template_name	starting_template_name	str_class_name	user_interface_priority	template	level_based	expertise_trees	respec_allowed
STRING	STRING	STRING	INTEGER	STRING	BOOLEAN	STRING	INTEGER
smuggler_1a	smuggler	smuggler	3	class_smuggler_phase1_novice,class_smuggler_phase1_02,class_smuggler_phase1_03,class_smuggler_phase1_04,class_smuggler_phase1_05,class_smuggler_phase1_master,class_smuggler_phase2_novice,class_smuggler_phase2_02,class_smuggler_phase2_03,class_smuggler_phase2_04,class_smuggler_phase2_05,class_smuggler_phase2_master,class_smuggler_phase3_novice,class_smuggler_phase3_02,class_smuggler_phase3_03,class_smuggler_phase3_04,class_smuggler_phase3_05,class_smuggler_phase3_master,class_smuggler_phase4_novice,class_smuggler_phase4_02,class_smuggler_phase4_03,class_smuggler_phase4_04,class_smuggler_phase4_05,class_smuggler_phase4_master	true	7,8,30	1
smuggler_2a		smuggler	0	combat_smuggler_prereq_novice,combat_smuggler_prereq_01,combat_smuggler_prereq_02,combat_smuggler_prereq_03,combat_smuggler_prereq_04,combat_smuggler_prereq_master,combat_smuggler_novice,combat_unarmed_prereq_novice,combat_unarmed_prereq_01,combat_unarmed_prereq_02,combat_unarmed_prereq_03,combat_unarmed_prereq_04,combat_unarmed_prereq_master,combat_unarmed_novice,science_doctor_prereq_novice,combat_smuggler_underworld_01,combat_smuggler_slicing_01,combat_smuggler_combat_01,combat_smuggler_spice_01,science_doctor_prereq_01,combat_unarmed_accuracy_01,combat_unarmed_speed_01,combat_unarmed_ability_01,combat_unarmed_support_01,science_doctor_prereq_02,combat_smuggler_underworld_02,combat_smuggler_slicing_02,science_doctor_prereq_03,combat_smuggler_combat_02,combat_smuggler_spice_02,science_doctor_prereq_04,combat_unarmed_accuracy_02,combat_unarmed_speed_02,science_doctor_prereq_master,combat_unarmed_ability_02,combat_unarmed_support_02,science_doctor_novice,combat_smuggler_underworld_03,combat_smuggler_slicing_03,combat_smuggler_combat_03,combat_smuggler_spice_03,science_doctor_wound_speed_01,combat_unarmed_accuracy_03,combat_unarmed_speed_03,combat_unarmed_ability_03,combat_unarmed_support_03,science_doctor_wound_speed_02,combat_smuggler_underworld_04,combat_smuggler_slicing_04,combat_smuggler_combat_04,combat_smuggler_spice_04,science_doctor_wound_speed_03,combat_unarmed_accuracy_04,combat_unarmed_speed_04,combat_unarmed_ability_04,combat_unarmed_support_04,science_doctor_wound_speed_04,combat_unarmed_master,combat_smuggler_master	true	7,8,30	0
smuggler_2b		smuggler	0	combat_smuggler_prereq_novice,combat_smuggler_prereq_01,combat_smuggler_prereq_02,combat_smuggler_prereq_03,combat_smuggler_prereq_04,combat_smuggler_prereq_master,combat_smuggler_novice,combat_pistol_prereq_novice,combat_pistol_prereq_01,combat_pistol_prereq_02,combat_pistol_prereq_03,combat_pistol_prereq_04,combat_pistol_prereq_master,combat_pistol_novice,science_doctor_prereq_novice,combat_smuggler_underworld_01,combat_smuggler_slicing_01,combat_smuggler_combat_01,combat_smuggler_spice_01,science_doctor_prereq_01,combat_pistol_accuracy_01,combat_pistol_speed_01,combat_pistol_ability_01,combat_pistol_support_01,science_doctor_prereq_02,combat_smuggler_underworld_02,combat_smuggler_slicing_02,science_doctor_prereq_03,combat_smuggler_combat_02,combat_smuggler_spice_02,science_doctor_prereq_04,combat_pistol_accuracy_02,combat_pistol_speed_02,science_doctor_prereq_master,combat_pistol_ability_02,combat_pistol_support_02,science_doctor_novice,combat_smuggler_underworld_03,combat_smuggler_slicing_03,combat_smuggler_combat_03,combat_smuggler_spice_03,science_doctor_wound_speed_01,combat_pistol_accuracy_03,combat_pistol_speed_03,combat_pistol_ability_03,combat_pistol_support_03,science_doctor_wound_speed_02,combat_smuggler_underworld_04,combat_smuggler_slicing_04,combat_smuggler_combat_04,combat_smuggler_spice_04,science_doctor_wound_speed_03,combat_pistol_accuracy_04,combat_pistol_speed_04,combat_pistol_ability_04,combat_pistol_support_04,science_doctor_wound_speed_04,combat_pistol_master,combat_smuggler_master	true	7,8,30	0
bounty_hunter_1a	bounty_hunter	bounty_hunter	2	class_bountyhunter_phase1_novice,class_bountyhunter_phase1_02,class_bountyhunter_phase1_03,class_bountyhunter_phase1_04,class_bountyhunter_phase1_05,class_bountyhunter_phase1_master,class_bountyhunter_phase2_novice,class_bountyhunter_phase2_02,class_bountyhunter_phase2_03,class_bountyhunter_phase2_04,class_bountyhunter_phase2_05,class_bountyhunter_phase2_master,class_bountyhunter_phase3_novice,class_bountyhunter_phase3_02,class_bountyhunter_phase3_03,class_bountyhunter_phase3_04,class_bountyhunter_phase3_05,class_bountyhunter_phase3_master,class_bountyhunter_phase4_novice,class_bountyhunter_phase4_02,class_bountyhunter_phase4_03,class_bountyhunter_phase4_04,class_bountyhunter_phase4_05,class_bountyhunter_phase4_master	true	1,2,30	1
