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cucore/serverdata/items/object.sdb
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item_name iff_template type string_name string_detail volume hit_points min_damage max_damage weapon_category weapon_type damage_type elemental_type elemental_damage attack_speed special_attack_cost min_range_distance max_range_distance proc_effect target_dps actual_dps lifespan buff_name hide_buff_identity cool_down_group reuse_time healing_power client_effect client_animation grant_GCW_faction grant_GCW_value grant_vehicle grant_mount grant_greeter grant_holopet grant_familiar collection_name collection_slot_name schematic_id schematic_type schematic_use schematic_skill_needed armor_level armor_category protection required_faction required_level required_profession race_wookiee race_ithorian race_rodian race_trandoshan race_rest no_trade bio_link worn_item_buff deconstruct sockets skill_mods index_color value isUnique charges tier version comments objvars
TEXT PRIMARY KEY TEXT NOT NULL TEXT NOT NULL TEXT TEXT INTEGER INTEGER INTEGER INTEGER TEXT TEXT TEXT TEXT INTEGER INTEGER INTEGER INTEGER INTEGER TEXT INTEGER INTEGER INTEGER TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL INTEGER INTEGER TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL INTEGER TEXT TEXT TEXT TEXT TEXT TEXT TEXT NOT NULL TEXT INTEGER INTEGER TEXT TEXT TEXT REAL TEXT NOT NULL INTEGER NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT INTEGER TEXT NOT NULL INTEGER INTEGER INTEGER TEXT TEXT
chapter_8_space_mobile_02_01 object/tangible/collection/reward/space_mobile_publish_gift.iff object A Space Mobile A space mobile depicting X-wings and TIE fighters battling for supremacy in the Naboo System. This item can be used as decoration for your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_aurebesh_tile_aurek_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_aurek.iff object Aurek An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles aurek none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_besh_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_besh.iff object Besh An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles besh none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_cherek_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_cherek.iff object Cherek An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles cherek none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_cresh_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_cresh.iff object Cresh An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles cresh none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_dorn_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_dorn.iff object Dorn An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles dorn none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_enth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_enth.iff object Enth An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles enth none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_esk_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_esk.iff object Esk An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles esk none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_forn_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_forn.iff object Forn An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles forn none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_grek_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_grek.iff object Grek An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles grek none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_herf_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_herf.iff object Herf An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles herf none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_isk_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_isk.iff object Isk An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles isk none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_jenth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_jenth.iff object Jenth An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles jenth none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_kerenth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_kerenth.iff object Kerenth An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles kerenth none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_krill_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_krill.iff object Krill An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles krill none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_leth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_leth.iff object Leth An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles leth none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_mern_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_mern.iff object Mern An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles mern none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_nen_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_nen.iff object Nen An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles nen none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_nern_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_nern.iff object Nern An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles nern none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_onith_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_onith.iff object Onith An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles onith none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_orenth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_orenth.iff object Orenth An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles orenth none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_osk_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_osk.iff object Osk An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles osk none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_peth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_peth.iff object Peth An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles peth none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_qek_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_qek.iff object Qek An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles qek none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_resh_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_resh.iff object Resh An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles resh none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_senth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_senth.iff object Senth An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles senth none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_shen_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_shen.iff object Shen An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles shen none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_thesh_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_thesh.iff object Thesh An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles thesh none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_trill_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_trill.iff object Trill An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles trill none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_usk_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_usk.iff object Usk An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles usk none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_vev_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_vev.iff object Vev An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles vev none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_wesk_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_wesk.iff object Wesk An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles wesk none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_xesh_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_xesh.iff object Xesh An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles xesh none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_yirt_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_yirt.iff object Yirt An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles yirt none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_zerek_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_zerek.iff object Zerek An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_aurebesh_tiles zerek none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Aurebesh Alphabet -
col_backdrop_casing_01 object/tangible/loot/creature_loot/collections/backdrop_casing_01.iff object Stage Backdrop Case The Casing for a Stage Backdrop Generator 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_stage_backdrop col_stage_backdrop_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_backdrop_image_01 object/tangible/loot/creature_loot/collections/backdrop_image_01.iff object Stage Backdrop Projector A Backdrop Projector used to generate Holographic Images. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_stage_backdrop col_stage_backdrop_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_backdrop_power_01 object/tangible/loot/creature_loot/collections/backdrop_power_01.iff object Stage Backdrop Power Unit A Backdrop Power Unit used to power a Stage Backdrop Generator 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_stage_backdrop col_stage_backdrop_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_bantha_bone_02_01 object/tangible/loot/creature_loot/collections/bantha_bone.iff object A Cracked Bantha Bone A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_bone bantha_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Bone Collections -
col_bondar_crystal_02_01 object/tangible/loot/creature_loot/collections/bondar_crystal.iff object A Reconstructed Bondar Crystal After carefully matching the pieces you've found, you are able to reconstruct the crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_shattered_shards_02 col_bondar_shards_01_reward none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_bondar_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Bondar Crystal Shard 1/5 A Shard of a Bondar Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_bondar_shards_01 col_bondar_shard_piece_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_bondar_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Bondar Crystal Shard 2/5 A Shard of a Bondar Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_bondar_shards_01 col_bondar_shard_piece_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 6 1000 FALSE 0 1 1 - -
col_bondar_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Bondar Crystal Shard 3/5 A Shard of a Bondar Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_bondar_shards_01 col_bondar_shard_piece_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 6 1000 FALSE 0 1 1 - -
col_bondar_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Bondar Crystal Shard 4/5 A Shard of a Bondar Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_bondar_shards_01 col_bondar_shard_piece_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 6 1000 FALSE 0 1 1 - -
col_bondar_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Bondar Crystal Shard 5/5 A Shard of a Bondar Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_bondar_shards_01 col_bondar_shard_piece_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 6 1000 FALSE 0 1 1 - -
col_buddy_02_token object/tangible/loot/creature_loot/collections/buddy_item.iff object Recruit a Friend Token Give this token to the friend who gave you the buddy key. This is in appreciation for encouraging a friend to try Star Wars Galaxies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none buddy_system_2 none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 6 0 FALSE 0 6 1 - -
col_buddy_token object/tangible/loot/creature_loot/collections/buddy_item.iff object Buddy Appreciation Token Give this token to the friend who gave you the buddy key. This is in appreciation for encouraging a friend to try Star Wars Galaxies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none buddy_system none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 6 1 - -
col_contraband1_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff object A chemical warhead 1/5 Capable of dispersing toxic chemicals, you may want to track down the remaining warheads before it's too late! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_01 col_contraband_01_item_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband1_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff object A chemical warhead 2/5 Capable of dispersing toxic chemicals, you may want to track down the remaining warheads before it's too late! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_01 col_contraband_01_item_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband1_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff object A chemical warhead 3/5 Capable of dispersing toxic chemicals, you may want to track down the remaining warheads before it's too late! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_01 col_contraband_01_item_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband1_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff object A chemical warhead 4/5 Capable of dispersing toxic chemicals, you may want to track down the remaining warheads before it's too late! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_01 col_contraband_01_item_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband1_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff object A chemical warhead 5/5 Capable of dispersing toxic chemicals, you may want to track down the remaining warheads before it's too late! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_01 col_contraband_01_item_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband2_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff object Account Access Data 1/5 You have stumbled upon what looks to be numerous bank account numbers. Unfortunately, not all of the information is here. Find the remaining information 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_02 col_contraband_02_item_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband2_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff object Account Access Data 2/5 You have stumbled upon what looks to be numerous bank account numbers. Unfortunately, not all of the information is here. Find the remaining information 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_02 col_contraband_02_item_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband2_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff object Account Access Data 3/5 You have stumbled upon what looks to be numerous bank account numbers. Unfortunately, not all of the information is here. Find the remaining information 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_02 col_contraband_02_item_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband2_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff object Account Access Data 4/5 You have stumbled upon what looks to be numerous bank account numbers. Unfortunately, not all of the information is here. Find the remaining information 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_02 col_contraband_02_item_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband2_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff object Account Access Data 5/5 You have stumbled upon what looks to be numerous bank account numbers. Unfortunately, not all of the information is here. Find the remaining information 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_02 col_contraband_02_item_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband3_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff object A rare vegetable 1/5 A highly poisonous vegetable. Anyone who ingests this had better be near a cloner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_03 col_contraband_03_item_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband3_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff object A rare vegetable 2/5 A highly poisonous vegetable. Anyone who ingests this had better be near a cloner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_03 col_contraband_03_item_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband3_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff object A rare vegetable 3/5 A highly poisonous vegetable. Anyone who ingests this had better be near a cloner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_03 col_contraband_03_item_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband3_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff object A rare vegetable 4/5 A highly poisonous vegetable. Anyone who ingests this had better be near a cloner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_03 col_contraband_03_item_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband3_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff object A rare vegetable 5/5 A highly poisonous vegetable. Anyone who ingests this had better be near a cloner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_03 col_contraband_03_item_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband4_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff object A credit stick 1/5 Upon further examination, this credit stick is clearly a fake. The more you can find, the better. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_05 col_contraband_05_item_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband4_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff object A credit stick 2/5 Upon further examination, this credit stick is clearly a fake. The more you can find, the better. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_05 col_contraband_05_item_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband4_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff object A credit stick 3/5 Upon further examination, this credit stick is clearly a fake. The more you can find, the better. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_05 col_contraband_05_item_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband4_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff object A credit stick 4/5 Upon further examination, this credit stick is clearly a fake. The more you can find, the better. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_05 col_contraband_05_item_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband4_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff object A credit stick 5/5 Upon further examination, this credit stick is clearly a fake. The more you can find, the better. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_05 col_contraband_05_item_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband5_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff object A classified data disc 1 This disc contains information that could ruin many political careers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_04 col_contraband_04_item_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband5_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff object A classified data disc 2 This disc contains information that could ruin many political careers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_04 col_contraband_04_item_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband5_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff object A classified data disc 3 This disc contains information that could ruin many political careers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_04 col_contraband_04_item_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband5_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff object A classified data disc 4 This disc contains information that could ruin many political careers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_04 col_contraband_04_item_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_contraband5_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff object A classified data disc 5 This disc contains information that could ruin many political careers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_contraband_04 col_contraband_04_item_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_controller_01 object/tangible/jedi/beast_holocron_generic.iff object Stage Controller Wiring Wiring used in a Stage Controller. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_stage_controller col_stage_controller_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_controller_02 object/tangible/jedi/beast_holocron_generic.iff object Stage Control Board A control board used in the construction of a Stage Controller. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_stage_controller col_stage_controller_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_controller_03 object/tangible/jedi/beast_holocron_generic.iff object Stage Controller Table A table used to contain the electronics and wiring that form a Stage Controller. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_stage_controller col_stage_controller_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_damind_crystal_02_01 object/tangible/loot/creature_loot/collections/damind_crystal.iff object A Reconstructed Damind Crystal After carefully matching the pieces you've found, you are able to reconstruct the crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_shattered_shards_02 col_damind_shards_01_reward none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_damind_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Damind Crystal Shard 1/5 A shard of a Damind Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_damind_shards_01 col_damind_shard_piece_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Damind Shards - Tier2 -
col_damind_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Damind Crystal Shard 2/5 A shard of a Damind Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_damind_shards_01 col_damind_shard_piece_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 2 1000 FALSE 0 1 1 Damind Shards - Tier2 -
col_damind_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Damind Crystal Shard 3/5 A shard of a Damind Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_damind_shards_01 col_damind_shard_piece_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 2 1000 FALSE 0 1 1 Damind Shards - Tier2 -
col_damind_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Damind Crystal Shard 4/5 A shard of a Damind Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_damind_shards_01 col_damind_shard_piece_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 2 1000 FALSE 0 1 1 Damind Shards - Tier2 -
col_damind_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Damind Crystal Shard 5/5 A shard of a Damind Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_damind_shards_01 col_damind_shard_piece_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 2 1000 FALSE 0 1 1 Damind Shards - Tier2 -
col_dejarik_battery_02_01 object/tangible/loot/creature_loot/collections/dejarik_battery.iff object A Dejarik Battery One of the components used in a Dejarik game board. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_dejarik_table dejarik_battery none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 2 1000 FALSE 0 1 1 Dejarik Table Collection -
col_dejarik_board_02_01 object/tangible/loot/creature_loot/collections/dejarik_board.iff object A Dejarik Board One of the components used in a Dejarik game board. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_dejarik_table dejarik_board none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Dejarik Table Collection -
col_dejarik_ghhhk_02_01 object/tangible/loot/creature_loot/collections/dejarik_ghhhk.iff object Ghhhk Dejarik Piece An old holographic monster that acts as a playing piece in the Dejarik game. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_dejarik_holomonster dejarik_ghhhk none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Dejarik Holomonster Collectoin -
col_dejarik_grimtaash_02_01 object/tangible/loot/creature_loot/collections/dejarik_grimtaash.iff object Grimtaash Dejarik Piece An old holographic monster that acts as a playing piece in the Dejarik game. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_dejarik_holomonster dejarik_grimtaash none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Dejarik Holomonster Collectoin -
