loot_id	difficulty	min_cl	max_cl	check	comment_group_1	items_group_1	chance_group_1	comment_group_2	items_group_2	chance_group_2	comment_group_3	items_group_3	chance_group_3	comment_group_4	items_group_4	chance_group_4	comment_group_5	items_group_5	chance_group_5	comment_group_6	items_group_6	chance_group_6	comment_group_7	items_group_7	chance_group_7	comment_group_8	items_group_8	chance_group_8	comment_group_9	items_group_9	chance_group_9	comment_group_10	items_group_10	chance_group_10	comment_group_11	items_group_11	chance_group_11	comment_group_12	items_group_12	chance_group_12	comment_group_13	items_group_13	chance_group_13	comment_group_14	items_group_14	chance_group_14	comment_group_15	items_group_15	chance_group_15	comment_group_16	items_group_16	chance_group_16
TEXT KEY	TEXT	INTEGER	INTEGER	INTEGER	TEXT	TEXT	INTEGER	TEXT	TEXT	INTEGER	TEXT	TEXT	INTEGER	TEXT	TEXT	INTEGER	TEXT	TEXT	INTEGER	TEXT	TEXT	INTEGER	TEXT	TEXT	INTEGER	TEXT	TEXT	INTEGER	TEXT	TEXT	INTEGER	TEXT	TEXT	INTEGER	TEXT	TEXT	INTEGER	TEXT	TEXT	INTEGER	TEXT	TEXT	INTEGER	TEXT	TEXT	INTEGER	TEXT	TEXT	INTEGER	TEXT	TEXT	INTEGER
creature	NORMAL	1	10	100	creature_cash_loot_1_10	item_junk_creature_1thru10_01_01;item_junk_creature_1thru10_01_02;item_junk_creature_1thru10_01_03;item_junk_creature_1thru10_01_04;item_junk_creature_1thru10_01_05	78	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	13	ranged_1_10	weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01	9			0			0			0			0			0			0			0			0			0			0			0			0			0
creature	NORMAL	11	20	100	creature_cash_loot_11_20	item_junk_creature_11thru20_01_01;item_junk_creature_11thru20_01_02;item_junk_creature_11thru20_01_03;item_junk_creature_11thru20_01_04;item_junk_creature_11thru20_01_05	70	simple_consumables_11_20	item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02	15	ranged_11_20	weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01	10	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
creature	NORMAL	21	30	100	creature_cash_loot_21_30	item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05	70	simple_consumables_21_30	item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02	15	ranged_21_30	weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01	10	wp_comp_21_30	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
creature	NORMAL	31	40	100	creature_cash_loot_31_40	item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05	70	simple_consumables_31_40	item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02	15	ranged_31_40	weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01	10	wp_comp_31_40	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
creature	NORMAL	41	50	100	creature_cash_loot_41_50	item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05	70	simple_consumables_41_50	item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02	15	ranged_41_50	weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01	10	wp_comp_41_50	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
creature	NORMAL	51	60	100	creature_cash_loot_51_60	item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05	70	simple_consumables_51_60	item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02	15	ranged_51_60	weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01	10	wp_comp_51_60	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
creature	NORMAL	61	70	100	creature_cash_loot_61_70	item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05	70	simple_consumables_61_70	item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02	15	ranged_61_70	weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01	10	wp_comp_61_70	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
creature	NORMAL	71	80	100	creature_cash_loot_71_80	item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05	70	simple_consumables_71_80	item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02	15	ranged_71_80	weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01	10	wp_comp_71_80	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
creature	NORMAL	81	500	100	creature_cash_loot_81_500	item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05	70	simple_consumables_81_90	item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02	15	ranged_81_90	weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01	10	wp_comp_81_90	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
creature	ELITE	1	10	100	creature_cash_loot_1_10	item_junk_creature_1thru10_01_01;item_junk_creature_1thru10_01_02;item_junk_creature_1thru10_01_03;item_junk_creature_1thru10_01_04;item_junk_creature_1thru10_01_05	55	dynamic_clothing_standard	dynamic_clothing_standard	20	dynamic_armor_standard	dynamic_armor_standard	20	dynamic_clothing_boss	dynamic_clothing_boss	5			0			0			0			0			0			0			0			0			0			0			0			0
creature	ELITE	11	20	100	creature_cash_loot_11_20	item_junk_creature_11thru20_01_01;item_junk_creature_11thru20_01_02;item_junk_creature_11thru20_01_03;item_junk_creature_11thru20_01_04;item_junk_creature_11thru20_01_05	50	dynamic_clothing_standard	dynamic_clothing_standard	20	dynamic_armor_standard	dynamic_armor_standard	20	dynamic_clothing_boss	dynamic_clothing_boss	5	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	5			0			0			0			0			0			0			0			0			0			0			0
creature	ELITE	21	30	100	creature_cash_loot_21_30	item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05	45	dynamic_clothing_standard	dynamic_clothing_standard	20	dynamic_clothing_boss	dynamic_clothing_boss	5	dynamic_armor_standard	dynamic_armor_standard	20	dynamic_armor_boss	dynamic_armor_boss	5	wp_comp_21_30	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff	5			0			0			0			0			0			0			0			0			0			0
creature	ELITE	31	40	100	creature_cash_loot_31_40	item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05	48	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	4	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	wp_comp_31_40	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff	4			0			0			0			0			0			0			0			0			0			0
creature	ELITE	41	50	100	creature_cash_loot_41_50	item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05	48	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	4	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	wp_comp_41_50	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff	4			0			0			0			0			0			0			0			0			0			0
creature	ELITE	51	60	100	creature_cash_loot_51_60	item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05	48	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	4	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	wp_comp_51_60	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff	4			0			0			0			0			0			0			0			0			0			0
creature	ELITE	61	70	100	creature_cash_loot_61_70	item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05	48	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	4	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	wp_comp_61_70	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff	4			0			0			0			0			0			0			0			0			0			0
creature	ELITE	71	80	100	creature_cash_loot_71_80	item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05	48	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	4	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	wp_comp_71_80	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff	4			0			0			0			0			0			0			0			0			0			0
creature	ELITE	81	500	100	creature_cash_loot_81_500	item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05	48	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	4	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	wp_comp_81_90	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff	4			0			0			0			0			0			0			0			0			0			0
creature	BOSS	1	10	100	creature_cash_loot_1_10	item_junk_creature_1thru10_01_01;item_junk_creature_1thru10_01_02;item_junk_creature_1thru10_01_03;item_junk_creature_1thru10_01_04;item_junk_creature_1thru10_01_05	55	dynamic_clothing_standard	dynamic_clothing_standard	20	dynamic_armor_standard	dynamic_armor_standard	20	dynamic_clothing_boss	dynamic_clothing_boss	5			0			0			0			0			0			0			0			0			0			0			0			0
creature	BOSS	11	20	100	creature_cash_loot_11_20	item_junk_creature_11thru20_01_01;item_junk_creature_11thru20_01_02;item_junk_creature_11thru20_01_03;item_junk_creature_11thru20_01_04;item_junk_creature_11thru20_01_05	50	dynamic_clothing_standard	dynamic_clothing_standard	20	dynamic_armor_standard	dynamic_armor_standard	20	dynamic_clothing_boss	dynamic_clothing_boss	5	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	5			0			0			0			0			0			0			0			0			0			0			0
creature	BOSS	21	30	100	creature_cash_loot_21_30	item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05	45	dynamic_clothing_standard	dynamic_clothing_standard	20	dynamic_clothing_boss	dynamic_clothing_boss	5	dynamic_armor_standard	dynamic_armor_standard	20	dynamic_armor_boss	dynamic_armor_boss	5	wp_comp_21_30	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff	5			0			0			0			0			0			0			0			0			0			0
creature	BOSS	31	40	100	creature_cash_loot_31_40	item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05	48	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	4	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	wp_comp_31_40	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff	4			0			0			0			0			0			0			0			0			0			0
creature	BOSS	41	50	100	creature_cash_loot_41_50	item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05	48	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	4	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	wp_comp_41_50	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff	4			0			0			0			0			0			0			0			0			0			0
creature	BOSS	51	60	100	creature_cash_loot_51_60	item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05	48	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	4	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	wp_comp_51_60	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff	4			0			0			0			0			0			0			0			0			0			0
creature	BOSS	61	70	100	creature_cash_loot_61_70	item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05	48	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	4	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	wp_comp_61_70	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff	4			0			0			0			0			0			0			0			0			0			0
creature	BOSS	71	80	100	creature_cash_loot_71_80	item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05	48	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	4	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	wp_comp_71_80	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff	4			0			0			0			0			0			0			0			0			0			0
creature	BOSS	81	500	100	creature_cash_loot_81_500	item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05	48	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	4	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	wp_comp_81_90	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff	4			0			0			0			0			0			0			0			0			0			0
droid	NORMAL	1	10	100	droid_cash_loot_1_10	item_junk_droid_1thru5_01_01;item_junk_droid_1thru5_01_02;item_junk_droid_1thru5_01_03;item_junk_droid_1thru5_01_04;item_junk_droid_1thru5_01_05;item_junk_droid_6thru10_01_01;item_junk_droid_6thru10_01_02;item_junk_droid_6thru10_01_03;item_junk_droid_6thru10_01_04;item_junk_droid_6thru10_01_05	75	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	15	dynamic_simple	dynamic_simple	10			0			0			0			0			0			0			0			0			0			0			0			0			0
droid	NORMAL	11	20	100	droid_cash_loot_11_20	item_junk_droid_11thru15_01_01;item_junk_droid_11thru15_01_02;item_junk_droid_11thru15_01_03;item_junk_droid_11thru15_01_04;item_junk_droid_11thru15_01_05;item_junk_droid_16thru20_01_01;item_junk_droid_16thru20_01_02;item_junk_droid_16thru20_01_03;item_junk_droid_16thru20_01_04;item_junk_droid_16thru20_01_05	70	simple_consumables_11_20	item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02	15	dynamic_simple	dynamic_simple	10	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
droid	NORMAL	21	30	100	droid_cash_loot_21_30	item_junk_droid_21thru25_01_01;item_junk_droid_21thru25_01_02;item_junk_droid_21thru25_01_03;item_junk_droid_21thru25_01_04;item_junk_droid_21thru25_01_05;item_junk_droid_26thru30_01_01;item_junk_droid_26thru30_01_02;item_junk_droid_26thru30_01_03;item_junk_droid_26thru30_01_04;item_junk_droid_26thru30_01_05	70	simple_consumables_21_30	item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02	15	dynamic_simple	dynamic_simple	10	wp_comp_21_30	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
droid	NORMAL	31	40	100	droid_cash_loot_31_40	item_junk_droid_31thru35_01_01;item_junk_droid_31thru35_01_02;item_junk_droid_31thru35_01_03;item_junk_droid_31thru35_01_04;item_junk_droid_31thru35_01_05;item_junk_droid_36thru40_01_01;item_junk_droid_36thru40_01_02;item_junk_droid_36thru40_01_03;item_junk_droid_36thru40_01_04;item_junk_droid_36thru40_01_05	70	simple_consumables_31_40	item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02	15	dynamic_simple	dynamic_simple	10	wp_comp_31_40	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
droid	NORMAL	41	50	100	droid_cash_loot_41_50	item_junk_droid_41thru45_01_01;item_junk_droid_41thru45_01_02;item_junk_droid_41thru45_01_03;item_junk_droid_41thru45_01_04;item_junk_droid_41thru45_01_05;item_junk_droid_46thru50_01_01;item_junk_droid_46thru50_01_02;item_junk_droid_46thru50_01_03;item_junk_droid_46thru50_01_04;item_junk_droid_46thru50_01_05	70	simple_consumables_41_50	item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02	15	dynamic_simple	dynamic_simple	10	wp_comp_41_50	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
droid	NORMAL	51	60	100	droid_cash_loot_51_60	item_junk_droid_51thru55_01_01;item_junk_droid_51thru55_01_02;item_junk_droid_51thru55_01_03;item_junk_droid_51thru55_01_04;item_junk_droid_51thru55_01_05;item_junk_droid_56thru60_01_01;item_junk_droid_56thru60_01_02;item_junk_droid_56thru60_01_03;item_junk_droid_56thru60_01_04;item_junk_droid_56thru60_01_05	70	simple_consumables_51_60	item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02	15	dynamic_simple	dynamic_simple	10	wp_comp_51_60	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
droid	NORMAL	61	70	100	droid_cash_loot_61_70	item_junk_droid_61thru65_01_01;item_junk_droid_61thru65_01_02;item_junk_droid_61thru65_01_03;item_junk_droid_61thru65_01_04;item_junk_droid_61thru65_01_05;item_junk_droid_66thru70_01_01;item_junk_droid_66thru70_01_02;item_junk_droid_66thru70_01_03;item_junk_droid_66thru70_01_04;item_junk_droid_66thru70_01_05	70	simple_consumables_61_70	item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02	15	dynamic_simple	dynamic_simple	10	wp_comp_61_70	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
droid	NORMAL	71	80	100	droid_cash_loot_71_80	item_junk_droid_71thru75_01_01;item_junk_droid_71thru75_01_02;item_junk_droid_71thru75_01_03;item_junk_droid_71thru75_01_04;item_junk_droid_71thru75_01_05;item_junk_droid_76thru82_01_01;item_junk_droid_76thru82_01_02;item_junk_droid_76thru82_01_03;item_junk_droid_76thru82_01_04;item_junk_droid_76thru82_01_05	70	simple_consumables_71_80	item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02	15	dynamic_simple	dynamic_simple	10	wp_comp_71_80	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
droid	NORMAL	81	500	100	droid_cash_loot_81_500	item_junk_droid_83plus_01_01;item_junk_droid_83plus_01_02;item_junk_droid_83plus_01_03;item_junk_droid_83plus_01_04;item_junk_droid_83plus_01_05	70	simple_consumables_81_90	item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02	15	dynamic_simple	dynamic_simple	10	wp_comp_81_90	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
droid	ELITE	1	10	100	droid_cash_loot_1_10	item_junk_droid_1thru5_01_01;item_junk_droid_1thru5_01_02;item_junk_droid_1thru5_01_03;item_junk_droid_1thru5_01_04;item_junk_droid_1thru5_01_05;item_junk_droid_6thru10_01_01;item_junk_droid_6thru10_01_02;item_junk_droid_6thru10_01_03;item_junk_droid_6thru10_01_04;item_junk_droid_6thru10_01_05	85	dynamic_clothing_standard	dynamic_clothing_standard	10	dynamic_clothing_boss	dynamic_clothing_boss	5			0			0			0			0			0			0			0			0			0			0			0			0			0
droid	ELITE	11	20	100	droid_cash_loot_11_20	item_junk_droid_11thru15_01_01;item_junk_droid_11thru15_01_02;item_junk_droid_11thru15_01_03;item_junk_droid_11thru15_01_04;item_junk_droid_11thru15_01_05;item_junk_droid_16thru20_01_01;item_junk_droid_16thru20_01_02;item_junk_droid_16thru20_01_03;item_junk_droid_16thru20_01_04;item_junk_droid_16thru20_01_05	80	dynamic_clothing_standard	dynamic_clothing_standard	10	dynamic_clothing_boss	dynamic_clothing_boss	5	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
droid	ELITE	21	30	100	droid_cash_loot_21_30	item_junk_droid_21thru25_01_01;item_junk_droid_21thru25_01_02;item_junk_droid_21thru25_01_03;item_junk_droid_21thru25_01_04;item_junk_droid_21thru25_01_05;item_junk_droid_26thru30_01_01;item_junk_droid_26thru30_01_02;item_junk_droid_26thru30_01_03;item_junk_droid_26thru30_01_04;item_junk_droid_26thru30_01_05	56	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_clothing_boss	dynamic_clothing_boss	4	wp_comp_21_30	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff	4			0			0			0			0			0			0			0			0			0			0
droid	ELITE	31	40	100	droid_cash_loot_31_40	item_junk_droid_31thru35_01_01;item_junk_droid_31thru35_01_02;item_junk_droid_31thru35_01_03;item_junk_droid_31thru35_01_04;item_junk_droid_31thru35_01_05;item_junk_droid_36thru40_01_01;item_junk_droid_36thru40_01_02;item_junk_droid_36thru40_01_03;item_junk_droid_36thru40_01_04;item_junk_droid_36thru40_01_05	56	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_clothing_boss	dynamic_clothing_boss	4	wp_comp_31_40	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff	4			0			0			0			0			0			0			0			0			0			0
droid	ELITE	41	50	100	droid_cash_loot_41_50	item_junk_droid_41thru45_01_01;item_junk_droid_41thru45_01_02;item_junk_droid_41thru45_01_03;item_junk_droid_41thru45_01_04;item_junk_droid_41thru45_01_05;item_junk_droid_46thru50_01_01;item_junk_droid_46thru50_01_02;item_junk_droid_46thru50_01_03;item_junk_droid_46thru50_01_04;item_junk_droid_46thru50_01_05	56	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_clothing_boss	dynamic_clothing_boss	4	wp_comp_41_50	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff	4			0			0			0			0			0			0			0			0			0			0
droid	ELITE	51	60	100	droid_cash_loot_51_60	item_junk_droid_51thru55_01_01;item_junk_droid_51thru55_01_02;item_junk_droid_51thru55_01_03;item_junk_droid_51thru55_01_04;item_junk_droid_51thru55_01_05;item_junk_droid_56thru60_01_01;item_junk_droid_56thru60_01_02;item_junk_droid_56thru60_01_03;item_junk_droid_56thru60_01_04;item_junk_droid_56thru60_01_05	56	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_clothing_boss	dynamic_clothing_boss	4	wp_comp_51_60	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff	4			0			0			0			0			0			0			0			0			0			0
droid	ELITE	61	70	100	droid_cash_loot_61_70	item_junk_droid_61thru65_01_01;item_junk_droid_61thru65_01_02;item_junk_droid_61thru65_01_03;item_junk_droid_61thru65_01_04;item_junk_droid_61thru65_01_05;item_junk_droid_66thru70_01_01;item_junk_droid_66thru70_01_02;item_junk_droid_66thru70_01_03;item_junk_droid_66thru70_01_04;item_junk_droid_66thru70_01_05	56	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_clothing_boss	dynamic_clothing_boss	4	wp_comp_61_70	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff	4			0			0			0			0			0			0			0			0			0			0
droid	ELITE	71	80	100	droid_cash_loot_71_80	item_junk_droid_71thru75_01_01;item_junk_droid_71thru75_01_02;item_junk_droid_71thru75_01_03;item_junk_droid_71thru75_01_04;item_junk_droid_71thru75_01_05;item_junk_droid_76thru82_01_01;item_junk_droid_76thru82_01_02;item_junk_droid_76thru82_01_03;item_junk_droid_76thru82_01_04;item_junk_droid_76thru82_01_05	56	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_clothing_boss	dynamic_clothing_boss	4	wp_comp_71_80	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff	4			0			0			0			0			0			0			0			0			0			0
droid	ELITE	81	500	100	droid_cash_loot_81_500	item_junk_droid_83plus_01_01;item_junk_droid_83plus_01_02;item_junk_droid_83plus_01_03;item_junk_droid_83plus_01_04;item_junk_droid_83plus_01_05	56	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_clothing_boss	dynamic_clothing_boss	4	wp_comp_81_90	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff	4			0			0			0			0			0			0			0			0			0			0
droid	BOSS	1	10	100	droid_cash_loot_1_10	item_junk_droid_1thru5_01_01;item_junk_droid_1thru5_01_02;item_junk_droid_1thru5_01_03;item_junk_droid_1thru5_01_04;item_junk_droid_1thru5_01_05;item_junk_droid_6thru10_01_01;item_junk_droid_6thru10_01_02;item_junk_droid_6thru10_01_03;item_junk_droid_6thru10_01_04;item_junk_droid_6thru10_01_05	85	dynamic_clothing_standard	dynamic_clothing_standard	10	dynamic_clothing_boss	dynamic_clothing_boss	5			0			0			0			0			0			0			0			0			0			0			0			0			0
droid	BOSS	11	20	100	droid_cash_loot_11_20	item_junk_droid_11thru15_01_01;item_junk_droid_11thru15_01_02;item_junk_droid_11thru15_01_03;item_junk_droid_11thru15_01_04;item_junk_droid_11thru15_01_05;item_junk_droid_16thru20_01_01;item_junk_droid_16thru20_01_02;item_junk_droid_16thru20_01_03;item_junk_droid_16thru20_01_04;item_junk_droid_16thru20_01_05	80	dynamic_clothing_standard	dynamic_clothing_standard	10	dynamic_clothing_boss	dynamic_clothing_boss	5	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
droid	BOSS	21	30	100	droid_cash_loot_21_30	item_junk_droid_21thru25_01_01;item_junk_droid_21thru25_01_02;item_junk_droid_21thru25_01_03;item_junk_droid_21thru25_01_04;item_junk_droid_21thru25_01_05;item_junk_droid_26thru30_01_01;item_junk_droid_26thru30_01_02;item_junk_droid_26thru30_01_03;item_junk_droid_26thru30_01_04;item_junk_droid_26thru30_01_05	56	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_clothing_boss	dynamic_clothing_boss	4	wp_comp_21_30	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff	4			0			0			0			0			0			0			0			0			0			0
droid	BOSS	31	40	100	droid_cash_loot_31_40	item_junk_droid_31thru35_01_01;item_junk_droid_31thru35_01_02;item_junk_droid_31thru35_01_03;item_junk_droid_31thru35_01_04;item_junk_droid_31thru35_01_05;item_junk_droid_36thru40_01_01;item_junk_droid_36thru40_01_02;item_junk_droid_36thru40_01_03;item_junk_droid_36thru40_01_04;item_junk_droid_36thru40_01_05	56	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_clothing_boss	dynamic_clothing_boss	4	wp_comp_31_40	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff	4			0			0			0			0			0			0			0			0			0			0
droid	BOSS	41	50	100	droid_cash_loot_41_50	item_junk_droid_41thru45_01_01;item_junk_droid_41thru45_01_02;item_junk_droid_41thru45_01_03;item_junk_droid_41thru45_01_04;item_junk_droid_41thru45_01_05;item_junk_droid_46thru50_01_01;item_junk_droid_46thru50_01_02;item_junk_droid_46thru50_01_03;item_junk_droid_46thru50_01_04;item_junk_droid_46thru50_01_05	56	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_clothing_boss	dynamic_clothing_boss	4	wp_comp_41_50	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff	4			0			0			0			0			0			0			0			0			0			0
droid	BOSS	51	60	100	droid_cash_loot_51_60	item_junk_droid_51thru55_01_01;item_junk_droid_51thru55_01_02;item_junk_droid_51thru55_01_03;item_junk_droid_51thru55_01_04;item_junk_droid_51thru55_01_05;item_junk_droid_56thru60_01_01;item_junk_droid_56thru60_01_02;item_junk_droid_56thru60_01_03;item_junk_droid_56thru60_01_04;item_junk_droid_56thru60_01_05	56	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_clothing_boss	dynamic_clothing_boss	4	wp_comp_51_60	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff	4			0			0			0			0			0			0			0			0			0			0
droid	BOSS	61	70	100	droid_cash_loot_61_70	item_junk_droid_61thru65_01_01;item_junk_droid_61thru65_01_02;item_junk_droid_61thru65_01_03;item_junk_droid_61thru65_01_04;item_junk_droid_61thru65_01_05;item_junk_droid_66thru70_01_01;item_junk_droid_66thru70_01_02;item_junk_droid_66thru70_01_03;item_junk_droid_66thru70_01_04;item_junk_droid_66thru70_01_05	56	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_clothing_boss	dynamic_clothing_boss	4	wp_comp_61_70	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff	4			0			0			0			0			0			0			0			0			0			0
droid	BOSS	71	80	100	droid_cash_loot_71_80	item_junk_droid_71thru75_01_01;item_junk_droid_71thru75_01_02;item_junk_droid_71thru75_01_03;item_junk_droid_71thru75_01_04;item_junk_droid_71thru75_01_05;item_junk_droid_76thru82_01_01;item_junk_droid_76thru82_01_02;item_junk_droid_76thru82_01_03;item_junk_droid_76thru82_01_04;item_junk_droid_76thru82_01_05	56	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_clothing_boss	dynamic_clothing_boss	4	wp_comp_71_80	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff	4			0			0			0			0			0			0			0			0			0			0
droid	BOSS	81	500	100	droid_cash_loot_81_500	item_junk_droid_83plus_01_01;item_junk_droid_83plus_01_02;item_junk_droid_83plus_01_03;item_junk_droid_83plus_01_04;item_junk_droid_83plus_01_05	56	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	4	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_clothing_boss	dynamic_clothing_boss	4	wp_comp_81_90	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff	4			0			0			0			0			0			0			0			0			0			0
insect	NORMAL	1	10	100	insect_cash_loot_1_10	item_junk_insect_1thru10_01_01;item_junk_insect_1thru10_01_02;item_junk_insect_1thru10_01_03;item_junk_insect_1thru10_01_04;item_junk_insect_1thru10_01_05	75	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	15	ranged_1_10	weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01	10			0			0			0			0			0			0			0			0			0			0			0			0			0
insect	NORMAL	11	20	100	insect_cash_loot_11_20	item_junk_insect_11thru20_01_01;item_junk_insect_11thru20_01_02;item_junk_insect_11thru20_01_03;item_junk_insect_11thru20_01_04;item_junk_insect_11thru20_01_05	75	simple_consumables_11_20	item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02	15	ranged_11_20	weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01	5	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
insect	NORMAL	21	30	100	insect_cash_loot_21_30	item_junk_insect_21thru30_01_01;item_junk_insect_21thru30_01_02;item_junk_insect_21thru30_01_03;item_junk_insect_21thru30_01_04;item_junk_insect_21thru30_01_05	75	simple_consumables_21_30	item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02	15	ranged_21_30	weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01	5	wp_comp_21_30	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
insect	NORMAL	31	40	100	insect_cash_loot_31_40	item_junk_insect_31thru40_01_01;item_junk_insect_31thru40_01_02;item_junk_insect_31thru40_01_03;item_junk_insect_31thru40_01_04;item_junk_insect_31thru40_01_05	75	simple_consumables_31_40	item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02	15	ranged_31_40	weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01	5	wp_comp_31_40	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
insect	NORMAL	41	50	100	insect_cash_loot_41_50	item_junk_insect_41thru50_01_01;item_junk_insect_41thru50_01_02;item_junk_insect_41thru50_01_03;item_junk_insect_41thru50_01_04;item_junk_insect_41thru50_01_05	75	simple_consumables_41_50	item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02	15	ranged_41_50	weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01	5	wp_comp_41_50	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
insect	NORMAL	51	60	100	insect_cash_loot_51_60	item_junk_insect_51thru60_01_01;item_junk_insect_51thru60_01_02;item_junk_insect_51thru60_01_03;item_junk_insect_51thru60_01_04;item_junk_insect_51thru60_01_05	75	simple_consumables_51_60	item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02	15	ranged_51_60	weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01	5	wp_comp_51_60	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
insect	NORMAL	61	70	100	insect_cash_loot_61_70	item_junk_insect_61thru70_01_01;item_junk_insect_61thru70_01_02;item_junk_insect_61thru70_01_03;item_junk_insect_61thru70_01_04;item_junk_insect_61thru70_01_05	75	simple_consumables_61_70	item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02	15	ranged_61_70	weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01	5	wp_comp_61_70	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
insect	NORMAL	71	80	100	insect_cash_loot_71_80	item_junk_insect_71thru80_01_01;item_junk_insect_71thru80_01_02;item_junk_insect_71thru80_01_03;item_junk_insect_71thru80_01_04;item_junk_insect_71thru80_01_05	75	simple_consumables_71_80	item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02	15	ranged_71_80	weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01	5	wp_comp_71_80	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
insect	NORMAL	81	500	100	insect_cash_loot_81_500	item_junk_insect_81thru90_01_01;item_junk_insect_81thru90_01_02;item_junk_insect_81thru90_01_03;item_junk_insect_81thru90_01_04;item_junk_insect_81thru90_01_05	75	simple_consumables_81_90	item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02	15	ranged_81_90	weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01	5	wp_comp_81_90	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff	5			0			0			0			0			0			0			0			0			0			0			0			0
