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SWG-ScriptConverter/ScriptConverter/CoreAnnotations.cs
Rohan Singh ad50a19057 Add code
2019-01-23 22:52:45 -05:00

407 lines
15 KiB
C#

/*
* Copyright 2007-2011 JetBrains s.r.o.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections.Generic;
namespace JetBrains.Annotations
{
/// <summary>
/// Indicates that marked element should be localized or not.
/// </summary>
[AttributeUsage(AttributeTargets.All, AllowMultiple = false, Inherited = true)]
public sealed class LocalizationRequiredAttribute : Attribute
{
/// <summary>
/// Initializes a new instance of the <see cref="LocalizationRequiredAttribute"/> class.
/// </summary>
/// <param name="required"><c>true</c> if a element should be localized; otherwise, <c>false</c>.</param>
public LocalizationRequiredAttribute(bool required)
{
Required = required;
}
/// <summary>
/// Gets a value indicating whether a element should be localized.
/// <value><c>true</c> if a element should be localized; otherwise, <c>false</c>.</value>
/// </summary>
public bool Required { get; set; }
/// <summary>
/// Returns whether the value of the given object is equal to the current <see cref="LocalizationRequiredAttribute"/>.
/// </summary>
/// <param name="obj">The object to test the value equality of. </param>
/// <returns>
/// <c>true</c> if the value of the given object is equal to that of the current; otherwise, <c>false</c>.
/// </returns>
public override bool Equals(object obj)
{
var attribute = obj as LocalizationRequiredAttribute;
return attribute != null && attribute.Required == Required;
}
/// <summary>
/// Returns the hash code for this instance.
/// </summary>
/// <returns>A hash code for the current <see cref="LocalizationRequiredAttribute"/>.</returns>
public override int GetHashCode()
{
return base.GetHashCode();
}
}
/// <summary>
/// Indicates that marked method builds string by format pattern and (optional) arguments.
/// Parameter, which contains format string, should be given in constructor.
/// The format string should be in <see cref="string.Format(IFormatProvider,string,object[])"/> -like form
/// </summary>
[AttributeUsage(AttributeTargets.Constructor | AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
public sealed class StringFormatMethodAttribute : Attribute
{
private readonly string myFormatParameterName;
/// <summary>
/// Initializes new instance of StringFormatMethodAttribute
/// </summary>
/// <param name="formatParameterName">Specifies which parameter of an annotated method should be treated as format-string</param>
public StringFormatMethodAttribute(string formatParameterName)
{
myFormatParameterName = formatParameterName;
}
/// <summary>
/// Gets format parameter name
/// </summary>
public string FormatParameterName
{
get { return myFormatParameterName; }
}
}
/// <summary>
/// Indicates that the function argument should be string literal and match one of the parameters of the caller function.
/// For example, <see cref="ArgumentNullException"/> has such parameter.
/// </summary>
[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = true)]
public sealed class InvokerParameterNameAttribute : Attribute
{
}
/// <summary>
/// Indicates that the marked method is assertion method, i.e. it halts control flow if one of the conditions is satisfied.
/// To set the condition, mark one of the parameters with <see cref="AssertionConditionAttribute"/> attribute
/// </summary>
/// <seealso cref="AssertionConditionAttribute"/>
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
public sealed class AssertionMethodAttribute : Attribute
{
}
/// <summary>
/// Indicates the condition parameter of the assertion method.
/// The method itself should be marked by <see cref="AssertionMethodAttribute"/> attribute.
/// The mandatory argument of the attribute is the assertion type.
/// </summary>
/// <seealso cref="AssertionConditionType"/>
[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = true)]
public sealed class AssertionConditionAttribute : Attribute
{
private readonly AssertionConditionType myConditionType;
/// <summary>
/// Initializes new instance of AssertionConditionAttribute
/// </summary>
/// <param name="conditionType">Specifies condition type</param>
public AssertionConditionAttribute(AssertionConditionType conditionType)
{
myConditionType = conditionType;
}
/// <summary>
/// Gets condition type
/// </summary>
public AssertionConditionType ConditionType
{
get { return myConditionType; }
}
}
/// <summary>
/// Specifies assertion type. If the assertion method argument satisifes the condition, then the execution continues.