col_dejarik_holoprojector_02_01 object/tangible/loot/creature_loot/collections/dejarik_holoprojector.iff object A Dejarik Holoprojector One of the components used in a Dejarik game board. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_dejarik_table dejarik_holoprojector none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Dejarik Table Collection -
col_dejarik_houjix_02_01 object/tangible/loot/creature_loot/collections/dejarik_houjix.iff object Houjix Dejarik Piece An old holographic monster that acts as a playing piece in the Dejarik game. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_dejarik_holomonster dejarik_houjix none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Dejarik Holomonster Collectoin -
col_dejarik_keypad_02_01 object/tangible/loot/creature_loot/collections/dejarik_keypad_01.iff object A Dejarik Keypad One One of the components used in a Dejarik game board. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_dejarik_table dejarik_keypad_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Dejarik Table Collection -
col_dejarik_keypad_02_02 object/tangible/loot/creature_loot/collections/dejarik_keypad_02.iff object A Dejarik Keypad Two One of the components used in a Dejarik game board. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_dejarik_table dejarik_keypad_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Dejarik Table Collection -
col_dejarik_kintan_02_01 object/tangible/loot/creature_loot/collections/dejarik_kintan.iff object Kintan Strider Dejarik Piece An old holographic monster that acts as a playing piece in the Dejarik game. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_dejarik_holomonster dejarik_kintan none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Dejarik Holomonster Collectoin -
col_dejarik_klorslug_02_01 object/tangible/loot/creature_loot/collections/dejarik_klorslug.iff object K'lor'slug Dejarik Piece An old holographic monster that acts as a playing piece in the Dejarik game. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_dejarik_holomonster dejarik_klorslug none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Dejarik Holomonster Collectoin -
col_dejarik_mantellian_02_01 object/tangible/loot/creature_loot/collections/dejarik_mantellian.iff object Mantellian Sarvip Dejarik Piece An old holographic monster that acts as a playing piece in the Dejarik game. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_dejarik_holomonster dejarik_mantellian none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Dejarik Holomonster Collectoin -
col_dejarik_monnok_02_01 object/tangible/loot/creature_loot/collections/dejarik_monnok.iff object Monnok Dejarik Piece An old holographic monster that acts as a playing piece in the Dejarik game. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_dejarik_holomonster dejarik_monnok none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Dejarik Holomonster Collectoin -
col_dejarik_ngok_02_01 object/tangible/loot/creature_loot/collections/dejarik_ngok.iff object Ng'ok Dejarik Piece An old holographic monster that acts as a playing piece in the Dejarik game. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_dejarik_holomonster dejarik_ngok none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Dejarik Holomonster Collectoin -
col_dejarik_table_base_02_01 object/tangible/loot/creature_loot/collections/dejarik_table_base.iff object A Dejarik Base One of the components used in a Dejarik game board. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_dejarik_table dejarik_table_base none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Dejarik Table Collection -
col_dejarik_table_stand_02_01 object/tangible/loot/creature_loot/collections/dejarik_table_stand.iff object A Dejarik Stand One of the components used in a Dejarik game board. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_dejarik_table dejarik_table_stand none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Dejarik Table Collection -
col_dooku_datadisk_02_01 object/tangible/loot/creature_loot/collections/dooku_datadisk_01.iff object Dooku's Story - Data disk 1 Padawan - The data disk tells the story of Dooku's youth and training in the Jedi Order. Born from nobility, the young Dooku was trained as a jedi from an early age. During his years as a padawan he trained under some of the greatest jedi of his time, including Jedi Master Yoda. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_story_count_dooku dooku_datadisk_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Story of Count Dooku -
col_dooku_datadisk_02_02 object/tangible/loot/creature_loot/collections/dooku_datadisk_02.iff object Dooku's Story - Data disk 2 Jedi Master - The data disk describes Dooku's promotion to Jedi Knight and the training of padawans of his own, including Qui-Gon Jinn. Dooku was granted the rank of Jedi Master with Qui-Gon Jinn's successful passage from Padawan to Jedi Knight. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_story_count_dooku dooku_datadisk_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Story of Count Dooku -
col_dooku_datadisk_02_03 object/tangible/loot/creature_loot/collections/dooku_datadisk_03.iff object Dooku's Story - Data disk 3 Leaving the Order - The data disk tells of Dooku and his loss of faith in the Republic and the Jedi Order. Shortly after the Battle of Naboo and the death of his former student, Qui-Gon Jinn, Dooku formally left the Jedi Order. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_story_count_dooku dooku_datadisk_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Story of Count Dooku -
col_dooku_datadisk_02_04 object/tangible/loot/creature_loot/collections/dooku_datadisk_04.iff object Dooku's Story - Data disk 4 Embracing the Dark Side - The data disk contains the story of how Dooku assumed his inherited title of Count and rose to be one of the leaders of the Separatists' Movement prior to the outbreak of the Clone War. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_story_count_dooku dooku_datadisk_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Story of Count Dooku -
col_dooku_datadisk_02_05 object/tangible/loot/creature_loot/collections/dooku_datadisk_05.iff object Dooku's Story - Data disk 5 Dooku's Death - On the final data disk, the last years of Count Dooku's life are recorded. Here, many of his actions during the Clone War are told. The story ends with his death, at the hands of Anakin Skywalker, during the Battle of Coruscant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_story_count_dooku dooku_datadisk_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Story of Count Dooku -
col_eralam_crystal_02_01 object/tangible/loot/creature_loot/collections/eralam_crystal.iff object A Reconstructed Eralam Crystal After carefully matching the pieces you've found, you are able to reconstruct the crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_shattered_shards_02 col_eralam_shards_01_reward none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_eralam_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object An Eralam Crystal Shard 1/5 A shard of an Eralam Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_eralam_shards_01 col_eralam_shard_piece_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Eralam Shards - Tier2 -
col_eralam_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object An Eralam Crystal Shard 2/5 A shard of an Eralam Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_eralam_shards_01 col_eralam_shard_piece_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 4 1000 FALSE 0 1 1 Eralam Shards - Tier2 -
col_eralam_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object An Eralam Crystal Shard 3/5 A shard of an Eralam Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_eralam_shards_01 col_eralam_shard_piece_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 4 1000 FALSE 0 1 1 Eralam Shards - Tier2 -
col_eralam_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object An Eralam Crystal Shard 4/5 A shard of an Eralam Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_eralam_shards_01 col_eralam_shard_piece_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 4 1000 FALSE 0 1 1 Eralam Shards - Tier2 -
col_eralam_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object An Eralam Crystal Shard 5/5 A shard of an Eralam Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_eralam_shards_01 col_eralam_shard_piece_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 4 1000 FALSE 0 1 1 Eralam Shards - Tier2 -
col_feather_pillow_reward_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object a Feather Pillow Schematic This schematic contains the specific diagrams needed to create a Feather Pillow. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_throwpillow_hue_s01.iff 0 2 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 4 0 FALSE 0 1 1 - -
col_fish_dathomir_burra_02_01 object/tangible/fishing/fish/fish_dathomir_burra.iff object A Dathomir Burra Fish A Dathomir Burra fish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_fish_03 fish_dathomir_burra_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Prized Fish Collection 3 -
col_fish_endor_buzzfish_02_01 object/tangible/fishing/fish/fish_endor_buzzfish.iff object An Endor Buzzfish A Endor Buzzfish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_fish_03 fish_endor_buzzfish_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Prized Fish Collection 3 -
col_fish_endor_trout_02_01 object/tangible/fishing/fish/fish_endor_trout.iff object An Endor Trout A Endor Trout that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_fish_03 fish_endor_trout_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Prized Fish Collection 3 -
col_fish_naboo_fatfish_02_01 object/tangible/fishing/fish/fish_naboo_fatfish.iff object A Naboo Fatfish A Naboo Fatfish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_fish_02 fish_naboo_fatfish_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Prized Fish Collection 2 -
col_fish_naboo_gooberfish_02_01 object/tangible/fishing/fish/fish_naboo_gooberfish.iff object A Naboo Gooberfish A Naboo Gooberfish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_fish_02 fish_naboo_gooberfish_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Prized Fish Collection 2 -
col_fish_naboo_gumfish_02_01 object/tangible/fishing/fish/fish_naboo_gumfish.iff object A Naboo Gumfish A Naboo Gumfish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_fish_02 fish_naboo_gumfish_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Prized Fish Collection 2 -
col_fish_naboo_mee_02_01 object/tangible/fishing/fish/fish_naboo_mee.iff object A Naboo Mee Fish A Naboo Mee fish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_fish_02 fish_naboo_mee_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Prized Fish Collection 2 -
col_fish_naboo_see_02_01 object/tangible/fishing/fish/fish_naboo_see.iff object A Naboo See Fish A Naboo See fish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_fish_02 fish_naboo_see_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Prized Fish Collection 2 -
col_fish_rare_blackfish_02_01 object/tangible/fishing/fish/fish_rare_blackfish.iff object A Rare Blackfish A rare Blackfish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_fish_01 fish_rare_blackfish_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Prized Fish Collection 1 -
col_fish_rare_blowfish_02_01 object/tangible/fishing/fish/fish_rare_blowfish.iff object A Rare Blowfish A rare Blowfish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_fish_01 fish_rare_blowfish_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 63 1000 FALSE 0 1 1 Prized Fish Collection 1 -
col_fish_rare_bluefish_02_01 object/tangible/fishing/fish/fish_rare_bluefish.iff object A Rare Bluefish A rare Bluefish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_fish_01 fish_rare_bluefish_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 63 1000 FALSE 0 1 1 Prized Fish Collection 1 -
col_fish_rare_faa_02_01 object/tangible/fishing/fish/fish_rare_faa.iff object A Rare Faa Fish A rare Faa fish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_fish_01 fish_rare_faa_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 63 1000 FALSE 0 1 1 Prized Fish Collection 1 -
col_fish_rare_laa_02_01 object/tangible/fishing/fish/fish_rare_laa.iff object A Rare Laa Fish A rare Laa fish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_fish_01 fish_rare_laa_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 63 1000 FALSE 0 1 1 Prized Fish Collection 1 -
col_fish_rare_ray_02_01 object/tangible/fishing/fish/fish_rare_ray.iff object A Rare Ray Fish A rare Ray fish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_fish_01 fish_rare_ray_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 63 1000 FALSE 0 1 1 Prized Fish Collection 1 -
col_fish_rare_striped_02_01 object/tangible/fishing/fish/fish_rare_striped.iff object A Rare Striped Fish A rare Striped fish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_fish_01 fish_rare_striped_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 63 1000 FALSE 0 1 1 Prized Fish Collection 1 -
col_fish_tank_bubble_stone_02_01 object/tangible/fishing/fish/fish_tank_bubble_stone.iff object Bubbling Stone This item is used as a component for crafting a fish tank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 63 0 FALSE 0 2 1 - -
col_fish_tank_front_panel_02_01 object/tangible/fishing/fish/fish_tank_front_panel.iff object Transparisteel Front Panel This item is used as a component for crafting a fish tank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 - -
col_fish_tank_left_panel_02_01 object/tangible/fishing/fish/fish_tank_left_panel.iff object Transparisteel Left Panel This item is used as a component for crafting a fish tank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 - -
col_fish_tank_rear_panel_02_01 object/tangible/fishing/fish/fish_tank_rear_panel.iff object Transparisteel Back Panel This item is used as a component for crafting a fish tank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 - -
col_fish_tank_reward_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Fish Tank Schematic This schematic contains the specific diagrams needed to create a fish tank. This schematic requires specialized parts to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_fish_tank.iff 0 2 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_fish_tank_right_panel_02_01 object/tangible/fishing/fish/fish_tank_right_panel.iff object Transparisteel Right Panel This item is used as a component for crafting a fish tank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 - -
col_fish_tank_tubing_02_01 object/tangible/fishing/fish/fish_tank_tubing.iff object Tubing This item is used as a component for crafting a fish tank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 - -
col_fish_yavin_crawlfish_02_01 object/tangible/fishing/fish/fish_yavin_crawlfish.iff object A Yavin Crawlfish A Yavin Crawlfish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_fish_03 fish_yavin_crawlfish_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Prized Fish Collection 3 -
col_flit_bone_02_01 object/tangible/loot/creature_loot/collections/flit_bone.iff object A Hollow Flit Bone A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_bone flit_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Bone Collections -
col_fried_icecream_fryer_broken_activation object/tangible/loot/creature_loot/collections/col_fryer_activation.iff object Broken Fryer This looks like an old fryer tha was used to make Corellian Fried Ice Cream. You can see a serial number on the item as well as the manufacturer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_fried_icecream_01 col_fried_icecream_activation none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_fried_icecream_fryer_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Corellian Fried Ice Cream Fryer A Schematic for an old and discontinued fryer that can be used to make Corellian Fried Ice Cream. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/collection_ice_cream_fryer.iff 0 1 class_domestics_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 40 0 FALSE 0 1 1 - -
col_glass_shelf_02_01 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff object DIY: Making Glass Shelves, Chapter 1 Upon examination, you notice this is Chapter 1 of a book on how to make glass shelves for your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_glass_shelf_01 col_glass_shelf_chapter1 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_glass_shelf_02_02 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff object DIY: Making Glass Shelves, Chapter 2 Upon examination, you notice this is Chapter 2 of a book on how to make glass shelves for your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_glass_shelf_01 col_glass_shelf_chapter2 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 40 1000 FALSE 0 1 1 - -
col_glass_shelf_02_03 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff object DIY: Making Glass Shelves, Chapter 3 Upon examination, you notice this is Chapter 3 of a book on how to make glass shelves for your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_glass_shelf_01 col_glass_shelf_chapter3 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 40 1000 FALSE 0 1 1 - -
col_glass_shelf_02_04 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff object DIY: Making Glass Shelves, Chapter 4 Upon examination, you notice this is Chapter 4 of a book on how to make glass shelves for your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_glass_shelf_01 col_glass_shelf_chapter4 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 40 1000 FALSE 0 1 1 - -
col_glass_shelf_02_05 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff object DIY: Making Glass Shelves, Chapter 5 Upon examination, you notice this is Chapter 5 of a book on how to make glass shelves for your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_glass_shelf_01 col_glass_shelf_chapter5 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 40 1000 FALSE 0 1 1 - -
col_glass_shelving_reward_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Glass Shelves This schematic contains the specific diagrams needed to create Glass Shelves. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_glass_shelves_01.iff 0 2 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 40 0 FALSE 0 1 1 - -
col_green_sq_cut_gem_style1_02_01 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Pikach An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 1 1 - -
col_green_sq_cut_gem_style1_02_02 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Artusian An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 4 250 FALSE 0 1 1 - -
col_green_sq_cut_gem_style1_02_03 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Bal'ta'ran An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 4 250 FALSE 0 1 1 - -
col_green_sq_cut_gem_style1_02_04 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Bondar An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 4 250 FALSE 0 1 1 - -
col_green_sq_cut_gem_style1_02_05 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Chrysopaz An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 4 250 FALSE 0 1 1 - -
col_green_sq_cut_gem_style1_02_06 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Durindfire An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_06 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 4 250 FALSE 0 1 1 - -
col_green_sq_cut_gem_style1_02_07 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Vertex An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_07 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 4 250 FALSE 0 1 1 - -
col_green_sq_cut_gem_style1_02_08 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Dragite An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_08 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 4 250 FALSE 0 1 1 - -
col_green_sq_cut_gem_style1_02_09 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Firefacet An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_09 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 4 250 FALSE 0 1 1 - -
col_green_sq_cut_gem_style1_02_10 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Jenruax An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_10 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 4 250 FALSE 0 1 1 - -
col_gulginaw_feather_02_01 object/tangible/loot/creature_loot/collections/gulginaw_feather.iff object A Gulginaw Tail Feather A rare tail feather that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_feather gulginaw_feather_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 4 1000 FALSE 0 1 1 Feather Collections -
col_heroic_exar_kun_lost_journal_02_01 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_01.iff object Walter Emanus' lost journal, Page 1 After weeks of excavation, we have finally found what we came looking for. We have located an opening we can use to force our way into Exar Kun's hidden chambers. This is an exciting time for archeology and I see my legacy being written in real time with each passing day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none exar_kun_lost_journal lost_journal_page_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 0 1 - -
col_heroic_exar_kun_lost_journal_02_02 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_02.iff object Walter Emanus' lost journal, Page 2 We entered the first room of the chambers today, having taken numerous precautions to ensure our expedition's survival from toxins that reside in the chamber. The excitement of the team grows as we begin to realize the discovery we have made. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none exar_kun_lost_journal lost_journal_page_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 0 1 - -
col_heroic_exar_kun_lost_journal_02_03 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_03.iff object Walter Emanus' lost journal, Page 3 We have now explored the entire tomb with the exception of what we have dubbed the 'burial chambers'. In an effort to ensure my expedition's safety, I have decided to enter the burial chambers alone. I will be heading in at first light to come face to face with the remains of the legendary Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none exar_kun_lost_journal lost_journal_page_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 0 1 - -
col_heroic_exar_kun_lost_journal_02_04 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_04.iff object Walter Emanus' lost journal, Page 4 Having entered the tomb, I feel as if I have foreseen this place and felt the energies it contains before. My mind is at peace, and clear of all clutter that exists in today's civilizations. I feel I must share this experience with others; for now, only my most trusted companions. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none exar_kun_lost_journal lost_journal_page_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 0 1 - -
col_heroic_exar_kun_lost_journal_02_05 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_05.iff object Walter Emanus' lost journal, Page 5 Today I asked Noah Tsuga, the expedition's lead explorer, to accompany me to the burial chambers. Impressed by what he witnessed; he too is a believer of the superstitions that have been echoing throughout the camp in the days since we first penetrated the walls of the catacombs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none exar_kun_lost_journal lost_journal_page_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 0 1 - -
col_heroic_exar_kun_lost_journal_02_06 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_06.iff object Walter Emanus' lost journal, Page 6 Everything is advancing rapidly, but there are some who are resisting the energies released from the chambers. Tyla Grant, our Medical Doctor whom has also become sympathetic to the tombs wishes, has concocted a potion that will help persuade the remaining expedition members. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none exar_kun_lost_journal lost_journal_page_06 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 0 1 - -