insect	ELITE	1	10	100	insect_cash_loot_1_10	item_junk_insect_1thru10_01_01;item_junk_insect_1thru10_01_02;item_junk_insect_1thru10_01_03;item_junk_insect_1thru10_01_04;item_junk_insect_1thru10_01_05	50	dynamic_clothing_standard	dynamic_clothing_standard	25	dynamic_clothing_boss	dynamic_clothing_boss	20	dynamic_armor_standard	dynamic_armor_standard	5			0			0			0			0			0			0			0			0			0			0			0			0
insect	ELITE	11	20	100	insect_cash_loot_11_20	item_junk_insect_11thru20_01_01;item_junk_insect_11thru20_01_02;item_junk_insect_11thru20_01_03;item_junk_insect_11thru20_01_04;item_junk_insect_11thru20_01_05	50	dynamic_clothing_standard	dynamic_clothing_standard	20	dynamic_clothing_boss	dynamic_clothing_boss	20	dynamic_armor_standard	dynamic_armor_standard	5	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	5			0			0			0			0			0			0			0			0			0			0			0
insect	ELITE	21	30	100	insect_cash_loot_21_30	item_junk_insect_21thru30_01_01;item_junk_insect_21thru30_01_02;item_junk_insect_21thru30_01_03;item_junk_insect_21thru30_01_04;item_junk_insect_21thru30_01_05	45	dynamic_clothing_standard	dynamic_clothing_standard	20	dynamic_clothing_boss	dynamic_clothing_boss	20	dynamic_armor_standard	dynamic_armor_standard	5	dynamic_armor_boss	dynamic_armor_boss	5	wp_comp_21_30	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff	5			0			0			0			0			0			0			0			0			0			0
insect	ELITE	31	40	100	insect_cash_loot_31_40	item_junk_insect_31thru40_01_01;item_junk_insect_31thru40_01_02;item_junk_insect_31thru40_01_03;item_junk_insect_31thru40_01_04;item_junk_insect_31thru40_01_05	40	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	6	dynamic_armor_standard	dynamic_armor_standard	26	dynamic_armor_boss	dynamic_armor_boss	6	wp_comp_31_40	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff	6			0			0			0			0			0			0			0			0			0			0
insect	ELITE	41	50	100	insect_cash_loot_41_50	item_junk_insect_41thru50_01_01;item_junk_insect_41thru50_01_02;item_junk_insect_41thru50_01_03;item_junk_insect_41thru50_01_04;item_junk_insect_41thru50_01_05	40	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	6	dynamic_armor_standard	dynamic_armor_standard	26	dynamic_armor_boss	dynamic_armor_boss	6	wp_comp_41_50	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff	6			0			0			0			0			0			0			0			0			0			0
insect	ELITE	51	60	100	insect_cash_loot_51_60	item_junk_insect_51thru60_01_01;item_junk_insect_51thru60_01_02;item_junk_insect_51thru60_01_03;item_junk_insect_51thru60_01_04;item_junk_insect_51thru60_01_05	40	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	6	dynamic_armor_standard	dynamic_armor_standard	26	dynamic_armor_boss	dynamic_armor_boss	6	wp_comp_51_60	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff	6			0			0			0			0			0			0			0			0			0			0
insect	ELITE	61	70	100	insect_cash_loot_61_70	item_junk_insect_61thru70_01_01;item_junk_insect_61thru70_01_02;item_junk_insect_61thru70_01_03;item_junk_insect_61thru70_01_04;item_junk_insect_61thru70_01_05	40	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	6	dynamic_armor_standard	dynamic_armor_standard	26	dynamic_armor_boss	dynamic_armor_boss	6	wp_comp_61_70	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff	6			0			0			0			0			0			0			0			0			0			0
insect	ELITE	71	80	100	insect_cash_loot_71_80	item_junk_insect_71thru80_01_01;item_junk_insect_71thru80_01_02;item_junk_insect_71thru80_01_03;item_junk_insect_71thru80_01_04;item_junk_insect_71thru80_01_05	40	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	6	dynamic_armor_standard	dynamic_armor_standard	26	dynamic_armor_boss	dynamic_armor_boss	6	wp_comp_71_80	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff	6			0			0			0			0			0			0			0			0			0			0
insect	ELITE	81	500	100	insect_cash_loot_81_500	item_junk_insect_81thru90_01_01;item_junk_insect_81thru90_01_02;item_junk_insect_81thru90_01_03;item_junk_insect_81thru90_01_04;item_junk_insect_81thru90_01_05	40	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	6	dynamic_armor_standard	dynamic_armor_standard	30	dynamic_armor_boss	dynamic_armor_boss	4	wp_comp_81_90	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff	4			0			0			0			0			0			0			0			0			0			0
insect	BOSS	1	10	100	insect_cash_loot_1_10	item_junk_insect_1thru10_01_01;item_junk_insect_1thru10_01_02;item_junk_insect_1thru10_01_03;item_junk_insect_1thru10_01_04;item_junk_insect_1thru10_01_05	50	dynamic_clothing_standard	dynamic_clothing_standard	25	dynamic_clothing_boss	dynamic_clothing_boss	20	dynamic_armor_standard	dynamic_armor_standard	5			0			0			0			0			0			0			0			0			0			0			0			0
insect	BOSS	11	20	100	insect_cash_loot_11_20	item_junk_insect_11thru20_01_01;item_junk_insect_11thru20_01_02;item_junk_insect_11thru20_01_03;item_junk_insect_11thru20_01_04;item_junk_insect_11thru20_01_05	50	dynamic_clothing_standard	dynamic_clothing_standard	20	dynamic_clothing_boss	dynamic_clothing_boss	20	dynamic_armor_standard	dynamic_armor_standard	5	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	5			0			0			0			0			0			0			0			0			0			0			0
insect	BOSS	21	30	100	insect_cash_loot_21_30	item_junk_insect_21thru30_01_01;item_junk_insect_21thru30_01_02;item_junk_insect_21thru30_01_03;item_junk_insect_21thru30_01_04;item_junk_insect_21thru30_01_05	45	dynamic_clothing_standard	dynamic_clothing_standard	20	dynamic_clothing_boss	dynamic_clothing_boss	20	dynamic_armor_standard	dynamic_armor_standard	5	dynamic_armor_boss	dynamic_armor_boss	5	wp_comp_21_30	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff	5			0			0			0			0			0			0			0			0			0			0
insect	BOSS	31	40	100	insect_cash_loot_31_40	item_junk_insect_31thru40_01_01;item_junk_insect_31thru40_01_02;item_junk_insect_31thru40_01_03;item_junk_insect_31thru40_01_04;item_junk_insect_31thru40_01_05	40	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	6	dynamic_armor_standard	dynamic_armor_standard	26	dynamic_armor_boss	dynamic_armor_boss	6	wp_comp_31_40	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff	6			0			0			0			0			0			0			0			0			0			0
insect	BOSS	41	50	100	insect_cash_loot_41_50	item_junk_insect_41thru50_01_01;item_junk_insect_41thru50_01_02;item_junk_insect_41thru50_01_03;item_junk_insect_41thru50_01_04;item_junk_insect_41thru50_01_05	40	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	6	dynamic_armor_standard	dynamic_armor_standard	26	dynamic_armor_boss	dynamic_armor_boss	6	wp_comp_41_50	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff	6			0			0			0			0			0			0			0			0			0			0
insect	BOSS	51	60	100	insect_cash_loot_51_60	item_junk_insect_51thru60_01_01;item_junk_insect_51thru60_01_02;item_junk_insect_51thru60_01_03;item_junk_insect_51thru60_01_04;item_junk_insect_51thru60_01_05	40	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	6	dynamic_armor_standard	dynamic_armor_standard	26	dynamic_armor_boss	dynamic_armor_boss	6	wp_comp_51_60	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff	6			0			0			0			0			0			0			0			0			0			0
insect	BOSS	61	70	100	insect_cash_loot_61_70	item_junk_insect_61thru70_01_01;item_junk_insect_61thru70_01_02;item_junk_insect_61thru70_01_03;item_junk_insect_61thru70_01_04;item_junk_insect_61thru70_01_05	40	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	6	dynamic_armor_standard	dynamic_armor_standard	26	dynamic_armor_boss	dynamic_armor_boss	6	wp_comp_61_70	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff	6			0			0			0			0			0			0			0			0			0			0
insect	BOSS	71	80	100	insect_cash_loot_71_80	item_junk_insect_71thru80_01_01;item_junk_insect_71thru80_01_02;item_junk_insect_71thru80_01_03;item_junk_insect_71thru80_01_04;item_junk_insect_71thru80_01_05	40	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	6	dynamic_armor_standard	dynamic_armor_standard	26	dynamic_armor_boss	dynamic_armor_boss	6	wp_comp_71_80	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff	6			0			0			0			0			0			0			0			0			0			0
insect	BOSS	81	500	100	insect_cash_loot_81_500	item_junk_insect_81thru90_01_01;item_junk_insect_81thru90_01_02;item_junk_insect_81thru90_01_03;item_junk_insect_81thru90_01_04;item_junk_insect_81thru90_01_05	40	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	6	dynamic_armor_standard	dynamic_armor_standard	30	dynamic_armor_boss	dynamic_armor_boss	4	wp_comp_81_90	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff	4			0			0			0			0			0			0			0			0			0			0
npc	NORMAL	1	10	100	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_simple	dynamic_simple	12	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	68	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	4	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	8			0			0			0			0			0			0			0			0			0			0			0
npc	NORMAL	11	20	100	common	object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff	4	dynamic_clothing_standard	dynamic_clothing_standard	12	dynamic_simple	dynamic_simple	16	npc_cash_loot_11_20	item_junk_npc_11thru15_01_01;item_junk_npc_11thru15_01_02;item_junk_npc_11thru15_01_03;item_junk_npc_11thru15_01_04;item_junk_npc_11thru15_01_05;item_junk_npc_16thru20_01_01;item_junk_npc_16thru20_01_02;item_junk_npc_16thru20_01_03;item_junk_npc_16thru20_01_04;item_junk_npc_16thru20_01_05	48	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	4	simple_consumables_11_20	item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02	8	other	object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff	4	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	4			0			0			0			0			0			0			0			0
npc	NORMAL	21	30	100	common	object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff	4	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	3	dynamic_armor_standard	dynamic_armor_standard	5	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_simple	dynamic_simple	4	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	5	npc_cash_loot_21_30	item_junk_npc_21thru25_01_01;item_junk_npc_21thru25_01_02;item_junk_npc_21thru25_01_03;item_junk_npc_21thru25_01_04;item_junk_npc_21thru25_01_05;item_junk_npc_26thru30_01_01;item_junk_npc_26thru30_01_02;item_junk_npc_26thru30_01_03;item_junk_npc_26thru30_01_04;item_junk_npc_26thru30_01_05	20	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	3	power_crystals_low	item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05	8	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	8	simple_consumables_21_30	item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02	5	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	20	other	object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff	4	wp_comp_21_30	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff	3			0			0
npc	NORMAL	31	40	100	common	object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff	4	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	3	dynamic_armor_standard	dynamic_armor_standard	5	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_simple	dynamic_simple	4	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	5	npc_cash_loot_31_40	item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05	23	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	3	power_crystals_low	item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05	5	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	5	simple_consumables_31_40	item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02	5	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	24	other	object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff	3	wp_comp_31_40	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff	3			0			0
npc	NORMAL	41	50	100	common	object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff	4	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	3	dynamic_armor_standard	dynamic_armor_standard	5	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_simple	dynamic_simple	4	jedi_robes_low	item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01	12	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	5	npc_cash_loot_41_50	item_junk_npc_41thru45_01_01;item_junk_npc_41thru45_01_02;item_junk_npc_41thru45_01_03;item_junk_npc_41thru45_01_04;item_junk_npc_41thru45_01_05;item_junk_npc_46thru50_01_01;item_junk_npc_46thru50_01_02;item_junk_npc_46thru50_01_03;item_junk_npc_46thru50_01_04;item_junk_npc_46thru50_01_05	29	power_crystals_low	item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05	5	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	3	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	5	simple_consumables_41_50	item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02	8	other	object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff	3	wp_comp_41_50	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff	3	wearables_41_50	item_clothing_shirt_agi_lvl40_02_01;item_clothing_shirt_sta_lvl40_02_01;item_clothing_shirt_con_lvl40_02_01;item_clothing_shirt_str_lvl40_02_01;item_clothing_shirt_pre_lvl40_02_01;item_clothing_shirt_lck_lvl40_02_01;item_clothing_boots_agi_lvl40_02_01;item_clothing_boots_sta_lvl40_02_01;item_clothing_boots_con_lvl40_02_01;item_clothing_boots_str_lvl40_02_01;item_clothing_boots_pre_lvl40_02_01;item_clothing_boots_lck_lvl40_02_01;item_clothing_gloves_agi_lvl40_02_01;item_clothing_gloves_sta_lvl40_02_01;item_clothing_gloves_con_lvl40_02_01;item_clothing_gloves_str_lvl40_02_01;item_clothing_gloves_pre_lvl40_02_01;item_clothing_gloves_lck_lvl40_02_01;item_clothing_shoes_agi_lvl40_02_01;item_clothing_shoes_sta_lvl40_02_01;item_clothing_shoes_con_lvl40_02_01;item_clothing_shoes_str_lvl40_02_01;item_clothing_shoes_pre_lvl40_02_01;item_clothing_shoes_lck_lvl40_02_01;item_clothing_backpack_agi_lvl40_02_01;item_clothing_backpack_sta_lvl40_02_01;item_clothing_backpack_con_lvl40_02_01;item_clothing_backpack_str_lvl40_02_01;item_clothing_backpack_pre_lvl40_02_01;item_clothing_backpack_lck_lvl40_02_01;item_clothing_bandolier_agi_lvl40_02_01;item_clothing_bandolier_sta_lvl40_02_01;item_clothing_bandolier_con_lvl40_02_01;item_clothing_bandolier_str_lvl40_02_01;item_clothing_bandolier_pre_lvl40_02_01;item_clothing_bandolier_lck_lvl40_02_01;item_clothing_belt_agi_lvl40_02_01;item_clothing_belt_sta_lvl40_02_01;item_clothing_belt_con_lvl40_02_01;item_clothing_belt_str_lvl40_02_01;item_clothing_belt_pre_lvl40_02_01;item_clothing_belt_lck_lvl40_02_01;item_clothing_jacket_agi_lvl40_02_01;item_clothing_jacket_sta_lvl40_02_01;item_clothing_jacket_con_lvl40_02_01;item_clothing_jacket_str_lvl40_02_01;item_clothing_jacket_pre_lvl40_02_01;item_clothing_jacket_lck_lvl40_02_01;item_clothing_pants_agi_lvl40_02_01;item_clothing_pants_sta_lvl40_02_01;item_clothing_pants_con_lvl40_02_01;item_clothing_pants_str_lvl40_02_01;item_clothing_pants_pre_lvl40_02_01;item_clothing_pants_lck_lvl40_02_01;item_clothing_vest_agi_lvl40_02_01;item_clothing_vest_sta_lvl40_02_01;item_clothing_vest_con_lvl40_02_01;item_clothing_vest_str_lvl40_02_01;item_clothing_vest_pre_lvl40_02_01;item_clothing_vest_lck_lvl40_02_01;item_clothing_hat_agi_lvl40_02_01;item_clothing_hat_sta_lvl40_02_01;item_clothing_hat_con_lvl40_02_01;item_clothing_hat_str_lvl40_02_01;item_clothing_hat_pre_lvl40_02_01;item_clothing_hat_lck_lvl40_02_01;item_clothing_bracelet_l_agi_lvl40_02_01;item_clothing_bracelet_l_sta_lvl40_02_01;item_clothing_bracelet_l_con_lvl40_02_01;item_clothing_bracelet_l_str_lvl40_02_01;item_clothing_bracelet_l_pre_lvl40_02_01;item_clothing_bracelet_l_lck_lvl40_02_01;item_clothing_bracelet_r_agi_lvl40_02_01;item_clothing_bracelet_r_sta_lvl40_02_01;item_clothing_bracelet_r_con_lvl40_02_01;item_clothing_bracelet_r_str_lvl40_02_01;item_clothing_bracelet_r_pre_lvl40_02_01;item_clothing_bracelet_r_lck_lvl40_02_01;item_clothing_ring_agi_lvl40_02_01;item_clothing_ring_sta_lvl40_02_01;item_clothing_ring_con_lvl40_02_01;item_clothing_ring_str_lvl40_02_01;item_clothing_ring_pre_lvl40_02_01;item_clothing_ring_lck_lvl40_02_01;item_clothing_necklace_agi_lvl40_02_01;item_clothing_necklace_sta_lvl40_02_01;item_clothing_necklace_con_lvl40_02_01;item_clothing_necklace_str_lvl40_02_01;item_clothing_necklace_pre_lvl40_02_01;item_clothing_necklace_lck_lvl40_02_01	3			0
npc	NORMAL	51	60	100	common	object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff	4	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	7	dynamic_armor_standard	dynamic_armor_standard	5	dynamic_clothing_standard	dynamic_clothing_standard	3	dynamic_simple	dynamic_simple	3	jedi_robes_low	item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01	16	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	5	npc_cash_loot_51_60	item_junk_npc_51thru55_01_01;item_junk_npc_51thru55_01_02;item_junk_npc_51thru55_01_03;item_junk_npc_51thru55_01_04;item_junk_npc_51thru55_01_05;item_junk_npc_56thru60_01_01;item_junk_npc_56thru60_01_02;item_junk_npc_56thru60_01_03;item_junk_npc_56thru60_01_04;item_junk_npc_56thru60_01_05	30	power_crystals_low	item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05	3	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	3	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	3	simple_consumables_51_60	item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02	8	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	5	uncommon	object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff	3	wp_comp_51_60	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff	2			0
npc	NORMAL	61	70	100	common	object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff	4	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	7	dynamic_armor_standard	dynamic_armor_standard	5	dynamic_clothing_standard	dynamic_clothing_standard	3	dynamic_simple	dynamic_simple	3	jedi_robes_medium	item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02	16	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	5	npc_cash_loot_61_70	item_junk_npc_61thru65_01_01;item_junk_npc_61thru65_01_02;item_junk_npc_61thru65_01_03;item_junk_npc_61thru65_01_04;item_junk_npc_61thru65_01_05;item_junk_npc_66thru70_01_01;item_junk_npc_66thru70_01_02;item_junk_npc_66thru70_01_03;item_junk_npc_66thru70_01_04;item_junk_npc_66thru70_01_05	30	power_crystals_medium	item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11	3	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	3	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	3	simple_consumables_61_70	item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02	8	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	5	uncommon	object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff	3	wp_comp_61_70	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff	2			0
npc	NORMAL	71	80	100	rare	object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff	3	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	4	dynamic_armor_standard	dynamic_armor_standard	8	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_simple	dynamic_simple	2	jedi_robes_medium	item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02	6	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	5	npc_cash_loot_71_80	item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05	40	power_crystals_medium	item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11	2	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	2	simple_consumables_71_80	item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02	12	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	3	uncommon	object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff	3	wp_comp_71_80	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff	2			0			0
npc	NORMAL	81	500	100	rare	object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff	3	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	5	dynamic_armor_standard	dynamic_armor_standard	4	dynamic_clothing_standard	dynamic_clothing_standard	2	dynamic_simple	dynamic_simple	2	jedi_robes_medium	item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02	2	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	3	npc_cash_loot_81_90	item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05	50	power_crystals_high	item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17	2	power_crystals_medium	item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11	2	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	12	simple_consumables_81_90	item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02	7	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	4	wp_comp_81_90	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff	2			0			0
npc	ELITE	1	10	100	dynamic_clothing_standard	dynamic_clothing_standard	80	dynamic_clothing_boss	dynamic_clothing_boss	20			0			0			0			0			0			0			0			0			0			0			0			0			0			0
npc	ELITE	11	20	100	dynamic_clothing_standard	dynamic_clothing_standard	68	dynamic_clothing_boss	dynamic_clothing_boss	16	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	16			0			0			0			0			0			0			0			0			0			0			0			0			0
npc	ELITE	21	30	100	dynamic_clothing_standard	dynamic_clothing_standard	24	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	13	dynamic_clothing_boss	dynamic_clothing_boss	13	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	13	wp_comp_21_30	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff	13			0			0			0			0			0			0			0			0			0			0
npc	ELITE	31	40	100	dynamic_clothing_standard	dynamic_clothing_standard	24	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	13	dynamic_clothing_boss	dynamic_clothing_boss	13	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	13	wp_comp_31_40	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff	13			0			0			0			0			0			0			0			0			0			0
npc	ELITE	41	50	100	dynamic_clothing_standard	dynamic_clothing_standard	22	dynamic_clothing_boss	dynamic_clothing_boss	11	dynamic_armor_standard	dynamic_armor_standard	22	dynamic_armor_boss	dynamic_armor_boss	11	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	11	jedi_robes_low	item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01	12	wp_comp_41_50	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff	11			0			0			0			0			0			0			0			0			0
npc	ELITE	51	60	100	dynamic_clothing_standard	dynamic_clothing_standard	22	dynamic_clothing_boss	dynamic_clothing_boss	11	dynamic_armor_standard	dynamic_armor_standard	22	dynamic_armor_boss	dynamic_armor_boss	11	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	11	jedi_robes_low	item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01	12	wp_comp_51_60	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff	11			0			0			0			0			0			0			0			0			0
npc	ELITE	61	70	100	dynamic_clothing_standard	dynamic_clothing_standard	25	dynamic_clothing_boss	dynamic_clothing_boss	12	dynamic_armor_standard	dynamic_armor_standard	25	dynamic_armor_boss	dynamic_armor_boss	12	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	12	jedi_robes_high	item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03	5	power_crystals_medium	item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11	5	wp_comp_61_70	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff	4			0			0			0			0			0			0			0			0
npc	ELITE	71	80	100	dynamic_clothing_standard	dynamic_clothing_standard	25	dynamic_clothing_boss	dynamic_clothing_boss	12	dynamic_armor_standard	dynamic_armor_standard	25	dynamic_armor_boss	dynamic_armor_boss	12	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	12	jedi_robes_high	item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03	5	power_crystals_medium	item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11	5	wp_comp_71_80	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff	4			0			0			0			0			0			0			0			0
npc	ELITE	81	500	100	dynamic_clothing_standard	dynamic_clothing_standard	25	dynamic_clothing_boss	dynamic_clothing_boss	12	dynamic_armor_standard	dynamic_armor_standard	25	dynamic_armor_boss	dynamic_armor_boss	12	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	12	jedi_robes_high	item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03	5	power_crystals_medium	item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11	5	wp_comp_81_90	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff	4			0			0			0			0			0			0			0			0
npc	BOSS	1	10	100	dynamic_clothing_standard	dynamic_clothing_standard	50	dynamic_clothing_boss	dynamic_clothing_boss	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
npc	BOSS	11	20	100	dynamic_clothing_standard	dynamic_clothing_standard	33	dynamic_clothing_boss	dynamic_clothing_boss	34	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	33			0			0			0			0			0			0			0			0			0			0			0			0			0
npc	BOSS	21	30	100	dynamic_armor_boss	dynamic_armor_boss	60	dynamic_clothing_standard	dynamic_clothing_standard	10	dynamic_clothing_boss	dynamic_clothing_boss	10	dynamic_armor_standard	dynamic_armor_standard	10	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	10			0			0			0			0			0			0			0			0			0			0			0
npc	BOSS	31	40	100	dynamic_armor_boss	dynamic_armor_boss	60	dynamic_clothing_standard	dynamic_clothing_standard	10	dynamic_clothing_boss	dynamic_clothing_boss	10	dynamic_armor_standard	dynamic_armor_standard	10	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	10			0			0			0			0			0			0			0			0			0			0			0
npc	BOSS	41	50	100	dynamic_armor_boss	dynamic_armor_boss	60	dynamic_clothing_standard	dynamic_clothing_standard	10	dynamic_clothing_boss	dynamic_clothing_boss	10	dynamic_armor_standard	dynamic_armor_standard	10	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	10			0			0			0			0			0			0			0			0			0			0			0
npc	BOSS	51	60	100	dynamic_armor_boss	dynamic_armor_boss	60	dynamic_clothing_standard	dynamic_clothing_standard	10	dynamic_clothing_boss	dynamic_clothing_boss	10	dynamic_armor_standard	dynamic_armor_standard	10	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	10			0			0			0			0			0			0			0			0			0			0			0
npc	BOSS	61	70	100	dynamic_armor_boss	dynamic_armor_boss	60	dynamic_clothing_standard	dynamic_clothing_standard	10	dynamic_clothing_boss	dynamic_clothing_boss	10	dynamic_armor_standard	dynamic_armor_standard	10	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	10			0			0			0			0			0			0			0			0			0			0			0
npc	BOSS	71	80	100	dynamic_armor_boss	dynamic_armor_boss	55	dynamic_clothing_standard	dynamic_clothing_standard	9	dynamic_clothing_boss	dynamic_clothing_boss	9	dynamic_armor_standard	dynamic_armor_standard	9	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	9	power_crystals_high	item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17	9			0			0			0			0			0			0			0			0			0			0
npc	BOSS	81	500	100	dynamic_armor_boss	dynamic_armor_boss	55	dynamic_clothing_standard	dynamic_clothing_standard	9	dynamic_clothing_boss	dynamic_clothing_boss	9	dynamic_armor_standard	dynamic_armor_standard	9	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	9	power_crystals_high	item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17	9			0			0			0			0			0			0			0			0			0			0
npc_force_dark	NORMAL	1	80	100	rare	object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff	3	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	6	dynamic_armor_standard	dynamic_armor_standard	8	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_simple	dynamic_simple	2	jedi_robes_medium	item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02	6	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	5	npc_cash_loot_71_80	item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05	40	power_crystals_medium	item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11	2	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	2	simple_consumables_71_80	item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02	12	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	3	uncommon	object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff	3			0			0			0
npc_force_dark	NORMAL	81	500	100	rare	object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff	4	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	7	dynamic_armor_standard	dynamic_armor_standard	4	dynamic_clothing_standard	dynamic_clothing_standard	4	jedi_robes_medium	item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02	2	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	6	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	4	npc_cash_loot_81_90	item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05	50	power_crystals_high	item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17	4	simple_consumables_81_90	item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02	6	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	4	uncommon	object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff	5			0			0			0			0
npc_force_dark	ELITE	1	80	100	dynamic_clothing_standard	dynamic_clothing_standard	25	dynamic_clothing_boss	dynamic_clothing_boss	12	dynamic_armor_standard	dynamic_armor_standard	25	dynamic_armor_boss	dynamic_armor_boss	12	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	12	jedi_robes_medium	item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02	7	power_crystals_medium	item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11	7			0			0			0			0			0			0			0			0			0