/// Otherwise, execution is assumed to be halted
/// </summary>
public enum AssertionConditionType
{
/// <summary>
/// Indicates that the marked parameter should be evaluated to true
/// </summary>
IS_TRUE = 0,
/// <summary>
/// Indicates that the marked parameter should be evaluated to false
/// </summary>
IS_FALSE = 1,
/// <summary>
/// Indicates that the marked parameter should be evaluated to null value
/// </summary>
IS_NULL = 2,
/// <summary>
/// Indicates that the marked parameter should be evaluated to not null value
/// </summary>
IS_NOT_NULL = 3,
}
/// <summary>
/// Indicates that the marked method unconditionally terminates control flow execution.
/// For example, it could unconditionally throw exception
/// </summary>
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
public sealed class TerminatesProgramAttribute : Attribute
{
}
/// <summary>
/// Indicates that the value of marked element could be <c>null</c> sometimes, so the check for <c>null</c> is necessary before its usage
/// </summary>
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Parameter | AttributeTargets.Property | AttributeTargets.Delegate | AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public sealed class CanBeNullAttribute : Attribute
{
}
/// <summary>
/// Indicates that the value of marked element could never be <c>null</c>
/// </summary>
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Parameter | AttributeTargets.Property | AttributeTargets.Delegate | AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public sealed class NotNullAttribute : Attribute
{
}
/// <summary>
/// Indicates that the value of marked type (or its derivatives) cannot be compared using '==' or '!=' operators.
/// There is only exception to compare with <c>null</c>, it is permitted
/// </summary>
[AttributeUsage(AttributeTargets.Interface | AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = true)]
public sealed class CannotApplyEqualityOperatorAttribute : Attribute
{
}
/// <summary>
/// When applied to target attribute, specifies a requirement for any type which is marked with
/// target attribute to implement or inherit specific type or types
/// </summary>
/// <example>
/// <code>
/// [BaseTypeRequired(typeof(IComponent)] // Specify requirement
/// public class ComponentAttribute : Attribute
/// {}
///
/// [Component] // ComponentAttribute requires implementing IComponent interface
/// public class MyComponent : IComponent
/// {}
/// </code>
/// </example>
[AttributeUsage(AttributeTargets.Class, AllowMultiple = true, Inherited = true)]
[BaseTypeRequired(typeof(Attribute))]
public sealed class BaseTypeRequiredAttribute : Attribute
{
private readonly Type[] myBaseTypes;
/// <summary>
/// Initializes new instance of BaseTypeRequiredAttribute
/// </summary>
/// <param name="baseType">Specifies which types are required</param>
public BaseTypeRequiredAttribute(Type baseType)
{
myBaseTypes = new[] { baseType };
}
/// <summary>
/// Gets enumerations of specified base types
/// </summary>
public IEnumerable<Type> BaseTypes
{
get { return myBaseTypes; }
}
}
/// <summary>
/// Indicates that the marked symbol is used implicitly (e.g. via reflection, in external library),
/// so this symbol will not be marked as unused (as well as by other usage inspections)
/// </summary>
[AttributeUsage(AttributeTargets.All, AllowMultiple = false, Inherited = true)]
public sealed class UsedImplicitlyAttribute : Attribute
{
[UsedImplicitly]
public UsedImplicitlyAttribute()
: this(ImplicitUseKindFlags.Default, ImplicitUseTargetFlags.Default)
{
}
[UsedImplicitly]
public UsedImplicitlyAttribute(ImplicitUseKindFlags useKindFlags, ImplicitUseTargetFlags targetFlags)
{
UseKindFlags = useKindFlags;
TargetFlags = targetFlags;
}
[UsedImplicitly]
public UsedImplicitlyAttribute(ImplicitUseKindFlags useKindFlags)