col_heroic_exar_kun_lost_journal_02_07 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_07.iff object Walter Emanus' lost journal, Page 7 With the concoction delivered to the expedition members via their daily water supply, most have come to realize and accept their fate. For those that remain strong willed and resistant to these powers, we will attempt one final conversion using the torture tables inside the chambers. If this method were to be unsuccessful, our only other alternative is death. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none exar_kun_lost_journal lost_journal_page_07 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 0 1 - -
col_heroic_exar_kun_lost_journal_02_08 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_08.iff object Walter Emanus' lost journal, Page 8 My thoughts are no longer my own, I feel as though I am hollow inside and there is nothing remaining of the man I once was. Enter the chambers at your own risk, for he is here, waiting, wanting, growing more powerful with each new will claimed. You can not stop...me...for I am Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none exar_kun_lost_journal lost_journal_page_08 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 0 1 - -
col_holo_emitter_circuit_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_curcuit.iff object an electric circuit What looks to be specialized circuitry, this device is used to make holographic projectors. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_holo_emitter_01 holo_emitter_part_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_holo_emitter_light_source_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_light_source.iff object a Holographic Light Source The inner workings of this light source can be used in a holographic projector. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_holo_emitter_01 holo_emitter_part_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_holo_emitter_photo_detector_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_photo_detector.iff object a Photo-Detector Used in the production of Holographic projectors, this component senses the amount of light entering its circuitry and regulates it accordingly. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_holo_emitter_01 holo_emitter_part_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_holo_emitter_processor_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_processor.iff object an Optical Processor A specialized processor that performs mathematical operations at the speed of light. This technology is widely used in holographic projectors. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_holo_emitter_01 holo_emitter_part_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_holo_emitter_receptor_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_receptor.iff object a holographic mirror With a perfectly flat mirrored surface, this item can be used to create a perfect holographic picture. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_holo_emitter_01 holo_emitter_part_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_holo_emitter_reward_02_01 object/tangible/collection/reward/col_holo_emitter_reward.iff object Holo-Pet Emitter When deployed and loaded with a data cube, this device will display a holographic pet that will wander around. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_holocron_pedestal_jedi_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object a Jedi Holocron Pedestal Schematic This schematic contains the specific diagrams needed to create a Jedi Holocron Pedestal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_holocron_pedestal_jedi.iff 0 1 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_holocron_pedestal_sith_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object a Sith Holocron Pedestal Schematic This schematic contains the specific diagrams needed to create a Sith Holocron Pedestal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_holocron_pedestal_sith.iff 0 1 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_hoth_sharpshooter_buff_02_01 object/tangible/collection/reward/col_hoth_sharpshooter_buff.iff object a Hoth Radio This item increases your damage potential for a short amount of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 clienteffect/medic_reckless_stimulation.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_ig_88_metal_stand_02_01 object/tangible/loot/creature_loot/collections/ig_88_stand.iff object - - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_ig_88_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Posed IG-88 Schematic This schematic contains the specific diagrams needed to create a posed statue of IG-88. This schematic requires a specialized "wooden dowel" to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/collection_posed_ig_88.iff 0 1 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_ig_88_wooden_dowel_02_01 object/tangible/loot/creature_loot/collections/ig_88_wooden_dowel.iff object A Wood Support Dowel (IG-88) A support dowel. It seems this item would be useful for crafting. You notice it has a stamp at the base that says "IG-88". 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_imperial_logo_patch_01_01 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 1/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_imperial_logo_patch_01_02 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 2/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_imperial_logo_patch_01_03 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 3/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_imperial_logo_patch_01_04 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 4/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_imperial_logo_patch_01_05 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 5/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_imperial_logo_patch_01_06 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 6/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_06 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_imperial_logo_patch_01_07 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 7/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_07 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_imperial_logo_patch_01_08 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 8/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_08 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_imperial_logo_patch_01_09 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 9/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_09 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_imperial_logo_patch_01_10 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 10/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_10 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_imperial_rank_col_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_col.iff object Imperial Colonel Rank Imperial Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_imperial_rank_01 col_imperial_rank_col_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_imperial_rank_cpt_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_cpt.iff object Imperial Captain Rank Imperial Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_imperial_rank_01 col_imperial_rank_cpt_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_imperial_rank_gen_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_gen.iff object Imperial General Rank Imperial Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_imperial_rank_01 col_imperial_rank_gen_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_imperial_rank_lt_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_lt.iff object Imperial Lieutenant Rank Imperial Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_imperial_rank_01 col_imperial_rank_lt_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_imperial_rank_ltcol_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_ltcol.iff object Imperial Lieutenant Colonel Rank Imperial Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_imperial_rank_01 col_imperial_rank_ltcol_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_imperial_rank_maj_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_maj.iff object Imperial Major Rank Imperial Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_imperial_rank_01 col_imperial_rank_maj_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_jeweled_necklace_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Schematic for a Nightsister Necklace Replica This schematic contains the specific diagrams needed to create a Nightsister necklace. This schematic requires a specialized components to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_collection_jeweled_necklace.iff 0 1 class_domestics_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_jundank_bone_02_01 object/tangible/loot/creature_loot/collections/jundank_bone.iff object A Jundank Jaw Bone A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_bone jundank_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Bone Collections -
col_kai_tok_feather_02_01 object/tangible/loot/creature_loot/collections/kai_tok_feather.iff object A Kai Tok Tail Feather A rare tail feather that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_feather kai_tok_feather_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Feather Collections -
col_kasha_crystal_02_01 object/tangible/loot/creature_loot/collections/kasha_crystal.iff object A Reconstructed Kasha Crystal After carefully matching the pieces you've found, you are able to reconstruct the crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_shattered_shards_02 col_kasha_shards_01_reward none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_kasha_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Kasha Crystal Shard 1/5 A shard of a Kasha Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_kasha_shards_01 col_kasha_shard_piece_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Kasha Shards - Tier2 -
col_kasha_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Kasha Crystal Shard 2/5 A shard of a Kasha Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_kasha_shards_01 col_kasha_shard_piece_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 1 1000 FALSE 0 1 1 Kasha Shards - Tier2 -
col_kasha_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Kasha Crystal Shard 3/5 A shard of a Kasha Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_kasha_shards_01 col_kasha_shard_piece_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 1 1000 FALSE 0 1 1 Kasha Shards - Tier2 -
col_kasha_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Kasha Crystal Shard 4/5 A shard of a Kasha Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_kasha_shards_01 col_kasha_shard_piece_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 1 1000 FALSE 0 1 1 Kasha Shards - Tier2 -
col_kasha_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Kasha Crystal Shard 5/5 A shard of a Kasha Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_kasha_shards_01 col_kasha_shard_piece_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 1 1000 FALSE 0 1 1 Kasha Shards - Tier2 -
col_kill_gurk_activation_02_01 object/tangible/loot/creature_loot/collections/kill_gurk_activation.iff object a nearly-empty bottle of alcohol It seems odd finding this creature with a bottle. The alcohol seems to have sickened it. Consume the remaining alcohol and hunt down any remaining sickened Gurk. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none kill_gurks_01 kill_gurk_activation none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 1 500 FALSE 0 1 1 - -
col_kill_kliknik_activation_02_01 object/tangible/loot/creature_loot/collections/kill_kliknik_activation.iff object A Kliknik Mandible Wedged in the mandible of this Kliknik mandible is the badge of a well-known xenobiologist. Consume this item and hopefully you will be able to locate him?alive? 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none kill_klikniks_01 kill_kliknik_activation none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 - -
col_kill_tulrus_activation_02_01 object/tangible/loot/creature_loot/collections/kill_tulrus_activation.iff object a missing relative's datapad The last thing you ever wanted to find. A datapad that belonged to a missing relative. Now, knowing his unfortunate fate, you feel obligated to avenge his death. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none kill_tulruses_01 kill_tulrus_activation none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 - -
col_kill_tusken_activation_02_01 object/tangible/loot/creature_loot/collections/kill_tusken_activation.iff object Stolen Pie This looks to be what remains of YOUR pie! Enraged, you decide to consume the last piece and focus your anger on the thieves! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none kill_tuskens_01 kill_tusken_activation none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 - -
col_kima_bone_02_01 object/tangible/loot/creature_loot/collections/kima_bone.iff object A Chipped Kima Bone A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_bone kima_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Bone Collections -
col_kwi_bone_02_01 object/tangible/loot/creature_loot/collections/kwi_bone.iff object A Split Kwi Leg Bone A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_bone kwi_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Bone Collections -
col_lightsaber_1h_01_03 object/tangible/loot/creature_loot/collections/col_lightsaber_1h_01.iff object A Jedi Relic A Jedi relic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_lightsaber_1h_01 col_lightsaber_1h_01_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1200 FALSE 0 1 1 - -
col_listening_device_02_01 object/tangible/collection/meatlump_listening_device.iff object a Meatlump listening device When placed in a proper location, this 'device' can pick up private conversations. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_luxum_crystal_02_01 object/tangible/loot/creature_loot/collections/luxum_crystal.iff object A Reconstructed Luxum Crystal After carefully matching the pieces you've found, you are able to reconstruct the crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_shattered_shards_02 col_luxum_shards_01_reward none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_luxum_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Luxum Crystal Shard 1/5 A shard of a Luxum Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_luxum_shards_01 col_luxum_shard_piece_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Luxum Shards - Tier2 -
col_luxum_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Luxum Crystal Shard 2/5 A shard of a Luxum Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_luxum_shards_01 col_luxum_shard_piece_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Luxum Shards - Tier2 -
col_luxum_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Luxum Crystal Shard 3/5 A shard of a Luxum Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_luxum_shards_01 col_luxum_shard_piece_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Luxum Shards - Tier2 -
col_luxum_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Luxum Crystal Shard 4/5 A shard of a Luxum Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_luxum_shards_01 col_luxum_shard_piece_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Luxum Shards - Tier2 -
col_luxum_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Luxum Crystal Shard 5/5 A shard of a Luxum Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_luxum_shards_01 col_luxum_shard_piece_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Luxum Shards - Tier2 -
col_magseal_keycard_corellia_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Corellia. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_magseal_keycard_dantooine_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Dantooine. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 33 0 FALSE 0 1 1 - -
col_magseal_keycard_dathomir_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Dathomir. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 36 0 FALSE 0 1 1 - -
col_magseal_keycard_endor_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Endor. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 40 0 FALSE 0 1 1 - -
col_magseal_keycard_lok_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Lok. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 39 0 FALSE 0 1 1 - -
col_magseal_keycard_naboo_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Naboo. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 37 0 FALSE 0 1 1 - -
col_magseal_keycard_rori_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Rori. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 32 0 FALSE 0 1 1 - -
col_magseal_keycard_talus_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Talus. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 34 0 FALSE 0 1 1 - -
col_magseal_keycard_tatooine_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Tatooine. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 35 0 FALSE 0 1 1 - -
col_magseal_keycard_yavin4_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Yavin IV. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 31 0 FALSE 0 1 1 - -
col_mail_opt_in_1_01 object/tangible/loot/creature_loot/collections/opt_in_mail_01.iff object An Ewok Love Day Heart Someone likes you. They sent you candy for Ewok Love Day. Consume this item to update your collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none mail_opt_in_1 mail_opt_in_1_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 38 1000 FALSE 0 4 1 marketing email collection -
col_mail_opt_in_1_02 object/tangible/loot/creature_loot/collections/opt_in_mail_02.iff object A Key to the City Congratulations on getting the key to the city. Consume this item to update your collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none mail_opt_in_1 mail_opt_in_1_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 4 1 marketing email collection -
col_mail_opt_in_1_03 object/tangible/loot/creature_loot/collections/opt_in_mail_03.iff object An Architects Rendition of a House A model of one of the new houses. Consume this item to update your collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none mail_opt_in_1 mail_opt_in_1_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 4 1 marketing email collection -
col_mail_opt_in_2_01 object/tangible/loot/creature_loot/collections/opt_in_mail_04.iff object Battlefield Diorama Diorama of a Rebel SpecForce Trooper and an Imperial Galactic Marine fighting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none mail_opt_in_2 mail_opt_in_2_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 4 1 marketing email collection -
col_mail_opt_in_2_02 object/tangible/loot/creature_loot/collections/opt_in_mail_05.iff object Bobble-Head TK-555 Looks like the popularity of TK-555 has gone to his head. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none mail_opt_in_2 mail_opt_in_2_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 4 1 marketing email collection -
col_mail_opt_in_2_03 object/tangible/loot/creature_loot/collections/opt_in_mail_06.iff object Blueprints for an IG-100 Droid Blueprints for an IG-100 Droid, more commonly known as 'Magnaguard'. General Grievous once used these droids as his personal body-guards. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none mail_opt_in_2 mail_opt_in_2_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 4 1 marketing email collection -
col_mail_opt_in_3_01 object/tangible/loot/creature_loot/collections/opt_in_mail_07.iff object Jedi Library Mini-Shelf A single mini-shelf modeled those found in the Jedi library. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none mail_opt_in_3 mail_opt_in_3_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 4 1 - -
col_mail_opt_in_3_02 object/tangible/loot/creature_loot/collections/opt_in_mail_08.iff object Bobble-Head Death Trooper All bobble and no brains. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none mail_opt_in_3 mail_opt_in_3_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 4 1 - -
col_mail_opt_in_3_03 object/tangible/loot/creature_loot/collections/opt_in_mail_09.iff object Stuffed AT-AT Toy A stuffed, patchwork AT-AT toy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none mail_opt_in_3 mail_opt_in_3_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 4 2 marketing email collection -
col_mail_opt_in_4_01 object/tangible/loot/creature_loot/collections/opt_in_mail_10.iff object Model of Nym's Ship A model of Nym's ship, a Scurrg H-6 prototype bomber that he named Havoc. This item will not be consumed when it updates your collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none mail_opt_in_4 mail_opt_in_4_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 4 1 marketing email collection -
col_mantigrue_feather_02_01 object/tangible/loot/creature_loot/collections/mantigrue_feather.iff object A Mantigrue Tail Feather A rare tail feather that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_feather manitgrue_feather_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Feather Collections -
col_meatlump_lint_02_01 object/tangible/loot/creature_loot/collections/meatlump_lint_01.iff object A piece of lint 1/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 - -
col_meatlump_lint_02_02 object/tangible/loot/creature_loot/collections/meatlump_lint_02.iff object A piece of lint 2/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 - -
col_meatlump_lint_02_03 object/tangible/loot/creature_loot/collections/meatlump_lint_03.iff object A piece of lint 3/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 - -
col_meatlump_lint_02_04 object/tangible/loot/creature_loot/collections/meatlump_lint_04.iff object A piece of lint 4/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 - -
col_meatlump_lint_02_05 object/tangible/loot/creature_loot/collections/meatlump_lint_05.iff object A piece of lint 5/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 - -
col_meatlump_lint_02_06 object/tangible/loot/creature_loot/collections/meatlump_lint_06.iff object A piece of lint 6/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_06 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 - -
col_meatlump_lint_02_07 object/tangible/loot/creature_loot/collections/meatlump_lint_07.iff object A piece of lint 7/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_07 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 - -
col_meatlump_lint_02_08 object/tangible/loot/creature_loot/collections/meatlump_lint_08.iff object A piece of lint 8/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_08 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 - -
col_meatlump_lint_02_09 object/tangible/loot/creature_loot/collections/meatlump_lint_09.iff object A piece of lint 9/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_09 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 - -
col_meatlump_lint_02_10 object/tangible/loot/creature_loot/collections/meatlump_lint_10.iff object A piece of lint 10/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_10 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 - -
col_meatlump_recruit_manual_02_01 object/tangible/loot/creature_loot/collections/meatlump_recruit_manual.iff object Meatlump Manifesto This book contains frequently asked question about the Meatlump Organization. Hand this out to people in various cities around the Galaxy to recruit them to the organization. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_naglatch_bone_02_01 object/tangible/loot/creature_loot/collections/naglatch_bone.iff object A Narglatch Spine A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_bone naglatch_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Bone Collections -
col_nightsister_bracelet_02_01 object/tangible/loot/creature_loot/collections/nightsister_bracelet.iff object A Singing Mountain Clan Bracelet A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_nightsister_valuables nightsister_bracelet_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Singing Mountain Clan Valuables -
col_nightsister_broach_02_01 object/tangible/loot/creature_loot/collections/nightsister_broach.iff object A Singing Mountain Clan Broach A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_nightsister_valuables nightsister_broach_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Singing Mountain Clan Valuables -
col_nightsister_earrings_02_01 object/tangible/loot/creature_loot/collections/nightsister_earrings.iff object A Set of Singing Mountain Clan Earrings A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_nightsister_valuables nightsister_earrings_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Singing Mountain Clan Valuables -
