weapon_id	weapons
TEXT	TEXT
melee_2h_sword_battleaxe	object/weapon/melee/2h_sword/2h_sword_battleaxe.iff
melee_2h_sword_kun_massassi	object/weapon/melee/2h_sword/2h_sword_kun_massassi.iff
melee_avatar_jawa	object/weapon/melee/2h_sword/2h_sword_maul.iff
melee_baton_gaderiffi_elite	object/weapon/melee/baton/baton_gaderiffi_elite.iff
ranged_battledroid	object/weapon/ranged/carbine/carbine_e5.iff
melee_broodmaster_hsskas	object/weapon/melee/2h_sword/2h_sword_sith.iff
melee_captain_beshk	object/weapon/melee/polearm/lance_kaminoan.iff
melee_commando	object/weapon/melee/special/massassiknuckler.iff
ranged_commando	object/weapon/ranged/rifle/rifle_t21.iff;object/weapon/ranged/rifle/rifle_sg82.iff;object/weapon/ranged/rifle/rifle_e11.iff
ranged_creature_spit_heavy_flame	object/weapon/ranged/creature/creature_spit_heavy_flame.iff
ranged_creature_spit_hoth_tauntaun	object/weapon/ranged/creature/creature_spit_hoth_tauntaun.iff
ranged_creature_spit_large_green	object/weapon/ranged/creature/creature_spit_large_green.iff
ranged_creature_spit_large_red	object/weapon/ranged/creature/creature_spit_large_red.iff
ranged_creature_spit_large_toxicgreen	object/weapon/ranged/creature/creature_spit_large_toxicgreen.iff
ranged_creature_spit_large_yellow	object/weapon/ranged/creature/creature_spit_large_yellow.iff
ranged_creature_spit_lightning_ball	object/weapon/ranged/creature/creature_spit_lightning_ball.iff
ranged_creature_spit_particle_beam	object/weapon/ranged/creature/creature_spit_particle_beam.iff
ranged_creature_spit_small_green	object/weapon/ranged/creature/creature_spit_small_green.iff
ranged_creature_spit_small_red	object/weapon/ranged/creature/creature_spit_small_red.iff
ranged_creature_spit_small_toxicgreen	object/weapon/ranged/creature/creature_spit_small_toxicgreen.iff
ranged_creature_spit_small_yellow	object/weapon/ranged/creature/creature_spit_small_yellow.iff
ranged_creature_spit_spray_green	object/weapon/ranged/creature/creature_spit_spray_green.iff
ranged_creature_spit_spray_red	object/weapon/ranged/creature/creature_spit_spray_red.iff
ranged_creature_spit_spray_toxicgreen	object/weapon/ranged/creature/creature_spit_spray_toxicgreen.iff
ranged_creature_spit_spray_yellow	object/weapon/ranged/creature/creature_spit_spray_yellow.iff
melee_deathwatch	object/weapon/melee/baton/baton_stun.iff
ranged_deathwatch	object/weapon/ranged/carbine/carbine_dxr6.iff
ranged_droid_cww8	object/weapon/ranged/droid/droid_cww8.iff
ranged_droid_cww8_01	object/weapon/ranged/droid/droid_cww8_01.iff
ranged_droid_cww8_02	object/weapon/ranged/droid/droid_cww8_02.iff
ranged_droid_droideka	object/weapon/ranged/droid/droid_droideka_ranged.iff
ranged_droid_flamethrower	object/weapon/ranged/droid/droid_flamethrower.iff
ranged_droid_flamethrower_nomuzzle	object/weapon/ranged/droid/droid_flamethrower_nomuzzle.iff
ranged_droid_hk77_assault_droid	object/weapon/ranged/droid/droid_hk77_assault_droid.iff
ranged_droid_hk77_boss	object/weapon/ranged/droid/droid_hk77_boss.iff
ranged_droid_hk77_elite	object/weapon/ranged/droid/droid_hk77_elite.iff
ranged_droid_probot	object/weapon/ranged/droid/droid_probot_ranged.iff
ranged_droid_rocket_launcher	object/weapon/ranged/droid/droid_rocket_launcher.iff
ranged_droid_union_sentry	object/weapon/ranged/droid/droid_union_sentry.iff
ranged_droid_union_sentry_1	object/weapon/ranged/droid/droid_union_sentry_01.iff