npc_force_dark	ELITE	81	500	100	dynamic_clothing_standard	dynamic_clothing_standard	25	dynamic_clothing_boss	dynamic_clothing_boss	12	dynamic_armor_standard	dynamic_armor_standard	25	dynamic_armor_boss	dynamic_armor_boss	12	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	12	jedi_robes_medium	item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02	7	power_crystals_medium	item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11	7			0			0			0			0			0			0			0			0			0
npc_force_dark	BOSS	1	80	100	dynamic_armor_boss	dynamic_armor_boss	50	dynamic_armor_standard	dynamic_armor_standard	15	dynamic_clothing_boss	dynamic_clothing_boss	15	dynamic_clothing_standard	dynamic_clothing_standard	10	power_crystals_high	item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17	10			0			0			0			0			0			0			0			0			0			0			0
npc_force_dark	BOSS	81	500	100	dynamic_armor_boss	dynamic_armor_boss	55	dynamic_armor_standard	dynamic_armor_standard	9	dynamic_clothing_boss	dynamic_clothing_boss	9	dynamic_clothing_standard	dynamic_clothing_standard	9	power_crystals_high	item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17	9	wp_boss_force_81_90	object/tangible/component/weapon/vibro_unit_nightsister.iff	9			0			0			0			0			0			0			0			0			0			0
npc_force_light	NORMAL	1	80	100	rare	object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff	3	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	6	dynamic_armor_standard	dynamic_armor_standard	8	dynamic_clothing_standard	dynamic_clothing_standard	8	dynamic_simple	dynamic_simple	2	jedi_robes_medium	item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02	6	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	5	npc_cash_loot_71_80	item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05	40	power_crystals_medium	item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11	2	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	2	simple_consumables_71_80	item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02	12	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	3	uncommon	object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff	3			0			0			0
npc_force_light	NORMAL	81	500	100	rare	object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff	4	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	7	dynamic_armor_standard	dynamic_armor_standard	4	dynamic_clothing_standard	dynamic_clothing_standard	4	jedi_robes_medium	item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02	2	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	6	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	4	npc_cash_loot_81_90	item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05	50	power_crystals_high	item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17	4	simple_consumables_81_90	item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02	6	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	4	uncommon	object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff	5			0			0			0			0
npc_force_light	ELITE	1	80	100	dynamic_clothing_standard	dynamic_clothing_standard	25	dynamic_clothing_boss	dynamic_clothing_boss	12	dynamic_armor_standard	dynamic_armor_standard	25	dynamic_armor_boss	dynamic_armor_boss	12	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	12	jedi_robes_medium	item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02	5	power_crystals_medium	item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11	5	col_5th_gen_1h_lightsaber	col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03	4			0			0			0			0			0			0			0			0
npc_force_light	ELITE	81	500	100	dynamic_clothing_standard	dynamic_clothing_standard	25	dynamic_clothing_boss	dynamic_clothing_boss	12	dynamic_armor_standard	dynamic_armor_standard	25	dynamic_armor_boss	dynamic_armor_boss	12	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	12	jedi_robes_medium	item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02	5	power_crystals_medium	item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11	5	col_5th_gen_1h_lightsaber	col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03	4			0			0			0			0			0			0			0			0
npc_force_light	BOSS	1	80	100	dynamic_armor_boss	dynamic_armor_boss	50	dynamic_armor_standard	dynamic_armor_standard	15	dynamic_clothing_boss	dynamic_clothing_boss	15	dynamic_clothing_standard	dynamic_clothing_standard	10	power_crystals_high	item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17	10			0			0			0			0			0			0			0			0			0			0			0
npc_force_light	BOSS	81	500	100	dynamic_armor_boss	dynamic_armor_boss	56	dynamic_armor_standard	dynamic_armor_standard	11	dynamic_clothing_boss	dynamic_clothing_boss	11	dynamic_clothing_standard	dynamic_clothing_standard	11	power_crystals_high	item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17	11			0			0			0			0			0			0			0			0			0			0			0
tusken	NORMAL	1	500	100	common	object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff	6	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	9	dynamic_armor_standard	dynamic_armor_standard	6	dynamic_clothing_standard	dynamic_clothing_standard	3	dynamic_simple	dynamic_simple	15	tusken_low	object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff;object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff;object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff;object/tangible/wearables/boots/boots_tusken_raider.iff;object/tangible/wearables/boots/boots_tusken_raider.iff;object/tangible/wearables/gloves/gloves_tusken_raider.iff;object/tangible/wearables/gloves/gloves_tusken_raider.iff;object/tangible/wearables/helmet/helmet_tusken_raider_s01.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/leather_heavy_duty.iff	3	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	31	npc_cash_loot_31_40	item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05	3	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	6	simple_consumables_31_40	item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02	6	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	9	other	object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff	3			0			0			0			0
tusken	ELITE	1	500	100	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	16	dynamic_armor_boss	dynamic_armor_boss	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	16	tusken_high	object/tangible/wearables/bandolier/bandolier_tusken_raider_s03.iff;object/tangible/wearables/bandolier/bandolier_tusken_raider_s03.iff;object/tangible/wearables/robe/robe_tusken_raider_s01.iff;object/tangible/wearables/robe/robe_tusken_raider_s01.iff;object/tangible/wearables/robe/robe_tusken_raider_s02.iff;object/tangible/wearables/robe/robe_tusken_raider_s02.iff;object/tangible/wearables/boots/boots_tusken_raider.iff;object/tangible/wearables/helmet/helmet_tusken_raider_s01.iff;object/tangible/wearables/helmet/helmet_tusken_raider_s02.iff;object/tangible/wearables/gloves/gloves_tusken_raider.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff	10	dynamic_armor_standard	dynamic_armor_standard	26			0			0			0			0			0			0			0			0			0			0
tusken	BOSS	1	500	100	tusken	item_heroic_schematic_elite_gaffi_stick_01_01;item_heroic_schematic_elite_gaffi_stick_01_01;item_heroic_schematic_elite_tusken_rifle_01_01;item_heroic_schematic_elite_tusken_rifle_01_01;item_heroic_schematic_backpack_krayt_skull_01_01;item_heroic_schematic_backpack_krayt_skull_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_heroic_random_ring_01_03;item_heroic_random_ring_01_03;item_heroic_random_ring_01_04;item_heroic_random_ring_01_04;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_tusken_meat_rack;item_heroic_tusken_shelves;item_heroic_tusken_stairs;item_heroic_tusken_vent_pillar	66	wp_comp_heroic	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff	34			0			0			0			0			0			0			0			0			0			0			0			0			0			0
undead	NORMAL	1	10	100	undead_1_10	item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee	40	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	12	dynamic_armor_standard	dynamic_armor_standard	12	dynamic_clothing_standard	dynamic_clothing_standard	15	dynamic_simple	dynamic_simple	7	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	7	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	7			0			0			0			0			0			0			0			0			0
undead	NORMAL	11	20	100	undead_11_20	item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee	40	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	12	dynamic_armor_standard	dynamic_armor_standard	10	dynamic_clothing_standard	dynamic_clothing_standard	11	dynamic_simple	dynamic_simple	7	simple_consumables_11_20	item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02	7	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	7	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	6			0			0			0			0			0			0			0			0
undead	NORMAL	21	30	100	undead_11_20	item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee	40	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	10	dynamic_armor_standard	dynamic_armor_standard	10	dynamic_clothing_standard	dynamic_clothing_standard	10	dynamic_simple	dynamic_simple	7	simple_consumables_21_30	item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02	7	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	7	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	3	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	6			0			0			0			0			0			0			0
undead	NORMAL	31	40	100	undead_21_30	item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee	40	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	10	dynamic_armor_standard	dynamic_armor_standard	7	dynamic_clothing_standard	dynamic_clothing_standard	5	dynamic_simple	dynamic_simple	7	simple_consumables_31_40	item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02	7	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	7	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	5	wp_comp_21_30	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff	6	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	3	saber_crystals_low	item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05	3			0			0			0			0			0
undead	NORMAL	41	50	100	undead_41_50	item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee	40	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	7	dynamic_armor_standard	dynamic_armor_standard	7	dynamic_simple	dynamic_simple	7	simple_consumables_41_50	item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02	7	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	7	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	7	wp_comp_41_50	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff	6	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	6	saber_crystals_low	item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05	6			0			0			0			0			0			0
undead	NORMAL	51	60	100	undead_51_60	item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee	40	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	7	dynamic_armor_standard	dynamic_armor_standard	7	jedi_robes_low	item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01	6	dynamic_simple	dynamic_simple	7	simple_consumables_51_60	item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02	7	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	7	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	7	wp_comp_51_60	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff	6	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	6			0			0			0			0			0			0
undead	NORMAL	61	70	100	undead_61_70	item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee	40	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	7	dynamic_armor_standard	dynamic_armor_standard	7	jedi_robes_medium	item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02	6	dynamic_simple	dynamic_simple	7	simple_consumables_61_70	item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02	7	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	7	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	7	wp_comp_61_70	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff	6	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	6			0			0			0			0			0			0
undead	NORMAL	71	80	100	undead_71_80	item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee	40	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	7	dynamic_armor_standard	dynamic_armor_standard	7	jedi_robes_medium	item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02	6	dynamic_simple	dynamic_simple	7	simple_consumables_71_80	item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02	7	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	7	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	7	wp_comp_71_80	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff	6	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	6			0			0			0			0			0			0
undead	NORMAL	81	500	100	undead_81_500	item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee	40	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	7	dynamic_armor_standard	dynamic_armor_standard	7	jedi_robes_medium	item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02	6	dynamic_simple	dynamic_simple	7	simple_consumables_81_90	item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02	7	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	7	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	7	wp_comp_81_90	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff	6	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	6			0			0			0			0			0			0
undead	BOSS	1	10	100	undead_boss_05	item_outbreak_undead_head	50	undead_boss_10	item_outbreak_decal_hplgm	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
undead	BOSS	11	20	100	undead_boss_15	item_outbreak_decal_htchbrkn	50	undead_boss_20	item_outbreak_decal_dltby	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
undead	BOSS	21	30	100	undead_boss_25	item_outbreak_decal_mtpsd	50	undead_boss_30	armor_deathtrooper_utility_belt_04_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
undead	BOSS	31	40	100	undead_boss_35	item_outbreak_decal_arrow_left	50	undead_boss_40	item_outbreak_decal_arrow_right	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
undead	BOSS	41	50	100	undead_boss_45	item_painting_outbreak_biohazard_03	50	undead_boss_50	item_painting_outbreak_biohazard_02	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
undead	BOSS	51	60	100	undead_boss_55	item_painting_outbreak_biohazard_01	50	undead_boss_60	item_outbreak_science_desk_schematic_01_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
undead	BOSS	61	70	100	undead_boss_65	item_outbreak_lung_vat_schematic_01_01	50	undead_boss_70	item_outbreak_stormtooper_pile_schematic_01_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
undead	BOSS	71	80	100	undead_boss_75	item_outbreak_shackled_prisoner_schematic_01_01	50	undead_boss_80	item_outbreak_prisoner_bodysuit_schematic_01_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
undead	BOSS	81	89	100	undead_boss_85	item_outbreak_prison_guard_pants_schematic_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
undead	BOSS	90	94	100	undead_boss_500	item_outbreak_prison_guard_jacket_schematic_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
undead	BOSS	95	500	100	undead_boss_95	item_outbreak_hooked_helmet	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
bounty	NORMAL	1	50	100	dynamic_armor_standard	dynamic_armor_standard	68	dynamic_clothing_standard	dynamic_clothing_standard	32			0			0			0			0			0			0			0			0			0			0			0			0			0			0
bounty	NORMAL	51	500	100	dynamic_armor_standard	dynamic_armor_standard	75	dynamic_clothing_standard	dynamic_clothing_standard	25			0			0			0			0			0			0			0			0			0			0			0			0			0			0
bounty	ELITE	1	500	100	dynamic_armor_standard	dynamic_armor_standard	43	dynamic_clothing_standard	dynamic_clothing_standard	33	armor_schematic	object/tangible/loot/loot_schematic/death_watch_bounty_hunter_chest_plate_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_leggings_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_helmet_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_belt_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_boots_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_gloves_schematic.iff	12	dynamic_armor_boss	dynamic_armor_boss	6	dynamic_clothing_boss	dynamic_clothing_boss	6			0			0			0			0			0			0			0			0			0			0			0
bounty	BOSS	1	500	100	dynamic_clothing_standard	dynamic_clothing_standard	6	dynamic_clothing_boss	dynamic_clothing_boss	16	dynamic_armor_boss	dynamic_armor_boss	50	power_crystals_high	item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17	6	armor_schematic	object/tangible/loot/loot_schematic/death_watch_bounty_hunter_chest_plate_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_leggings_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_helmet_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_belt_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_boots_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_gloves_schematic.iff	22			0			0			0			0			0			0			0			0			0			0			0
components	NORMAL	1	500	100	components_low	object/tangible/component/armor/armor_core_assault_advanced.iff;object/tangible/component/armor/armor_core_assault_basic.iff;object/tangible/component/armor/armor_core_battle_advanced.iff;object/tangible/component/armor/armor_core_battle_standard.iff;object/tangible/component/armor/armor_core_recon_advanced.iff;object/tangible/component/armor/bone_fragment_woolamander_harrower.iff;object/tangible/component/armor/hide_gurk_king.iff;object/tangible/component/armor/scale_giant_dune_kimogila.iff;object/tangible/component/chemistry/biologic_effect_controller.iff;object/tangible/component/chemistry/dispersal_mechanism.iff;object/tangible/component/chemistry/infection_amplifier.iff;object/tangible/component/chemistry/janta_blood.iff;object/tangible/component/chemistry/liquid_delivery_suspension.iff;object/tangible/component/chemistry/rancor_bile.iff;object/tangible/component/chemistry/release_mechanism_duration.iff;object/tangible/component/chemistry/resilience_compound.iff;object/tangible/component/chemistry/solid_delivery_shell.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/clothing_treatment_crystalline.iff;object/tangible/component/clothing/leather_heavy_duty.iff;object/tangible/component/munition/kliknick_gland.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_bounty.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_durability.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_max_damage.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_min_damage.iff;object/tangible/component/weapon/blaster_rifle_barrel.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_bounty.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_durability.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_gorax.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_max_damage.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_min_damage.iff;object/tangible/component/weapon/projectile_rifle_barrel.iff;object/tangible/component/weapon/scope_weapon_advanced.iff;object/tangible/component/weapon/stock_advanced.iff;object/tangible/component/weapon/vibro_unit_enhancement_durability.iff;object/tangible/component/weapon/vibro_unit_enhancement_max_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_min_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_wounding.iff;object/tangible/component/weapon/vibro_unit_nightsister.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
components	ELITE	1	500	100	components_medium	object/tangible/component/armor/armor_core_assault_advanced.iff;object/tangible/component/armor/armor_core_assault_basic.iff;object/tangible/component/armor/armor_core_battle_advanced.iff;object/tangible/component/armor/armor_core_battle_standard.iff;object/tangible/component/armor/armor_core_recon_advanced.iff;object/tangible/component/armor/bone_fragment_woolamander_harrower.iff;object/tangible/component/armor/hide_gurk_king.iff;object/tangible/component/armor/scale_giant_dune_kimogila.iff;object/tangible/component/chemistry/biologic_effect_controller.iff;object/tangible/component/chemistry/dispersal_mechanism.iff;object/tangible/component/chemistry/infection_amplifier.iff;object/tangible/component/chemistry/janta_blood.iff;object/tangible/component/chemistry/liquid_delivery_suspension.iff;object/tangible/component/chemistry/rancor_bile.iff;object/tangible/component/chemistry/release_mechanism_duration.iff;object/tangible/component/chemistry/resilience_compound.iff;object/tangible/component/chemistry/solid_delivery_shell.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/clothing_treatment_crystalline.iff;object/tangible/component/clothing/leather_heavy_duty.iff;object/tangible/component/munition/kliknick_gland.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_bounty.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_durability.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_max_damage.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_min_damage.iff;object/tangible/component/weapon/blaster_rifle_barrel.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_bounty.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_durability.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_gorax.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_max_damage.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_min_damage.iff;object/tangible/component/weapon/projectile_rifle_barrel.iff;object/tangible/component/weapon/scope_weapon_advanced.iff;object/tangible/component/weapon/stock_advanced.iff;object/tangible/component/weapon/vibro_unit_enhancement_durability.iff;object/tangible/component/weapon/vibro_unit_enhancement_max_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_min_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_wounding.iff;object/tangible/component/weapon/vibro_unit_nightsister.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
components	BOSS	1	500	100	components_high	object/tangible/component/armor/armor_core_assault_advanced.iff;object/tangible/component/armor/armor_core_assault_basic.iff;object/tangible/component/armor/armor_core_battle_advanced.iff;object/tangible/component/armor/armor_core_battle_standard.iff;object/tangible/component/armor/armor_core_recon_advanced.iff;object/tangible/component/armor/bone_fragment_woolamander_harrower.iff;object/tangible/component/armor/hide_gurk_king.iff;object/tangible/component/armor/scale_giant_dune_kimogila.iff;object/tangible/component/chemistry/biologic_effect_controller.iff;object/tangible/component/chemistry/dispersal_mechanism.iff;object/tangible/component/chemistry/infection_amplifier.iff;object/tangible/component/chemistry/janta_blood.iff;object/tangible/component/chemistry/liquid_delivery_suspension.iff;object/tangible/component/chemistry/rancor_bile.iff;object/tangible/component/chemistry/release_mechanism_duration.iff;object/tangible/component/chemistry/resilience_compound.iff;object/tangible/component/chemistry/solid_delivery_shell.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/clothing_treatment_crystalline.iff;object/tangible/component/clothing/leather_heavy_duty.iff;object/tangible/component/munition/kliknick_gland.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_bounty.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_durability.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_max_damage.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_min_damage.iff;object/tangible/component/weapon/blaster_rifle_barrel.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_bounty.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_durability.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_gorax.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_max_damage.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_min_damage.iff;object/tangible/component/weapon/projectile_rifle_barrel.iff;object/tangible/component/weapon/scope_weapon_advanced.iff;object/tangible/component/weapon/stock_advanced.iff;object/tangible/component/weapon/vibro_unit_enhancement_durability.iff;object/tangible/component/weapon/vibro_unit_enhancement_max_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_min_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_wounding.iff;object/tangible/component/weapon/vibro_unit_nightsister.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
jedi_robes	NORMAL	1	500	100		item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
jedi_robes	ELITE	1	500	100		item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
jedi_robes	BOSS	1	500	100		item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
krayt_dragon	NORMAL	1	500	100	creature_cash_krayt	item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_02;item_junk_imitation_pearl_01_02;item_tatooine_junk_juvenile_canyon_krayt_01_01	72	saber_crystals_low	item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05	28			0			0			0			0			0			0			0			0			0			0			0			0			0			0
krayt_dragon	ELITE	1	500	100	creature_cash_krayt	item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_02;item_junk_imitation_pearl_01_02;item_tatooine_junk_canyon_krayt_dragon_01_01	72	saber_crystals_medium	item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11	28			0			0			0			0			0			0			0			0			0			0			0			0			0			0
krayt_dragon	BOSS	1	500	100	creature_cash_krayt	item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_02;item_junk_imitation_pearl_01_02;item_tatooine_junk_krayt_dragon_ancient_01_01;item_tatooine_junk_giant_canyon_krayt_dragon_01_01	50	saber_crystals_high	item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_16;item_krayt_pearl_04_16;item_krayt_pearl_04_17;item_krayt_pearl_04_18;item_krayt_pearl_04_19	5	saber_crystals_medium	item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11	20	saber_crystals_low	item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05	25			0			0			0			0			0			0			0			0			0			0			0			0
pearl	NORMAL	1	500	100		item_junk_imitation_pearl_01_02	20		item_junk_imitation_pearl_01_02	20		item_krayt_pearl_04_12	10		item_krayt_pearl_04_13	10		item_krayt_pearl_04_14	10		item_krayt_pearl_04_15	10		item_krayt_pearl_04_16	10		item_krayt_pearl_04_17	10			0			0			0			0			0			0			0			0
pearl	ELITE	1	500	100		item_junk_imitation_pearl_01_01	26		item_junk_imitation_pearl_01_02	26		item_krayt_pearl_04_06	8		item_krayt_pearl_04_07	8		item_krayt_pearl_04_08	8		item_krayt_pearl_04_09	8		item_krayt_pearl_04_10	8		item_krayt_pearl_04_11	8			0			0			0			0			0			0			0			0
pearl	BOSS	1	500	100		item_junk_imitation_pearl_01_01	60		item_krayt_pearl_04_01	8		item_krayt_pearl_04_02	8		item_krayt_pearl_04_03	8		item_krayt_pearl_04_04	8		item_krayt_pearl_04_05	8			0			0			0			0			0			0			0			0			0			0
treasure	NORMAL	1	10	100	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	18	simple_consumables_11_20	item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02	22	common	object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff	18	ranged_1_10	weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01	10	ranged_11_20	weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01	6	treasure_1_10	object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10	8	dynamic_simple	dynamic_simple	6	other	object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff	6	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	6			0			0			0			0			0			0			0
treasure	NORMAL	11	20	100	simple_consumables_11_20	item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02	16	simple_consumables_21_30	item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02	20	common	object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff	16	ranged_11_20	weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01	10	ranged_21_30	weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01	6	treasure_11_20	object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_bh_01_01;item_treasure_map_bracelet_r_sp_01_01;item_treasure_map_bracelet_r_resist_01_01;item_treasure_map_bracelet_r_absorb_01_01;item_treasure_map_11_20;item_treasure_map_11_20;item_treasure_map_11_20;item_treasure_map_11_20	8	dynamic_simple	dynamic_simple	6	other	object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff	6	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	6	wp_comp_11_20	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff	6			0			0			0			0			0			0
treasure	NORMAL	21	30	100	simple_consumables_21_30	item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02	16	simple_consumables_31_40	item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02	14	common	object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff	16	ranged_21_30	weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01	6	ranged_31_40	weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01	6	treasure_21_30	object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_counter_insurgent_01_01;item_treasure_map_bracelet_r_bh_01_02;item_treasure_map_bracelet_r_fs_01_01;item_treasure_map_bracelet_r_co_01_01;item_treasure_map_bracelet_r_me_01_01;item_treasure_map_bracelet_r_of_01_01;item_treasure_map_bracelet_r_sm_01_01;item_treasure_map_21_30;item_treasure_map_21_30;item_treasure_map_21_30;item_treasure_map_21_30	8	collection_treasure_loot	col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03	6	dynamic_armor_standard	dynamic_armor_standard	6	dynamic_simple	dynamic_simple	6	other	object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff	6	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	6	wp_comp_21_30	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff	4			0			0			0			0
