mirror of
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1015 lines
30 KiB
Java
1015 lines
30 KiB
Java
/***********************************************************************************
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* Copyright (c) 2015 /// Project SWG /// www.projectswg.com *
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* *
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* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
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* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
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* Our goal is to create an emulator which will provide a server for players to *
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* continue playing a game similar to the one they used to play. We are basing *
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* it on the final publish of the game prior to end-game events. *
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* *
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* This file is part of Holocore. *
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* *
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* -------------------------------------------------------------------------------- *
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* *
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* Holocore is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* Holocore is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with Holocore. If not, see <http://www.gnu.org/licenses/>. *
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* *
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***********************************************************************************/
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package resources.objects;
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import network.packets.Packet;
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import network.packets.swg.zone.SceneCreateObjectByCrc;
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import network.packets.swg.zone.SceneDestroyObject;
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import network.packets.swg.zone.SceneEndBaselines;
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import network.packets.swg.zone.UpdateContainmentMessage;
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import network.packets.swg.zone.UpdateTransformMessage;
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import network.packets.swg.zone.UpdateTransformWithParentMessage;
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import network.packets.swg.zone.baselines.Baseline.BaselineType;
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import network.packets.swg.zone.object_controller.DataTransform;
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import network.packets.swg.zone.object_controller.DataTransformWithParent;
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import resources.Location;
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import resources.Terrain;
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import resources.buildout.BuildoutArea;
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import resources.common.CRC;
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import resources.containers.ContainerPermissions;
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import resources.containers.ContainerResult;
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import resources.containers.DefaultPermissions;
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import resources.encodables.StringId;
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import resources.network.BaselineBuilder;
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import resources.network.DeltaBuilder;
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import resources.objects.building.BuildingObject;
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import resources.objects.creature.CreatureObject;
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import resources.player.Player;
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import resources.player.PlayerState;
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import resources.server_info.Log;
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import utilities.Encoder.StringType;
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import java.io.IOException;
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import java.io.ObjectInputStream;
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import java.io.Serializable;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.LinkedHashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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public abstract class SWGObject implements Serializable, Comparable<SWGObject> {
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private static final long serialVersionUID = 1L;
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private final Location location;
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private final long objectId;
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private final HashMap <String, SWGObject> slots; // HashMap used for null value support
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private final Map<Long, SWGObject> containedObjects;
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private final Map <String, String> attributes;
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private final Map <String, Object> templateAttributes;
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private final BaselineType objectType;
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private ContainerPermissions containerPermissions;
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private transient Set <SWGObject> objectsAware;
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private transient BuildoutArea buildoutArea;
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private List <List <String>> arrangement;
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private Player owner = null;
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private SWGObject parent = null;
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private StringId stringId = new StringId("", "");
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private StringId detailStringId = new StringId("", "");
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private String template = "";
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private int crc = 0;
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private String objectName = "";
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private int volume = 0;
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private float complexity = 1;
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private int containerType = 0;
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private boolean isBuildout = false;
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private double loadRange = 0;
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private int areaId = -1;
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private int slotArrangement = -1;
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public SWGObject() {
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this(0, null);
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}
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public SWGObject(long objectId, BaselineType objectType) {
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this.objectId = objectId;
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this.location = new Location();
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this.objectsAware = new HashSet<SWGObject>();
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this.slots = new HashMap<>();
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this.containedObjects = Collections.synchronizedMap(new HashMap<Long, SWGObject>());
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this.attributes = new LinkedHashMap<String, String>();
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this.templateAttributes = new HashMap<String, Object>();
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this.containerPermissions = new DefaultPermissions();
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this.objectType = objectType;
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}
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private void readObject(ObjectInputStream ois) throws ClassNotFoundException, IOException {
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areaId = -1;
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ois.defaultReadObject();
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objectsAware = new HashSet<SWGObject>();
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buildoutArea = null;
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}
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/**
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* Adds the specified object to this object and places it in the appropriate slot if needed
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* @param object Object to add to this container, which will either be put into the appropriate slot(s) or become a contained object
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*/
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public boolean addObject(SWGObject object) {
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// If the arrangement is -1, then this object will be a contained object
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int arrangementId = getArrangementId(object);
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if (arrangementId == -1) {
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containedObjects.put(object.getObjectId(), object);
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} else {
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// Not a child object, so time to check the slots!