ranged_droid_union_sentry_2	object/weapon/ranged/droid/droid_union_sentry_02.iff
melee_ewok	object/weapon/melee/polearm/lance_staff_wood_s1.iff;object/weapon/melee/polearm/lance_staff_wood_s2.iff
ranged_ewok	object/weapon/ranged/rifle/rifle_ewok_crossbow.iff
melee_force_maul	object/weapon/melee/2h_sword/2h_sword_maul_force.iff
melee_force_nyax	object/weapon/melee/sword/sword_nyax.iff
melee_force_polearm	object/weapon/melee/polearm/lance_staff_janta.iff;object/weapon/melee/polearm/lance_vibrolance.iff;object/weapon/melee/polearm/lance_staff_metal.iff;object/weapon/melee/polearm/polearm_vibro_axe.iff
melee_force_sword	object/weapon/melee/sword/sword_01.iff;object/weapon/melee/sword/sword_02.iff;object/weapon/melee/2h_sword/2h_sword_maul.iff;object/weapon/melee/sword/sword_nyax.iff
melee_force_sword_ranged	object/weapon/melee/sword/sword_02.iff
melee_gamorrean	object/weapon/melee/polearm/polearm_vibro_axe.iff;object/weapon/melee/2h_sword/2h_sword_battleaxe.iff;object/weapon/melee/polearm/lance_vibrolance.iff
ranged_general_carbine	object/weapon/ranged/carbine/carbine_laser.iff;object/weapon/ranged/carbine/carbine_ee3.iff;object/weapon/ranged/carbine/carbine_dxr6.iff;object/weapon/ranged/carbine/carbine_e11.iff
melee_general_grievous	object/weapon/melee/polearm/lance_lightsaber_01.iff
ranged_general_pistol	object/weapon/ranged/pistol/pistol_d18.iff;object/weapon/ranged/pistol/pistol_dl44_metal.iff;object/weapon/ranged/pistol/pistol_power5.iff;object/weapon/ranged/pistol/pistol_striker.iff
melee_general_polearm	object/weapon/melee/polearm/lance_controllerfp.iff;object/weapon/melee/polearm/lance_staff_metal.iff;object/weapon/melee/polearm/lance_vibrolance.iff;object/weapon/melee/polearm/polearm_vibro_axe.iff
ranged_general_rifle	object/weapon/ranged/rifle/rifle_dlt20a.iff;object/weapon/ranged/rifle/rifle_e11.iff;object/weapon/ranged/rifle/rifle_sg82.iff;object/weapon/ranged/rifle/rifle_t21.iff
melee_general_sword	object/weapon/melee/axe/axe_vibroaxe.iff;object/weapon/melee/sword/sword_blade_ryyk.iff;object/weapon/melee/knife/knife_vibroblade.iff;object/weapon/melee/knife/knife_survival.iff
melee_general_unarmed	object/weapon/melee/special/vibroknuckler.iff;object/weapon/melee/unarmed/unarmed_default.iff
ranged_geonosian_acklay_boss	object/weapon/ranged/creature/creature_spit_heavy_flame.iff
ranged_geonosian_carbine	object/weapon/ranged/carbine/carbine_geo.iff
ranged_geonosian_pistol	object/weapon/ranged/pistol/pistol_geonosian_sonic_blaster_loot.iff;object/weapon/ranged/pistol/pistol_srcombat.iff
melee_geonosian_polearm	object/weapon/melee/polearm/lance_controllerfp.iff;object/weapon/melee/polearm/lance_vibrolance.iff
ranged_geonosian_rifle	object/weapon/ranged/rifle/rifle_laser.iff;object/weapon/ranged/rifle/rifle_tenloss_dxr6_disruptor_loot.iff
melee_geonosian_sword	object/weapon/melee/knife/knife_survival.iff;object/weapon/melee/sword/sword_02.iff;object/weapon/melee/sword/sword_rantok.iff
melee_geonosian_unarmed	object/weapon/melee/unarmed/unarmed_default.iff
melee_harwakokok	object/weapon/melee/2h_sword/2h_sword_blacksun_hack.iff
ranged_imperial_carbine	object/weapon/ranged/carbine/carbine_dxr6.iff;object/weapon/ranged/carbine/carbine_e11.iff;object/weapon/ranged/carbine/carbine_ee3.iff;object/weapon/ranged/carbine/carbine_elite.iff
ranged_imperial_hoth_rifle	object/weapon/ranged/rifle/rifle_t21.iff;object/weapon/ranged/rifle/rifle_e11.iff;object/weapon/ranged/rifle/rifle_eweb.iff