col_nightsister_pendant_02_01 object/tangible/loot/creature_loot/collections/nightsister_pendant.iff object A Singing Mountain Clan Pendant A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_nightsister_valuables nightsister_pendant_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Singing Mountain Clan Valuables -
col_nightsister_ring_02_01 object/tangible/loot/creature_loot/collections/nightsister_ring.iff object A Singing Mountain Clan Ring A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_nightsister_valuables nightsister_ring_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Singing Mountain Clan Valuables -
col_peko_peko_feather_02_01 object/tangible/loot/creature_loot/collections/peko_peko_feather.iff object A Peko Peko Tail Feather A rare tail feather that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_feather peko_peko_feather_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Feather Collections -
col_perlek_feather_02_01 object/tangible/loot/creature_loot/collections/perlek_feather.iff object A Perlek Tail Feather A rare tail feather that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_feather perlek_feather_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Feather Collections -
col_photo_camera_02_01 object/tangible/loot/creature_loot/collections/col_photo_durni_camera_01.iff object A Digital Camera This camera can be used to capture images of various creatures. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_photo_durni_reward_01 object/tangible/collection/reward/col_photo_durni_reward_01.iff object A Durni Mosaic A mosaic tile created to represent your hard work in photographing the endangered Durni. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_pristine_bone_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_bone.iff object a reusable bone Truly a rare find, this humerus is perfect for your project in every way. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_resource_harvest_bone col_resource_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_pristine_egg_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_egg.iff object Exceptional Egg This would go nicely in an egg collection or can be used in the creation of Corellian Fried Ice Cream if you have a fryer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_resource_harvest_egg col_resource_harvest_egg_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_pristine_hide_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_hide.iff object a pristine piece of hide Truly a rare find, this hide is perfect in every way. You may want to collect this. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_resource_harvest_hide col_resource_hide_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_pristine_meat_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_meat.iff object a fine cut of meat Truly a rare find, this cut of meat looks scrumptious. You may want to collect this. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_resource_harvest_meat col_resource_meat_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_pristine_milk_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_milk.iff object Exceptional Milk Sample This would go nicely in a milk collection or can be used in the creation of Corellian Fried Ice Cream if you have a fryer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_resource_harvest_milk col_resource_harvest_milk_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_publish_datapad_component_01_01 object/tangible/loot/creature_loot/collections/publish_gift_datapad_component_02.iff object Datapad Processor A datapad processor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none inv_publish_datapad_component_01 publish_datapad_component_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 31 2 FALSE 0 1 1 Inventory Collection -
col_publish_datapad_component_01_02 object/tangible/loot/creature_loot/collections/publish_gift_datapad_component_06.iff object Datapad Housing Datapad housing 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none inv_publish_datapad_component_01 publish_datapad_component_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 2 FALSE 0 1 1 Inventory Collection -
col_publish_datapad_component_01_03 object/tangible/loot/creature_loot/collections/publish_gift_datapad_component_08.iff object Datapad Storage Drive A datapad storage drive 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none inv_publish_datapad_component_01 publish_datapad_component_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 2 FALSE 0 1 1 Inventory Collection -
col_pugoriss_bone_02_01 object/tangible/loot/creature_loot/collections/pugoriss_bone.iff object A Pugoriss Spine A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_bone pugoriss_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Bone Collections -
col_purple_rnd_cut_gem_style1_02_01 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Pikach An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 1 1 - -
col_purple_rnd_cut_gem_style1_02_02 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Artusian An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 1 250 FALSE 0 1 1 - -
col_purple_rnd_cut_gem_style1_02_03 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Bal'ta'ran An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 1 250 FALSE 0 1 1 - -
col_purple_rnd_cut_gem_style1_02_04 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Bondar An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 1 250 FALSE 0 1 1 - -
col_purple_rnd_cut_gem_style1_02_05 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Chrysopaz An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 1 250 FALSE 0 1 1 - -
col_purple_rnd_cut_gem_style1_02_06 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Durindfire An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_06 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 1 250 FALSE 0 1 1 - -
col_purple_rnd_cut_gem_style1_02_07 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Vertex An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_07 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 1 250 FALSE 0 1 1 - -
col_purple_rnd_cut_gem_style1_02_08 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Dragite An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_08 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 1 250 FALSE 0 1 1 - -
col_purple_rnd_cut_gem_style1_02_09 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Firefacet An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_09 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 1 250 FALSE 0 1 1 - -
col_purple_rnd_cut_gem_style1_02_10 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Jenruax An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_10 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 1 250 FALSE 0 1 1 - -
col_pyro_casing_01 object/tangible/loot/creature_loot/collections/pyro_casing_01.iff object Pyrotechnic Machine Casing A Pyrotechnic Machine Casing. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_stage_pyro col_pyro_casing_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 1 0 FALSE 0 1 1 - -
col_pyro_ignition_01 object/tangible/loot/creature_loot/collections/pyro_ignition_01.iff object Pyrotechnic Ignition Device A pyrotechnic ignition Device used in a Stage Pyrotechnic Device. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_stage_pyro col_pyro_ignition_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_pyro_powder_01 object/tangible/loot/creature_loot/collections/pyro_powder_01.iff object Pyrotechnic Material A small amount of pyrotechnic materials. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_stage_pyro col_pyro_powder_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_rancor_bone_02_01 object/tangible/loot/creature_loot/collections/rancor_bone.iff object A Rancor Bone This might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rancor_parts rancor_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Rancor Body Parts -
col_rancor_entrails_02_01 object/tangible/loot/creature_loot/collections/rancor_entrails.iff object Rancor Entrails This might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rancor_parts rancor_entrails_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Rancor Body Parts -
col_rancor_eye_02_01 object/tangible/loot/creature_loot/collections/rancor_eye.iff object A Ruptured Rancor Eye This might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rancor_parts rancor_eye_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Rancor Body Parts -
col_rancor_fang_02_01 object/tangible/loot/creature_loot/collections/rancor_fang.iff object A Blood-spattered Rancor Fang This might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rancor_parts rancor_fang_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 224 1000 FALSE 0 1 1 Rancor Body Parts -
col_rancor_finger_02_01 object/tangible/loot/creature_loot/collections/rancor_finger.iff object A Rancor Talon This might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rancor_parts rancor_finger_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Rancor Body Parts -
col_razor_cat_bone_02_01 object/tangible/loot/creature_loot/collections/razor_cat_bone.iff object A Chipped Razor Cat Bone A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_bone razor_cat_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Bone Collections -
col_rebel_logo_patch_01_01 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 1/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_rebel_logo_patch_01_02 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 2/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_rebel_logo_patch_01_03 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 3/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_rebel_logo_patch_01_04 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 4/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_rebel_logo_patch_01_05 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 5/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_rebel_logo_patch_01_06 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 6/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_06 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_rebel_logo_patch_01_07 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 7/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_07 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_rebel_logo_patch_01_08 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 8/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_08 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_rebel_logo_patch_01_09 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 9/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_09 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_rebel_logo_patch_01_10 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 10/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_10 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_rebel_rank_col_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_col.iff object Alliance Colonel Rank Alliance Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rebel_rank_01 col_rebel_rank_col_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_rebel_rank_com_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_com.iff object Alliance Commander Rank Alliance Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rebel_rank_01 col_rebel_rank_com_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_rebel_rank_cpt_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_cpt.iff object Alliance Captain Rank Alliance Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rebel_rank_01 col_rebel_rank_cpt_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_rebel_rank_gen_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_gen.iff object Alliance General Rank Alliance Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rebel_rank_01 col_rebel_rank_gen_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_rebel_rank_lt_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_lt.iff object Alliance Lieutenant Rank Alliance Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rebel_rank_01 col_rebel_rank_lt_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_rebel_rank_maj_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_maj.iff object Alliance Major Rank Alliance Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_rebel_rank_01 col_rebel_rank_maj_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 - -
col_red_rnd_cut_gem_style1_02_01 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Pikach An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 1 1 - -
col_red_rnd_cut_gem_style1_02_02 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Artusian An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 1 1 - -
col_red_rnd_cut_gem_style1_02_03 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Bal'ta'ran An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 1 1 - -
col_red_rnd_cut_gem_style1_02_04 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Bondar An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 1 1 - -
col_red_rnd_cut_gem_style1_02_05 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Chrysopaz An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 1 1 - -
col_red_rnd_cut_gem_style1_02_06 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Durindfire An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_06 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 1 1 - -
col_red_rnd_cut_gem_style1_02_07 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Vertex An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_07 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 1 1 - -
col_red_rnd_cut_gem_style1_02_08 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Dragite An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_08 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 1 1 - -
col_red_rnd_cut_gem_style1_02_09 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Firefacet An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_09 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 1 1 - -
col_red_rnd_cut_gem_style1_02_10 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Jenruax An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_10 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 1 1 - -
col_reward_beetle_specimen_02_01 object/tangible/collection/reward/framed_beetle_specimen.iff object - - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_reward_buddy_painting_01 object/tangible/collection/reward/buddy_painting_01.iff object The Phantom Menace Reward painting for inviting a friend to Star Wars Galaxies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_buddy_painting_02 object/tangible/collection/reward/buddy_painting_02.iff object Attack of the Clones Reward painting for inviting two friends to Star Wars Galaxies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_buddy_painting_03 object/tangible/collection/reward/buddy_painting_03.iff object Revenge of the Sith Reward painting for inviting three friends to Star Wars Galaxies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_com_link_painting_02_01 object/tangible/collection/reward/com_link_painting_reward.iff object Comlink painting A painting of a comlink. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_damind_left_bracelet_02_01 object/tangible/collection/reward/col_reward_crystal_bracelet.iff object A Damind Bracelet High amounts of energy given off by the Damind Crystal insets boosts your fire resistance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE absorption_fire=7 0 0 FALSE 0 1 1 - -
col_reward_datapad_painting_02_01 object/tangible/collection/reward/datapad_painting_reward.iff object Datapad Painting A painting of a datapad. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_dejarik_table_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Dejarik Table Schematic A schematic used in the crafting of a dejarik table. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_desert_demon_doll_02_01 object/tangible/collection/reward/desert_demon_doll_reward.iff object Desert Demon Doll A tusken doll of a desert demon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_dooku_plaque_02_01 object/tangible/collection/reward/count_dooku_lightsaber_plaque_reward.iff object Count Dooku Lightsaber Plaque A plaque displaying Count Dooku's lightsaber 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_dwarti_statue_02_01 object/tangible/collection/reward/dwarti_statue_01.iff object - - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_reward_dwarti_statue_02_02 object/tangible/collection/reward/dwarti_statue_02.iff object - - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_reward_dwarti_statue_02_03 object/tangible/collection/reward/dwarti_statue_03.iff object - - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_reward_dwarti_statue_02_04 object/tangible/collection/reward/dwarti_statue_04.iff object - - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_reward_emperor_statuette_02_01 object/tangible/collection/reward/emperor_statuette_reward.iff object Emperor Palpatine Statuette A statuette of Emperor Palpatine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_entertainer_horn_02_01 object/tangible/collection/reward/col_reward_entertainer_horn.iff object A Millennia Horn This rare, high quality horn provides a seductively smooth sound. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_reward_eralam_left_bracelet_02_01 object/tangible/collection/reward/col_reward_crystal_bracelet.iff object An Eralam Bracelet High amounts of energy given off by the Eralam Crystal insets boosts your disease resistance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE absorption_disease=7 0 0 FALSE 0 1 1 - -
col_reward_family_heirloom_02_01 object/tangible/collection/reward/col_family_heirloom_reward.iff object A Family Heirloom This book, though not fully complete, contains much of your family tree. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_reward_feather_duster_02_01 object/tangible/collection/reward/col_reward_feather_duster.iff object A Feather Duster Feather Dusters are primarily used to rid your house of unsightly Dust Durni. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 2 - -
col_reward_feather_duster_02_02 object/tangible/collection/reward/col_reward_feather_duster.iff object A Feather Duster Feather Dusters are primarily used to rid your house of unsightly Dust Durni. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 7 0 FALSE 0 1 2 - -
col_reward_feather_duster_02_03 object/tangible/collection/reward/col_reward_feather_duster.iff object A Feather Duster Feather Dusters are primarily used to rid your house of unsightly Dust Durni. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 15 0 FALSE 0 1 2 - -
col_reward_feather_duster_02_04 object/tangible/collection/reward/col_reward_feather_duster.iff object A Feather Duster Feather Dusters are primarily used to rid your house of unsightly Dust Durni. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 24 0 FALSE 0 1 2 - -
col_reward_feather_duster_02_05 object/tangible/collection/reward/col_reward_feather_duster.iff object A Feather Duster Feather Dusters are primarily used to rid your house of unsightly Dust Durni. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 34 0 FALSE 0 1 2 - -
col_reward_forage_worm_trophy_02_01 object/tangible/collection/reward/col_reward_forage_worm_trophy.iff object A Stuffed Forage Worm What seemed to have been a harmless activity proved to be deadly. This stuffed Forage Worm is evidence of your hard work. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 51 0 FALSE 0 1 1 - -
col_reward_heroic_exar_kun_lost_journal_02_01 object/tangible/collection/reward/col_reward_heroic_exar_kun_lost_journal.iff object Walter Emanus' lost journal Page 1: After weeks of excavation, we have finally found what we came looking for. We have located an opening we can use to force our way into Exar Kun's hidden chambers. This is an exciting time for archeology and I see my legacy being written in real time with each passing day.||Page 2: We entered the first room of the chambers today, having taken numerous precautions to ensure our expedition's survival from toxins that reside in the chamber. The excitement of the team grows as we begin to realize the discovery we have made.||Page 3: We have now explored the entire tomb with the exception of what we have dubbed the 'burial chambers'. In an effort to ensure my expedition's safety, I have decided to enter the burial chambers alone. I will be heading in at first light to come face to face with the remains of the legendary Exar Kun.||Page 4: Having entered the tomb, I feel as if I have foreseen this place and felt the energies it contains before. My mind is at peace, and clear of all clutter that exists in today's civilizations. I feel I must share this experience with others; for now, only my most trusted companions...||Page 5: Today I asked Noah Tsuga, the expedition's lead explorer, to accompany me to the burial chambers. Impressed by what he witnessed; he too is a believer of the superstitions that have been echoing throughout the camp in the days since we first penetrated the walls of the catacombs.||Page 6: Everything is advancing rapidly, but there are some that are resisting the energies released from the chambers. Tyla Grant, our Medical Doctor whom has also become sympathetic to the tombs wishes, has concocted a potion that will help persuade the remaining expedition members.||Page 7: With the concoction delivered to the expedition members via their daily water supply, most have come to realize and accept their fate. For those that remain strong willed and resistant to these powers we will attempt one final conversion using the torture tables inside the chambers. If this method were to be unsuccessful, our only other alternative is death.||Page 8: My thoughts are no longer my own, I feel as though I am hollow inside and there is nothing remaining of the man I once was. Enter the chambers at your own risk, for he is here, waiting, wanting, growing more powerful with each new will claimed. You can not stop...me...for I am Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 7 0 FALSE 0 0 1 - -
col_reward_hoth_ice_sculpture_tauntaun_02_01 object/tangible/collection/reward/col_reward_hoth_ice_sculpture_tauntaun_01.iff object an ice sculpture Made from blocks of ice found on the planet Hoth, this is a representation of a Tauntaun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 222 0 FALSE 0 0 1 - -
col_reward_hoth_ice_sculpture_wampa_02_01 object/tangible/collection/reward/col_reward_hoth_ice_sculpture_wampa_01.iff object an ice sculpture Made from blocks of ice found on the planet Hoth, this is a representation of a Wampa. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_reward_hoth_meteorite_geode_02_01 object/tangible/collection/reward/col_reward_hoth_meteorite_geode.iff object A Hoth Geode When cut open, this meteorite found on the planet Hoth exposes a rare crystalline formation. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_reward_hoth_tauntaun_head_02_01 object/tangible/collection/reward/col_reward_hoth_tauntaun_head.iff object Mounted Tauntaun Head The head of a Tauntaun mounted in a decorative fashion. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_reward_imperial_gcw_1000_02_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff object A Lesser Imperial Insignia Consuming this item will grant 1000 GCW points. This item will self-destruct when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none imperial 1000 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 2 - -
col_reward_imperial_gcw_2500_02_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff object An Imperial Insignia Consuming this item will grant 2500 GCW points. This item will self-destruct when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none imperial 2500 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 2 - -
col_reward_imperial_gcw_500_01_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff object An Empire Day Imperial Insignia Consuming this item will grant 500 GCW points. This item will self-destruct when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none imperial 500 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_reward_jedi_holocron_pedestal_02_01 object/tangible/collection/reward/holocron_pedestal_reward_jedi.iff object Jedi Holocron Pedestal Pedestal - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_kasha_left_bracelet_02_01 object/tangible/collection/reward/col_reward_crystal_bracelet.iff object A Kasha Bracelet High amounts of energy given off by the Kasha Crystal insets boosts your bleeding resistance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE absorption_bleeding=7 0 0 FALSE 0 1 1 - -