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// Check to make sure this object is able to go into a slot in the parent
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List<String> requiredSlots = object.getArrangement().get(arrangementId - 4);
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// Note that some objects don't have a descriptor, meaning it has no slots
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// Add object to the slot
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for (String requiredSlot : requiredSlots) {
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slots.put(requiredSlot, object);
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}
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}
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object.parent = this;
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object.slotArrangement = arrangementId;
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return true;
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}
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/**
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* Removes the specified object from this current object.
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* @param object Object to remove
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*/
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public void removeObject(SWGObject object) {
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// This object is a container object, so remove it from the container
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if (object.getSlotArrangement() == -1) {
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containedObjects.remove(object.objectId);
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} else {
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for (String slot : (slotArrangement == -1 ?
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object.getArrangement().get(0) : object.getArrangement().get(slotArrangement - 4))) {
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slots.put(slot, null);
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}
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}
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object.parent = null;
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object.slotArrangement = -1;
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}
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/**
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* Moves this object to the passed container if the requester has the MOVE permission for the container
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* @param requester Object that is requesting to move the object, used for permission checking
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* @param container Where this object should be moved to
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* @return {@link ContainerResult}
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*/
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public ContainerResult moveToContainer(SWGObject requester, SWGObject container) {
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if (!container.hasPermission(requester, ContainerPermissions.Permission.MOVE))
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return ContainerResult.NO_PERMISSION;
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// Check if object can fit into container or slots
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int arrangementId = container.getArrangementId(this);
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if (arrangementId == -1) {
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// Item is going to go into the container, so check to see if it'll fit
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if (container.getMaxContainerSize() <= container.getContainedObjects().size()) {
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return ContainerResult.CONTAINER_FULL;
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}
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}
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// TODO Slot occupation check, old version was not working properly, always returning SLOT_OCCUPIED
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// Get a pre-parent-removal list of the observers so we can send create/destroy/update messages
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Set<SWGObject> oldObservers = getObservers();
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oldObservers.add(this);
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// Remove this object from the old parent if one exists
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SWGObject oldParent = null;
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if (parent != null) {
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oldParent = parent;
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parent.removeObject(this);
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}
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if (!container.addObject(this))
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System.err.println("Failed adding " + this + " to " + container);
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// Observer notification
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Set<SWGObject> containerObservers = container.getObservers();
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containerObservers.add(this);
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sendUpdatedContainment(oldObservers, containerObservers);
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Log.i("Container", "Moved %s from %s to %s", this, oldParent, container);
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return ContainerResult.SUCCESS;
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}
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/**
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* Attempts to move this object to the defined container without checking for permissions
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* @param container
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* @return {@link ContainerResult}
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*/
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public ContainerResult moveToContainer(SWGObject container) {
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return moveToContainer(null, container);
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}
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/**
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* Checks if the passed object has all of the passed permissions
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* @param object Requester to view this container
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* @param permissions Permissions to check for
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* @return
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*/
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public boolean hasPermission(SWGObject object, ContainerPermissions.Permission... permissions) {
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if (object == null || object == this || object.getOwner() == getOwner())
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return true;
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for (ContainerPermissions.Permission permission : permissions) {
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switch(permission) {
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case VIEW:
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if (!containerPermissions.canView(object, this))
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return false;
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break;
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case MOVE:
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if (!containerPermissions.canMove(object, this))
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return false;
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break;
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case REMOVE:
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if (!containerPermissions.canRemove(object, this))
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return false;
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break;
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case ADD:
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if (!containerPermissions.canAdd(object, this))
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return false;
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break;
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case ENTER:
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if (!containerPermissions.canEnter(object, this))
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return false;
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break;
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}
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}
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return true;
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}
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/**
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* Creates a new permission group for this object with the given permissions for that group
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* @param group Name of the permission group
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* @param permissions Permissions for the group
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*/
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public void addPermissions(String group, ContainerPermissions.Permission... permissions) {
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containerPermissions.addPermissions(group, permissions);
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}
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/**
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* Removes the stated permissions from the group.