treasure	NORMAL	31	40	100	simple_consumables_31_40	item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02	16	simple_consumables_41_50	item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02	10	common	object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff	16	ranged_31_40	weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01	6	ranged_41_50	weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01	6	treasure_31_40	item_treasure_map_bar_counter_s1_schematic;item_treasure_map_bracelet_r_bh_02_01;item_treasure_map_bracelet_r_fs_02_02;item_treasure_map_bracelet_r_sp_02_01;item_treasure_map_bracelet_r_resist_02_01;item_treasure_map_bracelet_r_absorb_02_01;item_treasure_map_bracelet_r_counter_insurgent_02_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_31_40;item_treasure_map_31_40;item_treasure_map_31_40;item_treasure_map_31_40	8	collection_treasure_loot	col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03	10	dynamic_armor_standard	dynamic_armor_standard	6	dynamic_simple	dynamic_simple	6	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	6	saber_crystals_low	item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05	6	wp_comp_31_40	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff	4			0			0			0			0
treasure	NORMAL	41	50	100	simple_consumables_41_50	item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02	16	simple_consumables_51_60	item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02	16	ranged_41_50	weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01	14	ranged_51_60	weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01	6	treasure_41_50	item_treasure_map_bar_piece_straight_s2_schematic;item_treasure_map_bracelet_r_bh_02_02;item_treasure_map_bracelet_r_fs_02_01;item_treasure_map_bracelet_r_co_02_01;item_treasure_map_bracelet_r_me_02_01;item_treasure_map_bracelet_r_of_02_01;item_treasure_map_bracelet_r_sm_02_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_41_50;item_treasure_map_41_50;item_treasure_map_41_50;item_treasure_map_41_50	6	collection_treasure_loot	col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03	8	dynamic_armor_standard	dynamic_armor_standard	6	dynamic_simple	dynamic_simple	6	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	6	saber_crystals_low	item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05	10	wp_comp_41_50	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff	6			0			0			0			0			0
treasure	NORMAL	51	60	100	simple_consumables_51_60	item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02	10	simple_consumables_61_70	item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02	10	common	object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff	10	ranged_51_60	weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01	6	ranged_61_70	weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01	6	treasure_51_60	item_treasure_map_bar_piece_curve_s2_schematic;item_treasure_map_bracelet_r_bh_03_01;item_treasure_map_bracelet_r_fs_03_02;item_treasure_map_bracelet_r_sp_03_01;item_treasure_map_bracelet_r_resist_03_01;item_treasure_map_bracelet_r_absorb_03_01;item_treasure_map_bracelet_r_counter_insurgent_03_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_51_60;item_treasure_map_51_60;item_treasure_map_51_60;item_treasure_map_51_60;object/tangible/loot/quest/2h_sword_scythe_schematic.iff	8	collection_treasure_loot	col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03	6	dynamic_armor_standard	dynamic_armor_standard	6	dynamic_simple	dynamic_simple	6	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	5	mand_parts	object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff	6	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	4	saber_crystals_low	item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05	5	saber_crystals_medium	item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11	3	treasure_collectible_gem	col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10	5	wp_comp_51_60	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff	4
treasure	NORMAL	61	70	100	simple_consumables_61_70	item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02	10	simple_consumables_71_80	item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02	10	ranged_61_70	weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01	10	ranged_71_80	weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01	6	treasure_61_70	item_treasure_map_bar_piece_curve_s1_schematic;item_treasure_map_bracelet_r_bh_03_02;item_treasure_map_bracelet_r_fs_03_01;item_treasure_map_bracelet_r_co_03_01;item_treasure_map_bracelet_r_me_03_01;item_treasure_map_bracelet_r_of_03_01;item_treasure_map_bracelet_r_sm_03_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_61_70;item_treasure_map_61_70;item_treasure_map_61_70;item_treasure_map_61_70;object/tangible/loot/quest/2h_sword_scythe_schematic.iff	6	collection_treasure_loot	col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03	8	dynamic_armor_standard	dynamic_armor_standard	6	dynamic_simple	dynamic_simple	6	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	6	mand_parts	object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff	6	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	4	saber_crystals_medium	item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11	6	uncommon	object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff	6	treasure_collectible_gem	col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10	6	wp_comp_61_70	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff	4			0
treasure	NORMAL	71	80	100	simple_consumables_71_80	item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02	10	simple_consumables_81_90	item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02	10	rare	object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff	10	ranged_71_80	weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01	6	ranged_81_90	weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01	6	treasure_71_80	item_treasure_map_bar_piece_straight_s1_schematic;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_bh_04_01;item_treasure_map_bracelet_r_fs_04_02;item_treasure_map_bracelet_r_sp_04_01;item_treasure_map_bracelet_r_resist_04_01;item_treasure_map_bracelet_r_absorb_04_01;item_treasure_map_bracelet_r_counter_insurgent_04_01;item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01;item_treasure_map_backpack_schematic_04_01;item_treasure_map_71_80;item_treasure_map_71_80;item_treasure_map_71_80;item_treasure_map_71_80;object/tangible/loot/quest/2h_sword_scythe_schematic.iff	6	collection_treasure_loot	col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03	6	dynamic_armor_standard	dynamic_armor_standard	6	dynamic_simple	dynamic_simple	6	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	6	mand_parts	object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff	4	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	4	saber_crystals_high	item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_16;item_krayt_pearl_04_16;item_krayt_pearl_04_17;item_krayt_pearl_04_18;item_krayt_pearl_04_19	6	uncommon	object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff	4	treasure_collectible_gem	col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10	6	wp_comp_71_80	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff	4
treasure	NORMAL	81	500	100	simple_consumables_81_500	item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02	12	rare	object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff	10	ranged_81_90	weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01	10	treasure_81_90	object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_bh_04_02;item_treasure_map_bracelet_r_fs_04_01;item_treasure_map_bracelet_r_co_04_01;item_treasure_map_bracelet_r_me_04_01;item_treasure_map_bracelet_r_of_04_01;item_treasure_map_bracelet_r_sm_04_01;item_treasure_map_bracelet_r_sp_04_01;item_treasure_map_bracelet_r_fs_04_02;item_treasure_map_bracelet_r_bh_04_01;item_treasure_map_backpack_schematic_04_01;item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_backpack_schematic_04_02;object/tangible/loot/quest/2h_sword_scythe_schematic.iff	6	collection_treasure_loot	col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03	8	dynamic_armor_standard	dynamic_armor_standard	8	dynamic_simple	dynamic_simple	6	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	6	mand_parts	object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff	8	saber_crystals_color	item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11	4	saber_crystals_high	item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_16;item_krayt_pearl_04_16;item_krayt_pearl_04_17;item_krayt_pearl_04_18;item_krayt_pearl_04_19	6	col_5th_gen_1h_lightsaber	col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03	6	treasure_collectible_gem	col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10	6	wp_comp_81_90	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff	4			0			0
treasure_bonus	ELITE	81	500	100	treasure_bonus_81_500	item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_backpack_schematic_04_01;item_treasure_map_backpack_schematic_04_02;item_treasure_map_bar_counter_s1_schematic;item_treasure_map_bar_piece_curve_s1_schematic;item_treasure_map_bar_piece_curve_s2_schematic;item_treasure_map_bar_piece_straight_s1_schematic;item_treasure_map_bar_piece_straight_s2_schematic;item_treasure_map_bracelet_r_absorb_04_01;item_treasure_map_bracelet_r_bh_04_01;item_treasure_map_bracelet_r_bh_04_02;item_treasure_map_bracelet_r_co_04_01;item_treasure_map_bracelet_r_counter_insurgent_04_01;item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01;item_treasure_map_bracelet_r_fs_04_01;item_treasure_map_bracelet_r_fs_04_02;item_treasure_map_bracelet_r_me_04_01;item_treasure_map_bracelet_r_of_04_01;item_treasure_map_bracelet_r_resist_04_01;item_treasure_map_bracelet_r_sm_04_01;item_treasure_map_bracelet_r_sp_04_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
treasure_rare_bonus	BOSS	81	500	100	treasure_rare_bonus_81_500	item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_03;item_treasure_map_bonus_buff_04_04;item_treasure_map_bonus_buff_04_05;item_treasure_map_bonus_buff_04_06;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
treasure_veteran_rewards	SPECIAL	1	500	100	furniture	item_vet_63_month_yoda_fountain;item_vet_reward_72month_mace_windu;item_small_naboo_house_model;object/tangible/veteran_reward/frn_vet_emp_chair.iff;object/tangible/veteran_reward/frn_vet_display_stand.iff;object/tangible/furniture/house_cleanup/cts_corbantis_box.iff;object/tangible/furniture/house_cleanup/cts_corbantis_painting.iff;object/tangible/furniture/house_cleanup/cts_infinity_box.iff;object/tangible/furniture/house_cleanup/cts_infinity_painting.iff;object/tangible/furniture/house_cleanup/cts_intrepid_box.iff;object/tangible/furniture/house_cleanup/cts_intrepid_painting.iff;object/tangible/furniture/house_cleanup/cts_kauri_box.iff;object/tangible/furniture/house_cleanup/cts_kauri_painting.iff;object/tangible/furniture/house_cleanup/cts_kettemoor_box.iff;object/tangible/furniture/house_cleanup/cts_kettemoor_painting.iff;object/tangible/furniture/house_cleanup/cts_lowca_box.iff;object/tangible/furniture/house_cleanup/cts_lowca_painting.iff;object/tangible/furniture/house_cleanup/cts_naritus_box.iff;object/tangible/furniture/house_cleanup/cts_naritus_painting.iff;object/tangible/furniture/house_cleanup/cts_scylla_box.iff;object/tangible/furniture/house_cleanup/cts_scylla_painting.iff;object/tangible/furniture/house_cleanup/cts_tarquinas_box.iff;object/tangible/furniture/house_cleanup/cts_tarquinas_painting.iff;object/tangible/furniture/house_cleanup/cts_tempest_box.iff;object/tangible/furniture/house_cleanup/cts_tempest_painting.iff;object/tangible/furniture/house_cleanup/cts_valcyn_box.iff;object/tangible/furniture/house_cleanup/cts_valcyn_painting.iff;object/tangible/furniture/house_cleanup/cts_wanderhome_box.iff;object/tangible/furniture/house_cleanup/cts_wanderhome_painting.iff;item_vet_reward_75month_houseplant_02;item_vet_reward_78month_ttgm_itt;object/tangible/veteran_reward/frn_vet_carbonite_geonosian.iff;object/tangible/veteran_reward/frn_vet_carbonite_gungan.iff;object/tangible/veteran_reward/frn_vet_carbonite_ugnaught.iff;item_death_troopers_painting;item_death_troopers_painting;item_vet_63_month_palpatine_statue;object/tangible/veteran_reward/frn_couch_falcon_section_s01.iff;object/tangible/veteran_reward/frn_couch_falcon_corner_s01.iff;item_dianoga_dumpster;item_galactic_gathering_2008_painting_04_01;	10	tcg	item_tcg_loot_reward_series1_bas_relief;item_tcg_loot_reward_series1_beru_whitesuns_cookbook;item_tcg_loot_reward_series1_black_corset_dress;item_tcg_loot_reward_series1_black_flightsuit;item_tcg_loot_reward_series1_computer_console_01;item_tcg_loot_reward_series1_display_case_01;item_tcg_loot_reward_series1_dooku_bust;item_tcg_loot_reward_series1_arc170_flightsuit;item_tcg_loot_reward_series1_barn;item_tcg_loot_reward_series1_display_case_02;item_tcg_loot_reward_series1_chon_bust;item_tcg_loot_reward_series1_computer_console_02;item_tcg_loot_reward_series1_diner_package;item_tcg_loot_reward_series1_drink_dispenser;item_tcg_loot_reward_series1_fish_tank;item_tcg_loot_reward_series1_video_game_table;item_tcg_loot_reward_series1_indoor_garden_01;item_tcg_loot_reward_series1_greeter_serving_droid;item_tcg_loot_reward_series1_greeter_ewok;item_tcg_loot_reward_series1_greeter_gungan;item_tcg_loot_reward_series1_greeter_jawa;item_tcg_loot_reward_series1_indoor_fountain_02;item_tcg_loot_reward_series1_princess_leia_statuette;item_tcg_loot_reward_series1_lepese_dictionary;item_tcg_loot_reward_series1_mandalorian_strongbox;item_tcg_loot_reward_series1_morgukai_shadow_scroll;item_tcg_loot_reward_series1_organizational_datapad;item_tcg_loot_reward_series1_podracer_mawhonic;item_tcg_loot_reward_series1_painting_alliance_propaganda;item_tcg_loot_reward_series1_sanyassan_skull;item_tcg_loot_reward_series1_snow_jacket;item_tcg_loot_reward_series1_keelkana_tooth;item_tcg_loot_reward_series1_painting_darth_vader;item_tcg_loot_reward_series1_darth_vader_statuette;item_tcg_loot_reward_series1_vendor_meatlump;item_tcg_loot_reward_series1_vendor_bomarr_monk;item_tcg_loot_reward_series1_vendor_serving_droid;item_tcg_loot_reward_series1_versafunction88_datapad;item_tcg_loot_reward_series1_v_wing;item_tcg_loot_reward_series1_glowing_blue_eyes;item_tcg_loot_reward_series1_glowing_red_eyes;item_tcg_loot_reward_series1_gorax_ear;item_tcg_loot_reward_series1_greeter_meatlump;item_tcg_loot_reward_series1_greeter_bomarr_monk;item_tcg_loot_reward_series1_hans_hydrospanner;item_tcg_loot_reward_series1_housecleaning_kit;item_tcg_loot_reward_series1_indoor_fountain_01;item_tcg_loot_reward_series1_indoor_garden_02;item_tcg_loot_reward_series1_jedi_library_bookshelf;item_tcg_loot_reward_series1_mechno_chair;item_tcg_loot_reward_series1_naboo_jacket;item_tcg_loot_reward_series1_nuna_ball_advertisement;item_tcg_loot_reward_series1_orange_flightsuit;item_tcg_loot_reward_series1_organa_speeder;item_tcg_loot_reward_series1_painting_imperial_propaganda;item_tcg_loot_reward_series1_painting_jedi_crest;item_tcg_loot_reward_series1_painting_trooper;item_tcg_loot_reward_series1_podracer_gasgano;item_tcg_loot_reward_series1_radtrooper_badge;item_tcg_loot_reward_series1_sith_speeder;item_tcg_loot_reward_series1_target_creature;item_tcg_loot_reward_series1_tusken_talisman;item_tcg_loot_reward_series1_vendor_ewok;item_tcg_loot_reward_series1_vendor_gungan;item_tcg_loot_reward_series1_vendor_jawa;item_tcg_loot_reward_series3_armored_bantha;item_tcg_loot_reward_series3_greeter_battle_droid;item_tcg_loot_reward_series3_battle_droid_vendor;item_tcg_loot_reward_series3_boba_fett_statue;item_tcg_loot_reward_series3_general_grievous_gutsack;item_tcg_loot_reward_series3_guise_of_the_master;item_tcg_loot_reward_series3_gargans_hands_of_seduction;item_tcg_loot_reward_series3_hoth_travel_advertisement;item_tcg_loot_reward_series3_house_sign;item_tcg_loot_reward_series3_podracer_longtail;item_tcg_loot_reward_series3_jango_fett_memorial_statue;item_tcg_loot_reward_series3_jedi_meditation_room_deed;item_tcg_loot_reward_series3_merr_sonn_jt12_jetpack_blueprints;item_tcg_loot_reward_series3_koro2_exodrive_airspeeder;item_tcg_loot_reward_series3_creature_pet_deed_massiff;item_tcg_loot_reward_series3_empal_surecon_center_medical_table;item_tcg_loot_reward_series3_mustafar_travel_advertisement;item_tcg_loot_reward_series3_nightsister_vendor;item_tcg_loot_reward_series3_emperor_palpatine_statuette;item_tcg_loot_reward_series3_sith_meditation_room_deed;item_tcg_loot_reward_series3_mandalorian_skull_banner;item_tcg_loot_reward_series3_swamp_speeder;item_tcg_loot_reward_series3_swg_tcg_painting;item_tcg_loot_reward_series3_target_dummy;item_tcg_loot_reward_series3_hh_15_torpedo_warhead;item_tcg_loot_reward_series3_greeter_toydarian;item_tcg_loot_reward_series3_greeter_tusken;item_tcg_loot_reward_series3_darth_vader_obi_wan_diorama;item_tcg_loot_reward_series3_wompa_skin_rug;item_tcg_loot_reward_series3_wookiee_ceremonial_pipe;item_tcg_loot_reward_series4_ball_of_peace_02_01;item_tcg_loot_reward_series4_balta_podracer_02_01;item_tcg_loot_reward_series4_chandrilan_dress_02_01;item_tcg_loot_reward_series4_chewbacca_statuette_02_01;item_tcg_loot_reward_series4_child_bed_02_01;item_tcg_loot_reward_series4_leia_and_r2_diorama_02_01;item_tcg_loot_reward_series4_falleens_fist_02_01;item_tcg_loot_reward_series4_location_itv_02_01;item_tcg_loot_reward_series4_geonosian_speeder_02_01;item_tcg_loot_reward_series4_guise_of_vapaad_02_01;item_tcg_loot_reward_series4_han_solo_statuette_02_01;item_tcg_loot_reward_series4_kashyyyk_travel_advertisement_02_01;item_tcg_loot_reward_series4_vendor_kitonak_02_01;item_tcg_loot_reward_series4_medical_table_02_01;item_tcg_loot_reward_series4_generic_rug_02_01;item_tcg_loot_reward_series4_greeter_nightsister;item_tcg_loot_reward_series4_creature_pet_deed_nuna_02_01;item_tcg_loot_reward_series4_droid_oil_bath_02_01;item_tcg_loot_reward_series4_greeter_palowick;item_tcg_loot_reward_series4_peko_peko_mount_02_01;item_tcg_loot_reward_series4_relaxation_pool_deed_02_01;item_tcg_loot_reward_series4_senate_pod_02_01;item_tcg_loot_reward_series4_t16_toy_02_01;item_tcg_loot_reward_series4_home_itv_02_01;item_tcg_loot_reward_series4_stuffed_tauntaun_02_01;item_tcg_loot_reward_series4_stuffed_wampa_02_01;item_tcg_loot_reward_series4_tatooine_travel_advertisement_02_01;item_tcg_loot_reward_series4_tauntaun_ride_02_01;item_tcg_loot_reward_series4_vendor_toydarian_02_01;item_tcg_loot_reward_series4_video_game_table_02_01;item_tcg_loot_reward_series5_air2_swoop_speeder;item_tcg_loot_reward_series5_atat_blueprint;item_tcg_loot_reward_series5_atat_head_itv;item_tcg_loot_reward_series5_atat_statuette;item_tcg_loot_reward_series5_cybernetic_rots_arm;item_tcg_loot_reward_series5_deathstar_hologram;item_tcg_loot_reward_series5_fg_8t8_podracer;item_tcg_loot_reward_series5_house_sign;item_tcg_loot_reward_series5_galactic_hunters_poster;item_tcg_loot_reward_series5_jabbas_roasting_spit;item_tcg_loot_reward_series5_klorri_clan_shield;item_tcg_loot_reward_series5_lcd_screen;item_tcg_loot_reward_series5_mustafar_diorama;item_tcg_loot_reward_series5_ceremonial_travel_headdress;item_tcg_loot_reward_series5_nightsister_backpack;item_tcg_loot_reward_series5_painting_jedi_techniques;item_tcg_loot_reward_series5_creature_pet_deed_scurrier_02_01;item_tcg_loot_reward_series5_player_house_hangar;item_tcg_loot_reward_series5_rain_storm;item_tcg_loot_reward_series5_greeter_royal_guard;item_tcg_loot_reward_series5_greeter_senate_guard;item_tcg_loot_reward_series5_signal_unit;item_tcg_loot_reward_series5_skywalker_statuette_02_01;item_tcg_loot_reward_series5_theater_poster;item_tcg_loot_reward_series5_tiefighter_chair;item_tcg_loot_reward_series5_title;item_tcg_loot_reward_series5_trench_run_diorama;item_tcg_loot_reward_series5_vader_statuette;item_tcg_loot_reward_series5_armored_varactyl_statue;item_tcg_loot_reward_series5_xj6_air_speeder;item_tcg_loot_reward_series6_a1_deluxe_floater;item_tcg_loot_reward_series6_auto_feeder;item_tcg_loot_reward_series6_baby_colo_set;item_tcg_loot_reward_series6_build03_battle_droid_statuette;item_tcg_loot_reward_series6_cloud_city_hologram;item_tcg_loot_reward_series6_cloud_car_itv;item_tcg_loot_reward_series6_travel_ad_coruscant;item_tcg_loot_reward_series6_dewback_armor;item_tcg_loot_reward_series6_deed_emperor_spire;item_tcg_loot_reward_series6_greedo_outfit;item_tcg_loot_reward_series6_gualaar_mount;item_tcg_loot_reward_series6_guise_of_fire;item_tcg_loot_reward_series6_guise_of_ice;item_tcg_loot_reward_series6_han_greedo_diorama;item_tcg_loot_reward_series6_build02_hk47_mustafar_diorama;item_tcg_loot_reward_series6_build04_hkdroid_series_poster;item_tcg_loot_reward_series6_build01_hk47_statuette;item_tcg_loot_reward_series6_house_lamp;item_tcg_loot_reward_series6_jabba_bed;item_tcg_loot_reward_series6_jedi_council_diorama;item_tcg_loot_reward_series6_lando_statuette;item_tcg_loot_reward_series6_beast_muzzle;item_tcg_loot_reward_series6_travel_ad_ord_mantell;item_tcg_loot_reward_series6_ponda_baba_arm;item_tcg_loot_reward_series6_beast_poster_winged_quenker;item_tcg_loot_reward_series6_beast_poster_spined_rancor;item_tcg_loot_reward_series6_deed_rebel_spire;item_tcg_loot_reward_series6_ric_920_speeder;item_tcg_loot_reward_series6_shock_collar;item_tcg_loot_reward_series6_nightsister_painting;item_tcg_loot_reward_series7_armored_backpack;item_tcg_loot_reward_series7_atpt_walker;item_tcg_loot_reward_series7_atst_chair;item_tcg_loot_reward_series7_build04_broken_ball_turret;item_tcg_loot_reward_series7_battle_worn_armor_kit;item_tcg_loot_reward_series7_camo_armor_kit;item_tcg_loot_reward_series7_deed_commando_bunker;item_tcg_loot_reward_series7_embroidered_sash;item_tcg_loot_reward_series7_build05_eweb_decor;item_tcg_loot_reward_series7_figrin_dan_diorama;item_tcg_loot_reward_series7_gold_cape;item_tcg_loot_reward_series7_build03_gunship_blueprint;item_tcg_loot_reward_series7_handmade_sash;item_tcg_loot_reward_series7_hutt_fighter_familiar;item_tcg_loot_reward_series7_imperial_graffiti_set;item_tcg_loot_reward_series7_lando_poster;item_tcg_loot_reward_series7_max_rebo_diorama;item_tcg_loot_reward_series7_military_transport;item_tcg_loot_reward_series7_purple_cape;item_tcg_loot_reward_series7_rebel_graffiti_set;item_tcg_loot_reward_series7_recon_backpack;item_tcg_loot_reward_series7_rocket_launcher;item_tcg_loot_reward_series7_commando_painting;item_tcg_loot_reward_series7_build01_tie_canopy;item_tcg_loot_reward_series7_tie_fighter_familiar;item_tcg_loot_reward_series7_deed_vehicle_garage;item_tcg_loot_reward_series7_deed_vip_bunker;item_tcg_loot_reward_series7_xwing_fighter_familiar;item_tcg_loot_reward_series7_build02_xwing_wing	10	deed	object/tangible/deed/vehicle_deed/barc_speeder_deed.iff;item_deed_grievous_wheel_bike;	10	terminal	object/tangible/veteran_reward/data_terminal_s1.iff;object/tangible/veteran_reward/data_terminal_s2.iff;object/tangible/veteran_reward/data_terminal_s3.iff;object/tangible/veteran_reward/data_terminal_s4.iff	15	holos	nebulon_frigate_holo_retention;nebulon_frigate_holo_recapture;recapture_gift_chapter_11_hoth_hologram_02_01;object/tangible/veteran_reward/frn_vet_holo_corvette.iff;object/tangible/veteran_reward/frn_vet_holo_darth_vader.iff;object/tangible/veteran_reward/frn_vet_holo_deathstar.iff;object/tangible/veteran_reward/frn_vet_holo_imperial_guard.iff;object/tangible/veteran_reward/frn_vet_holo_jawa.iff;object/tangible/veteran_reward/frn_vet_holo_lambda.iff;object/tangible/veteran_reward/frn_vet_holo_leia.iff;object/tangible/veteran_reward/frn_vet_holo_luke_skywalker.iff;object/tangible/veteran_reward/frn_vet_holo_sandcrawler.iff;object/tangible/veteran_reward/frn_vet_holo_starfighter.iff;object/tangible/veteran_reward/frn_vet_holo_yoda.iff;	15	collection	col_mail_opt_in_1_01;col_mail_opt_in_1_02;col_mail_opt_in_1_03;col_mail_opt_in_2_01;col_mail_opt_in_2_02;col_mail_opt_in_2_03;col_mail_opt_in_3_01;col_mail_opt_in_3_02;col_mail_opt_in_3_03;col_mail_opt_in_4_01	40			0			0			0			0			0			0			0			0			0			0
avatar_commando	SPECIAL	1	500	100	wke_commando	sword_2h_avatar_wke_toothpick;lance_avatar_wke_heartlance;sword_avatar_wke_spiritblade;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
avatar_harwakokok	SPECIAL	1	500	100	wke_harwakokok	sword_2h_avatar_wke_toothpick;lance_avatar_wke_heartlance;sword_avatar_wke_spiritblade;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
avatar_trando	SPECIAL	1	500	100	trando_fighters	carbine_avatar_trando;pistol_avatar_trando_special;rifle_avatar_laser_trando;baton_avatar_trando_stun_stick;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_collar.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_collar.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_collar.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_collar.iff;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
avatar_trando_cmd	SPECIAL	1	500	100	trando_cmd	carbine_avatar_trando;heavy_avatar_acid_beam;pistol_avatar_trando_special;rifle_avatar_laser_trando;baton_avatar_trando_stun_stick;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
avatar_trando_scale	SPECIAL	1	500	100	trando_scale	carbine_avatar_trando;heavy_avatar_acid_beam;pistol_avatar_trando_special;rifle_avatar_laser_trando;baton_avatar_trando_stun_stick;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
avatar_wke	SPECIAL	1	500	100	wke_fighters	lance_avatar_wke_heartlance;sword_avatar_wke_spiritblade;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
axkva	SPECIAL	1	500	100	axkva	item_heroic_schematic_nightsister_hat_01_01;item_heroic_schematic_nightsister_hat_01_01;item_heroic_schematic_saber_03_01;item_heroic_schematic_saber_03_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_heroic_random_ring_01_03;item_heroic_random_ring_01_03;item_heroic_random_ring_01_04;item_heroic_random_ring_01_04;item_limited_use_schematic_commando_ice_gun_04_01;object/tangible/loot/quest/lance_nightsister_schematic.iff;item_heroic_axkva_min_claw;item_heroic_axkva_min_claw_light;item_heroic_axkva_min_crystal_s01;item_heroic_axkva_min_crystal_s02;item_heroic_axkva_min_crystal_s03	66	wp_comp_heroic	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff	34			0			0			0			0			0			0			0			0			0			0			0			0			0			0
bantha_bonecracker_loot	SPECIAL	1	500	100	creature_cash_loot_21_30	item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05	76	simple_consumables_21_30	item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02	16	ranged_21_30	weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01	8			0			0			0			0			0			0			0			0			0			0			0			0			0
binayre_pirates_lvl4	SPECIAL	1	500	100		rifle_t21	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
binayre_pirates_lvl5	SPECIAL	1	500	100		grenade_imperial_detonator;heavy_acid_beam	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
borvo_acklay	SPECIAL	1	500	100	npc_cash_loot_21_30	item_junk_npc_21thru25_01_01;item_junk_npc_21thru25_01_02;item_junk_npc_21thru25_01_03;item_junk_npc_21thru25_01_04;item_junk_npc_21thru25_01_05;item_junk_npc_26thru30_01_01;item_junk_npc_26thru30_01_02;item_junk_npc_26thru30_01_03;item_junk_npc_26thru30_01_04;item_junk_npc_26thru30_01_05	50	borvo_acklay	object/tangible/quest/quest_start/borvo_acklay_armor.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
bull_rancor	SPECIAL	1	500	100	dynamic_clothing_standard	dynamic_clothing_standard	24	dynamic_armor_standard	dynamic_armor_standard	23	dynamic_armor_boss	dynamic_armor_boss	12	dynamic_clothing_boss	dynamic_clothing_boss	12	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	12	power_crystals_medium	item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11	9	jedi_robes_high	item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03	8			0			0			0			0			0			0			0			0			0