col_reward_lightsaber_hilt_shrine_02_01 object/tangible/collection/reward/lightsaber_hilt_shrine.iff object Lightsaber Shrine A small shrine decorated with the lightsabers of fallen jedi. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_luxum_left_bracelet_02_01 object/tangible/collection/reward/col_reward_crystal_bracelet.iff object A Luxum Bracelet High amounts of energy given off by the Luxum Crystal insets boosts your poison resistance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE absorption_poison=7 0 0 FALSE 0 1 1 - -
col_reward_meatlump_doll_hench_02_01 object/tangible/collection/reward/col_reward_meatlump_doll_hench.iff object A Meatlump Hench Doll Made by the Meatlumps from less than quality materials, this Meatlump Hench Doll is a popular item among younger Meatlumps. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_reward_meatlump_doll_king_02_01 object/tangible/collection/reward/col_reward_meatlump_doll_king.iff object A Meatlump King Doll Made by the Meatlumps from less than quality materials, this Meatlump King Doll is a popular item among younger Meatlumps. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_reward_meatlump_doll_officer_02_01 object/tangible/collection/reward/col_reward_meatlump_doll_officer.iff object A Meatlump Officer Doll Made by the Meatlumps from less than quality materials, this Meatlump Officer Doll is a popular item among younger Meatlumps. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_reward_mon_mothma_statuette_02_01 object/tangible/collection/reward/mon_mothma_statuette_reward.iff object Mon Mothma Statuette A statuette of Mon Mothma. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_potted_flower_02_01 object/tangible/collection/reward/potted_flower_reward_01.iff object Potted Flower A potted flower. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_potted_flower_02_02 object/tangible/collection/reward/potted_flower_reward_02.iff object Potted Flower A potted flower. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_potted_flower_02_03 object/tangible/collection/reward/potted_flower_reward_03.iff object Potted Flower A potted flower. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_potted_flower_02_04 object/tangible/collection/reward/potted_flower_reward_04.iff object Potted Flower A potted flower. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_potted_flower_02_05 object/tangible/collection/reward/potted_flower_reward_05.iff object Potted Flower A potted flower. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_potted_plant_02_01 object/tangible/collection/reward/potted_planet_reward_01.iff object Potted Plant A potted plant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_potted_plant_02_02 object/tangible/collection/reward/potted_planet_reward_02.iff object Potted Plant A potted plant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_potted_plant_02_03 object/tangible/collection/reward/potted_planet_reward_03.iff object Potted Plant A potted plant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_potted_plant_02_04 object/tangible/collection/reward/potted_planet_reward_04.iff object Potted Plant A potted plant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_potted_plant_02_05 object/tangible/collection/reward/potted_planet_reward_05.iff object Potted Plant A potted plant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_rebel_gcw_1000_02_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff object A Lesser Rebel Insignia Consuming this item will grant 1000 GCW points. This item will self-destruct when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none rebel 1000 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 2 - -
col_reward_rebel_gcw_2500_02_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff object A Rebel Insignia Consuming this item will grant 2500 GCW points. This item will self-destruct when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none rebel 2500 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 2 - -
col_reward_rebel_gcw_500_01_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff object A Remembrance Day Rebel Insignia Consuming this item will grant 500 GCW points. This item will self-destruct when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none rebel 500 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_reward_resource_harvest_02_01 object/tangible/collection/reward/col_resource_harvest_reward.iff object Faux Bantha-skin Rug Created from only the finest of hides, this Faux Bantha-skin rug is both durable and comfortable. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_reward_resource_harvest_bone_02_01 object/tangible/collection/reward/col_resource_harvest_reward_bone.iff object A Human Skeleton Replica This skeleton was made from bones collected from various creatures. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_reward_resource_harvest_meat_02_01 object/tangible/collection/reward/col_resource_harvest_reward_meat.iff object A Meat Rack A common way of preserving meat, many people place fine cuts of meat on these racks to make meat jerky. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_reward_rock_02_01 object/tangible/collection/reward/rock_reward_01.iff object - - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_sith_holocron_pedestal_02_01 object/tangible/collection/reward/holocron_pedestal_reward_sith.iff object Sith Holocron Pedestal - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_reward_tatooine_vistas_painting_02_01 object/tangible/collection/reward/col_reward_tatooine_vistas_painting.iff object A Panoramic Painting - Tatooine A breathtaking view of the Tatooine landscape. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_reward_taxi_sd_painting_02_01 object/tangible/collection/reward/space_taxi_sd_reward.iff object Liberating the Blackguard. The Blackguard, a rogue vessel that threatened everyone that lived within its range, has been liberated. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_reward_treasure_chest_02_01 object/tangible/collection/reward/treasure_chest_reward.iff object A Magseal Safe This safe is made from a very dense metal making it impossible to penetrate. It is protected by a 6 digit numerical code and has an increased storage capacity. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_reward_treasure_chest_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Treasure Chest Schematic A schematic used in the crafting of a treasure chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_treasure_chest.iff 0 1 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 Collection Rewards -
col_rock_bubbling_reward_01_01 object/tangible/collection/reward/rock_bubbling_reward.iff object A Bubbling Stone - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_rock_burning_reward_01_01 object/tangible/collection/reward/rock_burning_reward.iff object A Burning Stone - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_rock_glowing_reward_01_01 object/tangible/collection/reward/rock_glowing_reward.iff object A Glowing Stone - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_rock_steaming_reward_01_01 object/tangible/collection/reward/rock_steaming_reward.iff object A Steaming Stone - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_shattered_shard_unknown_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 1/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 Unknown Shattered Shards - Tier 1 -
col_shattered_shard_unknown_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 2/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 Unknown Shattered Shards - Tier 1 -
col_shattered_shard_unknown_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 3/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 Unknown Shattered Shards - Tier 1 -
col_shattered_shard_unknown_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 4/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 Unknown Shattered Shards - Tier 1 -
col_shattered_shard_unknown_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 5/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 Unknown Shattered Shards - Tier 1 -
col_shattered_shard_unknown_02_06 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 6/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_06 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 Unknown Shattered Shards - Tier 1 -
col_shattered_shard_unknown_02_07 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 7/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_07 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 Unknown Shattered Shards - Tier 1 -
col_shattered_shard_unknown_02_08 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 8/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_08 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 Unknown Shattered Shards - Tier 1 -
col_shattered_shard_unknown_02_09 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 9/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_09 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 Unknown Shattered Shards - Tier 1 -
col_shattered_shard_unknown_02_10 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 10/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_10 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 500 FALSE 0 1 1 Unknown Shattered Shards - Tier 1 -
col_skreeg_bone_02_01 object/tangible/loot/creature_loot/collections/skreeg_bone.iff object A Cracked Skreeg Femur A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_bone skreeg_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Bone Collections -
col_smoke_casing_01 object/tangible/loot/creature_loot/collections/smoke_casing_01.iff object Smoke Machine Casing The casing for a Stage Smoke Machine 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_stage_smoke col_smoke_casing_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_smoke_ignition_01 object/tangible/loot/creature_loot/collections/smoke_ignition_01.iff object Smoke Ignition Device A Smoke Ignition Device, used in a Stage Smoke Machine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_stage_smoke col_smoke_ignition_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_smoke_powder_01 object/tangible/loot/creature_loot/collections/smoke_powder_01.iff object Smoke Powder A small amount of smoke powder used in a Stage Smoke Machine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_stage_smoke col_smoke_powder_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_stormtrooper_metal_stand_02_01 object/tangible/loot/creature_loot/collections/stormtrooper_stand.iff object - - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
col_stormtrooper_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Posed Stormtrooper Schematic This schematic contains the specific diagrams needed to create a posed statue of a Stormtrooper. This schematic requires a specialized "wooden dowel" to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/collection_posed_stormtrooper.iff 0 1 class_munitions_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_stormtrooper_wooden_dowel_02_01 object/tangible/loot/creature_loot/collections/stormtrooper_wooden_dowel.iff object A Wood Support Dowel (Stormtrooper) A support dowel. It seems this item would be useful for crafting. You notice it has a stamp at the base that says "Prototype Stormtrooper". 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
col_swirl_prong_bone_02_01 object/tangible/loot/creature_loot/collections/swirl_prong_bone.iff object A Swirl Prong Pelvic Bone A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_bone swirl_prong_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Bone Collections -
col_thune_bone_02_01 object/tangible/loot/creature_loot/collections/thune_bone.iff object A Cracked Thune Bone A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_bone thune_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Bone Collections -
col_trader_dom_gem_bead_02_01 object/tangible/loot/creature_loot/collections/trader_dom_gem_bead.iff object Gem Accent Bead A gemstone bead. It appears to be from a piece of jewelry. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 Domestic Trader Collection -
col_trader_dom_gold_bead_02_01 object/tangible/loot/creature_loot/collections/trader_dom_gold_bead.iff object Gold Accent Bead A gold bead. It appears to be from a piece of jewelry. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 Domestic Trader Collection -
col_trader_dom_gold_wire_02_01 object/tangible/loot/creature_loot/collections/trader_dom_gold_wire.iff object Gold Soft Wire A piece of gold wire. It appears to be from a piece of jewelry. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 Domestic Trader Collection -
col_trader_dom_green_bead_02_01 object/tangible/loot/creature_loot/collections/trader_dom_green_bead.iff object Green Accent Bead A green bead. It appears to be from a piece of jewelry. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 Domestic Trader Collection -
col_trader_dom_jewelry_clasp_02_01 object/tangible/loot/creature_loot/collections/trader_dom_jewelry_clasp.iff object Jewelry Clasp A jewelry clasp. It appears to be from a necklace. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 0 1 1 Domestic Trader Collection -
col_trader_eng_head_02_01 object/tangible/loot/creature_loot/collections/trader_eng_head.iff object IG-88's Head The head of an IG-88 unit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Engineering Trader Collection -
col_trader_eng_left_arm_02_01 object/tangible/loot/creature_loot/collections/trader_eng_left_arm.iff object IG-88's Left Arm The left arm of an IG-88 unit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Engineering Trader Collection -
col_trader_eng_left_leg_02_01 object/tangible/loot/creature_loot/collections/trader_eng_left_leg.iff object IG-88's Left Leg The left leg of an IG-88 unit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_eng_trader trader_eng_left_leg none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Engineering Trader Collection -
col_trader_eng_right_arm_02_01 object/tangible/loot/creature_loot/collections/trader_eng_right_arm.iff object IG-88's Right arm The right arm of an IG-88 unit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_eng_trader trader_eng_right_arm none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Engineering Trader Collection -
col_trader_eng_right_leg_02_01 object/tangible/loot/creature_loot/collections/trader_eng_right_leg.iff object IG-88's Right Leg The right leg of an IG-88 unit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_eng_trader trader_eng_right_leg none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Engineering Trader Collection -
col_trader_eng_stand_base_02_01 object/tangible/loot/creature_loot/collections/trader_eng_stand_base.iff object IG-88 Base Stand The base stand for an IG-88 display. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_eng_trader trader_eng_stand_base none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Engineering Trader Collection -
col_trader_eng_torso_02_01 object/tangible/loot/creature_loot/collections/trader_eng_torso.iff object IG-88's Torso The torso of an IG-88 unit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_eng_trader trader_eng_torso none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Engineering Trader Collection -
col_trader_mun_head_02_01 object/tangible/loot/creature_loot/collections/trader_mun_head.iff object Prototype Stormtrooper Helmet The helmet of a prototype stormtrooper armor set 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_mun_trader:trader_mun_torso trader_mun_head none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Munitions Trader Collection -
col_trader_mun_left_arm_02_01 object/tangible/loot/creature_loot/collections/trader_mun_left_arm.iff object Prototype Stormtrooper Left Arm The left arm of a prototype stormtrooper armor set 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_mun_trader:trader_mun_torso trader_mun_left_arm none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Munitions Trader Collection -
col_trader_mun_left_leg_02_01 object/tangible/loot/creature_loot/collections/trader_mun_left_leg.iff object Prototype Stormtrooper Left Leg The left leg of a prototype stormtrooper armor set 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_mun_trader:trader_mun_torso trader_mun_left_leg none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Munitions Trader Collection -
col_trader_mun_right_arm_02_01 object/tangible/loot/creature_loot/collections/trader_mun_right_arm.iff object Prototype Stormtrooper Right Arm The right arm of a prototype stormtrooper armor set 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_mun_trader:trader_mun_torso trader_mun_right_arm none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Munitions Trader Collection -
col_trader_mun_right_leg_02_01 object/tangible/loot/creature_loot/collections/trader_mun_right_leg.iff object Prototype Stormtrooper Right Leg The right leg of a prototype stormtrooper armor set 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_mun_trader:trader_mun_torso trader_mun_right_leg none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Munitions Trader Collection -
col_trader_mun_stand_base_02_01 object/tangible/loot/creature_loot/collections/trader_mun_stand_base.iff object Prototype Stormtrooper Stand The stand of a prototype stormtrooper armor set 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_mun_trader:trader_mun_torso trader_mun_stand_base none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Munitions Trader Collection -
col_trader_mun_torso_02_01 object/tangible/loot/creature_loot/collections/trader_mun_torso.iff object Prototype Stormtrooper Torso The torso of a prototype stormtrooper armor set 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_mun_trader:trader_mun_torso trader_mun_torso none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Munitions Trader Collection -
col_treasure_hunter_antique_carbine_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_antique_carbine.iff object An antique carbine This weapon looks very old. Dust it off and add it to your collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_treasure_hunter_antique_weapons treasure_hunter_antique_carbine none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_treasure_hunter_antique_melee_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_antique_melee.iff object An antique melee weapon This weapon looks very old. Dust it off and add it to your collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_treasure_hunter_antique_weapons treasure_hunter_antique_melee none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_treasure_hunter_antique_pistol_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_antique_pistol.iff object An antique pistol This weapon looks very old. Dust it off and add it to your collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_treasure_hunter_antique_weapons treasure_hunter_antique_pistol none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_treasure_hunter_antique_rifle_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_antique_rifle.iff object An antique rifle This weapon looks very old. Dust it off and add it to your collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_treasure_hunter_antique_weapons treasure_hunter_antique_rifle none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_treasure_hunter_dolovite_mask_02_01 object/tangible/loot/creature_loot/collections/treasure_hunter_dolovite_mask.iff object A Dolovite Mask An ancient mask made of Dolovite. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_treasure_hunter_mask treasure_hunter_dolovite_mask none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Treasure Hunter Mask Collection -
col_treasure_hunter_hendanyn_mask_02_01 object/tangible/loot/creature_loot/collections/treasure_hunter_hendanyn_mask.iff object A Hendanyn Death Mask A death mask crafted by members of the Hendanyn race. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_treasure_hunter_mask treasure_hunter_hendanyn_mask none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Treasure Hunter Mask Collection -
col_treasure_hunter_mandalore_mask_02_01 object/tangible/loot/creature_loot/collections/treasure_hunter_mandalore_mask.iff object A Mandalorian Mask A mask that once formed the visor of a Mandalorian helm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_treasure_hunter_mask treasure_hunter_mandalore_mask none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Treasure Hunter Mask Collection -
col_treasure_hunter_oval_gem_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_oval_gem.iff object A rare red oval gem This rare gem refracts light in an unusual manner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_treasure_hunter_oval_gem treasure_hunter_oval_gem_red none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_treasure_hunter_oval_gem_02_02 object/tangible/loot/creature_loot/collections/col_treasure_hunter_oval_gem.iff object A rare green oval gem This rare gem refracts light in an unusual manner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_treasure_hunter_oval_gem treasure_hunter_oval_gem_green none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_treasure_hunter_oval_gem_02_03 object/tangible/loot/creature_loot/collections/col_treasure_hunter_oval_gem.iff object A rare blue oval gem This rare gem refracts light in an unusual manner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_treasure_hunter_oval_gem treasure_hunter_oval_gem_blue none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 4 1000 FALSE 0 1 1 - -
col_treasure_hunter_oval_gem_02_04 object/tangible/loot/creature_loot/collections/col_treasure_hunter_oval_gem.iff object A rare yellow oval gem This rare gem refracts light in an unusual manner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_treasure_hunter_oval_gem treasure_hunter_oval_gem_yellow none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 2 1000 FALSE 0 1 1 - -
col_treasure_hunter_sith_mask_02_01 object/tangible/loot/creature_loot/collections/treasure_hunter_sith_mask.iff object A Sith Mask An old mask, once worn by an unkown Sith Lord. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_treasure_hunter_mask treasure_hunter_sith_mask none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 5 1000 FALSE 0 1 1 Treasure Hunter Mask Collection -
col_treasure_hunter_trilliant_gem_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_trilliant_gem.iff object A rare red trilliant gem This rare gem refracts light in an unusual manner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_treasure_hunter_trilliant_gem treasure_hunter_trilliant_gem_red none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_treasure_hunter_trilliant_gem_02_02 object/tangible/loot/creature_loot/collections/col_treasure_hunter_trilliant_gem.iff object A rare green trilliant gem This rare gem refracts light in an unusual manner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_treasure_hunter_trilliant_gem treasure_hunter_trilliant_gem_green none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_treasure_hunter_trilliant_gem_02_03 object/tangible/loot/creature_loot/collections/col_treasure_hunter_trilliant_gem.iff object A rare blue trilliant gem This rare gem refracts light in an unusual manner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_treasure_hunter_trilliant_gem treasure_hunter_trilliant_gem_blue none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 4 1000 FALSE 0 1 1 - -
col_treasure_hunter_trilliant_gem_02_04 object/tangible/loot/creature_loot/collections/col_treasure_hunter_trilliant_gem.iff object A rare yellow triliant gem This rare gem refracts light in an unusual manner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_treasure_hunter_trilliant_gem treasure_hunter_trilliant_gem_yellow none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 2 1000 FALSE 0 1 1 - -
col_trophy_bane_back_spider_02_01 object/tangible/furniture/all/frn_all_trophy_bane_back_spider_new.iff object A hunting trophy of a bane back spider A hunting trophy of a bane back spider 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 5 1000 FALSE 0 1 1 - -