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* @param group Name of the permission group
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* @param permissions Permissions to remove
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*/
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public void removePermissions(String group, ContainerPermissions.Permission... permissions) {
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containerPermissions.removePermissions(group, permissions);
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}
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/**
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* Creates a new permission group specific to the permission requester that has the defined permissions. The name of the
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* new group for this object will be the objectId of this object plus the objectId of the requester.
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* <br>This is the same as calling addPermissions(String.valueOf(permissionRequester.getObjectId() + getObjectId()), permissions)
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* with the added benefit of adding the group to the permissionRequester's joined container groups
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* @param permissionRequester The object that should be given unique permissions to this object
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* @param permissions Permissions that the permissionRequester will have for this object
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*/
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public void addPermissions(SWGObject permissionRequester, ContainerPermissions.Permission... permissions) {
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addPermissions(String.valueOf(permissionRequester.getObjectId() + getObjectId()), permissions);
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permissionRequester.joinPermissionGroup(String.valueOf(getObjectId() + permissionRequester.getObjectId()));
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}
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/**
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* Removes all the unique permissions for the permissionRequester from this object.
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* @param permissionRequester The object that should no longer have unique permissions to this object
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*/
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public void removePermissions(SWGObject permissionRequester) {
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String group = String.valueOf(permissionRequester.getObjectId() + getObjectId());
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removePermissions(group);
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permissionRequester.containerPermissions.getJoinedGroups().remove(group);
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}
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/**
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* Assigns this object to a permission group
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* @param group
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*/
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public void joinPermissionGroup(String group) {
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containerPermissions.getJoinedGroups().add(group);
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}
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public void setContainerPermissions(ContainerPermissions permissions) {
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this.containerPermissions = permissions;
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}
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public void addAttribute(String attribute, String value) {
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attributes.put(attribute, value);
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}
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/**
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* Gets the object that occupies the specified slot
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* @param slotName
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* @return The {@link SWGObject} occupying the slot. Returns null if there is nothing in the slot or it doesn't exist.
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* <p>If the slot doesn't exist, then an error is printed as well.</p>
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*/
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public SWGObject getSlottedObject(String slotName) {
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if (hasSlot(slotName))
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return slots.get(slotName);
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else {
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System.err.println(this + " does not contain " + slotName);
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return null;
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}
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}
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/**
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* Gets the object in the container with the specified objectId
