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81 lines
3.4 KiB
Java
81 lines
3.4 KiB
Java
/***********************************************************************************
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* Copyright (c) 2015 /// Project SWG /// www.projectswg.com *
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* *
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* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
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* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
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* Our goal is to create an emulator which will provide a server for players to *
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* continue playing a game similar to the one they used to play. We are basing *
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* it on the final publish of the game prior to end-game events. *
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* *
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* This file is part of Holocore. *
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* *
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* -------------------------------------------------------------------------------- *
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* *
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* Holocore is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* Holocore is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with Holocore. If not, see <http://www.gnu.org/licenses/>. *
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* *
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***********************************************************************************/
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package resources;
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import resources.objects.creature.CreatureObject;
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public final class TravelPoint {
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private final String name;
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private final Location location;
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private final int additionalCost; // Additional cost. Perhaps based on distance from source to destination?
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private final boolean reachable;
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private CreatureObject shuttle;
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private final boolean starport;
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public TravelPoint(String name, Location location, int additionalCost, boolean starport, boolean reachable) {
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this.name = name;
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this.location = location;
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this.additionalCost = additionalCost;
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this.starport = starport;
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this.reachable = reachable; // Not sure which effect this has on the client.
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}
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public String getName() {
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return name;
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}
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public Location getLocation() {
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return location;
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}
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public int getAdditionalCost() {
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return additionalCost;
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}
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public boolean isStarport() {
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return starport;
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}
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public boolean isReachable() {
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return reachable;
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}
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public CreatureObject getShuttle() {
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return shuttle;
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}
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public void setShuttle(CreatureObject shuttle) {
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this.shuttle = shuttle;
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}
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public String getSuiFormat() {
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return String.format("@planet_n:%s -- %s", location.getTerrain().getName(), name);
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}
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}
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