col_aurebesh_tiles	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_xesh_02_01;col_aurebesh_tile_xesh_02_01;col_aurebesh_tile_xesh_02_01;col_aurebesh_tile_wesk_02_01;col_aurebesh_tile_wesk_02_01;col_aurebesh_tile_wesk_02_01;col_aurebesh_tile_vev_02_01;col_aurebesh_tile_vev_02_01;col_aurebesh_tile_usk_02_01;col_aurebesh_tile_usk_02_01;col_aurebesh_tile_usk_02_01;col_aurebesh_tile_trill_02_01;col_aurebesh_tile_trill_02_01;col_aurebesh_tile_thesh_02_01;col_aurebesh_tile_thesh_02_01;col_aurebesh_tile_shen_02_01;col_aurebesh_tile_senth_02_01;col_aurebesh_tile_resh_02_01;col_aurebesh_tile_resh_02_01;col_aurebesh_tile_qek_02_01;col_aurebesh_tile_qek_02_01;col_aurebesh_tile_peth_02_01;col_aurebesh_tile_osk_02_01;col_aurebesh_tile_orenth_02_01;col_aurebesh_tile_orenth_02_01;col_aurebesh_tile_onith_02_01;col_aurebesh_tile_nern_02_01;col_aurebesh_tile_nern_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_mern_02_01;col_aurebesh_tile_leth_02_01;col_aurebesh_tile_leth_02_01;col_aurebesh_tile_krill_02_01;col_aurebesh_tile_krill_02_01;col_aurebesh_tile_kerenth_02_01;col_aurebesh_tile_jenth_02_01;col_aurebesh_tile_isk_02_01;col_aurebesh_tile_isk_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_grek_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_esk_02_01;col_aurebesh_tile_esk_02_01;col_aurebesh_tile_esk_02_01;col_aurebesh_tile_enth_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_cresh_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_besh_02_01;col_aurebesh_tile_besh_02_01;col_aurebesh_tile_aurek_02_01;col_aurebesh_tile_aurek_02_01;col_aurebesh_tile_aurek_02_01;col_aurebesh_tile_aurek_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_bane_back_spider	SPECIAL	1	500	100		col_trophy_bane_back_spider_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_contraband_set_01	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_contraband_set_02	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_contraband5_item_02_05;col_contraband5_item_02_05;col_contraband5_item_02_05;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_contraband_set_03	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_contraband5_item_02_05;col_contraband5_item_02_05;col_contraband5_item_02_05;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_contraband_set_04	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_04;col_contraband1_item_02_04;col_contraband1_item_02_04;col_contraband1_item_02_04;col_contraband1_item_02_04;col_contraband1_item_02_04	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_dejarik_holomonster	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_grimtaash_02_01;col_dejarik_grimtaash_02_01;col_dejarik_grimtaash_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_dejarik_table	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_holoprojector_02_01;col_dejarik_holoprojector_02_01;col_dejarik_holoprojector_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_eng_trader	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_left_arm_02_01;col_trader_eng_left_arm_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_leg_02_01;col_trader_eng_right_leg_02_01;col_trader_eng_right_leg_02_01;col_trader_eng_right_leg_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_feather_gulginaw	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_feather_kai_tok	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_feather_mantigrue	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_feather_peko_peko	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_feather_perlek	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_feather_whisper_bird	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_finned_blaggart	SPECIAL	1	500	100		col_trophy_finned_blaggart_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_glass_shelving_01	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_glass_shelving_02	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_holo_emitter_01	SPECIAL	1	500	100		col_holo_emitter_circuit_02_01;col_holo_emitter_circuit_02_01;col_holo_emitter_circuit_02_01;col_holo_emitter_circuit_02_01;col_holo_emitter_light_source_02_01;col_holo_emitter_light_source_02_01;col_holo_emitter_light_source_02_01;col_holo_emitter_photo_detector_02_01;col_holo_emitter_photo_detector_02_01;col_holo_emitter_processor_02_01;col_holo_emitter_processor_02_01;col_holo_emitter_receptor_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_jedi_holocron	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_jedi_holocron_01_01;item_collection_jedi_holocron_01_01;item_collection_jedi_holocron_01_02;item_collection_jedi_holocron_01_02;item_collection_jedi_holocron_01_02;item_collection_jedi_holocron_01_02;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_04;item_collection_jedi_holocron_01_05;item_collection_jedi_holocron_01_05;item_collection_jedi_holocron_01_05;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_02;item_collection_jedi_holocron_02_02;item_collection_jedi_holocron_02_02;item_collection_jedi_holocron_02_02;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_04;item_collection_jedi_holocron_02_04;item_collection_jedi_holocron_02_05;item_collection_jedi_holocron_02_05;item_collection_jedi_holocron_02_05	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_kill_gurk_activation_loot	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_kill_kliknik_activation_loot	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_kill_tulrus_activation_loot	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_kill_tusken_activation_loot	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_mun_trader	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_leg_02_01;col_trader_mun_left_leg_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_murra_blanca	SPECIAL	1	500	100		col_trophy_murra_blanca_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_mutant_acklay	SPECIAL	1	500	100		col_trophy_mutant_acklay_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_new_player_wayfar_spy	SPECIAL	1	500	100		item_col_wayfar_spy_camera_01_01;item_col_wayfar_spy_case_01_01;item_col_wayfar_spy_detonator_01_01;item_col_wayfar_spy_disguise_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_nightsister_valuables	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_earrings_02_01;col_nightsister_earrings_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_ring_02_01;col_nightsister_ring_02_01;col_nightsister_ring_02_01;col_nightsister_ring_02_01;col_trader_dom_gem_bead_02_01;col_trader_dom_gem_bead_02_01;col_trader_dom_gem_bead_02_01;col_trader_dom_gem_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_wire_02_01;col_trader_dom_gold_wire_02_01;col_trader_dom_gold_wire_02_01;col_trader_dom_gold_wire_02_01;col_trader_dom_green_bead_02_01;col_trader_dom_green_bead_02_01;col_trader_dom_green_bead_02_01;col_trader_dom_green_bead_02_01;col_trader_dom_jewelry_clasp_02_01;col_trader_dom_jewelry_clasp_02_01;col_trader_dom_jewelry_clasp_02_01;col_trader_dom_jewelry_clasp_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_painted_spat	SPECIAL	1	500	100		col_trophy_painted_spat_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_rancor_parts	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_eye_02_01;col_rancor_eye_02_01;col_rancor_eye_02_01;col_rancor_eye_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_round_purple_cut_gem_01	SPECIAL	1	500	100		col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_round_red_cut_gem_01	SPECIAL	1	500	100		col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_scorpion_kliknik	SPECIAL	1	500	100		col_trophy_scorpion_kliknik_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_shattered_shard_01	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_shattered_shard_02	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_shattered_shard_03	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_shattered_shard_04	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_sith_holocron	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_sith_holocron_01_01;item_collection_sith_holocron_01_01;item_collection_sith_holocron_01_02;item_collection_sith_holocron_01_02;item_collection_sith_holocron_01_02;item_collection_sith_holocron_01_02;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_04;item_collection_sith_holocron_01_05;item_collection_sith_holocron_01_05;item_collection_sith_holocron_01_05;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_02;item_collection_sith_holocron_02_02;item_collection_sith_holocron_02_02;item_collection_sith_holocron_02_02;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_sith_holocron_02_05;item_collection_sith_holocron_02_05;item_collection_sith_holocron_02_05	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_spiketail_blurrg	SPECIAL	1	500	100		col_trophy_spiketail_blurrg_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_square_green_cut_gem_01	SPECIAL	1	500	100		col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_stage_controller_01	SPECIAL	1	500	100		col_backdrop_casing_01;col_backdrop_image_01;col_backdrop_power_01;col_pyro_casing_01;col_pyro_ignition_01;col_pyro_powder_01;col_smoke_casing_01;col_smoke_ignition_01;col_smoke_powder_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_story_count_dooku_set_1	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_story_count_dooku_set_2	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_story_count_dooku_set_3	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
col_tusken_valuables	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_tusken_bantha_bracelet_02_01;col_tusken_bantha_bracelet_02_01;col_tusken_bantha_bracelet_02_01;col_tusken_bantha_bracelet_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_hubba_gourd_02_01;col_tusken_hubba_gourd_02_01;col_tusken_hubba_gourd_02_01;col_tusken_hubba_gourd_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_metal_02_01;col_tusken_metal_02_01;col_tusken_metal_02_01;col_tusken_metal_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_womp_rat_tusk_02_01;col_tusken_womp_rat_tusk_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
corellian_slaver_clerk	SPECIAL	1	500	100	npc_cash_loot_31_40	item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05	50		object/tangible/quest/corellian_slaver_clerk_datapad.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
corellian_slaver_faye_patrick	SPECIAL	1	500	100	npc_cash_loot_31_40	item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05	50		object/tangible/quest/corellia_tyrena_faye_datapad.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
deranged_mantigrue_loot	SPECIAL	1	500	100	creature_cash_loot_61_70	item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05	78	simple_consumables_61_70	item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02	13	ranged_61_70	weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01	9			0			0			0			0			0			0			0			0			0			0			0			0			0
dune_kimogila	SPECIAL	1	500	100	dynamic_clothing_standard	dynamic_clothing_standard	60	ranged_81_90	weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01	20	dune_kimogila	object/tangible/component/armor/scale_giant_dune_kimogila.iff	20			0			0			0			0			0			0			0			0			0			0			0			0			0
dwb_blksun_interior	SPECIAL	1	500	100		object/tangible/loot/tool/usable_datapad.iff;object/tangible/loot/loot_schematic/death_watch_pistol_de_10_schematic.iff;object/tangible/wearables/goggles/rebreather.iff;object/tangible/loot/loot_schematic/death_watch_executioners_hack_schematic.iff;object/tangible/loot/dungeon/death_watch_bunker/pistol_de10_barrel.iff;object/tangible/dungeon/death_watch_bunker/gel_packet.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
dwb_dthwatch_boss	SPECIAL	1	500	100		object/tangible/loot/dungeon/death_watch_bunker/ducted_fan.iff;object/tangible/loot/dungeon/death_watch_bunker/fuel_dispersion_unit.iff;object/tangible/loot/dungeon/death_watch_bunker/fuel_injector_tank.iff;object/tangible/loot/dungeon/death_watch_bunker/jetpack_stabilizer.iff;object/tangible/loot/dungeon/death_watch_bunker/emulsion_protection.iff;object/tangible/loot/dungeon/death_watch_bunker/binary_liquid.iff;object/tangible/loot/loot_schematic/death_watch_drink_mandalorian_wine_schematic.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
dwb_dthwatch_civilian	SPECIAL	1	500	100		object/tangible/loot/tool/usable_datapad.iff;object/tangible/wearables/goggles/rebreather.iff;object/tangible/dungeon/death_watch_bunker/gel_packet.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
dwb_dthwatch_ext	SPECIAL	1	500	100		object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff;object/tangible/loot/dungeon/death_watch_bunker/jetpack_base.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
dwb_dthwatch_lvl1	SPECIAL	1	500	100		object/tangible/loot/tool/usable_datapad.iff;object/tangible/wearables/goggles/rebreather.iff;object/tangible/loot/loot_schematic/death_watch_pistol_de_10_schematic.iff;object/tangible/loot/loot_schematic/death_watch_executioners_hack_schematic.iff;object/tangible/loot/dungeon/death_watch_bunker/ducted_fan.iff;object/tangible/loot/dungeon/death_watch_bunker/pistol_de10_barrel.iff;object/tangible/loot/dungeon/death_watch_bunker/emulsion_protection.iff;object/tangible/loot/dungeon/death_watch_bunker/binary_liquid.iff;object/tangible/loot/loot_schematic/death_watch_drink_mandalorian_wine_schematic.iff;object/tangible/dungeon/death_watch_bunker/gel_packet.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
dwb_dthwatch_lvl2	SPECIAL	1	500	100		object/tangible/loot/tool/usable_datapad.iff;object/tangible/wearables/goggles/rebreather.iff;object/tangible/loot/dungeon/death_watch_bunker/ducted_fan.iff;object/tangible/loot/dungeon/death_watch_bunker/fuel_dispersion_unit.iff;object/tangible/loot/loot_schematic/death_watch_pistol_de_10_schematic.iff;object/tangible/loot/loot_schematic/death_watch_executioners_hack_schematic.iff;object/tangible/loot/dungeon/death_watch_bunker/fuel_injector_tank.iff;object/tangible/loot/dungeon/death_watch_bunker/pistol_de10_barrel.iff;object/tangible/loot/dungeon/death_watch_bunker/emulsion_protection.iff;object/tangible/loot/dungeon/death_watch_bunker/binary_liquid.iff;object/tangible/loot/loot_schematic/death_watch_drink_mandalorian_wine_schematic.iff;object/tangible/dungeon/death_watch_bunker/gel_packet.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
dwb_dthwatch_miner	SPECIAL	1	500	100		object/tangible/loot/tool/usable_datapad.iff;object/tangible/wearables/goggles/rebreather.iff;object/tangible/dungeon/death_watch_bunker/gel_packet.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
echo_base_generic_soldier	SPECIAL	1	500	100	echo_base_soldier_junk	heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05	80	echo_base_generic_soldier	st_pr_hoth_cable_box_01;st_pr_hoth_cable_box_02;st_pr_hoth_cable_box_03;st_pr_hoth_crate_01;st_pr_hoth_crate_02;st_pr_hoth_crate_03;st_pr_hoth_icicle_01;st_pr_hoth_icicle_02;st_pr_hoth_icicle_03;st_pr_hoth_light_standing;st_pr_hoth_scaffold;st_pr_hoth_terminal_01;st_pr_hoth_toolbox;st_pr_hoth_radio;st_pr_hoth_snow_trooper_gun	20			0			0			0			0			0			0			0			0			0			0			0			0			0			0
echo_base_imperial_soldier	SPECIAL	1	500	100	echo_base_soldier_junk	heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05	45	echo_base_generic_soldier	st_pr_hoth_cable_box_01;st_pr_hoth_cable_box_02;st_pr_hoth_cable_box_03;st_pr_hoth_crate_01;st_pr_hoth_crate_02;st_pr_hoth_crate_03;st_pr_hoth_icicle_01;st_pr_hoth_icicle_02;st_pr_hoth_icicle_03;st_pr_hoth_light_standing;st_pr_hoth_scaffold;st_pr_hoth_terminal_01;st_pr_hoth_toolbox;st_pr_hoth_radio;st_pr_hoth_snow_trooper_gun	33	echo_base_imperial_soldier	st_cn_hoth_imperial_snowtrooper	22			0			0			0			0			0			0			0			0			0			0			0			0			0
echo_base_rebel_soldier	SPECIAL	1	500	100	echo_base_soldier_junk	heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05	45	echo_base_generic_soldier	st_pr_hoth_cable_box_01;st_pr_hoth_cable_box_02;st_pr_hoth_cable_box_03;st_pr_hoth_crate_01;st_pr_hoth_crate_02;st_pr_hoth_crate_03;st_pr_hoth_icicle_01;st_pr_hoth_icicle_02;st_pr_hoth_icicle_03;st_pr_hoth_light_standing;st_pr_hoth_scaffold;st_pr_hoth_terminal_01;st_pr_hoth_toolbox;st_pr_hoth_radio;st_pr_hoth_snow_trooper_gun	33	echo_base_rebel_soldier	st_cn_hoth_rebel_snow_trooper	22			0			0			0			0			0			0			0			0			0			0			0			0			0
echo_base_sharpshooter	SPECIAL	1	500	100	echo_base_soldier_junk	heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05	50	echo_base_sharpshooter	weapon_a280_blaster_rifle;weapon_eweb_blaster_rifle;st_cn_hoth_imperial_atst;st_cn_hoth_imperial_atst	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
echo_base_tauntaun_generic	SPECIAL	1	500	100	echo_base_tauntaun_junk	heroic_echo_tauntaun_junk_02_01;heroic_echo_tauntaun_junk_02_02;heroic_echo_tauntaun_junk_02_03;heroic_echo_tauntaun_junk_02_04	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
echo_base_wampa_berserker	SPECIAL	1	500	100	echo_base_wampa_junk	heroic_echo_wampa_junk_02_01;heroic_echo_wampa_junk_02_02;heroic_echo_wampa_junk_02_03;heroic_echo_wampa_junk_02_04	93	echo_base_wampa_berserker	st_cn_hoth_wampa	7			0			0			0			0			0			0			0			0			0			0			0			0			0			0
echo_base_wampa_boss	SPECIAL	1	500	100	echo_base_wampa_junk	heroic_echo_wampa_junk_02_01;heroic_echo_wampa_junk_02_02;heroic_echo_wampa_junk_02_03;heroic_echo_wampa_junk_02_04	66	st_cn_hoth_wampa	st_cn_hoth_wampa	34			0			0			0			0			0			0			0			0			0			0			0			0			0			0
echo_base_wampa_boss	SPECIAL	1	500	100		item_heroic_backpack_tauntaun_skull_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
echo_base_wampa_generic	SPECIAL	1	500	100	echo_base_wampa_junk	heroic_echo_wampa_junk_02_01;heroic_echo_wampa_junk_02_02;heroic_echo_wampa_junk_02_03;heroic_echo_wampa_junk_02_04	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
elder_pugoriss_loot	SPECIAL	1	500	100	creature_cash_loot_41_50	item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05	78	simple_consumables_41_50	item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02	13	ranged_41_50	weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01	9			0			0			0			0			0			0			0			0			0			0			0			0			0
elite_insect_scorp_kliknik	SPECIAL	1	500	100	insect_cash_loot_81_500	item_junk_insect_81thru90_01_01;item_junk_insect_81thru90_01_02;item_junk_insect_81thru90_01_03;item_junk_insect_81thru90_01_04;item_junk_insect_81thru90_01_05	40	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_clothing_boss	dynamic_clothing_boss	4	dynamic_armor_standard	dynamic_armor_standard	32	dynamic_armor_boss	dynamic_armor_boss	4	scorpion_kliknik	object/tangible/furniture/all/frn_all_trophy_scorpion_kliknik.iff	4			0			0			0			0			0			0			0			0			0			0
enraged_bull_rancor	SPECIAL	1	500	100	dynamic_clothing_standard	dynamic_clothing_standard	24	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	12	dynamic_clothing_boss	dynamic_clothing_boss	12	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	12	power_crystals_medium	item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11	8	jedi_robes_high	item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03	8			0			0			0			0			0			0			0			0			0
enraged_rancor	SPECIAL	1	500	100	dynamic_clothing_standard	dynamic_clothing_standard	24	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	12	dynamic_clothing_boss	dynamic_clothing_boss	12	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	12	power_crystals_medium	item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11	8	jedi_robes_high	item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03	8			0			0			0			0			0			0			0			0			0
erratic_swirl_prong_loot	SPECIAL	1	500	100	creature_cash_loot_51_60	item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05	78	simple_consumables_51_60	item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02	13	ranged_51_60	weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01	9			0			0			0			0			0			0			0			0			0			0			0			0			0
etyyy_brightclaw	SPECIAL	1	500	100	etyyy_brightclaw	object/tangible/quest/quest_start/ep3_hunt_loot_brightclaw_jaw.iff	50	mouf	object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
etyyy_greyclimber	SPECIAL	1	500	100	etyyy_greyclimber	object/tangible/quest/quest_start/ep3_hunt_loot_greyclimber_eye.iff	50	kashyyyk_bantha	object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_pelt_01.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
etyyy_paleclaw	SPECIAL	1	500	100	etyyy_paleclaw	object/tangible/quest/quest_start/ep3_hunt_loot_paleclaw_jaw.iff	50	mouf	object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
etyyy_silkthrower	SPECIAL	1	500	100	etyyy_silkthrower	object/tangible/quest/quest_start/ep3_hunt_loot_silkthrower_fang.iff	50	webweaver	object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_leg_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_poison_sac_01.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
etyyy_spiketop	SPECIAL	1	500	100	etyyy_spiketop	object/tangible/quest/quest_start/ep3_hunt_loot_spiketop_horn.iff	50	uller	object/tangible/loot/creature_loot/kashyyyk_loot/uller_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uller_teeth_01.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
etyyy_stoneleg	SPECIAL	1	500	100	etyyy_stoneleg	object/tangible/quest/quest_start/ep3_hunt_loot_stoneleg_heart.iff	50	walluga	object/tangible/loot/creature_loot/kashyyyk_loot/walluga_ear_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/walluga_foot_01.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
event_empireday	SPECIAL	1	500	100		item_empire_day_6yr_painting;item_empire_day_component_aa1n_circuit;item_empire_day_component_aa1n_cpu;item_empire_day_component_aa1n_io;item_empire_day_component_aa1n_memory;item_empire_day_component_carrier_rotary;item_empire_day_component_carrier_steering_gear;item_empire_day_component_carrier_steering_shaft;item_empire_day_component_carrier_torque;item_empire_day_component_console_circuit;item_empire_day_component_console_cpu;item_empire_day_component_console_decrypt;item_empire_day_component_console_readout;item_empire_day_component_dh17_enclosure;item_empire_day_component_dh17_gas;item_empire_day_component_dh17_grip;item_empire_day_component_dh17_valve;item_empire_day_component_e11_enclosure;item_empire_day_component_e11_gas;item_empire_day_component_e11_grip;item_empire_day_component_e11_valve;item_empire_day_component_mouse_ball;item_empire_day_component_mouse_clamp;item_empire_day_component_mouse_servo;item_empire_day_component_mouse_translation;item_empire_day_component_rank_blue_squares;item_empire_day_component_rank_cylinder;item_empire_day_component_rank_plaque;item_empire_day_component_rank_red_squares;item_empire_day_component_ration_carbohydrate;item_empire_day_component_ration_fats;item_empire_day_component_ration_preservative;item_empire_day_component_ration_protein;item_empire_day_imperial_banner_01_01;item_empire_day_imperial_fireworks;item_empire_day_imperial_hanging_sign_02_01;item_empire_day_imperial_jade_number;item_empire_day_imperial_player_city_kiosk;item_empire_day_imperial_player_city_kiosk_defaced;item_empire_day_imperial_standing_sign_02_01;item_empire_day_imperial_token;item_empire_day_poster_imperial_recruitement;item_empire_day_poster_imperial_recruitement_defaced;item_empire_day_poster_rebel_resistance;item_empire_day_poster_rebel_resistance_torn;item_empire_day_rebel_antilles_autograph;item_empire_day_rebel_banner_01_01;item_empire_day_rebel_fireworks;item_empire_day_rebel_hanging_sign_02_01;item_empire_day_rebel_player_city_kiosk;item_empire_day_rebel_player_city_kiosk_defaced;item_empire_day_rebel_standing_sign_02_01;item_empire_day_rebel_token	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
event_halloween	SPECIAL	1	500	100		item_event_halloween_coin;item_event_halloween_house_sign;item_event_halloween_house_sign_standing;item_event_halloween_krayt_01;item_event_halloween_lantern_01;item_event_halloween_lantern_02;item_event_halloween_lantern_03;item_event_halloween_lantern_04;item_event_halloween_lantern_05;item_event_halloween_painting;item_event_halloween_skull_candle_01;item_event_halloween_skull_candle_02;item_event_halloween_song_book;item_event_halloween_spider_web_01;item_event_halloween_spider_web_02;item_event_halloween_spider_web_03;item_event_halloween_trick_device_01_01;item_event_halloween_trick_device_02_01;item_event_halloween_trick_device_03_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
event_housepack	SPECIAL	1	500	100		item_housepack_emperor_chair_01_01;item_housepack_emperor_desk_01_01;item_housepack_emperor_desk_lamp_01_01;item_housepack_painting_imperial_01_01;item_housepack_painting_rebel_01_01;item_housepack_xeno_couch_01_01;item_housepack_xeno_desk_01_01;item_housepack_xeno_desk_lamp_01_01;item_housepack_xeno_recliner_01_01;item_housepack_xeno_rug_01_01;item_housepack_xeno_table_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
event_lifeday	SPECIAL	1	500	100		item_lifeday_09_fireplace_01;item_lifeday_09_fireplace_02;item_lifeday_09_fruitcake_decorative;item_lifeday_09_hoth_chocolate_decorative;item_lifeday_09_lamp_01;item_lifeday_09_lamp_02;item_lifeday_09_ornament;item_lifeday_09_painting;item_lifeday_09_varactyl_nog_decorative;item_lifeday_09_wookiee_cookie_decorative;item_lifeday_bunting_01_01;item_lifeday_gift_04_01;item_lifeday_gift_04_02;item_lifeday_gift_04_03;item_lifeday_gift_04_04;item_lifeday_gift_04_05;item_lifeday_gift_04_06;item_lifeday_gift_04_07;item_lifeday_gift_04_08;item_lifeday_gift_04_09;item_lifeday_gift_04_10;item_lifeday_gift_04_11;item_lifeday_gift_04_12;item_lifeday_gift_other_01_01;item_lifeday_gift_other_01_02;item_lifeday_gift_other_01_03;item_lifeday_gift_other_01_04;item_lifeday_gift_self_01_01;item_lifeday_gift_self_01_02;item_lifeday_gift_self_01_03;item_lifeday_gift_self_01_04;item_lifeday_incense_burner_01_01;item_lifeday_mini_tree_01_01;item_lifeday_painting_01_01_01;item_lifeday_painting_02_01_01;item_lifeday_painting_03_01_01;item_lifeday_painting_04_01_01;item_lifeday_painting_05_01_01;item_lifeday_wreath_01_01;item_event_lifeday_aquarium;item_event_lifeday_decorated_tree;item_event_lifeday_family_painting;item_event_lifeday_holo_table;item_event_lifeday_imperial_token;item_event_lifeday_monkey_cage;item_event_lifeday_present_pile;item_event_lifeday_proton_chair;item_event_lifeday_rebel_token;item_event_lifeday_tree	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
event_publish_reward	SPECIAL	1	500	100		item_prolog_content_decorative_science_datapad;item_publish_gift_29_corellia_04_01;item_publish_gift_29_generic_04_01;item_publish_gift_29_mustafar_04_01;item_publish_gift_29_ryatt_04_01;item_publish_gift_33_picture_01_01;item_publish_gift_35_04_01;item_publish_gift_36_04_01;item_publish_gift_37_04_01;item_publish_gift_38_04_01;item_publish_gift_comlink_painting_01_01;item_publish_gift_datapad_painting_01_01;item_publish_gift_magic_control_object_03_01;item_publish_gift_magic_painting_1_03_01;item_publish_gift_magic_painting_10_03_01;item_publish_gift_magic_painting_2_03_01;item_publish_gift_magic_painting_3_03_01;item_publish_gift_magic_painting_4_03_01;item_publish_gift_magic_painting_5_03_01;item_publish_gift_magic_painting_6_03_01;item_publish_gift_magic_painting_7_03_01;item_publish_gift_magic_painting_8_03_01;item_publish_gift_magic_painting_9_03_01;item_publish_gift_update_14_comlink;item_publish_gift_update_14_statuette;item_publish_gift_update_15;item_publish_gift_update_16;item_vet_5_year_painting_01_01;item_vet_63_month_palpatine_statue;item_vet_63_month_yoda_fountain;item_vet_66_month_jedi_temple;item_vet_66_month_jedi_temple_burning;item_vet_homing_beacon_03_01;item_vet_reward_72month_darth_maul;item_vet_reward_72month_mace_windu;item_vet_reward_75month_houseplant_02;rebel_community_painting_2008_02_01;recapture_gift_chapter_11_hoth_hologram_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