bounty_hunter_2a		bounty_hunter	0	combat_bountyhunter_prereq_novice,combat_bountyhunter_prereq_01,combat_bountyhunter_prereq_02,combat_bountyhunter_prereq_03,combat_bountyhunter_prereq_04,combat_bountyhunter_prereq_master,combat_bountyhunter_novice,combat_rifleman_prereq_novice,combat_rifleman_prereq_01,combat_rifleman_prereq_02,combat_rifleman_prereq_03,combat_rifleman_prereq_04,combat_rifleman_prereq_master,combat_rifleman_novice,science_doctor_prereq_novice,combat_bountyhunter_investigation_01,combat_bountyhunter_droidcontrol_01,combat_bountyhunter_droidresponse_01,combat_bountyhunter_support_01,science_doctor_prereq_01,combat_rifleman_accuracy_01,combat_rifleman_speed_01,combat_rifleman_ability_01,combat_rifleman_support_01,science_doctor_prereq_02,combat_bountyhunter_investigation_02,combat_bountyhunter_droidcontrol_02,science_doctor_prereq_03,combat_bountyhunter_droidresponse_02,combat_bountyhunter_support_02,science_doctor_prereq_04,combat_rifleman_accuracy_02,combat_rifleman_speed_02,science_doctor_prereq_master,combat_rifleman_ability_02,combat_rifleman_support_02,science_doctor_novice,combat_bountyhunter_investigation_03,combat_bountyhunter_droidcontrol_03,combat_bountyhunter_droidresponse_03,combat_bountyhunter_support_03,science_doctor_wound_speed_01,combat_rifleman_accuracy_03,combat_rifleman_speed_03,combat_rifleman_ability_03,combat_rifleman_support_03,science_doctor_wound_speed_02,combat_bountyhunter_investigation_04,combat_bountyhunter_droidcontrol_04,combat_bountyhunter_droidresponse_04,combat_bountyhunter_support_04,science_doctor_wound_speed_03,combat_rifleman_accuracy_04,combat_rifleman_speed_04,combat_rifleman_ability_04,combat_rifleman_support_04,science_doctor_wound_speed_04,combat_rifleman_master,combat_bountyhunter_master	true	1,2,30	0
bounty_hunter_2b		bounty_hunter	0	combat_bountyhunter_prereq_novice,combat_bountyhunter_prereq_01,combat_bountyhunter_prereq_02,combat_bountyhunter_prereq_03,combat_bountyhunter_prereq_04,combat_bountyhunter_prereq_master,combat_bountyhunter_novice,combat_carbine_prereq_novice,combat_carbine_prereq_01,combat_carbine_prereq_02,combat_carbine_prereq_03,combat_carbine_prereq_04,combat_carbine_prereq_master,combat_carbine_novice,science_doctor_prereq_novice,combat_bountyhunter_investigation_01,combat_bountyhunter_droidcontrol_01,combat_bountyhunter_droidresponse_01,combat_bountyhunter_support_01,science_doctor_prereq_01,combat_carbine_accuracy_01,combat_carbine_speed_01,combat_carbine_ability_01,combat_carbine_support_01,science_doctor_prereq_02,combat_bountyhunter_investigation_02,combat_bountyhunter_droidcontrol_02,science_doctor_prereq_03,combat_bountyhunter_droidresponse_02,combat_bountyhunter_support_02,science_doctor_prereq_04,combat_carbine_accuracy_02,combat_carbine_speed_02,science_doctor_prereq_master,combat_carbine_ability_02,combat_carbine_support_02,science_doctor_novice,combat_bountyhunter_investigation_03,combat_bountyhunter_droidcontrol_03,combat_bountyhunter_droidresponse_03,combat_bountyhunter_support_03,science_doctor_wound_speed_01,combat_carbine_accuracy_03,combat_carbine_speed_03,combat_carbine_ability_03,combat_carbine_support_03,science_doctor_wound_speed_02,combat_bountyhunter_investigation_04,combat_bountyhunter_droidcontrol_04,combat_bountyhunter_droidresponse_04,combat_bountyhunter_support_04,science_doctor_wound_speed_03,combat_carbine_accuracy_04,combat_carbine_speed_04,combat_carbine_ability_04,combat_carbine_support_04,science_doctor_wound_speed_04,combat_carbine_master,combat_bountyhunter_master	true	1,2,30	0
officer_1a	officer	officer	4	class_officer_phase1_novice,class_officer_phase1_02,class_officer_phase1_03,class_officer_phase1_04,class_officer_phase1_05,class_officer_phase1_master,class_officer_phase2_novice,class_officer_phase2_02,class_officer_phase2_03,class_officer_phase2_04,class_officer_phase2_05,class_officer_phase2_master,class_officer_phase3_novice,class_officer_phase3_02,class_officer_phase3_03,class_officer_phase3_04,class_officer_phase3_05,class_officer_phase3_master,class_officer_phase4_novice,class_officer_phase4_02,class_officer_phase4_03,class_officer_phase4_04,class_officer_phase4_05,class_officer_phase4_master	true	10,11,30	1
officer_2a		officer	0	outdoors_squadleader_prereq_novice,outdoors_squadleader_prereq_01,outdoors_squadleader_prereq_02,outdoors_squadleader_prereq_03,outdoors_squadleader_prereq_04,outdoors_squadleader_prereq_master,outdoors_squadleader_novice,combat_pistol_prereq_novice,combat_pistol_prereq_01,combat_pistol_prereq_02,combat_pistol_prereq_03,combat_pistol_prereq_04,combat_pistol_prereq_master,combat_pistol_novice,science_doctor_prereq_novice,outdoors_squadleader_movement_01,outdoors_squadleader_offense_01,outdoors_squadleader_defense_01,outdoors_squadleader_support_01,science_doctor_prereq_01,combat_pistol_accuracy_01,combat_pistol_speed_01,combat_pistol_ability_01,combat_pistol_support_01,science_doctor_prereq_02,outdoors_squadleader_movement_02,outdoors_squadleader_offense_02,science_doctor_prereq_03,outdoors_squadleader_defense_02,outdoors_squadleader_support_02,science_doctor_prereq_04,combat_pistol_accuracy_02,combat_pistol_speed_02,science_doctor_prereq_master,combat_pistol_ability_02,combat_pistol_support_02,science_doctor_novice,outdoors_squadleader_movement_03,outdoors_squadleader_offense_03,outdoors_squadleader_defense_03,outdoors_squadleader_support_03,science_doctor_wound_speed_01,combat_pistol_accuracy_03,combat_pistol_speed_03,combat_pistol_ability_03,combat_pistol_support_03,science_doctor_wound_speed_02,outdoors_squadleader_movement_04,outdoors_squadleader_offense_04,outdoors_squadleader_defense_04,outdoors_squadleader_support_04,science_doctor_wound_speed_03,combat_pistol_accuracy_04,combat_pistol_speed_04,combat_pistol_ability_04,combat_pistol_support_04,science_doctor_wound_speed_04,combat_pistol_master,outdoors_squadleader_master	true	10,11,30	0