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* @param objectId of the {@link SWGObject} to retrieve
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* @return {@link SWGObject} with the specified objectId
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*/
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public SWGObject getContainedObject(long objectId) {
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return containedObjects.get(objectId);
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}
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/**
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* Gets a list of all the objects in the current container. This should only be used for viewing the objects
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* in the current container.
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* @return An unmodifiable {@link Collection} of {@link SWGObject}'s in the container
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*/
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public Collection<SWGObject> getContainedObjects() {
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return new ArrayList<>(containedObjects.values());
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}
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public boolean hasSlot(String slotName) {
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return slots.containsKey(slotName);
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}
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public Map<String, SWGObject> getSlots() {
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return slots;
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}
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public void setOwner(Player player) {
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this.owner = player;
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}
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public void setParent(SWGObject parent) {
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this.parent = parent;
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}
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public void setLocation(Location l) {
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if (l == null)
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return;
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location.mergeWith(l);
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}
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public void setLocation(double x, double y, double z) {
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location.mergeLocation(x, y, z);
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}
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public void setStf(String stfFile, String stfKey) {
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this.stringId = new StringId(stfFile, stfKey);
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}
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public void setStringId(String stringId) {
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this.stringId = new StringId(stringId);
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}
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public void setDetailStf(String stfFile, String stfKey) {
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this.detailStringId = new StringId(stfFile, stfKey);
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}
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public void setDetailStringId(String stf) {
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this.detailStringId = new StringId(stf);
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}
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public void setTemplate(String template) {
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this.template = template;
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this.crc = CRC.getCrc(template);
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}
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public void setName(String name) {
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this.objectName = name;
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}
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public void setVolume(int volume) {
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this.volume = volume;
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}
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public void setComplexity(float complexity) {
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this.complexity = complexity;
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}
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public void setBuildoutArea(BuildoutArea buildoutArea) {
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this.buildoutArea = buildoutArea;
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}
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public void setBuildoutAreaId(int areaId) {
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this.areaId = areaId;
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}
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public void setArrangement(List<List<String>> arrangement) {
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this.arrangement = arrangement;