ranged_imperial_pistol	object/weapon/ranged/pistol/pistol_dx2.iff;object/weapon/ranged/pistol/pistol_scout_blaster.iff
melee_imperial_polearm	object/weapon/melee/polearm/lance_controllerfp.iff;object/weapon/melee/polearm/lance_staff_metal.iff;object/weapon/melee/polearm/lance_vibrolance.iff;object/weapon/melee/polearm/polearm_vibro_axe.iff
ranged_imperial_rifle	object/weapon/ranged/rifle/rifle_dlt20a.iff;object/weapon/ranged/rifle/rifle_e11.iff;object/weapon/ranged/rifle/rifle_dlt20a.iff
melee_imperial_sword	object/weapon/melee/baton/baton_stun.iff;object/weapon/melee/knife/knife_survival.iff;object/weapon/melee/knife/knife_vibroblade.iff
melee_imperial_unarmed	object/weapon/melee/unarmed/unarmed_default.iff
melee_inquisition_polearm	object/weapon/melee/polearm/polearm_lance_electric_polearm.iff
melee_inquisition_sword	object/weapon/melee/2h_sword/2h_sword_scythe.iff
melee_jedi_dark	object/weapon/melee/sword/crafted_saber/sword_lightsaber_one_handed_gen1.iff
melee_jedi_dark_ranged	object/weapon/melee/sword/crafted_saber/sword_lightsaber_ranged_donotuse_s01.iff
melee_jedi_light	object/weapon/melee/sword/crafted_saber/sword_lightsaber_one_handed_gen1_s02.iff
melee_jedi_light_ranged	object/weapon/melee/sword/crafted_saber/sword_lightsaber_ranged_donotuse_s02.iff
melee_jedi_statue_quest_dark	object/weapon/melee/sword/sword_lightsaber_adeen.iff
melee_jedi_statue_quest_light	object/weapon/melee/sword/sword_lightsaber_umakk.iff
melee_jedi_vader	object/weapon/melee/sword/sword_lightsaber_vader.iff
melee_lobarorr	object/weapon/melee/polearm/lance_kashyyk.iff
melee_marauder	object/weapon/melee/sword/sword_marauder.iff
ranged_mustafar_miner	object/weapon/ranged/carbine/carbine_alliance_needler.iff;object/weapon/ranged/rifle/rifle_alliance_gauss_generic.iff;object/weapon/ranged/rifle/rifle_sg82.iff
ranged_pirate_carbine	object/weapon/ranged/carbine/carbine_laser.iff;object/weapon/ranged/carbine/carbine_ee3.iff;object/weapon/ranged/carbine/carbine_elite.iff
ranged_pirate_carbine_low_level	object/weapon/ranged/carbine/carbine_laser.iff;object/weapon/ranged/carbine/carbine_dh17.iff
ranged_pirate_pistol	object/weapon/ranged/pistol/pistol_d18.iff;object/weapon/ranged/pistol/pistol_fwg5.iff;object/weapon/ranged/pistol/pistol_striker.iff;object/weapon/ranged/pistol/pistol_srcombat.iff
ranged_pirate_pistol_low_level	object/weapon/ranged/pistol/pistol_d18.iff;object/weapon/ranged/pistol/pistol_striker.iff
melee_pirate_polearm	object/weapon/melee/polearm/lance_staff_metal.iff;object/weapon/melee/polearm/lance_vibrolance.iff;object/weapon/melee/polearm/polearm_vibro_axe.iff
ranged_pirate_rifle	object/weapon/ranged/rifle/rifle_laser.iff;object/weapon/ranged/rifle/rifle_sg82.iff;object/weapon/ranged/rifle/rifle_t21.iff;object/weapon/ranged/rifle/rifle_dlt20a.iff
ranged_pirate_rifle_low_level	object/weapon/ranged/rifle/rifle_laser.iff;object/weapon/ranged/rifle/rifle_dlt20a.iff
melee_pirate_sword	object/weapon/melee/sword/sword_blade_ryyk.iff;object/weapon/melee/axe/axe_vibroaxe.iff;object/weapon/melee/knife/knife_vibroblade.iff;object/weapon/melee/axe/axe_heavy_duty.iff
melee_pirate_unarmed	object/weapon/melee/special/vibroknuckler.iff;object/weapon/melee/unarmed/unarmed_default.iff
ranged_pistol_pistol_launcher	object/weapon/ranged/pistol/pistol_launcher.iff
melee_polearm_magna_guard	object/weapon/melee/polearm/lance_staff_magna_guard.iff