officer_2b		officer	0	outdoors_squadleader_prereq_novice,outdoors_squadleader_prereq_01,outdoors_squadleader_prereq_02,outdoors_squadleader_prereq_03,outdoors_squadleader_prereq_04,outdoors_squadleader_prereq_master,outdoors_squadleader_novice,combat_1hsword_prereq_novice,combat_1hsword_prereq_01,combat_1hsword_prereq_02,combat_1hsword_prereq_03,combat_1hsword_prereq_04,combat_1hsword_prereq_master,combat_1hsword_novice,science_doctor_prereq_novice,outdoors_squadleader_movement_01,outdoors_squadleader_offense_01,outdoors_squadleader_defense_01,outdoors_squadleader_support_01,science_doctor_prereq_01,combat_1hsword_accuracy_01,combat_1hsword_speed_01,combat_1hsword_ability_01,combat_1hsword_support_01,science_doctor_prereq_02,outdoors_squadleader_movement_02,outdoors_squadleader_offense_02,science_doctor_prereq_03,outdoors_squadleader_defense_02,outdoors_squadleader_support_02,science_doctor_prereq_04,combat_1hsword_accuracy_02,combat_1hsword_speed_02,science_doctor_prereq_master,combat_1hsword_ability_02,combat_1hsword_support_02,science_doctor_novice,outdoors_squadleader_movement_03,outdoors_squadleader_offense_03,outdoors_squadleader_defense_03,outdoors_squadleader_support_03,science_doctor_wound_speed_01,combat_1hsword_accuracy_03,combat_1hsword_speed_03,combat_1hsword_ability_03,combat_1hsword_support_03,science_doctor_wound_speed_02,outdoors_squadleader_movement_04,outdoors_squadleader_offense_04,outdoors_squadleader_defense_04,outdoors_squadleader_support_04,science_doctor_wound_speed_03,combat_1hsword_accuracy_04,combat_1hsword_speed_04,combat_1hsword_ability_04,combat_1hsword_support_04,science_doctor_wound_speed_04,combat_1hsword_master,outdoors_squadleader_master	true	10,11,30	0
commando_1a	commando	commando	5	class_commando_phase1_novice,class_commando_phase1_02,class_commando_phase1_03,class_commando_phase1_04,class_commando_phase1_05,class_commando_phase1_master,class_commando_phase2_novice,class_commando_phase2_02,class_commando_phase2_03,class_commando_phase2_04,class_commando_phase2_05,class_commando_phase2_master,class_commando_phase3_novice,class_commando_phase3_02,class_commando_phase3_03,class_commando_phase3_04,class_commando_phase3_05,class_commando_phase3_master,class_commando_phase4_novice,class_commando_phase4_02,class_commando_phase4_03,class_commando_phase4_04,class_commando_phase4_05,class_commando_phase4_master	true	13,14,30	1
commando_2a		commando	0	combat_commando_prereq_novice,combat_commando_prereq_01,combat_commando_prereq_02,combat_commando_prereq_03,combat_commando_prereq_04,combat_commando_prereq_master,combat_commando_novice,combat_rifleman_prereq_novice,combat_rifleman_prereq_01,combat_rifleman_prereq_02,combat_rifleman_prereq_03,combat_rifleman_prereq_04,combat_rifleman_prereq_master,combat_rifleman_novice,science_doctor_prereq_novice,combat_commando_heavyweapon_accuracy_01,combat_commando_heavyweapon_speed_01,combat_commando_thrownweapon_01,combat_commando_support_01,science_doctor_prereq_01,combat_rifleman_accuracy_01,combat_rifleman_speed_01,combat_rifleman_ability_01,combat_rifleman_support_01,science_doctor_prereq_02,combat_commando_heavyweapon_accuracy_02,combat_commando_heavyweapon_speed_02,science_doctor_prereq_03,combat_commando_thrownweapon_02,combat_commando_support_02,science_doctor_prereq_04,combat_rifleman_accuracy_02,combat_rifleman_speed_02,science_doctor_prereq_master,combat_rifleman_ability_02,combat_rifleman_support_02,science_doctor_novice,combat_commando_heavyweapon_accuracy_03,combat_commando_heavyweapon_speed_03,combat_commando_thrownweapon_03,combat_commando_support_03,science_doctor_wound_speed_01,combat_rifleman_accuracy_03,combat_rifleman_speed_03,combat_rifleman_ability_03,combat_rifleman_support_03,science_doctor_wound_speed_02,combat_commando_heavyweapon_accuracy_04,combat_commando_heavyweapon_speed_04,combat_commando_thrownweapon_04,combat_commando_support_04,science_doctor_wound_speed_03,combat_rifleman_accuracy_04,combat_rifleman_speed_04,combat_rifleman_ability_04,combat_rifleman_support_04,science_doctor_wound_speed_04,combat_rifleman_master,combat_commando_master	true	13,14,30	0
commando_2b		commando	0	combat_commando_prereq_novice,combat_commando_prereq_01,combat_commando_prereq_02,combat_commando_prereq_03,combat_commando_prereq_04,combat_commando_prereq_master,combat_commando_novice,combat_2hsword_prereq_novice,combat_2hsword_prereq_01,combat_2hsword_prereq_02,combat_2hsword_prereq_03,combat_2hsword_prereq_04,combat_2hsword_prereq_master,combat_2hsword_novice,science_doctor_prereq_novice,combat_commando_heavyweapon_accuracy_01,combat_commando_heavyweapon_speed_01,combat_commando_thrownweapon_01,combat_commando_support_01,science_doctor_prereq_01,combat_2hsword_accuracy_01,combat_2hsword_speed_01,combat_2hsword_ability_01,combat_2hsword_support_01,science_doctor_prereq_02,combat_commando_heavyweapon_accuracy_02,combat_commando_heavyweapon_speed_02,science_doctor_prereq_03,combat_commando_thrownweapon_02,combat_commando_support_02,science_doctor_prereq_04,combat_2hsword_accuracy_02,combat_2hsword_speed_02,science_doctor_prereq_master,combat_2hsword_ability_02,combat_2hsword_support_02,science_doctor_novice,combat_commando_heavyweapon_accuracy_03,combat_commando_heavyweapon_speed_03,combat_commando_thrownweapon_03,combat_commando_support_03,science_doctor_wound_speed_01,combat_2hsword_accuracy_03,combat_2hsword_speed_03,combat_2hsword_ability_03,combat_2hsword_support_03,science_doctor_wound_speed_02,combat_commando_heavyweapon_accuracy_04,combat_commando_heavyweapon_speed_04,combat_commando_thrownweapon_04,combat_commando_support_04,science_doctor_wound_speed_03,combat_2hsword_accuracy_04,combat_2hsword_speed_04,combat_2hsword_ability_04,combat_2hsword_support_04,science_doctor_wound_speed_04,combat_2hsword_master,combat_commando_master	true	13,14,30	0