: this(useKindFlags, ImplicitUseTargetFlags.Default)
{
}
[UsedImplicitly]
public UsedImplicitlyAttribute(ImplicitUseTargetFlags targetFlags)
: this(ImplicitUseKindFlags.Default, targetFlags)
{
}
[UsedImplicitly]
public ImplicitUseKindFlags UseKindFlags { get; private set; }
/// <summary>
/// Gets value indicating what is meant to be used
/// </summary>
[UsedImplicitly]
public ImplicitUseTargetFlags TargetFlags { get; private set; }
}
/// <summary>
/// Should be used on attributes and causes ReSharper to not mark symbols marked with such attributes as unused (as well as by other usage inspections)
/// </summary>
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)]
public sealed class MeansImplicitUseAttribute : Attribute
{
[UsedImplicitly]
public MeansImplicitUseAttribute()
: this(ImplicitUseKindFlags.Default, ImplicitUseTargetFlags.Default)
{
}
[UsedImplicitly]
public MeansImplicitUseAttribute(ImplicitUseKindFlags useKindFlags, ImplicitUseTargetFlags targetFlags)
{
UseKindFlags = useKindFlags;
TargetFlags = targetFlags;
}
[UsedImplicitly]
public MeansImplicitUseAttribute(ImplicitUseKindFlags useKindFlags)
: this(useKindFlags, ImplicitUseTargetFlags.Default)
{
}
[UsedImplicitly]
public MeansImplicitUseAttribute(ImplicitUseTargetFlags targetFlags)
: this(ImplicitUseKindFlags.Default, targetFlags)
{
}
[UsedImplicitly]
public ImplicitUseKindFlags UseKindFlags { get; private set; }
/// <summary>
/// Gets value indicating what is meant to be used
/// </summary>
[UsedImplicitly]
public ImplicitUseTargetFlags TargetFlags { get; private set; }
}
[Flags]
public enum ImplicitUseKindFlags
{
Default = Access | Assign | InstantiatedWithFixedConstructorSignature,
/// <summary>
/// Only entity marked with attribute considered used
/// </summary>
Access = 1,
/// <summary>
/// Indicates implicit assignment to a member
/// </summary>
Assign = 2,
/// <summary>
/// Indicates implicit instantiation of a type with fixed constructor signature.
/// That means any unused constructor parameters won't be reported as such.
/// </summary>
InstantiatedWithFixedConstructorSignature = 4,
/// <summary>
/// Indicates implicit instantiation of a type
/// </summary>
InstantiatedNoFixedConstructorSignature = 8,
}
/// <summary>
/// Specify what is considered used implicitly when marked with <see cref="MeansImplicitUseAttribute"/> or <see cref="UsedImplicitlyAttribute"/>
/// </summary>
[Flags]
public enum ImplicitUseTargetFlags
{
Default = Itself,
Itself = 1,
/// <summary>
/// Members of entity marked with attribute are considered used
/// </summary>
Members = 2,
/// <summary>
/// Entity marked with attribute and all its members considered used
/// </summary>
WithMembers = Itself | Members
}
/// <summary>
/// This attribute is intended to mark publicly available API which should not be removed and so is treated as used.
/// </summary>
[MeansImplicitUse]
public sealed class PublicAPIAttribute : Attribute
{
public PublicAPIAttribute()
{
}
// ReSharper disable UnusedParameter.Local
public PublicAPIAttribute(string comment)
// ReSharper restore UnusedParameter.Local
{
}
}
/// <summary>
/// Tells code analysis engine if the parameter is completely handled when the invoked method is on stack.
/// If the parameter is delegate, indicates that delegate is executed while the method is executed.
/// If the parameter is enumerable, indicates that it is enumerated while the method is executed.
/// </summary>
[AttributeUsage(AttributeTargets.Parameter, Inherited = true)]
public sealed class InstantHandleAttribute : Attribute
{
}
/// <summary>
/// Indicates that method doesn't contain observable side effects.
/// The same as <see cref="System.Diagnostics.Contracts.PureAttribute"/>
/// </summary>
[AttributeUsage(AttributeTargets.Method, Inherited = true)]
public sealed class PureAttribute : Attribute { }
}