From 066a844e5d1ee70ba9a87e79df179ec454256afb Mon Sep 17 00:00:00 2001 From: Undercova Date: Wed, 24 Feb 2021 07:12:32 +0100 Subject: [PATCH] Fixed CBT so armor can be handed out again Updated item database --- .../nge/items/item_stats_loading_order.sdb | 38 +- serverdata/nge/items/items_armor.sdb | 2664 ++-- serverdata/nge/items/items_collection.sdb | 1272 +- serverdata/nge/items/items_item.sdb | 10629 ++++++++-------- serverdata/nge/items/items_weapon.sdb | 736 +- serverdata/nge/items/items_wearable.sdb | 3269 ++--- .../TerminalCharacterBuilderRadial.java | 4 +- 7 files changed, 9556 insertions(+), 9056 deletions(-) diff --git a/serverdata/nge/items/item_stats_loading_order.sdb b/serverdata/nge/items/item_stats_loading_order.sdb index a8d4bf73c..edd30d1e9 100644 --- a/serverdata/nge/items/item_stats_loading_order.sdb +++ b/serverdata/nge/items/item_stats_loading_order.sdb @@ -4,25 +4,25 @@ type type type type type type type type type type type type string_name string_name string_name string_name string_name string_name string_name string_name string_name string_name string_name string_name volume volume volume volume volume volume volume volume volume volume volume volume hit_points hit_points hit_points hit_points hit_points hit_points hit_points hit_points hit_points hit_points hit_points hit_points -armor_level collection_beginSlotId lifespan grant_GCW_faction index_color_0 index_color_0 schematic_id min_damage required_faction -armor_category collection_endSlotId buff_name buff_name grant_GCW_value index_color_1 index_color_1 schematic_type max_damage required_level -protection collection_name hide_buff_identity grant_vehicle index_color_2 index_color_2 schematic_use weapon_category required_profession -required_faction collection_slot_name cool_down_group grant_mount index_color_3 index_color_3 schematic_skill_needed weapon_type race_wookiee -required_level index_color_0 reuse_time grant_greeter value value required_level damage_type race_ithorian -required_profession index_color_1 healing_power grant_holopet isUnique isUnique required_profession elemental_type race_rodian -race_wookiee index_color_2 client_effect grant_familiar elemental_damage race_trandoshan -race_ithorian index_color_3 client_animation no_trade attack_speed race_rest -race_rodian required_level skill_mods special_attack_cost no_trade -race_trandoshan required_profession isUnique min_range_distance bio_link -race_rest no_trade max_range_distance worn_item_buff -no_trade bio_link proc_effect deconstruct -bio_link charges target_dps sockets -worn_item_buff actual_dps skill_mods -deconstruct required_faction index_color_0 -sockets required_level index_color_1 -skill_mods required_profession index_color_2 -index_color_0 race_wookiee index_color_3 -index_color_1 race_ithorian value +armor_level collection_beginSlotId lifespan buff_name dna_template grant_GCW_faction index_color_0 required_level schematic_id min_damage required_faction +armor_category collection_endSlotId buff_name hide_buff_identity dna_quality grant_GCW_value index_color_1 index_color_0 schematic_type max_damage required_level +protection collection_name hide_buff_identity grant_vehicle index_color_2 index_color_1 schematic_use weapon_category required_profession +required_faction collection_slot_name cool_down_group grant_mount index_color_3 index_color_2 schematic_skill_needed weapon_type race_wookiee +required_level index_color_0 reuse_time grant_greeter value index_color_3 required_level damage_type race_ithorian +required_profession index_color_1 healing_power grant_holopet isUnique value required_profession elemental_type race_rodian +race_wookiee index_color_2 client_effect grant_familiar isUnique index_color_0 elemental_damage race_trandoshan +race_ithorian index_color_3 client_animation required_level charges index_color_1 attack_speed race_rest +race_rodian required_level required_profession index_color_2 special_attack_cost no_trade +race_trandoshan required_profession no_trade index_color_3 min_range_distance bio_link +race_rest no_trade skill_mods value max_range_distance worn_item_buff +no_trade bio_link index_color_0 isUnique proc_effect deconstruct +bio_link index_color_0 index_color_1 target_dps sockets +worn_item_buff index_color_1 index_color_2 actual_dps skill_mods +deconstruct index_color_2 index_color_3 required_faction index_color_0 +sockets index_color_3 isUnique required_level index_color_1 +skill_mods isUnique charges required_profession index_color_2 +index_color_0 charges race_wookiee index_color_3 +index_color_1 value race_ithorian value index_color_2 race_rodian index_color_3 race_trandoshan value race_rest diff --git a/serverdata/nge/items/items_armor.sdb b/serverdata/nge/items/items_armor.sdb index 1c51f12c1..d06f29751 100644 --- a/serverdata/nge/items/items_armor.sdb +++ b/serverdata/nge/items/items_armor.sdb @@ -1,1100 +1,1564 @@ -item_name iff_template type string_name volume hit_points min_damage max_damage weapon_category weapon_type damage_type elemental_type elemental_damage attack_speed special_attack_cost min_range_distance max_range_distance proc_effect target_dps actual_dps lifespan buff_name hide_buff_identity cool_down_group reuse_time healing_power client_effect client_animation grant_GCW_faction grant_GCW_value grant_vehicle grant_mount grant_greeter grant_holopet grant_familiar collection_beginSlotId collection_endSlotId collection_name collection_slot_name schematic_id schematic_type schematic_use schematic_skill_needed armor_level armor_category protection required_faction required_level required_profession race_wookiee race_ithorian race_rodian race_trandoshan race_rest no_trade bio_link worn_item_buff deconstruct sockets skill_mods index_color_0 index_color_1 index_color_2 index_color_3 value isUnique charges comments -TEXT PRIMARY KEY TEXT NOT NULL TEXT NOT NULL TEXT INTEGER INTEGER INTEGER INTEGER TEXT TEXT TEXT TEXT INTEGER INTEGER INTEGER INTEGER INTEGER TEXT INTEGER INTEGER INTEGER TEXT NOT NULL INTEGER TEXT NOT NULL INTEGER INTEGER TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL INTEGER TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT NOT NULL TEXT INTEGER INTEGER TEXT TEXT TEXT REAL TEXT NOT NULL INTEGER NOT NULL TEXT NOT NULL INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER TEXT NOT NULL INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER TEXT -armor_assault_agi_lvl20_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Nimble Composite Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 40 -1 220 0 0 -armor_assault_agi_lvl20_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Nimble Composite Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 40 -1 220 0 0 -armor_assault_agi_lvl20_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Nimble Composite Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 40 -1 220 0 0 -armor_assault_agi_lvl20_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Nimble Composite Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 40 -1 220 0 0 -armor_assault_agi_lvl20_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Nimble Composite Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 40 -1 220 0 0 -armor_assault_agi_lvl20_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Nimble Composite Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 40 -1 220 0 0 -armor_assault_agi_lvl20_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Nimble Composite Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 40 -1 220 0 0 -armor_assault_agi_lvl20_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Nimble Composite Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 40 -1 220 0 0 -armor_assault_agi_lvl20_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Nimble Composite Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 40 -1 220 0 0 -armor_assault_agi_lvl30_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Quick Chitin Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 0 -1 -1 300 0 0 -armor_assault_agi_lvl30_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Quick Chitin Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 0 -1 -1 300 0 0 -armor_assault_agi_lvl30_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Quick Chitin Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 0 -1 -1 300 0 0 -armor_assault_agi_lvl30_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Quick Chitin Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 0 -1 -1 300 0 0 -armor_assault_agi_lvl30_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Quick Chitin Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 0 -1 -1 300 0 0 -armor_assault_agi_lvl30_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Quick Chitin Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 0 -1 -1 300 0 0 -armor_assault_agi_lvl30_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Quick Chitin Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 0 -1 -1 300 0 0 -armor_assault_agi_lvl30_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Quick Chitin Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 0 -1 -1 300 0 0 -armor_assault_agi_lvl30_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Quick Chitin Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 0 -1 -1 300 0 0 -armor_assault_agi_lvl40_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Adroit Composite Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 48 -1 4890 0 0 -armor_assault_agi_lvl40_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Adroit Composite Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 48 -1 4890 0 0 -armor_assault_agi_lvl40_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Adroit Composite Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 48 -1 4890 0 0 -armor_assault_agi_lvl40_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Adroit Composite Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 48 -1 4890 0 0 -armor_assault_agi_lvl40_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Adroit Composite Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 48 -1 4890 0 0 -armor_assault_agi_lvl40_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Adroit Composite Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 48 -1 4890 0 0 -armor_assault_agi_lvl40_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Adroit Composite Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 48 -1 4890 0 0 -armor_assault_agi_lvl40_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Adroit Composite Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 48 -1 4890 0 0 -armor_assault_agi_lvl40_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Adroit Composite Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 48 -1 4890 0 0 -armor_assault_agi_lvl50_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Alert Chitin Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 1 -1 -1 500 0 0 -armor_assault_agi_lvl50_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Alert Chitin Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 1 -1 -1 500 0 0 -armor_assault_agi_lvl50_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Alert Chitin Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 1 -1 -1 500 0 0 -armor_assault_agi_lvl50_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Alert Chitin Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 1 -1 -1 500 0 0 -armor_assault_agi_lvl50_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Alert Chitin Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 1 -1 -1 500 0 0 -armor_assault_agi_lvl50_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Alert Chitin Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 1 -1 -1 500 0 0 -armor_assault_agi_lvl50_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Alert Chitin Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 1 -1 -1 500 0 0 -armor_assault_agi_lvl50_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Alert Chitin Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 1 -1 -1 500 0 0 -armor_assault_agi_lvl50_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Alert Chitin Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 1 -1 -1 500 0 0 -armor_assault_agi_lvl60_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Grace 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 56 -1 600 0 0 -armor_assault_agi_lvl60_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Grace 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 56 -1 600 0 0 -armor_assault_agi_lvl60_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Grace 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 56 -1 600 0 0 -armor_assault_agi_lvl60_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Grace 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 56 -1 600 0 0 -armor_assault_agi_lvl60_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Grace 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 56 -1 600 0 0 -armor_assault_agi_lvl60_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Grace 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 56 -1 600 0 0 -armor_assault_agi_lvl60_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Grace 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 56 -1 600 0 0 -armor_assault_agi_lvl60_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Grace 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 56 -1 600 0 0 -armor_assault_agi_lvl60_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Grace 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 56 -1 600 0 0 -armor_assault_agi_lvl70_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Balanced Chitin Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 2 -1 -1 8700 0 0 -armor_assault_agi_lvl70_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Balanced Chitin Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 2 -1 -1 8700 0 0 -armor_assault_agi_lvl70_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Balanced Chitin Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 2 -1 -1 8700 0 0 -armor_assault_agi_lvl70_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Balanced Chitin Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 2 -1 -1 8700 0 0 -armor_assault_agi_lvl70_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Balanced Chitin Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 2 -1 -1 8700 0 0 -armor_assault_agi_lvl70_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Balanced Chitin Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 2 -1 -1 8700 0 0 -armor_assault_agi_lvl70_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Balanced Chitin Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 2 -1 -1 8700 0 0 -armor_assault_agi_lvl70_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Balanced Chitin Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 2 -1 -1 8700 0 0 -armor_assault_agi_lvl70_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Balanced Chitin Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 2 -1 -1 8700 0 0 -armor_assault_agi_lvl80_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Agile Composite Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 75 -1 800 0 0 -armor_assault_agi_lvl80_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Agile Composite Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 75 -1 800 0 0 -armor_assault_agi_lvl80_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Agile Composite Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 75 -1 800 0 0 -armor_assault_agi_lvl80_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Agile Composite Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 75 -1 800 0 0 -armor_assault_agi_lvl80_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Agile Composite Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 75 -1 800 0 0 -armor_assault_agi_lvl80_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Agile Composite Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 75 -1 800 0 0 -armor_assault_agi_lvl80_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Agile Composite Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 75 -1 800 0 0 -armor_assault_agi_lvl80_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Agile Composite Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 75 -1 800 0 0 -armor_assault_agi_lvl80_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Agile Composite Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 75 -1 800 0 0 -armor_assault_borvo_acklay_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bicep_l.iff armor Acklay Carapace Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 1 0 0 0 0 1 4 -1 -1 220 0 0 Armor granted as a reward for quest starting with loot item from Borvos Acklay -armor_assault_borvo_acklay_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bicep_r.iff armor Acklay Carapace Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 1 0 0 0 0 1 4 -1 -1 220 0 0 Armor granted as a reward for quest starting with loot item from Borvos Acklay -armor_assault_borvo_acklay_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_boots.iff armor Acklay Carapace Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 1 0 0 0 0 1 4 -1 -1 220 0 0 Armor granted as a reward for quest starting with loot item from Borvos Acklay -armor_assault_borvo_acklay_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bracer_l.iff armor Acklay Carapace Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 1 0 0 0 0 1 4 -1 -1 220 0 0 Armor granted as a reward for quest starting with loot item from Borvos Acklay -armor_assault_borvo_acklay_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bracer_r.iff armor Acklay Carapace Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 1 0 0 0 0 1 4 -1 -1 220 0 0 Armor granted as a reward for quest starting with loot item from Borvos Acklay -armor_assault_borvo_acklay_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_chest_plate.iff armor Acklay Carapace Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 1 0 0 0 0 1 4 -1 -1 220 0 0 Armor granted as a reward for quest starting with loot item from Borvos Acklay -armor_assault_borvo_acklay_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_gloves.iff armor Acklay Carapace Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 1 0 0 0 0 1 4 -1 -1 220 0 0 Armor granted as a reward for quest starting with loot item from Borvos Acklay -armor_assault_borvo_acklay_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_helmet.iff armor Acklay Carapace Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 1 0 0 0 0 1 4 4 -1 220 0 0 Armor granted as a reward for quest starting with loot item from Borvos Acklay -armor_assault_borvo_acklay_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_leggings.iff armor Acklay Carapace Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 1 0 0 0 0 1 4 -1 -1 220 0 0 Armor granted as a reward for quest starting with loot item from Borvos Acklay -armor_assault_con_lvl20_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Fit Composite Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 88 -1 220 0 0 -armor_assault_con_lvl20_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Fit Composite Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 88 -1 220 0 0 -armor_assault_con_lvl20_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Fit Composite Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 88 -1 220 0 0 -armor_assault_con_lvl20_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Fit Composite Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 88 -1 220 0 0 -armor_assault_con_lvl20_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Fit Composite Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 88 -1 220 0 0 -armor_assault_con_lvl20_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Fit Composite Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 88 -1 220 0 0 -armor_assault_con_lvl20_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Fit Composite Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 88 -1 220 0 0 -armor_assault_con_lvl20_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Fit Composite Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 88 -1 220 0 0 -armor_assault_con_lvl20_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Fit Composite Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 88 -1 220 0 0 -armor_assault_con_lvl30_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Hardy Chitin Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 6 -1 -1 300 0 0 -armor_assault_con_lvl30_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Hardy Chitin Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 6 -1 -1 300 0 0 -armor_assault_con_lvl30_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Hardy Chitin Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 6 -1 -1 300 0 0 -armor_assault_con_lvl30_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Hardy Chitin Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 6 -1 -1 300 0 0 -armor_assault_con_lvl30_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Hardy Chitin Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 6 -1 -1 300 0 0 -armor_assault_con_lvl30_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Hardy Chitin Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 6 -1 -1 300 0 0 -armor_assault_con_lvl30_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Hardy Chitin Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 6 -1 -1 300 0 0 -armor_assault_con_lvl30_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Hardy Chitin Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 6 -1 -1 300 0 0 -armor_assault_con_lvl30_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Hardy Chitin Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 6 -1 -1 300 0 0 -armor_assault_con_lvl40_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Robust Composite Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 96 -1 4890 0 0 -armor_assault_con_lvl40_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Robust Composite Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 96 -1 4890 0 0 -armor_assault_con_lvl40_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Robust Composite Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 96 -1 4890 0 0 -armor_assault_con_lvl40_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Robust Composite Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 96 -1 4890 0 0 -armor_assault_con_lvl40_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Robust Composite Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 96 -1 4890 0 0 -armor_assault_con_lvl40_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Robust Composite Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 96 -1 4890 0 0 -armor_assault_con_lvl40_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Robust Composite Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 96 -1 4890 0 0 -armor_assault_con_lvl40_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Robust Composite Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 96 -1 4890 0 0 -armor_assault_con_lvl40_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Robust Composite Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 96 -1 4890 0 0 -armor_assault_con_lvl50_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Chitin Left Bicep of Health 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 7 -1 -1 500 0 0 -armor_assault_con_lvl50_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Chitin Right Bicep of Health 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 7 -1 -1 500 0 0 -armor_assault_con_lvl50_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Chitin Boots of Health 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 7 -1 -1 500 0 0 -armor_assault_con_lvl50_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Chitin Left Bracer of Health 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 7 -1 -1 500 0 0 -armor_assault_con_lvl50_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Chitin Right Bracer of Health 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 7 -1 -1 500 0 0 -armor_assault_con_lvl50_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Chitin Chestplate of Health 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 7 -1 -1 500 0 0 -armor_assault_con_lvl50_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Chitin Gloves of Health 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 7 -1 -1 500 0 0 -armor_assault_con_lvl50_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Chitin Helmet of Health 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 7 -1 -1 500 0 0 -armor_assault_con_lvl50_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Chitin Leggings of Health 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 7 -1 -1 500 0 0 -armor_assault_con_lvl60_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Constitution 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 104 -1 600 0 0 -armor_assault_con_lvl60_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Constitution 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 104 -1 600 0 0 -armor_assault_con_lvl60_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Constitution 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 104 -1 600 0 0 -armor_assault_con_lvl60_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Constitution 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 104 -1 600 0 0 -armor_assault_con_lvl60_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Constitution 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 104 -1 600 0 0 -armor_assault_con_lvl60_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Constitution 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 104 -1 600 0 0 -armor_assault_con_lvl60_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Constitution 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 104 -1 600 0 0 -armor_assault_con_lvl60_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Constitution 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 104 -1 600 0 0 -armor_assault_con_lvl60_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Constitution 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 104 -1 600 0 0 -armor_assault_con_lvl70_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Durable Chitin Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 8 -1 -1 8700 0 0 -armor_assault_con_lvl70_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Durable Chitin Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 8 -1 -1 8700 0 0 -armor_assault_con_lvl70_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Durable Chitin Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 8 -1 -1 8700 0 0 -armor_assault_con_lvl70_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Durable Chitin Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 8 -1 -1 8700 0 0 -armor_assault_con_lvl70_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Durable Chitin Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 8 -1 -1 8700 0 0 -armor_assault_con_lvl70_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Durable Chitin Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 8 -1 -1 8700 0 0 -armor_assault_con_lvl70_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Durable Chitin Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 8 -1 -1 8700 0 0 -armor_assault_con_lvl70_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Durable Chitin Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 8 -1 -1 8700 0 0 -armor_assault_con_lvl70_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Durable Chitin Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 8 -1 -1 8700 0 0 -armor_assault_con_lvl80_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Tough Composite Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 118 -1 800 0 0 -armor_assault_con_lvl80_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Tough Composite Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 118 -1 800 0 0 -armor_assault_con_lvl80_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Tough Composite Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 118 -1 800 0 0 -armor_assault_con_lvl80_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Tough Composite Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 118 -1 800 0 0 -armor_assault_con_lvl80_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Tough Composite Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 118 -1 800 0 0 -armor_assault_con_lvl80_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Tough Composite Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 118 -1 800 0 0 -armor_assault_con_lvl80_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Tough Composite Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 118 -1 800 0 0 -armor_assault_con_lvl80_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Tough Composite Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 118 -1 800 0 0 -armor_assault_con_lvl80_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Tough Composite Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 118 -1 800 0 0 -armor_assault_lck_lvl20_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Lucky Composite Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 136 -1 220 0 0 -armor_assault_lck_lvl20_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Lucky Composite Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 136 -1 220 0 0 -armor_assault_lck_lvl20_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Lucky Composite Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 136 -1 220 0 0 -armor_assault_lck_lvl20_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Lucky Composite Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 136 -1 220 0 0 -armor_assault_lck_lvl20_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Lucky Composite Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 136 -1 220 0 0 -armor_assault_lck_lvl20_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Lucky Composite Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 136 -1 220 0 0 -armor_assault_lck_lvl20_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Lucky Composite Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 136 -1 220 0 0 -armor_assault_lck_lvl20_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Lucky Composite Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 136 -1 220 0 0 -armor_assault_lck_lvl20_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Lucky Composite Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 136 -1 220 0 0 -armor_assault_lck_lvl30_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Charmed Chitin Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 2 -1 -1 300 0 0 -armor_assault_lck_lvl30_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Charmed Chitin Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 2 -1 -1 300 0 0 -armor_assault_lck_lvl30_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Charmed Chitin Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 2 -1 -1 300 0 0 -armor_assault_lck_lvl30_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Charmed Chitin Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 2 -1 -1 300 0 0 -armor_assault_lck_lvl30_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Charmed Chitin Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 2 -1 -1 300 0 0 -armor_assault_lck_lvl30_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Charmed Chitin Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 2 -1 -1 300 0 0 -armor_assault_lck_lvl30_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Charmed Chitin Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 2 -1 -1 300 0 0 -armor_assault_lck_lvl30_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Charmed Chitin Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 2 -1 -1 300 0 0 -armor_assault_lck_lvl30_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Charmed Chitin Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 2 -1 -1 300 0 0 -armor_assault_lck_lvl40_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Opportunity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 143 -1 4890 0 0 -armor_assault_lck_lvl40_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Opportunity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 143 -1 4890 0 0 -armor_assault_lck_lvl40_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Opportunity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 143 -1 4890 0 0 -armor_assault_lck_lvl40_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Opportunity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 143 -1 4890 0 0 -armor_assault_lck_lvl40_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Opportunity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 143 -1 4890 0 0 -armor_assault_lck_lvl40_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Opportunity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 143 -1 4890 0 0 -armor_assault_lck_lvl40_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Opportunity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 143 -1 4890 0 0 -armor_assault_lck_lvl40_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Opportunity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 143 -1 4890 0 0 -armor_assault_lck_lvl40_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Opportunity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 143 -1 4890 0 0 -armor_assault_lck_lvl50_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Chitin Left Bicep of Serendipity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 3 -1 -1 500 0 0 -armor_assault_lck_lvl50_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Chitin Right Bicep of Serendipity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 3 -1 -1 500 0 0 -armor_assault_lck_lvl50_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Chitin Boots of Serendipity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 3 -1 -1 500 0 0 -armor_assault_lck_lvl50_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Chitin Left Bracer of Serendipity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 3 -1 -1 500 0 0 -armor_assault_lck_lvl50_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Chitin Right Bracer of Serendipity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 3 -1 -1 500 0 0 -armor_assault_lck_lvl50_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Chitin Chestplate of Serendipity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 3 -1 -1 500 0 0 -armor_assault_lck_lvl50_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Chitin Gloves of Serendipity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 3 -1 -1 500 0 0 -armor_assault_lck_lvl50_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Chitin Helmet of Serendipity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 3 -1 -1 500 0 0 -armor_assault_lck_lvl50_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Chitin Leggings of Serendipity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 3 -1 -1 500 0 0 -armor_assault_lck_lvl60_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Success 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 28 -1 600 0 0 -armor_assault_lck_lvl60_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Success 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 28 -1 600 0 0 -armor_assault_lck_lvl60_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Success 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 28 -1 600 0 0 -armor_assault_lck_lvl60_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Success 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 28 -1 600 0 0 -armor_assault_lck_lvl60_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Success 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 28 -1 600 0 0 -armor_assault_lck_lvl60_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Success 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 28 -1 600 0 0 -armor_assault_lck_lvl60_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Success 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 28 -1 600 0 0 -armor_assault_lck_lvl60_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Success 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 28 -1 600 0 0 -armor_assault_lck_lvl60_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Success 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 28 -1 600 0 0 -armor_assault_lck_lvl70_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Chitin Left Bicep of Fate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 4 -1 -1 8700 0 0 -armor_assault_lck_lvl70_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Chitin Right Bicep of Fate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 4 -1 -1 8700 0 0 -armor_assault_lck_lvl70_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Chitin Boots of Fate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 4 -1 -1 8700 0 0 -armor_assault_lck_lvl70_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Chitin Left Bracer of Fate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 4 -1 -1 8700 0 0 -armor_assault_lck_lvl70_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Chitin Right Bracer of Fate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 4 -1 -1 8700 0 0 -armor_assault_lck_lvl70_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Chitin Chestplate of Fate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 4 -1 -1 8700 0 0 -armor_assault_lck_lvl70_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Chitin Gloves of Fate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 4 -1 -1 8700 0 0 -armor_assault_lck_lvl70_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Chitin Helmet of Fate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 4 -1 -1 8700 0 0 -armor_assault_lck_lvl70_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Chitin Leggings of Fate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 4 -1 -1 8700 0 0 -armor_assault_lck_lvl80_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Destiny 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 79 -1 800 0 0 -armor_assault_lck_lvl80_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Destiny 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 79 -1 800 0 0 -armor_assault_lck_lvl80_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Destiny 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 79 -1 800 0 0 -armor_assault_lck_lvl80_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Destiny 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 79 -1 800 0 0 -armor_assault_lck_lvl80_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Destiny 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 79 -1 800 0 0 -armor_assault_lck_lvl80_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Destiny 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 79 -1 800 0 0 -armor_assault_lck_lvl80_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Destiny 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 79 -1 800 0 0 -armor_assault_lck_lvl80_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Destiny 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 79 -1 800 0 0 -armor_assault_lck_lvl80_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Destiny 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 79 -1 800 0 0 -armor_assault_pre_lvl20_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Chitin Left Bicep of Veracity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 112 -1 -1 220 0 0 -armor_assault_pre_lvl20_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Chitin Right Bicep of Veracity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 112 -1 -1 220 0 0 -armor_assault_pre_lvl20_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Chitin Boots of Veracity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 112 -1 -1 220 0 0 -armor_assault_pre_lvl20_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Chitin Left Bracer of Veracity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 112 -1 -1 220 0 0 -armor_assault_pre_lvl20_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Chitin Right Bracer of Veracity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 112 -1 -1 220 0 0 -armor_assault_pre_lvl20_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Chitin Chestplate of Veracity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 112 -1 -1 220 0 0 -armor_assault_pre_lvl20_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Chitin Gloves of Veracity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 112 -1 -1 220 0 0 -armor_assault_pre_lvl20_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Chitin Helmet of Veracity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 112 -1 -1 220 0 0 -armor_assault_pre_lvl20_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Chitin Leggings of Veracity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 112 -1 -1 220 0 0 -armor_assault_pre_lvl30_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Accurate Composite Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 116 -1 300 0 0 -armor_assault_pre_lvl30_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Accurate Composite Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 116 -1 300 0 0 -armor_assault_pre_lvl30_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Accurate Composite Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 116 -1 300 0 0 -armor_assault_pre_lvl30_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Accurate Composite Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 116 -1 300 0 0 -armor_assault_pre_lvl30_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Accurate Composite Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 116 -1 300 0 0 -armor_assault_pre_lvl30_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Accurate Composite Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 116 -1 300 0 0 -armor_assault_pre_lvl30_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Accurate Composite Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 116 -1 300 0 0 -armor_assault_pre_lvl30_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Accurate Composite Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 116 -1 300 0 0 -armor_assault_pre_lvl30_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Accurate Composite Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 116 -1 300 0 0 -armor_assault_pre_lvl40_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Sharp Chitin Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 9 -1 -1 4890 0 0 -armor_assault_pre_lvl40_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Sharp Chitin Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 9 -1 -1 4890 0 0 -armor_assault_pre_lvl40_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Sharp Chitin Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 9 -1 -1 4890 0 0 -armor_assault_pre_lvl40_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Sharp Chitin Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 9 -1 -1 4890 0 0 -armor_assault_pre_lvl40_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Sharp Chitin Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 9 -1 -1 4890 0 0 -armor_assault_pre_lvl40_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Sharp Chitin Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 9 -1 -1 4890 0 0 -armor_assault_pre_lvl40_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Sharp Chitin Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 9 -1 -1 4890 0 0 -armor_assault_pre_lvl40_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Sharp Chitin Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 9 -1 -1 4890 0 0 -armor_assault_pre_lvl40_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Sharp Chitin Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 9 -1 -1 4890 0 0 -armor_assault_pre_lvl50_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Sure Composite Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 124 -1 500 0 0 -armor_assault_pre_lvl50_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Sure Composite Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 124 -1 500 0 0 -armor_assault_pre_lvl50_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Sure Composite Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 124 -1 500 0 0 -armor_assault_pre_lvl50_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Sure Composite Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 124 -1 500 0 0 -armor_assault_pre_lvl50_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Sure Composite Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 124 -1 500 0 0 -armor_assault_pre_lvl50_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Sure Composite Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 124 -1 500 0 0 -armor_assault_pre_lvl50_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Sure Composite Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 124 -1 500 0 0 -armor_assault_pre_lvl50_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Sure Composite Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 124 -1 500 0 0 -armor_assault_pre_lvl50_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Sure Composite Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 124 -1 500 0 0 -armor_assault_pre_lvl60_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Exacting Chitin Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 0 -1 -1 600 0 0 -armor_assault_pre_lvl60_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Exacting Chitin Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 0 -1 -1 600 0 0 -armor_assault_pre_lvl60_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Exacting Chitin Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 0 -1 -1 600 0 0 -armor_assault_pre_lvl60_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Exacting Chitin Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 0 -1 -1 600 0 0 -armor_assault_pre_lvl60_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Exacting Chitin Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 0 -1 -1 600 0 0 -armor_assault_pre_lvl60_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Exacting Chitin Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 0 -1 -1 600 0 0 -armor_assault_pre_lvl60_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Exacting Chitin Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 0 -1 -1 600 0 0 -armor_assault_pre_lvl60_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Exacting Chitin Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 0 -1 -1 600 0 0 -armor_assault_pre_lvl60_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Exacting Chitin Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 0 -1 -1 600 0 0 -armor_assault_pre_lvl70_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Precise Composite Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 132 -1 8700 0 0 -armor_assault_pre_lvl70_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Precise Composite Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 132 -1 8700 0 0 -armor_assault_pre_lvl70_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Precise Composite Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 132 -1 8700 0 0 -armor_assault_pre_lvl70_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Precise Composite Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 132 -1 8700 0 0 -armor_assault_pre_lvl70_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Precise Composite Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 132 -1 8700 0 0 -armor_assault_pre_lvl70_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Precise Composite Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 132 -1 8700 0 0 -armor_assault_pre_lvl70_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Precise Composite Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 132 -1 8700 0 0 -armor_assault_pre_lvl70_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Precise Composite Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 132 -1 8700 0 0 -armor_assault_pre_lvl70_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Precise Composite Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 132 -1 8700 0 0 -armor_assault_pre_lvl80_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Faultless Chitin Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 3 -1 -1 800 0 0 -armor_assault_pre_lvl80_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Faultless Chitin Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 3 -1 -1 800 0 0 -armor_assault_pre_lvl80_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Faultless Chitin Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 3 -1 -1 800 0 0 -armor_assault_pre_lvl80_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Faultless Chitin Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 3 -1 -1 800 0 0 -armor_assault_pre_lvl80_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Faultless Chitin Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 3 -1 -1 800 0 0 -armor_assault_pre_lvl80_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Faultless Chitin Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 3 -1 -1 800 0 0 -armor_assault_pre_lvl80_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Faultless Chitin Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 3 -1 -1 800 0 0 -armor_assault_pre_lvl80_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Faultless Chitin Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 3 -1 -1 800 0 0 -armor_assault_pre_lvl80_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Faultless Chitin Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 3 -1 -1 800 0 0 -armor_assault_pub28_corsec_legs_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor CorSec Issue Assault Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 strength_modified=9,precision_modified=9,constitution_modified=9 -1 -1 -1 -1 300 0 0 -armor_assault_sta_lvl20_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Featherweight Chitin Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 3 -1 -1 220 0 0 -armor_assault_sta_lvl20_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Featherweight Chitin Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 3 -1 -1 220 0 0 -armor_assault_sta_lvl20_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Featherweight Chitin Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 3 -1 -1 220 0 0 -armor_assault_sta_lvl20_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Featherweight Chitin Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 3 -1 -1 220 0 0 -armor_assault_sta_lvl20_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Featherweight Chitin Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 3 -1 -1 220 0 0 -armor_assault_sta_lvl20_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Featherweight Chitin Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 3 -1 -1 220 0 0 -armor_assault_sta_lvl20_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Featherweight Chitin Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 3 -1 -1 220 0 0 -armor_assault_sta_lvl20_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Featherweight Chitin Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 3 -1 -1 220 0 0 -armor_assault_sta_lvl20_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Featherweight Chitin Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 3 -1 -1 220 0 0 -armor_assault_sta_lvl30_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Stamina 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 68 -1 300 0 0 -armor_assault_sta_lvl30_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Stamina 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 68 -1 300 0 0 -armor_assault_sta_lvl30_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Stamina 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 68 -1 300 0 0 -armor_assault_sta_lvl30_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Stamina 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 68 -1 300 0 0 -armor_assault_sta_lvl30_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Stamina 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 68 -1 300 0 0 -armor_assault_sta_lvl30_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Stamina 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 68 -1 300 0 0 -armor_assault_sta_lvl30_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Stamina 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 68 -1 300 0 0 -armor_assault_sta_lvl30_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Stamina 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 68 -1 300 0 0 -armor_assault_sta_lvl30_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Stamina 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 68 -1 300 0 0 -armor_assault_sta_lvl40_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Vital Chitin Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 4 -1 -1 4890 0 0 -armor_assault_sta_lvl40_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Vital Chitin Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 4 -1 -1 4890 0 0 -armor_assault_sta_lvl40_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Vital Chitin Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 4 -1 -1 4890 0 0 -armor_assault_sta_lvl40_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Vital Chitin Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 4 -1 -1 4890 0 0 -armor_assault_sta_lvl40_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Vital Chitin Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 4 -1 -1 4890 0 0 -armor_assault_sta_lvl40_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Vital Chitin Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 4 -1 -1 4890 0 0 -armor_assault_sta_lvl40_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Vital Chitin Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 4 -1 -1 4890 0 0 -armor_assault_sta_lvl40_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Vital Chitin Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 4 -1 -1 4890 0 0 -armor_assault_sta_lvl40_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Vital Chitin Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 4 -1 -1 4890 0 0 -armor_assault_sta_lvl50_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Tenacious Composite Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 76 -1 500 0 0 -armor_assault_sta_lvl50_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Tenacious Composite Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 76 -1 500 0 0 -armor_assault_sta_lvl50_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Tenacious Composite Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 76 -1 500 0 0 -armor_assault_sta_lvl50_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Tenacious Composite Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 76 -1 500 0 0 -armor_assault_sta_lvl50_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Tenacious Composite Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 76 -1 500 0 0 -armor_assault_sta_lvl50_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Tenacious Composite Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 76 -1 500 0 0 -armor_assault_sta_lvl50_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Tenacious Composite Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 76 -1 500 0 0 -armor_assault_sta_lvl50_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Tenacious Composite Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 76 -1 500 0 0 -armor_assault_sta_lvl50_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Tenacious Composite Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 76 -1 500 0 0 -armor_assault_sta_lvl60_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Chitin Left Bicep of Grit 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 5 -1 -1 600 0 0 -armor_assault_sta_lvl60_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Chitin Right Bicep of Grit 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 5 -1 -1 600 0 0 -armor_assault_sta_lvl60_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Chitin Boots of Grit 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 5 -1 -1 600 0 0 -armor_assault_sta_lvl60_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Chitin Left Bracer of Grit 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 5 -1 -1 600 0 0 -armor_assault_sta_lvl60_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Chitin Right Bracer of Grit 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 5 -1 -1 600 0 0 -armor_assault_sta_lvl60_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Chitin Chestplate of Grit 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 5 -1 -1 600 0 0 -armor_assault_sta_lvl60_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Chitin Gloves of Grit 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 5 -1 -1 600 0 0 -armor_assault_sta_lvl60_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Chitin Helmet of Grit 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 5 -1 -1 600 0 0 -armor_assault_sta_lvl60_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Chitin Leggings of Grit 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 5 -1 -1 600 0 0 -armor_assault_sta_lvl70_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Fortitude 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 84 -1 8700 0 0 -armor_assault_sta_lvl70_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Fortitude 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 84 -1 8700 0 0 -armor_assault_sta_lvl70_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Fortitude 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 84 -1 8700 0 0 -armor_assault_sta_lvl70_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Fortitude 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 84 -1 8700 0 0 -armor_assault_sta_lvl70_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Fortitude 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 84 -1 8700 0 0 -armor_assault_sta_lvl70_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Fortitude 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 84 -1 8700 0 0 -armor_assault_sta_lvl70_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Fortitude 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 84 -1 8700 0 0 -armor_assault_sta_lvl70_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Fortitude 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 84 -1 8700 0 0 -armor_assault_sta_lvl70_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Fortitude 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 84 -1 8700 0 0 -armor_assault_sta_lvl80_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Chitin Left Bicep of Endurance 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 2 -1 -1 800 0 0 -armor_assault_sta_lvl80_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Chitin Right Bicep of Endurance 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 2 -1 -1 800 0 0 -armor_assault_sta_lvl80_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Chitin Boots of Endurance 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 2 -1 -1 800 0 0 -armor_assault_sta_lvl80_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Chitin Left Bracer of Endurance 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 2 -1 -1 800 0 0 -armor_assault_sta_lvl80_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Chitin Right Bracer of Endurance 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 2 -1 -1 800 0 0 -armor_assault_sta_lvl80_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Chitin Chestplate of Endurance 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 2 -1 -1 800 0 0 -armor_assault_sta_lvl80_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Chitin Gloves of Endurance 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 2 -1 -1 800 0 0 -armor_assault_sta_lvl80_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Chitin Helmet of Endurance 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 2 -1 -1 800 0 0 -armor_assault_sta_lvl80_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Chitin Leggings of Endurance 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 2 -1 -1 800 0 0 -armor_assault_stat_lvl20_bicep_l_03_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Dragonet Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 119 -1 220 0 0 Lvl 20 rare drop -armor_assault_stat_lvl20_bicep_l_03_02 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Sand Beetle Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 -1 63 -1 220 0 0 Lvl 20 rare drop -armor_assault_stat_lvl20_bicep_r_03_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Dragonet Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 119 -1 220 0 0 Lvl 20 rare drop -armor_assault_stat_lvl20_bicep_r_03_02 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Sand Beetle Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 -1 63 -1 220 0 0 Lvl 20 rare drop -armor_assault_stat_lvl20_boots_03_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Dragonet Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 119 -1 220 0 0 Lvl 20 rare drop -armor_assault_stat_lvl20_boots_03_02 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Sand Beetle Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 -1 63 -1 220 0 0 Lvl 20 rare drop -armor_assault_stat_lvl20_bracer_l_03_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Dragonet Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 119 -1 220 0 0 Lvl 20 rare drop -armor_assault_stat_lvl20_bracer_l_03_02 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Sand Beetle Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 -1 63 -1 220 0 0 Lvl 20 rare drop -armor_assault_stat_lvl20_bracer_r_03_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Dragonet Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 119 -1 220 0 0 Lvl 20 rare drop -armor_assault_stat_lvl20_bracer_r_03_02 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Sand Beetle Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 -1 63 -1 220 0 0 Lvl 20 rare drop -armor_assault_stat_lvl20_chest_03_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Dragonet Chest 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 119 -1 220 0 0 Lvl 20 rare drop -armor_assault_stat_lvl20_chest_03_02 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Sand Beetle Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 -1 63 -1 220 0 0 Lvl 20 rare drop -armor_assault_stat_lvl20_gloves_03_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Dragonet Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 119 -1 220 0 0 Lvl 20 rare drop -armor_assault_stat_lvl20_gloves_03_02 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Sand Beetle Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 -1 63 -1 220 0 0 Lvl 20 rare drop -armor_assault_stat_lvl20_helmet_03_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Dragonet Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 119 -1 220 0 0 Lvl 20 rare drop -armor_assault_stat_lvl20_helmet_03_02 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Sand Beetle Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 -1 63 -1 220 0 0 Lvl 20 rare drop -armor_assault_stat_lvl20_leggings_03_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Dragonet Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 119 -1 220 0 0 Lvl 20 rare drop -armor_assault_stat_lvl20_leggings_03_02 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Sand Beetle Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 -1 63 -1 220 0 0 Lvl 20 rare drop -armor_battle_agi_lvl20_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Nimble Padded Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 237 0 -1 220 0 0 -armor_battle_agi_lvl20_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Nimble Padded Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 237 0 -1 220 0 0 -armor_battle_agi_lvl20_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Nimble Padded Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 237 0 -1 220 0 0 -armor_battle_agi_lvl20_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Nimble Padded Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 237 0 -1 220 0 0 -armor_battle_agi_lvl20_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Nimble Padded Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 237 0 -1 220 0 0 -armor_battle_agi_lvl20_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Nimble Padded Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 237 0 -1 220 0 0 -armor_battle_agi_lvl20_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Nimble Padded Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 237 0 -1 220 0 0 -armor_battle_agi_lvl20_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Nimble Padded Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 237 0 -1 220 0 0 -armor_battle_agi_lvl20_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Nimble Padded Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 237 0 -1 220 0 0 -armor_battle_agi_lvl30_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Quick Bone Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 80 -1 -1 300 0 0 -armor_battle_agi_lvl30_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Quick Bone Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 80 -1 -1 300 0 0 -armor_battle_agi_lvl30_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Quick Bone Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 80 -1 -1 300 0 0 -armor_battle_agi_lvl30_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Quick Bone Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 80 -1 -1 300 0 0 -armor_battle_agi_lvl30_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Quick Bone Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 80 -1 -1 300 0 0 -armor_battle_agi_lvl30_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Quick Bone Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 80 -1 -1 300 0 0 -armor_battle_agi_lvl30_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Quick Bone Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 80 -1 -1 300 0 0 -armor_battle_agi_lvl30_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Quick Bone Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 80 -1 -1 300 0 0 -armor_battle_agi_lvl30_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Quick Bone Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 80 -1 -1 300 0 0 -armor_battle_agi_lvl40_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Adroit Padded Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 237 2 -1 4890 0 0 -armor_battle_agi_lvl40_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Adroit Padded Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 237 2 -1 4890 0 0 -armor_battle_agi_lvl40_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Adroit Padded Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 237 2 -1 4890 0 0 -armor_battle_agi_lvl40_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Adroit Padded Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 237 2 -1 4890 0 0 -armor_battle_agi_lvl40_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Adroit Padded Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 237 2 -1 4890 0 0 -armor_battle_agi_lvl40_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Adroit Padded Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 237 2 -1 4890 0 0 -armor_battle_agi_lvl40_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Adroit Padded Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 237 2 -1 4890 0 0 -armor_battle_agi_lvl40_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Adroit Padded Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 237 2 -1 4890 0 0 -armor_battle_agi_lvl40_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Adroit Padded Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 237 2 -1 4890 0 0 -armor_battle_agi_lvl50_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Alert Bone Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 81 -1 -1 500 0 0 -armor_battle_agi_lvl50_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Alert Bone Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 81 -1 -1 500 0 0 -armor_battle_agi_lvl50_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Alert Bone Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 81 -1 -1 500 0 0 -armor_battle_agi_lvl50_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Alert Bone Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 81 -1 -1 500 0 0 -armor_battle_agi_lvl50_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Alert Bone Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 81 -1 -1 500 0 0 -armor_battle_agi_lvl50_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Alert Bone Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 81 -1 -1 500 0 0 -armor_battle_agi_lvl50_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Alert Bone Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 81 -1 -1 500 0 0 -armor_battle_agi_lvl50_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Alert Bone Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 81 -1 -1 500 0 0 -armor_battle_agi_lvl50_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Alert Bone Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 81 -1 -1 500 0 0 -armor_battle_agi_lvl60_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Grace 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 237 4 -1 600 0 0 -armor_battle_agi_lvl60_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Grace 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 237 4 -1 600 0 0 -armor_battle_agi_lvl60_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Grace 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 237 4 -1 600 0 0 -armor_battle_agi_lvl60_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Grace 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 237 4 -1 600 0 0 -armor_battle_agi_lvl60_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Grace 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 237 4 -1 600 0 0 -armor_battle_agi_lvl60_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Grace 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 237 4 -1 600 0 0 -armor_battle_agi_lvl60_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Grace 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 237 4 -1 600 0 0 -armor_battle_agi_lvl60_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Grace 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 237 4 -1 600 0 0 -armor_battle_agi_lvl60_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Grace 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 237 4 -1 600 0 0 -armor_battle_agi_lvl70_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Balanced Bone Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 82 -1 -1 8700 0 0 -armor_battle_agi_lvl70_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Balanced Bone Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 82 -1 -1 8700 0 0 -armor_battle_agi_lvl70_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Balanced Bone Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 82 -1 -1 8700 0 0 -armor_battle_agi_lvl70_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Balanced Bone Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 82 -1 -1 8700 0 0 -armor_battle_agi_lvl70_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Balanced Bone Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 82 -1 -1 8700 0 0 -armor_battle_agi_lvl70_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Balanced Bone Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 82 -1 -1 8700 0 0 -armor_battle_agi_lvl70_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Balanced Bone Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 82 -1 -1 8700 0 0 -armor_battle_agi_lvl70_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Balanced Bone Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 82 -1 -1 8700 0 0 -armor_battle_agi_lvl70_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Balanced Bone Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 82 -1 -1 8700 0 0 -armor_battle_agi_lvl80_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Agile Padded Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 237 6 -1 800 0 0 -armor_battle_agi_lvl80_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Agile Padded Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 237 6 -1 800 0 0 -armor_battle_agi_lvl80_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Agile Padded Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 237 6 -1 800 0 0 -armor_battle_agi_lvl80_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Agile Padded Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 237 6 -1 800 0 0 -armor_battle_agi_lvl80_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Agile Padded Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 237 6 -1 800 0 0 -armor_battle_agi_lvl80_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Agile Padded Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 237 6 -1 800 0 0 -armor_battle_agi_lvl80_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Agile Padded Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 237 6 -1 800 0 0 -armor_battle_agi_lvl80_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Agile Padded Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 237 6 -1 800 0 0 -armor_battle_agi_lvl80_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Agile Padded Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 237 6 -1 800 0 0 -armor_battle_con_lvl20_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Fit Padded Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 253 0 -1 220 0 0 -armor_battle_con_lvl20_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Fit Padded Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 253 0 -1 220 0 0 -armor_battle_con_lvl20_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Fit Padded Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 253 0 -1 220 0 0 -armor_battle_con_lvl20_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Fit Padded Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 253 0 -1 220 0 0 -armor_battle_con_lvl20_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Fit Padded Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 253 0 -1 220 0 0 -armor_battle_con_lvl20_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Fit Padded Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 253 0 -1 220 0 0 -armor_battle_con_lvl20_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Fit Padded Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 253 0 -1 220 0 0 -armor_battle_con_lvl20_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Fit Padded Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 253 0 -1 220 0 0 -armor_battle_con_lvl20_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Fit Padded Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 253 0 -1 220 0 0 -armor_battle_con_lvl30_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Hardy Bone Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 86 -1 -1 300 0 0 -armor_battle_con_lvl30_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Hardy Bone Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 86 -1 -1 300 0 0 -armor_battle_con_lvl30_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Hardy Bone Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 86 -1 -1 300 0 0 -armor_battle_con_lvl30_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Hardy Bone Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 86 -1 -1 300 0 0 -armor_battle_con_lvl30_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Hardy Bone Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 86 -1 -1 300 0 0 -armor_battle_con_lvl30_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Hardy Bone Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 86 -1 -1 300 0 0 -armor_battle_con_lvl30_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Hardy Bone Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 86 -1 -1 300 0 0 -armor_battle_con_lvl30_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Hardy Bone Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 86 -1 -1 300 0 0 -armor_battle_con_lvl30_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Hardy Bone Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 86 -1 -1 300 0 0 -armor_battle_con_lvl40_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Robust Padded Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 253 2 -1 4890 0 0 -armor_battle_con_lvl40_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Robust Padded Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 253 2 -1 4890 0 0 -armor_battle_con_lvl40_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Robust Padded Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 253 2 -1 4890 0 0 -armor_battle_con_lvl40_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Robust Padded Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 253 2 -1 4890 0 0 -armor_battle_con_lvl40_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Robust Padded Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 253 2 -1 4890 0 0 -armor_battle_con_lvl40_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Robust Padded Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 253 2 -1 4890 0 0 -armor_battle_con_lvl40_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Robust Padded Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 253 2 -1 4890 0 0 -armor_battle_con_lvl40_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Robust Padded Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 253 2 -1 4890 0 0 -armor_battle_con_lvl40_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Robust Padded Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 253 2 -1 4890 0 0 -armor_battle_con_lvl50_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Bone Left Bicep of Health 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 87 -1 -1 500 0 0 -armor_battle_con_lvl50_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Bone Right Bicep of Health 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 87 -1 -1 500 0 0 -armor_battle_con_lvl50_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Bone Boots of Health 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 87 -1 -1 500 0 0 -armor_battle_con_lvl50_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Bone Left Bracer of Health 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 87 -1 -1 500 0 0 -armor_battle_con_lvl50_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Bone Right Bracer of Health 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 87 -1 -1 500 0 0 -armor_battle_con_lvl50_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Bone Chestplate of Health 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 87 -1 -1 500 0 0 -armor_battle_con_lvl50_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Bone Gloves of Health 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 87 -1 -1 500 0 0 -armor_battle_con_lvl50_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Bone Helmet of Health 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 87 -1 -1 500 0 0 -armor_battle_con_lvl50_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Bone Leggings of Health 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 87 -1 -1 500 0 0 -armor_battle_con_lvl60_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Constitution 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 253 4 -1 600 0 0 -armor_battle_con_lvl60_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Constitution 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 253 4 -1 600 0 0 -armor_battle_con_lvl60_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Constitution 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 253 4 -1 600 0 0 -armor_battle_con_lvl60_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Constitution 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 253 4 -1 600 0 0 -armor_battle_con_lvl60_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Constitution 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 253 4 -1 600 0 0 -armor_battle_con_lvl60_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Constitution 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 253 4 -1 600 0 0 -armor_battle_con_lvl60_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Constitution 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 253 4 -1 600 0 0 -armor_battle_con_lvl60_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Constitution 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 253 4 -1 600 0 0 -armor_battle_con_lvl60_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Constitution 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 253 4 -1 600 0 0 -armor_battle_con_lvl70_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Durable Bone Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 88 -1 -1 8700 0 0 -armor_battle_con_lvl70_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Durable Bone Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 88 -1 -1 8700 0 0 -armor_battle_con_lvl70_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Durable Bone Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 88 -1 -1 8700 0 0 -armor_battle_con_lvl70_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Durable Bone Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 88 -1 -1 8700 0 0 -armor_battle_con_lvl70_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Durable Bone Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 88 -1 -1 8700 0 0 -armor_battle_con_lvl70_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Durable Bone Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 88 -1 -1 8700 0 0 -armor_battle_con_lvl70_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Durable Bone Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 88 -1 -1 8700 0 0 -armor_battle_con_lvl70_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Durable Bone Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 88 -1 -1 8700 0 0 -armor_battle_con_lvl70_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Durable Bone Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 88 -1 -1 8700 0 0 -armor_battle_con_lvl80_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Tough Padded Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 253 6 -1 800 0 0 -armor_battle_con_lvl80_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Tough Padded Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 253 6 -1 800 0 0 -armor_battle_con_lvl80_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Tough Padded Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 253 6 -1 800 0 0 -armor_battle_con_lvl80_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Tough Padded Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 253 6 -1 800 0 0 -armor_battle_con_lvl80_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Tough Padded Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 253 6 -1 800 0 0 -armor_battle_con_lvl80_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Tough Padded Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 253 6 -1 800 0 0 -armor_battle_con_lvl80_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Tough Padded Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 253 6 -1 800 0 0 -armor_battle_con_lvl80_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Tough Padded Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 253 6 -1 800 0 0 -armor_battle_con_lvl80_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Tough Padded Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 253 6 -1 800 0 0 -armor_battle_lck_lvl20_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Lucky Bone Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 92 -1 -1 220 0 0 -armor_battle_lck_lvl20_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Lucky Bone Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 92 -1 -1 220 0 0 -armor_battle_lck_lvl20_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Lucky Bone Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 92 -1 -1 220 0 0 -armor_battle_lck_lvl20_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Lucky Bone Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 92 -1 -1 220 0 0 -armor_battle_lck_lvl20_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Lucky Bone Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 92 -1 -1 220 0 0 -armor_battle_lck_lvl20_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Lucky Bone Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 92 -1 -1 220 0 0 -armor_battle_lck_lvl20_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Lucky Bone Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 92 -1 -1 220 0 0 -armor_battle_lck_lvl20_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Lucky Bone Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 92 -1 -1 220 0 0 -armor_battle_lck_lvl20_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Lucky Bone Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 92 -1 -1 220 0 0 -armor_battle_lck_lvl30_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Charmed Padded Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 244 1 -1 300 0 0 -armor_battle_lck_lvl30_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Charmed Padded Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 244 1 -1 300 0 0 -armor_battle_lck_lvl30_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Charmed Padded Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 244 1 -1 300 0 0 -armor_battle_lck_lvl30_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Charmed Padded Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 244 1 -1 300 0 0 -armor_battle_lck_lvl30_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Charmed Padded Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 244 1 -1 300 0 0 -armor_battle_lck_lvl30_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Charmed Padded Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 244 1 -1 300 0 0 -armor_battle_lck_lvl30_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Charmed Padded Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 244 1 -1 300 0 0 -armor_battle_lck_lvl30_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Charmed Padded Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 244 1 -1 300 0 0 -armor_battle_lck_lvl30_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Charmed Padded Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 244 1 -1 300 0 0 -armor_battle_lck_lvl40_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Bone Left Bicep of Opportunity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 93 -1 -1 4890 0 0 -armor_battle_lck_lvl40_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Bone Right Bicep of Opportunity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 93 -1 -1 4890 0 0 -armor_battle_lck_lvl40_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Bone Boots of Opportunity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 93 -1 -1 4890 0 0 -armor_battle_lck_lvl40_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Bone Left Bracer of Opportunity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 93 -1 -1 4890 0 0 -armor_battle_lck_lvl40_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Bone Right Bracer of Opportunity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 93 -1 -1 4890 0 0 -armor_battle_lck_lvl40_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Bone Chestplate of Opportunity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 93 -1 -1 4890 0 0 -armor_battle_lck_lvl40_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Bone Gloves of Opportunity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 93 -1 -1 4890 0 0 -armor_battle_lck_lvl40_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Bone Helmet of Opportunity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 93 -1 -1 4890 0 0 -armor_battle_lck_lvl40_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Bone Leggings of Opportunity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 93 -1 -1 4890 0 0 -armor_battle_lck_lvl50_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Serendipity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 244 3 -1 500 0 0 -armor_battle_lck_lvl50_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Serendipity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 244 3 -1 500 0 0 -armor_battle_lck_lvl50_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Serendipity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 244 3 -1 500 0 0 -armor_battle_lck_lvl50_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Serendipity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 244 3 -1 500 0 0 -armor_battle_lck_lvl50_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Serendipity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 244 3 -1 500 0 0 -armor_battle_lck_lvl50_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Serendipity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 244 3 -1 500 0 0 -armor_battle_lck_lvl50_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Serendipity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 244 3 -1 500 0 0 -armor_battle_lck_lvl50_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Serendipity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 244 3 -1 500 0 0 -armor_battle_lck_lvl50_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Serendipity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 244 3 -1 500 0 0 -armor_battle_lck_lvl60_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Bone Left Bicep of Success 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 94 -1 -1 600 0 0 -armor_battle_lck_lvl60_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Bone Right Bicep of Success 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 94 -1 -1 600 0 0 -armor_battle_lck_lvl60_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Bone Boots of Success 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 94 -1 -1 600 0 0 -armor_battle_lck_lvl60_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Bone Left Bracer of Success 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 94 -1 -1 600 0 0 -armor_battle_lck_lvl60_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Bone Right Bracer of Success 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 94 -1 -1 600 0 0 -armor_battle_lck_lvl60_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Bone Chestplate of Success 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 94 -1 -1 600 0 0 -armor_battle_lck_lvl60_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Bone Gloves of Success 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 94 -1 -1 600 0 0 -armor_battle_lck_lvl60_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Bone Helmet of Success 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 94 -1 -1 600 0 0 -armor_battle_lck_lvl60_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Bone Leggings of Success 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 94 -1 -1 600 0 0 -armor_battle_lck_lvl70_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Fate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 244 5 -1 8700 0 0 -armor_battle_lck_lvl70_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Fate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 244 5 -1 8700 0 0 -armor_battle_lck_lvl70_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Fate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 244 5 -1 8700 0 0 -armor_battle_lck_lvl70_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Fate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 244 5 -1 8700 0 0 -armor_battle_lck_lvl70_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Fate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 244 5 -1 8700 0 0 -armor_battle_lck_lvl70_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Fate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 244 5 -1 8700 0 0 -armor_battle_lck_lvl70_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Fate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 244 5 -1 8700 0 0 -armor_battle_lck_lvl70_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Fate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 244 5 -1 8700 0 0 -armor_battle_lck_lvl70_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Fate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 244 5 -1 8700 0 0 -armor_battle_lck_lvl80_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Destiny 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 244 6 -1 800 0 0 -armor_battle_lck_lvl80_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Destiny 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 244 6 -1 800 0 0 -armor_battle_lck_lvl80_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Destiny 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 244 6 -1 800 0 0 -armor_battle_lck_lvl80_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Destiny 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 244 6 -1 800 0 0 -armor_battle_lck_lvl80_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Destiny 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 244 6 -1 800 0 0 -armor_battle_lck_lvl80_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Destiny 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 244 6 -1 800 0 0 -armor_battle_lck_lvl80_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Destiny 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 244 6 -1 800 0 0 -armor_battle_lck_lvl80_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Destiny 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 244 6 -1 800 0 0 -armor_battle_lck_lvl80_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Destiny 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 244 6 -1 800 0 0 -armor_battle_pre_lvl20_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Veracity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 254 0 -1 220 0 0 -armor_battle_pre_lvl20_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Veracity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 254 0 -1 220 0 0 -armor_battle_pre_lvl20_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Veracity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 254 0 -1 220 0 0 -armor_battle_pre_lvl20_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Veracity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 254 0 -1 220 0 0 -armor_battle_pre_lvl20_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Veracity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 254 0 -1 220 0 0 -armor_battle_pre_lvl20_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Veracity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 254 0 -1 220 0 0 -armor_battle_pre_lvl20_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Veracity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 254 0 -1 220 0 0 -armor_battle_pre_lvl20_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Veracity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 254 0 -1 220 0 0 -armor_battle_pre_lvl20_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Veracity 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 254 0 -1 220 0 0 -armor_battle_pre_lvl30_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Accurate Bone Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 89 -1 -1 300 0 0 -armor_battle_pre_lvl30_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Accurate Bone Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 89 -1 -1 300 0 0 -armor_battle_pre_lvl30_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Accurate Bone Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 89 -1 -1 300 0 0 -armor_battle_pre_lvl30_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Accurate Bone Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 89 -1 -1 300 0 0 -armor_battle_pre_lvl30_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Accurate Bone Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 89 -1 -1 300 0 0 -armor_battle_pre_lvl30_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Accurate Bone Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 89 -1 -1 300 0 0 -armor_battle_pre_lvl30_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Accurate Bone Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 89 -1 -1 300 0 0 -armor_battle_pre_lvl30_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Accurate Bone Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 89 -1 -1 300 0 0 -armor_battle_pre_lvl30_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Accurate Bone Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 89 -1 -1 300 0 0 -armor_battle_pre_lvl40_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Sharp Padded Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 254 2 -1 4890 0 0 -armor_battle_pre_lvl40_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Sharp Padded Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 254 2 -1 4890 0 0 -armor_battle_pre_lvl40_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Sharp Padded Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 254 2 -1 4890 0 0 -armor_battle_pre_lvl40_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Sharp Padded Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 254 2 -1 4890 0 0 -armor_battle_pre_lvl40_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Sharp Padded Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 254 2 -1 4890 0 0 -armor_battle_pre_lvl40_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Sharp Padded Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 254 2 -1 4890 0 0 -armor_battle_pre_lvl40_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Sharp Padded Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 254 2 -1 4890 0 0 -armor_battle_pre_lvl40_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Sharp Padded Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 254 2 -1 4890 0 0 -armor_battle_pre_lvl40_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Sharp Padded Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 254 2 -1 4890 0 0 -armor_battle_pre_lvl50_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Sure Bone Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 90 -1 -1 500 0 0 -armor_battle_pre_lvl50_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Sure Bone Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 90 -1 -1 500 0 0 -armor_battle_pre_lvl50_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Sure Bone Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 90 -1 -1 500 0 0 -armor_battle_pre_lvl50_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Sure Bone Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 90 -1 -1 500 0 0 -armor_battle_pre_lvl50_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Sure Bone Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 90 -1 -1 500 0 0 -armor_battle_pre_lvl50_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Sure Bone Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 90 -1 -1 500 0 0 -armor_battle_pre_lvl50_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Sure Bone Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 90 -1 -1 500 0 0 -armor_battle_pre_lvl50_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Sure Bone Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 90 -1 -1 500 0 0 -armor_battle_pre_lvl50_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Sure Bone Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 90 -1 -1 500 0 0 -armor_battle_pre_lvl60_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Exacting Padded Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 254 4 -1 600 0 0 -armor_battle_pre_lvl60_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Exacting Padded Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 254 4 -1 600 0 0 -armor_battle_pre_lvl60_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Exacting Padded Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 254 4 -1 600 0 0 -armor_battle_pre_lvl60_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Exacting Padded Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 254 4 -1 600 0 0 -armor_battle_pre_lvl60_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Exacting Padded Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 254 4 -1 600 0 0 -armor_battle_pre_lvl60_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Exacting Padded Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 254 4 -1 600 0 0 -armor_battle_pre_lvl60_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Exacting Padded Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 254 4 -1 600 0 0 -armor_battle_pre_lvl60_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Exacting Padded Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 254 4 -1 600 0 0 -armor_battle_pre_lvl60_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Exacting Padded Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 254 4 -1 600 0 0 -armor_battle_pre_lvl70_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Precise Bone Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 91 -1 -1 8700 0 0 -armor_battle_pre_lvl70_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Precise Bone Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 91 -1 -1 8700 0 0 -armor_battle_pre_lvl70_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Precise Bone Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 91 -1 -1 8700 0 0 -armor_battle_pre_lvl70_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Precise Bone Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 91 -1 -1 8700 0 0 -armor_battle_pre_lvl70_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Precise Bone Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 91 -1 -1 8700 0 0 -armor_battle_pre_lvl70_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Precise Bone Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 91 -1 -1 8700 0 0 -armor_battle_pre_lvl70_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Precise Bone Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 91 -1 -1 8700 0 0 -armor_battle_pre_lvl70_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Precise Bone Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 91 -1 -1 8700 0 0 -armor_battle_pre_lvl70_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Precise Bone Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 91 -1 -1 8700 0 0 -armor_battle_pre_lvl80_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Faultless Bone Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 78 -1 -1 800 0 0 -armor_battle_pre_lvl80_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Faultless Bone Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 78 -1 -1 800 0 0 -armor_battle_pre_lvl80_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Faultless Bone Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 78 -1 -1 800 0 0 -armor_battle_pre_lvl80_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Faultless Bone Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 78 -1 -1 800 0 0 -armor_battle_pre_lvl80_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Faultless Bone Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 78 -1 -1 800 0 0 -armor_battle_pre_lvl80_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Faultless Bone Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 78 -1 -1 800 0 0 -armor_battle_pre_lvl80_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Faultless Bone Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 78 -1 -1 800 0 0 -armor_battle_pre_lvl80_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Faultless Bone Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 78 -1 -1 800 0 0 -armor_battle_pre_lvl80_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Faultless Bone Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 78 -1 -1 800 0 0 -armor_battle_pub28_corsec_legs_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor CorSec Issue Battle Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 strength_modified=9,precision_modified=9,constitution_modified=9 -1 -1 -1 -1 300 0 0 -armor_battle_sta_lvl20_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Featherweight Bone Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 83 -1 -1 220 0 0 -armor_battle_sta_lvl20_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Featherweight Bone Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 83 -1 -1 220 0 0 -armor_battle_sta_lvl20_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Featherweight Bone Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 83 -1 -1 220 0 0 -armor_battle_sta_lvl20_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Featherweight Bone Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 83 -1 -1 220 0 0 -armor_battle_sta_lvl20_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Featherweight Bone Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 83 -1 -1 220 0 0 -armor_battle_sta_lvl20_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Featherweight Bone Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 83 -1 -1 220 0 0 -armor_battle_sta_lvl20_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Featherweight Bone Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 83 -1 -1 220 0 0 -armor_battle_sta_lvl20_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Featherweight Bone Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 83 -1 -1 220 0 0 -armor_battle_sta_lvl20_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Featherweight Bone Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 83 -1 -1 220 0 0 -armor_battle_sta_lvl30_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Stamina 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 255 1 -1 300 0 0 -armor_battle_sta_lvl30_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Stamina 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 255 1 -1 300 0 0 -armor_battle_sta_lvl30_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Stamina 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 255 1 -1 300 0 0 -armor_battle_sta_lvl30_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Stamina 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 255 1 -1 300 0 0 -armor_battle_sta_lvl30_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Stamina 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 255 1 -1 300 0 0 -armor_battle_sta_lvl30_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Stamina 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 255 1 -1 300 0 0 -armor_battle_sta_lvl30_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Stamina 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 255 1 -1 300 0 0 -armor_battle_sta_lvl30_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Stamina 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 255 1 -1 300 0 0 -armor_battle_sta_lvl30_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Stamina 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 255 1 -1 300 0 0 -armor_battle_sta_lvl40_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Vital Bone Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 84 -1 -1 4890 0 0 -armor_battle_sta_lvl40_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Vital Bone Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 84 -1 -1 4890 0 0 -armor_battle_sta_lvl40_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Vital Bone Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 84 -1 -1 4890 0 0 -armor_battle_sta_lvl40_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Vital Bone Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 84 -1 -1 4890 0 0 -armor_battle_sta_lvl40_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Vital Bone Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 84 -1 -1 4890 0 0 -armor_battle_sta_lvl40_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Vital Bone Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 84 -1 -1 4890 0 0 -armor_battle_sta_lvl40_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Vital Bone Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 84 -1 -1 4890 0 0 -armor_battle_sta_lvl40_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Vital Bone Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 84 -1 -1 4890 0 0 -armor_battle_sta_lvl40_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Vital Bone Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 84 -1 -1 4890 0 0 -armor_battle_sta_lvl50_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Tenacious Padded Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 255 3 -1 500 0 0 -armor_battle_sta_lvl50_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Tenacious Padded Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 255 3 -1 500 0 0 -armor_battle_sta_lvl50_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Tenacious Padded Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 255 3 -1 500 0 0 -armor_battle_sta_lvl50_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Tenacious Padded Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 255 3 -1 500 0 0 -armor_battle_sta_lvl50_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Tenacious Padded Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 255 3 -1 500 0 0 -armor_battle_sta_lvl50_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Tenacious Padded Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 255 3 -1 500 0 0 -armor_battle_sta_lvl50_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Tenacious Padded Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 255 3 -1 500 0 0 -armor_battle_sta_lvl50_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Tenacious Padded Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 255 3 -1 500 0 0 -armor_battle_sta_lvl50_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Tenacious Padded Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 255 3 -1 500 0 0 -armor_battle_sta_lvl60_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Bone Left Bicep of Grit 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 85 -1 -1 600 0 0 -armor_battle_sta_lvl60_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Bone Right Bicep of Grit 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 85 -1 -1 600 0 0 -armor_battle_sta_lvl60_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Bone Boots of Grit 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 85 -1 -1 600 0 0 -armor_battle_sta_lvl60_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Bone Left Bracer of Grit 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 85 -1 -1 600 0 0 -armor_battle_sta_lvl60_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Bone Right Bracer of Grit 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 85 -1 -1 600 0 0 -armor_battle_sta_lvl60_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Bone Chestplate of Grit 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 85 -1 -1 600 0 0 -armor_battle_sta_lvl60_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Bone Gloves of Grit 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 85 -1 -1 600 0 0 -armor_battle_sta_lvl60_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Bone Helmet of Grit 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 85 -1 -1 600 0 0 -armor_battle_sta_lvl60_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Bone Leggings of Grit 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 85 -1 -1 600 0 0 -armor_battle_sta_lvl70_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Fortitude 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 255 5 -1 8700 0 0 -armor_battle_sta_lvl70_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Fortitude 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 255 5 -1 8700 0 0 -armor_battle_sta_lvl70_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Fortitude 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 255 5 -1 8700 0 0 -armor_battle_sta_lvl70_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Fortitude 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 255 5 -1 8700 0 0 -armor_battle_sta_lvl70_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Fortitude 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 255 5 -1 8700 0 0 -armor_battle_sta_lvl70_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Fortitude 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 255 5 -1 8700 0 0 -armor_battle_sta_lvl70_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Fortitude 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 255 5 -1 8700 0 0 -armor_battle_sta_lvl70_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Fortitude 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 255 5 -1 8700 0 0 -armor_battle_sta_lvl70_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Fortitude 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 255 5 -1 8700 0 0 -armor_battle_sta_lvl80_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Bone Left Bicep of Endurance 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 79 -1 -1 800 0 0 -armor_battle_sta_lvl80_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Bone Right Bicep of Endurance 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 79 -1 -1 800 0 0 -armor_battle_sta_lvl80_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Bone Boots of Endurance 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 79 -1 -1 800 0 0 -armor_battle_sta_lvl80_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Bone Left Bracer of Endurance 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 79 -1 -1 800 0 0 -armor_battle_sta_lvl80_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Bone Right Bracer of Endurance 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 79 -1 -1 800 0 0 -armor_battle_sta_lvl80_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Bone Chestplate of Endurance 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 79 -1 -1 800 0 0 -armor_battle_sta_lvl80_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Bone Gloves of Endurance 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 79 -1 -1 800 0 0 -armor_battle_sta_lvl80_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Bone Helmet of Endurance 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 79 -1 -1 800 0 0 -armor_battle_sta_lvl80_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Bone Leggings of Endurance 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 79 -1 -1 800 0 0 -armor_battle_stat_lvl20_bicep_l_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Dewback Hide Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 62 180 -1 220 0 0 Lvl 20 rare drop -armor_battle_stat_lvl20_bicep_l_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Razorclaw Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 97 141 -1 220 0 0 Lvl 20 rare drop -armor_battle_stat_lvl20_bicep_r_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Dewback Hide Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 62 180 -1 220 0 0 Lvl 20 rare drop -armor_battle_stat_lvl20_bicep_r_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Razorclaw Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 97 141 -1 220 0 0 Lvl 20 rare drop -armor_battle_stat_lvl20_boots_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Dewback Hide Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 62 180 -1 220 0 0 Lvl 20 rare drop -armor_battle_stat_lvl20_boots_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Razorclaw Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 97 141 -1 220 0 0 Lvl 20 rare drop -armor_battle_stat_lvl20_bracer_l_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Dewback Hide Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 62 180 -1 220 0 0 Lvl 20 rare drop -armor_battle_stat_lvl20_bracer_l_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Razorclaw Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 97 141 -1 220 0 0 Lvl 20 rare drop -armor_battle_stat_lvl20_bracer_r_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Dewback Hide Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 62 180 -1 220 0 0 Lvl 20 rare drop -armor_battle_stat_lvl20_bracer_r_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Razorclaw Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 97 141 -1 220 0 0 Lvl 20 rare drop -armor_battle_stat_lvl20_chest_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Dewback Hide Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 62 180 -1 220 0 0 Lvl 20 rare drop -armor_battle_stat_lvl20_chest_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Razorclaw Chest 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 97 141 -1 220 0 0 Lvl 20 rare drop -armor_battle_stat_lvl20_gloves_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Dewback Hide Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 62 180 -1 220 0 0 Lvl 20 rare drop -armor_battle_stat_lvl20_gloves_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Razorclaw Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 97 141 -1 220 0 0 Lvl 20 rare drop -armor_battle_stat_lvl20_helmet_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Dewback Hide Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 1 0 0 0 agility_modified=5,stamina_modified=5 -1 62 180 -1 220 0 0 Lvl 20 rare drop -armor_battle_stat_lvl20_helmet_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Razorclaw Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 97 141 -1 220 0 0 Lvl 20 rare drop -armor_battle_stat_lvl20_leggings_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Dewback Hide Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 62 180 -1 220 0 0 Lvl 20 rare drop -armor_battle_stat_lvl20_leggings_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Razorclaw Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 97 141 -1 220 0 0 Lvl 20 rare drop -armor_bone_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Filth Encrusted Bone Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=1,constitution_modified=1 -1 -1 -1 -1 220 0 0 -armor_bone_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Filth Encrusted Bone Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=1,constitution_modified=1 -1 -1 -1 -1 220 0 0 -armor_bone_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Filth Encrusted Bone Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=1,constitution_modified=1 -1 -1 -1 -1 220 0 0 -armor_bone_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Filth Encrusted Bone Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=1,constitution_modified=1 -1 -1 -1 -1 220 0 0 -armor_bone_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Filth Encrusted Bone Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=1,constitution_modified=1 -1 -1 -1 -1 220 0 0 -armor_bone_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Filth Encrusted Bone Chest 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=1,constitution_modified=1 -1 -1 -1 -1 220 0 0 -armor_bone_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Filth Encrusted Bone Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=1,constitution_modified=1 -1 -1 -1 -1 220 0 0 -armor_bone_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Filth Encrusted Bone Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=1,constitution_modified=1 -1 -1 -1 -1 220 0 0 -armor_bone_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Filth Encrusted Bone Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=1,constitution_modified=1 -1 -1 -1 -1 220 0 0 -armor_bounty_hunter_roadmap_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Stalker Left Arm 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 bounty_hunter 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 43 -1 0 0 0 roadmap reward -armor_bounty_hunter_roadmap_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Stalker Right Arm 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 bounty_hunter 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 43 -1 0 0 0 roadmap reward -armor_bounty_hunter_roadmap_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Stalker Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 bounty_hunter 0 0 1 1 1 1 0 0 0 0 -1 -1 43 -1 0 0 0 roadmap reward -armor_bounty_hunter_roadmap_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Stalker Left Wrist 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 bounty_hunter 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 43 -1 0 0 0 roadmap reward -armor_bounty_hunter_roadmap_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Stalker Right Wrist 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 bounty_hunter 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 43 -1 0 0 0 roadmap reward -armor_bounty_hunter_roadmap_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Stalker Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 bounty_hunter 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 43 -1 0 0 0 roadmap reward -armor_bounty_hunter_roadmap_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Stalker Gauntlets 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 bounty_hunter 0 0 1 1 1 1 0 0 0 0 -1 -1 43 -1 0 0 0 roadmap reward -armor_bounty_hunter_roadmap_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Stalker Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 bounty_hunter 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 43 -1 0 0 0 roadmap reward -armor_bounty_hunter_roadmap_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Stalker Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 bounty_hunter 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 43 -1 0 0 0 roadmap reward -armor_commando_roadmap_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Demolitionist Left Arm 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 commando 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 39 -1 0 0 0 roadmap reward -armor_commando_roadmap_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Demolitionist Right Arm 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 commando 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 39 -1 0 0 0 roadmap reward -armor_commando_roadmap_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Demolitionist Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 commando 0 0 1 1 1 1 0 0 0 0 -1 -1 39 -1 0 0 0 roadmap reward -armor_commando_roadmap_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Demolitionist Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 commando 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 39 -1 0 0 0 roadmap reward -armor_commando_roadmap_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Demolitionist Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 commando 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 39 -1 0 0 0 roadmap reward -armor_commando_roadmap_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Demolitionist Body Armor 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 commando 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 39 -1 0 0 0 roadmap reward -armor_commando_roadmap_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Demolitionist Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 commando 0 0 1 1 1 1 0 0 0 0 -1 -1 39 -1 0 0 0 roadmap reward -armor_commando_roadmap_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Demolitionist Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 commando 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 39 -1 0 0 0 roadmap reward -armor_commando_roadmap_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Demolitionist Leg Armor 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 commando 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 39 -1 0 0 0 roadmap reward -armor_deathtrooper_bicep_l_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_bicep_l.iff armor Basic Death Trooper Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_bicep_l_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_bicep_l.iff armor Standard Death Trooper Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_bicep_l_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_bicep_l.iff armor Advanced Death Trooper Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_bicep_r_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_bicep_r.iff armor Basic Death Trooper Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_bicep_r_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_bicep_r.iff armor Standard Death Trooper Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_bicep_r_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_bicep_r.iff armor Advanced Death Trooper Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_boots_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_boots.iff armor Basic Death Trooper Armor Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_boots_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_boots.iff armor Standard Death Trooper Armor Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_boots_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_boots.iff armor Advanced Death Trooper Armor Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_bracer_l_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_bracer_l.iff armor Basic Death Trooper Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_bracer_l_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_bracer_l.iff armor Standard Death Trooper Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_bracer_l_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_bracer_l.iff armor Advanced Death Trooper Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_bracer_r_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_bracer_r.iff armor Basic Death Trooper Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_bracer_r_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_bracer_r.iff armor Standard Death Trooper Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_bracer_r_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_bracer_r.iff armor Advanced Death Trooper Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_chest_plate_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_chest_plate.iff armor Basic Death Trooper Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_chest_plate_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_chest_plate.iff armor Standard Death Trooper Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_chest_plate_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_chest_plate.iff armor Advanced Death Trooper Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_gloves_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_gloves.iff armor Basic Death Trooper Armor Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_gloves_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_gloves.iff armor Standard Death Trooper Armor Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_gloves_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_gloves.iff armor Advanced Death Trooper Armor Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_helmet_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_helmet.iff armor Basic Death Trooper Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_helmet_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_helmet.iff armor Standard Death Trooper Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_helmet_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_helmet.iff armor Advanced Death Trooper Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_leggings_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_leggings.iff armor Basic Death Trooper Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_leggings_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_leggings.iff armor Standard Death Trooper Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_deathtrooper_leggings_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_leggings.iff armor Advanced Death Trooper Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 220 0 0 -armor_galactic_marine_bicep_l object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bicep_l.iff armor Galactic Marine Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_galactic_marine_bicep_r object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bicep_r.iff armor Galactic Marine Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_galactic_marine_boots object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_boots.iff armor Galactic Marine Armor Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_galactic_marine_bracer_l object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bracer_l.iff armor Galactic Marine Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_galactic_marine_bracer_r object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bracer_r.iff armor Galactic Marine Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_galactic_marine_chest_plate object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_chest_plate.iff armor Galactic Marine Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_galactic_marine_gloves object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_gloves.iff armor Galactic Marine Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_galactic_marine_helmet object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_helmet.iff armor Galactic Marine Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_galactic_marine_leggings object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_leggings.iff armor Galactic Marine Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_galactic_marine_bicep_l object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bicep_l_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_galactic_marine_bicep_r object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bicep_r_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_galactic_marine_boots object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_boots_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_galactic_marine_bracer_l object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bracer_l_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_galactic_marine_bracer_r object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bracer_r_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_galactic_marine_chest_plate object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_chest_plate_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_galactic_marine_gloves object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_gloves_gcw.iff armor Battle Worn Imperial Galactic Marine Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_galactic_marine_helmet object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_helmet_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_galactic_marine_leggings object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_leggings_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_scouttrooper_bicep_l object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bicep_l_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_scouttrooper_bicep_r object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bicep_r_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_scouttrooper_boots object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_boots_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_scouttrooper_bracer_l object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bracer_l_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_scouttrooper_bracer_r object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bracer_r_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_scouttrooper_chest_plate object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_chest_plate_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_scouttrooper_gloves object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_gloves_gcw.iff armor Battle Worn Imperial Scout Trooper Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_scouttrooper_helmet object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_helmet_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_scouttrooper_leggings object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_leggings_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_shocktrooper_bicep_l object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_bicep_l_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_shocktrooper_bicep_r object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_bicep_r_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_shocktrooper_boots object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_boots_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_shocktrooper_bracer_l object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_bracer_l_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_shocktrooper_bracer_r object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_bracer_r_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_shocktrooper_chest_plate object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_chest_plate_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_shocktrooper_gloves object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_gloves_gcw.iff armor Battle Worn Imperial Shock Trooper Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_shocktrooper_helmet object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_helmet_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_shocktrooper_leggings object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_leggings_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_stormtrooper_bicep_l object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_l_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_stormtrooper_bicep_r object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_r_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_stormtrooper_boots object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_boots_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_stormtrooper_bracer_l object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_l_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_stormtrooper_bracer_r object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_r_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_stormtrooper_chest_plate object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_chest_plate_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_stormtrooper_gloves object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_gloves_gcw.iff armor Battle Worn Imperial Stormtrooper Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_stormtrooper_helmet object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_helmet_gcw.iff armor Battle Worn Imperial Stormtrooper Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_imperial_stormtrooper_leggings object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_leggings_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_assault_bicep_l object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bicep_l_gcw.iff armor Battle Worn Rebel Assault Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_assault_bicep_r object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bicep_r_gcw.iff armor Battle Worn Rebel Assault Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_assault_boots object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_boots_gcw.iff armor Battle Worn Rebel Assault Armor Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_assault_bracer_l object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bracer_l_gcw.iff armor Battle Worn Rebel Assault Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_assault_bracer_r object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bracer_r_gcw.iff armor Battle Worn Rebel Assault Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_assault_chest_plate object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_chest_plate_gcw.iff armor Battle Worn Rebel Assault Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_assault_gloves object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_gloves_gcw.iff armor Battle Worn Rebel Assault Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_assault_helmet object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_helmet_gcw.iff armor Battle Worn Rebel Assault Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_assault_leggings object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_leggings_gcw.iff armor Battle Worn Rebel Assault Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_battle_bicep_l object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_bicep_l_gcw.iff armor Battle Worn Rebel Battle Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_battle_bicep_r object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_bicep_r_gcw.iff armor Battle Worn Rebel Battle Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_battle_boots object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_boots_gcw.iff armor Battle Worn Rebel Battle Armor Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_battle_bracer_l object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_bracer_l_gcw.iff armor Battle Worn Rebel Battle Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_battle_bracer_r object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_bracer_r_gcw.iff armor Battle Worn Rebel Battle Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_battle_chest_plate object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_chest_plate_gcw.iff armor Battle Worn Rebel Battle Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_battle_gloves object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_gloves_gcw.iff armor Battle Worn Rebel Battle Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_battle_helmet object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_helmet_gcw.iff armor Battle Worn Rebel Battle Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_battle_leggings object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_leggings_gcw.iff armor Battle Worn Rebel Battle Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_marine_bicep_l object/tangible/wearables/armor/marine/armor_marine_bicep_l_gcw.iff armor Battle Worn Rebel Marine Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_marine_bicep_r object/tangible/wearables/armor/marine/armor_marine_bicep_r_gcw.iff armor Battle Worn Rebel Marine Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_marine_boots object/tangible/wearables/armor/marine/armor_marine_boots_gcw.iff armor Battle Worn Rebel Marine Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_marine_bracer_l object/tangible/wearables/armor/marine/armor_marine_bracer_l_gcw.iff armor Battle Worn Rebel Marine Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_marine_bracer_r object/tangible/wearables/armor/marine/armor_marine_bracer_r_gcw.iff armor Battle Worn Rebel Marine Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_marine_chest_plate object/tangible/wearables/armor/marine/armor_marine_chest_plate_rebel_gcw.iff armor Battle Worn Rebel Marine Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_marine_gloves object/tangible/wearables/armor/marine/armor_marine_gloves_gcw.iff armor Battle Worn Rebel Marine Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_marine_helmet object/tangible/wearables/armor/marine/armor_marine_helmet_gcw.iff armor Battle Worn Rebel Marine Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_marine_leggings object/tangible/wearables/armor/marine/armor_marine_leggings_gcw.iff armor Battle Worn Rebel Marine Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_specforce_bicep_l object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bicep_l_gcw.iff armor Battle Worn Rebel SpecForce Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_specforce_bicep_r object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bicep_r_gcw.iff armor Battle Worn Rebel SpecForce Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_specforce_boots object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_boots_gcw.iff armor Battle Worn Rebel SpecForce Armor Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_specforce_bracer_l object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bracer_l_gcw.iff armor Battle Worn Rebel SpecForce Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_specforce_bracer_r object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bracer_r_gcw.iff armor Battle Worn Rebel SpecForce Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_specforce_chest_plate object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_chest_plate_gcw.iff armor Battle Worn Rebel SpecForce Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_specforce_gloves object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_gloves_gcw.iff armor Battle Worn Rebel SpecForce Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_specforce_helmet object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_helmet_gcw.iff armor Battle Worn Rebel SpecForce Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_gcw_rebel_specforce_leggings object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_leggings_gcw.iff armor Battle Worn Rebel SpecForce Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_ithorian_defender_bicep_camo_l_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bicep_l_camo.iff armor Ithorian Defender Forest Camouflage Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 1 0 0 0 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 0 -armor_ithorian_defender_bicep_camo_r_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bicep_r_camo.iff armor Ithorian Defender Forest Camouflage Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 1 0 0 0 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 0 -armor_ithorian_defender_boots_camo_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_boots_camo.iff armor Ithorian Defender Forest Camouflage Armor Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 1 0 0 0 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 0 -armor_ithorian_defender_bracer_camo_l_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bracer_l_camo.iff armor Ithorian Defender Forest Camouflage Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 1 0 0 0 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 0 -armor_ithorian_defender_bracer_camo_r_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bracer_r_camo.iff armor Ithorian Defender Forest Camouflage Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 1 0 0 0 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 0 -armor_ithorian_defender_chest_plate_camo_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_chest_plate_camo.iff armor Ithorian Defender Forest Camouflage Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 1 0 0 0 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 0 -armor_ithorian_defender_gloves_camo_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_gloves_camo.iff armor Ithorian Defender Forest Camouflage Armor Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 1 0 0 0 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 0 -armor_ithorian_defender_helmet_camo_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_helmet_camo.iff armor Ithorian Defender Forest Camouflage Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 1 0 0 0 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 0 -armor_ithorian_defender_leggings_camo_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_leggings_camo.iff armor Ithorian Defender Forest Camouflage Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 0 1 0 0 0 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 0 -armor_ithorian_roadmap_bicep_l_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bicep_l.iff armor Standard Issue Recon Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 6 -1 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_bicep_l_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bicep_l.iff armor Standard Battle Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 -1 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_bicep_l_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bicep_l.iff armor Standard Assault Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 34 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_bicep_r_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bicep_r.iff armor Standard Issue Recon Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 6 -1 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_bicep_r_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bicep_r.iff armor Standard Battle Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 -1 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_bicep_r_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bicep_r.iff armor Standard Assault Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 34 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_boots_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_boots.iff armor Standard Issue Recon Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 0 1 0 0 0 1 0 0 0 0 -1 6 -1 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_boots_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_boots.iff armor Standard Battle Armor Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 1 0 0 0 1 0 0 0 0 -1 0 -1 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_boots_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_boots.iff armor Standard Assault Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 1 0 0 0 1 0 0 0 0 -1 0 34 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_bracer_l_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bracer_l.iff armor Standard Issue Recon Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 6 -1 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_bracer_l_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bracer_l.iff armor Standard Battle Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 -1 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_bracer_l_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bracer_l.iff armor Standard Assault Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 34 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_bracer_r_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bracer_r.iff armor Standard Issue Recon Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 6 -1 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_bracer_r_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bracer_r.iff armor Standard Battle Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 -1 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_bracer_r_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bracer_r.iff armor Standard Assault Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 34 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_chest_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_chest_plate.iff armor Standard Issue Recon Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 6 -1 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_chest_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_chest_plate.iff armor Standard Battle Body Armor 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 -1 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_chest_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_chest_plate.iff armor Standard Assault Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 34 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_gloves_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_gloves.iff armor Standard Issue Recon Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 0 1 0 0 0 1 0 0 0 0 -1 6 -1 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_gloves_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_gloves.iff armor Standard Battle Armor Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 1 0 0 0 1 0 0 0 0 -1 0 -1 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_gloves_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_gloves.iff armor Standard Assault Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 1 0 0 0 1 0 0 0 0 -1 0 34 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_helmet_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_helmet.iff armor Standard Issue Recon Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 6 -1 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_helmet_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_helmet.iff armor Standard Battle Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 -1 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_helmet_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_helmet.iff armor Standard Assault Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 34 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_leggings_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_leggings.iff armor Standard Issue Recon Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 6 -1 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_leggings_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_leggings.iff armor Standard Battle Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 -1 -1 0 0 0 roadmap reward -armor_ithorian_roadmap_leggings_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_leggings.iff armor Standard Assault Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic assault 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 34 -1 0 0 0 roadmap reward -armor_kashyyykian_black_mtn_bicep_camo_l_04_01 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bicep_l_camo.iff armor Kashyyykian Black Mountain Camouflage Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 1 0 0 0 0 1 0 0 0 0 luck_modified=15,constitution_modified=23,precision_modified=30 -1 -1 -1 -1 0 0 0 -armor_kashyyykian_black_mtn_bicep_camo_r_04_01 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bicep_r_camo.iff armor Kashyyykian Black Mountain Camouflage Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 1 0 0 0 0 1 0 0 0 0 luck_modified=15,constitution_modified=23,precision_modified=30 -1 -1 -1 -1 0 0 0 -armor_kashyyykian_black_mtn_bracer_camo_l_04_01 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bracer_l_camo.iff armor Kashyyykian Black Mountain Camouflage Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 1 0 0 0 0 1 0 0 0 0 luck_modified=15,constitution_modified=22,precision_modified=30 -1 -1 -1 -1 0 0 0 -armor_kashyyykian_black_mtn_bracer_camo_r_04_01 