Improved speed of buildout loading by 85%

This commit is contained in:
Obique PSWG
2015-09-26 00:27:02 -05:00
parent f9d3463788
commit e6088bee0c
2 changed files with 5 additions and 7 deletions
+4
View File
@@ -140,6 +140,7 @@ public class ObjectManager extends Manager {
}
private void loadClientObjects() {
long startLoad = System.nanoTime();
Config c = getConfig(ConfigFile.PRIMARY);
if (c.getBoolean("LOAD-OBJECTS", true)) {
String terrainStr = c.getString("LOAD-OBJECTS-FOR", "");
@@ -155,6 +156,9 @@ public class ObjectManager extends Manager {
objectMap.putAll(objects);
for (SWGObject obj : objects.values())
loadClientObject(obj);
double loadTime = (System.nanoTime() - startLoad) / 1E6;
System.out.printf("ClientObjectLoader: Finished loading %d client objects. Time: %fms%n", objects.size(), loadTime);
Log.i("ClientObjectLoader", "Finished loading client objects. Time: %fms", loadTime);
} else {
Log.w("ObjectManager", "Did not load client objects. Reason: Disabled.");
System.out.println("ObjectManager: Did not load client objects. Reason: Disabled!");