force_sensitive_1a	force_sensitive	force_sensitive	1	class_forcesensitive_phase1_novice,class_forcesensitive_phase1_02,class_forcesensitive_phase1_03,class_forcesensitive_phase1_04,class_forcesensitive_phase1_05,class_forcesensitive_phase1_master,class_forcesensitive_phase2_novice,class_forcesensitive_phase2_02,class_forcesensitive_phase2_03,class_forcesensitive_phase2_04,class_forcesensitive_phase2_05,class_forcesensitive_phase2_master,class_forcesensitive_phase3_novice,class_forcesensitive_phase3_02,class_forcesensitive_phase3_03,class_forcesensitive_phase3_04,class_forcesensitive_phase3_05,class_forcesensitive_phase3_master,class_forcesensitive_phase4_novice,class_forcesensitive_phase4_02,class_forcesensitive_phase4_03,class_forcesensitive_phase4_04,class_forcesensitive_phase4_05,class_forcesensitive_phase4_master	true	4,5,30	1
force_sensitive_2a		force_sensitive	0	combat_unarmed_prereq_novice,combat_unarmed_prereq_01,combat_unarmed_prereq_02,combat_unarmed_prereq_03,combat_unarmed_prereq_04,combat_unarmed_prereq_master,combat_unarmed_novice,combat_2hsword_prereq_novice,combat_2hsword_prereq_01,combat_2hsword_prereq_02,combat_2hsword_prereq_03,combat_2hsword_prereq_04,combat_2hsword_prereq_master,combat_2hsword_novice,science_doctor_prereq_novice,combat_unarmed_accuracy_01,combat_unarmed_speed_01,combat_unarmed_ability_01,combat_unarmed_support_01,science_doctor_prereq_01,combat_2hsword_accuracy_01,combat_2hsword_speed_01,combat_2hsword_ability_01,combat_2hsword_support_01,science_doctor_prereq_02,combat_unarmed_accuracy_02,combat_unarmed_speed_02,science_doctor_prereq_03,combat_unarmed_ability_02,combat_unarmed_support_02,science_doctor_prereq_04,combat_2hsword_accuracy_02,combat_2hsword_speed_02,science_doctor_prereq_master,combat_2hsword_ability_02,combat_2hsword_support_02,science_doctor_novice,combat_unarmed_accuracy_03,combat_unarmed_speed_03,combat_unarmed_ability_03,combat_unarmed_support_03,science_doctor_wound_speed_01,combat_2hsword_accuracy_03,combat_2hsword_speed_03,combat_2hsword_ability_03,combat_2hsword_support_03,science_doctor_wound_speed_02,combat_unarmed_accuracy_04,combat_unarmed_speed_04,combat_unarmed_ability_04,combat_unarmed_support_04,science_doctor_wound_speed_03,combat_2hsword_accuracy_04,combat_2hsword_speed_04,combat_2hsword_ability_04,combat_2hsword_support_04,science_doctor_wound_speed_04,combat_2hsword_master,combat_unarmed_master	true	4,5,30	0
force_sensitive_2b		force_sensitive	0	combat_unarmed_prereq_novice,combat_unarmed_prereq_01,combat_unarmed_prereq_02,combat_unarmed_prereq_03,combat_unarmed_prereq_04,combat_unarmed_prereq_master,combat_unarmed_novice,combat_polearm_prereq_novice,combat_polearm_prereq_01,combat_polearm_prereq_02,combat_polearm_prereq_03,combat_polearm_prereq_04,combat_polearm_prereq_master,combat_polearm_novice,science_doctor_prereq_novice,combat_unarmed_accuracy_01,combat_unarmed_speed_01,combat_unarmed_ability_01,combat_unarmed_support_01,science_doctor_prereq_01,combat_polearm_accuracy_01,combat_polearm_speed_01,combat_polearm_ability_01,combat_polearm_support_01,science_doctor_prereq_02,combat_unarmed_accuracy_02,combat_unarmed_speed_02,science_doctor_prereq_03,combat_unarmed_ability_02,combat_unarmed_support_02,science_doctor_prereq_04,combat_polearm_accuracy_02,combat_polearm_speed_02,science_doctor_prereq_master,combat_polearm_ability_02,combat_polearm_support_02,science_doctor_novice,combat_unarmed_accuracy_03,combat_unarmed_speed_03,combat_unarmed_ability_03,combat_unarmed_support_03,science_doctor_wound_speed_01,combat_polearm_accuracy_03,combat_polearm_speed_03,combat_polearm_ability_03,combat_polearm_support_03,science_doctor_wound_speed_02,combat_unarmed_accuracy_04,combat_unarmed_speed_04,combat_unarmed_ability_04,combat_unarmed_support_04,science_doctor_wound_speed_03,combat_polearm_accuracy_04,combat_polearm_speed_04,combat_polearm_ability_04,combat_polearm_support_04,science_doctor_wound_speed_04,combat_polearm_master,combat_unarmed_master	true	4,5,30	0
medic_1a	medic	medic	8	class_medic_phase1_novice,class_medic_phase1_02,class_medic_phase1_03,class_medic_phase1_04,class_medic_phase1_05,class_medic_phase1_master,class_medic_phase2_novice,class_medic_phase2_02,class_medic_phase2_03,class_medic_phase2_04,class_medic_phase2_05,class_medic_phase2_master,class_medic_phase3_novice,class_medic_phase3_02,class_medic_phase3_03,class_medic_phase3_04,class_medic_phase3_05,class_medic_phase3_master,class_medic_phase4_novice,class_medic_phase4_02,class_medic_phase4_03,class_medic_phase4_04,class_medic_phase4_05,class_medic_phase4_master	true	16,17,30	1
medic_2a		medic	0	science_doctor_prereq_novice,science_doctor_prereq_01,science_doctor_prereq_02,science_doctor_prereq_03,science_doctor_prereq_04,science_doctor_prereq_master,science_doctor_novice,science_combatmedic_prereq_novice,science_combatmedic_prereq_01,science_combatmedic_prereq_02,science_combatmedic_prereq_03,science_combatmedic_prereq_04,science_combatmedic_prereq_master,science_combatmedic_novice,combat_pistol_prereq_novice,science_doctor_wound_speed_01,science_doctor_wound_01,science_doctor_ability_01,science_doctor_support_01,combat_pistol_prereq_01,science_combatmedic_healing_range_01,science_combatmedic_healing_range_speed_01,science_combatmedic_medicine_01,science_combatmedic_support_01,combat_pistol_prereq_02,science_doctor_wound_speed_02,science_doctor_wound_02,combat_pistol_prereq_03,science_doctor_ability_02,science_doctor_support_02,combat_pistol_prereq_04,science_combatmedic_healing_range_02,science_combatmedic_healing_range_speed_02,combat_pistol_prereq_master,science_combatmedic_medicine_02,science_combatmedic_support_02,combat_pistol_novice,science_doctor_wound_speed_03,science_doctor_wound_03,science_doctor_ability_03,science_doctor_support_03,combat_pistol_support_01,science_combatmedic_healing_range_03,science_combatmedic_healing_range_speed_03,science_combatmedic_medicine_03,science_combatmedic_support_03,combat_pistol_support_02,science_doctor_wound_speed_04,science_doctor_wound_04,science_doctor_ability_04,science_doctor_support_04,combat_pistol_support_03,science_combatmedic_healing_range_04,science_combatmedic_healing_range_speed_04,science_combatmedic_medicine_04,science_combatmedic_support_04,combat_pistol_support_04,science_combatmedic_master,science_doctor_master	true	16,17,30	0