event_tcg	SPECIAL	1	500	100		item_tcg_loot_reward_series1_bas_relief;item_tcg_loot_reward_series1_chon_bust;item_tcg_loot_reward_series1_computer_console_01;item_tcg_loot_reward_series1_computer_console_02;item_tcg_loot_reward_series1_darth_vader_statuette;item_tcg_loot_reward_series1_diner_booth;item_tcg_loot_reward_series1_diner_counter_center;item_tcg_loot_reward_series1_diner_counter_corner;item_tcg_loot_reward_series1_diner_counter_corner_s02;item_tcg_loot_reward_series1_diner_package;item_tcg_loot_reward_series1_diner_table;item_tcg_loot_reward_series1_display_case_01;item_tcg_loot_reward_series1_display_case_02;item_tcg_loot_reward_series1_dooku_bust;item_tcg_loot_reward_series1_drink_dispenser;item_tcg_loot_reward_series1_fish_tank;item_tcg_loot_reward_series1_indoor_fountain_01;item_tcg_loot_reward_series1_indoor_fountain_02;item_tcg_loot_reward_series1_indoor_garden_01;item_tcg_loot_reward_series1_indoor_garden_02;item_tcg_loot_reward_series1_jedi_library_bookshelf;item_tcg_loot_reward_series1_painting_alliance_propaganda;item_tcg_loot_reward_series1_painting_darth_vader;item_tcg_loot_reward_series1_painting_imperial_propaganda;item_tcg_loot_reward_series1_painting_jedi_crest;item_tcg_loot_reward_series1_painting_trooper;item_tcg_loot_reward_series1_princess_leia_statuette;item_tcg_loot_reward_series1_video_game_table;item_tcg_loot_reward_series3_boba_fett_statue;item_tcg_loot_reward_series3_darth_vader_obi_wan_diorama;item_tcg_loot_reward_series3_empal_surecon_center_medical_table;item_tcg_loot_reward_series3_emperor_palpatine_statuette;item_tcg_loot_reward_series3_hoth_travel_advertisement;item_tcg_loot_reward_series3_house_sign;item_tcg_loot_reward_series3_jango_fett_memorial_statue;item_tcg_loot_reward_series3_mandalorian_skull_banner;item_tcg_loot_reward_series3_merr_sonn_jt12_jetpack_blueprints;item_tcg_loot_reward_series3_mustafar_travel_advertisement;item_tcg_loot_reward_series3_swg_tcg_painting;item_tcg_loot_reward_series3_wompa_skin_rug;item_tcg_loot_reward_series4_chewbacca_statuette_02_01;item_tcg_loot_reward_series4_child_bed_02_01;item_tcg_loot_reward_series4_droid_oil_bath_02_01;item_tcg_loot_reward_series4_generic_rug_02_01;item_tcg_loot_reward_series4_han_solo_statuette_02_01;item_tcg_loot_reward_series4_home_itv_02_01;item_tcg_loot_reward_series4_kashyyyk_travel_advertisement_02_01;item_tcg_loot_reward_series4_leia_and_r2_diorama_02_01;item_tcg_loot_reward_series4_location_itv_02_01;item_tcg_loot_reward_series4_medical_table_02_01;item_tcg_loot_reward_series4_stuffed_tauntaun_02_01;item_tcg_loot_reward_series4_stuffed_wampa_02_01;item_tcg_loot_reward_series4_t16_toy_02_01;item_tcg_loot_reward_series4_tatooine_travel_advertisement_02_01;item_tcg_loot_reward_series4_tauntaun_ride_02_01;item_tcg_loot_reward_series4_video_game_table_02_01;item_tcg_loot_reward_series5_armored_varactyl_statue;item_tcg_loot_reward_series5_atat_blueprint;item_tcg_loot_reward_series5_atat_head_itv;item_tcg_loot_reward_series5_atat_statuette;item_tcg_loot_reward_series5_deathstar_hologram;item_tcg_loot_reward_series5_galactic_hunters_poster;item_tcg_loot_reward_series5_house_sign;item_tcg_loot_reward_series5_jabbas_roasting_spit;item_tcg_loot_reward_series5_lcd_screen;item_tcg_loot_reward_series5_mustafar_diorama;item_tcg_loot_reward_series5_painting_jedi_techniques;item_tcg_loot_reward_series5_rain_storm;item_tcg_loot_reward_series5_signal_unit;item_tcg_loot_reward_series5_skywalker_statuette_02_01;item_tcg_loot_reward_series5_theater_poster;item_tcg_loot_reward_series5_tiefighter_chair;item_tcg_loot_reward_series5_trench_run_diorama;item_tcg_loot_reward_series5_vader_statuette;item_tcg_loot_reward_series6_baby_colo_fish;item_tcg_loot_reward_series6_baby_colo_fishtank;item_tcg_loot_reward_series6_baby_colo_set;item_tcg_loot_reward_series6_beast_poster_spined_rancor;item_tcg_loot_reward_series6_beast_poster_winged_quenker;item_tcg_loot_reward_series6_build01_hk47_statuette;item_tcg_loot_reward_series6_build02_hk47_mustafar_diorama;item_tcg_loot_reward_series6_build03_battle_droid_statuette;item_tcg_loot_reward_series6_build04_hkdroid_series_poster;item_tcg_loot_reward_series6_cloud_car_itv;item_tcg_loot_reward_series6_cloud_city_hologram;item_tcg_loot_reward_series6_han_greedo_diorama;item_tcg_loot_reward_series6_house_lamp;item_tcg_loot_reward_series6_jabba_bed;item_tcg_loot_reward_series6_jedi_council_diorama;item_tcg_loot_reward_series6_lando_statuette;item_tcg_loot_reward_series6_travel_ad_coruscant;item_tcg_loot_reward_series6_travel_ad_ord_mantell;item_tcg_loot_reward_series7_atst_chair;item_tcg_loot_reward_series7_battle_worn_armor_kit;item_tcg_loot_reward_series7_build01_tie_canopy;item_tcg_loot_reward_series7_build02_xwing_wing;item_tcg_loot_reward_series7_build03_gunship_blueprint;item_tcg_loot_reward_series7_build04_broken_ball_turret;item_tcg_loot_reward_series7_build05_eweb_decor;item_tcg_loot_reward_series7_camo_armor_kit;item_tcg_loot_reward_series7_figrin_dan_diorama;item_tcg_loot_reward_series7_imperial_graffiti_01;item_tcg_loot_reward_series7_imperial_graffiti_02;item_tcg_loot_reward_series7_imperial_graffiti_03;item_tcg_loot_reward_series7_imperial_graffiti_set;item_tcg_loot_reward_series7_lando_poster;item_tcg_loot_reward_series7_max_rebo_diorama;item_tcg_loot_reward_series7_rebel_graffiti_01;item_tcg_loot_reward_series7_rebel_graffiti_02;item_tcg_loot_reward_series7_rebel_graffiti_03;item_tcg_loot_reward_series7_rebel_graffiti_set;item_tcg_nuna_rotten_egg_02_01;item_tcg_promotion_booster_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
exar_caretaker	SPECIAL	1	500	100	exar_caretaker	schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;st_pr_exar_kun_torture_table;st_pr_exar_kun_torture_table;st_pr_exar_kun_torture_table;st_pr_exar_kun_torture_table;st_pr_exar_kun_zapper;st_pr_exar_kun_zapper;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_exar_brazier;item_heroic_exar_claw_s01;item_heroic_exar_claw_s02;item_heroic_exar_roots_s01;item_heroic_exar_roots_s02;item_heroic_exar_roots_s03;item_heroic_exar_roots_s04;item_heroic_exar_torch	66	wp_comp_heroic	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff	34			0			0			0			0			0			0			0			0			0			0			0			0			0			0
exar_exar_kun	SPECIAL	1	500	100	exar_exar_kun	item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_exar_brazier;item_heroic_exar_claw_s01;item_heroic_exar_claw_s02;item_heroic_exar_roots_s01;item_heroic_exar_roots_s02;item_heroic_exar_roots_s03;item_heroic_exar_roots_s04;item_heroic_exar_torch	66	wp_comp_heroic	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff	34			0			0			0			0			0			0			0			0			0			0			0			0			0			0
exar_gackle_bat	SPECIAL	1	500	100	exar_gackle_bat	item_heroic_exar_gackle_bat_wing_02_01	66	wp_comp_heroic	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff	34			0			0			0			0			0			0			0			0			0			0			0			0			0			0
exar_hate_fist	SPECIAL	1	500	100	exar_hate_fist	col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01	66	wp_comp_heroic	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff	34			0			0			0			0			0			0			0			0			0			0			0			0			0			0
exar_minder	SPECIAL	1	500	100	exar_minder	col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01	66	wp_comp_heroic	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff	34			0			0			0			0			0			0			0			0			0			0			0			0			0			0
exar_open_hand	SPECIAL	1	500	100	exar_open_hand	col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01	66	wp_comp_heroic	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff	34			0			0			0			0			0			0			0			0			0			0			0			0			0			0
flit_bloodsucker_loot	SPECIAL	1	500	100	creature_cash_loot_31_40	item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05	78	simple_consumables_31_40	item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02	13	ranged_31_40	weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01	9			0			0			0			0			0			0			0			0			0			0			0			0			0
forest_exemplar	SPECIAL	1	500	100	forest_exemplar	ep3_loot_mark;ep3_loot_corestrike;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_rations.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_spice.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_07.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_vitamins.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_rations.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_spice.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_07.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_vitamins.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
forest_kerritamba	SPECIAL	1	500	100	forest_kerritamba	ep3_loot_corellian;ep3_loot_dragoneye;ep3_loot_liquidsilver;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_artifact.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_jaw.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_medallion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_skull.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_artifact.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_jaw.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_medallion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_skull.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_spirits.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
forest_mouf	SPECIAL	1	500	100	forest_mouf	ep3_loot_blackhand;ep3_loot_hydra;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
forest_outcast	SPECIAL	1	500	100	forest_outcast	ep3_loot_rhiss;ep3_loot_rilctur;ep3_loot_sharpshooter;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_rations.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_spice.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_07.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_vitamins.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
forest_snake	SPECIAL	1	500	100	forest_snake	object/tangible/loot/creature_loot/kashyyyk_loot/snake_blood.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_brain.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_egg.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_eye.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_forgotten_relic.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_meat.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_poison.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_riverpearl.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_riverweed.iff;object/tangible/loot/creature_loot/kashyyyk_loot/lost_chance_dice.iff;object/tangible/loot/creature_loot/kashyyyk_loot/decomposed_fish_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/decomposed_fish_02.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
forest_steelhoof	SPECIAL	1	500	100	forest_steelhoof	ep3_loot_firestar;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
forest_vesad	SPECIAL	1	500	100	forest_vesad	ep3_loot_void;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_leg_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_poison_sac_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_leg_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_poison_sac_01.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
forest_warchief	SPECIAL	1	500	100	forest_warchief	object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_artifact.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_jaw.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_medallion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_skull.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_artifact.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_jaw.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_medallion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_skull.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_spirits.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
generic	SPECIAL	1	500	100		object/tangible/component/armor/armor_core_assault_advanced.iff	33		object/tangible/component/armor/armor_core_recon_advanced.iff	34		object/tangible/component/armor/armor_core_battle_advanced.iff	33			0			0			0			0			0			0			0			0			0			0			0			0			0
geonosian	SPECIAL	1	500	100	dynamic_clothing_standard	dynamic_clothing_standard	33	dynamic_armor_standard	dynamic_armor_standard	34	geonosian	object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/loot/loot_schematic/geonosian_tenloss_dxr6_schematic.iff	33			0			0			0			0			0			0			0			0			0			0			0			0			0
geonosian_acklay_bunker_boss	SPECIAL	1	500	100	geonosian_acklay_bunker_boss	object/tangible/component/weapon/acklay_bone_reinforcement_core.iff	20	power_crystals_high	item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17	20	dynamic_armor_boss	dynamic_armor_boss	20	dynamic_clothing_boss	dynamic_clothing_boss	20	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	20			0			0			0			0			0			0			0			0			0			0			0
geonosian_droideka	SPECIAL	1	500	100	dynamic_armor_standard	dynamic_armor_standard	50	geonosian_droideka	object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_yellow.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
geonosian_gaping_spider_fire	SPECIAL	1	500	100	dynamic_armor_standard	dynamic_armor_standard	33	power_crystals_medium	item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11	33	geonosian_gaping_spider_fire	object/tangible/component/weapon/spider_spine.iff	34			0			0			0			0			0			0			0			0			0			0			0			0			0
geonosian_humanoid	SPECIAL	1	500	100	dynamic_clothing_standard	dynamic_clothing_standard	50	geonosian_humanoid	object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/loot_schematic/geonosian_reinforcement_core_schematic.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
geonosian_kliknik_strong	SPECIAL	1	500	100	dynamic_clothing_standard	dynamic_clothing_standard	33	dynamic_armor_standard	dynamic_armor_standard	33	geonosian_kliknik_strong	object/tangible/food/spice/spice_kliknik_boost.iff	34			0			0			0			0			0			0			0			0			0			0			0			0			0
geonosian_kliknik_weak	SPECIAL	1	500	100	dynamic_clothing_standard	dynamic_clothing_standard	33	dynamic_armor_standard	dynamic_armor_standard	33	geonosian_kliknik_weak	object/tangible/food/spice/spice_kliknik_boost.iff	34			0			0			0			0			0			0			0			0			0			0			0			0			0
geonosian_kwi	SPECIAL	1	500	100	dynamic_clothing_standard	dynamic_clothing_standard	33	dynamic_armor_standard	dynamic_armor_standard	33	geonosian_kwi	object/tangible/food/spice/spice_kwi_boost.iff	34			0			0			0			0			0			0			0			0			0			0			0			0			0
geonosian_mercenary	SPECIAL	1	500	100	dynamic_armor_standard	dynamic_armor_standard	50	geonosian_mercenary	object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/loot_schematic/geonosian_sword_core_schematic.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
geonosian_probot	SPECIAL	1	500	100	dynamic_armor_standard	dynamic_armor_standard	50	geonosian_probot	object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_yellow.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
geonosian_scientist	SPECIAL	1	500	100	dynamic_clothing_standard	dynamic_clothing_standard	50	geonosian_scientist	object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_yellow.iff;object/tangible/loot/loot_schematic/geonosian_sonic_blaster_schematic.iff;object/tangible/loot/loot_schematic/geonosian_reinforcement_core_schematic.iff;object/tangible/loot/loot_schematic/geonosian_sword_core_schematic.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
giant_peko_peko_loot	SPECIAL	1	500	100	creature_cash_loot_21_30	item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05	78	simple_consumables_21_30	item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02	13	ranged_21_30	weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01	9			0			0			0			0			0			0			0			0			0			0			0			0			0
greater_gulginaw_loot	SPECIAL	1	500	100	creature_cash_loot_31_40	item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05	78	simple_consumables_31_40	item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02	13	ranged_31_40	weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01	9			0			0			0			0			0			0			0			0			0			0			0			0			0
gurk_king	SPECIAL	1	500	100	creature_cash_loot_41_50	item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05	25	simple_consumables_41_50	item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02	25	ranged_71_80	weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01	25	gurk_king	object/tangible/component/armor/hide_gurk_king.iff	25			0			0			0			0			0			0			0			0			0			0			0			0
heroic_exar_caretaker	SPECIAL	1	500	100		col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
heroic_exar_gackle_bat	SPECIAL	1	500	100		item_heroic_exar_gackle_bat_wing_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
heroic_exar_hate_fist	SPECIAL	1	500	100		col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
heroic_exar_kun	SPECIAL	1	500	100		col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_kun_ultra_rare_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
heroic_exar_minder	SPECIAL	1	500	100		col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_pristine_egg_02_01;col_pristine_egg_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01;col_pristine_milk_02_01;col_pristine_milk_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
heroic_exar_open_hand	SPECIAL	1	500	100		col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
heroic_sd_junk	SPECIAL	1	500	100		item_heroic_sd_missile_crate_02_01;item_heroic_sd_poison_canister_02_01;item_heroic_sd_pressure_pump_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
heroic_tusken_junk	SPECIAL	1	500	100		item_heroic_tusken_disabled_beacon_02_01;item_heroic_tusken_medic_kit_02_01;item_heroic_tusken_old_capacitor_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
hostile_thune_mother_loot	SPECIAL	1	500	100	creature_cash_loot_61_70	item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05	78	simple_consumables_61_70	item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02	13	ranged_61_70	weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01	9			0			0			0			0			0			0			0			0			0			0			0			0			0
housing_improvement_01	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_04;item_collection_housing_improvement_01_04;item_collection_housing_improvement_01_05;item_collection_housing_improvement_01_05;item_collection_housing_improvement_01_05;item_collection_housing_improvement_01_05;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
housing_improvement_02	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_02_01;item_collection_housing_improvement_02_01;item_collection_housing_improvement_02_01;item_collection_housing_improvement_02_01;item_collection_housing_improvement_02_02;item_collection_housing_improvement_02_02;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_07;item_collection_housing_improvement_02_07;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_10;item_collection_housing_improvement_02_10;item_collection_housing_improvement_02_10;item_collection_housing_improvement_02_10	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
housing_improvement_03	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_03_01;item_collection_housing_improvement_03_01;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_04;item_collection_housing_improvement_03_04;item_collection_housing_improvement_03_04;item_collection_housing_improvement_03_04;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_09;item_collection_housing_improvement_03_09;item_collection_housing_improvement_03_09;item_collection_housing_improvement_03_09;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
housing_improvement_04	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_02;item_collection_housing_improvement_04_02;item_collection_housing_improvement_04_02;item_collection_housing_improvement_04_02;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_10;item_collection_housing_improvement_04_10	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
housing_improvement_05	SPECIAL	1	500	100		col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_06;item_collection_housing_improvement_05_06;item_collection_housing_improvement_05_07;item_collection_housing_improvement_05_07;item_collection_housing_improvement_05_07;item_collection_housing_improvement_05_07;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
ig88	SPECIAL	1	500	100	ig88	item_heroic_ig_88_head_01_01;item_heroic_ig_88_head_01_01;item_heroic_schematic_saber_03_01;item_heroic_schematic_saber_03_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_heroic_random_ring_01_03;item_heroic_random_ring_01_03;item_heroic_random_ring_01_04;item_heroic_random_ring_01_04;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_ig88_sm_generator;item_heroic_ig88_wall_lamp	66	wp_comp_heroic	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff	34			0			0			0			0			0			0			0			0			0			0			0			0			0			0
inv_publish_datapad_component_01	SPECIAL	1	500	100		col_publish_datapad_component_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
inv_publish_datapad_component_02	SPECIAL	1	500	100		col_publish_datapad_component_01_02	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
inv_publish_datapad_component_03	SPECIAL	1	500	100		col_publish_datapad_component_01_03	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
jonni_skaak	SPECIAL	1	500	100	quest_jonni_skaak_journal	object/tangible/quest/quest_start/naboo_kadaara_jonni_skaak_journal.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_agrilat_plumed_rasp	SPECIAL	1	500	100		item_corellia_junk_agrilat_plumed_rasp_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_bageraset	SPECIAL	1	500	100		item_corellia_junk_bageraset_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_canoid	SPECIAL	1	500	100		item_corellia_junk_canoid_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_canoid_hunter	SPECIAL	1	500	100		item_corellia_junk_canoid_hunter_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_canoid_pack_leader	SPECIAL	1	500	100		item_corellia_junk_canoid_pack_leader_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_carrion_spat	SPECIAL	1	500	100		item_corellia_junk_carrion_spat_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_corellian_butterfly	SPECIAL	1	500	100		item_corellia_junk_corellian_butterfly_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_corellian_butterfly_defender	SPECIAL	1	500	100		item_corellia_junk_corellian_butterfly_defender_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_corellian_butterfly_drone	SPECIAL	1	500	100		item_corellia_junk_corellian_butterfly_drone_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_corellian_butterfly_drone_large	SPECIAL	1	500	100		item_corellia_junk_corellian_butterfly_drone_large_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_corellian_butterfly_monarch	SPECIAL	1	500	100		item_corellia_junk_corellian_butterfly_monarch_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_corellian_butterfly_warrior	SPECIAL	1	500	100		item_corellia_junk_corellian_butterfly_warrior_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_corellian_butterfly_worker	SPECIAL	1	500	100		item_corellia_junk_corellian_butterfly_worker_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_crazed_durni	SPECIAL	1	500	100		item_corellia_junk_crazed_durni_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_crimson_sand_panther	SPECIAL	1	500	100		item_corellia_junk_crimson_sand_panther_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_dalyrake	SPECIAL	1	500	100		item_corellia_junk_dalyrake_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_dalyrake_harvester	SPECIAL	1	500	100		item_corellia_junk_dalyrake_harvester_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_deranged_wrix	SPECIAL	1	500	100		item_corellia_junk_deranged_wrix_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_devil_gulginaw	SPECIAL	1	500	100		item_corellia_junk_devil_gulginaw_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_dire_cat	SPECIAL	1	500	100		item_corellia_junk_dire_cat_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_durni	SPECIAL	1	500	100		item_corellia_junk_durni_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_dwarf_gronda	SPECIAL	1	500	100		item_corellia_junk_dwarf_gronda_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_female_dire_cat	SPECIAL	1	500	100		item_corellia_junk_female_dire_cat_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_female_forest_slice_hound	SPECIAL	1	500	100		item_corellia_junk_female_forest_slice_hound_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_female_grassland_slice_hound	SPECIAL	1	500	100		item_corellia_junk_female_grassland_slice_hound_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_female_sand_panther	SPECIAL	1	500	100		item_corellia_junk_female_sand_panther_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_female_slice_hound	SPECIAL	1	500	100		item_corellia_junk_female_slice_hound_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_forest_murra	SPECIAL	1	500	100		item_corellia_junk_forest_murra_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_forest_slice_hound	SPECIAL	1	500	100		item_corellia_junk_forest_slice_hound_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_giant_carrion_spat	SPECIAL	1	500	100		item_corellia_junk_giant_carrion_spat_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_giant_dalyrake	SPECIAL	1	500	100		item_corellia_junk_giant_dalyrake_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_giant_gubbur	SPECIAL	1	500	100		item_corellia_junk_giant_gubbur_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_grand_wrix	SPECIAL	1	500	100		item_corellia_junk_grand_wrix_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_grassland_slice_hound	SPECIAL	1	500	100		item_corellia_junk_grassland_slice_hound_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_great_plains_stalker	SPECIAL	1	500	100		item_corellia_junk_great_plains_stalker_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_greater_gulginaw	SPECIAL	1	500	100		item_corellia_junk_greater_gulginaw_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_gronda	SPECIAL	1	500	100		item_corellia_junk_gronda_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_gronda_elder	SPECIAL	1	500	100		item_corellia_junk_gronda_elder_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_gronda_juggernaut	SPECIAL	1	500	100		item_corellia_junk_gronda_juggernaut_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_gubbur	SPECIAL	1	500	100		item_corellia_junk_gubbur_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_gulginaw	SPECIAL	1	500	100		item_corellia_junk_gulginaw_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_gurrcat	SPECIAL	1	500	100		item_corellia_junk_gurrcat_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_howling_plumed_rasp	SPECIAL	1	500	100		item_corellia_junk_howling_plumed_rasp_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_humbaba	SPECIAL	1	500	100		item_corellia_junk_humbaba_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_krahbu	SPECIAL	1	500	100		item_corellia_junk_krahbu_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_majestic_plumed_rasp	SPECIAL	1	500	100		item_corellia_junk_majestic_plumed_rasp_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_mottled_wrix	SPECIAL	1	500	100		item_corellia_junk_mottled_wrix_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_mountain_murra	SPECIAL	1	500	100		item_corellia_junk_mountain_murra_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_murra	SPECIAL	1	500	100		item_corellia_junk_murra_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_noxious_vrelt_scavenger	SPECIAL	1	500	100		item_corellia_junk_noxious_vrelt_scavenger_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_paralope	SPECIAL	1	500	100		item_corellia_junk_paralope_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_plumed_rasp	SPECIAL	1	500	100		item_corellia_junk_plumed_rasp_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_rogue_bageraset	SPECIAL	1	500	100		item_corellia_junk_rogue_bageraset_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_sand_panther	SPECIAL	1	500	100		item_corellia_junk_sand_panther_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_sand_panther_cub	SPECIAL	1	500	100		item_corellia_junk_sand_panther_cub_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_savage_humbaba	SPECIAL	1	500	100		item_corellia_junk_savage_humbaba_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_scavenger_rat	SPECIAL	1	500	100		item_corellia_junk_scavenger_rat_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_sharnaff	SPECIAL	1	500	100		item_corellia_junk_sharnaff_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_sharnaff_bull	SPECIAL	1	500	100		item_corellia_junk_sharnaff_bull_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_slice_hound	SPECIAL	1	500	100		item_corellia_junk_slice_hound_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_swamp_gurrcat	SPECIAL	1	500	100		item_corellia_junk_swamp_gurrcat_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_tabage	SPECIAL	1	500	100		item_corellia_junk_tabage_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_violent_krahbu	SPECIAL	1	500	100		item_corellia_junk_violent_krahbu_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_vrelt	SPECIAL	1	500	100		item_corellia_junk_vrelt_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_vynock	SPECIAL	1	500	100		item_corellia_junk_vynock_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_war_gronda	SPECIAL	1	500	100		item_corellia_junk_war_gronda_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_wooded_paralope	SPECIAL	1	500	100		item_corellia_junk_wooded_paralope_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_corellia_wrix	SPECIAL	1	500	100		item_corellia_junk_wrix_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_alpha_veermok	SPECIAL	1	500	100		item_naboo_junk_alpha_veermok_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_elder_female_swamp_tusk_cat	SPECIAL	1	500	100		item_naboo_junk_elder_female_swamp_tusk_cat_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_elder_male_swamp_tusk_cat	SPECIAL	1	500	100		item_naboo_junk_elder_male_swamp_tusk_cat_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_fambaa	SPECIAL	1	500	100		item_naboo_junk_fambaa_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_giant_peko_peko	SPECIAL	1	500	100		item_naboo_junk_giant_peko_peko_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_giant_veermok	SPECIAL	1	500	100		item_naboo_junk_giant_veermok_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_greater_shaupaut_elder	SPECIAL	1	500	100		item_naboo_junk_naboo_greater_shaupaut_elder_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_gungan_falumpaset	SPECIAL	1	500	100		item_naboo_junk_gungan_falumpaset_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_gungan_fambaa	SPECIAL	1	500	100		item_naboo_junk_gungan_fambaa_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_gungan_kaadu	SPECIAL	1	500	100		item_naboo_junk_gungan_kaadu_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_gungan_veermok	SPECIAL	1	500	100		item_naboo_junk_gungan_veermok_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_ikopi_stag	