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}
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public Player getOwner() {
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if (owner != null)
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return owner;
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if (getParent() != null)
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return getParent().getOwner(); // Ziggy: Player owner is found recursively
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return null;
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}
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public SWGObject getParent() {
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return parent;
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}
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public StringId getStringId() {
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return stringId;
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}
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public StringId getDetailStringId() {
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return detailStringId;
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}
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public String getTemplate() {
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return template;
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}
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public int getCrc() {
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return crc;
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}
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public long getObjectId() {
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return objectId;
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}
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public Location getLocation() {
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return new Location(location);
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}
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public Location getWorldLocation() {
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Location loc = new Location(location);
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SWGObject parent = getParent();
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while (parent != null) {
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Location l = parent.location;
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loc.translateLocation(l); // Have to access privately to avoid copies
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parent = parent.getParent();
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}
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return loc;
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}
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public double getX() {
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return location.getX();
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}
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public double getY() {
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return location.getY();
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}
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public double getZ() {
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return location.getZ();
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}
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public Terrain getTerrain() {
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return location.getTerrain();
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}
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public String getName() {
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return objectName;
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}
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public int getVolume() {
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return volume;
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}
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public float getComplexity() {
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return complexity;
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}
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public BuildoutArea getBuildoutArea() {
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return buildoutArea;
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}
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public int getBuildoutAreaId() {
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return areaId;
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}
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public Object getTemplateAttribute(String key) {
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return templateAttributes.get(key);
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}
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public void setTemplateAttribute(String key, Object value) {
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templateAttributes.put(key, value);
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}
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public List<List<String>> getArrangement() {
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return arrangement;