medic_2b		medic	0	science_doctor_prereq_novice,science_doctor_prereq_01,science_doctor_prereq_02,science_doctor_prereq_03,science_doctor_prereq_04,science_doctor_prereq_master,science_doctor_novice,combat_pistol_prereq_novice,combat_pistol_prereq_01,combat_pistol_prereq_02,combat_pistol_prereq_03,combat_pistol_prereq_04,combat_pistol_prereq_master,combat_pistol_novice,science_combatmedic_prereq_novice,science_doctor_wound_speed_01,science_doctor_wound_01,science_doctor_ability_01,science_doctor_support_01,science_combatmedic_prereq_01,combat_pistol_accuracy_01,combat_pistol_speed_01,combat_pistol_ability_01,combat_pistol_support_01,science_combatmedic_prereq_02,science_doctor_wound_speed_02,science_doctor_wound_02,science_combatmedic_prereq_03,science_doctor_ability_02,science_doctor_support_02,science_combatmedic_prereq_04,combat_pistol_accuracy_02,combat_pistol_speed_02,science_combatmedic_prereq_master,combat_pistol_ability_02,combat_pistol_support_02,science_combatmedic_novice,science_doctor_wound_speed_03,science_doctor_wound_03,science_doctor_ability_03,science_doctor_support_03,science_combatmedic_healing_range_01,combat_pistol_accuracy_03,combat_pistol_speed_03,combat_pistol_ability_03,combat_pistol_support_03,science_combatmedic_healing_range_02,science_doctor_wound_speed_04,science_doctor_wound_04,science_doctor_ability_04,science_doctor_support_04,science_combatmedic_healing_range_03,combat_pistol_accuracy_04,combat_pistol_speed_04,combat_pistol_ability_04,combat_pistol_support_04,science_combatmedic_healing_range_04,combat_pistol_master,science_doctor_master	true	16,17,30	0
spy_1a	spy	spy	6	class_spy_phase1_novice,class_spy_phase1_02,class_spy_phase1_03,class_spy_phase1_04,class_spy_phase1_05,class_spy_phase1_master,class_spy_phase2_novice,class_spy_phase2_02,class_spy_phase2_03,class_spy_phase2_04,class_spy_phase2_05,class_spy_phase2_master,class_spy_phase3_novice,class_spy_phase3_02,class_spy_phase3_03,class_spy_phase3_04,class_spy_phase3_05,class_spy_phase3_master,class_spy_phase4_novice,class_spy_phase4_02,class_spy_phase4_03,class_spy_phase4_04,class_spy_phase4_05,class_spy_phase4_master	true	19,20,30	1
spy_2a		spy	0	outdoors_ranger_prereq_novice,outdoors_ranger_prereq_01,outdoors_ranger_prereq_02,outdoors_ranger_prereq_03,outdoors_ranger_prereq_04,outdoors_ranger_prereq_master,outdoors_ranger_novice,combat_carbine_prereq_novice,combat_carbine_prereq_01,combat_carbine_prereq_02,combat_carbine_prereq_03,combat_carbine_prereq_04,combat_carbine_prereq_master,combat_carbine_novice,science_doctor_prereq_novice,outdoors_ranger_movement_01,outdoors_ranger_tracking_01,outdoors_ranger_harvest_01,outdoors_ranger_support_01,science_doctor_prereq_01,combat_carbine_accuracy_01,combat_carbine_speed_01,combat_carbine_ability_01,combat_carbine_support_01,science_doctor_prereq_02,outdoors_ranger_movement_02,outdoors_ranger_tracking_02,science_doctor_prereq_03,outdoors_ranger_harvest_02,outdoors_ranger_support_02,science_doctor_prereq_04,combat_carbine_accuracy_02,combat_carbine_speed_02,science_doctor_prereq_master,combat_carbine_ability_02,combat_carbine_support_02,science_doctor_novice,outdoors_ranger_movement_03,outdoors_ranger_tracking_03,outdoors_ranger_harvest_03,outdoors_ranger_support_03,science_doctor_wound_speed_01,combat_carbine_accuracy_03,combat_carbine_speed_03,combat_carbine_ability_03,combat_carbine_support_03,science_doctor_wound_speed_02,combat_carbine_accuracy_04,combat_carbine_speed_04,combat_carbine_ability_04,combat_carbine_support_04,science_doctor_wound_speed_03,outdoors_ranger_movement_04,outdoors_ranger_tracking_04,outdoors_ranger_harvest_04,outdoors_ranger_support_04,science_doctor_wound_speed_04,outdoors_ranger_master,combat_carbine_master	true	19,20,30	0
spy_2b		spy	0	outdoors_ranger_prereq_novice,outdoors_ranger_prereq_01,outdoors_ranger_prereq_02,outdoors_ranger_prereq_03,outdoors_ranger_prereq_04,outdoors_ranger_prereq_master,outdoors_ranger_novice,combat_bountyhunter_prereq_novice,combat_bountyhunter_prereq_01,combat_bountyhunter_prereq_02,combat_bountyhunter_prereq_03,combat_bountyhunter_prereq_04,combat_bountyhunter_prereq_master,combat_bountyhunter_novice,science_doctor_prereq_novice,outdoors_ranger_movement_01,outdoors_ranger_tracking_01,outdoors_ranger_harvest_01,outdoors_ranger_support_01,science_doctor_prereq_01,combat_bountyhunter_investigation_01,combat_bountyhunter_droidcontrol_01,combat_bountyhunter_droidresponse_01,combat_bountyhunter_support_01,science_doctor_prereq_02,outdoors_ranger_movement_02,outdoors_ranger_tracking_02,science_doctor_prereq_03,outdoors_ranger_harvest_02,outdoors_ranger_support_02,science_doctor_prereq_04,combat_bountyhunter_investigation_02,combat_bountyhunter_droidcontrol_02,science_doctor_prereq_master,combat_bountyhunter_droidresponse_02,combat_bountyhunter_support_02,science_doctor_novice,outdoors_ranger_movement_03,outdoors_ranger_tracking_03,outdoors_ranger_harvest_03,outdoors_ranger_support_03,science_doctor_wound_speed_01,combat_bountyhunter_investigation_03,combat_bountyhunter_droidcontrol_03,combat_bountyhunter_droidresponse_03,combat_bountyhunter_support_03,science_doctor_wound_speed_02,combat_bountyhunter_investigation_04,combat_bountyhunter_droidcontrol_04,combat_bountyhunter_droidresponse_04,combat_bountyhunter_support_04,science_doctor_wound_speed_03,outdoors_ranger_movement_04,outdoors_ranger_tracking_04,outdoors_ranger_harvest_04,outdoors_ranger_support_04,science_doctor_wound_speed_04,outdoors_ranger_master,combat_bountyhunter_master	true	19,20,30	0