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bracer_r_camo.iff armor Kashyyykian Black Mountain Camouflage Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 1 0 0 0 0 1 0 0 0 0 luck_modified=15,constitution_modified=22,precision_modified=30 -1 -1 -1 -1 0 0 0 -armor_kashyyykian_black_mtn_chest_plate_camo_04_01 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_chestplate_camo.iff armor Kashyyykian Black Mountain Camouflage Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 1 0 0 0 0 1 0 0 0 0 luck_modified=15,constitution_modified=23,precision_modified=30 -1 -1 -1 -1 0 0 0 -armor_kashyyykian_black_mtn_leggings_camo_04_01 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_leggings_camo.iff armor Kashyyykian Black Mountain Camouflage Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 6000 80 1 0 0 0 0 1 0 0 0 0 luck_modified=15,constitution_modified=22,precision_modified=30 -1 -1 -1 -1 0 0 0 -armor_mandalorian_bicep_l object/tangible/wearables/armor/mandalorian/armor_mandalorian_bicep_l.iff armor Mandalorian Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_mandalorian_bicep_r object/tangible/wearables/armor/mandalorian/armor_mandalorian_bicep_r.iff armor Mandalorian Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_mandalorian_bracer_l object/tangible/wearables/armor/mandalorian/armor_mandalorian_bracer_l.iff armor Mandalorian Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_mandalorian_bracer_r object/tangible/wearables/armor/mandalorian/armor_mandalorian_bracer_r.iff armor Mandalorian Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_mandalorian_chest_plate object/tangible/wearables/armor/mandalorian/armor_mandalorian_chest_plate.iff armor Mandalorian Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_mandalorian_gloves object/tangible/wearables/armor/mandalorian/armor_mandalorian_gloves.iff armor Mandalorian Armor Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_mandalorian_helmet object/tangible/wearables/armor/mandalorian/armor_mandalorian_helmet.iff armor Mandalorian Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_mandalorian_imperial_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor Crusader Mark III Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 2500 0 0 -armor_mandalorian_imperial_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor Crusader Mark III Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 2500 0 0 -armor_mandalorian_imperial_black_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor Black Crusader Mark III Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 2 -1 2500 0 0 -armor_mandalorian_imperial_black_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor Black Crusader Mark III Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 2 -1 2500 0 0 -armor_mandalorian_imperial_black_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor Black Crusader Mark III Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 2 -1 1500 0 0 -armor_mandalorian_imperial_black_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor Black Crusader Mark III Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 2 -1 2500 0 0 -armor_mandalorian_imperial_black_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor Black Crusader Mark III Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 2 -1 2500 0 0 -armor_mandalorian_imperial_black_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor Black Crusader Mark III Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 2 -1 7500 0 0 -armor_mandalorian_imperial_black_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor Black Crusader Mark III Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 2 -1 1500 0 0 -armor_mandalorian_imperial_black_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor Black Crusader Mark III Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 2 -1 5000 0 0 -armor_mandalorian_imperial_black_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor Black Crusader Mark III Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 2 -1 7500 0 0 -armor_mandalorian_imperial_blue_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor Blue Crusader Mark III Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 2500 0 0 -armor_mandalorian_imperial_blue_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor Blue Crusader Mark III Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 2500 0 0 -armor_mandalorian_imperial_blue_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor Blue Crusader Mark III Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 1500 0 0 -armor_mandalorian_imperial_blue_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor Blue Crusader Mark III Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 2500 0 0 -armor_mandalorian_imperial_blue_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor Blue Crusader Mark III Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 2500 0 0 -armor_mandalorian_imperial_blue_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor Blue Crusader Mark III Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 7500 0 0 -armor_mandalorian_imperial_blue_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor Blue Crusader Mark III Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 1500 0 0 -armor_mandalorian_imperial_blue_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor Blue Crusader Mark III Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 5000 0 0 -armor_mandalorian_imperial_blue_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor Blue Crusader Mark III Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 7500 0 0 -armor_mandalorian_imperial_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor Crusader Mark III Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 1500 0 0 -armor_mandalorian_imperial_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor Crusader Mark III Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 2500 0 0 -armor_mandalorian_imperial_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor Crusader Mark III Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 2500 0 0 -armor_mandalorian_imperial_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor Crusader Mark III Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 7500 0 0 -armor_mandalorian_imperial_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor Crusader Mark III Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 1500 0 0 -armor_mandalorian_imperial_green_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor Green Crusader Mark III Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 2500 0 0 -armor_mandalorian_imperial_green_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor Green Crusader Mark III Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 2500 0 0 -armor_mandalorian_imperial_green_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor Green Crusader Mark III Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 1500 0 0 -armor_mandalorian_imperial_green_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor Green Crusader Mark III Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 2500 0 0 -armor_mandalorian_imperial_green_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor Green Crusader Mark III Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 2500 0 0 -armor_mandalorian_imperial_green_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor Green Crusader Mark III Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 7500 0 0 -armor_mandalorian_imperial_green_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor Green Crusader Mark III Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 1500 0 0 -armor_mandalorian_imperial_green_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor Green Crusader Mark III Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 5000 0 0 -armor_mandalorian_imperial_green_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor Green Crusader Mark III Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 7500 0 0 -armor_mandalorian_imperial_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor Crusader Mark III Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 5000 0 0 -armor_mandalorian_imperial_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor Crusader Mark III Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 7500 0 0 -armor_mandalorian_imperial_red_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor Red Crusader Mark III Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 2500 0 0 -armor_mandalorian_imperial_red_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor Red Crusader Mark III Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 2500 0 0 -armor_mandalorian_imperial_red_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor Red Crusader Mark III Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 1500 0 0 -armor_mandalorian_imperial_red_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor Red Crusader Mark III Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 2500 0 0 -armor_mandalorian_imperial_red_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor Red Crusader Mark III Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 2500 0 0 -armor_mandalorian_imperial_red_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor Red Crusader Mark III Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 7500 0 0 -armor_mandalorian_imperial_red_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor Red Crusader Mark III Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 1500 0 0 -armor_mandalorian_imperial_red_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor Red Crusader Mark III Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 5000 0 0 -armor_mandalorian_imperial_red_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor Red Crusader Mark III Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 7500 0 0 -armor_mandalorian_imperial_white_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor White Crusader Mark III Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 2500 0 0 -armor_mandalorian_imperial_white_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor White Crusader Mark III Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 2500 0 0 -armor_mandalorian_imperial_white_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor White Crusader Mark III Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 1500 0 0 -armor_mandalorian_imperial_white_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor White Crusader Mark III Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 2500 0 0 -armor_mandalorian_imperial_white_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor White Crusader Mark III Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 2500 0 0 -armor_mandalorian_imperial_white_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor White Crusader Mark III Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 7500 0 0 -armor_mandalorian_imperial_white_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor White Crusader Mark III Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 1500 0 0 -armor_mandalorian_imperial_white_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor White Crusader Mark III Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 5000 0 0 -armor_mandalorian_imperial_white_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor White Crusader Mark III Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 7500 0 0 -armor_mandalorian_leggings object/tangible/wearables/armor/mandalorian/armor_mandalorian_leggings.iff armor Mandalorian Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_mandalorian_rebel_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor Crusader Mark II Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 2500 0 0 -armor_mandalorian_rebel_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor Crusader Mark II Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 2500 0 0 -armor_mandalorian_rebel_black_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor Black Crusader Mark II Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 2500 0 0 -armor_mandalorian_rebel_black_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor Black Crusader Mark II Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 2500 0 0 -armor_mandalorian_rebel_black_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor Black Crusader Mark II Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 1500 0 0 -armor_mandalorian_rebel_black_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor Black Crusader Mark II Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 2500 0 0 -armor_mandalorian_rebel_black_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor Black Crusader Mark II Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 2500 0 0 -armor_mandalorian_rebel_black_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor Black Crusader Mark II Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 7500 0 0 -armor_mandalorian_rebel_black_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor Black Crusader Mark II Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 1500 0 0 -armor_mandalorian_rebel_black_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor Black Crusader Mark II Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 5000 0 0 -armor_mandalorian_rebel_black_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor Black Crusader Mark II Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 7500 0 0 -armor_mandalorian_rebel_blue_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor Blue Crusader Mark II Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 2500 0 0 -armor_mandalorian_rebel_blue_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor Blue Crusader Mark II Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 2500 0 0 -armor_mandalorian_rebel_blue_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor Blue Crusader Mark II Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 1500 0 0 -armor_mandalorian_rebel_blue_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor Blue Crusader Mark II Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 2500 0 0 -armor_mandalorian_rebel_blue_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor Blue Crusader Mark II Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 2500 0 0 -armor_mandalorian_rebel_blue_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor Blue Crusader Mark II Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 7500 0 0 -armor_mandalorian_rebel_blue_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor Blue Crusader Mark II Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 1500 0 0 -armor_mandalorian_rebel_blue_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor Blue Crusader Mark II Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 5000 0 0 -armor_mandalorian_rebel_blue_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor Blue Crusader Mark II Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 7500 0 0 -armor_mandalorian_rebel_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor Crusader Mark II Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 1500 0 0 -armor_mandalorian_rebel_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor Crusader Mark II Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 2500 0 0 -armor_mandalorian_rebel_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor Crusader Mark II Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 2500 0 0 -armor_mandalorian_rebel_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor Crusader Mark II Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 7500 0 0 -armor_mandalorian_rebel_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor Crusader Mark II Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 1500 0 0 -armor_mandalorian_rebel_green_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor Green Crusader Mark II Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 2500 0 0 -armor_mandalorian_rebel_green_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor Green Crusader Mark II Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 2500 0 0 -armor_mandalorian_rebel_green_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor Green Crusader Mark II Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 1500 0 0 -armor_mandalorian_rebel_green_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor Green Crusader Mark II Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 2500 0 0 -armor_mandalorian_rebel_green_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor Green Crusader Mark II Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 2500 0 0 -armor_mandalorian_rebel_green_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor Green Crusader Mark II Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 7500 0 0 -armor_mandalorian_rebel_green_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor Green Crusader Mark II Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 1500 0 0 -armor_mandalorian_rebel_green_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor Green Crusader Mark II Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 5000 0 0 -armor_mandalorian_rebel_green_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor Green Crusader Mark II Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 7500 0 0 -armor_mandalorian_rebel_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor Crusader Mark II Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 5000 0 0 -armor_mandalorian_rebel_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor Crusader Mark II Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 7500 0 0 -armor_mandalorian_rebel_red_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor Red Crusader Mark II Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 2500 0 0 -armor_mandalorian_rebel_red_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor Red Crusader Mark II Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 2500 0 0 -armor_mandalorian_rebel_red_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor Red Crusader Mark II Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 1500 0 0 -armor_mandalorian_rebel_red_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor Red Crusader Mark II Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 2500 0 0 -armor_mandalorian_rebel_red_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor Red Crusader Mark II Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 2500 0 0 -armor_mandalorian_rebel_red_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor Red Crusader Mark II Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 7500 0 0 -armor_mandalorian_rebel_red_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor Red Crusader Mark II Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 1500 0 0 -armor_mandalorian_rebel_red_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor Red Crusader Mark II Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 5000 0 0 -armor_mandalorian_rebel_red_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor Red Crusader Mark II Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 7500 0 0 -armor_mandalorian_rebel_white_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor White Crusader Mark II Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 2500 0 0 -armor_mandalorian_rebel_white_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor White Crusader Mark II Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 2500 0 0 -armor_mandalorian_rebel_white_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor White Crusader Mark II Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 1500 0 0 -armor_mandalorian_rebel_white_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor White Crusader Mark II Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 2500 0 0 -armor_mandalorian_rebel_white_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor White Crusader Mark II Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 2500 0 0 -armor_mandalorian_rebel_white_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor White Crusader Mark II Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 7500 0 0 -armor_mandalorian_rebel_white_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor White Crusader Mark II Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 1500 0 0 -armor_mandalorian_rebel_white_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor White Crusader Mark II Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 5000 0 0 -armor_mandalorian_rebel_white_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor White Crusader Mark II Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 7500 0 0 -armor_mandalorian_shoes object/tangible/wearables/armor/mandalorian/armor_mandalorian_shoes.iff armor Mandalorian Armor Shoes 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_medic_roadmap_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor First Responder Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 medic 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 0 0 0 roadmap reward -armor_medic_roadmap_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor First Responder Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 medic 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 0 0 0 roadmap reward -armor_medic_roadmap_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor First Responder Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 medic 0 0 1 1 1 1 0 0 0 0 -1 -1 -1 -1 0 0 0 roadmap reward -armor_medic_roadmap_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor First Responder Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 medic 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 0 0 0 roadmap reward -armor_medic_roadmap_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor First Responder Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 medic 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 0 0 0 roadmap reward -armor_medic_roadmap_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor First Responder Body Armor 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 medic 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 0 0 0 roadmap reward -armor_medic_roadmap_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor First Responder Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 medic 0 0 1 1 1 1 0 0 0 0 -1 -1 -1 -1 0 0 0 roadmap reward -armor_medic_roadmap_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor First Responder Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 medic 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 0 0 0 roadmap reward -armor_medic_roadmap_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor First Responder Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 medic 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 0 0 0 roadmap reward -armor_officer_roadmap_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Field Command Left Arm 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 officer 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 135 -1 0 0 0 roadmap reward -armor_officer_roadmap_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Field Command Right Arm 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 officer 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 135 -1 0 0 0 roadmap reward -armor_officer_roadmap_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Field Command Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 officer 0 0 1 1 1 1 0 0 0 0 -1 -1 8 -1 0 0 0 roadmap reward -armor_officer_roadmap_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Field Command Left Wrist 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 officer 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 8 -1 0 0 0 roadmap reward -armor_officer_roadmap_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Field Command Right Wrist 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 officer 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 8 -1 0 0 0 roadmap reward -armor_officer_roadmap_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Field Command Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 officer 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 8 -1 0 0 0 roadmap reward -armor_officer_roadmap_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Field Command Gauntlet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 officer 0 0 1 1 1 1 0 0 0 0 -1 -1 8 -1 0 0 0 roadmap reward -armor_officer_roadmap_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Field Command Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 officer 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 8 -1 0 0 0 roadmap reward -armor_officer_roadmap_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Field Command Leg Armor 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic battle 1500 22 officer 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 8 -1 0 0 0 roadmap reward -armor_pvp_spec_ops_imperial_black_bicep_l_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_l.iff armor Black Spec Ops Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 1 2 0 0 0 -armor_pvp_spec_ops_imperial_black_bicep_r_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_r.iff armor Black Spec Ops Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 1 2 0 0 0 -armor_pvp_spec_ops_imperial_black_boots_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_boots.iff armor Black Spec Ops Armor Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 1 2 0 0 0 -armor_pvp_spec_ops_imperial_black_bracer_l_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_l.iff armor Black Spec Ops Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 1 2 0 0 0 -armor_pvp_spec_ops_imperial_black_bracer_r_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_r.iff armor Black Spec Ops Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 1 2 0 0 0 -armor_pvp_spec_ops_imperial_black_chest_plate_black_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor Black Spec Ops Armor Torso Black Pauldron 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 8 1 -1 0 0 0 -armor_pvp_spec_ops_imperial_black_chest_plate_blue_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor Black Spec Ops Armor Torso Blue Pauldron 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 4 1 -1 0 0 0 -armor_pvp_spec_ops_imperial_black_chest_plate_orange_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor Black Spec Ops Armor Torso Orange Pauldron 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 0 1 -1 0 0 0 -armor_pvp_spec_ops_imperial_black_chest_plate_red_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor Black Spec Ops Armor Torso Red Pauldron 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 1 1 -1 0 0 0 -armor_pvp_spec_ops_imperial_black_chest_plate_white_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor Black Spec Ops Armor Torso White Pauldron 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 6 1 -1 0 0 0 -armor_pvp_spec_ops_imperial_black_chest_plate_yellow_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor Black Spec Ops Armor Torso Yellow Pauldron 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 2 1 -1 0 0 0 -armor_pvp_spec_ops_imperial_black_gloves_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_gloves.iff armor Black Spec Ops Armor Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 1 2 0 0 0 -armor_pvp_spec_ops_imperial_black_helmet_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_helmet.iff armor Black Spec Ops Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 1 2 0 0 0 -armor_pvp_spec_ops_imperial_black_leggings_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_leggings.iff armor Black Spec Ops Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 1 2 0 0 0 -armor_pvp_spec_ops_imperial_white_bicep_l_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_l.iff armor White Spec Ops Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 0 2 0 0 0 -armor_pvp_spec_ops_imperial_white_bicep_r_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_r.iff armor White Spec Ops Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 0 2 0 0 0 -armor_pvp_spec_ops_imperial_white_boots_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_boots.iff armor White Spec Ops Armor Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 0 2 0 0 0 -armor_pvp_spec_ops_imperial_white_bracer_l_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_l.iff armor White Spec Ops Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 0 2 0 0 0 -armor_pvp_spec_ops_imperial_white_bracer_r_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_r.iff armor White Spec Ops Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 0 2 0 0 0 -armor_pvp_spec_ops_imperial_white_chest_plate_black_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor White Spec Ops Armor Torso Black Pauldron 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 8 0 -1 0 0 0 -armor_pvp_spec_ops_imperial_white_chest_plate_blue_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor White Spec Ops Armor Torso Blue Pauldron 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 4 0 -1 0 0 0 -armor_pvp_spec_ops_imperial_white_chest_plate_orange_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor White Spec Ops Armor Torso Orange Pauldron 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 0 0 -1 0 0 0 -armor_pvp_spec_ops_imperial_white_chest_plate_red_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor White Spec Ops Armor Torso Red Pauldron 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 1 0 -1 0 0 0 -armor_pvp_spec_ops_imperial_white_chest_plate_white_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor White Spec Ops Armor Torso White Pauldron 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 6 0 -1 0 0 0 -armor_pvp_spec_ops_imperial_white_chest_plate_yellow_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor White Spec Ops Armor Torso Yellow Pauldron 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 2 0 -1 0 0 0 -armor_pvp_spec_ops_imperial_white_gloves_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_gloves.iff armor White Spec Ops Armor Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 0 0 0 0 0 -armor_pvp_spec_ops_imperial_white_helmet_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_helmet.iff armor White Spec Ops Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 0 2 0 0 0 -armor_pvp_spec_ops_imperial_white_leggings_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_leggings.iff armor White Spec Ops Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 0 2 0 0 0 -armor_pvp_spec_ops_rebel_black_black_chest_plate_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_chest_plate.iff armor Black Spec Ops Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 5 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_green_bicep_l_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bicep_l.iff armor Green Spec Ops Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 4 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_green_bicep_r_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bicep_r.iff armor Green Spec Ops Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 4 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_green_boots_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_boots.iff armor Green Spec Ops Armor Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 4 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_green_bracer_l_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bracer_l.iff armor Green Spec Ops Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 4 5 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_green_bracer_r_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bracer_r.iff armor Green Spec Ops Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 4 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_green_chest_plate_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_chest_plate.iff armor Green Spec Ops Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 4 5 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_green_gloves_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_gloves.iff armor Green Spec Ops Armor Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 4 -1 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_green_helmet_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_helmet.iff armor Green Spec Ops Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 4 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_green_leggings_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_leggings.iff armor Green Spec Ops Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 4 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_grey_bicep_l_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bicep_l.iff armor Grey Spec Ops Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 0 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_grey_bicep_r_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bicep_r.iff armor Grey Spec Ops Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 5 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_grey_boots_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_boots.iff armor Grey Spec Ops Armor Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 0 5 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_grey_bracer_l_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bracer_l.iff armor Grey Spec Ops Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 0 5 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_grey_bracer_r_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bracer_r.iff armor Grey Spec Ops Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 0 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_grey_chest_plate_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_chest_plate.iff armor Grey Spec Ops Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 0 5 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_grey_gloves_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_gloves.iff armor Grey Spec Ops Armor Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 -1 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_grey_helmet_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_helmet.iff armor Grey Spec Ops Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 0 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_grey_leggings_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_leggings.iff armor Grey Spec Ops Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 0 5 -1 0 0 0 -armor_rebel_assault_bicep_camo_l_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bicep_l_camo.iff armor Rebel Assault Forest Camouflage Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 rebel 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 0 -armor_rebel_assault_bicep_camo_r_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bicep_r_camo.iff armor Rebel Assault Forest Camouflage Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 rebel 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 0 -armor_rebel_assault_boots_camo_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_boots_camo.iff armor Rebel Assault Forest Camouflage Armor Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 rebel 80 0 0 1 1 1 1 1 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 0 -armor_rebel_assault_bracer_camo_l_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bracer_l_camo.iff armor Rebel Assault Forest Camouflage Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 rebel 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 0 -armor_rebel_assault_bracer_camo_r_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bracer_r_camo.iff armor Rebel Assault Forest Camouflage Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 rebel 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 0 -armor_rebel_assault_chest_plate_camo_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_chest_plate_camo.iff armor Rebel Assault Forest Camouflage Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 rebel 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 0 -armor_rebel_assault_gloves_camo_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_gloves_camo.iff armor Rebel Assault Forest Camouflage Armor Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 rebel 80 0 0 1 1 1 1 1 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 0 -armor_rebel_assault_helmet_camo_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_helmet_camo.iff armor Rebel Assault Forest Camouflage Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 rebel 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 0 -armor_rebel_assault_leggings_camo_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_leggings_camo.iff armor Rebel Assault Forest Camouflage Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 rebel 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 0 -armor_rebel_snow_bicep_l object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_bicep_l.iff armor Alliance Cold Weather Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 6000 rebel 80 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 0 -armor_rebel_snow_bicep_r object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_bicep_r.iff armor Alliance Cold Weather Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 6000 rebel 80 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 0 -armor_rebel_snow_boots object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_boots.iff armor Alliance Cold Weather Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 6000 rebel 80 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 0 -armor_rebel_snow_bracer_l object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_bracer_l.iff armor Alliance Cold Weather Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 6000 rebel 80 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 0 -armor_rebel_snow_bracer_r object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_bracer_r.iff armor Alliance Cold Weather Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 6000 rebel 80 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 0 -armor_rebel_snow_chest_plate object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_chest_plate.iff armor Alliance Cold Weather Padded Vest 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 6000 rebel 80 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 0 -armor_rebel_snow_gloves object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_gloves.iff armor Alliance Cold Weather Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 6000 rebel 80 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 0 -armor_rebel_snow_helmet object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_helmet.iff armor Alliance Cold Weather Headgear 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 6000 rebel 80 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 0 -armor_rebel_snow_leggings object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_leggings.iff armor Alliance Cold Weather Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced recon 6000 rebel 80 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 0 -armor_rebel_spec_force_bicep_l object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bicep_l.iff armor Rebel SpecForce Armor Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 rebel 80 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_rebel_spec_force_bicep_r object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bicep_r.iff armor Rebel SpecForce Armor Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 rebel 80 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_rebel_spec_force_boots object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_boots.iff armor Rebel SpecForce Armor Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 rebel 80 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_rebel_spec_force_bracer_l object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bracer_l.iff armor Rebel SpecForce Armor Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 rebel 80 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_rebel_spec_force_bracer_r object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bracer_r.iff armor Rebel SpecForce Armor Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 rebel 80 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_rebel_spec_force_chest_plate object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_chest_plate.iff armor Rebel SpecForce Armor Chest Plate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 rebel 80 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_rebel_spec_force_gloves object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_gloves.iff armor Rebel SpecForce Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 rebel 80 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_rebel_spec_force_helmet object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_helmet.iff armor Rebel SpecForce Armor Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 rebel 80 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_rebel_spec_force_leggings object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_leggings.iff armor Rebel SpecForce Armor Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 advanced assault 6000 rebel 80 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_recon_agi_lvl20_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Nimble Tantel Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 220 0 0 -armor_recon_agi_lvl20_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Nimble Tantel Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 220 0 0 -armor_recon_agi_lvl20_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Nimble Tantel Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 220 0 0 -armor_recon_agi_lvl20_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Nimble Tantel Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 220 0 0 -armor_recon_agi_lvl20_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Nimble Tantel Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 220 0 0 -armor_recon_agi_lvl20_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Nimble Tantel Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 115 -1 -1 220 0 0 -armor_recon_agi_lvl20_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Nimble Tantel Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 115 -1 -1 220 0 0 -armor_recon_agi_lvl20_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Nimble Tantel Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 115 -1 -1 220 0 0 -armor_recon_agi_lvl20_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Nimble Tantel Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 115 -1 -1 220 0 0 -armor_recon_agi_lvl30_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Quick Tantel Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 300 0 0 -armor_recon_agi_lvl30_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Quick Tantel Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 300 0 0 -armor_recon_agi_lvl30_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Quick Ubese Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 0 -1 -1 -1 300 0 0 -armor_recon_agi_lvl30_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Quick Ubese Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 0 -1 -1 -1 300 0 0 -armor_recon_agi_lvl30_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Quick Ubese Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 0 -1 -1 -1 300 0 0 -armor_recon_agi_lvl30_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Quick Ubese Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 105 -1 -1 300 0 0 -armor_recon_agi_lvl30_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Quick Ubese Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 0 -1 -1 -1 300 0 0 -armor_recon_agi_lvl30_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Quick Ubese Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 0 -1 -1 -1 300 0 0 -armor_recon_agi_lvl30_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Quick Ubese Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 0 -1 -1 -1 300 0 0 -armor_recon_agi_lvl40_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Adroit Tantel Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 4890 0 0 -armor_recon_agi_lvl40_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Adroit Tantel Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 4890 0 0 -armor_recon_agi_lvl40_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Adroit Tantel Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 4890 0 0 -armor_recon_agi_lvl40_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Adroit Tantel Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 4890 0 0 -armor_recon_agi_lvl40_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Adroit Tantel Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 4890 0 0 -armor_recon_agi_lvl40_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Adroit Tantel Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 122 -1 -1 4890 0 0 -armor_recon_agi_lvl40_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Adroit Tantel Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 122 -1 -1 4890 0 0 -armor_recon_agi_lvl40_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Adroit Tantel Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 122 -1 -1 4890 0 0 -armor_recon_agi_lvl40_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Adroit Tantel Leggings 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 122 -1 -1 4890 0 0 -armor_recon_agi_lvl50_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Alert Tantel Left Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 500 0 0 -armor_recon_agi_lvl50_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Alert Tantel Right Bicep 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 500 0 0 -armor_recon_agi_lvl50_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Alert Ubese Boots 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 7 -1 -1 -1 500 0 0 -armor_recon_agi_lvl50_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Alert Ubese Left Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 7 -1 -1 -1 500 0 0 -armor_recon_agi_lvl50_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Alert Ubese Right Bracer 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 7 -1 -1 -1 500 0 0 -armor_recon_agi_lvl50_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Alert Ubese Chestplate 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 112 -1 -1 500 0 0 -armor_recon_agi_lvl50_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Alert Ubese Gloves 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 7 -1 -1 -1 500 0 0 -armor_recon_agi_lvl50_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Alert Ubese Helmet 1 40000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 7 -1 -1 -1 500 0 0 \ No newline at end of file +item_name iff_template type string_name volume hit_points buff_name hide_buff_identity client_effect client_animation armor_level armor_category protection required_faction required_level required_profession race_wookiee race_ithorian race_rodian race_trandoshan race_rest no_trade bio_link worn_item_buff deconstruct sockets skill_mods index_color_0 index_color_1 index_color_2 index_color_3 value isUnique comments +TEXT PRIMARY KEY TEXT NOT NULL TEXT NOT NULL TEXT INTEGER INTEGER TEXT NOT NULL INTEGER TEXT NOT NULL TEXT NOT NULL TEXT TEXT INTEGER TEXT NOT NULL INTEGER NOT NULL TEXT NOT NULL INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER TEXT NOT NULL INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER TEXT +armor_assault_agi_lvl20_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Nimble Composite Left Bicep 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 40 -1 220 0 +armor_assault_agi_lvl20_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Nimble Composite Right Bicep 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 40 -1 220 0 +armor_assault_agi_lvl20_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Nimble Composite Boots 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 40 -1 220 0 +armor_assault_agi_lvl20_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Nimble Composite Left Bracer 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 40 -1 220 0 +armor_assault_agi_lvl20_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Nimble Composite Right Bracer 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 40 -1 220 0 +armor_assault_agi_lvl20_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Nimble Composite Chestplate 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 40 -1 220 0 +armor_assault_agi_lvl20_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Nimble Composite Gloves 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 40 -1 220 0 +armor_assault_agi_lvl20_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Nimble Composite Helmet 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 40 -1 220 0 +armor_assault_agi_lvl20_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Nimble Composite Leggings 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 40 -1 220 0 +armor_assault_agi_lvl30_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Quick Chitin Left Bicep 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 0 -1 -1 300 0 +armor_assault_agi_lvl30_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Quick Chitin Right Bicep 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 0 -1 -1 300 0 +armor_assault_agi_lvl30_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Quick Chitin Boots 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 0 -1 -1 300 0 +armor_assault_agi_lvl30_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Quick Chitin Left Bracer 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 0 -1 -1 300 0 +armor_assault_agi_lvl30_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Quick Chitin Right Bracer 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 0 -1 -1 300 0 +armor_assault_agi_lvl30_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Quick Chitin Chestplate 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 0 -1 -1 300 0 +armor_assault_agi_lvl30_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Quick Chitin Gloves 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 0 -1 -1 300 0 +armor_assault_agi_lvl30_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Quick Chitin Helmet 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 0 -1 -1 300 0 +armor_assault_agi_lvl30_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Quick Chitin Leggings 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 0 -1 -1 300 0 +armor_assault_agi_lvl40_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Adroit Composite Left Bicep 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 48 -1 400 0 +armor_assault_agi_lvl40_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Adroit Composite Right Bicep 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 48 -1 400 0 +armor_assault_agi_lvl40_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Adroit Composite Boots 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 48 -1 400 0 +armor_assault_agi_lvl40_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Adroit Composite Left Bracer 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 48 -1 400 0 +armor_assault_agi_lvl40_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Adroit Composite Right Bracer 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 48 -1 400 0 +armor_assault_agi_lvl40_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Adroit Composite Chestplate 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 48 -1 400 0 +armor_assault_agi_lvl40_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Adroit Composite Gloves 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 48 -1 400 0 +armor_assault_agi_lvl40_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Adroit Composite Helmet 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 48 -1 400 0 +armor_assault_agi_lvl40_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Adroit Composite Leggings 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 48 -1 400 0 +armor_assault_agi_lvl50_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Alert Chitin Left Bicep 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 1 -1 -1 500 0 +armor_assault_agi_lvl50_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Alert Chitin Right Bicep 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 1 -1 -1 500 0 +armor_assault_agi_lvl50_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Alert Chitin Boots 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 1 -1 -1 500 0 +armor_assault_agi_lvl50_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Alert Chitin Left Bracer 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 1 -1 -1 500 0 +armor_assault_agi_lvl50_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Alert Chitin Right Bracer 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 1 -1 -1 500 0 +armor_assault_agi_lvl50_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Alert Chitin Chestplate 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 1 -1 -1 500 0 +armor_assault_agi_lvl50_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Alert Chitin Gloves 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 1 -1 -1 500 0 +armor_assault_agi_lvl50_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Alert Chitin Helmet 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 1 -1 -1 500 0 +armor_assault_agi_lvl50_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Alert Chitin Leggings 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 1 -1 -1 500 0 +armor_assault_agi_lvl60_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Grace 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 56 -1 600 0 +armor_assault_agi_lvl60_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Grace 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 56 -1 600 0 +armor_assault_agi_lvl60_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Grace 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 56 -1 600 0 +armor_assault_agi_lvl60_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Grace 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 56 -1 600 0 +armor_assault_agi_lvl60_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Grace 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 56 -1 600 0 +armor_assault_agi_lvl60_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Grace 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 56 -1 600 0 +armor_assault_agi_lvl60_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Grace 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 56 -1 600 0 +armor_assault_agi_lvl60_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Grace 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 56 -1 600 0 +armor_assault_agi_lvl60_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Grace 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 56 -1 600 0 +armor_assault_agi_lvl70_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Balanced Chitin Left Bicep 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 2 -1 -1 700 0 +armor_assault_agi_lvl70_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Balanced Chitin Right Bicep 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 2 -1 -1 700 0 +armor_assault_agi_lvl70_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Balanced Chitin Boots 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 2 -1 -1 700 0 +armor_assault_agi_lvl70_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Balanced Chitin Left Bracer 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 2 -1 -1 700 0 +armor_assault_agi_lvl70_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Balanced Chitin Right Bracer 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 2 -1 -1 700 0 +armor_assault_agi_lvl70_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Balanced Chitin Chestplate 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 2 -1 -1 700 0 +armor_assault_agi_lvl70_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Balanced Chitin Gloves 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 2 -1 -1 700 0 +armor_assault_agi_lvl70_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Balanced Chitin Helmet 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 2 -1 -1 700 0 +armor_assault_agi_lvl70_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Balanced Chitin Leggings 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 2 -1 -1 700 0 +armor_assault_agi_lvl80_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Agile Composite Left Bicep 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 75 -1 800 0 +armor_assault_agi_lvl80_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Agile Composite Right Bicep 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 75 -1 800 0 +armor_assault_agi_lvl80_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Agile Composite Boots 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 75 -1 800 0 +armor_assault_agi_lvl80_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Agile Composite Left Bracer 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 75 -1 800 0 +armor_assault_agi_lvl80_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Agile Composite Right Bracer 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 75 -1 800 0 +armor_assault_agi_lvl80_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Agile Composite Chestplate 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 75 -1 800 0 +armor_assault_agi_lvl80_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Agile Composite Gloves 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 75 -1 800 0 +armor_assault_agi_lvl80_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Agile Composite Helmet 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 75 -1 800 0 +armor_assault_agi_lvl80_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Agile Composite Leggings 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 75 -1 800 0 +armor_assault_borvo_acklay_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bicep_l.iff armor Acklay Carapace Left Bicep 1 40000 0 basic assault 1500 22 0 0 1 1 1 1 0 0 0 0 1 4 -1 -1 0 0 Armor granted as a reward for quest starting with loot item from Borvos Acklay +armor_assault_borvo_acklay_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bicep_r.iff armor Acklay Carapace Right Bicep 1 40000 0 basic assault 1500 22 0 0 1 1 1 1 0 0 0 0 1 4 -1 -1 0 0 Armor granted as a reward for quest starting with loot item from Borvos Acklay +armor_assault_borvo_acklay_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_boots.iff armor Acklay Carapace Boots 1 40000 0 basic assault 1500 22 0 0 1 1 1 1 0 0 0 0 1 4 -1 -1 0 0 Armor granted as a reward for quest starting with loot item from Borvos Acklay +armor_assault_borvo_acklay_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bracer_l.iff armor Acklay Carapace Left Bracer 1 40000 0 basic assault 1500 22 0 0 1 1 1 1 0 0 0 0 1 4 -1 -1 0 0 Armor granted as a reward for quest starting with loot item from Borvos Acklay +armor_assault_borvo_acklay_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bracer_r.iff armor Acklay Carapace Right Bracer 1 40000 0 basic assault 1500 22 0 0 1 1 1 1 0 0 0 0 1 4 -1 -1 0 0 Armor granted as a reward for quest starting with loot item from Borvos Acklay +armor_assault_borvo_acklay_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_chest_plate.iff armor Acklay Carapace Chestplate 1 40000 0 basic assault 1500 22 0 0 1 1 1 1 0 0 0 0 1 4 -1 -1 0 0 Armor granted as a reward for quest starting with loot item from Borvos Acklay +armor_assault_borvo_acklay_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_gloves.iff armor Acklay Carapace Gloves 1 40000 0 basic assault 1500 22 0 0 1 1 1 1 0 0 0 0 1 4 -1 -1 0 0 Armor granted as a reward for quest starting with loot item from Borvos Acklay +armor_assault_borvo_acklay_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_helmet.iff armor Acklay Carapace Helmet 1 40000 0 basic assault 1500 22 0 0 1 1 1 1 0 0 0 0 1 4 4 -1 0 0 Armor granted as a reward for quest starting with loot item from Borvos Acklay +armor_assault_borvo_acklay_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_leggings.iff armor Acklay Carapace Leggings 1 40000 0 basic assault 1500 22 0 0 1 1 1 1 0 0 0 0 1 4 -1 -1 0 0 Armor granted as a reward for quest starting with loot item from Borvos Acklay +armor_assault_con_lvl20_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Fit Composite Left Bicep 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 88 -1 220 0 +armor_assault_con_lvl20_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Fit Composite Right Bicep 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 88 -1 220 0 +armor_assault_con_lvl20_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Fit Composite Boots 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 88 -1 220 0 +armor_assault_con_lvl20_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Fit Composite Left Bracer 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 88 -1 220 0 +armor_assault_con_lvl20_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Fit Composite Right Bracer 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 88 -1 220 0 +armor_assault_con_lvl20_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Fit Composite Chestplate 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 88 -1 220 0 +armor_assault_con_lvl20_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Fit Composite Gloves 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 88 -1 220 0 +armor_assault_con_lvl20_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Fit Composite Helmet 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 88 -1 220 0 +armor_assault_con_lvl20_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Fit Composite Leggings 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 88 -1 220 0 +armor_assault_con_lvl30_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Hardy Chitin Left Bicep 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 6 -1 -1 300 0 +armor_assault_con_lvl30_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Hardy Chitin Right Bicep 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 6 -1 -1 300 0 +armor_assault_con_lvl30_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Hardy Chitin Boots 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 6 -1 -1 300 0 +armor_assault_con_lvl30_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Hardy Chitin Left Bracer 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 6 -1 -1 300 0 +armor_assault_con_lvl30_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Hardy Chitin Right Bracer 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 6 -1 -1 300 0 +armor_assault_con_lvl30_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Hardy Chitin Chestplate 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 6 -1 -1 300 0 +armor_assault_con_lvl30_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Hardy Chitin Gloves 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 6 -1 -1 300 0 +armor_assault_con_lvl30_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Hardy Chitin Helmet 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 6 -1 -1 300 0 +armor_assault_con_lvl30_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Hardy Chitin Leggings 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 6 -1 -1 300 0 +armor_assault_con_lvl40_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Robust Composite Left Bicep 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 96 -1 400 0 +armor_assault_con_lvl40_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Robust Composite Right Bicep 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 96 -1 400 0 +armor_assault_con_lvl40_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Robust Composite Boots 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 96 -1 400 0 +armor_assault_con_lvl40_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Robust Composite Left Bracer 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 96 -1 400 0 +armor_assault_con_lvl40_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Robust Composite Right Bracer 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 96 -1 400 0 +armor_assault_con_lvl40_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Robust Composite Chestplate 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 96 -1 400 0 +armor_assault_con_lvl40_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Robust Composite Gloves 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 96 -1 400 0 +armor_assault_con_lvl40_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Robust Composite Helmet 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 96 -1 400 0 +armor_assault_con_lvl40_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Robust Composite Leggings 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 96 -1 400 0 +armor_assault_con_lvl50_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Chitin Left Bicep of Health 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 7 -1 -1 500 0 +armor_assault_con_lvl50_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Chitin Right Bicep of Health 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 7 -1 -1 500 0 +armor_assault_con_lvl50_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Chitin Boots of Health 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 7 -1 -1 500 0 +armor_assault_con_lvl50_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Chitin Left Bracer of Health 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 7 -1 -1 500 0 +armor_assault_con_lvl50_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Chitin Right Bracer of Health 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 7 -1 -1 500 0 +armor_assault_con_lvl50_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Chitin Chestplate of Health 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 7 -1 -1 500 0 +armor_assault_con_lvl50_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Chitin Gloves of Health 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 7 -1 -1 500 0 +armor_assault_con_lvl50_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Chitin Helmet of Health 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 7 -1 -1 500 0 +armor_assault_con_lvl50_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Chitin Leggings of Health 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 7 -1 -1 500 0 +armor_assault_con_lvl60_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Constitution 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 104 -1 600 0 +armor_assault_con_lvl60_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Constitution 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 104 -1 600 0 +armor_assault_con_lvl60_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Constitution 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 104 -1 600 0 +armor_assault_con_lvl60_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Constitution 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 104 -1 600 0 +armor_assault_con_lvl60_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Constitution 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 104 -1 600 0 +armor_assault_con_lvl60_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Constitution 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 104 -1 600 0 +armor_assault_con_lvl60_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Constitution 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 104 -1 600 0 +armor_assault_con_lvl60_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Constitution 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 104 -1 600 0 +armor_assault_con_lvl60_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Constitution 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 104 -1 600 0 +armor_assault_con_lvl70_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Durable Chitin Left Bicep 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 8 -1 -1 700 0 +armor_assault_con_lvl70_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Durable Chitin Right Bicep 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 8 -1 -1 700 0 +armor_assault_con_lvl70_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Durable Chitin Boots 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 8 -1 -1 700 0 +armor_assault_con_lvl70_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Durable Chitin Left Bracer 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 8 -1 -1 700 0 +armor_assault_con_lvl70_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Durable Chitin Right Bracer 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 8 -1 -1 700 0 +armor_assault_con_lvl70_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Durable Chitin Chestplate 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 8 -1 -1 700 0 +armor_assault_con_lvl70_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Durable Chitin Gloves 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 8 -1 -1 700 0 +armor_assault_con_lvl70_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Durable Chitin Helmet 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 8 -1 -1 700 0 +armor_assault_con_lvl70_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Durable Chitin Leggings 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 8 -1 -1 700 0 +armor_assault_con_lvl80_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Tough Composite Left Bicep 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 118 -1 800 0 +armor_assault_con_lvl80_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Tough Composite Right Bicep 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 118 -1 800 0 +armor_assault_con_lvl80_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Tough Composite Boots 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 118 -1 800 0 +armor_assault_con_lvl80_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Tough Composite Left Bracer 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 118 -1 800 0 +armor_assault_con_lvl80_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Tough Composite Right Bracer 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 118 -1 800 0 +armor_assault_con_lvl80_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Tough Composite Chestplate 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 118 -1 800 0 +armor_assault_con_lvl80_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Tough Composite Gloves 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 118 -1 800 0 +armor_assault_con_lvl80_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Tough Composite Helmet 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 118 -1 800 0 +armor_assault_con_lvl80_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Tough Composite Leggings 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 118 -1 800 0 +armor_assault_lck_lvl20_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Lucky Composite Left Bicep 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 136 -1 220 0 +armor_assault_lck_lvl20_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Lucky Composite Right Bicep 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 136 -1 220 0 +armor_assault_lck_lvl20_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Lucky Composite Boots 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 136 -1 220 0 +armor_assault_lck_lvl20_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Lucky Composite Left Bracer 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 136 -1 220 0 +armor_assault_lck_lvl20_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Lucky Composite Right Bracer 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 136 -1 220 0 +armor_assault_lck_lvl20_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Lucky Composite Chestplate 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 136 -1 220 0 +armor_assault_lck_lvl20_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Lucky Composite Gloves 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 136 -1 220 0 +armor_assault_lck_lvl20_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Lucky Composite Helmet 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 136 -1 220 0 +armor_assault_lck_lvl20_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Lucky Composite Leggings 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 136 -1 220 0 +armor_assault_lck_lvl30_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Charmed Chitin Left Bicep 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 2 -1 -1 300 0 +armor_assault_lck_lvl30_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Charmed Chitin Right Bicep 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 2 -1 -1 300 0 +armor_assault_lck_lvl30_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Charmed Chitin Boots 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 2 -1 -1 300 0 +armor_assault_lck_lvl30_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Charmed Chitin Left Bracer 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 2 -1 -1 300 0 +armor_assault_lck_lvl30_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Charmed Chitin Right Bracer 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 2 -1 -1 300 0 +armor_assault_lck_lvl30_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Charmed Chitin Chestplate 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 2 -1 -1 300 0 +armor_assault_lck_lvl30_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Charmed Chitin Gloves 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 2 -1 -1 300 0 +armor_assault_lck_lvl30_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Charmed Chitin Helmet 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 2 -1 -1 300 0 +armor_assault_lck_lvl30_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Charmed Chitin Leggings 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 2 -1 -1 300 0 +armor_assault_lck_lvl40_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Opportunity 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 143 -1 400 0 +armor_assault_lck_lvl40_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Opportunity 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 143 -1 400 0 +armor_assault_lck_lvl40_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Opportunity 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 143 -1 400 0 +armor_assault_lck_lvl40_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Opportunity 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 143 -1 400 0 +armor_assault_lck_lvl40_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Opportunity 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 143 -1 400 0 +armor_assault_lck_lvl40_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Opportunity 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 143 -1 400 0 +armor_assault_lck_lvl40_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Opportunity 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 143 -1 400 0 +armor_assault_lck_lvl40_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Opportunity 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 143 -1 400 0 +armor_assault_lck_lvl40_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Opportunity 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 143 -1 400 0 +armor_assault_lck_lvl50_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Chitin Left Bicep of Serendipity 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 3 -1 -1 500 0 +armor_assault_lck_lvl50_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Chitin Right Bicep of Serendipity 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 3 -1 -1 500 0 +armor_assault_lck_lvl50_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Chitin Boots of Serendipity 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 3 -1 -1 500 0 +armor_assault_lck_lvl50_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Chitin Left Bracer of Serendipity 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 3 -1 -1 500 0 +armor_assault_lck_lvl50_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Chitin Right Bracer of Serendipity 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 3 -1 -1 500 0 +armor_assault_lck_lvl50_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Chitin Chestplate of Serendipity 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 3 -1 -1 500 0 +armor_assault_lck_lvl50_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Chitin Gloves of Serendipity 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 3 -1 -1 500 0 +armor_assault_lck_lvl50_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Chitin Helmet of Serendipity 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 3 -1 -1 500 0 +armor_assault_lck_lvl50_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Chitin Leggings of Serendipity 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 3 -1 -1 500 0 +armor_assault_lck_lvl60_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Success 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 28 -1 600 0 +armor_assault_lck_lvl60_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Success 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 28 -1 600 0 +armor_assault_lck_lvl60_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Success 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 28 -1 600 0 +armor_assault_lck_lvl60_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Success 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 28 -1 600 0 +armor_assault_lck_lvl60_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Success 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 28 -1 600 0 +armor_assault_lck_lvl60_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Success 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 28 -1 600 0 +armor_assault_lck_lvl60_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Success 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 28 -1 600 0 +armor_assault_lck_lvl60_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Success 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 28 -1 600 0 +armor_assault_lck_lvl60_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Success 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 28 -1 600 0 +armor_assault_lck_lvl70_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Chitin Left Bicep of Fate 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 4 -1 -1 700 0 +armor_assault_lck_lvl70_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Chitin Right Bicep of Fate 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 4 -1 -1 700 0 +armor_assault_lck_lvl70_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Chitin Boots of Fate 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 4 -1 -1 700 0 +armor_assault_lck_lvl70_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Chitin Left Bracer of Fate 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 4 -1 -1 700 0 +armor_assault_lck_lvl70_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Chitin Right Bracer of Fate 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 4 -1 -1 700 0 +armor_assault_lck_lvl70_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Chitin Chestplate of Fate 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 4 -1 -1 700 0 +armor_assault_lck_lvl70_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Chitin Gloves of Fate 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 4 -1 -1 700 0 +armor_assault_lck_lvl70_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Chitin Helmet of Fate 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 4 -1 -1 700 0 +armor_assault_lck_lvl70_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Chitin Leggings of Fate 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 4 -1 -1 700 0 +armor_assault_lck_lvl80_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Destiny 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 79 -1 800 0 +armor_assault_lck_lvl80_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Destiny 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 79 -1 800 0 +armor_assault_lck_lvl80_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Destiny 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 79 -1 800 0 +armor_assault_lck_lvl80_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Destiny 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 79 -1 800 0 +armor_assault_lck_lvl80_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Destiny 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 79 -1 800 0 +armor_assault_lck_lvl80_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Destiny 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 79 -1 800 0 +armor_assault_lck_lvl80_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Destiny 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 79 -1 800 0 +armor_assault_lck_lvl80_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Destiny 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 79 -1 800 0 +armor_assault_lck_lvl80_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Destiny 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 79 -1 800 0 +armor_assault_pre_lvl20_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Chitin Left Bicep of Veracity 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 112 -1 -1 220 0 +armor_assault_pre_lvl20_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Chitin Right Bicep of Veracity 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 112 -1 -1 220 0 +armor_assault_pre_lvl20_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Chitin Boots of Veracity 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 112 -1 -1 220 0 +armor_assault_pre_lvl20_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Chitin Left Bracer of Veracity 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 112 -1 -1 220 0 +armor_assault_pre_lvl20_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Chitin Right Bracer of Veracity 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 112 -1 -1 220 0 +armor_assault_pre_lvl20_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Chitin Chestplate of Veracity 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 112 -1 -1 220 0 +armor_assault_pre_lvl20_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Chitin Gloves of Veracity 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 112 -1 -1 220 0 +armor_assault_pre_lvl20_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Chitin Helmet of Veracity 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 112 -1 -1 220 0 +armor_assault_pre_lvl20_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Chitin Leggings of Veracity 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 112 -1 -1 220 0 +armor_assault_pre_lvl30_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Accurate Composite Left Bicep 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 116 -1 300 0 +armor_assault_pre_lvl30_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Accurate Composite Right Bicep 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 116 -1 300 0 +armor_assault_pre_lvl30_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Accurate Composite Boots 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 116 -1 300 0 +armor_assault_pre_lvl30_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Accurate Composite Left Bracer 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 116 -1 300 0 +armor_assault_pre_lvl30_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Accurate Composite Right Bracer 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 116 -1 300 0 +armor_assault_pre_lvl30_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Accurate Composite Chestplate 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 116 -1 300 0 +armor_assault_pre_lvl30_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Accurate Composite Gloves 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 116 -1 300 0 +armor_assault_pre_lvl30_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Accurate Composite Helmet 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 116 -1 300 0 +armor_assault_pre_lvl30_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Accurate Composite Leggings 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 116 -1 300 0 +armor_assault_pre_lvl40_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Sharp Chitin Left Bicep 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 9 -1 -1 400 0 +armor_assault_pre_lvl40_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Sharp Chitin Right Bicep 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 9 -1 -1 400 0 +armor_assault_pre_lvl40_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Sharp Chitin Boots 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 9 -1 -1 400 0 +armor_assault_pre_lvl40_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Sharp Chitin Left Bracer 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 9 -1 -1 400 0 +armor_assault_pre_lvl40_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Sharp Chitin Right Bracer 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 9 -1 -1 400 0 +armor_assault_pre_lvl40_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Sharp Chitin Chestplate 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 9 -1 -1 400 0 +armor_assault_pre_lvl40_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Sharp Chitin Gloves 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 9 -1 -1 400 0 +armor_assault_pre_lvl40_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Sharp Chitin Helmet 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 9 -1 -1 400 0 +armor_assault_pre_lvl40_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Sharp Chitin Leggings 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 9 -1 -1 400 0 +armor_assault_pre_lvl50_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Sure Composite Left Bicep 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 124 -1 500 0 +armor_assault_pre_lvl50_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Sure Composite Right Bicep 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 124 -1 500 0 +armor_assault_pre_lvl50_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Sure Composite Boots 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 124 -1 500 0 +armor_assault_pre_lvl50_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Sure Composite Left Bracer 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 124 -1 500 0 +armor_assault_pre_lvl50_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Sure Composite Right Bracer 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 124 -1 500 0 +armor_assault_pre_lvl50_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Sure Composite Chestplate 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 124 -1 500 0 +armor_assault_pre_lvl50_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Sure Composite Gloves 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 124 -1 500 0 +armor_assault_pre_lvl50_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Sure Composite Helmet 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 124 -1 500 0 +armor_assault_pre_lvl50_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Sure Composite Leggings 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 124 -1 500 0 +armor_assault_pre_lvl60_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Exacting Chitin Left Bicep 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 0 -1 -1 600 0 +armor_assault_pre_lvl60_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Exacting Chitin Right Bicep 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 0 -1 -1 600 0 +armor_assault_pre_lvl60_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Exacting Chitin Boots 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 0 -1 -1 600 0 +armor_assault_pre_lvl60_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Exacting Chitin Left Bracer 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 0 -1 -1 600 0 +armor_assault_pre_lvl60_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Exacting Chitin Right Bracer 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 0 -1 -1 600 0 +armor_assault_pre_lvl60_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Exacting Chitin Chestplate 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 0 -1 -1 600 0 +armor_assault_pre_lvl60_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Exacting Chitin Gloves 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 0 -1 -1 600 0 +armor_assault_pre_lvl60_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Exacting Chitin Helmet 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 0 -1 -1 600 0 +armor_assault_pre_lvl60_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Exacting Chitin Leggings 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 0 -1 -1 600 0 +armor_assault_pre_lvl70_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Precise Composite Left Bicep 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 132 -1 700 0 +armor_assault_pre_lvl70_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Precise Composite Right Bicep 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 132 -1 700 0 +armor_assault_pre_lvl70_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Precise Composite Boots 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 132 -1 700 0 +armor_assault_pre_lvl70_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Precise Composite Left Bracer 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 132 -1 700 0 +armor_assault_pre_lvl70_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Precise Composite Right Bracer 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 132 -1 700 0 +armor_assault_pre_lvl70_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Precise Composite Chestplate 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 132 -1 700 0 +armor_assault_pre_lvl70_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Precise Composite Gloves 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 132 -1 700 0 +armor_assault_pre_lvl70_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Precise Composite Helmet 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 132 -1 700 0 +armor_assault_pre_lvl70_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Precise Composite Leggings 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 132 -1 700 0 +armor_assault_pre_lvl80_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Faultless Chitin Left Bicep 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 3 -1 -1 800 0 +armor_assault_pre_lvl80_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Faultless Chitin Right Bicep 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 3 -1 -1 800 0 +armor_assault_pre_lvl80_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Faultless Chitin Boots 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 3 -1 -1 800 0 +armor_assault_pre_lvl80_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Faultless Chitin Left Bracer 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 3 -1 -1 800 0 +armor_assault_pre_lvl80_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Faultless Chitin Right Bracer 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 3 -1 -1 800 0 +armor_assault_pre_lvl80_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Faultless Chitin Chestplate 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 3 -1 -1 800 0 +armor_assault_pre_lvl80_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Faultless Chitin Gloves 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 3 -1 -1 800 0 +armor_assault_pre_lvl80_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Faultless Chitin Helmet 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 3 -1 -1 800 0 +armor_assault_pre_lvl80_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Faultless Chitin Leggings 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 3 -1 -1 800 0 +armor_assault_pub28_corsec_legs_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor CorSec Issue Assault Leggings 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 strength_modified=9,precision_modified=9,constitution_modified=9 -1 -1 -1 -1 300 0 +armor_assault_sta_lvl20_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Featherweight Chitin Left Bicep 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 3 -1 -1 220 0 +armor_assault_sta_lvl20_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Featherweight Chitin Right Bicep 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 3 -1 -1 220 0 +armor_assault_sta_lvl20_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Featherweight Chitin Boots 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 3 -1 -1 220 0 +armor_assault_sta_lvl20_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Featherweight Chitin Left Bracer 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 3 -1 -1 220 0 +armor_assault_sta_lvl20_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Featherweight Chitin Right Bracer 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 3 -1 -1 220 0 +armor_assault_sta_lvl20_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Featherweight Chitin Chestplate 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 3 -1 -1 220 0 +armor_assault_sta_lvl20_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Featherweight Chitin Gloves 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 3 -1 -1 220 0 +armor_assault_sta_lvl20_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Featherweight Chitin Helmet 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 3 -1 -1 220 0 +armor_assault_sta_lvl20_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Featherweight Chitin Leggings 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 3 -1 -1 220 0 +armor_assault_sta_lvl30_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Stamina 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 68 -1 300 0 +armor_assault_sta_lvl30_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Stamina 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 68 -1 300 0 +armor_assault_sta_lvl30_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Stamina 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 68 -1 300 0 +armor_assault_sta_lvl30_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Stamina 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 68 -1 300 0 +armor_assault_sta_lvl30_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Stamina 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 68 -1 300 0 +armor_assault_sta_lvl30_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Stamina 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 68 -1 300 0 +armor_assault_sta_lvl30_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Stamina 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 68 -1 300 0 +armor_assault_sta_lvl30_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Stamina 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 68 -1 300 0 +armor_assault_sta_lvl30_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Stamina 1 40000 0 basic assault 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 68 -1 300 0 +armor_assault_sta_lvl40_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Vital Chitin Left Bicep 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 4 -1 -1 400 0 +armor_assault_sta_lvl40_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Vital Chitin Right Bicep 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 4 -1 -1 400 0 +armor_assault_sta_lvl40_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Vital Chitin Boots 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 4 -1 -1 400 0 +armor_assault_sta_lvl40_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Vital Chitin Left Bracer 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 4 -1 -1 400 0 +armor_assault_sta_lvl40_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Vital Chitin Right Bracer 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 4 -1 -1 400 0 +armor_assault_sta_lvl40_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Vital Chitin Chestplate 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 4 -1 -1 400 0 +armor_assault_sta_lvl40_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Vital Chitin Gloves 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 4 -1 -1 400 0 +armor_assault_sta_lvl40_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Vital Chitin Helmet 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 4 -1 -1 400 0 +armor_assault_sta_lvl40_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Vital Chitin Leggings 1 40000 0 basic assault 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 4 -1 -1 400 0 +armor_assault_sta_lvl50_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Tenacious Composite Left Bicep 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 76 -1 500 0 +armor_assault_sta_lvl50_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Tenacious Composite Right Bicep 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 76 -1 500 0 +armor_assault_sta_lvl50_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Tenacious Composite Boots 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 76 -1 500 0 +armor_assault_sta_lvl50_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Tenacious Composite Left Bracer 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 76 -1 500 0 +armor_assault_sta_lvl50_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Tenacious Composite Right Bracer 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 76 -1 500 0 +armor_assault_sta_lvl50_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Tenacious Composite Chestplate 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 76 -1 500 0 +armor_assault_sta_lvl50_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Tenacious Composite Gloves 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 76 -1 500 0 +armor_assault_sta_lvl50_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Tenacious Composite Helmet 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 76 -1 500 0 +armor_assault_sta_lvl50_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Tenacious Composite Leggings 1 40000 0 standard assault 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 76 -1 500 0 +armor_assault_sta_lvl60_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Chitin Left Bicep of Grit 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 5 -1 -1 600 0 +armor_assault_sta_lvl60_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Chitin Right Bicep of Grit 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 5 -1 -1 600 0 +armor_assault_sta_lvl60_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Chitin Boots of Grit 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 5 -1 -1 600 0 +armor_assault_sta_lvl60_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Chitin Left Bracer of Grit 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 5 -1 -1 600 0 +armor_assault_sta_lvl60_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Chitin Right Bracer of Grit 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 5 -1 -1 600 0 +armor_assault_sta_lvl60_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Chitin Chestplate of Grit 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 5 -1 -1 600 0 +armor_assault_sta_lvl60_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Chitin Gloves of Grit 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 5 -1 -1 600 0 +armor_assault_sta_lvl60_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Chitin Helmet of Grit 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 5 -1 -1 600 0 +armor_assault_sta_lvl60_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Chitin Leggings of Grit 1 40000 0 standard assault 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 5 -1 -1 600 0 +armor_assault_sta_lvl70_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Fortitude 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 84 -1 700 0 +armor_assault_sta_lvl70_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Fortitude 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 84 -1 700 0 +armor_assault_sta_lvl70_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Fortitude 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 84 -1 700 0 +armor_assault_sta_lvl70_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Fortitude 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 84 -1 700 0 +armor_assault_sta_lvl70_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Fortitude 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 84 -1 700 0 +armor_assault_sta_lvl70_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Fortitude 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 84 -1 700 0 +armor_assault_sta_lvl70_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Fortitude 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 84 -1 700 0 +armor_assault_sta_lvl70_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Fortitude 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 84 -1 700 0 +armor_assault_sta_lvl70_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Fortitude 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 84 -1 700 0 +armor_assault_sta_lvl80_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Chitin Left Bicep of Endurance 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 2 -1 -1 800 0 +armor_assault_sta_lvl80_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Chitin Right Bicep of Endurance 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 2 -1 -1 800 0 +armor_assault_sta_lvl80_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Chitin Boots of Endurance 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 2 -1 -1 800 0 +armor_assault_sta_lvl80_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Chitin Left Bracer of Endurance 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 2 -1 -1 800 0 +armor_assault_sta_lvl80_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Chitin Right Bracer of Endurance 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 2 -1 -1 800 0 +armor_assault_sta_lvl80_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Chitin Chestplate of Endurance 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 2 -1 -1 800 0 +armor_assault_sta_lvl80_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Chitin Gloves of Endurance 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 2 -1 -1 800 0 +armor_assault_sta_lvl80_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Chitin Helmet of Endurance 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 2 -1 -1 800 0 +armor_assault_sta_lvl80_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Chitin Leggings of Endurance 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 2 -1 -1 800 0 +armor_assault_stat_lvl20_bicep_l_03_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Dragonet Left Bicep 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 119 -1 220 0 Lvl 20 rare drop +armor_assault_stat_lvl20_bicep_l_03_02 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Sand Beetle Left Bicep 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 -1 63 -1 220 0 Lvl 20 rare drop +armor_assault_stat_lvl20_bicep_r_03_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Dragonet Right Bicep 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 119 -1 220 0 Lvl 20 rare drop +armor_assault_stat_lvl20_bicep_r_03_02 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Sand Beetle Right Bicep 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 -1 63 -1 220 0 Lvl 20 rare drop +armor_assault_stat_lvl20_boots_03_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Dragonet Boots 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 119 -1 220 0 Lvl 20 rare drop +armor_assault_stat_lvl20_boots_03_02 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Sand Beetle Boots 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 -1 63 -1 220 0 Lvl 20 rare drop +armor_assault_stat_lvl20_bracer_l_03_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Dragonet Left Bracer 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 119 -1 220 0 Lvl 20 rare drop +armor_assault_stat_lvl20_bracer_l_03_02 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Sand Beetle Left Bracer 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 -1 63 -1 220 0 Lvl 20 rare drop +armor_assault_stat_lvl20_bracer_r_03_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Dragonet Right Bracer 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 119 -1 220 0 Lvl 20 rare drop +armor_assault_stat_lvl20_bracer_r_03_02 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Sand Beetle Right Bracer 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 -1 63 -1 220 0 Lvl 20 rare drop +armor_assault_stat_lvl20_chest_03_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Dragonet Chest 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 119 -1 220 0 Lvl 20 rare drop +armor_assault_stat_lvl20_chest_03_02 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Sand Beetle Chestplate 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 -1 63 -1 220 0 Lvl 20 rare drop +armor_assault_stat_lvl20_gloves_03_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Dragonet Gloves 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 119 -1 220 0 Lvl 20 rare drop +armor_assault_stat_lvl20_gloves_03_02 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Sand Beetle Gloves 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 -1 63 -1 220 0 Lvl 20 rare drop +armor_assault_stat_lvl20_helmet_03_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Dragonet Helmet 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 119 -1 220 0 Lvl 20 rare drop +armor_assault_stat_lvl20_helmet_03_02 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Sand Beetle Helmet 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 -1 63 -1 220 0 Lvl 20 rare drop +armor_assault_stat_lvl20_leggings_03_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Dragonet Leggings 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 119 -1 220 0 Lvl 20 rare drop +armor_assault_stat_lvl20_leggings_03_02 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Sand Beetle Leggings 1 40000 0 basic assault 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 -1 63 -1 220 0 Lvl 20 rare drop +armor_battle_agi_lvl20_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Nimble Padded Left Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 237 0 -1 220 0 +armor_battle_agi_lvl20_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Nimble Padded Right Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 237 0 -1 220 0 +armor_battle_agi_lvl20_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Nimble Padded Boots 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 237 0 -1 220 0 +armor_battle_agi_lvl20_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Nimble Padded Left Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 237 0 -1 220 0 +armor_battle_agi_lvl20_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Nimble Padded Right Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 237 0 -1 220 0 +armor_battle_agi_lvl20_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Nimble Padded Chestplate 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 237 0 -1 220 0 +armor_battle_agi_lvl20_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Nimble Padded Gloves 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 237 0 -1 220 0 +armor_battle_agi_lvl20_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Nimble Padded Helmet 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 237 0 -1 220 0 +armor_battle_agi_lvl20_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Nimble Padded Leggings 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 237 0 -1 220 0 +armor_battle_agi_lvl30_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Quick Bone Left Bicep 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 80 -1 -1 300 0 +armor_battle_agi_lvl30_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Quick Bone Right Bicep 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 80 -1 -1 300 0 +armor_battle_agi_lvl30_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Quick Bone Boots 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 80 -1 -1 300 0 +armor_battle_agi_lvl30_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Quick Bone Left Bracer 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 80 -1 -1 300 0 +armor_battle_agi_lvl30_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Quick Bone Right Bracer 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 80 -1 -1 300 0 +armor_battle_agi_lvl30_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Quick Bone Chestplate 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 80 -1 -1 300 0 +armor_battle_agi_lvl30_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Quick Bone Gloves 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 80 -1 -1 300 0 +armor_battle_agi_lvl30_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Quick Bone Helmet 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 80 -1 -1 300 0 +armor_battle_agi_lvl30_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Quick Bone Leggings 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 80 -1 -1 300 0 +armor_battle_agi_lvl40_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Adroit Padded Left Bicep 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 237 2 -1 400 0 +armor_battle_agi_lvl40_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Adroit Padded Right Bicep 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 237 2 -1 400 0 +armor_battle_agi_lvl40_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Adroit Padded Boots 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 237 2 -1 400 0 +armor_battle_agi_lvl40_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Adroit Padded Left Bracer 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 237 2 -1 400 0 +armor_battle_agi_lvl40_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Adroit Padded Right Bracer 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 237 2 -1 400 0 +armor_battle_agi_lvl40_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Adroit Padded Chestplate 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 237 2 -1 400 0 +armor_battle_agi_lvl40_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Adroit Padded Gloves 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 237 2 -1 400 0 +armor_battle_agi_lvl40_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Adroit Padded Helmet 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 237 2 -1 400 0 +armor_battle_agi_lvl40_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Adroit Padded Leggings 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 237 2 -1 400 0 +armor_battle_agi_lvl50_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Alert Bone Left Bicep 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 81 -1 -1 500 0 +armor_battle_agi_lvl50_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Alert Bone Right Bicep 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 81 -1 -1 500 0 +armor_battle_agi_lvl50_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Alert Bone Boots 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 81 -1 -1 500 0 +armor_battle_agi_lvl50_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Alert Bone Left Bracer 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 81 -1 -1 500 0 +armor_battle_agi_lvl50_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Alert Bone Right Bracer 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 81 -1 -1 500 0 +armor_battle_agi_lvl50_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Alert Bone Chestplate 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 81 -1 -1 500 0 +armor_battle_agi_lvl50_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Alert Bone Gloves 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 81 -1 -1 500 0 +armor_battle_agi_lvl50_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Alert Bone Helmet 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 81 -1 -1 500 0 +armor_battle_agi_lvl50_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Alert Bone Leggings 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 81 -1 -1 500 0 +armor_battle_agi_lvl60_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Grace 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 237 4 -1 600 0 +armor_battle_agi_lvl60_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Grace 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 237 4 -1 600 0 +armor_battle_agi_lvl60_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Grace 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 237 4 -1 600 0 +armor_battle_agi_lvl60_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Grace 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 237 4 -1 600 0 +armor_battle_agi_lvl60_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Grace 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 237 4 -1 600 0 +armor_battle_agi_lvl60_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Grace 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 237 4 -1 600 0 +armor_battle_agi_lvl60_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Grace 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 237 4 -1 600 0 +armor_battle_agi_lvl60_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Grace 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 237 4 -1 600 0 +armor_battle_agi_lvl60_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Grace 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 237 4 -1 600 0 +armor_battle_agi_lvl70_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Balanced Bone Left Bicep 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 82 -1 -1 700 0 +armor_battle_agi_lvl70_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Balanced Bone Right Bicep 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 82 -1 -1 700 0 +armor_battle_agi_lvl70_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Balanced Bone Boots 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 82 -1 -1 700 0 +armor_battle_agi_lvl70_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Balanced Bone Left Bracer 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 82 -1 -1 700 0 +armor_battle_agi_lvl70_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Balanced Bone Right Bracer 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 82 -1 -1 700 0 +armor_battle_agi_lvl70_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Balanced Bone Chestplate 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 82 -1 -1 700 0 +armor_battle_agi_lvl70_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Balanced Bone Gloves 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 82 -1 -1 700 0 +armor_battle_agi_lvl70_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Balanced Bone Helmet 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 82 -1 -1 700 0 +armor_battle_agi_lvl70_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Balanced Bone Leggings 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 82 -1 -1 700 0 +armor_battle_agi_lvl80_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Agile Padded Left Bicep 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 237 6 -1 800 0 +armor_battle_agi_lvl80_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Agile Padded Right Bicep 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 237 6 -1 800 0 +armor_battle_agi_lvl80_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Agile Padded Boots 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 237 6 -1 800 0 +armor_battle_agi_lvl80_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Agile Padded Left Bracer 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 237 6 -1 800 0 +armor_battle_agi_lvl80_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Agile Padded Right Bracer 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 237 6 -1 800 0 +armor_battle_agi_lvl80_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Agile Padded Chestplate 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 237 6 -1 800 0 +armor_battle_agi_lvl80_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Agile Padded Gloves 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 237 6 -1 800 0 +armor_battle_agi_lvl80_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Agile Padded Helmet 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 237 6 -1 800 0 +armor_battle_agi_lvl80_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Agile Padded Leggings 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 237 6 -1 800 0 +armor_battle_con_lvl20_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Fit Padded Left Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 253 0 -1 220 0 +armor_battle_con_lvl20_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Fit Padded Right Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 253 0 -1 220 0 +armor_battle_con_lvl20_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Fit Padded Boots 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 253 0 -1 220 0 +armor_battle_con_lvl20_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Fit Padded Left Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 253 0 -1 220 0 +armor_battle_con_lvl20_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Fit Padded Right Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 253 0 -1 220 0 +armor_battle_con_lvl20_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Fit Padded Chestplate 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 253 0 -1 220 0 +armor_battle_con_lvl20_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Fit Padded Gloves 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 253 0 -1 220 0 +armor_battle_con_lvl20_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Fit Padded Helmet 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 253 0 -1 220 0 +armor_battle_con_lvl20_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Fit Padded Leggings 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 253 0 -1 220 0 +armor_battle_con_lvl30_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Hardy Bone Left Bicep 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 86 -1 -1 300 0 +armor_battle_con_lvl30_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Hardy Bone Right Bicep 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 86 -1 -1 300 0 +armor_battle_con_lvl30_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Hardy Bone Boots 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 86 -1 -1 300 0 +armor_battle_con_lvl30_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Hardy Bone Left Bracer 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 86 -1 -1 300 0 +armor_battle_con_lvl30_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Hardy Bone Right Bracer 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 86 -1 -1 300 0 +armor_battle_con_lvl30_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Hardy Bone Chestplate 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 86 -1 -1 300 0 +armor_battle_con_lvl30_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Hardy Bone Gloves 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 86 -1 -1 300 0 +armor_battle_con_lvl30_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Hardy Bone Helmet 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 86 -1 -1 300 0 +armor_battle_con_lvl30_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Hardy Bone Leggings 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 86 -1 -1 300 0 +armor_battle_con_lvl40_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Robust Padded Left Bicep 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 253 2 -1 400 0 +armor_battle_con_lvl40_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Robust Padded Right Bicep 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 253 2 -1 400 0 +armor_battle_con_lvl40_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Robust Padded Boots 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 253 2 -1 400 0 +armor_battle_con_lvl40_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Robust Padded Left Bracer 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 253 2 -1 400 0 +armor_battle_con_lvl40_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Robust Padded Right Bracer 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 253 2 -1 400 0 +armor_battle_con_lvl40_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Robust Padded Chestplate 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 253 2 -1 400 0 +armor_battle_con_lvl40_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Robust Padded Gloves 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 253 2 -1 400 0 +armor_battle_con_lvl40_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Robust Padded Helmet 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 253 2 -1 400 0 +armor_battle_con_lvl40_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Robust Padded Leggings 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 253 2 -1 400 0 +armor_battle_con_lvl50_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Bone Left Bicep of Health 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 87 -1 -1 500 0 +armor_battle_con_lvl50_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Bone Right Bicep of Health 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 87 -1 -1 500 0 +armor_battle_con_lvl50_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Bone Boots of Health 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 87 -1 -1 500 0 +armor_battle_con_lvl50_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Bone Left Bracer of Health 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 87 -1 -1 500 0 +armor_battle_con_lvl50_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Bone Right Bracer of Health 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 87 -1 -1 500 0 +armor_battle_con_lvl50_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Bone Chestplate of Health 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 87 -1 -1 500 0 +armor_battle_con_lvl50_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Bone Gloves of Health 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 87 -1 -1 500 0 +armor_battle_con_lvl50_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Bone Helmet of Health 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 87 -1 -1 500 0 +armor_battle_con_lvl50_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Bone Leggings of Health 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 87 -1 -1 500 0 +armor_battle_con_lvl60_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Constitution 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 253 4 -1 600 0 +armor_battle_con_lvl60_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Constitution 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 253 4 -1 600 0 +armor_battle_con_lvl60_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Constitution 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 253 4 -1 600 0 +armor_battle_con_lvl60_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Constitution 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 253 4 -1 600 0 +armor_battle_con_lvl60_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Constitution 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 253 4 -1 600 0 +armor_battle_con_lvl60_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Constitution 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 253 4 -1 600 0 +armor_battle_con_lvl60_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Constitution 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 253 4 -1 600 0 +armor_battle_con_lvl60_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Constitution 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 253 4 -1 600 0 +armor_battle_con_lvl60_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Constitution 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 253 4 -1 600 0 +armor_battle_con_lvl70_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Durable Bone Left Bicep 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 88 -1 -1 700 0 +armor_battle_con_lvl70_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Durable Bone Right Bicep 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 88 -1 -1 700 0 +armor_battle_con_lvl70_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Durable Bone Boots 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 88 -1 -1 700 0 +armor_battle_con_lvl70_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Durable Bone Left Bracer 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 88 -1 -1 700 0 +armor_battle_con_lvl70_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Durable Bone Right Bracer 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 88 -1 -1 700 0 +armor_battle_con_lvl70_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Durable Bone Chestplate 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 88 -1 -1 700 0 +armor_battle_con_lvl70_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Durable Bone Gloves 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 88 -1 -1 700 0 +armor_battle_con_lvl70_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Durable Bone Helmet 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 88 -1 -1 700 0 +armor_battle_con_lvl70_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Durable Bone Leggings 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 88 -1 -1 700 0 +armor_battle_con_lvl80_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Tough Padded Left Bicep 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 253 6 -1 800 0 +armor_battle_con_lvl80_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Tough Padded Right Bicep 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 253 6 -1 800 0 +armor_battle_con_lvl80_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Tough Padded Boots 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 253 6 -1 800 0 +armor_battle_con_lvl80_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Tough Padded Left Bracer 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 253 6 -1 800 0 +armor_battle_con_lvl80_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Tough Padded Right Bracer 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 253 6 -1 800 0 +armor_battle_con_lvl80_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Tough Padded Chestplate 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 253 6 -1 800 0 +armor_battle_con_lvl80_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Tough Padded Gloves 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 253 6 -1 800 0 +armor_battle_con_lvl80_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Tough Padded Helmet 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 253 6 -1 800 0 +armor_battle_con_lvl80_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Tough Padded Leggings 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 253 6 -1 800 0 +armor_battle_lck_lvl20_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Lucky Bone Left Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 92 -1 -1 220 0 +armor_battle_lck_lvl20_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Lucky Bone Right Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 92 -1 -1 220 0 +armor_battle_lck_lvl20_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Lucky Bone Boots 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 92 -1 -1 220 0 +armor_battle_lck_lvl20_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Lucky Bone Left Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 92 -1 -1 220 0 +armor_battle_lck_lvl20_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Lucky Bone Right Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 92 -1 -1 220 0 +armor_battle_lck_lvl20_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Lucky Bone Chestplate 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 92 -1 -1 220 0 +armor_battle_lck_lvl20_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Lucky Bone Gloves 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 92 -1 -1 220 0 +armor_battle_lck_lvl20_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Lucky Bone Helmet 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 92 -1 -1 220 0 +armor_battle_lck_lvl20_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Lucky Bone Leggings 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 92 -1 -1 220 0 +armor_battle_lck_lvl30_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Charmed Padded Left Bicep 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 244 1 -1 300 0 +armor_battle_lck_lvl30_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Charmed Padded Right Bicep 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 244 1 -1 300 0 +armor_battle_lck_lvl30_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Charmed Padded Boots 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 244 1 -1 300 0 +armor_battle_lck_lvl30_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Charmed Padded Left Bracer 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 244 1 -1 300 0 +armor_battle_lck_lvl30_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Charmed Padded Right Bracer 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 244 1 -1 300 0 +armor_battle_lck_lvl30_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Charmed Padded Chestplate 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 244 1 -1 300 0 +armor_battle_lck_lvl30_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Charmed Padded Gloves 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 244 1 -1 300 0 +armor_battle_lck_lvl30_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Charmed Padded Helmet 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 244 1 -1 300 0 +armor_battle_lck_lvl30_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Charmed Padded Leggings 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 244 1 -1 300 0 +armor_battle_lck_lvl40_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Bone Left Bicep of Opportunity 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 93 -1 -1 400 0 +armor_battle_lck_lvl40_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Bone Right Bicep of Opportunity 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 93 -1 -1 400 0 +armor_battle_lck_lvl40_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Bone Boots of Opportunity 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 93 -1 -1 400 0 +armor_battle_lck_lvl40_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Bone Left Bracer of Opportunity 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 93 -1 -1 400 0 +armor_battle_lck_lvl40_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Bone Right Bracer of Opportunity 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 93 -1 -1 400 0 +armor_battle_lck_lvl40_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Bone Chestplate of Opportunity 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 93 -1 -1 400 0 +armor_battle_lck_lvl40_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Bone Gloves of Opportunity 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 93 -1 -1 400 0 +armor_battle_lck_lvl40_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Bone Helmet of Opportunity 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 93 -1 -1 400 0 +armor_battle_lck_lvl40_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Bone Leggings of Opportunity 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 93 -1 -1 400 0 +armor_battle_lck_lvl50_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Serendipity 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 244 3 -1 500 0 +armor_battle_lck_lvl50_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Serendipity 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 244 3 -1 500 0 +armor_battle_lck_lvl50_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Serendipity 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 244 3 -1 500 0 +armor_battle_lck_lvl50_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Serendipity 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 244 3 -1 500 0 +armor_battle_lck_lvl50_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Serendipity 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 244 3 -1 500 0 +armor_battle_lck_lvl50_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Serendipity 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 244 3 -1 500 0 +armor_battle_lck_lvl50_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Serendipity 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 244 3 -1 500 0 +armor_battle_lck_lvl50_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Serendipity 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 244 3 -1 500 0 +armor_battle_lck_lvl50_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Serendipity 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 244 3 -1 500 0 +armor_battle_lck_lvl60_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Bone Left Bicep of Success 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 94 -1 -1 600 0 +armor_battle_lck_lvl60_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Bone Right Bicep of Success 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 94 -1 -1 600 0 +armor_battle_lck_lvl60_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Bone Boots of Success 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 94 -1 -1 600 0 +armor_battle_lck_lvl60_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Bone Left Bracer of Success 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 94 -1 -1 600 0 +armor_battle_lck_lvl60_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Bone Right Bracer of Success 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 94 -1 -1 600 0 +armor_battle_lck_lvl60_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Bone Chestplate of Success 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 94 -1 -1 600 0 +armor_battle_lck_lvl60_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Bone Gloves of Success 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 94 -1 -1 600 0 +armor_battle_lck_lvl60_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Bone Helmet of Success 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 94 -1 -1 600 0 +armor_battle_lck_lvl60_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Bone Leggings of Success 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 94 -1 -1 600 0 +armor_battle_lck_lvl70_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Fate 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 244 5 -1 700 0 +armor_battle_lck_lvl70_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Fate 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 244 5 -1 700 0 +armor_battle_lck_lvl70_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Fate 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 244 5 -1 700 0 +armor_battle_lck_lvl70_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Fate 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 244 5 -1 700 0 +armor_battle_lck_lvl70_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Fate 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 244 5 -1 700 0 +armor_battle_lck_lvl70_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Fate 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 244 5 -1 700 0 +armor_battle_lck_lvl70_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Fate 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 244 5 -1 700 0 +armor_battle_lck_lvl70_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Fate 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 244 5 -1 700 0 +armor_battle_lck_lvl70_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Fate 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 244 5 -1 700 0 +armor_battle_lck_lvl80_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Destiny 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 244 6 -1 800 0 +armor_battle_lck_lvl80_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Destiny 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 244 6 -1 800 0 +armor_battle_lck_lvl80_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Destiny 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 244 6 -1 800 0 +armor_battle_lck_lvl80_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Destiny 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 244 6 -1 800 0 +armor_battle_lck_lvl80_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Destiny 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 244 6 -1 800 0 +armor_battle_lck_lvl80_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Destiny 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 244 6 -1 800 0 +armor_battle_lck_lvl80_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Destiny 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 244 6 -1 800 0 +armor_battle_lck_lvl80_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Destiny 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 244 6 -1 800 0 +armor_battle_lck_lvl80_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Destiny 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 244 6 -1 800 0 +armor_battle_pre_lvl20_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Veracity 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 254 0 -1 220 0 +armor_battle_pre_lvl20_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Veracity 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 254 0 -1 220 0 +armor_battle_pre_lvl20_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Veracity 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 254 0 -1 220 0 +armor_battle_pre_lvl20_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Veracity 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 254 0 -1 220 0 +armor_battle_pre_lvl20_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Veracity 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 254 0 -1 220 0 +armor_battle_pre_lvl20_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Veracity 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 254 0 -1 220 0 +armor_battle_pre_lvl20_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Veracity 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 254 0 -1 220 0 +armor_battle_pre_lvl20_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Veracity 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 254 0 -1 220 0 +armor_battle_pre_lvl20_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Veracity 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 254 0 -1 220 0 +armor_battle_pre_lvl30_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Accurate Bone Left Bicep 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 89 -1 -1 300 0 +armor_battle_pre_lvl30_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Accurate Bone Right Bicep 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 89 -1 -1 300 0 +armor_battle_pre_lvl30_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Accurate Bone Boots 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 89 -1 -1 300 0 +armor_battle_pre_lvl30_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Accurate Bone Left Bracer 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 89 -1 -1 300 0 +armor_battle_pre_lvl30_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Accurate Bone Right Bracer 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 89 -1 -1 300 0 +armor_battle_pre_lvl30_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Accurate Bone Chestplate 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 89 -1 -1 300 0 +armor_battle_pre_lvl30_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Accurate Bone Gloves 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 89 -1 -1 300 0 +armor_battle_pre_lvl30_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Accurate Bone Helmet 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 89 -1 -1 300 0 +armor_battle_pre_lvl30_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Accurate Bone Leggings 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 89 -1 -1 300 0 +armor_battle_pre_lvl40_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Sharp Padded Left Bicep 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 254 2 -1 400 0 +armor_battle_pre_lvl40_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Sharp Padded Right Bicep 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 254 2 -1 400 0 +armor_battle_pre_lvl40_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Sharp Padded Boots 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 254 2 -1 400 0 +armor_battle_pre_lvl40_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Sharp Padded Left Bracer 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 254 2 -1 400 0 +armor_battle_pre_lvl40_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Sharp Padded Right Bracer 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 254 2 -1 400 0 +armor_battle_pre_lvl40_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Sharp Padded Chestplate 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 254 2 -1 400 0 +armor_battle_pre_lvl40_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Sharp Padded Gloves 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 254 2 -1 400 0 +armor_battle_pre_lvl40_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Sharp Padded Helmet 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 254 2 -1 400 0 +armor_battle_pre_lvl40_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Sharp Padded Leggings 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 254 2 -1 400 0 +armor_battle_pre_lvl50_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Sure Bone Left Bicep 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 90 -1 -1 500 0 +armor_battle_pre_lvl50_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Sure Bone Right Bicep 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 90 -1 -1 500 0 +armor_battle_pre_lvl50_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Sure Bone Boots 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 90 -1 -1 500 0 +armor_battle_pre_lvl50_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Sure Bone Left Bracer 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 90 -1 -1 500 0 +armor_battle_pre_lvl50_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Sure Bone Right Bracer 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 90 -1 -1 500 0 +armor_battle_pre_lvl50_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Sure Bone Chestplate 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 90 -1 -1 500 0 +armor_battle_pre_lvl50_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Sure Bone Gloves 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 90 -1 -1 500 0 +armor_battle_pre_lvl50_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Sure Bone Helmet 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 90 -1 -1 500 0 +armor_battle_pre_lvl50_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Sure Bone Leggings 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 90 -1 -1 500 0 +armor_battle_pre_lvl60_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Exacting Padded Left Bicep 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 254 4 -1 600 0 +armor_battle_pre_lvl60_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Exacting Padded Right Bicep 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 254 4 -1 600 0 +armor_battle_pre_lvl60_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Exacting Padded Boots 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 254 4 -1 600 0 +armor_battle_pre_lvl60_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Exacting Padded Left Bracer 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 254 4 -1 600 0 +armor_battle_pre_lvl60_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Exacting Padded Right Bracer 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 254 4 -1 600 0 +armor_battle_pre_lvl60_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Exacting Padded Chestplate 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 254 4 -1 600 0 +armor_battle_pre_lvl60_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Exacting Padded Gloves 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 254 4 -1 600 0 +armor_battle_pre_lvl60_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Exacting Padded Helmet 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 254 4 -1 600 0 +armor_battle_pre_lvl60_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Exacting Padded Leggings 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 254 4 -1 600 0 +armor_battle_pre_lvl70_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Precise Bone Left Bicep 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 91 -1 -1 700 0 +armor_battle_pre_lvl70_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Precise Bone Right Bicep 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 91 -1 -1 700 0 +armor_battle_pre_lvl70_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Precise Bone Boots 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 91 -1 -1 700 0 +armor_battle_pre_lvl70_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Precise Bone Left Bracer 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 91 -1 -1 700 0 +armor_battle_pre_lvl70_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Precise Bone Right Bracer 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 91 -1 -1 700 0 +armor_battle_pre_lvl70_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Precise Bone Chestplate 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 91 -1 -1 700 0 +armor_battle_pre_lvl70_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Precise Bone Gloves 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 91 -1 -1 700 0 +armor_battle_pre_lvl70_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Precise Bone Helmet 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 91 -1 -1 700 0 +armor_battle_pre_lvl70_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Precise Bone Leggings 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 91 -1 -1 700 0 +armor_battle_pre_lvl80_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Faultless Bone Left Bicep 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 78 -1 -1 800 0 +armor_battle_pre_lvl80_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Faultless Bone Right Bicep 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 78 -1 -1 800 0 +armor_battle_pre_lvl80_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Faultless Bone Boots 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 78 -1 -1 800 0 +armor_battle_pre_lvl80_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Faultless Bone Left Bracer 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 78 -1 -1 800 0 +armor_battle_pre_lvl80_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Faultless Bone Right Bracer 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 78 -1 -1 800 0 +armor_battle_pre_lvl80_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Faultless Bone Chestplate 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 78 -1 -1 800 0 +armor_battle_pre_lvl80_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Faultless Bone Gloves 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 78 -1 -1 800 0 +armor_battle_pre_lvl80_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Faultless Bone Helmet 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 78 -1 -1 800 0 +armor_battle_pre_lvl80_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Faultless Bone Leggings 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 78 -1 -1 800 0 +armor_battle_pub28_corsec_legs_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor CorSec Issue Battle Leggings 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 strength_modified=9,precision_modified=9,constitution_modified=9 -1 -1 -1 -1 300 0 +armor_battle_sta_lvl20_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Featherweight Bone Left Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 83 -1 -1 220 0 +armor_battle_sta_lvl20_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Featherweight Bone Right Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 83 -1 -1 220 0 +armor_battle_sta_lvl20_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Featherweight Bone Boots 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 83 -1 -1 220 0 +armor_battle_sta_lvl20_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Featherweight Bone Left Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 83 -1 -1 220 0 +armor_battle_sta_lvl20_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Featherweight Bone Right Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 83 -1 -1 220 0 +armor_battle_sta_lvl20_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Featherweight Bone Chestplate 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 83 -1 -1 220 0 +armor_battle_sta_lvl20_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Featherweight Bone Gloves 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 83 -1 -1 220 0 +armor_battle_sta_lvl20_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Featherweight Bone Helmet 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 83 -1 -1 220 0 +armor_battle_sta_lvl20_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Featherweight Bone Leggings 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 83 -1 -1 220 0 +armor_battle_sta_lvl30_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Stamina 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 255 1 -1 300 0 +armor_battle_sta_lvl30_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Stamina 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 255 1 -1 300 0 +armor_battle_sta_lvl30_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Stamina 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 255 1 -1 300 0 +armor_battle_sta_lvl30_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Stamina 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 