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}
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public String getAttribute(String attribute) {
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return attributes.get(attribute);
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}
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public Map<String, String> getAttributes() {
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return attributes;
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}
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public int getContainerType() {
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return containerType;
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}
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public void setContainerType(int containerType) {
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this.containerType = containerType;
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}
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public int getSlotArrangement() {
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return slotArrangement;
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}
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public void setSlotArrangement(int slotArrangement) {
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this.slotArrangement = slotArrangement;
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}
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public int getMaxContainerSize() {
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Object volume = templateAttributes.get("containerVolumeLimit");
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if (volume == null)
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return 0;
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try {
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return Integer.parseInt(volume.toString());
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} catch (NumberFormatException e) {
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return 0;
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}
|
|
}
|
|
|
|
public void setBuildout(boolean buildout) {
|
|
this.isBuildout = buildout;
|
|
}
|
|
|
|
public boolean isBuildout() {
|
|
return isBuildout;
|
|
}
|
|
|
|
public double getLoadRange() {
|
|
return loadRange;
|
|
}
|
|
|
|
public void setLoadRange(double range) {
|
|
this.loadRange = range;
|
|
}
|
|
|
|
public ContainerPermissions getContainerPermissions() { return containerPermissions; }
|
|
|
|
/**
|
|
* Gets the arrangementId for the {@link SWGObject} for the current instance
|
|
* @param object
|
|
* @return Arrangement ID for the object
|
|
*/
|
|
public int getArrangementId(SWGObject object) {
|
|
if (slots.size() == 0 || object.getArrangement() == null)
|
|
return -1;
|
|
|
|
int arrangementId = 4;
|
|
int filledId = -1;
|
|
|
|
for (List<String> arrangementList : object.getArrangement()) {
|
|
boolean passesCompletely = true;
|
|
boolean isValid = true;
|
|
for (String slot : arrangementList) {
|
|
if (!hasSlot(slot)) {
|
|
isValid = false;
|
|
break;
|
|
} else if (slots.get(slot) != null) {
|
|
passesCompletely = false;
|
|
}
|
|
}
|
|
if (isValid && passesCompletely)
|
|
return arrangementId;
|
|
else if (isValid)
|
|
filledId = arrangementId;
|
|
|
|
arrangementId++;
|
|
}
|
|
return (filledId != -1) ? filledId : -1;
|
|
}
|
|
|
|
private final void sendSceneCreateObject(Player target) {
|
|
SceneCreateObjectByCrc create = new SceneCreateObjectByCrc();
|
|
create.setObjectId(objectId);
|
|
create.setLocation(location);
|
|
create.setObjectCrc(crc);
|
|
target.sendPacket(create);
|
|
if (parent != null)
|
|
target.sendPacket(new UpdateContainmentMessage(objectId, parent.getObjectId(), slotArrangement));
|
|
|
|
}
|
|
|
|
private final void sendSceneDestroyObject(Player target) {
|
|
SceneDestroyObject destroy = new SceneDestroyObject();
|
|
destroy.setObjectId(objectId);
|
|
target.sendPacket(destroy);
|
|
}
|
|
|
|
public void createObject(Player target) {
|
|
if (!hasPermission(target.getCreatureObject(), ContainerPermissions.Permission.VIEW)) {
|
|
// Log.i("SWGObject", target.getCreatureObject() + " doesn't have permission to view " + this + " -- skipping packet sending");
|
|
return;
|
|
}
|
|
|
|
sendSceneCreateObject(target);
|
|
sendBaselines(target);
|
|
createChildrenObjects(target);
|
|
target.sendPacket(new SceneEndBaselines(getObjectId()));
|
|
}
|
|
|
|
public void destroyObject(Player target) {
|
|
sendSceneDestroyObject(target);
|
|
}
|
|
|
|
public void clearAware() {
|
|
List<SWGObject> objects;
|
|
synchronized (objectsAware) {
|
|
objects = new ArrayList<>(objectsAware);
|
|
}
|
|
for (SWGObject o : objects) {
|
|
o.awarenessOutOfRange(this);
|
|
awarenessOutOfRange(o);
|
|
}
|
|
}
|
|
|
|
public Set <SWGObject> getObjectsAware() {
|
|
synchronized (objectsAware) {
|
|
return Collections.unmodifiableSet(objectsAware);
|
|
}
|
|
}
|
|
|
|
public Set<SWGObject> getObservers() {
|
|
return getObservers(this);
|
|
}
|
|
|
|
private Set<SWGObject> getObservers(SWGObject childObject) {
|
|
return getObserversFromSet(objectsAware, childObject);
|
|
}
|
|
|
|
private Set<SWGObject> getObserversFromSet(Set<SWGObject> aware, SWGObject childObject) {
|
|
Set<SWGObject> awareExtra;
|
|
synchronized (aware) {
|
|
synchronized (objectsAware) {
|
|
awareExtra = new HashSet<>(aware);
|
|
awareExtra.addAll(objectsAware);
|
|
}
|
|
}
|
|
if (getParent() == null) {