entertainer_1a	entertainer	entertainer	9	class_entertainer_phase1_novice,class_entertainer_phase1_02,class_entertainer_phase1_03,class_entertainer_phase1_04,class_entertainer_phase1_05,class_entertainer_phase1_master,class_entertainer_phase2_novice,class_entertainer_phase2_02,class_entertainer_phase2_03,class_entertainer_phase2_04,class_entertainer_phase2_05,class_entertainer_phase2_master,class_entertainer_phase3_novice,class_entertainer_phase3_02,class_entertainer_phase3_03,class_entertainer_phase3_04,class_entertainer_phase3_05,class_entertainer_phase3_master,class_entertainer_phase4_novice,class_entertainer_phase4_02,class_entertainer_phase4_03,class_entertainer_phase4_04,class_entertainer_phase4_05,class_entertainer_phase4_master	true	22,23,30	1
entertainer_2a		entertainer	0	social_entertainer_novice,social_entertainer_dance_01,social_entertainer_music_01,social_entertainer_healing_01,social_entertainer_hairstyle_01,social_entertainer_dance_02,social_entertainer_music_02,social_entertainer_healing_02,social_entertainer_hairstyle_02,social_entertainer_dance_03,social_entertainer_music_03,social_entertainer_healing_03,social_entertainer_hairstyle_03,social_entertainer_dance_04,social_entertainer_music_04,social_entertainer_healing_04,social_entertainer_hairstyle_04,social_entertainer_master,social_dancer_novice,social_musician_novice,social_imagedesigner_novice,social_dancer_ability_01,social_dancer_wound_01,social_dancer_knowledge_01,social_dancer_shock_01,social_musician_ability_01,social_musician_wound_01,social_musician_knowledge_01,social_musician_shock_01,social_imagedesigner_hairstyle_01,social_imagedesigner_exotic_01,social_imagedesigner_bodyform_01,social_imagedesigner_markings_01,social_dancer_ability_02,social_dancer_wound_02,social_dancer_knowledge_02,social_dancer_shock_02,social_musician_ability_02,social_musician_wound_02,social_musician_knowledge_02,social_musician_shock_02,social_imagedesigner_hairstyle_02,social_imagedesigner_exotic_02,social_imagedesigner_bodyform_02,social_imagedesigner_markings_02,social_dancer_ability_03,social_dancer_wound_03,social_dancer_knowledge_03,social_dancer_shock_03,social_musician_ability_03,social_musician_wound_03,social_musician_knowledge_03,social_musician_shock_03,social_imagedesigner_hairstyle_03,social_imagedesigner_exotic_03,social_imagedesigner_bodyform_03,social_imagedesigner_markings_03,social_dancer_ability_04,social_dancer_wound_04,social_dancer_knowledge_04,social_dancer_shock_04,social_musician_ability_04,social_musician_wound_04,social_musician_knowledge_04,social_musician_shock_04,social_imagedesigner_hairstyle_04,social_imagedesigner_exotic_04,social_imagedesigner_bodyform_04,social_imagedesigner_markings_04,social_imagedesigner_master,social_musician_master,social_dancer_master	false		0
trader_0a	trader	trader	7	class_domestics_phase1_novice,class_domestics_phase1_02,class_domestics_phase1_03,class_domestics_phase1_04,class_domestics_phase1_05,class_domestics_phase1_master,class_domestics_phase2_novice,class_domestics_phase2_02,class_domestics_phase2_03,class_domestics_phase2_04,class_domestics_phase2_05,class_domestics_phase2_master,class_domestics_phase3_novice,class_domestics_phase3_02,class_domestics_phase3_03,class_domestics_phase3_04,class_domestics_phase3_05,class_domestics_phase3_master,class_domestics_phase4_novice,class_domestics_phase4_02,class_domestics_phase4_03,class_domestics_phase4_04,class_domestics_phase4_05,class_domestics_phase4_master	true	25,29,30	1
trader_0b		trader	0	class_structures_phase1_novice,class_structures_phase1_02,class_structures_phase1_03,class_structures_phase1_04,class_structures_phase1_05,class_structures_phase1_master,class_structures_phase2_novice,class_structures_phase2_02,class_structures_phase2_03,class_structures_phase2_04,class_structures_phase2_05,class_structures_phase2_master,class_structures_phase3_novice,class_structures_phase3_02,class_structures_phase3_03,class_structures_phase3_04,class_structures_phase3_05,class_structures_phase3_master,class_structures_phase4_novice,class_structures_phase4_02,class_structures_phase4_03,class_structures_phase4_04,class_structures_phase4_05,class_structures_phase4_master	true	26,29,30	1
trader_0c		trader	0	class_munitions_phase1_novice,class_munitions_phase1_02,class_munitions_phase1_03,class_munitions_phase1_04,class_munitions_phase1_05,class_munitions_phase1_master,class_munitions_phase2_novice,class_munitions_phase2_02,class_munitions_phase2_03,class_munitions_phase2_04,class_munitions_phase2_05,class_munitions_phase2_master,class_munitions_phase3_novice,class_munitions_phase3_02,class_munitions_phase3_03,class_munitions_phase3_04,class_munitions_phase3_05,class_munitions_phase3_master,class_munitions_phase4_novice,class_munitions_phase4_02,class_munitions_phase4_03,class_munitions_phase4_04,class_munitions_phase4_05,class_munitions_phase4_master	true	27,29,30	1