255 1 -1 300 0 +armor_battle_sta_lvl30_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Stamina 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 255 1 -1 300 0 +armor_battle_sta_lvl30_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Stamina 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 255 1 -1 300 0 +armor_battle_sta_lvl30_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Stamina 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 255 1 -1 300 0 +armor_battle_sta_lvl30_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Stamina 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 255 1 -1 300 0 +armor_battle_sta_lvl30_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Stamina 1 40000 0 basic battle 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 255 1 -1 300 0 +armor_battle_sta_lvl40_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Vital Bone Left Bicep 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 84 -1 -1 400 0 +armor_battle_sta_lvl40_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Vital Bone Right Bicep 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 84 -1 -1 400 0 +armor_battle_sta_lvl40_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Vital Bone Boots 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 84 -1 -1 400 0 +armor_battle_sta_lvl40_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Vital Bone Left Bracer 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 84 -1 -1 400 0 +armor_battle_sta_lvl40_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Vital Bone Right Bracer 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 84 -1 -1 400 0 +armor_battle_sta_lvl40_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Vital Bone Chestplate 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 84 -1 -1 400 0 +armor_battle_sta_lvl40_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Vital Bone Gloves 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 84 -1 -1 400 0 +armor_battle_sta_lvl40_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Vital Bone Helmet 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 84 -1 -1 400 0 +armor_battle_sta_lvl40_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Vital Bone Leggings 1 40000 0 basic battle 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 84 -1 -1 400 0 +armor_battle_sta_lvl50_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Tenacious Padded Left Bicep 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 255 3 -1 500 0 +armor_battle_sta_lvl50_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Tenacious Padded Right Bicep 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 255 3 -1 500 0 +armor_battle_sta_lvl50_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Tenacious Padded Boots 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 255 3 -1 500 0 +armor_battle_sta_lvl50_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Tenacious Padded Left Bracer 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 255 3 -1 500 0 +armor_battle_sta_lvl50_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Tenacious Padded Right Bracer 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 255 3 -1 500 0 +armor_battle_sta_lvl50_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Tenacious Padded Chestplate 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 255 3 -1 500 0 +armor_battle_sta_lvl50_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Tenacious Padded Gloves 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 255 3 -1 500 0 +armor_battle_sta_lvl50_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Tenacious Padded Helmet 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 255 3 -1 500 0 +armor_battle_sta_lvl50_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Tenacious Padded Leggings 1 40000 0 standard battle 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 255 3 -1 500 0 +armor_battle_sta_lvl60_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Bone Left Bicep of Grit 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 85 -1 -1 600 0 +armor_battle_sta_lvl60_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Bone Right Bicep of Grit 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 85 -1 -1 600 0 +armor_battle_sta_lvl60_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Bone Boots of Grit 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 85 -1 -1 600 0 +armor_battle_sta_lvl60_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Bone Left Bracer of Grit 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 85 -1 -1 600 0 +armor_battle_sta_lvl60_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Bone Right Bracer of Grit 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 85 -1 -1 600 0 +armor_battle_sta_lvl60_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Bone Chestplate of Grit 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 85 -1 -1 600 0 +armor_battle_sta_lvl60_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Bone Gloves of Grit 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 85 -1 -1 600 0 +armor_battle_sta_lvl60_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Bone Helmet of Grit 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 85 -1 -1 600 0 +armor_battle_sta_lvl60_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Bone Leggings of Grit 1 40000 0 standard battle 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 85 -1 -1 600 0 +armor_battle_sta_lvl70_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Fortitude 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 255 5 -1 700 0 +armor_battle_sta_lvl70_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Fortitude 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 255 5 -1 700 0 +armor_battle_sta_lvl70_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Fortitude 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 255 5 -1 700 0 +armor_battle_sta_lvl70_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Fortitude 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 255 5 -1 700 0 +armor_battle_sta_lvl70_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Fortitude 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 255 5 -1 700 0 +armor_battle_sta_lvl70_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Fortitude 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 255 5 -1 700 0 +armor_battle_sta_lvl70_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Fortitude 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 255 5 -1 700 0 +armor_battle_sta_lvl70_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Fortitude 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 255 5 -1 700 0 +armor_battle_sta_lvl70_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Fortitude 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 255 5 -1 700 0 +armor_battle_sta_lvl80_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Bone Left Bicep of Endurance 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 79 -1 -1 800 0 +armor_battle_sta_lvl80_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Bone Right Bicep of Endurance 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 79 -1 -1 800 0 +armor_battle_sta_lvl80_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Bone Boots of Endurance 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 79 -1 -1 800 0 +armor_battle_sta_lvl80_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Bone Left Bracer of Endurance 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 79 -1 -1 800 0 +armor_battle_sta_lvl80_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Bone Right Bracer of Endurance 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 79 -1 -1 800 0 +armor_battle_sta_lvl80_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Bone Chestplate of Endurance 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 79 -1 -1 800 0 +armor_battle_sta_lvl80_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Bone Gloves of Endurance 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 79 -1 -1 800 0 +armor_battle_sta_lvl80_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Bone Helmet of Endurance 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 79 -1 -1 800 0 +armor_battle_sta_lvl80_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Bone Leggings of Endurance 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 79 -1 -1 800 0 +armor_battle_stat_lvl20_bicep_l_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Dewback Hide Left Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 62 180 -1 220 0 Lvl 20 rare drop +armor_battle_stat_lvl20_bicep_l_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Razorclaw Left Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 97 141 -1 220 0 Lvl 20 rare drop +armor_battle_stat_lvl20_bicep_r_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Dewback Hide Right Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 62 180 -1 220 0 Lvl 20 rare drop +armor_battle_stat_lvl20_bicep_r_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Razorclaw Right Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 97 141 -1 220 0 Lvl 20 rare drop +armor_battle_stat_lvl20_boots_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Dewback Hide Boots 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 62 180 -1 220 0 Lvl 20 rare drop +armor_battle_stat_lvl20_boots_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Razorclaw Boots 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 97 141 -1 220 0 Lvl 20 rare drop +armor_battle_stat_lvl20_bracer_l_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Dewback Hide Left Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 62 180 -1 220 0 Lvl 20 rare drop +armor_battle_stat_lvl20_bracer_l_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Razorclaw Left Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 97 141 -1 220 0 Lvl 20 rare drop +armor_battle_stat_lvl20_bracer_r_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Dewback Hide Right Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 62 180 -1 220 0 Lvl 20 rare drop +armor_battle_stat_lvl20_bracer_r_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Razorclaw Right Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 97 141 -1 220 0 Lvl 20 rare drop +armor_battle_stat_lvl20_chest_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Dewback Hide Chestplate 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 62 180 -1 220 0 Lvl 20 rare drop +armor_battle_stat_lvl20_chest_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Razorclaw Chest 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 97 141 -1 220 0 Lvl 20 rare drop +armor_battle_stat_lvl20_gloves_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Dewback Hide Gloves 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 62 180 -1 220 0 Lvl 20 rare drop +armor_battle_stat_lvl20_gloves_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Razorclaw Gloves 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 97 141 -1 220 0 Lvl 20 rare drop +armor_battle_stat_lvl20_helmet_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Dewback Hide Helmet 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 1 0 0 0 agility_modified=5,stamina_modified=5 -1 62 180 -1 220 0 Lvl 20 rare drop +armor_battle_stat_lvl20_helmet_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Razorclaw Helmet 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 97 141 -1 220 0 Lvl 20 rare drop +armor_battle_stat_lvl20_leggings_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Dewback Hide Leggings 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 62 180 -1 220 0 Lvl 20 rare drop +armor_battle_stat_lvl20_leggings_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Razorclaw Leggings 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5,precision_modified=5 -1 97 141 -1 220 0 Lvl 20 rare drop +armor_bone_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Filth Encrusted Bone Left Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=1,constitution_modified=1 -1 -1 -1 -1 220 0 +armor_bone_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Filth Encrusted Bone Right Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=1,constitution_modified=1 -1 -1 -1 -1 220 0 +armor_bone_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Filth Encrusted Bone Boots 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=1,constitution_modified=1 -1 -1 -1 -1 220 0 +armor_bone_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Filth Encrusted Bone Left Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=1,constitution_modified=1 -1 -1 -1 -1 220 0 +armor_bone_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Filth Encrusted Bone Right Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=1,constitution_modified=1 -1 -1 -1 -1 220 0 +armor_bone_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Filth Encrusted Bone Chest 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=1,constitution_modified=1 -1 -1 -1 -1 220 0 +armor_bone_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Filth Encrusted Bone Gloves 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=1,constitution_modified=1 -1 -1 -1 -1 220 0 +armor_bone_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Filth Encrusted Bone Helmet 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=1,constitution_modified=1 -1 -1 -1 -1 220 0 +armor_bone_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Filth Encrusted Bone Leggings 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=1,constitution_modified=1 -1 -1 -1 -1 220 0 +armor_bounty_hunter_roadmap_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Stalker Left Arm 1 40000 0 basic assault 1500 22 bounty_hunter 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 43 -1 220 0 roadmap reward +armor_bounty_hunter_roadmap_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Stalker Right Arm 1 40000 0 basic assault 1500 22 bounty_hunter 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 43 -1 220 0 roadmap reward +armor_bounty_hunter_roadmap_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Stalker Boots 1 40000 0 basic assault 1500 22 bounty_hunter 0 0 1 1 1 1 0 0 0 0 -1 -1 43 -1 220 0 roadmap reward +armor_bounty_hunter_roadmap_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Stalker Left Wrist 1 40000 0 basic assault 1500 22 bounty_hunter 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 43 -1 220 0 roadmap reward +armor_bounty_hunter_roadmap_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Stalker Right Wrist 1 40000 0 basic assault 1500 22 bounty_hunter 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 43 -1 220 0 roadmap reward +armor_bounty_hunter_roadmap_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Stalker Chestplate 1 40000 0 basic assault 1500 22 bounty_hunter 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 43 -1 220 0 roadmap reward +armor_bounty_hunter_roadmap_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Stalker Gauntlets 1 40000 0 basic assault 1500 22 bounty_hunter 0 0 1 1 1 1 0 0 0 0 -1 -1 43 -1 220 0 roadmap reward +armor_bounty_hunter_roadmap_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Stalker Helmet 1 40000 0 basic assault 1500 22 bounty_hunter 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 43 -1 220 0 roadmap reward +armor_bounty_hunter_roadmap_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Stalker Leggings 1 40000 0 basic assault 1500 22 bounty_hunter 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 43 -1 220 0 roadmap reward +armor_commando_roadmap_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Demolitionist Left Arm 1 40000 0 basic assault 1500 22 commando 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 39 -1 220 0 roadmap reward +armor_commando_roadmap_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Demolitionist Right Arm 1 40000 0 basic assault 1500 22 commando 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 39 -1 220 0 roadmap reward +armor_commando_roadmap_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Demolitionist Boots 1 40000 0 basic assault 1500 22 commando 0 0 1 1 1 1 0 0 0 0 -1 -1 39 -1 220 0 roadmap reward +armor_commando_roadmap_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Demolitionist Left Bracer 1 40000 0 basic assault 1500 22 commando 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 39 -1 220 0 roadmap reward +armor_commando_roadmap_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Demolitionist Right Bracer 1 40000 0 basic assault 1500 22 commando 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 39 -1 220 0 roadmap reward +armor_commando_roadmap_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Demolitionist Body Armor 1 40000 0 basic assault 1500 22 commando 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 39 -1 220 0 roadmap reward +armor_commando_roadmap_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Demolitionist Gloves 1 40000 0 basic assault 1500 22 commando 0 0 1 1 1 1 0 0 0 0 -1 -1 39 -1 220 0 roadmap reward +armor_commando_roadmap_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Demolitionist Helmet 1 40000 0 basic assault 1500 22 commando 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 39 -1 220 0 roadmap reward +armor_commando_roadmap_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Demolitionist Leg Armor 1 40000 0 basic assault 1500 22 commando 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 39 -1 220 0 roadmap reward +armor_deathtrooper_bicep_l_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_bicep_l.iff armor Basic Death Trooper Armor Left Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_bicep_l_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_bicep_l.iff armor Standard Death Trooper Armor Left Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_bicep_l_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_bicep_l.iff armor Advanced Death Trooper Armor Left Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_bicep_r_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_bicep_r.iff armor Basic Death Trooper Armor Right Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_bicep_r_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_bicep_r.iff armor Standard Death Trooper Armor Right Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_bicep_r_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_bicep_r.iff armor Advanced Death Trooper Armor Right Bicep 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_boots_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_boots.iff armor Basic Death Trooper Armor Boots 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_boots_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_boots.iff armor Standard Death Trooper Armor Boots 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_boots_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_boots.iff armor Advanced Death Trooper Armor Boots 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_bracer_l_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_bracer_l.iff armor Basic Death Trooper Armor Left Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_bracer_l_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_bracer_l.iff armor Standard Death Trooper Armor Left Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_bracer_l_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_bracer_l.iff armor Advanced Death Trooper Armor Left Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_bracer_r_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_bracer_r.iff armor Basic Death Trooper Armor Right Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_bracer_r_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_bracer_r.iff armor Standard Death Trooper Armor Right Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_bracer_r_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_bracer_r.iff armor Advanced Death Trooper Armor Right Bracer 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_chest_plate_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_chest_plate.iff armor Basic Death Trooper Armor Chest Plate 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_chest_plate_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_chest_plate.iff armor Standard Death Trooper Armor Chest Plate 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_chest_plate_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_chest_plate.iff armor Advanced Death Trooper Armor Chest Plate 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_gloves_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_gloves.iff armor Basic Death Trooper Armor Gloves 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_gloves_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_gloves.iff armor Standard Death Trooper Armor Gloves 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_gloves_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_gloves.iff armor Advanced Death Trooper Armor Gloves 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_helmet_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_helmet.iff armor Basic Death Trooper Armor Helmet 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_helmet_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_helmet.iff armor Standard Death Trooper Armor Helmet 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_helmet_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_helmet.iff armor Advanced Death Trooper Armor Helmet 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_leggings_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_leggings.iff armor Basic Death Trooper Armor Leggings 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_leggings_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_leggings.iff armor Standard Death Trooper Armor Leggings 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_deathtrooper_leggings_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_leggings.iff armor Advanced Death Trooper Armor Leggings 1 40000 0 basic battle 1500 22 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_galactic_marine_bicep_l object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bicep_l.iff armor Galactic Marine Armor Left Bicep 1 40000 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_galactic_marine_bicep_r object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bicep_r.iff armor Galactic Marine Armor Right Bicep 1 40000 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_galactic_marine_boots object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_boots.iff armor Galactic Marine Armor Boots 1 40000 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_galactic_marine_bracer_l object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bracer_l.iff armor Galactic Marine Armor Left Bracer 1 40000 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_galactic_marine_bracer_r object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bracer_r.iff armor Galactic Marine Armor Right Bracer 1 40000 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_galactic_marine_chest_plate object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_chest_plate.iff armor Galactic Marine Armor Chest Plate 1 40000 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_galactic_marine_gloves object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_gloves.iff armor Galactic Marine Gloves 1 40000 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_galactic_marine_helmet object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_helmet.iff armor Galactic Marine Armor Helmet 1 40000 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_galactic_marine_leggings object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_leggings.iff armor Galactic Marine Armor Leggings 1 40000 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_galactic_marine_bicep_l object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bicep_l_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Left Bicep 1 40000 0 advanced battle 5250 imperial 70 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_galactic_marine_bicep_r object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bicep_r_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Right Bicep 1 40000 0 advanced battle 5250 imperial 70 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_galactic_marine_boots object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_boots_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Boots 1 40000 0 advanced battle 5250 imperial 70 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_galactic_marine_bracer_l object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bracer_l_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Left Bracer 1 40000 0 advanced battle 5250 imperial 70 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_galactic_marine_bracer_r object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bracer_r_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Right Bracer 1 40000 0 advanced battle 5250 imperial 70 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_galactic_marine_chest_plate object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_chest_plate_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Chest Plate 1 40000 0 advanced battle 5250 imperial 70 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_galactic_marine_gloves object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_gloves_gcw.iff armor Battle Worn Imperial Galactic Marine Gloves 1 40000 0 advanced battle 5250 imperial 70 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_galactic_marine_helmet object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_helmet_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Helmet 1 40000 0 advanced battle 5250 imperial 70 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_galactic_marine_leggings object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_leggings_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Leggings 1 40000 0 advanced battle 5250 imperial 70 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_scouttrooper_bicep_l object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bicep_l_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Left Bicep 1 40000 0 advanced recon 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_scouttrooper_bicep_r object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bicep_r_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Right Bicep 1 40000 0 advanced recon 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_scouttrooper_boots object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_boots_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Boots 1 40000 0 advanced recon 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_scouttrooper_bracer_l object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bracer_l_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Left Bracer 1 40000 0 advanced recon 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_scouttrooper_bracer_r object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bracer_r_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Right Bracer 1 40000 0 advanced recon 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_scouttrooper_chest_plate object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_chest_plate_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Chest Plate 1 40000 0 advanced recon 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_scouttrooper_gloves object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_gloves_gcw.iff armor Battle Worn Imperial Scout Trooper Gloves 1 40000 0 advanced recon 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_scouttrooper_helmet object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_helmet_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Helmet 1 40000 0 advanced recon 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_scouttrooper_leggings object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_leggings_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Leggings 1 40000 0 advanced recon 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_shocktrooper_bicep_l object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_bicep_l_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Left Bicep 1 40000 0 advanced assault 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_shocktrooper_bicep_r object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_bicep_r_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Right Bicep 1 40000 0 advanced assault 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_shocktrooper_boots object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_boots_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Boots 1 40000 0 advanced assault 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_shocktrooper_bracer_l object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_bracer_l_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Left Bracer 1 40000 0 advanced assault 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_shocktrooper_bracer_r object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_bracer_r_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Right Bracer 1 40000 0 advanced assault 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_shocktrooper_chest_plate object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_chest_plate_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Chest Plate 1 40000 0 advanced assault 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_shocktrooper_gloves object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_gloves_gcw.iff armor Battle Worn Imperial Shock Trooper Gloves 1 40000 0 advanced assault 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_shocktrooper_helmet object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_helmet_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Helmet 1 40000 0 advanced assault 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_shocktrooper_leggings object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_leggings_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Leggings 1 40000 0 advanced assault 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_stormtrooper_bicep_l object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_l_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Left Bicep 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_stormtrooper_bicep_r object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_r_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Right Bicep 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_stormtrooper_boots object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_boots_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Boots 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_stormtrooper_bracer_l object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_l_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Left Bracer 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_stormtrooper_bracer_r object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_r_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Right Bracer 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_stormtrooper_chest_plate object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_chest_plate_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Chest Plate 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_stormtrooper_gloves object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_gloves_gcw.iff armor Battle Worn Imperial Stormtrooper Gloves 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_stormtrooper_helmet object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_helmet_gcw.iff armor Battle Worn Imperial Stormtrooper Helmet 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_imperial_stormtrooper_leggings object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_leggings_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Leggings 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_assault_bicep_l object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bicep_l_gcw.iff armor Battle Worn Rebel Assault Armor Left Bicep 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_assault_bicep_r object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bicep_r_gcw.iff armor Battle Worn Rebel Assault Armor Right Bicep 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_assault_boots object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_boots_gcw.iff armor Battle Worn Rebel Assault Armor Boots 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_assault_bracer_l object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bracer_l_gcw.iff armor Battle Worn Rebel Assault Armor Left Bracer 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_assault_bracer_r object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bracer_r_gcw.iff armor Battle Worn Rebel Assault Armor Right Bracer 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_assault_chest_plate object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_chest_plate_gcw.iff armor Battle Worn Rebel Assault Armor Chest Plate 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_assault_gloves object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_gloves_gcw.iff armor Battle Worn Rebel Assault Gloves 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_assault_helmet object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_helmet_gcw.iff armor Battle Worn Rebel Assault Armor Helmet 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_assault_leggings object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_leggings_gcw.iff armor Battle Worn Rebel Assault Armor Leggings 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_battle_bicep_l object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_bicep_l_gcw.iff armor Battle Worn Rebel Battle Armor Left Bicep 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_battle_bicep_r object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_bicep_r_gcw.iff armor Battle Worn Rebel Battle Armor Right Bicep 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_battle_boots object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_boots_gcw.iff armor Battle Worn Rebel Battle Armor Boots 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_battle_bracer_l object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_bracer_l_gcw.iff armor Battle Worn Rebel Battle Armor Left Bracer 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_battle_bracer_r object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_bracer_r_gcw.iff armor Battle Worn Rebel Battle Armor Right Bracer 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_battle_chest_plate object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_chest_plate_gcw.iff armor Battle Worn Rebel Battle Armor Chest Plate 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_battle_gloves object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_gloves_gcw.iff armor Battle Worn Rebel Battle Gloves 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_battle_helmet object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_helmet_gcw.iff armor Battle Worn Rebel Battle Armor Helmet 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_battle_leggings object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_leggings_gcw.iff armor Battle Worn Rebel Battle Armor Leggings 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_marine_bicep_l object/tangible/wearables/armor/marine/armor_marine_bicep_l_gcw.iff armor Battle Worn Rebel Marine Armor Left Bicep 1 40000 0 advanced recon 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_marine_bicep_r object/tangible/wearables/armor/marine/armor_marine_bicep_r_gcw.iff armor Battle Worn Rebel Marine Armor Right Bicep 1 40000 0 advanced recon 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_marine_boots object/tangible/wearables/armor/marine/armor_marine_boots_gcw.iff armor Battle Worn Rebel Marine Boots 1 40000 0 advanced recon 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_marine_bracer_l object/tangible/wearables/armor/marine/armor_marine_bracer_l_gcw.iff armor Battle Worn Rebel Marine Armor Left Bracer 1 40000 0 advanced recon 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_marine_bracer_r object/tangible/wearables/armor/marine/armor_marine_bracer_r_gcw.iff armor Battle Worn Rebel Marine Armor Right Bracer 1 40000 0 advanced recon 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_marine_chest_plate object/tangible/wearables/armor/marine/armor_marine_chest_plate_rebel_gcw.iff armor Battle Worn Rebel Marine Armor Chest Plate 1 40000 0 advanced recon 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_marine_gloves object/tangible/wearables/armor/marine/armor_marine_gloves_gcw.iff armor Battle Worn Rebel Marine Gloves 1 40000 0 advanced recon 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_marine_helmet object/tangible/wearables/armor/marine/armor_marine_helmet_gcw.iff armor Battle Worn Rebel Marine Armor Helmet 1 40000 0 advanced recon 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_marine_leggings object/tangible/wearables/armor/marine/armor_marine_leggings_gcw.iff armor Battle Worn Rebel Marine Armor Leggings 1 40000 0 advanced recon 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_specforce_bicep_l object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bicep_l_gcw.iff armor Battle Worn Rebel SpecForce Armor Left Bicep 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_specforce_bicep_r object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bicep_r_gcw.iff armor Battle Worn Rebel SpecForce Armor Right Bicep 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_specforce_boots object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_boots_gcw.iff armor Battle Worn Rebel SpecForce Armor Boots 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_specforce_bracer_l object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bracer_l_gcw.iff armor Battle Worn Rebel SpecForce Armor Left Bracer 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_specforce_bracer_r object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bracer_r_gcw.iff armor Battle Worn Rebel SpecForce Armor Right Bracer 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_specforce_chest_plate object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_chest_plate_gcw.iff armor Battle Worn Rebel SpecForce Armor Chest Plate 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_specforce_gloves object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_gloves_gcw.iff armor Battle Worn Rebel SpecForce Gloves 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_specforce_helmet object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_helmet_gcw.iff armor Battle Worn Rebel SpecForce Armor Helmet 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_gcw_rebel_specforce_leggings object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_leggings_gcw.iff armor Battle Worn Rebel SpecForce Armor Leggings 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_ithorian_defender_bicep_camo_l_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bicep_l_camo.iff armor Ithorian Defender Forest Camouflage Armor Left Bicep 1 40000 0 advanced battle 6000 80 0 1 0 0 0 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 800 0 +armor_ithorian_defender_bicep_camo_r_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bicep_r_camo.iff armor Ithorian Defender Forest Camouflage Armor Right Bicep 1 40000 0 advanced battle 6000 80 0 1 0 0 0 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 800 0 +armor_ithorian_defender_boots_camo_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_boots_camo.iff armor Ithorian Defender Forest Camouflage Armor Boots 1 40000 0 advanced battle 6000 80 0 1 0 0 0 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 800 0 +armor_ithorian_defender_bracer_camo_l_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bracer_l_camo.iff armor Ithorian Defender Forest Camouflage Armor Left Bracer 1 40000 0 advanced battle 6000 80 0 1 0 0 0 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 800 0 +armor_ithorian_defender_bracer_camo_r_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bracer_r_camo.iff armor Ithorian Defender Forest Camouflage Armor Right Bracer 1 40000 0 advanced battle 6000 80 0 1 0 0 0 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 800 0 +armor_ithorian_defender_chest_plate_camo_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_chest_plate_camo.iff armor Ithorian Defender Forest Camouflage Armor Chest Plate 1 40000 0 advanced battle 6000 80 0 1 0 0 0 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 800 0 +armor_ithorian_defender_gloves_camo_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_gloves_camo.iff armor Ithorian Defender Forest Camouflage Armor Gloves 1 40000 0 advanced battle 6000 80 0 1 0 0 0 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 800 0 +armor_ithorian_defender_helmet_camo_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_helmet_camo.iff armor Ithorian Defender Forest Camouflage Armor Helmet 1 40000 0 advanced battle 6000 80 0 1 0 0 0 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 800 0 +armor_ithorian_defender_leggings_camo_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_leggings_camo.iff armor Ithorian Defender Forest Camouflage Armor Leggings 1 40000 0 advanced battle 6000 80 0 1 0 0 0 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 800 0 +armor_ithorian_roadmap_bicep_l_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bicep_l.iff armor Standard Issue Recon Left Bicep 1 40000 0 basic recon 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 6 -1 -1 220 0 roadmap reward +armor_ithorian_roadmap_bicep_l_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bicep_l.iff armor Standard Battle Armor Left Bicep 1 40000 0 basic battle 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 -1 -1 220 0 roadmap reward +armor_ithorian_roadmap_bicep_l_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bicep_l.iff armor Standard Assault Left Bicep 1 40000 0 basic assault 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 34 -1 220 0 roadmap reward +armor_ithorian_roadmap_bicep_r_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bicep_r.iff armor Standard Issue Recon Right Bicep 1 40000 0 basic recon 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 6 -1 -1 220 0 roadmap reward +armor_ithorian_roadmap_bicep_r_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bicep_r.iff armor Standard Battle Armor Right Bicep 1 40000 0 basic battle 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 -1 -1 220 0 roadmap reward +armor_ithorian_roadmap_bicep_r_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bicep_r.iff armor Standard Assault Right Bicep 1 40000 0 basic assault 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 34 -1 220 0 roadmap reward +armor_ithorian_roadmap_boots_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_boots.iff armor Standard Issue Recon Boots 1 40000 0 basic recon 1500 22 0 1 0 0 0 1 0 0 0 0 -1 6 -1 -1 220 0 roadmap reward +armor_ithorian_roadmap_boots_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_boots.iff armor Standard Battle Armor Boots 1 40000 0 basic battle 1500 22 0 1 0 0 0 1 0 0 0 0 -1 0 -1 -1 220 0 roadmap reward +armor_ithorian_roadmap_boots_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_boots.iff armor Standard Assault Boots 1 40000 0 basic assault 1500 22 0 1 0 0 0 1 0 0 0 0 -1 0 34 -1 220 0 roadmap reward +armor_ithorian_roadmap_bracer_l_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bracer_l.iff armor Standard Issue Recon Left Bracer 1 40000 0 basic recon 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 6 -1 -1 220 0 roadmap reward +armor_ithorian_roadmap_bracer_l_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bracer_l.iff armor Standard Battle Armor Left Bracer 1 40000 0 basic battle 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 -1 -1 220 0 roadmap reward +armor_ithorian_roadmap_bracer_l_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bracer_l.iff armor Standard Assault Left Bracer 1 40000 0 basic assault 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 34 -1 220 0 roadmap reward +armor_ithorian_roadmap_bracer_r_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bracer_r.iff armor Standard Issue Recon Right Bracer 1 40000 0 basic recon 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 6 -1 -1 220 0 roadmap reward +armor_ithorian_roadmap_bracer_r_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bracer_r.iff armor Standard Battle Armor Right Bracer 1 40000 0 basic battle 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 -1 -1 220 0 roadmap reward +armor_ithorian_roadmap_bracer_r_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bracer_r.iff armor Standard Assault Right Bracer 1 40000 0 basic assault 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 34 -1 220 0 roadmap reward +armor_ithorian_roadmap_chest_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_chest_plate.iff armor Standard Issue Recon Chestplate 1 40000 0 basic recon 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 6 -1 -1 220 0 roadmap reward +armor_ithorian_roadmap_chest_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_chest_plate.iff armor Standard Battle Body Armor 1 40000 0 basic battle 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 -1 -1 220 0 roadmap reward +armor_ithorian_roadmap_chest_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_chest_plate.iff armor Standard Assault Chestplate 1 40000 0 basic assault 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 34 -1 220 0 roadmap reward +armor_ithorian_roadmap_gloves_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_gloves.iff armor Standard Issue Recon Gloves 1 40000 0 basic recon 1500 22 0 1 0 0 0 1 0 0 0 0 -1 6 -1 -1 220 0 roadmap reward +armor_ithorian_roadmap_gloves_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_gloves.iff armor Standard Battle Armor Gloves 1 40000 0 basic battle 1500 22 0 1 0 0 0 1 0 0 0 0 -1 0 -1 -1 220 0 roadmap reward +armor_ithorian_roadmap_gloves_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_gloves.iff armor Standard Assault Gloves 1 40000 0 basic assault 1500 22 0 1 0 0 0 1 0 0 0 0 -1 0 34 -1 220 0 roadmap reward +armor_ithorian_roadmap_helmet_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_helmet.iff armor Standard Issue Recon Helmet 1 40000 0 basic recon 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 6 -1 -1 220 0 roadmap reward +armor_ithorian_roadmap_helmet_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_helmet.iff armor Standard Battle Armor Helmet 1 40000 0 basic battle 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 -1 -1 220 0 roadmap reward +armor_ithorian_roadmap_helmet_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_helmet.iff armor Standard Assault Helmet 1 40000 0 basic assault 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 34 -1 220 0 roadmap reward +armor_ithorian_roadmap_leggings_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_leggings.iff armor Standard Issue Recon Leggings 1 40000 0 basic recon 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 6 -1 -1 220 0 roadmap reward +armor_ithorian_roadmap_leggings_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_leggings.iff armor Standard Battle Armor Leggings 1 40000 0 basic battle 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 -1 -1 220 0 roadmap reward +armor_ithorian_roadmap_leggings_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_leggings.iff armor Standard Assault Leggings 1 40000 0 basic assault 1500 22 0 1 0 0 0 1 0 0 0 0 constitution_modified=3 -1 0 34 -1 220 0 roadmap reward +armor_kashyyykian_black_mtn_bicep_camo_l_04_01 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bicep_l_camo.iff armor Kashyyykian Black Mountain Camouflage Armor Left Bicep 1 40000 0 advanced battle 6000 80 1 0 0 0 0 1 0 0 0 0 luck_modified=15,constitution_modified=23,precision_modified=30 -1 -1 -1 -1 800 0 +armor_kashyyykian_black_mtn_bicep_camo_r_04_01 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bicep_r_camo.iff armor Kashyyykian Black Mountain Camouflage Armor Right Bicep 1 40000 0 advanced battle 6000 80 1 0 0 0 0 1 0 0 0 0 luck_modified=15,constitution_modified=23,precision_modified=30 -1 -1 -1 -1 800 0 +armor_kashyyykian_black_mtn_bracer_camo_l_04_01 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bracer_l_camo.iff armor Kashyyykian Black Mountain Camouflage Armor Left Bracer 1 40000 0 advanced battle 6000 80 1 0 0 0 0 1 0 0 0 0 luck_modified=15,constitution_modified=22,precision_modified=30 -1 -1 -1 -1 800 0 +armor_kashyyykian_black_mtn_bracer_camo_r_04_01 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bracer_r_camo.iff armor Kashyyykian Black Mountain Camouflage Armor Right Bracer 1 40000 0 advanced battle 6000 80 1 0 0 0 0 1 0 0 0 0 luck_modified=15,constitution_modified=22,precision_modified=30 -1 -1 -1 -1 800 0 +armor_kashyyykian_black_mtn_chest_plate_camo_04_01 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_chestplate_camo.iff armor Kashyyykian Black Mountain Camouflage Armor Chest Plate 1 40000 0 advanced battle 6000 80 1 0 0 0 0 1 0 0 0 0 luck_modified=15,constitution_modified=23,precision_modified=30 -1 -1 -1 -1 800 0 +armor_kashyyykian_black_mtn_leggings_camo_04_01 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_leggings_camo.iff armor Kashyyykian Black Mountain Camouflage Armor Leggings 1 40000 0 advanced battle 6000 80 1 0 0 0 0 1 0 0 0 0 luck_modified=15,constitution_modified=22,precision_modified=30 -1 -1 -1 -1 800 0 +armor_mandalorian_bicep_l object/tangible/wearables/armor/mandalorian/armor_mandalorian_bicep_l.iff armor Mandalorian Armor Left Bicep 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +armor_mandalorian_bicep_r object/tangible/wearables/armor/mandalorian/armor_mandalorian_bicep_r.iff armor Mandalorian Armor Right Bicep 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +armor_mandalorian_bracer_l object/tangible/wearables/armor/mandalorian/armor_mandalorian_bracer_l.iff armor Mandalorian Armor Left Bracer 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +armor_mandalorian_bracer_r object/tangible/wearables/armor/mandalorian/armor_mandalorian_bracer_r.iff armor Mandalorian Armor Right Bracer 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +armor_mandalorian_chest_plate object/tangible/wearables/armor/mandalorian/armor_mandalorian_chest_plate.iff armor Mandalorian Armor Chest Plate 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +armor_mandalorian_gloves object/tangible/wearables/armor/mandalorian/armor_mandalorian_gloves.iff armor Mandalorian Armor Gloves 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +armor_mandalorian_helmet object/tangible/wearables/armor/mandalorian/armor_mandalorian_helmet.iff armor Mandalorian Armor Helmet 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +armor_mandalorian_imperial_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor Crusader Mark III Left Bicep 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 0 0 +armor_mandalorian_imperial_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor Crusader Mark III Right Bicep 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 0 0 +armor_mandalorian_imperial_black_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor Black Crusader Mark III Left Bicep 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 2 -1 0 0 +armor_mandalorian_imperial_black_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor Black Crusader Mark III Right Bicep 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 2 -1 0 0 +armor_mandalorian_imperial_black_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor Black Crusader Mark III Boots 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 2 -1 0 0 +armor_mandalorian_imperial_black_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor Black Crusader Mark III Left Bracer 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 2 -1 0 0 +armor_mandalorian_imperial_black_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor Black Crusader Mark III Right Bracer 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 2 -1 0 0 +armor_mandalorian_imperial_black_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor Black Crusader Mark III Chest Plate 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 2 -1 0 0 +armor_mandalorian_imperial_black_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor Black Crusader Mark III Gloves 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 2 -1 0 0 +armor_mandalorian_imperial_black_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor Black Crusader Mark III Helmet 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 2 -1 0 0 +armor_mandalorian_imperial_black_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor Black Crusader Mark III Leggings 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 2 -1 0 0 +armor_mandalorian_imperial_blue_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor Blue Crusader Mark III Left Bicep 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 0 0 +armor_mandalorian_imperial_blue_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor Blue Crusader Mark III Right Bicep 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 0 0 +armor_mandalorian_imperial_blue_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor Blue Crusader Mark III Boots 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 0 0 +armor_mandalorian_imperial_blue_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor Blue Crusader Mark III Left Bracer 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 0 0 +armor_mandalorian_imperial_blue_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor Blue Crusader Mark III Right Bracer 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 0 0 +armor_mandalorian_imperial_blue_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor Blue Crusader Mark III Chest Plate 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 0 0 +armor_mandalorian_imperial_blue_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor Blue Crusader Mark III Gloves 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 0 0 +armor_mandalorian_imperial_blue_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor Blue Crusader Mark III Helmet 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 0 0 +armor_mandalorian_imperial_blue_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor Blue Crusader Mark III Leggings 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 0 0 +armor_mandalorian_imperial_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor Crusader Mark III Boots 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 0 0 +armor_mandalorian_imperial_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor Crusader Mark III Left Bracer 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 0 0 +armor_mandalorian_imperial_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor Crusader Mark III Right Bracer 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 0 0 +armor_mandalorian_imperial_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor Crusader Mark III Chest Plate 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 0 0 +armor_mandalorian_imperial_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor Crusader Mark III Gloves 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 0 0 +armor_mandalorian_imperial_green_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor Green Crusader Mark III Left Bicep 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 0 0 +armor_mandalorian_imperial_green_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor Green Crusader Mark III Right Bicep 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 0 0 +armor_mandalorian_imperial_green_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor Green Crusader Mark III Boots 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 0 0 +armor_mandalorian_imperial_green_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor Green Crusader Mark III Left Bracer 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 0 0 +armor_mandalorian_imperial_green_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor Green Crusader Mark III Right Bracer 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 0 0 +armor_mandalorian_imperial_green_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor Green Crusader Mark III Chest Plate 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 0 0 +armor_mandalorian_imperial_green_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor Green Crusader Mark III Gloves 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 0 0 +armor_mandalorian_imperial_green_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor Green Crusader Mark III Helmet 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 0 0 +armor_mandalorian_imperial_green_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor Green Crusader Mark III Leggings 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 0 0 +armor_mandalorian_imperial_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor Crusader Mark III Helmet 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 0 0 +armor_mandalorian_imperial_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor Crusader Mark III Leggings 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 0 0 +armor_mandalorian_imperial_red_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor Red Crusader Mark III Left Bicep 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 0 0 +armor_mandalorian_imperial_red_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor Red Crusader Mark III Right Bicep 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 0 0 +armor_mandalorian_imperial_red_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor Red Crusader Mark III Boots 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 0 0 +armor_mandalorian_imperial_red_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor Red Crusader Mark III Left Bracer 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 0 0 +armor_mandalorian_imperial_red_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor Red Crusader Mark III Right Bracer 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 0 0 +armor_mandalorian_imperial_red_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor Red Crusader Mark III Chest Plate 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 0 0 +armor_mandalorian_imperial_red_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor Red Crusader Mark III Gloves 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 0 0 +armor_mandalorian_imperial_red_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor Red Crusader Mark III Helmet 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 0 0 +armor_mandalorian_imperial_red_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor Red Crusader Mark III Leggings 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 0 0 +armor_mandalorian_imperial_white_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor White Crusader Mark III Left Bicep 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 0 0 +armor_mandalorian_imperial_white_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor White Crusader Mark III Right Bicep 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 0 0 +armor_mandalorian_imperial_white_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor White Crusader Mark III Boots 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 0 0 +armor_mandalorian_imperial_white_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor White Crusader Mark III Left Bracer 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 0 0 +armor_mandalorian_imperial_white_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor White Crusader Mark III Right Bracer 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 0 0 +armor_mandalorian_imperial_white_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor White Crusader Mark III Chest Plate 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 0 0 +armor_mandalorian_imperial_white_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor White Crusader Mark III Gloves 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 0 0 +armor_mandalorian_imperial_white_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor White Crusader Mark III Helmet 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 0 0 +armor_mandalorian_imperial_white_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor White Crusader Mark III Leggings 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 0 0 +armor_mandalorian_leggings object/tangible/wearables/armor/mandalorian/armor_mandalorian_leggings.iff armor Mandalorian Armor Leggings 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +armor_mandalorian_rebel_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor Crusader Mark II Left Bicep 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 0 0 +armor_mandalorian_rebel_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor Crusader Mark II Right Bicep 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 0 0 +armor_mandalorian_rebel_black_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor Black Crusader Mark II Left Bicep 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 0 0 +armor_mandalorian_rebel_black_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor Black Crusader Mark II Right Bicep 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 0 0 +armor_mandalorian_rebel_black_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor Black Crusader Mark II Boots 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 0 0 +armor_mandalorian_rebel_black_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor Black Crusader Mark II Left Bracer 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 0 0 +armor_mandalorian_rebel_black_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor Black Crusader Mark II Right Bracer 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 0 0 +armor_mandalorian_rebel_black_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor Black Crusader Mark II Chest Plate 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 0 0 +armor_mandalorian_rebel_black_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor Black Crusader Mark II Gloves 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 0 0 +armor_mandalorian_rebel_black_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor Black Crusader Mark II Helmet 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 0 0 +armor_mandalorian_rebel_black_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor Black Crusader Mark II Leggings 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 0 0 +armor_mandalorian_rebel_blue_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor Blue Crusader Mark II Left Bicep 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 0 0 +armor_mandalorian_rebel_blue_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor Blue Crusader Mark II Right Bicep 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 0 0 +armor_mandalorian_rebel_blue_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor Blue Crusader Mark II Boots 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 0 0 +armor_mandalorian_rebel_blue_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor Blue Crusader Mark II Left Bracer 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 0 0 +armor_mandalorian_rebel_blue_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor Blue Crusader Mark II Right Bracer 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 0 0 +armor_mandalorian_rebel_blue_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor Blue Crusader Mark II Chest Plate 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 0 0 +armor_mandalorian_rebel_blue_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor Blue Crusader Mark II Gloves 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 0 0 +armor_mandalorian_rebel_blue_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor Blue Crusader Mark II Helmet 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 0 0 +armor_mandalorian_rebel_blue_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor Blue Crusader Mark II Leggings 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 0 0 +armor_mandalorian_rebel_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor Crusader Mark II Boots 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 0 0 +armor_mandalorian_rebel_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor Crusader Mark II Left Bracer 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 0 0 +armor_mandalorian_rebel_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor Crusader Mark II Right Bracer 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 0 0 +armor_mandalorian_rebel_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor Crusader Mark II Chest Plate 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 0 0 +armor_mandalorian_rebel_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor Crusader Mark II Gloves 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 0 0 +armor_mandalorian_rebel_green_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor Green Crusader Mark II Left Bicep 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 0 0 +armor_mandalorian_rebel_green_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor Green Crusader Mark II Right Bicep 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 0 0 +armor_mandalorian_rebel_green_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor Green Crusader Mark II Boots 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 0 0 +armor_mandalorian_rebel_green_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor Green Crusader Mark II Left Bracer 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 0 0 +armor_mandalorian_rebel_green_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor Green Crusader Mark II Right Bracer 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 0 0 +armor_mandalorian_rebel_green_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor Green Crusader Mark II Chest Plate 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 0 0 +armor_mandalorian_rebel_green_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor Green Crusader Mark II Gloves 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 0 0 +armor_mandalorian_rebel_green_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor Green Crusader Mark II Helmet 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 0 0 +armor_mandalorian_rebel_green_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor Green Crusader Mark II Leggings 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 0 0 +armor_mandalorian_rebel_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor Crusader Mark II Helmet 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 0 0 +armor_mandalorian_rebel_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor Crusader Mark II Leggings 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 0 0 +armor_mandalorian_rebel_red_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor Red Crusader Mark II Left Bicep 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 0 0 +armor_mandalorian_rebel_red_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor Red Crusader Mark II Right Bicep 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 0 0 +armor_mandalorian_rebel_red_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor Red Crusader Mark II Boots 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 0 0 +armor_mandalorian_rebel_red_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor Red Crusader Mark II Left Bracer 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 0 0 +armor_mandalorian_rebel_red_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor Red Crusader Mark II Right Bracer 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 0 0 +armor_mandalorian_rebel_red_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor Red Crusader Mark II Chest Plate 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 0 0 +armor_mandalorian_rebel_red_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor Red Crusader Mark II Gloves 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 0 0 +armor_mandalorian_rebel_red_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor Red Crusader Mark II Helmet 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 0 0 +armor_mandalorian_rebel_red_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor Red Crusader Mark II Leggings 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 0 0 +armor_mandalorian_rebel_white_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor White Crusader Mark II Left Bicep 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 0 0 +armor_mandalorian_rebel_white_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor White Crusader Mark II Right Bicep 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 0 0 +armor_mandalorian_rebel_white_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor White Crusader Mark II Boots 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 0 0 +armor_mandalorian_rebel_white_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor White Crusader Mark II Left Bracer 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 0 0 +armor_mandalorian_rebel_white_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor White Crusader Mark II Right Bracer 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 0 0 +armor_mandalorian_rebel_white_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor White Crusader Mark II Chest Plate 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 0 0 +armor_mandalorian_rebel_white_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor White Crusader Mark II Gloves 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 0 0 +armor_mandalorian_rebel_white_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor White Crusader Mark II Helmet 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 0 0 +armor_mandalorian_rebel_white_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor White Crusader Mark II Leggings 1 40000 0 advanced battle 5250 rebel 70 0 0 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 0 0 +armor_mandalorian_shoes object/tangible/wearables/armor/mandalorian/armor_mandalorian_shoes.iff armor Mandalorian Armor Shoes 1 40000 0 advanced assault 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +armor_medic_roadmap_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor First Responder Left Bicep 1 40000 0 basic recon 1500 22 medic 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 220 0 roadmap reward +armor_medic_roadmap_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor First Responder Right Bicep 1 40000 0 basic recon 1500 22 medic 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 220 0 roadmap reward +armor_medic_roadmap_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor First Responder Boots 1 40000 0 basic recon 1500 22 medic 0 0 1 1 1 1 0 0 0 0 -1 -1 -1 -1 220 0 roadmap reward +armor_medic_roadmap_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor First Responder Left Bracer 1 40000 0 basic recon 1500 22 medic 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 220 0 roadmap reward +armor_medic_roadmap_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor First Responder Right Bracer 1 40000 0 basic recon 1500 22 medic 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 220 0 roadmap reward +armor_medic_roadmap_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor First Responder Body Armor 1 40000 0 basic recon 1500 22 medic 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 220 0 roadmap reward +armor_medic_roadmap_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor First Responder Gloves 1 40000 0 basic recon 1500 22 medic 0 0 1 1 1 1 0 0 0 0 -1 -1 -1 -1 220 0 roadmap reward +armor_medic_roadmap_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor First Responder Helmet 1 40000 0 basic recon 1500 22 medic 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 220 0 roadmap reward +armor_medic_roadmap_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor First Responder Leggings 1 40000 0 basic recon 1500 22 medic 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 220 0 roadmap reward +armor_officer_roadmap_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Field Command Left Arm 1 40000 0 basic battle 1500 22 officer 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 135 -1 220 0 roadmap reward +armor_officer_roadmap_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Field Command Right Arm 1 40000 0 basic battle 1500 22 officer 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 135 -1 220 0 roadmap reward +armor_officer_roadmap_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Field Command Boots 1 40000 0 basic battle 1500 22 officer 0 0 1 1 1 1 0 0 0 0 -1 -1 8 -1 220 0 roadmap reward +armor_officer_roadmap_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Field Command Left Wrist 1 40000 0 basic battle 1500 22 officer 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 8 -1 220 0 roadmap reward +armor_officer_roadmap_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Field Command Right Wrist 1 40000 0 basic battle 1500 22 officer 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 8 -1 220 0 roadmap reward +armor_officer_roadmap_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Field Command Chestplate 1 40000 0 basic battle 1500 22 officer 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 8 -1 220 0 roadmap reward +armor_officer_roadmap_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Field Command Gauntlet 1 40000 0 basic battle 1500 22 officer 0 0 1 1 1 1 0 0 0 0 -1 -1 8 -1 220 0 roadmap reward +armor_officer_roadmap_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Field Command Helmet 1 40000 0 basic battle 1500 22 officer 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 8 -1 220 0 roadmap reward +armor_officer_roadmap_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Field Command Leg Armor 1 40000 0 basic battle 1500 22 officer 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 8 -1 220 0 roadmap reward +armor_pvp_spec_ops_imperial_black_bicep_l_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_l.iff armor Black Spec Ops Armor Left Bicep 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 1 2 0 0 +armor_pvp_spec_ops_imperial_black_bicep_r_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_r.iff armor Black Spec Ops Armor Right Bicep 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 1 2 0 0 +armor_pvp_spec_ops_imperial_black_boots_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_boots.iff armor Black Spec Ops Armor Boots 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 1 2 0 0 +armor_pvp_spec_ops_imperial_black_bracer_l_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_l.iff armor Black Spec Ops Armor Left Bracer 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 1 2 0 0 +armor_pvp_spec_ops_imperial_black_bracer_r_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_r.iff armor Black Spec Ops Armor Right Bracer 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 1 2 0 0 +armor_pvp_spec_ops_imperial_black_chest_plate_black_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor Black Spec Ops Armor Torso Black Pauldron 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 8 1 -1 0 0 +armor_pvp_spec_ops_imperial_black_chest_plate_blue_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor Black Spec Ops Armor Torso Blue Pauldron 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 4 1 -1 0 0 +armor_pvp_spec_ops_imperial_black_chest_plate_orange_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor Black Spec Ops Armor Torso Orange Pauldron 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 0 1 -1 0 0 +armor_pvp_spec_ops_imperial_black_chest_plate_red_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor Black Spec Ops Armor Torso Red Pauldron 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 1 1 -1 0 0 +armor_pvp_spec_ops_imperial_black_chest_plate_white_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor Black Spec Ops Armor Torso White Pauldron 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 6 1 -1 0 0 +armor_pvp_spec_ops_imperial_black_chest_plate_yellow_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor Black Spec Ops Armor Torso Yellow Pauldron 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 2 1 -1 0 0 +armor_pvp_spec_ops_imperial_black_gloves_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_gloves.iff armor Black Spec Ops Armor Gloves 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 1 2 0 0 +armor_pvp_spec_ops_imperial_black_helmet_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_helmet.iff armor Black Spec Ops Armor Helmet 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 1 2 0 0 +armor_pvp_spec_ops_imperial_black_leggings_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_leggings.iff armor Black Spec Ops Armor Leggings 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 1 2 0 0 +armor_pvp_spec_ops_imperial_white_bicep_l_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_l.iff armor White Spec Ops Armor Left Bicep 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 0 2 0 0 +armor_pvp_spec_ops_imperial_white_bicep_r_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_r.iff armor White Spec Ops Armor Right Bicep 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 0 2 0 0 +armor_pvp_spec_ops_imperial_white_boots_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_boots.iff armor White Spec Ops Armor Boots 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 0 2 0 0 +armor_pvp_spec_ops_imperial_white_bracer_l_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_l.iff armor White Spec Ops Armor Left Bracer 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 0 2 0 0 +armor_pvp_spec_ops_imperial_white_bracer_r_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_r.iff armor White Spec Ops Armor Right Bracer 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 0 2 0 0 +armor_pvp_spec_ops_imperial_white_chest_plate_black_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor White Spec Ops Armor Torso Black Pauldron 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 8 0 -1 0 0 +armor_pvp_spec_ops_imperial_white_chest_plate_blue_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor White Spec Ops Armor Torso Blue Pauldron 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 4 0 -1 0 0 +armor_pvp_spec_ops_imperial_white_chest_plate_orange_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor White Spec Ops Armor Torso Orange Pauldron 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 0 0 -1 0 0 +armor_pvp_spec_ops_imperial_white_chest_plate_red_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor White Spec Ops Armor Torso Red Pauldron 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 1 0 -1 0 0 +armor_pvp_spec_ops_imperial_white_chest_plate_white_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor White Spec Ops Armor Torso White Pauldron 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 6 0 -1 0 0 +armor_pvp_spec_ops_imperial_white_chest_plate_yellow_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor White Spec Ops Armor Torso Yellow Pauldron 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 2 0 -1 0 0 +armor_pvp_spec_ops_imperial_white_gloves_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_gloves.iff armor White Spec Ops Armor Gloves 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 0 0 0 0 +armor_pvp_spec_ops_imperial_white_helmet_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_helmet.iff armor White Spec Ops Armor Helmet 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 0 2 0 0 +armor_pvp_spec_ops_imperial_white_leggings_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_leggings.iff armor White Spec Ops Armor Leggings 1 40000 0 advanced battle 5250 imperial 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 0 2 0 0 +armor_pvp_spec_ops_rebel_black_black_chest_plate_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_chest_plate.iff armor Black Spec Ops Armor Chest Plate 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 5 -1 0 0 +armor_pvp_spec_ops_rebel_black_green_bicep_l_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bicep_l.iff armor Green Spec Ops Armor Left Bicep 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 4 -1 0 0 +armor_pvp_spec_ops_rebel_black_green_bicep_r_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bicep_r.iff armor Green Spec Ops Armor Right Bicep 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 4 -1 0 0 +armor_pvp_spec_ops_rebel_black_green_boots_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_boots.iff armor Green Spec Ops Armor Boots 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 4 -1 0 0 +armor_pvp_spec_ops_rebel_black_green_bracer_l_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bracer_l.iff armor Green Spec Ops Armor Left Bracer 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 4 5 -1 0 0 +armor_pvp_spec_ops_rebel_black_green_bracer_r_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bracer_r.iff armor Green Spec Ops Armor Right Bracer 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 4 -1 0 0 +armor_pvp_spec_ops_rebel_black_green_chest_plate_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_chest_plate.iff armor Green Spec Ops Armor Chest Plate 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 4 5 -1 0 0 +armor_pvp_spec_ops_rebel_black_green_gloves_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_gloves.iff armor Green Spec Ops Armor Gloves 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 4 -1 -1 0 0 +armor_pvp_spec_ops_rebel_black_green_helmet_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_helmet.iff armor Green Spec Ops Armor Helmet 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 4 -1 0 0 +armor_pvp_spec_ops_rebel_black_green_leggings_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_leggings.iff armor Green Spec Ops Armor Leggings 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 4 -1 0 0 +armor_pvp_spec_ops_rebel_black_grey_bicep_l_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bicep_l.iff armor Grey Spec Ops Armor Left Bicep 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 0 -1 0 0 +armor_pvp_spec_ops_rebel_black_grey_bicep_r_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bicep_r.iff armor Grey Spec Ops Armor Right Bicep 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 5 -1 0 0 +armor_pvp_spec_ops_rebel_black_grey_boots_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_boots.iff armor Grey Spec Ops Armor Boots 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 0 5 -1 0 0 +armor_pvp_spec_ops_rebel_black_grey_bracer_l_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bracer_l.iff armor Grey Spec Ops Armor Left Bracer 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 0 5 -1 0 0 +armor_pvp_spec_ops_rebel_black_grey_bracer_r_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bracer_r.iff armor Grey Spec Ops Armor Right Bracer 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 0 -1 0 0 +armor_pvp_spec_ops_rebel_black_grey_chest_plate_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_chest_plate.iff armor Grey Spec Ops Armor Chest Plate 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 0 5 -1 0 0 +armor_pvp_spec_ops_rebel_black_grey_gloves_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_gloves.iff armor Grey Spec Ops Armor Gloves 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 -1 -1 0 0 +armor_pvp_spec_ops_rebel_black_grey_helmet_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_helmet.iff armor Grey Spec Ops Armor Helmet 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 0 -1 0 0 +armor_pvp_spec_ops_rebel_black_grey_leggings_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_leggings.iff armor Grey Spec Ops Armor Leggings 1 40000 0 advanced assault 5250 rebel 70 0 0 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 0 5 -1 0 0 +armor_rebel_assault_bicep_camo_l_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bicep_l_camo.iff armor Rebel Assault Forest Camouflage Armor Left Bicep 1 40000 0 advanced assault 6000 rebel 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_rebel_assault_bicep_camo_r_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bicep_r_camo.iff armor Rebel Assault Forest Camouflage Armor Right Bicep 1 40000 0 advanced assault 6000 rebel 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_rebel_assault_boots_camo_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_boots_camo.iff armor Rebel Assault Forest Camouflage Armor Boots 1 40000 0 advanced assault 6000 rebel 80 0 0 1 1 1 1 1 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_rebel_assault_bracer_camo_l_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bracer_l_camo.iff armor Rebel Assault Forest Camouflage Armor Left Bracer 1 40000 0 advanced assault 6000 rebel 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_rebel_assault_bracer_camo_r_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bracer_r_camo.iff armor Rebel Assault Forest Camouflage Armor Right Bracer 1 40000 0 advanced assault 6000 rebel 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_rebel_assault_chest_plate_camo_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_chest_plate_camo.iff armor Rebel Assault Forest Camouflage Armor Chest Plate 1 40000 0 advanced assault 6000 rebel 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_rebel_assault_gloves_camo_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_gloves_camo.iff armor Rebel Assault Forest Camouflage Armor Gloves 1 40000 0 advanced assault 6000 rebel 80 0 0 1 1 1 1 1 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_rebel_assault_helmet_camo_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_helmet_camo.iff armor Rebel Assault Forest Camouflage Armor Helmet 1 40000 0 advanced assault 6000 rebel 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_rebel_assault_leggings_camo_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_leggings_camo.iff armor Rebel Assault Forest Camouflage Armor Leggings 1 40000 0 advanced assault 6000 rebel 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_rebel_snow_bicep_l object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_bicep_l.iff armor Alliance Cold Weather Left Bicep 1 40000 0 advanced recon 6000 rebel 80 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 +armor_rebel_snow_bicep_r object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_bicep_r.iff armor Alliance Cold Weather Right Bicep 1 40000 0 advanced recon 6000 rebel 80 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 +armor_rebel_snow_boots object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_boots.iff armor Alliance Cold Weather Boots 1 40000 0 advanced recon 6000 rebel 80 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 +armor_rebel_snow_bracer_l object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_bracer_l.iff armor Alliance Cold Weather Left Bracer 1 40000 0 advanced recon 6000 rebel 80 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 +armor_rebel_snow_bracer_r object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_bracer_r.iff armor Alliance Cold Weather Right Bracer 1 40000 0 advanced recon 6000 rebel 80 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 +armor_rebel_snow_chest_plate object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_chest_plate.iff armor Alliance Cold Weather Padded Vest 1 40000 0 advanced recon 6000 rebel 80 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 +armor_rebel_snow_gloves object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_gloves.iff armor Alliance Cold Weather Gloves 1 40000 0 advanced recon 6000 rebel 80 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 +armor_rebel_snow_helmet object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_helmet.iff armor Alliance Cold Weather Headgear 1 40000 0 advanced recon 6000 rebel 80 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 +armor_rebel_snow_leggings object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_leggings.iff armor Alliance Cold Weather Leggings 1 40000 0 advanced recon 6000 rebel 80 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 +armor_rebel_spec_force_bicep_l object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bicep_l.iff armor Rebel SpecForce Armor Left Bicep 1 40000 0 advanced assault 6000 rebel 80 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_rebel_spec_force_bicep_r object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bicep_r.iff armor Rebel SpecForce Armor Right Bicep 1 40000 0 advanced assault 6000 rebel 80 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_rebel_spec_force_boots object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_boots.iff armor Rebel SpecForce Armor Boots 1 40000 0 advanced assault 6000 rebel 80 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_rebel_spec_force_bracer_l object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bracer_l.iff armor Rebel SpecForce Armor Left Bracer 1 40000 0 advanced assault 6000 rebel 80 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_rebel_spec_force_bracer_r object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bracer_r.iff armor Rebel SpecForce Armor Right Bracer 1 40000 0 advanced assault 6000 rebel 80 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_rebel_spec_force_chest_plate object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_chest_plate.iff armor Rebel SpecForce Armor Chest Plate 1 40000 0 advanced assault 6000 rebel 80 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_rebel_spec_force_gloves object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_gloves.iff armor Rebel SpecForce Gloves 1 40000 0 advanced assault 6000 rebel 80 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_rebel_spec_force_helmet object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_helmet.iff armor Rebel SpecForce Armor Helmet 1 40000 0 advanced assault 6000 rebel 80 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_rebel_spec_force_leggings object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_leggings.iff armor Rebel SpecForce Armor Leggings 1 40000 0 advanced assault 6000 rebel 80 0 0 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_recon_agi_lvl20_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Nimble Tantel Left Bicep 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 220 0 +armor_recon_agi_lvl20_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Nimble Tantel Right Bicep 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 220 0 +armor_recon_agi_lvl20_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Nimble Tantel Boots 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 220 0 +armor_recon_agi_lvl20_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Nimble Tantel Left Bracer 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 220 0 +armor_recon_agi_lvl20_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Nimble Tantel Right Bracer 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 220 0 +armor_recon_agi_lvl20_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Nimble Tantel Chestplate 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 115 -1 -1 220 0 +armor_recon_agi_lvl20_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Nimble Tantel Gloves 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 115 -1 -1 220 0 +armor_recon_agi_lvl20_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Nimble Tantel Helmet 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 115 -1 -1 220 0 +armor_recon_agi_lvl20_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Nimble Tantel Leggings 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 115 -1 -1 220 0 +armor_recon_agi_lvl30_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Quick Tantel Left Bicep 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 300 0 +armor_recon_agi_lvl30_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Quick Tantel Right Bicep 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 300 0 +armor_recon_agi_lvl30_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Quick Ubese Boots 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 0 -1 -1 -1 300 0 +armor_recon_agi_lvl30_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Quick Ubese Left Bracer 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 0 -1 -1 -1 300 0 +armor_recon_agi_lvl30_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Quick Ubese Right Bracer 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 0 -1 -1 -1 300 0 +armor_recon_agi_lvl30_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Quick Ubese Chestplate 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 105 -1 -1 300 0 +armor_recon_agi_lvl30_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Quick Ubese Gloves 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 0 -1 -1 -1 300 0 +armor_recon_agi_lvl30_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Quick Ubese Helmet 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 0 -1 -1 -1 300 0 +armor_recon_agi_lvl30_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Quick Ubese Leggings 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 0 -1 -1 -1 300 0 +armor_recon_agi_lvl40_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Adroit Tantel Left Bicep 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +armor_recon_agi_lvl40_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Adroit Tantel Right Bicep 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +armor_recon_agi_lvl40_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Adroit Tantel Boots 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +armor_recon_agi_lvl40_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Adroit Tantel Left Bracer 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +armor_recon_agi_lvl40_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Adroit Tantel Right Bracer 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +armor_recon_agi_lvl40_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Adroit Tantel Chestplate 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 122 -1 -1 400 0 +armor_recon_agi_lvl40_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Adroit Tantel Gloves 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 122 -1 -1 400 0 +armor_recon_agi_lvl40_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Adroit Tantel Helmet 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 122 -1 -1 400 0 +armor_recon_agi_lvl40_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Adroit Tantel Leggings 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 122 -1 -1 400 0 +armor_recon_agi_lvl50_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Alert Tantel Left Bicep 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 500 0 +armor_recon_agi_lvl50_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Alert Tantel Right Bicep 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 500 0 +armor_recon_agi_lvl50_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Alert Ubese Boots 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 7 -1 -1 -1 500 0 +armor_recon_agi_lvl50_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Alert Ubese Left Bracer 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 7 -1 -1 -1 500 0 +armor_recon_agi_lvl50_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Alert Ubese Right Bracer 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 7 -1 -1 -1 500 0 +armor_recon_agi_lvl50_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Alert Ubese Chestplate 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 112 -1 -1 500 0 +armor_recon_agi_lvl50_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Alert Ubese Gloves 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 7 -1 -1 -1 500 0 +armor_recon_agi_lvl50_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Alert Ubese Helmet 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 7 -1 -1 -1 500 0 +armor_recon_agi_lvl50_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Alert Ubese Leggings 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 7 -1 -1 -1 500 0 +armor_recon_agi_lvl60_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Grace 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 600 0 +armor_recon_agi_lvl60_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Grace 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 600 0 +armor_recon_agi_lvl60_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tantel Boots of Grace 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 600 0 +armor_recon_agi_lvl60_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tantel Left Bracer of Grace 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 600 0 +armor_recon_agi_lvl60_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tantel Right Bracer of Grace 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 600 0 +armor_recon_agi_lvl60_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tantel Chestplate of Grace 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 129 -1 -1 600 0 +armor_recon_agi_lvl60_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tantel Gloves of Grace 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 129 -1 -1 600 0 +armor_recon_agi_lvl60_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tantel Helmet of Grace 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 129 -1 -1 600 0 +armor_recon_agi_lvl60_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tantel Leggings of Grace 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 129 -1 -1 600 0 +armor_recon_agi_lvl70_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Balanced Tantel Left Bicep 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 700 0 +armor_recon_agi_lvl70_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Balanced Tantel Right Bicep 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 700 0 +armor_recon_agi_lvl70_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Balanced Ubese Boots 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 14 -1 -1 -1 700 0 +armor_recon_agi_lvl70_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Balanced Ubese Left Bracer 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 14 -1 -1 -1 700 0 +armor_recon_agi_lvl70_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Balanced Ubese Right Bracer 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 14 -1 -1 -1 700 0 +armor_recon_agi_lvl70_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Balanced Ubese Chestplate 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 119 -1 -1 700 0 +armor_recon_agi_lvl70_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Balanced Ubese Gloves 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 14 -1 -1 -1 700 0 +armor_recon_agi_lvl70_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Balanced Ubese Helmet 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 14 -1 -1 -1 700 0 +armor_recon_agi_lvl70_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Balanced Ubese Leggings 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 14 -1 -1 -1 700 0 +armor_recon_agi_lvl80_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Agile Tantel Left Bicep 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 800 0 +armor_recon_agi_lvl80_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Agile Tantel Right Bicep 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 800 0 +armor_recon_agi_lvl80_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Agile Tantel Boots 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 4 -1 -1 -1 800 0 +armor_recon_agi_lvl80_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Agile Tantel Left Bracer 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 4 -1 -1 -1 800 0 +armor_recon_agi_lvl80_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Agile Tantel Right Bracer 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 4 -1 -1 -1 800 0 +armor_recon_agi_lvl80_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Agile Tantel Chest 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 98 -1 -1 800 0 +armor_recon_agi_lvl80_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Agile Tantel Gloves 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 4 -1 -1 -1 800 0 +armor_recon_agi_lvl80_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Agile Tantel Helmet 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 4 -1 -1 -1 800 0 +armor_recon_agi_lvl80_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Agile Tantel Leggings 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 4 -1 -1 -1 800 0 +armor_recon_con_lvl20_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Fit Tantel Left Bicep 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 220 0 +armor_recon_con_lvl20_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Fit Tantel Right Bicep 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 220 0 +armor_recon_con_lvl20_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Fit Tantel Boots 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 220 0 +armor_recon_con_lvl20_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Fit Tantel Left Bracer 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 220 0 +armor_recon_con_lvl20_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Fit Tantel Right Bracer 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 220 0 +armor_recon_con_lvl20_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Fit Tantel Chestplate 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 157 -1 -1 220 0 +armor_recon_con_lvl20_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Fit Tantel Gloves 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 157 -1 -1 220 0 +armor_recon_con_lvl20_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Fit Tantel Helmet 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 157 -1 -1 220 0 +armor_recon_con_lvl20_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Fit Tantel Leggings 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 157 -1 -1 220 0 +armor_recon_con_lvl30_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Hardy Tantel Left Bicep 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 300 0 +armor_recon_con_lvl30_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Hardy Tantel Right Bicep 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 300 0 +armor_recon_con_lvl30_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Hardy Ubese Boots 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 42 -1 -1 -1 300 0 +armor_recon_con_lvl30_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Hardy Ubese Left Bracer 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 42 -1 -1 -1 300 0 +armor_recon_con_lvl30_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Hardy Ubese Right Bracer 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 42 -1 -1 -1 300 0 +armor_recon_con_lvl30_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Hardy Ubese Chestplate 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 147 -1 -1 300 0 +armor_recon_con_lvl30_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Hardy Ubese Gloves 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 42 -1 -1 -1 300 0 +armor_recon_con_lvl30_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Hardy Ubese Helmet 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 42 -1 -1 -1 300 0 +armor_recon_con_lvl30_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Hardy Ubese Leggings 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 42 -1 -1 -1 300 0 +armor_recon_con_lvl40_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Robust Tantel Left Bicep 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +armor_recon_con_lvl40_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Robust Tantel Right Bicep 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +armor_recon_con_lvl40_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Robust Tantel Boots 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +armor_recon_con_lvl40_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Robust Tantel Left Bracer 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +armor_recon_con_lvl40_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Robust Tantel Right Bracer 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +armor_recon_con_lvl40_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Robust Tantel Chestplate 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 154 -1 -1 400 0 +armor_recon_con_lvl40_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Robust Tantel Gloves 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 164 -1 -1 400 0 +armor_recon_con_lvl40_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Robust Tantel Helmet 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 164 -1 -1 400 0 +armor_recon_con_lvl40_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Robust Tantel Leggings 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 164 -1 -1 400 0 +armor_recon_con_lvl50_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Health 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 500 0 +armor_recon_con_lvl50_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Health 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 500 0 +armor_recon_con_lvl50_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Ubese Boots of Health 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 49 -1 -1 -1 500 0 +armor_recon_con_lvl50_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Ubese Left Bracer of Health 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 49 -1 -1 -1 500 0 +armor_recon_con_lvl50_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Ubese Right Bracer of Health 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 49 -1 -1 -1 500 0 +armor_recon_con_lvl50_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Ubese Chestplate of Health 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 161 -1 -1 500 0 +armor_recon_con_lvl50_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Ubese Gloves of Health 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 49 -1 -1 -1 500 0 +armor_recon_con_lvl50_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Ubese Helmet of Health 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 49 -1 -1 -1 500 0 +armor_recon_con_lvl50_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Ubese Leggings of Health 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 49 -1 -1 -1 500 0 +armor_recon_con_lvl60_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Constitution 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +armor_recon_con_lvl60_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Constitution 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +armor_recon_con_lvl60_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tantel Boots of Constitution 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +armor_recon_con_lvl60_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tantel Left Bracer of Constitution 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +armor_recon_con_lvl60_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tantel Right Bracer of Constitution 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +armor_recon_con_lvl60_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tantel Chestplate of Constitution 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 171 -1 -1 600 0 +armor_recon_con_lvl60_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tantel Gloves of Constitution 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 171 -1 -1 600 0 +armor_recon_con_lvl60_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tantel Helmet of Constitution 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 171 -1 -1 600 0 +armor_recon_con_lvl60_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tantel Leggings of Constitution 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 171 -1 -1 600 0 +armor_recon_con_lvl70_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Durable Tantel Left Bicep 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 700 0 +armor_recon_con_lvl70_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Durable Tantel Right Bicep 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 700 0 +armor_recon_con_lvl70_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Durable Ubese Boots 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 56 -1 -1 -1 700 0 +armor_recon_con_lvl70_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Durable Ubese Left Bracer 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 56 -1 -1 -1 700 0 +armor_recon_con_lvl70_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Durable Ubese Right Bracer 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 56 -1 -1 -1 700 0 +armor_recon_con_lvl70_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Durable Ubese Chestplate 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 168 -1 -1 700 0 +armor_recon_con_lvl70_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Durable Ubese Gloves 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 56 -1 -1 -1 700 0 +armor_recon_con_lvl70_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Durable Ubese Helmet 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 56 -1 -1 -1 700 0 +armor_recon_con_lvl70_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Durable Ubese Leggings 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 56 -1 -1 -1 700 0 +armor_recon_con_lvl80_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tough Tantel Left Bicep 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 800 0 +armor_recon_con_lvl80_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tough Tantel Right Bicep 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 800 0 +armor_recon_con_lvl80_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tough Tantel Boots 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 11 -1 -1 -1 800 0 +armor_recon_con_lvl80_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tough Tantel Left Bicep 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 11 -1 -1 -1 800 0 +armor_recon_con_lvl80_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tough Tantel Right Bicep 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 11 -1 -1 -1 800 0 +armor_recon_con_lvl80_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tough Tantel Jacket 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 91 -1 -1 800 0 +armor_recon_con_lvl80_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tough Tantel Gloves 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 11 -1 -1 -1 800 0 +armor_recon_con_lvl80_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tough Tantel Helmet 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 11 -1 -1 -1 800 0 +armor_recon_con_lvl80_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tough Tantel Leggings 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 11 -1 -1 -1 800 0 +armor_recon_lck_lvl20_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Lucky Tantel Left Bicep 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 220 0 +armor_recon_lck_lvl20_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Lucky Tantel Right Bicep 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 220 0 +armor_recon_lck_lvl20_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Lucky Ubese Boots 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 84 -1 -1 -1 220 0 +armor_recon_lck_lvl20_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Lucky Ubese Left Bracer 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 84 -1 -1 -1 220 0 +armor_recon_lck_lvl20_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Lucky Ubese Right Bracer 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 84 -1 -1 -1 220 0 +armor_recon_lck_lvl20_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Lucky Ubese Chestplate 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 196 -1 -1 220 0 +armor_recon_lck_lvl20_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Lucky Ubese Gloves 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 84 -1 -1 -1 220 0 +armor_recon_lck_lvl20_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Lucky Ubese Helmet 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 84 -1 -1 -1 220 0 +armor_recon_lck_lvl20_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Lucky Ubese Leggings 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 luck_modified=5 84 -1 -1 -1 220 0 +armor_recon_lck_lvl30_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Charmed Tantel Left Bicep 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 199 -1 -1 300 0 +armor_recon_lck_lvl30_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Charmed Tantel Right Bicep 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 199 -1 -1 300 0 +armor_recon_lck_lvl30_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Charmed Tantel Boots 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 199 -1 -1 300 0 +armor_recon_lck_lvl30_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Charmed Tantel Left Bracer 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 199 -1 -1 300 0 +armor_recon_lck_lvl30_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Charmed Tantel Right Bracer 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 199 -1 -1 300 0 +armor_recon_lck_lvl30_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Charmed Tantel Chestplate 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 199 -1 -1 300 0 +armor_recon_lck_lvl30_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Charmed Tantel Gloves 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 199 -1 -1 300 0 +armor_recon_lck_lvl30_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Charmed Tantel Helmet 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 199 -1 -1 300 0 +armor_recon_lck_lvl30_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Charmed Tantel Leggings 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 199 -1 -1 300 0 +armor_recon_lck_lvl40_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Opportunity 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 400 0 +armor_recon_lck_lvl40_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Opportunity 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 400 0 +armor_recon_lck_lvl40_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Ubese Boots of Opportunity 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 91 -1 -1 -1 400 0 +armor_recon_lck_lvl40_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Ubese Left Bracer of Opportunity 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 91 -1 -1 -1 400 0 +armor_recon_lck_lvl40_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Ubese Right Bracer of Opportunity 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 91 -1 -1 -1 400 0 +armor_recon_lck_lvl40_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Ubese Chestplate of Opportunity 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 203 -1 -1 400 0 +armor_recon_lck_lvl40_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Ubese Gloves of Opportunity 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 91 -1 -1 -1 400 0 +armor_recon_lck_lvl40_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Ubese Helmet of Opportunity 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 91 -1 -1 -1 400 0 +armor_recon_lck_lvl40_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Ubese Leggings of Opportunity 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 91 -1 -1 -1 400 0 +armor_recon_lck_lvl50_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Serendipity 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +armor_recon_lck_lvl50_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Serendipity 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +armor_recon_lck_lvl50_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tantel Boots of Serendipity 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +armor_recon_lck_lvl50_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tantel Left Bracer of Serendipity 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +armor_recon_lck_lvl50_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tantel Right Bracer of Serendipity 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +armor_recon_lck_lvl50_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tantel Chestplate of Serendipity 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 206 -1 -1 500 0 +armor_recon_lck_lvl50_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tantel Gloves of Serendipity 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 206 -1 -1 500 0 +armor_recon_lck_lvl50_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tantel Helmet of Serendipity 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 206 -1 -1 500 0 +armor_recon_lck_lvl50_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tantel Leggings of Serendipity 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 206 -1 -1 500 0 +armor_recon_lck_lvl60_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Success 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 600 0 +armor_recon_lck_lvl60_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Success 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 600 0 +armor_recon_lck_lvl60_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Ubese Boots of Success 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 95 -1 -1 -1 600 0 +armor_recon_lck_lvl60_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Ubese Left Bracer of Success 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 95 -1 -1 -1 600 0 +armor_recon_lck_lvl60_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Ubese Right Bracer of Success 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 95 -1 -1 -1 600 0 +armor_recon_lck_lvl60_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Ubese Chestplate of Success 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 210 -1 -1 600 0 +armor_recon_lck_lvl60_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Ubese Gloves of Success 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 95 -1 -1 -1 600 0 +armor_recon_lck_lvl60_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Ubese Helmet of Success 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 95 -1 -1 -1 600 0 +armor_recon_lck_lvl60_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Ubese Leggings of Success 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 95 -1 -1 -1 600 0 +armor_recon_lck_lvl70_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Fate 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +armor_recon_lck_lvl70_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Fate 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +armor_recon_lck_lvl70_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tantel Boots of Fate 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +armor_recon_lck_lvl70_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tantel Left Bracer of Fate 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +armor_recon_lck_lvl70_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tantel Right Bracer of Fate 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +armor_recon_lck_lvl70_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tantel Chestplate of Fate 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 213 -1 -1 700 0 +armor_recon_lck_lvl70_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tantel Gloves of Fate 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 213 -1 -1 700 0 +armor_recon_lck_lvl70_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tantel Helmet of Fate 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 213 -1 -1 700 0 +armor_recon_lck_lvl70_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tantel Leggings of Fate 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 213 -1 -1 700 0 +armor_recon_lck_lvl80_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Destiny 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 800 0 +armor_recon_lck_lvl80_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Destiny 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 800 0 +armor_recon_lck_lvl80_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tantel Boots of Destiny 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 18 -1 -1 -1 800 0 +armor_recon_lck_lvl80_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tantel Left Bicep of Destiny 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 18 -1 -1 -1 800 0 +armor_recon_lck_lvl80_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tantel Right Bicep of Destiny 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 18 -1 -1 -1 800 0 +armor_recon_lck_lvl80_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tantel Jacket of Destiny 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 84 -1 -1 800 0 +armor_recon_lck_lvl80_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tantel Gloves of Destiny 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 18 -1 -1 -1 800 0 +armor_recon_lck_lvl80_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tantel Helmet of Destiny 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 18 -1 -1 -1 800 0 +armor_recon_lck_lvl80_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tantel Leggings of Destiny 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 18 -1 -1 -1 800 0 +armor_recon_pre_lvl20_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Veracity 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 220 0 +armor_recon_pre_lvl20_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Veracity 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 220 0 +armor_recon_pre_lvl20_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tantel Boots of Veracity 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 220 0 +armor_recon_pre_lvl20_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tantel Left Bracer of Veracity 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 220 0 +armor_recon_pre_lvl20_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tantel Right Bracer of Veracity 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 220 0 +armor_recon_pre_lvl20_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tantel Chestplate of Veracity 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 178 -1 -1 220 0 +armor_recon_pre_lvl20_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tantel Gloves of Veracity 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 178 -1 -1 220 0 +armor_recon_pre_lvl20_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tantel Helmet of Veracity 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 178 -1 -1 220 0 +armor_recon_pre_lvl20_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tantel Leggings of Veracity 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 178 -1 -1 220 0 +armor_recon_pre_lvl30_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Accurate Tantel Left Bicep 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 300 0 +armor_recon_pre_lvl30_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Accurate Tantel Right Bicep 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 300 0 +armor_recon_pre_lvl30_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Accurate Ubese Boots 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 63 -1 -1 -1 300 0 +armor_recon_pre_lvl30_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Accurate Ubese Left Bracer 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 63 -1 -1 -1 300 0 +armor_recon_pre_lvl30_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Accurate Ubese Right Bracer 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 63 -1 -1 -1 300 0 +armor_recon_pre_lvl30_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Accurate Ubese Chestplate 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 175 -1 -1 300 0 +armor_recon_pre_lvl30_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Accurate Ubese Gloves 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 63 -1 -1 -1 300 0 +armor_recon_pre_lvl30_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Accurate Ubese Helmet 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 63 -1 -1 -1 300 0 +armor_recon_pre_lvl30_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Accurate Ubese Leggings 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 63 -1 -1 -1 300 0 +armor_recon_pre_lvl40_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Sharp Tantel Left Bicep 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +armor_recon_pre_lvl40_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Sharp Tantel Right Bicep 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +armor_recon_pre_lvl40_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Sharp Tantel Boots 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +armor_recon_pre_lvl40_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Sharp Tantel Left Bracer 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +armor_recon_pre_lvl40_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Sharp Tantel Right Bracer 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +armor_recon_pre_lvl40_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Sharp Tantel Chestplate 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 185 -1 -1 400 0 +armor_recon_pre_lvl40_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Sharp Tantel Gloves 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 185 -1 -1 400 0 +armor_recon_pre_lvl40_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Sharp Tantel Helmet 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 185 -1 -1 400 0 +armor_recon_pre_lvl40_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Sharp Tantel Leggings 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 185 -1 -1 400 0 +armor_recon_pre_lvl50_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Sure Tantel Left Bicep 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 500 0 +armor_recon_pre_lvl50_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Sure Tantel Right Bicep 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 182 -1 -1 500 0 +armor_recon_pre_lvl50_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Sure Ubese Boots 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 70 -1 -1 -1 500 0 +armor_recon_pre_lvl50_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Sure Ubese Left Bracer 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 70 -1 -1 -1 500 0 +armor_recon_pre_lvl50_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Sure Ubese Right Bracer 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 70 -1 -1 -1 500 0 +armor_recon_pre_lvl50_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Sure Ubese Chestplate 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 500 0 +armor_recon_pre_lvl50_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Sure Ubese Gloves 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 70 -1 -1 -1 500 0 +armor_recon_pre_lvl50_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Sure Ubese Helmet 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 70 -1 -1 -1 500 0 +armor_recon_pre_lvl50_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Sure Ubese Leggings 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 70 -1 -1 -1 500 0 +armor_recon_pre_lvl60_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Exacting Tantel Left Bicep 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +armor_recon_pre_lvl60_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Exacting Tantel Right Bicep 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +armor_recon_pre_lvl60_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Exacting Tantel Boots 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +armor_recon_pre_lvl60_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Exacting Tantel Left Bracer 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +armor_recon_pre_lvl60_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Exacting Tantel Right Bracer 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +armor_recon_pre_lvl60_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Exacting Tantel Chestplate 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 192 -1 -1 600 0 +armor_recon_pre_lvl60_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Exacting Tantel Gloves 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 192 -1 -1 600 0 +armor_recon_pre_lvl60_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Exacting Tantel Helmet 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 192 -1 -1 600 0 +armor_recon_pre_lvl60_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Exacting Tantel Leggings 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 192 -1 -1 600 0 +armor_recon_pre_lvl70_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Precise Tantel Left Bicep 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 700 0 +armor_recon_pre_lvl70_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Precise Tantel Right Bicep 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 700 0 +armor_recon_pre_lvl70_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Precise Ubese Boots 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 77 -1 -1 -1 700 0 +armor_recon_pre_lvl70_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Precise Ubese Left Bracer 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 77 -1 -1 -1 700 0 +armor_recon_pre_lvl70_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Precise Ubese Right Bracer 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 77 -1 -1 -1 700 0 +armor_recon_pre_lvl70_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Precise Ubese Chestplate 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 189 -1 -1 700 0 +armor_recon_pre_lvl70_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Precise Ubese Gloves 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 77 -1 -1 -1 700 0 +armor_recon_pre_lvl70_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Precise Ubese Helmet 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 77 -1 -1 -1 700 0 +armor_recon_pre_lvl70_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Precise Ubese Leggings 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 77 -1 -1 -1 700 0 +armor_recon_pre_lvl80_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Faultless Left Bicep 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +armor_recon_pre_lvl80_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Faultless Right Bicep 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +armor_recon_pre_lvl80_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Faultless Ubese Boots 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +armor_recon_pre_lvl80_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Faultless Ubese Left Bracer 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +armor_recon_pre_lvl80_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Faultless Ubese Right Bracer 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +armor_recon_pre_lvl80_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Faultless Ubese Chest 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 101 -1 -1 800 0 +armor_recon_pre_lvl80_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Faultless Ubese Gloves 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 101 -1 -1 800 0 +armor_recon_pre_lvl80_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Faultless Ubese Helmet 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 101 -1 -1 800 0 +armor_recon_pre_lvl80_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Faultless Ubese Leggings 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 101 -1 -1 800 0 +armor_recon_pub28_corsec_legs_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor CorSec Issue Recon Leggings 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 strength_modified=9,precision_modified=9,constitution_modified=9 -1 -1 -1 -1 300 0 +armor_recon_sta_lvl20_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Featherweight Tantel Left Bicep 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 220 0 +armor_recon_sta_lvl20_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Featherweight Tantel Right Bicep 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 220 0 +armor_recon_sta_lvl20_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Featherweight Ubese Boots 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 21 -1 -1 -1 220 0 +armor_recon_sta_lvl20_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Featherweight Ubese Left Bracer 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 220 0 +armor_recon_sta_lvl20_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Featherweight Ubese Right Bracer 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 220 0 +armor_recon_sta_lvl20_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Featherweight Ubese Chestplate 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 126 -1 -1 220 0 +armor_recon_sta_lvl20_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Featherweight Ubese Gloves 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 21 -1 -1 -1 220 0 +armor_recon_sta_lvl20_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Featherweight Ubese Helmet 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 21 -1 -1 -1 220 0 +armor_recon_sta_lvl20_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Featherweight Ubese Leggings 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 21 -1 -1 -1 220 0 +armor_recon_sta_lvl30_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Stamina 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +armor_recon_sta_lvl30_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Stamina 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +armor_recon_sta_lvl30_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tantel Boots of Stamina 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +armor_recon_sta_lvl30_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tantel Left Bracer of Stamina 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +armor_recon_sta_lvl30_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tantel Right Bracer of Stamina 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +armor_recon_sta_lvl30_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tantel Chestplate of Stamina 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 136 -1 -1 300 0 +armor_recon_sta_lvl30_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tantel Gloves of Stamina 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 136 -1 -1 300 0 +armor_recon_sta_lvl30_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tantel Helmet of Stamina 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 136 -1 -1 300 0 +armor_recon_sta_lvl30_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tantel Leggings of Stamina 1 40000 0 basic recon 2250 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 136 -1 -1 300 0 +armor_recon_sta_lvl40_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Vital Tantel Left Bicep 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 400 0 +armor_recon_sta_lvl40_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Vital Tantel Right Bicep 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 400 0 +armor_recon_sta_lvl40_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Vital Ubese Boots 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 28 -1 -1 -1 400 0 +armor_recon_sta_lvl40_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Vital Ubese Left Bracer 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 28 -1 -1 -1 400 0 +armor_recon_sta_lvl40_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Vital Ubese Right Bracer 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 28 -1 -1 -1 400 0 +armor_recon_sta_lvl40_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Vital Ubese Chestplate 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 133 -1 -1 400 0 +armor_recon_sta_lvl40_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Vital Ubese Gloves 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 28 -1 -1 -1 400 0 +armor_recon_sta_lvl40_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Vital Ubese Helmet 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 28 -1 -1 -1 400 0 +armor_recon_sta_lvl40_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Vital Ubese Leggings 1 40000 0 basic recon 3000 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 28 -1 -1 -1 400 0 +armor_recon_sta_lvl50_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tenacious Tantel Left Bicep 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +armor_recon_sta_lvl50_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tenacious Tantel Right Bicep 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +armor_recon_sta_lvl50_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tenacious Tantel Boots 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +armor_recon_sta_lvl50_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tenacious Tantel Left Bracer 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +armor_recon_sta_lvl50_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tenacious Tantel Right Bracer 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +armor_recon_sta_lvl50_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tenacious Tantel Chestplate 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 143 -1 -1 500 0 +armor_recon_sta_lvl50_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tenacious Tantel Gloves 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 143 -1 -1 500 0 +armor_recon_sta_lvl50_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tenacious Tantel Helmet 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 143 -1 -1 500 0 +armor_recon_sta_lvl50_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tenacious Tantel Leggings 1 40000 0 standard recon 3750 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 143 -1 -1 500 0 +armor_recon_sta_lvl60_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Grit 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 600 0 +armor_recon_sta_lvl60_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Grit 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 600 0 +armor_recon_sta_lvl60_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Ubese Boots of Grit 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 35 -1 -1 -1 600 0 +armor_recon_sta_lvl60_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Ubese Left Bracer of Grit 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 35 -1 -1 -1 600 0 +armor_recon_sta_lvl60_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Ubese Right Bracer of Grit 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 35 -1 -1 -1 600 0 +armor_recon_sta_lvl60_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Ubese Chestplate of Grit 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 140 -1 -1 600 0 +armor_recon_sta_lvl60_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Ubese Gloves of Grit 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 35 -1 -1 -1 600 0 +armor_recon_sta_lvl60_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Ubese Helmet of Grit 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 35 -1 -1 -1 600 0 +armor_recon_sta_lvl60_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Ubese Leggings of Grit 1 40000 0 standard recon 4500 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 35 -1 -1 -1 600 0 +armor_recon_sta_lvl70_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Fortitude 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +armor_recon_sta_lvl70_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Fortitude 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +armor_recon_sta_lvl70_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tantel Boots of Fortitude 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +armor_recon_sta_lvl70_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tantel Left Bracer of Fortitude 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +armor_recon_sta_lvl70_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tantel Right Bracer of Fortitude 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +armor_recon_sta_lvl70_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tantel Chestplate of Fortitude 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 150 -1 -1 700 0 +armor_recon_sta_lvl70_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tantel Gloves of Fortitude 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 150 -1 -1 700 0 +armor_recon_sta_lvl70_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tantel Helmet of Fortitude 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 150 -1 -1 700 0 +armor_recon_sta_lvl70_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tantel Leggings of Fortitude 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 150 -1 -1 700 0 +armor_recon_sta_lvl80_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Left Bicep of Endurance 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +armor_recon_sta_lvl80_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Right Bicep of Endurance 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +armor_recon_sta_lvl80_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Ubese Boots of Endurance 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +armor_recon_sta_lvl80_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Ubese Left Bracer of Endurance 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +armor_recon_sta_lvl80_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Ubese Right Bracer of Endurance 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +armor_recon_sta_lvl80_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Ubese Jacket of Endurance 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 108 -1 -1 800 0 +armor_recon_sta_lvl80_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Ubese Gloves of Endurance 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 108 -1 -1 800 0 +armor_recon_sta_lvl80_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Ubese Helmet of Endurance 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 108 -1 -1 800 0 +armor_recon_sta_lvl80_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Ubese Pants of Endurance 1 40000 0 advanced recon 6000 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 108 -1 -1 800 0 +armor_recon_stat_lvl20_bicep_l_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Alkhara Left Bicep 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 244 -1 220 0 Lvl 20 rare drop +armor_recon_stat_lvl20_bicep_l_03_02 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Eoni Left Bicep 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 0 -1 220 0 Lvl 20 rare drop +armor_recon_stat_lvl20_bicep_r_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Alkhara Right Bicep 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 244 -1 220 0 Lvl 20 rare drop +armor_recon_stat_lvl20_bicep_r_03_02 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Eoni Right Bicep 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 -1 0 -1 220 0 Lvl 20 rare drop +armor_recon_stat_lvl20_boots_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Alkhara Boots 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 87 -1 -1 220 0 Lvl 20 rare drop +armor_recon_stat_lvl20_boots_03_02 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Eoni Boots 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 44 -1 -1 220 0 Lvl 20 rare drop +armor_recon_stat_lvl20_bracer_l_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Alkhara Left Bracer 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 0 244 -1 220 0 Lvl 20 rare drop +armor_recon_stat_lvl20_bracer_l_03_02 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Eoni Left Bracer 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 0 -1 0 220 0 Lvl 20 rare drop +armor_recon_stat_lvl20_bracer_r_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Alkhara Right Bracer 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 0 244 -1 220 0 Lvl 20 rare drop +armor_recon_stat_lvl20_bracer_r_03_02 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Eoni Right Bracer 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 0 -1 0 220 0 Lvl 20 rare drop +armor_recon_stat_lvl20_chest_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Alkhara Chestplate 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 244 -1 -1 220 0 Lvl 20 rare drop +armor_recon_stat_lvl20_chest_03_02 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Eoni Chestplate 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 77 -1 -1 220 0 Lvl 20 rare drop +armor_recon_stat_lvl20_gloves_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Alkhara Gloves 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 244 -1 -1 220 0 Lvl 20 rare drop +armor_recon_stat_lvl20_gloves_03_02 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Eoni Gloves 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 77 -1 -1 220 0 Lvl 20 rare drop +armor_recon_stat_lvl20_helmet_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Alkhara Helmet 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 244 -1 -1 220 0 Lvl 20 rare drop +armor_recon_stat_lvl20_helmet_03_02 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Eoni Helmet 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 77 -1 -1 220 0 Lvl 20 rare drop +armor_recon_stat_lvl20_leggings_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Alkhara Leggings 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 244 -1 -1 220 0 Lvl 20 rare drop +armor_recon_stat_lvl20_leggings_03_02 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Eoni Leggings 1 40000 0 basic recon 1500 22 0 0 1 1 1 0 0 0 0 0 agility_modified=5,stamina_modified=5 -1 77 -1 -1 220 0 Lvl 20 rare drop +armor_ris_bicep_l object/tangible/wearables/armor/ris/armor_ris_bicep_l.iff armor R.I.S. Armor Left Bicep 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +armor_ris_bicep_r object/tangible/wearables/armor/ris/armor_ris_bicep_r.iff armor R.I.S. Armor Right Bicep 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +armor_ris_boots object/tangible/wearables/armor/ris/armor_ris_boots.iff armor R.I.S. Armor Boots 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +armor_ris_bracer_l object/tangible/wearables/armor/ris/armor_ris_bracer_l.iff armor R.I.S. Armor Left Bracer 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +armor_ris_bracer_r object/tangible/wearables/armor/ris/armor_ris_bracer_r.iff armor R.I.S. Armor Right Bracer 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +armor_ris_chest_plate object/tangible/wearables/armor/ris/armor_ris_chest_plate.iff armor R.I.S. Armor Chest Plate 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +armor_ris_gloves object/tangible/wearables/armor/ris/armor_ris_gloves.iff armor R.I.S. Armor Gloves 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +armor_ris_helmet object/tangible/wearables/armor/ris/armor_ris_helmet.iff armor R.I.S. Armor Helmet 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +armor_ris_leggings object/tangible/wearables/armor/ris/armor_ris_leggings.iff armor R.I.S. Armor Leggings 1 40000 0 advanced battle 6000 80 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +armor_scouttrooper_bicep_camo_l_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bicep_camo_l.iff armor Imperial Forest Camouflage Armor Left Bicep 1 40000 0 advanced recon 6000 imperial 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_scouttrooper_bicep_camo_r_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bicep_camo_r.iff armor Imperial Forest Camouflage Armor Right Bicep 1 40000 0 advanced recon 6000 imperial 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_scouttrooper_boots_camo_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_boots_camo.iff armor Imperial Forest Camouflage Armor Boots 1 40000 0 advanced recon 6000 imperial 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_scouttrooper_bracer_camo_l_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bracer_camo_l.iff armor Imperial Forest Camouflage Armor Left Bracer 1 40000 0 advanced recon 6000 imperial 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_scouttrooper_bracer_camo_r_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bracer_camo_r.iff armor Imperial Forest Camouflage Armor Right Bracer 1 40000 0 advanced recon 6000 imperial 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_scouttrooper_chest_plate_camo_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_chest_plate_camo.iff armor Imperial Forest Camouflage Armor Chest Plate 1 40000 0 advanced recon 6000 imperial 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_scouttrooper_gloves_camo_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_gloves_camo.iff armor Imperial Forest Camouflage Armor Gloves 1 40000 0 advanced recon 6000 imperial 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_scouttrooper_helmet_camo_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_helmet_camo.iff armor Imperial Forest Camouflage Armor Helmet 1 40000 0 advanced recon 6000 imperial 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_scouttrooper_leggings_camo_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_leggings_camo.iff armor Imperial Forest Camouflage Armor Leggings 1 40000 0 advanced recon 6000 imperial 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_smuggler_reward_chest_04_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Underworld Recon Armor Chest Plate 1 40000 0 basic recon 3000 40 smuggler 0 0 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=10 -1 185 -1 -1 400 0 +armor_smuggler_reward_legs_04_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Underworld Recon Armor Leggings 1 40000 0 basic recon 3000 40 smuggler 0 0 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=10 -1 185 -1 -1 400 0 +armor_smuggler_roadmap_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Rogue Left Bicep 1 40000 0 basic recon 1500 22 smuggler 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 220 0 roadmap reward +armor_smuggler_roadmap_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Rogue Right Bicep 1 