Refactored buildouts to support loading events

This commit is contained in:
Obique PSWG
2015-10-10 13:14:04 -05:00
parent 31a438f37c
commit 1f6a0702ec
12 changed files with 113309 additions and 81177 deletions
@@ -78,8 +78,8 @@ public class TerrainSnapshotLoader {
private void createFromNode(Map<Integer, String> templates, Node node) {
SWGObject object = createObject(templates, node);
object.setBuildout(true);
object.setBuildoutAreaId(-1);
object.setLoadRange(node.getRadius());
object.setAreaId(-1);
setCellInformation(object, node.getCellIndex());
addObject(object, node.getContainerId());
updatePermissions(object);