trader_0d		trader	0	class_engineering_phase1_novice,class_engineering_phase1_02,class_engineering_phase1_03,class_engineering_phase1_04,class_engineering_phase1_05,class_engineering_phase1_master,class_engineering_phase2_novice,class_engineering_phase2_02,class_engineering_phase2_03,class_engineering_phase2_04,class_engineering_phase2_05,class_engineering_phase2_master,class_engineering_phase3_novice,class_engineering_phase3_02,class_engineering_phase3_03,class_engineering_phase3_04,class_engineering_phase3_05,class_engineering_phase3_master,class_engineering_phase4_novice,class_engineering_phase4_02,class_engineering_phase4_03,class_engineering_phase4_04,class_engineering_phase4_05,class_engineering_phase4_master	true	28,29,30	1
trader_1a		trader	0	crafting_artisan_novice,crafting_artisan_survey_01,crafting_artisan_business_01,crafting_artisan_survey_02,crafting_artisan_business_02,crafting_artisan_survey_03,crafting_artisan_business_03,crafting_artisan_survey_04,crafting_artisan_business_04,crafting_merchant_novice,crafting_artisan_domestic_01,crafting_artisan_domestic_02,crafting_artisan_domestic_03,crafting_artisan_domestic_04,crafting_chef_novice,crafting_tailor_novice,crafting_chef_dish_01,crafting_chef_dessert_01,crafting_chef_drink_01,crafting_chef_techniques_01,crafting_tailor_casual_01,crafting_tailor_field_01,crafting_tailor_formal_01,crafting_tailor_production_01,crafting_merchant_advertising_01,crafting_merchant_sales_01,crafting_merchant_hiring_01,crafting_merchant_management_01,crafting_chef_dish_02,crafting_chef_dessert_02,crafting_chef_drink_02,crafting_chef_techniques_02,crafting_tailor_casual_02,crafting_tailor_field_02,crafting_tailor_formal_02,crafting_tailor_production_02,crafting_merchant_advertising_02,crafting_merchant_sales_02,crafting_merchant_hiring_02,crafting_merchant_management_02,crafting_chef_dish_03,crafting_chef_dessert_03,crafting_chef_drink_03,crafting_chef_techniques_03,crafting_tailor_casual_03,crafting_tailor_field_03,crafting_tailor_formal_03,crafting_tailor_production_03,crafting_merchant_advertising_03,crafting_merchant_sales_03,crafting_merchant_hiring_03,crafting_merchant_management_03,crafting_chef_dish_04,crafting_chef_dessert_04,crafting_chef_drink_04,crafting_chef_techniques_04,crafting_tailor_casual_04,crafting_tailor_field_04,crafting_tailor_formal_04,crafting_tailor_production_04,crafting_merchant_advertising_04,crafting_merchant_sales_04,crafting_merchant_hiring_04,crafting_merchant_management_04,crafting_chef_master,crafting_tailor_master,crafting_merchant_master	false		0
trader_1b		trader	0	crafting_artisan_novice,crafting_artisan_survey_01,crafting_artisan_business_01,crafting_artisan_survey_02,crafting_artisan_business_02,crafting_artisan_survey_03,crafting_artisan_business_03,crafting_artisan_survey_04,crafting_artisan_business_04,crafting_merchant_novice,crafting_artisan_engineering_01,crafting_artisan_engineering_02,crafting_artisan_engineering_03,crafting_artisan_engineering_04,crafting_architect_novice,crafting_shipwright_novice,crafting_architect_production_01,crafting_architect_techniques_01,crafting_architect_harvesting_01,crafting_architect_blueprints_01,crafting_shipwright_engineering_01,crafting_shipwright_propulsion_01,crafting_shipwright_systems_01,crafting_shipwright_defense_01,crafting_merchant_advertising_01,crafting_merchant_sales_01,crafting_merchant_hiring_01,crafting_merchant_management_01,crafting_architect_production_02,crafting_architect_techniques_02,crafting_architect_harvesting_02,crafting_architect_blueprints_02,crafting_shipwright_engineering_02,crafting_shipwright_propulsion_02,crafting_shipwright_systems_02,crafting_shipwright_defense_02,crafting_merchant_advertising_02,crafting_merchant_sales_02,crafting_merchant_hiring_02,crafting_merchant_management_02,crafting_architect_production_03,crafting_architect_techniques_03,crafting_architect_harvesting_03,crafting_architect_blueprints_03,crafting_shipwright_engineering_03,crafting_shipwright_propulsion_03,crafting_shipwright_systems_03,crafting_shipwright_defense_03,crafting_merchant_advertising_03,crafting_merchant_sales_03,crafting_merchant_hiring_03,crafting_merchant_management_03,crafting_architect_production_04,crafting_architect_techniques_04,crafting_architect_harvesting_04,crafting_architect_blueprints_04,crafting_shipwright_engineering_04,crafting_shipwright_propulsion_04,crafting_shipwright_systems_04,crafting_shipwright_defense_04,crafting_merchant_advertising_04,crafting_merchant_sales_04,crafting_merchant_hiring_04,crafting_merchant_management_04,crafting_architect_master,crafting_shipwright_master,crafting_merchant_master	false		0
trader_1c		trader	0	crafting_artisan_novice,crafting_artisan_survey_01,crafting_artisan_business_01,crafting_artisan_survey_02,crafting_artisan_business_02,crafting_artisan_survey_03,crafting_artisan_business_03,crafting_artisan_survey_04,crafting_artisan_business_04,crafting_merchant_novice,crafting_artisan_engineering_01,crafting_artisan_engineering_02,crafting_artisan_engineering_03,crafting_artisan_engineering_04,crafting_weaponsmith_novice,crafting_armorsmith_novice,crafting_weaponsmith_melee_01,crafting_weaponsmith_firearms_01,crafting_weaponsmith_munitions_01,crafting_weaponsmith_techniques_01,crafting_armorsmith_personal_01,crafting_armorsmith_heavy_01,crafting_armorsmith_deflectors_01,crafting_armorsmith_complexity_01,crafting_merchant_advertising_01,crafting_merchant_sales_01,crafting_merchant_hiring_01,crafting_merchant_management_01,crafting_weaponsmith_melee_02,crafting_weaponsmith_firearms_02,crafting_weaponsmith_munitions_02,crafting_weaponsmith_techniques_02,crafting_armorsmith_personal_02,crafting_armorsmith_heavy_02,crafting_armorsmith_deflectors_02,crafting_armorsmith_complexity_02,crafting_merchant_advertising_02,crafting_