40000 0 basic recon 1500 22 smuggler 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 220 0 roadmap reward +armor_smuggler_roadmap_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Rogue Boots 1 40000 0 basic recon 1500 22 smuggler 0 0 1 1 1 1 0 0 0 0 -1 -1 -1 -1 220 0 roadmap reward +armor_smuggler_roadmap_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Rogue Left Bracer 1 40000 0 basic recon 1500 22 smuggler 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 220 0 roadmap reward +armor_smuggler_roadmap_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Rogue Right Bracer 1 40000 0 basic recon 1500 22 smuggler 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 220 0 roadmap reward +armor_smuggler_roadmap_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Rogue Chest Armor 1 40000 0 basic recon 1500 22 smuggler 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 220 0 roadmap reward +armor_smuggler_roadmap_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Rogue Gloves 1 40000 0 basic recon 1500 22 smuggler 0 0 1 1 1 1 0 0 0 0 -1 -1 -1 -1 220 0 roadmap reward +armor_smuggler_roadmap_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Rogue Helmet 1 40000 0 basic recon 1500 22 smuggler 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 220 0 roadmap reward +armor_smuggler_roadmap_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Rogue Leg Armor 1 40000 0 basic recon 1500 22 smuggler 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 220 0 roadmap reward +armor_snowtrooper_bicep_l object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_bicep_l.iff armor Snowtrooper Armor Left Bicep 1 40000 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 110001 1 0 -1 -1 -1 -1 0 0 +armor_snowtrooper_bicep_r object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_bicep_r.iff armor Snowtrooper Armor Right Bicep 1 40000 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 110001 1 0 -1 -1 -1 -1 0 0 +armor_snowtrooper_boots object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_boots.iff armor Snowtrooper Armor Boots 1 40000 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 110001 1 0 -1 -1 -1 -1 0 0 +armor_snowtrooper_bracer_l object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_bracer_l.iff armor Snowtrooper Armor Left Bracer 1 40000 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 110001 1 0 -1 -1 -1 -1 0 0 +armor_snowtrooper_bracer_r object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_bracer_r.iff armor Snowtrooper Armor Right Bracer 1 40000 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 110001 1 0 -1 -1 -1 -1 0 0 +armor_snowtrooper_chest_plate object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_chest_plate.iff armor Snowtrooper Armor Chest Plate 1 40000 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 110001 1 0 -1 -1 -1 -1 0 0 +armor_snowtrooper_gloves object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_gloves.iff armor Snowtrooper Gloves 1 40000 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 110001 1 0 -1 -1 -1 -1 0 0 +armor_snowtrooper_helmet object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_helmet.iff armor Snowtrooper Armor Helmet 1 40000 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 110001 1 0 -1 -1 -1 -1 0 0 +armor_snowtrooper_leggings object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_leggings.iff armor Snowtrooper Armor Leggings 1 40000 0 advanced battle 6000 imperial 80 1 1 1 1 1 0 0 110001 1 0 -1 -1 -1 -1 0 0 +armor_spy_roadmap_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Covert Ops Left Bicep 1 40000 0 basic battle 1500 22 spy 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 32 34 -1 220 0 roadmap reward +armor_spy_roadmap_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Covert Ops Right Bicep 1 40000 0 basic battle 1500 22 spy 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 32 34 -1 220 0 roadmap reward +armor_spy_roadmap_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Covert Ops Boots 1 40000 0 basic battle 1500 22 spy 0 0 1 1 1 1 0 0 0 0 -1 32 34 -1 220 0 roadmap reward +armor_spy_roadmap_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Covert Ops Left Bracer 1 40000 0 basic battle 1500 22 spy 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 32 34 -1 220 0 roadmap reward +armor_spy_roadmap_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Covert Ops Right Bracer 1 40000 0 basic battle 1500 22 spy 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 32 34 -1 220 0 roadmap reward +armor_spy_roadmap_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Covert Ops Body Armor 1 40000 0 basic battle 1500 22 spy 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 32 34 -1 220 0 roadmap reward +armor_spy_roadmap_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Covert Ops Gloves 1 40000 0 basic battle 1500 22 spy 0 0 1 1 1 1 0 0 0 0 -1 32 34 -1 220 0 roadmap reward +armor_spy_roadmap_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Covert Ops Helmet 1 40000 0 basic battle 1500 22 spy 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 32 34 -1 220 0 roadmap reward +armor_spy_roadmap_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Covert Ops Leg Armor 1 40000 0 basic battle 1500 22 spy 0 0 1 1 1 1 0 0 0 0 constitution_modified=3 -1 32 34 -1 220 0 roadmap reward +armor_stormtrooper_bicep_camo_l_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_camo_l.iff armor Imperial Forest Camouflage Armor Left Bicep 1 40000 0 advanced battle 6000 imperial 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_stormtrooper_bicep_camo_r_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_camo_r.iff armor Imperial Forest Camouflage Armor Right Bicep 1 40000 0 advanced battle 6000 imperial 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_stormtrooper_boots_camo_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_boots_camo.iff armor Imperial Forest Camouflage Armor Boots 1 40000 0 advanced battle 6000 imperial 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_stormtrooper_bracer_camo_l_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_camo_l.iff armor Imperial Forest Camouflage Armor Left Bracer 1 40000 0 advanced battle 6000 imperial 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_stormtrooper_bracer_camo_r_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_camo_r.iff armor Imperial Forest Camouflage Armor Right Bracer 1 40000 0 advanced battle 6000 imperial 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_stormtrooper_chest_plate_camo_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_chest_plate_camo.iff armor Imperial Forest Camouflage Armor Chest Plate 1 40000 0 advanced battle 6000 imperial 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_stormtrooper_gloves_camo_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_gloves_camo.iff armor Imperial Forest Camouflage Armor Gloves 1 40000 0 advanced battle 6000 imperial 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_stormtrooper_helmet_camo_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_helmet_camo.iff armor Imperial Forest Camouflage Armor Helmet 1 40000 0 advanced battle 6000 imperial 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_stormtrooper_leggings_camo_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_leggings_camo.iff armor Imperial Forest Camouflage Armor Leggings 1 40000 0 advanced battle 6000 imperial 80 0 0 1 1 1 1 0 0 0 0 luck_modified=10,constitution_modified=15,precision_modified=20 -1 -1 -1 -1 0 0 +armor_tow_assault_bicep_l_03_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Mustafarian Composite Left Bicep 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 0 0 0 -1 -1 134 -1 700 0 ToW expansion +armor_tow_assault_bicep_r_03_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Mustafarian Composite Right Bicep 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 0 0 0 -1 -1 134 -1 700 0 ToW expansion +armor_tow_assault_boots_03_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Mustafarian Composite Boots 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 0 0 0 -1 -1 134 -1 700 0 ToW expansion +armor_tow_assault_bracer_l_03_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Mustafarian Composite Left Bracer 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 0 0 0 -1 -1 134 -1 700 0 ToW expansion +armor_tow_assault_bracer_r_03_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Mustafarian Composite Right Bracer 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 0 0 0 -1 -1 134 -1 700 0 ToW expansion +armor_tow_assault_chest_03_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Mustafarian Composite Chestplate 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 0 0 0 -1 -1 134 -1 700 0 ToW expansion +armor_tow_assault_gloves_03_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Mustafarian Composite Gloves 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 0 0 0 -1 -1 134 -1 700 0 ToW expansion +armor_tow_assault_helmet_03_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Mustafarian Composite Helmet 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 0 0 0 -1 -1 134 -1 700 0 ToW expansion +armor_tow_assault_leggings_03_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Mustafarian Composite Leg Armor 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 0 0 0 -1 -1 134 -1 700 0 ToW expansion +armor_tow_assault_stats_bicep_l_03_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Riot Control Left Bicep 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17 -1 -1 110 -1 700 0 ToW expansion +armor_tow_assault_stats_bicep_r_03_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Riot Control Right Bicep 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17 -1 -1 110 -1 700 0 ToW expansion +armor_tow_assault_stats_boots_03_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Riot Control Boots 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17 -1 -1 110 -1 700 0 ToW expansion +armor_tow_assault_stats_bracer_l_03_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Riot Control Left Bracer 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17 -1 -1 110 -1 700 0 ToW expansion +armor_tow_assault_stats_bracer_r_03_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Riot Control Right Bracer 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17 -1 -1 110 -1 700 0 ToW expansion +armor_tow_assault_stats_chest_03_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Riot Control Chestplate 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17 -1 -1 110 -1 700 0 ToW expansion +armor_tow_assault_stats_gloves_03_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Riot Control Gloves 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17 -1 -1 110 -1 700 0 ToW expansion +armor_tow_assault_stats_helmet_03_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Riot Control Helmet 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17 -1 -1 110 -1 700 0 ToW expansion +armor_tow_assault_stats_leggings_03_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Riot Control Leg Armor 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17 -1 -1 110 -1 700 0 ToW expansion +armor_tow_battle_bicep_l_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Mustafarian Padded Left Bicep 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 0 0 0 -1 173 5 -1 700 0 ToW expansion +armor_tow_battle_bicep_r_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Mustafarian Padded Right Bicep 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 0 0 0 -1 173 5 -1 700 0 ToW expansion +armor_tow_battle_boots_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Mustafarian Padded Boots 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 0 0 0 -1 173 5 -1 700 0 ToW expansion +armor_tow_battle_bracer_l_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Mustafarian Padded Left Bracer 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 0 0 0 -1 173 5 -1 700 0 ToW expansion +armor_tow_battle_bracer_r_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Mustafarian Padded Right Bracer 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 0 0 0 -1 173 5 -1 700 0 ToW expansion +armor_tow_battle_chest_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Mustafarian Padded Chestplate 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 0 0 0 -1 173 5 -1 700 0 ToW expansion +armor_tow_battle_gloves_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Mustafarian Padded Gloves 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 0 0 0 -1 173 5 -1 700 0 ToW expansion +armor_tow_battle_helmet_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Mustafarian Padded Helmet 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 0 0 0 -1 173 5 -1 700 0 ToW expansion +armor_tow_battle_leggings_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Mustafarian Padded Leg Armor 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 0 0 0 -1 173 5 -1 700 0 ToW expansion +armor_tow_battle_stats_bicep_l_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Forward Deployment Left Bicep 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17,strength_modified=17 -1 154 158 -1 700 0 ToW expansion +armor_tow_battle_stats_bicep_r_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Forward Deployment Right Bicep 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17,strength_modified=17 -1 154 158 -1 700 0 ToW expansion +armor_tow_battle_stats_boots_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Forward Deployment Boots 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17,strength_modified=17 -1 154 158 -1 700 0 ToW expansion +armor_tow_battle_stats_bracer_l_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Forward Deployment Left Bracer 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17,strength_modified=17 -1 154 158 -1 700 0 ToW expansion +armor_tow_battle_stats_bracer_r_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Forward Deployment Right Bracer 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17,strength_modified=17 -1 154 158 -1 700 0 ToW expansion +armor_tow_battle_stats_chest_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Forward Deployment Chestplate 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17,strength_modified=17 -1 154 158 -1 700 0 ToW expansion +armor_tow_battle_stats_gloves_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Forward Deployment Gloves 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17,strength_modified=17 -1 154 158 -1 700 0 ToW expansion +armor_tow_battle_stats_helmet_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Forward Deployment Helmet 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17,strength_modified=17 -1 154 158 -1 700 0 ToW expansion +armor_tow_battle_stats_leggings_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Forward Deployment Leg Armor 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17,strength_modified=17 -1 154 158 -1 700 0 ToW expansion +armor_tow_chest_03_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Shielding of Coyn 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 0 0 0 constitution_modified=20 -1 -1 -1 -1 700 0 ToW expansion +armor_tow_chest_03_02 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Coyn's Protector 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 0 0 0 constitution_modified=20 -1 -1 -1 -1 700 0 ToW expansion +armor_tow_helmet_acc_assault_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Target Enhancement Helm 1 40000 0 advanced assault 5250 70 0 0 1 1 1 0 1 120001 0 0 -1 -1 38 -1 700 0 ToW expansion +armor_tow_helmet_acc_battle_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Target Enhancement Helm 1 40000 0 advanced battle 5250 70 0 0 1 1 1 0 1 120001 0 0 -1 103 103 -1 700 0 ToW expansion +armor_tow_helmet_acc_recon_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Target Enhancement Helm 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 1 120001 0 0 -1 94 -1 -1 700 0 ToW expansion +armor_tow_recon_bicep_l_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Mustafarian Recon Left Bicep 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 1 0 0 0 -1 11 -1 -1 700 0 ToW expansion +armor_tow_recon_bicep_r_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Mustafarian Recon Right Bicep 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 1 0 0 0 -1 11 -1 -1 700 0 ToW expansion +armor_tow_recon_boots_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Mustafarian Recon Boots 1 40000 0 advanced recon 5250 70 0 0 1 0 1 0 1 0 0 0 -1 11 -1 -1 700 0 ToW expansion +armor_tow_recon_bracer_l_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Mustafarian Recon Left Bracer 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 1 0 0 0 -1 11 -1 -1 700 0 ToW expansion +armor_tow_recon_bracer_r_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Mustafarian Recon Right Bracer 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 1 0 0 0 -1 11 -1 -1 700 0 ToW expansion +armor_tow_recon_chest_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Mustafarian Recon Chestplate 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 1 0 0 0 -1 216 6 126 700 0 ToW expansion +armor_tow_recon_gloves_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Mustafarian Recon Gloves 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 1 0 0 0 -1 11 -1 -1 700 0 ToW expansion +armor_tow_recon_helmet_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Mustafarian Recon Helmet 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 1 0 0 0 -1 11 -1 -1 700 0 ToW expansion +armor_tow_recon_leggings_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Mustafarian Recon Leg Armor 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 1 0 0 0 -1 6 -1 -1 700 0 ToW expansion +armor_tow_recon_stats_bicep_l_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Light Engagement Left Bicep 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17 -1 16 -1 -1 700 0 ToW expansion +armor_tow_recon_stats_bicep_r_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Light Engagement Right Bicep 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17 -1 16 -1 -1 700 0 ToW expansion +armor_tow_recon_stats_boots_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Light Engagement Boots 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17 -1 16 -1 -1 700 0 ToW expansion +armor_tow_recon_stats_bracer_l_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Light Engagement Left Bracer 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17 -1 16 -1 -1 700 0 ToW expansion +armor_tow_recon_stats_bracer_r_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Light Engagement Right Bracer 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17 -1 16 -1 -1 700 0 ToW expansion +armor_tow_recon_stats_chest_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Light Engagement Chestplate 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17 -1 238 -1 -1 700 0 ToW expansion +armor_tow_recon_stats_gloves_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Light Engagement Gloves 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17 -1 16 -1 -1 700 0 ToW expansion +armor_tow_recon_stats_helmet_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Light Engagement Helmet 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17 -1 16 -1 -1 700 0 ToW expansion +armor_tow_recon_stats_leggings_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Light Engagement Leg Armor 1 40000 0 advanced recon 5250 70 0 0 1 1 1 0 1 0 0 0 precision_modified=17 -1 84 -1 -1 700 0 ToW expansion +armor_wookiee_roadmap_bicep_l_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_bicep_l.iff armor Standard Issue Recon Left Bicep 1 40000 0 basic recon 1500 22 1 0 0 0 0 1 0 0 0 0 constitution_modified=4 -1 -1 -1 -1 220 0 roadmap reward +armor_wookiee_roadmap_bicep_l_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bicep_l.iff armor Standard Battle Armor Left Bicep 1 40000 0 basic battle 1500 22 1 0 0 0 0 1 0 0 0 0 constitution_modified=4 -1 -1 -1 -1 220 0 roadmap reward +armor_wookiee_roadmap_bicep_l_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_bicep_l.iff armor Standard Assault Left Bicep 1 40000 0 basic assault 1500 22 1 0 0 0 0 1 0 0 0 0 constitution_modified=4 -1 -1 -1 -1 220 0 roadmap reward +armor_wookiee_roadmap_bicep_r_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_bicep_r.iff armor Standard Issue Recon Right Bicep 1 40000 0 basic recon 1500 22 1 0 0 0 0 1 0 0 0 0 constitution_modified=4 -1 -1 -1 -1 220 0 roadmap reward +armor_wookiee_roadmap_bicep_r_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bicep_r.iff armor Standard Battle Armor Right Bicep 1 40000 0 basic battle 1500 22 1 0 0 0 0 1 0 0 0 0 constitution_modified=4 -1 -1 -1 -1 220 0 roadmap reward +armor_wookiee_roadmap_bicep_r_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_bicep_r.iff armor Standard Assault Right Bicep 1 40000 0 basic assault 1500 22 1 0 0 0 0 1 0 0 0 0 constitution_modified=4 -1 -1 -1 -1 220 0 roadmap reward +armor_wookiee_roadmap_bracer_l_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_bracer_l.iff armor Standard Issue Recon Left Bracer 1 40000 0 basic recon 1500 22 1 0 0 0 0 1 0 0 0 0 -1 -1 -1 -1 220 0 roadmap reward +armor_wookiee_roadmap_bracer_l_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bracer_l.iff armor Standard Battle Armor Left Bracer 1 40000 0 basic battle 1500 22 1 0 0 0 0 1 0 0 0 0 -1 -1 -1 -1 220 0 roadmap reward +armor_wookiee_roadmap_bracer_l_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_bracer_l.iff armor Standard Assault Left Bracer 1 40000 0 basic assault 1500 22 1 0 0 0 0 1 0 0 0 0 -1 -1 -1 -1 220 0 roadmap reward +armor_wookiee_roadmap_bracer_r_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_bracer_r.iff armor Standard Issue Recon Right Bracer 1 40000 0 basic recon 1500 22 1 0 0 0 0 1 0 0 0 0 -1 -1 -1 -1 220 0 roadmap reward +armor_wookiee_roadmap_bracer_r_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bracer_r.iff armor Standard Battle Armor Right Bracer 1 40000 0 basic battle 1500 22 1 0 0 0 0 1 0 0 0 0 -1 -1 -1 -1 220 0 roadmap reward +armor_wookiee_roadmap_bracer_r_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_bracer_r.iff armor Standard Assault Right Bracer 1 40000 0 basic assault 1500 22 1 0 0 0 0 1 0 0 0 0 -1 -1 -1 -1 220 0 roadmap reward +armor_wookiee_roadmap_chest_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_chestplate.iff armor Standard Issue Recon Chestplate 1 40000 0 basic recon 1500 22 1 0 0 0 0 1 0 0 0 0 constitution_modified=5 -1 0 34 -1 220 0 roadmap reward +armor_wookiee_roadmap_chest_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_chestplate.iff armor Standard Battle Body Armor 1 40000 0 basic battle 1500 22 1 0 0 0 0 1 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 220 0 roadmap reward +armor_wookiee_roadmap_chest_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_chestplate.iff armor Standard Assault Body Armor 1 40000 0 basic assault 1500 22 1 0 0 0 0 1 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 220 0 roadmap reward +armor_wookiee_roadmap_leggings_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_leggings.iff armor Standard Issue Recon Leggings 1 40000 0 basic recon 1500 22 1 0 0 0 0 1 0 0 0 0 constitution_modified=4 -1 -1 -1 -1 220 0 roadmap reward +armor_wookiee_roadmap_leggings_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_leggings.iff armor Standard Battle Armor Leggings 1 40000 0 basic battle 1500 22 1 0 0 0 0 1 0 0 0 0 constitution_modified=4 -1 -1 -1 -1 220 0 roadmap reward +armor_wookiee_roadmap_leggings_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_leggings.iff armor Standard Assault Leggings 1 40000 0 basic assault 1500 22 1 0 0 0 0 1 0 0 0 0 constitution_modified=4 -1 -1 -1 -1 220 0 roadmap reward +cybernetic_anakin_forearm_02_01 object/tangible/wearables/cybernetic/cybernetic_anakin_forearm.iff armor Anakin Skywalker Replica Cybernetic Forearm 1 40000 0 basic battle 1500 22 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 220 0 Cybernetic +cyborg_headband_reward_assault_01 object/tangible/collection/reward/cyborg_headband.iff armor Cyborg Headband (Assault) 1 40000 0 basic assault 1500 22 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 220 0 Cybernetic +cyborg_headband_reward_battle_01 object/tangible/collection/reward/cyborg_headband.iff armor Cyborg Headband (Battle) 1 40000 0 basic battle 1500 22 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 220 0 Cybernetic +cyborg_headband_reward_recon_01 object/tangible/collection/reward/cyborg_headband.iff armor Cyborg Headband (Recon) 1 40000 0 basic recon 1500 22 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 220 0 Cybernetic +item_tcg_loot_reward_series5_cybernetic_rots_arm object/tangible/tcg/series5/cybernetic_rots_forearm_r.iff armor Cybernetic Arm (Anakin ROTS) 1 40000 0 basic battle 1500 22 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 220 0 Cybernetic +item_npe_fs_robe_02_02 object/tangible/wearables/robe/robe_jedi_padawan_generic.iff armor Initiate's Robe 1 1000 0 basic battle 2250 30 force_sensitive 1 1 1 1 1 0 0 0 0 0 constitution_modified=100,agility_modified=100,strength_modified=100 -1 -1 -1 -1 300 0 +item_jedi_robe_dark_03_01 object/tangible/wearables/robe/robe_jedi_dark_s01.iff armor Acolyte Robe 1 1000 0 basic battle 3000 40 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=130,luck_modified=130,precision_modified=130,expertise_damage_line_fs_ae_dm_cc=1 -1 -1 -1 -1 400 0 +item_jedi_robe_light_03_01 object/tangible/wearables/robe/robe_jedi_light_s01.iff armor Acolyte Robe 1 1000 0 basic battle 3000 40 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=130,agility_modified=130,strength_modified=130,expertise_damage_weapon_9=1,expertise_damage_weapon_10=1,expertise_damage_weapon_11=1 -1 -1 -1 -1 400 0 +item_jedi_robe_04_01 object/tangible/wearables/robe/robe_s05.iff armor Cloak of the Kursk 1 1000 0 standard battle 3750 50 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=160,luck_modified=160,precision_modified=160 -1 -1 -1 -1 500 0 ToW expansion +item_jedi_robe_04_02 object/tangible/wearables/robe/robe_s05.iff armor Robes of the Storm Caller 1 1000 0 standard battle 3750 50 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=160,agility_modified=160,strength_modified=160 -1 -1 -1 -1 500 0 ToW expansion +item_jedi_robe_dark_03_02 object/tangible/wearables/robe/robe_jedi_dark_s02.iff armor Apprentice Robe 1 1000 0 standard battle 3750 50 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=160,luck_modified=160,precision_modified=190,expertise_damage_line_fs_ae_dm_cc=2 -1 -1 -1 -1 500 0 +item_jedi_robe_light_03_02 object/tangible/wearables/robe/robe_jedi_light_s02.iff armor Apprentice Robe 1 1000 0 standard battle 3750 50 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=160,agility_modified=160,strength_modified=160,expertise_damage_weapon_9=2,expertise_damage_weapon_10=2,expertise_damage_weapon_11=2 -1 -1 -1 -1 500 0 +item_jedi_robe_04_03 object/tangible/wearables/robe/robe_s05_h1.iff armor Jedi Knight Cloak 1 1000 0 standard battle 4500 60 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=190,luck_modified=190,precision_modified=190 -1 -1 -1 -1 600 0 ToW expansion +item_jedi_robe_04_04 object/tangible/wearables/robe/robe_s05_h1.iff armor Jedi Knight Cloak 1 1000 0 standard battle 4500 60 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=190,agility_modified=190,strength_modified=190 -1 -1 -1 -1 600 0 ToW expansion +item_jedi_robe_dark_03_03 object/tangible/wearables/robe/robe_jedi_dark_s02.iff armor Jedi Knight Robe 1 1000 0 standard battle 4500 60 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=190,luck_modified=190,precision_modified=190,expertise_damage_line_fs_ae_dm_cc=2 -1 -1 -1 -1 600 0 +item_jedi_robe_dark_04_01 object/tangible/wearables/robe/robe_jedi_dark_s01.iff armor Dark Jedi Knight Robe 1 1000 0 standard battle 4500 60 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=190,luck_modified=190,precision_modified=190,expertise_damage_line_fs_ae_dm_cc=2 -1 -1 -1 -1 600 0 +item_jedi_robe_light_03_03 object/tangible/wearables/robe/robe_jedi_light_s02.iff armor Jedi Knight Robe 1 1000 0 standard battle 4500 60 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=190,agility_modified=190,strength_modified=190,expertise_damage_weapon_9=2,expertise_damage_weapon_10=2,expertise_damage_weapon_11=2 -1 -1 -1 -1 600 0 +item_jedi_robe_light_04_01 object/tangible/wearables/robe/robe_jedi_light_s01.iff armor Jedi Knight Robe 1 1000 0 standard battle 4500 60 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=190,agility_modified=190,strength_modified=190,expertise_damage_weapon_9=2,expertise_damage_weapon_10=2,expertise_damage_weapon_11=2 -1 -1 -1 -1 600 0 +item_jedi_robe_dark_04_02 object/tangible/wearables/robe/robe_jedi_dark_s02.iff armor Dark Jedi Enforcer Robe 1 1000 0 advanced battle 5250 70 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=220,luck_modified=220,precision_modified=220,expertise_damage_line_fs_ae_dm_cc=3 -1 -1 -1 -1 700 0 +item_jedi_robe_dark_04_03 object/tangible/wearables/robe/robe_jedi_dark_s03.iff armor Dark Jedi Templar Robe 1 1000 0 advanced battle 5250 70 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=220,luck_modified=220,precision_modified=220,expertise_damage_line_fs_ae_dm_cc=4 -1 -1 -1 -1 700 0 +item_jedi_robe_light_04_02 object/tangible/wearables/robe/robe_jedi_light_s02.iff armor Jedi Sentinel Robe 1 1000 0 advanced battle 5250 70 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=220,agility_modified=220,strength_modified=220,expertise_damage_weapon_9=3,expertise_damage_weapon_10=3,expertise_damage_weapon_11=3 -1 -1 -1 -1 700 0 +item_jedi_robe_light_04_03 object/tangible/wearables/robe/robe_jedi_light_s03.iff armor Jedi Consular Robe 1 1000 0 advanced battle 5250 70 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=220,agility_modified=220,strength_modified=220,expertise_damage_weapon_9=3,expertise_damage_weapon_10=3,expertise_damage_weapon_11=3 -1 -1 -1 -1 700 0 +item_jedi_robe_06_01 object/tangible/wearables/robe/robe_s05_h1.iff armor Jedi Master Cloak 1 1000 0 advanced battle 6000 80 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=250,luck_modified=250,precision_modified=250 -1 -1 -1 -1 800 0 ToW expansion +item_jedi_robe_06_02 object/tangible/wearables/robe/robe_s05_h1.iff armor Jedi Master Cloak 1 1000 0 advanced battle 6000 80 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=250,agility_modified=250,strength_modified=250 -1 -1 -1 -1 800 0 ToW expansion +item_jedi_robe_06_03 object/tangible/wearables/robe/robe_s33_h1.iff armor Shatterpoint Cloak 1 1000 0 advanced battle 6200 82 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=260,agility_modified=260,strength_modified=260,expertise_damage_weapon_9=4,expertise_damage_weapon_10=4,expertise_damage_weapon_11=4 -1 -1 -1 -1 820 0 +item_jedi_robe_06_04 object/tangible/wearables/robe/robe_s32_h1.iff armor Cloak of Hate 1 1000 0 advanced battle 6200 82 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=260,luck_modified=260,precision_modified=260,expertise_damage_line_fs_ae_dm_cc=4 -1 -1 -1 -1 820 0 +item_jedi_robe_06_05 object/tangible/wearables/robe/robe_s33.iff armor Shatterpoint Cloak 1 1000 0 advanced battle 6200 82 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=260,agility_modified=260,strength_modified=260,expertise_damage_weapon_9=4,expertise_damage_weapon_10=4,expertise_damage_weapon_11=4 -1 -1 -1 -1 820 0 +item_jedi_robe_06_06 object/tangible/wearables/robe/robe_s32.iff armor Cloak of Hate 1 1000 0 advanced battle 6200 82 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=260,luck_modified=260,precision_modified=260,expertise_damage_line_fs_ae_dm_cc=4 -1 -1 -1 -1 820 0 +item_jedi_robe_dark_04_04 object/tangible/wearables/robe/robe_jedi_dark_s04.iff armor Elder Jedi Oppressor Robe 1 1000 proc_old_dark_jedi_gift 0 appearance/pt_heal.prt advanced battle 6400 86 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=270,luck_modified=270,precision_modified=270,expertise_damage_line_fs_ae_dm_cc=4 -1 -1 -1 -1 860 0 +item_jedi_robe_light_04_04 object/tangible/wearables/robe/robe_jedi_light_s04.iff armor Elder Jedi Arbiter Robe 1 1000 proc_old_light_jedi_gift 0 appearance/pt_heal.prt advanced battle 6400 86 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=270,agility_modified=270,strength_modified=270,expertise_damage_weapon_9=4,expertise_damage_weapon_10=4,expertise_damage_weapon_11=4 -1 -1 -1 -1 860 0 +item_jedi_robe_dark_04_05 object/tangible/wearables/robe/robe_jedi_dark_s05.iff armor Dark Jedi Council Robe 1 1000 0 advanced battle 6600 90 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=280,luck_modified=280,precision_modified=280,expertise_damage_line_fs_ae_dm_cc=4 -1 -1 -1 -1 900 0 +item_jedi_robe_light_04_05 object/tangible/wearables/robe/robe_jedi_light_s05.iff armor Jedi Council Robe 1 1000 0 advanced battle 6600 90 force_sensitive 1 1 1 1 1 0 0 90001 0 0 constitution_modified=280,agility_modified=280,strength_modified=280,expertise_damage_weapon_9=4,expertise_damage_weapon_10=4,expertise_damage_weapon_11=4 -1 -1 -1 -1 900 0 \ No newline at end of file diff --git a/serverdata/nge/items/items_collection.sdb b/serverdata/nge/items/items_collection.sdb index 0fcba5f2e..abe56c518 100644 --- a/serverdata/nge/items/items_collection.sdb +++ b/serverdata/nge/items/items_collection.sdb @@ -1,636 +1,636 @@ -item_name iff_template type string_name volume hit_points min_damage max_damage weapon_category weapon_type damage_type elemental_type elemental_damage attack_speed special_attack_cost min_range_distance max_range_distance proc_effect target_dps actual_dps lifespan buff_name hide_buff_identity cool_down_group reuse_time healing_power client_effect client_animation grant_GCW_faction grant_GCW_value grant_vehicle grant_mount grant_greeter grant_holopet grant_familiar collection_beginSlotId collection_endSlotId collection_name collection_slot_name schematic_id schematic_type schematic_use schematic_skill_needed armor_level armor_category protection required_faction required_level required_profession race_wookiee race_ithorian race_rodian race_trandoshan race_rest no_trade bio_link worn_item_buff deconstruct sockets skill_mods index_color_0 index_color_1 index_color_2 index_color_3 value isUnique charges comments -TEXT PRIMARY KEY TEXT NOT NULL TEXT NOT NULL TEXT INTEGER INTEGER INTEGER INTEGER TEXT TEXT TEXT TEXT INTEGER INTEGER INTEGER INTEGER INTEGER TEXT INTEGER INTEGER INTEGER TEXT NOT NULL INTEGER TEXT NOT NULL INTEGER INTEGER TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL INTEGER TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT NOT NULL TEXT INTEGER INTEGER TEXT TEXT TEXT REAL TEXT NOT NULL INTEGER NOT NULL TEXT NOT NULL INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER TEXT NOT NULL INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER TEXT -col_aurebesh_tile_aurek_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_aurek.iff collection Aurek 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2629 col_aurebesh_tiles aurek 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_besh_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_besh.iff collection Besh 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2630 col_aurebesh_tiles besh 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_cherek_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_cherek.iff collection Cherek 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2631 col_aurebesh_tiles cherek 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_cresh_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_cresh.iff collection Cresh 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2632 col_aurebesh_tiles cresh 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_dorn_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_dorn.iff collection Dorn 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2633 col_aurebesh_tiles dorn 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_enth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_enth.iff collection Enth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2634 col_aurebesh_tiles enth 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_esk_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_esk.iff collection Esk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2635 col_aurebesh_tiles esk 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_forn_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_forn.iff collection Forn 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2636 col_aurebesh_tiles forn 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_grek_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_grek.iff collection Grek 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2637 col_aurebesh_tiles grek 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_herf_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_herf.iff collection Herf 1 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0 0 0 0 0 0 0 2646 col_aurebesh_tiles nern 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_onith_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_onith.iff collection Onith 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2647 col_aurebesh_tiles onith 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_orenth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_orenth.iff collection Orenth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2648 col_aurebesh_tiles orenth 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_osk_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_osk.iff collection Osk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2649 col_aurebesh_tiles osk 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_peth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_peth.iff collection Peth 1 1000 0 0 0 0 0 0 0 0 0 0 0 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col_aurebesh_tiles shen 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_thesh_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_thesh.iff collection Thesh 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2655 col_aurebesh_tiles thesh 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_trill_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_trill.iff collection Trill 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2656 col_aurebesh_tiles trill 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_usk_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_usk.iff collection Usk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2657 col_aurebesh_tiles usk 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_vev_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_vev.iff collection Vev 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2658 col_aurebesh_tiles vev 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_wesk_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_wesk.iff collection Wesk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2659 col_aurebesh_tiles wesk 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_xesh_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_xesh.iff collection Xesh 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2660 col_aurebesh_tiles xesh 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_yirt_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_yirt.iff collection Yirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2661 col_aurebesh_tiles yirt 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_aurebesh_tile_zerek_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_zerek.iff collection Zerek 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2662 col_aurebesh_tiles zerek 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Aurebesh Alphabet -col_backdrop_casing_01 object/tangible/loot/creature_loot/collections/backdrop_casing_01.iff collection Stage Backdrop Case 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6309 col_stage_backdrop col_stage_backdrop_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_backdrop_image_01 object/tangible/loot/creature_loot/collections/backdrop_image_01.iff collection Stage Backdrop Projector 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6310 col_stage_backdrop col_stage_backdrop_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_backdrop_power_01 object/tangible/loot/creature_loot/collections/backdrop_power_01.iff collection Stage Backdrop Power Unit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6311 col_stage_backdrop col_stage_backdrop_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_bantha_bone_02_01 object/tangible/loot/creature_loot/collections/bantha_bone.iff collection A Cracked Bantha Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 250 col_bone bantha_bone_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Bone Collections -col_bondar_crystal_02_01 object/tangible/loot/creature_loot/collections/bondar_crystal.iff collection A Reconstructed Bondar Crystal 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4821 col_shattered_shards_02 col_bondar_shards_01_reward 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_bondar_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Bondar Crystal Shard 1/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4800 col_bondar_shards_01 col_bondar_shard_piece_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 250 0 0 -col_bondar_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Bondar Crystal Shard 2/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4801 col_bondar_shards_01 col_bondar_shard_piece_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 250 0 0 -col_bondar_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Bondar Crystal Shard 3/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4802 col_bondar_shards_01 col_bondar_shard_piece_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 250 0 0 -col_bondar_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Bondar Crystal Shard 4/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4803 col_bondar_shards_01 col_bondar_shard_piece_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 250 0 0 -col_bondar_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Bondar Crystal Shard 5/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4804 col_bondar_shards_01 col_bondar_shard_piece_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 250 0 0 -col_buddy_02_token object/tangible/loot/creature_loot/collections/buddy_item.iff collection Recruit a Friend Token 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6825,6826,6827,6828,6829,6830,6831 buddy_system_2 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_buddy_token object/tangible/loot/creature_loot/collections/buddy_item.iff collection Buddy Appreciation Token 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2806,2807,2808,2809,2810,2811,2812 buddy_system 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_contraband1_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff collection A chemical warhead 1/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4765 col_contraband_01 col_contraband_01_item_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband1_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff collection A chemical warhead 2/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4766 col_contraband_01 col_contraband_01_item_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband1_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff collection A chemical warhead 3/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4767 col_contraband_01 col_contraband_01_item_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband1_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff collection A chemical warhead 4/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4768 col_contraband_01 col_contraband_01_item_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband1_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff collection A chemical warhead 5/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4769 col_contraband_01 col_contraband_01_item_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband2_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff collection Account Access Data 1/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4770 col_contraband_02 col_contraband_02_item_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband2_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff collection Account Access Data 2/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4771 col_contraband_02 col_contraband_02_item_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband2_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff collection Account Access Data 3/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4772 col_contraband_02 col_contraband_02_item_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband2_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff collection Account Access Data 4/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4773 col_contraband_02 col_contraband_02_item_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband2_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff collection Account Access Data 5/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4774 col_contraband_02 col_contraband_02_item_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband3_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff collection A rare vegetable 1/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4901 col_contraband_03 col_contraband_03_item_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband3_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff collection A rare vegetable 2/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4902 col_contraband_03 col_contraband_03_item_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband3_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff collection A rare vegetable 3/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4903 col_contraband_03 col_contraband_03_item_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband3_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff collection A rare vegetable 4/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4904 col_contraband_03 col_contraband_03_item_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband3_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff collection A rare vegetable 5/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4905 col_contraband_03 col_contraband_03_item_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband4_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff collection A credit stick 1/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4906 col_contraband_04 col_contraband_04_item_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband4_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff collection A credit stick 2/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4907 col_contraband_04 col_contraband_04_item_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband4_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff collection A credit stick 3/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4908 col_contraband_04 col_contraband_04_item_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband4_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff collection A credit stick 4/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4909 col_contraband_04 col_contraband_04_item_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband4_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff collection A credit stick 5/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4910 col_contraband_04 col_contraband_04_item_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband5_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff collection A classified data disc 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4780 col_contraband_05 col_contraband_05_item_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband5_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff collection A classified data disc 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4781 col_contraband_05 col_contraband_05_item_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband5_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff collection A classified data disc 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4782 col_contraband_05 col_contraband_05_item_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband5_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff collection A classified data disc 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4783 col_contraband_05 col_contraband_05_item_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_contraband5_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff collection A classified data disc 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4784 col_contraband_05 col_contraband_05_item_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_controller_01 object/tangible/jedi/beast_holocron_generic.iff collection Stage Controller Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6306 col_stage_controller col_stage_controller_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_controller_02 object/tangible/jedi/beast_holocron_generic.iff collection Stage Control Board 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6307 col_stage_controller col_stage_controller_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_controller_03 object/tangible/jedi/beast_holocron_generic.iff collection Stage Controller Table 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6308 col_stage_controller col_stage_controller_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_damind_crystal_02_01 object/tangible/loot/creature_loot/collections/damind_crystal.iff collection A Reconstructed Damind Crystal 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4820 col_shattered_shards_02 col_damind_shards_01_reward 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 250 0 0 -col_damind_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Damind Crystal Shard 1/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4795 col_damind_shards_01 col_damind_shard_piece_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 250 0 0 Damind Shards - Tier2 -col_damind_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Damind Crystal Shard 2/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4796 col_damind_shards_01 col_damind_shard_piece_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 250 0 0 Damind Shards - Tier2 -col_damind_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Damind Crystal Shard 3/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4797 col_damind_shards_01 col_damind_shard_piece_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 250 0 0 Damind Shards - Tier2 -col_damind_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Damind Crystal Shard 4/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4798 col_damind_shards_01 col_damind_shard_piece_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 250 0 0 Damind Shards - Tier2 -col_damind_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Damind Crystal Shard 5/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4799 col_damind_shards_01 col_damind_shard_piece_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 250 0 0 Damind Shards - Tier2 -col_dejarik_battery_02_01 object/tangible/loot/creature_loot/collections/dejarik_battery.iff collection A Dejarik Battery 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2676 col_dejarik_table dejarik_battery 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Dejarik Table Collection -col_dejarik_board_02_01 object/tangible/loot/creature_loot/collections/dejarik_board.iff collection A Dejarik Board 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2675 col_dejarik_table dejarik_board 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Dejarik Table Collection -col_dejarik_ghhhk_02_01 object/tangible/loot/creature_loot/collections/dejarik_ghhhk.iff collection Ghhhk Dejarik Piece 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2667 col_dejarik_holomonster dejarik_ghhhk 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Dejarik Holomonster Collectoin -col_dejarik_grimtaash_02_01 object/tangible/loot/creature_loot/collections/dejarik_grimtaash.iff collection Grimtaash Dejarik Piece 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2668 col_dejarik_holomonster dejarik_grimtaash 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Dejarik Holomonster Collectoin -col_dejarik_holoprojector_02_01 object/tangible/loot/creature_loot/collections/dejarik_holoprojector.iff collection A Dejarik Holoprojector 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2677 col_dejarik_table dejarik_holoprojector 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Dejarik Table Collection -col_dejarik_houjix_02_01 object/tangible/loot/creature_loot/collections/dejarik_houjix.iff collection Houjix Dejarik Piece 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2669 col_dejarik_holomonster dejarik_houjix 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Dejarik Holomonster Collectoin -col_dejarik_keypad_02_01 object/tangible/loot/creature_loot/collections/dejarik_keypad_01.iff collection A Dejarik Keypad One 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2678 col_dejarik_table dejarik_keypad_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Dejarik Table Collection -col_dejarik_keypad_02_02 object/tangible/loot/creature_loot/collections/dejarik_keypad_02.iff collection A Dejarik Keypad Two 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2679 col_dejarik_table dejarik_keypad_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Dejarik Table Collection -col_dejarik_kintan_02_01 object/tangible/loot/creature_loot/collections/dejarik_kintan.iff collection Kintan Strider Dejarik Piece 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2670 col_dejarik_holomonster dejarik_kintan 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Dejarik Holomonster Collectoin -col_dejarik_klorslug_02_01 object/tangible/loot/creature_loot/collections/dejarik_klorslug.iff collection K'lor'slug Dejarik Piece 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2671 col_dejarik_holomonster dejarik_klorslug 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Dejarik Holomonster Collectoin -col_dejarik_mantellian_02_01 object/tangible/loot/creature_loot/collections/dejarik_mantellian.iff collection Mantellian Sarvip Dejarik Piece 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2672 col_dejarik_holomonster dejarik_mantellian 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Dejarik Holomonster Collectoin -col_dejarik_monnok_02_01 object/tangible/loot/creature_loot/collections/dejarik_monnok.iff collection Monnok Dejarik Piece 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2673 col_dejarik_holomonster dejarik_monnok 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Dejarik Holomonster Collectoin -col_dejarik_ngok_02_01 object/tangible/loot/creature_loot/collections/dejarik_ngok.iff collection Ng'ok Dejarik Piece 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2674 col_dejarik_holomonster dejarik_ngok 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Dejarik Holomonster Collectoin -col_dejarik_table_base_02_01 object/tangible/loot/creature_loot/collections/dejarik_table_base.iff collection A Dejarik Base 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2680 col_dejarik_table dejarik_table_base 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Dejarik Table Collection -col_dejarik_table_stand_02_01 object/tangible/loot/creature_loot/collections/dejarik_table_stand.iff collection A Dejarik Stand 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2681 col_dejarik_table dejarik_table_stand 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Dejarik Table Collection -col_dooku_datadisk_02_01 object/tangible/loot/creature_loot/collections/dooku_datadisk_01.iff collection Dooku's Story - Data disk 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2624 col_story_count_dooku dooku_datadisk_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Story of Count Dooku -col_dooku_datadisk_02_02 object/tangible/loot/creature_loot/collections/dooku_datadisk_02.iff collection Dooku's Story - Data disk 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2625 col_story_count_dooku dooku_datadisk_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Story of Count Dooku -col_dooku_datadisk_02_03 object/tangible/loot/creature_loot/collections/dooku_datadisk_03.iff collection Dooku's Story - Data disk 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2626 col_story_count_dooku dooku_datadisk_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Story of Count Dooku -col_dooku_datadisk_02_04 object/tangible/loot/creature_loot/collections/dooku_datadisk_04.iff collection Dooku's Story - Data disk 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2627 col_story_count_dooku dooku_datadisk_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Story of Count Dooku -col_dooku_datadisk_02_05 object/tangible/loot/creature_loot/collections/dooku_datadisk_05.iff collection Dooku's Story - Data disk 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2628 col_story_count_dooku dooku_datadisk_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Story of Count Dooku -col_eralam_crystal_02_01 object/tangible/loot/creature_loot/collections/eralam_crystal.iff collection A Reconstructed Eralam Crystal 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4823 col_shattered_shards_02 col_eralam_shards_01_reward 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_eralam_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection An Eralam Crystal Shard 1/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4810 col_eralam_shards_01 col_eralam_shard_piece_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 250 0 0 Eralam Shards - Tier2 -col_eralam_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection An Eralam Crystal Shard 2/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4811 col_eralam_shards_01 col_eralam_shard_piece_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 250 0 0 Eralam Shards - Tier2 -col_eralam_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection An Eralam Crystal Shard 3/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4812 col_eralam_shards_01 col_eralam_shard_piece_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 250 0 0 Eralam Shards - Tier2 -col_eralam_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection An Eralam Crystal Shard 4/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4813 col_eralam_shards_01 col_eralam_shard_piece_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 250 0 0 Eralam Shards - Tier2 -col_eralam_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection An Eralam Crystal Shard 5/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4814 col_eralam_shards_01 col_eralam_shard_piece_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 250 0 0 Eralam Shards - Tier2 -col_fish_dathomir_burra_02_01 object/tangible/fishing/fish/fish_dathomir_burra.iff collection A Dathomir Burra Fish 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2600 col_fish_03 fish_dathomir_burra_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Prized Fish Collection 3 -col_fish_endor_buzzfish_02_01 object/tangible/fishing/fish/fish_endor_buzzfish.iff collection An Endor Buzzfish 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2601 col_fish_03 fish_endor_buzzfish_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Prized Fish Collection 3 -col_fish_endor_trout_02_01 object/tangible/fishing/fish/fish_endor_trout.iff collection An Endor Trout 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2602 col_fish_03 fish_endor_trout_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Prized Fish Collection 3 -col_fish_naboo_fatfish_02_01 object/tangible/fishing/fish/fish_naboo_fatfish.iff collection A Naboo Fatfish 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2603 col_fish_02 fish_naboo_fatfish_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Prized Fish Collection 2 -col_fish_naboo_gooberfish_02_01 object/tangible/fishing/fish/fish_naboo_gooberfish.iff collection A Naboo Gooberfish 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2596 col_fish_02 fish_naboo_gooberfish_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Prized Fish Collection 2 -col_fish_naboo_gumfish_02_01 object/tangible/fishing/fish/fish_naboo_gumfish.iff collection A Naboo Gumfish 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2597 col_fish_02 fish_naboo_gumfish_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Prized Fish Collection 2 -col_fish_naboo_mee_02_01 object/tangible/fishing/fish/fish_naboo_mee.iff collection A Naboo Mee Fish 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2598 col_fish_02 fish_naboo_mee_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Prized Fish Collection 2 -col_fish_naboo_see_02_01 object/tangible/fishing/fish/fish_naboo_see.iff collection A Naboo See Fish 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2599 col_fish_02 fish_naboo_see_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Prized Fish Collection 2 -col_fish_rare_blackfish_02_01 object/tangible/fishing/fish/fish_rare_blackfish.iff collection A Rare Blackfish 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2588 col_fish_01 fish_rare_blackfish_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 63 -1 -1 250 0 0 Prized Fish Collection 1 -col_fish_rare_blowfish_02_01 object/tangible/fishing/fish/fish_rare_blowfish.iff collection A Rare Blowfish 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2589 col_fish_01 fish_rare_blowfish_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 63 -1 -1 250 0 0 Prized Fish Collection 1 -col_fish_rare_bluefish_02_01 object/tangible/fishing/fish/fish_rare_bluefish.iff collection A Rare Bluefish 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2590 col_fish_01 fish_rare_bluefish_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 63 -1 -1 250 0 0 Prized Fish Collection 1 -col_fish_rare_faa_02_01 object/tangible/fishing/fish/fish_rare_faa.iff collection A Rare Faa Fish 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2591 col_fish_01 fish_rare_faa_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 63 -1 -1 250 0 0 Prized Fish Collection 1 -col_fish_rare_laa_02_01 object/tangible/fishing/fish/fish_rare_laa.iff collection A Rare Laa Fish 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2592 col_fish_01 fish_rare_laa_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 63 -1 -1 250 0 0 Prized Fish Collection 1 -col_fish_rare_ray_02_01 object/tangible/fishing/fish/fish_rare_ray.iff collection A Rare Ray Fish 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2593 col_fish_01 fish_rare_ray_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 63 -1 -1 250 0 0 Prized Fish Collection 1 -col_fish_rare_striped_02_01 object/tangible/fishing/fish/fish_rare_striped.iff collection A Rare Striped Fish 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2594 col_fish_01 fish_rare_striped_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 63 -1 -1 250 0 0 Prized Fish Collection 1 -col_fish_yavin_crawlfish_02_01 object/tangible/fishing/fish/fish_yavin_crawlfish.iff collection A Yavin Crawlfish 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2603 col_fish_03 fish_yavin_crawlfish_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Prized Fish Collection 3 -col_flit_bone_02_01 object/tangible/loot/creature_loot/collections/flit_bone.iff collection A Hollow Flit Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 251 col_bone flit_bone_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Bone Collections -col_fried_icecream_fryer_broken_activation object/tangible/loot/creature_loot/collections/col_fryer_activation.iff collection Broken Fryer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5444 col_fried_icecream_01 col_fried_icecream_activation 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 40 -1 -1 0 0 0 -col_glass_shelf_02_01 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff collection DIY: Making Glass Shelves, Chapter 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5241 col_glass_shelf_01 col_glass_shelf_chapter1 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 40 -1 -1 250 0 0 -col_glass_shelf_02_02 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff collection DIY: Making Glass Shelves, Chapter 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5242 col_glass_shelf_01 col_glass_shelf_chapter2 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 40 -1 -1 250 0 0 -col_glass_shelf_02_03 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff collection DIY: Making Glass Shelves, Chapter 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5243 col_glass_shelf_01 col_glass_shelf_chapter3 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 40 -1 -1 250 0 0 -col_glass_shelf_02_04 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff collection DIY: Making Glass Shelves, Chapter 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5244 col_glass_shelf_01 col_glass_shelf_chapter4 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 40 -1 -1 250 0 0 -col_glass_shelf_02_05 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff collection DIY: Making Glass Shelves, Chapter 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5245 col_glass_shelf_01 col_glass_shelf_chapter5 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 40 -1 -1 250 0 0 -col_green_sq_cut_gem_style1_02_01 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Pikach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4825 col_square_green_cut_gem_01 square_green_gem_style1_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 250 0 0 -col_green_sq_cut_gem_style1_02_02 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Artusian 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4826 col_square_green_cut_gem_01 square_green_gem_style1_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 250 0 0 -col_green_sq_cut_gem_style1_02_03 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Bal'ta'ran 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4827 col_square_green_cut_gem_01 square_green_gem_style1_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 250 0 0 -col_green_sq_cut_gem_style1_02_04 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Bondar 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4828 col_square_green_cut_gem_01 square_green_gem_style1_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 250 0 0 -col_green_sq_cut_gem_style1_02_05 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Chrysopaz 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4829 col_square_green_cut_gem_01 square_green_gem_style1_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 250 0 0 -col_green_sq_cut_gem_style1_02_06 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Durindfire 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4830 col_square_green_cut_gem_01 square_green_gem_style1_06 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 250 0 0 -col_green_sq_cut_gem_style1_02_07 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Vertex 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4831 col_square_green_cut_gem_01 square_green_gem_style1_07 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 250 0 0 -col_green_sq_cut_gem_style1_02_08 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Dragite 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4832 col_square_green_cut_gem_01 square_green_gem_style1_08 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 250 0 0 -col_green_sq_cut_gem_style1_02_09 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Firefacet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4833 col_square_green_cut_gem_01 square_green_gem_style1_09 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 250 0 0 -col_green_sq_cut_gem_style1_02_10 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Jenruax 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4834 col_square_green_cut_gem_01 square_green_gem_style1_10 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 250 0 0 -col_gulginaw_feather_02_01 object/tangible/loot/creature_loot/collections/gulginaw_feather.iff collection A Gulginaw Tail Feather 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 261 col_feather gulginaw_feather_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Feather Collections -col_heroic_exar_kun_lost_journal_02_01 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_01.iff collection Walter Emanus' lost journal, Page 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5707 exar_kun_lost_journal lost_journal_page_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_heroic_exar_kun_lost_journal_02_02 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_02.iff collection Walter Emanus' lost journal, Page 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5708 exar_kun_lost_journal lost_journal_page_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_heroic_exar_kun_lost_journal_02_03 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_03.iff collection Walter Emanus' lost journal, Page 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5709 exar_kun_lost_journal lost_journal_page_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_heroic_exar_kun_lost_journal_02_04 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_04.iff collection Walter Emanus' lost journal, Page 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5710 exar_kun_lost_journal lost_journal_page_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_heroic_exar_kun_lost_journal_02_05 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_05.iff collection Walter Emanus' lost journal, Page 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5711 exar_kun_lost_journal lost_journal_page_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_heroic_exar_kun_lost_journal_02_06 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_06.iff collection Walter Emanus' lost journal, Page 6 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5712 exar_kun_lost_journal lost_journal_page_06 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_heroic_exar_kun_lost_journal_02_07 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_07.iff collection Walter Emanus' lost journal, Page 7 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5713 exar_kun_lost_journal lost_journal_page_07 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_heroic_exar_kun_lost_journal_02_08 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_08.iff collection Walter Emanus' lost journal, Page 8 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5714 exar_kun_lost_journal lost_journal_page_08 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_holo_emitter_circuit_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_curcuit.iff collection an electric circuit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6251 col_holo_emitter_01 holo_emitter_part_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_holo_emitter_light_source_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_light_source.iff collection a Holographic Light Source 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6249 col_holo_emitter_01 holo_emitter_part_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_holo_emitter_photo_detector_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_photo_detector.iff collection a Photo-Detector 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6252 col_holo_emitter_01 holo_emitter_part_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_holo_emitter_processor_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_processor.iff collection an Optical Processor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6248 col_holo_emitter_01 holo_emitter_part_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_holo_emitter_receptor_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_receptor.iff collection a holographic mirror 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6250 col_holo_emitter_01 holo_emitter_part_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_imperial_logo_patch_01_01 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 1/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5654 col_imperial_logo_patch col_imperial_logo_patch_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_imperial_logo_patch_01_02 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 2/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5655 col_imperial_logo_patch col_imperial_logo_patch_01_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_imperial_logo_patch_01_03 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 3/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5656 col_imperial_logo_patch col_imperial_logo_patch_01_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_imperial_logo_patch_01_04 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 4/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5657 col_imperial_logo_patch col_imperial_logo_patch_01_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_imperial_logo_patch_01_05 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 5/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5658 col_imperial_logo_patch col_imperial_logo_patch_01_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_imperial_logo_patch_01_06 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 6/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5659 col_imperial_logo_patch col_imperial_logo_patch_01_06 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_imperial_logo_patch_01_07 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 7/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5660 col_imperial_logo_patch col_imperial_logo_patch_01_07 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_imperial_logo_patch_01_08 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 8/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5661 col_imperial_logo_patch col_imperial_logo_patch_01_08 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_imperial_logo_patch_01_09 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 9/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5662 col_imperial_logo_patch col_imperial_logo_patch_01_09 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_imperial_logo_patch_01_10 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 10/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5663 col_imperial_logo_patch col_imperial_logo_patch_01_10 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_imperial_rank_col_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_col.iff collection Imperial Colonel Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5674 col_imperial_rank_01 col_imperial_rank_col_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_imperial_rank_cpt_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_cpt.iff collection Imperial Captain Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5671 col_imperial_rank_01 col_imperial_rank_cpt_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_imperial_rank_gen_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_gen.iff collection Imperial General Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5675 col_imperial_rank_01 col_imperial_rank_gen_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_imperial_rank_lt_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_lt.iff collection Imperial Lieutenant Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5670 col_imperial_rank_01 col_imperial_rank_lt_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_imperial_rank_ltcol_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_ltcol.iff collection Imperial Lieutenant Colonel Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5673 col_imperial_rank_01 col_imperial_rank_ltcol_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_imperial_rank_maj_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_maj.iff collection Imperial Major Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5672 col_imperial_rank_01 col_imperial_rank_maj_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_jundank_bone_02_01 object/tangible/loot/creature_loot/collections/jundank_bone.iff collection A Jundank Jaw Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 252 col_bone jundank_bone_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Bone Collections -col_kai_tok_feather_02_01 object/tangible/loot/creature_loot/collections/kai_tok_feather.iff collection A Kai Tok Tail Feather 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 263 col_feather kai_tok_feather_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Feather Collections -col_kasha_crystal_02_01 object/tangible/loot/creature_loot/collections/kasha_crystal.iff collection A Reconstructed Kasha Crystal 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4822 col_shattered_shards_02 col_kasha_shards_01_reward 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_kasha_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Kasha Crystal Shard 1/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4805 col_kasha_shards_01 col_kasha_shard_piece_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 Kasha Shards - Tier2 -col_kasha_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Kasha Crystal Shard 2/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4806 col_kasha_shards_01 col_kasha_shard_piece_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 Kasha Shards - Tier2 -col_kasha_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Kasha Crystal Shard 3/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4807 col_kasha_shards_01 col_kasha_shard_piece_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 Kasha Shards - Tier2 -col_kasha_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Kasha Crystal Shard 4/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4808 col_kasha_shards_01 col_kasha_shard_piece_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 Kasha Shards - Tier2 -col_kasha_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Kasha Crystal Shard 5/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4809 col_kasha_shards_01 col_kasha_shard_piece_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 Kasha Shards - Tier2 -col_kill_gurk_activation_02_01 object/tangible/loot/creature_loot/collections/kill_gurk_activation.iff collection a nearly-empty bottle of alcohol 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2691 kill_gurks_01 kill_gurk_activation 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_kill_kliknik_activation_02_01 object/tangible/loot/creature_loot/collections/kill_kliknik_activation.iff collection A Kliknik Mandible 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2786 kill_klikniks_01 kill_kliknik_activation 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_kill_tulrus_activation_02_01 object/tangible/loot/creature_loot/collections/kill_tulrus_activation.iff collection a missing relative's datapad 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2692 kill_tulruses_01 kill_tulrus_activation 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_kill_tusken_activation_02_01 object/tangible/loot/creature_loot/collections/kill_tusken_activation.iff collection Stolen Pie 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2690 kill_tuskens_01 kill_tusken_activation 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_kima_bone_02_01 object/tangible/loot/creature_loot/collections/kima_bone.iff collection A Chipped Kima Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 253 col_bone kima_bone_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Bone Collections -col_kwi_bone_02_01 object/tangible/loot/creature_loot/collections/kwi_bone.iff collection A Split Kwi Leg Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 254 col_bone kwi_bone_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Bone Collections -col_lightsaber_1h_01_03 object/tangible/loot/creature_loot/collections/col_lightsaber_1h_01.iff collection A Jedi Relic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5725 col_lightsaber_1h_01 col_lightsaber_1h_01_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_luxum_crystal_02_01 object/tangible/loot/creature_loot/collections/luxum_crystal.iff collection A Reconstructed Luxum Crystal 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4824 col_shattered_shards_02 col_luxum_shards_01_reward 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_luxum_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Luxum Crystal Shard 1/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4815 col_luxum_shards_01 col_luxum_shard_piece_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 Luxum Shards - Tier2 -col_luxum_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Luxum Crystal Shard 2/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4816 col_luxum_shards_01 col_luxum_shard_piece_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 Luxum Shards - Tier2 -col_luxum_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Luxum Crystal Shard 3/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4817 col_luxum_shards_01 col_luxum_shard_piece_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 Luxum Shards - Tier2 -col_luxum_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Luxum Crystal Shard 4/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4818 col_luxum_shards_01 col_luxum_shard_piece_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 Luxum Shards - Tier2 -col_luxum_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Luxum Crystal Shard 5/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4819 col_luxum_shards_01 col_luxum_shard_piece_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 Luxum Shards - Tier2 -col_mail_opt_in_1_01 object/tangible/loot/creature_loot/collections/opt_in_mail_01.iff collection An Ewok Love Day Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6123 mail_opt_in_1 mail_opt_in_1_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 marketing email collection -col_mail_opt_in_1_02 object/tangible/loot/creature_loot/collections/opt_in_mail_02.iff collection A Key to the City 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6124 mail_opt_in_1 mail_opt_in_1_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 marketing email collection -col_mail_opt_in_1_03 object/tangible/loot/creature_loot/collections/opt_in_mail_03.iff collection An Architects Rendition of a House 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6125 mail_opt_in_1 mail_opt_in_1_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 marketing email collection -col_mail_opt_in_2_01 object/tangible/loot/creature_loot/collections/opt_in_mail_04.iff collection Battlefield Diorama 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6034 mail_opt_in_2 mail_opt_in_2_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 marketing email collection -col_mail_opt_in_2_02 object/tangible/loot/creature_loot/collections/opt_in_mail_05.iff collection Bobble-Head TK-555 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6035 mail_opt_in_2 mail_opt_in_2_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 marketing email collection -col_mail_opt_in_2_03 object/tangible/loot/creature_loot/collections/opt_in_mail_06.iff collection Blueprints for an IG-100 Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6036 mail_opt_in_2 mail_opt_in_2_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 marketing email collection -col_mail_opt_in_3_01 object/tangible/loot/creature_loot/collections/opt_in_mail_07.iff collection Jedi Library Mini-Shelf 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15129 mail_opt_in_3 mail_opt_in_3_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_mail_opt_in_3_02 object/tangible/loot/creature_loot/collections/opt_in_mail_08.iff collection Bobble-Head Death Trooper 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15130 mail_opt_in_3 mail_opt_in_3_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_mail_opt_in_3_03 object/tangible/loot/creature_loot/collections/opt_in_mail_09.iff collection Stuffed AT-AT Toy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15131 mail_opt_in_3 mail_opt_in_3_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 marketing email collection -col_mail_opt_in_4_01 object/tangible/loot/creature_loot/collections/opt_in_mail_10.iff collection Model of Nym's Ship 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 16081 mail_opt_in_4 mail_opt_in_4_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 marketing email collection -col_mantigrue_feather_02_01 object/tangible/loot/creature_loot/collections/mantigrue_feather.iff collection A Mantigrue Tail Feather 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 262 col_feather manitgrue_feather_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Feather Collections -col_meatlump_lint_02_01 object/tangible/loot/creature_loot/collections/meatlump_lint_01.iff collection A piece of lint 1/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5924 col_meatlump_lint_01 meatlump_lint_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_meatlump_lint_02_02 object/tangible/loot/creature_loot/collections/meatlump_lint_02.iff collection A piece of lint 2/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5925 col_meatlump_lint_01 meatlump_lint_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_meatlump_lint_02_03 object/tangible/loot/creature_loot/collections/meatlump_lint_03.iff collection A piece of lint 3/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5926 col_meatlump_lint_01 meatlump_lint_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_meatlump_lint_02_04 object/tangible/loot/creature_loot/collections/meatlump_lint_04.iff collection A piece of lint 4/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5927 col_meatlump_lint_01 meatlump_lint_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_meatlump_lint_02_05 object/tangible/loot/creature_loot/collections/meatlump_lint_05.iff collection A piece of lint 5/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5928 col_meatlump_lint_01 meatlump_lint_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_meatlump_lint_02_06 object/tangible/loot/creature_loot/collections/meatlump_lint_06.iff collection A piece of lint 6/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5929 col_meatlump_lint_01 meatlump_lint_06 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_meatlump_lint_02_07 object/tangible/loot/creature_loot/collections/meatlump_lint_07.iff collection A piece of lint 7/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5930 col_meatlump_lint_01 meatlump_lint_07 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_meatlump_lint_02_08 object/tangible/loot/creature_loot/collections/meatlump_lint_08.iff collection A piece of lint 8/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5931 col_meatlump_lint_01 meatlump_lint_08 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_meatlump_lint_02_09 object/tangible/loot/creature_loot/collections/meatlump_lint_09.iff collection A piece of lint 9/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5932 col_meatlump_lint_01 meatlump_lint_09 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_meatlump_lint_02_10 object/tangible/loot/creature_loot/collections/meatlump_lint_10.iff collection A piece of lint 10/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5933 col_meatlump_lint_01 meatlump_lint_10 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_naglatch_bone_02_01 object/tangible/loot/creature_loot/collections/naglatch_bone.iff collection A Narglatch Spine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 255 col_bone naglatch_bone_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Bone Collections -col_nightsister_bracelet_02_01 object/tangible/loot/creature_loot/collections/nightsister_bracelet.iff collection A Singing Mountain Clan Bracelet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2569 col_nightsister_valuables nightsister_bracelet_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Singing Mountain Clan Valuables -col_nightsister_broach_02_01 object/tangible/loot/creature_loot/collections/nightsister_broach.iff collection A Singing Mountain Clan Broach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2570 col_nightsister_valuables nightsister_broach_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Singing Mountain Clan Valuables -col_nightsister_earrings_02_01 object/tangible/loot/creature_loot/collections/nightsister_earrings.iff collection A Set of Singing Mountain Clan Earrings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2571 col_nightsister_valuables nightsister_earrings_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Singing Mountain Clan Valuables -col_nightsister_pendant_02_01 object/tangible/loot/creature_loot/collections/nightsister_pendant.iff collection A Singing Mountain Clan Pendant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2572 col_nightsister_valuables nightsister_pendant_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Singing Mountain Clan Valuables -col_nightsister_ring_02_01 object/tangible/loot/creature_loot/collections/nightsister_ring.iff collection A Singing Mountain Clan Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2573 col_nightsister_valuables nightsister_ring_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Singing Mountain Clan Valuables -col_peko_peko_feather_02_01 object/tangible/loot/creature_loot/collections/peko_peko_feather.iff collection A Peko Peko Tail Feather 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 264 col_feather peko_peko_feather_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Feather Collections -col_perlek_feather_02_01 object/tangible/loot/creature_loot/collections/perlek_feather.iff collection A Perlek Tail Feather 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 265 col_feather perlek_feather_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Feather Collections -col_pristine_bone_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_bone.iff collection a reusable bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5366 col_resource_harvest_bone col_resource_bone_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_pristine_egg_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_egg.iff collection Exceptional Egg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5408 col_resource_harvest_egg col_resource_harvest_egg_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_pristine_hide_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_hide.iff collection a pristine piece of hide 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5354 col_resource_harvest_hide col_resource_hide_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_pristine_meat_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_meat.iff collection a fine cut of meat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5360 col_resource_harvest_meat col_resource_meat_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_pristine_milk_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_milk.iff collection Exceptional Milk Sample 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5372 col_resource_harvest_milk col_resource_harvest_milk_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 31 -1 -1 0 0 0 -col_publish_datapad_component_01_01 object/tangible/loot/creature_loot/collections/publish_gift_datapad_component_02.iff collection Datapad Processor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2799 inv_publish_datapad_component_01 publish_datapad_component_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2 0 0 Inventory Collection -col_publish_datapad_component_01_02 object/tangible/loot/creature_loot/collections/publish_gift_datapad_component_06.iff collection Datapad Housing 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2800 inv_publish_datapad_component_01 publish_datapad_component_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2 0 0 Inventory Collection -col_publish_datapad_component_01_03 object/tangible/loot/creature_loot/collections/publish_gift_datapad_component_08.iff collection Datapad Storage Drive 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2801 inv_publish_datapad_component_01 publish_datapad_component_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2 0 0 Inventory Collection -col_pugoriss_bone_02_01 object/tangible/loot/creature_loot/collections/pugoriss_bone.iff collection A Pugoriss Spine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 256 col_bone pugoriss_bone_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Bone Collections -col_purple_rnd_cut_gem_style1_02_01 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Pikach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4845 col_round_purple_cut_gem_01 round_purple_gem_style1_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 -col_purple_rnd_cut_gem_style1_02_02 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Artusian 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4846 col_round_purple_cut_gem_01 round_purple_gem_style1_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 -col_purple_rnd_cut_gem_style1_02_03 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Bal'ta'ran 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4847 col_round_purple_cut_gem_01 round_purple_gem_style1_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 -col_purple_rnd_cut_gem_style1_02_04 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Bondar 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4848 col_round_purple_cut_gem_01 round_purple_gem_style1_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 -col_purple_rnd_cut_gem_style1_02_05 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Chrysopaz 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4849 col_round_purple_cut_gem_01 round_purple_gem_style1_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 -col_purple_rnd_cut_gem_style1_02_06 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Durindfire 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4850 col_round_purple_cut_gem_01 round_purple_gem_style1_06 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 -col_purple_rnd_cut_gem_style1_02_07 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Vertex 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4851 col_round_purple_cut_gem_01 round_purple_gem_style1_07 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 -col_purple_rnd_cut_gem_style1_02_08 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Dragite 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4852 col_round_purple_cut_gem_01 round_purple_gem_style1_08 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 -col_purple_rnd_cut_gem_style1_02_09 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Firefacet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4853 col_round_purple_cut_gem_01 round_purple_gem_style1_09 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 -col_purple_rnd_cut_gem_style1_02_10 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Jenruax 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4854 col_round_purple_cut_gem_01 round_purple_gem_style1_10 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 250 0 0 -col_pyro_casing_01 object/tangible/loot/creature_loot/collections/pyro_casing_01.iff collection Pyrotechnic Machine Casing 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6305 col_stage_pyro col_pyro_casing_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_pyro_ignition_01 object/tangible/loot/creature_loot/collections/pyro_ignition_01.iff collection Pyrotechnic Ignition Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6304 col_stage_pyro col_pyro_ignition_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_pyro_powder_01 object/tangible/loot/creature_loot/collections/pyro_powder_01.iff collection Pyrotechnic Material 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6303 col_stage_pyro col_pyro_powder_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_rancor_bone_02_01 object/tangible/loot/creature_loot/collections/rancor_bone.iff collection A Rancor Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 275 col_rancor_parts rancor_bone_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Rancor Body Parts -col_rancor_entrails_02_01 object/tangible/loot/creature_loot/collections/rancor_entrails.iff collection Rancor Entrails 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 276 col_rancor_parts rancor_entrails_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Rancor Body Parts -col_rancor_eye_02_01 object/tangible/loot/creature_loot/collections/rancor_eye.iff collection A Ruptured Rancor Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 277 col_rancor_parts rancor_eye_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 224 -1 -1 250 0 0 Rancor Body Parts -col_rancor_fang_02_01 object/tangible/loot/creature_loot/collections/rancor_fang.iff collection A Blood-spattered Rancor Fang 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 278 col_rancor_parts rancor_fang_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Rancor Body Parts -col_rancor_finger_02_01 object/tangible/loot/creature_loot/collections/rancor_finger.iff collection A Rancor Talon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 279 col_rancor_parts rancor_finger_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Rancor Body Parts -col_razor_cat_bone_02_01 object/tangible/loot/creature_loot/collections/razor_cat_bone.iff collection A Chipped Razor Cat Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 257 col_bone razor_cat_bone_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Bone Collections -col_rebel_logo_patch_01_01 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 1/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5644 col_rebel_logo_patch col_rebel_logo_patch_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_rebel_logo_patch_01_02 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 2/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5645 col_rebel_logo_patch col_rebel_logo_patch_01_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_rebel_logo_patch_01_03 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 3/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5646 col_rebel_logo_patch col_rebel_logo_patch_01_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_rebel_logo_patch_01_04 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 4/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5647 col_rebel_logo_patch col_rebel_logo_patch_01_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_rebel_logo_patch_01_05 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 5/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5648 col_rebel_logo_patch col_rebel_logo_patch_01_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_rebel_logo_patch_01_06 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 6/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5649 col_rebel_logo_patch col_rebel_logo_patch_01_06 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_rebel_logo_patch_01_07 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 7/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5650 col_rebel_logo_patch col_rebel_logo_patch_01_07 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_rebel_logo_patch_01_08 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 8/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5651 col_rebel_logo_patch col_rebel_logo_patch_01_08 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_rebel_logo_patch_01_09 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 9/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5652 col_rebel_logo_patch col_rebel_logo_patch_01_09 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_rebel_logo_patch_01_10 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 10/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5653 col_rebel_logo_patch col_rebel_logo_patch_01_10 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_rebel_rank_col_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_col.iff collection Alliance Colonel Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5668 col_rebel_rank_01 col_rebel_rank_col_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_rebel_rank_com_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_com.iff collection Alliance Commander Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5666 col_rebel_rank_01 col_rebel_rank_com_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_rebel_rank_cpt_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_cpt.iff collection Alliance Captain Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5665 col_rebel_rank_01 col_rebel_rank_cpt_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_rebel_rank_gen_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_gen.iff collection Alliance General Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5669 col_rebel_rank_01 col_rebel_rank_gen_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_rebel_rank_lt_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_lt.iff collection Alliance Lieutenant Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5664 col_rebel_rank_01 col_rebel_rank_lt_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_rebel_rank_maj_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_maj.iff collection Alliance Major Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5667 col_rebel_rank_01 col_rebel_rank_maj_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -col_red_rnd_cut_gem_style1_02_01 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Pikach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4865 col_round_red_cut_gem_01 round_red_gem_style1_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 -col_red_rnd_cut_gem_style1_02_02 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Artusian 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4866 col_round_red_cut_gem_01 round_red_gem_style1_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 -col_red_rnd_cut_gem_style1_02_03 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Bal'ta'ran 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4867 col_round_red_cut_gem_01 round_red_gem_style1_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 -col_red_rnd_cut_gem_style1_02_04 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Bondar 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4868 col_round_red_cut_gem_01 round_red_gem_style1_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 -col_red_rnd_cut_gem_style1_02_05 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Chrysopaz 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4869 col_round_red_cut_gem_01 round_red_gem_style1_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 -col_red_rnd_cut_gem_style1_02_06 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Durindfire 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4870 col_round_red_cut_gem_01 round_red_gem_style1_06 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 -col_red_rnd_cut_gem_style1_02_07 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Vertex 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4871 col_round_red_cut_gem_01 round_red_gem_style1_07 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 -col_red_rnd_cut_gem_style1_02_08 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Dragite 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4872 col_round_red_cut_gem_01 round_red_gem_style1_08 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 -col_red_rnd_cut_gem_style1_02_09 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Firefacet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4873 col_round_red_cut_gem_01 round_red_gem_style1_09 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 -col_red_rnd_cut_gem_style1_02_10 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Jenruax 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4874 col_round_red_cut_gem_01 round_red_gem_style1_10 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 -col_shattered_shard_unknown_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 1/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4785 col_shattered_shards_01 col_shattered_shard_piece_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 Unknown Shattered Shards - Tier 1 -col_shattered_shard_unknown_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 2/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4786 col_shattered_shards_01 col_shattered_shard_piece_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 Unknown Shattered Shards - Tier 1 -col_shattered_shard_unknown_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 3/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4787 col_shattered_shards_01 col_shattered_shard_piece_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 Unknown Shattered Shards - Tier 1 -col_shattered_shard_unknown_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 4/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4788 col_shattered_shards_01 col_shattered_shard_piece_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 Unknown Shattered Shards - Tier 1 -col_shattered_shard_unknown_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 5/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4789 col_shattered_shards_01 col_shattered_shard_piece_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 Unknown Shattered Shards - Tier 1 -col_shattered_shard_unknown_02_06 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 6/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4790 col_shattered_shards_01 col_shattered_shard_piece_06 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 Unknown Shattered Shards - Tier 1 -col_shattered_shard_unknown_02_07 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 7/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4791 col_shattered_shards_01 col_shattered_shard_piece_07 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 Unknown Shattered Shards - Tier 1 -col_shattered_shard_unknown_02_08 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 8/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4792 col_shattered_shards_01 col_shattered_shard_piece_08 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 Unknown Shattered Shards - Tier 1 -col_shattered_shard_unknown_02_09 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 9/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4793 col_shattered_shards_01 col_shattered_shard_piece_09 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 Unknown Shattered Shards - Tier 1 -col_shattered_shard_unknown_02_10 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 10/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4794 col_shattered_shards_01 col_shattered_shard_piece_10 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 Unknown Shattered Shards - Tier 1 -col_skreeg_bone_02_01 object/tangible/loot/creature_loot/collections/skreeg_bone.iff collection A Cracked Skreeg Femur 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 258 col_bone skreeg_bone_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Bone Collections -col_smoke_casing_01 object/tangible/loot/creature_loot/collections/smoke_casing_01.iff collection Smoke Machine Casing 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6302 col_stage_smoke col_smoke_casing_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_smoke_ignition_01 object/tangible/loot/creature_loot/collections/smoke_ignition_01.iff collection Smoke Ignition Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6301 col_stage_smoke col_smoke_ignition_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_smoke_powder_01 object/tangible/loot/creature_loot/collections/smoke_powder_01.iff collection Smoke Powder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6300 col_stage_smoke col_smoke_powder_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_swirl_prong_bone_02_01 object/tangible/loot/creature_loot/collections/swirl_prong_bone.iff collection A Swirl Prong Pelvic Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 259 col_bone swirl_prong_bone_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Bone Collections -col_thune_bone_02_01 object/tangible/loot/creature_loot/collections/thune_bone.iff collection A Cracked Thune Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 260 col_bone thune_bone_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Bone Collections -col_trader_eng_left_leg_02_01 object/tangible/loot/creature_loot/collections/trader_eng_left_leg.iff collection IG-88's Left Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2577 col_eng_trader trader_eng_left_leg 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Engineering Trader Collection -col_trader_eng_right_arm_02_01 object/tangible/loot/creature_loot/collections/trader_eng_right_arm.iff collection IG-88's Right arm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2576 col_eng_trader trader_eng_right_arm 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Engineering Trader Collection -col_trader_eng_right_leg_02_01 object/tangible/loot/creature_loot/collections/trader_eng_right_leg.iff collection IG-88's Right Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2578 col_eng_trader trader_eng_right_leg 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Engineering Trader Collection -col_trader_eng_stand_base_02_01 object/tangible/loot/creature_loot/collections/trader_eng_stand_base.iff collection IG-88 Base Stand 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2580 col_eng_trader trader_eng_stand_base 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Engineering Trader Collection -col_trader_eng_torso_02_01 object/tangible/loot/creature_loot/collections/trader_eng_torso.iff collection IG-88's Torso 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2579 col_eng_trader trader_eng_torso 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Engineering Trader Collection -col_trader_mun_head_02_01 object/tangible/loot/creature_loot/collections/trader_mun_head.iff collection Prototype Stormtrooper Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2581 col_mun_trader:trader_mun_torso trader_mun_head 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Munitions Trader Collection -col_trader_mun_left_arm_02_01 object/tangible/loot/creature_loot/collections/trader_mun_left_arm.iff collection Prototype Stormtrooper Left Arm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2582 col_mun_trader:trader_mun_torso trader_mun_left_arm 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Munitions Trader Collection -col_trader_mun_left_leg_02_01 object/tangible/loot/creature_loot/collections/trader_mun_left_leg.iff collection Prototype Stormtrooper Left Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2584 col_mun_trader:trader_mun_torso trader_mun_left_leg 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Munitions Trader Collection -col_trader_mun_right_arm_02_01 object/tangible/loot/creature_loot/collections/trader_mun_right_arm.iff collection Prototype Stormtrooper Right Arm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2583 col_mun_trader:trader_mun_torso trader_mun_right_arm 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Munitions Trader Collection -col_trader_mun_right_leg_02_01 object/tangible/loot/creature_loot/collections/trader_mun_right_leg.iff collection Prototype Stormtrooper Right Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2585 col_mun_trader:trader_mun_torso trader_mun_right_leg 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Munitions Trader Collection -col_trader_mun_stand_base_02_01 object/tangible/loot/creature_loot/collections/trader_mun_stand_base.iff collection Prototype Stormtrooper Stand 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2587 col_mun_trader:trader_mun_torso trader_mun_stand_base 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Munitions Trader Collection -col_trader_mun_torso_02_01 object/tangible/loot/creature_loot/collections/trader_mun_torso.iff collection Prototype Stormtrooper Torso 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2586 col_mun_trader:trader_mun_torso trader_mun_torso 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Munitions Trader Collection -col_treasure_hunter_antique_carbine_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_antique_carbine.iff collection An antique carbine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5174 col_treasure_hunter_antique_weapons treasure_hunter_antique_carbine 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_treasure_hunter_antique_melee_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_antique_melee.iff collection An antique melee weapon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5172 col_treasure_hunter_antique_weapons treasure_hunter_antique_melee 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_treasure_hunter_antique_pistol_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_antique_pistol.iff collection An antique pistol 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5173 col_treasure_hunter_antique_weapons treasure_hunter_antique_pistol 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_treasure_hunter_antique_rifle_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_antique_rifle.iff collection An antique rifle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5175 col_treasure_hunter_antique_weapons treasure_hunter_antique_rifle 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -col_treasure_hunter_dolovite_mask_02_01 object/tangible/loot/creature_loot/collections/treasure_hunter_dolovite_mask.iff collection A Dolovite Mask 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2663 col_treasure_hunter_mask treasure_hunter_dolovite_mask 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Treasure Hunter Mask Collection -col_treasure_hunter_hendanyn_mask_02_01 object/tangible/loot/creature_loot/collections/treasure_hunter_hendanyn_mask.iff collection A Hendanyn Death Mask 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2664 col_treasure_hunter_mask treasure_hunter_hendanyn_mask 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Treasure Hunter Mask Collection -col_treasure_hunter_mandalore_mask_02_01 object/tangible/loot/creature_loot/collections/treasure_hunter_mandalore_mask.iff collection A Mandalorian Mask 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2665 col_treasure_hunter_mask treasure_hunter_mandalore_mask 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Treasure Hunter Mask Collection -col_treasure_hunter_oval_gem_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_oval_gem.iff collection A rare red oval gem 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5176 col_treasure_hunter_oval_gem treasure_hunter_oval_gem_red 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 -col_treasure_hunter_oval_gem_02_02 object/tangible/loot/creature_loot/collections/col_treasure_hunter_oval_gem.iff collection A rare green oval gem 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5177 col_treasure_hunter_oval_gem treasure_hunter_oval_gem_green 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 250 0 0 -col_treasure_hunter_oval_gem_02_03 object/tangible/loot/creature_loot/collections/col_treasure_hunter_oval_gem.iff collection A rare blue oval gem 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5178 col_treasure_hunter_oval_gem treasure_hunter_oval_gem_blue 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 250 0 0 -col_treasure_hunter_oval_gem_02_04 object/tangible/loot/creature_loot/collections/col_treasure_hunter_oval_gem.iff collection A rare yellow oval gem 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5179 col_treasure_hunter_oval_gem treasure_hunter_oval_gem_yellow 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 5 -1 -1 250 0 0 -col_treasure_hunter_sith_mask_02_01 object/tangible/loot/creature_loot/collections/treasure_hunter_sith_mask.iff collection A Sith Mask 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2666 col_treasure_hunter_mask treasure_hunter_sith_mask 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Treasure Hunter Mask Collection -col_treasure_hunter_trilliant_gem_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_trilliant_gem.iff collection A rare red trilliant gem 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5180 col_treasure_hunter_trilliant_gem treasure_hunter_trilliant_gem_red 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 250 0 0 -col_treasure_hunter_trilliant_gem_02_02 object/tangible/loot/creature_loot/collections/col_treasure_hunter_trilliant_gem.iff collection A rare green trilliant gem 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5181 col_treasure_hunter_trilliant_gem treasure_hunter_trilliant_gem_green 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 250 0 0 -col_treasure_hunter_trilliant_gem_02_03 object/tangible/loot/creature_loot/collections/col_treasure_hunter_trilliant_gem.iff collection A rare blue trilliant gem 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5182 col_treasure_hunter_trilliant_gem treasure_hunter_trilliant_gem_blue 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 250 0 0 -col_treasure_hunter_trilliant_gem_02_04 object/tangible/loot/creature_loot/collections/col_treasure_hunter_trilliant_gem.iff collection A rare yellow triliant gem 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5183 col_treasure_hunter_trilliant_gem treasure_hunter_trilliant_gem_yellow 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 5 -1 -1 250 0 0 -col_tusken_bantha_bracelet_02_01 object/tangible/loot/creature_loot/collections/tusken_bracelet.iff collection A Bantha Braided Bracelet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2703 col_tusken_valuables tusken_bantha_bracelet_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Tusken Valuables -col_tusken_bantha_braid_02_01 object/tangible/loot/creature_loot/collections/tusken_bantha_braid.iff collection A Bantha Braid Weapon Sling 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2696 col_tusken_valuables tusken_bantha_braid_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Tusken Valuables -col_tusken_gaderffi_02_01 object/tangible/loot/creature_loot/collections/tusken_gaderffi.iff collection A Broken Gaderffii 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2697 col_tusken_valuables tusken_gaderffi_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Tusken Valuables -col_tusken_hubba_gourd_02_01 object/tangible/loot/creature_loot/collections/tusken_hubba_gourd.iff collection A Hubba Gourd 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2698 col_tusken_valuables tusken_hubba_gourd_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Tusken Valuables -col_tusken_massif_thorn_02_01 object/tangible/loot/creature_loot/collections/tusken_massif_thorn.iff collection A Massif Thorn 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2699 col_tusken_valuables tusken_massif_thorn_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Tusken Valuables -col_tusken_metal_02_01 object/tangible/loot/creature_loot/collections/tusken_metal.iff collection Scavenged Metal 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2700 col_tusken_valuables tusken_metal_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Tusken Valuables -col_tusken_spirit_mask_02_01 object/tangible/loot/creature_loot/collections/tusken_spirit_mask.iff collection A Tusken Spirit Mask 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2701 col_tusken_valuables tusken_spirit_mask_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Tusken Valuables -col_tusken_talisman_02_01 object/tangible/loot/creature_loot/collections/tusken_talisman.iff collection A Tusken Talisman 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2704 col_tusken_valuables tusken_talisman_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Tusken Valuables -col_tusken_womp_rat_tusk_02_01 object/tangible/loot/creature_loot/collections/tusken_womp_rat_tusk.iff collection A Womp Rat Tusk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2702 col_tusken_valuables tusken_womp_rat_tusk_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Tusken Valuables -col_whisper_bird_feather_02_01 object/tangible/loot/creature_loot/collections/whisper_bird_feather.iff collection A Whisper Bird Tail Feather 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 266 col_feather whisper_bird_feather_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Feather Collections -item_col_gcw_imperial_loot_item_1 object/tangible/collection/col_gcw_city_imp_1.iff collection Rebel Datadisk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15754 15757 col_loot_objects_imperial loot_object_1_imperial 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 imperial gcw Collections -item_col_gcw_imperial_loot_item_2 object/tangible/collection/col_gcw_city_imp_2.iff collection Rebel Target Data 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15758 15761 col_loot_objects_imperial loot_object_2_imperial 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 imperial gcw Collections -item_col_gcw_imperial_loot_item_3 object/tangible/collection/col_gcw_city_imp_3.iff collection Rebel Encryption Key 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15762 15765 col_loot_objects_imperial loot_object_3_imperial 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 imperial gcw Collections -item_col_gcw_imperial_loot_item_4 object/tangible/collection/col_gcw_city_imp_4.iff collection Rebel Code Decryptor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15766 15769 col_loot_objects_imperial loot_object_4_imperial 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 imperial gcw Collections -item_col_gcw_rebel_loot_item_1 object/tangible/collection/col_gcw_city_reb_1.iff collection Imperial Datadisk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15623 15626 col_loot_objects_rebel loot_object_1_rebel 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 rebel gcw Collections -item_col_gcw_rebel_loot_item_2 object/tangible/collection/col_gcw_city_reb_2.iff collection Imperial Target Data 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15627 15630 col_loot_objects_rebel loot_object_2_rebel 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 rebel gcw Collections -item_col_gcw_rebel_loot_item_3 object/tangible/collection/col_gcw_city_reb_3.iff collection Imperial Encryption Key 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15631 15634 col_loot_objects_rebel loot_object_3_rebel 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 rebel gcw Collections -item_col_gcw_rebel_loot_item_4 object/tangible/collection/col_gcw_city_reb_4.iff collection Imperial Code Decryptor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15635 15638 col_loot_objects_rebel loot_object_4_rebel 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 rebel gcw Collections -item_col_wayfar_spy_camera_01_01 object/tangible/loot/npc_loot/camera_generic.iff collection Wayfar Spy Holorecorder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5693 col_wayfar_spy_01 col_wayfar_spy_camera_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 Wayfar Spy Collection -item_col_wayfar_spy_case_01_01 object/tangible/loot/npc_loot/briefcase_generic.iff collection Wayfar Spy Explosive Briefcase 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5695 col_wayfar_spy_01 col_wayfar_spy_case_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 Wayfar Spy Collection -item_col_wayfar_spy_detonator_01_01 object/tangible/loot/npc_loot/datapad_flashy_generic.iff collection Wayfar Spy Remote Detonator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5696 col_wayfar_spy_01 col_wayfar_spy_detonator_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 Wayfar Spy Collection -item_col_wayfar_spy_disguise_01_01 object/tangible/loot/npc_loot/disguise_makeup_kit_generic.iff collection Wayfar Spy Disguise Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5694 col_wayfar_spy_01 col_wayfar_spy_disguise_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 Wayfar Spy Collection -item_col_weed_nyms_themepark_01_01 object/tangible/collection/col_nym_weed_01.iff collection Weed, Type I 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15945 nyms_stronghold_duty_col icon_nyms_duty_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_col_weed_nyms_themepark_01_02 object/tangible/collection/col_nym_weed_02.iff collection Weed, Type II 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15946 nyms_stronghold_duty_col icon_nyms_duty_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_col_weed_nyms_themepark_01_03 object/tangible/collection/col_nym_weed_03.iff collection Weed, Type III 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15947 nyms_stronghold_duty_col icon_nyms_duty_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_col_weed_nyms_themepark_01_04 object/tangible/collection/col_nym_weed_04.iff collection Weed, Type IV 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15948 nyms_stronghold_duty_col icon_nyms_duty_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_col_weed_nyms_themepark_01_05 object/tangible/collection/col_nym_weed_05.iff collection Weed, Type V 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15949 nyms_stronghold_duty_col icon_nyms_duty_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_col_weed_nyms_themepark_01_06 object/tangible/collection/col_nym_weed_06.iff collection Weed, Type VI 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15950 nyms_stronghold_duty_col icon_nyms_duty_06 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_col_weed_nyms_themepark_01_07 object/tangible/collection/col_nym_weed_07.iff collection Weed, Type VII 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15951 nyms_stronghold_duty_col icon_nyms_duty_07 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_col_weed_nyms_themepark_01_08 object/tangible/collection/col_nym_weed_08.iff collection Weed, Type VIII 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15952 nyms_stronghold_duty_col icon_nyms_duty_08 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_col_weed_nyms_themepark_01_09 object/tangible/collection/col_nym_weed_09.iff collection Weed, Type IX 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15953 nyms_stronghold_duty_col icon_nyms_duty_09 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_col_weed_nyms_themepark_01_10 object/tangible/collection/col_nym_weed_10.iff collection Weed, Type X 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15954 nyms_stronghold_duty_col icon_nyms_duty_10 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_collection_housing_improvement_01_01 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff collection Housing Improvement: Techniques in Maximizing Space Page 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1791 housing_improvement_01 housing_improvement_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 250 0 0 Inventory Collection -item_collection_housing_improvement_01_02 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff collection Housing Improvement: Techniques in Maximizing Space Page 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1792 housing_improvement_01 housing_improvement_01_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 10 -1 -1 250 0 0 Inventory Collection -item_collection_housing_improvement_01_03 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff collection Housing Improvement: Techniques in Maximizing Space Page 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1793 housing_improvement_01 housing_improvement_01_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 8 -1 -1 250 0 0 Inventory Collection -item_collection_housing_improvement_01_04 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff collection Housing Improvement: Techniques in Maximizing Space Page 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1794 housing_improvement_01 housing_improvement_01_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 31 -1 -1 250 0 0 Inventory Collection -item_collection_housing_improvement_01_05 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff collection Housing Improvement: Techniques in Maximizing Space Page 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1795 housing_improvement_01 housing_improvement_01_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 250 0 0 Inventory Collection -item_collection_housing_improvement_01_06 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff collection Housing Improvement: Techniques in Maximizing Space Page 6 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1796 housing_improvement_01 housing_improvement_01_06 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 30 -1 -1 250 0 0 Inventory Collection -item_collection_housing_improvement_01_07 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff collection Housing Improvement: Techniques in Maximizing Space Page 7 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1797 housing_improvement_01 housing_improvement_01_07 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 25 -1 -1 250 0 0 Inventory Collection -item_collection_housing_improvement_01_08 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff collection Housing Improvement: Techniques in Maximizing Space Page 8 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1798 housing_improvement_01 housing_improvement_01_08 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 17 -1 -1 250 0 0 Inventory Collection -item_collection_housing_improvement_01_09 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff collection Housing Improvement: Techniques in Maximizing Space Page 9 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1799 housing_improvement_01 housing_improvement_01_09 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 250 0 0 Inventory Collection -item_collection_housing_improvement_01_10 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff collection Housing Improvement: Techniques 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Housing Improvement: Shelving Techniques Page 9 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1809 housing_improvement_02 housing_improvement_02_09 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 250 0 0 Inventory Collection -item_collection_housing_improvement_02_10 object/tangible/loot/creature_loot/collections/housing_improvement_02.iff collection Housing Improvement: Shelving Techniques Page 10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1810 housing_improvement_02 housing_improvement_02_10 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 14 -1 -1 250 0 0 Inventory Collection -item_collection_housing_improvement_03_01 object/tangible/loot/creature_loot/collections/housing_improvement_03.iff collection Housing Improvement: Craftsman Tools Page 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1811 housing_improvement_03 housing_improvement_03_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 250 0 0 Inventory Collection -item_collection_housing_improvement_03_02 object/tangible/loot/creature_loot/collections/housing_improvement_03.iff collection Housing Improvement: Craftsman Tools Page 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1812 housing_improvement_03 housing_improvement_03_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 10 -1 -1 250 0 0 Inventory Collection -item_collection_housing_improvement_03_03 object/tangible/loot/creature_loot/collections/housing_improvement_03.iff collection Housing Improvement: Craftsman Tools Page 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1813 housing_improvement_03 housing_improvement_03_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 8 -1 -1 250 0 0 Inventory Collection -item_collection_housing_improvement_03_04 object/tangible/loot/creature_loot/collections/housing_improvement_03.iff collection Housing Improvement: Craftsman Tools Page 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1814 housing_improvement_03 housing_improvement_03_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 31 -1 -1 250 0 0 Inventory Collection -item_collection_housing_improvement_03_05 object/tangible/loot/creature_loot/collections/housing_improvement_03.iff collection Housing Improvement: Craftsman Tools Page 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1815 housing_improvement_03 housing_improvement_03_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 250 0 0 Inventory Collection -item_collection_housing_improvement_03_06 object/tangible/loot/creature_loot/collections/housing_improvement_03.iff collection Housing Improvement: Craftsman Tools Page 6 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1816 housing_improvement_03 housing_improvement_03_06 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 30 -1 -1 250 0 0 Inventory Collection -item_collection_housing_improvement_03_07 object/tangible/loot/creature_loot/collections/housing_improvement_03.iff collection Housing Improvement: Craftsman Tools Page 7 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1817 housing_improvement_03 housing_improvement_03_07 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 25 -1 -1 250 0 0 Inventory Collection -item_collection_housing_improvement_03_08 object/tangible/loot/creature_loot/collections/housing_improvement_03.iff collection Housing 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0 0 0 -1 17 -1 -1 250 0 0 Inventory Collection -item_collection_sith_holocron_02_04 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff collection Strange Sith Holocron 4/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1789 inv_holocron_collection_02 sith_holocron_02_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 250 0 0 Inventory Collection -item_collection_sith_holocron_02_05 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff collection Strange Sith Holocron 5/5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1790 inv_holocron_collection_02 sith_holocron_02_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 14 -1 -1 250 0 0 Inventory Collection -item_fan_faire_09_painting object/tangible/furniture/all/frn_all_fan_faire_09_painting.iff collection Fan Faire 2009 Commemorative Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6823 bdg_six_year 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_meatlump_rank_01 object/tangible/loot/creature_loot/collections/col_meatlump_rank_01.iff collection Meatlump Dunder Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5908 col_meatlump_rank_01 meatlump_rank_01_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_meatlump_rank_02 object/tangible/loot/creature_loot/collections/col_meatlump_rank_02.iff collection Meatlump Lunk Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5909 col_meatlump_rank_01 meatlump_rank_01_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_meatlump_rank_03 object/tangible/loot/creature_loot/collections/col_meatlump_rank_03.iff collection Meatlump Donk Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5910 col_meatlump_rank_01 meatlump_rank_01_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_meatlump_rank_04 object/tangible/loot/creature_loot/collections/col_meatlump_rank_04.iff collection Meatlump Simp Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5911 col_meatlump_rank_01 meatlump_rank_01_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_meatlump_rank_05 object/tangible/loot/creature_loot/collections/col_meatlump_rank_05.iff collection Meatlump Nerp Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5912 col_meatlump_rank_01 meatlump_rank_01_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_meatlump_rank_06 object/tangible/loot/creature_loot/collections/col_meatlump_rank_06.iff collection Meatlump Lieutenant Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5913 col_meatlump_rank_01 meatlump_rank_01_06 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 v 0 0 -item_meatlump_rank_07 object/tangible/loot/creature_loot/collections/col_meatlump_rank_07.iff collection Meatlump Captain Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5914 col_meatlump_rank_01 meatlump_rank_01_07 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_meatlump_rank_08 object/tangible/loot/creature_loot/collections/col_meatlump_rank_08.iff collection Meatlump Decider Rank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5915 col_meatlump_rank_01 meatlump_rank_01_08 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_outbreak_cornburr_brain object/tangible/loot/undead/outbreak_undead_brain.iff collection Cornburr's Brain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15534 deathtrooper_cornburr_brain outbreak_cornburr_brain_counter 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_nightsister_painting object/tangible/tcg/series6/painting_nightsister.iff collection Nightsister Instigator Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6032 tcg_set6_title 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_commando_painting object/tangible/tcg/series7/painting_commando.iff collection War Torn Soldier Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6094 tcg_set7_title 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -meatlump_code_word_02_01 object/tangible/loot/creature_loot/collections/meatlump_code_word_01.iff collection a scrap of paper 1/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5785 col_meatlump_code_word_01 meatlump_code_word_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_code_word_02_02 object/tangible/loot/creature_loot/collections/meatlump_code_word_02.iff collection a scrap of paper 2/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5786 col_meatlump_code_word_01 meatlump_code_word_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_code_word_02_03 object/tangible/loot/creature_loot/collections/meatlump_code_word_03.iff collection a scrap of paper 3/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5787 col_meatlump_code_word_01 meatlump_code_word_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_code_word_02_04 object/tangible/loot/creature_loot/collections/meatlump_code_word_04.iff collection a scrap of paper 4/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5788 col_meatlump_code_word_01 meatlump_code_word_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_code_word_02_05 object/tangible/loot/creature_loot/collections/meatlump_code_word_05.iff collection a scrap of paper 5/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5789 col_meatlump_code_word_01 meatlump_code_word_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_code_word_02_06 object/tangible/loot/creature_loot/collections/meatlump_code_word_06.iff collection a scrap of paper 6/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5790 col_meatlump_code_word_01 meatlump_code_word_06 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_code_word_02_07 object/tangible/loot/creature_loot/collections/meatlump_code_word_07.iff collection a scrap of paper 7/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5791 col_meatlump_code_word_01 meatlump_code_word_07 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_code_word_02_08 object/tangible/loot/creature_loot/collections/meatlump_code_word_08.iff collection a scrap of paper 8/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5792 col_meatlump_code_word_01 meatlump_code_word_08 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_code_word_02_09 object/tangible/loot/creature_loot/collections/meatlump_code_word_09.iff collection a scrap of paper 9/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5793 col_meatlump_code_word_01 meatlump_code_word_09 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_code_word_02_10 object/tangible/loot/creature_loot/collections/meatlump_code_word_10.iff collection a scrap of paper 10/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5794 col_meatlump_code_word_01 meatlump_code_word_10 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_hench_doll_arm_l_02_01 object/tangible/loot/creature_loot/collections/meatlump_hench_doll_arm.iff collection a Meatlump Hench Doll left arm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5805 col_meatlump_hench_doll_01 hench_doll_arm_l 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_hench_doll_arm_r_02_01 object/tangible/loot/creature_loot/collections/meatlump_hench_doll_arm.iff collection a Meatlump Hench Doll right arm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5806 col_meatlump_hench_doll_01 hench_doll_arm_r 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_hench_doll_head_02_01 object/tangible/loot/creature_loot/collections/meatlump_hench_doll_head.iff collection a Meatlump Hench Doll head 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5804 col_meatlump_hench_doll_01 hench_doll_head 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_hench_doll_leg_l_02_01 object/tangible/loot/creature_loot/collections/meatlump_hench_doll_leg.iff collection a Meatlump Hench Doll left leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5807 col_meatlump_hench_doll_01 hench_doll_leg_l 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_hench_doll_leg_r_02_01 object/tangible/loot/creature_loot/collections/meatlump_hench_doll_leg.iff collection a Meatlump Hench Doll right leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5808 col_meatlump_hench_doll_01 hench_doll_leg_r 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_hench_stuffing_02_01 object/tangible/loot/creature_loot/collections/meatlump_hench_doll_stuffing.iff collection Meatlump Hench Doll stuffing 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5809 col_meatlump_hench_doll_01 hench_doll_stuffing 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_king_doll_arm_l_02_01 object/tangible/loot/creature_loot/collections/meatlump_king_doll_arm.iff collection a Meatlump King Doll left arm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5817 col_meatlump_king_doll_01 king_doll_arm_l 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_king_doll_arm_r_02_01 object/tangible/loot/creature_loot/collections/meatlump_king_doll_arm.iff collection a Meatlump King Doll right arm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5818 col_meatlump_king_doll_01 king_doll_arm_r 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_king_doll_head_02_01 object/tangible/loot/creature_loot/collections/meatlump_king_doll_head.iff collection a Meatlump King Doll head 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5816 col_meatlump_king_doll_01 king_doll_head 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_king_doll_leg_l_02_01 object/tangible/loot/creature_loot/collections/meatlump_king_doll_leg.iff collection a Meatlump King Doll left leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5819 col_meatlump_king_doll_01 king_doll_leg_l 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_king_doll_leg_r_02_01 object/tangible/loot/creature_loot/collections/meatlump_king_doll_leg.iff collection a Meatlump King Doll right leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5820 col_meatlump_king_doll_01 king_doll_leg_r 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_king_stuffing_02_01 object/tangible/loot/creature_loot/collections/meatlump_king_doll_stuffing.iff collection Meatlump King Doll stuffing 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5821 col_meatlump_king_doll_01 king_doll_stuffing 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_newspaper_02_01 object/tangible/loot/creature_loot/collections/meatlump_newspaper_01.iff collection a Meatlump newspaper article 1/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5745 col_meatlump_newspaper_01 meatlump_newspaper_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_newspaper_02_02 object/tangible/loot/creature_loot/collections/meatlump_newspaper_02.iff collection a Meatlump newspaper article 2/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5746 col_meatlump_newspaper_01 meatlump_newspaper_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_newspaper_02_03 object/tangible/loot/creature_loot/collections/meatlump_newspaper_03.iff collection a Meatlump newspaper article 3/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5747 col_meatlump_newspaper_01 meatlump_newspaper_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_newspaper_02_04 object/tangible/loot/creature_loot/collections/meatlump_newspaper_04.iff collection a Meatlump newspaper article 4/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5748 col_meatlump_newspaper_01 meatlump_newspaper_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_newspaper_02_05 object/tangible/loot/creature_loot/collections/meatlump_newspaper_05.iff collection a Meatlump newspaper article 5/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5749 col_meatlump_newspaper_01 meatlump_newspaper_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_newspaper_02_06 object/tangible/loot/creature_loot/collections/meatlump_newspaper_06.iff collection a Meatlump newspaper article 6/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5750 col_meatlump_newspaper_01 meatlump_newspaper_06 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_newspaper_02_07 object/tangible/loot/creature_loot/collections/meatlump_newspaper_07.iff collection a Meatlump newspaper article 7/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5751 col_meatlump_newspaper_01 meatlump_newspaper_07 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_newspaper_02_08 object/tangible/loot/creature_loot/collections/meatlump_newspaper_08.iff collection a Meatlump newspaper article 8/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5752 col_meatlump_newspaper_01 meatlump_newspaper_08 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_newspaper_02_09 object/tangible/loot/creature_loot/collections/meatlump_newspaper_09.iff collection a Meatlump newspaper article 9/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5753 col_meatlump_newspaper_01 meatlump_newspaper_09 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_newspaper_02_10 object/tangible/loot/creature_loot/collections/meatlump_newspaper_10.iff collection a Meatlump newspaper article 10/10 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5754 col_meatlump_newspaper_01 meatlump_newspaper_10 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_officer_doll_arm_l_02_01 object/tangible/loot/creature_loot/collections/meatlump_officer_doll_arm.iff collection a Meatlump Officer Doll left arm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5811 col_meatlump_officer_doll_01 officer_doll_arm_l 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_officer_doll_arm_r_02_01 object/tangible/loot/creature_loot/collections/meatlump_officer_doll_arm.iff collection a Meatlump Officer Doll right arm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5812 col_meatlump_officer_doll_01 officer_doll_arm_r 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_officer_doll_head_02_01 object/tangible/loot/creature_loot/collections/meatlump_officer_doll_head.iff collection a Meatlump Officer Doll head 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5810 col_meatlump_officer_doll_01 officer_doll_head 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_officer_doll_leg_l_02_01 object/tangible/loot/creature_loot/collections/meatlump_officer_doll_leg.iff collection a Meatlump Officer Doll left leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5813 col_meatlump_officer_doll_01 officer_doll_leg_l 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_officer_doll_leg_r_02_01 object/tangible/loot/creature_loot/collections/meatlump_officer_doll_leg.iff collection a Meatlump Officer Doll right leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5814 col_meatlump_officer_doll_01 officer_doll_leg_r 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_officer_stuffing_02_01 object/tangible/loot/creature_loot/collections/meatlump_officer_doll_stuffing.iff collection Meatlump Officer Doll stuffing 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5815 col_meatlump_officer_doll_01 officer_doll_stuffing 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -meatlump_uniform_piece_02_01 object/tangible/loot/creature_loot/collections/meatlump_uniform_piece_01.iff collection Meatlump Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5856 col_meatlump_uniform_01 meatlump_uniform_01 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 253 186 -1 250 0 0 -meatlump_uniform_piece_02_02 object/tangible/loot/creature_loot/collections/meatlump_uniform_piece_02.iff collection Meatlump Chest Armor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5857 col_meatlump_uniform_01 meatlump_uniform_02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 253 253 55 250 0 0 -meatlump_uniform_piece_02_03 object/tangible/loot/creature_loot/collections/meatlump_uniform_piece_03.iff collection Meatlump Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5858 col_meatlump_uniform_01 meatlump_uniform_03 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 253 -1 -1 250 0 0 -meatlump_uniform_piece_02_04 object/tangible/loot/creature_loot/collections/meatlump_uniform_piece_04.iff collection Meatlump Trousers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5859 col_meatlump_uniform_01 meatlump_uniform_04 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 186 186 -1 250 0 0 -meatlump_uniform_piece_02_05 object/tangible/loot/creature_loot/collections/meatlump_uniform_piece_05.iff collection Meatlump Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5860 col_meatlump_uniform_01 meatlump_uniform_05 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 91 -1 -1 250 0 0 -space_collection_booster_mark_01_incom object/tangible/loot/creature_loot/collections/space/booster_mark_01_incom.iff collection Flawed Incom Mark I Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4685 col_space_booster_mark_01 booster_mark_01_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 100 0 0 -space_collection_booster_mark_01_kessel object/tangible/loot/creature_loot/collections/space/booster_mark_01_kessel.iff