SPECIAL	1	500	100		item_naboo_junk_ikopi_stag_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_kaadu_female	SPECIAL	1	500	100		item_naboo_junk_kaadu_female_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_mauler_veermok	SPECIAL	1	500	100		item_naboo_junk_mauler_veermok_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_narglatch	SPECIAL	1	500	100		item_naboo_junk_narglatch_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_narglatch_cub	SPECIAL	1	500	100		item_naboo_junk_narglatch_cub_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_narglatch_female	SPECIAL	1	500	100		item_naboo_junk_narglatch_female_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_nightspider_dirtcrawler	SPECIAL	1	500	100		item_naboo_junk_nightspider_dirtcrawler_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_nightspider_vinecrawler	SPECIAL	1	500	100		item_naboo_junk_nightspider_vinecrawler_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_nightspider_vineripper	SPECIAL	1	500	100		item_naboo_junk_nightspider_vineripper_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_nightspider_vineshredder	SPECIAL	1	500	100		item_naboo_junk_nightspider_vineshredder_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_peko_peko	SPECIAL	1	500	100		item_naboo_junk_peko_peko_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_peko_peko_albatross	SPECIAL	1	500	100		item_naboo_junk_peko_peko_albatross_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_rogue_fambaa	SPECIAL	1	500	100		item_naboo_junk_rogue_fambaa_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_shaupaut_elder	SPECIAL	1	500	100		item_naboo_junk_naboo_shaupaut_elder_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_shaupaut_hunter	SPECIAL	1	500	100		item_naboo_junk_shaupaut_hunter_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_shaupaut_hunter_elder	SPECIAL	1	500	100		item_naboo_junk_naboo_shaupaut_hunter_elder_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_spitting_rawl	SPECIAL	1	500	100		item_naboo_junk_spitting_rawl_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_swamp_stalker	SPECIAL	1	500	100		item_naboo_junk_swamp_stalker_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_veermok	SPECIAL	1	500	100		item_naboo_junk_naboo_veermok_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_veermok_guard	SPECIAL	1	500	100		item_naboo_junk_naboo_veermok_guard_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_veermok_ravager	SPECIAL	1	500	100		item_naboo_junk_naboo_veermok_ravager_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_veermok_scavenger	SPECIAL	1	500	100		item_naboo_junk_naboo_veermok_scavenger_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_veermok_scout	SPECIAL	1	500	100		item_naboo_junk_naboo_veermok_scout_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_veermok_sentry	SPECIAL	1	500	100		item_naboo_junk_naboo_veermok_sentry_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_naboo_vine_rawl	SPECIAL	1	500	100		item_naboo_junk_vine_rawl_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_bantha	SPECIAL	1	500	100		item_tatooine_junk_bantha_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_bocatt	SPECIAL	1	500	100		item_tatooine_junk_bocatt_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_bull_bantha	SPECIAL	1	500	100		item_tatooine_junk_bull_bantha_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_cu_pa	SPECIAL	1	500	100		item_tatooine_junk_cu_pa_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_desert_razorback	SPECIAL	1	500	100		item_tatooine_junk_desert_razorback_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_desert_squill	SPECIAL	1	500	100		item_tatooine_junk_desert_squill_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_dewback	SPECIAL	1	500	100		item_tatooine_junk_dewback_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_dewback_cannibal	SPECIAL	1	500	100		item_tatooine_junk_dewback_cannibal_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_dim_u_bantha	SPECIAL	1	500	100		item_tatooine_junk_dim_u_bantha_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_domestic_eopie	SPECIAL	1	500	100		item_tatooine_junk_domestic_eopie_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_dragonet	SPECIAL	1	500	100		item_tatooine_junk_dragonet_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_dune_bantha	SPECIAL	1	500	100		item_tatooine_junk_dune_bantha_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_dwarf_bantha	SPECIAL	1	500	100		item_tatooine_junk_dwarf_bantha	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_dwarf_eopie	SPECIAL	1	500	100		item_tatooine_junk_dwarf_eopie	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_dwarf_nuna	SPECIAL	1	500	100		item_tatooine_junk_dwarf_nuna_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_eopie	SPECIAL	1	500	100		item_tatooine_junk_eopie_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_feral_bantha	SPECIAL	1	500	100		item_tatooine_junk_feral_bantha_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_giant_sand_beetle	SPECIAL	1	500	100		item_tatooine_junk_giant_sand_beetle_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_giant_worrt	SPECIAL	1	500	100		item_tatooine_junk_giant_worrt_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_gorg	SPECIAL	1	500	100		item_tatooine_junk_gorg_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_greater_desert_womprat	SPECIAL	1	500	100		item_tatooine_junk_greater_desert_womprat_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_jundland_eopie	SPECIAL	1	500	100		item_tatooine_junk_jundland_eopie_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_kreetle	SPECIAL	1	500	100		item_tatooine_junk_kreetle_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_lesser_desert_womprat	SPECIAL	1	500	100		item_tatooine_junk_lesser_desert_womprat_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_lesser_dewback	SPECIAL	1	500	100		item_tatooine_junk_lesser_dewback_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_malignant_squill	SPECIAL	1	500	100		item_tatooine_junk_malignant_squill_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_matriarch_bantha	SPECIAL	1	500	100		item_tatooine_junk_matriarch_bantha_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_minor_worrt	SPECIAL	1	500	100		item_tatooine_junk_minor_worrt_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_mound_mite	SPECIAL	1	500	100		item_tatooine_junk_mound_mite_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_mountain_dewback	SPECIAL	1	500	100		item_tatooine_junk_mountain_dewback_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_mountain_squill	SPECIAL	1	500	100		item_tatooine_junk_mountain_squill_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_mountain_worrt	SPECIAL	1	500	100		item_tatooine_junk_mountain_worrt_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_mutant_womprat	SPECIAL	1	500	100		item_tatooine_junk_mutant_womprat_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_rill	SPECIAL	1	500	100		item_tatooine_junk_rill_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_rock_beetle	SPECIAL	1	500	100		item_tatooine_junk_rock_beetle_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_rockmite	SPECIAL	1	500	100		item_tatooine_junk_rockmite_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_rogue_bantha	SPECIAL	1	500	100		item_tatooine_junk_rogue_bantha_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_ronto	SPECIAL	1	500	100		item_tatooine_junk_ronto_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_ronto_male	SPECIAL	1	500	100		item_tatooine_junk_ronto_male_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_scyk	SPECIAL	1	500	100		item_tatooine_junk_scyk_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_sevorrt	SPECIAL	1	500	100		item_tatooine_junk_sevorrt_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_squill	SPECIAL	1	500	100		item_tatooine_junk_squill_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_swarming_lesser_dewback	SPECIAL	1	500	100		item_tatooine_junk_swarming_lesser_dewback_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_tatooine_mynock	SPECIAL	1	500	100		item_tatooine_junk_tatooine_mynock_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_tusken_bantha	SPECIAL	1	500	100		item_tatooine_junk_tusken_bantha_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_variegated_womprat	SPECIAL	1	500	100		item_tatooine_junk_variegated_womprat_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_wild_dune_boar	SPECIAL	1	500	100		item_tatooine_junk_wild_dune_boar_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_womprat	SPECIAL	1	500	100		item_tatooine_junk_womprat_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_womprat_city	SPECIAL	1	500	100		item_tatooine_junk_womprat_city_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_worrt	SPECIAL	1	500	100		item_tatooine_junk_worrt_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
junk_tatooine_zucca_boar	SPECIAL	1	500	100		item_tatooine_junk_zucca_boar_01_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
kashyyyk_bantha	SPECIAL	1	500	100	kashyyyk_bantha	object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_pelt_01.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
kashyyyk_bolotaur	SPECIAL	1	500	100	bolotaur	object/tangible/loot/creature_loot/kashyyyk_loot/bolotaur_fang_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/bolotaur_scale_01.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
kashyyyk_fern_bicker	SPECIAL	1	500	100	fern_bicker	object/tangible/loot/creature_loot/kashyyyk_loot/fern_bicker_brain_01.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
kashyyyk_jyykle_vulture	SPECIAL	1	500	100	jyykle_vulture	object/tangible/loot/creature_loot/kashyyyk_loot/jyykle_vulture_beak_01.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
kashyyyk_kkryytch	SPECIAL	1	500	100	kkryytch	object/tangible/loot/creature_loot/kashyyyk_loot/kkryytch_feather_01.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
kashyyyk_minstyngar	SPECIAL	1	500	100	minstyngar	object/tangible/loot/creature_loot/kashyyyk_loot/minstyngar_fang_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/minstyngar_horn_01.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
kashyyyk_mouf	SPECIAL	1	500	100	mouf	object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
kashyyyk_pug_jumper	SPECIAL	1	500	100	pug_jumper	object/tangible/loot/creature_loot/kashyyyk_loot/pug_jumper_tongue_01.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
kashyyyk_roroo	SPECIAL	1	500	100	roroo	object/tangible/loot/creature_loot/kashyyyk_loot/roroo_paw_01.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
kashyyyk_sathog	SPECIAL	1	500	100	sathog	object/tangible/loot/creature_loot/kashyyyk_loot/sathog_snout_01.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
kashyyyk_uller	SPECIAL	1	500	100	uller	object/tangible/loot/creature_loot/kashyyyk_loot/uller_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uller_teeth_01.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
kashyyyk_varactyl	SPECIAL	1	500	100	varactyl	object/tangible/loot/creature_loot/kashyyyk_loot/varactyl_claw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/varactyl_feather_01.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
kashyyyk_walluga	SPECIAL	1	500	100	walluga	object/tangible/loot/creature_loot/kashyyyk_loot/walluga_ear_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/walluga_foot_01.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
kashyyyk_webweaver	SPECIAL	1	500	100	webweaver	object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_leg_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_poison_sac_01.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
loot_low	SPECIAL	1	500	100	loot_low	weapon_pistol_02_04;weapon_rifle_02_04;weapon_carbine_02_04;weapon_polearm_02_04;weapon_sword_1h_02_04;weapon_sword_2h_02_04;item_npe_junk_power_unit_01_01;item_npe_junk_ampule_container_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_briefcase_01_01;item_npe_junk_holo_recorder_01_01;item_npe_junk_newsfilter_module_01_01;item_npe_junk_chem_dispersal_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_dirty_cloth_01_01;item_npe_junk_complex_module_01_01;item_npe_junk_copper_battery_01_01;item_npe_junk_blank_datadisk_01_01;item_npe_junk_decryptor_01_01;item_npe_junk_worklight_01_01;item_npe_junk_enigmatic_circuit_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_bookchip_01_01;item_npe_junk_palm_diary_01_01;item_npe_junk_imitation_pearl_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
mand_blksun_ext	SPECIAL	1	500	100	npc_cash_loot_81_500	item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05	76	wearables_81_90	item_clothing_shirt_agi_lvl80_02_01;item_clothing_shirt_sta_lvl80_02_01;item_clothing_shirt_con_lvl80_02_01;item_clothing_shirt_str_lvl80_02_01;item_clothing_shirt_pre_lvl80_02_01;item_clothing_shirt_lck_lvl80_02_01;item_clothing_boots_agi_lvl80_02_01;item_clothing_boots_sta_lvl80_02_01;item_clothing_boots_con_lvl80_02_01;item_clothing_boots_str_lvl80_02_01;item_clothing_boots_pre_lvl80_02_01;item_clothing_boots_lck_lvl80_02_01;item_clothing_gloves_agi_lvl80_02_01;item_clothing_gloves_sta_lvl80_02_01;item_clothing_gloves_con_lvl80_02_01;item_clothing_gloves_str_lvl80_02_01;item_clothing_gloves_pre_lvl80_02_01;item_clothing_gloves_lck_lvl80_02_01;item_clothing_shoes_agi_lvl80_02_01;item_clothing_shoes_sta_lvl80_02_01;item_clothing_shoes_con_lvl80_02_01;item_clothing_shoes_str_lvl80_02_01;item_clothing_shoes_pre_lvl80_02_01;item_clothing_shoes_lck_lvl80_02_01;item_clothing_backpack_agi_lvl80_02_01;item_clothing_backpack_sta_lvl80_02_01;item_clothing_backpack_con_lvl80_02_01;item_clothing_backpack_str_lvl80_02_01;item_clothing_backpack_pre_lvl80_02_01;item_clothing_backpack_lck_lvl80_02_01;item_clothing_bandolier_agi_lvl80_02_01;item_clothing_bandolier_sta_lvl80_02_01;item_clothing_bandolier_con_lvl80_02_01;item_clothing_bandolier_str_lvl80_02_01;item_clothing_bandolier_pre_lvl80_02_01;item_clothing_bandolier_lck_lvl80_02_01;item_clothing_belt_agi_lvl80_02_01;item_clothing_belt_sta_lvl80_02_01;item_clothing_belt_con_lvl80_02_01;item_clothing_belt_str_lvl80_02_01;item_clothing_belt_pre_lvl80_02_01;item_clothing_belt_lck_lvl80_02_01;item_clothing_jacket_agi_lvl80_02_01;item_clothing_jacket_sta_lvl80_02_01;item_clothing_jacket_con_lvl80_02_01;item_clothing_jacket_str_lvl80_02_01;item_clothing_jacket_pre_lvl80_02_01;item_clothing_jacket_lck_lvl80_02_01;item_clothing_pants_agi_lvl80_02_01;item_clothing_pants_sta_lvl80_02_01;item_clothing_pants_con_lvl80_02_01;item_clothing_pants_str_lvl80_02_01;item_clothing_pants_pre_lvl80_02_01;item_clothing_pants_lck_lvl80_02_01;item_clothing_vest_agi_lvl80_02_01;item_clothing_vest_sta_lvl80_02_01;item_clothing_vest_con_lvl80_02_01;item_clothing_vest_str_lvl80_02_01;item_clothing_vest_pre_lvl80_02_01;item_clothing_vest_lck_lvl80_02_01;item_clothing_hat_agi_lvl80_02_01;item_clothing_hat_sta_lvl80_02_01;item_clothing_hat_con_lvl80_02_01;item_clothing_hat_str_lvl80_02_01;item_clothing_hat_pre_lvl80_02_01;item_clothing_hat_lck_lvl80_02_01;item_clothing_bracelet_l_agi_lvl80_02_01;item_clothing_bracelet_l_sta_lvl80_02_01;item_clothing_bracelet_l_con_lvl80_02_01;item_clothing_bracelet_l_str_lvl80_02_01;item_clothing_bracelet_l_pre_lvl80_02_01;item_clothing_bracelet_l_lck_lvl80_02_01;item_clothing_bracelet_r_agi_lvl80_02_01;item_clothing_bracelet_r_sta_lvl80_02_01;item_clothing_bracelet_r_con_lvl80_02_01;item_clothing_bracelet_r_str_lvl80_02_01;item_clothing_bracelet_r_pre_lvl80_02_01;item_clothing_bracelet_r_lck_lvl80_02_01;item_clothing_ring_agi_lvl80_02_01;item_clothing_ring_sta_lvl80_02_01;item_clothing_ring_con_lvl80_02_01;item_clothing_ring_str_lvl80_02_01;item_clothing_ring_pre_lvl80_02_01;item_clothing_ring_lck_lvl80_02_01;item_clothing_necklace_agi_lvl80_02_01;item_clothing_necklace_sta_lvl80_02_01;item_clothing_necklace_con_lvl80_02_01;item_clothing_necklace_str_lvl80_02_01;item_clothing_necklace_pre_lvl80_02_01;item_clothing_necklace_lck_lvl80_02_01	8	armor_81_90	armor_assault_agi_lvl80_chest_02_01;armor_assault_agi_lvl80_leggings_02_01;armor_assault_agi_lvl80_helmet_02_01;armor_assault_agi_lvl80_bicep_l_02_01;armor_assault_agi_lvl80_bicep_r_02_01;armor_assault_agi_lvl80_bracer_l_02_01;armor_assault_agi_lvl80_bracer_r_02_01;armor_assault_agi_lvl80_gloves_02_01;armor_assault_agi_lvl80_boots_02_01;armor_assault_sta_lvl80_leggings_02_01;armor_assault_sta_lvl80_helmet_02_01;armor_assault_sta_lvl80_bicep_l_02_01;armor_assault_sta_lvl80_bicep_r_02_01;armor_assault_sta_lvl80_bracer_l_02_01;armor_assault_sta_lvl80_bracer_r_02_01;armor_assault_sta_lvl80_gloves_02_01;armor_assault_sta_lvl80_boots_02_01;armor_assault_con_lvl80_chest_02_01;armor_assault_con_lvl80_leggings_02_01;armor_assault_con_lvl80_helmet_02_01;armor_assault_con_lvl80_bicep_l_02_01;armor_assault_con_lvl80_bicep_r_02_01;armor_assault_con_lvl80_bracer_l_02_01;armor_assault_con_lvl80_bracer_r_02_01;armor_assault_con_lvl80_gloves_02_01;armor_assault_con_lvl80_boots_02_01;armor_assault_pre_lvl80_chest_02_01;armor_assault_pre_lvl80_leggings_02_01;armor_assault_pre_lvl80_helmet_02_01;armor_assault_pre_lvl80_bicep_l_02_01;armor_assault_pre_lvl80_bicep_r_02_01;armor_assault_pre_lvl80_bracer_l_02_01;armor_assault_pre_lvl80_bracer_r_02_01;armor_assault_pre_lvl80_gloves_02_01;armor_assault_pre_lvl80_boots_02_01;armor_assault_lck_lvl80_leggings_02_01;armor_assault_lck_lvl80_helmet_02_01;armor_assault_lck_lvl80_bicep_l_02_01;armor_assault_lck_lvl80_bicep_r_02_01;armor_assault_lck_lvl80_bracer_l_02_01;armor_assault_lck_lvl80_bracer_r_02_01;armor_assault_lck_lvl80_gloves_02_01;armor_assault_lck_lvl80_boots_02_01;armor_battle_agi_lvl80_chest_02_01;armor_battle_agi_lvl80_leggings_02_01;armor_battle_agi_lvl80_helmet_02_01;armor_battle_agi_lvl80_bicep_l_02_01;armor_battle_agi_lvl80_bicep_r_02_01;armor_battle_agi_lvl80_bracer_l_02_01;armor_battle_agi_lvl80_bracer_r_02_01;armor_battle_agi_lvl80_gloves_02_01;armor_battle_agi_lvl80_boots_02_01;armor_battle_sta_lvl80_chest_02_01;armor_battle_sta_lvl80_leggings_02_01;armor_battle_sta_lvl80_helmet_02_01;armor_battle_sta_lvl80_bicep_l_02_01;armor_battle_sta_lvl80_bicep_r_02_01;armor_battle_sta_lvl80_bracer_l_02_01;armor_battle_sta_lvl80_bracer_r_02_01;armor_battle_sta_lvl80_gloves_02_01;armor_battle_sta_lvl80_boots_02_01;armor_battle_con_lvl80_chest_02_01;armor_battle_con_lvl80_leggings_02_01;armor_battle_con_lvl80_helmet_02_01;armor_battle_con_lvl80_bicep_l_02_01;armor_battle_con_lvl80_bicep_r_02_01;armor_battle_con_lvl80_bracer_l_02_01;armor_battle_con_lvl80_bracer_r_02_01;armor_battle_con_lvl80_gloves_02_01;armor_battle_con_lvl80_boots_02_01;armor_battle_pre_lvl80_chest_02_01;armor_battle_pre_lvl80_leggings_02_01;armor_battle_pre_lvl80_helmet_02_01;armor_battle_pre_lvl80_bicep_l_02_01;armor_battle_pre_lvl80_bicep_r_02_01;armor_battle_pre_lvl80_bracer_l_02_01;armor_battle_pre_lvl80_bracer_r_02_01;armor_battle_pre_lvl80_gloves_02_01;armor_battle_pre_lvl80_boots_02_01;armor_battle_lck_lvl80_chest_02_01;armor_battle_lck_lvl80_leggings_02_01;armor_battle_lck_lvl80_helmet_02_01;armor_battle_lck_lvl80_bicep_l_02_01;armor_battle_lck_lvl80_bicep_r_02_01;armor_battle_lck_lvl80_bracer_l_02_01;armor_battle_lck_lvl80_bracer_r_02_01;armor_battle_lck_lvl80_gloves_02_01;armor_battle_lck_lvl80_boots_02_01;armor_recon_agi_lvl80_chest_02_01;armor_recon_agi_lvl80_leggings_02_01;armor_recon_agi_lvl80_helmet_02_01;armor_recon_agi_lvl80_bicep_l_02_01;armor_recon_agi_lvl80_bicep_r_02_01;armor_recon_agi_lvl80_bracer_l_02_01;armor_recon_agi_lvl80_bracer_r_02_01;armor_recon_agi_lvl80_gloves_02_01;armor_recon_agi_lvl80_boots_02_01;armor_recon_sta_lvl80_chest_02_01;armor_recon_sta_lvl80_leggings_02_01;armor_recon_sta_lvl80_helmet_02_01;armor_recon_sta_lvl80_bicep_l_02_01;armor_recon_sta_lvl80_bicep_r_02_01;armor_recon_sta_lvl80_bracer_l_02_01;armor_recon_sta_lvl80_bracer_r_02_01;armor_recon_sta_lvl80_gloves_02_01;armor_recon_sta_lvl80_boots_02_01;armor_recon_con_lvl80_chest_02_01;armor_recon_con_lvl80_leggings_02_01;armor_recon_con_lvl80_helmet_02_01;armor_recon_con_lvl80_bicep_l_02_01;armor_recon_con_lvl80_bicep_r_02_01;armor_recon_con_lvl80_bracer_l_02_01;armor_recon_con_lvl80_bracer_r_02_01;armor_recon_con_lvl80_gloves_02_01;armor_recon_con_lvl80_boots_02_01;armor_recon_pre_lvl80_chest_02_01;armor_recon_pre_lvl80_leggings_02_01;armor_recon_pre_lvl80_helmet_02_01;armor_recon_pre_lvl80_bicep_l_02_01;armor_recon_pre_lvl80_bicep_r_02_01;armor_recon_pre_lvl80_bracer_l_02_01;armor_recon_pre_lvl80_bracer_r_02_01;armor_recon_pre_lvl80_gloves_02_01;armor_recon_pre_lvl80_boots_02_01;armor_recon_lck_lvl80_chest_02_01;armor_recon_lck_lvl80_leggings_02_01;armor_recon_lck_lvl80_helmet_02_01;armor_recon_lck_lvl80_bicep_l_02_01;armor_recon_lck_lvl80_bicep_r_02_01;armor_recon_lck_lvl80_bracer_l_02_01;armor_recon_lck_lvl80_bracer_r_02_01;armor_recon_lck_lvl80_gloves_02_01;armor_recon_lck_lvl80_boots_02_01;armor_assault_sta_lvl80_chest_02_01;armor_assault_lck_lvl80_chest_02_01	8	mand_blksun_ext	object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff;object/tangible/loot/dungeon/death_watch_bunker/jetpack_base.iff	8			0			0			0			0			0			0			0			0			0			0			0			0
meatlump_merkie_howzat	SPECIAL	1	500	100	npc_cash_loot_31_40	item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05	50		object/tangible/quest/quest_start/corellia_coronet_meatlump_act1_viewscreen.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mtp_instance_droid	SPECIAL	1	500	100	droid_cash_loot_61_70	item_junk_droid_61thru65_01_01;item_junk_droid_61thru65_01_02;item_junk_droid_61thru65_01_03;item_junk_droid_61thru65_01_04;item_junk_droid_61thru65_01_05;item_junk_droid_66thru70_01_01;item_junk_droid_66thru70_01_02;item_junk_droid_66thru70_01_03;item_junk_droid_66thru70_01_04;item_junk_droid_66thru70_01_05	70	simple_consumables_61_70	item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02	12	simple_consumables_71_80	item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02	3	simple_consumables_81_90	item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02	3	dynamic_simple	dynamic_simple	6	mtp_instance	item_meatlump_lump_unfinished_01_01	6			0			0			0			0			0			0			0			0			0			0
mtp_instance_npc	SPECIAL	1	500	100	common	object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff	4	mtp_instance	item_meatlump_lump_unfinished_01_01	6	dynamic_armor_standard	dynamic_armor_standard	6	dynamic_clothing_standard	dynamic_clothing_standard	4	dynamic_simple	dynamic_simple	6	jedi_robes_medium	item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02	2	loot_schematics	object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff	4	npc_cash_loot_61_70	item_junk_npc_61thru65_01_01;item_junk_npc_61thru65_01_02;item_junk_npc_61thru65_01_03;item_junk_npc_61thru65_01_04;item_junk_npc_61thru65_01_05;item_junk_npc_66thru70_01_01;item_junk_npc_66thru70_01_02;item_junk_npc_66thru70_01_03;item_junk_npc_66thru70_01_04;item_junk_npc_66thru70_01_05	30	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	2	simple_consumables_81_90	item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02	2	simple_consumables_71_80	item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02	4	simple_consumables_61_70	item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02	12	simple_kit	object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff	4	uncommon	object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff	2	npc_cash_loot_71_80	item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05	6	npc_cash_loot_81_90	item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05	6
mustafar_ash_scale	SPECIAL	1	500	100	ash_scale	object/tangible/loot/mustafar/cube_loot/cube_loot_1y.iff	50	creature	item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_blackguard	SPECIAL	1	500	100	blackguard	object/tangible/loot/mustafar/cube_loot/cube_loot_1a.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1j.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1s.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1q.iff	50	npc	item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_blistmok	SPECIAL	1	500	100	blistmok	item_tow_junk_creature_eye_02_01;object/tangible/item/som/blistmok_heart.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1y.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1f.iff	50	creature	item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_blistmok_shrieker	SPECIAL	1	500	100	blistmok_shrieker	object/tangible/loot/mustafar/cube_loot/cube_loot_1f.iff	50	creature	item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_blistmok_trampler	SPECIAL	1	500	100	blistmok_trampler	object/tangible/loot/mustafar/cube_loot/cube_loot_1y.iff	50	creature	item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_cinderclaw	SPECIAL	1	500	100	cinderclaw	object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff	50	creature	item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_coyn	SPECIAL	1	500	100	coyn	object/tangible/loot/mustafar/cube_loot/cube_loot_1b.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1k.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1t.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2d.iff	50	npc	item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_coyn_captain	SPECIAL	1	500	100	coyn_captain_drop	armor_tow_chest_03_02	50	coyn_captain_cube	object/tangible/loot/mustafar/cube_loot/cube_loot_2n.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_coyn_commander	SPECIAL	1	500	100	coyn_commander_drop	armor_tow_chest_03_01	50	coyn_commander_cube	object/tangible/loot/mustafar/cube_loot/cube_loot_2e.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2r.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_deathsting	SPECIAL	1	500	100	deathsting	object/tangible/loot/mustafar/cube_loot/cube_loot_1f.iff	50	insect	item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_droid	SPECIAL	1	500	100	droid	item_tow_junk_droid_motivator_02_01;item_tow_junk_droid_power_cell_02_01;item_tow_junk_droid_memory_unit_02_01;item_tow_junk_swivel_joint_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_eradicator	SPECIAL	1	500	100	eradicator	object/tangible/loot/mustafar/cube_loot/cube_loot_2b.iff	50	droid	item_tow_junk_droid_motivator_02_01;item_tow_junk_droid_power_cell_02_01;item_tow_junk_droid_memory_unit_02_01;item_tow_junk_swivel_joint_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_flea_smoldering	SPECIAL	1	500	100	lava_flea_smoldering	object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff	50	insect	item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_jundak	SPECIAL	1	500	100	jundak	item_tow_junk_creature_talon_02_01;object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff	50	creature	item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_jundak_devourer	SPECIAL	1	500	100	jundak_devourer	object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff	50	creature	item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_lava_beetle	SPECIAL	1	500	100	insect	item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_lava_flea	SPECIAL	1	500	100	lava_flea	item_tow_junk_insect_leg_02_01;object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff	50	insect	item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_lava_lizard	SPECIAL	1	500	100	lava_lizard	item_tow_junk_creature_tooth_02_01;object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff	50	creature	item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_lislot	SPECIAL	1	500	100	treasure_hunter_lislot_drop	item_tow_duster_01_01	50	treasure_hunter_lislot_cube	object/tangible/loot/mustafar/cube_loot/cube_loot_2k.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_mustafarian_bandit	SPECIAL	1	500	100	mustafarian_bandit	object/tangible/loot/mustafar/cube_loot/cube_loot_1i.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1r.iff	50	npc	item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_mustafarian_bandit_king	SPECIAL	1	500	100	bandit_king	weapon_tow_hammer_03_01	50	bandit_king_cube	object/tangible/loot/mustafar/cube_loot/cube_loot_2l.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_narl	SPECIAL	1	500	100	treasure_hunter_narl_drop	item_tow_bandolier_01_01	50	treasure_hunter_narl_cube	object/tangible/loot/mustafar/cube_loot/cube_loot_2j.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2f.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_npc	SPECIAL	1	500	100	npc	item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_orf_tulrus	SPECIAL	1	500	100	orf_tulrus	object/tangible/loot/mustafar/cube_loot/cube_loot_2p.iff	50	creature	item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_orf_xandank	SPECIAL	1	500	100	orf_xandank	object/tangible/loot/mustafar/cube_loot/cube_loot_2q.iff	50	creature	item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_pulverizer	SPECIAL	1	500	100	pulverizer	object/tangible/loot/mustafar/cube_loot/cube_loot_2c.iff	50	droid	item_tow_junk_droid_motivator_02_01;item_tow_junk_droid_power_cell_02_01;item_tow_junk_droid_memory_unit_02_01;item_tow_junk_swivel_joint_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_ruins	SPECIAL	1	500	100	ruins	object/tangible/loot/mustafar/cube_loot/cube_loot_1d.