col_trophy_finned_blaggart_02_01 object/tangible/furniture/all/frn_all_trophy_finned_blaggart_new.iff object A hunting trophy of a finned blaggart A hunting trophy of a finned blaggart 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_trophy_murra_blanca_02_01 object/tangible/furniture/all/frn_all_trophy_murra_blanca_new.iff object A hunting trophy of a murra blanca A hunting trophy of a murra blanca 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_trophy_mutant_acklay_02_01 object/tangible/furniture/all/frn_all_trophy_mutant_acklay_new.iff object A hunting trophy of a mutant acklay A hunting trophy of a mutant acklay 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_trophy_painted_spat_02_01 object/tangible/furniture/all/frn_all_trophy_painted_spat_new.iff object A hunting trophy of a painted spat A hunting trophy of a painted spat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_trophy_scorpion_kliknik_02_01 object/tangible/furniture/all/frn_all_trophy_scorpion_kliknik_new.iff object A hunting trophy of a scorpion kliknik A hunting trophy of a scorpion kliknik 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_trophy_spiketail_blurrg_02_01 object/tangible/furniture/all/frn_all_trophy_spiketail_blurrg_new.iff object A hunting trophy of a spiketail blurrg A hunting trophy of a spiketail blurrg 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
col_tusken_bantha_bracelet_02_01 object/tangible/loot/creature_loot/collections/tusken_bracelet.iff object A Bantha Braided Bracelet A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_tusken_valuables tusken_bantha_bracelet_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Tusken Valuables -
col_tusken_bantha_braid_02_01 object/tangible/loot/creature_loot/collections/tusken_bantha_braid.iff object A Bantha Braid Weapon Sling A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_tusken_valuables tusken_bantha_braid_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Tusken Valuables -
col_tusken_gaderffi_02_01 object/tangible/loot/creature_loot/collections/tusken_gaderffi.iff object A Broken Gaderffii A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_tusken_valuables tusken_gaderffi_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Tusken Valuables -
col_tusken_hubba_gourd_02_01 object/tangible/loot/creature_loot/collections/tusken_hubba_gourd.iff object A Hubba Gourd A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_tusken_valuables tusken_hubba_gourd_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Tusken Valuables -
col_tusken_massif_thorn_02_01 object/tangible/loot/creature_loot/collections/tusken_massif_thorn.iff object A Massif Thorn A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_tusken_valuables tusken_massif_thorn_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Tusken Valuables -
col_tusken_metal_02_01 object/tangible/loot/creature_loot/collections/tusken_metal.iff object Scavenged Metal A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_tusken_valuables tusken_metal_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Tusken Valuables -
col_tusken_spirit_mask_02_01 object/tangible/loot/creature_loot/collections/tusken_spirit_mask.iff object A Tusken Spirit Mask A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_tusken_valuables tusken_spirit_mask_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Tusken Valuables -
col_tusken_talisman_02_01 object/tangible/loot/creature_loot/collections/tusken_talisman.iff object A Tusken Talisman A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_tusken_valuables tusken_talisman_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Tusken Valuables -
col_tusken_womp_rat_tusk_02_01 object/tangible/loot/creature_loot/collections/tusken_womp_rat_tusk.iff object A Womp Rat Tusk A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_tusken_valuables tusken_womp_rat_tusk_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Tusken Valuables -
col_whisper_bird_feather_02_01 object/tangible/loot/creature_loot/collections/whisper_bird_feather.iff object A Whisper Bird Tail Feather A rare tail feather that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none col_feather whisper_bird_feather_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 Feather Collections -
community_painting_2009_imp object/tangible/furniture/decorative/community_painting_2009_imp.iff object Imperial Oasis Incident This is the winning Imperial painting from the 2009 Create a Painting contest. Lexx Yovel of Starsider created this masterpiece. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
community_painting_2009_reb object/tangible/furniture/decorative/community_painting_2009_reb.iff object Preparing for the Storm This is the winning Rebel painting from the 2009 Create a Painting contest. Hazaz of Bloodfin created this masterpiece. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
community_tcg_gcw_photo_contest_painting_2010_01 object/tangible/furniture/decorative/community_tcg_gcw_photo_contest_painting_2010_01.iff object Padawan Training In search of a lost friend, Asotost Lemme stumbled upon the lair of a dangerous beast. Will he put his Padawan training to good use, or will he suffer the fate of those who failed before him? 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
community_tcg_gcw_photo_contest_painting_2010_02 object/tangible/furniture/decorative/community_tcg_gcw_photo_contest_painting_2010_02.iff object Imperial Agent Imperial Counter Intelligence Agents weed out threats to the Empire's personnel and resources using stealth and deception. Agents are recruited from all walks of life for the various skill sets they possess. Agents typically steer clear of issued Imperial armor and weapons, to better blend in with the dregs of the galaxy, unless the mission requires the use of such equipment. They have seemingly bottomless resources to acquire their gear, and typically purchase their tools of the trade on black markets throughout the galaxy, to ensure they obtain exactly what they need to get the job done. Imperial 'Ghosts' are a Rebel urban legend the Empire capitalizes on as a propaganda tool, striking fear and doubt into friend and foe alike; one never knows when, where, or how the 'Ghosts' will appear, or for what purpose...Mak'o Rad is the epitome of an Imperial Agent. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
community_tcg_gcw_photo_contest_painting_2010_03 object/tangible/furniture/decorative/community_tcg_gcw_photo_contest_painting_2010_03.iff object Intense Performer Anj'a is a Twi'lek entertainer who remains neutral in the Galactic Civil War, although rumors of her aiding the Rebellion have begun to stir in the galactic gossip circles. She has graced the covers of every fashion holo-mag, and adorned the screens of every holonet in the galaxy. She is considered by both Rebels and Imperials the galaxy's most popular holo-pinup girl - much to the dismay of many Imperial officers. She has been painted by star fighter pilots on the sides of both Rebel and Imperial star ships - again, to the dismay of Imperial officers. Anj'a is also rumored to have a fascination with Night Sister lore and is often seen wearing her customized Rancor bone crafted armor while carrying her Night Sister energy lance to use as a dancing prop. Anj'a is shown performing her number one galactic hit (written by an unknown Gungan master songwriter) 'Booombaaa Boombaa Bombashella' which she performed at the outdoor theater on Vreni island, Corellia! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
deprecated_reactor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Deprecated Schematic for Koensayr Reactor "Star Synthesis" Archetype A Schematic for a Mark 1 Ship Reactor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_01_mk4.iff 0 3 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
deprecated_reactor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Deprecated Schematic for Koensayr Reactor "Star Synthesis" Archetype B Schematic for a Mark 2 Ship Reactor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_02_mk4.iff 0 3 class_structures_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
deprecated_reactor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Deprecated Schematic for Koensayr Reactor "Star Synthesis" Archetype C Schematic for a Mark 3 Ship Reactor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_03_mk4.iff 0 3 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
deprecated_reactor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Deprecated Schematic for Koensayr Reactor "Star Synthesis" Archetype D Schematic for a Mark 4 Ship Reactor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_04_mk4.iff 0 3 class_structures_phase4_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_armor_recolor_kit_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Crafted Armor Color Kit This schematic will allow an Armorsmith to produce the Crafted Armor Color Kit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/crafted_armor_recolor_kit.iff 0 3 class_munitions_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_dancing_droid_module_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Unknown Droid Module This schematic contains the specific diagrams needed to create a droid module. Unfortunately there are no details as to what the module does. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/droid/component/droid_dance_module.iff 0 1 class_engineering_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_hanging_light_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Hanging Light This schematic contains the specific diagrams needed to create a hanging light. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_hanging_light_01.iff 0 1 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_hanging_light_schematic_01_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Hanging Light, Style 2 This schematic contains the specific diagrams needed to create a hanging light. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_hanging_light_02.iff 0 2 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
item_collection_reward_bane_back_spider_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Bane Back Spider Trophy This schematic contains the specific diagrams needed to create a hunting trophy of a bane back spider 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_bane_back_spider_trophy.iff 0 1 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 14 0 FALSE 0 1 1 - -
item_collection_reward_booster_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Kuat Drive Yard Experimental Booster BR-1x Schematic for a Mark 1 Ship Booster 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk1.iff 0 1 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_booster_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Kuat Drive Yard Experimental Booster BR-2x Schematic for a Mark 2 Ship Booster 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk2.iff 0 1 class_structures_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_booster_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Kuat Drive Yard Experimental Booster BR-3x Schematic for a Mark 3 Ship Booster 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk3.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_booster_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Kuat Drive Yard Experimental Booster BR-4x Schematic for a Mark 4 Ship Booster 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk4.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_booster_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Kuat Drive Yard Experimental Booster BR-5x Schematic for a Mark 5 Ship Booster 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk5.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_capacitor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Deepwell Capacitor Prototype Alpha Schematic for a Mark 1 Ship Capacitor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk1.iff 0 1 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_capacitor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Deepwell Capacitor Prototype Beta Schematic for a Mark 2 Ship Capacitor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk2.iff 0 1 class_structures_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_capacitor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Deepwell Capacitor Prototype Gamma Schematic for a Mark 3 Ship Capacitor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk3.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_capacitor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Deepwell Capacitor Prototype Delta Schematic for a Mark 4 Ship Capacitor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk4.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_capacitor_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Deepwell Capacitor Prototype Epsilon Schematic for a Mark 5 Ship Capacitor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk5.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_engine_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for MandalMotors High Output Engine Prototype I Schematic for a Mark 1 Ship Engine 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk1.iff 0 1 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_engine_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for MandalMotors High Output Engine Prototype II Schematic for a Mark 2 Ship Engine 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk2.iff 0 1 class_structures_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_engine_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for MandalMotors High Output Engine Prototype III Schematic for a Mark 3 Ship Engine 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk3.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_engine_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for MandalMotors High Output Engine Prototype IV Schematic for a Mark 4 Ship Engine 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk4.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_engine_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for MandalMotors High Output Engine Prototype V Schematic for a Mark 5 Ship Engine 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk5.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_finned_blaggart_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Finned Blaggart Trophy This schematic contains the specific diagrams needed to create a hunting trophy of a finned blaggart 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_finned_blaggart_trophy.iff 0 1 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_murra_blanca_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Murra Blanca Trophy This schematic contains the specific diagrams needed to create a hunting trophy of a murra blanca 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_murra_blanca_trophy.iff 0 1 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_mutant_acklay_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Mutant Acklay Trophy This schematic contains the specific diagrams needed to create a hunting trophy of a mutant acklay 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_mutant_acklay_trophy.iff 0 1 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_painted_spat_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Painted Spat Trophy This schematic contains the specific diagrams needed to create a hunting trophy of a painted spat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_painted_spat_trophy.iff 0 1 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_potted_flower_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Small Potted Plant, Style 2 This schematic contains the specific diagrams needed to create a small potted plant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_flowers_collection_potted_s01.iff 0 1 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 treasure map furniture limited use schematic -
item_collection_reward_potted_plant_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Large Potted Plant, Style 2 This schematic contains the specific diagrams needed to create a large potted plant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_plants_collection_potted_large_s01.iff 0 1 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 treasure map furniture limited use schematic -
item_collection_reward_reactor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Koensayr Reactor "Star Synthesis" Archetype A Schematic for a Mark 1 Ship Reactor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_02_mk1.iff 0 1 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_reactor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Koensayr Reactor "Star Synthesis" Archetype B Schematic for a Mark 2 Ship Reactor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_02_mk2.iff 0 1 class_structures_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_reactor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Koensayr Reactor "Star Synthesis" Archetype C Schematic for a Mark 3 Ship Reactor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_02_mk3.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_reactor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Koensayr Reactor "Star Synthesis" Archetype D Schematic for a Mark 4 Ship Reactor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_02_mk4.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_reactor_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Koensayr Reactor "Star Synthesis" Archetype E Schematic for a Mark 5 Ship Reactor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_01_mk5.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_scorpion_kliknik_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Scorpion Kliknik Trophy This schematic contains the specific diagrams needed to create a hunting trophy of a scorpion kliknik 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_scorpion_kliknik_trophy.iff 0 1 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_collection_reward_spiketail_blurrg_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Spiketail Blurrg Trophy This schematic contains the specific diagrams needed to create a hunting trophy of a spiketail blurrg 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_spiketail_blurrg_trophy.iff 0 1 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_content_schematic_psg_borvo_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Borvo's Stolen Shield This limited use schematic will allow the user to create Borvo's Personal Shield. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/shield_generator_personal_borvo.iff 0 25 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 - -
item_content_schematic_psg_droideka_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Droideka Personal Shield This limited use schematic will allow the user to create an Droideka Personal Shield. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/shield_generator_personal_droideka.iff 0 25 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 - -
item_crafting_collection_gunship_imperial_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Imperial Gunship This schematic contains the specific diagrams needed to create a Imperial Gunship. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/chassis/player_gunship_imperial.iff 0 3 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_gunship_neutral_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Freelancer Gunship This schematic contains the specific diagrams needed to create a Freelancer Gunship. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/chassis/player_gunship_neutral.iff 0 3 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_gunship_rebel_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Rebel Gunship This schematic contains the specific diagrams needed to create a Rebel Gunship. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/chassis/player_gunship_rebel.iff 0 3 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_pob_furniture_chair_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Ship Passenger Seating Schematic Schematic for Ship Passenger Seating, Style 2. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_pob_chair.iff 0 3 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_pob_furniture_couch_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Ship Passenger Lounge Schematic Schematic for Ship Passenger Lounge, Style 2. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_pob_couch.iff 0 3 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_booster_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-1x Schematic for a Mark 1 Ship Booster. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk1.iff 0 3 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_booster_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-2x Schematic for a Mark 2 Ship Booster. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk2.iff 0 3 class_structures_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_booster_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-3x Schematic for a Mark 3 Ship Booster. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk3.iff 0 3 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_booster_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-4x Schematic for a Mark 4 Ship Booster. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk4.iff 0 3 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_booster_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-5x Schematic for a Mark 5 Ship Booster. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk5.iff 0 3 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_capacitor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Alpha Schematic for a Mark 1 Ship Capacitor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk1.iff 0 3 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_capacitor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Beta Schematic for a Mark 2 Ship Capacitor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk2.iff 0 3 class_structures_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_capacitor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Gamma Schematic for a Mark 3 Ship Capacitor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk3.iff 0 3 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_capacitor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Delta Schematic for a Mark 4 Ship Capacitor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk4.iff 0 3 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_capacitor_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Epsilon Schematic for a Mark 5 Ship Capacitor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk5.iff 0 3 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_engine_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype I Schematic for a Mark 1 Ship Engine. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk1.iff 0 3 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_engine_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype II Schematic for a Mark 2 Ship Engine. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk2.iff 0 3 class_structures_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_engine_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype III Schematic for a Mark 3 Ship Engine. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk3.iff 0 3 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_engine_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype IV Schematic for a Mark 4 Ship Engine. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk4.iff 0 3 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_engine_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype V Schematic for a Mark 5 Ship Engine. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk5.iff 0 3 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_reactor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype A Schematic for a Mark 1 Ship Reactor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_02_mk1.iff 0 3 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_reactor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype B Schematic for a Mark 2 Ship Reactor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_02_mk2.iff 0 3 class_structures_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_reactor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype C Schematic for a Mark 3 Ship Reactor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_02_mk3.iff 0 3 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_reactor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype D Schematic for a Mark 4 Ship Reactor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_02_mk4.iff 0 3 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_crafting_collection_reward_reactor_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype E Schematic for a Mark 5 Ship Reactor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_01_mk5.iff 0 3 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_dwartii_statue_braata_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Dwartii Statue Braata A Schematic for Dwartii Statue Braata 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/collection_dwartii_statue_braata.iff 0 1 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