collection Flawed Kessel Mark I Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4686 col_space_booster_mark_01: booster_mark_01_kessel 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 100 0 0 -space_collection_booster_mark_01_koensayr object/tangible/loot/creature_loot/collections/space/booster_mark_01_koensayr.iff collection Flawed Koensayr Mark I Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4687 col_space_booster_mark_01: booster_mark_01_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 100 0 0 -space_collection_booster_mark_01_kse object/tangible/loot/creature_loot/collections/space/booster_mark_01_kse.iff collection Flawed KSE Mark I Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4688 col_space_booster_mark_01: booster_mark_01_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 100 0 0 -space_collection_booster_mark_01_mandal object/tangible/loot/creature_loot/collections/space/booster_mark_01_mandal.iff collection Flawed Mandal Mark I Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4689 col_space_booster_mark_01: booster_mark_01_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 100 0 0 -space_collection_booster_mark_01_moncal object/tangible/loot/creature_loot/collections/space/booster_mark_01_moncal.iff collection Flawed Moncal Mark I Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4690 col_space_booster_mark_01: booster_mark_01_moncal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 100 0 0 -space_collection_booster_mark_01_novaldex object/tangible/loot/creature_loot/collections/space/booster_mark_01_novaldex.iff collection Flawed Novaldex Mark I Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4691 col_space_booster_mark_01: booster_mark_01_novaldex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 100 0 0 -space_collection_booster_mark_01_qualdex object/tangible/loot/creature_loot/collections/space/booster_mark_01_qualdex.iff collection Flawed Qualdex Mark I Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4692 col_space_booster_mark_01: booster_mark_01_qualdex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 100 0 0 -space_collection_booster_mark_02_incom object/tangible/loot/creature_loot/collections/space/booster_mark_02_incom.iff collection Damaged Incom Mark II Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4693 col_space_booster_mark_02: booster_mark_02_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 200 0 0 -space_collection_booster_mark_02_kessel object/tangible/loot/creature_loot/collections/space/booster_mark_02_kessel.iff collection Damaged Kessel Mark II Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4694 col_space_booster_mark_02: booster_mark_02_kessel 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 200 0 0 -space_collection_booster_mark_02_koensayr object/tangible/loot/creature_loot/collections/space/booster_mark_02_koensayr.iff collection Damaged Koensayr Mark II Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4695 col_space_booster_mark_02: booster_mark_02_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 200 0 0 -space_collection_booster_mark_02_kse object/tangible/loot/creature_loot/collections/space/booster_mark_02_kse.iff collection Damaged KSE Mark II Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4696 col_space_booster_mark_02: booster_mark_02_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 200 0 0 -space_collection_booster_mark_02_mandal object/tangible/loot/creature_loot/collections/space/booster_mark_02_mandal.iff collection Damaged Mandal Mark II Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4697 col_space_booster_mark_02: booster_mark_02_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 200 0 0 -space_collection_booster_mark_02_moncal object/tangible/loot/creature_loot/collections/space/booster_mark_02_moncal.iff collection Damaged Moncal Mark II Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4698 col_space_booster_mark_02: booster_mark_02_moncal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 200 0 0 -space_collection_booster_mark_02_novaldex object/tangible/loot/creature_loot/collections/space/booster_mark_02_novaldex.iff collection Damaged Novaldex Mark II Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4699 col_space_booster_mark_02: booster_mark_02_novaldex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 200 0 0 -space_collection_booster_mark_02_qualdex object/tangible/loot/creature_loot/collections/space/booster_mark_02_qualdex.iff collection Damaged Qualdex Mark II Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4700 col_space_booster_mark_02: booster_mark_02_qualdex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 200 0 0 -space_collection_booster_mark_03_incom object/tangible/loot/creature_loot/collections/space/booster_mark_03_incom.iff collection Seized Incom Mark III Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4701 col_space_booster_mark_03: booster_mark_03_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 300 0 0 -space_collection_booster_mark_03_kessel object/tangible/loot/creature_loot/collections/space/booster_mark_03_kessel.iff collection Seized Kessel Mark III Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4702 col_space_booster_mark_03: booster_mark_03_kessel 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 300 0 0 -space_collection_booster_mark_03_koensayr object/tangible/loot/creature_loot/collections/space/booster_mark_03_koensayr.iff collection Seized Koensayr Mark III Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4703 col_space_booster_mark_03: booster_mark_03_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 300 0 0 -space_collection_booster_mark_03_kse object/tangible/loot/creature_loot/collections/space/booster_mark_03_kse.iff collection Seized KSE Mark III Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4704 col_space_booster_mark_03: booster_mark_03_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 300 0 0 -space_collection_booster_mark_03_mandal object/tangible/loot/creature_loot/collections/space/booster_mark_03_mandal.iff collection Seized Mandal Mark III Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4705 col_space_booster_mark_03: booster_mark_03_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 300 0 0 -space_collection_booster_mark_03_moncal object/tangible/loot/creature_loot/collections/space/booster_mark_03_moncal.iff collection Seized Moncal Mark III Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4706 col_space_booster_mark_03: booster_mark_03_moncal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 300 0 0 -space_collection_booster_mark_03_novaldex object/tangible/loot/creature_loot/collections/space/booster_mark_03_novaldex.iff collection Seized Novaldex Mark III Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4707 col_space_booster_mark_03: booster_mark_03_novaldex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 300 0 0 -space_collection_booster_mark_03_qualdex object/tangible/loot/creature_loot/collections/space/booster_mark_03_qualdex.iff collection Seized Qualdex Mark III Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4708 col_space_booster_mark_03: booster_mark_03_qualdex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 300 0 0 -space_collection_booster_mark_04_incom object/tangible/loot/creature_loot/collections/space/booster_mark_04_incom.iff collection Faulty Incom Mark IV Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4709 col_space_booster_mark_04: booster_mark_04_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 400 0 0 -space_collection_booster_mark_04_kessel object/tangible/loot/creature_loot/collections/space/booster_mark_04_kessel.iff collection Faulty Kessel Mark IV Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4710 col_space_booster_mark_04: booster_mark_04_kessel 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 400 0 0 -space_collection_booster_mark_04_koensayr object/tangible/loot/creature_loot/collections/space/booster_mark_04_koensayr.iff collection Faulty Koensayr Mark IV Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4711 col_space_booster_mark_04: booster_mark_04_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 400 0 0 -space_collection_booster_mark_04_kse object/tangible/loot/creature_loot/collections/space/booster_mark_04_kse.iff collection Faulty KSE Mark IV Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4712 col_space_booster_mark_04: booster_mark_04_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 400 0 0 -space_collection_booster_mark_04_mandal object/tangible/loot/creature_loot/collections/space/booster_mark_04_mandal.iff collection Faulty Mandal Mark IV Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4713 col_space_booster_mark_04: booster_mark_04_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 400 0 0 -space_collection_booster_mark_04_moncal object/tangible/loot/creature_loot/collections/space/booster_mark_04_moncal.iff collection Faulty Moncal Mark IV Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4714 col_space_booster_mark_04: booster_mark_04_moncal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 400 0 0 -space_collection_booster_mark_04_novaldex object/tangible/loot/creature_loot/collections/space/booster_mark_04_novaldex.iff collection Faulty Novaldex Mark IV Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4715 col_space_booster_mark_04: booster_mark_04_novaldex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 400 0 0 -space_collection_booster_mark_04_qualdex object/tangible/loot/creature_loot/collections/space/booster_mark_04_qualdex.iff collection Faulty Qualdex Mark IV Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4716 col_space_booster_mark_04: booster_mark_04_qualdex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 400 0 0 -space_collection_booster_mark_05_incom object/tangible/loot/creature_loot/collections/space/booster_mark_05_incom.iff collection Salvaged Incom Mark V Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4717 col_space_booster_mark_05: booster_mark_05_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 250 0 0 -space_collection_booster_mark_05_kessel object/tangible/loot/creature_loot/collections/space/booster_mark_05_kessel.iff collection Salvaged Kessel Mark V Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4718 col_space_booster_mark_05: booster_mark_05_kessel 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 250 0 0 -space_collection_booster_mark_05_koensayr object/tangible/loot/creature_loot/collections/space/booster_mark_05_koensayr.iff collection Salvaged Koensayr Mark V Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4719 col_space_booster_mark_05: booster_mark_05_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 250 0 0 -space_collection_booster_mark_05_kse object/tangible/loot/creature_loot/collections/space/booster_mark_05_kse.iff collection Salvaged KSE Mark V Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4720 col_space_booster_mark_05: booster_mark_05_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 250 0 0 -space_collection_booster_mark_05_mandal object/tangible/loot/creature_loot/collections/space/booster_mark_05_mandal.iff collection Salvaged Mandal Mark V Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4721 col_space_booster_mark_05: booster_mark_05_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 250 0 0 -space_collection_booster_mark_05_moncal object/tangible/loot/creature_loot/collections/space/booster_mark_05_moncal.iff collection Salvaged Moncal Mark V Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4722 col_space_booster_mark_05: booster_mark_05_moncal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 250 0 0 -space_collection_booster_mark_05_novaldex object/tangible/loot/creature_loot/collections/space/booster_mark_05_novaldex.iff collection Salvaged Novaldex Mark V Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4723 col_space_booster_mark_05: booster_mark_05_novaldex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 250 0 0 -space_collection_booster_mark_05_qualdex object/tangible/loot/creature_loot/collections/space/booster_mark_05_qualdex.iff collection Salvaged Qualdex Mark V Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4724 col_space_booster_mark_05: booster_mark_05_qualdex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 250 0 0 -space_collection_capacitor_mark_01_corellian object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_corellian.iff collection Flawed Corellian Mark I Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4725 col_space_capacitor_mark_01 capacitor_mark_01_corellian 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 200 0 0 -space_collection_capacitor_mark_01_incom object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_incom.iff collection Flawed Incom Mark I Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4726 col_space_capacitor_mark_01 capacitor_mark_01_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 200 0 0 -space_collection_capacitor_mark_01_koensayr object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_koensayr.iff collection Flawed Koensayr Mark I Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4727 col_space_capacitor_mark_01 capacitor_mark_01_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 200 0 0 -space_collection_capacitor_mark_01_kse object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_kse.iff collection Flawed KSE Mark I Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4728 col_space_capacitor_mark_01 capacitor_mark_01_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 200 0 0 -space_collection_capacitor_mark_01_mandal object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_mandal.iff collection Flawed Mandal Mark I Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4729 col_space_capacitor_mark_01 capacitor_mark_01_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 200 0 0 -space_collection_capacitor_mark_01_moncal object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_moncal.iff collection Flawed Moncal Mark I Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4730 col_space_capacitor_mark_01 capacitor_mark_01_moncal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 200 0 0 -space_collection_capacitor_mark_01_novaldex object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_novaldex.iff collection Flawed Novaldex Mark I Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4731 col_space_capacitor_mark_01 capacitor_mark_01_novaldex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 200 0 0 -space_collection_capacitor_mark_01_qualdex object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_qualdex.iff collection Flawed Qualdex Mark I Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4732 col_space_capacitor_mark_01 capacitor_mark_01_qualdex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 200 0 0 -space_collection_capacitor_mark_02_corellian object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_corellian.iff collection Damaged Corellian Mark II Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4733 col_space_capacitor_mark_01 capacitor_mark_01_corellian 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 200 0 0 -space_collection_capacitor_mark_02_incom object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_incom.iff collection Damaged Incom Mark II Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4734 col_space_capacitor_mark_01 capacitor_mark_01_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 200 0 0 -space_collection_capacitor_mark_02_koensayr object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_koensayr.iff collection Damaged Koensayr Mark II Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4735 col_space_capacitor_mark_02 capacitor_mark_02_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 200 0 0 -space_collection_capacitor_mark_02_kse object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_kse.iff collection Damaged KSE Mark II Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4736 col_space_capacitor_mark_02 capacitor_mark_02_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 200 0 0 -space_collection_capacitor_mark_02_mandal object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_mandal.iff collection Damaged Mandal Mark II Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4737 col_space_capacitor_mark_02 capacitor_mark_02_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 200 0 0 -space_collection_capacitor_mark_02_moncal object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_moncal.iff collection Damaged Moncal Mark II Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4738 col_space_capacitor_mark_02 capacitor_mark_02_moncal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 200 0 0 -space_collection_capacitor_mark_02_novaldex object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_novaldex.iff collection Damaged Novaldex Mark II Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4739 col_space_capacitor_mark_02 capacitor_mark_02_novaldex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 200 0 0 -space_collection_capacitor_mark_02_qualdex object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_qualdex.iff collection Damaged Qualdex Mark II Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4740 col_space_capacitor_mark_02 capacitor_mark_02_qualdex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 200 0 0 -space_collection_capacitor_mark_03_corellian object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_corellian.iff collection Seized Corellian Mark III Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4741 col_space_capacitor_mark_03 capacitor_mark_03_corellian 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 300 0 0 -space_collection_capacitor_mark_03_incom object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_incom.iff collection Seized Incom Mark III Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4742 col_space_capacitor_mark_03 capacitor_mark_03_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 300 0 0 -space_collection_capacitor_mark_03_koensayr object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_koensayr.iff collection Seized Koensayr Mark III Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4743 col_space_capacitor_mark_03 capacitor_mark_03_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 300 0 0 -space_collection_capacitor_mark_03_kse object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_kse.iff collection Seized KSE Mark III Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4744 col_space_capacitor_mark_03 capacitor_mark_03_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 300 0 0 -space_collection_capacitor_mark_03_mandal object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_mandal.iff collection Seized Mandal Mark III Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4745 col_space_capacitor_mark_03 capacitor_mark_03_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 300 0 0 -space_collection_capacitor_mark_03_moncal object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_moncal.iff collection Seized Moncal Mark III Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4746 col_space_capacitor_mark_03 capacitor_mark_03_moncal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 300 0 0 -space_collection_capacitor_mark_03_novaldex object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_novaldex.iff collection Seized Novaldex Mark III Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4747 col_space_capacitor_mark_03 capacitor_mark_03_novaldex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 300 0 0 -space_collection_capacitor_mark_03_qualdex object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_qualdex.iff collection Seized Qualdex Mark III Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4748 col_space_capacitor_mark_03 capacitor_mark_03_qualdex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 300 0 0 -space_collection_capacitor_mark_04_corellian object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_corellian.iff collection Faulty Corellian Mark IV Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4749 col_space_capacitor_mark_04 capacitor_mark_04_corellian 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 400 0 0 -space_collection_capacitor_mark_04_incom object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_incom.iff collection Faulty Incom Mark IV Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4750 col_space_capacitor_mark_04 capacitor_mark_04_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 400 0 0 -space_collection_capacitor_mark_04_koensayr object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_koensayr.iff collection Faulty Koensayr Mark IV Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4751 col_space_capacitor_mark_04 capacitor_mark_04_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 400 0 0 -space_collection_capacitor_mark_04_kse object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_kse.iff collection Faulty KSE Mark IV Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4752 col_space_capacitor_mark_04 capacitor_mark_04_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 400 0 0 -space_collection_capacitor_mark_04_mandal object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_mandal.iff collection Faulty Mandal Mark IV Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4753 col_space_capacitor_mark_04 capacitor_mark_04_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 400 0 0 -space_collection_capacitor_mark_04_moncal object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_moncal.iff collection Faulty Moncal Mark IV Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4754 col_space_capacitor_mark_04 capacitor_mark_04_moncal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 400 0 0 -space_collection_capacitor_mark_04_novaldex object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_novaldex.iff collection Faulty Novaldex Mark IV Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4755 col_space_capacitor_mark_04 capacitor_mark_04_novaldex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 400 0 0 -space_collection_capacitor_mark_04_qualdex object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_qualdex.iff collection Faulty Qualdex Mark IV Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4756 col_space_capacitor_mark_04 capacitor_mark_04_qualdex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 400 0 0 -space_collection_capacitor_mark_05_corellian object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_corellian.iff collection Salvaged Corellian Mark V Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4757 col_space_capacitor_mark_05 capacitor_mark_05_corellian 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 500 0 0 -space_collection_capacitor_mark_05_incom object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_incom.iff collection Salvaged Incom Mark V Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4758 col_space_capacitor_mark_05 capacitor_mark_05_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 500 0 0 -space_collection_capacitor_mark_05_koensayr object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_koensayr.iff collection Salvaged Koensayr Mark V Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4759 col_space_capacitor_mark_05 capacitor_mark_05_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 500 0 0 -space_collection_capacitor_mark_05_kse object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_kse.iff collection Salvaged KSE Mark V Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4760 col_space_capacitor_mark_05 capacitor_mark_05_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 500 0 0 -space_collection_capacitor_mark_05_mandal object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_mandal.iff collection Salvaged Mandal Mark V Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4761 col_space_capacitor_mark_05 capacitor_mark_05_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 500 0 0 -space_collection_capacitor_mark_05_moncal object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_moncal.iff collection Salvaged Moncal Mark V Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4762 col_space_capacitor_mark_05 capacitor_mark_05_moncal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 500 0 0 -space_collection_capacitor_mark_05_novaldex object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_novaldex.iff collection Salvaged Novaldex Mark V Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4763 col_space_capacitor_mark_05 capacitor_mark_05_novaldex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 500 0 0 -space_collection_capacitor_mark_05_qualdex object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_qualdex.iff collection Salvaged Qualdex Mark V Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4764 col_space_capacitor_mark_05 capacitor_mark_05_qualdex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 500 0 0 -space_collection_engine_mark_01_cygnus object/tangible/loot/creature_loot/collections/space/engine_mark_01_cygnus.iff collection Flawed Cygnus Mark I Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4645 col_space_engine_mark_01 engine_mark_01_cygnus 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 200 0 0 -space_collection_engine_mark_01_incom object/tangible/loot/creature_loot/collections/space/engine_mark_01_incom.iff collection Flawed Incom Mark I Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4646 col_space_engine_mark_01 engine_mark_01_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 200 0 0 -space_collection_engine_mark_01_koensayr object/tangible/loot/creature_loot/collections/space/engine_mark_01_koensayr.iff collection Flawed Koensayr Mark I Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4647 col_space_engine_mark_01 engine_mark_01_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 200 0 0 -space_collection_engine_mark_01_kse object/tangible/loot/creature_loot/collections/space/engine_mark_01_kse.iff collection Flawed KSE Mark I Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4648 col_space_engine_mark_01 engine_mark_01_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 200 0 0 -space_collection_engine_mark_01_mandal object/tangible/loot/creature_loot/collections/space/engine_mark_01_mandal.iff collection Flawed Mandal Mark I Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4649 col_space_engine_mark_01 engine_mark_01_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 200 0 0 -space_collection_engine_mark_01_moncal object/tangible/loot/creature_loot/collections/space/engine_mark_01_moncal.iff collection Flawed Moncal Mark I Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4650 col_space_engine_mark_01 engine_mark_01_moncal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 200 0 0 -space_collection_engine_mark_01_novaldex object/tangible/loot/creature_loot/collections/space/engine_mark_01_novaldex.iff collection Flawed Novaldex Mark I Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4651 col_space_engine_mark_01 engine_mark_01_novaldex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 200 0 0 -space_collection_engine_mark_01_qualdex object/tangible/loot/creature_loot/collections/space/engine_mark_01_qualdex.iff collection Flawed Qualdex Mark I Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4652 col_space_engine_mark_01 engine_mark_01_qualdex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 200 0 0 -space_collection_engine_mark_02_cygnus object/tangible/loot/creature_loot/collections/space/engine_mark_02_cygnus.iff collection Damaged Cygnus Mark II Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4653 col_space_engine_mark_02 engine_mark_02_cygnus 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 200 0 0 -space_collection_engine_mark_02_incom object/tangible/loot/creature_loot/collections/space/engine_mark_02_incom.iff collection Damaged Incom Mark II Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4654 col_space_engine_mark_02 engine_mark_02_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 200 0 0 -space_collection_engine_mark_02_koensayr object/tangible/loot/creature_loot/collections/space/engine_mark_02_koensayr.iff collection Damaged Koensayr Mark II Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4655 col_space_engine_mark_02 engine_mark_02_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 200 0 0 -space_collection_engine_mark_02_kse object/tangible/loot/creature_loot/collections/space/engine_mark_02_kse.iff collection Damaged KSE Mark II Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4656 col_space_engine_mark_02 engine_mark_02_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 200 0 0 -space_collection_engine_mark_02_mandal object/tangible/loot/creature_loot/collections/space/engine_mark_02_mandal.iff collection Damaged Mandal Mark II Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4657 col_space_engine_mark_02 engine_mark_02_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 200 0 0 -space_collection_engine_mark_02_moncal object/tangible/loot/creature_loot/collections/space/engine_mark_02_moncal.iff collection Damaged Moncal Mark II Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4658 col_space_engine_mark_02 engine_mark_02_moncal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 200 0 0 -space_collection_engine_mark_02_novaldex object/tangible/loot/creature_loot/collections/space/engine_mark_02_novaldex.iff collection Damaged Novaldex Mark II Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4659 col_space_engine_mark_02 engine_mark_02_novaldex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 200 0 0 -space_collection_engine_mark_02_qualdex object/tangible/loot/creature_loot/collections/space/engine_mark_02_qualdex.iff collection Damaged Qualdex Mark II Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4660 col_space_engine_mark_02 engine_mark_02_qualdex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 200 0 0 -space_collection_engine_mark_03_cygnus object/tangible/loot/creature_loot/collections/space/engine_mark_03_cygnus.iff collection Seized Cygnus Mark III Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4661 col_space_engine_mark_03 engine_mark_03_cygnus 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 300 0 0 -space_collection_engine_mark_03_incom object/tangible/loot/creature_loot/collections/space/engine_mark_03_incom.iff collection Seized Incom Mark III Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4662 col_space_engine_mark_03 engine_mark_03_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 300 0 0 -space_collection_engine_mark_03_koensayr object/tangible/loot/creature_loot/collections/space/engine_mark_03_koensayr.iff collection Seized Koensayr Mark III Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4663 col_space_engine_mark_03 engine_mark_03_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 300 0 0 -space_collection_engine_mark_03_kse object/tangible/loot/creature_loot/collections/space/engine_mark_03_kse.iff collection Seized KSE Mark III Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4664 col_space_engine_mark_03 engine_mark_03_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 300 0 0 -space_collection_engine_mark_03_mandal object/tangible/loot/creature_loot/collections/space/engine_mark_03_mandal.iff collection Seized Mandal Mark III Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4665 col_space_engine_mark_03 engine_mark_03_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 300 0 0 -space_collection_engine_mark_03_moncal object/tangible/loot/creature_loot/collections/space/engine_mark_03_moncal.iff collection Seized Moncal Mark III Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4666 col_space_engine_mark_03 engine_mark_03_moncal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 300 0 0 -space_collection_engine_mark_03_novaldex object/tangible/loot/creature_loot/collections/space/engine_mark_03_novaldex.iff collection Seized Novaldex Mark III Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4667 col_space_engine_mark_03 engine_mark_03_novaldex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 300 0 0 -space_collection_engine_mark_03_qualdex object/tangible/loot/creature_loot/collections/space/engine_mark_03_qualdex.iff collection Seized Qualdex Mark III Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4668 col_space_engine_mark_03 engine_mark_03_qualdex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 300 0 0 -space_collection_engine_mark_04_cygnus object/tangible/loot/creature_loot/collections/space/engine_mark_04_cygnus.iff collection Faulty Cygnus Mark IV Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4669 col_space_engine_mark_04 engine_mark_04_cygnus 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 400 0 0 -space_collection_engine_mark_04_incom object/tangible/loot/creature_loot/collections/space/engine_mark_04_incom.iff collection Faulty Incom Mark IV Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4670 col_space_engine_mark_04 engine_mark_04_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 400 0 0 -space_collection_engine_mark_04_koensayr object/tangible/loot/creature_loot/collections/space/engine_mark_04_koensayr.iff collection Faulty Koensayr Mark IV Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4671 col_space_engine_mark_04 engine_mark_04_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 400 0 0 -space_collection_engine_mark_04_kse object/tangible/loot/creature_loot/collections/space/engine_mark_04_kse.iff collection Faulty KSE Mark IV Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4672 col_space_engine_mark_04 engine_mark_04_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 400 0 0 -space_collection_engine_mark_04_mandal object/tangible/loot/creature_loot/collections/space/engine_mark_04_mandal.iff collection Faulty Mandal Mark IV Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4673 col_space_engine_mark_04 engine_mark_04_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 400 0 0 -space_collection_engine_mark_04_moncal object/tangible/loot/creature_loot/collections/space/engine_mark_04_moncal.iff collection Faulty Moncal Mark IV Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4674 col_space_engine_mark_04 engine_mark_04_moncal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 400 0 0 -space_collection_engine_mark_04_novaldex object/tangible/loot/creature_loot/collections/space/engine_mark_04_novaldex.iff collection Faulty Novaldex Mark IV Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4675 col_space_engine_mark_04 engine_mark_04_novaldex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 400 0 0 -space_collection_engine_mark_04_qualdex object/tangible/loot/creature_loot/collections/space/engine_mark_04_qualdex.iff collection Faulty Qualdex Mark IV Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4676 col_space_engine_mark_04 engine_mark_04_qualdex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 400 0 0 -space_collection_engine_mark_05_cygnus object/tangible/loot/creature_loot/collections/space/engine_mark_05_cygnus.iff collection Salvaged Cygnus Mark V Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4677 col_space_engine_mark_05 engine_mark_05_cygnus 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 500 0 0 -space_collection_engine_mark_05_incom object/tangible/loot/creature_loot/collections/space/engine_mark_05_incom.iff collection Salvaged Incom Mark V Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4678 col_space_engine_mark_05 engine_mark_05_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 500 0 0 -space_collection_engine_mark_05_koensayr object/tangible/loot/creature_loot/collections/space/engine_mark_05_koensayr.iff collection Salvaged Koensayr Mark V Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4679 col_space_engine_mark_05 engine_mark_05_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 500 0 0 -space_collection_engine_mark_05_kse object/tangible/loot/creature_loot/collections/space/engine_mark_05_kse.iff collection Salvaged KSE Mark V Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4680 col_space_engine_mark_05 engine_mark_05_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 500 0 0 -space_collection_engine_mark_05_mandal object/tangible/loot/creature_loot/collections/space/engine_mark_05_mandal.iff collection Salvaged Mandal Mark V Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4681 col_space_engine_mark_05 engine_mark_05_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 500 0 0 -space_collection_engine_mark_05_moncal object/tangible/loot/creature_loot/collections/space/engine_mark_05_moncal.iff collection Salvaged Moncal Mark V Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4682 col_space_engine_mark_05 engine_mark_05_moncal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 500 0 0 -space_collection_engine_mark_05_novaldex object/tangible/loot/creature_loot/collections/space/engine_mark_05_novaldex.iff collection Salvaged Novaldex Mark V Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4683 col_space_engine_mark_05 engine_mark_05_novaldex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 500 0 0 -space_collection_engine_mark_05_qualdex object/tangible/loot/creature_loot/collections/space/engine_mark_05_qualdex.iff collection Salvaged Qualdex Mark V Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4684 col_space_engine_mark_05 engine_mark_05_qualdex 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 20 -1 -1 500 0 0 -space_collection_reactor_mark_01_cygnus object/tangible/loot/creature_loot/collections/space/reactor_mark_01_cygnus.iff collection Flawed Cygnus Mark I Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4605 col_space_reactor_mark_01 reactor_mark_01_cygnus 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 200 0 0 -space_collection_reactor_mark_01_freitek object/tangible/loot/creature_loot/collections/space/reactor_mark_01_freitek.iff collection Flawed Freitek Mark I Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4606 col_space_reactor_mark_01 reactor_mark_01_freitek 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 200 0 0 -space_collection_reactor_mark_01_incom object/tangible/loot/creature_loot/collections/space/reactor_mark_01_incom.iff collection Flawed Incom Mark I Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4607 col_space_reactor_mark_01 reactor_mark_01_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 200 0 0 -space_collection_reactor_mark_01_koensayr object/tangible/loot/creature_loot/collections/space/reactor_mark_01_koensayr.iff collection Flawed Koensayr Mark I Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4608 col_space_reactor_mark_01 reactor_mark_01_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 200 0 0 -space_collection_reactor_mark_01_kse object/tangible/loot/creature_loot/collections/space/reactor_mark_01_kse.iff collection Flawed KSE Mark I Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4609 col_space_reactor_mark_01 reactor_mark_01_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 200 0 0 -space_collection_reactor_mark_01_mandal object/tangible/loot/creature_loot/collections/space/reactor_mark_01_mandal.iff collection Flawed Mandal Mark I Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4610 col_space_reactor_mark_01 reactor_mark_01_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 200 0 0 -space_collection_reactor_mark_01_seinar object/tangible/loot/creature_loot/collections/space/reactor_mark_01_seinar.iff collection Flawed Seinar Mark I Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4611 col_space_reactor_mark_01 reactor_mark_01_seinar 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 200 0 0 -space_collection_reactor_mark_01_subpro object/tangible/loot/creature_loot/collections/space/reactor_mark_01_subpro.iff collection Flawed Subpro Mark I Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4612 col_space_reactor_mark_01 reactor_mark_01_subpro 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 200 0 0 -space_collection_reactor_mark_02_cygnus object/tangible/loot/creature_loot/collections/space/reactor_mark_02_cygnus.iff collection Damaged Cygnus Mark II Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4613 col_space_reactor_mark_02 reactor_mark_02_cygnus 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 200 0 0 -space_collection_reactor_mark_02_freitek object/tangible/loot/creature_loot/collections/space/reactor_mark_02_freitek.iff collection Damaged Freitek Mark II Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4614 col_space_reactor_mark_02 reactor_mark_02_freitek 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 200 0 0 -space_collection_reactor_mark_02_incom object/tangible/loot/creature_loot/collections/space/reactor_mark_02_incom.iff collection Damaged Incom Mark II Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4615 col_space_reactor_mark_02 reactor_mark_02_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 200 0 0 -space_collection_reactor_mark_02_koensayr object/tangible/loot/creature_loot/collections/space/reactor_mark_02_koensayr.iff collection Damaged Koensayr Mark II Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4616 col_space_reactor_mark_02 reactor_mark_02_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 200 0 0 -space_collection_reactor_mark_02_kse object/tangible/loot/creature_loot/collections/space/reactor_mark_02_kse.iff collection Damaged KSE Mark II Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4617 col_space_reactor_mark_02 reactor_mark_02_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 200 0 0 -space_collection_reactor_mark_02_mandal object/tangible/loot/creature_loot/collections/space/reactor_mark_02_mandal.iff collection Damaged Mandal Mark II Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4618 col_space_reactor_mark_02 reactor_mark_02_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 200 0 0 -space_collection_reactor_mark_02_seinar object/tangible/loot/creature_loot/collections/space/reactor_mark_02_seinar.iff collection Damaged Seinar Mark II Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4619 col_space_reactor_mark_02 reactor_mark_02_seinar 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 200 0 0 -space_collection_reactor_mark_02_subpro object/tangible/loot/creature_loot/collections/space/reactor_mark_02_subpro.iff collection Damaged Subpro Mark II Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4620 col_space_reactor_mark_02 reactor_mark_02_subpro 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 200 0 0 -space_collection_reactor_mark_03_cygnus object/tangible/loot/creature_loot/collections/space/reactor_mark_03_cygnus.iff collection Seized Cygnus Mark III Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4621 col_space_reactor_mark_03 reactor_mark_03_cygnus 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 300 0 0 -space_collection_reactor_mark_03_freitek object/tangible/loot/creature_loot/collections/space/reactor_mark_03_freitek.iff collection Seized Freitek Mark III Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4622 col_space_reactor_mark_03 reactor_mark_03_freitek 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 300 0 0 -space_collection_reactor_mark_03_incom object/tangible/loot/creature_loot/collections/space/reactor_mark_03_incom.iff collection Seized Incom Mark III Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4623 col_space_reactor_mark_03 reactor_mark_03_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 300 0 0 -space_collection_reactor_mark_03_koensayr object/tangible/loot/creature_loot/collections/space/reactor_mark_03_koensayr.iff collection Seized Koensayr Mark III Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4624 col_space_reactor_mark_03 reactor_mark_03_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 300 0 0 -space_collection_reactor_mark_03_kse object/tangible/loot/creature_loot/collections/space/reactor_mark_03_kse.iff collection Seized KSE Mark III Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4625 col_space_reactor_mark_03 reactor_mark_03_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 300 0 0 -space_collection_reactor_mark_03_mandal object/tangible/loot/creature_loot/collections/space/reactor_mark_03_mandal.iff collection Seized Mandal Mark III Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4626 col_space_reactor_mark_03 reactor_mark_03_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 300 0 0 -space_collection_reactor_mark_03_seinar object/tangible/loot/creature_loot/collections/space/reactor_mark_03_seinar.iff collection Seized Seinar Mark III Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4627 col_space_reactor_mark_03 reactor_mark_03_seinar 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 300 0 0 -space_collection_reactor_mark_03_subpro object/tangible/loot/creature_loot/collections/space/reactor_mark_03_subpro.iff collection Seized Subpro Mark III Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4628 col_space_reactor_mark_03 reactor_mark_03_subpro 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 300 0 0 -space_collection_reactor_mark_04_cygnus object/tangible/loot/creature_loot/collections/space/reactor_mark_04_cygnus.iff collection Faulty Cygnus Mark IV Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4629 col_space_reactor_mark_04 reactor_mark_04_cygnus 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 400 0 0 -space_collection_reactor_mark_04_freitek object/tangible/loot/creature_loot/collections/space/reactor_mark_04_freitek.iff collection Faulty Freitek Mark IV Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4630 col_space_reactor_mark_04 reactor_mark_04_freitek 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 400 0 0 -space_collection_reactor_mark_04_incom object/tangible/loot/creature_loot/collections/space/reactor_mark_04_incom.iff collection Faulty Incom Mark IV Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4631 col_space_reactor_mark_04 reactor_mark_04_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 400 0 0 -space_collection_reactor_mark_04_koensayr object/tangible/loot/creature_loot/collections/space/reactor_mark_04_koensayr.iff collection Faulty Koensayr Mark IV Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4632 col_space_reactor_mark_04 reactor_mark_04_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 400 0 0 -space_collection_reactor_mark_04_kse object/tangible/loot/creature_loot/collections/space/reactor_mark_04_kse.iff collection Faulty KSE Mark IV Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4633 col_space_reactor_mark_04 reactor_mark_04_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 400 0 0 -space_collection_reactor_mark_04_mandal object/tangible/loot/creature_loot/collections/space/reactor_mark_04_mandal.iff collection Faulty Mandal Mark IV Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4634 col_space_reactor_mark_04 reactor_mark_04_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 400 0 0 -space_collection_reactor_mark_04_seinar object/tangible/loot/creature_loot/collections/space/reactor_mark_04_seinar.iff collection Faulty Seinar Mark IV Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4635 col_space_reactor_mark_04 reactor_mark_04_seinar 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 400 0 0 -space_collection_reactor_mark_04_subpro object/tangible/loot/creature_loot/collections/space/reactor_mark_04_subpro.iff collection Faulty Subpro Mark IV Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4636 col_space_reactor_mark_04 reactor_mark_04_subpro 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 400 0 0 -space_collection_reactor_mark_05_cygnus object/tangible/loot/creature_loot/collections/space/reactor_mark_05_cygnus.iff collection Salvaged Cygnus Mark V Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4637 col_space_reactor_mark_05 reactor_mark_05_cygnus 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 500 0 0 -space_collection_reactor_mark_05_freitek object/tangible/loot/creature_loot/collections/space/reactor_mark_05_freitek.iff collection Salvaged Freitek Mark V Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4638 col_space_reactor_mark_05 reactor_mark_05_freitek 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 500 0 0 -space_collection_reactor_mark_05_incom object/tangible/loot/creature_loot/collections/space/reactor_mark_05_incom.iff collection Salvaged Incom Mark V Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4639 col_space_reactor_mark_05 reactor_mark_05_incom 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 500 0 0 -space_collection_reactor_mark_05_koensayr object/tangible/loot/creature_loot/collections/space/reactor_mark_05_koensayr.iff collection Salvaged Koensayr Mark V Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4640 col_space_reactor_mark_05 reactor_mark_05_koensayr 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 500 0 0 -space_collection_reactor_mark_05_kse object/tangible/loot/creature_loot/collections/space/reactor_mark_05_kse.iff collection Salvaged KSE Mark V Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4641 col_space_reactor_mark_05 reactor_mark_05_kse 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 500 0 0 -space_collection_reactor_mark_05_mandal object/tangible/loot/creature_loot/collections/space/reactor_mark_05_mandal.iff collection Salvaged Mandal Mark V Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4642 col_space_reactor_mark_05 reactor_mark_05_mandal 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 500 0 0 -space_collection_reactor_mark_05_seinar object/tangible/loot/creature_loot/collections/space/reactor_mark_05_seinar.iff collection Salvaged Seinar Mark V Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4643 col_space_reactor_mark_05 reactor_mark_05_seinar 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 500 0 0 -space_collection_reactor_mark_05_subpro object/tangible/loot/creature_loot/collections/space/reactor_mark_05_subpro.iff collection Salvaged Subpro Mark V Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4644 col_space_reactor_mark_05 reactor_mark_05_subpro 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 36 -1 -1 500 0 0 \ No newline at end of file +item_name iff_template type string_name volume hit_points collection_beginSlotId collection_endSlotId collection_name collection_slot_name required_faction required_level required_profession no_trade index_color_0 index_color_1 index_color_2 index_color_3 value isUnique comments +TEXT PRIMARY KEY TEXT NOT NULL TEXT NOT NULL TEXT INTEGER INTEGER TEXT TEXT TEXT TEXT NOT NULL TEXT NOT NULL INTEGER NOT NULL TEXT NOT NULL INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER TEXT +col_aurebesh_tile_aurek_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_aurek.iff collection Aurek 1 1000 2629 col_aurebesh_tiles aurek 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_besh_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_besh.iff collection Besh 1 1000 2630 col_aurebesh_tiles besh 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_cherek_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_cherek.iff collection Cherek 1 1000 2631 col_aurebesh_tiles cherek 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_cresh_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_cresh.iff collection Cresh 1 1000 2632 col_aurebesh_tiles cresh 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_dorn_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_dorn.iff collection Dorn 1 1000 2633 col_aurebesh_tiles dorn 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_enth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_enth.iff collection Enth 1 1000 2634 col_aurebesh_tiles enth 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_esk_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_esk.iff collection Esk 1 1000 2635 col_aurebesh_tiles esk 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_forn_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_forn.iff collection Forn 1 1000 2636 col_aurebesh_tiles forn 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_grek_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_grek.iff collection Grek 1 1000 2637 col_aurebesh_tiles grek 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_herf_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_herf.iff collection Herf 1 1000 2638 col_aurebesh_tiles herf 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_isk_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_isk.iff collection Isk 1 1000 2639 col_aurebesh_tiles isk 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_jenth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_jenth.iff collection Jenth 1 1000 2640 col_aurebesh_tiles jenth 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_kerenth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_kerenth.iff collection Kerenth 1 1000 2641 col_aurebesh_tiles kerenth 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_krill_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_krill.iff collection Krill 1 1000 2642 col_aurebesh_tiles krill 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_leth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_leth.iff collection Leth 1 1000 2643 col_aurebesh_tiles leth 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_mern_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_mern.iff collection Mern 1 1000 2644 col_aurebesh_tiles mern 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_nen_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_nen.iff collection Nen 1 1000 2645 col_aurebesh_tiles nen 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_nern_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_nern.iff collection Nern 1 1000 2646 col_aurebesh_tiles nern 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_onith_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_onith.iff collection Onith 1 1000 2647 col_aurebesh_tiles onith 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_orenth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_orenth.iff collection Orenth 1 1000 2648 col_aurebesh_tiles orenth 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_osk_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_osk.iff collection Osk 1 1000 2649 col_aurebesh_tiles osk 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_peth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_peth.iff collection Peth 1 1000 2650 col_aurebesh_tiles peth 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_qek_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_qek.iff collection Qek 1 1000 2651 col_aurebesh_tiles qek 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_resh_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_resh.iff collection Resh 1 1000 2652 col_aurebesh_tiles resh 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_senth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_senth.iff collection Senth 1 1000 2653 col_aurebesh_tiles senth 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_shen_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_shen.iff collection Shen 1 1000 2654 col_aurebesh_tiles shen 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_thesh_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_thesh.iff collection Thesh 1 1000 2655 col_aurebesh_tiles thesh 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_trill_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_trill.iff collection Trill 1 1000 2656 col_aurebesh_tiles trill 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_usk_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_usk.iff collection Usk 1 1000 2657 col_aurebesh_tiles usk 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_vev_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_vev.iff collection Vev 1 1000 2658 col_aurebesh_tiles vev 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_wesk_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_wesk.iff collection Wesk 1 1000 2659 col_aurebesh_tiles wesk 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_xesh_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_xesh.iff collection Xesh 1 1000 2660 col_aurebesh_tiles xesh 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_yirt_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_yirt.iff collection Yirt 1 1000 2661 col_aurebesh_tiles yirt 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_aurebesh_tile_zerek_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_zerek.iff collection Zerek 1 1000 2662 col_aurebesh_tiles zerek 1 0 -1 -1 -1 -1 1000 0 Aurebesh Alphabet +col_backdrop_casing_01 object/tangible/loot/creature_loot/collections/backdrop_casing_01.iff collection Stage Backdrop Case 1 1000 6309 col_stage_backdrop col_stage_backdrop_03 1 0 -1 -1 -1 -1 0 0 +col_backdrop_image_01 object/tangible/loot/creature_loot/collections/backdrop_image_01.iff collection Stage Backdrop Projector 1 1000 6310 col_stage_backdrop col_stage_backdrop_01 1 0 -1 -1 -1 -1 0 0 +col_backdrop_power_01 object/tangible/loot/creature_loot/collections/backdrop_power_01.iff collection Stage Backdrop Power Unit 1 1000 6311 col_stage_backdrop col_stage_backdrop_02 1 0 -1 -1 -1 -1 0 0 +col_bantha_bone_02_01 object/tangible/loot/creature_loot/collections/bantha_bone.iff collection A Cracked Bantha Bone 1 1000 250 col_bone bantha_bone_01 1 0 -1 -1 -1 -1 1000 0 Bone Collections +col_bondar_crystal_02_01 object/tangible/loot/creature_loot/collections/bondar_crystal.iff collection A Reconstructed Bondar Crystal 1 1000 4821 col_shattered_shards_02 col_bondar_shards_01_reward 1 0 -1 -1 -1 -1 1000 0 +col_bondar_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Bondar Crystal Shard 1/5 1 1000 4800 col_bondar_shards_01 col_bondar_shard_piece_01 1 0 -1 6 -1 -1 1000 0 +col_bondar_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Bondar Crystal Shard 2/5 1 1000 4801 col_bondar_shards_01 col_bondar_shard_piece_02 1 0 -1 6 -1 -1 1000 0 +col_bondar_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Bondar Crystal Shard 3/5 1 1000 4802 col_bondar_shards_01 col_bondar_shard_piece_03 1 0 -1 6 -1 -1 1000 0 +col_bondar_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Bondar Crystal Shard 4/5 1 1000 4803 col_bondar_shards_01 col_bondar_shard_piece_04 1 0 -1 6 -1 -1 1000 0 +col_bondar_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Bondar Crystal Shard 5/5 1 1000 4804 col_bondar_shards_01 col_bondar_shard_piece_05 1 0 -1 6 -1 -1 1000 0 +col_buddy_02_token object/tangible/loot/creature_loot/collections/buddy_item.iff collection Recruit a Friend Token 1 1000 6825,6826,6827,6828,6829,6830,6831 buddy_system_2 1 0 -1 -1 -1 -1 0 0 +col_buddy_token object/tangible/loot/creature_loot/collections/buddy_item.iff collection Buddy Appreciation Token 1 1000 2806,2807,2808,2809,2810,2811,2812 buddy_system 1 0 -1 -1 -1 -1 0 0 +col_contraband1_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff collection A chemical warhead 1/5 1 1000 4765 col_contraband_01 col_contraband_01_item_01 1 0 -1 -1 -1 -1 1000 0 +col_contraband1_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff collection A chemical warhead 2/5 1 1000 4766 col_contraband_01 col_contraband_01_item_02 1 0 -1 -1 -1 -1 1000 0 +col_contraband1_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff collection A chemical warhead 3/5 1 1000 4767 col_contraband_01 col_contraband_01_item_03 1 0 -1 -1 -1 -1 1000 0 +col_contraband1_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff collection A chemical warhead 4/5 1 1000 4768 col_contraband_01 col_contraband_01_item_04 1 0 -1 -1 -1 -1 1000 0 +col_contraband1_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff collection A chemical warhead 5/5 1 1000 4769 col_contraband_01 col_contraband_01_item_05 1 0 -1 -1 -1 -1 1000 0 +col_contraband2_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff collection Account Access Data 1/5 1 1000 4770 col_contraband_02 col_contraband_02_item_01 1 0 -1 -1 -1 -1 1000 0 +col_contraband2_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff collection Account Access Data 2/5 1 1000 4771 col_contraband_02 col_contraband_02_item_02 1 0 -1 -1 -1 -1 1000 0 +col_contraband2_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff collection Account Access Data 3/5 1 1000 4772 col_contraband_02 col_contraband_02_item_03 1 0 -1 -1 -1 -1 1000 0 +col_contraband2_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff collection Account Access Data 4/5 1 1000 4773 col_contraband_02 col_contraband_02_item_04 1 0 -1 -1 -1 -1 1000 0 +col_contraband2_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff collection Account Access Data 5/5 1 1000 4774 col_contraband_02 col_contraband_02_item_05 1 0 -1 -1 -1 -1 1000 0 +col_contraband3_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff collection A rare vegetable 1/5 1 1000 4901 col_contraband_03 col_contraband_03_item_01 1 0 -1 -1 -1 -1 1000 0 +col_contraband3_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff collection A rare vegetable 2/5 1 1000 4902 col_contraband_03 col_contraband_03_item_02 1 0 -1 -1 -1 -1 1000 0 +col_contraband3_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff collection A rare vegetable 3/5 1 1000 4903 col_contraband_03 col_contraband_03_item_03 1 0 -1 -1 -1 -1 1000 0 +col_contraband3_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff collection A rare vegetable 4/5 1 1000 4904 col_contraband_03 col_contraband_03_item_04 1 0 -1 -1 -1 -1 1000 0 +col_contraband3_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff collection A rare vegetable 5/5 1 1000 4905 col_contraband_03 col_contraband_03_item_05 1 0 -1 -1 -1 -1 1000 0 +col_contraband4_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff collection A credit stick 1/5 1 1000 4906 col_contraband_04 col_contraband_04_item_01 1 0 -1 -1 -1 -1 1000 0 +col_contraband4_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff collection A credit stick 2/5 1 1000 4907 col_contraband_04 col_contraband_04_item_02 1 0 -1 -1 -1 -1 1000 0 +col_contraband4_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff collection A credit stick 3/5 1 1000 4908 col_contraband_04 col_contraband_04_item_03 1 0 -1 -1 -1 -1 1000 0 +col_contraband4_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff collection A credit stick 4/5 1 1000 4909 col_contraband_04 col_contraband_04_item_04 1 0 -1 -1 -1 -1 1000 0 +col_contraband4_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff collection A credit stick 5/5 1 1000 4910 col_contraband_04 col_contraband_04_item_05 1 0 -1 -1 -1 -1 1000 0 +col_contraband5_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff collection A classified data disc 1 1 1000 4780 col_contraband_05 col_contraband_05_item_01 1 0 -1 -1 -1 -1 1000 0 +col_contraband5_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff collection A classified data disc 2 1 1000 4781 col_contraband_05 col_contraband_05_item_02 1 0 -1 -1 -1 -1 1000 0 +col_contraband5_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff collection A classified data disc 3 1 1000 4782 col_contraband_05 col_contraband_05_item_03 1 0 -1 -1 -1 -1 1000 0 +col_contraband5_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff collection A classified data disc 4 1 1000 4783 col_contraband_05 col_contraband_05_item_04 1 0 -1 -1 -1 -1 1000 0 +col_contraband5_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff collection A classified data disc 5 1 1000 4784 col_contraband_05 col_contraband_05_item_05 1 0 -1 -1 -1 -1 1000 0 +col_controller_01 object/tangible/jedi/beast_holocron_generic.iff collection Stage Controller Wiring 1 1000 6306 col_stage_controller col_stage_controller_01 1 0 -1 -1 -1 -1 0 0 +col_controller_02 object/tangible/jedi/beast_holocron_generic.iff collection Stage Control Board 1 1000 6307 col_stage_controller col_stage_controller_02 1 0 -1 -1 -1 -1 0 0 +col_controller_03 object/tangible/jedi/beast_holocron_generic.iff collection Stage Controller Table 1 1000 6308 col_stage_controller col_stage_controller_03 1 0 -1 -1 -1 -1 0 0 +col_damind_crystal_02_01 object/tangible/loot/creature_loot/collections/damind_crystal.iff collection A Reconstructed Damind Crystal 1 1000 4820 col_shattered_shards_02 col_damind_shards_01_reward 1 0 -1 2 -1 -1 1000 0 +col_damind_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Damind Crystal Shard 1/5 1 1000 4795 col_damind_shards_01 col_damind_shard_piece_01 1 0 -1 2 -1 -1 1000 0 Damind Shards - Tier2 +col_damind_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Damind Crystal Shard 2/5 1 1000 4796 col_damind_shards_01 col_damind_shard_piece_02 1 0 -1 2 -1 -1 1000 0 Damind Shards - Tier2 +col_damind_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Damind Crystal Shard 3/5 1 1000 4797 col_damind_shards_01 col_damind_shard_piece_03 1 0 -1 2 -1 -1 1000 0 Damind Shards - Tier2 +col_damind_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Damind Crystal Shard 4/5 1 1000 4798 col_damind_shards_01 col_damind_shard_piece_04 1 0 -1 2 -1 -1 1000 0 Damind Shards - Tier2 +col_damind_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Damind Crystal Shard 5/5 1 1000 4799 col_damind_shards_01 col_damind_shard_piece_05 1 0 -1 2 -1 -1 1000 0 Damind Shards - Tier2 +col_dejarik_battery_02_01 object/tangible/loot/creature_loot/collections/dejarik_battery.iff collection A Dejarik Battery 1 1000 2676 col_dejarik_table dejarik_battery 1 0 -1 -1 -1 -1 1000 0 Dejarik Table Collection +col_dejarik_board_02_01 object/tangible/loot/creature_loot/collections/dejarik_board.iff collection A Dejarik Board 1 1000 2675 col_dejarik_table dejarik_board 1 0 -1 -1 -1 -1 1000 0 Dejarik Table Collection +col_dejarik_ghhhk_02_01 object/tangible/loot/creature_loot/collections/dejarik_ghhhk.iff collection Ghhhk Dejarik Piece 1 1000 2667 col_dejarik_holomonster dejarik_ghhhk 1 0 -1 -1 -1 -1 1000 0 Dejarik Holomonster Collectoin +col_dejarik_grimtaash_02_01 object/tangible/loot/creature_loot/collections/dejarik_grimtaash.iff collection Grimtaash Dejarik Piece 1 1000 2668 col_dejarik_holomonster dejarik_grimtaash 1 0 -1 -1 -1 -1 1000 0 Dejarik Holomonster Collectoin +col_dejarik_holoprojector_02_01 object/tangible/loot/creature_loot/collections/dejarik_holoprojector.iff collection A Dejarik Holoprojector 1 1000 2677 col_dejarik_table dejarik_holoprojector 1 0 -1 -1 -1 -1 1000 0 Dejarik Table Collection +col_dejarik_houjix_02_01 object/tangible/loot/creature_loot/collections/dejarik_houjix.iff collection Houjix Dejarik Piece 1 1000 2669 col_dejarik_holomonster dejarik_houjix 1 0 -1 -1 -1 -1 1000 0 Dejarik Holomonster Collectoin +col_dejarik_keypad_02_01 object/tangible/loot/creature_loot/collections/dejarik_keypad_01.iff collection A Dejarik Keypad One 1 1000 2678 col_dejarik_table dejarik_keypad_01 1 0 -1 -1 -1 -1 1000 0 Dejarik Table Collection +col_dejarik_keypad_02_02 object/tangible/loot/creature_loot/collections/dejarik_keypad_02.iff collection A Dejarik Keypad Two 1 1000 2679 col_dejarik_table dejarik_keypad_02 1 0 -1 -1 -1 -1 1000 0 Dejarik Table Collection +col_dejarik_kintan_02_01 object/tangible/loot/creature_loot/collections/dejarik_kintan.iff collection Kintan Strider Dejarik Piece 1 1000 2670 col_dejarik_holomonster dejarik_kintan 1 0 -1 -1 -1 -1 1000 0 Dejarik Holomonster Collectoin +col_dejarik_klorslug_02_01 object/tangible/loot/creature_loot/collections/dejarik_klorslug.iff collection K'lor'slug Dejarik Piece 1 1000 2671 col_dejarik_holomonster dejarik_klorslug 1 0 -1 -1 -1 -1 1000 0 Dejarik Holomonster Collectoin +col_dejarik_mantellian_02_01 object/tangible/loot/creature_loot/collections/dejarik_mantellian.iff collection Mantellian Sarvip Dejarik Piece 1 1000 2672 col_dejarik_holomonster dejarik_mantellian 1 0 -1 -1 -1 -1 1000 0 Dejarik Holomonster Collectoin +col_dejarik_monnok_02_01 object/tangible/loot/creature_loot/collections/dejarik_monnok.iff collection Monnok Dejarik Piece 1 1000 2673 col_dejarik_holomonster dejarik_monnok 1 0 -1 -1 -1 -1 1000 0 Dejarik Holomonster Collectoin +col_dejarik_ngok_02_01 object/tangible/loot/creature_loot/collections/dejarik_ngok.iff collection Ng'ok Dejarik Piece 1 1000 2674 col_dejarik_holomonster dejarik_ngok 1 0 -1 -1 -1 -1 1000 0 Dejarik Holomonster Collectoin +col_dejarik_table_base_02_01 object/tangible/loot/creature_loot/collections/dejarik_table_base.iff collection A Dejarik Base 1 1000 2680 col_dejarik_table dejarik_table_base 1 0 -1 -1 -1 -1 1000 0 Dejarik Table Collection +col_dejarik_table_stand_02_01 object/tangible/loot/creature_loot/collections/dejarik_table_stand.iff collection A Dejarik Stand 1 1000 2681 col_dejarik_table dejarik_table_stand 1 0 -1 -1 -1 -1 1000 0 Dejarik Table Collection +col_dooku_datadisk_02_01 object/tangible/loot/creature_loot/collections/dooku_datadisk_01.iff collection Dooku's Story - Data disk 1 1 1000 2624 col_story_count_dooku dooku_datadisk_01 1 0 -1 -1 -1 -1 1000 0 Story of Count Dooku +col_dooku_datadisk_02_02 object/tangible/loot/creature_loot/collections/dooku_datadisk_02.iff collection Dooku's Story - Data disk 2 1 1000 2625 col_story_count_dooku dooku_datadisk_02 1 0 -1 -1 -1 -1 1000 0 Story of Count Dooku +col_dooku_datadisk_02_03 object/tangible/loot/creature_loot/collections/dooku_datadisk_03.iff collection Dooku's Story - Data disk 3 1 1000 2626 col_story_count_dooku dooku_datadisk_03 1 0 -1 -1 -1 -1 1000 0 Story of Count Dooku +col_dooku_datadisk_02_04 object/tangible/loot/creature_loot/collections/dooku_datadisk_04.iff collection Dooku's Story - Data disk 4 1 1000 2627 col_story_count_dooku dooku_datadisk_04 1 0 -1 -1 -1 -1 1000 0 Story of Count Dooku +col_dooku_datadisk_02_05 object/tangible/loot/creature_loot/collections/dooku_datadisk_05.iff collection Dooku's Story - Data disk 5 1 1000 2628 col_story_count_dooku dooku_datadisk_05 1 0 -1 -1 -1 -1 1000 0 Story of Count Dooku +col_eralam_crystal_02_01 object/tangible/loot/creature_loot/collections/eralam_crystal.iff collection A Reconstructed Eralam Crystal 1 1000 4823 col_shattered_shards_02 col_eralam_shards_01_reward 1 0 -1 -1 -1 -1 1000 0 +col_eralam_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection An Eralam Crystal Shard 1/5 1 1000 4810 col_eralam_shards_01 col_eralam_shard_piece_01 1 0 -1 4 -1 -1 1000 0 Eralam Shards - Tier2 +col_eralam_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection An Eralam Crystal Shard 2/5 1 1000 4811 col_eralam_shards_01 col_eralam_shard_piece_02 1 0 -1 4 -1 -1 1000 0 Eralam Shards - Tier2 +col_eralam_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection An Eralam Crystal Shard 3/5 1 1000 4812 col_eralam_shards_01 col_eralam_shard_piece_03 1 0 -1 4 -1 -1 1000 0 Eralam Shards - Tier2 +col_eralam_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection An Eralam Crystal Shard 4/5 1 1000 4813 col_eralam_shards_01 col_eralam_shard_piece_04 1 0 -1 4 -1 -1 1000 0 Eralam Shards - Tier2 +col_eralam_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection An Eralam Crystal Shard 5/5 1 1000 4814 col_eralam_shards_01 col_eralam_shard_piece_05 1 0 -1 4 -1 -1 1000 0 Eralam Shards - Tier2 +col_fish_dathomir_burra_02_01 object/tangible/fishing/fish/fish_dathomir_burra.iff collection A Dathomir Burra Fish 1 1000 2600 col_fish_03 fish_dathomir_burra_01 1 0 -1 -1 -1 -1 1000 0 Prized Fish Collection 3 +col_fish_endor_buzzfish_02_01 object/tangible/fishing/fish/fish_endor_buzzfish.iff collection An Endor Buzzfish 1 1000 2601 col_fish_03 fish_endor_buzzfish_01 1 0 -1 -1 -1 -1 1000 0 Prized Fish Collection 3 +col_fish_endor_trout_02_01 object/tangible/fishing/fish/fish_endor_trout.iff collection An Endor Trout 1 1000 2602 col_fish_03 fish_endor_trout_01 1 0 -1 -1 -1 -1 1000 0 Prized Fish Collection 3 +col_fish_naboo_fatfish_02_01 object/tangible/fishing/fish/fish_naboo_fatfish.iff collection A Naboo Fatfish 1 1000 2603 col_fish_02 fish_naboo_fatfish_01 1 0 -1 -1 -1 -1 1000 0 Prized Fish Collection 2 +col_fish_naboo_gooberfish_02_01 object/tangible/fishing/fish/fish_naboo_gooberfish.iff collection A Naboo Gooberfish 1 1000 2596 col_fish_02 fish_naboo_gooberfish_01 1 0 -1 -1 -1 -1 1000 0 Prized Fish Collection 2 +col_fish_naboo_gumfish_02_01 object/tangible/fishing/fish/fish_naboo_gumfish.iff collection A Naboo Gumfish 1 1000 2597 col_fish_02 fish_naboo_gumfish_01 1 0 -1 -1 -1 -1 1000 0 Prized Fish Collection 2 +col_fish_naboo_mee_02_01 object/tangible/fishing/fish/fish_naboo_mee.iff collection A Naboo Mee Fish 1 1000 2598 col_fish_02 fish_naboo_mee_01 1 0 -1 -1 -1 -1 1000 0 Prized Fish Collection 2 +col_fish_naboo_see_02_01 object/tangible/fishing/fish/fish_naboo_see.iff collection A Naboo See Fish 1 1000 2599 col_fish_02 fish_naboo_see_01 1 0 -1 -1 -1 -1 1000 0 Prized Fish Collection 2 +col_fish_rare_blackfish_02_01 object/tangible/fishing/fish/fish_rare_blackfish.iff collection A Rare Blackfish 1 1000 2588 col_fish_01 fish_rare_blackfish_01 1 0 -1 63 -1 -1 1000 0 Prized Fish Collection 1 +col_fish_rare_blowfish_02_01 object/tangible/fishing/fish/fish_rare_blowfish.iff collection A Rare Blowfish 1 1000 2589 col_fish_01 fish_rare_blowfish_01 1 0 -1 63 -1 -1 1000 0 Prized Fish Collection 1 +col_fish_rare_bluefish_02_01 object/tangible/fishing/fish/fish_rare_bluefish.iff collection A Rare Bluefish 1 1000 2590 col_fish_01 fish_rare_bluefish_01 1 0 -1 63 -1 -1 1000 0 Prized Fish Collection 1 +col_fish_rare_faa_02_01 object/tangible/fishing/fish/fish_rare_faa.iff collection A Rare Faa Fish 1 1000 2591 col_fish_01 fish_rare_faa_01 1 0 -1 63 -1 -1 1000 0 Prized Fish Collection 1 +col_fish_rare_laa_02_01 object/tangible/fishing/fish/fish_rare_laa.iff collection A Rare Laa Fish 1 1000 2592 col_fish_01 fish_rare_laa_01 1 0 -1 63 -1 -1 1000 0 Prized Fish Collection 1 +col_fish_rare_ray_02_01 object/tangible/fishing/fish/fish_rare_ray.iff collection A Rare Ray Fish 1 1000 2593 col_fish_01 fish_rare_ray_01 1 0 -1 63 -1 -1 1000 0 Prized Fish Collection 1 +col_fish_rare_striped_02_01 object/tangible/fishing/fish/fish_rare_striped.iff collection A Rare Striped Fish 1 1000 2594 col_fish_01 fish_rare_striped_01 1 0 -1 63 -1 -1 1000 0 Prized Fish Collection 1 +col_fish_yavin_crawlfish_02_01 object/tangible/fishing/fish/fish_yavin_crawlfish.iff collection A Yavin Crawlfish 1 1000 2603 col_fish_03 fish_yavin_crawlfish_01 1 0 -1 -1 -1 -1 1000 0 Prized Fish Collection 3 +col_flit_bone_02_01 object/tangible/loot/creature_loot/collections/flit_bone.iff collection A Hollow Flit Bone 1 1000 251 col_bone flit_bone_01 1 0 -1 -1 -1 -1 1000 0 Bone Collections +col_fried_icecream_fryer_broken_activation object/tangible/loot/creature_loot/collections/col_fryer_activation.iff collection Broken Fryer 1 1000 5444 col_fried_icecream_01 col_fried_icecream_activation 1 0 -1 40 -1 -1 0 0 +col_glass_shelf_02_01 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff collection DIY: Making Glass Shelves, Chapter 1 1 1000 5241 col_glass_shelf_01 col_glass_shelf_chapter1 1 0 -1 40 -1 -1 1000 0 +col_glass_shelf_02_02 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff collection DIY: Making Glass Shelves, Chapter 2 1 1000 5242 col_glass_shelf_01 col_glass_shelf_chapter2 1 0 -1 40 -1 -1 1000 0 +col_glass_shelf_02_03 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff collection DIY: Making Glass Shelves, Chapter 3 1 1000 5243 col_glass_shelf_01 col_glass_shelf_chapter3 1 0 -1 40 -1 -1 1000 0 +col_glass_shelf_02_04 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff collection DIY: Making Glass Shelves, Chapter 4 1 1000 5244 col_glass_shelf_01 col_glass_shelf_chapter4 1 0 -1 40 -1 -1 1000 0 +col_glass_shelf_02_05 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff collection DIY: Making Glass Shelves, Chapter 5 1 1000 5245 col_glass_shelf_01 col_glass_shelf_chapter5 1 0 -1 40 -1 -1 1000 0 +col_green_sq_cut_gem_style1_02_01 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Pikach 1 1000 4825 col_square_green_cut_gem_01 square_green_gem_style1_01 1 0 -1 4 -1 -1 250 0 +col_green_sq_cut_gem_style1_02_02 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Artusian 1 1000 4826 col_square_green_cut_gem_01 square_green_gem_style1_02 1 0 -1 4 -1 -1 250 0 +col_green_sq_cut_gem_style1_02_03 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Bal'ta'ran 1 1000 4827 col_square_green_cut_gem_01 square_green_gem_style1_03 1 0 -1 4 -1 -1 250 0 +col_green_sq_cut_gem_style1_02_04 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Bondar 1 1000 4828 col_square_green_cut_gem_01 square_green_gem_style1_04 1 0 -1 4 -1 -1 250 0 +col_green_sq_cut_gem_style1_02_05 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Chrysopaz 1 1000 4829 col_square_green_cut_gem_01 square_green_gem_style1_05 1 0 -1 4 -1 -1 250 0 +col_green_sq_cut_gem_style1_02_06 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Durindfire 1 1000 4830 col_square_green_cut_gem_01 square_green_gem_style1_06 1 0 -1 4 -1 -1 250 0 +col_green_sq_cut_gem_style1_02_07 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Vertex 1 1000 4831 col_square_green_cut_gem_01 square_green_gem_style1_07 1 0 -1 4 -1 -1 250 0 +col_green_sq_cut_gem_style1_02_08 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Dragite 1 1000 4832 col_square_green_cut_gem_01 square_green_gem_style1_08 1 0 -1 4 -1 -1 250 0 +col_green_sq_cut_gem_style1_02_09 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Firefacet 1 1000 4833 col_square_green_cut_gem_01 square_green_gem_style1_09 1 0 -1 4 -1 -1 250 0 +col_green_sq_cut_gem_style1_02_10 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff collection Green Jenruax 1 1000 4834 col_square_green_cut_gem_01 square_green_gem_style1_10 1 0 -1 4 -1 -1 250 0 +col_gulginaw_feather_02_01 object/tangible/loot/creature_loot/collections/gulginaw_feather.iff collection A Gulginaw Tail Feather 1 1000 261 col_feather gulginaw_feather_01 1 0 -1 -1 -1 -1 1000 0 Feather Collections +col_heroic_exar_kun_lost_journal_02_01 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_01.iff collection Walter Emanus' lost journal, Page 1 1 1000 5707 exar_kun_lost_journal lost_journal_page_01 1 0 -1 -1 -1 -1 1000 0 +col_heroic_exar_kun_lost_journal_02_02 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_02.iff collection Walter Emanus' lost journal, Page 2 1 1000 5708 exar_kun_lost_journal lost_journal_page_02 1 0 -1 -1 -1 -1 1000 0 +col_heroic_exar_kun_lost_journal_02_03 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_03.iff collection Walter Emanus' lost journal, Page 3 1 1000 5709 exar_kun_lost_journal lost_journal_page_03 1 0 -1 -1 -1 -1 1000 0 +col_heroic_exar_kun_lost_journal_02_04 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_04.iff collection Walter Emanus' lost journal, Page 4 1 1000 5710 exar_kun_lost_journal lost_journal_page_04 1 0 -1 -1 -1 -1 1000 0 +col_heroic_exar_kun_lost_journal_02_05 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_05.iff collection Walter Emanus' lost journal, Page 5 1 1000 5711 exar_kun_lost_journal lost_journal_page_05 1 0 -1 -1 -1 -1 1000 0 +col_heroic_exar_kun_lost_journal_02_06 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_06.iff collection Walter Emanus' lost journal, Page 6 1 1000 5712 exar_kun_lost_journal lost_journal_page_06 1 0 -1 -1 -1 -1 1000 0 +col_heroic_exar_kun_lost_journal_02_07 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_07.iff collection Walter Emanus' lost journal, Page 7 1 1000 5713 exar_kun_lost_journal lost_journal_page_07 1 0 -1 -1 -1 -1 1000 0 +col_heroic_exar_kun_lost_journal_02_08 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_08.iff collection Walter Emanus' lost journal, Page 8 1 1000 5714 exar_kun_lost_journal lost_journal_page_08 1 0 -1 -1 -1 -1 1000 0 +col_holo_emitter_circuit_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_curcuit.iff collection an electric circuit 1 1000 6251 col_holo_emitter_01 holo_emitter_part_04 1 0 -1 -1 -1 -1 0 0 +col_holo_emitter_light_source_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_light_source.iff collection a Holographic Light Source 1 1000 6249 col_holo_emitter_01 holo_emitter_part_02 1 0 -1 -1 -1 -1 0 0 +col_holo_emitter_photo_detector_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_photo_detector.iff collection a Photo-Detector 1 1000 6252 col_holo_emitter_01 holo_emitter_part_05 1 0 -1 -1 -1 -1 0 0 +col_holo_emitter_processor_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_processor.iff collection an Optical Processor 1 1000 6248 col_holo_emitter_01 holo_emitter_part_01 1 0 -1 -1 -1 -1 0 0 +col_holo_emitter_receptor_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_receptor.iff collection a holographic mirror 1 1000 6250 col_holo_emitter_01 holo_emitter_part_03 1 0 -1 -1 -1 -1 0 0 +col_imperial_logo_patch_01_01 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 1/10 1 1000 5654 col_imperial_logo_patch col_imperial_logo_patch_01_01 1 0 -1 -1 -1 -1 100 0 +col_imperial_logo_patch_01_02 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 2/10 1 1000 5655 col_imperial_logo_patch col_imperial_logo_patch_01_02 1 0 -1 -1 -1 -1 100 0 +col_imperial_logo_patch_01_03 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 3/10 1 1000 5656 col_imperial_logo_patch col_imperial_logo_patch_01_03 1 0 -1 -1 -1 -1 100 0 +col_imperial_logo_patch_01_04 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 4/10 1 1000 5657 col_imperial_logo_patch col_imperial_logo_patch_01_04 1 0 -1 -1 -1 -1 100 0 +col_imperial_logo_patch_01_05 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 5/10 1 1000 5658 col_imperial_logo_patch col_imperial_logo_patch_01_05 1 0 -1 -1 -1 -1 100 0 +col_imperial_logo_patch_01_06 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 6/10 1 1000 5659 col_imperial_logo_patch col_imperial_logo_patch_01_06 1 0 -1 -1 -1 -1 100 0 +col_imperial_logo_patch_01_07 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 7/10 1 1000 5660 col_imperial_logo_patch col_imperial_logo_patch_01_07 1 0 -1 -1 -1 -1 100 0 +col_imperial_logo_patch_01_08 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 8/10 1 1000 5661 col_imperial_logo_patch col_imperial_logo_patch_01_08 1 0 -1 -1 -1 -1 100 0 +col_imperial_logo_patch_01_09 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 9/10 1 1000 5662 col_imperial_logo_patch col_imperial_logo_patch_01_09 1 0 -1 -1 -1 -1 100 0 +col_imperial_logo_patch_01_10 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff collection Imperial Patch 10/10 1 1000 5663 col_imperial_logo_patch col_imperial_logo_patch_01_10 1 0 -1 -1 -1 -1 100 0 +col_imperial_rank_col_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_col.iff collection Imperial Colonel Rank 1 1000 5674 col_imperial_rank_01 col_imperial_rank_col_01_01 1 0 -1 -1 -1 -1 100 0 +col_imperial_rank_cpt_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_cpt.iff collection Imperial Captain Rank 1 1000 5671 col_imperial_rank_01 col_imperial_rank_cpt_01_01 1 0 -1 -1 -1 -1 100 0 +col_imperial_rank_gen_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_gen.iff collection Imperial General Rank 1 1000 5675 col_imperial_rank_01 col_imperial_rank_gen_01_01 1 0 -1 -1 -1 -1 100 0 +col_imperial_rank_lt_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_lt.iff collection Imperial Lieutenant Rank 1 1000 5670 col_imperial_rank_01 col_imperial_rank_lt_01_01 1 0 -1 -1 -1 -1 100 0 +col_imperial_rank_ltcol_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_ltcol.iff collection Imperial Lieutenant Colonel Rank 1 1000 5673 col_imperial_rank_01 col_imperial_rank_ltcol_01_01 1 0 -1 -1 -1 -1 100 0 +col_imperial_rank_maj_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_maj.iff collection Imperial Major Rank 1 1000 5672 col_imperial_rank_01 col_imperial_rank_maj_01_01 1 0 -1 -1 -1 -1 100 0 +col_jundank_bone_02_01 object/tangible/loot/creature_loot/collections/jundank_bone.iff collection A Jundank Jaw Bone 1 1000 252 col_bone jundank_bone_01 1 0 -1 -1 -1 -1 1000 0 Bone Collections +col_kai_tok_feather_02_01 object/tangible/loot/creature_loot/collections/kai_tok_feather.iff collection A Kai Tok Tail Feather 1 1000 263 col_feather kai_tok_feather_01 1 0 -1 -1 -1 -1 1000 0 Feather Collections +col_kasha_crystal_02_01 object/tangible/loot/creature_loot/collections/kasha_crystal.iff collection A Reconstructed Kasha Crystal 1 1000 4822 col_shattered_shards_02 col_kasha_shards_01_reward 1 0 -1 -1 -1 -1 1000 0 +col_kasha_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Kasha Crystal Shard 1/5 1 1000 4805 col_kasha_shards_01 col_kasha_shard_piece_01 1 0 -1 1 -1 -1 1000 0 Kasha Shards - Tier2 +col_kasha_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Kasha Crystal Shard 2/5 1 1000 4806 col_kasha_shards_01 col_kasha_shard_piece_02 1 0 -1 1 -1 -1 1000 0 Kasha Shards - Tier2 +col_kasha_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Kasha Crystal Shard 3/5 1 1000 4807 col_kasha_shards_01 col_kasha_shard_piece_03 1 0 -1 1 -1 -1 1000 0 Kasha Shards - Tier2 +col_kasha_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Kasha Crystal Shard 4/5 1 1000 4808 col_kasha_shards_01 col_kasha_shard_piece_04 1 0 -1 1 -1 -1 1000 0 Kasha Shards - Tier2 +col_kasha_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Kasha Crystal Shard 5/5 1 1000 4809 col_kasha_shards_01 col_kasha_shard_piece_05 1 0 -1 1 -1 -1 1000 0 Kasha Shards - Tier2 +col_kill_gurk_activation_02_01 object/tangible/loot/creature_loot/collections/kill_gurk_activation.iff collection a nearly-empty bottle of alcohol 1 1000 2691 kill_gurks_01 kill_gurk_activation 1 0 -1 -1 -1 -1 500 0 +col_kill_kliknik_activation_02_01 object/tangible/loot/creature_loot/collections/kill_kliknik_activation.iff collection A Kliknik Mandible 1 1000 2786 kill_klikniks_01 kill_kliknik_activation 1 0 -1 -1 -1 -1 500 0 +col_kill_tulrus_activation_02_01 object/tangible/loot/creature_loot/collections/kill_tulrus_activation.iff collection a missing relative's datapad 1 1000 2692 kill_tulruses_01 kill_tulrus_activation 1 0 -1 -1 -1 -1 500 0 +col_kill_tusken_activation_02_01 object/tangible/loot/creature_loot/collections/kill_tusken_activation.iff collection Stolen Pie 1 1000 2690 kill_tuskens_01 kill_tusken_activation 1 0 -1 -1 -1 -1 500 0 +col_kima_bone_02_01 object/tangible/loot/creature_loot/collections/kima_bone.iff collection A Chipped Kima Bone 1 1000 253 col_bone kima_bone_01 1 0 -1 -1 -1 -1 1000 0 Bone Collections +col_kwi_bone_02_01 object/tangible/loot/creature_loot/collections/kwi_bone.iff collection A Split Kwi Leg Bone 1 1000 254 col_bone kwi_bone_01 1 0 -1 -1 -1 -1 1000 0 Bone Collections +col_lightsaber_1h_01_03 object/tangible/loot/creature_loot/collections/col_lightsaber_1h_01.iff collection A Jedi Relic 1 1000 5725 col_lightsaber_1h_01 col_lightsaber_1h_01_03 1 0 -1 -1 -1 -1 1200 0 +col_luxum_crystal_02_01 object/tangible/loot/creature_loot/collections/luxum_crystal.iff collection A Reconstructed Luxum Crystal 1 1000 4824 col_shattered_shards_02 col_luxum_shards_01_reward 1 0 -1 -1 -1 -1 1000 0 +col_luxum_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Luxum Crystal Shard 1/5 1 1000 4815 col_luxum_shards_01 col_luxum_shard_piece_01 1 0 -1 1 -1 -1 1000 0 Luxum Shards - Tier2 +col_luxum_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Luxum Crystal Shard 2/5 1 1000 4816 col_luxum_shards_01 col_luxum_shard_piece_02 1 0 -1 1 -1 -1 1000 0 Luxum Shards - Tier2 +col_luxum_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Luxum Crystal Shard 3/5 1 1000 4817 col_luxum_shards_01 col_luxum_shard_piece_03 1 0 -1 1 -1 -1 1000 0 Luxum Shards - Tier2 +col_luxum_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Luxum Crystal Shard 4/5 1 1000 4818 col_luxum_shards_01 col_luxum_shard_piece_04 1 0 -1 1 -1 -1 1000 0 Luxum Shards - Tier2 +col_luxum_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection A Luxum Crystal Shard 5/5 1 1000 4819 col_luxum_shards_01 col_luxum_shard_piece_05 1 0 -1 1 -1 -1 1000 0 Luxum Shards - Tier2 +col_mail_opt_in_1_01 object/tangible/loot/creature_loot/collections/opt_in_mail_01.iff collection An Ewok Love Day Heart 1 1000 6123 mail_opt_in_1 mail_opt_in_1_01 1 0 -1 -1 -1 -1 1000 0 marketing email collection +col_mail_opt_in_1_02 object/tangible/loot/creature_loot/collections/opt_in_mail_02.iff collection A Key to the City 1 1000 6124 mail_opt_in_1 mail_opt_in_1_02 1 0 -1 -1 -1 -1 1000 0 marketing email collection +col_mail_opt_in_1_03 object/tangible/loot/creature_loot/collections/opt_in_mail_03.iff collection An Architects Rendition of a House 1 1000 6125 mail_opt_in_1 mail_opt_in_1_03 1 0 -1 -1 -1 -1 1000 0 marketing email collection +col_mail_opt_in_2_01 object/tangible/loot/creature_loot/collections/opt_in_mail_04.iff collection Battlefield Diorama 1 1000 6034 mail_opt_in_2 mail_opt_in_2_01 1 0 -1 -1 -1 -1 1000 0 marketing email collection +col_mail_opt_in_2_02 object/tangible/loot/creature_loot/collections/opt_in_mail_05.iff collection Bobble-Head TK-555 1 1000 6035 mail_opt_in_2 mail_opt_in_2_02 1 0 -1 -1 -1 -1 1000 0 marketing email collection +col_mail_opt_in_2_03 object/tangible/loot/creature_loot/collections/opt_in_mail_06.iff collection Blueprints for an IG-100 Droid 1 1000 6036 mail_opt_in_2 mail_opt_in_2_03 1 0 -1 -1 -1 -1 1000 0 marketing email collection +col_mail_opt_in_3_01 object/tangible/loot/creature_loot/collections/opt_in_mail_07.iff collection Jedi Library Mini-Shelf 1 1000 15129 mail_opt_in_3 mail_opt_in_3_01 1 0 -1 -1 -1 -1 0 0 +col_mail_opt_in_3_02 object/tangible/loot/creature_loot/collections/opt_in_mail_08.iff collection Bobble-Head Death Trooper 1 1000 15130 mail_opt_in_3 mail_opt_in_3_02 1 0 -1 -1 -1 -1 0 0 +col_mail_opt_in_3_03 object/tangible/loot/creature_loot/collections/opt_in_mail_09.iff collection Stuffed AT-AT Toy 1 1000 15131 mail_opt_in_3 mail_opt_in_3_03 1 0 -1 -1 -1 -1 0 0 marketing email collection +col_mail_opt_in_4_01 object/tangible/loot/creature_loot/collections/opt_in_mail_10.iff collection Model of Nym's Ship 1 1000 16081 mail_opt_in_4 mail_opt_in_4_01 1 0 -1 -1 -1 -1 0 0 marketing email collection +col_mantigrue_feather_02_01 object/tangible/loot/creature_loot/collections/mantigrue_feather.iff collection A Mantigrue Tail Feather 1 1000 262 col_feather manitgrue_feather_01 1 0 -1 -1 -1 -1 1000 0 Feather Collections +col_meatlump_lint_02_01 object/tangible/loot/creature_loot/collections/meatlump_lint_01.iff collection A piece of lint 1/10 1 1000 5924 col_meatlump_lint_01 meatlump_lint_01 1 0 -1 -1 -1 -1 500 0 +col_meatlump_lint_02_02 object/tangible/loot/creature_loot/collections/meatlump_lint_02.iff collection A piece of lint 2/10 1 1000 5925 col_meatlump_lint_01 meatlump_lint_02 1 0 -1 -1 -1 -1 500 0 +col_meatlump_lint_02_03 object/tangible/loot/creature_loot/collections/meatlump_lint_03.iff collection A piece of lint 3/10 1 1000 5926 col_meatlump_lint_01 meatlump_lint_03 1 0 -1 -1 -1 -1 500 0 +col_meatlump_lint_02_04 object/tangible/loot/creature_loot/collections/meatlump_lint_04.iff collection A piece of lint 4/10 1 1000 5927 col_meatlump_lint_01 meatlump_lint_04 1 0 -1 -1 -1 -1 500 0 +col_meatlump_lint_02_05 object/tangible/loot/creature_loot/collections/meatlump_lint_05.iff collection A piece of lint 5/10 1 1000 5928 col_meatlump_lint_01 meatlump_lint_05 1 0 -1 -1 -1 -1 500 0 +col_meatlump_lint_02_06 object/tangible/loot/creature_loot/collections/meatlump_lint_06.iff collection A piece of lint 6/10 1 1000 5929 col_meatlump_lint_01 meatlump_lint_06 1 0 -1 -1 -1 -1 500 0 +col_meatlump_lint_02_07 object/tangible/loot/creature_loot/collections/meatlump_lint_07.iff collection A piece of lint 7/10 1 1000 5930 col_meatlump_lint_01 meatlump_lint_07 1 0 -1 -1 -1 -1 500 0 +col_meatlump_lint_02_08 object/tangible/loot/creature_loot/collections/meatlump_lint_08.iff collection A piece of lint 8/10 1 1000 5931 col_meatlump_lint_01 meatlump_lint_08 1 0 -1 -1 -1 -1 500 0 +col_meatlump_lint_02_09 object/tangible/loot/creature_loot/collections/meatlump_lint_09.iff collection A piece of lint 9/10 1 1000 5932 col_meatlump_lint_01 meatlump_lint_09 1 0 -1 -1 -1 -1 500 0 +col_meatlump_lint_02_10 object/tangible/loot/creature_loot/collections/meatlump_lint_10.iff collection A piece of lint 10/10 1 1000 5933 col_meatlump_lint_01 meatlump_lint_10 1 0 -1 -1 -1 -1 500 0 +col_naglatch_bone_02_01 object/tangible/loot/creature_loot/collections/naglatch_bone.iff collection A Narglatch Spine 1 1000 255 col_bone naglatch_bone_01 1 0 -1 -1 -1 -1 1000 0 Bone Collections +col_nightsister_bracelet_02_01 object/tangible/loot/creature_loot/collections/nightsister_bracelet.iff collection A Singing Mountain Clan Bracelet 1 1000 2569 col_nightsister_valuables nightsister_bracelet_01 1 0 -1 -1 -1 -1 1000 0 Singing Mountain Clan Valuables +col_nightsister_broach_02_01 object/tangible/loot/creature_loot/collections/nightsister_broach.iff collection A Singing Mountain Clan Broach 1 1000 2570 col_nightsister_valuables nightsister_broach_01 1 0 -1 -1 -1 -1 1000 0 Singing Mountain Clan Valuables +col_nightsister_earrings_02_01 object/tangible/loot/creature_loot/collections/nightsister_earrings.iff collection A Set of Singing Mountain Clan Earrings 1 1000 2571 col_nightsister_valuables nightsister_earrings_01 1 0 -1 -1 -1 -1 1000 0 Singing Mountain Clan Valuables +col_nightsister_pendant_02_01 object/tangible/loot/creature_loot/collections/nightsister_pendant.iff collection A Singing Mountain Clan Pendant 1 1000 2572 col_nightsister_valuables nightsister_pendant_01 1 0 -1 -1 -1 -1 1000 0 Singing Mountain Clan Valuables +col_nightsister_ring_02_01 object/tangible/loot/creature_loot/collections/nightsister_ring.iff collection A Singing Mountain Clan Ring 1 1000 2573 col_nightsister_valuables nightsister_ring_01 1 0 -1 -1 -1 -1 1000 0 Singing Mountain Clan Valuables +col_peko_peko_feather_02_01 object/tangible/loot/creature_loot/collections/peko_peko_feather.iff collection A Peko Peko Tail Feather 1 1000 264 col_feather peko_peko_feather_01 1 0 -1 -1 -1 -1 1000 0 Feather Collections +col_perlek_feather_02_01 object/tangible/loot/creature_loot/collections/perlek_feather.iff collection A Perlek Tail Feather 1 1000 265 col_feather perlek_feather_01 1 0 -1 -1 -1 -1 1000 0 Feather Collections +col_pristine_bone_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_bone.iff collection a reusable bone 1 1000 5366 col_resource_harvest_bone col_resource_bone_01 1 0 -1 -1 -1 -1 0 0 +col_pristine_egg_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_egg.iff collection Exceptional Egg 1 1000 5408 col_resource_harvest_egg col_resource_harvest_egg_01 1 0 -1 -1 -1 -1 0 0 +col_pristine_hide_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_hide.iff collection a pristine piece of hide 1 1000 5354 col_resource_harvest_hide col_resource_hide_01 1 0 -1 -1 -1 -1 0 0 +col_pristine_meat_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_meat.iff collection a fine cut of meat 1 1000 5360 col_resource_harvest_meat col_resource_meat_01 1 0 -1 -1 -1 -1 0 0 +col_pristine_milk_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_milk.iff collection Exceptional Milk Sample 1 1000 5372 col_resource_harvest_milk col_resource_harvest_milk_01 1 0 -1 31 -1 -1 0 0 +col_publish_datapad_component_01_01 object/tangible/loot/creature_loot/collections/publish_gift_datapad_component_02.iff collection Datapad Processor 1 1000 2799 inv_publish_datapad_component_01 publish_datapad_component_01 1 0 -1 -1 -1 -1 2 0 Inventory Collection +col_publish_datapad_component_01_02 object/tangible/loot/creature_loot/collections/publish_gift_datapad_component_06.iff collection Datapad Housing 1 1000 2800 inv_publish_datapad_component_01 publish_datapad_component_02 1 0 -1 -1 -1 -1 2 0 Inventory Collection +col_publish_datapad_component_01_03 object/tangible/loot/creature_loot/collections/publish_gift_datapad_component_08.iff collection Datapad Storage Drive 1 1000 2801 inv_publish_datapad_component_01 publish_datapad_component_03 1 0 -1 -1 -1 -1 2 0 Inventory Collection +col_pugoriss_bone_02_01 object/tangible/loot/creature_loot/collections/pugoriss_bone.iff collection A Pugoriss Spine 1 1000 256 col_bone pugoriss_bone_01 1 0 -1 -1 -1 -1 1000 0 Bone Collections +col_purple_rnd_cut_gem_style1_02_01 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Pikach 1 1000 4845 col_round_purple_cut_gem_01 round_purple_gem_style1_01 1 0 -1 1 -1 -1 250 0 +col_purple_rnd_cut_gem_style1_02_02 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Artusian 1 1000 4846 col_round_purple_cut_gem_01 round_purple_gem_style1_02 1 0 -1 1 -1 -1 250 0 +col_purple_rnd_cut_gem_style1_02_03 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Bal'ta'ran 1 1000 4847 col_round_purple_cut_gem_01 round_purple_gem_style1_03 1 0 -1 1 -1 -1 250 0 +col_purple_rnd_cut_gem_style1_02_04 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Bondar 1 1000 4848 col_round_purple_cut_gem_01 round_purple_gem_style1_04 1 0 -1 1 -1 -1 250 0 +col_purple_rnd_cut_gem_style1_02_05 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Chrysopaz 1 1000 4849 col_round_purple_cut_gem_01 round_purple_gem_style1_05 1 0 -1 1 -1 -1 250 0 +col_purple_rnd_cut_gem_style1_02_06 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Durindfire 1 1000 4850 col_round_purple_cut_gem_01 round_purple_gem_style1_06 1 0 -1 1 -1 -1 250 0 +col_purple_rnd_cut_gem_style1_02_07 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Vertex 1 1000 4851 col_round_purple_cut_gem_01 round_purple_gem_style1_07 1 0 -1 1 -1 -1 250 0 +col_purple_rnd_cut_gem_style1_02_08 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Dragite 1 1000 4852 col_round_purple_cut_gem_01 round_purple_gem_style1_08 1 0 -1 1 -1 -1 250 0 +col_purple_rnd_cut_gem_style1_02_09 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Firefacet 1 1000 4853 col_round_purple_cut_gem_01 round_purple_gem_style1_09 1 0 -1 1 -1 -1 250 0 +col_purple_rnd_cut_gem_style1_02_10 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff collection Purple Jenruax 1 1000 4854 col_round_purple_cut_gem_01 round_purple_gem_style1_10 1 0 -1 1 -1 -1 250 0 +col_pyro_casing_01 object/tangible/loot/creature_loot/collections/pyro_casing_01.iff collection Pyrotechnic Machine Casing 1 1000 6305 col_stage_pyro col_pyro_casing_01 1 0 -1 -1 -1 -1 0 0 +col_pyro_ignition_01 object/tangible/loot/creature_loot/collections/pyro_ignition_01.iff collection Pyrotechnic Ignition Device 1 1000 6304 col_stage_pyro col_pyro_ignition_01 1 0 -1 -1 -1 -1 0 0 +col_pyro_powder_01 object/tangible/loot/creature_loot/collections/pyro_powder_01.iff collection Pyrotechnic Material 1 1000 6303 col_stage_pyro col_pyro_powder_01 1 0 -1 -1 -1 -1 0 0 +col_rancor_bone_02_01 object/tangible/loot/creature_loot/collections/rancor_bone.iff collection A Rancor Bone 1 1000 275 col_rancor_parts rancor_bone_01 1 0 -1 -1 -1 -1 1000 0 Rancor Body Parts +col_rancor_entrails_02_01 object/tangible/loot/creature_loot/collections/rancor_entrails.iff collection Rancor Entrails 1 1000 276 col_rancor_parts rancor_entrails_01 1 0 -1 -1 -1 -1 1000 0 Rancor Body Parts +col_rancor_eye_02_01 object/tangible/loot/creature_loot/collections/rancor_eye.iff collection A Ruptured Rancor Eye 1 1000 277 col_rancor_parts rancor_eye_01 1 0 -1 224 -1 -1 1000 0 Rancor Body Parts +col_rancor_fang_02_01 object/tangible/loot/creature_loot/collections/rancor_fang.iff collection A Blood-spattered Rancor Fang 1 1000 278 col_rancor_parts rancor_fang_01 1 0 -1 -1 -1 -1 1000 0 Rancor Body Parts +col_rancor_finger_02_01 object/tangible/loot/creature_loot/collections/rancor_finger.iff collection A Rancor Talon 1 1000 279 col_rancor_parts rancor_finger_01 1 0 -1 -1 -1 -1 1000 0 Rancor Body Parts +col_razor_cat_bone_02_01 object/tangible/loot/creature_loot/collections/razor_cat_bone.iff collection A Chipped Razor Cat Bone 1 1000 257 col_bone razor_cat_bone_01 1 0 -1 -1 -1 -1 1000 0 Bone Collections +col_rebel_logo_patch_01_01 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 1/10 1 1000 5644 col_rebel_logo_patch col_rebel_logo_patch_01_01 1 0 -1 -1 -1 -1 100 0 +col_rebel_logo_patch_01_02 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 2/10 1 1000 5645 col_rebel_logo_patch col_rebel_logo_patch_01_02 1 0 -1 -1 -1 -1 100 0 +col_rebel_logo_patch_01_03 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 3/10 1 1000 5646 col_rebel_logo_patch col_rebel_logo_patch_01_03 1 0 -1 -1 -1 -1 100 0 +col_rebel_logo_patch_01_04 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 4/10 1 1000 5647 col_rebel_logo_patch col_rebel_logo_patch_01_04 1 0 -1 -1 -1 -1 100 0 +col_rebel_logo_patch_01_05 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 5/10 1 1000 5648 col_rebel_logo_patch col_rebel_logo_patch_01_05 1 0 -1 -1 -1 -1 100 0 +col_rebel_logo_patch_01_06 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 6/10 1 1000 5649 col_rebel_logo_patch col_rebel_logo_patch_01_06 1 0 -1 -1 -1 -1 100 0 +col_rebel_logo_patch_01_07 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 7/10 1 1000 5650 col_rebel_logo_patch col_rebel_logo_patch_01_07 1 0 -1 -1 -1 -1 100 0 +col_rebel_logo_patch_01_08 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 8/10 1 1000 5651 col_rebel_logo_patch col_rebel_logo_patch_01_08 1 0 -1 -1 -1 -1 100 0 +col_rebel_logo_patch_01_09 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 9/10 1 1000 5652 col_rebel_logo_patch col_rebel_logo_patch_01_09 1 0 -1 -1 -1 -1 100 0 +col_rebel_logo_patch_01_10 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff collection Alliance Patch 10/10 1 1000 5653 col_rebel_logo_patch col_rebel_logo_patch_01_10 1 0 -1 -1 -1 -1 100 0 +col_rebel_rank_col_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_col.iff collection Alliance Colonel Rank 1 1000 5668 col_rebel_rank_01 col_rebel_rank_col_01_01 1 0 -1 -1 -1 -1 100 0 +col_rebel_rank_com_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_com.iff collection Alliance Commander Rank 1 1000 5666 col_rebel_rank_01 col_rebel_rank_com_01_01 1 0 -1 -1 -1 -1 100 0 +col_rebel_rank_cpt_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_cpt.iff collection Alliance Captain Rank 1 1000 5665 col_rebel_rank_01 col_rebel_rank_cpt_01_01 1 0 -1 -1 -1 -1 100 0 +col_rebel_rank_gen_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_gen.iff collection Alliance General Rank 1 1000 5669 col_rebel_rank_01 col_rebel_rank_gen_01_01 1 0 -1 -1 -1 -1 100 0 +col_rebel_rank_lt_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_lt.iff collection Alliance Lieutenant Rank 1 1000 5664 col_rebel_rank_01 col_rebel_rank_lt_01_01 1 0 -1 -1 -1 -1 100 0 +col_rebel_rank_maj_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_maj.iff collection Alliance Major Rank 1 1000 5667 col_rebel_rank_01 col_rebel_rank_maj_01_01 1 0 -1 -1 -1 -1 100 0 +col_red_rnd_cut_gem_style1_02_01 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Pikach 1 1000 4865 col_round_red_cut_gem_01 round_red_gem_style1_01 1 0 -1 0 -1 -1 250 0 +col_red_rnd_cut_gem_style1_02_02 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Artusian 1 1000 4866 col_round_red_cut_gem_01 round_red_gem_style1_02 1 0 -1 0 -1 -1 250 0 +col_red_rnd_cut_gem_style1_02_03 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Bal'ta'ran 1 1000 4867 col_round_red_cut_gem_01 round_red_gem_style1_03 1 0 -1 0 -1 -1 250 0 +col_red_rnd_cut_gem_style1_02_04 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Bondar 1 1000 4868 col_round_red_cut_gem_01 round_red_gem_style1_04 1 0 -1 0 -1 -1 250 0 +col_red_rnd_cut_gem_style1_02_05 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Chrysopaz 1 1000 4869 col_round_red_cut_gem_01 round_red_gem_style1_05 1 0 -1 0 -1 -1 250 0 +col_red_rnd_cut_gem_style1_02_06 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Durindfire 1 1000 4870 col_round_red_cut_gem_01 round_red_gem_style1_06 1 0 -1 0 -1 -1 250 0 +col_red_rnd_cut_gem_style1_02_07 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Vertex 1 1000 4871 col_round_red_cut_gem_01 round_red_gem_style1_07 1 0 -1 0 -1 -1 250 0 +col_red_rnd_cut_gem_style1_02_08 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Dragite 1 1000 4872 col_round_red_cut_gem_01 round_red_gem_style1_08 1 0 -1 0 -1 -1 250 0 +col_red_rnd_cut_gem_style1_02_09 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Firefacet 1 1000 4873 col_round_red_cut_gem_01 round_red_gem_style1_09 1 0 -1 0 -1 -1 250 0 +col_red_rnd_cut_gem_style1_02_10 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff collection Red Jenruax 1 1000 4874 col_round_red_cut_gem_01 round_red_gem_style1_10 1 0 -1 0 -1 -1 250 0 +col_shattered_shard_unknown_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 1/10 1 1000 4785 col_shattered_shards_01 col_shattered_shard_piece_01 1 0 -1 0 -1 -1 500 0 Unknown Shattered Shards - Tier 1 +col_shattered_shard_unknown_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 2/10 1 1000 4786 col_shattered_shards_01 col_shattered_shard_piece_02 1 0 -1 0 -1 -1 500 0 Unknown Shattered Shards - Tier 1 +col_shattered_shard_unknown_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 3/10 1 1000 4787 col_shattered_shards_01 col_shattered_shard_piece_03 1 0 -1 0 -1 -1 500 0 Unknown Shattered Shards - Tier 1 +col_shattered_shard_unknown_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 4/10 1 1000 4788 col_shattered_shards_01 col_shattered_shard_piece_04 1 0 -1 0 -1 -1 500 0 Unknown Shattered Shards - Tier 1 +col_shattered_shard_unknown_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 5/10 1 1000 4789 col_shattered_shards_01 col_shattered_shard_piece_05 1 0 -1 0 -1 -1 500 0 Unknown Shattered Shards - Tier 1 +col_shattered_shard_unknown_02_06 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 6/10 1 1000 4790 col_shattered_shards_01 col_shattered_shard_piece_06 1 0 -1 0 -1 -1 500 0 Unknown Shattered Shards - Tier 1 +col_shattered_shard_unknown_02_07 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 7/10 1 1000 4791 col_shattered_shards_01 col_shattered_shard_piece_07 1 0 -1 0 -1 -1 500 0 Unknown Shattered Shards - Tier 1 +col_shattered_shard_unknown_02_08 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 8/10 1 1000 4792 col_shattered_shards_01 col_shattered_shard_piece_08 1 0 -1 0 -1 -1 500 0 Unknown Shattered Shards - Tier 1 +col_shattered_shard_unknown_02_09 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 9/10 1 1000 4793 col_shattered_shards_01 col_shattered_shard_piece_09 1 0 -1 0 -1 -1 500 0 Unknown Shattered Shards - Tier 1 +col_shattered_shard_unknown_02_10 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff collection Unknown Crystal Fragment 10/10 1 1000 4794 col_shattered_shards_01 col_shattered_shard_piece_10 1 0 -1 0 -1 -1 500 0 Unknown Shattered Shards - Tier 1 +col_skreeg_bone_02_01 object/tangible/loot/creature_loot/collections/skreeg_bone.iff collection A Cracked Skreeg Femur 1 1000 258 col_bone skreeg_bone_01 1 0 -1 -1 -1 -1 1000 0 Bone Collections +col_smoke_casing_01 object/tangible/loot/creature_loot/collections/smoke_casing_01.iff collection Smoke Machine Casing 1 1000 6302 col_stage_smoke col_smoke_casing_01 1 0 -1 -1 -1 -1 0 0 +col_smoke_ignition_01 object/tangible/loot/creature_loot/collections/smoke_ignition_01.iff collection Smoke Ignition Device 1 1000 6301 col_stage_smoke col_smoke_ignition_01 1 0 -1 -1 -1 -1 0 0 +col_smoke_powder_01 object/tangible/loot/creature_loot/collections/smoke_powder_01.iff collection Smoke Powder 1 1000 6300 col_stage_smoke col_smoke_powder_01 1 0 -1 -1 -1 -1 0 0 +col_swirl_prong_bone_02_01 object/tangible/loot/creature_loot/collections/swirl_prong_bone.iff collection A Swirl Prong Pelvic Bone 1 1000 259 col_bone swirl_prong_bone_01 1 0 -1 -1 -1 -1 1000 0 Bone Collections +col_thune_bone_02_01 object/tangible/loot/creature_loot/collections/thune_bone.iff collection A Cracked Thune Bone 1 1000 260 col_bone thune_bone_01 1 0 -1 -1 -1 -1 1000 0 Bone Collections +col_trader_eng_left_leg_02_01 object/tangible/loot/creature_loot/collections/trader_eng_left_leg.iff collection IG-88's Left Leg 1 1000 2577 col_eng_trader trader_eng_left_leg 1 0 -1 -1 -1 -1 1000 0 Engineering Trader Collection +col_trader_eng_right_arm_02_01 object/tangible/loot/creature_loot/collections/trader_eng_right_arm.iff collection IG-88's Right arm 1 1000 2576 col_eng_trader trader_eng_right_arm 1 0 -1 -1 -1 -1 1000 0 Engineering Trader Collection +col_trader_eng_right_leg_02_01 object/tangible/loot/creature_loot/collections/trader_eng_right_leg.iff collection IG-88's Right Leg 1 1000 2578 col_eng_trader trader_eng_right_leg 1 0 -1 -1 -1 -1 1000 0 Engineering Trader Collection +col_trader_eng_stand_base_02_01 object/tangible/loot/creature_loot/collections/trader_eng_stand_base.iff collection IG-88 Base Stand 1 1000 2580 col_eng_trader trader_eng_stand_base 1 0 -1 -1 -1 -1 1000 0 Engineering Trader Collection +col_trader_eng_torso_02_01 object/tangible/loot/creature_loot/collections/trader_eng_torso.iff collection IG-88's Torso 1 1000 2579 col_eng_trader trader_eng_torso 1 0 -1 -1 -1 -1 1000 0 Engineering Trader Collection +col_trader_mun_head_02_01 object/tangible/loot/creature_loot/collections/trader_mun_head.iff collection Prototype Stormtrooper Helmet 1 1000 2581 col_mun_trader:trader_mun_torso trader_mun_head 1 0 -1 -1 -1 -1 1000 0 Munitions Trader Collection +col_trader_mun_left_arm_02_01 object/tangible/loot/creature_loot/collections/trader_mun_left_arm.iff collection Prototype Stormtrooper Left Arm 1 1000 2582 col_mun_trader:trader_mun_torso trader_mun_left_arm 1 0 -1 -1 -1 -1 1000 0 Munitions Trader Collection +col_trader_mun_left_leg_02_01 object/tangible/loot/creature_loot/collections/trader_mun_left_leg.iff collection Prototype Stormtrooper Left Leg 1 1000 2584 col_mun_trader:trader_mun_torso trader_mun_left_leg 1 0 -1 -1 -1 -1 1000 0 Munitions Trader Collection +col_trader_mun_right_arm_02_01 object/tangible/loot/creature_loot/collections/trader_mun_right_arm.iff collection Prototype Stormtrooper Right Arm 1 1000 2583 col_mun_trader:trader_mun_torso trader_mun_right_arm 1 0 -1 -1 -1 -1 1000 0 Munitions Trader Collection +col_trader_mun_right_leg_02_01 object/tangible/loot/creature_loot/collections/trader_mun_right_leg.iff collection Prototype Stormtrooper Right Leg 1 1000 2585 col_mun_trader:trader_mun_torso trader_mun_right_leg 1 0 -1 -1 -1 -1 1000 0 Munitions Trader Collection +col_trader_mun_stand_base_02_01 object/tangible/loot/creature_loot/collections/trader_mun_stand_base.iff collection Prototype Stormtrooper Stand 1 1000 2587 col_mun_trader:trader_mun_torso trader_mun_stand_base 1 0 -1 -1 -1 -1 1000 0 Munitions Trader Collection +col_trader_mun_torso_02_01 object/tangible/loot/creature_loot/collections/trader_mun_torso.iff collection Prototype Stormtrooper Torso 1 1000 2586 col_mun_trader:trader_mun_torso trader_mun_torso 1 0 -1 -1 -1 -1 1000 0 Munitions Trader Collection +col_treasure_hunter_antique_carbine_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_antique_carbine.iff collection An antique carbine 1 1000 5174 col_treasure_hunter_antique_weapons treasure_hunter_antique_carbine 1 0 -1 -1 -1 -1 1000 0 +col_treasure_hunter_antique_melee_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_antique_melee.iff collection An antique melee weapon 1 1000 5172 col_treasure_hunter_antique_weapons treasure_hunter_antique_melee 1 0 -1 -1 -1 -1 1000 0 +col_treasure_hunter_antique_pistol_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_antique_pistol.iff collection An antique pistol 1 1000 5173 col_treasure_hunter_antique_weapons treasure_hunter_antique_pistol 1 0 -1 -1 -1 -1 1000 0 +col_treasure_hunter_antique_rifle_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_antique_rifle.iff collection An antique rifle 1 1000 5175 col_treasure_hunter_antique_weapons treasure_hunter_antique_rifle 1 0 -1 -1 -1 -1 1000 0 +col_treasure_hunter_dolovite_mask_02_01 object/tangible/loot/creature_loot/collections/treasure_hunter_dolovite_mask.iff collection A Dolovite Mask 1 1000 2663 col_treasure_hunter_mask treasure_hunter_dolovite_mask 1 0 -1 -1 -1 -1 1000 0 Treasure Hunter Mask Collection +col_treasure_hunter_hendanyn_mask_02_01 object/tangible/loot/creature_loot/collections/treasure_hunter_hendanyn_mask.iff collection A Hendanyn Death Mask 1 1000 2664 col_treasure_hunter_mask treasure_hunter_hendanyn_mask 1 0 -1 -1 -1 -1 1000 0 Treasure Hunter Mask Collection +col_treasure_hunter_mandalore_mask_02_01 object/tangible/loot/creature_loot/collections/treasure_hunter_mandalore_mask.iff collection A Mandalorian Mask 1 1000 2665 col_treasure_hunter_mask treasure_hunter_mandalore_mask 1 0 -1 -1 -1 -1 1000 0 Treasure Hunter Mask Collection +col_treasure_hunter_oval_gem_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_oval_gem.iff collection A rare red oval gem 1 1000 5176 col_treasure_hunter_oval_gem treasure_hunter_oval_gem_red 1 0 -1 0 -1 -1 1000 0 +col_treasure_hunter_oval_gem_02_02 object/tangible/loot/creature_loot/collections/col_treasure_hunter_oval_gem.iff collection A rare green oval gem 1 1000 5177 col_treasure_hunter_oval_gem treasure_hunter_oval_gem_green 1 0 -1 4 -1 -1 1000 0 +col_treasure_hunter_oval_gem_02_03 object/tangible/loot/creature_loot/collections/col_treasure_hunter_oval_gem.iff collection A rare blue oval gem 1 1000 5178 col_treasure_hunter_oval_gem treasure_hunter_oval_gem_blue 1 0 -1 2 -1 -1 1000 0 +col_treasure_hunter_oval_gem_02_04 object/tangible/loot/creature_loot/collections/col_treasure_hunter_oval_gem.iff collection A rare yellow oval gem 1 1000 5179 col_treasure_hunter_oval_gem treasure_hunter_oval_gem_yellow 1 0 -1 5 -1 -1 1000 0 +col_treasure_hunter_sith_mask_02_01 object/tangible/loot/creature_loot/collections/treasure_hunter_sith_mask.iff collection A Sith Mask 1 1000 2666 col_treasure_hunter_mask treasure_hunter_sith_mask 1 0 -1 -1 -1 -1 1000 0 Treasure Hunter Mask Collection +col_treasure_hunter_trilliant_gem_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_trilliant_gem.iff collection A rare red trilliant gem 1 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object/tangible/loot/creature_loot/collections/tusken_bracelet.iff collection A Bantha Braided Bracelet 1 1000 2703 col_tusken_valuables tusken_bantha_bracelet_01 1 0 -1 -1 -1 -1 1000 0 Tusken Valuables +col_tusken_bantha_braid_02_01 object/tangible/loot/creature_loot/collections/tusken_bantha_braid.iff collection A Bantha Braid Weapon Sling 1 1000 2696 col_tusken_valuables tusken_bantha_braid_01 1 0 -1 -1 -1 -1 1000 0 Tusken Valuables +col_tusken_gaderffi_02_01 object/tangible/loot/creature_loot/collections/tusken_gaderffi.iff collection A Broken Gaderffii 1 1000 2697 col_tusken_valuables tusken_gaderffi_01 1 0 -1 -1 -1 -1 1000 0 Tusken Valuables +col_tusken_hubba_gourd_02_01 object/tangible/loot/creature_loot/collections/tusken_hubba_gourd.iff collection A Hubba Gourd 1 1000 2698 col_tusken_valuables tusken_hubba_gourd_01 1 0 -1 -1 -1 -1 1000 0 Tusken Valuables +col_tusken_massif_thorn_02_01 object/tangible/loot/creature_loot/collections/tusken_massif_thorn.iff collection A Massif Thorn 1 1000 2699 col_tusken_valuables tusken_massif_thorn_01 1 0 -1 -1 -1 -1 1000 0 Tusken Valuables +col_tusken_metal_02_01 object/tangible/loot/creature_loot/collections/tusken_metal.iff collection Scavenged Metal 1 1000 2700 col_tusken_valuables tusken_metal_01 1 0 -1 -1 -1 -1 1000 0 Tusken Valuables +col_tusken_spirit_mask_02_01 object/tangible/loot/creature_loot/collections/tusken_spirit_mask.iff collection A Tusken Spirit Mask 1 1000 2701 col_tusken_valuables tusken_spirit_mask_01 1 0 -1 -1 -1 -1 1000 0 Tusken Valuables +col_tusken_talisman_02_01 object/tangible/loot/creature_loot/collections/tusken_talisman.iff collection A Tusken Talisman 1 1000 2704 col_tusken_valuables tusken_talisman_01 1 0 -1 -1 -1 -1 1000 0 Tusken Valuables +col_tusken_womp_rat_tusk_02_01 object/tangible/loot/creature_loot/collections/tusken_womp_rat_tusk.iff collection A Womp Rat Tusk 1 1000 2702 col_tusken_valuables tusken_womp_rat_tusk_01 1 0 -1 -1 -1 -1 1000 0 Tusken Valuables 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object/tangible/collection/col_gcw_city_imp_4.iff collection Rebel Code Decryptor 1 1000 15766 15769 col_loot_objects_imperial loot_object_4_imperial 1 0 -1 -1 -1 -1 1000 0 imperial gcw Collections +item_col_gcw_rebel_loot_item_1 object/tangible/collection/col_gcw_city_reb_1.iff collection Imperial Datadisk 1 1000 15623 15626 col_loot_objects_rebel loot_object_1_rebel 1 0 -1 -1 -1 -1 1000 0 rebel gcw Collections +item_col_gcw_rebel_loot_item_2 object/tangible/collection/col_gcw_city_reb_2.iff collection Imperial Target Data 1 1000 15627 15630 col_loot_objects_rebel loot_object_2_rebel 1 0 -1 -1 -1 -1 1000 0 rebel gcw Collections +item_col_gcw_rebel_loot_item_3 object/tangible/collection/col_gcw_city_reb_3.iff collection Imperial Encryption Key 1 1000 15631 15634 col_loot_objects_rebel loot_object_3_rebel 1 0 -1 -1 -1 -1 1000 0 rebel gcw Collections +item_col_gcw_rebel_loot_item_4 object/tangible/collection/col_gcw_city_reb_4.iff collection Imperial Code Decryptor 1 1000 15635 15638 col_loot_objects_rebel loot_object_4_rebel 1 0 -1 -1 -1 -1 1000 0 rebel gcw Collections +item_col_wayfar_spy_camera_01_01 object/tangible/loot/npc_loot/camera_generic.iff collection Wayfar Spy Holorecorder 1 1000 5693 col_wayfar_spy_01 col_wayfar_spy_camera_01_01 1 0 -1 -1 -1 -1 45 0 Wayfar Spy Collection +item_col_wayfar_spy_case_01_01 object/tangible/loot/npc_loot/briefcase_generic.iff collection Wayfar Spy Explosive Briefcase 1 1000 5695 col_wayfar_spy_01 col_wayfar_spy_case_01_01 1 0 -1 -1 -1 -1 45 0 Wayfar Spy Collection +item_col_wayfar_spy_detonator_01_01 object/tangible/loot/npc_loot/datapad_flashy_generic.iff collection Wayfar Spy Remote Detonator 1 1000 5696 col_wayfar_spy_01 col_wayfar_spy_detonator_01_01 1 0 -1 -1 -1 -1 45 0 Wayfar Spy Collection +item_col_wayfar_spy_disguise_01_01 object/tangible/loot/npc_loot/disguise_makeup_kit_generic.iff collection Wayfar Spy Disguise Kit 1 1000 5694 col_wayfar_spy_01 col_wayfar_spy_disguise_01_01 1 0 -1 -1 -1 -1 45 0 Wayfar Spy Collection +item_col_weed_nyms_themepark_01_01 object/tangible/collection/col_nym_weed_01.iff collection Weed, Type I 1 1000 15945 nyms_stronghold_duty_col icon_nyms_duty_01 1 0 -1 -1 -1 -1 1000 0 +item_col_weed_nyms_themepark_01_02 object/tangible/collection/col_nym_weed_02.iff collection Weed, Type II 1 1000 15946 nyms_stronghold_duty_col icon_nyms_duty_02 1 0 -1 -1 -1 -1 1000 0 +item_col_weed_nyms_themepark_01_03 object/tangible/collection/col_nym_weed_03.iff collection Weed, Type III 1 1000 15947 nyms_stronghold_duty_col icon_nyms_duty_03 1 0 -1 -1 -1 -1 1000 0 +item_col_weed_nyms_themepark_01_04 object/tangible/collection/col_nym_weed_04.iff collection Weed, Type IV 1 1000 15948 nyms_stronghold_duty_col icon_nyms_duty_04 1 0 -1 -1 -1 -1 1000 0 +item_col_weed_nyms_themepark_01_05 object/tangible/collection/col_nym_weed_05.iff collection Weed, Type V 1 1000 15949 nyms_stronghold_duty_col icon_nyms_duty_05 1 0 -1 -1 -1 -1 1000 0 +item_col_weed_nyms_themepark_01_06 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Maximizing Space Page 4 1 1000 1794 housing_improvement_01 housing_improvement_01_04 1 0 -1 31 -1 -1 1000 0 Inventory Collection +item_collection_housing_improvement_01_05 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff collection Housing Improvement: Techniques in Maximizing Space Page 5 1 1000 1795 housing_improvement_01 housing_improvement_01_05 1 0 -1 4 -1 -1 1000 0 Inventory Collection +item_collection_housing_improvement_01_06 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff collection Housing Improvement: Techniques in Maximizing Space Page 6 1 1000 1796 housing_improvement_01 housing_improvement_01_06 1 0 -1 30 -1 -1 1000 0 Inventory Collection +item_collection_housing_improvement_01_07 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff collection Housing Improvement: Techniques in Maximizing Space Page 7 1 1000 1797 housing_improvement_01 housing_improvement_01_07 1 0 -1 25 -1 -1 1000 0 Inventory 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housing_improvement_05 housing_improvement_05_02 1 0 -1 10 -1 -1 1000 0 Inventory Collection +item_collection_housing_improvement_05_03 object/tangible/loot/creature_loot/collections/housing_improvement_05.iff collection Housing Improvement: Storage Techniques Page 3 1 1000 1833 housing_improvement_05 housing_improvement_05_03 1 0 -1 8 -1 -1 1000 0 Inventory Collection +item_collection_housing_improvement_05_04 object/tangible/loot/creature_loot/collections/housing_improvement_05.iff collection Housing Improvement: Storage Techniques Page 4 1 1000 1834 housing_improvement_05 housing_improvement_05_04 1 0 -1 31 -1 -1 1000 0 Inventory Collection +item_collection_housing_improvement_05_05 object/tangible/loot/creature_loot/collections/housing_improvement_05.iff collection Housing Improvement: Storage Techniques Page 5 1 1000 1835 housing_improvement_05 housing_improvement_05_05 1 0 -1 4 -1 -1 1000 0 Inventory Collection +item_collection_housing_improvement_05_06 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housing_improvement_05 housing_improvement_05_09 1 0 -1 20 -1 -1 1000 0 Inventory Collection +item_collection_housing_improvement_05_10 object/tangible/loot/creature_loot/collections/housing_improvement_05.iff collection Housing Improvement: Storage Techniques Page 10 1 1000 1840 housing_improvement_05 housing_improvement_05_10 1 0 -1 14 -1 -1 1000 0 Inventory Collection +item_collection_jedi_holocron_01_01 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff collection Strange Jedi Holocron 1/5 1 1000 1771 inv_holocron_collection_01 jedi_holocron_01_01 1 0 -1 2 -1 -1 1000 0 Inventory Collection +item_collection_jedi_holocron_01_02 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff collection Strange Jedi Holocron 2/5 1 1000 1772 inv_holocron_collection_01 jedi_holocron_01_02 1 0 -1 10 -1 -1 1000 0 Inventory Collection +item_collection_jedi_holocron_01_03 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff collection Strange Jedi Holocron 3/5 1 1000 1773 inv_holocron_collection_01 jedi_holocron_01_03 1 0 -1 8 -1 -1 1000 0 Inventory Collection +item_collection_jedi_holocron_01_04 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff collection Strange Jedi Holocron 4/5 1 1000 1774 inv_holocron_collection_01 jedi_holocron_01_04 1 0 -1 31 -1 -1 1000 0 Inventory Collection +item_collection_jedi_holocron_01_05 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff collection Strange Jedi Holocron 5/5 1 1000 1775 inv_holocron_collection_01 jedi_holocron_01_05 1 0 -1 4 -1 -1 1000 0 Inventory Collection +item_collection_jedi_holocron_02_01 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff collection Strange Jedi Holocron 1/5 1 1000 1781 inv_holocron_collection_02 jedi_holocron_02_01 1 0 -1 30 -1 -1 1000 0 Inventory Collection +item_collection_jedi_holocron_02_02 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff collection Strange Jedi Holocron 2/5 1 1000 1782 inv_holocron_collection_02 jedi_holocron_02_02 1 0 -1 25 -1 -1 1000 0 Inventory Collection +item_collection_jedi_holocron_02_03 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff collection Strange Jedi Holocron 3/5 1 1000 1783 inv_holocron_collection_02 jedi_holocron_02_03 1 0 -1 17 -1 -1 1000 0 Inventory Collection +item_collection_jedi_holocron_02_04 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff collection Strange Jedi Holocron 4/5 1 1000 1784 inv_holocron_collection_02 jedi_holocron_02_04 1 0 -1 20 -1 -1 1000 0 Inventory Collection +item_collection_jedi_holocron_02_05 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff collection Strange Jedi Holocron 5/5 1 1000 1785 inv_holocron_collection_02 jedi_holocron_02_05 1 0 -1 14 -1 -1 1000 0 Inventory Collection +item_collection_sith_holocron_01_01 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff collection Strange Sith Holocron 1/5 1 1000 1776 inv_holocron_collection_01 sith_holocron_01_01 1 0 -1 2 -1 -1 1000 0 Inventory Collection +item_collection_sith_holocron_01_02 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff collection Strange Sith Holocron 2/5 1 1000 1777 inv_holocron_collection_01 sith_holocron_01_02 1 0 -1 10 -1 -1 1000 0 Inventory Collection +item_collection_sith_holocron_01_03 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff collection Strange Sith Holocron 3/5 1 1000 1778 inv_holocron_collection_01 sith_holocron_01_03 1 0 -1 8 -1 -1 1000 0 Inventory Collection +item_collection_sith_holocron_01_04 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff collection Strange Sith Holocron 4/5 1 1000 1779 inv_holocron_collection_01 sith_holocron_01_04 1 0 -1 31 -1 -1 1000 0 Inventory Collection +item_collection_sith_holocron_01_05 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff collection Strange Sith Holocron 5/5 1 1000 1780 inv_holocron_collection_01 sith_holocron_01_05 1 0 -1 4 -1 -1 1000 0 Inventory Collection +item_collection_sith_holocron_02_01 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff collection Strange Sith Holocron 1/5 1 1000 1786 inv_holocron_collection_02 sith_holocron_02_01 1 0 -1 30 -1 -1 1000 0 Inventory Collection +item_collection_sith_holocron_02_02 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff collection Strange Sith Holocron 2/5 1 1000 1787 inv_holocron_collection_02 sith_holocron_02_02 1 0 -1 25 -1 -1 1000 0 Inventory Collection +item_collection_sith_holocron_02_03 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff collection Strange Sith Holocron 3/5 1 1000 1788 inv_holocron_collection_02 sith_holocron_02_03 1 0 -1 17 -1 -1 1000 0 Inventory Collection +item_collection_sith_holocron_02_04 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff collection Strange Sith Holocron 4/5 1 1000 1789 inv_holocron_collection_02 sith_holocron_02_04 1 0 -1 20 -1 -1 1000 0 Inventory Collection +item_collection_sith_holocron_02_05 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff collection Strange Sith Holocron 5/5 1 1000 1790 inv_holocron_collection_02 sith_holocron_02_05 1 0 -1 14 -1 -1 1000 0 Inventory Collection +item_fan_faire_09_painting object/tangible/furniture/all/frn_all_fan_faire_09_painting.iff collection Fan Faire 2009 Commemorative Painting 1 1000 6823 bdg_six_year 1 0 -1 -1 -1 -1 0 0 +item_meatlump_rank_01 object/tangible/loot/creature_loot/collections/col_meatlump_rank_01.iff collection Meatlump Dunder Rank 1 1000 5908 col_meatlump_rank_01 meatlump_rank_01_01 1 0 -1 -1 -1 -1 500 0 +item_meatlump_rank_02 object/tangible/loot/creature_loot/collections/col_meatlump_rank_02.iff collection Meatlump Lunk Rank 1 1000 5909 col_meatlump_rank_01 meatlump_rank_01_02 1 0 -1 -1 -1 -1 500 0 +item_meatlump_rank_03 object/tangible/loot/creature_loot/collections/col_meatlump_rank_03.iff collection Meatlump Donk Rank 1 1000 5910 col_meatlump_rank_01 meatlump_rank_01_03 1 0 -1 -1 -1 -1 500 0 +item_meatlump_rank_04 object/tangible/loot/creature_loot/collections/col_meatlump_rank_04.iff collection Meatlump Simp Rank 1 1000 5911 col_meatlump_rank_01 meatlump_rank_01_04 1 0 -1 -1 -1 -1 500 0 +item_meatlump_rank_05 object/tangible/loot/creature_loot/collections/col_meatlump_rank_05.iff collection Meatlump Nerp Rank 1 1000 5912 col_meatlump_rank_01 meatlump_rank_01_05 1 0 -1 -1 -1 -1 500 0 +item_meatlump_rank_06 object/tangible/loot/creature_loot/collections/col_meatlump_rank_06.iff collection Meatlump Lieutenant Rank 1 1000 5913 col_meatlump_rank_01 meatlump_rank_01_06 1 0 -1 -1 -1 -1 500 0 +item_meatlump_rank_07 object/tangible/loot/creature_loot/collections/col_meatlump_rank_07.iff collection Meatlump Captain Rank 1 1000 5914 col_meatlump_rank_01 meatlump_rank_01_07 1 0 -1 -1 -1 -1 500 0 +item_meatlump_rank_08 object/tangible/loot/creature_loot/collections/col_meatlump_rank_08.iff collection Meatlump Decider Rank 1 1000 5915 col_meatlump_rank_01 meatlump_rank_01_08 1 0 -1 -1 -1 -1 500 0 +item_outbreak_cornburr_brain object/tangible/loot/undead/outbreak_undead_brain.iff collection Cornburr's Brain 1 1000 15534 deathtrooper_cornburr_brain outbreak_cornburr_brain_counter 1 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series6_nightsister_painting object/tangible/tcg/series6/painting_nightsister.iff collection Nightsister Instigator Painting 1 1000 6032 tcg_set6_title 1 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series7_commando_painting object/tangible/tcg/series7/painting_commando.iff collection War Torn Soldier Painting 1 1000 6094 tcg_set7_title 1 0 -1 -1 -1 -1 0 0 +meatlump_code_word_02_01 object/tangible/loot/creature_loot/collections/meatlump_code_word_01.iff collection a scrap of paper 1/10 1 1000 5785 col_meatlump_code_word_01 meatlump_code_word_01 1 0 -1 -1 -1 -1 500 0 +meatlump_code_word_02_02 object/tangible/loot/creature_loot/collections/meatlump_code_word_02.iff collection a scrap of paper 2/10 1 1000 5786 col_meatlump_code_word_01 meatlump_code_word_02 1 0 -1 -1 -1 -1 500 0 +meatlump_code_word_02_03 object/tangible/loot/creature_loot/collections/meatlump_code_word_03.iff collection a scrap of paper 3/10 1 1000 5787 col_meatlump_code_word_01 meatlump_code_word_03 1 0 -1 -1 -1 -1 500 0 +meatlump_code_word_02_04 object/tangible/loot/creature_loot/collections/meatlump_code_word_04.iff collection a scrap of paper 4/10 1 1000 5788 col_meatlump_code_word_01 meatlump_code_word_04 1 0 -1 -1 -1 -1 500 0 +meatlump_code_word_02_05 object/tangible/loot/creature_loot/collections/meatlump_code_word_05.iff collection a scrap of paper 5/10 1 1000 5789 col_meatlump_code_word_01 meatlump_code_word_05 1 0 -1 -1 -1 -1 500 0 +meatlump_code_word_02_06 object/tangible/loot/creature_loot/collections/meatlump_code_word_06.iff collection a scrap of paper 6/10 1 1000 5790 col_meatlump_code_word_01 meatlump_code_word_06 1 0 -1 -1 -1 -1 500 0 +meatlump_code_word_02_07 object/tangible/loot/creature_loot/collections/meatlump_code_word_07.iff collection a scrap of paper 7/10 1 1000 5791 col_meatlump_code_word_01 meatlump_code_word_07 1 0 -1 -1 -1 -1 500 0 +meatlump_code_word_02_08 object/tangible/loot/creature_loot/collections/meatlump_code_word_08.iff collection a scrap of paper 8/10 1 1000 5792 col_meatlump_code_word_01 meatlump_code_word_08 1 0 -1 -1 -1 -1 500 0 +meatlump_code_word_02_09 object/tangible/loot/creature_loot/collections/meatlump_code_word_09.iff collection a scrap of paper 9/10 1 1000 5793 col_meatlump_code_word_01 meatlump_code_word_09 1 0 -1 -1 -1 -1 500 0 +meatlump_code_word_02_10 object/tangible/loot/creature_loot/collections/meatlump_code_word_10.iff collection a scrap of paper 10/10 1 1000 5794 col_meatlump_code_word_01 meatlump_code_word_10 1 0 -1 -1 -1 -1 500 0 +meatlump_hench_doll_arm_l_02_01 object/tangible/loot/creature_loot/collections/meatlump_hench_doll_arm.iff collection a Meatlump Hench Doll left arm 1 1000 5805 col_meatlump_hench_doll_01 hench_doll_arm_l 1 0 -1 -1 -1 -1 500 0 +meatlump_hench_doll_arm_r_02_01 object/tangible/loot/creature_loot/collections/meatlump_hench_doll_arm.iff collection a Meatlump Hench Doll right arm 1 1000 5806 col_meatlump_hench_doll_01 hench_doll_arm_r 1 0 -1 -1 -1 -1 500 0 +meatlump_hench_doll_head_02_01 object/tangible/loot/creature_loot/collections/meatlump_hench_doll_head.iff collection a Meatlump Hench Doll head 1 1000 5804 col_meatlump_hench_doll_01 hench_doll_head 1 0 -1 -1 -1 -1 500 0 +meatlump_hench_doll_leg_l_02_01 object/tangible/loot/creature_loot/collections/meatlump_hench_doll_leg.iff collection a Meatlump Hench Doll left leg 1 1000 5807 col_meatlump_hench_doll_01 hench_doll_leg_l 1 0 -1 -1 -1 -1 500 0 +meatlump_hench_doll_leg_r_02_01 object/tangible/loot/creature_loot/collections/meatlump_hench_doll_leg.iff collection a Meatlump Hench Doll right leg 1 1000 5808 col_meatlump_hench_doll_01 hench_doll_leg_r 1 0 -1 -1 -1 -1 500 0 +meatlump_hench_stuffing_02_01 object/tangible/loot/creature_loot/collections/meatlump_hench_doll_stuffing.iff collection Meatlump Hench Doll stuffing 1 1000 5809 col_meatlump_hench_doll_01 hench_doll_stuffing 1 0 -1 -1 -1 -1 500 0 +meatlump_king_doll_arm_l_02_01 object/tangible/loot/creature_loot/collections/meatlump_king_doll_arm.iff collection a Meatlump King Doll left arm 1 1000 5817 col_meatlump_king_doll_01 king_doll_arm_l 1 0 -1 -1 -1 -1 500 0 +meatlump_king_doll_arm_r_02_01 object/tangible/loot/creature_loot/collections/meatlump_king_doll_arm.iff collection a Meatlump King Doll right arm 1 1000 5818 col_meatlump_king_doll_01 king_doll_arm_r 1 0 -1 -1 -1 -1 500 0 +meatlump_king_doll_head_02_01 object/tangible/loot/creature_loot/collections/meatlump_king_doll_head.iff collection a Meatlump King Doll head 1 1000 5816 col_meatlump_king_doll_01 king_doll_head 1 0 -1 -1 -1 -1 500 0 +meatlump_king_doll_leg_l_02_01 object/tangible/loot/creature_loot/collections/meatlump_king_doll_leg.iff collection a Meatlump King Doll left leg 1 1000 5819 col_meatlump_king_doll_01 king_doll_leg_l 1 0 -1 -1 -1 -1 500 0 +meatlump_king_doll_leg_r_02_01 object/tangible/loot/creature_loot/collections/meatlump_king_doll_leg.iff collection a Meatlump King Doll right leg 1 1000 5820 col_meatlump_king_doll_01 king_doll_leg_r 1 0 -1 -1 -1 -1 500 0 +meatlump_king_stuffing_02_01 object/tangible/loot/creature_loot/collections/meatlump_king_doll_stuffing.iff collection Meatlump King Doll stuffing 1 1000 5821 col_meatlump_king_doll_01 king_doll_stuffing 1 0 -1 -1 -1 -1 500 0 +meatlump_newspaper_02_01 object/tangible/loot/creature_loot/collections/meatlump_newspaper_01.iff collection a Meatlump newspaper article 1/10 1 1000 5745 col_meatlump_newspaper_01 meatlump_newspaper_01 1 0 -1 -1 -1 -1 500 0 +meatlump_newspaper_02_02 object/tangible/loot/creature_loot/collections/meatlump_newspaper_02.iff collection a Meatlump newspaper article 2/10 1 1000 5746 col_meatlump_newspaper_01 meatlump_newspaper_02 1 0 -1 -1 -1 -1 500 0 +meatlump_newspaper_02_03 object/tangible/loot/creature_loot/collections/meatlump_newspaper_03.iff collection a Meatlump newspaper article 3/10 1 1000 5747 col_meatlump_newspaper_01 meatlump_newspaper_03 1 0 -1 -1 -1 -1 500 0 +meatlump_newspaper_02_04 object/tangible/loot/creature_loot/collections/meatlump_newspaper_04.iff collection a Meatlump newspaper article 4/10 1 1000 5748 col_meatlump_newspaper_01 meatlump_newspaper_04 1 0 -1 -1 -1 -1 500 0 +meatlump_newspaper_02_05 object/tangible/loot/creature_loot/collections/meatlump_newspaper_05.iff collection a Meatlump newspaper article 5/10 1 1000 5749 col_meatlump_newspaper_01 meatlump_newspaper_05 1 0 -1 -1 -1 -1 500 0 +meatlump_newspaper_02_06 object/tangible/loot/creature_loot/collections/meatlump_newspaper_06.iff collection a Meatlump newspaper article 6/10 1 1000 5750 col_meatlump_newspaper_01 meatlump_newspaper_06 1 0 -1 -1 -1 -1 500 0 +meatlump_newspaper_02_07 object/tangible/loot/creature_loot/collections/meatlump_newspaper_07.iff collection a Meatlump newspaper article 7/10 1 1000 5751 col_meatlump_newspaper_01 meatlump_newspaper_07 1 0 -1 -1 -1 -1 500 0 +meatlump_newspaper_02_08 object/tangible/loot/creature_loot/collections/meatlump_newspaper_08.iff collection a Meatlump newspaper article 8/10 1 1000 5752 col_meatlump_newspaper_01 meatlump_newspaper_08 1 0 -1 -1 -1 -1 500 0 +meatlump_newspaper_02_09 object/tangible/loot/creature_loot/collections/meatlump_newspaper_09.iff collection a Meatlump newspaper article 9/10 1 1000 5753 col_meatlump_newspaper_01 meatlump_newspaper_09 1 0 -1 -1 -1 -1 500 0 +meatlump_newspaper_02_10 object/tangible/loot/creature_loot/collections/meatlump_newspaper_10.iff collection a Meatlump newspaper article 10/10 1 1000 5754 col_meatlump_newspaper_01 meatlump_newspaper_10 1 0 -1 -1 -1 -1 500 0 +meatlump_officer_doll_arm_l_02_01 object/tangible/loot/creature_loot/collections/meatlump_officer_doll_arm.iff collection a Meatlump Officer Doll left arm 1 1000 5811 col_meatlump_officer_doll_01 officer_doll_arm_l 1 0 -1 -1 -1 -1 500 0 +meatlump_officer_doll_arm_r_02_01 object/tangible/loot/creature_loot/collections/meatlump_officer_doll_arm.iff collection a Meatlump Officer Doll right arm 1 1000 5812 col_meatlump_officer_doll_01 officer_doll_arm_r 1 0 -1 -1 -1 -1 500 0 +meatlump_officer_doll_head_02_01 object/tangible/loot/creature_loot/collections/meatlump_officer_doll_head.iff collection a Meatlump Officer Doll head 1 1000 5810 col_meatlump_officer_doll_01 officer_doll_head 1 0 -1 -1 -1 -1 500 0 +meatlump_officer_doll_leg_l_02_01 object/tangible/loot/creature_loot/collections/meatlump_officer_doll_leg.iff collection a Meatlump Officer Doll left leg 1 1000 5813 col_meatlump_officer_doll_01 officer_doll_leg_l 1 0 -1 -1 -1 -1 500 0 +meatlump_officer_doll_leg_r_02_01 object/tangible/loot/creature_loot/collections/meatlump_officer_doll_leg.iff collection a Meatlump Officer Doll right leg 1 1000 5814 col_meatlump_officer_doll_01 officer_doll_leg_r 1 0 -1 -1 -1 -1 500 0 +meatlump_officer_stuffing_02_01 object/tangible/loot/creature_loot/collections/meatlump_officer_doll_stuffing.iff collection Meatlump Officer Doll stuffing 1 1000 5815 col_meatlump_officer_doll_01 officer_doll_stuffing 1 0 -1 -1 -1 -1 500 0 +meatlump_uniform_piece_02_01 object/tangible/loot/creature_loot/collections/meatlump_uniform_piece_01.iff collection Meatlump Helmet 1 1000 5856 col_meatlump_uniform_01 meatlump_uniform_01 1 0 -1 253 186 -1 500 0 +meatlump_uniform_piece_02_02 object/tangible/loot/creature_loot/collections/meatlump_uniform_piece_02.iff collection Meatlump Chest Armor 1 1000 5857 col_meatlump_uniform_01 meatlump_uniform_02 1 0 -1 253 253 55 500 0 +meatlump_uniform_piece_02_03 object/tangible/loot/creature_loot/collections/meatlump_uniform_piece_03.iff collection Meatlump Shirt 1 1000 5858 col_meatlump_uniform_01 meatlump_uniform_03 1 0 -1 253 -1 -1 500 0 +meatlump_uniform_piece_02_04 object/tangible/loot/creature_loot/collections/meatlump_uniform_piece_04.iff collection Meatlump Trousers 1 1000 5859 col_meatlump_uniform_01 meatlump_uniform_04 1 0 -1 186 186 -1 500 0 +meatlump_uniform_piece_02_05 object/tangible/loot/creature_loot/collections/meatlump_uniform_piece_05.iff collection Meatlump Boots 1 1000 5860 col_meatlump_uniform_01 meatlump_uniform_05 1 0 -1 91 -1 -1 500 0 +space_collection_booster_mark_01_incom object/tangible/loot/creature_loot/collections/space/booster_mark_01_incom.iff collection Flawed Incom Mark I Booster 1 1000 4685 col_space_booster_mark_01 booster_mark_01_incom 1 0 -1 16 -1 -1 200 0 +space_collection_booster_mark_01_kessel object/tangible/loot/creature_loot/collections/space/booster_mark_01_kessel.iff collection Flawed Kessel Mark I Booster 1 1000 4686 col_space_booster_mark_01: booster_mark_01_kessel 1 0 -1 16 -1 -1 200 0 +space_collection_booster_mark_01_koensayr object/tangible/loot/creature_loot/collections/space/booster_mark_01_koensayr.iff collection Flawed Koensayr Mark I Booster 1 1000 4687 col_space_booster_mark_01: booster_mark_01_koensayr 1 0 -1 16 -1 -1 200 0 +space_collection_booster_mark_01_kse object/tangible/loot/creature_loot/collections/space/booster_mark_01_kse.iff collection Flawed KSE Mark I Booster 1 1000 4688 col_space_booster_mark_01: booster_mark_01_kse 1 0 -1 16 -1 -1 200 0 +space_collection_booster_mark_01_mandal object/tangible/loot/creature_loot/collections/space/booster_mark_01_mandal.iff collection Flawed Mandal Mark I Booster 1 1000 4689 col_space_booster_mark_01: booster_mark_01_mandal 1 0 -1 16 -1 -1 200 0 +space_collection_booster_mark_01_moncal object/tangible/loot/creature_loot/collections/space/booster_mark_01_moncal.iff collection Flawed Moncal Mark I Booster 1 1000 4690 col_space_booster_mark_01: booster_mark_01_moncal 1 0 -1 16 -1 -1 200 0 +space_collection_booster_mark_01_novaldex object/tangible/loot/creature_loot/collections/space/booster_mark_01_novaldex.iff collection Flawed Novaldex Mark I Booster 1 1000 4691 col_space_booster_mark_01: booster_mark_01_novaldex 1 0 -1 16 -1 -1 200 0 +space_collection_booster_mark_01_qualdex object/tangible/loot/creature_loot/collections/space/booster_mark_01_qualdex.iff collection Flawed Qualdex Mark I Booster 1 1000 4692 col_space_booster_mark_01: booster_mark_01_qualdex 1 0 -1 16 -1 -1 200 0 +space_collection_booster_mark_02_incom object/tangible/loot/creature_loot/collections/space/booster_mark_02_incom.iff collection Damaged Incom Mark II Booster 1 1000 4693 col_space_booster_mark_02: booster_mark_02_incom 1 0 -1 16 -1 -1 400 0 +space_collection_booster_mark_02_kessel object/tangible/loot/creature_loot/collections/space/booster_mark_02_kessel.iff collection Damaged Kessel Mark II Booster 1 1000 4694 col_space_booster_mark_02: booster_mark_02_kessel 1 0 -1 16 -1 -1 400 0 +space_collection_booster_mark_02_koensayr object/tangible/loot/creature_loot/collections/space/booster_mark_02_koensayr.iff collection Damaged Koensayr Mark II Booster 1 1000 4695 col_space_booster_mark_02: booster_mark_02_koensayr 1 0 -1 16 -1 -1 400 0 +space_collection_booster_mark_02_kse object/tangible/loot/creature_loot/collections/space/booster_mark_02_kse.iff collection Damaged KSE Mark II Booster 1 1000 4696 col_space_booster_mark_02: booster_mark_02_kse 1 0 -1 16 -1 -1 400 0 +space_collection_booster_mark_02_mandal object/tangible/loot/creature_loot/collections/space/booster_mark_02_mandal.iff collection Damaged Mandal Mark II Booster 1 1000 4697 col_space_booster_mark_02: booster_mark_02_mandal 1 0 -1 16 -1 -1 400 0 +space_collection_booster_mark_02_moncal object/tangible/loot/creature_loot/collections/space/booster_mark_02_moncal.iff collection Damaged Moncal Mark II Booster 1 1000 4698 col_space_booster_mark_02: booster_mark_02_moncal 1 0 -1 16 -1 -1 400 0 +space_collection_booster_mark_02_novaldex object/tangible/loot/creature_loot/collections/space/booster_mark_02_novaldex.iff collection Damaged Novaldex Mark II Booster 1 1000 4699 col_space_booster_mark_02: booster_mark_02_novaldex 1 0 -1 16 -1 -1 400 0 +space_collection_booster_mark_02_qualdex object/tangible/loot/creature_loot/collections/space/booster_mark_02_qualdex.iff collection Damaged Qualdex Mark II Booster 1 1000 4700 col_space_booster_mark_02: booster_mark_02_qualdex 1 0 -1 16 -1 -1 400 0 +space_collection_booster_mark_03_incom object/tangible/loot/creature_loot/collections/space/booster_mark_03_incom.iff collection Seized Incom Mark III Booster 1 1000 4701 col_space_booster_mark_03: booster_mark_03_incom 1 0 -1 16 -1 -1 600 0 +space_collection_booster_mark_03_kessel object/tangible/loot/creature_loot/collections/space/booster_mark_03_kessel.iff collection Seized Kessel Mark III Booster 1 1000 4702 col_space_booster_mark_03: booster_mark_03_kessel 1 0 -1 16 -1 -1 600 0 +space_collection_booster_mark_03_koensayr object/tangible/loot/creature_loot/collections/space/booster_mark_03_koensayr.iff collection Seized Koensayr Mark III Booster 1 1000 4703 col_space_booster_mark_03: booster_mark_03_koensayr 1 0 -1 16 -1 -1 600 0 +space_collection_booster_mark_03_kse object/tangible/loot/creature_loot/collections/space/booster_mark_03_kse.iff collection Seized KSE Mark III Booster 1 1000 4704 col_space_booster_mark_03: booster_mark_03_kse 1 0 -1 16 -1 -1 600 0 +space_collection_booster_mark_03_mandal object/tangible/loot/creature_loot/collections/space/booster_mark_03_mandal.iff collection Seized Mandal Mark III Booster 1 1000 4705 col_space_booster_mark_03: booster_mark_03_mandal 1 0 -1 16 -1 -1 600 0 +space_collection_booster_mark_03_moncal object/tangible/loot/creature_loot/collections/space/booster_mark_03_moncal.iff collection Seized Moncal Mark III Booster 1 1000 4706 col_space_booster_mark_03: booster_mark_03_moncal 1 0 -1 16 -1 -1 600 0 +space_collection_booster_mark_03_novaldex object/tangible/loot/creature_loot/collections/space/booster_mark_03_novaldex.iff collection Seized Novaldex Mark III Booster 1 1000 4707 col_space_booster_mark_03: booster_mark_03_novaldex 1 0 -1 16 -1 -1 600 0 +space_collection_booster_mark_03_qualdex object/tangible/loot/creature_loot/collections/space/booster_mark_03_qualdex.iff collection Seized Qualdex Mark III Booster 1 1000 4708 col_space_booster_mark_03: booster_mark_03_qualdex 1 0 -1 16 -1 -1 600 0 +space_collection_booster_mark_04_incom object/tangible/loot/creature_loot/collections/space/booster_mark_04_incom.iff collection Faulty Incom Mark IV Booster 1 1000 4709 col_space_booster_mark_04: booster_mark_04_incom 1 0 -1 16 -1 -1 800 0 +space_collection_booster_mark_04_kessel object/tangible/loot/creature_loot/collections/space/booster_mark_04_kessel.iff collection Faulty Kessel Mark IV Booster 1 1000 4710 col_space_booster_mark_04: booster_mark_04_kessel 1 0 -1 16 -1 -1 800 0 +space_collection_booster_mark_04_koensayr object/tangible/loot/creature_loot/collections/space/booster_mark_04_koensayr.iff collection Faulty Koensayr Mark IV Booster 1 1000 4711 col_space_booster_mark_04: booster_mark_04_koensayr 1 0 -1 16 -1 -1 800 0 +space_collection_booster_mark_04_kse object/tangible/loot/creature_loot/collections/space/booster_mark_04_kse.iff collection Faulty KSE Mark IV Booster 1 1000 4712 col_space_booster_mark_04: booster_mark_04_kse 1 0 -1 16 -1 -1 800 0 +space_collection_booster_mark_04_mandal object/tangible/loot/creature_loot/collections/space/booster_mark_04_mandal.iff collection Faulty Mandal Mark IV Booster 1 1000 4713 col_space_booster_mark_04: booster_mark_04_mandal 1 0 -1 16 -1 -1 800 0 +space_collection_booster_mark_04_moncal object/tangible/loot/creature_loot/collections/space/booster_mark_04_moncal.iff collection Faulty Moncal Mark IV Booster 1 1000 4714 col_space_booster_mark_04: booster_mark_04_moncal 1 0 -1 16 -1 -1 800 0 +space_collection_booster_mark_04_novaldex object/tangible/loot/creature_loot/collections/space/booster_mark_04_novaldex.iff collection Faulty Novaldex Mark IV Booster 1 1000 4715 col_space_booster_mark_04: booster_mark_04_novaldex 1 0 -1 16 -1 -1 800 0 +space_collection_booster_mark_04_qualdex object/tangible/loot/creature_loot/collections/space/booster_mark_04_qualdex.iff collection Faulty Qualdex Mark IV Booster 1 1000 4716 col_space_booster_mark_04: booster_mark_04_qualdex 1 0 -1 16 -1 -1 800 0 +space_collection_booster_mark_05_incom object/tangible/loot/creature_loot/collections/space/booster_mark_05_incom.iff collection Salvaged Incom Mark V Booster 1 1000 4717 col_space_booster_mark_05: booster_mark_05_incom 1 0 -1 16 -1 -1 1000 0 +space_collection_booster_mark_05_kessel object/tangible/loot/creature_loot/collections/space/booster_mark_05_kessel.iff collection Salvaged Kessel Mark V Booster 1 1000 4718 col_space_booster_mark_05: booster_mark_05_kessel 1 0 -1 16 -1 -1 1000 0 +space_collection_booster_mark_05_koensayr object/tangible/loot/creature_loot/collections/space/booster_mark_05_koensayr.iff collection Salvaged Koensayr Mark V Booster 1 1000 4719 col_space_booster_mark_05: booster_mark_05_koensayr 1 0 -1 16 -1 -1 1000 0 +space_collection_booster_mark_05_kse object/tangible/loot/creature_loot/collections/space/booster_mark_05_kse.iff collection Salvaged KSE Mark V Booster 1 1000 4720 col_space_booster_mark_05: booster_mark_05_kse 1 0 -1 16 -1 -1 1000 0 +space_collection_booster_mark_05_mandal object/tangible/loot/creature_loot/collections/space/booster_mark_05_mandal.iff collection Salvaged Mandal Mark V Booster 1 1000 4721 col_space_booster_mark_05: booster_mark_05_mandal 1 0 -1 16 -1 -1 1000 0 +space_collection_booster_mark_05_moncal object/tangible/loot/creature_loot/collections/space/booster_mark_05_moncal.iff collection Salvaged Moncal Mark V Booster 1 1000 4722 col_space_booster_mark_05: booster_mark_05_moncal 1 0 -1 16 -1 -1 1000 0 +space_collection_booster_mark_05_novaldex object/tangible/loot/creature_loot/collections/space/booster_mark_05_novaldex.iff collection Salvaged Novaldex Mark V Booster 1 1000 4723 col_space_booster_mark_05: booster_mark_05_novaldex 1 0 -1 16 -1 -1 1000 0 +space_collection_booster_mark_05_qualdex object/tangible/loot/creature_loot/collections/space/booster_mark_05_qualdex.iff collection Salvaged Qualdex Mark V Booster 1 1000 4724 col_space_booster_mark_05: booster_mark_05_qualdex 1 0 -1 16 -1 -1 1000 0 +space_collection_capacitor_mark_01_corellian object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_corellian.iff collection Flawed Corellian Mark I Capacitor 1 1000 4725 col_space_capacitor_mark_01 capacitor_mark_01_corellian 1 0 -1 4 -1 -1 200 0 +space_collection_capacitor_mark_01_incom object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_incom.iff collection Flawed Incom Mark I Capacitor 1 1000 4726 col_space_capacitor_mark_01 capacitor_mark_01_incom 1 0 -1 4 -1 -1 200 0 +space_collection_capacitor_mark_01_koensayr object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_koensayr.iff collection Flawed Koensayr Mark I Capacitor 1 1000 4727 col_space_capacitor_mark_01 capacitor_mark_01_koensayr 1 0 -1 4 -1 -1 200 0 +space_collection_capacitor_mark_01_kse object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_kse.iff collection Flawed KSE Mark I Capacitor 1 1000 4728 col_space_capacitor_mark_01 capacitor_mark_01_kse 1 0 -1 4 -1 -1 200 0 +space_collection_capacitor_mark_01_mandal object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_mandal.iff collection Flawed Mandal Mark I Capacitor 1 1000 4729 col_space_capacitor_mark_01 capacitor_mark_01_mandal 1 0 -1 4 -1 -1 200 0 +space_collection_capacitor_mark_01_moncal object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_moncal.iff collection Flawed Moncal Mark I Capacitor 1 1000 4730 col_space_capacitor_mark_01 capacitor_mark_01_moncal 1 0 -1 4 -1 -1 200 0 +space_collection_capacitor_mark_01_novaldex object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_novaldex.iff collection Flawed Novaldex Mark I Capacitor 1 1000 4731 col_space_capacitor_mark_01 capacitor_mark_01_novaldex 1 0 -1 4 -1 -1 200 0 +space_collection_capacitor_mark_01_qualdex object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_qualdex.iff collection Flawed Qualdex Mark I Capacitor 1 1000 4732 col_space_capacitor_mark_01 capacitor_mark_01_qualdex 1 0 -1 4 -1 -1 200 0 +space_collection_capacitor_mark_02_corellian object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_corellian.iff collection Damaged Corellian Mark II Capacitor 1 1000 4733 col_space_capacitor_mark_01 capacitor_mark_01_corellian 1 0 -1 4 -1 -1 400 0 +space_collection_capacitor_mark_02_incom object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_incom.iff collection Damaged Incom Mark II Capacitor 1 1000 4734 col_space_capacitor_mark_01 capacitor_mark_01_incom 1 0 -1 4 -1 -1 400 0 +space_collection_capacitor_mark_02_koensayr object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_koensayr.iff collection Damaged Koensayr Mark II Capacitor 1 1000 4735 col_space_capacitor_mark_02 capacitor_mark_02_koensayr 1 0 -1 4 -1 -1 400 0 +space_collection_capacitor_mark_02_kse object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_kse.iff collection Damaged KSE Mark II Capacitor 1 1000 4736 col_space_capacitor_mark_02 capacitor_mark_02_kse 1 0 -1 4 -1 -1 400 0 +space_collection_capacitor_mark_02_mandal object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_mandal.iff collection Damaged Mandal Mark II Capacitor 1 1000 4737 col_space_capacitor_mark_02 capacitor_mark_02_mandal 1 0 -1 4 -1 -1 400 0 +space_collection_capacitor_mark_02_moncal object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_moncal.iff collection Damaged Moncal Mark II Capacitor 1 1000 4738 col_space_capacitor_mark_02 capacitor_mark_02_moncal 1 0 -1 4 -1 -1 400 0 +space_collection_capacitor_mark_02_novaldex object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_novaldex.iff collection Damaged Novaldex Mark II Capacitor 1 1000 4739 col_space_capacitor_mark_02 capacitor_mark_02_novaldex 1 0 -1 4 -1 -1 400 0 +space_collection_capacitor_mark_02_qualdex object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_qualdex.iff collection Damaged Qualdex Mark II Capacitor 1 1000 4740 col_space_capacitor_mark_02 capacitor_mark_02_qualdex 1 0 -1 4 -1 -1 400 0 +space_collection_capacitor_mark_03_corellian object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_corellian.iff collection Seized Corellian Mark III Capacitor 1 1000 4741 col_space_capacitor_mark_03 capacitor_mark_03_corellian 1 0 -1 4 -1 -1 600 0 +space_collection_capacitor_mark_03_incom object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_incom.iff collection Seized Incom Mark III Capacitor 1 1000 4742 col_space_capacitor_mark_03 capacitor_mark_03_incom 1 0 -1 4 -1 -1 600 0 +space_collection_capacitor_mark_03_koensayr object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_koensayr.iff collection Seized Koensayr Mark III Capacitor 1 1000 4743 col_space_capacitor_mark_03 capacitor_mark_03_koensayr 1 0 -1 4 -1 -1 600 0 +space_collection_capacitor_mark_03_kse object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_kse.iff collection Seized KSE Mark III Capacitor 1 1000 4744 col_space_capacitor_mark_03 capacitor_mark_03_kse 1 0 -1 4 -1 -1 600 0 +space_collection_capacitor_mark_03_mandal object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_mandal.iff collection Seized Mandal Mark III Capacitor 1 1000 4745 col_space_capacitor_mark_03 capacitor_mark_03_mandal 1 0 -1 4 -1 -1 600 0 +space_collection_capacitor_mark_03_moncal object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_moncal.iff collection Seized Moncal Mark III Capacitor 1 1000 4746 col_space_capacitor_mark_03 capacitor_mark_03_moncal 1 0 -1 4 -1 -1 600 0 +space_collection_capacitor_mark_03_novaldex object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_novaldex.iff collection Seized Novaldex Mark III Capacitor 1 1000 4747 col_space_capacitor_mark_03 capacitor_mark_03_novaldex 1 0 -1 4 -1 -1 600 0 +space_collection_capacitor_mark_03_qualdex object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_qualdex.iff collection Seized Qualdex Mark III Capacitor 1 1000 4748 col_space_capacitor_mark_03 capacitor_mark_03_qualdex 1 0 -1 4 -1 -1 600 0 +space_collection_capacitor_mark_04_corellian object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_corellian.iff collection Faulty Corellian Mark IV Capacitor 1 1000 4749 col_space_capacitor_mark_04 capacitor_mark_04_corellian 1 0 -1 4 -1 -1 800 0 +space_collection_capacitor_mark_04_incom object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_incom.iff collection Faulty Incom Mark IV Capacitor 1 1000 4750 col_space_capacitor_mark_04 capacitor_mark_04_incom 1 0 -1 4 -1 -1 800 0 +space_collection_capacitor_mark_04_koensayr object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_koensayr.iff collection Faulty Koensayr Mark IV Capacitor 1 1000 4751 col_space_capacitor_mark_04 capacitor_mark_04_koensayr 1 0 -1 4 -1 -1 800 0 +space_collection_capacitor_mark_04_kse object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_kse.iff collection Faulty KSE Mark IV Capacitor 1 1000 4752 col_space_capacitor_mark_04 capacitor_mark_04_kse 1 0 -1 4 -1 -1 800 0 +space_collection_capacitor_mark_04_mandal object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_mandal.iff collection Faulty Mandal Mark IV Capacitor 1 1000 4753 col_space_capacitor_mark_04 capacitor_mark_04_mandal 1 0 -1 4 -1 -1 800 0 +space_collection_capacitor_mark_04_moncal object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_moncal.iff collection Faulty Moncal Mark IV Capacitor 1 1000 4754 col_space_capacitor_mark_04 capacitor_mark_04_moncal 1 0 -1 4 -1 -1 800 0 +space_collection_capacitor_mark_04_novaldex object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_novaldex.iff collection Faulty Novaldex Mark IV Capacitor 1 1000 4755 col_space_capacitor_mark_04 capacitor_mark_04_novaldex 1 0 -1 4 -1 -1 800 0 +space_collection_capacitor_mark_04_qualdex object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_qualdex.iff collection Faulty Qualdex Mark IV Capacitor 1 1000 4756 col_space_capacitor_mark_04 capacitor_mark_04_qualdex 1 0 -1 4 -1 -1 800 0 +space_collection_capacitor_mark_05_corellian object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_corellian.iff collection Salvaged Corellian Mark V Capacitor 1 1000 4757 col_space_capacitor_mark_05 capacitor_mark_05_corellian 1 0 -1 4 -1 -1 1000 0 +space_collection_capacitor_mark_05_incom object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_incom.iff collection Salvaged Incom Mark V Capacitor 1 1000 4758 col_space_capacitor_mark_05 capacitor_mark_05_incom 1 0 -1 4 -1 -1 1000 0 +space_collection_capacitor_mark_05_koensayr object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_koensayr.iff collection Salvaged Koensayr Mark V Capacitor 1 1000 4759 col_space_capacitor_mark_05 capacitor_mark_05_koensayr 1 0 -1 4 -1 -1 1000 0 +space_collection_capacitor_mark_05_kse object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_kse.iff collection Salvaged KSE Mark V Capacitor 1 1000 4760 col_space_capacitor_mark_05 capacitor_mark_05_kse 1 0 -1 4 -1 -1 1000 0 +space_collection_capacitor_mark_05_mandal object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_mandal.iff collection Salvaged Mandal Mark V Capacitor 1 1000 4761 col_space_capacitor_mark_05 capacitor_mark_05_mandal 1 0 -1 4 -1 -1 1000 0 +space_collection_capacitor_mark_05_moncal object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_moncal.iff collection Salvaged Moncal Mark V Capacitor 1 1000 4762 col_space_capacitor_mark_05 capacitor_mark_05_moncal 1 0 -1 4 -1 -1 1000 0 +space_collection_capacitor_mark_05_novaldex object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_novaldex.iff collection Salvaged Novaldex Mark V Capacitor 1 1000 4763 col_space_capacitor_mark_05 capacitor_mark_05_novaldex 1 0 -1 4 -1 -1 1000 0 +space_collection_capacitor_mark_05_qualdex object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_qualdex.iff collection Salvaged Qualdex Mark V Capacitor 1 1000 4764 col_space_capacitor_mark_05 capacitor_mark_05_qualdex 1 0 -1 4 -1 -1 1000 0 +space_collection_engine_mark_01_cygnus object/tangible/loot/creature_loot/collections/space/engine_mark_01_cygnus.iff collection Flawed Cygnus Mark I Engine 1 1000 4645 col_space_engine_mark_01 engine_mark_01_cygnus 1 0 -1 20 -1 -1 200 0 +space_collection_engine_mark_01_incom object/tangible/loot/creature_loot/collections/space/engine_mark_01_incom.iff collection Flawed Incom Mark I Engine 1 1000 4646 col_space_engine_mark_01 engine_mark_01_incom 1 0 -1 20 -1 -1 200 0 +space_collection_engine_mark_01_koensayr object/tangible/loot/creature_loot/collections/space/engine_mark_01_koensayr.iff collection Flawed Koensayr Mark I Engine 1 1000 4647 col_space_engine_mark_01 engine_mark_01_koensayr 1 0 -1 20 -1 -1 200 0 +space_collection_engine_mark_01_kse object/tangible/loot/creature_loot/collections/space/engine_mark_01_kse.iff collection Flawed KSE Mark I Engine 1 1000 4648 col_space_engine_mark_01 engine_mark_01_kse 1 0 -1 20 -1 -1 200 0 +space_collection_engine_mark_01_mandal object/tangible/loot/creature_loot/collections/space/engine_mark_01_mandal.iff collection Flawed Mandal Mark I Engine 1 1000 4649 col_space_engine_mark_01 engine_mark_01_mandal 1 0 -1 20 -1 -1 200 0 +space_collection_engine_mark_01_moncal object/tangible/loot/creature_loot/collections/space/engine_mark_01_moncal.iff collection Flawed Moncal Mark I Engine 1 1000 4650 col_space_engine_mark_01 engine_mark_01_moncal 1 0 -1 20 -1 -1 200 0 +space_collection_engine_mark_01_novaldex object/tangible/loot/creature_loot/collections/space/engine_mark_01_novaldex.iff collection Flawed Novaldex Mark I Engine 1 1000 4651 col_space_engine_mark_01 engine_mark_01_novaldex 1 0 -1 20 -1 -1 200 0 +space_collection_engine_mark_01_qualdex object/tangible/loot/creature_loot/collections/space/engine_mark_01_qualdex.iff collection Flawed Qualdex Mark I Engine 1 1000 4652 col_space_engine_mark_01 engine_mark_01_qualdex 1 0 -1 20 -1 -1 200 0 +space_collection_engine_mark_02_cygnus object/tangible/loot/creature_loot/collections/space/engine_mark_02_cygnus.iff collection Damaged Cygnus Mark II Engine 1 1000 4653 col_space_engine_mark_02 engine_mark_02_cygnus 1 0 -1 20 -1 -1 400 0 +space_collection_engine_mark_02_incom object/tangible/loot/creature_loot/collections/space/engine_mark_02_incom.iff collection Damaged Incom Mark II Engine 1 1000 4654 col_space_engine_mark_02 engine_mark_02_incom 1 0 -1 20 -1 -1 400 0 +space_collection_engine_mark_02_koensayr object/tangible/loot/creature_loot/collections/space/engine_mark_02_koensayr.iff collection Damaged Koensayr Mark II Engine 1 1000 4655 col_space_engine_mark_02 engine_mark_02_koensayr 1 0 -1 20 -1 -1 400 0 +space_collection_engine_mark_02_kse object/tangible/loot/creature_loot/collections/space/engine_mark_02_kse.iff collection Damaged KSE Mark II Engine 1 1000 4656 col_space_engine_mark_02 engine_mark_02_kse 1 0 -1 20 -1 -1 400 0 +space_collection_engine_mark_02_mandal object/tangible/loot/creature_loot/collections/space/engine_mark_02_mandal.iff collection Damaged Mandal Mark II Engine 1 1000 4657 col_space_engine_mark_02 engine_mark_02_mandal 1 0 -1 20 -1 -1 400 0 +space_collection_engine_mark_02_moncal object/tangible/loot/creature_loot/collections/space/engine_mark_02_moncal.iff collection Damaged Moncal Mark II Engine 1 1000 4658 col_space_engine_mark_02 engine_mark_02_moncal 1 0 -1 20 -1 -1 400 0 +space_collection_engine_mark_02_novaldex object/tangible/loot/creature_loot/collections/space/engine_mark_02_novaldex.iff collection Damaged Novaldex Mark II Engine 1 1000 4659 col_space_engine_mark_02 engine_mark_02_novaldex 1 0 -1 20 -1 -1 400 0 +space_collection_engine_mark_02_qualdex object/tangible/loot/creature_loot/collections/space/engine_mark_02_qualdex.iff collection Damaged Qualdex Mark II Engine 1 1000 4660 col_space_engine_mark_02 engine_mark_02_qualdex 1 0 -1 20 -1 -1 400 0 +space_collection_engine_mark_03_cygnus object/tangible/loot/creature_loot/collections/space/engine_mark_03_cygnus.iff collection Seized Cygnus Mark III Engine 1 1000 4661 col_space_engine_mark_03 engine_mark_03_cygnus 1 0 -1 20 -1 -1 600 0 +space_collection_engine_mark_03_incom object/tangible/loot/creature_loot/collections/space/engine_mark_03_incom.iff collection Seized Incom Mark III Engine 1 1000 4662 col_space_engine_mark_03 engine_mark_03_incom 1 0 -1 20 -1 -1 600 0 +space_collection_engine_mark_03_koensayr object/tangible/loot/creature_loot/collections/space/engine_mark_03_koensayr.iff collection Seized Koensayr Mark III Engine 1 1000 4663 col_space_engine_mark_03 engine_mark_03_koensayr 1 0 -1 20 -1 -1 600 0 +space_collection_engine_mark_03_kse object/tangible/loot/creature_loot/collections/space/engine_mark_03_kse.iff collection Seized KSE Mark III Engine 1 1000 4664 col_space_engine_mark_03 engine_mark_03_kse 1 0 -1 20 -1 -1 600 0 +space_collection_engine_mark_03_mandal object/tangible/loot/creature_loot/collections/space/engine_mark_03_mandal.iff collection Seized Mandal Mark III Engine 1 1000 4665 col_space_engine_mark_03 engine_mark_03_mandal 1 0 -1 20 -1 -1 600 0 +space_collection_engine_mark_03_moncal object/tangible/loot/creature_loot/collections/space/engine_mark_03_moncal.iff collection Seized Moncal Mark III Engine 1 1000 4666 col_space_engine_mark_03 engine_mark_03_moncal 1 0 -1 20 -1 -1 600 0 +space_collection_engine_mark_03_novaldex object/tangible/loot/creature_loot/collections/space/engine_mark_03_novaldex.iff collection Seized Novaldex Mark III Engine 1 1000 4667 col_space_engine_mark_03 engine_mark_03_novaldex 1 0 -1 20 -1 -1 600 0 +space_collection_engine_mark_03_qualdex object/tangible/loot/creature_loot/collections/space/engine_mark_03_qualdex.iff collection Seized Qualdex Mark III Engine 1 1000 4668 col_space_engine_mark_03 engine_mark_03_qualdex 1 0 -1 20 -1 -1 600 0 +space_collection_engine_mark_04_cygnus object/tangible/loot/creature_loot/collections/space/engine_mark_04_cygnus.iff collection Faulty Cygnus Mark IV Engine 1 1000 4669 col_space_engine_mark_04 engine_mark_04_cygnus 1 0 -1 20 -1 -1 800 0 +space_collection_engine_mark_04_incom object/tangible/loot/creature_loot/collections/space/engine_mark_04_incom.iff collection Faulty Incom Mark IV Engine 1 1000 4670 col_space_engine_mark_04 engine_mark_04_incom 1 0 -1 20 -1 -1 800 0 +space_collection_engine_mark_04_koensayr object/tangible/loot/creature_loot/collections/space/engine_mark_04_koensayr.iff collection Faulty Koensayr Mark IV Engine 1 1000 4671 col_space_engine_mark_04 engine_mark_04_koensayr 1 0 -1 20 -1 -1 800 0 +space_collection_engine_mark_04_kse object/tangible/loot/creature_loot/collections/space/engine_mark_04_kse.iff collection Faulty KSE Mark IV Engine 1 1000 4672 col_space_engine_mark_04 engine_mark_04_kse 1 0 -1 20 -1 -1 800 0 +space_collection_engine_mark_04_mandal object/tangible/loot/creature_loot/collections/space/engine_mark_04_mandal.iff collection Faulty Mandal Mark IV Engine 1 1000 4673 col_space_engine_mark_04 engine_mark_04_mandal 1 0 -1 20 -1 -1 800 0 +space_collection_engine_mark_04_moncal object/tangible/loot/creature_loot/collections/space/engine_mark_04_moncal.iff collection Faulty Moncal Mark IV Engine 1 1000 4674 col_space_engine_mark_04 engine_mark_04_moncal 1 0 -1 20 -1 -1 800 0 +space_collection_engine_mark_04_novaldex object/tangible/loot/creature_loot/collections/space/engine_mark_04_novaldex.iff collection Faulty Novaldex Mark IV Engine 1 1000 4675 col_space_engine_mark_04 engine_mark_04_novaldex 1 0 -1 20 -1 -1 800 0 +space_collection_engine_mark_04_qualdex object/tangible/loot/creature_loot/collections/space/engine_mark_04_qualdex.iff collection Faulty Qualdex Mark IV Engine 1 1000 4676 col_space_engine_mark_04 engine_mark_04_qualdex 1 0 -1 20 -1 -1 800 0 +space_collection_engine_mark_05_cygnus object/tangible/loot/creature_loot/collections/space/engine_mark_05_cygnus.iff collection Salvaged Cygnus Mark V Engine 1 1000 4677 col_space_engine_mark_05 engine_mark_05_cygnus 1 0 -1 20 -1 -1 1000 0 +space_collection_engine_mark_05_incom object/tangible/loot/creature_loot/collections/space/engine_mark_05_incom.iff collection Salvaged Incom Mark V Engine 1 1000 4678 col_space_engine_mark_05 engine_mark_05_incom 1 0 -1 20 -1 -1 1000 0 +space_collection_engine_mark_05_koensayr object/tangible/loot/creature_loot/collections/space/engine_mark_05_koensayr.iff collection Salvaged Koensayr Mark V Engine 1 1000 4679 col_space_engine_mark_05 engine_mark_05_koensayr 1 0 -1 20 -1 -1 1000 0 +space_collection_engine_mark_05_kse object/tangible/loot/creature_loot/collections/space/engine_mark_05_kse.iff collection Salvaged KSE Mark V Engine 1 1000 4680 col_space_engine_mark_05 engine_mark_05_kse 1 0 -1 20 -1 -1 1000 0 +space_collection_engine_mark_05_mandal object/tangible/loot/creature_loot/collections/space/engine_mark_05_mandal.iff collection Salvaged Mandal Mark V Engine 1 1000 4681 col_space_engine_mark_05 engine_mark_05_mandal 1 0 -1 20 -1 -1 1000 0 +space_collection_engine_mark_05_moncal object/tangible/loot/creature_loot/collections/space/engine_mark_05_moncal.iff collection Salvaged Moncal Mark V Engine 1 1000 4682 col_space_engine_mark_05 engine_mark_05_moncal 1 0 -1 20 -1 -1 1000 0 +space_collection_engine_mark_05_novaldex object/tangible/loot/creature_loot/collections/space/engine_mark_05_novaldex.iff collection Salvaged Novaldex Mark V Engine 1 1000 4683 col_space_engine_mark_05 engine_mark_05_novaldex 1 0 -1 20 -1 -1 1000 0 +space_collection_engine_mark_05_qualdex object/tangible/loot/creature_loot/collections/space/engine_mark_05_qualdex.iff collection Salvaged Qualdex Mark V Engine 1 1000 4684 col_space_engine_mark_05 engine_mark_05_qualdex 1 0 -1 20 -1 -1 1000 0 +space_collection_reactor_mark_01_cygnus object/tangible/loot/creature_loot/collections/space/reactor_mark_01_cygnus.iff collection Flawed Cygnus Mark I Reactor 1 1000 4605 col_space_reactor_mark_01 reactor_mark_01_cygnus 1 0 -1 36 -1 -1 200 0 +space_collection_reactor_mark_01_freitek object/tangible/loot/creature_loot/collections/space/reactor_mark_01_freitek.iff collection Flawed Freitek Mark I Reactor 1 1000 4606 col_space_reactor_mark_01 reactor_mark_01_freitek 1 0 -1 36 -1 -1 200 0 +space_collection_reactor_mark_01_incom object/tangible/loot/creature_loot/collections/space/reactor_mark_01_incom.iff collection Flawed Incom Mark I Reactor 1 1000 4607 col_space_reactor_mark_01 reactor_mark_01_incom 1 0 -1 36 -1 -1 200 0 +space_collection_reactor_mark_01_koensayr object/tangible/loot/creature_loot/collections/space/reactor_mark_01_koensayr.iff collection Flawed Koensayr Mark I Reactor 1 1000 4608 col_space_reactor_mark_01 reactor_mark_01_koensayr 1 0 -1 36 -1 -1 200 0 +space_collection_reactor_mark_01_kse object/tangible/loot/creature_loot/collections/space/reactor_mark_01_kse.iff collection Flawed KSE Mark I Reactor 1 1000 4609 col_space_reactor_mark_01 reactor_mark_01_kse 1 0 -1 36 -1 -1 200 0 +space_collection_reactor_mark_01_mandal object/tangible/loot/creature_loot/collections/space/reactor_mark_01_mandal.iff collection Flawed Mandal Mark I Reactor 1 1000 4610 col_space_reactor_mark_01 reactor_mark_01_mandal 1 0 -1 36 -1 -1 200 0 +space_collection_reactor_mark_01_seinar object/tangible/loot/creature_loot/collections/space/reactor_mark_01_seinar.iff collection Flawed Seinar Mark I Reactor 1 1000 4611 col_space_reactor_mark_01 reactor_mark_01_seinar 1 0 -1 36 -1 -1 200 0 +space_collection_reactor_mark_01_subpro object/tangible/loot/creature_loot/collections/space/reactor_mark_01_subpro.iff collection Flawed Subpro Mark I Reactor 1 1000 4612 col_space_reactor_mark_01 reactor_mark_01_subpro 1 0 -1 36 -1 -1 200 0 +space_collection_reactor_mark_02_cygnus object/tangible/loot/creature_loot/collections/space/reactor_mark_02_cygnus.iff collection Damaged Cygnus Mark II Reactor 1 1000 4613 col_space_reactor_mark_02 reactor_mark_02_cygnus 1 0 -1 36 -1 -1 400 0 +space_collection_reactor_mark_02_freitek object/tangible/loot/creature_loot/collections/space/reactor_mark_02_freitek.iff collection Damaged Freitek Mark II Reactor 1 1000 4614 col_space_reactor_mark_02 reactor_mark_02_freitek 1 0 -1 36 -1 -1 400 0 +space_collection_reactor_mark_02_incom object/tangible/loot/creature_loot/collections/space/reactor_mark_02_incom.iff collection Damaged Incom Mark II Reactor 1 1000 4615 col_space_reactor_mark_02 reactor_mark_02_incom 1 0 -1 36 -1 -1 400 0 +space_collection_reactor_mark_02_koensayr object/tangible/loot/creature_loot/collections/space/reactor_mark_02_koensayr.iff collection Damaged Koensayr Mark II Reactor 1 1000 4616 col_space_reactor_mark_02 reactor_mark_02_koensayr 1 0 -1 36 -1 -1 400 0 +space_collection_reactor_mark_02_kse object/tangible/loot/creature_loot/collections/space/reactor_mark_02_kse.iff collection Damaged KSE Mark II Reactor 1 1000 4617 col_space_reactor_mark_02 reactor_mark_02_kse 1 0 -1 36 -1 -1 400 0 +space_collection_reactor_mark_02_mandal object/tangible/loot/creature_loot/collections/space/reactor_mark_02_mandal.iff collection Damaged Mandal Mark II Reactor 1 1000 4618 col_space_reactor_mark_02 reactor_mark_02_mandal 1 0 -1 36 -1 -1 400 0 +space_collection_reactor_mark_02_seinar object/tangible/loot/creature_loot/collections/space/reactor_mark_02_seinar.iff collection Damaged Seinar Mark II Reactor 1 1000 4619 col_space_reactor_mark_02 reactor_mark_02_seinar 1 0 -1 36 -1 -1 400 0 +space_collection_reactor_mark_02_subpro object/tangible/loot/creature_loot/collections/space/reactor_mark_02_subpro.iff collection Damaged Subpro Mark II Reactor 1 1000 4620 col_space_reactor_mark_02 reactor_mark_02_subpro 1 0 -1 36 -1 -1 400 0 +space_collection_reactor_mark_03_cygnus object/tangible/loot/creature_loot/collections/space/reactor_mark_03_cygnus.iff collection Seized Cygnus Mark III Reactor 1 1000 4621 col_space_reactor_mark_03 reactor_mark_03_cygnus 1 0 -1 36 -1 -1 600 0 +space_collection_reactor_mark_03_freitek object/tangible/loot/creature_loot/collections/space/reactor_mark_03_freitek.iff collection Seized Freitek Mark III Reactor 1 1000 4622 col_space_reactor_mark_03 reactor_mark_03_freitek 1 0 -1 36 -1 -1 600 0 +space_collection_reactor_mark_03_incom object/tangible/loot/creature_loot/collections/space/reactor_mark_03_incom.iff collection Seized Incom Mark III Reactor 1 1000 4623 col_space_reactor_mark_03 reactor_mark_03_incom 1 0 -1 36 -1 -1 600 0 +space_collection_reactor_mark_03_koensayr object/tangible/loot/creature_loot/collections/space/reactor_mark_03_koensayr.iff collection Seized Koensayr Mark III Reactor 1 1000 4624 col_space_reactor_mark_03 reactor_mark_03_koensayr 1 0 -1 36 -1 -1 600 0 +space_collection_reactor_mark_03_kse object/tangible/loot/creature_loot/collections/space/reactor_mark_03_kse.iff collection Seized KSE Mark III Reactor 1 1000 4625 col_space_reactor_mark_03 reactor_mark_03_kse 1 0 -1 36 -1 -1 600 0 +space_collection_reactor_mark_03_mandal object/tangible/loot/creature_loot/collections/space/reactor_mark_03_mandal.iff collection Seized Mandal Mark III Reactor 1 1000 4626 col_space_reactor_mark_03 reactor_mark_03_mandal 1 0 -1 36 -1 -1 600 0 +space_collection_reactor_mark_03_seinar object/tangible/loot/creature_loot/collections/space/reactor_mark_03_seinar.iff collection Seized Seinar Mark III Reactor 1 1000 4627 col_space_reactor_mark_03 reactor_mark_03_seinar 1 0 -1 36 -1 -1 600 0 +space_collection_reactor_mark_03_subpro object/tangible/loot/creature_loot/collections/space/reactor_mark_03_subpro.iff collection Seized Subpro Mark III Reactor 1 1000 4628 col_space_reactor_mark_03 reactor_mark_03_subpro 1 0 -1 36 -1 -1 600 0 +space_collection_reactor_mark_04_cygnus object/tangible/loot/creature_loot/collections/space/reactor_mark_04_cygnus.iff collection Faulty Cygnus Mark IV Reactor 1 1000 4629 col_space_reactor_mark_04 reactor_mark_04_cygnus 1 0 -1 36 -1 -1 800 0 +space_collection_reactor_mark_04_freitek object/tangible/loot/creature_loot/collections/space/reactor_mark_04_freitek.iff collection Faulty Freitek Mark IV Reactor 1 1000 4630 col_space_reactor_mark_04 reactor_mark_04_freitek 1 0 -1 36 -1 -1 800 0 +space_collection_reactor_mark_04_incom object/tangible/loot/creature_loot/collections/space/reactor_mark_04_incom.iff collection Faulty Incom Mark IV Reactor 1 1000 4631 col_space_reactor_mark_04 reactor_mark_04_incom 1 0 -1 36 -1 -1 800 0 +space_collection_reactor_mark_04_koensayr object/tangible/loot/creature_loot/collections/space/reactor_mark_04_koensayr.iff collection Faulty Koensayr Mark IV Reactor 1 1000 4632 col_space_reactor_mark_04 reactor_mark_04_koensayr 1 0 -1 36 -1 -1 800 0 +space_collection_reactor_mark_04_kse object/tangible/loot/creature_loot/collections/space/reactor_mark_04_kse.iff collection Faulty KSE Mark IV Reactor 1 1000 4633 col_space_reactor_mark_04 reactor_mark_04_kse 1 0 -1 36 -1 -1 800 0 +space_collection_reactor_mark_04_mandal object/tangible/loot/creature_loot/collections/space/reactor_mark_04_mandal.iff collection Faulty Mandal Mark IV Reactor 1 1000 4634 col_space_reactor_mark_04 reactor_mark_04_mandal 1 0 -1 36 -1 -1 800 0 +space_collection_reactor_mark_04_seinar object/tangible/loot/creature_loot/collections/space/reactor_mark_04_seinar.iff collection Faulty Seinar Mark IV Reactor 1 1000 4635 col_space_reactor_mark_04 reactor_mark_04_seinar 1 0 -1 36 -1 -1 800 0 +space_collection_reactor_mark_04_subpro object/tangible/loot/creature_loot/collections/space/reactor_mark_04_subpro.iff collection Faulty Subpro Mark IV Reactor 1 1000 4636 col_space_reactor_mark_04 reactor_mark_04_subpro 1 0 -1 36 -1 -1 800 0 +space_collection_reactor_mark_05_cygnus object/tangible/loot/creature_loot/collections/space/reactor_mark_05_cygnus.iff collection Salvaged Cygnus Mark V Reactor 1 1000 4637 col_space_reactor_mark_05 reactor_mark_05_cygnus 1 0 -1 36 -1 -1 1000 0 +space_collection_reactor_mark_05_freitek object/tangible/loot/creature_loot/collections/space/reactor_mark_05_freitek.iff collection Salvaged Freitek Mark V Reactor 1 1000 4638 col_space_reactor_mark_05 reactor_mark_05_freitek 1 0 -1 36 -1 -1 1000 0 +space_collection_reactor_mark_05_incom object/tangible/loot/creature_loot/collections/space/reactor_mark_05_incom.iff collection Salvaged Incom Mark V Reactor 1 1000 4639 col_space_reactor_mark_05 reactor_mark_05_incom 1 0 -1 36 -1 -1 1000 0 +space_collection_reactor_mark_05_koensayr object/tangible/loot/creature_loot/collections/space/reactor_mark_05_koensayr.iff collection Salvaged Koensayr Mark V Reactor 1 1000 4640 col_space_reactor_mark_05 reactor_mark_05_koensayr 1 0 -1 36 -1 -1 1000 0 +space_collection_reactor_mark_05_kse object/tangible/loot/creature_loot/collections/space/reactor_mark_05_kse.iff collection Salvaged KSE Mark V Reactor 1 1000 4641 col_space_reactor_mark_05 reactor_mark_05_kse 1 0 -1 36 -1 -1 1000 0 +space_collection_reactor_mark_05_mandal object/tangible/loot/creature_loot/collections/space/reactor_mark_05_mandal.iff collection Salvaged Mandal Mark V Reactor 1 1000 4642 col_space_reactor_mark_05 reactor_mark_05_mandal 1 0 -1 36 -1 -1 1000 0 +space_collection_reactor_mark_05_seinar object/tangible/loot/creature_loot/collections/space/reactor_mark_05_seinar.iff collection Salvaged Seinar Mark V Reactor 1 1000 4643 col_space_reactor_mark_05 reactor_mark_05_seinar 1 0 -1 36 -1 -1 1000 0 +space_collection_reactor_mark_05_subpro object/tangible/loot/creature_loot/collections/space/reactor_mark_05_subpro.iff collection Salvaged Subpro Mark V Reactor 1 1000 4644 col_space_reactor_mark_05 reactor_mark_05_subpro 1 0 -1 36 -1 -1 1000 0 \ No newline at end of file diff --git a/serverdata/nge/items/items_item.sdb b/serverdata/nge/items/items_item.sdb index d17a75c83..eb1bcbe6f 100644 --- a/serverdata/nge/items/items_item.sdb +++ b/serverdata/nge/items/items_item.sdb @@ -1,5296 +1,5333 @@ -item_name iff_template type string_name volume hit_points min_damage max_damage weapon_category weapon_type damage_type elemental_type elemental_damage attack_speed special_attack_cost min_range_distance max_range_distance proc_effect target_dps actual_dps lifespan buff_name hide_buff_identity cool_down_group reuse_time healing_power client_effect client_animation grant_GCW_faction grant_GCW_value grant_vehicle grant_mount grant_greeter grant_holopet grant_familiar collection_beginSlotId collection_endSlotId collection_name collection_slot_name schematic_id schematic_type schematic_use schematic_skill_needed armor_level armor_category protection required_faction required_level required_profession race_wookiee race_ithorian race_rodian race_trandoshan race_rest no_trade bio_link worn_item_buff deconstruct sockets skill_mods index_color_0 index_color_1 index_color_2 index_color_3 value isUnique charges comments -TEXT PRIMARY KEY TEXT NOT NULL TEXT NOT NULL TEXT INTEGER INTEGER INTEGER INTEGER TEXT TEXT TEXT TEXT INTEGER INTEGER INTEGER INTEGER INTEGER TEXT INTEGER INTEGER INTEGER TEXT NOT NULL INTEGER TEXT NOT NULL INTEGER INTEGER TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL INTEGER TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT NOT NULL TEXT INTEGER INTEGER TEXT TEXT TEXT REAL TEXT NOT NULL INTEGER NOT NULL TEXT NOT NULL INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER TEXT NOT NULL INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER TEXT -col_hoth_sharpshooter_buff_02_01 object/tangible/collection/reward/col_hoth_sharpshooter_buff.iff consumable a Hoth Radio 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 clienteffect/medic_reckless_stimulation.cef 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_aurilia_buff_crystal_03_01 object/building/content/aurilia/loot/aurilian_crystal_small.iff consumable A Small Aurilian Crystal 1 1000 0 0 0 0 0 0 0 0 0 0 aurilian_crystal_small 0 0 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -item_aurilia_buff_crystal_03_02 object/building/content/aurilia/loot/aurilian_crystal_medium.iff consumable A Medium Aurilian Crystal 1 1000 0 0 0 0 0 0 0 0 0 0 aurilian_crystal_medium 0 0 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -item_aurilia_buff_crystal_03_03 object/building/content/aurilia/loot/aurilian_crystal_large.iff consumable A Large Aurilian Crystal 1 1000 0 0 0 0 0 0 0 0 0 0 aurilian_crystal_large 0 0 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -item_auto_level_50_buddy_conversion object/tangible/loot/misc/buddy_level_holocron.iff consumable Holocron of Knowledge 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_bactapack_01_01 object/tangible/medicine/instant_stimpack/bactapack_generic.iff consumable Bactapack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 300 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 2 -item_bounty_hunter_clicky_01_02 object/tangible/loot/generic_usable/survey_pad_adv_generic_lt_4.iff consumable Fugitive Tracking Droid Enhancer 1 1000 0 0 0 0 0 0 0 0 0 0 roadmapBhClicky 0 long_reuse_4 3600 0 appearance/pt_heal.prt 0 0 0 0 1 bounty_hunter 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 5000 0 0 -item_commando_clicky_01_02 object/tangible/loot/generic_usable/tubed_device_generic.iff consumable Heavy Weapons Cooling Module 1 1000 0 0 0 0 0 0 0 0 0 0 roadmapCommandoClicky 0 long_reuse_4 3600 0 appearance/pt_heal.prt 0 0 0 0 1 commando 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 5000 0 0 -item_consumable_detect_hidden_02_01 object/tangible/loot/generic_usable/binoculars_s2_generic.iff consumable Electrobinoculars 1 1000 0 0 0 0 0 0 0 0 0 0 detectHiddenConsumable20 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 8 -item_consumable_detect_hidden_02_02 object/tangible/loot/generic_usable/binoculars_s2_generic.iff consumable Advanced Electrobinoculars 1 1000 0 0 0 0 0 0 0 0 0 0 detectHiddenConsumable40 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 8 -item_consumable_detect_hidden_02_03 object/tangible/loot/generic_usable/binoculars_s2_generic.iff consumable Superior Electrobinoculars 1 1000 0 0 0 0 0 0 0 0 0 0 detectHiddenConsumable65 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 8 -item_consumable_detect_hidden_02_04 object/tangible/loot/generic_usable/binoculars_s1_generic.iff consumable Experimental Electrobinoculars 1 1000 0 0 0 0 0 0 0 0 0 0 detectHiddenConsumable100 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 8 -item_consumable_drop_agi_lvl01_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Dexterity Stim 1 1000 0 0 0 0 0 0 0 0 0 0 agiConsumable5 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 1 0 3 -item_consumable_drop_agi_lvl10_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Improved Dexterity Stim 1 1000 0 0 0 0 0 0 0 0 0 0 agiConsumable10 0 short_reuse_4 5 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 10 0 3 -item_consumable_drop_agi_lvl20_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Advanced Dexterity Stim 1 1000 0 0 0 0 0 0 0 0 0 0 agiConsumable15 0 short_reuse_4 5 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 20 0 3 -item_consumable_drop_agi_lvl30_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Quickness Stim 1 1000 0 0 0 0 0 0 0 0 0 0 agiConsumable20 0 short_reuse_4 5 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 30 0 3 -item_consumable_drop_agi_lvl40_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Improved Quickness Stim 1 1000 0 0 0 0 0 0 0 0 0 0 agiConsumable25 0 short_reuse_4 5 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 40 0 3 -item_consumable_drop_agi_lvl50_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Advanced Quickness Stim 1 1000 0 0 0 0 0 0 0 0 0 0 agiConsumable30 0 short_reuse_4 5 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 50 0 3 -item_consumable_drop_agi_lvl60_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Agility Stim 1 1000 0 0 0 0 0 0 0 0 0 0 agiConsumable35 0 short_reuse_4 5 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 60 0 3 -item_consumable_drop_agi_lvl70_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Improved Agility Stim 1 1000 0 0 0 0 0 0 0 0 0 0 agiConsumable40 0 short_reuse_4 5 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 70 0 3 -item_consumable_drop_agi_lvl80_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Advanced Agility Stim 1 1000 0 0 0 0 0 0 0 0 0 0 agiConsumable45 0 short_reuse_4 5 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 80 0 3 -item_consumable_drop_con_lvl01_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Fitness Stim 1 1000 0 0 0 0 0 0 0 0 0 0 conConsumable5 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 5 -1 -1 1 0 3 -item_consumable_drop_con_lvl10_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Improved Fitness Stim 1 1000 0 0 0 0 0 0 0 0 0 0 conConsumable10 0 short_reuse_4 5 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 -1 5 -1 -1 10 0 3 -item_consumable_drop_con_lvl20_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Advanced Fitness Stim 1 1000 0 0 0 0 0 0 0 0 0 0 conConsumable15 0 short_reuse_4 5 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 5 -1 -1 20 0 3 -item_consumable_drop_con_lvl30_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Health Stim 1 1000 0 0 0 0 0 0 0 0 0 0 conConsumable20 0 short_reuse_4 5 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 -1 7 -1 -1 30 0 3 -item_consumable_drop_con_lvl40_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Improved Health Stim 1 1000 0 0 0 0 0 0 0 0 0 0 conConsumable25 0 short_reuse_4 5 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 -1 7 -1 -1 40 0 3 -item_consumable_drop_con_lvl50_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Advanced Health Stim 1 1000 0 0 0 0 0 0 0 0 0 0 conConsumable30 0 short_reuse_4 5 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 -1 7 -1 -1 50 0 3 -item_consumable_drop_con_lvl60_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Constitution Stim 1 1000 0 0 0 0 0 0 0 0 0 0 conConsumable35 0 short_reuse_4 5 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 60 0 3 -item_consumable_drop_con_lvl70_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Improved Constitution Stim 1 1000 0 0 0 0 0 0 0 0 0 0 conConsumable40 0 short_reuse_4 5 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 70 0 3 -item_consumable_drop_con_lvl80_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Advanced Constitution Stim 1 1000 0 0 0 0 0 0 0 0 0 0 conConsumable45 0 short_reuse_4 5 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 80 0 3 -item_consumable_drop_lck_lvl01_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Hopeful Trinket 1 1000 0 0 0 0 0 0 0 0 0 0 lckConsumable5 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1 0 3 -item_consumable_drop_lck_lvl10_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Charmed Trinket 1 1000 0 0 0 0 0 0 0 0 0 0 lckConsumable10 0 short_reuse_4 5 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 3 -item_consumable_drop_lck_lvl20_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Lucky Trinket 1 1000 0 0 0 0 0 0 0 0 0 0 lckConsumable15 0 short_reuse_4 5 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 3 -item_consumable_drop_lck_lvl30_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Hopeful Keepsake 1 1000 0 0 0 0 0 0 0 0 0 0 lckConsumable20 0 short_reuse_4 5 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 -item_consumable_drop_lck_lvl40_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Charmed Keepsake 1 1000 0 0 0 0 0 0 0 0 0 0 lckConsumable25 0 short_reuse_4 5 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 40 0 3 -item_consumable_drop_lck_lvl50_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Lucky Keepsake 1 1000 0 0 0 0 0 0 0 0 0 0 lckConsumable30 0 short_reuse_4 5 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 3 -item_consumable_drop_lck_lvl60_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Hopeful Artifact 1 1000 0 0 0 0 0 0 0 0 0 0 lckConsumable35 0 short_reuse_4 5 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 3 -item_consumable_drop_lck_lvl70_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Charmed Artifact 1 1000 0 0 0 0 0 0 0 0 0 0 lckConsumable40 0 short_reuse_4 5 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 70 0 3 -item_consumable_drop_lck_lvl80_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Lucky Artifact 1 1000 0 0 0 0 0 0 0 0 0 0 lckConsumable45 0 short_reuse_4 5 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 0 3 -item_consumable_drop_pre_lvl01_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Perception Scope 1 1000 0 0 0 0 0 0 0 0 0 0 preConsumable5 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1 0 3 -item_consumable_drop_pre_lvl10_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Improved Perception Scope 1 1000 0 0 0 0 0 0 0 0 0 0 preConsumable10 0 short_reuse_4 5 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 3 -item_consumable_drop_pre_lvl20_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Advanced Perception Scope 1 1000 0 0 0 0 0 0 0 0 0 0 preConsumable15 0 short_reuse_4 5 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 3 -item_consumable_drop_pre_lvl30_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Ocular Enhancement Scope 1 1000 0 0 0 0 0 0 0 0 0 0 preConsumable20 0 short_reuse_4 5 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 -item_consumable_drop_pre_lvl40_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Improved Ocular Enhancement Scope 1 1000 0 0 0 0 0 0 0 0 0 0 preConsumable25 0 short_reuse_4 5 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 40 0 3 -item_consumable_drop_pre_lvl50_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Advanced Ocular Enhancement Scope 1 1000 0 0 0 0 0 0 0 0 0 0 preConsumable30 0 short_reuse_4 5 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 3 -item_consumable_drop_pre_lvl60_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Precision Scope 1 1000 0 0 0 0 0 0 0 0 0 0 preConsumable35 0 short_reuse_4 5 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 3 -item_consumable_drop_pre_lvl70_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Improved Precision Scope 1 1000 0 0 0 0 0 0 0 0 0 0 preConsumable40 0 short_reuse_4 5 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 70 0 3 -item_consumable_drop_pre_lvl80_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Advanced Precision Scope 1 1000 0 0 0 0 0 0 0 0 0 0 preConsumable45 0 short_reuse_4 5 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 0 3 -item_consumable_drop_sta_lvl01_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Fortitude Stim 1 1000 0 0 0 0 0 0 0 0 0 0 staConsumable5 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 1 0 3 -item_consumable_drop_sta_lvl10_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Improved Fortitude Stim 1 1000 0 0 0 0 0 0 0 0 0 0 staConsumable10 0 short_reuse_4 5 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 10 0 3 -item_consumable_drop_sta_lvl20_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Advanced Fortitude Stim 1 1000 0 0 0 0 0 0 0 0 0 0 staConsumable15 0 short_reuse_4 5 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 20 0 3 -item_consumable_drop_sta_lvl30_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Endurance Stim 1 1000 0 0 0 0 0 0 0 0 0 0 staConsumable20 0 short_reuse_4 5 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 30 0 3 -item_consumable_drop_sta_lvl40_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Improved Endurance Stim 1 1000 0 0 0 0 0 0 0 0 0 0 staConsumable25 0 short_reuse_4 5 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 40 0 3 -item_consumable_drop_sta_lvl50_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Advanced Endurance Stim 1 1000 0 0 0 0 0 0 0 0 0 0 staConsumable30 0 short_reuse_4 5 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 50 0 3 -item_consumable_drop_sta_lvl60_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Stamina Stim 1 1000 0 0 0 0 0 0 0 0 0 0 staConsumable35 0 short_reuse_4 5 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 60 0 3 -item_consumable_drop_sta_lvl70_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Improved Stamina Stim 1 1000 0 0 0 0 0 0 0 0 0 0 staConsumable40 0 short_reuse_4 5 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 70 0 3 -item_consumable_drop_sta_lvl80_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Advanced Stamina Stim 1 1000 0 0 0 0 0 0 0 0 0 0 staConsumable45 0 short_reuse_4 5 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 80 0 3 -item_consumable_drop_str_lvl01_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Energy Stim 1 1000 0 0 0 0 0 0 0 0 0 0 strConsumable5 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 1 0 3 -item_consumable_drop_str_lvl10_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Improved Energy Stim 1 1000 0 0 0 0 0 0 0 0 0 0 strConsumable10 0 short_reuse_4 5 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 10 0 3 -item_consumable_drop_str_lvl20_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Advanced Energy Stim 1 1000 0 0 0 0 0 0 0 0 0 0 strConsumable15 0 short_reuse_4 5 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 20 0 3 -item_consumable_drop_str_lvl30_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Power Stim 1 1000 0 0 0 0 0 0 0 0 0 0 strConsumable20 0 short_reuse_4 5 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 30 0 3 -item_consumable_drop_str_lvl40_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Improved Power Stim 1 1000 0 0 0 0 0 0 0 0 0 0 strConsumable25 0 short_reuse_4 5 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 40 0 3 -item_consumable_drop_str_lvl50_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Advanced Power Stim 1 1000 0 0 0 0 0 0 0 0 0 0 strConsumable30 0 short_reuse_4 5 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 50 0 3 -item_consumable_drop_str_lvl60_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Strength Stim 1 1000 0 0 0 0 0 0 0 0 0 0 strConsumable35 0 short_reuse_4 5 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 60 0 3 -item_consumable_drop_str_lvl70_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Improved Strength Stim 1 1000 0 0 0 0 0 0 0 0 0 0 strConsumable40 0 short_reuse_4 5 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 70 0 3 -item_consumable_drop_str_lvl80_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Advanced Strength Stim 1 1000 0 0 0 0 0 0 0 0 0 0 strConsumable45 0 short_reuse_4 5 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 80 0 3 -item_content_binocs_detection_03_01 object/tangible/loot/generic_usable/binoculars_s1_generic.iff consumable Infrared Electrobinoculars 1 1000 0 0 0 0 0 0 0 0 0 0 contentClickDetectionAcc 0 long_reuse_4 180 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_content_binocs_detection_03_02 object/tangible/loot/generic_usable/binoculars_s1_generic.iff consumable Thermal Imaging Electrobinoculars 1 1000 0 0 0 0 0 0 0 0 0 0 contentClickDetectionAcc2 0 long_reuse_4 1800 0 0 0 0 0 37 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 -item_content_charged_combo_acc_02_01 object/tangible/loot/generic_usable/software_module_generic.iff consumable Targeting Assistance Mem-Stik 1 1000 0 0 0 0 0 0 0 0 0 0 contentChargedComboAcc_1 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 0 8 Naboo/Jabba/Correlia quest reward -item_content_charged_health_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_b.iff consumable Vita-Protein Injection 1 1000 0 0 0 0 0 0 0 0 0 0 contentChargedHealth_1 0 short_reuse_3 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 0 8 Naboo/Jabba/Correlia quest reward -item_content_charged_health_02_02 object/tangible/medicine/instant_stimpack/stimpack_generic_c.iff consumable Nutritional Supplements 1 1000 0 0 0 0 0 0 0 0 0 0 contentChargedHealth_2 0 short_reuse_3 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 0 8 Naboo/Jabba/Correlia quest reward -item_content_charged_health_stam_will_03_01 object/tangible/loot/generic_usable/bottle_liquid_generic.iff consumable Fitness Drink 1 1000 0 0 0 0 0 0 0 0 0 0 contentChargedHealthActionWill_1 0 short_reuse_3 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 120 0 12 -item_content_charged_melee_acc_02_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Detachable Sword Stabilizer 1 1000 0 0 0 0 0 0 0 0 0 0 contentChargedMeleeAcc 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 0 8 Naboo/Jabba/Correlia quest reward -item_content_charged_melee_def_02_01 object/tangible/loot/generic_usable/ration_kit_device_generic.iff consumable Plasma Shield Generator 1 1000 0 0 0 0 0 0 0 0 0 0 contentChargedMeleeDef 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 0 8 Naboo/Jabba/Correlia quest reward -item_content_charged_poison_res_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_a.iff consumable Personal Poison Inoculator 1 1000 0 0 0 0 0 0 0 0 0 0 contentChargedPoisonResist 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 0 8 Naboo/Jabba/Correlia quest reward -item_content_charged_proc_cold_02_01 object/tangible/loot/generic_usable/sphere_grenade_generic.iff consumable Nass Cryo Bombs 1 1000 0 0 0 0 0 0 0 0 0 0 proc_content_charged_proc_cold 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 0 8 -item_content_charged_proc_fire_02_01 object/tangible/loot/generic_usable/frag_grenade.iff consumable Pooja's Grenade 1 1000 0 0 0 0 0 0 0 0 0 0 proc_content_charged_proc_fire 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 0 8 -item_content_charged_proc_melee_poison_03_01 object/tangible/loot/generic_usable/spray_unit_small_01_generic.iff consumable Toxic Weapon Spray 1 1000 0 0 0 0 0 0 0 0 0 0 proc_content_charged_proc_melee_poison_1 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 120 0 12 -item_content_charged_proc_melee_poison_03_02 object/tangible/loot/generic_usable/spray_unit_small_01_generic.iff consumable Venomous Weapon Spray 1 1000 0 0 0 0 0 0 0 0 0 0 proc_content_charged_proc_melee_poison_2 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 120 0 12 -item_content_charged_proc_rng_heat_03_01 object/tangible/loot/generic_usable/elect_power_unit_generic.iff consumable Capacitor Overcharger 1 1000 0 0 0 0 0 0 0 0 0 0 proc_content_charged_proc_range_heat_1 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 120 0 12 -item_content_charged_proc_rng_heat_03_02 object/tangible/loot/generic_usable/elect_power_unit_generic.iff consumable Capacitor Supercharger 1 1000 0 0 0 0 0 0 0 0 0 0 proc_content_charged_proc_range_heat_2 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 120 0 12 -item_content_charged_rng_acc_02_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Detachable Weapon Scope 1 1000 0 0 0 0 0 0 0 0 0 0 contentChargedRngAcc 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 0 8 Naboo/Jabba/Correlia quest reward -item_content_charged_rng_def_02_01 object/tangible/loot/generic/battery_useable_generic.iff consumable Hugo's Bodyspray 1 1000 0 0 0 0 0 0 0 0 0 0 contentChargedRngDefense_1 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 0 8 Naboo/Jabba/Correlia quest reward -item_content_charged_rng_def_02_02 object/tangible/loot/generic_usable/motivator_device_generic.iff consumable Diffusion Generator 1 1000 0 0 0 0 0 0 0 0 0 0 contentChargedRngDefense_2 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 0 8 Naboo/Jabba/Correlia quest reward -item_content_charged_stamina_03_01 object/tangible/medicine/instant_stimpack/stimpack_generic_c.iff consumable Glycogen Supplements 1 1000 0 0 0 0 0 0 0 0 0 0 contentChargedStamina_1 0 short_reuse_3 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 120 0 12 -item_content_charged_ter_neg_02_01 object/tangible/loot/generic_usable/survey_pad_adv_generic.iff consumable Planetary Positioning System 1 1000 0 0 0 0 0 0 0 0 0 0 contentChargedStamina_1 0 short_reuse_3 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 25 Naboo/Jabba/Correlia quest reward -item_content_charged_willpower_03_01 object/tangible/loot/generic_usable/handheld_viewscreen_2_generic.iff consumable Easy Reference Bookchip 1 1000 0 0 0 0 0 0 0 0 0 0 contentChargedWill_1 0 short_reuse_3 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 120 0 12 -item_content_click_health_02_01 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Nourishing Vita-Caps 1 1000 0 0 0 0 0 0 0 0 0 0 contentChargedHealth_2 0 short_reuse_3 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 300 0 0 -item_content_click_health_regen_02_01 object/tangible/loot/generic_usable/rebreather_generic.iff consumable Boss Nass Aqualung 1 1000 0 0 0 0 0 0 0 0 0 0 contentClickConstitution 0 long_reuse_4 1800 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 300 0 0 -item_content_click_will_02_01 object/tangible/loot/generic_usable/handheld_viewscreen_2_generic.iff consumable Mark IV Pocket Secretary 1 1000 0 0 0 0 0 0 0 0 0 0 contentClickWillpower 0 long_reuse_3 1800 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 0 8 Naboo/Jabba/Correlia quest reward -item_content_combo_speed_02_01 object/tangible/loot/generic_usable/spray_unit_small_01_generic.iff consumable All Purpose Lubricating Spray 1 1000 0 0 0 0 0 0 0 0 0 0 contentChargedComboSpeed 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 0 8 -item_content_food_combo_acc_02_02 object/tangible/food/generic/dish_ahrisa.iff consumable Homemade Sweet Cakes 1 1000 0 0 0 0 0 0 0 0 0 0 contentChargedComboAcc_2 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 0 8 Naboo/Jabba/Correlia quest reward -item_content_imperial_combo_speed_04_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Imperial Combat Efficiency Stim 1 1000 0 0 0 0 0 0 0 0 0 0 contentChargedComboSpeed_2 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 30 -1 -1 120 0 12 -item_content_rebel_combo_speed_04_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Combat Efficiency Stim 1 1000 0 0 0 0 0 0 0 0 0 0 contentChargedComboSpeed_2 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 30 -1 -1 120 0 12 -item_content_selonian_laser_scope_03_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable A Selonian Laser Scope 1 1000 0 0 0 0 0 0 0 0 0 0 preConsumable40 0 short_reuse_4 60 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 20 -item_content_selonian_psg_04_01 object/tangible/loot/generic_usable/selonian_psg.iff consumable A Selonian Personal Shield Generator 1 1000 0 0 0 0 0 0 0 0 0 0 selonianPSG 0 long_reuse_3 3600 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_content_stim_donuts_02_01 object/tangible/medicine/instant_stimpack/filled_pastry_generic.iff consumable Filled Pastry 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 485 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 5 -item_content_stim_dragonet_steak_02_01 object/tangible/medicine/instant_stimpack/roast_generic.iff consumable Steak 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 485 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 5 -item_content_stim_fish_02_01 object/tangible/medicine/instant_stimpack/bluefish_generic.iff consumable Bluefish 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 485 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 5 -item_content_stimpack_high_03_01 object/tangible/medicine/instant_stimpack/stimpack_syren.iff consumable Syren Root Extract 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 4500 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 5 -item_content_stimpack_high_04_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable A Potent Bacta Syringe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 4500 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 20 -item_costume_battle_droid object/tangible/item/costume_kit/costume_deed.iff consumable Battle Droid Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_battle_droid 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -item_costume_burning_ewok object/tangible/item/costume_kit/costume_deed.iff consumable Burning Ewok Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_burning_ewok 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -item_costume_chiss_01 object/tangible/item/costume_kit/costume_deed.iff consumable Chiss Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_chiss_01 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -item_costume_droideka object/tangible/item/costume_kit/costume_deed.iff consumable Droideka Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_droideka 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -item_costume_ewok object/tangible/item/costume_kit/costume_deed.iff consumable Ewok Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_ewok 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -item_costume_exar_kun_cultist object/tangible/item/costume_kit/costume_deed.iff consumable Exar Kun Cultist Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_exar_kun_cultist 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -item_costume_gamorrean_guard object/tangible/item/costume_kit/costume_deed.iff consumable Gamorrean Guard Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_gamorrean_guard 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -item_costume_gungan object/tangible/item/costume_kit/costume_deed.iff consumable Gungan Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_gungan 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -item_costume_jawa object/tangible/item/costume_kit/costume_deed.iff consumable Jawa Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_jawa 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -item_costume_monkey_lizard object/tangible/item/costume_kit/costume_deed.iff consumable Kowakian Monkey-lizard Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_monkey_lizard 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -item_costume_toydarian object/tangible/item/costume_kit/costume_deed.iff consumable Toydarian Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_toydarian 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -item_costume_undead_wookiee object/tangible/item/costume_kit/costume_deed.iff consumable Afflicted Wookiee Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_undead_wookie 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -item_cs_damage_booster_e_04_01 object/tangible/gcw/base_rewards/military_damage_booster.iff consumable Customer Appreciation Damage Booster Pack 1 1000 0 0 0 0 0 0 0 0 0 0 proc_gcw_base_damage_e 0 0 0 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 1 5 -item_cs_damage_shield_e_04_01 object/tangible/gcw/base_rewards/military_damage_shield.iff consumable Customer Appreciation Personal Reactive Shield 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_damage_shield_e 0 0 0 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 1 5 -item_cs_exp_buff_item_03_01 object/tangible/veteran_reward/exp_buff_item.iff consumable Customer Appreciation Experience Chip 1 1000 0 0 0 0 0 0 0 0 0 0 vet_exp_buff_item_buff 0 600 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 50 -item_cs_reactive_critical_heal_e_04_01 object/tangible/gcw/base_rewards/military_reactive_critical_stimpack.iff consumable Customer Appreciation Reactive Stim Injector 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_critical_heal_e 0 1800 0 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 1 5 -item_entertainer_clicky_01_02 object/tangible/loot/generic_usable/speaker_generic.iff consumable Portable Hypersound Speakers 1 1000 0 0 0 0 0 0 0 0 0 0 roadmapEntertainerClicky 0 long_reuse_4 3600 0 appearance/pt_heal.prt 0 0 0 0 1 entertainer 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_air_cake_01_02 object/tangible/food/crafted/dessert_air_cake.iff consumable Anniversary Cake 1 1000 0 0 0 0 0 0 0 0 0 0 event_run_speed 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 roadmap food -item_event_air_cake_01_03 object/tangible/food/generic/dessert_cookie.iff consumable Wookiee-ookiees 1 1000 0 0 0 0 0 0 0 0 0 0 event_lifeday_cookie 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 lifeday food -item_event_dance_party_device_03_01 object/tangible/loot/generic_usable/survey_pad_adv_generic.iff consumable Sliced Neural Attunement Amplifier 1 1000 0 0 0 0 0 0 0 0 0 3000 event_dance_party 0 short_reuse_4 60 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 40 0 4 -item_event_dance_party_device_03_02 object/tangible/loot/generic_usable/survey_pad_adv_generic.iff consumable Sliced Neural Attunement Amplifier 1 1000 0 0 0 0 0 0 0 0 0 3000 event_dance_party 0 short_reuse_4 60 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 1 2 lifeday vendor -item_event_energy_drink_01_02 object/tangible/food/crafted/drink_veronian_berry_wine.iff consumable Lokkian Booster Blast 1 1000 0 0 0 0 0 0 0 0 0 0 event_vitality_boost 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 1 roadmap food -item_event_energy_drink_01_03 object/tangible/food/generic/drink_coffee.iff consumable Hoth Chocolate 1 1000 0 0 0 0 0 0 0 0 0 3000 event_lifeday_drink 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 1 1 lifeday food -item_event_ewok_berry_01_02 object/tangible/food/generic/dessert_ewok_berry_choc.iff consumable Chocolate Covered Camby Berries 1 1000 0 0 0 0 0 0 0 0 0 1209600 event_ewok_berry 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 ewok festival food -item_event_ewok_drink_01_01 object/tangible/food/generic/drink_ewok_chak.iff consumable Chak Juice 1 1000 0 0 0 0 0 0 0 0 0 1209600 event_ewok_drink 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 ewok festival food -item_event_halloween_bat_pheromone_01_01 object/tangible/event_perk/halloween_bat_pheromone.iff consumable Bat Pheromone 1 1000 0 0 0 0 0 0 0 0 0 0 event_halloween_bat_swarm 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 halloween item -item_event_halloween_spider_pheromone_01_01 object/tangible/event_perk/halloween_spider_pheromone.iff consumable Spider Pheromone 1 1000 0 0 0 0 0 0 0 0 0 0 event_halloween_spider_swarm 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 halloween item -item_event_imperial_chocolate_01_01 object/tangible/food/generic/dessert_imperial_chocolate.iff consumable Gracious Government Mix 1 1000 0 0 0 0 0 0 0 0 0 3000 event_imperial_chocolate 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -item_event_imperial_cookies_01_01 object/tangible/food/generic/dessert_imperial_cookies.iff consumable Order 66 Cookies 1 1000 0 0 0 0 0 0 0 0 0 0 event_imperial_cookies 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 emperors day food -item_event_lifeday_bantha_surprise object/tangible/food/crafted/crafted_bantha_surprise.iff consumable Bantha Surprise 1 1000 0 0 0 0 0 0 0 0 0 0 lifeday_bantha_surprise 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1 0 0 -item_event_loveday_ewok_cupid_costume object/tangible/holiday/love_day/love_day_ewok_cupid_costume.iff consumable Ewok Festival of Love Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_loveday_ewok_cupid 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 -item_event_loveday_hearts object/tangible/holiday/love_day/rewards_10/love_day_2010_hearts.iff consumable Ewok Festival of Love Hearts 1 1000 0 0 0 0 0 0 0 0 0 0 loveday_hearts_item 0 loveday_hearts_effect 240 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 -item_event_rebel_candy_01_01 object/tangible/food/generic/dessert_rebel_candy.iff consumable Favorites of the Force 1 1000 0 0 0 0 0 0 0 0 0 3000 event_rebel_candy 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -item_event_rebel_drink_01_01 object/tangible/food/generic/dessert_rebel_drink.iff consumable Death Star Destruction 1 1000 0 0 0 0 0 0 0 0 0 0 event_rebel_drink 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 emperors day food -item_food_edible_jar_berries_02_01 object/tangible/food/foraged/edible_jar_berries_generic.iff consumable Jar of Foraged Berries 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_berries 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_edible_jar_berries_03_01 object/tangible/food/foraged/edible_jar_berries_generic.iff consumable Jar of Foraged Berries 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_berries_mid 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_edible_jar_berries_04_01 object/tangible/food/foraged/edible_jar_berries_generic.iff consumable Jar of Foraged Berries 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_berries_high 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_edible_jar_bugs_02_01 object/tangible/food/foraged/edible_jar_bugs_generic.iff consumable Jar of Foraged Bugs 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_bugs 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_edible_jar_bugs_03_01 object/tangible/food/foraged/edible_jar_bugs_generic.iff consumable Jar of Foraged Bugs 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_bugs_mid 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_edible_jar_bugs_04_01 object/tangible/food/foraged/edible_jar_bugs_generic.iff consumable Jar of Foraged Bugs 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_bugs_high 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_edible_jar_fungus_02_01 object/tangible/food/foraged/edible_jar_fungus_generic.iff consumable Jar of Foraged Fungus 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_fungus 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_edible_jar_fungus_03_01 object/tangible/food/foraged/edible_jar_fungus_generic.iff consumable Jar of Foraged Fungus 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_fungus_mid 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_edible_jar_fungus_04_01 object/tangible/food/foraged/edible_jar_fungus_generic.iff consumable Jar of Foraged Fungus 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_fungus_high 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_edible_jar_funk_02_01 object/tangible/food/foraged/edible_jar_funk_generic.iff consumable Jar of Edible Funk 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_funk 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_edible_jar_funk_03_01 object/tangible/food/foraged/edible_jar_funk_generic.iff consumable Jar of Edible Funk 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_funk_mid 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_edible_jar_funk_04_01 object/tangible/food/foraged/edible_jar_funk_generic.iff consumable Jar of Edible Funk 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_funk_high 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_edible_jar_livers_02_01 object/tangible/food/foraged/edible_jar_livers_generic.iff consumable Jar of Foraged Livers 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_livers 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 6 -item_food_edible_jar_livers_03_01 object/tangible/food/foraged/edible_jar_livers_generic.iff consumable Jar of Foraged Livers 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_livers_mid 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 6 -item_food_edible_jar_livers_04_01 object/tangible/food/foraged/edible_jar_livers_generic.iff consumable Jar of Foraged Livers 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_livers_high 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 6 -item_food_foraged_fruit_02_01 object/tangible/food/foraged/foraged_fruit_s1_generic.iff consumable Maroj Melon 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_fruit_1 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_fruit_02_02 object/tangible/food/foraged/foraged_fruit_s2_generic.iff consumable Wild Snaff 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_fruit_2 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_fruit_02_03 object/tangible/food/foraged/foraged_fruit_s3_generic.iff consumable Alever Tweth'pek 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_fruit_3 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_fruit_02_04 object/tangible/food/foraged/foraged_fruit_s4_generic.iff consumable Ko-Do Fruit 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_fruit_4 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_fruit_02_05 object/tangible/food/foraged/foraged_fruit_s5_generic.iff consumable Sijjo Sewi 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_fruit_5 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_fruit_03_01 object/tangible/food/foraged/foraged_fruit_s1_generic.iff consumable Maroj Melon 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_fruit_1_mid 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_fruit_03_02 object/tangible/food/foraged/foraged_fruit_s2_generic.iff consumable Wild Snaff 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_fruit_2_mid 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_fruit_03_03 object/tangible/food/foraged/foraged_fruit_s3_generic.iff consumable Alever Tweth'pek 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_fruit_3_mid 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_fruit_03_04 object/tangible/food/foraged/foraged_fruit_s4_generic.iff consumable Ko-Do Fruit 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_fruit_4_mid 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_fruit_03_05 object/tangible/food/foraged/foraged_fruit_s5_generic.iff consumable Sijjo Sewi 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_fruit_5_mid 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_fruit_04_01 object/tangible/food/foraged/foraged_fruit_s1_generic.iff consumable Maroj Melon 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_fruit_1_high 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_fruit_04_02 object/tangible/food/foraged/foraged_fruit_s2_generic.iff consumable Wild Snaff 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_fruit_2_high 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_fruit_04_03 object/tangible/food/foraged/foraged_fruit_s3_generic.iff consumable Alever Tweth'pek 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_fruit_3_high 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_fruit_04_04 object/tangible/food/foraged/foraged_fruit_s4_generic.iff consumable Ko-Do Fruit 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_fruit_4_high 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_fruit_04_05 object/tangible/food/foraged/foraged_fruit_s5_generic.iff consumable Sijjo Sewi 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_fruit_5_high 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_vegetable_02_02 object/tangible/food/foraged/foraged_vegetable_s2_generic.iff consumable Schule Nef 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_vegetable_2 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_vegetable_02_03 object/tangible/food/foraged/foraged_vegetable_s3_generic.iff consumable Flurr-Cle Onion 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_vegetable_3 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_vegetable_02_04 object/tangible/food/foraged/foraged_vegetable_s4_generic.iff consumable Etost'Ew Zann 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_vegetable_4 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_vegetable_02_05 object/tangible/food/foraged/foraged_vegetable_s5_generic.iff consumable Sosi Hodor 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_vegetable_5 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_vegetable_03_02 object/tangible/food/foraged/foraged_vegetable_s2_generic.iff consumable Schule Nef 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_vegetable_2_mid 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_vegetable_03_03 object/tangible/food/foraged/foraged_vegetable_s3_generic.iff consumable Flurr-Cle Onion 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_vegetable_3_mid 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_vegetable_03_04 object/tangible/food/foraged/foraged_vegetable_s4_generic.iff consumable Etost'Ew Zann 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_vegetable_4_mid 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_vegetable_03_05 object/tangible/food/foraged/foraged_vegetable_s5_generic.iff consumable Sosi Hodor 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_vegetable_5_mid 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_vegetable_04_02 object/tangible/food/foraged/foraged_vegetable_s2_generic.iff consumable Schule Nef 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_vegetable_2_high 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_vegetable_04_03 object/tangible/food/foraged/foraged_vegetable_s3_generic.iff consumable Flurr-Cle Onion 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_vegetable_3_high 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_vegetable_04_04 object/tangible/food/foraged/foraged_vegetable_s4_generic.iff consumable Etost'Ew Zann 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_vegetable_4_high 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_food_foraged_vegetable_04_05 object/tangible/food/foraged/foraged_vegetable_s5_generic.iff consumable Sosi Hodor 1 1000 0 0 0 0 0 0 0 0 0 0 foraged_vegetable_5_high 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 -item_force_crystal_04_01 object/tangible/item/quest/force_sensitive/fs_crystal_health.iff consumable Biological Focus Crystal 1 1000 0 0 0 0 0 0 0 0 0 0 forceCrystalHealth 0 forceVillageBuff_1 86400 0 appearance/pt_heal_resist_states.prt survey 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 FS Village Reward -item_force_crystal_04_02 object/tangible/item/quest/force_sensitive/fs_crystal_force.iff consumable Synapse Focus Crystal 1 1000 0 0 0 0 0 0 0 0 0 0 forceCrystalForce 0 forceVillageBuff_2 86400 0 appearance/pt_heal_resist_states.prt survey 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 FS Village Reward -item_force_sensitive_clicky_01_02 object/tangible/loot/generic_usable/generic_crystal.iff consumable Meditation Crystal 1 1000 0 0 0 0 0 0 0 0 0 0 roadmapFsClicky 0 long_reuse_4 3600 0 appearance/pt_heal.prt 0 0 0 0 1 force_sensitive 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gcw_base_action_a_03_01 object/tangible/gcw/base_rewards/military_actionpack.iff consumable Military Adrenaline Injection A 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 1750 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 1 5 -item_gcw_base_action_b_03_01 object/tangible/gcw/base_rewards/military_actionpack.iff consumable Military Adrenaline Injection B 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 2000 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 1 5 -item_gcw_base_action_c_03_01 object/tangible/gcw/base_rewards/military_actionpack.iff consumable Military Adrenaline Injection C 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 2250 0 0 0 0 65 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 70 1 5 -item_gcw_base_action_d_03_01 object/tangible/gcw/base_rewards/military_actionpack.iff consumable Military Adrenaline Injection D 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 2500 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 1 5 -item_gcw_base_action_e_04_01 object/tangible/gcw/base_rewards/military_actionpack.iff consumable Military Adrenaline Injection E 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 2750 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 90 1 5 -item_gcw_base_damage_absorb_a_03_01 object/tangible/gcw/base_rewards/military_damage_absorb.iff consumable Military Pain Numbing Powder A 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_damage_absorb_a 0 0 0 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 1 5 -item_gcw_base_damage_absorb_b_03_01 object/tangible/gcw/base_rewards/military_damage_absorb.iff consumable Military Pain Numbing Powder B 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_damage_absorb_b 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 1 5 -item_gcw_base_damage_absorb_c_03_01 object/tangible/gcw/base_rewards/military_damage_absorb.iff consumable Military Pain Numbing Powder C 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_damage_absorb_c 0 0 0 0 0 0 0 65 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 70 1 5 -item_gcw_base_damage_absorb_d_03_01 object/tangible/gcw/base_rewards/military_damage_absorb.iff consumable Military Pain Numbing Powder D 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_damage_absorb_d 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 1 5 -item_gcw_base_damage_absorb_e_04_01 object/tangible/gcw/base_rewards/military_damage_absorb.iff consumable Military Pain Numbing Powder E 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_damage_absorb_e 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 90 1 5 -item_gcw_base_damage_booster_a_03_01 object/tangible/gcw/base_rewards/military_damage_booster.iff consumable Military Damage Booster Pack A 1 1000 0 0 0 0 0 0 0 0 0 0 proc_gcw_base_damage_a 0 0 0 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 1 5 -item_gcw_base_damage_booster_b_03_01 object/tangible/gcw/base_rewards/military_damage_booster.iff consumable Military Damage Booster Pack B 1 1000 0 0 0 0 0 0 0 0 0 0 proc_gcw_base_damage_b 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 1 5 -item_gcw_base_damage_booster_c_03_01 object/tangible/gcw/base_rewards/military_damage_booster.iff consumable Military Damage Booster Pack C 1 1000 0 0 0 0 0 0 0 0 0 0 proc_gcw_base_damage_c 0 0 0 0 0 0 0 65 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 70 1 5 -item_gcw_base_damage_booster_d_03_01 object/tangible/gcw/base_rewards/military_damage_booster.iff consumable Military Damage Booster Pack D 1 1000 0 0 0 0 0 0 0 0 0 0 proc_gcw_base_damage_d 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 1 5 -item_gcw_base_damage_booster_e_04_01 object/tangible/gcw/base_rewards/military_damage_booster.iff consumable Military Damage Booster Pack E 1 1000 0 0 0 0 0 0 0 0 0 0 proc_gcw_base_damage_e 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 90 1 5 -item_gcw_base_damage_shield_a_03_01 object/tangible/gcw/base_rewards/military_damage_shield.iff consumable Military Personal Reactive Shield A 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_damage_shield_a 0 0 0 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 1 5 -item_gcw_base_damage_shield_b_03_01 object/tangible/gcw/base_rewards/military_damage_shield.iff consumable Military Personal Reactive Shield B 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_damage_shield_b 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 1 5 -item_gcw_base_damage_shield_c_03_01 object/tangible/gcw/base_rewards/military_damage_shield.iff consumable Military Personal Reactive Shield C 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_damage_shield_c 0 0 0 0 0 0 0 65 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 70 1 5 -item_gcw_base_damage_shield_d_03_01 object/tangible/gcw/base_rewards/military_damage_shield.iff consumable Military Personal Reactive Shield D 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_damage_shield_d 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 1 5 -item_gcw_base_damage_shield_e_04_01 object/tangible/gcw/base_rewards/military_damage_shield.iff consumable Military Personal Reactive Shield E 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_damage_shield_e 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 90 1 5 -item_gcw_base_health_a_03_01 object/tangible/gcw/base_rewards/military_stimpack.iff consumable Military Stimpack A 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 3500 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 1 5 -item_gcw_base_health_b_03_01 object/tangible/gcw/base_rewards/military_stimpack.iff consumable Military Stimpack B 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 4000 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 1 5 -item_gcw_base_health_c_03_01 object/tangible/gcw/base_rewards/military_stimpack.iff consumable Military Stimpack C 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 4500 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 70 1 5 -item_gcw_base_health_d_03_01 object/tangible/gcw/base_rewards/military_stimpack.iff consumable Military Stimpack D 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 5000 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 1 5 -item_gcw_base_health_e_04_01 object/tangible/gcw/base_rewards/military_stimpack.iff consumable Military Stimpack E 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 5500 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 90 1 5 -item_gcw_base_reactive_action_a_03_01 object/tangible/gcw/base_rewards/military_reactive_actionpack.iff consumable Military Reactive Adrenaline Injector A 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_reactive_action_a 0 0 0 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 1 5 -item_gcw_base_reactive_action_b_03_01 object/tangible/gcw/base_rewards/military_reactive_actionpack.iff consumable Military Reactive Adrenaline Injector B 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_reactive_action_b 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 1 5 -item_gcw_base_reactive_action_c_03_01 object/tangible/gcw/base_rewards/military_reactive_actionpack.iff consumable Military Reactive Adrenaline Injector C 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_reactive_action_c 0 0 0 0 0 0 0 65 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 70 1 5 -item_gcw_base_reactive_action_d_03_01 object/tangible/gcw/base_rewards/military_reactive_actionpack.iff consumable Military Reactive Adrenaline Injector D 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_reactive_action_d 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 1 5 -item_gcw_base_reactive_action_e_04_01 object/tangible/gcw/base_rewards/military_reactive_actionpack.iff consumable Military Reactive Adrenaline Injector E 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_reactive_action_e 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 90 1 5 -item_gcw_base_reactive_critical_heal_a_03_01 object/tangible/gcw/base_rewards/military_reactive_critical_stimpack.iff consumable Military Critical Reactive Stim Injector A 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_critical_heal_a 0 1800 0 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 1 5 -item_gcw_base_reactive_critical_heal_b_03_01 object/tangible/gcw/base_rewards/military_reactive_critical_stimpack.iff consumable Military Critical Reactive Stim Injector B 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_critical_heal_b 0 1800 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 1 5 -item_gcw_base_reactive_critical_heal_c_03_01 object/tangible/gcw/base_rewards/military_reactive_critical_stimpack.iff consumable Military Critical Reactive Stim Injector C 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_critical_heal_c 0 1800 0 0 0 0 0 65 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 70 1 5 -item_gcw_base_reactive_critical_heal_d_03_01 object/tangible/gcw/base_rewards/military_reactive_critical_stimpack.iff consumable Military Critical Reactive Stim Injector D 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_critical_heal_d 0 1800 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 1 5 -item_gcw_base_reactive_critical_heal_e_04_01 object/tangible/gcw/base_rewards/military_reactive_critical_stimpack.iff consumable Military Critical Reactive Stim Injector E 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_critical_heal_e 0 1800 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 90 1 5 -item_gcw_base_reactive_heal_a_03_01 object/tangible/gcw/base_rewards/military_reactive_stimpack.iff consumable Military Reactive Stim Injector A 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_reactive_heal_a 0 0 0 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 1 5 -item_gcw_base_reactive_heal_b_03_01 object/tangible/gcw/base_rewards/military_reactive_stimpack.iff consumable Military Reactive Stim Injector B 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_reactive_heal_b 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 1 5 -item_gcw_base_reactive_heal_c_03_01 object/tangible/gcw/base_rewards/military_reactive_stimpack.iff consumable Military Reactive Stim Injector C 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_reactive_heal_c 0 0 0 0 0 0 0 65 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 70 1 5 -item_gcw_base_reactive_heal_d_03_01 object/tangible/gcw/base_rewards/military_reactive_stimpack.iff consumable Military Reactive Stim Injector D 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_reactive_heal_d 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 1 5 -item_gcw_base_reactive_heal_e_04_01 object/tangible/gcw/base_rewards/military_reactive_stimpack.iff consumable Military Reactive Stim Injector E 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_base_reactive_heal_e 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 90 1 5 -item_gcw_city_burst_run_01_01 object/tangible/gcw/gcw_stim_02.iff consumable Steroid Surge 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_stim_burst_run_01 0 gcw_stims 300 0 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 10 -item_gcw_city_detect_hiden_01_01 object/tangible/gcw/gcw_stim_02.iff consumable Sensory Enhancement Stim 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_stim_detect_hidden_01 0 gcw_stims 300 0 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 10 -item_gcw_city_health_stim_01_01 object/tangible/gcw/gcw_stim_01.iff consumable High Potency Military Stimpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 gcw_healing_stims 20 5000 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 10 -item_gcw_city_purge_debuff_01_01 object/tangible/gcw/gcw_stim_02.iff consumable Organic Recalibrator 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_stim_remove_debuff_01 0 gcw_stims 300 0 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 10 -item_gcw_invasion_binoculars object/tangible/gcw/gcw_invasion_binoculars_01.iff consumable Tactical Electrobinoculars 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_invasion_binoculars 0 gcw_binoculars 180 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gcw_mine_disarm_kit_03_01 object/tangible/faction_perk/faction_base_item/mine_disarm_kit.iff consumable Mine Disarm Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 mine_disarm 60 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 5 -item_gcw_mini_turret_consumable object/tangible/gcw/gcw_mini_turret.iff consumable Factional Mini-Turret 1 1000 0 0 0 0 0 0 0 0 0 0 gcw_mini_turret 0 itemBuffClick 300 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 10 Group Bonus for Treasure Maps -item_heroic_ig_88_head_01_01 object/tangible/item/ig_droid_head.iff consumable Dented IG Droid Head 1 1000 0 0 0 0 0 0 0 0 0 0 0 epicStuff 0 0 clienteffect/medic_reckless_stimulation.cef 0 0 0 0 85 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_holocron_06_01 object/tangible/jedi/jedi_holocron_generic.iff consumable Holocron: Form Zero Lightsaber Combat 1 1000 0 0 0 0 0 0 0 0 0 0 holocron_1 0 itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey 0 0 0 0 65 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 0 0 0 mustafar expansion -item_holocron_06_02 object/tangible/jedi/jedi_holocron_generic.iff consumable Holocron: Form I Lightsaber Combat 1 1000 0 0 0 0 0 0 0 0 0 0 holocron_2 0 itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey 0 0 0 0 65 1 1 1 1 1 0 0 0 0 0 -1 10 -1 -1 0 0 0 mustafar expansion -item_holocron_06_03 object/tangible/jedi/jedi_holocron_generic.iff consumable Holocron: Form II Lightsaber Combat 1 1000 0 0 0 0 0 0 0 0 0 0 holocron_3 0 itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey 0 0 0 0 65 1 1 1 1 1 0 0 0 0 0 -1 7 -1 -1 0 0 0 mustafar expansion -item_holocron_06_04 object/tangible/jedi/jedi_holocron_generic.iff consumable Holocron: Form III Lightsaber Combat 1 1000 0 0 0 0 0 0 0 0 0 0 holocron_4 0 itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey 0 0 0 0 65 1 1 1 1 1 0 0 0 0 0 -1 31 -1 -1 0 0 0 mustafar expansion -item_holocron_06_05 object/tangible/jedi/jedi_holocron_generic.iff consumable Holocron: Form IV Lightsaber Combat 1 1000 0 0 0 0 0 0 0 0 0 0 holocron_5 0 itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey 0 0 0 0 65 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 0 0 0 mustafar expansion -item_holocron_06_06 object/tangible/jedi/jedi_holocron_generic.iff consumable Holocron: Form V Lightsaber Combat 1 1000 0 0 0 0 0 0 0 0 0 0 holocron_6 0 itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey 0 0 0 0 65 1 1 1 1 1 0 0 0 0 0 -1 30 -1 -1 0 0 0 mustafar expansion -item_holocron_06_07 object/tangible/jedi/jedi_holocron_generic.iff consumable Holocron: Form VI Lightsaber Combat 1 1000 0 0 0 0 0 0 0 0 0 0 holocron_7 0 itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey 0 0 0 0 65 1 1 1 1 1 0 0 0 0 0 -1 25 -1 -1 0 0 0 mustafar expansion -item_holocron_06_08 object/tangible/jedi/jedi_holocron_generic.iff consumable Holocron: Form VII Lightsaber Combat 1 1000 0 0 0 0 0 0 0 0 0 0 holocron_8 0 itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey 0 0 0 0 65 1 1 1 1 1 0 0 0 0 0 -1 17 -1 -1 0 0 0 mustafar expansion -item_ice_cream_buff_action_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff consumable Corellian Fried Ice Cream 1 1000 0 0 0 0 0 0 0 0 0 0 ice_cream_heal_action 1 food_buff 601 0 survey 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 Fried Ice Cream Buff/Debuff -item_ice_cream_buff_action_reduction_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff consumable Chef's Corellian Fried Ice Cream 1 1000 0 0 0 0 0 0 0 0 0 0 ice_cream_action_reduction 0 food_buff 610 0 survey 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 Fried Ice Cream Buff/Debuff -item_ice_cream_buff_debuff_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff consumable Corellian Fried Ice Cream 1 1000 0 0 0 0 0 0 0 0 0 0 ice_cream_debuff 1 food_buff 90 0 survey 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 Fried Ice Cream Buff/Debuff -item_ice_cream_buff_forage_buff_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff consumable Corellian Fried Ice Cream 1 1000 0 0 0 0 0 0 0 0 0 0 ice_cream_forage_buff 1 food_buff 1500 0 survey 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 Fried Ice Cream Buff/Debuff -item_ice_cream_buff_health_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff consumable Corellian Fried Ice Cream 1 1000 0 0 0 0 0 0 0 0 0 0 ice_cream_heal_health 1 food_buff 601 0 survey 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 Fried Ice Cream Buff/Debuff -item_ice_cream_buff_remove_debuff_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff consumable Corellian Fried Ice Cream 1 1000 0 0 0 0 0 0 0 0 0 0 ice_cream_remove_debuff 1 food_buff 601 0 survey 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 Fried Ice Cream Buff/Debuff -item_ice_cream_buff_remove_weakened_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff consumable Corellian Fried Ice Cream 1 1000 0 0 0 0 0 0 0 0 0 0 ice_cream_remove_weaken_state 1 food_buff 603 0 survey 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 Fried Ice Cream Buff/Debuff -item_ice_cream_buff_xp_bonus_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff consumable Corellian Fried Ice Cream 1 1000 0 0 0 0 0 0 0 0 0 0 ice_cream_xp_bonus 1 food_buff 3600 0 survey 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 Fried Ice Cream Buff/Debuff -item_lifeday_costume_lifeday_monkeylizard object/tangible/holiday/life_day/rewards_09/lifeday_costume.iff consumable Life Day Kowakian Monkey-lizard Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_lifeday_monkey_lizard 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -item_meatlump_buff_device_bomb_01 object/tangible/meatlump/event/buff_device_meatlump_bomb.iff consumable Wire Cutters 1 1000 0 0 0 0 0 0 0 0 0 0 bomb_defuse_puzzle_buff 0 puzzle_bomb 60 0 survey 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 10 -item_meatlump_buff_device_container_01 object/tangible/meatlump/event/buff_device_meatlump_container.iff consumable Lock Breaker Augment 1 1000 0 0 0 0 0 0 0 0 0 0 locked_container_puzzle_buff 0 puzzle_container 60 0 survey 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 10 -item_meatlump_buff_device_food_01 object/tangible/meatlump/event/buff_device_meatlump_food.iff consumable Yeast Bolster 1 1000 0 0 0 0 0 0 0 0 0 0 food_supplies_puzzle_buff 0 puzzle_food 60 0 survey 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 10 -item_meatlump_buff_device_map_01 object/tangible/meatlump/event/buff_device_meatlump_map.iff consumable Decryption Toolset 1 1000 0 0 0 0 0 0 0 0 0 0 target_map_puzzle_buff 0 puzzle_map 60 0 survey 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 10 -item_meatlump_buff_device_safe_01 object/tangible/meatlump/event/buff_device_meatlump_safe.iff consumable Safe Autodialer 1 1000 0 0 0 0 0 0 0 0 0 0 safe_puzzle_buff 0 puzzle_safe 60 0 survey 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 10 -item_meatlump_buff_device_weapon_01 object/tangible/meatlump/event/buff_device_meatlump_weapon.iff consumable Abatement Slice 1 1000 0 0 0 0 0 0 0 0 0 0 weapons_cache_puzzle_buff 0 puzzle_weapon 60 0 survey 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 10 -item_medic_clicky_01_02 object/tangible/loot/generic_usable/chem_dispersion_device_generic.iff consumable High Density Dispersal Unit 1 1000 0 0 0 0 0 0 0 0 0 0 roadmapMedicClicky 0 long_reuse_4 3600 0 appearance/pt_heal.prt 0 0 0 0 1 medic 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 -item_mtp_meatlump_lump_02_01 object/tangible/food/generic/mtp_meatlump_lump_food.iff consumable a meatlump 1 1000 0 0 0 0 0 0 0 0 0 0 mtp_meatlump_lump_buff 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_mtp_meatlump_xp_wine_02_01 object/tangible/food/mtp_meatlump_xp_wine.iff consumable a bottle of Meatlump wine 1 1000 0 0 0 0 0 0 0 0 0 0 mtp_meatlump_wine_xp_buff 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_npe_action_ventilator_01_01 object/tangible/loot/generic_usable/rebreather_generic.iff consumable Hyper Oxygenating Ventilator 1 1000 0 0 0 0 0 0 0 0 0 0 npeStaminaBuff 0 short_reuse_1 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 npe stamina clicky -item_npe_buff_healing_01_01 object/tangible/loot/generic_usable/bacta_ampules_generic.iff consumable Enhanced Bacta Ampules 1 1000 0 0 0 0 0 0 0 0 0 0 npeHealEff 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 2 npe buff item -item_npe_buff_melee_01_01 object/tangible/loot/generic_usable/stim_a_generic_st_4.iff consumable Manual Dexterity Enhancer 1 1000 0 0 0 0 0 0 0 0 0 0 npeManualAcuity 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 2 npe buff item -item_npe_buff_ranged_01_01 object/tangible/loot/generic_usable/stim_a_generic_st_4.iff consumable Ocular Acuity Enhancer 1 1000 0 0 0 0 0 0 0 0 0 0 npeVisualAcuity 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 2 npe buff item -item_npe_combo_acc_buff_01_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Multi-Scope 1 1000 0 0 0 0 0 0 0 0 0 0 npeComboAccLongDuration 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 40 0 4 -item_npe_health_buff_01_01 object/tangible/medicine/instant_stimpack/stimpack_generic_e_st_3.iff consumable Anabolic Compounds 1 1000 0 0 0 0 0 0 0 0 0 0 npeHealthLongDuration 0 short_reuse_3 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 40 0 4 -item_npe_health_paste_01_01 object/tangible/loot/generic_usable/tube_paste_generic.iff consumable Bio-Substantive Paste 1 1000 0 0 0 0 0 0 0 0 0 0 npeHealthBuff 0 short_reuse_1 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 npe health buff clicky -item_npe_melee_acc_bookchip_01_01 object/tangible/loot/generic_usable/handheld_viewscreen_2_generic.iff consumable Mastering the Self by Anonymous 1 1000 0 0 0 0 0 0 0 0 0 0 npeMeleeAccuracy 0 short_reuse_1 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 5 npe melee accuracy buff clicky -item_npe_melee_speed_buff_01_01 object/tangible/loot/generic/battery_useable_generic.iff consumable Aero-Coat Weapon Spray 1 1000 0 0 0 0 0 0 0 0 0 0 npeMeleeSpeedLongDuration 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 -item_npe_rang_acc_device_01_01 object/tangible/loot/generic_usable/survey_pad_adv_generic.iff consumable Auditory Target Acquisition Beacon 1 1000 0 0 0 0 0 0 0 0 0 0 npeRngAccuracy 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 npe ranged accuracy buff clicky -item_npe_rng_speed_buff_01_01 object/tangible/loot/generic_usable/large_dispersal_unit_generic.iff consumable Trigger Lubrication Silicate 1 1000 0 0 0 0 0 0 0 0 0 0 npeRngSpeedLongDuration 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 -item_npe_stamina_buff_01_01 object/tangible/loot/generic_usable/worklight_generic.iff consumable Mark I Adrenal Stimulator 1 1000 0 0 0 0 0 0 0 0 0 0 npeStaminaLongDuration 0 short_reuse_3 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 40 0 4 -item_npe_static_shield_01_01 object/tangible/loot/generic_usable/building_repair_device_generic.iff consumable Repulsor Field Generator 1 1000 0 0 0 0 0 0 0 0 0 0 npeDefenseBuff 0 short_reuse_1 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 npe defense buff clicky -item_npe_tatooine_bug_juice_01_01 object/tangible/loot/generic_usable/bottle_liquid_generic.iff consumable Tatooine Bug Juice 1 1000 0 0 0 0 0 0 0 0 0 0 npeBugJuice 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_npe_will_buff_01_01 object/tangible/loot/generic_usable/handheld_viewscreen_2_generic.iff consumable Bookchip: Poetry and Musings 1 1000 0 0 0 0 0 0 0 0 0 0 npeWillLongDuration 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 -item_off_temp_stimpack_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_a.iff consumable Field Stimpack A 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 945 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 4 -item_off_temp_stimpack_02_02 object/tangible/medicine/instant_stimpack/stimpack_generic_b.iff consumable Field Stimpack B 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 1505 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 4 -item_off_temp_stimpack_02_03 object/tangible/medicine/instant_stimpack/stimpack_generic_c.iff consumable Field Stimpack C 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 1910 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 4 -item_off_temp_stimpack_02_04 object/tangible/medicine/instant_stimpack/stimpack_generic_d.iff consumable Field Stimpack D 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 2485 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 52 -1 0 0 4 -item_off_temp_stimpack_02_05 object/tangible/medicine/instant_stimpack/stimpack_generic_e.iff consumable Field Stimpack E 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 2975 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 60 -1 0 0 4 -item_off_temp_stimpack_02_06 object/tangible/medicine/instant_stimpack/stimpack_generic_e.iff consumable Field Stimpack F 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 3465 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 2 -1 0 0 4 -item_off_temp_tactical_buff_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Tactical Serum A 1 1000 0 0 0 0 0 0 0 0 0 0 of_tactical_drop_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 22 1 1 1 1 1 0 0 0 0 0 -1 0 45 -1 0 0 4 -item_off_temp_tactical_buff_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Tactical Serum B 1 1000 0 0 0 0 0 0 0 0 0 0 of_tactical_drop_2 0 short_reuse_5 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 -1 0 7 -1 0 0 4 -item_off_temp_tactical_buff_02_03 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Tactical Serum C 1 1000 0 0 0 0 0 0 0 0 0 0 of_tactical_drop_3 0 short_reuse_6 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 44 1 1 1 1 1 0 0 0 0 0 -1 0 15 -1 0 0 4 -item_off_temp_tactical_buff_02_04 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Tactical Serum D 1 1000 0 0 0 0 0 0 0 0 0 0 of_tactical_drop_4 0 short_reuse_7 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 58 1 1 1 1 1 0 0 0 0 0 -1 0 23 -1 0 0 4 -item_off_temp_tactical_buff_02_05 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Tactical Serum E 1 1000 0 0 0 0 0 0 0 0 0 0 of_tactical_drop_5 0 short_reuse_8 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 72 1 1 1 1 1 0 0 0 0 0 -1 0 31 -1 0 0 4 -item_off_temp_tactical_buff_02_06 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Tactical Serum F 1 1000 0 0 0 0 0 0 0 0 0 0 of_tactical_drop_6 0 short_reuse_9 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 86 1 1 1 1 1 0 0 0 0 0 -1 0 37 -1 0 0 4 -item_officer_clicky_01_02 object/tangible/loot/generic_usable/frequency_jammer_wire_generic.iff consumable High Gain Communications Antenna 1 1000 0 0 0 0 0 0 0 0 0 0 roadmapOfficerClicky 0 long_reuse_4 3600 0 appearance/pt_heal.prt 0 0 0 0 1 officer 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 -item_pub28_meat_pie_02_01 object/tangible/food/crafted/dessert_pikatta_pie.iff consumable Angela's Meat Pie 1 1000 0 0 0 0 0 0 0 0 0 0 pub28MeatPie 0 short_reuse_4 5 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 0 8 -item_publish_gift_27_04_01 object/tangible/loot/generic_usable/bacta_tank.iff consumable Concentrated Bacta Tank 1 1000 0 0 0 0 0 0 0 0 0 0 0 publish_gift 3600 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Publish 27 Gift -item_reward_buddy_xp_chip_06_01 object/tangible/veteran_reward/exp_buff_item.iff consumable Buddy Program Cybernetic Experience Chip 1 1000 0 0 0 0 0 0 0 0 0 0 buddy_xp_buff 0 1800 0 appearance/pt_heal_resist_states.prt udaman 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 15 -item_roadmap_food_dessert_air_cake_01_02 object/tangible/food/crafted/dessert_air_cake.iff consumable Air Cake 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_air_cake 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_dessert_almond_kwevvu_crisp_munchies_01_02 object/tangible/food/crafted/dessert_almond_kwevvu_crisp_munchies.iff consumable Almond Kwevvu Crisp Munchies 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_almond_kwevvu_crisp_munchies 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 roadmap food -item_roadmap_food_dessert_blap_biscuit_01_02 object/tangible/food/crafted/dessert_blap_biscuit.iff consumable Blap Biscuit 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_blap_biscuit 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 roadmap food -item_roadmap_food_dessert_blob_candy_01_02 object/tangible/food/crafted/dessert_blob_candy.iff consumable Blob Candy 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_blob_candy 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_dessert_bofa_treat_01_02 object/tangible/food/crafted/dessert_bofa_treat.iff consumable Bofa Treat 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_bofa_treat 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_dessert_cavaellin_creams_01_02 object/tangible/food/crafted/dessert_cavaellin_creams.iff consumable Cavaellin Creams 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_cavaellin_creams 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 1 roadmap food -item_roadmap_food_dessert_chandad_01_02 object/tangible/food/crafted/dessert_chandad.iff consumable Chandad 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_chandad 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_dessert_citros_snow_cake_01_02 object/tangible/food/crafted/dessert_citros_snow_cake.iff consumable Citros Snow Cake 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_citros_snow_cake 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 40 0 4 roadmap food -item_roadmap_food_dessert_deneelian_fizz_pudding_01_02 object/tangible/food/crafted/dessert_deneelian_fizz_pudding.iff consumable Deneelian Fizz Pudding 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_deneelian_fizz_pudding 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 2 roadmap food -item_roadmap_food_dessert_dweezel_01_02 object/tangible/food/crafted/dessert_dweezel.iff consumable Dweezel 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_dweezel 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_dessert_felbar_01_02 object/tangible/food/crafted/dessert_felbar.iff consumable Felbar 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_felbar 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 roadmap food -item_roadmap_food_dessert_gorrnar_01_02 object/tangible/food/crafted/dessert_gorrnar.iff consumable Gorrnar 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_gorrnar 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 2 roadmap food -item_roadmap_food_dessert_kiwik_clusjo_swirl_01_02 object/tangible/food/crafted/dessert_kiwik_clusjo_swirl.iff consumable Kiwik Clusjo Swirl 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_kiwik_clusjo_swirl 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_dessert_parwan_nutricake_01_02 object/tangible/food/crafted/dessert_parwan_nutricake.iff consumable Parwan Nutricake 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_parwan_nutricake 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 40 0 4 roadmap food -item_roadmap_food_dessert_pastebread_01_02 object/tangible/food/crafted/dessert_pastebread.iff consumable Pastebread 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_pastebread 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 roadmap food -item_roadmap_food_dessert_pikatta_pie_01_02 object/tangible/food/crafted/dessert_pikatta_pie.iff consumable Pikatta Pie 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_pikatta_pie 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 40 0 4 roadmap food -item_roadmap_food_dessert_pkneb_01_02 object/tangible/food/crafted/dessert_pkneb.iff consumable Pkneb 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_pkneb 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_dessert_pyollian_cake_01_02 object/tangible/food/crafted/dessert_pyollian_cake.iff consumable Pyollia Cake 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_pyollian_cake 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 40 0 4 roadmap food -item_roadmap_food_dessert_smugglers_delight_01_02 object/tangible/food/crafted/dessert_smugglers_delight.iff consumable Smugglers Delight 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_smugglers_delight 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 1 roadmap food -item_roadmap_food_dessert_sweesonberry_rolls_01_02 object/tangible/food/crafted/dessert_sweesonberry_rolls.iff consumable Sweesonberry Rolls 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_sweesonberry_rolls 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 roadmap food -item_roadmap_food_dessert_vagnerian_canape_01_02 object/tangible/food/crafted/dessert_vagnerian_canape.iff consumable Vagnerian Canape 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_vagnerian_canape 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_dessert_won_won_01_02 object/tangible/food/crafted/dessert_won_won.iff consumable Won Won 1 1000 0 0 0 0 0 0 0 0 0 0 dessert_won_won 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_dish_ahrisa_01_02 object/tangible/food/crafted/dish_ahrisa.iff consumable Ahrisa 1 1000 0 0 0 0 0 0 0 0 0 0 dish_ahrisa 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 roadmap food -item_roadmap_food_dish_bivoli_tempari_01_02 object/tangible/food/crafted/dish_bivoli_tempari.iff consumable Bivoli Tempari 1 1000 0 0 0 0 0 0 0 0 0 0 dish_bivoli_tempari 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 2 roadmap food -item_roadmap_food_dish_blood_chowder_01_02 object/tangible/food/crafted/dish_blood_chowder.iff consumable Blood Chowder 1 1000 0 0 0 0 0 0 0 0 0 0 dish_blood_chowder 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_dish_cho_nor_hoola_01_02 object/tangible/food/crafted/dish_cho_nor_hoola.iff consumable Cho Nor Hoola 1 1000 0 0 0 0 0 0 0 0 0 0 dish_cho_nor_hoola 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_dish_crispic_01_02 object/tangible/food/crafted/dish_crispic.iff consumable Crispic 1 1000 0 0 0 0 0 0 0 0 0 0 dish_crispic 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_dish_dustcrepe_01_02 object/tangible/food/crafted/dish_dustcrepe.iff consumable Dustcrepe 1 1000 0 0 0 0 0 0 0 0 0 0 dish_dustcrepe 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 2 roadmap food -item_roadmap_food_dish_exo_protein_wafers_01_02 object/tangible/food/crafted/dish_exo_protein_wafers.iff consumable Exo-Protein Wafers 1 1000 0 0 0 0 0 0 0 0 0 0 dish_exo_protein_wafers 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_dish_gruuvan_shaal_01_02 object/tangible/food/crafted/dish_gruuvan_shaal.iff consumable Gruuvan Shaal 1 1000 0 0 0 0 0 0 0 0 0 0 dish_gruuvan_shaal 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 roadmap food -item_roadmap_food_dish_havla_01_02 object/tangible/food/crafted/dish_havla.iff consumable Havla 1 1000 0 0 0 0 0 0 0 0 0 0 dish_havla 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 roadmap food -item_roadmap_food_dish_kanali_wafers_01_02 object/tangible/food/crafted/dish_kanali_wafers.iff consumable Kanali Wafers 1 1000 0 0 0 0 0 0 0 0 0 0 dish_kanali_wafers 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_dish_karkan_ribenes_01_02 object/tangible/food/crafted/dish_karkan_ribenes.iff consumable Karkan Ribenes 1 1000 0 0 0 0 0 0 0 0 0 0 dish_karkan_ribenes 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 2 roadmap food -item_roadmap_food_dish_ormachek_01_02 object/tangible/food/crafted/dish_ormachek.iff consumable Ormachek 1 1000 0 0 0 0 0 0 0 0 0 0 dish_ormachek 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 1 roadmap food -item_roadmap_food_dish_rakririan_burnout_sauce_01_02 object/tangible/food/crafted/dish_rakririan_burnout_sauce.iff consumable Rakririan Burnout Sauce 1 1000 0 0 0 0 0 0 0 0 0 0 dish_rakririan_burnout_sauce 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 2 roadmap food -item_roadmap_food_dish_rations_01_02 object/tangible/food/crafted/dish_rations.iff consumable Rations 1 1000 0 0 0 0 0 0 0 0 0 0 dish_rations 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_dish_scrimpi_01_02 object/tangible/food/crafted/dish_scrimpi.iff consumable Scrimpi 1 1000 0 0 0 0 0 0 0 0 0 0 dish_scrimpi 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 roadmap food -item_roadmap_food_dish_synthsteak_01_02 object/tangible/food/crafted/dish_synthsteak.iff consumable Synthsteak 1 1000 0 0 0 0 0 0 0 0 0 0 dish_synthsteak 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 40 0 4 roadmap food -item_roadmap_food_dish_teltier_noodles_01_02 object/tangible/food/crafted/dish_teltier_noodles.iff consumable Teltier Noodles 1 1000 0 0 0 0 0 0 0 0 0 0 dish_teltier_noodles 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_dish_terratta_01_02 object/tangible/food/crafted/dish_terratta.iff consumable Terratta 1 1000 0 0 0 0 0 0 0 0 0 0 dish_terratta 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 2 roadmap food -item_roadmap_food_dish_thakitillo_01_02 object/tangible/food/crafted/dish_thakitillo.iff consumable Thakitillo 1 1000 0 0 0 0 0 0 0 0 0 0 dish_thakitillo 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 2 roadmap food -item_roadmap_food_dish_travel_biscuits_01_02 object/tangible/food/crafted/dish_travel_biscuits.iff consumable Travel Biscuits 1 1000 0 0 0 0 0 0 0 0 0 0 dish_travel_biscuits 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_dish_trimpian_01_02 object/tangible/food/crafted/dish_trimpian.iff consumable Trimpian 1 1000 0 0 0 0 0 0 0 0 0 0 dish_trimpian 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_dish_vegeparsine_01_02 object/tangible/food/crafted/dish_vegeparsine.iff consumable Vegeparsine 1 1000 0 0 0 0 0 0 0 0 0 0 dish_vegeparsine 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 2 roadmap food -item_roadmap_food_dish_veghash_01_02 object/tangible/food/crafted/dish_veghash.iff consumable Veghash 1 1000 0 0 0 0 0 0 0 0 0 0 dish_veghash 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 40 0 4 roadmap food -item_roadmap_food_dish_vercupti_of_agazza_boleruuee_01_02 object/tangible/food/crafted/dish_vercupti_of_agazza_boleruuee.iff consumable Vercupti of Agazza Boleruuee 1 1000 0 0 0 0 0 0 0 0 0 0 dish_vercupti_of_agazza_boleruuee 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 2 roadmap food -item_roadmap_food_drink_accarragm_01_02 object/tangible/food/crafted/drink_accarragm.iff consumable Accarragm 1 1000 0 0 0 0 0 0 0 0 0 0 drink_accarragm 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_drink_aitha_01_02 object/tangible/food/crafted/drink_aitha.iff consumable Aitha 1 1000 0 0 0 0 0 0 0 0 0 0 drink_aitha 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 40 0 4 roadmap food -item_roadmap_food_drink_bespin_port_01_02 object/tangible/food/crafted/drink_bespin_port.iff consumable Bespin Port 1 1000 0 0 0 0 0 0 0 0 0 0 drink_bespin_port 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 5 roadmap food -item_roadmap_food_drink_blue_milk_01_02 object/tangible/food/crafted/drink_blue_milk.iff consumable Blue Milk 1 1000 0 0 0 0 0 0 0 0 0 0 drink_blue_milk 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 40 0 4 roadmap food -item_roadmap_food_drink_breath_of_heaven_01_02 object/tangible/food/crafted/drink_breath_of_heaven.iff consumable Breath of Heaven 1 1000 0 0 0 0 0 0 0 0 0 0 drink_breath_of_heaven 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 2 roadmap food -item_roadmap_food_drink_caf_01_02 object/tangible/food/crafted/drink_caf.iff consumable Caf 1 1000 0 0 0 0 0 0 0 0 0 0 drink_caf 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_drink_corellian_ale_01_02 object/tangible/food/crafted/drink_corellian_ale.iff consumable Corellian Ale 1 1000 0 0 0 0 0 0 0 0 0 0 drink_corellian_ale 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_drink_corellian_brandy_01_02 object/tangible/food/crafted/drink_corellian_brandy.iff consumable Corellian Brandy 1 1000 0 0 0 0 0 0 0 0 0 0 drink_corellian_brandy 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_drink_deuterium_pyro_01_02 object/tangible/food/crafted/drink_deuterium_pyro.iff consumable Deuterium Pyro 1 1000 0 0 0 0 0 0 0 0 0 0 drink_deuterium_pyro 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_drink_durindfire_01_02 object/tangible/food/crafted/drink_durindfire.iff consumable Durindfire 1 1000 0 0 0 0 0 0 0 0 0 0 drink_durindfire 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_drink_elshandruu_pica_thundercloud_01_02 object/tangible/food/crafted/drink_elshandruu_pica_thundercloud.iff consumable Elshandruu Pica Thundercloud 1 1000 0 0 0 0 0 0 0 0 0 0 drink_elshandruu_pica_thundercloud 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_drink_flameout_01_02 object/tangible/food/crafted/drink_flameout.iff consumable Flameout 1 1000 0 0 0 0 0 0 0 0 0 0 drink_flameout 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 2 roadmap food -item_roadmap_food_drink_garrmorl_01_02 object/tangible/food/crafted/drink_garrmorl.iff consumable Garrmorl 1 1000 0 0 0 0 0 0 0 0 0 0 drink_garrmorl 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_drink_gralinyn_juice_01_02 object/tangible/food/crafted/drink_gralinyn_juice.iff consumable Gralinyn Juice 1 1000 0 0 0 0 0 0 0 0 0 0 drink_gralinyn_juice 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_drink_ithorian_mist_01_02 object/tangible/food/crafted/drink_ithorian_mist.iff consumable Ithorian Mist 1 1000 0 0 0 0 0 0 0 0 0 0 drink_ithorian_mist 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_drink_jaar_01_02 object/tangible/food/crafted/drink_jaar.iff consumable Jaar 1 1000 0 0 0 0 0 0 0 0 0 0 drink_jaar 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 2 roadmap food -item_roadmap_food_drink_jawa_beer_01_02 object/tangible/food/crafted/drink_jawa_beer.iff consumable Jawa Beer 1 1000 0 0 0 0 0 0 0 0 0 0 drink_jawa_beer 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 5 roadmap food -item_roadmap_food_drink_mandalorian_wine_01_02 object/tangible/food/crafted/drink_mandalorian_wine.iff consumable Mandalorian Wine 1 1000 0 0 0 0 0 0 0 0 0 0 drink_mandalorian_wine 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 2 roadmap food -item_roadmap_food_drink_ruby_bliel_01_02 object/tangible/food/crafted/drink_ruby_bliel.iff consumable Ruby Bliel 1 1000 0 0 0 0 0 0 0 0 0 0 drink_ruby_bliel 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 40 0 4 roadmap food -item_roadmap_food_drink_spiced_tea_01_02 object/tangible/food/crafted/drink_spiced_tea.iff consumable Spiced Tea 1 1000 0 0 0 0 0 0 0 0 0 0 drink_simple_tea 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 roadmap food -item_roadmap_food_drink_starshine_surprise_01_02 object/tangible/food/crafted/drink_starshine_surprise.iff consumable Starshine Surprise 1 1000 0 0 0 0 0 0 0 0 0 0 drink_starshine_surprise 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 2 roadmap food -item_roadmap_food_drink_tssolok_01_02 object/tangible/food/crafted/drink_tssolok.iff consumable Tssolok 1 1000 0 0 0 0 0 0 0 0 0 0 drink_tssolok 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 3 roadmap food -item_roadmap_food_drink_vasarian_brandy_01_02 object/tangible/food/crafted/drink_vasarian_brandy.iff consumable Vasarian Brandy 1 1000 0 0 0 0 0 0 0 0 0 0 drink_vasarian_brandy 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_drink_vayerbok_01_02 object/tangible/food/crafted/drink_vayerbok.iff consumable Vayerbok 1 1000 0 0 0 0 0 0 0 0 0 0 drink_vayerbok 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_roadmap_food_drink_veronian_berry_wine_01_02 object/tangible/food/crafted/drink_veronian_berry_wine.iff consumable Veronian Berry Wine 1 1000 0 0 0 0 0 0 0 0 0 0 drink_veronian_berry_wine 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 6 roadmap food -item_smuggler_clicky_01_02 object/tangible/loot/generic_usable/datadisk_generic.iff consumable Plan Beta 1 1000 0 0 0 0 0 0 0 0 0 0 roadmapSmugglerClicky 0 long_reuse_4 3600 0 appearance/pt_heal.prt 0 0 0 0 1 smuggler 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 -item_spy_clicky_01_02 object/tangible/loot/generic_usable/datadisk_generic.iff consumable Plan Alpha 1 1000 0 0 0 0 0 0 0 0 0 0 roadmapSpyClicky 0 long_reuse_4 3600 0 appearance/pt_heal.prt 0 0 0 0 1 spy 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 -item_stimpack_a_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_a.iff consumable Stimpack A 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 700 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 5 -item_stimpack_b_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_b.iff consumable Stimpack B 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 1600 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 5 -item_stimpack_c_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_c.iff consumable Stimpack C 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 2800 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 70 0 5 -item_stimpack_d_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_d.iff consumable Stimpack D 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 4000 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 80 0 5 -item_stimpack_e_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_e.iff consumable Stimpack E 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 4800 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 90 0 5 -item_tcg_loot_reward_series1_beru_whitesuns_cookbook object/tangible/tcg/series1/house_capacity_beru_whitesuns_cookbook.iff consumable Beru Whitesun's Cookbook 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 clienteffect/tcg_add_storage_cookbook.cef 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_tcg_loot_reward_series1_gorax_ear object/tangible/tcg/series1/reuseable_buff_item_gorax_ear.iff consumable Gorax Ear 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series1_gorax_ear 0 long_reuse_4 3600 0 clienteffect/tcg_gorax_ear.cef 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_tcg_loot_reward_series1_hans_hydrospanner object/tangible/tcg/series1/consumable_hans_hydrospanner.iff consumable Han's Hydrospanner 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series1_hans_hydrospanner 0 0 0 clienteffect/tcg_xp.cef 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 1 -item_tcg_loot_reward_series1_housecleaning_kit object/tangible/tcg/series1/house_capacity_housecleaning_kit.iff consumable Housecleaning Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 clienteffect/tcg_add_storage_house_cleaning.cef 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_tcg_loot_reward_series1_keelkana_tooth object/tangible/tcg/series1/consumable_keelkana_tooth.iff consumable Keelkana Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series1_keelkana_tooth 0 0 0 clienteffect/tcg_xp_keelkana_tooth.cef 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 1 -item_tcg_loot_reward_series1_lepese_dictionary object/tangible/tcg/series1/consumable_lepese_dictionary.iff consumable Lepese Dictionary 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series1_lepese_dictionary 0 0 0 clienteffect/tcg_xp_instant.cef 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 1 -item_tcg_loot_reward_series1_mandalorian_strongbox object/tangible/tcg/series1/consumable_mandalorian_strongbox.iff consumable Mandalorian Strongbox 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series1_mandalorian_strongbox 0 0 0 clienteffect/tcg_xp.cef 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 1 -item_tcg_loot_reward_series1_morgukai_shadow_scroll object/tangible/tcg/series1/reuseable_buff_item_morgukai_shadow_scroll.iff consumable Morgukai Shadow Scroll 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series1_morgukai_shadow_scroll 0 long_reuse_4 3600 0 clienteffect/tcg_shadow_scroll.cef 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_tcg_loot_reward_series1_nuna_ball_advertisement object/tangible/tcg/series1/consumable_nuna_ball_advertisement.iff consumable Nuna-ball Advertisement 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series1_nuna_ball_advertisement 0 0 0 clienteffect/tcg_xp_instant_nuna_ball.cef 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 1 -item_tcg_loot_reward_series1_organizational_datapad object/tangible/tcg/series1/consumable_versafunction88_datapad.iff consumable Organizational Datapad 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 clienteffect/tcg_add_storage_datapad.cef 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_tcg_loot_reward_series1_radtrooper_badge object/tangible/tcg/series1/consumable_radtrooper_badge.iff consumable Radtrooper Insignia 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series1_radtrooper_badge 0 0 0 clienteffect/tcg_xp.cef 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 1 -item_tcg_loot_reward_series1_sanyassan_skull object/tangible/tcg/series1/reuseable_buff_item_sanyassan_skull.iff consumable Sanyassan Skull 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series1_sanyassan_skull 0 long_reuse_4 3600 0 clienteffect/tcg_sanyassan_skull.cef 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_tcg_loot_reward_series1_tusken_talisman object/tangible/tcg/series1/reuseable_buff_item_tusken_talisman.iff consumable Muur Talisman 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series1_tusken_talisman 0 long_reuse_4 3600 0 clienteffect/tcg_talisman.cef 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_tcg_loot_reward_series1_versafunction88_datapad object/tangible/tcg/series1/house_capacity_organizational_datapad.iff consumable Versafunction88 Datapad 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series1_versafunction88_datapad 0 0 0 clienteffect/tcg_xp_instant.cef 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 1 -item_tcg_loot_reward_series3_gargans_hands_of_seduction object/tangible/tcg/series3/reuseable_buff_gargans_hands_of_seduction.iff consumable Gargan's Hands of Seduction 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series3_hands_of_seduction 1 itemBuffClick 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 2 -1 -1 150 0 0 -item_tcg_loot_reward_series3_general_grievous_gutsack object/tangible/tcg/series3/consumable_general_grievous_gutsack.iff consumable General Grievous' Gutsack 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series3_general_grievous_gutsack 0 0 0 clienteffect/general_greivous_gutsack.cef 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 1 -item_tcg_loot_reward_series3_hh_15_torpedo_warhead object/tangible/tcg/series3/consumable_hh_15_torpedo_warhead.iff consumable HH-15 Torpedo Warhead 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series3_hh_15_torpedo_warhead 0 0 0 clienteffect/hh_15_torpedo_warhead.cef salute2 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 1 -item_tcg_loot_reward_series3_wookiee_ceremonial_pipe object/tangible/tcg/series3/consumable_wookiee_ceremonial_pipe.iff consumable Wookiee Ceremonial Pipe 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series3_wookiee_ceremonial_pipe 0 0 0 clienteffect/wookiee_pipe.cef 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 1 -item_tcg_loot_reward_series4_ball_of_peace_02_01 object/tangible/tcg/series4/consumable_ball_of_peace.iff consumable Ball of Peace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_tcg_loot_reward_series4_falleens_fist_02_01 object/tangible/tcg/series4/consumable_falleens_fist.iff consumable Falleen's Fist Blueprints 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series4_falleens_fist 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 1 -item_tcg_loot_reward_series5_klorri_clan_shield object/tangible/tcg/series5/consumable_klorri_clan_shield.iff consumable Klorri-Clan Battle Shield 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series5_klorri_clan_shield 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 1 -item_tcg_loot_reward_series6_auto_feeder object/tangible/tcg/series6/reuseable_buff_item_auto_feeder.iff consumable Circus Horrificus Auto Beast Feeder 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series6_auto_feeder 0 beast_auto_feeder 10 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_tcg_loot_reward_series6_beast_muzzle object/tangible/tcg/series6/reuseable_buff_item_beast_muzzle.iff consumable Kashyyykian Beast Muzzle 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series6_muzzle 0 beast_scale_buff 300 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_tcg_loot_reward_series6_ponda_baba_arm object/tangible/tcg/series6/consumable_ponda_baba_arm.iff consumable Ponda Baba's Arm 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series6_ponda_baba_arm 0 0 0 clienteffect/tcg_xp.cef 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 1 -item_tcg_loot_reward_series6_shock_collar object/tangible/tcg/series6/reuseable_buff_item_shock_collar.iff consumable Shock Collar 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series6_shock_collar 0 beast_scale_buff 300 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_tcg_loot_reward_series7_rocket_launcher object/tangible/tcg/series7/consumable_rocket_launcher.iff consumable Shoulder-Fired Rocket Launcher 1 1000 0 0 0 0 0 0 0 0 0 0 tcg_series7_rocket_launcher 0 0 0 clienteffect/hh_15_torpedo_warhead.cef 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 1 -item_tow_bleed_abs_02_01 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Styptic Powder 1 1000 0 0 0 0 0 0 0 0 0 0 towBleedAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 4 -1 50 0 10 ToW Cube Loot -item_tow_bleed_abs_02_02 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Styptic Powder 1 1000 0 0 0 0 0 0 0 0 0 0 towBleedAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 4 -1 100 0 20 ToW Cube Loot -item_tow_bleed_abs_02_03 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Styptic Powder (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towBleedAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 4 -1 100 0 10 ToW Cube Loot -item_tow_bleed_abs_02_04 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Styptic Powder (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towBleedAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 4 -1 150 0 20 ToW Cube Loot -item_tow_bleed_abs_02_05 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Styptic Powder (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towBleedAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 4 -1 150 0 10 ToW Cube Loot -item_tow_bleed_abs_02_06 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Styptic Powder (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towBleedAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 4 -1 200 0 20 ToW Cube Loot -item_tow_bleed_res_02_01 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Spray 1 1000 0 0 0 0 0 0 0 0 0 0 towBleedResist_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 10 ToW Cube Loot -item_tow_bleed_res_02_02 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Spray 1 1000 0 0 0 0 0 0 0 0 0 0 towBleedResist_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 20 ToW Cube Loot -item_tow_bleed_res_02_03 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Spray (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towBleedResist_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_bleed_res_02_04 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Spray (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towBleedResist_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 20 ToW Cube Loot -item_tow_bleed_res_02_05 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Spray (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towBleedResist_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_bleed_res_02_06 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Spray (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towBleedResist_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 20 ToW Cube Loot -item_tow_bleed_res_abs_02_01 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Styptic 1 1000 0 0 0 0 0 0 0 0 0 0 towBleedResistAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 5 ToW Cube Loot -item_tow_bleed_res_abs_02_02 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Styptic 1 1000 0 0 0 0 0 0 0 0 0 0 towBleedResistAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_bleed_res_abs_02_03 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Styptic (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towBleedResistAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 5 ToW Cube Loot -item_tow_bleed_res_abs_02_04 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Styptic (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towBleedResistAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_bleed_res_abs_02_05 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Styptic (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towBleedResistAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 5 ToW Cube Loot -item_tow_bleed_res_abs_02_06 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Styptic (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towBleedResistAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 10 ToW Cube Loot -item_tow_buff_crystal_02_01 object/tangible/loot/generic_usable/crystal_generic.iff consumable Wild Force Shard 1 1000 0 0 0 0 0 0 0 0 0 0 towCrystalOffenseBurst 0 long_reuse_3 3600 0 appearance/pt_special_hit_concuss.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 0 0 0 ToW expansion -item_tow_buff_crystal_02_02 object/tangible/loot/generic_usable/crystal_generic.iff consumable Wild Force Shard 1 1000 0 0 0 0 0 0 0 0 0 0 towCrystalDefenseBurst 0 long_reuse_3 3600 0 appearance/pt_special_hit_concuss.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 22 -1 -1 0 0 0 ToW expansion -item_tow_buff_crystal_02_03 object/tangible/loot/generic_usable/crystal_generic.iff consumable Shard of the Serpent 1 1000 0 0 0 0 0 0 0 0 0 0 towCrystalDotImmunity 0 towCrystalDotImmunity 3600 0 appearance/pt_special_hit_concuss.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 30 -1 -1 0 0 0 ToW expansion -item_tow_commander_stim_04_01 object/tangible/medicine/instant_stimpack/stimpack_generic_e.iff consumable Experimental Stimpack E 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 1500 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 50 ToW expansion -item_tow_crystal_uber_05_01 object/tangible/loot/generic_usable/crystal_generic.iff consumable Shard of Ferocity 1 1000 0 0 0 0 0 0 0 0 0 0 towCrystalUberCombat 0 long_reuse_4 3600 0 appearance/pt_special_hit_concuss.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 16 -1 -1 0 0 0 ToW expansion -item_tow_crystal_uber_05_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Shard of Retaliation 1 1000 0 0 0 0 0 0 0 0 0 0 towCrystalUberDs 0 long_reuse_4 900 0 appearance/pt_special_hit_concuss.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 0 0 0 ToW expansion -item_tow_cube_all_stats_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Hormone Omega 1 1000 0 0 0 0 0 0 0 0 0 0 towHealthConStaWill 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 4 -1 250 0 5 ToW Cube Loot -item_tow_cube_combo_acc_02_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Universal Weapon Scope 1 1000 0 0 0 0 0 0 0 0 0 0 towComboAcc_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 10 ToW Cube Loot -item_tow_cube_combo_acc_02_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Universal Weapon Scope 1 1000 0 0 0 0 0 0 0 0 0 0 towComboAcc_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 20 ToW Cube Loot -item_tow_cube_combo_acc_02_03 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Universal Weapon Scope (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towComboAcc_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_cube_combo_acc_02_04 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Universal Weapon Scope (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towComboAcc_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 20 ToW Cube Loot -item_tow_cube_combo_acc_02_05 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Universal Weapon Scope (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towComboAcc_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_cube_combo_acc_02_06 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Universal Weapon Scope (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towComboAcc_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 20 ToW Cube Loot -item_tow_cube_combo_ds_02_01 object/tangible/loot/generic_usable/survey_pad_adv_generic_st_4.iff consumable True Strike Multi-Retaliation Device 1 1000 0 0 0 0 0 0 0 0 0 0 towComboDs_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 5 ToW Cube Loot -item_tow_cube_combo_ds_02_02 object/tangible/loot/generic_usable/survey_pad_adv_generic_st_4.iff consumable True Strike Multi-Retaliation Device 1 1000 0 0 0 0 0 0 0 0 0 0 towComboDs_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_cube_combo_ds_02_03 object/tangible/loot/generic_usable/survey_pad_adv_generic_st_4.iff consumable True Strike Multi-Retaliation Device (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towComboDs_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 5 ToW Cube Loot -item_tow_cube_combo_ds_02_04 object/tangible/loot/generic_usable/survey_pad_adv_generic_st_4.iff consumable True Strike Multi-Retaliation Device (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towComboDs_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_cube_combo_ds_02_05 object/tangible/loot/generic_usable/survey_pad_adv_generic_st_4.iff consumable True Strike Multi-Retaliation Device (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towComboDs_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 5 ToW Cube Loot -item_tow_cube_combo_ds_02_06 object/tangible/loot/generic_usable/survey_pad_adv_generic_st_4.iff consumable True Strike Multi-Retaliation Device (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towComboDs_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 10 ToW Cube Loot -item_tow_cube_combo_speed_02_01 object/tangible/loot/generic_usable/spray_unit_small_01_generic.iff consumable All-Purpose Weapon Lubricant 1 1000 0 0 0 0 0 0 0 0 0 0 towComboSpeed_1 0 short_reuse_4 5 0 appearance/pt_heal_speed_buff.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 5 ToW Cube Loot -item_tow_cube_combo_speed_02_02 object/tangible/loot/generic_usable/spray_unit_small_01_generic.iff consumable All-Purpose Weapon Lubricant (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towComboSpeed_2 0 short_reuse_4 5 0 appearance/pt_heal_speed_buff.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_cube_const_stamin1_02_01 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Fortitude Enhancement 1 1000 0 0 0 0 0 0 0 0 0 0 towConstStamina_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 50 0 7 ToW Cube Loot -item_tow_cube_const_stamina_02_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Fortitude Enhancement 1 1000 0 0 0 0 0 0 0 0 0 0 towConstStamina_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 100 0 15 ToW Cube Loot -item_tow_cube_const_stamina_02_03 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Fortitude Enhancement (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towConstStamina_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 100 0 5 ToW Cube Loot -item_tow_cube_const_stamina_02_04 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Fortitude Enhancement (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towConstStamina_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 150 0 10 ToW Cube Loot -item_tow_cube_const_stamina_willpower_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Hormone Epsilon 1 1000 0 0 0 0 0 0 0 0 0 0 towConstStaminaWillpower 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 8 -1 50 0 5 ToW Cube Loot -item_tow_cube_const_stamina_willpower_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Hormone Epsilon 1 1000 0 0 0 0 0 0 0 0 0 0 towConstStaminaWillpower 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 8 -1 100 0 10 ToW Cube Loot -item_tow_cube_const_willpower_02_01 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Tenacity Enhancement 1 1000 0 0 0 0 0 0 0 0 0 0 towConstWillpower_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 9 -1 -1 100 0 7 ToW Cube Loot -item_tow_cube_const_willpower_02_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Tenacity Enhancement 1 1000 0 0 0 0 0 0 0 0 0 0 towConstWillpower_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 9 -1 -1 150 0 15 ToW Cube Loot -item_tow_cube_const_willpower_02_03 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Tenacity Enhancement (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towConstWillpower_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 9 -1 -1 150 0 5 ToW Cube Loot -item_tow_cube_const_willpower_02_04 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Tenacity Enhancement (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towConstWillpower_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 9 -1 -1 200 0 10 ToW Cube Loot -item_tow_cube_constitution_02_01 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Constitution Boost Stim 1 1000 0 0 0 0 0 0 0 0 0 0 towConstitution_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 8 -1 -1 50 0 10 ToW Cube Loot -item_tow_cube_constitution_02_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Constitution Boost Stim 1 1000 0 0 0 0 0 0 0 0 0 0 towConstitution_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 8 -1 -1 100 0 20 ToW Cube Loot -item_tow_cube_constitution_02_03 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Constitution Boost Stim (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towConstitution_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 8 -1 -1 100 0 7 ToW Cube Loot -item_tow_cube_constitution_02_04 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Constitution Boost Stim (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towConstitution_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 8 -1 -1 150 0 15 ToW Cube Loot -item_tow_cube_constitution_02_05 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Constitution Boost Stim (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towConstitution_3 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 8 -1 -1 150 0 5 ToW Cube Loot -item_tow_cube_constitution_02_06 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Constitution Boost Stim (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towConstitution_3 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 8 -1 -1 200 0 10 ToW Cube Loot -item_tow_cube_health_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Health Boost Hormone 1 1000 0 0 0 0 0 0 0 0 0 0 towHealth_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 6 -1 50 0 10 ToW Cube Loot -item_tow_cube_health_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Health Boost Hormone 1 1000 0 0 0 0 0 0 0 0 0 0 towHealth_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 6 -1 100 0 20 ToW Cube Loot -item_tow_cube_health_02_03 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Health Boost Hormone (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towHealth_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 6 -1 100 0 7 ToW Cube Loot -item_tow_cube_health_02_04 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Health Boost Hormone (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towHealth_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 6 -1 150 0 15 ToW Cube Loot -item_tow_cube_health_02_05 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Health Boost Hormone (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towHealth_3 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 6 -1 150 0 5 ToW Cube Loot -item_tow_cube_health_02_06 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Health Boost Hormone (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towHealth_3 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 6 -1 200 0 10 ToW Cube Loot -item_tow_cube_health_02_07 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Minor Health Stim 1 1000 0 0 0 0 0 0 0 0 0 0 towHealth_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 6 -1 500 0 3 ToW Cube Loot -item_tow_cube_health_const_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Resilience Hormones 1 1000 0 0 0 0 0 0 0 0 0 0 towHealthConst_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 37 -1 50 0 7 ToW Cube Loot -item_tow_cube_health_const_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Resilience Hormones 1 1000 0 0 0 0 0 0 0 0 0 0 towHealthConst_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 37 -1 100 0 15 ToW Cube Loot -item_tow_cube_health_const_02_03 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Resilience Hormones (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towHealthConst_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 37 -1 100 0 5 ToW Cube Loot -item_tow_cube_health_const_02_04 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Resilience Hormones (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towHealthConst_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 37 -1 150 0 10 ToW Cube Loot -item_tow_cube_health_const_stamina_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Hormone Alpha 1 1000 0 0 0 0 0 0 0 0 0 0 towHealthConstStamina 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 21 -1 50 0 5 ToW Cube Loot -item_tow_cube_health_const_stamina_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Hormone Alpha 1 1000 0 0 0 0 0 0 0 0 0 0 towHealthConstStamina 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 21 -1 100 0 10 ToW Cube Loot -item_tow_cube_health_const_willpower_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Hormone Beta 1 1000 0 0 0 0 0 0 0 0 0 0 towHealthConstWillpower 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 32 -1 100 0 5 ToW Cube Loot -item_tow_cube_health_const_willpower_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Hormone Beta 1 1000 0 0 0 0 0 0 0 0 0 0 towHealthConstWillpower 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 32 -1 150 0 10 ToW Cube Loot -item_tow_cube_health_stamina_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Endurance Hormones 1 1000 0 0 0 0 0 0 0 0 0 0 towHealthStamina_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 12 -1 50 0 7 ToW Cube Loot -item_tow_cube_health_stamina_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Endurance Hormones 1 1000 0 0 0 0 0 0 0 0 0 0 towHealthStamina_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 12 -1 100 0 15 ToW Cube Loot -item_tow_cube_health_stamina_02_03 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Endurance Hormones (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towHealthStamina_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 12 -1 100 0 5 ToW Cube Loot -item_tow_cube_health_stamina_02_04 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Endurance Hormones (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towHealthStamina_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 12 -1 150 0 10 ToW Cube Loot -item_tow_cube_health_stamina_willpower_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Hormone Gamma 1 1000 0 0 0 0 0 0 0 0 0 0 towHealthStaminaWillpower 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 23 -1 150 0 5 ToW Cube Loot -item_tow_cube_health_stamina_willpower_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Hormone Gamma 1 1000 0 0 0 0 0 0 0 0 0 0 towHealthStaminaWillpower 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 23 -1 200 0 10 ToW Cube Loot -item_tow_cube_health_willpower_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Instinct Enhancement 1 1000 0 0 0 0 0 0 0 0 0 0 towHealthWillpower_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 30 -1 50 0 7 ToW Cube Loot -item_tow_cube_health_willpower_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Instinct Enhancement 1 1000 0 0 0 0 0 0 0 0 0 0 towHealthWillpower_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 30 -1 100 0 15 ToW Cube Loot -item_tow_cube_health_willpower_02_03 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Instinct Enhancement (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towHealthWillpower_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 30 -1 100 0 5 ToW Cube Loot -item_tow_cube_health_willpower_02_04 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Instinct Enhancement (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towHealthWillpower_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 30 -1 150 0 10 ToW Cube Loot -item_tow_cube_melee_acc_02_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Melee Weapon Stabilizer 1 1000 0 0 0 0 0 0 0 0 0 0 towMeleeAcc_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 10 ToW Cube Loot -item_tow_cube_melee_acc_02_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Melee Weapon Stabilizer 1 1000 0 0 0 0 0 0 0 0 0 0 towMeleeAcc_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 20 ToW Cube Loot -item_tow_cube_melee_acc_02_03 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Melee Weapon Stabilizer (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towMeleeAcc_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_cube_melee_acc_02_04 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Melee Weapon Stabilizer (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towMeleeAcc_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 20 ToW Cube Loot -item_tow_cube_melee_acc_02_05 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Melee Weapon Stabilizer (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towMeleeAcc_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_cube_melee_acc_02_06 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Melee Weapon Stabilizer (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towMeleeAcc_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 20 ToW Cube Loot -item_tow_cube_melee_def_02_01 object/tangible/loot/generic_usable/generator_device_generic.iff consumable Kinetic Repulsion Generator 1 1000 0 0 0 0 0 0 0 0 0 0 towMeleeDef_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 10 ToW Cube Loot -item_tow_cube_melee_def_02_02 object/tangible/loot/generic_usable/generator_device_generic.iff consumable Kinetic Repulsion Generator 1 1000 0 0 0 0 0 0 0 0 0 0 towMeleeDef_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 20 ToW Cube Loot -item_tow_cube_melee_def_02_03 object/tangible/loot/generic_usable/generator_device_generic.iff consumable Kinetic Repulsion Generator (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towMeleeDef_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_cube_melee_def_02_04 object/tangible/loot/generic_usable/generator_device_generic.iff consumable Kinetic Repulsion Generator (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towMeleeDef_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 20 ToW Cube Loot -item_tow_cube_melee_def_02_05 object/tangible/loot/generic_usable/generator_device_generic.iff consumable Kinetic Repulsion Generator (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towMeleeDef_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_cube_melee_def_02_06 object/tangible/loot/generic_usable/generator_device_generic.iff consumable Kinetic Repulsion Generator (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towMeleeDef_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 20 ToW Cube Loot -item_tow_cube_melee_ds_02_01 object/tangible/loot/generic_usable/building_repair_device_generic_st_4.iff consumable Static Field Generator 1 1000 0 0 0 0 0 0 0 0 0 0 towMeleeDs_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 10 ToW Cube Loot -item_tow_cube_melee_ds_02_02 object/tangible/loot/generic_usable/building_repair_device_generic_st_4.iff consumable Static Field Generator 1 1000 0 0 0 0 0 0 0 0 0 0 towMeleeDs_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 20 ToW Cube Loot -item_tow_cube_melee_ds_02_03 object/tangible/loot/generic_usable/building_repair_device_generic_st_4.iff consumable Static Field Generator (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towMeleeDs_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_cube_melee_ds_02_04 object/tangible/loot/generic_usable/building_repair_device_generic_st_4.iff consumable Static Field Generator (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towMeleeDs_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 20 ToW Cube Loot -item_tow_cube_melee_ds_02_05 object/tangible/loot/generic_usable/building_repair_device_generic_st_4.iff consumable Static Field Generator (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towMeleeDs_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_cube_melee_ds_02_06 object/tangible/loot/generic_usable/building_repair_device_generic_st_4.iff consumable Static Field Generator (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towMeleeDs_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 20 ToW Cube Loot -item_tow_cube_private_def_02_01 object/tangible/loot/generic_usable/generator_device_generic.iff consumable All-Purpose Repulsion Generator 1 1000 0 0 0 0 0 0 0 0 0 0 towPrivateDef_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 5 ToW Cube Loot -item_tow_cube_private_def_02_02 object/tangible/loot/generic_usable/generator_device_generic.iff consumable All-Purpose Repulsion Generator 1 1000 0 0 0 0 0 0 0 0 0 0 towPrivateDef_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_cube_private_def_02_03 object/tangible/loot/generic_usable/generator_device_generic.iff consumable All-Purpose Repulsion Generator (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towPrivateDef_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 5 ToW Cube Loot -item_tow_cube_private_def_02_04 object/tangible/loot/generic_usable/generator_device_generic.iff consumable All-Purpose Repulsion Generator (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towPrivateDef_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_cube_private_def_02_05 object/tangible/loot/generic_usable/generator_device_generic.iff consumable All-Purpose Repulsion Generator (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towPrivateDef_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 5 ToW Cube Loot -item_tow_cube_private_def_02_06 object/tangible/loot/generic_usable/generator_device_generic.iff consumable All-Purpose Repulsion Generator (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towPrivateDef_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 10 ToW Cube Loot -item_tow_cube_rng_acc_02_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Ranged Weapon Scope 1 1000 0 0 0 0 0 0 0 0 0 0 towRngAcc_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 10 ToW Cube Loot -item_tow_cube_rng_acc_02_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Ranged Weapon Scope 1 1000 0 0 0 0 0 0 0 0 0 0 towRngAcc_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 20 ToW Cube Loot -item_tow_cube_rng_acc_02_03 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Ranged Weapon Scope (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towRngAcc_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_cube_rng_acc_02_04 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Ranged Weapon Scope (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towRngAcc_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 20 ToW Cube Loot -item_tow_cube_rng_acc_02_05 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Ranged Weapon Scope (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towRngAcc_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_cube_rng_acc_02_06 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Ranged Weapon Scope (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towRngAcc_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 20 ToW Cube Loot -item_tow_cube_rng_def_02_01 object/tangible/loot/generic_usable/elect_power_unit_generic.iff consumable Image Cohesion Diffusing Module 1 1000 0 0 0 0 0 0 0 0 0 0 towRngDef_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 10 ToW Cube Loot -item_tow_cube_rng_def_02_02 object/tangible/loot/generic_usable/elect_power_unit_generic.iff consumable Image Cohesion Diffusing Module 1 1000 0 0 0 0 0 0 0 0 0 0 towRngDef_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 20 ToW Cube Loot -item_tow_cube_rng_def_02_03 object/tangible/loot/generic_usable/elect_power_unit_generic.iff consumable Image Cohesion Diffusing Module (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towRngDef_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_cube_rng_def_02_04 object/tangible/loot/generic_usable/elect_power_unit_generic.iff consumable Image Cohesion Diffusing Module (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towRngDef_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 20 ToW Cube Loot -item_tow_cube_rng_def_02_05 object/tangible/loot/generic_usable/elect_power_unit_generic.iff consumable Image Cohesion Diffusing Module (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towRngDef_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_cube_rng_def_02_06 object/tangible/loot/generic_usable/elect_power_unit_generic.iff consumable Image Cohesion Diffusing Module (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towRngDef_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 20 ToW Cube Loot -item_tow_cube_rng_ds_02_01 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff consumable Auto-Counter IFF Device 1 1000 0 0 0 0 0 0 0 0 0 0 towRngDs_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 10 ToW Cube Loot -item_tow_cube_rng_ds_02_02 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff consumable Auto-Counter IFF Device 1 1000 0 0 0 0 0 0 0 0 0 0 towRngDs_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 20 ToW Cube Loot -item_tow_cube_rng_ds_02_03 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff consumable Auto-Counter IFF Device (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towRngDs_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_cube_rng_ds_02_04 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff consumable Auto-Counter IFF Device (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towRngDs_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 20 ToW Cube Loot -item_tow_cube_rng_ds_02_05 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff consumable Auto-Counter IFF Device (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towRngDs_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_cube_rng_ds_02_06 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff consumable Auto-Counter IFF Device (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towRngDs_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 20 ToW Cube Loot -item_tow_cube_stamina_02_01 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Stamina Boost Stim 1 1000 0 0 0 0 0 0 0 0 0 0 towStamina_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 50 0 10 ToW Cube Loot -item_tow_cube_stamina_02_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Stamina Boost Stim 1 1000 0 0 0 0 0 0 0 0 0 0 towStamina_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 100 0 20 ToW Cube Loot -item_tow_cube_stamina_02_03 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Stamina Boost Stim (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towStamina_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 100 0 7 ToW Cube Loot -item_tow_cube_stamina_02_04 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Stamina Boost Stim (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towStamina_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 150 0 15 ToW Cube Loot -item_tow_cube_stamina_02_05 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Stamina Boost Stim (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towStamina_3 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 150 0 5 ToW Cube Loot -item_tow_cube_stamina_02_06 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Stamina Boost Stim (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towStamina_3 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 200 0 10 ToW Cube Loot -item_tow_cube_stamina_willpower_02_01 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Determination Enhancement 1 1000 0 0 0 0 0 0 0 0 0 0 towStaminaWillpower_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 3 -1 -1 50 0 7 ToW Cube Loot -item_tow_cube_stamina_willpower_02_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Determination Enhancement 1 1000 0 0 0 0 0 0 0 0 0 0 towStaminaWillpower_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 3 -1 -1 100 0 15 ToW Cube Loot -item_tow_cube_stamina_willpower_02_03 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Determination Enhancement (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towStaminaWillpower_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 3 -1 -1 100 0 5 ToW Cube Loot -item_tow_cube_stamina_willpower_02_04 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Determination Enhancement (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towStaminaWillpower_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 3 -1 -1 150 0 10 ToW Cube Loot -item_tow_cube_willpower_02_01 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Willpower Boost Stim 1 1000 0 0 0 0 0 0 0 0 0 0 towWillpower_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 50 0 10 ToW Cube Loot -item_tow_cube_willpower_02_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Willpower Boost Stim 1 1000 0 0 0 0 0 0 0 0 0 0 towWillpower_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 100 0 20 ToW Cube Loot -item_tow_cube_willpower_02_03 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Willpower Boost Stim (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towWillpower_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 100 0 7 ToW Cube Loot -item_tow_cube_willpower_02_04 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Willpower Boost Stim (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towWillpower_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 150 0 15 ToW Cube Loot -item_tow_cube_willpower_02_05 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Willpower Boost Stim (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towWillpower_3 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 150 0 5 ToW Cube Loot -item_tow_cube_willpower_02_06 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Willpower Boost Stim (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towWillpower_3 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 200 0 10 ToW Cube Loot -item_tow_cystal_buff_drained_05_01 object/tangible/loot/mustafar/lava_crystal_click.iff consumable Lair Crystal 1 1000 0 0 0 0 0 0 0 0 0 0 crystal_buff_drained 0 tow_finale 900 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tow_disease_abs_02_01 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets 1 1000 0 0 0 0 0 0 0 0 0 0 towDiseaseAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 10 ToW Cube Loot -item_tow_disease_abs_02_02 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets 1 1000 0 0 0 0 0 0 0 0 0 0 towDiseaseAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 20 ToW Cube Loot -item_tow_disease_abs_02_03 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towDiseaseAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_disease_abs_02_04 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towDiseaseAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 20 ToW Cube Loot -item_tow_disease_abs_02_05 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towDiseaseAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_disease_abs_02_06 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towDiseaseAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 20 ToW Cube Loot -item_tow_disease_res_02_01 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Immu-Boost Caplets 1 1000 0 0 0 0 0 0 0 0 0 0 towDiseaseResist_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 10 ToW Cube Loot -item_tow_disease_res_02_02 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Immu-Boost Caplets 1 1000 0 0 0 0 0 0 0 0 0 0 towDiseaseResist_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 20 ToW Cube Loot -item_tow_disease_res_02_03 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Immu-Boost Caplets (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towDiseaseResist_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_disease_res_02_04 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Immu-Boost Caplets (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towDiseaseResist_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 20 ToW Cube Loot -item_tow_disease_res_02_05 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Immu-Boost Caplets (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towDiseaseResist_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_disease_res_02_06 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Immu-Boost Caplets (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towDiseaseResist_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 20 ToW Cube Loot -item_tow_disease_res_abs_02_01 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets with Immu-Boost 1 1000 0 0 0 0 0 0 0 0 0 0 towDiseaseResistAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 5 ToW Cube Loot -item_tow_disease_res_abs_02_02 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets with Immu-Boost 1 1000 0 0 0 0 0 0 0 0 0 0 towDiseaseResistAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_disease_res_abs_02_03 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets with Immu-Boost (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towDiseaseResistAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 5 ToW Cube Loot -item_tow_disease_res_abs_02_04 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets with Immu-Boost (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towDiseaseResistAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_disease_res_abs_02_05 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets with Immu-Boost (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towDiseaseResistAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 5 ToW Cube Loot -item_tow_disease_res_abs_02_06 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets with Immu-Boost (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towDiseaseResistAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 10 ToW Cube Loot -item_tow_factory_gaurd_trinket_04_01 object/tangible/loot/generic_usable/building_repair_device_generic_lt_4.iff consumable Old Republic Repulsion Generator 1 1000 0 0 0 0 0 0 0 0 0 0 towFacGuardDefenseItem 0 long_reuse_4 1800 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -item_tow_fire_abs_02_01 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant Spray 1 1000 0 0 0 0 0 0 0 0 0 0 towFireAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 10 ToW Cube Loot -item_tow_fire_abs_02_02 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant Spray 1 1000 0 0 0 0 0 0 0 0 0 0 towFireAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 20 ToW Cube Loot -item_tow_fire_abs_02_03 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant Spray (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towFireAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_fire_abs_02_04 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant Spray (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towFireAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 20 ToW Cube Loot -item_tow_fire_abs_02_05 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant Spray (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towFireAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_fire_abs_02_06 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant Spray (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towFireAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 20 ToW Cube Loot -item_tow_fire_res_02_01 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Prevention Spray 1 1000 0 0 0 0 0 0 0 0 0 0 towFireResist_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 10 ToW Cube Loot -item_tow_fire_res_02_02 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Prevention Spray 1 1000 0 0 0 0 0 0 0 0 0 0 towFireResist_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 20 ToW Cube Loot -item_tow_fire_res_02_03 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Prevention Spray (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towFireResist_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_fire_res_02_04 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Prevention Spray (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towFireResist_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 20 ToW Cube Loot -item_tow_fire_res_02_05 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Prevention Spray (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towFireResist_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_fire_res_02_06 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Prevention Spray (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towFireResist_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 20 ToW Cube Loot -item_tow_fire_res_abs_02_01 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant and Prevention Spray 1 1000 0 0 0 0 0 0 0 0 0 0 towFireResistAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 5 ToW Cube Loot -item_tow_fire_res_abs_02_02 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant and Prevention Spray 1 1000 0 0 0 0 0 0 0 0 0 0 towFireResistAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_fire_res_abs_02_03 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant and Prevention Spray (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towFireResistAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 5 ToW Cube Loot -item_tow_fire_res_abs_02_04 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant and Prevention Spray (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towFireResistAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_fire_res_abs_02_05 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant and Prevention Spray (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towFireResistAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 5 ToW Cube Loot -item_tow_fire_res_abs_02_06 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant and Prevention Spray (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towFireResistAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 10 ToW Cube Loot -item_tow_foreman_burst_run_04_01 object/tangible/loot/generic_usable/stim_a_generic_lt_4.iff consumable Sprint Enhancement Stim 1 1000 0 0 0 0 0 0 0 0 0 0 burstRun 0 long_reuse_4 1800 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 11 -1 -1 0 0 0 ToW expansion -item_tow_foreman_fire_absorb_04_01 object/tangible/loot/generic_usable/large_dispersal_unit_generic_lt_4.iff consumable Cooling Spray Unit 1 1000 0 0 0 0 0 0 0 0 0 0 towForemanCoolingItem 0 long_reuse_4 1800 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 5000 0 0 ToW expansion -item_tow_fwd_commander_stim_05_01 object/tangible/loot/generic_usable/stim_syringe_generic_lt_4.iff consumable Revitalization Pack 1 1000 0 0 0 0 0 0 0 0 0 0 towCommanderIIRegenItem 0 long_reuse_4 1800 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 21 -1 -1 5000 0 0 ToW expansion -item_tow_haste_02_01 object/tangible/loot/generic_usable/rebreather_generic.iff consumable Glucose Metabolite Inhaler 1 1000 0 0 0 0 0 0 0 0 0 0 towHaste_1 0 short_reuse_4 5 0 appearance/pt_state_knockdown.