melee_primitive_weapons	object/weapon/melee/knife/knife_stone.iff;object/weapon/melee/polearm/lance_staff_wood_s1.iff;object/weapon/melee/polearm/lance_staff_wood_s2.iff
ranged_rebel_carbine	object/weapon/ranged/carbine/carbine_dh17.iff;object/weapon/ranged/carbine/carbine_dh17_black.iff;object/weapon/ranged/carbine/carbine_dh17_snubnose.iff
ranged_rebel_hoth_rifle	object/weapon/ranged/rifle/rifle_a280.iff
ranged_rebel_pistol	object/weapon/ranged/pistol/pistol_dh17.iff;object/weapon/ranged/pistol/pistol_dl44.iff;object/weapon/ranged/pistol/pistol_striker.iff;object/weapon/ranged/pistol/pistol_srcombat.iff
melee_rebel_polearm	object/weapon/melee/polearm/lance_controllerfp.iff;object/weapon/melee/polearm/lance_staff_metal.iff;object/weapon/melee/polearm/lance_vibrolance.iff;object/weapon/melee/polearm/polearm_vibro_axe.iff
ranged_rebel_rifle	object/weapon/ranged/rifle/rifle_dlt20a.iff;object/weapon/ranged/rifle/rifle_laser.iff;object/weapon/ranged/rifle/rifle_sg82.iff;object/weapon/ranged/rifle/rifle_t21.iff
melee_rebel_sword	object/weapon/melee/axe/axe_heavy_duty.iff;object/weapon/melee/axe/axe_vibroaxe.iff;object/weapon/melee/sword/sword_rantok.iff;object/weapon/melee/sword/sword_02.iff
melee_rebel_unarmed	object/weapon/melee/unarmed/unarmed_default.iff
ranged_rifle_lightning	object/weapon/ranged/rifle/rifle_lightning.iff
ranged_stormtrooper_carbine	object/weapon/ranged/carbine/carbine_e11.iff
ranged_stormtrooper_pistol	object/weapon/ranged/pistol/pistol_dx2.iff
melee_stormtrooper_polearm	object/weapon/melee/polearm/lance_staff_metal.iff
ranged_stormtrooper_rifle	object/weapon/ranged/rifle/rifle_t21.iff;object/weapon/ranged/rifle/rifle_dlt20a.iff;object/weapon/ranged/rifle/rifle_e11.iff;object/weapon/ranged/rifle/rifle_sg82.iff
melee_stormtrooper_sword	object/weapon/melee/baton/baton_stun.iff;object/weapon/melee/knife/knife_vibroblade.iff
melee_stormtrooper_unarmed	object/weapon/melee/unarmed/unarmed_default.iff
melee_sword_special	object/weapon/melee/sword/sword_acid.iff
melee_tusken	object/weapon/melee/baton/baton_gaderiffi.iff
ranged_tusken	object/weapon/ranged/rifle/rifle_tusken.iff
melee_unarmed	object/weapon/melee/unarmed/unarmed_default.iff
unarmed_creature	object/weapon/creature/creature_default_weapon.iff
melee_undead_01	object/weapon/melee/sword/sword_02.iff;object/weapon/melee/baton/baton_stun.iff;object/weapon/melee/sword/sword_nyax.iff;object/weapon/melee/baton/baton_gaderiffi.iff
melee_undead_02	object/weapon/melee/sword/sword_01.iff;object/weapon/melee/knife/knife_stone.iff;object/weapon/melee/sword/sword_nyax.iff;object/weapon/melee/knife/knife_survival.iff
ranged_undead_weapon_imp	object/weapon/ranged/carbine/carbine_e11.iff;object/weapon/ranged/rifle/rifle_t21.iff;object/weapon/ranged/rifle/rifle_dlt20a.iff;object/weapon/ranged/rifle/rifle_e11.iff
ranged_undead_weapon_reb	object/weapon/ranged/rifle/rifle_t21.iff;object/weapon/ranged/rifle/rifle_dlt20a.iff;object/weapon/ranged/rifle/rifle_laser.iff;object/weapon/ranged/rifle/rifle_sg82.iff
ranged_vehicle_atst	object/weapon/ranged/vehicle/vehicle_atst_ranged.iff
melee_warden_tosk	object/weapon/melee/polearm/lance_shock.iff
melee_wookiee	object/weapon/melee/2h_sword/2h_sword_kashyyk.iff;object/weapon/melee/sword/sword_blade_ryyk.iff;object/weapon/melee/polearm/lance_kashyyk.iff
ranged_wookiee	object/weapon/ranged/rifle/rifle_bowcaster_heavy.iff