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Fixed an issue with awareness with one character inside a building, the other outside
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@@ -634,7 +634,7 @@ public abstract class SWGObject implements Serializable, Comparable<SWGObject> {
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synchronized (objectsAware) {
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for (SWGObject obj : objectsAware) {
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Player p = obj.getOwner();
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if (isValidPlayer(p))
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if (childObject.isValidPlayer(p))
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observers.add(obj);
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else
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childObject.getChildrenObservers(observers, obj);
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