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 5 ToW Cube Loot -item_tow_haste_02_02 object/tangible/loot/generic_usable/rebreather_generic.iff consumable Glucose Metabolite Inhaler 1 1000 0 0 0 0 0 0 0 0 0 0 towHaste_1 0 short_reuse_4 5 0 appearance/pt_state_knockdown.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_haste_02_03 object/tangible/loot/generic_usable/rebreather_generic.iff consumable Glucose Metabolite Inhaler (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towHaste_2 0 short_reuse_4 5 0 appearance/pt_state_knockdown.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 5 ToW Cube Loot -item_tow_haste_02_04 object/tangible/loot/generic_usable/rebreather_generic.iff consumable Glucose Metabolite Inhaler (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towHaste_2 0 short_reuse_4 5 0 appearance/pt_state_knockdown.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_hk47_move_immune_06_01 object/tangible/loot/generic_usable/generator_device_generic_lt_4.iff consumable Anti-Mobility Dampening Device 1 1000 0 0 0 0 0 0 0 0 0 0 towHk47MoveImmuneItem 0 long_reuse_4 1800 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_holocron_ab_immune_02_01 object/tangible/jedi/jedi_holocron_dark_generic.iff consumable Sith Holocron 1 1000 0 0 0 0 0 0 0 0 0 0 towCrystalABImmune 0 towCrystalABImmune 3600 0 appearance/pt_special_hit_concuss.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_mafosa_mez_immune_06_01 object/tangible/loot/generic_usable/slave_collar_generic.iff consumable Synaptic Stimulation Collar 1 1000 0 0 0 0 0 0 0 0 0 0 towMafosaMezImmune 0 long_reuse_4 1800 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_poison_abs_02_01 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Interdiction Compound 1 1000 0 0 0 0 0 0 0 0 0 0 towPoisonAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 10 ToW Cube Loot -item_tow_poison_abs_02_02 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Interdiction Compound 1 1000 0 0 0 0 0 0 0 0 0 0 towPoisonAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 20 ToW Cube Loot -item_tow_poison_abs_02_03 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Interdiction Compound (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towPoisonAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_poison_abs_02_04 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Interdiction Compound (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towPoisonAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 20 ToW Cube Loot -item_tow_poison_abs_02_05 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Interdiction Compound (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towPoisonAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_poison_abs_02_06 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Interdiction Compound (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towPoisonAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 20 ToW Cube Loot -item_tow_poison_res_02_01 object/tangible/loot/generic_usable/supplement_liquid.iff consumable Poison Prevention Serum 1 1000 0 0 0 0 0 0 0 0 0 0 towPoisonResist_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 10 ToW Cube Loot -item_tow_poison_res_02_02 object/tangible/loot/generic_usable/supplement_liquid.iff consumable Poison Prevention Serum 1 1000 0 0 0 0 0 0 0 0 0 0 towPoisonResist_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 20 ToW Cube Loot -item_tow_poison_res_02_03 object/tangible/loot/generic_usable/supplement_liquid.iff consumable Poison Prevention Serum (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towPoisonResist_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_poison_res_02_04 object/tangible/loot/generic_usable/supplement_liquid.iff consumable Poison Prevention Serum (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towPoisonResist_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 20 ToW Cube Loot -item_tow_poison_res_02_05 object/tangible/loot/generic_usable/supplement_liquid.iff consumable Poison Prevention Serum (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towPoisonResist_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_poison_res_02_06 object/tangible/loot/generic_usable/supplement_liquid.iff consumable Poison Prevention Serum (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towPoisonResist_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 20 ToW Cube Loot -item_tow_poison_res_abs_02_01 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Prevention and Interdiction Compound 1 1000 0 0 0 0 0 0 0 0 0 0 towPoisonResistAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 16 -1 50 0 5 ToW Cube Loot -item_tow_poison_res_abs_02_02 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Prevention and Interdiction Compound 1 1000 0 0 0 0 0 0 0 0 0 0 towPoisonResistAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 16 -1 100 0 10 ToW Cube Loot -item_tow_poison_res_abs_02_03 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Prevention and Interdiction Compound (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towPoisonResistAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 16 -1 100 0 5 ToW Cube Loot -item_tow_poison_res_abs_02_04 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Prevention and Interdiction Compound (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 towPoisonResistAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 16 -1 150 0 10 ToW Cube Loot -item_tow_poison_res_abs_02_05 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Prevention and Interdiction Compound (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towPoisonResistAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 16 -1 150 0 5 ToW Cube Loot -item_tow_poison_res_abs_02_06 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Prevention and Interdiction Compound (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 towPoisonResistAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 16 -1 200 0 10 ToW Cube Loot -item_tow_proc_a_02_01 object/tangible/loot/generic_usable/rocket_generic.iff consumable Fiery Strike 1 1000 0 0 0 0 0 0 0 0 0 0 proc_tow_proc_a_1 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 5 ToW Cube Loot -item_tow_proc_a_02_02 object/tangible/loot/generic_usable/rocket_generic.iff consumable Fiery Strike 1 1000 0 0 0 0 0 0 0 0 0 0 proc_tow_proc_a_1 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_proc_a_02_03 object/tangible/loot/generic_usable/rocket_generic.iff consumable Fiery Strike (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 proc_tow_proc_a_2 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 5 ToW Cube Loot -item_tow_proc_a_02_04 object/tangible/loot/generic_usable/rocket_generic.iff consumable Fiery Strike (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 proc_tow_proc_a_2 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_proc_a_02_05 object/tangible/loot/generic_usable/rocket_generic.iff consumable Fiery Strike (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 proc_tow_proc_a_3 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 5 ToW Cube Loot -item_tow_proc_a_02_06 object/tangible/loot/generic_usable/rocket_generic.iff consumable Fiery Strike (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 proc_tow_proc_a_3 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 10 ToW Cube Loot -item_tow_proc_b_02_01 object/tangible/loot/generic_usable/power_output_analyzer_generic.iff consumable Overwhelming Shock 1 1000 0 0 0 0 0 0 0 0 0 0 proc_tow_proc_b_1 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 5 ToW Cube Loot -item_tow_proc_b_02_02 object/tangible/loot/generic_usable/power_output_analyzer_generic.iff consumable Overwhelming Shock 1 1000 0 0 0 0 0 0 0 0 0 0 proc_tow_proc_b_1 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 10 ToW Cube Loot -item_tow_proc_b_02_03 object/tangible/loot/generic_usable/power_output_analyzer_generic.iff consumable Overwhelming Shock (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 proc_tow_proc_b_2 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 5 ToW Cube Loot -item_tow_proc_b_02_04 object/tangible/loot/generic_usable/power_output_analyzer_generic.iff consumable Overwhelming Shock (Improved) 1 1000 0 0 0 0 0 0 0 0 0 0 proc_tow_proc_b_2 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 10 ToW Cube Loot -item_tow_proc_b_02_05 object/tangible/loot/generic_usable/power_output_analyzer_generic.iff consumable Overwhelming Shock (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 proc_tow_proc_b_3 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 5 ToW Cube Loot -item_tow_proc_b_02_06 object/tangible/loot/generic_usable/power_output_analyzer_generic.iff consumable Overwhelming Shock (Advanced) 1 1000 0 0 0 0 0 0 0 0 0 0 proc_tow_proc_b_3 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 10 ToW Cube Loot -item_tow_proc_generic_03_01 object/tangible/loot/mustafar/old_republic_tech_02.iff consumable Mustafarian Injector 1 1000 0 0 0 0 0 0 0 0 0 0 towPoisonResistAbsorb_3 0 tow_proc 120 0 appearance/pt_heal_resist_states.prt survey 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_proc_melee_03_01 object/tangible/loot/generic_usable/poison_grenade_generic.iff consumable Mustafarian Blade Globe 1 1000 0 0 0 0 0 0 0 0 0 0 proc_tow_proc_b_7 0 tow_proc 120 0 appearance/pt_heal_resist_states.prt survey 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_proc_ranged_03_01 object/tangible/loot/generic_usable/disease_grenade_generic.iff consumable Mustafarian Distance Globe 1 1000 0 0 0 0 0 0 0 0 0 0 proc_tow_proc_b_6 0 tow_proc 120 0 appearance/pt_heal_resist_states.prt survey 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_trader_assembly_consumable_buff_04_01 object/tangible/loot/misc/trader_experimentation_buff.iff consumable Trader Schematic Assembly Algorithm 1 1000 0 0 0 0 0 0 0 0 0 0 trader_assembly_collection_buff 0 itemBuffClick 0 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 10 Trader counter reward -item_trader_clicky_01_02 object/tangible/loot/generic_usable/tool_generic.iff consumable Personal Crafting Enhancement Unit 1 1000 0 0 0 0 0 0 0 0 0 0 roadmapTraderClicky 0 long_reuse_4 3600 0 appearance/pt_heal.prt 0 0 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 5000 0 0 -item_treasure_map_bonus_buff_04_01 object/tangible/item/treasure_map/relic_buff_s01.iff consumable Rare Rol Stone 1 1000 0 0 0 0 0 0 0 0 0 0 treasure_bonus_combat_strikethrough_chance 0 long_reuse_4 3600 0 appearance/pt_jedi_tempt_hatred.prt 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Group Bonus for Treasure Maps -item_treasure_map_bonus_buff_04_02 object/tangible/item/treasure_map/relic_buff_s02.iff consumable Rare Nova Crystal 1 1000 0 0 0 0 0 0 0 0 0 0 treasure_bonus_combat_critical_hit 0 long_reuse_4 3600 0 appearance/pt_atarufocus.prt 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Group Bonus for Treasure Maps -item_treasure_map_bonus_buff_04_03 object/tangible/item/treasure_map/relic_buff_s03.iff consumable Rare Power Gem 1 1000 0 0 0 0 0 0 0 0 0 0 treasure_bonus_combat_dodge 0 long_reuse_4 3600 0 appearance/pt_vaapad_focus_disc2.prt 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Group Bonus for Treasure Maps -item_treasure_map_bonus_buff_04_04 object/tangible/item/treasure_map/relic_buff_s01.iff consumable Rare Corusca Gem 1 1000 0 0 0 0 0 0 0 0 0 0 treasure_bonus_combat_critical_hit_reduction 0 long_reuse_4 3600 0 appearance/pt_jedi_alacrity.prt 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Group Bonus for Treasure Maps -item_treasure_map_bonus_buff_04_05 object/tangible/item/treasure_map/relic_buff_s02.iff consumable Rare Sasho Gem 1 1000 0 0 0 0 0 0 0 0 0 0 treasure_bonus_combat_parry 0 long_reuse_4 3600 0 appearance/pt_medic_enhanced_dodge.prt 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Group Bonus for Treasure Maps -item_treasure_map_bonus_buff_04_06 object/tangible/item/treasure_map/relic_buff_s03.iff consumable Rare Ankarres Sapphire 1 1000 0 0 0 0 0 0 0 0 0 0 treasure_bonus_heal_health_action 0 long_reuse_4 3600 0 appearance/pt_heal_resuscitate.prt 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Group Bonus for Treasure Maps -item_treasure_map_bonus_consumable_04_01 object/tangible/food/bottle/treasure_bonus_bottle_s01.iff consumable Flask of Elba Water 1 1000 0 0 0 0 0 0 0 0 0 0 treasure_bonus_combat_block_chance 0 itemBuffClick 1800 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 10 Group Bonus for Treasure Maps -item_treasure_map_bonus_consumable_04_02 object/tangible/food/bottle/treasure_bonus_bottle_s02.iff consumable Flask of Naris-bud Tea 1 1000 0 0 0 0 0 0 0 0 0 0 treasure_bonus_combat_evasion_chance 0 itemBuffClick 1800 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 10 Group Bonus for Treasure Maps -item_treasure_map_bonus_consumable_04_03 object/tangible/food/bottle/treasure_bonus_bottle_s03.iff consumable Small flask of Nerfmilk 1 1000 0 0 0 0 0 0 0 0 0 0 treasure_bonus_snare_immunity 0 itemBuffClick 1800 0 appearance/pt_heal_health_buff_2.prt 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 10 Group Bonus for Treasure Maps -item_ultra_battery_10_01 object/tangible/loot/generic/battery_useable_generic.iff consumable Blixtev's Ultra Body Spray 1 1000 0 0 0 0 0 0 0 0 0 0 proc_fire_attack 0 itemBuffClick_1 5 0 appearance/pt_heal_resist_states.prt udaman 0 0 0 0 45 1 1 1 1 1 0 0 0 0 0 -1 12 -1 -1 0 0 100 -item_vet_exp_buff_item_03_01 object/tangible/veteran_reward/exp_buff_item.iff consumable Cybernetic Experience Chip 1 1000 0 0 0 0 0 0 0 0 0 0 vet_exp_buff_item_buff 0 600 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 50 -item_vet_reward_78month_ttgm_itt object/tangible/veteran_reward/vet_ttgm_itt.iff consumable Flight of the Veteran 1 1000 0 0 0 0 0 0 0 0 0 0 0 ttgm_itt_group 21600 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -costume_4lom object/tangible/item/costume_kit/costume_deed.iff costume 4Lom Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_4lom 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -costume_chevin object/tangible/item/costume_kit/costume_deed.iff costume Chevin Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_chevin 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -costume_dantari_f object/tangible/item/costume_kit/costume_deed.iff costume Dantari Femal Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_dantari_f 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -costume_dantari_m object/tangible/item/costume_kit/costume_deed.iff costume Dantari Male Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_dantari_m 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -costume_darktrooper_3 object/tangible/item/costume_kit/costume_deed.iff costume Dark Trooper Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_darktrooper 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -costume_droid_8t88 object/tangible/item/costume_kit/costume_deed.iff costume 8t88 Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_droid_8t88 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -costume_ig106 object/tangible/item/costume_kit/costume_deed.iff costume IG-106 Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_ig106 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -costume_muftak object/tangible/item/costume_kit/costume_deed.iff costume Talz Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_muftak 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -costume_mustafarian_01 object/tangible/item/costume_kit/costume_deed.iff costume Mustafar Lava Miner Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_mustafarian_01 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -costume_royal_guard object/tangible/item/costume_kit/costume_deed.iff costume Imperial Guard Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_royal_guard 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -costume_spider_droid object/tangible/item/costume_kit/costume_deed.iff costume B'omarr Monk Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_spider_droid 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -costume_super_battle_droid object/tangible/item/costume_kit/costume_deed.iff costume Super Battle Droid Costume Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 costume_super_battle_droid 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 storyteller costume -item_dna_kittle object/tangible/loot/beast/dna_container.iff dna DNA Storage Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_kittle.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 -item_dna_minstyngar object/tangible/loot/beast/dna_container.iff dna DNA Storage Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_minstyngar.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 -item_dna_mouf object/tangible/loot/beast/dna_container.iff dna DNA Storage Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_mouf.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 -item_dna_nerf object/tangible/loot/beast/dna_container.iff dna DNA Storage Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_nerf.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 -item_dna_uller object/tangible/loot/beast/dna_container.iff dna DNA Storage Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_uller.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 -item_dna_walluga object/tangible/loot/beast/dna_container.iff dna DNA Storage Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_walluga.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 -item_dna_webweaver object/tangible/loot/beast/dna_container.iff dna DNA Storage Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_webweaver.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 -item_dna_worm object/tangible/loot/beast/dna_container.iff dna DNA Storage Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_walluga.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 -item_pet_egg_chuba_01_01 object/tangible/loot/beast/dna_container.iff dna Chuba DNA 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 int:beast.dna.creature_template=-1676177755,string:beast.dna.parent_creature_template=chuba_pet,float:beast.dna.quality=90.000000,int:beast.dna.converted_pet=1 -item_tauntaun_dna object/tangible/loot/beast/dna_container.iff dna DNA Storage Device (Tauntaun) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_tauntaun.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 -item_wampa_dna object/tangible/loot/beast/dna_container.iff dna DNA Storage Device (Wampa) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_wampa.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 -col_reward_imperial_gcw_1000_02_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff grant A Lesser Imperial Insignia 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 1000 0 0 0 1 1 1 1 1 1 1 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_reward_imperial_gcw_2500_02_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff grant An Imperial Insignia 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 2500 0 0 0 1 1 1 1 1 1 1 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_reward_imperial_gcw_500_01_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff grant An Empire Day Imperial Insignia 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 500 0 0 0 1 1 1 1 1 1 1 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_reward_rebel_gcw_1000_02_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff grant A Lesser Rebel Insignia 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 1000 0 0 0 1 1 1 1 1 1 1 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_reward_rebel_gcw_2500_02_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff grant A Rebel Insignia 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 2500 0 0 0 1 1 1 1 1 1 1 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_reward_rebel_gcw_500_01_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff grant A Remembrance Day Rebel Insignia 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 500 0 0 0 1 1 1 1 1 1 1 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_deed_barc_imperial_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff grant Imperial BARC Deed 1 15000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 barc_speeder_imperial 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 -item_deed_barc_rebel_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff grant Rebel BARC Deed 1 15000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 barc_speeder_rebel 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 -item_deed_grievous_wheel_bike object/tangible/loot/generic_deed/vehicle_generic.iff grant Vehicle Deed: Tsmeu-6 Personal Wheel Bike 1 15000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 grievous_wheel_bike 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_deed_hoth_at_st_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff grant AT-ST Deed 1 15000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 hoth_at_st 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_deed_hover_chair_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff grant Hover Chair Vehicle Deed 1 15000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 hover_chair 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_deed_landspeeder_usv5_s02 object/tangible/loot/generic_deed/vehicle_generic.iff grant Vehicle Deed: USV-5 Modified Landspeeder 1 15000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 landspeeder_usv5_s02 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_deed_landspeeder_x38_02_01 object/tangible/loot/generic_deed/vehicle_generic.iff grant XP-38 Landspeeder Deed 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 xp38 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_deed_light_bend_barc_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff grant Light Bending BARC Speeder Deed 1 10000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 speeder_light_bend 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_deed_pod_racer_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff grant Gasgano Podracer Deed 1 15000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 pod_racer_one 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_deed_pod_racer_06_02 object/tangible/loot/generic_deed/vehicle_generic.iff grant Mawhonical Podracer Deed 1 15000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 pod_racer_two 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_deed_pod_racer_06_03 object/tangible/loot/generic_deed/vehicle_generic.iff grant Light Bending Gasgano Podracer Deed 1 15000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 lb_pod_racer_one 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_deed_podracer_anakin object/tangible/loot/generic_deed/vehicle_generic.iff grant Vehicle Deed: Anakin's Radon-Ulzer Podracer 1 15000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 podracer_anakin 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_deed_snowspeeder_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff grant Snowspeeder Deed 1 15000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 snowspeeder 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_deed_walker_06_02 object/tangible/loot/generic_deed/vehicle_generic.iff grant AT-RT Deed 1 10000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 walker_at_rt_camo 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_deed_walker_at_xt_06_02 object/tangible/loot/generic_deed/vehicle_generic.iff grant AT-XT Deed 1 10000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 walker_at_xt 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_empire_day_6yr_greeter_tie_pilot object/tangible/veteran_reward/terminal_greeter_empire_day_tiefighter_pilot.iff grant Employment Terminal: Tie Fighter Pilot Greeter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 tie_fighter_pilot_greeter 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_empire_day_6yr_greeter_xwing_pilot object/tangible/veteran_reward/terminal_greeter_empire_day_xwing_pilot.iff grant Employment Terminal: X-wing Pilot Greeter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 xwing_fighter_pilot_greeter 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_lifeday_gcw_imperial_disk object/tangible/event_perk/lifeday_imperial_gcw_disk.iff grant Blackmail Package 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 50 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_lifeday_gcw_rebel_disk object/tangible/event_perk/lifeday_rebel_gcw_disk.iff grant List of Favors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 50 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_lifeday_stap_speeder object/tangible/event_perk/vehicle_deed_stap_speeder.iff grant Vehicle Deed: STAP-1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 stap_speeder_gift 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_loveday_ewok_cupid_deed object/tangible/holiday/love_day/love_day_ewok_cupid_familiar_deed.iff grant Ewok Festival of Love Familiar Deed 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 loveday_ewok_cupid_familiar 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 -item_gcw_atst_familiar object/tangible/loot/loot_schematic/generic_limited_use.iff grant AT-ST Familiar Deed 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gcw_atst_familiar 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gcw_atxt_familiar object/tangible/loot/loot_schematic/generic_limited_use.iff grant AT-XT Familiar Deed 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gcw_atxt_familiar 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gcw_points_imperial_gcw_10_01_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff grant A 10 Point GCW Imperial Insignia 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 10 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gcw_points_imperial_gcw_100_01_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff grant A 100 Point Imperial Insignia 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 100 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gcw_points_imperial_gcw_1000_01_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff grant A 1000 Point Imperial Insignia 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 1000 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gcw_points_rebel_gcw_10_01_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff grant A 10 Point GCW Rebel Insignia 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 10 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gcw_points_rebel_gcw_100_01_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff grant A 100 Point Rebel Insignia 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 100 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gcw_points_rebel_gcw_1000_01_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff grant A 1000 Point Rebel Insignia 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 1000 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_holopet_atat_data_cube_01_01 object/tangible/item/data_cube.iff grant AT-AT Holo-pet Data Cube 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 atat 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_holopet_cle004_data_cube_01_01 object/tangible/item/data_cube.iff grant CLE-004 Holo-pet Data Cube 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 cle004 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_holopet_ewok_data_cube_01_01 object/tangible/item/data_cube.iff grant Ewok Holo-pet Data Cube 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ewok 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_holopet_hoth_probe_droid_data_cube_01_01 object/tangible/item/data_cube.iff grant Probe Droid Holo-pet Data Cube 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 hoth_probe_droid 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_holopet_hoth_tauntaun_data_cube_01_01 object/tangible/item/data_cube.iff grant Tauntaun Holo-pet Data Cube 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 hoth_tauntaun 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_holopet_ins444_data_cube_01_01 object/tangible/item/data_cube.iff grant INS-444 Holo-pet Data Cube 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ins444 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_holopet_jawa_data_cube_01_01 object/tangible/item/data_cube.iff grant Jawa Holo-pet Data Cube 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 jawa 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_holopet_jax_data_cube_01_01 object/tangible/item/data_cube.iff grant Jax Holo-pet Data Cube 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 jax 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_holopet_pekopeko_data_cube_01_01 object/tangible/item/data_cube.iff grant Peko Peko Holo-pet Data Cube 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 pekopeko 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_holopet_quenker_data_cube_01_01 object/tangible/item/data_cube.iff grant Quenker Holo-pet Data Cube 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 quenker 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_holopet_rancor_data_cube_01_01 object/tangible/item/data_cube.iff grant Rancor Holo-pet Data Cube 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rancor 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_holopet_slicehound_data_cube_01_01 object/tangible/item/data_cube.iff grant Slice Hound Holo-pet Data Cube 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 slicehound 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_holopet_squall_data_cube_01_01 object/tangible/item/data_cube.iff grant Squall Holo-pet Data Cube 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 squall 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_holopet_veermok_data_cube_01_01 object/tangible/item/data_cube.iff grant Veermok Holo-pet Data Cube 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 veermok 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pet_mount_carrion_01_01 object/tangible/deed/pet_deed/carrion_spat_generic_deed.iff grant Kartha's Cliff-Jumper 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 carrion_spat 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pet_mount_lava_flea_01_01 object/tangible/deed/pet_deed/lava_flea_generic_deed.iff grant Lava Flea Mount 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 som_lava_flea_preorder 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_pgc_chronicler_tent_deed object/tangible/saga_system/rewards/structure_deed_player_tent_chronicler.iff grant Structure Deed: Chronicles Tent 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_sandcrawler_house_deed object/tangible/saga_system/rewards/structure_deed_player_house_sandcrawler.iff grant Structure Deed: Sandcrawler House 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_publish_gift_33_camp_01_01 object/tangible/deed/camp_deed/camp_basic_deed.iff grant Basic Camp 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_roadmap_deed_landspeeder_x31_01_02 object/tangible/loot/generic_deed/vehicle_generic.iff grant X-31 Landspeeder Deed 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 x31 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_roadmap_deed_speederbike_01_02 object/tangible/loot/generic_deed/vehicle_generic.iff grant Speederbike Deed 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 spdrbike 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_roadmap_deed_speederbike_swoop_01_02 object/tangible/loot/generic_deed/vehicle_generic.iff grant Swoop Deed 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 swoop 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_barn object/tangible/tcg/series1/structure_deed_barn.iff grant Structure Deed: Barn 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_diner object/tangible/tcg/series1/structure_deed_diner.iff grant Structure Deed: Diner 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_greeter_bomarr_monk object/tangible/tcg/series1/greeter_deed_bomarr_monk.iff grant Employment Terminal: B'omarr Monk Greeter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 greeter_bomarr_monk 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series1_greeter_ewok object/tangible/tcg/series1/greeter_deed_ewok.iff grant Employment Terminal: Ewok Greeter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 greeter_ewok 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series1_greeter_gungan object/tangible/tcg/series1/greeter_deed_gungan.iff grant Employment Terminal: Gungan Greeter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 greeter_gungan 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series1_greeter_jawa object/tangible/tcg/series1/greeter_deed_jawa.iff grant Employment Terminal: Jawa Greeter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 greeter_jawa 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series1_greeter_meatlump object/tangible/tcg/series1/greeter_deed_meatlump.iff grant Employment Terminal: Meatlump Greeter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 greeter_meatlump 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series1_greeter_serving_droid object/tangible/tcg/series1/greeter_deed_serving_droid.iff grant Employment Terminal:Serving Droid Greeter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 greeter_serving_droid 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series1_mechno_chair object/tangible/tcg/series1/vehicle_deed_mechno_chair.iff grant Vehicle Deed: Mechno Chair 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 mechno_chair 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_organa_speeder object/tangible/tcg/series1/vehicle_deed_organa_speeder.iff grant Vehicle Deed: XJ-2 Airspeeder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 organa_speeder 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_podracer_gasgano object/tangible/tcg/series1/vehicle_deed_podracer_gasgano.iff grant Vehicle Deed: Ord Pedrovia Podracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 pod_racer_one 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_podracer_mawhonic object/tangible/tcg/series1/vehicle_deed_podracer_mawhonic.iff grant Vehicle Deed: GPE-3130 Podracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 pod_racer_two 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_sith_speeder object/tangible/tcg/series1/vehicle_deed_sith_speeder.iff grant Vehicle Deed: Sith Speeder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 sith_speeder 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_target_creature object/tangible/tcg/series1/target_creature_deed.iff grant Acklay Target Creature Controller 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_v_wing object/tangible/ship/crafted/chassis/vwing_reward_deed.iff grant Starship Deed: V-wing 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_vendor_bomarr_monk object/tangible/tcg/series1/vendor_deed_bomarr_monk.iff grant Employment Contract: B'omarr Monk Vendor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_vendor_tcg_series1_bomarr_monk=1 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series1_vendor_ewok object/tangible/tcg/series1/vendor_deed_ewok.iff grant Employment Contract: Ewok Vendor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_vendor_tcg_series1_ewok=1 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series1_vendor_gungan object/tangible/tcg/series1/vendor_deed_gungan.iff grant Employment Contract: Gungan Vendor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_vendor_tcg_series1_gungan=1 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series1_vendor_jawa object/tangible/tcg/series1/vendor_deed_jawa.iff grant Employment Contract: Jawa Vendor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_vendor_tcg_series1_jawa=1 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series1_vendor_meatlump object/tangible/tcg/series1/vendor_deed_meatlump.iff grant Employment Contract: Meatlump Vendor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_vendor_tcg_series1_meatlump=1 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series1_vendor_serving_droid object/tangible/tcg/series1/vendor_deed_serving_droid.iff grant Employment Contract: Serving Droid Vendor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_vendor_tcg_series1_serving_droid=1 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series3_armored_bantha object/tangible/tcg/series3/mount_deed_armored_bantha.iff grant Pet Deed: Armored Bantha Mount 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 tcg_armored_bantha 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series3_battle_droid_vendor object/tangible/tcg/series3/vendor_deed_battle_droid.iff grant Employment Contract: Battle Droid Vendor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_vendor_tcg_series3_battle_droid=1 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series3_creature_pet_deed_massiff object/tangible/tcg/series3/creature_pet_deed_mastiff.iff grant Massiff Feeding Bowl 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series3_greeter_battle_droid object/tangible/tcg/series3/greeter_deed_battle_droid.iff grant Employment Terminal: Battle Droid Greeter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle_droid_greeter 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series3_greeter_toydarian object/tangible/tcg/series3/greeter_deed_toydarian.iff grant Employment Terminal: Toydarian Greeter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 toydarian_greeter 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series3_greeter_tusken object/tangible/tcg/series3/greeter_deed_tusken.iff grant Employment Terminal: Tusken Raider Greeter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 tusken_greeter 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series3_jedi_meditation_room_deed object/tangible/tcg/series3/structure_deed_jedi_meditation_room_deed.iff grant Structure Deed: Jedi Meditation Room 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series3_koro2_exodrive_airspeeder object/tangible/tcg/series3/vehicle_deed_koro2_exodrive_airspeeder.iff grant Vehicle Deed: Koro-2 Exodrive Airspeeder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 koro2_speeder 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series3_nightsister_vendor object/tangible/tcg/series3/vendor_deed_nightsister.iff grant Employment Contract: Nightsister Vendor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_vendor_tcg_series3_nightsister=1 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series3_podracer_longtail object/tangible/tcg/series3/vehicle_deed_podracer_longtail.iff grant Vehicle Deed: IPG-X1131 Longtail Engine Podracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 pod_racer_ipg_longtail 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series3_sith_meditation_room_deed object/tangible/tcg/series3/structure_deed_sith_meditation_room_deed.iff grant Structure Deed: Sith Meditation Room 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series3_swamp_speeder object/tangible/tcg/series3/vehicle_deed_swamp_speeder.iff grant Vehicle Deed: Swamp Speeder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 swamp_speeder 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series3_target_dummy object/tangible/tcg/series3/target_dummy_deed.iff grant Target Dummy Controller 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_balta_podracer_02_01 object/tangible/tcg/series4/vehicle_deed_balta_podracer.iff grant Balta-Trabaat BT310 Podracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 balta_podracer 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_creature_pet_deed_nuna_02_01 object/tangible/tcg/series4/creature_pet_deed_nuna.iff grant Nuna Feeding Bowl 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_geonosian_speeder_02_01 object/tangible/tcg/series4/vehicle_deed_geonosian_speeder.iff grant Vehicle Deed: Geonosian Speeder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 geonosian_speeder 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_greeter_nightsister object/tangible/tcg/series4/greeter_deed_nightsister.iff grant Employment Terminal: Nightsister Greeter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 greeter_nightsister 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series4_greeter_palowick object/tangible/tcg/series4/greeter_deed_pa_lowick.iff grant Employment Terminal: Pa'lowick Greeter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 greeter_pa_lowick 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series4_peko_peko_mount_02_01 object/tangible/tcg/series4/mount_deed_peko_peko.iff grant Toxic Peko-Peko Mount 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 tcg_peko_peko_mount 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_relaxation_pool_deed_02_01 object/tangible/tcg/series4/structure_deed_relaxation_pool.iff grant Structure Deed: Muunilinst Relaxation Pool 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_senate_pod_02_01 object/tangible/tcg/series4/vehicle_deed_senate_pod.iff grant Vehicle Deed: Senate Pod 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 senate_pod 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_vendor_kitonak_02_01 object/tangible/tcg/series4/vendor_deed_kitonak.iff grant Employment Contract: Kitonak Vendor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_vendor_tcg_series4_kitonak=1 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series4_vendor_toydarian_02_01 object/tangible/tcg/series4/vendor_deed_toydarian.iff grant Employment Contract: Toydarian Vendor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_vendor_tcg_series4_toydarian=1 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series5_air2_swoop_speeder object/tangible/tcg/series5/vehicle_deed_air2_swoop_speeder.iff grant Vehicle Deed: Air-2 Racing Swoop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 air2_swoop_speeder 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_creature_pet_deed_scurrier_02_01 object/tangible/tcg/series5/creature_pet_deed_scurrier.iff grant Scurrier Feeding Bowl 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_fg_8t8_podracer object/tangible/tcg/series5/vehicle_deed_fg_8t8_podracer.iff grant Vehicle Deed: Farwan & Glott FG 8T8-Twin Block2 Special Podracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 fg_8t8_podracer 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_greeter_royal_guard object/tangible/tcg/series5/greeter_deed_royal_guard.iff grant Employment Terminal: Royal Guard Greeter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 greeter_royal_guard 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series5_greeter_senate_guard object/tangible/tcg/series5/greeter_deed_senate_guard.iff grant Employment Terminal: Senate Guard Greeter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 greeter_senate_guard 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series5_player_house_atat object/tangible/tcg/series5/structure_deed_player_house_atat.iff grant Structure Deed: AT-AT House 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_player_house_hangar object/tangible/tcg/series5/structure_deed_player_house_hangar.iff grant Structure Deed: Starship Hangar 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_title object/tangible/tcg/series5/title_grant.iff grant Breakthrough 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_xj6_air_speeder object/tangible/tcg/series5/vehicle_deed_xj6_air_speeder.iff grant Vehicle Deed: XJ-6 Airspeeder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 xj6_air_speeder 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_a1_deluxe_floater object/tangible/loot/generic_deed/vehicle_generic.iff grant Vehicle Deed: A1 Deluxe Floater 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 a1_deluxe_floater 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 TCG Set 6 -item_tcg_loot_reward_series6_buildreward_hk47_jet_pack object/tangible/tcg/series6/deed_tcg_hk47_jetpack.iff grant Vehicle Deed: HK-47 Jetpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 hk47_jetpack 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_deed_emperor_spire object/tangible/tcg/series6/structure_deed_emperors_spire.iff grant Structure Deed: Emperor's Spire 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_deed_rebel_spire object/tangible/tcg/series6/structure_deed_rebel_spire.iff grant Structure Deed: Rebel Spire 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_dewback_armor object/tangible/tcg/series6/dewback_armor_statue.iff grant Armored Dewback Statue 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 tcg6_armored_dewback 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_gualaar_mount object/tangible/tcg/series6/mount_deed_gualaar.iff grant Pet Deed: Gualaar Mount 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_ric_920_speeder object/tangible/loot/generic_deed/vehicle_generic.iff grant Vehicle Deed: RIC-920 Rickshaw 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 speeder_ric_920 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 TCG Set 6 -item_tcg_loot_reward_series7_atpt_walker object/tangible/loot/generic_deed/vehicle_generic.iff grant Vehicle Deed: AT-PT Walker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 tcg_at_pt_walker 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 TCG Set 6 -item_tcg_loot_reward_series7_buildreward_republic_gunship object/tangible/tcg/series7/combine_reward_deed_republic_gunship.iff grant Vehicle Deed: Republic Gunship 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 tcg_republic_gunship 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_deed_commando_bunker object/tangible/tcg/series7/structure_deed_commando_bunker.iff grant Structure Deed: Commando Bunker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_deed_vehicle_garage object/tangible/tcg/series7/structure_deed_vehicle_garage.iff grant Structure Deed: Vehicle Garage 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_deed_vip_bunker object/tangible/tcg/series7/structure_deed_vip_bunker.iff grant Structure Deed: V.I.P. Bunker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_hutt_fighter_familiar object/tangible/tcg/series7/familiar_deed_hutt_fighter.iff grant Hutt Fighter Familiar Deed 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 tcg_hutt_fighter_familiar 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_military_transport object/tangible/loot/generic_deed/vehicle_generic.iff grant Vehicle Deed: RAM-1511 Transport 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 tcg_military_transport 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 TCG Set 6 -item_tcg_loot_reward_series7_tie_fighter_familiar object/tangible/tcg/series7/familiar_deed_tie_fighter.iff grant TIE Fighter Familiar Deed 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 tcg_tie_fighter_familiar 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_xwing_fighter_familiar object/tangible/tcg/series7/familiar_deed_xwing_fighter.iff grant X-Wing Fighter Familiar Deed 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 tcg_xwing_fighter_familiar 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_merr_sonn_jt12_jetpack_deed object/tangible/tcg/series3/deed_tcg_merr_sonn_jt12_jetpack.iff grant Vehicle Deed: Merr-Sonn JT-12 Jetpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 mandalorian_jetpack 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tow_schematic_vehicle_02_01 object/tangible/loot/loot_schematic/generic_vehicle.iff grant Lava Skiff Deed 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 lava_skiff 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW Vehicle -item_tow_schematic_vehicle_02_02 object/tangible/loot/loot_schematic/generic_vehicle.iff grant Transport Skiff Deed 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 desert_skiff 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW Vehicle -item_vehicle_deed_flare_s_swoop object/tangible/deed/vehicle_deed/flare_s_swoop.iff grant Vehicle Deed: Flare S Swoop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 flare_s_swoop 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 12 -1 -1 0 0 0 -item_vehicle_deed_hoverlifter_speeder object/tangible/deed/vehicle_deed/hoverlifter_speeder.iff grant Vehicle Deed: Hover Lifter Speeder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 hoverlifter_speeder 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_vet_reward_greeter_gamorrean object/tangible/terminal/greeter_terminal.iff grant Employment Terminal: Gamorrean Greeter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 greeter_gamorrean 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -2h_sword_scythe_schematic object/tangible/loot/quest/shared_2h_sword_scythe_schematic.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -adventurers_remains_01 object/tangible/loot/creature_loot/kashyyyk_loot/shared_adventurers_remains_01.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -adventurers_remains_02 object/tangible/loot/creature_loot/kashyyyk_loot/shared_adventurers_remains_02.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -adventurers_remains_03 object/tangible/loot/creature_loot/kashyyyk_loot/shared_adventurers_remains_03.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -adventurers_remains_04 object/tangible/loot/creature_loot/kashyyyk_loot/shared_adventurers_remains_04.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -adventurers_remains_05 object/tangible/loot/creature_loot/kashyyyk_loot/shared_adventurers_remains_05.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -adventurers_remains_06 object/tangible/loot/creature_loot/kashyyyk_loot/shared_adventurers_remains_06.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -aero_magnifier_generic object/tangible/loot/npc_loot/shared_aero_magnifier_generic.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -anakin_helmet object/tangible/loot/quest/shared_anakin_helmet.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -answering_machine_generic object/tangible/loot/npc_loot/shared_answering_machine_generic.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -archaic_sayormi_blade object/tangible/loot/creature_loot/kashyyyk_loot/shared_archaic_sayormi_blade.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -ardanium_ii object/tangible/loot/quest/shared_ardanium_ii.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_repair_device_generic object/tangible/loot/npc_loot/shared_armor_repair_device_generic.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -artifact_generic object/tangible/loot/npc_loot/shared_artifact_generic.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -artifact_rare_s01 object/tangible/loot/misc/shared_artifact_rare_s01.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -atat_life_support_generic object/tangible/loot/npc_loot/shared_atat_life_support_generic.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -avatar_glow_stick object/tangible/loot/creature_loot/kashyyyk_loot/shared_avatar_glow_stick.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -avatar_slaver_brazier object/tangible/loot/creature_loot/kashyyyk_loot/shared_avatar_slaver_brazier.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -avatar_slaver_collar object/tangible/loot/creature_loot/kashyyyk_loot/shared_avatar_slaver_collar.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -avatar_worklight object/tangible/loot/creature_loot/kashyyyk_loot/shared_avatar_worklight.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -axkva_token object/tangible/loot/misc/shared_axkva_token.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -baby_gungan_pacifier object/tangible/loot/dungeon/meatlump/shared_baby_gungan_pacifier.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -bacta_ampules_generic object/tangible/loot/generic_usable/shared_bacta_ampules_generic.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -bacta_tank object/tangible/loot/generic_usable/shared_bacta_tank.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -bantha_doll object/tangible/loot/quest/shared_bantha_doll.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -basket_expensive_s01 object/tangible/loot/misc/shared_basket_expensive_s01.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -basket_generic object/tangible/loot/npc_loot/shared_basket_generic.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -battery_cheap_copper object/tangible/loot/simple_kit/shared_battery_cheap_copper.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -battery_useable_generic object/tangible/loot/generic/shared_battery_useable_generic.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -binoculars_broken_s1 object/tangible/loot/tool/shared_binoculars_broken_s1.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -binoculars_broken_s2 object/tangible/loot/tool/shared_binoculars_broken_s2.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -binoculars_s1_generic object/tangible/loot/generic_usable/shared_binoculars_s1_generic.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -binoculars_s2_generic object/tangible/loot/generic_usable/shared_binoculars_s2_generic.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -black_potion object/tangible/loot/creature_loot/kashyyyk_loot/shared_black_potion.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -black_sun_token object/tangible/loot/misc/shared_black_sun_token.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -blue_rug object/tangible/loot/collectible/collectible_rewards/shared_blue_rug.iff item Auto-Loomed Blue Rug 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 -blue_rug_adhesive object/tangible/loot/collectible/collectible_parts/shared_blue_rug_adhesive.iff item Blue Rug Adhesive 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -blue_rug_dye object/tangible/loot/collectible/collectible_parts/shared_blue_rug_dye.iff item Blue Rug Dye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -blue_rug_kit object/tangible/loot/collectible/kits/shared_blue_rug_kit.iff item Blue Rug Auto-Loom 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -blue_rug_patches object/tangible/loot/collectible/collectible_parts/shared_blue_rug_patches.iff item Blue Rug Cloth Patches 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -blue_rug_thread_01 object/tangible/loot/collectible/collectible_parts/shared_blue_rug_thread_01.iff item Blue Rug Thread - First Section 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -blue_rug_thread_02 object/tangible/loot/collectible/collectible_parts/shared_blue_rug_thread_02.iff item Blue Rug Thread - Second Section 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -blue_rug_thread_03 object/tangible/loot/collectible/collectible_parts/shared_blue_rug_thread_03.iff item Blue Rug Thread - Third Section 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -blue_rug_thread_04 object/tangible/loot/collectible/collectible_parts/shared_blue_rug_thread_04.iff item Blue Rug Thread - Fourth Section 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -blue_rug_thread_05 object/tangible/loot/collectible/collectible_parts/shared_blue_rug_thread_05.iff item Blue Rug Thread - Fifth Section 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -blue_rug_thread_06 object/tangible/loot/collectible/collectible_parts/shared_blue_rug_thread_06.iff item Blue Rug Thread - Sixth Section 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -blue_rug_thread_07 object/tangible/loot/collectible/collectible_parts/shared_blue_rug_thread_07.iff item Blue Rug Thread - Seventh Section 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -blue_wiring_generic object/tangible/loot/npc_loot/shared_blue_wiring_generic.iff item Blue Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -bolotaur_fang_01 object/tangible/loot/creature_loot/kashyyyk_loot/shared_bolotaur_fang_01.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -bolotaur_scale_01 object/tangible/loot/creature_loot/kashyyyk_loot/shared_bolotaur_scale_01.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -bones_must_monster_jaw_large object/tangible/loot/mustafar/shared_bones_must_monster_jaw_large.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 20 0 0 -bones_must_monster_jaw_small 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object/tangible/item/generic_vehicle_customization.iff item Barada's Vehicle Customization Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 5 -item_content_veh_custom_kit_02_02 object/tangible/item/generic_vehicle_customization.iff item Vehicle Customization Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 2 -item_corellia_junk_agrilat_plumed_rasp_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Plumed Rasp Feather 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_bageraset_01_01 object/tangible/loot/creature_loot/generic/arm_bone_generic.iff item Bageraset Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_corellia_junk_canoid_01_01 object/tangible/loot/creature_loot/generic/big_tooth_generic.iff item Canoid Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_canoid_hunter_01_01 object/tangible/loot/creature_loot/generic/brain_s01.iff item Canoid Hunter Brain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 35 0 0 -item_corellia_junk_canoid_pack_leader_01_01 object/tangible/loot/creature_loot/generic/bug_jar.iff item Canoid Pack Leader Parasites 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_carrion_spat_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Carrion Spat Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_corellian_butterfly_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Corellian Butterfly Antennae 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_corellian_butterfly_defender_01_01 object/tangible/loot/creature_loot/generic/liver_s02.iff item Corellian Butterfly Defender Gland 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_corellian_butterfly_drone_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Corellian Butterfly Drone Antennae 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_corellian_butterfly_drone_large_01_01 object/tangible/loot/creature_loot/generic/generic_heart.iff item Large Corellian Butterfly Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_corellia_junk_corellian_butterfly_monarch_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Corellian Butterfly Larvae 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_corellian_butterfly_warrior_01_01 object/tangible/loot/creature_loot/generic/liver_s02.iff item Corellian Butterfly Warrior Organ 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_corellian_butterfly_worker_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item Corellian Butterfly Worker Gland 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_crazed_durni_01_01 object/tangible/loot/creature_loot/generic/guts_jar.iff item Crazed Durni Intestines 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_crimson_sand_panther_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Crimson Sand Panther Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_dalyrake_01_01 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Dalyrake Arm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_dalyrake_harvester_01_01 object/tangible/loot/creature_loot/generic/alien_brain.iff item Dalyrake Harvester Arm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_deranged_wrix_01_01 object/tangible/loot/creature_loot/generic/brain_s01.iff item Deranged Wrix Brain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 35 0 0 -item_corellia_junk_devil_gulginaw_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Devil Gulginaw Gland 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_dire_cat_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Dire Cat Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_durni_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Durni Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_dwarf_gronda_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Dwarf Gronda Stomach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_female_dire_cat_01_01 object/tangible/loot/creature_loot/generic/heart_s02.iff item Dire Cat Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_corellia_junk_female_forest_slice_hound_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Forest Slice Hound Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_female_grassland_slice_hound_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Grassland Slice Hound Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_female_sand_panther_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Sand Panther Jaw 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_female_slice_hound_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Slice Hound Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_forest_murra_01_01 object/tangible/loot/creature_loot/generic/stomach_s02.iff item Forest Murra Stomach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_forest_slice_hound_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Slice Hound Jaw 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_giant_carrion_spat_01_01 object/tangible/loot/creature_loot/generic/arm_bone_generic.iff item Giant Carrion Spat Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_corellia_junk_giant_dalyrake_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Giant Dalyrake Antenna 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_giant_gubbur_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Giant Gubbar Antenna 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_grand_wrix_01_01 object/tangible/loot/creature_loot/generic/generic_heart.iff item Grand Wrix Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_corellia_junk_grassland_slice_hound_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Grassland Slice Hound Shank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_great_plains_stalker_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Great Plains Stalker Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_greater_gulginaw_01_01 object/tangible/loot/creature_loot/generic/guts_jar.iff item Greater Gulginaw Guts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_gronda_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Gronda Jaw Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_corellia_junk_gronda_elder_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gronda Elder Gland 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_gronda_juggernaut_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Gronda Juggernaut Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_gubbur_01_01 object/tangible/loot/creature_loot/generic/stomach_s02.iff item Gubbur Stomach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_gulginaw_01_01 object/tangible/loot/creature_loot/generic/heart_s03.iff item Gulginaw Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_corellia_junk_gurrcat_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Gurrcat Fang 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_howling_plumed_rasp_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Howling Plumed Rasp Feather 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_humbaba_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Humbaba Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_krahbu_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Krahbu Stomach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_majestic_plumed_rasp_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Majestic Plumed Rasp Feather 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_mottled_wrix_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Mottled Wrix Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_mountain_murra_01_01 object/tangible/loot/creature_loot/generic/brain_s01.iff item Mountain Murra Brain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 35 0 0 -item_corellia_junk_murra_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item Murra Liver 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_corellia_junk_noxious_vrelt_scavenger_01_01 object/tangible/loot/creature_loot/generic/heart_s03.iff item Noxious Vrelt Gland 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_paralope_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Paralope Hoof 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_plumed_rasp_01_01 object/tangible/loot/creature_loot/generic/arm_bone_generic.iff item Plumed Rasp Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_corellia_junk_rogue_bageraset_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Rogue Bageraset Stomach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_sand_panther_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Sand Panther Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_sand_panther_cub_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Sand Panther Cub Jaw 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_savage_humbaba_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Savage Humbaba Parasites 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_scavenger_rat_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Scavenger Rat Parasites 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_sharnaff_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Sharnaff Hoof 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_sharnaff_bull_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Sharnaff Bull Gland 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_slice_hound_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Slice Hound Jaw Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_corellia_junk_swamp_gurrcat_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Swamp Gurrcat Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_tabage_01_01 object/tangible/loot/creature_loot/generic/heart_s02.iff item Tabage Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_corellia_junk_violent_krahbu_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Violent Krahbu Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_vrelt_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Vrelt Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_vynock_01_01 object/tangible/loot/creature_loot/generic/arm_bone_generic.iff item Vynock Wing Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_corellia_junk_war_gronda_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item War Gronda Liver 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_corellia_junk_wooded_paralope_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Wooded Paralope Hoof 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_corellia_junk_wrix_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Wrix Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_costume_kit object/tangible/item/costume_kit/costume_kit.iff item Standard Holoshroud 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 for common costumes -item_costume_kit_holiday object/tangible/item/costume_kit/costume_kit_holiday.iff item Holiday Holoshroud 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 for holiday costumes -item_crafting_display_terminal_01_01 object/tangible/terminal/crafting_assembly_terminal.iff item Crafting Assembly Terminal 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_cs_decor_stuffed_rancor_02_01 object/tangible/loot/mustafar/stuff_rancor_doll.iff item Customer Appreciation Huggable Rancor Doll 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_cts_sarlacc_mini_game object/tangible/furniture/house_cleanup/sarlacc_mini_s02.iff item Deluxe Sarlacc Trash Can 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_cts_sarlacc_non_functional object/tangible/furniture/house_cleanup/sarlacc_mini_s01.iff item Sarlacc Trash Can 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_datapad_01_01 object/tangible/loot/tool/datapad_broken.iff item Datapad 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 32 0 0 -item_death_troopers_painting object/tangible/furniture/all/frn_all_death_troopers_painting.iff item Death Troopers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 -item_dianoga_dumpster object/tangible/furniture/city/dianoga_dumpster.iff item Dianoga Dumpster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_droid_collection_reward_goggles object/tangible/collection/reward/target_reticule_goggles.iff item Targeting Reticule Goggles 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_emperors_day_anniversary_goggles object/tangible/veteran_reward/emperors_day_goggles.iff item Novaless Soni-Optics Goggles Mark V 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_empire_day_6yr_painting object/tangible/holiday/empire_day/return_of_the_jedi_painting.iff item Six Years of Galaxies 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_empire_day_component_aa1n_circuit object/tangible/holiday/empire_day/component/aa1n_circuit_board.iff item Crate of AA-1n Circuit Boards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_aa1n_cpu object/tangible/holiday/empire_day/component/aa1n_central_processor.iff item Crate of AA-1n Central Processors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_aa1n_io object/tangible/holiday/empire_day/component/aa1n_io_bus_port.iff item Crate of AA-1n I/O Bus Ports 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_aa1n_memory object/tangible/holiday/empire_day/component/aa1n_memory_bank.iff item Crate of AA-1n Memory Banks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_carrier_rotary object/tangible/holiday/empire_day/component/carrier_rotary_valve.iff item Crate of Rotary Valves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_carrier_steering_gear object/tangible/holiday/empire_day/component/carrier_steering_gear.iff item Crate of Steering Gears 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_carrier_steering_shaft object/tangible/holiday/empire_day/component/carrier_steering_shaft.iff item Crate of Steering Shafts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_carrier_torque object/tangible/holiday/empire_day/component/carrier_torque_sensor.iff item Crate of Torque Sensors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_console_circuit object/tangible/holiday/empire_day/component/console_circuit_board.iff item Crate of Circuit Boards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_console_cpu object/tangible/holiday/empire_day/component/console_central_processor.iff item Crate of Central Processors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_console_decrypt object/tangible/holiday/empire_day/component/console_decryption_coprocessor.iff item Crate of Decryption Co-Processors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_console_readout object/tangible/holiday/empire_day/component/console_readout_display.iff item Crate of Readout Displays 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_dh17_enclosure object/tangible/holiday/empire_day/component/dh17_cartridge_enclosures.iff item Crate of DH-17 Cartridge Enclosures 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_dh17_gas object/tangible/holiday/empire_day/component/dh17_condensed_reactive_gasses.iff item Crate of DH-17 Reactive Gasses 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_dh17_grip object/tangible/holiday/empire_day/component/dh17_cartridge_grips.iff item Crate of DH-17 Cartridge Grips 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_dh17_valve object/tangible/holiday/empire_day/component/dh17_cartridge_valves.iff item Crate of DH-17 Cartridge Valves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_e11_enclosure object/tangible/holiday/empire_day/component/e11_cartridge_enclosures.iff item Crate of E-11 Cartridge Enclosures 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_e11_gas object/tangible/holiday/empire_day/component/e11_condensed_reactive_gasses.iff item Crate of E-11 Reactive Gasses 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_e11_grip object/tangible/holiday/empire_day/component/e11_cartridge_grips.iff item Crate of E-11 Cartridge Grips 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_e11_valve object/tangible/holiday/empire_day/component/e11_cartridge_valves.iff item Crate of E-11 Cartridge Valves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_mouse_ball object/tangible/holiday/empire_day/component/mouse_ball_joint.iff item Crate of Droid Arm Ball Joints 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_mouse_clamp object/tangible/holiday/empire_day/component/mouse_manipulation_clamp_hand.iff item Crate of Droid Arm Clamp Hands 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_mouse_servo object/tangible/holiday/empire_day/component/mouse_servo_motor.iff item Crate of Droid Servo Motors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_mouse_translation object/tangible/holiday/empire_day/component/mouse_translation_joint.iff item Crate of Droid Arm Translation Joints 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_rank_blue_squares object/tangible/holiday/empire_day/component/rank_blue_rank_squares.iff item Crate of Imperial Rank Squares, Blue 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_rank_cylinder object/tangible/holiday/empire_day/component/rank_metal_plaque.iff item Crate of Imperial Code Cylinders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_rank_plaque object/tangible/holiday/empire_day/component/rank_code_cylinder.iff item Crate of Metal Rank Plaques 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_rank_red_squares object/tangible/holiday/empire_day/component/rank_red_rank_squares.iff item Crate of Imperial Rank Squares, Red 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_ration_carbohydrate object/tangible/holiday/empire_day/component/ration_high_carbohydrate_concentrate.iff item Crate of Carbohydrate Concentrate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_ration_fats object/tangible/holiday/empire_day/component/ration_poly_unsaturated_fats.iff item Crate of Poly-Unsaturated Fats 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_ration_preservative object/tangible/holiday/empire_day/component/ration_non_nutritive_preservative.iff item Crate of Non-Nutritive Preservative 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_component_ration_protein object/tangible/holiday/empire_day/component/ration_high_protein_concentrate.iff item Crate of Protein Concentrate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component -item_empire_day_imperial_banner_01_01 object/tangible/holiday/empire_day/empire_day_imperial_banner.iff item Empire Day Imperial Banner 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_empire_day_imperial_fireworks object/tangible/firework/firework_s19.iff item Imperial Empire Day Fireworks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_empire_day_imperial_hanging_sign_02_01 object/tangible/item/skillmod/skillmod_empire_day_2009_hanging_sign.iff item Imperial Insignia House Sign (hanging) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_sign_imp_empire_day_hanging=1 -1 -1 -1 -1 0 0 0 -item_empire_day_imperial_jade_number object/tangible/loot/creature_loot/generic/mara_jade_comm_number.iff item Mara Jade's Com-Number 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_empire_day_imperial_player_city_kiosk object/tangible/holiday/empire_day/imperial_recruitment_defaced_kiosks_city_object.iff item Imperial Recruitment Kiosk (Defaced) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_empire_day_imperial_player_city_kiosk_defaced object/tangible/holiday/empire_day/imperial_recruitment_kiosks_city_object.iff item Imperial Recruitment Kiosk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_empire_day_imperial_standing_sign_02_01 object/tangible/item/skillmod/skillmod_empire_day_2009_standing_sign.iff item Imperial Insignia House Sign (standing) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_sign_imp_empire_day_standing=1 -1 -1 -1 -1 0 0 0 -item_empire_day_imperial_token object/tangible/holiday/empire_day/imperial_token.iff item Empire Day Token 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 31 -1 -1 0 0 0 -item_empire_day_poster_imperial_recruitement object/tangible/holiday/empire_day/imperial_recruitment_poster.iff item Imperial Recruitment Poster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_empire_day_poster_imperial_recruitement_defaced object/tangible/holiday/empire_day/imperial_recruitment_poster_defaced.iff item Defaced Imperial Recruitment Poster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_empire_day_poster_rebel_resistance object/tangible/holiday/empire_day/rebel_resistance_poster.iff item Rebel Resistance Poster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_empire_day_poster_rebel_resistance_torn object/tangible/holiday/empire_day/rebel_resistance_poster_torn.iff item Torn Rebel Resistance Poster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_empire_day_rebel_antilles_autograph object/tangible/loot/creature_loot/generic/wedge_antilles_autograph.iff item Wedge Antilles' Autograph 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_empire_day_rebel_banner_01_01 object/tangible/holiday/empire_day/remembrance_day_rebel_banner.iff item Remembrance Day Alliance Banner 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_empire_day_rebel_fireworks object/tangible/firework/firework_s20.iff item Alliance Remembrance Day Fireworks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_empire_day_rebel_hanging_sign_02_01 object/tangible/item/skillmod/skillmod_remembrance_day_2009_hanging_sign.iff item Rebel Insignia House Sign (hanging) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_sign_reb_empire_day_hanging=1 -1 -1 -1 -1 0 0 0 -item_empire_day_rebel_player_city_kiosk object/tangible/holiday/empire_day/rebel_resistance_defaced_kiosks_city_object.iff item Rebel Resistance Kiosk (Defaced) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_empire_day_rebel_player_city_kiosk_defaced object/tangible/holiday/empire_day/rebel_resistance_kiosks_city_object.iff item Rebel Resistance Kiosk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_empire_day_rebel_standing_sign_02_01 object/tangible/item/skillmod/skillmod_remembrance_day_2009_standing_sign.iff item Rebel Insignia House Sign (standing) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_sign_reb_empire_day_standing=1 -1 -1 -1 -1 0 0 0 -item_empire_day_rebel_token object/tangible/holiday/empire_day/rebel_token.iff item Remembrance Day Token 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 7 -1 -1 0 0 0 -item_ep3_rewards_prayor_mobile object/tangible/furniture/ep3_rewards/wke_prayer_mobile.iff item a prayer mobile 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 Quest reward for quest ep3_forest_kerritamba_epic_5 -item_ep3_rewards_sayormi_mobile_01_01 object/tangible/furniture/ep3_rewards/sayormi_mobile.iff item a Sayormi mobile 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_esb_destroyer_painting object/tangible/loot/misc/shared_item_esb_destroyer_painting.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_esb_firespray_painting object/tangible/loot/misc/shared_item_esb_firespray_painting.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_esb_xwing_painting object/tangible/loot/misc/shared_item_esb_xwing_painting.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_ewok_berry_01_01 object/tangible/food/generic/dessert_ewok_berry.iff item Camby Berries 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 ewok festival -item_event_firework_show_04_01 object/tangible/loot/generic_usable/rocket_generic.iff item Gigantic Firework Package 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_firework_show_04_02 object/tangible/loot/generic_usable/rocket_generic.iff item Holiday Firework Package 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 lifeday vendor -item_event_flower_02_01 object/tangible/dance_prop/prop_ewok_flowers.iff item Flower Bouquet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ewok festival -item_event_flower_from_2008 object/tangible/dance_prop/prop_ewok_flowers.iff item Flower Bouquet (Commemorative Version) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ewok festival -item_event_flower_from_2009 object/tangible/holiday/love_day/love_day_prop_2009_flowers_reward.iff item Bouquet of Flowers (Commemorative Version) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ewok festival -item_event_halloween_coin object/tangible/event_perk/halloween_coin.iff item Galactic Moon Coin 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_halloween_house_sign object/tangible/sign/player/house_address_halloween_sign.iff item Crescent Moon House Sign (Hanging) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 halloween item. To make a custom house sign, attach this script and see this entry in item_stats.tab for the objvar setup. Sign template has to be in the object/tangible/sign/player/ folder and begin with house_address_ -item_event_halloween_house_sign_standing object/tangible/sign/player/shop_sign_halloween_sign.iff item Crescent Moon House Sign (Standing) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 halloween item. To make a custom house sign, attach this script and see this entry in item_stats.tab for the objvar setup. Sign template has to be in the object/tangible/sign/player/ folder and begin with house_address_ -item_event_halloween_krayt_01 object/tangible/event_perk/halloween_krayt_dragon_skeleton.iff item Krayt Dragon Skeleton 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_halloween_lantern_01 object/tangible/event_perk/halloween_sith_o_lantern_01.iff item Sith O'Lantern I 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 halloween item -item_event_halloween_lantern_02 object/tangible/event_perk/halloween_sith_o_lantern_02.iff item Sith O'Lantern II 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 halloween item -item_event_halloween_lantern_03 object/tangible/event_perk/halloween_sith_o_lantern_03.iff item Sith O'Lantern III 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 halloween item -item_event_halloween_lantern_04 object/tangible/event_perk/halloween_sith_o_lantern_04.iff item Sith O'Lantern IV 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 halloween item -item_event_halloween_lantern_05 object/tangible/event_perk/halloween_sith_o_lantern_05.iff item Sith O'Lantern V 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 halloween item -item_event_halloween_painting object/tangible/event_perk/halloween_painting.iff item The Galactic Moon Festival 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 halloween item -item_event_halloween_skull_candle_01 object/tangible/event_perk/halloween_skull_candle_01.iff item Candle on a Skull 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 halloween item -item_event_halloween_skull_candle_02 object/tangible/event_perk/halloween_skull_candle_02.iff item Candle in a Skull 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 halloween item -item_event_halloween_song_book object/tangible/event_perk/halloween_song_book.iff item Max Rebo's Collected Classics: Dirge 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 halloween item -item_event_halloween_spider_web_01 object/tangible/event_perk/halloween_spider_web_01.iff item Spider Web Decoration Style I 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 halloween item -item_event_halloween_spider_web_02 object/tangible/event_perk/halloween_spider_web_02.iff item Spider Web Decoration Style II 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 halloween item -item_event_halloween_spider_web_03 object/tangible/event_perk/halloween_spider_web_03.iff item Spider Web Decoration Style II 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 halloween item -item_event_halloween_trick_device_01_01 object/tangible/veteran_reward/item_trick_treat_1.iff item Trick or Treat Projector I 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 halloween item -item_event_halloween_trick_device_02_01 object/tangible/veteran_reward/item_trick_treat_2.iff item Trick or Treat Projector II 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 halloween item -item_event_halloween_trick_device_03_01 object/tangible/veteran_reward/item_trick_treat_3.iff item Trick or Treat Projector III 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 halloween item -item_event_imperial_decorative_chocolate_01_01 object/tangible/holiday/empire_day/decorative_imperial_chocolate.iff item Gracious Government Mix 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 emperors day food -item_event_imperial_decorative_cookies_01_01 object/tangible/holiday/empire_day/decorative_imperial_cookes.iff item Order 66 Cookies 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 emperors day food -item_event_lifeday_aquarium object/tangible/event_perk/lifeday_pocket_aquarium.iff item Pocket Aquarium 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_lifeday_decorated_tree object/tangible/event_perk/life_day_tree_dressed.iff item Life Day Decorated Young Wroshyr Tree 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_lifeday_family_painting object/tangible/event_perk/lifeday_painting.iff item Family Bonds 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_lifeday_holo_table object/tangible/event_perk/lifeday_holo_table.iff item Holo-Entertainment Table 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_lifeday_imperial_token object/tangible/event_perk/lifeday_imperial_token.iff item Imperial Propaganda Token 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_lifeday_monkey_cage object/tangible/event_perk/lifeday_monkey_cage.iff item Kowakian Cage 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_lifeday_present_pile object/tangible/event_perk/life_day_presents.iff item Life Day Pile of Presents 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_lifeday_proton_chair object/tangible/furniture/lifeday/lifeday_proton_chair.iff item Proton Chair 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_lifeday_rebel_token object/tangible/event_perk/lifeday_rebel_token.iff item Rebel Alliance Propaganda Token 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_lifeday_tree object/tangible/event_perk/life_day_tree.iff item Young Wroshyr Tree 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_loveday_card_01 object/tangible/holiday/love_day/love_day_card_01.iff item First Ewok Festival of Love Card 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 ewok festival of love 2009 -item_event_loveday_card_02 object/tangible/holiday/love_day/love_day_card_02.iff item Second Ewok Festival of Love Card 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 ewok festival of love 2009 -item_event_loveday_card_03 object/tangible/holiday/love_day/love_day_card_03.iff item Third Ewok Festival of Love Card 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 ewok festival of love 2009 -item_event_loveday_card_04 object/tangible/holiday/love_day/love_day_card_04.iff item Fourth Ewok Festival of Love Card 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 ewok festival of love 2009 -item_event_loveday_card_05 object/tangible/holiday/love_day/love_day_card_05.iff item Fifth Ewok Festival of Love Card 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 ewok festival of love 2009 -item_event_loveday_card_06 object/tangible/holiday/love_day/love_day_card_06.iff item Sixth Ewok Festival of Love Card 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 ewok festival of love 2009 -item_event_loveday_card_07 object/tangible/holiday/love_day/love_day_card_07.iff item Seventh Ewok Festival of Love Card 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 ewok festival of love 2009 -item_event_loveday_card_stack object/tangible/holiday/love_day/love_day_card_stack.iff item Bundle of Ewok Festival of Love Cards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 -item_event_loveday_chak_heart object/tangible/holiday/love_day/love_day_chak_bark_currency.iff item Ewok Festival of Love Chak Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 ewok festival of love 2009 -item_event_loveday_decorative_berry object/tangible/food/generic/dessert_ewok_berry.iff item Decorative Camby Berries 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ewok festival -item_event_loveday_decorative_berry_chocolate object/tangible/food/generic/dessert_ewok_berry_choc.iff item Decorative Chocolate Covered Camby Berries 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ewok festival food -item_event_loveday_decorative_drink object/tangible/food/generic/drink_ewok_chak.iff item Decorative Chak Juice 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ewok festival food -item_event_loveday_flowers_2009 object/tangible/holiday/love_day/love_day_prop_2009_flowers_reward.iff item Bouquet of Flowers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 -item_event_loveday_flowers_2010 object/tangible/holiday/love_day/rewards_10/love_day_prop_2010_flowers.iff item Exquisite Bouquet of Flowers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 -item_event_loveday_fountain object/tangible/holiday/love_day/love_day_fountain_reward.iff item Fountain of Chocolate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 -item_event_loveday_fountain_with_flowers object/tangible/holiday/love_day/love_day_fountain_with_flowers_reward.iff item Fountain of Chocolate (with flowers) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 -item_event_loveday_painting_2009 object/tangible/holiday/love_day/love_day_2009_painting_reward.iff item Ewok Festival of Love Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 ewok festival of love 2009 -item_event_loveday_painting_2010 object/tangible/holiday/love_day/rewards_10/love_day_2010_painting.iff item Ewok Festival of Love Painting 2010 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 ewok festival of love 2009 -item_event_rebel_decorative_candy_01_01 object/tangible/holiday/empire_day/decorative_rebel_candy.iff item Favorites of the Force 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 emperors day food -item_event_rebel_decorative_drink_01_01 object/tangible/holiday/empire_day/decorative_rebel_drink.iff item Death Star Destruction 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 emperors day food -item_facebook_reward_01 object/tangible/item/market/facebook_reward_01.iff item Bobble-Head Stormtrooper Squad Leader 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 marketing facebook reward -item_facebook_reward_02 object/tangible/item/market/facebook_reward_02.iff item Bobble-Head C-3PO 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 marketing facebook reward -item_fan_faire_09_live_quest_reward object/tangible/furniture/all/frn_all_escape_pod_statuette.iff item Fan Faire 2009 Escape Pod Statuette 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_feather_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Mottled Feather 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 40 0 0 -item_galactic_gathering_2008_painting_04_01 object/tangible/veteran_reward/frn_galactic_gathering_2008_painting.iff item Galactic Gathering 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 Summit 2008 reward. -item_gcw_adrenalin_stimulant object/tangible/gcw/crafting_quest/gcw_adrenalin_stimulant.iff item Adrenalin Stimulant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 100 -item_gcw_bacta_injectors object/tangible/gcw/crafting_quest/gcw_bacta_injectors.iff item Bacta Injectors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 100 -item_gcw_base_cooldown_a_03_01 object/tangible/gcw/base_rewards/military_cooldown_reducer.iff item Military Dexterity Enhancement A 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 5 -item_gcw_base_cooldown_b_03_01 object/tangible/gcw/base_rewards/military_cooldown_reducer.iff item Military Dexterity Enhancement B 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 5 -item_gcw_base_cooldown_c_03_01 object/tangible/gcw/base_rewards/military_cooldown_reducer.iff item Military Dexterity Enhancement C 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 65 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 5 -item_gcw_base_cooldown_d_03_01 object/tangible/gcw/base_rewards/military_cooldown_reducer.iff item Military Dexterity Enhancement D 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 5 -item_gcw_base_cooldown_e_04_01 object/tangible/gcw/base_rewards/military_cooldown_reducer.iff item Military Dexterity Enhancement E 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 5 -item_gcw_base_rally_banner_04_01 object/tangible/gcw/base_rewards/rally_banner_inv.iff item Rallying Banner 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 10 -item_gcw_energy_absorbant object/tangible/gcw/crafting_quest/gcw_energy_absorbant.iff item Energy Absorbant Coating 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 100 -item_gcw_engine_booster object/tangible/gcw/crafting_quest/gcw_engine_booster.iff item Engine Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 100 -item_gcw_heat_absorbent_casing object/tangible/gcw/crafting_quest/gcw_heat_absorbent_casing.iff item Heat Absorbent Casing 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 100 -item_gcw_heat_resistant_wiring object/tangible/gcw/crafting_quest/gcw_heat_resistant_wiring.iff item Heat resistant wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 100 -item_gcw_high_density_plating object/tangible/gcw/crafting_quest/gcw_high_density_plating.iff item High Density Plating 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 100 -item_gcw_high_performance_circuit_board object/tangible/gcw/crafting_quest/gcw_high_performance_circuit_board.iff item High Performance Circuit Board 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 100 -item_gcw_imperial_rug_01 object/tangible/furniture/gcw/gcw_imperial_rug_01.iff item Imperial Rug 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 -item_gcw_imperial_token object/tangible/gcw/gcw_imperial_token.iff item Imperial Galactic Civil War Token 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gcw_landing_beacon object/tangible/gcw/crafting_quest/gcw_landing_beacon.iff item High Frequency Landing Beacon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 100 -item_gcw_rapid_firing_mech object/tangible/gcw/crafting_quest/gcw_rapid_firing_mech.iff item Rapid Firing Mechanism 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 100 -item_gcw_rebel_rug_01 object/tangible/furniture/gcw/gcw_rebel_rug_01.iff item Rebel Rug 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 -item_gcw_rebel_token object/tangible/gcw/gcw_rebel_token.iff item Rebel Alliance Galactic Civil War Token 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gcw_recruitment_letter_01_01 object/tangible/item/kashyyyk/eqp_wookiee_scroll_s01.iff item Letter of Commendation 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gcw_signal_amplifier object/tangible/gcw/crafting_quest/gcw_signal_amplifier.iff item Signal Amplifier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 100 -item_gcw_weapon_rack_01 object/tangible/furniture/gcw/gcw_weapon_rack_01.iff item Weapons Rack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gcw_weapon_rack_02 object/tangible/furniture/gcw/gcw_weapon_rack_02.iff item Empty Weapons Rack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gcw_weapon_stabilizers object/tangible/gcw/crafting_quest/gcw_weapon_stabilizers.iff item Weapon Stabilizers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 100 -item_generated_backdrop_01_1 object/tangible/item/entertainer_console/stage_generated_backdrop_01.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_generated_backdrop_01_10 object/tangible/item/entertainer_console/stage_generated_backdrop_10.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_generated_backdrop_01_2 object/tangible/item/entertainer_console/stage_generated_backdrop_02.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_generated_backdrop_01_3 object/tangible/item/entertainer_console/stage_generated_backdrop_03.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_generated_backdrop_01_4 object/tangible/item/entertainer_console/stage_generated_backdrop_04.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_generated_backdrop_01_5 object/tangible/item/entertainer_console/stage_generated_backdrop_05.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_generated_backdrop_01_6 object/tangible/item/entertainer_console/stage_generated_backdrop_06.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_generated_backdrop_01_7 object/tangible/item/entertainer_console/stage_generated_backdrop_07.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_generated_backdrop_01_8 object/tangible/item/entertainer_console/stage_generated_backdrop_08.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_generated_backdrop_01_9 object/tangible/item/entertainer_console/stage_generated_backdrop_09.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_generated_backdrop_wide_01_1 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_01.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_generated_backdrop_wide_01_10 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_10.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_generated_backdrop_wide_01_2 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_02.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_generated_backdrop_wide_01_3 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_03.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_generated_backdrop_wide_01_4 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_04.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_generated_backdrop_wide_01_5 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_05.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_generated_backdrop_wide_01_6 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_06.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_generated_backdrop_wide_01_7 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_07.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_generated_backdrop_wide_01_8 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_08.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_generated_backdrop_wide_01_9 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_09.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 10 0 0 -item_heroic_axkva_min_claw object/tangible/loot/npc_loot/heroic_axkva_min_claw.iff item Axkva Min Ceiling Claw 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_axkva_min_claw_light object/tangible/loot/npc_loot/heroic_axkva_min_claw_light.iff item Axkva Min Claw Lamp 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_axkva_min_crystal_s01 object/tangible/loot/npc_loot/heroic_axkva_min_crystal_s01.iff item Axkva Min Crystal 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_axkva_min_crystal_s02 object/tangible/loot/npc_loot/heroic_axkva_min_crystal_s02.iff item Axkva Min Crystal 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_axkva_min_crystal_s03 object/tangible/loot/npc_loot/heroic_axkva_min_crystal_s03.iff item Axkva Min Crystal 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_axkva_min_painting_01_01 object/tangible/furniture/decorative/heroic_axkva_min_painting.iff item Portrait of Axkva Min 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_destroyer_cooling_coil object/tangible/loot/npc_loot/heroic_destroyer_cooling_coil.iff item Star Destroyer Cooling Coil 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_heroic_destroyer_power_transformer object/tangible/loot/npc_loot/heroic_destroyer_power_transformer.iff item Star Destroyer Power Transformer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_heroic_destroyer_solar_console object/tangible/loot/npc_loot/heroic_destroyer_reactor_console.iff item Star Destroyer Solar Console 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_heroic_destroyer_space_beacon object/tangible/loot/npc_loot/heroic_destroyer_space_beacon.iff item Star Destroyer Space Beacon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_heroic_exar_artifact_02_01 object/tangible/loot/creature_loot/generic/heroic_exar_artifact_01.iff item An Artifact 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -item_heroic_exar_artifact_crate_02_01 object/tangible/loot/creature_loot/generic/heroic_exar_artifact_crate.iff item An Artifact Crate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -item_heroic_exar_artifact_scroll_02_01 object/tangible/loot/creature_loot/generic/heroic_exar_artifact_scroll.iff item An Ancient Scroll 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_heroic_exar_brazier object/tangible/loot/npc_loot/heroic_exar_brazier.iff item Exar Kun Brazier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_heroic_exar_broach_02_01 object/tangible/loot/creature_loot/generic/heroic_exar_broach.iff item collectable commerative millennium Exar Kun coin of the possessed 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 750 0 0 -item_heroic_exar_claw_s01 object/tangible/loot/npc_loot/heroic_exar_claw_s01.iff item Exar Kun Floor Claw 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_heroic_exar_claw_s02 object/tangible/loot/npc_loot/heroic_exar_claw_s02.iff item Exar Kun Ceiling Claw 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_heroic_exar_excavation_toolchest_02_01 object/tangible/loot/creature_loot/generic/heroic_exar_excavation_toolchest.iff item Excavation Toolchest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 -item_heroic_exar_gackle_bat_wing_02_01 object/tangible/loot/creature_loot/generic/heroic_exar_gackle_bat_wing.iff item A Gackle Bat Wing 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 350 0 0 -item_heroic_exar_kun_fresco_02_01 object/tangible/painting/painting_loot_heroic_exar_kun.iff item An Exar Kun Fresco 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25000 0 0 -item_heroic_exar_kun_painting_01_01 object/tangible/furniture/decorative/heroic_exar_kun_painting.iff item The Will of Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 5000 0 0 -item_heroic_exar_kun_ultra_rare_02_01 object/tangible/painting/painting_heroic_exar_kun_ultra_rare.iff item Exar Kun Mural 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_heroic_exar_roots_s01 object/tangible/loot/npc_loot/heroic_exar_roots_s01.iff item Exar Kun Roots 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_heroic_exar_roots_s02 object/tangible/loot/npc_loot/heroic_exar_roots_s02.iff item Exar Kun Roots 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_heroic_exar_roots_s03 object/tangible/loot/npc_loot/heroic_exar_roots_s03.iff item Exar Kun Roots 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_heroic_exar_roots_s04 object/tangible/loot/npc_loot/heroic_exar_roots_s04.iff item Exar Kun Roots 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_heroic_exar_torch object/tangible/loot/npc_loot/heroic_exar_torch.iff item Exar Kun Torch 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_heroic_ig88_painting_01_01 object/tangible/furniture/decorative/heroic_ig88_painting.iff item The Wrath of IG-88 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 5000 0 0 -item_heroic_ig88_sm_generator object/tangible/loot/npc_loot/heroic_sm_generator.iff item IG-88 Small Generator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_heroic_ig88_solar_panel object/tangible/loot/npc_loot/heroic_solar_panel.iff item IG-88 Solar Panel 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_heroic_ig88_wall_lamp object/tangible/loot/npc_loot/heroic_wall_lamp.iff item IG-88 Wall Lamp 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_heroic_marauder_king_painting_01_01 object/tangible/furniture/decorative/heroic_marauder_king_painting.iff item Marauder King 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 5000 0 0 -item_heroic_sd_access_id_02_01 object/tangible/loot/creature_loot/generic/heroic_sd_access_id.iff item An Access Identification Card 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 -item_heroic_sd_mess_kit_02_01 object/tangible/loot/creature_loot/generic/heroic_sd_mess_kit.iff item A Mess Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 -item_heroic_sd_missile_crate_02_01 object/tangible/loot/creature_loot/generic/heroic_sd_missile_crate.iff item A Small Missile Crate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 -item_heroic_sd_net_trap_02_01 object/tangible/loot/creature_loot/generic/heroic_sd_net_trap.iff item Gas Powered Net Trap 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 -item_heroic_sd_poison_canister_02_01 object/tangible/loot/creature_loot/generic/heroic_sd_poison_canister.iff item A Poison Canister 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 -item_heroic_sd_pressure_pump_02_01 object/tangible/loot/creature_loot/generic/heroic_sd_pressure_pump.iff item A Broken Pressure Pump 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 -item_heroic_token_axkva_01_01 object/tangible/loot/misc/axkva_token.iff item Axkva Min Token of Heroism 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_token_black_sun_01_01 object/tangible/loot/misc/black_sun_token.iff item Black Sun Token of Heroism 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_token_box_01_01 object/tangible/loot/misc/heroic_token_box.iff item Box of Achievements 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 -item_heroic_token_echo_base_01_01 object/tangible/loot/misc/echo_base_token.iff item Echo Base Token of Heroism 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_token_exar_01_01 object/tangible/loot/misc/exar_token.iff item Exar Kun Token of Heroism 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_token_ig88_01_01 object/tangible/loot/misc/ig88_token.iff item Droid Factory Token of Heroism 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_token_marauder_01_01 object/tangible/loot/misc/marauder_token.iff item Marauder Token of Heroism 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_token_tusken_01_01 object/tangible/loot/misc/tusken_token.iff item Mos Espa Token of Heroism 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_tusken_cargo_pocket_02_01 object/tangible/loot/creature_loot/generic/heroic_tusken_cargo_pocket.iff item A Small Pouch 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_heroic_tusken_disabled_beacon_02_01 object/tangible/loot/creature_loot/generic/heroic_tusken_disabled_beacon.iff item A Disabled Homing Beacon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_heroic_tusken_meat_rack object/tangible/loot/npc_loot/heroic_tusken_meat_rack.iff item Tusken Raider Meat Rack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_heroic_tusken_medic_kit_02_01 object/tangible/loot/creature_loot/generic/heroic_tusken_medic_kit.iff item A Medic Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_heroic_tusken_old_capacitor_02_01 object/tangible/loot/creature_loot/generic/heroic_tusken_old_capacitor.iff item A Malfunctioning Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_heroic_tusken_painting_01_01 object/tangible/furniture/decorative/heroic_tusken_painting.iff item March of the Tuskens 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 5000 0 0 -item_heroic_tusken_shelves object/tangible/loot/npc_loot/heroic_tusken_shelves.iff item Tusken Raider Shelves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_heroic_tusken_shredded_shoe_02_01 object/tangible/loot/creature_loot/generic/heroic_tusken_shredded_shoe.iff item A Shredded Shoe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_heroic_tusken_slave_collar_02_01 object/tangible/loot/creature_loot/generic/heroic_tusken_slave_collar.iff item A Restraining Collar 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_heroic_tusken_stairs object/tangible/loot/npc_loot/heroic_tusken_stairs.iff item Tusken Raider Stairs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_heroic_tusken_vent_pillar object/tangible/loot/npc_loot/heroic_tusken_vent_pillar.iff item Tusken Raider Vents 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_hologram_aotc_cybernetic_arm object/tangible/hologram/hologram_aotc_cybernetic_arm.iff item Hologram of Jedi Knight Skywalker's Cybernetic Arm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 -item_holopet_data_cube_gift_01_01 object/tangible/item/leather_package.iff item Holo-pet Data Cube Package 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_holopet_emitter_01_01 object/tangible/furniture/all/frn_holopet_base.iff item Holo-pet Emitter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_hoth_flawless_painting object/tangible/furniture/decorative/heroic_hoth_painting.iff item Battle of Echo Base 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 5000 0 0 Hoth Reward for Flawless Win -item_housepack_emperor_chair_01_01 object/tangible/furniture/house_cleanup/emperor_chair.iff item Emperor's Senate Office Chair 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_housepack_emperor_desk_01_01 object/tangible/furniture/house_cleanup/emperor_desk.iff item Emperor's Senate Office Desk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_housepack_emperor_desk_lamp_01_01 object/tangible/furniture/house_cleanup/emperor_lamp.iff item Emperor's Senate Office Lamp 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_housepack_painting_imperial_01_01 object/tangible/painting/painting_house_cleanup_imperial.iff item Birth of a Death Star 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_housepack_painting_rebel_01_01 object/tangible/painting/painting_house_cleanup_rebel.iff item The War Phoenix 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 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item Table 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_instrument_bandfill object/tangible/instrument/bandfill.iff item Bandfill 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 instrumentVisualId=1;instrumentAudioId=7 -item_instrument_bandfill_hue object/tangible/instrument/bandfill_hue.iff item Bandfill 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 instrumentVisualId=1;instrumentAudioId=7 -item_instrument_downey_box object/tangible/instrument/downey_box.iff item Downey box 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 instrumentVisualId=4;instrumentAudioId=14 -item_instrument_fanfar object/tangible/instrument/fanfar.iff item Fanfar 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 instrumentVisualId=3;instrumentAudioId=3 -item_instrument_fanfar_hue object/tangible/instrument/fanfar_hue.iff item Fanfar 1 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0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 instrumentVisualId=3;instrumentAudioId=2 -item_instrument_slitherhorn_hue object/tangible/instrument/slitherhorn_hue.iff item Slitherhorn 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 instrumentVisualId=3;instrumentAudioId=2 -item_instrument_traz object/tangible/instrument/traz.iff item Traz 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 instrumentVisualId=3;instrumentAudioId=1 -item_instrument_traz_hue object/tangible/instrument/traz_hue.iff item Traz 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 instrumentVisualId=3;instrumentAudioId=1 -item_instrument_valahorn object/tangible/instrument/valahorn.iff item Valahorn 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 instrumentVisualId=3;instrumentAudioId=13 -item_instrument_xantha object/tangible/instrument/xantha.iff item Xantha 1 1000 0 0 0 0 0 0 0 0 0 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item Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_junk_creature_21thru30_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 35 0 0 -item_junk_creature_21thru30_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 105 0 0 -item_junk_creature_21thru30_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 105 0 0 -item_junk_creature_31thru40_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_creature_31thru40_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_junk_creature_31thru40_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 35 0 0 -item_junk_creature_31thru40_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 130 0 0 -item_junk_creature_31thru40_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 130 0 0 -item_junk_creature_41thru50_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_creature_41thru50_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 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object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 35 0 0 -item_junk_creature_81thru90_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 975 0 0 -item_junk_creature_81thru90_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 975 0 0 -item_junk_droid_11thru15_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 25 0 0 -item_junk_droid_11thru15_01_02 object/tangible/loot/npc_loot/canister_small_device_generic.iff item Deprecated Droid Software 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 12 -1 -1 25 0 0 -item_junk_droid_11thru15_01_03 object/tangible/loot/npc_loot/medical_device_generic.iff item Worn Servo Joint 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_11thru15_01_04 object/tangible/loot/npc_loot/radio_generic.iff item Vocabulator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_11thru15_01_05 object/tangible/loot/npc_loot/chassis_blueprint_device_generic.iff item Rapid Program Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_16thru20_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 9 -1 -1 25 0 0 -item_junk_droid_16thru20_01_02 object/tangible/loot/npc_loot/small_motor_generic.iff item Burnt Out Droid Motor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 25 0 0 -item_junk_droid_16thru20_01_03 object/tangible/loot/npc_loot/datadisk_generic.iff item Demagnetized Datadisk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_16thru20_01_04 object/tangible/loot/npc_loot/decryptor_generic.iff item Unpowered Memory Encryptor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_16thru20_01_05 object/tangible/loot/npc_loot/disk_drive_generic.iff item Data Housing 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_1thru5_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 25 0 0 -item_junk_droid_1thru5_01_02 object/tangible/loot/npc_loot/circuit_board_generic.iff item Mark I Circuit Board 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 11 -1 -1 25 0 0 -item_junk_droid_1thru5_01_03 object/tangible/loot/npc_loot/aero_magnifier_generic.iff item Outdated Aeromagnifier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_1thru5_01_04 object/tangible/loot/npc_loot/comlink_civilian_generic.iff item Comlink 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_1thru5_01_05 object/tangible/loot/npc_loot/elect_module_misc_01.iff item Control Box 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_21thru25_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 12 -1 -1 25 0 0 -item_junk_droid_21thru25_01_02 object/tangible/loot/npc_loot/circuit_board_generic.iff item Mark II Circuit Board 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 25 0 0 -item_junk_droid_21thru25_01_03 object/tangible/loot/npc_loot/elect_module_complex_generic.iff item Differential Regulator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_21thru25_01_04 object/tangible/loot/npc_loot/elect_module_simple_generic.iff item Untuned Circuit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_21thru25_01_05 object/tangible/loot/npc_loot/elect_power_unit_generic.iff item Power Converter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_26thru30_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 15 -1 -1 25 0 0 -item_junk_droid_26thru30_01_02 object/tangible/loot/npc_loot/copper_battery_generic.iff item Weak Copper Battery 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 25 0 0 -item_junk_droid_26thru30_01_03 object/tangible/loot/npc_loot/electronic_key_generic.iff item Restraining Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_26thru30_01_04 object/tangible/loot/npc_loot/engineer_analysis_board_generic.iff item Self Analysis Circuit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_26thru30_01_05 object/tangible/loot/npc_loot/frequency_jammer_wire_generic.iff item Wire Element 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_31thru35_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 19 -1 -1 25 0 0 -item_junk_droid_31thru35_01_02 object/tangible/loot/npc_loot/canister_small_device_generic.iff item Software Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 27 -1 -1 25 0 0 -item_junk_droid_31thru35_01_03 object/tangible/loot/npc_loot/generator_device_generic.iff item Power Supply 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_31thru35_01_04 object/tangible/loot/npc_loot/software_module_generic.iff item Mark II Vocabulation Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_31thru35_01_05 object/tangible/loot/npc_loot/tubed_device_generic.iff item Hydraulics System 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_36thru40_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 24 -1 -1 25 0 0 -item_junk_droid_36thru40_01_02 object/tangible/loot/npc_loot/small_motor_generic.iff item Droid Motor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 25 0 0 -item_junk_droid_36thru40_01_03 object/tangible/loot/npc_loot/aero_magnifier_generic.iff item Aeromagnifier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_36thru40_01_04 object/tangible/loot/npc_loot/comlink_civilian_generic.iff item Comlink 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_36thru40_01_05 object/tangible/loot/npc_loot/elect_module_misc_01.iff item Control Box 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_41thru45_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 25 -1 -1 25 0 0 -item_junk_droid_41thru45_01_02 object/tangible/loot/npc_loot/circuit_board_generic.iff item Mark III Circuit Board 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 15 -1 -1 25 0 0 -item_junk_droid_41thru45_01_03 object/tangible/loot/npc_loot/elect_module_wires.iff item Emergency Reactivator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_41thru45_01_04 object/tangible/loot/npc_loot/impulse_detector_01_generic.iff item Cracked Remote Transmitter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_41thru45_01_05 object/tangible/loot/npc_loot/impulse_detector_02_generic.iff item Damaged Transceiver 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_46thru50_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 27 -1 -1 25 0 0 -item_junk_droid_46thru50_01_02 object/tangible/loot/npc_loot/copper_battery_generic.iff item Mythra Copper Battery 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 24 -1 -1 25 0 0 -item_junk_droid_46thru50_01_03 object/tangible/loot/npc_loot/medical_device_generic.iff item Servo Joint 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_46thru50_01_04 object/tangible/loot/npc_loot/radio_generic.iff item Vocabulator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_46thru50_01_05 object/tangible/loot/npc_loot/chassis_blueprint_device_generic.iff item Rapid Program Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_51thru55_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 29 -1 -1 25 0 0 -item_junk_droid_51thru55_01_02 object/tangible/loot/npc_loot/canister_small_device_generic.iff item Software Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 9 -1 -1 25 0 0 -item_junk_droid_51thru55_01_03 object/tangible/loot/npc_loot/datadisk_generic.iff item Datadisk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_51thru55_01_04 object/tangible/loot/npc_loot/decryptor_generic.iff item Memory Encryptor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_51thru55_01_05 object/tangible/loot/npc_loot/disk_drive_generic.iff item Data Housing 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_56thru60_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 32 -1 -1 25 0 0 -item_junk_droid_56thru60_01_02 object/tangible/loot/npc_loot/small_motor_generic.iff item Droid Motor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 12 -1 -1 25 0 0 -item_junk_droid_56thru60_01_03 object/tangible/loot/npc_loot/software_module_orange_generic.iff item Mark V Vocab Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_56thru60_01_04 object/tangible/loot/npc_loot/elect_module_complex_generic.iff item Differential Regulator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_56thru60_01_05 object/tangible/loot/npc_loot/elect_module_simple_generic.iff item Circuit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_61thru65_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 12 2 -1 25 0 0 -item_junk_droid_61thru65_01_02 object/tangible/loot/npc_loot/circuit_board_generic.iff item Mark IV Circuit Board 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 27 -1 -1 25 0 0 -item_junk_droid_61thru65_01_03 object/tangible/loot/npc_loot/electronic_key_generic.iff item Restraining Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_61thru65_01_04 object/tangible/loot/npc_loot/engineer_analysis_board_generic.iff item Self Analysis Circuit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_61thru65_01_05 object/tangible/loot/npc_loot/frequency_jammer_wire_generic.iff item Wire Element 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_66thru70_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 12 4 -1 25 0 0 -item_junk_droid_66thru70_01_02 object/tangible/loot/npc_loot/copper_battery_generic.iff item Thallium Copper Battery 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 33 -1 -1 25 0 0 -item_junk_droid_66thru70_01_03 object/tangible/loot/npc_loot/generator_device_generic.iff item Power Supply 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_66thru70_01_04 object/tangible/loot/npc_loot/software_module_generic.iff item Mark VII Vocabulation Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_66thru70_01_05 object/tangible/loot/npc_loot/tubed_device_generic.iff item Plugged Hydraulics System 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_6thru10_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 25 0 0 -item_junk_droid_6thru10_01_02 object/tangible/loot/npc_loot/copper_battery_generic.iff item Desh Copper Battery 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 1 -1 -1 25 0 0 -item_junk_droid_6thru10_01_03 object/tangible/loot/npc_loot/elect_module_wires.iff item Emergency Reactivator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_6thru10_01_04 object/tangible/loot/npc_loot/impulse_detector_01_generic.iff item Remote Transmitter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_6thru10_01_05 object/tangible/loot/npc_loot/impulse_detector_02_generic.iff item Transceiver 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_71thru75_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 12 22 -1 25 0 0 -item_junk_droid_71thru75_01_02 object/tangible/loot/npc_loot/canister_small_device_generic.iff item Software Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 0 -1 -1 25 0 0 -item_junk_droid_71thru75_01_03 object/tangible/loot/npc_loot/disk_drive_generic.iff item Data Housing 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_71thru75_01_04 object/tangible/loot/npc_loot/elect_module_complex_generic.iff item Differential Regulator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_71thru75_01_05 object/tangible/loot/npc_loot/elect_power_unit_generic.iff item Power Converter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_76thru82_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 12 27 -1 25 0 0 -item_junk_droid_76thru82_01_02 object/tangible/loot/npc_loot/small_motor_generic.iff item Droid Motor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 22 -1 -1 25 0 0 -item_junk_droid_76thru82_01_03 object/tangible/loot/npc_loot/engineer_analysis_board_generic.iff item Self Analysis Circuit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_76thru82_01_04 object/tangible/loot/npc_loot/medical_device_generic.iff item Servo Joint 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_76thru82_01_05 object/tangible/loot/npc_loot/aero_magnifier_generic.iff item Aeromagnifier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_83plus_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 12 6 -1 25 0 0 -item_junk_droid_83plus_01_02 object/tangible/loot/npc_loot/circuit_board_generic.iff item Mark V Circuit Board 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 6 -1 -1 25 0 0 -item_junk_droid_83plus_01_03 object/tangible/loot/npc_loot/datapad_flashy_generic.iff item Datapad 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_83plus_01_04 object/tangible/loot/npc_loot/software_module_red_generic.iff item Mark X Vocab Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_droid_83plus_01_05 object/tangible/loot/npc_loot/small_motor_generic.iff item Locomotor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 35 -1 -1 25 0 0 -item_junk_imitation_pearl_01_01 object/tangible/loot/npc_loot/pearl_generic.iff item Scratched Krayt Dragon Pearl 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 900 0 0 krayt cash prize -item_junk_imitation_pearl_01_02 object/tangible/loot/npc_loot/pearl_generic.iff item Cracked Krayt Dragon Pearl 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1200 0 0 krayt cash prize -item_junk_insect_11thru20_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_11thru20_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_11thru20_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_11thru20_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_11thru20_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_1thru10_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_1thru10_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_1thru10_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_1thru10_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_1thru10_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_21thru30_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_21thru30_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_21thru30_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_21thru30_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_21thru30_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_31thru40_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_31thru40_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_31thru40_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_31thru40_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_31thru40_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_41thru50_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_41thru50_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_41thru50_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_41thru50_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_41thru50_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_51thru60_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_51thru60_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_51thru60_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_51thru60_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_51thru60_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_61thru70_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_61thru70_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_61thru70_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_61thru70_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_61thru70_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_71thru80_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_71thru80_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_71thru80_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_71thru80_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_71thru80_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_81thru90_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_81thru90_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_81thru90_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_81thru90_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_insect_81thru90_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_itv object/tangible/veteran_reward/instant_travel_terminal.iff item ITV: Rattletrap 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_junk_npc_11thru15_01_01 object/tangible/loot/npc_loot/rocket_ammo_generic.iff item Explosive Dud 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_11thru15_01_02 object/tangible/loot/npc_loot/aero_magnifier_generic.iff item Aeromagnifier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_11thru15_01_03 object/tangible/loot/npc_loot/rusty_toolkit_generic.iff item Tool Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_11thru15_01_04 object/tangible/loot/npc_loot/hyperdrive_part_generic.iff item Hyperdrive Unit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_11thru15_01_05 object/tangible/loot/npc_loot/scope_weapon_generic.iff item Weapon Scope 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_16thru20_01_01 object/tangible/loot/npc_loot/cage_generic.iff item Wooden Cage 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_16thru20_01_02 object/tangible/loot/npc_loot/serum_vial_generic.iff item Unidentified Serum Vial 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_16thru20_01_03 object/tangible/loot/npc_loot/metal_ball_generic.iff item Bearing 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_16thru20_01_04 object/tangible/loot/npc_loot/shield_module_generic.iff item Shield Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_16thru20_01_05 object/tangible/loot/npc_loot/bottle_s04_generic.iff item Simple Bottle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_1thru5_01_01 object/tangible/loot/npc_loot/basket_generic.iff item Basket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_1thru5_01_02 object/tangible/loot/npc_loot/bowl_generic.iff item Simple Bowl 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_1thru5_01_03 object/tangible/loot/npc_loot/clamp_generic.iff item Clamps 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_1thru5_01_04 object/tangible/loot/npc_loot/id_chip_generic.iff item ID Chip 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_1thru5_01_05 object/tangible/loot/npc_loot/impulse_detector_01_generic.iff item Impulse Detector 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_21thru25_01_01 object/tangible/loot/npc_loot/shisa_generic.iff item Shisa 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_21thru25_01_02 object/tangible/loot/npc_loot/healing_chemical_generic.iff item Unidentified Chemicals 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_21thru25_01_03 object/tangible/loot/npc_loot/metal_barrel_generic.iff item Barrel 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_21thru25_01_04 object/tangible/loot/npc_loot/shoe_soul_generic.iff item Shoe Sole 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_21thru25_01_05 object/tangible/loot/npc_loot/answering_machine_generic.iff item Ambush Detector 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_26thru30_01_01 object/tangible/loot/npc_loot/small_motor_generic.iff item Motor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_26thru30_01_02 object/tangible/loot/npc_loot/medical_device_generic.iff item Medical Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_26thru30_01_03 object/tangible/loot/npc_loot/software_module_generic.iff item Software Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_26thru30_01_04 object/tangible/loot/npc_loot/chassis_blueprint_device_generic.iff item Chassis Blueprints 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_26thru30_01_05 object/tangible/loot/npc_loot/metal_case_generic.iff item Dented Metal Case 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_31thru35_01_01 object/tangible/loot/npc_loot/speaker_generic.iff item Speakers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_31thru35_01_02 object/tangible/loot/npc_loot/bottle_s02_generic.iff item Empty Bottle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_31thru35_01_03 object/tangible/loot/npc_loot/substance_analyzer_generic.iff item Substance Analyzer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_31thru35_01_04 object/tangible/loot/npc_loot/impulse_detector_02_generic.iff item Impulse Detector 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_31thru35_01_05 object/tangible/loot/npc_loot/motivator_device_generic.iff item Burnt Out Motivator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_36thru40_01_01 object/tangible/loot/npc_loot/jewelry_ear_s04.iff item Cheap Jewel 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_36thru40_01_02 object/tangible/loot/npc_loot/bug_jar_generic.iff item Indigenous Bug Collection 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_36thru40_01_03 object/tangible/loot/npc_loot/notebook_generic.iff item Used Notebook 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_36thru40_01_04 object/tangible/loot/npc_loot/survival_equipment_generic.iff item Survival Gear 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_36thru40_01_05 object/tangible/loot/npc_loot/power_output_analyzer_generic.iff item Power Output Analyzer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_41thru45_01_01 object/tangible/loot/npc_loot/organichem_stores_generic.iff item Organichem Stores 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_41thru45_01_02 object/tangible/loot/npc_loot/syringe_generic.iff item Syringe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_41thru45_01_03 object/tangible/loot/npc_loot/broad_spectrum_med_device_generic.iff item Medical Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_41thru45_01_04 object/tangible/loot/npc_loot/prop_jacket_generic.iff item Used Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_41thru45_01_05 object/tangible/loot/npc_loot/tool_bundle_generic.iff item Bundle of Tools 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_46thru50_01_01 object/tangible/loot/npc_loot/chem_dispersion_device_generic.iff item Chemical Dispersion Unit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_46thru50_01_02 object/tangible/loot/npc_loot/tube_paste_generic.iff item Dried Paste 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_46thru50_01_03 object/tangible/loot/npc_loot/installation_repair_device_generic.iff item Unpowered Installation Repair Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_46thru50_01_04 object/tangible/loot/npc_loot/tubed_device_generic.iff item Tubing 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_46thru50_01_05 object/tangible/loot/npc_loot/blue_wiring_generic.iff item Used Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_51thru55_01_01 object/tangible/loot/npc_loot/writing_utensils_generic.iff item Writing Utensil 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_51thru55_01_02 object/tangible/loot/npc_loot/large_dispersal_unit_generic.iff item Dispersal Unit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_51thru55_01_03 object/tangible/loot/npc_loot/jewelry_ear_s02.iff item Costume Ear Bead 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_51thru55_01_04 object/tangible/loot/npc_loot/bacta_ampules_generic.iff item Spent Bacta Ampules 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_51thru55_01_05 object/tangible/loot/npc_loot/radio_generic.iff item Com Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_56thru60_01_01 object/tangible/loot/npc_loot/id_chip_generic.iff item Used ID Chip 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_56thru60_01_02 object/tangible/loot/npc_loot/clothing_repair_device_generic.iff