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* feat(websockets): persist connections in mysql * fix: add sending event to client upon items changed on server * fix payload * fix: add cathcing errors * fix: send changed items event only on a 10% dice roll
6 lines
115 B
TypeScript
6 lines
115 B
TypeScript
export interface ItemsChangedOnServerEventPayload {
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userUuid: string
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sessionUuid: string
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timestamp: number
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}
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