merchant_sales_02,crafting_merchant_hiring_02,crafting_merchant_management_02,crafting_weaponsmith_melee_03,crafting_weaponsmith_firearms_03,crafting_weaponsmith_munitions_03,crafting_weaponsmith_techniques_03,crafting_armorsmith_personal_03,crafting_armorsmith_heavy_03,crafting_armorsmith_deflectors_03,crafting_armorsmith_complexity_03,crafting_merchant_advertising_03,crafting_merchant_sales_03,crafting_merchant_hiring_03,crafting_merchant_management_03,crafting_weaponsmith_melee_04,crafting_weaponsmith_firearms_04,crafting_weaponsmith_munitions_04,crafting_weaponsmith_techniques_04,crafting_armorsmith_personal_04,crafting_armorsmith_heavy_04,crafting_armorsmith_deflectors_04,crafting_armorsmith_complexity_04,crafting_merchant_advertising_04,crafting_merchant_sales_04,crafting_merchant_hiring_04,crafting_merchant_management_04,crafting_weaponsmith_master,crafting_armorsmith_master,crafting_merchant_master	false		0
trader_1d		trader	0	crafting_artisan_novice,crafting_artisan_survey_01,crafting_artisan_business_01,crafting_artisan_survey_02,crafting_artisan_business_02,crafting_artisan_survey_03,crafting_artisan_business_03,crafting_artisan_survey_04,crafting_artisan_business_04,crafting_merchant_novice,crafting_artisan_engineering_01,crafting_artisan_domestic_01,crafting_artisan_engineering_02,crafting_artisan_domestic_02,crafting_artisan_engineering_03,crafting_artisan_domestic_03,crafting_artisan_engineering_04,crafting_artisan_domestic_04,crafting_artisan_master,crafting_weaponsmith_novice,crafting_droidengineer_novice,crafting_droidengineer_production_01,crafting_droidengineer_techniques_01,crafting_droidengineer_refinement_01,crafting_droidengineer_blueprints_01,crafting_weaponsmith_melee_01,crafting_weaponsmith_firearms_01,crafting_weaponsmith_techniques_01,crafting_merchant_advertising_01,crafting_merchant_sales_01,crafting_merchant_hiring_01,crafting_merchant_management_01,crafting_droidengineer_production_02,crafting_droidengineer_techniques_02,crafting_droidengineer_refinement_02,crafting_droidengineer_blueprints_02,crafting_weaponsmith_melee_02,crafting_weaponsmith_firearms_02,crafting_weaponsmith_techniques_02,crafting_merchant_advertising_02,crafting_merchant_sales_02,crafting_merchant_hiring_02,crafting_merchant_management_02,crafting_droidengineer_production_03,crafting_droidengineer_techniques_03,crafting_droidengineer_refinement_03,crafting_droidengineer_blueprints_03,crafting_weaponsmith_melee_03,crafting_weaponsmith_firearms_03,crafting_weaponsmith_techniques_03,crafting_merchant_advertising_03,crafting_merchant_sales_03,crafting_merchant_hiring_03,crafting_merchant_management_03,crafting_droidengineer_production_04,crafting_droidengineer_techniques_04,crafting_droidengineer_refinement_04,crafting_droidengineer_blueprints_04,crafting_weaponsmith_melee_04,crafting_weaponsmith_firearms_04,crafting_weaponsmith_techniques_04,crafting_merchant_advertising_04,crafting_merchant_sales_04,crafting_merchant_hiring_04,crafting_merchant_management_04,crafting_droidengineer_master,crafting_merchant_master	false		0
space_pilot_rebel			0	pilot_rebel_navy_novice,pilot_rebel_navy_starships_01,pilot_rebel_navy_weapons_01,pilot_rebel_navy_procedures_01,pilot_rebel_navy_droid_01,pilot_rebel_navy_starships_02,pilot_rebel_navy_weapons_02,pilot_rebel_navy_procedures_02,pilot_rebel_navy_droid_02,pilot_rebel_navy_starships_03,pilot_rebel_navy_weapons_03,pilot_rebel_navy_procedures_03,pilot_rebel_navy_droid_03,pilot_rebel_navy_starships_04,pilot_rebel_navy_weapons_04,pilot_rebel_navy_procedures_04,pilot_rebel_navy_droid_04,pilot_rebel_navy_master	false		0
space_pilot_imperial			0	pilot_imperial_navy_novice,pilot_imperial_navy_starships_01,pilot_imperial_navy_weapons_01,pilot_imperial_navy_procedures_01,pilot_imperial_navy_droid_01,pilot_imperial_navy_starships_02,pilot_imperial_navy_weapons_02,pilot_imperial_navy_procedures_02,pilot_imperial_navy_droid_02,pilot_imperial_navy_starships_03,pilot_imperial_navy_weapons_03,pilot_imperial_navy_procedures_03,pilot_imperial_navy_droid_03,pilot_imperial_navy_starships_04,pilot_imperial_navy_weapons_04,pilot_imperial_navy_procedures_04,pilot_imperial_navy_droid_04,pilot_imperial_navy_master	false		0
space_pilot_neutral			0	pilot_neutral_novice,pilot_neutral_starships_01,pilot_neutral_weapons_01,pilot_neutral_procedures_01,pilot_neutral_droid_01,pilot_neutral_starships_02,pilot_neutral_weapons_02,pilot_neutral_procedures_02,pilot_neutral_droid_02,pilot_neutral_starships_03,pilot_neutral_weapons_03,pilot_neutral_procedures_03,pilot_neutral_droid_03,pilot_neutral_starships_04,pilot_neutral_weapons_04,pilot_neutral_procedures_04,pilot_neutral_droid_04,pilot_neutral_master	false		0
politician			0	social_politician_novice,social_politician_fiscal_01,social_politician_fiscal_02,social_politician_fiscal_03,social_politician_fiscal_04,social_politician_martial_01,social_politician_martial_02,social_politician_martial_03,social_politician_martial_04,social_politician_civic_01,social_politician_civic_02,social_politician_civic_03,social_politician_civic_04,social_politician_urban_01,social_politician_urban_02,social_politician_urban_03,social_politician_urban_04,social_politician_master	false		0
chronicles			0	class_chronicles_novice,class_chronicles_1,class_chronicles_2,class_chronicles_3,class_chronicles_4,class_chronicles_5,class_chronicles_6,class_chronicles_7,class_chronicles_8,class_chronicles_9,class_chronicles_10,class_chronicles_11,class_chronicles_12,class_chronicles_13,class_chronicles_14,class_chronicles_15,class_chronicles_16,class_chronicles_master	true		0