item_dwartii_statue_faya_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Dwartii Statue Faya A Schematic for Dwartii Statue Faya 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/collection_dwartii_statue_faya.iff 0 1 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
item_dwartii_statue_sistros_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Dwartii Statue Sistros A Schematic for Dwartii Statue Sistros 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/collection_dwartii_statue_sistros.iff 0 1 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
item_dwartii_statue_yanjon_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Dwartii Statue Yanjon A Schematic for Dwartii Statue Yanjon 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/collection_dwartii_statue_yanjon.iff 0 1 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 1 1 - -
item_empire_day_imperial_crafting_schematic_console_component object/tangible/loot/npc_loot/datapad_generic.iff object Requisition for Imperial Command Console Com-Scan Components This is a requisition for a crate full of Imperial Command Console Com-Scan Components. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/item_event_empire_day_console_component.iff 0 1 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 TRUE 0 1 1 Empire Day Schematic -
item_empire_day_imperial_crafting_schematic_e11_cartridges object/tangible/loot/npc_loot/datapad_generic.iff object Requisition for E-11 Gas Cartridges This is a requisition for a crate full of E-11 Gas Cartridges. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/item_event_empire_day_e11_cartridges.iff 0 1 class_munitions_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 TRUE 0 1 1 Empire Day Schematic -
item_empire_day_imperial_crafting_schematic_mouse_arm object/tangible/loot/npc_loot/datapad_generic.iff object Requisition for Improved Mouse Droid Arm Manipulators This is a requisition for a crate full of Improved Mouse Droid Arm Manipulators. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/item_event_empire_day_mouse_arm.iff 0 1 class_engineering_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 TRUE 0 1 1 Empire Day Schematic -
item_empire_day_imperial_crafting_schematic_rank object/tangible/loot/npc_loot/datapad_generic.iff object Requisition for Imperial Second Lieutenant Rank Insignias This is a requisition for a crate full of Second Lieutenant Imperial Rank Insignia with Rank Cylinders. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/item_event_empire_day_rank.iff 0 1 class_domestics_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 TRUE 0 1 1 Empire Day Schematic -
item_framed_beetle_specimen_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Framed Beetle Specimens A Schematic for Framed Beetle Specimens 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_framed_beetle_specimen_collection_reward.iff 0 1 class_structures_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 60,6 1000 FALSE 0 1 1 - -
item_gcw_schematic_barricades_tool object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Barricades Construction Tool A Schematic for a Barricades Construction Tool. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/gcw_barricade_tool.iff 0 1 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 2 GCW crafting quest schematic -
item_gcw_schematic_patrol_tool object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Patrol Construction Tool A Schematic for a Patrol Construction Tool. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/gcw_patrol_tool.iff 0 1 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 2 GCW crafting quest schematic -
item_gcw_schematic_reinforcement_tool object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Reinforcement Point Construction Tool A Schematic for a Barricades Construction Tool. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/gcw_spawner_tool.iff 0 1 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 2 GCW crafting quest schematic -
item_gcw_schematic_tower_tool object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Tower Construction Tool A Schematic for a Barricades Construction Tool. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/gcw_tower_tool.iff 0 1 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 2 GCW crafting quest schematic -
item_gcw_schematic_turret_tool object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Turret Construction Tool A Schematic for a Barricades Construction Tool. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/gcw_turret_tool.iff 0 1 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 2 GCW crafting quest schematic -
item_gcw_schematic_vehicle_tool object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Vehicle Construction Tool A Schematic for a Vehicle Construction Tool. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/gcw_vehicle_tool.iff 0 1 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 2 GCW crafting quest schematic -
item_gunship_imperial_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Imperial Gunship This schematic contains the specific diagrams needed to create an Imperial Gunship. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/chassis/player_gunship_imperial.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_gunship_neutral_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Freelancer Gunship This schematic contains the specific diagrams needed to create a Freelancer Gunship. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/chassis/player_gunship_neutral.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_gunship_rebel_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Rebel Gunship This schematic contains the specific diagrams needed to create a Rebel Gunship. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/chassis/player_gunship_rebel.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_heroic_schematic_backpack_01_07 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Rebel Ace Field Pack Schematic: Rebel Ace Field Pack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_backpack_field_07.iff 0 1 class_domestics_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 - -
item_heroic_schematic_backpack_01_08 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Imperial Ace Field Pack Schematic: Imperial Ace Field Pack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_backpack_field_08.iff 0 1 class_domestics_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 - -
item_heroic_schematic_backpack_01_09 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Pilot Ace Field Pack Schematic: Pilot Ace Field Pack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_backpack_field_09.iff 0 1 class_domestics_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 - -
item_heroic_schematic_backpack_krayt_skull_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Rucksack of the Tusken King Schematic: Rucksack of the Tusken King 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_backpack_krayt_skull.iff 0 1 class_domestics_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 - -
item_heroic_schematic_elite_gaffi_stick_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Elite Gaderiffi Stick Schematic: Elite Gaderiffi Stick 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_gaderiffi_elite.iff 0 1 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 2 - -
item_heroic_schematic_elite_tusken_rifle_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Elite Tusken Rifle Schematic: Elite Tusken Rifle 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_tusken_elite.iff 0 1 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 2 - -
item_heroic_schematic_nightsister_hat_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Nightsister Carnage Beret Schematic: Nightsister Carnage Beret 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_hat_nightsister_s02.iff 0 1 class_domestics_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 5 1 - -
item_heroic_schematic_saber_03_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Schematic: Juyo Saberstaff Only the most skilled force users dare attempt to wield a saberstaff. Only the truly agile are able to master Juyo.|'The single blade has limitations, Master. It made sense to me to be able to strike with both ends.' - Darth Maul 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_polearm_gen4_heroic.iff 0 1 class_forcesensitive_phase4_05 none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 6 1 Polearm lightsaber schematic heroic instance reward. -
item_interdiction_terminal_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Interdiction Burst Generator Schematic for an Interdiction Burst Generator 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reverse_engineering/interdiction_generator.iff 0 5 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_interface_scanner_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Droid Interface Scanner Schematic for a Droid Interface Scanner 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reverse_engineering/droid_interface_scanner.iff 0 10 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_kommerken_steak_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Kommerken Steak This schematic will allow a Novice Chef to craft the Kommerken Steak Dish. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/food/dish_kommerken_steak.iff 0 0 class_domestics_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_limited_use_schematic_backdrop_generator_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Backdrop Generator Draft schematic to craft a Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_stage_backdrop.iff 0 1 class_structures_phase2_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_limited_use_schematic_bounty_dc15_04_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Master Crafted DC-15 Rifle Limited use Technical Readout how to create a Master Crafted DC-15 Rifle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_rifle_dc15_bounty.iff 0 1 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 4 2 Bounty Check Collection Reward -
item_limited_use_schematic_bounty_ee3_04_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Master Crafted EE3 Carbine Limited use Technical Readout how to create a Master Crafted EE3 Carbine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_carbine_ee3_bounty.iff 0 1 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 4 2 Bounty Check Collection Reward -
item_limited_use_schematic_commando_ice_gun_04_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: CC-V 'Legion' Cryo Projector Limited use Technical Readout how to create a CC-V 'Legion' Cryo Projector. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_heavy_carbonite_rifle.iff 0 1 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 4 2 Heroic Boss Drop. Commando Only Heavy Weapon. -
item_limited_use_schematic_downey_box object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Downey Box Limited use draft schematic to craft the instrument 'Downey Box'. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/instrument/instrument_downey_box.iff 0 1 class_entertainer_phase4_02 none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 - -
item_limited_use_schematic_green_gem_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Green Light Gem Draft schematic to craft a Green Light Gem. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_light_gem_green.iff 0 1 class_structures_phase2_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_limited_use_schematic_jessoon object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Flanged Jessoon Draft schematic to craft the instrument 'Flanged Jessoon'. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/instrument/instrument_flanged_jessoon.iff 0 1 class_entertainer_phase3_02 none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 - -
item_limited_use_schematic_purple_gem_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Purple Light Gem Draft schematic to craft a Purple Light Gem. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_light_gem_purple.iff 0 1 class_structures_phase2_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_limited_use_schematic_pyro_machine_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Stage Pyrotechnics Machine Draft schematic to craft a Stage Pyrotechnics Machine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_stage_pyro.iff 0 1 class_structures_phase2_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_limited_use_schematic_red_gem_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Red Light Gem Draft schematic to craft a Red Light Gem. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_light_gem_red.iff 0 1 class_structures_phase2_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_limited_use_schematic_smoke_machine_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Stage Smoke Machine Draft schematic to craft a Stage Smoke Machine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_stage_smoke.iff 0 1 class_structures_phase2_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_limited_use_schematic_stage_controller_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Stage Controller Draft schematic to craft a Stage Contoller 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_stage_controller.iff 0 1 class_structures_phase2_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_meatlump_camp_light_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object a schematic for a Meatlump Lantern, Style 1 This schematic contains the specific diagrams needed to create a Meatlump Lantern, Style 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none string:loot_schematic.schematic=object/draft_schematic/furniture/furniture_meatlump_camping_light_01.iff,string:loot_schematic.skill_req=class_structures_phase3_novice 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
item_meatlump_camp_light_schematic_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object a schematic for a Meatlump Lantern, Style 2 This schematic contains the specific diagrams needed to create a Meatlump Lantern, Style 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none string:loot_schematic.schematic=object/draft_schematic/furniture/furniture_meatlump_camping_light_02.iff,string:loot_schematic.skill_req=class_structures_phase3_novice 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
item_meatlump_grill_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object a schematic for a Meatlump Grill, Style 1 This schematic contains the specific diagrams needed to create a Meatlump Grill, Style 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none string:loot_schematic.schematic=object/draft_schematic/furniture/furniture_meatlump_grill_01.iff,string:loot_schematic.skill_req=class_structures_phase3_novice 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
item_meatlump_grill_schematic_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object a schematic for a Meatlump Grill, Style 2 This schematic contains the specific diagrams needed to create a Meatlump Grill, Style 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none string:loot_schematic.schematic=object/draft_schematic/furniture/furniture_meatlump_grill_02.iff,string:loot_schematic.skill_req=class_structures_phase3_novice 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
item_meatlump_pallet_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object a schematic for a wooden palette This schematic contains the specific diagrams needed to create a wooden palette. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
item_mtp_meatlump_lump_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Meatlump Recipe This schematic contains the specific diagrams needed to create meatlumps. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/food/meatlump_lumps.iff 0 0 class_domestics_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
item_npe_schematic_meat_jerky_01_01 object/tangible/loot/npc_loot/datapad_generic.iff object Meat Jerky Recipe This schematic contains a recipe that allows artisans to make meat jerky. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/food/dish_meat_jerky.iff 0 1 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 npe food schematic -
item_npe_schematic_simple_tea_01_01 object/tangible/loot/npc_loot/datapad_generic.iff object Simple Tea Recipe This schematic contains a recipe that allows artisans to make a simple tea out of the items at hand. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/food/drink_newbie_tea.iff 0 1 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 npe food schematic -
item_outbreak_lung_vat_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Schematic for an Experimental Lung Vat This schematic contains the specific diagrams needed to create a Experimental Lung Vat. This schematic requires a specialized components to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_outbreak_lung_vat.iff 0 1 class_structures_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_outbreak_prison_guard_jacket_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Schematic for Prison Guard Jacket This schematic contains the specific diagrams needed to create a pair of Prison Guard Jacket. This schematic requires a specialized components to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_jacket_outbreak_prison_guard.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_outbreak_prison_guard_pants_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Schematic for Prison Guard Pants This schematic contains the specific diagrams needed to create a pair of Prison Guard Pants. This schematic requires a specialized components to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_pants_outbreak_prison_guard.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_outbreak_prisoner_bodysuit_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Schematic for a Prisoner Jumpsuit This schematic contains the specific diagrams needed to create a Prisoner Jumpsuit. This schematic requires a specialized components to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_outbreak_prisoner_bodysuit.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_outbreak_science_desk_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Schematic for a Scientific Work Desk This schematic contains the specific diagrams needed to create a Scientific Work Desk. This schematic requires a specialized components to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_outbreak_science_desk.iff 0 1 class_structures_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_outbreak_shackled_prisoner_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Schematic for a Shackled Prisoner This schematic contains the specific diagrams needed to create a Shackled Prisoner. This schematic requires a specialized components to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_outbreak_shackled_prisoner.iff 0 1 class_structures_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_outbreak_stormtooper_pile_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Schematic for a Pile of Stormtroopers This schematic contains the specific diagrams needed to create a Pile of Stormtroopers. This schematic requires a specialized components to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_outbreak_stormtrooper_pile.iff 0 1 class_structures_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_pob_furniture_chair_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Ship Passenger Seating, Style 2 Schematic for Ship Passenger Seating, Style 2 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_pob_chair.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_pob_furniture_couch_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Ship Passenger Lounge, Style 2 Schematic for Ship Passenger Lounge, Style 2 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_pob_couch.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_pvp_imperial_spec_ops_schematic_dye_kit_01_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Imperial Spec Ops Armor Dye Kit This technical readout provides information on how to create a dye kit used in coloring Imperial Spec Ops armor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/pvp_spec_ops_imperial_armor_dye_kit.iff 0 0 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 2500 FALSE 0 1 1 - -
item_pvp_rebel_spec_ops_schematic_dye_kit_01_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Rebel Spec Ops Armor Dye Kit This technical readout provides information on how to create a dye kit used in coloring Rebel Spec Ops armor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/pvp_spec_ops_rebel_armor_dye_kit.iff 0 0 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 2500 FALSE 0 1 1 - -
item_restuss_schematic_dye_kit_01_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Crusader Armor Dye Kit. This technical readout provides information on how to create a dye kit used in coloring Crusader armor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/crusader_armor_dye_kit.iff 0 0 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 2500 FALSE 0 1 1 - -
item_restuss_schematic_saber_04_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a One-Handed Lightsaber Hilt This technical readout provides information on how to create a unique one-handed lightsaber hilt. This readout provides one use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_one_handed_gen4_restuss.iff 0 1 class_forcesensitive_phase4_05 none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 4 1 ToW Jedi Saber Schematic -
item_reward_eng_elite_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Incom Elite II Prototype Engine (POB ship only) Schematic for an Incom Elite II Prototype Engine (POB ship only) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/eng_elite_mk2.iff 0 1 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_reward_nova_engine_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Nova Industries Prototype Engine Schematic for a Mark 5 Ship Engine 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/nova_eng_01.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 - -
item_reward_nova_wpn_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Nova Industries Prototype Ion Cannon Schematic for an ion cannon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/weapon/wpn_nova_ioncannon.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 4 1 - -
item_reward_orion_engine_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Orion Industries Prototype Engine Schematic for a Mark 5 Ship Engine 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/orion_eng_01.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 - -
item_reward_orion_wpn_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Orion Industries Prototype Disrupter Schematic for a disrupter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/weapon/wpn_orion_disruptor.iff 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 4 1 - -
item_schematic_carbine_heroic_sd_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: 'Whistler' Modified Carbine Schematic: 'Whistler' Modified Carbine 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_carbine_heroic_sd.iff 0 1 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 2 - -
item_schematic_fifth_gen_saber_03_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a 5th Generation One-Handed Lightsaber Hilt This technical readout provides information on how to create a fifth generation one-handed lightsabers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_one_handed_gen5.iff 0 0 class_forcesensitive_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 5th gen 1h -