|
|
Set<SWGObject> observers = new HashSet<>();
|
|
for (SWGObject obj : awareExtra) {
|
|
Player p = obj.getOwner();
|
|
if (childObject.isValidPlayer(p))
|
|
observers.add(obj);
|
|
else
|
|
getChildrenObservers(observers, obj);
|
|
}
|
|
getChildrenObservers(observers, this);
|
|
return observers;
|
|
} else {
|
|
return getParent().getObserversFromSet(awareExtra, childObject); // Search for top level parent
|
|
}
|
|
}
|
|
|
|
private void getChildrenObservers(Set<SWGObject> observers, SWGObject obj) {
|
|
for (SWGObject child : obj.getContainedObjects()) {
|
|
Player p = child.getOwner();
|
|
if (isValidPlayer(p)) {
|
|
observers.add(child);
|
|
} else {
|
|
getChildrenObservers(observers, child);
|
|
}
|
|
}
|
|
}
|
|
|
|
private boolean isValidPlayer(Player player) {
|
|
Player owner = getOwner();
|
|
if (player == null || player == owner)
|
|
return false;
|
|
if (player.getCreatureObject() == null)
|
|
return false;
|
|
if (player.getCreatureObject().getPlayerObject() == null)
|
|
return false;
|
|
if (player.equals(owner))
|
|
return false;
|
|
if (owner == null)
|
|
return false;
|
|
SWGObject creature = owner.getCreatureObject();
|
|
if (creature == null)
|
|
return false;
|
|
if (player.getCreatureObject().equals(creature))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
public void sendObserversAndSelf(Packet ... packets) {
|
|
sendSelf(packets);
|
|
sendObservers(packets);
|
|
}
|
|
|
|
public void sendObservers(Packet ... packets) {
|
|
Set<SWGObject> observers = getObservers();
|
|
for (SWGObject observer : observers) {
|
|
observer.getOwner().sendPacket(packets);
|
|
}
|
|
}
|
|
|
|
public void sendSelf(Packet ... packets) {
|
|
Player owner = getOwner();
|
|
if (owner != null)
|
|
owner.sendPacket(packets);
|
|
}
|
|
|
|
protected void sendBaselines(Player target) {
|
|
if (objectType == null)
|
|
return;
|
|
BaselineBuilder bb = new BaselineBuilder(this, objectType, 3);
|
|
createBaseline3(target, bb);
|
|
bb.sendTo(target);
|
|
|
|
bb = new BaselineBuilder(this, objectType, 6);
|
|
createBaseline6(target, bb);
|
|
bb.sendTo(target);
|
|
|
|
if (getOwner() == target) {
|
|
bb = new BaselineBuilder(this, objectType, 8);
|
|
createBaseline8(target, bb);
|
|
bb.sendTo(target);
|
|
|
|
bb = new BaselineBuilder(this, objectType, 9);
|
|
createBaseline9(target, bb);
|
|
bb.sendTo(target);
|
|
}
|
|
}
|
|
|
|
private void sendUpdatedContainment(Set<SWGObject> oldObservers, Set<SWGObject> newObservers) {
|
|
if (parent == null)
|
|
return;
|
|
Set<SWGObject> same = new HashSet<>(oldObservers);
|
|
same.retainAll(newObservers);
|
|
|
|
Set<SWGObject> added = new HashSet<>(newObservers);
|
|
added.removeAll(oldObservers);
|
|
|
|
Set<SWGObject> removed = new HashSet<>(oldObservers);
|
|
removed.removeAll(newObservers);
|
|
|
|
for (SWGObject swgObject : same) {
|
|
swgObject.sendSelf(new UpdateContainmentMessage(objectId, parent.getObjectId(), slotArrangement));
|
|
}
|
|
|
|
for (SWGObject swgObject : added) {
|
|
if (swgObject.getOwner() != null) {
|
|
createObject(swgObject.getOwner());
|
|
}
|
|
}
|
|
|
|
for (SWGObject swgObject : removed) {
|
|
if (swgObject.getOwner() != null) {
|
|
destroyObject(swgObject.getOwner());
|
|
}
|
|
}
|
|
}
|
|
|
|
public void updateObjectAwareness(Set <SWGObject> withinRange) {
|
|
synchronized (objectsAware) {
|
|
Set<SWGObject> observers = getObserversFromSet(withinRange, this);
|
|
Set <SWGObject> outOfRange = new HashSet<>(objectsAware);
|
|
outOfRange.removeAll(withinRange);
|
|
outOfRange.removeAll(observers);
|
|
for (SWGObject o : outOfRange) {
|
|
awarenessOutOfRange(o);
|
|
o.awarenessOutOfRange(this);
|
|
}
|
|
for (SWGObject o : withinRange) {
|
|
awarenessInRange(o);
|
|
o.awarenessInRange(this);
|
|
}
|
|
for (SWGObject o : observers) {
|
|
awarenessInRange(o);
|
|
o.awarenessInRange(this);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void awarenessOutOfRange(SWGObject o) {
|
|
synchronized (objectsAware) {
|
|
if (objectsAware.remove(o)) {
|
|
Player owner = o.getOwner();
|
|
if (owner != null)
|
|
destroyObject(owner);
|
|
else
|
|
destroyObjectObservers(o);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void awarenessInRange(SWGObject o) {
|
|
synchronized (objectsAware) {
|
|
if (objectsAware.add(o)) {
|
|
Player owner = o.getOwner();
|
|
if (owner != null)
|
|
createObject(owner);
|
|
else
|
|
createObjectObservers(o);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void createObjectObservers(SWGObject obj) {
|
|
Set<SWGObject> observers = new HashSet<>();
|
|
getChildrenObservers(observers, obj);
|
|
for (SWGObject observer : observers) {
|
|
createObject(observer.getOwner());
|
|
}
|
|
}
|
|
|
|
private void destroyObjectObservers(SWGObject obj) {
|
|
Set<SWGObject> observers = new HashSet<>();
|
|
getChildrenObservers(observers, obj);
|
|
for (SWGObject observer : observers) {
|
|
destroyObject(observer.getOwner());
|
|
}
|
|
}
|
|
|
|
public void sendDataTransforms(DataTransform dTransform) {
|
|
Location loc = dTransform.getLocation();
|
|
float speed = dTransform.getSpeed();
|
|
/* Even with these speed calculations, observer clients still have stuttering for movements, live only sent UTM's to observers or bouncing back the player
|
|
that is moving. The only work around to this seems to be to send a UTM to the client to force multiple DTM's to be sent back to the server for fluid movements.
|
|
if (x != loc.getX() && y != loc.getY() && z != loc.getZ())
|
|
