Fixed an issue where any radial option on the uniform box would effectively be "use"

This commit is contained in:
Mads Boddum
2016-08-14 14:05:59 +02:00
parent a64f92fec5
commit d500c885dd
+2 -1
View File
@@ -40,6 +40,7 @@ import resources.control.Intent;
import resources.control.Service;
import resources.objects.SWGObject;
import resources.objects.creature.CreatureObject;
import resources.radial.RadialItem;
import resources.server_info.ItemDatabase;
import resources.server_info.RelationalServerData;
import resources.server_info.RelationalServerFactory;
@@ -77,7 +78,7 @@ public class UniformBoxService extends Service {
}
private void processUseUniformBox(RadialSelectionIntent rsi) {
if (!rsi.getTarget().getTemplate().equals(UNIFORM_BOX_IFF))
if (!rsi.getTarget().getTemplate().equals(UNIFORM_BOX_IFF) || !rsi.getSelection().equals(RadialItem.ITEM_USE))
return;
CreatureObject creature = rsi.getPlayer().getCreatureObject();