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1m.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1v.iff	50	npc	item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_ruins_leader	SPECIAL	1	500	100	ruins_leader	object/tangible/loot/mustafar/cube_loot/cube_loot_1e.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1n.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1w.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_sansii	SPECIAL	1	500	100	blackguard_sansii_drop	item_jedi_robe_04_01	50	blackguard_sansii_cube	object/tangible/loot/mustafar/cube_loot/cube_loot_2g.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2t.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_scorching_terror	SPECIAL	1	500	100	scorching_terror	object/tangible/loot/mustafar/cube_loot/cube_loot_1o.iff	50	insect	item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_sherkar_consort	SPECIAL	1	500	100	sher_kar_consort	object/tangible/loot/mustafar/cube_loot/cube_loot_3r.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_sinistros	SPECIAL	1	500	100	sinstros	item_tow_schematic_vehicle_02_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_storm	SPECIAL	1	500	100	storm	object/tangible/loot/mustafar/cube_loot/cube_loot_1c.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1l.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1u.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2h.iff	50	npc	item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_storm_lord	SPECIAL	1	500	100	storm_lord_drop	weapon_tow_sword_1h_03_02;item_jedi_robe_04_02;item_tow_ring_01_01	50	storm_lord_cube	object/tangible/loot/mustafar/cube_loot/cube_loot_2s.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2o.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_storm_lord_prophet	SPECIAL	1	500	100	storm_lord_prophet_drop	item_tow_shoes_03_01	50	storm_lord_prophet_cube	object/tangible/loot/mustafar/cube_loot/cube_loot_2m.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_treasure	SPECIAL	1	500	100	treasure	object/tangible/loot/mustafar/cube_loot/cube_loot_1h.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1q.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1h.iff	50	npc	item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_tremor_foot	SPECIAL	1	500	100	tremorfoot	object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff	50	creature	item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_trial_akprime	SPECIAL	1	500	100	ak_prime_loot	weapon_tow_rifle_geo_drill_05_01;weapon_tow_heavy_rocket_launcher_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3h.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_trial_cmdr_mk2	SPECIAL	1	500	100	commander_mk2_loot	weapon_tow_carbine_bola_05_01;weapon_tow_knuckler_05_01;item_tow_fwd_commander_stim_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3i.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_trial_col_or5	SPECIAL	1	500	100	colonel_or5_loot	weapon_tow_carbine_e5_04_01;weapon_tow_pistol_de10_04_01;weapon_tow_sword_rsf_04_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_trial_cym	SPECIAL	1	500	100	cym_prototype_loot	item_jedi_robe_06_01;weapon_tow_rifle_ink_05_01;weapon_tow_carbine_geo_05_01;weapon_tow_2h_sith_sword_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3g.iff;item_jedi_robe_06_02	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_trial_devistator	SPECIAL	1	500	100	devistator_loot	weapon_tow_cannon_04_02;weapon_tow_heavy_acid_beam_04_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3j.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_trial_doombringer	SPECIAL	1	500	100	doombringer_loot	weapon_tow_pistol_scatter_04_01;weapon_tow_rifle_dp3_04_01;weapon_tow_2h_obsidian_04_01;item_tow_schematic_psg_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3c.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_trial_engineer	SPECIAL	1	500	100	master_droid_loot	weapon_tow_pistol_kyd21_04_01;weapon_tow_sword_2h_04_03;object/tangible/loot/mustafar/cube_loot/cube_loot_3d.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_trial_factory_guardian	SPECIAL	1	500	100	factory_guardian_loot	item_tow_ring_droideng_04_01;item_tow_ring_bioeng_04_01;item_tow_ring_chef_04_01;weapon_tow_rifle_lightning_cannon_04_01;weapon_tow_blasterfist_04_01;item_tow_factory_gaurd_trinket_04_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3a.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_trial_foreman	SPECIAL	1	500	100	kubaza_foreman	weapon_tow_carbine_sfor_03_01;weapon_tow_polearm_obsidian_03_01;weapon_tow_grenade_fragmentation_04_01;item_tow_ring_armorsmith_04_01;item_tow_ring_weaponsmith_04_01;item_tow_foreman_fire_absorb_04_01;item_tow_foreman_burst_run_04_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3b.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_trial_forward_cmdr	SPECIAL	1	500	100	forward_commander	item_tow_commander_stim_04_01;weapon_tow_rifle_ld1_04_01;weapon_tow_pistol_04_03;weapon_tow_sword_junti_04_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3f.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_3l.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_trial_hk47	SPECIAL	1	500	100	hk47_loot	item_tow_hk47_move_immune_06_01;weapon_tow_carbine_sfor_05_01;weapon_tow_rifle_must_disruptor_05_01;weapon_tow_pistol_intimidator_05_01;weapon_tow_knuckler_massassi_05_01;weapon_tow_1h_must_bandit_sword_05_01;weapon_tow_polearm_xandak_lance_05_01;weapon_tow_2h_tulrus_sword_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3m.iff;item_tow_schematic_saber_03_01	33	hk47_yt2400	object/tangible/ship/crafted/chassis/yt2400_reward_deed.iff	34	hk_47_cube	object/tangible/loot/mustafar/cube_loot/cube_loot_3p.iff	33			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_trial_oppressor	SPECIAL	1	500	100	gk_oppressor_loot	weapon_tow_heavy_repub_flamethrower_05_01;weapon_tow_pistol_ion_relic_05_01;weapon_tow_polearm_obsidian_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3e.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_trial_sherkar	SPECIAL	1	500	100	sher_kar_loot	weapon_tow_heavy_flamer_repub_06_01;weapon_tow_carbine_wookiee_06_01;weapon_tow_pistol_renegade_06_01;weapon_tow_knuckler_blacksun_06_01;weapon_tow_1h_obsidian_sword_06_01;weapon_tow_2h_massassi_sword_06_01;weapon_tow_polearm_wookiee_lance_06_01;item_tow_mafosa_mez_immune_06_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3n.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_3o.iff;item_tow_schematic_saber_03_02	50	sher_kar_loot_b	weapon_tow_heavy_flamer_repub_06_01;weapon_tow_carbine_wookiee_06_01;weapon_tow_pistol_renegade_06_01;weapon_tow_knuckler_blacksun_06_01;weapon_tow_1h_obsidian_sword_06_01;weapon_tow_2h_massassi_sword_06_01;weapon_tow_polearm_wookiee_lance_06_01;item_tow_mafosa_mez_immune_06_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3n.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_3o.iff;item_tow_schematic_saber_03_02	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_trial_taskmaster	SPECIAL	1	500	100	hk_taskmaster_loot	weapon_tow_pistol_flechette_05_01;weapon_tow_1h_rantok_05_01;weapon_tow_rifle_alliance_gauss_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3k.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_tulrus	SPECIAL	1	500	100	tulrus	item_tow_junk_creature_horn_02_01;object/tangible/item/som/tulrus_parts.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff	50	creature	item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_tulrus_drenched	SPECIAL	1	500	100	tulrus_drenched	object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff	50	creature	item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_vansk	SPECIAL	1	500	100	blackguard_vansk_drop	weapon_tow_sword_1h_03_01	50	blackguard_vansk_cube	object/tangible/loot/mustafar/cube_loot/cube_loot_2i.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_voakar_duset	SPECIAL	1	500	100	voakar_duset	object/tangible/loot/mustafar/cube_loot/cube_loot_2a.iff	50	npc	item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_xandank	SPECIAL	1	500	100	xandank	item_tow_junk_creature_jaw_02_01;object/tangible/item/som/xandank_jaw.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1o.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff	50	creature	item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_xandank_patriarch	SPECIAL	1	500	100	xandank_patriarch	object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff	50	creature	item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
mustafar_xandank_plated	SPECIAL	1	500	100	xankdank_plated	object/tangible/loot/mustafar/cube_loot/cube_loot_1o.iff	50	creature	item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
myyydril_deathswarm	SPECIAL	1	500	100	myyydril_deathswarm	ep3_loot_pestilence;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_blood.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_enzymes.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_fluid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_larvae.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_leg.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_parasites.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_pincer.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison_sac.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_rotting_meat.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_blood.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_enzymes.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_fluid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_larvae.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_leg.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_parasites.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_pincer.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison_sac.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_rotting_meat.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
myyydril_eviserator	SPECIAL	1	500	100	myyydril_eviserator	ep3_loot_retribution;ep3_loot_silencer;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
myyydril_grievous	SPECIAL	1	500	100	myyydril_grievous	ep3_loot_necrosis;ep3_loot_ripper;ep3_loot_executer;ep3_loot_poisonspike;ep3_loot_darksting;ep3_loot_deathrain;ep3_loot_grievance;ep3_loot_nullifier;rifle_proton;ep3_loot_retaliation;ep3_loot_calibrated;ep3_loot_dawnsorrow	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
myyydril_nefarious	SPECIAL	1	500	100	myyydril_nefarious	ep3_loot_eventide;rifle_naktra_crystal;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
narglatch_guardian_loot	SPECIAL	1	500	100	creature_cash_loot_21_30	item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05	50	dynamic_clothing_standard	dynamic_clothing_standard	20	dynamic_clothing_boss	dynamic_clothing_boss	5	dynamic_armor_standard	dynamic_armor_standard	20	dynamic_armor_boss	dynamic_armor_boss	5			0			0			0			0			0			0			0			0			0			0			0
npe_battle_loot	SPECIAL	1	500	100	npe_battle_loot	weapon_pistol_02_05;weapon_rifle_02_05;weapon_carbine_02_05;weapon_polearm_02_05;weapon_sword_1h_02_05;weapon_sword_2h_02_05;item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_blightbane_loot	SPECIAL	1	500	100	npe_blightbane_loot	item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_carax_loot	SPECIAL	1	500	100	npe_carax_loot	weapon_carbine_04_01;weapon_polearm_04_01;item_npe_action_ventilator_01_01	15	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	15	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	15	dynamic_clothing_standard	dynamic_clothing_standard	15	dynamic_simple	dynamic_simple	15	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	15	loot_high	weapon_pistol_02_05;weapon_rifle_02_05;weapon_carbine_02_05;weapon_polearm_02_05;weapon_sword_1h_02_05;weapon_sword_2h_02_05	10			0			0			0			0			0			0			0			0			0
npe_construct_loot	SPECIAL	1	500	100	npe_construct_loot	weapon_sword_1h_04_01;weapon_sword_2h_04_01	15	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	15	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	15	dynamic_clothing_standard	dynamic_clothing_standard	15	dynamic_simple	dynamic_simple	15	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	15	loot_high	weapon_pistol_02_05;weapon_rifle_02_05;weapon_carbine_02_05;weapon_polearm_02_05;weapon_sword_1h_02_05;weapon_sword_2h_02_05	10			0			0			0			0			0			0			0			0			0
npe_droid	SPECIAL	1	500	100	npe_droid	item_npe_rng_speed_buff_01_01;item_npe_melee_speed_buff_01_01;item_npe_junk_bookchip_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_circuit_board_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_droid_4warning_loot	SPECIAL	1	500	100	npe_droid_4warning_loot	item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_droid_espy_loot	SPECIAL	1	500	100	npe_droid_espy_loot	item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_droid_rescind_loot	SPECIAL	1	500	100	npe_droid_rescind_loot	item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_droid_seeker_loot	SPECIAL	1	500	100	npe_droid_seeker_loot	item_npe_junk_power_unit_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_holo_recorder_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_flyer	SPECIAL	1	500	100	npe_flyer	item_npe_junk_wing_bone_01_01;item_npe_junk_creature_blood_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_flyer_boss	SPECIAL	1	500	100	npe_flyer_boss	item_npe_junk_wing_bone_01_01;item_npe_junk_creature_blood_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_genesis	SPECIAL	1	500	100	npe_genesis	item_npe_junk_palm_diary_01_01;item_npe_junk_imitation_pearl_01_01;item_npe_junk_dirty_cloth_01_01;item_npe_junk_worklight_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_genesis_boss	SPECIAL	1	500	100	npe_genesis_boss	item_npe_health_buff_01_01;item_npe_stamina_buff_01_01;item_npe_junk_palm_diary_01_01;item_npe_junk_imitation_pearl_01_01;item_npe_junk_dirty_cloth_01_01;item_npe_junk_worklight_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_ground	SPECIAL	1	500	100	npe_ground	item_npe_junk_lizard_scale_01_01;item_npe_junk_creature_blood_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_ground_boss	SPECIAL	1	500	100	npe_ground_boss	item_npe_junk_lizard_scale_01_01;item_npe_junk_creature_blood_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_i10_probe_loot	SPECIAL	1	500	100	npe_i10_probe_loot	item_npe_junk_power_unit_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_holo_recorder_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_insect	SPECIAL	1	500	100	npe_insect	item_npe_junk_creature_eye_01_01;item_npe_junk_creature_brain_01_01;item_npe_junk_imitation_pearl_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_insect_boss	SPECIAL	1	500	100	npe_insect_boss	item_npe_junk_creature_eye_01_01;item_npe_junk_creature_brain_01_01;item_npe_health_buff_01_01;item_npe_stamina_buff_01_01;item_npe_junk_imitation_pearl_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_k3i_buzzer_loot	SPECIAL	1	500	100	npe_k3i_buzzer_loot	item_npe_junk_power_unit_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_holo_recorder_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_malevolence_loot	SPECIAL	1	500	100	npe_malevolence_loot	weapon_unarmed_04_01;item_npe_static_shield_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_overlord_loot	SPECIAL	1	500	100	npe_overlord_loot	weapon_pistol_04_01;weapon_rifle_04_01;item_npe_health_paste_01_01;item_npe_rang_acc_device_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_quietus_loot	SPECIAL	1	500	100	npe_quietus_loot	item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_rakqua_bowman_loot	SPECIAL	1	500	100	npe_rakqua_bowman_loot	weapon_carbine_02_04;weapon_sword_2h_02_04;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_rakqua_guard_loot	SPECIAL	1	500	100	npe_rakqua_guard_loot	weapon_pistol_02_05;weapon_polearm_02_05;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_rakqua_rifle_loot	SPECIAL	1	500	100	npe_rakqua_rifle_loot	weapon_carbine_02_05;weapon_sword_2h_02_05;item_npe_necklace_resists_01_01;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_rakqua_shaman_loot	SPECIAL	1	500	100	npe_rakqua_shaman_loot	weapon_rifle_02_04;weapon_sword_1h_02_04;item_npe_bracelet_ter_neg_01_01;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_rakqua_warrior_loot	SPECIAL	1	500	100	npe_rakqua_warrior_loot	item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01;weapon_pistol_02_04;weapon_polearm_02_04	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_rakqua_witch_loot	SPECIAL	1	500	100	npe_rakqua_witch_loot	weapon_rifle_02_05;weapon_sword_1h_02_05;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_slicer	SPECIAL	1	500	100	npe_slicer	item_npe_junk_briefcase_01_01;item_npe_junk_holo_recorder_01_01;item_npe_junk_newsfilter_module_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_slicer_boss	SPECIAL	1	500	100	npe_slicer_boss	item_npe_buff_ranged_01_01;item_npe_buff_melee_01_01;item_npe_buff_healing_01_01;item_npe_junk_briefcase_01_01;item_npe_junk_holo_recorder_01_01;item_npe_junk_newsfilter_module_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_thug	SPECIAL	1	500	100	npe_thug	item_npe_junk_blank_parchment_01_01;item_npe_junk_used_travel_ticket_01_01;item_npe_junk_creature_cage_01_01;item_npe_junk_rusty_case_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_thug_boss	SPECIAL	1	500	100	npe_thug_boss	item_npe_will_buff_01_01;item_npe_combo_acc_buff_01_01;item_npe_junk_blank_parchment_01_01;item_npe_junk_used_travel_ticket_01_01;item_npe_junk_creature_cage_01_01;item_npe_junk_rusty_case_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_venomstriker_loot	SPECIAL	1	500	100	npe_venomstriker_loot	item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
npe_widow_loot	SPECIAL	1	500	100	npe_widow_loot	item_npe_melee_acc_bookchip_01_01;item_npe_necklace_heal_eff_01_01;item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01	20	npc_cash_loot_1_10	item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05	16	simple_consumables_1_10	item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02	16	dynamic_clothing_standard	dynamic_clothing_standard	16	dynamic_simple	dynamic_simple	16	painting	object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff	16			0			0			0			0			0			0			0			0			0			0
peko_peko	SPECIAL	1	500	100	dynamic_armor_standard	dynamic_armor_standard	40	dynamic_clothing_standard	dynamic_armor_standard	20	ranged_81_90	weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01	20	peko_peko	object/tangible/component/armor/feather_peko_albatross.iff	20			0			0			0			0			0			0			0			0			0			0			0			0
peko_peko_albatross_high	SPECIAL	1	500	100	peko_peko	object/tangible/component/armor/feather_peko_albatross.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
perlek_scavenger_loot	SPECIAL	1	500	100	creature_cash_loot_41_50	item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05	75	simple_consumables_41_50	item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02	15	ranged_41_50	weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01	10			0			0			0			0			0			0			0			0			0			0			0			0			0
quest_spy_21	SPECIAL	1	500	100	quest_spy_21	object/tangible/quest/prof_spy_21_incom_plans.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
rancor	SPECIAL	1	500	100	creature_cash_loot_81_500	item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05	80	simple_consumables_81_90	item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02	15	ranged_81_90	weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01	5			0			0			0			0			0			0			0			0			0			0			0			0			0
rancor_monstrous_brute	SPECIAL	1	500	100	dynamic_clothing_standard	dynamic_clothing_standard	24	dynamic_armor_standard	dynamic_armor_standard	24	dynamic_armor_boss	dynamic_armor_boss	12	dynamic_clothing_boss	dynamic_clothing_boss	12	dynamic_armor_jedi_standard	dynamic_armor_jedi_standard	12	power_crystals_medium	item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11	8	jedi_robes_high	item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03	8			0			0			0			0			0			0			0			0			0
razor_cat_eviscerator_loot	SPECIAL	1	500	100	creature_cash_loot_21_30	item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05	78	simple_consumables_21_30	item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02	13	ranged_21_30	weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01	9			0			0			0			0			0			0			0			0			0			0			0			0			0
restuss_emperors_hand	SPECIAL	1	500	100	jinzu	item_restuss_schematic_saber_04_01	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
rhoa_kwi_pack_leader_loot	SPECIAL	1	500	100	creature_cash_loot_61_70	item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05	78	simple_consumables_61_70	item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02	13	ranged_61_70	weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01	9			0			0			0			0			0			0			0			0			0			0			0			0			0
sayormi	SPECIAL	1	500	100	sayormi	object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
sayormi_cyrans	SPECIAL	1	500	100	sayormi_cyrans	object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_sickle;object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_quicktrigger	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
sayormi_monk	SPECIAL	1	500	100	sayormi_monk	object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_heartstriker	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
sayormi_queen	SPECIAL	1	500	100	sayormi_queen	object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_soulstinger;object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
sayormi_warrior	SPECIAL	1	500	100	sayormi_warrior	object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_lifeblood;ep3_loot_strike	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
sayormi_witch	SPECIAL	1	500	100	sayormi_witch	object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_blackbane	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
screaming_kai_tok_loot	SPECIAL	1	500	100	creature_cash_loot_41_50	item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05	78	simple_consumables_41_50	item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02	13	ranged_41_50	weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01	9			0			0			0			0			0			0			0			0			0			0			0			0			0
sd_boss	SPECIAL	1	500	100	sd_boss	item_heroic_schematic_backpack_01_07;item_heroic_schematic_backpack_01_07;item_heroic_random_neck_01_01;item_heroic_random_neck_01_01;item_heroic_schematic_backpack_01_08;item_heroic_schematic_backpack_01_08;item_heroic_random_neck_01_02;item_heroic_random_neck_01_02;item_heroic_schematic_backpack_01_09;item_heroic_schematic_backpack_01_09;item_heroic_random_neck_01_03;item_heroic_random_neck_01_03;item_heroic_random_neck_01_04;item_heroic_random_neck_01_04;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon	66	wp_comp_heroic	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff	34			0			0			0			0			0			0			0			0			0			0			0			0			0			0
sd_sub_1	SPECIAL	1	500	100	sd_sub_1	item_heroic_random_neck_01_06;item_heroic_random_neck_01_06;item_heroic_random_neck_01_07;item_heroic_random_neck_01_07;item_heroic_random_neck_01_08;item_heroic_random_neck_01_08;item_schematic_polearm_heroic_sd_01_01;item_schematic_polearm_heroic_sd_01_01;item_heroic_random_neck_01_09;item_heroic_random_neck_01_09;item_heroic_random_neck_01_10;item_heroic_random_neck_01_10;item_heroic_random_neck_01_05;item_heroic_random_neck_01_05;item_schematic_polearm_heroic_sd_01_01;item_schematic_polearm_heroic_sd_01_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon	66	wp_comp_heroic	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff	34			0			0			0			0			0			0			0			0			0			0			0			0			0			0
sd_sub_2	SPECIAL	1	500	100	sd_sub_2	item_heroic_random_bracelet_r_01_01;item_heroic_random_bracelet_r_01_01;item_heroic_random_bracelet_r_01_02;item_heroic_random_bracelet_r_01_02;item_heroic_random_bracelet_r_01_03;item_heroic_random_bracelet_r_01_03;item_schematic_carbine_heroic_sd_01_01;item_schematic_carbine_heroic_sd_01_01;item_heroic_random_bracelet_r_01_04;item_heroic_random_bracelet_r_01_04;item_heroic_random_bracelet_r_01_05;item_heroic_random_bracelet_r_01_05;item_heroic_random_neck_01_11;item_heroic_random_neck_01_11;item_schematic_carbine_heroic_sd_01_01;item_schematic_carbine_heroic_sd_01_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon	66	wp_comp_heroic	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff	34			0			0			0			0			0			0			0			0			0			0			0			0			0			0
sd_sub_3	SPECIAL	1	500	100	sd_sub_3	item_heroic_random_bracelet_l_01_01;item_heroic_random_bracelet_l_01_01;item_heroic_random_bracelet_l_01_02;item_heroic_random_bracelet_l_01_02;item_heroic_random_bracelet_l_01_03;item_heroic_random_bracelet_l_01_03;item_schematic_pistol_heroic_sd_01_01;item_schematic_pistol_heroic_sd_01_01;item_heroic_random_bracelet_l_01_04;item_heroic_random_bracelet_l_01_04;item_heroic_random_bracelet_l_01_05;item_heroic_random_bracelet_l_01_05;item_heroic_random_neck_01_12;item_heroic_random_neck_01_12;item_schematic_pistol_heroic_sd_01_01;item_schematic_pistol_heroic_sd_01_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon	66	wp_comp_heroic	object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff	34			0			0			0			0			0			0			0			0			0			0			0			0			0			0
skaak_tipper_jonni_skaak	SPECIAL	1	500	100	npc_cash_loot_31_40	item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05	50		object/tangible/quest/quest_start/naboo_kadaara_jonni_skaak_journal.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
skreeg_warrior_elite_loot	SPECIAL	1	500	100	creature_cash_loot_61_70	item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05	78	simple_consumables_61_70	item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02	13	ranged_61_70	weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01	9			0			0			0			0			0			0			0			0			0			0			0			0			0
tatooine_thranta_durr_roddack	SPECIAL	1	500	100	npc_cash_loot_11_20	item_junk_npc_11thru15_01_01;item_junk_npc_11thru15_01_02;item_junk_npc_11thru15_01_03;item_junk_npc_11thru15_01_04;item_junk_npc_11thru15_01_05;item_junk_npc_16thru20_01_01;item_junk_npc_16thru20_01_02;item_junk_npc_16thru20_01_03;item_junk_npc_16thru20_01_04;item_junk_npc_16thru20_01_05	50		object/tangible/quest/tatooine_eisley_durr_datapad.iff	50			0			0			0			0			0			0			0			0			0			0			0			0			0			0
undead_cornburr	SPECIAL	1	500	100	undead_boss_cornburr	item_outbreak_cornburr_brain;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
urnsoris	SPECIAL	1	500	100	urnsoris	object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/naktra_crystal.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
uwari	SPECIAL	1	500	100	uwari	object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_blood.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_enzymes.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_fluid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_larvae.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_leg.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_parasites.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_pincer.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison_sac.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_rotting_meat.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
whisper_bird_majestic_loot	SPECIAL	1	500	100	creature_cash_loot_51_60	item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05	78	simple_consumables_51_60	item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02	13	ranged_51_60	weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01	9			0			0			0			0			0			0			0			0			0			0			0			0			0
wke_resistance	SPECIAL	1	500	100	wke_resistance	object/tangible/component/weapon/quest/blaster_power_handler_faux_bowcaster.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
wke_resistance_commando	SPECIAL	1	500	100	wke_resistance	object/tangible/component/weapon/quest/blaster_power_handler_faux_bowcaster.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
wke_resistance_leader	SPECIAL	1	500	100	wke_resistance	object/tangible/component/weapon/quest/blaster_power_handler_faux_bowcaster.iff	100			0			0			0			0			0			0			0			0			0			0			0			0			0			0			0
wolf_kima_loot	SPECIAL	1	500	100	creature_cash_loot_41_50	item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05	78	simple_consumables_41_50	item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02	13	ranged_41_50	weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01	9			0			0			0			0			0			0			0			0			0			0			0			0			0
woolamander	SPECIAL	1	500	100	creature_cash_loot_71_80	item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05	25	simple_consumables_71_80	item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02	25	ranged_71_80	weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01	25	woolamander	object/tangible/component/armor/bone_fragment_woolamander_harrower.iff	25			0			0			0			0			0			0			0			0			0			0			0			0