item_schematic_fifth_gen_saber_03_02 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a 5th Generation Two-Handed Lightsaber Hilt This technical readout provides information on how to create a fifth generation two-handed lightsabers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_two_handed_gen5.iff 0 0 class_forcesensitive_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 5th gen 2h -
item_schematic_fifth_gen_saber_03_03 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a 5th Generation Polearm Lightsaber Hilt This technical readout provides information on how to create a fifth generation polearm lightsabers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_polearm_gen5.iff 0 0 class_forcesensitive_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 5th gen polearm -
item_schematic_imperial_command_hat object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Imperial Command Hat Schematic for an Imperial Command Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_hat_imperial_command.iff 0 0 class_domestics_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -
item_schematic_pistol_dd6_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Pistol DD6 Schematic: Pistol DD6 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_pistol_dd6.iff 0 1 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 5 2 - -
item_schematic_pistol_heroic_exar_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: DL-T Heavy Blaster Pistol Schematic for a test pistol, which should not be available to the general public. It is named 'DL-T', due to its unclassified test status. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_pistol_heroic_exar.iff 0 1 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 2 - -
item_schematic_pistol_heroic_sd_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: P-8 Lamprey Pistol Schematic: P-8 Lamprey Pistol 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_pistol_heroic_sd.iff 0 1 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 2 - -
item_schematic_polearm_heroic_sd_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Acidic Paragon Vibro Axe Schematic: Acidic Paragon Vibro Axe 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_polearm_heroic_sd.iff 0 1 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 2 - -
item_schematic_prop_ribbon_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Prop Mystical Ribbon (Right) - Aqua An entertainer schematic for a prop ribbon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/dance_prop/prop_ribbon_r_s06.iff 0 0 class_entertainer_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
item_schematic_prop_ribbon_01_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Prop Mystical Ribbon (Right) - Lime An entertainer schematic for a prop ribbon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/dance_prop/prop_ribbon_r_s07.iff 0 0 class_entertainer_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
item_schematic_prop_ribbon_01_03 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Prop Mystical Ribbon (Right) - Orange An entertainer schematic for a prop ribbon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/dance_prop/prop_ribbon_r_s08.iff 0 0 class_entertainer_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
item_schematic_prop_ribbon_01_04 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Prop Mystical Ribbon (Left) - Aqua An entertainer schematic for a prop ribbon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/dance_prop/prop_ribbon_l_s06.iff 0 0 class_entertainer_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
item_schematic_prop_ribbon_01_05 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Prop Mystical Ribbon (Left) - Lime An entertainer schematic for a prop ribbon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/dance_prop/prop_ribbon_l_s07.iff 0 0 class_entertainer_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
item_schematic_prop_ribbon_01_06 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Prop Mystical Ribbon (Left) - Orange An entertainer schematic for a prop ribbon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/dance_prop/prop_ribbon_l_s08.iff 0 0 class_entertainer_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
item_schematic_pvp_bf_saber_03_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a One-Handed Sith-Saber This technical readout provides information on how to create a one-handed Sith-Saber. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_one_handed_pvp_bf.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 BF Reward -
item_schematic_pvp_bf_saber_03_02 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Two-Handed Mysterious Lightsaber Hilt This technical readout provides information on how to create a two-handed lightsaber. Schematic was created out of the remains of what looked like a lightsaber floating in the debris of the Death Star. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_two_handed_pvp_bf.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 BF Reward -
item_schematic_pvp_bf_saber_03_03 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Double-Bladed Darth Phobos Lightsaber Hilt This technical readout provides information on how to create a polearm lightsaber. Schematic will generate a polearm lightsaber resembling the one used by Darth Phobos. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_polearm_pvp_bf.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 BF Reward -
item_schematic_pvp_bf_saber_03_04 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Fifth Generation One-Handed Sith-Saber This technical readout provides information on how to create a one-handed Sith-Saber. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_one_handed_pvp_bf_gen5.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 BF Reward -
item_schematic_pvp_bf_saber_03_05 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Fifth Generation Two-Handed Mysterious Lightsaber Hilt This technical readout provides information on how to create a two-handed lightsaber. Schematic was created out of the remains of what looked like a lightsaber floating in the debris of the Death Star. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_two_handed_pvp_bf_gen5.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 BF Reward -
item_schematic_pvp_bf_saber_03_06 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Fifth Generation Double-Bladed Darth Phobos Lightsaber Hilt This technical readout provides information on how to create a polearm lightsaber. Schematic will generate a polearm lightsaber resembling the one used by Darth Phobos. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_polearm_pvp_bf_gen5.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 BF Reward -
item_schematic_pvp_gcw_saber_1h_gen4 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Fourth Generation One-Handed Lightsaber Hilt This technical readout provides information on how to create a one-handed Lightsaber. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_one_handed_gcw_s01_gen4.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 -
item_schematic_pvp_gcw_saber_1h_gen5 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Fifth Generation One-Handed Lightsaber Hilt This technical readout provides information on how to create a one-handed Lightsaber. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_one_handed_gcw_s01_gen5.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 -
item_schematic_pvp_gcw_saber_2h_gen4 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Fourth Generation Two-Handed Lightsaber Hilt This technical readout provides information on how to create a two-handed Lightsaber. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_two_handed_gcw_s01_gen4.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 -
item_schematic_pvp_gcw_saber_2h_gen5 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Fifth Generation Two-Handed Lightsaber Hilt This technical readout provides information on how to create a two-handed Lightsaber. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_two_handed_gcw_s01_gen5.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 3 1 GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 -
item_tcg_scurrier_final_palm_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: A Potted Palm Tree This limited use schematic will allow the user to create a potted palm tree. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_tcg_scurrier_palm.iff 0 1 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 5 1 - -
item_tow_schematic_cannon_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Lava Cannon This technical readout provides information on how to create a Lava Cannon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_heavy_lava_cannon.iff 0 0 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 2 ToW Weapon Schematic -
item_tow_schematic_carbine_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Sfor Republic Carbine This technical readout provides information on how to create a Sfor Republic Carbine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_carbine_republic_sfor.iff 0 0 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 2 ToW Weapon Schematic -
item_tow_schematic_display_case_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Display Case This schematic will allow you create a Display Case. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_furniture_display_case.iff 0 0 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 ToW expansion -
item_tow_schematic_flamer_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Heavy Republic Flamer This technical readout provides information on how to create a Heavy Republic Flamer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_heavy_republic_flamer.iff 0 0 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 2 ToW Weapon Schematic -
item_tow_schematic_jedi_relic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Jedi Relic This schematic will allow you recreate an ancient Jedi Relic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_furniture_jedi_relic_01.iff 0 3 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 ToW expansion -
item_tow_schematic_jedi_statue_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Jedi Statue This schematic will allow you create a Jedi Statue. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_furniture_jedi_statue.iff 0 3 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 ToW expansion -
item_tow_schematic_lance_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Obsidian Lance This technical readout provides information on how to create a Obsidian Lance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_lance_obsidian.iff 0 0 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 2 ToW Weapon Schematic -
item_tow_schematic_lance_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Xandank Lance This technical readout provides information on how to create a Xandank Lance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_lance_xandank.iff 0 0 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 2 ToW Weapon Schematic -
item_tow_schematic_mustafar_painting_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Mustafar Painting 1 This schematic will allow you create Mustafar Painting 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_painting_01.iff 0 10 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 ToW expansion -
item_tow_schematic_mustafar_painting_02_03 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Mustafar Painting 3 This schematic will allow you create Mustafar Painting 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_painting_03.iff 0 10 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 ToW expansion -
item_tow_schematic_mustafarian_chair_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Mustafarian Chair This schematic will allow you create a Mustafarian Chair. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_chair_01.iff 0 0 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 ToW expansion -
item_tow_schematic_mustafarian_table_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Mustafarian Table, Large This schematic will allow you create a Mustafarian Table. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_table_large_01.iff 0 0 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 ToW expansion -
item_tow_schematic_mustafarian_table_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Mustafarian Table, Medium This schematic will allow you create a Mustafarian Table. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_table_medium_01.iff 0 0 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 ToW expansion -
item_tow_schematic_old_republic_tech_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Old Republic Technology 1 This schematic will allow you recreate Old Republic Technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_furniture_old_republic_tech_01.iff 0 5 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 ToW expansion -
item_tow_schematic_old_republic_tech_02_09 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Old Republic Technology 9 This schematic will allow you recreate Old Republic Technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_furniture_old_republic_tech_09.iff 0 5 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 ToW expansion -
item_tow_schematic_pistol_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Ion Relic Pistol This technical readout provides information on how to create a Ion Relic Pistol. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_pistol_ion_relic.iff 0 0 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 2 ToW Weapon Schematic -
item_tow_schematic_pistol_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Disruptor Pistol This technical readout provides information on how to create a Disruptor Pistol. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_pistol_disrupter.iff 0 0 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 2 ToW Weapon Schematic -
item_tow_schematic_psg_05_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Old Republic Personal Shield Generator This limited use schematic will allow the user to create an Old Republic Personal Shield. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/shield_generator_personal_old_republic.iff 0 25 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 5 1 ToW expansion -
item_tow_schematic_radar_screen_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Radar Screen This schematic will allow you create a Radar Screen. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_radar_screen.iff 0 0 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 ToW expansion -
item_tow_schematic_reactor_02_01 object/tangible/loot/npc_loot/datapad_generic.iff object Modified Fusion Reactor Schematic A shipwright can use these plans to create a modified fusion reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/mustafar_fusion_reactor.iff 0 25 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 ToW expansion -
item_tow_schematic_rifle_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a DP-23 Rifle This technical readout provides information on how to create a DP-23 Rifle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_rifle_dp23.iff 0 0 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 2 ToW Weapon Schematic -
item_tow_schematic_rifle_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Disruptor Rifle This technical readout provides information on how to create a Disruptor Rifle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_rifle_disrupter.iff 0 0 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 2 ToW Weapon Schematic -
item_tow_schematic_saber_03_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Old Republic One-Handed Lightsaber Hilt This technical readout provides information on how to create a unique one-handed lightsaber hilt. This readout provides one use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_one_handed_gen4_must.iff 0 0 class_forcesensitive_phase4_05 none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 1 ToW Jedi Saber Schematic -
item_tow_schematic_saber_03_02 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Old Republic Two-Handed Lightsaber Hilt This technical readout provides information on how to create a unique two-handed lightsaber hilt. This readout provides one use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_two_handed_gen4_must.iff 0 0 class_forcesensitive_phase4_05 none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 1 ToW Jedi Saber Schematic -
item_tow_schematic_sword_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Two-Handed Obsidian Sword This technical readout provides information on how to create a two-handed Obsidian Sword. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_2h_sword_obsidian.iff 0 0 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 2 ToW Weapon Schematic -
item_tow_schematic_sword_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Two-Handed Tulrus Sword This technical readout provides information on how to create a two-handed Tulrus Sword. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_2h_sword_tulrus.iff 0 0 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 2 ToW Weapon Schematic -
item_tow_schematic_sword_03_03 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a One-Handed Obsidian Sword This technical readout provides information on how to create a one-handed Obsidian Sword. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_sword_obsidian.iff 0 0 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 2 ToW Weapon Schematic -
item_tow_schematic_sword_03_04 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a One-Handed Mustafar Bandit Sword This technical readout provides information on how to create a one-handed Mustafar Bandit Sword. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_sword_bandit.iff 0 0 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7500 FALSE 0 3 2 ToW Weapon Schematic -
item_tow_schematic_tech_analyzer_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Tech Analyzer This schematic will allow you create a Tech Analyzer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_old_republic_tech_analyzer.iff 0 0 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 ToW expansion -
item_tow_schematic_throwpillow_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Throwpillow, Yellow This schematic will allow you create a Throwpillow. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_furniture_throw_pillow_01.iff 0 0 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 ToW expansion -
item_tow_schematic_throwpillow_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Throwpillow, Red This schematic will allow you create a Throwpillow. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_furniture_throw_pillow_02.iff 0 0 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 ToW expansion -
item_tow_schematic_throwpillow_02_03 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Throwpillow, Blue This schematic will allow you create a Throwpillow. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_furniture_throw_pillow_03.iff 0 0 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 ToW expansion -
item_tow_schematic_vehicle_02_01 object/tangible/loot/loot_schematic/generic_vehicle.iff object Lava Skiff Deed This item generates one Lava Skiff in your Datapad. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 lava_skiff none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 2 ToW Vehicle -
item_tow_schematic_vehicle_02_02 object/tangible/loot/loot_schematic/generic_vehicle.iff object Transport Skiff Deed This item generates one Transport Skiff in your Datapad. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 desert_skiff none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 2 ToW Vehicle -
item_treasure_map_backpack_schematic_04_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Ayelixe/Krongbing Textiles Survival Backpack A experimental prototype backpack design by Ayelixe/Krongbing Textiles. The backpack attempts to boost the wearers abilities by regulating addrenylln via bio-electric emitters build into the frame. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_backpack_treasure_map_s01.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 4 1 - -
item_treasure_map_backpack_schematic_04_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Ayelixe/Krongbing Textiles Survival Backpack V2 A experimental prototype backpack design by Ayelixe/Krongbing Textiles. The backpack attempts to boost the wearers abilities by regulating addrenylln via bio-electric emitters build into the frame. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_backpack_treasure_map_s06.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 4 1 - -
item_treasure_map_bar_counter_s1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Bar Counter Schematic This schematic contains the specific diagrams needed to create a furniture piece. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_bar_counter_s1.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 treasure map furniture limited use schematic -
item_treasure_map_bar_piece_curve_s1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Bar Corner Piece 1 Schematic This schematic contains the specific diagrams needed to create a furniture piece. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_bar_curve_s1.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 treasure map furniture limited use schematic -
item_treasure_map_bar_piece_curve_s2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Bar Corner Piece 2 Schematic This schematic contains the specific diagrams needed to create a furniture piece. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_bar_curve_s2.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 treasure map furniture limited use schematic -
item_treasure_map_bar_piece_straight_s1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Bar Corner Piece 3 Schematic This schematic contains the specific diagrams needed to create a furniture piece. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_bar_straight_s1.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 treasure map furniture limited use schematic -
item_treasure_map_bar_piece_straight_s2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Bar Counter Large Schematic This schematic contains the specific diagrams needed to create a furniture piece. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_bar_straight_s2.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 treasure map furniture limited use schematic -
schematic_exar_kun_2h_sword_massassi_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Massassi Enforcer Blade Schematic This schematic contains the specific diagrams needed to create a Massassi Enforcer Blade. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_2h_sword_kun_massassi.iff 0 1 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 2 - -
schematic_exar_kun_brazier_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Replica Exar Kun Brazier This schematic contains the specific diagrams needed to create a Replica Exar Kun Brazier. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_heroic_exar_kun_fire_pit.iff 0 1 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
schematic_exar_kun_carbine_massassi_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Massassi Guardian Carbine Schematic This schematic contains the specific diagrams needed to create a Massassi Guardian Carbine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_carbine_kun_massassi.iff 0 1 class_munitions_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 2 - -
schematic_exar_kun_table_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Replica Exar Kun Table This schematic contains the specific diagrams needed to create a Replica Exar Kun Table. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_table_heroic_exar_kun.iff 0 1 class_structures_phase4_master none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
schematic_exar_kun_torture_table_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Replica Torture Table Found deep within Exar Kun's chambers, the original torture table was found. To this day, no one knows the actual purpose of the apparatus. This schematic produces a replica of that table. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_heroic_exar_kun_torture_table.iff,int:loot_schematic.uses=1,string:loot_schematic.skill_req=class_structures_phase3_novice 0 1 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 0 1 - -
st_theater_buildout_schematic_01_01 object/tangible/jedi/jedi_holocron_generic.iff object Theater Buildout Schematic Theater Buildout Schematic 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 1 1 - -