/*********************************************************************************** * Copyright (c) 2015 /// Project SWG /// www.projectswg.com * * * * ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on * * July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. * * Our goal is to create an emulator which will provide a server for players to * * continue playing a game similar to the one they used to play. We are basing * * it on the final publish of the game prior to end-game events. * * * * This file is part of Holocore. * * * * -------------------------------------------------------------------------------- * * * * Holocore is free software: you can redistribute it and/or modify * * it under the terms of the GNU Affero General Public License as * * published by the Free Software Foundation, either version 3 of the * * License, or (at your option) any later version. * * * * Holocore is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Affero General Public License for more details. * * * * You should have received a copy of the GNU Affero General Public License * * along with Holocore. If not, see . * * * ***********************************************************************************/ package resources.objects.buildouts; import java.util.Hashtable; import java.util.LinkedList; import java.util.List; import java.util.Map; import resources.Location; import resources.Terrain; import resources.client_info.ClientFactory; import resources.client_info.visitors.WorldSnapshotData; import resources.client_info.visitors.WorldSnapshotData.Node; import resources.objects.SWGObject; import resources.objects.SWGObject.ObjectClassification; import resources.objects.cell.CellObject; import resources.server_info.Log; import services.objects.ObjectCreator; public class TerrainSnapshotLoader { private static final String BASE_PATH = "snapshot/"; private final Terrain terrain; private final Map objectTable; private final List objects; public TerrainSnapshotLoader(Terrain terrain) { this.terrain = terrain; this.objectTable = new Hashtable(12*1024); this.objects = new LinkedList<>(); } public Map getObjectTable() { return objectTable; } public List getObjects() { return objects; } public void load() { objects.clear(); String path = BASE_PATH + terrain.getName() + ".ws"; WorldSnapshotData data = (WorldSnapshotData) ClientFactory.getInfoFromFile(path); Map templates = data.getObjectTemplateNames(); for (Node node : data.getNodes()) { createFromNode(templates, node); } } private void createFromNode(Map templates, Node node) { SWGObject object = createObject(templates, node); object.setClassification(ObjectClassification.SNAPSHOT); object.setBuildoutAreaId(-1); object.setLoadRange(node.getRadius()); setCellInformation(object, node.getCellIndex()); addObject(object, node.getContainerId()); for (Node child : node.getChildren()) { createFromNode(templates, child); } } private SWGObject createObject(Map templateMap, Node row) { SWGObject object = ObjectCreator.createObjectFromTemplate(row.getId(), templateMap.get(row.getObjectTemplateNameIndex())); Location l = row.getLocation(); l.setTerrain(terrain); object.setLocation(l); return object; } private void addObject(SWGObject object, long containerId) { objectTable.put(object.getObjectId(), object); if (containerId != 0) { SWGObject container = objectTable.get(containerId); object.moveToContainer(container); if (container == null) Log.e("TerrainSnapshotLoader", "Failed to load object: " + object.getTemplate()); } else { objects.add(object); } } private void setCellInformation(SWGObject object, int cellIndex) { if (!(object instanceof CellObject)) return; CellObject cell = (CellObject) object; cell.setNumber(cellIndex); } }