speed = (float) loc.getSpeed(x, 0, z, MathUtils.calculateDeltaTime(lastMovementTimestamp, dTransform.getTimestamp()));*/
|
|
sendDataTransforms(loc, dTransform.getMovementAngle(), speed, dTransform.getLookAtYaw(), dTransform.isUseLookAtYaw(), dTransform.getUpdateCounter());
|
|
}
|
|
|
|
public void sendParentDataTransforms(DataTransformWithParent ptm) {
|
|
UpdateTransformWithParentMessage transform = new UpdateTransformWithParentMessage(ptm.getCellId(), getObjectId());
|
|
transform.setLocation(ptm.getLocation());
|
|
transform.setUpdateCounter(ptm.getCounter() + 1);
|
|
transform.setDirection(ptm.getMovementAngle());
|
|
transform.setSpeed((byte) ptm.getSpeed());
|
|
transform.setLookDirection((byte) (ptm.getLookAtYaw() * 16));
|
|
transform.setUseLookDirection(ptm.isUseLookAtYaw());
|
|
sendObserversAndSelf(transform);
|
|
}
|
|
|
|
public void sendDataTransforms(Location loc, byte direction, double speed, float lookAtYaw, boolean useLookAtYaw, int updates) {
|
|
UpdateTransformMessage transform = new UpdateTransformMessage();
|
|
transform.setObjectId(getObjectId()); // (short) (xPosition * 4 + 0.5)
|
|
transform.setX((short) (loc.getX() * 4));
|
|
transform.setY((short) (loc.getY() * 4));
|
|
transform.setZ((short) (loc.getZ() * 4));
|
|
transform.setUpdateCounter(updates + 1);
|
|
transform.setDirection(direction);
|
|
transform.setSpeed((byte) speed);
|
|
transform.setLookAtYaw((byte) (lookAtYaw * 16));
|
|
transform.setUseLookAtYaw(useLookAtYaw);
|
|
sendObserversAndSelf(transform);
|
|
}
|
|
|
|
protected void createChildrenObjects(Player target) {
|
|
if (slots.size() == 0 && containedObjects.size() == 0)
|
|
return;
|
|
|
|
List<SWGObject> sentObjects = new ArrayList<>();
|
|
|
|
// First create the objects in the slots
|
|
for (SWGObject slotObject : slots.values()) {
|
|
if (slotObject != null && !sentObjects.contains(slotObject)) {
|
|
//Log.i("ChildrenObjects", "Sending slotObj " + slotObject + " to " + target);
|
|
slotObject.createObject(target);
|
|
sentObjects.add(slotObject);
|
|
}
|
|
}
|
|
|
|
// Now create the contained objects
|
|
for (SWGObject containedObject : containedObjects.values()) {
|
|
if (containedObject != null && !sentObjects.contains(containedObject)) {
|
|
if (containedObject instanceof CreatureObject && containedObject.hasSlot("ghost") && containedObject.getOwner() == null)
|
|
continue; // If it's a player, but that's logged out
|
|
containedObject.createObject(target);
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean isInBuilding() {
|
|
SWGObject parent = getParent();
|
|
if (parent == null)
|
|
return false;
|
|
parent = parent.getParent();
|
|
return parent != null && parent instanceof BuildingObject;
|
|
}
|
|
|
|
@Override
|
|
public String toString() {
|
|
return "SWGObject[ID=" + objectId + " NAME=" + objectName + " TEMPLATE=" + template + "]";
|
|
}
|
|
|
|
@Override
|
|
public int compareTo(SWGObject obj) {
|
|
if (getObjectId() < obj.getObjectId())
|
|
return -1;
|
|
if (getObjectId() == obj.getObjectId())
|
|
return 0;
|
|
return 1;
|
|
}
|
|
|
|
@Override
|
|
public boolean equals(Object o) {
|
|
if (!(o instanceof SWGObject))
|
|
return false;
|
|
return getObjectId() == ((SWGObject)o).getObjectId();
|
|
}
|
|
|
|
@Override
|
|
public int hashCode() {
|
|
return Long.valueOf(getObjectId()).hashCode();
|
|
}
|
|
|
|
public void createBaseline1(Player target, BaselineBuilder bb) {
|
|
|
|
}
|
|
|
|
public void createBaseline3(Player target, BaselineBuilder bb) {
|
|
bb.addFloat(complexity); // 0
|
|
bb.addObject(stringId); // 1
|
|
bb.addUnicode(objectName); // custom name -- 2
|
|
bb.addInt(volume); // 3
|
|
|
|
bb.incrementOperandCount(4);
|
|
}
|
|
|
|
public void createBaseline4(Player target, BaselineBuilder bb) {
|
|
|
|
}
|
|
|
|
public void createBaseline6(Player target, BaselineBuilder bb) {
|
|
bb.addInt(target.getGalaxyId()); // 0
|
|
bb.addObject(detailStringId); // 1
|
|
|
|
bb.incrementOperandCount(2);
|
|
}
|
|
|
|
public void createBaseline7(Player target, BaselineBuilder bb) {
|
|
|
|
}
|
|
|
|
public void createBaseline8(Player target, BaselineBuilder bb) {
|
|
|
|
}
|
|
|
|
public void createBaseline9(Player target, BaselineBuilder bb) {
|
|
|
|
}
|
|
|
|
public void sendDelta(int type, int update, Object value) {
|
|
|
|
}
|
|
|
|
public final void sendDelta(BaselineType baseline, int type, int update, Object value) {
|
|
Player owner = getOwner();
|
|
if (owner == null || (owner.getPlayerState() != PlayerState.ZONED_IN))
|
|
return;
|
|
|
|
DeltaBuilder builder = new DeltaBuilder(this, baseline, type, update, value);
|
|
builder.send();
|
|
}
|
|
|
|
public final void sendDelta(BaselineType baseline, int type, int update, Object value, StringType strType) {
|
|
Player owner = getOwner();
|
|
if (owner == null || (owner.getPlayerState() != PlayerState.ZONED_IN))
|
|
return;
|
|
|
|
DeltaBuilder builder = new DeltaBuilder(this, baseline, type, update, value, strType);
|
|
builder.send();
|
|
}
|
|
|
|
/* Baseline send permissions based on packet observations:
|
|
*
|
|
* Baseline1 sent if you have full permissions to the object.
|
|
* Baseline4 sent if you have full permissions to the object.
|
|
*
|
|
* Baseline8 sent if you have some permissions to the object.
|
|
* Baseline9 sent if you have some permissions to the object.
|
|
*
|
|
* Baseline3 always sent.
|
|
* Baseline6 always sent.
|
|
*
|
|
* Baseline7 sent on using the object.
|
|
*
|
|
* Only sent if they are defined (can still be empty if defined).
|
|
*/
|
|
}
|