item Clothing Repair Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_56thru60_01_03 object/tangible/loot/npc_loot/ration_kit_device_generic.iff item Rations Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_56thru60_01_04 object/tangible/loot/npc_loot/survey_pad_adv_generic.iff item Unpowered Survey Pad 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_56thru60_01_05 object/tangible/loot/npc_loot/laser_trap_generic.iff item Laser Trap 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_61thru65_01_01 object/tangible/loot/npc_loot/rebreather_generic.iff item Clogged Rebreather 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_61thru65_01_02 object/tangible/loot/npc_loot/ledger_generic.iff item Used Ledger 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_61thru65_01_03 object/tangible/loot/npc_loot/handheld_viewscreen_1_generic.iff item Vidscreen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_61thru65_01_04 object/tangible/loot/npc_loot/recording_rod_generic.iff item Recording Rod 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_61thru65_01_05 object/tangible/loot/npc_loot/shield_module_generic.iff item Shield Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_66thru70_01_01 object/tangible/loot/npc_loot/armor_repair_device_generic.iff item Armor Repair Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_66thru70_01_02 object/tangible/loot/npc_loot/medical_device_generic.iff item Medical Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_66thru70_01_03 object/tangible/loot/npc_loot/medical_console_generic.iff item Medical Console 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_66thru70_01_04 object/tangible/loot/npc_loot/hyperdrive_part_generic.iff item Speeder Drive 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_66thru70_01_05 object/tangible/loot/npc_loot/camera_generic.iff item Worklight 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_6thru10_01_01 object/tangible/loot/npc_loot/bottle_s03_generic.iff item Colored Bottle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_6thru10_01_02 object/tangible/loot/npc_loot/launcher_tube_generic.iff item Launcher Tube 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_6thru10_01_03 object/tangible/loot/npc_loot/ledger_generic.iff item Ledger 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_6thru10_01_04 object/tangible/loot/npc_loot/cloth_box_generic.iff item Cloth Box 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_6thru10_01_05 object/tangible/loot/npc_loot/magseal_detector_generic.iff item Magseal Detector 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_71thru75_01_01 object/tangible/loot/npc_loot/clamp_generic.iff item Molecular Clamp 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_71thru75_01_02 object/tangible/loot/npc_loot/jewelry_setting_generic.iff item Costume Jewelry Setting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_71thru75_01_03 object/tangible/loot/npc_loot/red_wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_71thru75_01_04 object/tangible/loot/npc_loot/rocket_generic.iff item Rocket Dud 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_71thru75_01_05 object/tangible/loot/npc_loot/bottle_s01_generic.iff item Cracked Bottle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_76thru82_01_01 object/tangible/loot/npc_loot/briefcase_generic.iff item Attache Case 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_76thru82_01_02 object/tangible/loot/npc_loot/canister_small_device_generic.iff item Tech Canister 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_76thru82_01_03 object/tangible/loot/npc_loot/chance_cube_8_generic.iff item Loaded Chance Cube 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_76thru82_01_04 object/tangible/loot/npc_loot/clipon_id_badge_generic.iff item ID Badge 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_76thru82_01_05 object/tangible/loot/npc_loot/software_module_generic.iff item Wiped Software Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_83plus_01_01 object/tangible/loot/npc_loot/artifact_generic.iff item Collapsed Artifact 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_83plus_01_02 object/tangible/loot/npc_loot/jewelry_ear_s13.iff item Ear Jewel 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_83plus_01_03 object/tangible/loot/npc_loot/handheld_viewscreen_2_generic.iff item Used Vidscreen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_83plus_01_04 object/tangible/loot/npc_loot/power_output_analyzer_generic.iff item Power Output Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_junk_npc_83plus_01_05 object/tangible/loot/npc_loot/circuit_board_generic.iff item Circuit Board 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_katiara_gravestone_quest_item object/tangible/quest/nova_orion/nova_orion_katiara_gravestone.iff item Katiara's Gravestone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 -item_katiara_toy object/tangible/loot/quest/nova_orion/stuffed_star_destroyer.iff item Katiara's Toy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_katiara_toy_quest_item object/tangible/loot/quest/nova_orion/stuffed_star_destroyer_quest_item.iff item Katiara's Toy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 -item_lifeday_09_fireplace_01 object/tangible/holiday/life_day/rewards_09/lifeday_fireplace_01.iff item Rustic Fireplace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_09_fireplace_02 object/tangible/holiday/life_day/rewards_09/lifeday_fireplace_02.iff item Kashyyykian Fireplace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_09_fruitcake_decorative object/tangible/holiday/life_day/rewards_09/lifeday_decor_fruitcake.iff item Decorative Fruitcake 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_09_hoth_chocolate_decorative object/tangible/holiday/life_day/rewards_09/lifeday_decor_hoth_chocolate.iff item Decorative Hoth Chocolate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_09_lamp_01 object/tangible/holiday/life_day/rewards_09/lifeday_lamp_01.iff item Large Hanging Lamp 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_09_lamp_02 object/tangible/holiday/life_day/rewards_09/lifeday_lamp_02.iff item Small Hanging Lamp 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_09_ornament object/tangible/holiday/life_day/rewards_09/lifeday_ornament.iff item Life Day 2009 Ornament 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_09_painting object/tangible/holiday/life_day/rewards_09/lifeday_painting.iff item Life Day 2009 Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_lifeday_09_varactyl_nog_decorative object/tangible/holiday/life_day/rewards_09/lifeday_decor_varactyl_nog.iff item Decorative Varactyl Egg Nog 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_09_wookiee_cookie_decorative object/tangible/holiday/life_day/rewards_09/lifeday_decor_cookie.iff item Decorative Wookiee-ookiees 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_bunting_01_01 object/tangible/furniture/lifeday/lifeday_bunting.iff item Life Day Bunting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_gift_04_01 object/tangible/furniture/decorative/event_chewbacca_toy.iff item Wookiee Hero Figurine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_gift_04_02 object/tangible/furniture/decorative/event_lifeday05_painting_01.iff item Pilgrimage 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_gift_04_03 object/tangible/furniture/decorative/event_lifeday05_painting_02.iff item Memories Past 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_gift_04_04 object/tangible/furniture/decorative/event_lifeday05_painting_03.iff item Triumph 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_gift_04_05 object/tangible/furniture/decorative/event_wookiee_rifle_display.iff item Wookiee Rifle Display 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_gift_04_06 object/tangible/furniture/decorative/event_wookiee_shield.iff item Wookiee Ceremonial Shield 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_gift_04_07 object/tangible/furniture/decorative/event_wroshyr_tree.iff item Miniature Wroshyr Tree 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_gift_04_08 object/tangible/furniture/decorative/event_lifeday07_painting_01.iff item Ancient Life Day 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_gift_04_09 object/tangible/furniture/decorative/event_lifeday07_lamp.iff item Life Day Lamp 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_gift_04_10 object/tangible/furniture/decorative/event_lifeday07_plant.iff item Kachirho Wall Cornucopia 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_gift_04_11 object/tangible/furniture/decorative/event_lifeday07_orb.iff item Hanging Life Day Orb 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_gift_04_12 object/tangible/furniture/decorative/event_lifeday07_banner_kit.iff item Wookiee Home Banner Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_gift_other_01_01 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box for a Friend 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 2005 -item_lifeday_gift_other_01_02 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box for a Friend 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 2006 -item_lifeday_gift_other_01_03 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box for a Friend 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 2008 -item_lifeday_gift_other_01_04 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box for a Friend 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 2009 -item_lifeday_gift_self_01_01 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 2005 -item_lifeday_gift_self_01_02 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 2006 -item_lifeday_gift_self_01_03 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 2008 -item_lifeday_gift_self_01_04 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 2009 -item_lifeday_incense_burner_01_01 object/tangible/furniture/lifeday/lifeday_incense_burner.iff item Life Day Incense Burner 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_mini_tree_01_01 object/tangible/furniture/lifeday/lifeday_mini_tree.iff item Miniature Life Day Tree 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_painting_01_01_01 object/tangible/furniture/lifeday/lifeday_painting_s01.iff item Life Day Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_lifeday_painting_02_01_01 object/tangible/furniture/lifeday/lifeday_painting_s02.iff item Life Day Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_lifeday_painting_03_01_01 object/tangible/furniture/lifeday/lifeday_painting_s03.iff item Life Day Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_lifeday_painting_04_01_01 object/tangible/furniture/lifeday/lifeday_painting_s04.iff item Life Day Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_lifeday_painting_05_01_01 object/tangible/furniture/lifeday/lifeday_painting_s05.iff item Life Day Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_lifeday_wreath_01_01 object/tangible/furniture/lifeday/lifeday_wreath.iff item Life Day Wreath 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mail_opt_in_1_reward object/tangible/furniture/all/frn_all_rug_bantha_skin.iff item Bantha Skin Rug 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 -item_mail_opt_in_2_reward object/tangible/furniture/all/frn_all_statuette_cityhall_naboo.iff item An Architects Rendition of a Nabooian City Hall 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 marketing email collection -item_mail_opt_in_3_reward object/tangible/furniture/all/frn_all_statuette_jabba_palace.iff item An Architects Rendition of Jabba's Palace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 marketing email collection -item_meatlump_device_bomb_01 object/tangible/meatlump/event/slicing_device_meatlump_bomb.iff item Bomb Defuser 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 24 -item_meatlump_device_container_01 object/tangible/meatlump/event/slicing_device_meatlump_container.iff item Lock Breaker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 24 -item_meatlump_device_food_01 object/tangible/meatlump/event/slicing_device_meatlump_food.iff item Biological Yeast Dispenser 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 24 -item_meatlump_device_map_01 object/tangible/meatlump/event/slicing_device_meatlump_map.iff item Decryptor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 24 -item_meatlump_device_safe_01 object/tangible/meatlump/event/slicing_device_meatlump_safe.iff item Safe Slicer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 24 -item_meatlump_device_weapon_01 object/tangible/meatlump/event/slicing_device_meatlump_weapon.iff item Power Cell Abatement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 24 -item_meatlump_junkloot_bedroll_01_01 object/tangible/loot/dungeon/meatlump/musty_smelling_bedroll.iff item a Musty Smelling Bedroll 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_datapad_picture_01_01 object/tangible/loot/dungeon/meatlump/picture_of_mom.iff item a Datapad Picture 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_drainstopper_01_01 object/tangible/loot/dungeon/meatlump/drain_stopper.iff item a Drain Stopper 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_flaring_kit_01_01 object/tangible/loot/dungeon/meatlump/flaring_swagging_cutting_kit.iff item a Flaring, Swagging and Cutting Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_handtorch_01_01 object/tangible/loot/dungeon/meatlump/hand_torch.iff item a Hand Torch 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_instrument_pouch_01_01 object/tangible/loot/dungeon/meatlump/instrument_pouch.iff item an Instrument Pouch 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_leak_system_01_01 object/tangible/loot/dungeon/meatlump/leak_inspection_system.iff item a Leak Inspection System 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_lumpclip_01_01 object/tangible/loot/dungeon/meatlump/lump_clip.iff item a Lump Clip 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_magnetic_locator_01_01 object/tangible/loot/dungeon/meatlump/magnetic_locator.iff item a Magnetic Locator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_pet_01_01 object/tangible/loot/dungeon/meatlump/meatlump_pet_01.iff item Baxter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_pet_01_02 object/tangible/loot/dungeon/meatlump/meatlump_pet_02.iff item Weezy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_pet_01_03 object/tangible/loot/dungeon/meatlump/meatlump_pet_03.iff item Comet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_petrified_meatlump_01_01 object/tangible/loot/dungeon/meatlump/petrified_meatlump.iff item a Petrified Meatlump 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_pie_01_01 object/tangible/loot/dungeon/meatlump/half_eaten_pie.iff item a Half Eaten Pie 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_pipe_cutter_01_01 object/tangible/loot/dungeon/meatlump/pipe_cutter.iff item a Pipe Cutter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_plunger_01_01 object/tangible/loot/dungeon/meatlump/plunger.iff item a Plunger 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_pressure_gauge_01_01 object/tangible/loot/dungeon/meatlump/pressure_guage.iff item a Pressure Gauge 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_sculpture_01_01 object/tangible/loot/dungeon/meatlump/meatlump_sculpture_01.iff item a Meatlump Sculpture, Style 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_sculpture_01_02 object/tangible/loot/dungeon/meatlump/meatlump_sculpture_02.iff item a Meatlump Sculpture, Style 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_temperature_clamp_01_01 object/tangible/loot/dungeon/meatlump/temperature_clamp.iff item a Temperature Clamp 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_junkloot_towel_01_01 object/tangible/loot/dungeon/meatlump/clean_towel.iff item a Clean Towel 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_meatlump_lump_01_01 object/tangible/loot/dungeon/meatlump/meatlump_lump.iff item Meatlump Lump 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_meatlump_lump_unfinished_01_01 object/tangible/meatlump/hideout/meatlump_lump_unfinished.iff item An Unmarked Meatlump Lump 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mini_vehicle_terminal_awing object/tangible/furniture/terminal/terminal_mini_vehicle.iff item Terminal Control for Miniature A-Wing Toy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mini_vehicle_terminal_barc object/tangible/furniture/terminal/terminal_mini_vehicle.iff item Terminal Control for Miniature Barc Toy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mini_vehicle_terminal_basilisk object/tangible/furniture/terminal/terminal_mini_vehicle.iff item Terminal Control for Miniature Basilisk War Droid Toy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mtp_hideout_quest_comlink object/tangible/meatlump/event/quest_comlink.iff item Smuggler Shuttle Comlink 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 meatlump quest item -item_mtp_king_corellia_times_story object/tangible/meatlump/hideout/mtp_king_story.iff item a copy of Vani Korr's second Meatlump article 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mtp_meatlump_king_reward object/tangible/meatlump/reward/mtp_king_cutout.iff item The Meatlump King: The Cardboardening 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_naboo_junk_alpha_veermok_01_01 object/tangible/loot/creature_loot/generic/humanoid_skull.iff item Alpha Veermok Skull 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_elder_female_swamp_tusk_cat_01_01 object/tangible/loot/creature_loot/generic/humanoid_arm_bone.iff item Elder Female Tusk Cat Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_naboo_junk_elder_male_swamp_tusk_cat_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Elder Male Tusk Cat Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_fambaa_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Fambaa Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_giant_peko_peko_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Giant Peko Peko Feather 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_giant_veermok_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Giant Veermok Lungs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_gungan_falumpaset_01_01 object/tangible/loot/creature_loot/generic/stomach_s02.iff item Gungan Falumpaset Stomach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_gungan_fambaa_01_01 object/tangible/loot/creature_loot/generic/generic_brain.iff item Gungan Fambaa Brain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 35 0 0 -item_naboo_junk_gungan_kaadu_01_01 object/tangible/loot/creature_loot/generic/humanoid_arm_bone.iff item Gungan Fambaa Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_naboo_junk_gungan_veermok_01_01 object/tangible/loot/creature_loot/generic/humanoid_skull.iff item Gungan Veermok Skull 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_ikopi_stag_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Ikopi Hoof 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_kaadu_female_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Kaadu Female Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_mauler_veermok_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item Mauler Veermok Gland 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_naboo_greater_shaupaut_elder_01_01 object/tangible/loot/creature_loot/generic/humanoid_arm_bone.iff item Greater Shaupaut Elder Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_naboo_junk_naboo_shaupaut_elder_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Shaupaut Elder Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_naboo_shaupaut_hunter_elder_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Shaupaut Hunter Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_naboo_veermok_01_01 object/tangible/loot/creature_loot/generic/humanoid_arm_bone.iff item Veermok Arm Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_naboo_junk_naboo_veermok_guard_01_01 object/tangible/loot/creature_loot/generic/humanoid_skull.iff item Veermok Guard Skull 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_naboo_veermok_ravager_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Veermok Ravager Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_naboo_veermok_scavenger_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item Veermok Ravager Liver 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_naboo_junk_naboo_veermok_scout_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Veermok Scout Stomach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_naboo_veermok_sentry_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Veermok Sentry Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_narglatch_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Narglatch Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_narglatch_cub_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Narglatch Cub Jaw 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_narglatch_female_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Narglatch Female Gland 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_nightspider_dirtcrawler_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Nightspider Dirtcrawler Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_nightspider_vinecrawler_01_01 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Nightspider Vinecrawler Mandible 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_nightspider_vineripper_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Nightspider Vineripper Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_nightspider_vineshredder_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Nightspider Vineshredder Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_peko_peko_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Peko Peko Feather 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_peko_peko_albatross_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Peko Peko Albatross Feather 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_rogue_fambaa_01_01 object/tangible/loot/creature_loot/generic/guts_jar.iff item Rogue Fambaa Innards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_shaupaut_hunter_01_01 object/tangible/loot/creature_loot/generic/humanoid_arm_bone.iff item Shaupat Hunter Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_naboo_junk_spitting_rawl_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Spitting Rawl Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_swamp_stalker_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Swamp Stalker Fang 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_naboo_junk_vine_rawl_01_01 object/tangible/loot/creature_loot/generic/lizard_scale_generic.iff item Vine Rawl Scale 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_nova_orion_space_resource_01_01 object/tangible/space/story_loot/nova_orion_crystal.iff item Midlithe Crystal 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_npe_dance_prop_l_entertainer_02_01 object/tangible/dance_prop/generic_prop_sparkler_l.iff item Dance Sparkler (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_npe_dance_prop_r_entertainer_02_01 object/tangible/dance_prop/generic_prop_sparkler_r.iff item Dance Sparkler (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_npe_gen_craft_tool_trader_03_01 object/tangible/crafting/station/generic_generic_tool.iff item Tuned Crafting Tool 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 general_assembly=5 -1 -1 -1 -1 0 0 0 -item_npe_junk_ampule_container_01_01 object/tangible/loot/npc_loot/bacta_ampules_generic.iff item Bacta Ampule Container 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_blank_datadisk_01_01 object/tangible/loot/npc_loot/datadisk_generic.iff item Datadisk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_blank_parchment_01_01 object/tangible/loot/npc_loot/scroll_generic.iff item Blank Parchment 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_bookchip_01_01 object/tangible/loot/npc_loot/handheld_viewscreen_1_generic.iff item Propaganda Bookchip 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_bowl_01_01 object/tangible/loot/npc_loot/bowl_generic.iff item Simple Bowl 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_npe_junk_briefcase_01_01 object/tangible/loot/npc_loot/briefcase_generic.iff item Briefcase 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_chance_cube_01_01 object/tangible/loot/npc_loot/chance_cube_8_generic.iff item Ritual Cube 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_chem_dispersal_01_01 object/tangible/loot/npc_loot/chem_dispersion_device_generic.iff item Chemical Dispersal Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_circuit_board_01_01 object/tangible/loot/npc_loot/circuit_board_generic.iff item Circuit Board 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_complex_module_01_01 object/tangible/loot/npc_loot/elect_module_complex_generic.iff item Electronics Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_copper_battery_01_01 object/tangible/loot/npc_loot/copper_battery_generic.iff item Platinite Copper Battery 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_costume_jewel_01_01 object/tangible/loot/npc_loot/jewelry_setting_generic.iff item Faux Jewel 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_creature_blood_01_01 object/tangible/loot/npc_loot/serum_vial_generic.iff item Blood 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_creature_brain_01_01 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 35 0 0 npe junk loot -item_npe_junk_creature_cage_01_01 object/tangible/loot/npc_loot/cage_generic.iff item Small Cage 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_creature_eye_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_creature_heart_01_01 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 npe junk loot -item_npe_junk_decryptor_01_01 object/tangible/loot/npc_loot/decryptor_generic.iff item Decryptor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_dirty_cloth_01_01 object/tangible/loot/npc_loot/cloth_box_generic.iff item Cloth Swatches 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_droid_circuitry_01_01 object/tangible/loot/npc_loot/elect_module_simple_generic.iff item Droid Memory Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_enigmatic_circuit_01_01 object/tangible/loot/npc_loot/engineer_analysis_board_generic.iff item Circuitry 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_feather_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Feather 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_frequency_jammer_01_01 object/tangible/loot/npc_loot/frequency_jammer_wire_generic.iff item Frequency Jamming Wired 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_holo_recorder_01_01 object/tangible/loot/npc_loot/camera_generic.iff item Holorecorder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_imitation_pearl_01_01 object/tangible/loot/npc_loot/pearl_generic.iff item Imitation Krayt Dragon Pearl 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_lizard_scale_01_01 object/tangible/loot/creature_loot/generic/lizard_scale_generic.iff item Lizard Scale 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_newsfilter_module_01_01 object/tangible/loot/npc_loot/chassis_blueprint_device_generic.iff item Newsfilter Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_palm_diary_01_01 object/tangible/loot/npc_loot/ledger_generic.iff item Palm Diary 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_paw_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Paw 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_power_unit_01_01 object/tangible/loot/npc_loot/elect_power_unit_generic.iff item Power Unit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_rusty_case_01_01 object/tangible/loot/npc_loot/rusty_toolkit_generic.iff item Rusty Case 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_sacred_writings_01_01 object/tangible/loot/npc_loot/scroll_generic.iff item Sacred Writings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_npe_junk_stomach_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Stomach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_tooth_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_used_travel_ticket_01_01 object/tangible/loot/npc_loot/id_chip_generic.iff item Canceled Travel Ticket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_wing_bone_01_01 object/tangible/loot/creature_loot/generic/arm_bone_generic.iff item Wing Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 npe junk loot -item_npe_junk_wire_blue_01_01 object/tangible/loot/npc_loot/blue_wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_junk_worklight_01_01 object/tangible/loot/npc_loot/worklight_generic.iff item Worklight 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 npe junk loot -item_npe_smooth_slitherhorn_01_01 object/tangible/instrument/slitherhorn.iff item Smooth Slitherhorn 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 25 0 0 -item_npe_sparky_droid_02_01 object/tangible/furniture/technical/npe_sparky_r2.iff item Re-assembled R2 Unit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_npe_uniform_crate_01_01 object/tangible/npe/npe_generic_uniform_box.iff item Standard Issue Uniform Package 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_nym_themepark_arena_poster_01_01 object/tangible/furniture/nym_themepark/nym_themepark_arena_poster.iff item Nym's Arena Poster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 -item_nym_themepark_backpack_01_01 object/tangible/furniture/nym_themepark/nym_themepark_backpack.iff item Lok Revenant Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_nym_themepark_decal_reward_01_01 object/tangible/furniture/nym_themepark/nym_themepark_logo_decal.iff item Lok Revenant Graffiti 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_nym_themepark_dna_extractor object/tangible/furniture/nym_themepark/nym_themepark_dna_extractor.iff item DNA Extractor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 41 -1 -1 0 0 0 Nym's Themepark 2010 -item_nym_themepark_mounted_slugthrower_01_01 object/tangible/furniture/nym_themepark/nym_themepark_mounted_slugthrower.iff item Mounted Nym's Slugthrower 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_nym_themepark_painting_01_01 object/tangible/furniture/nym_themepark/nym_themepark_painting.iff item Nym's Revenge 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_nym_themepark_rug_01_01 object/tangible/furniture/nym_themepark/nym_themepark_rug.iff item Lok Revenant Rug 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 -item_nym_themepark_surveillance_device object/tangible/furniture/nym_themepark/nym_themepark_surveillance_device.iff item Surveillance Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Nym's Themepark 2010 -item_outbreak_decal_arrow_left object/tangible/loot/undead/decal_arrow_left.iff item Painted Arrow (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_decal_arrow_right object/tangible/loot/undead/decal_arrow_right.iff item Painted Arrow (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_decal_dltby object/tangible/loot/undead/decal_dltby.iff item Painted Bite Warning 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_decal_hplgm object/tangible/loot/undead/decal_hlpgm.iff item Painted Cry For Help 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_decal_htchbrkn object/tangible/loot/undead/decal_htchbrkn.iff item Painted Warning 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_decal_mtpsd object/tangible/loot/undead/decal_mtpsd.iff item Painted Instructions 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_hooked_helmet object/tangible/loot/undead/hooked_helmet.iff item Helmet on a Hook 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_prison_guard_cargo_pocket object/tangible/component/clothing/cargo_pocket_prison_guard.iff item Prison Guard Cargo Pocket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_prison_guard_fiberplast_panel object/tangible/component/clothing/fiberplast_panel_prison_guard.iff item Gray Synthetic Cloth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_prison_guard_heavy_clasp object/tangible/component/clothing/clasp_heavy_duty_prison_guard.iff item Prison Guard Clasp 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_prison_guard_leather object/tangible/component/clothing/leather_prison_guard.iff item Gray Leather 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_prison_guard_trim object/tangible/component/clothing/trim_outbreak_prison_guard_jacket.iff item Prison Guard Trim 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_prisoner_bodysuit_cargo_pocket object/tangible/component/clothing/cargo_pocket_prisoner_jumpsuit.iff item Orange Cargo Pocket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_prisoner_bodysuit_metal_fasteners object/tangible/component/clothing/metal_fasteners_prisoner_jumpsuit.iff item Non-metal Fastener 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_prisoner_bodysuit_synthetic_cloth object/tangible/component/clothing/synthetic_cloth_prisoner_jumpsuit.iff item Orange Synthetic Cloth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_undead_arm object/tangible/furniture/all/undead_arm.iff item Rotting Arm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_undead_brain object/tangible/loot/undead/outbreak_undead_brain.iff item Rotting Brain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 35 0 0 -item_outbreak_undead_deathtrooper_gloves object/tangible/loot/undead/outbreak_undead_deathtrooper_gloves.iff item Destroyed Stormtrooper Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_outbreak_undead_eye object/tangible/loot/undead/outbreak_undead_eye.iff item Rotting Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_undead_foot object/tangible/furniture/all/undead_foot.iff item Rotting Foot 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_undead_hand object/tangible/furniture/all/undead_hand.iff item Rotting Hand 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_undead_head object/tangible/furniture/all/undead_head.iff item Rotting Head 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_undead_heart object/tangible/loot/undead/outbreak_undead_heart.iff item Rotting Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_outbreak_undead_jaw object/tangible/loot/undead/outbreak_undead_jaw.iff item Rotting Jaw Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_outbreak_undead_leg object/tangible/furniture/all/undead_leg.iff item Rotting Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_undead_liver object/tangible/loot/undead/outbreak_undead_liver.iff item Rotting Liver 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_outbreak_undead_lungs object/tangible/loot/undead/outbreak_undead_lungs.iff item Rotting Lungs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_undead_stomach object/tangible/loot/undead/outbreak_undead_stomach.iff item Rotting Stomach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_outbreak_undead_tooth object/tangible/loot/undead/outbreak_undead_tooth.iff item Rotting Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_painting_outbreak_biohazard_01 object/tangible/painting/painting_outbreak_biohazard_01.iff item Caution 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_painting_outbreak_biohazard_02 object/tangible/painting/painting_outbreak_biohazard_02.iff item Warning 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_painting_outbreak_biohazard_03 object/tangible/painting/painting_outbreak_biohazard_03.iff item Biohazard 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_pgc_booster_pack object/tangible/saga_system/pgc_chronicles_booster_pack.iff item Chronicles Booster Pack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_booster_pack_comm object/tangible/saga_system/pgc_chronicles_booster_pack.iff item Chronicles Comm. Message Relics Booster Pack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_booster_pack_goto object/tangible/saga_system/pgc_chronicles_booster_pack.iff item Chronicles Go To Relics Booster Pack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_chronicle_master_sign object/tangible/sign/player/pgc_sign_standing.iff item Chronicle Master Sign (Standing) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 halloween item. To make a custom house sign, attach this script and see this entry in item_stats.tab for the objvar setup. Sign template has to be in the object/tangible/sign/player/ folder and begin with house_address_ -item_pgc_chronicle_master_sign_02 object/tangible/sign/player/pgc_sign_hanging.iff item Chronicle Master Sign (Hanging) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_chronicle_master_statuette object/tangible/saga_system/rewards/pgc_robe_statue.iff item Chronicle Master Statuette 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_decal_pgc_s01 object/tangible/saga_system/rewards/decal_pgc_s01.iff item Yoda Graffiti 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_decal_pgc_s02 object/tangible/saga_system/rewards/decal_pgc_s02.iff item Rebel Graffiti 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_decal_pgc_s03 object/tangible/saga_system/rewards/decal_pgc_s03.iff item Stormtrooper Graffiti 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_decal_pgc_s04 object/tangible/saga_system/rewards/decal_pgc_s04.iff item Imperial Graffiti 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_decal_pgc_s05 object/tangible/saga_system/rewards/decal_pgc_s05.iff item Imperial Starfighter Graffiti 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_decal_pgc_s06 object/tangible/saga_system/rewards/decal_pgc_s06.iff item Rebel Starfighter Graffiti 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_fireplace object/tangible/saga_system/rewards/frn_fireplace.iff item Fireplace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_glass_pane_01 object/tangible/saga_system/rewards/pgc_glass_pane_01.iff item Large Square Pane of Glass 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_glass_pane_02 object/tangible/saga_system/rewards/pgc_glass_pane_02.iff item Large Rectangular Pane of Glass 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_jabba_chandelier object/tangible/saga_system/rewards/jabba_chandelier.iff item Jabba's Chandelier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_jabba_drapes object/tangible/saga_system/rewards/jabba_drapes.iff item Jabba's Drapes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_jabba_fancyrug object/tangible/saga_system/rewards/jabba_fancyrug.iff item Jabba's Rug 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 -item_pgc_jabba_gargoyle object/tangible/saga_system/rewards/jabba_gargoyle.iff item Jabba's Gargoyle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_jabba_generator object/tangible/saga_system/rewards/jabba_generator.iff item Jabba's Generator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_jabba_table object/tangible/saga_system/rewards/jabba_table.iff item Jabba's Bar-Style Table 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_jabba_tassels object/tangible/saga_system/rewards/jabba_tassels.iff item Jabba's Tassels 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_jabba_windchime object/tangible/saga_system/rewards/jabba_windchime.iff item Jabba's Wind Chime 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_monitorscreen object/tangible/saga_system/rewards/pgc_monitorscreen.iff item Monitorscreen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_monitorscreen_sm object/tangible/saga_system/rewards/pgc_monitorscreen_sm.iff item Small Monitorscreen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_corellia object/tangible/saga_system/rewards/planet_hologram_corellia.iff item Large Hologram of Corellia 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_corellia_02 object/tangible/saga_system/rewards/planet_hologram_corellia_02.iff item Hologram of Corellia 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_dantooine object/tangible/saga_system/rewards/planet_hologram_dantooine.iff item Large Hologram of Dantooine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_dantooine_02 object/tangible/saga_system/rewards/planet_hologram_dantooine_02.iff item Hologram of Dantooine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_dathomir object/tangible/saga_system/rewards/planet_hologram_dathomir.iff item Large Hologram of Dathomir 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_dathomir_02 object/tangible/saga_system/rewards/planet_hologram_dathomir_02.iff item Hologram of Dathomir 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_endor object/tangible/saga_system/rewards/planet_hologram_endor.iff item Large Hologram of Endor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_endor_02 object/tangible/saga_system/rewards/planet_hologram_endor_02.iff item Hologram of Endor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_lok object/tangible/saga_system/rewards/planet_hologram_lok.iff item Large Hologram of Lok 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_lok_02 object/tangible/saga_system/rewards/planet_hologram_lok_02.iff item Hologram of Lok 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_naboo object/tangible/saga_system/rewards/planet_hologram_naboo.iff item Large Hologram of Naboo 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_naboo_02 object/tangible/saga_system/rewards/planet_hologram_naboo_02.iff item Hologram of Naboo 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_rori object/tangible/saga_system/rewards/planet_hologram_rori.iff item Large Hologram of Rori 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_rori_02 object/tangible/saga_system/rewards/planet_hologram_rori_02.iff item Hologram of Rori 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_talus object/tangible/saga_system/rewards/planet_hologram_talus.iff item Large Hologram of Talus 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_talus_02 object/tangible/saga_system/rewards/planet_hologram_talus_02.iff item Hologram of Talus 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_tatooine object/tangible/saga_system/rewards/planet_hologram_tatooine.iff item Large Hologram of Tatooine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_tatooine_02 object/tangible/saga_system/rewards/planet_hologram_tatooine_02.iff item Hologram of Tatooine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_yavin4 object/tangible/saga_system/rewards/planet_hologram_yavin4.iff item Large Hologram of Yavin 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_planet_hologram_yavin4_02 object/tangible/saga_system/rewards/planet_hologram_yavin4_02.iff item Hologram of Yavin 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_relic_fragment object/tangible/saga_system/pgc_relic_fragment.iff item Chronicle Relic Fragment 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_starship_storage_device_01 object/tangible/saga_system/rewards/starship_storage_device.iff item Stardock Coordination Terminal 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_starter_kit object/tangible/saga_system/pgc_chronicles_booster_pack.iff item Chronicles Start Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_token_01 object/tangible/saga_system/pgc_chronicles_token_01.iff item Copper Chronicles Token 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_token_02 object/tangible/saga_system/pgc_chronicles_token_02.iff item Silver Chronicles Token 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pgc_token_03 object/tangible/saga_system/pgc_chronicles_token_03.iff item Gold Chronicles Token 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_powerup_melee_accuracy_01_01 object/tangible/powerup/weapon/melee_accuracy.iff item Weight Balancing Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_powerup_melee_accuracy_02_01 object/tangible/powerup/weapon/melee_accuracy.iff item Weight Balancing Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_powerup_melee_actioncost_01_01 object/tangible/powerup/weapon/melee_actioncost.iff item Hilt Reinforcement Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_powerup_melee_actioncost_02_01 object/tangible/powerup/weapon/melee_actioncost.iff item Hilt Reinforcement Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_powerup_melee_damage_01_01 object/tangible/powerup/weapon/melee_damage.iff item Inertial Fluctuator Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_powerup_melee_damage_02_01 object/tangible/powerup/weapon/melee_damage.iff item Inertial Fluctuator Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_powerup_melee_eledamage_01_01 object/tangible/powerup/weapon/melee_eledamage.iff item Element Dispersal Tuning Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_powerup_melee_speed_01_01 object/tangible/powerup/weapon/melee_speed.iff item Tactical Grip Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_powerup_melee_wound_01_01 object/tangible/powerup/weapon/melee_wound.iff item Surface Serration Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_powerup_ranged_accuracy_01_01 object/tangible/powerup/weapon/ranged_accuracy.iff item Tactical Scope 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_powerup_ranged_accuracy_02_01 object/tangible/powerup/weapon/ranged_accuracy.iff item Tactical Scope 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_powerup_ranged_actioncost_01_01 object/tangible/powerup/weapon/ranged_actioncost.iff item Reinforced Stock 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_powerup_ranged_actioncost_02_01 object/tangible/powerup/weapon/ranged_actioncost.iff item Reinforced Stock 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_powerup_ranged_damage_01_01 object/tangible/powerup/weapon/ranged_damage.iff item High Power Barrel 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_powerup_ranged_damage_02_01 object/tangible/powerup/weapon/ranged_damage.iff item High Power Barrel 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_powerup_ranged_eledamage_01_01 object/tangible/powerup/weapon/ranged_eledamage.iff item Tuning Coupler 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_powerup_ranged_speed_01_01 object/tangible/powerup/weapon/ranged_speed.iff item Tactical Grip 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_powerup_ranged_wound_01_01 object/tangible/powerup/weapon/ranged_wound.iff item Burst Focusing Muzzle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_prolog_content_decorative_science_datapad object/tangible/loot/quest/prolog_content_science_datapad.iff item Mysterious Science Datapad 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 emperors day food -item_publish_gift_29_corellia_04_01 object/tangible/furniture/decorative/pub29_corellia_painting.iff item Mystic Corellia 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 This could come out of the publish 29 gift. -item_publish_gift_29_generic_04_01 object/tangible/loot/generic_usable/scroll_generic.iff item Rolled-up Poster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Publish 29 Gift -item_publish_gift_29_mustafar_04_01 object/tangible/furniture/decorative/pub29_mustafar_painting.iff item It Came From Mustafar! 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 This could come out of the publish 29 gift. -item_publish_gift_29_ryatt_04_01 object/tangible/furniture/decorative/pub29_ryatt_painting.iff item Survive the Ryatt Trail 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 This could come out of the publish 29 gift. -item_publish_gift_33_picture_01_01 object/tangible/painting/painting_chp5.iff item Around the Campfire 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_publish_gift_35_04_01 object/tangible/quest/quest_start/chapter7_publish_gift_collection_token.iff item C-3PO's Comlink 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Publish 34 Gift -item_publish_gift_36_04_01 object/tangible/quest/quest_start/chapter8_publish_gift_collection_token.iff item R2-D2's Comlink 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Publish 35 Gift -item_publish_gift_37_04_01 object/tangible/terminal/terminal_gcw_publish_gift.iff item War Terminal 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Publish Gift -item_publish_gift_38_04_01 object/tangible/meatlump/reward/mtp_king_painting.iff item Painting of The Meatlump King 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_publish_gift_comlink_painting_01_01 object/tangible/item/publish_gift_chapter_7_painting_01.iff item Rodian Collector 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 -item_publish_gift_datapad_painting_01_01 object/tangible/item/publish_gift_chapter_7_painting_02.iff item The Jewelry Collection 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 -item_publish_gift_magic_control_object_03_01 object/tangible/item/publish_gift_magic_painting_ctrl_obj.iff item Wim Magwit's Magic Painting Controller 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_publish_gift_magic_painting_1_03_01 object/tangible/item/publish_gift_magic_painting_1.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_publish_gift_magic_painting_10_03_01 object/tangible/item/publish_gift_magic_painting_10.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_publish_gift_magic_painting_2_03_01 object/tangible/item/publish_gift_magic_painting_2.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_publish_gift_magic_painting_3_03_01 object/tangible/item/publish_gift_magic_painting_3.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_publish_gift_magic_painting_4_03_01 object/tangible/item/publish_gift_magic_painting_4.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_publish_gift_magic_painting_5_03_01 object/tangible/item/publish_gift_magic_painting_5.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_publish_gift_magic_painting_6_03_01 object/tangible/item/publish_gift_magic_painting_6.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_publish_gift_magic_painting_7_03_01 object/tangible/item/publish_gift_magic_painting_7.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_publish_gift_magic_painting_8_03_01 object/tangible/item/publish_gift_magic_painting_8.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_publish_gift_magic_painting_9_03_01 object/tangible/item/publish_gift_magic_painting_9.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_publish_gift_update_14_comlink object/tangible/quest/quest_start/update_14_quest_comlink.iff item Jabba's Comlink 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_publish_gift_update_14_statuette object/tangible/item/publish_gift_update_14.iff item Undead Rancor Statuette 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_publish_gift_update_15 object/tangible/item/publish_gift_update_15.iff item Galactic Civil War Collectible Globe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 update 15 publish gift -item_publish_gift_update_16 object/tangible/item/publish_gift_update_16.iff item Nym Collectible Globe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 update 16 publish gift -item_pvp_captain_battle_banner_imperial_reward_04_01 object/tangible/gcw/pvp_rank_rewards/imperial_battle_banner.iff item Imperial Battle Standard 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 -item_pvp_captain_battle_banner_rebel_reward_04_01 object/tangible/gcw/pvp_rank_rewards/rebel_battle_banner.iff item Rebel Battle Standard 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 -item_pvp_imperial_painting_03_01 object/tangible/painting/painting_pvp_reward_imperial.iff item Painting "Might of the Empire" 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_pvp_lieutenant_comm_link_imperial_reward_04_01 object/tangible/gcw/pvp_rank_rewards/comm_link.iff item Imperial Military Communication Link 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 -item_pvp_lieutenant_comm_link_rebel_reward_04_01 object/tangible/gcw/pvp_rank_rewards/comm_link.iff item Rebel Military Communication Link 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 -item_pvp_rebel_painting_03_01 object/tangible/painting/painting_pvp_reward_rebel.iff item Painting "We will never surrender" 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_respec_token_01_01 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff item Character Respec Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 3 -item_restuss_imperial_commendation_02_01 object/tangible/quest/restuss_imperial_token.iff item Imperial Restuss Commendation 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_restuss_rebel_commendation_02_01 object/tangible/quest/restuss_rebel_token.iff item Rebel Restuss Commendation 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_reverse_engineering_powerup_armor_02_01 object/tangible/loot/generic_usable/copper_battery_usuable.iff item Armor Powerup 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_reverse_engineering_powerup_clothing_02_01 object/tangible/loot/generic_usable/chassis_blueprint_usuable.iff item Clothing Powerup 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_reverse_engineering_powerup_weapon_02_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Weapon Powerup 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_reward_loyalty_gcw_01 object/tangible/furniture/gcw/gcw_loyalty_painting_01.iff item Multi-Painting: Forces Under Siege 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 2010 gcw loyalty reward -item_reward_modify_pistol_01_01 object/tangible/smuggler/illegal_weapon_module.iff item Illegal Pistol Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 DO NOT USE TEMPLATE ELSEWHERE -item_reward_recapture_gcw_imperial_painting_01 object/tangible/furniture/gcw/gcw_imperial_painting_01.iff item Painting: Triumph of the Galactic Empire 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 2010 gcw re-entitlement reward -item_reward_recapture_gcw_rebel_painting_01 object/tangible/furniture/gcw/gcw_rebel_painting_01.iff item Painting: Victory of the Rebel Alliance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 2010 gcw re-entitlement reward -item_roadmap_spice_booster_blue_01_02 object/tangible/loot/npc_loot/spice_booster_blue_generic.iff item Booster Blue 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_roadmap_spice_crash_n_burn_01_02 object/tangible/loot/npc_loot/spice_crash_n_burn_generic.iff item Crash 'n Burn 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_roadmap_spice_droid_lube_01_02 object/tangible/loot/npc_loot/spice_droid_lube_generic.iff item Droid Lube 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_roadmap_spice_giggledust_01_02 object/tangible/loot/npc_loot/spice_giggledust_generic.iff item Giggledust 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_roadmap_spice_grey_gabaki_01_02 object/tangible/loot/npc_loot/spice_grey_gabaki_generic.iff item Grey Gabaki 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_roadmap_spice_gunjack_01_02 object/tangible/loot/npc_loot/spice_gunjack_generic.iff item Gunjack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_roadmap_spice_kliknik_boost_01_02 object/tangible/loot/npc_loot/spice_kliknik_boost_generic.iff item Kliknik Boost 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_roadmap_spice_kwi_boost_01_02 object/tangible/loot/npc_loot/spice_kwi_boost_generic.iff item Kwi Boost 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_roadmap_spice_muon_gold_01_02 object/tangible/loot/npc_loot/spice_muon_gold_generic.iff item Muon Gold 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_roadmap_spice_neutron_pixey_01_02 object/tangible/loot/npc_loot/spice_neutron_pixey_generic.iff item Neutron Pixey 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_roadmap_spice_pyrepenol_01_02 object/tangible/loot/npc_loot/spice_pyrepenol_generic.iff item Pyrepenol 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_roadmap_spice_scramjet_01_02 object/tangible/loot/npc_loot/spice_scramjet_generic.iff item Scramjet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_roadmap_spice_sedative_h4b_01_02 object/tangible/loot/npc_loot/spice_sedative_h4b_generic.iff item H4B Sedative 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_roadmap_spice_shadowpaw_01_02 object/tangible/loot/npc_loot/spice_shadowpaw_generic.iff item Shadowpaw 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_roadmap_spice_sweetblossom_01_02 object/tangible/loot/npc_loot/spice_sweetblossom_generic.iff item Sweetblossom 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_roadmap_spice_thruster_head_01_02 object/tangible/loot/npc_loot/spice_thruster_head_generic.iff item Thruster Head 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_roadmap_spice_yarrock_01_02 object/tangible/loot/npc_loot/spice_yarrock_generic.iff item Yarrock 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_rtp_rebel_banner_01 object/tangible/furniture/all/frn_all_banner_rebel.iff item Rebel Banner 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_small_naboo_house_model object/tangible/furniture/all/frn_all_statuette_small_naboo_house.iff item Guy Remmington's Architect Model 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 marketing email collection -item_smuggler_contraband_01_01 object/tangible/smuggler/contraband/contraband_1.iff item XJ9 Hypercharger 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_01_02 object/tangible/smuggler/contraband/contraband_2.iff item Chemical Warhead 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_01_03 object/tangible/smuggler/contraband/contraband_3.iff item Enhanced Weapon Cartridge 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_01_04 object/tangible/smuggler/contraband/contraband_4.iff item Chak-root 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_01_05 object/tangible/smuggler/contraband/contraband_5.iff item Imperial Rank Cylinder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_02_01 object/tangible/smuggler/contraband/contraband_6.iff item Kessel Tea 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_02_02 object/tangible/smuggler/contraband/contraband_7.iff item Imperial Grade Detonators 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_02_03 object/tangible/smuggler/contraband/contraband_8.iff item Digital Droid Reprogrammer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_02_04 object/tangible/smuggler/contraband/contraband_9.iff item Unlicensed Inert Gas Mixer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_02_05 object/tangible/smuggler/contraband/contraband_10.iff item Synthetic Faleen Pheremones 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_03_01 object/tangible/smuggler/contraband/contraband_11.iff item Modified Vibro Power Cell 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_03_02 object/tangible/smuggler/contraband/contraband_12.iff item Rigged Cargo Scanner 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_03_03 object/tangible/smuggler/contraband/contraband_13.iff item Imperial Communications Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_03_04 object/tangible/smuggler/contraband/contraband_14.iff item Turgur Gas 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_03_05 object/tangible/smuggler/contraband/contraband_15.iff item Sarlacc Spore 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_04_01 object/tangible/smuggler/contraband/contraband_16.iff item Credit Chip Counterfeiting Machine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_04_02 object/tangible/smuggler/contraband/contraband_17.iff item Concentrated Arachne Venom 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_04_03 object/tangible/smuggler/contraband/contraband_18.iff item Imperial Security Bureau Decryptor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_04_04 object/tangible/smuggler/contraband/contraband_19.iff item Imperial Scientist Badge 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_04_05 object/tangible/smuggler/contraband/contraband_20.iff item Imperial Master Key 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_05_01 object/tangible/smuggler/contraband/contraband_21.iff item Max Reebo's Greatest Hits 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_05_02 object/tangible/smuggler/contraband/contraband_22.iff item Disintegration Weapon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_05_03 object/tangible/smuggler/contraband/contraband_23.iff item Widow's Breath Rebreather 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_05_04 object/tangible/smuggler/contraband/contraband_24.iff item Restricted Melon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_05_05 object/tangible/smuggler/contraband/contraband_25.iff item Radioactive Weapons Core 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_smuggler_contraband_crate_01_01 object/tangible/smuggler/contraband/contraband_general.iff item Crate of Contraband 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 -item_smuggler_contraband_crate_01_02 object/tangible/smuggler/contraband/contraband_general_2.iff item Crate of Illicit Contraband 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 -item_special_sign_halloween_hanging_sign object/tangible/item/skillmod/skillmod_halloween_event_hanging_sign.iff item Crescent Moon House Sign (Hanging, Version II) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_sign_halloween_hanging_sign=1 -1 -1 -1 -1 0 0 0 halloween item version 2 -item_special_sign_halloween_standing_sign object/tangible/item/skillmod/skillmod_halloween_event_standing_sign.iff item Crescent Moon House Sign (Standing, Version II) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_sign_halloween_standing_sign=1 -1 -1 -1 -1 0 0 0 halloween item version 2 -item_special_sign_pgc_consumable object/tangible/item/skillmod/skillmod_pgc_hanging_sign.iff item Chronicle Master Sign (Hanging) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_sign_chronicle_master_hanging_sign=1 -1 -1 -1 -1 0 0 0 -item_special_sign_pgc_consumable_02 object/tangible/item/skillmod/skillmod_pgc_standing_sign.iff item Chronicle Master Sign (Standing) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_sign_chronicle_master_standing_sign=1 -1 -1 -1 -1 0 0 0 -item_stage_backdrop_01_01 object/tangible/item/publish_gift_magic_painting_ctrl_obj.iff item Stage Backdrop Generator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_stage_controller_01_01 object/tangible/item/publish_gift_magic_painting_ctrl_obj.iff item Stage Controller 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_stage_pyrotechnic_01_01 object/tangible/item/publish_gift_magic_painting_ctrl_obj.iff item Stage Pyrotechnic Machine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_stage_smoke_01_01 object/tangible/item/publish_gift_magic_painting_ctrl_obj.iff item Stage Smoke Machine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_storage_increase_05_03 object/tangible/loot/generic_usable/generic_storage_increase.iff item A Crate for Increased Building Storage 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_storage_increase_05_04 object/tangible/loot/generic_usable/generic_storage_increase.iff item A Crate for Increased Building Storage 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tatooine_junk_bantha_01_01 object/tangible/loot/creature_loot/generic/generic_horn.iff item Bantha Tusk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_bocatt_01_01 object/tangible/loot/creature_loot/generic/alien_brain.iff item Bocatt Brain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 35 0 0 -item_tatooine_junk_bull_bantha_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Bull Bantha Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_canyon_krayt_dragon_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Krayt Pearl Gland 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 -item_tatooine_junk_cu_pa_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Cu pa Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_tatooine_junk_desert_razorback_01_01 object/tangible/loot/creature_loot/generic/generic_heart.iff item Desert Razorback Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_tatooine_junk_desert_squill_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item Desert Squill Liver 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_tatooine_junk_dewback_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Dewback Stomach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_dewback_cannibal_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Cannibal Dewback Stomach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_dim_u_bantha_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Dim-U Bantha Foot 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_domestic_eopie_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Eopie Hoof 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_dragonet_01_01 object/tangible/loot/creature_loot/generic/guts_jar.iff item Dragonet Intestines 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_dune_bantha_01_01 object/tangible/loot/creature_loot/generic/heart_s02.iff item Dune Bantha Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_tatooine_junk_dwarf_bantha object/tangible/loot/creature_loot/generic/heart_s02.iff item Dwarf Bantha Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_tatooine_junk_dwarf_eopie object/tangible/loot/creature_loot/generic/heart_s03.iff item Dwarf Eopie Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_tatooine_junk_dwarf_nuna_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Dwarf Nuna Jaw Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_tatooine_junk_eopie_01_01 object/tangible/loot/creature_loot/generic/liver_s02.iff item Eopie Innards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_feral_bantha_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Feral Bantha Lungs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_giant_canyon_krayt_dragon_01_01 object/tangible/loot/creature_loot/generic/stomach_s02.iff item Canyon Krayt Dragon Stomach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_giant_sand_beetle_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Sand Beetle Larva 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_giant_worrt_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Giant Worrt Leg Parts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_gorg_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Gorg Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_tatooine_junk_greater_desert_womprat_01_01 object/tangible/loot/creature_loot/generic/bug_jar.iff item Desert Womprat Mites 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_jundland_eopie_01_01 object/tangible/loot/creature_loot/generic/guts_jar.iff item Jundland Eopie Entrails 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_juvenile_canyon_krayt_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Juvenile Krayt Talon Joint 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 980 0 0 -item_tatooine_junk_krayt_dragon_ancient_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Ancient Krayt Pearl Gland 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1019 0 0 -item_tatooine_junk_kreetle_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Kreetle Antennae 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_lesser_desert_womprat_01_01 object/tangible/loot/creature_loot/generic/heart_s02.iff item Desert Womprat Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_tatooine_junk_lesser_dewback_01_01 object/tangible/loot/creature_loot/generic/lizard_scale_generic.iff item Lesser Dewback Scale 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_malignant_squill_01_01 object/tangible/loot/creature_loot/generic/alien_brain.iff item Malignant Squill Brain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 35 0 0 -item_tatooine_junk_matriarch_bantha_01_01 object/tangible/loot/creature_loot/generic/big_tooth_generic.iff item Matriarch Bantha Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_minor_worrt_01_01 object/tangible/loot/creature_loot/generic/stomach_s02.iff item Minor Worrt Stomach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_mound_mite_01_01 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Mound Mite Mandible 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_mountain_dewback_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Mountain Dewback Parasites 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_mountain_squill_01_01 object/tangible/loot/creature_loot/generic/arm_bone_generic.iff item Mountain Squill Arm Bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_tatooine_junk_mountain_worrt_01_01 object/tangible/loot/creature_loot/generic/generic_brain.iff item Mountain Worrt Brain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 35 0 0 -item_tatooine_junk_mutant_womprat_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Mutant Womprat Eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 -item_tatooine_junk_rill_01_01 object/tangible/loot/creature_loot/generic/generic_heart.iff item Rill Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_tatooine_junk_rock_beetle_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Rock Beetle Larvae 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_rockmite_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Rock Mite Antennae 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_rogue_bantha_01_01 object/tangible/loot/creature_loot/generic/generic_horn.iff item Rogue Bantha Tusk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_ronto_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Ronto Hoof 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_ronto_male_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item Male Ronto Liver 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_tatooine_junk_scyk_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Scyk Stomach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_sevorrt_01_01 object/tangible/loot/creature_loot/generic/guts_jar.iff item Sevorrt Innards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_squill_01_01 object/tangible/loot/creature_loot/generic/heart_s02.iff item Squill Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_tatooine_junk_swarming_lesser_dewback_01_01 object/tangible/loot/creature_loot/generic/heart_s03.iff item Swarming Lesser Dewback Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_tatooine_junk_tatooine_mynock_01_01 object/tangible/loot/creature_loot/generic/liver_s02.iff item Mynock Digestive Gland 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_tusken_bantha_01_01 object/tangible/loot/creature_loot/generic/stomach_s02.iff item Tusken Bantha Stomach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_variegated_womprat_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Variegated Womprat Leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_wild_dune_boar_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Wild Dune Boar Tusk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_womprat_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Womprat Parasites 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_womprat_city_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Womprat Parasites 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tatooine_junk_worrt_01_01 object/tangible/loot/creature_loot/generic/alien_brain.iff item Worrt Brain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 35 0 0 -item_tatooine_junk_zucca_boar_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Zucca Boar Hoof 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tcg_loot_reward_series1_bas_relief object/tangible/tcg/series1/decorative_bas_relief.iff item Great Hyperspace War Bas-Relief 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_chon_bust object/tangible/tcg/series1/decorative_chon_bust.iff item Chon Actrion Bust 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_computer_console_01 object/tangible/tcg/series1/decorative_computer_console_01.iff item Large Computer Console 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_computer_console_02 object/tangible/tcg/series1/decorative_computer_console_02.iff item Computer Console with Seating 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_darth_vader_statuette object/tangible/tcg/series1/decorative_statuette_darth_vader.iff item Darth Vader Statuette 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_diner_booth object/tangible/furniture/all/frn_diner_booth.iff item Diner Booth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_diner_counter_center object/tangible/furniture/all/frn_diner_counter_center.iff item Diner Counter Center 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_diner_counter_corner object/tangible/furniture/all/frn_diner_counter_corner.iff item Diner Counter Corner Piece 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_diner_counter_corner_s02 object/tangible/furniture/all/frn_diner_counter_corner_s02.iff item Diner Counter Corner Piece 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_diner_package object/tangible/npe/npe_generic_uniform_box.iff item Diner Starter Pack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_diner_table object/tangible/furniture/all/frn_diner_table.iff item Diner Table 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_display_case_01 object/tangible/tcg/series1/decorative_display_case_01.iff item Glass Display Case 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_display_case_02 object/tangible/tcg/series1/decorative_display_case_02.iff item Chandrilan Display Case 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_dooku_bust object/tangible/tcg/series1/decorative_dooku_bust.iff item Count Dooku Bust 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_drink_dispenser object/tangible/tcg/series1/decorative_drink_dispenser.iff item Drink Dispenser 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_fish_tank object/tangible/tcg/series1/decorative_fish_tank.iff item Fish Tank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_indoor_fountain_01 object/tangible/tcg/series1/decorative_indoor_fountain_01.iff item Large Indoor Fountain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_indoor_fountain_02 object/tangible/tcg/series1/decorative_indoor_fountain_02.iff item Small Indoor Fountain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_indoor_garden_01 object/tangible/tcg/series1/decorative_indoor_garden_02.iff item Large Indoor Garden 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_indoor_garden_02 object/tangible/tcg/series1/decorative_indoor_garden_01.iff item Small Indoor Rock Garden 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_jedi_library_bookshelf object/tangible/tcg/series1/decorative_jedi_library_bookshelf.iff item Jedi Library Bookshelf 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_painting_alliance_propaganda object/tangible/tcg/series1/decorative_painting_alliance_propaganda.iff item Painting: Alliance Propaganda 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_tcg_loot_reward_series1_painting_darth_vader object/tangible/tcg/series1/decorative_painting_darth_vader.iff item Painting: Darth Vader 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_tcg_loot_reward_series1_painting_imperial_propaganda object/tangible/tcg/series1/decorative_painting_imperial_propaganda.iff item Painting: Imperial Propaganda 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_tcg_loot_reward_series1_painting_jedi_crest object/tangible/tcg/series1/decorative_painting_jedi_crest.iff item Painting: Jedi Crest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_tcg_loot_reward_series1_painting_trooper object/tangible/tcg/series1/decorative_painting_trooper.iff item Painting: Trooper 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_tcg_loot_reward_series1_princess_leia_statuette object/tangible/tcg/series1/decorative_statuette_princess_leia.iff item Princess Leia Statuette 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_video_game_table object/tangible/tcg/series1/video_game_table.iff item M'a Jong's Galactic Tiles Arcade Game 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series3_boba_fett_statue object/tangible/tcg/series3/combine_object_boba_fett_statue.iff item Boba Fett Statue 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series3_darth_vader_obi_wan_diorama object/tangible/tcg/series3/decorative_darth_vader_obi_wan_diorama.iff item Darth Vader vs. Obi-Wan Kenobi Diorama 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series3_empal_surecon_center_medical_table object/tangible/tcg/series3/decorative_empal_surecon_center_medical_table.iff item EmPal SuRecon Center Medical Table 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series3_emperor_palpatine_statuette object/tangible/tcg/series3/decorative_emperor_palpatine_statuette.iff item Emperor Palpatine Statuette 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series3_hoth_travel_advertisement object/tangible/tcg/series3/decorative_hoth_travel_advertisement.iff item Hoth Travel Advertisement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series3_house_sign object/tangible/item/skillmod/skillmod_tcg_set3_hanging_standing_sign.iff item House Sign 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_sign_tcg_series3=1 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series3_jango_fett_memorial_statue object/tangible/tcg/series3/combine_object_jango_fett_memorial_statue.iff item Jango Fett Memorial Statue 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series3_mandalorian_skull_banner object/tangible/tcg/series3/combine_object_mandalorian_skull_banner.iff item Mandalorian Skull Banner 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series3_merr_sonn_jt12_jetpack_blueprints object/tangible/tcg/series3/combine_object_merr_sonn_jt12_jetpack_blueprints.iff item Merr-Sonn JT-12 Jetpack Blueprints 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series3_mustafar_travel_advertisement object/tangible/tcg/series3/decorative_mustafar_travel_advertisement.iff item Mustafar Travel Advertisement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series3_swg_tcg_painting object/tangible/tcg/series3/decorative_swg_tcg_painting.iff item Star Wars Galaxies Trading Card Game Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_tcg_loot_reward_series3_wompa_skin_rug object/tangible/tcg/series3/decorative_wompa_skin_rug.iff item Wampa-Skin Rug 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 -item_tcg_loot_reward_series4_chewbacca_statuette_02_01 object/tangible/tcg/series4/decorative_chewbacca_statuette.iff item Chewbacca Statuette 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_child_bed_02_01 object/tangible/tcg/series4/decorative_child_bed_01.iff item Child's Bed 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_droid_oil_bath_02_01 object/tangible/tcg/series4/decorative_droid_oil_bath.iff item Oil Bath 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_generic_rug_02_01 object/tangible/tcg/series4/decorative_tcg_rug_01.iff item Mysterious Rug 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 -item_tcg_loot_reward_series4_han_solo_statuette_02_01 object/tangible/tcg/series4/decorative_han_solo_statuette.iff item Han Solo Statuette 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_home_itv_02_01 object/tangible/tcg/series4/instant_travel_terminal_home.iff item Geonosian Solar Sailer ITV 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_kashyyyk_travel_advertisement_02_01 object/tangible/tcg/series4/decorative_kashyyyk_travel_advertisement.iff item Kashyyyk Travel Advertisement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_leia_and_r2_diorama_02_01 object/tangible/tcg/series4/decorative_leia_r2_diorama.iff item Princess Leia & R2-D2 Diorama 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_location_itv_02_01 object/tangible/tcg/series4/instant_travel_terminal_location.iff item Corellian G9 Rigger Freighter ITV 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_medical_table_02_01 object/tangible/tcg/series4/decorative_medical_table_01.iff item Polis Massan Medical Table 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_stuffed_tauntaun_02_01 object/tangible/tcg/series4/decorative_stuffed_tauntaun.iff item Tauntaun Stuffed Animal 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_stuffed_wampa_02_01 object/tangible/tcg/series4/decorative_stuffed_wampa.iff item Wampa Stuffed Animal 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_t16_toy_02_01 object/tangible/tcg/series4/consumable_t16_toy.iff item T-16 Skyhopper Toy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_tatooine_travel_advertisement_02_01 object/tangible/tcg/series4/decorative_tatooine_travel_advertisement.iff item Tatooine Travel Advertisement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_tauntaun_ride_02_01 object/tangible/tcg/series4/decorative_tauntaun_ride.iff item Antique Tauntaun Ride 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_video_game_table_02_01 object/tangible/tcg/series4/video_game_table.iff item M'a Jong's Galactic Tiles Arcade Cabinet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_armored_varactyl_statue object/tangible/tcg/series5/varactyl_armor_statue.iff item Armored Varactyl Statue 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_atat_blueprint object/tangible/tcg/series5/combine_object_at_at_blueprint.iff item AT-AT Blueprint 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_atat_head_itv object/tangible/tcg/series5/combine_object_itv_atat_head.iff item AT-AT Head 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_atat_statuette object/tangible/tcg/series5/combine_object_atat_statuette.iff item AT-AT Statuette 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_deathstar_hologram object/tangible/tcg/series5/decorative_deathstar_hologram.iff item Death Star Under Construction Hologram 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_galactic_hunters_poster object/tangible/tcg/series5/decorative_galactic_hunters_poster.iff item Galactic Hunter Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_tcg_loot_reward_series5_house_sign object/tangible/item/skillmod/skillmod_tcg_set5_hanging_standing_sign.iff item Welcome House Sign 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 special_sign_tcg_series5=1 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_jabbas_roasting_spit object/tangible/tcg/series5/food_station_jabbas_roasting_spit.iff item Jabba's roasting spit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_lcd_screen object/tangible/tcg/series5/decorative_lcd_screen.iff item LCD Screen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_mustafar_diorama object/tangible/tcg/series5/decorative_mustafar_diorama.iff item Mustafar Diorama 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_painting_jedi_techniques object/tangible/tcg/series5/decorative_jedi_forms_painting.iff item Lightsaber Techniques Painting 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_tcg_loot_reward_series5_rain_storm object/tangible/tcg/series5/in_home_rain_storm.iff item Malfunctioning Moisture Vaporator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_signal_unit object/tangible/tcg/series5/consumable_signal_unit.iff item Naboo Signaling Unit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -item_tcg_loot_reward_series5_skywalker_statuette_02_01 object/tangible/tcg/series5/decorative_skywalker_statuette.iff item Luke Skywalker Statuette 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_theater_poster object/tangible/tcg/series5/decorative_theater_poster.iff item Theater poster: A Forbidden Love 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_tiefighter_chair object/tangible/tcg/series5/furniture_tie_fighter_chair.iff item Tie Fighter Chair 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_trench_run_diorama object/tangible/tcg/series5/decorative_trench_run_diorama.iff item Trench Run Diorama 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_vader_statuette object/tangible/tcg/series5/combine_object_vader_statuette.iff item Kneeling Vader Statuette 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_baby_colo_fish object/tangible/tcg/series6/decorative_baby_colo_claw_fish.iff item Baby Colo Claw Fish 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_baby_colo_fishtank object/tangible/tcg/series6/decorative_baby_colo_claw_fishtank.iff item Baby Colo Claw Fish Tank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_baby_colo_set object/tangible/tcg/series6/multi_item_baby_colo_claw_set.iff item Baby Colo Claw Fish and Tank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_beast_poster_spined_rancor object/tangible/tcg/series6/painting_spined_rancor.iff item Spined Rancor Poster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_beast_poster_winged_quenker object/tangible/tcg/series6/painting_winged_quenker.iff item Winged Quenker Poster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_build01_hk47_statuette object/tangible/tcg/series6/combine_object_hk47_statuette.iff item HK-47 Statuette 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_build02_hk47_mustafar_diorama object/tangible/tcg/series6/combine_object_hk47_mustafar_diorama.iff item HK-47 Mustafar Diorama 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_build03_battle_droid_statuette object/tangible/tcg/series6/combine_object_battle_droid_statuette.iff item Battle Droid Statuette 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_build04_hkdroid_series_poster object/tangible/tcg/series6/combine_object_hk_droids_poster.iff item HK-47 Poster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_cloud_car_itv object/tangible/tcg/series6/itv_cloud_car.iff item Twin Pod Cloud Car (ITV) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_cloud_city_hologram object/tangible/tcg/series6/hologram_cloud_city.iff item Cloud City Hologram 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_han_greedo_diorama object/tangible/tcg/series6/diorama_han_greedo.iff item Han and Greedo Diorama 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_house_lamp object/tangible/tcg/series6/decorative_house_lamp.iff item Otoh Gunga House Lamp 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_jabba_bed object/tangible/tcg/series6/decorative_jabba_bed.iff item Jabba's Bed 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_jedi_council_diorama object/tangible/tcg/series6/diorama_jedi_council.iff item Jedi Council Diorama 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_lando_statuette object/tangible/tcg/series6/statuette_lando.iff item Lando Statuette 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_travel_ad_coruscant object/tangible/tcg/series6/painting_travel_ad_coruscant.iff item Coruscant Travel Advertisement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_travel_ad_ord_mantell object/tangible/tcg/series6/painting_travel_ad_ord_mantell.iff item Ord Mantell Travel Advertisement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_atst_chair object/tangible/tcg/series7/decorative_atst_chair.iff item AT-ST Chair 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_battle_worn_armor_kit object/tangible/tcg/series7/armor_kit_composite_battleworn.iff item Battle Worn Composite Armor Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_build01_tie_canopy object/tangible/tcg/series7/combine_object_tie_canopy.iff item TIE Canopy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_build02_xwing_wing object/tangible/tcg/series7/combine_object_xwing_wing.iff item X-Wing Wing 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_build03_gunship_blueprint object/tangible/tcg/series7/combine_object_gunship_blueprint.iff item Gunship Blueprint 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_build04_broken_ball_turret object/tangible/tcg/series7/combine_object_broken_ball_turret.iff item Broken Ball Turret 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_build05_eweb_decor object/tangible/tcg/series7/combine_object_eweb_decor.iff item Decorative E-Web 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 no longer part of the build-an-item for this set -item_tcg_loot_reward_series7_camo_armor_kit object/tangible/tcg/series7/armor_kit_composite_camo.iff item Camo Composite Armor Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_figrin_dan_diorama object/tangible/tcg/series7/diorama_firgrin_dan.iff item Figrin D'an Band Diorama 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_imperial_graffiti_01 object/tangible/tcg/series7/decal_imperial_graffiti_01.iff item Imperial Graffiti 01 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_imperial_graffiti_02 object/tangible/tcg/series7/decal_imperial_graffiti_02.iff item Imperial Graffiti 02 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_imperial_graffiti_03 object/tangible/tcg/series7/decal_imperial_graffiti_03.iff item Imperial Graffiti 03 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_imperial_graffiti_set object/tangible/tcg/series7/multi_item_imperial_graffiti_set.iff item Imperial Graffiti Set 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_lando_poster object/tangible/tcg/series7/painting_lando_poster.iff item Lando Blue Milk Poster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_max_rebo_diorama object/tangible/tcg/series7/diorama_max_rebo.iff item Max Rebo Band Diorama 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_rebel_graffiti_01 object/tangible/tcg/series7/decal_rebel_graffiti_01.iff item Rebel Graffiti 01 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_rebel_graffiti_02 object/tangible/tcg/series7/decal_rebel_graffiti_02.iff item Rebel Graffiti 02 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_rebel_graffiti_03 object/tangible/tcg/series7/decal_rebel_graffiti_03.iff item Rebel Graffiti 03 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_rebel_graffiti_set object/tangible/tcg/series7/multi_item_rebel_graffiti_set.iff item Rebel Graffiti Set 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_nuna_rotten_egg_02_01 object/tangible/tcg/series4/house_pet_rotten_egg.iff item a batch of rotten eggs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_promotion_booster_01_01 object/tangible/tcg/booster.iff item Champions of the Force Digital Booster Pack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_promotion_card_01_01 object/tangible/tcg/card.iff item Champions of the Force: Bane's Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_promotion_card_01_02 object/tangible/tcg/card.iff item Champions of the Force: Windu's Guile 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_promotion_card_01_03 object/tangible/tcg/card.iff item Champions of the Force: Death Star Hologram 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_promotion_card_01_04 object/tangible/tcg/card.iff item Champions of the Force: Adrick 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_promotion_card_01_05 object/tangible/tcg/card.iff item Squadrons Over Corellia: Shalera 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_promotion_card_01_06 object/tangible/tcg/card.iff item Squadrons Over Corellia: Mack Jasper 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_promotion_card_01_07 object/tangible/tcg/card.iff item Squadrons Over Corellia: Mellichae 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_promotion_card_01_08 object/tangible/tcg/card.iff item Squadrons Over Corellia: Mellichae 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Dropped too early, reverting to an existing card -item_tcg_promotion_card_01_08_v2 object/tangible/tcg/card.iff item Galactic Hunters: Merchant Trainer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Version 2 since we had to take existing an point to something existing -item_tcg_promotion_card_01_09 object/tangible/tcg/card.iff item Squadrons Over Corellia: Mellichae 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Dropped too early, reverting to an existing card -item_tcg_promotion_card_01_09_v2 object/tangible/tcg/card.iff item Galactic Hunters: Jawa Beads 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Version 2 since we had to take existing an point to something existing -item_tcg_promotion_card_01_10 object/tangible/tcg/card.iff item Squadrons Over Corellia: Mellichae 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Dropped too early, reverting to an existing card -item_tcg_promotion_card_01_10_v2 object/tangible/tcg/card.iff item Galactic Hunters: LE Repair Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Version 2 since we had to take existing an point to something existing -item_tcg_promotion_card_01_11 object/tangible/tcg/card.iff item Agents of Deception: Warehousing 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_promotion_card_01_12 object/tangible/tcg/card.iff item Agents of Deception: Ephant Mon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_promotion_card_01_13 object/tangible/tcg/card.iff item Agents of Deception: Gorax 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_promotion_card_01_14 object/tangible/tcg/card.iff item The Shadow Syndicate: Leebo Digital Promo Card 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_promotion_card_01_15 object/tangible/tcg/card.iff item The Shadow Syndicate: Barabel Hunter Digital Promo Card 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_promotion_card_01_16 object/tangible/tcg/card.iff item The Shadow Syndicate: Jedi Mind Trick Digital Promo Card 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_promotion_starter_01_01 object/tangible/tcg/starter.iff item Champions of the Force: Starter Deck 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_scurrier_trash_item_02_01 object/tangible/tcg/series5/combine_object_house_pet_scurrier_leftover_01.iff item a leftover piece of garbage (1 of 4) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_scurrier_trash_item_02_02 object/tangible/tcg/series5/combine_object_house_pet_scurrier_leftover_02.iff item a leftover piece of garbage (2 of 4) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_scurrier_trash_item_02_03 object/tangible/tcg/series5/combine_object_house_pet_scurrier_leftover_03.iff item a leftover piece of garbage (3 of 4) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_scurrier_trash_item_02_04 object/tangible/tcg/series5/combine_object_house_pet_scurrier_leftover_04.iff item a leftover piece of garbage (4 of 4) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_token_duty_space_01_01 object/tangible/loot/misc/axkva_token.iff item A Duty Mission Token 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tooth_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Decayed Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tooth_01_02 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Decayed Tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -item_tow_decor_jedi_relic_02_03 object/tangible/loot/mustafar/jedi_relic_03.iff item Jedi Relic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 26 -1 -1 6500 0 0 ToW expansion -item_tow_decor_lava_geode_02_01 object/tangible/loot/mustafar/lava_geode.iff item Lava Geode 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion -item_tow_decor_painting_02_02 object/tangible/loot/mustafar/must_painting_02.iff item Beginnings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion -item_tow_decor_painting_02_04 object/tangible/loot/mustafar/must_painting_04.iff item Living Canals 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion -item_tow_decor_sith_relic_02_01 object/tangible/loot/mustafar/sith_relic_01.iff item Sith Relic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion -item_tow_decor_stuffed_bantha_02_01 object/tangible/loot/mustafar/stuff_bantha_doll.iff item Stuffed Bantha 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 ToW expansion -item_tow_decor_stuffed_dewback_02_01 object/tangible/loot/mustafar/stuffed_dewback_doll.iff item Stuffed Dewback 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 ToW expansion -item_tow_decor_stuffed_rancor_02_01 object/tangible/loot/mustafar/stuff_rancor_doll.iff item Stuffed Rancor Doll 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 ToW expansion -item_tow_junk_creature_antenna_02_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item a Mustafarian insect antenna 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_creature_blood_02_01 object/tangible/loot/npc_loot/serum_vial_generic.iff item a bottle of Mustafarian creature blood 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_creature_bone_02_01 object/tangible/loot/creature_loot/generic/humanoid_arm_bone.iff item a Mustafarian creature bone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 ToW Junk -item_tow_junk_creature_brain_02_01 object/tangible/loot/creature_loot/generic/generic_brain.iff item a Mustafarian creature brain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 35 0 0 ToW Junk -item_tow_junk_creature_eye_02_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item a blistmok eyeball 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_creature_hide_02_01 object/tangible/loot/creature_loot/generic/generic_hide.iff item a patch of tough hide 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_creature_horn_02_01 object/tangible/loot/creature_loot/generic/generic_horn.iff item a tulrus horn 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_creature_intestines_02_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Mustafarian creature intestines 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_creature_jaw_02_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item a xandank jaw 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_creature_mandible_02_01 object/tangible/loot/creature_loot/generic/mantis_arm.iff item a Mustafarian insect mandible 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_creature_talon_02_01 object/tangible/loot/creature_loot/generic/generic_horn.iff item a jundak talon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_creature_tooth_02_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item a tanray tooth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_droid_memory_unit_02_01 object/tangible/loot/npc_loot/software_module_generic.iff item a damaged droid memory unit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_droid_motivator_02_01 object/tangible/loot/npc_loot/small_motor_generic.iff item a damaged droid motivator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_droid_power_cell_02_01 object/tangible/loot/npc_loot/elect_power_unit_generic.iff item a damaged droid power cell 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_insect_eye_02_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item a Mustafarian insect eye 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_insect_leg_02_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item a lava flea leg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_insect_shell_02_01 object/tangible/loot/npc_loot/bug_jar_generic.iff item a kubaza beetle shell 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_jewelry_onyx_02_01 object/tangible/loot/npc_loot/jewelry_ear_s12.iff item a piece of onyx jewelry 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_lava_rock_02_01 object/tangible/loot/npc_loot/rock_generic.iff item a decorated lava rock 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_lava_tongs_02_01 object/tangible/loot/npc_loot/clamp_generic.iff item a pair of lava rock tongs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_mining_tool_02_01 object/tangible/loot/npc_loot/installation_repair_device_generic.iff item a small mining tool 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_junk_swivel_joint_02_01 object/tangible/loot/npc_loot/shield_module_generic.iff item a damaged droid swivel joint 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW Junk -item_tow_misc_dance_prop_l_02_01 object/tangible/dance_prop/generic_must_prop_baton_01_l.iff item Weighted Dance Baton 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 ToW expansion -item_tow_misc_dance_prop_l_02_02 object/tangible/dance_prop/generic_must_prop_baton_02_l.iff item Dance Baton (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 ToW expansion -item_tow_misc_dance_prop_l_02_03 object/tangible/dance_prop/generic_must_prop_baton_03_l.iff item Flat Blade Dance Baton (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 ToW expansion -item_tow_misc_dance_prop_l_02_04 object/tangible/dance_prop/generic_must_prop_baton_04_l.iff item Ornate Dance Baton (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 ToW expansion -item_tow_misc_dance_prop_r_02_01 object/tangible/dance_prop/generic_must_prop_baton_01_r.iff item Weighted Dance Baton 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 ToW expansion -item_tow_misc_dance_prop_r_02_02 object/tangible/dance_prop/generic_must_prop_baton_02_r.iff item Dance Baton (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 ToW expansion -item_tow_misc_dance_prop_r_02_03 object/tangible/dance_prop/generic_must_prop_baton_03_r.iff item Flat Blade Dance Baton (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 ToW expansion -item_tow_misc_dance_prop_r_02_04 object/tangible/dance_prop/generic_must_prop_baton_04_r.iff item Ornate Dance Baton (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 ToW expansion -item_tow_misc_eye_of_mesra_02_01 object/tangible/loot/mustafar/generic_eye_of_mesra.iff item Eyes of Mesra 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25 0 0 ToW expansion -item_tow_painting_02_01 object/tangible/loot/mustafar/mustafar_map.iff item Map of Mustafar 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 ToW expansion -item_tow_trophey_02_01 object/tangible/loot/mustafar/trophey_lava_beetle.iff item Mounted Kubaza Beetle Head 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -item_tow_trophey_02_02 object/tangible/loot/mustafar/trophey_tulrus_spine.iff item Mounted Tulrus Spine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -item_tow_trophey_02_03 object/tangible/loot/mustafar/trophey_xandank.iff item Mounted Xandank Head 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -item_tow_trophey_02_04 object/tangible/loot/mustafar/bones_must_monster_jaw_small.iff item Jundak Skull 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -item_tow_trophey_02_05 object/tangible/loot/mustafar/trophey_lava_lizard_heart.iff item Mounted Lava Lizard Heart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -item_tow_trophey_02_06 object/tangible/loot/mustafar/trophey_blistmok_skin.iff item Blistmok Skin Rug 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -item_treasure_map_1_10 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Adventurer's Treasure) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_treasure_map_11_20 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Villager's Hidden Savings) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_treasure_map_21_30 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Trader's Hidden Treasure) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_treasure_map_31_40 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Bounty Hunter's Hidden Stash) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_treasure_map_41_50 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Droid Data Disk) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_treasure_map_51_60 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Jedi Knight's body) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_treasure_map_61_70 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Jedi Artifacts) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_treasure_map_71_80 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Cursed Item) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_treasure_map_81_90 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Mysterious Container) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_vet_5_year_painting_01_01 object/tangible/veteran_reward/frn_vet_5_year_painting.iff item Five Years of Galaxies 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_vet_63_month_palpatine_statue object/tangible/veteran_reward/frn_vet_palpatine_statue.iff item Empire Day Emperor's Statue 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_vet_63_month_yoda_fountain object/tangible/veteran_reward/frn_yoda_fountain.iff item Remembrance Day Yoda Fountain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_vet_66_month_jedi_temple object/tangible/veteran_reward/frn_vet_jedi_temple.iff item Life 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_vet_66_month_jedi_temple_burning object/tangible/veteran_reward/frn_vet_jedi_temple_burning.iff item Death 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_vet_homing_beacon_03_01 object/tangible/item/vet_reward_homing_beacon.iff item Homing Beacon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_vet_reward_72month_darth_maul object/tangible/veteran_reward/darth_maul_statue.iff item Darth Maul 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_vet_reward_72month_mace_windu object/tangible/veteran_reward/mace_windu_statue.iff item Mace Windu 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_vet_reward_75month_houseplant_02 object/tangible/veteran_reward/frn_vet_houseplant_02.iff item An Exotic Houseplant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -jawa_beads object/tangible/loot/misc/shared_jawa_beads.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -jedi_relic_01 object/tangible/loot/mustafar/shared_jedi_relic_01.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -jedi_relic_01_generic object/tangible/loot/generic_usable/shared_jedi_relic_01_generic.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -jedi_relic_02 object/tangible/loot/mustafar/shared_jedi_relic_02.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -jedi_relic_03 object/tangible/loot/mustafar/shared_jedi_relic_03.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -jedi_statue object/tangible/loot/mustafar/shared_jedi_statue.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -jellyfish_generic object/tangible/loot/npc_loot/shared_jellyfish_generic.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -jewelry_ear_s02 object/tangible/loot/npc_loot/shared_jewelry_ear_s02.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -jewelry_ear_s03 object/tangible/loot/npc_loot/shared_jewelry_ear_s03.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -jewelry_ear_s04 object/tangible/loot/npc_loot/shared_jewelry_ear_s04.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -jewelry_ear_s06 object/tangible/loot/npc_loot/shared_jewelry_ear_s06.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -jewelry_ear_s07 object/tangible/loot/npc_loot/shared_jewelry_ear_s07.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -jewelry_ear_s08 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -kashyyyk_cave_plant object/tangible/loot/misc/shared_kashyyyk_cave_plant.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -keepsakes object/tangible/loot/misc/shared_keepsakes.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -kerritamba_artifact object/tangible/loot/creature_loot/kashyyyk_loot/shared_kerritamba_artifact.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -kerritamba_fruit object/tangible/loot/creature_loot/kashyyyk_loot/shared_kerritamba_fruit.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -kerritamba_jaw object/tangible/loot/creature_loot/kashyyyk_loot/shared_kerritamba_jaw.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -kerritamba_medallion 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -large_dispersal_unit_generic object/tangible/loot/generic_usable/shared_large_dispersal_unit_generic.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -large_dispersal_unit_generic_lt_4 object/tangible/loot/generic_usable/shared_large_dispersal_unit_generic_lt_4.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -laser_trap_generic object/tangible/loot/npc_loot/shared_laser_trap_generic.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -launcher_tube_generic object/tangible/loot/npc_loot/shared_launcher_tube_generic.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -lava_crystal_click object/tangible/loot/mustafar/shared_lava_crystal_click.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -lava_geode 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First Section 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -light_table_structure_02 object/tangible/loot/collectible/collectible_parts/shared_light_table_structure_02.iff item Glass Top Table Base - Second Section 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -light_table_structure_03 object/tangible/loot/collectible/collectible_parts/shared_light_table_structure_03.iff item Glass Top Table Base - Third Section 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -light_table_structure_04 object/tangible/loot/collectible/collectible_parts/shared_light_table_structure_04.iff item Glass Top Table Base - Fourth Section 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -light_table_structure_05 object/tangible/loot/collectible/collectible_parts/shared_light_table_structure_05.iff item Glass Top Table Base - Fifth Section 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 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-magseal_detector_generic object/tangible/loot/npc_loot/shared_magseal_detector_generic.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 15 0 0 -majestic_rug object/tangible/loot/misc/shared_majestic_rug.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 -marauder_token object/tangible/loot/misc/shared_marauder_token.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -mark_altruism object/tangible/loot/quest/hero_of_tatooine/shared_mark_altruism.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -mark_courage object/tangible/loot/quest/hero_of_tatooine/shared_mark_courage.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -mark_honor object/tangible/loot/quest/hero_of_tatooine/shared_mark_honor.iff item 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 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object/tangible/collection/reward/holocron_pedestal_reward_sith.iff object Sith Holocron Pedestal 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards -col_reward_tatooine_vistas_painting_02_01 object/tangible/collection/reward/col_reward_tatooine_vistas_painting.iff object A Panoramic Painting - Tatooine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -col_reward_taxi_sd_painting_02_01 object/tangible/collection/reward/space_taxi_sd_reward.iff object Liberating the Blackguard. 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_reward_treasure_chest_02_01 object/tangible/collection/reward/treasure_chest_reward.iff object A Magseal Safe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_rock_bubbling_reward_01_01 object/tangible/collection/reward/rock_bubbling_reward.iff object A Bubbling Stone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 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0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_trader_dom_gem_bead_02_01 object/tangible/loot/creature_loot/collections/trader_dom_gem_bead.iff object Gem Accent Bead 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 Domestic Trader Collection -col_trader_dom_gold_bead_02_01 object/tangible/loot/creature_loot/collections/trader_dom_gold_bead.iff object Gold Accent Bead 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 Domestic Trader Collection -col_trader_dom_gold_wire_02_01 object/tangible/loot/creature_loot/collections/trader_dom_gold_wire.iff object Gold Soft Wire 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 Domestic Trader Collection -col_trader_dom_green_bead_02_01 object/tangible/loot/creature_loot/collections/trader_dom_green_bead.iff object Green Accent Bead 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 Domestic Trader Collection -col_trader_dom_jewelry_clasp_02_01 object/tangible/loot/creature_loot/collections/trader_dom_jewelry_clasp.iff object Jewelry Clasp 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 Domestic Trader Collection -col_trader_eng_head_02_01 object/tangible/loot/creature_loot/collections/trader_eng_head.iff object IG-88's Head 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 Engineering Trader Collection -col_trader_eng_left_arm_02_01 object/tangible/loot/creature_loot/collections/trader_eng_left_arm.iff object IG-88's Left Arm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 Engineering Trader Collection -col_trophy_bane_back_spider_02_01 object/tangible/furniture/all/frn_all_trophy_bane_back_spider_new.iff object A hunting trophy of a bane back spider 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -col_trophy_finned_blaggart_02_01 object/tangible/furniture/all/frn_all_trophy_finned_blaggart_new.iff object A hunting trophy of a finned blaggart 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -col_trophy_murra_blanca_02_01 object/tangible/furniture/all/frn_all_trophy_murra_blanca_new.iff object A hunting trophy of a murra blanca 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -col_trophy_mutant_acklay_02_01 object/tangible/furniture/all/frn_all_trophy_mutant_acklay_new.iff object A hunting trophy of a mutant acklay 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -col_trophy_painted_spat_02_01 object/tangible/furniture/all/frn_all_trophy_painted_spat_new.iff object A hunting trophy of a painted spat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -col_trophy_scorpion_kliknik_02_01 object/tangible/furniture/all/frn_all_trophy_scorpion_kliknik_new.iff object A hunting trophy of a scorpion kliknik 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -col_trophy_spiketail_blurrg_02_01 object/tangible/furniture/all/frn_all_trophy_spiketail_blurrg_new.iff object A hunting trophy of a spiketail blurrg 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -community_painting_2009_imp object/tangible/furniture/decorative/community_painting_2009_imp.iff object Imperial Oasis Incident 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -community_painting_2009_reb object/tangible/furniture/decorative/community_painting_2009_reb.iff object Preparing for the Storm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -community_tcg_gcw_photo_contest_painting_2010_01 object/tangible/furniture/decorative/community_tcg_gcw_photo_contest_painting_2010_01.iff object Padawan Training 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -community_tcg_gcw_photo_contest_painting_2010_02 object/tangible/furniture/decorative/community_tcg_gcw_photo_contest_painting_2010_02.iff object Imperial Agent 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -community_tcg_gcw_photo_contest_painting_2010_03 object/tangible/furniture/decorative/community_tcg_gcw_photo_contest_painting_2010_03.iff object Intense Performer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_meatlump_pallet_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object a schematic for a wooden palette 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_theater_buildout_schematic_01_01 object/tangible/jedi/jedi_holocron_generic.iff object Theater Buildout Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -acklay_bone_segment_schematic object/tangible/loot/loot_schematic/shared_geonosian_acklay_bone_armor_schematic.iff schematic Interwoven Bone Armor Segment Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_segment_bone_acklay.iff 0 5 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -acklay_muscle_weaving_schematic object/tangible/loot/loot_schematic/shared_geonosian_acklay_muscle_armor_schematic.iff schematic Interwoven R. I. S. Armor Segment Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_segment_ris_acklay.iff 0 5 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -agitator_motor object/tangible/loot/loot_schematic/shared_agitator_motor_schematic.iff schematic Agitator Motor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_agitator_motor.iff 0 1 class_engineering_phase1_02 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_bounty_hunter_crafted_belt object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_belt_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_belt.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_bounty_hunter_crafted_bicep_l object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_bicep_l_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Left Bicep 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_bicep_l.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_bounty_hunter_crafted_bicep_r object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_bicep_r_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Right Bicep 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_bicep_r.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_bounty_hunter_crafted_boots object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_boots_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_boots.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_bounty_hunter_crafted_bracer_l object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_bracer_l_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Left Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_bracer_l.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_bounty_hunter_crafted_bracer_r object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_bracer_r_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Right Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_bracer_r.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_bounty_hunter_crafted_chest object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_chest_plate_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Chestplate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_chest.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_bounty_hunter_crafted_gloves object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_gloves_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_gloves.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_bounty_hunter_crafted_helmet object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_helmet_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_helmet.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_bounty_hunter_crafted_leggings object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_leggings_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Leggings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_leggings.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -assorted_fruit object/tangible/loot/loot_schematic/shared_assorted_fruit_schematic.iff schematic Assorted Fruit Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_assorted_fruit.iff 0 1 class_domestics_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -bacta_tank object/tangible/loot/loot_schematic/shared_bacta_tank_schematic.iff schematic Bacta Tank Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_bacta_tank_large.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -basket_closed object/tangible/loot/loot_schematic/shared_basket_closed_schematic.iff schematic Closed Basket Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_basket_closed.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -bottle_fat object/tangible/loot/loot_schematic/shared_bottle_fat_schematic.iff schematic Fat Bottle Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_bottle_fat.iff 0 1 class_domestics_phase1_02 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -bottle_pear object/tangible/loot/loot_schematic/shared_bottle_pear_schematic.iff schematic Pear-shaped Bottle Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_bottle_pear.iff 0 1 class_domestics_phase1_02 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -bottle_tall object/tangible/loot/loot_schematic/shared_bottle_tall_schematic.iff schematic Tall Bottle Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_bottle_tall.iff 0 1 class_domestics_phase1_02 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -bubble_tank object/tangible/loot/loot_schematic/shared_bubble_tank_schematic.iff schematic Bubble Tank Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_bubble_tank.iff 0 1 class_smuggler_phase2_02 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -cafe_chair object/tangible/loot/loot_schematic/shared_chair_cafe_schematic.iff schematic Cafe Chair Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_chair_cantina.iff 0 1 class_engineering_phase1_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -campfire object/tangible/loot/loot_schematic/shared_campfire_schematic.iff schematic Campfire Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_cabinet_elegant.iff 0 1 class_engineering_phase1_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -cantina_chair object/tangible/loot/loot_schematic/shared_cantina_chair_schematic.iff schematic Cantina Chair Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_campfire.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -carved_bowl object/tangible/loot/loot_schematic/shared_bowl_carved_schematic.iff schematic Carved Bowl Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_bowl_carved.iff 0 1 class_domestics_phase1_02 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -carved_plain object/tangible/loot/loot_schematic/shared_bowl_plain_schematic.iff schematic Plain Bowl Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_bowl_plain.iff 0 1 class_domestics_phase1_02 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -chemical_recycler object/tangible/loot/loot_schematic/shared_chemical_recycler_schematic.iff schematic Chemical Recycler Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_recycler_chemical.iff 0 1 class_engineering_phase1_02 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -coffee_table_modern object/tangible/loot/loot_schematic/shared_table_coffee_modern_schematic.iff schematic Modern Table Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_table_coffee_modern_02.iff 0 1 class_structures_phase1_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_feather_pillow_reward_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic a Feather Pillow Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_throwpillow_hue_s01.iff 0 2 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 4 -1 -1 0 0 0 -col_fish_tank_reward_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Fish Tank Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_fish_tank.iff 0 2 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_fried_icecream_fryer_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Corellian Fried Ice Cream Fryer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/collection_ice_cream_fryer.iff 0 1 class_domestics_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 40 -1 -1 0 0 0 -col_glass_shelving_reward_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Glass Shelves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_glass_shelves_01.iff 0 2 class_trader 0 1 1 1 1 1 1 0 0 0 0 0 -1 40 -1 -1 0 0 0 -col_holocron_pedestal_jedi_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic a Jedi Holocron Pedestal Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_holocron_pedestal_jedi.iff 0 1 class_trader 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -col_holocron_pedestal_sith_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic a Sith Holocron Pedestal Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_holocron_pedestal_sith.iff 0 1 class_trader 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -col_ig_88_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Posed IG-88 Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/collection_posed_ig_88.iff 0 1 class_trader 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_jeweled_necklace_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Schematic for a Nightsister Necklace Replica 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/clothing/clothing_collection_jeweled_necklace.iff 0 1 class_domestics_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -col_reward_treasure_chest_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Treasure Chest Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_treasure_chest.iff 0 1 class_trader 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards -col_stormtrooper_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Posed Stormtrooper Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/collection_posed_stormtrooper.iff 0 1 class_munitions_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -command_console object/tangible/loot/loot_schematic/shared_command_console_schematic.iff schematic Command Console Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_command_console.iff 0 1 class_structures_phase4_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -corellian_flagpole object/tangible/loot/loot_schematic/shared_corellian_flagpole_schematic.iff schematic Corellian Flag Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_corellia_flagpole.iff 0 1 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -couch_blue object/tangible/loot/loot_schematic/shared_couch_blue_schematic.iff schematic Blue Couch Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_couch_blue.iff 0 1 class_structures_phase3_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -creature_recycler object/tangible/loot/loot_schematic/shared_creature_recycler_schematic.iff schematic Creature Recycler Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_recycler_creature.iff 0 1 class_engineering_phase1_02 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -deprecated_reactor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Deprecated Schematic for Koensayr Reactor "Star Synthesis" Archetype A 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_01_mk4.iff 0 3 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -deprecated_reactor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Deprecated Schematic for Koensayr Reactor "Star Synthesis" Archetype B 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_02_mk4.iff 0 3 class_structures_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -deprecated_reactor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Deprecated Schematic for Koensayr Reactor "Star Synthesis" Archetype C 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_03_mk4.iff 0 3 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -deprecated_reactor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Deprecated Schematic for Koensayr Reactor "Star Synthesis" Archetype D 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_04_mk4.iff 0 3 class_structures_phase4_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -diagnostic_screen object/tangible/loot/loot_schematic/shared_diagnostic_screen_schematic.iff schematic Diagnostic Screen Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_diagnostic_screen.iff 0 1 class_structures_phase1_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -droid_body object/tangible/loot/loot_schematic/shared_droid_body_schematic.iff schematic Droid Body Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_droid_body.iff 0 1 class_engineering_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -droid_head object/tangible/loot/loot_schematic/shared_droid_head_schematic.iff schematic Droid Head Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_droid_head.iff 0 1 class_engineering_phase2_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -dwb_armor_mandalorian_belt object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_belt_schematic.iff schematic Appearance Schematic Mandalorian Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_belt.iff 0 1 class_domestics_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -dwb_armor_mandalorian_bicep_l object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_bicep_l_schematic.iff schematic Appearance Schematic Mandalorian Armor Left Bicep 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_bicep_l.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -dwb_armor_mandalorian_bicep_r object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_bicep_r_schematic.iff schematic Appearance Schematic Mandalorian Armor Right Bicep 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_bicep_r.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -dwb_armor_mandalorian_boots object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_boots_schematic.iff schematic Appearance Schematic Mandalorian Armor Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_boots.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -dwb_armor_mandalorian_bracer_l object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_bracer_l_schematic.iff schematic Appearance Schematic Mandalorian Armor Left Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_bracer_l.iff 0 1 class_engineering_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -dwb_armor_mandalorian_bracer_r object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_bracer_r_schematic.iff schematic Appearance Schematic Mandalorian Armor Right Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_bracer_r.iff 0 1 class_engineering_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -dwb_armor_mandalorian_chest object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_chest_plate_schematic.iff schematic Appearance Schematic Mandalorian Armor Chestplate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_chest.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -dwb_armor_mandalorian_gloves object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_gloves_schematic.iff schematic Appearance Schematic Mandalorian Armor Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_gloves.iff 0 1 class_domestics_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -dwb_armor_mandalorian_helmet object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_helmet_schematic.iff schematic Appearance Schematic Mandalorian Armor Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_helmet.iff 0 1 class_engineering_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -dwb_armor_mandalorian_leggings object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_leggings_schematic.iff schematic Appearance Schematic Mandalorian Armor Leggings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_leggings.iff 0 1 class_domestics_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -elegant_cabinet object/tangible/loot/loot_schematic/shared_elegant_cabinet_schematic.iff schematic Elegant Cabinet Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_cabinet_elegant.iff 0 1 class_engineering_phase1_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -executioners_hack_schematic object/tangible/loot/loot_schematic/shared_death_watch_executioners_hack_schematic.iff schematic Black Sun Executioner's Hack Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_executioners_hack.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -flora_recycler object/tangible/loot/loot_schematic/shared_flora_recycler_schematic.iff schematic Flora Recycler Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_recycler_flora.iff 0 1 class_engineering_phase1_02 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -foodcart object/tangible/loot/loot_schematic/shared_foodcart_schematic.iff schematic Food Cart Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_food_cart.iff 0 1 class_domestics_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -gambling_table object/tangible/loot/loot_schematic/shared_gambling_table_schematic.iff schematic Gaming Table Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_table_gambling.iff 0 1 class_smuggler_phase2_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -geonosian_reinforcement_core_schematic object/tangible/loot/loot_schematic/shared_geonosian_reinforcement_core_schematic.iff schematic Geonosian Reinforcement Core Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/component/reinforcement_core_geo.iff 0 5 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -geonosian_sonic_blaster_schematic object/tangible/loot/loot_schematic/shared_geonosian_sonic_blaster_schematic.iff schematic Geonosian Sonic Blaster Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_pistol_geo_sonic_blaster.iff 0 5 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -geonosian_sword_core_schematic object/tangible/loot/loot_schematic/shared_geonosian_sword_core_schematic.iff schematic Geonosian Sword Core Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/component/sword_core_geo.iff 0 5 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -geonosian_tenloss_dxr6_schematic object/tangible/loot/loot_schematic/shared_geonosian_tenloss_dxr6_schematic.iff schematic Geonosian Tenloss DXR-6 Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_rifle_tenloss_disrupter.iff 0 5 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -hanging_planter object/tangible/loot/loot_schematic/shared_hanging_planter_schematic.iff schematic Hanging Planter Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_plant_hanging.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_assault_trooper_bicep_l_schematic object/tangible/loot/factional_schematic/shared_imperial_assault_trooper_bicep_l_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_assault_trooper_bicep_l.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_assault_trooper_bicep_r_schematic object/tangible/loot/factional_schematic/shared_imperial_assault_trooper_bicep_r_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_assault_trooper_bicep_r.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_assault_trooper_boots_schematic object/tangible/loot/factional_schematic/shared_imperial_assault_trooper_boots_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_assault_trooper_boots.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_assault_trooper_bracer_l_schematic object/tangible/loot/factional_schematic/shared_imperial_assault_trooper_bracer_l_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_assault_trooper_bracer_l.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_assault_trooper_bracer_r_schematic object/tangible/loot/factional_schematic/shared_imperial_assault_trooper_bracer_r_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_assault_trooper_bracer_r.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_assault_trooper_chest_plate_schematic object/tangible/loot/factional_schematic/shared_imperial_assault_trooper_chest_plate_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_assault_trooper_chest.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_assault_trooper_gloves_schematic object/tangible/loot/factional_schematic/shared_imperial_assault_trooper_gloves_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_assault_trooper_gloves.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_assault_trooper_helmet_schematic object/tangible/loot/factional_schematic/shared_imperial_assault_trooper_helmet_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_assault_trooper_helmet.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_assault_trooper_leggings_schematic object/tangible/loot/factional_schematic/shared_imperial_assault_trooper_leggings_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_assault_trooper_leggings.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_assault_trooper_utility_belt_schematic object/tangible/loot/factional_schematic/shared_imperial_assault_trooper_utility_belt_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_assault_trooper_utility_belt.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_gunner_helmet_schematic object/tangible/loot/loot_schematic/shared_imperial_gunner_helmet_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/clothing/clothing_hat_imperial_gunner.iff 0 1 class_domestics_phase4_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_scout_trooper_bicep_l_schematic object/tangible/loot/factional_schematic/shared_imperial_scout_trooper_bicep_l_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_scout_trooper_bicep_l.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_scout_trooper_bicep_r_schematic object/tangible/loot/factional_schematic/shared_imperial_scout_trooper_bicep_r_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_scout_trooper_bicep_r.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_scout_trooper_boots_schematic object/tangible/loot/factional_schematic/shared_imperial_scout_trooper_boots_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_scout_trooper_boots.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_scout_trooper_bracer_l_schematic object/tangible/loot/factional_schematic/shared_imperial_scout_trooper_bracer_l_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_scout_trooper_bracer_l.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_scout_trooper_bracer_r_schematic object/tangible/loot/factional_schematic/shared_imperial_scout_trooper_bracer_r_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_scout_trooper_bracer_r.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_scout_trooper_chest_plate_schematic object/tangible/loot/factional_schematic/shared_imperial_scout_trooper_chest_plate_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_scout_trooper_chest.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_scout_trooper_gloves_schematic object/tangible/loot/factional_schematic/shared_imperial_scout_trooper_gloves_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_scout_trooper_gloves.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_scout_trooper_helmet_schematic object/tangible/loot/factional_schematic/shared_imperial_scout_trooper_helmet_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_scout_trooper_helmet.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_scout_trooper_leggings_schematic object/tangible/loot/factional_schematic/shared_imperial_scout_trooper_leggings_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_scout_trooper_leggings.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_scout_trooper_utility_belt_schematic object/tangible/loot/factional_schematic/shared_imperial_scout_trooper_utility_belt_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_scout_trooper_utility_belt.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_stormtrooper_bicep_l_schematic object/tangible/loot/factional_schematic/shared_imperial_stormtrooper_bicep_l_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_stormtrooper_bicep_l.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_stormtrooper_bicep_r_schematic object/tangible/loot/factional_schematic/shared_imperial_stormtrooper_bicep_r_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_stormtrooper_bicep_r.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_stormtrooper_boots_schematic object/tangible/loot/factional_schematic/shared_imperial_stormtrooper_boots_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_stormtrooper_boots.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_stormtrooper_bracer_l_schematic object/tangible/loot/factional_schematic/shared_imperial_stormtrooper_bracer_l_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_stormtrooper_bracer_l.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_stormtrooper_bracer_r_schematic object/tangible/loot/factional_schematic/shared_imperial_stormtrooper_bracer_r_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_stormtrooper_bracer_r.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_stormtrooper_chest_plate_schematic object/tangible/loot/factional_schematic/shared_imperial_stormtrooper_chest_plate_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_stormtrooper_chest.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_stormtrooper_gloves_schematic object/tangible/loot/factional_schematic/shared_imperial_stormtrooper_gloves_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_stormtrooper_gloves.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_stormtrooper_helmet_schematic object/tangible/loot/factional_schematic/shared_imperial_stormtrooper_helmet_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_stormtrooper_helmet.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_stormtrooper_leggings_schematic object/tangible/loot/factional_schematic/shared_imperial_stormtrooper_leggings_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_stormtrooper_leggings.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -imperial_stormtrooper_utility_belt_schematic object/tangible/loot/factional_schematic/shared_imperial_stormtrooper_utility_belt_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_stormtrooper_utility_belt.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_armor_recolor_kit_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Crafted Armor Color Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/crafted_armor_recolor_kit.iff 0 3 class_munitions_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_beast_holocron_04_01 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Truffle Pig 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 bm_pig_forage 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_beast_holocron_04_02 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Helper Monkey Domestics 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 bm_helper_monkey_domestic 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_beast_holocron_04_03 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Helper Monkey Engineering 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 bm_helper_monkey_engineering 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_beast_holocron_04_04 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Helper Monkey Structure 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 bm_helper_monkey_structure 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_beast_holocron_04_05 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Helper Monkey Munitions 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 bm_helper_monkey_munitions 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_beast_holocron_04_06 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Helper Monkey Jedi 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 bm_helper_monkey_jedi 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_beast_holocron_04_07 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Dancing Cat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 bm_dancing_cat 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_beast_holocron_04_08 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Dancing Pet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 bm_dancing_pet_entertainer 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_beast_holocron_04_09 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Resource Scavenger 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 bm_survey_bonus 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_beast_holocron_04_10 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Helper Monkey Shipwright 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 bm_helper_monkey_shipwright 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_collection_dancing_droid_module_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Unknown Droid Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/droid/component/droid_dance_module.iff 0 1 class_engineering_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_hanging_light_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Hanging Light 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_hanging_light_01.iff 0 1 class_trader 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_hanging_light_schematic_01_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Hanging Light, Style 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_hanging_light_02.iff 0 2 class_trader 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -item_collection_reward_bane_back_spider_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Bane Back Spider Trophy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_bane_back_spider_trophy.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 14 0 0 0 -item_collection_reward_booster_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Kuat Drive Yard Experimental Booster BR-1x 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk1.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_booster_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Kuat Drive Yard Experimental Booster BR-2x 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk2.iff 0 1 class_structures_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_booster_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Kuat Drive Yard Experimental Booster BR-3x 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk3.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_booster_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Kuat Drive Yard Experimental Booster BR-4x 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk4.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_booster_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Kuat Drive Yard Experimental Booster BR-5x 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk5.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_capacitor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Deepwell Capacitor Prototype Alpha 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk1.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_capacitor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Deepwell Capacitor Prototype Beta 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk2.iff 0 1 class_structures_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_capacitor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Deepwell Capacitor Prototype Gamma 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk3.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_capacitor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Deepwell Capacitor Prototype Delta 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk4.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_capacitor_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Deepwell Capacitor Prototype Epsilon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk5.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_engine_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for MandalMotors High Output Engine Prototype I 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk1.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_engine_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for MandalMotors High Output Engine Prototype II 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk2.iff 0 1 class_structures_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_engine_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for MandalMotors High Output Engine Prototype III 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk3.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_engine_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for MandalMotors High Output Engine Prototype IV 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk4.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_engine_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for MandalMotors High Output Engine Prototype V 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk5.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_finned_blaggart_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Finned Blaggart Trophy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_finned_blaggart_trophy.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_murra_blanca_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Murra Blanca Trophy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_murra_blanca_trophy.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_mutant_acklay_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Mutant Acklay Trophy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_mutant_acklay_trophy.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_painted_spat_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Painted Spat Trophy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_painted_spat_trophy.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_potted_flower_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Small Potted Plant, Style 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_flowers_collection_potted_s01.iff 0 1 class_trader 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 treasure map furniture limited use schematic -item_collection_reward_potted_plant_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Large Potted Plant, Style 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_plants_collection_potted_large_s01.iff 0 1 class_trader 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 treasure map furniture limited use schematic -item_collection_reward_reactor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Koensayr Reactor "Star Synthesis" Archetype A 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_02_mk1.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_reactor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Koensayr Reactor "Star Synthesis" Archetype B 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_02_mk2.iff 0 1 class_structures_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_reactor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Koensayr Reactor "Star Synthesis" Archetype C 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_02_mk3.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_reactor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Koensayr Reactor "Star Synthesis" Archetype D 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_02_mk4.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_reactor_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Koensayr Reactor "Star Synthesis" Archetype E 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_01_mk5.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_scorpion_kliknik_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Scorpion Kliknik Trophy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_scorpion_kliknik_trophy.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_collection_reward_spiketail_blurrg_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Spiketail Blurrg Trophy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_spiketail_blurrg_trophy.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_content_schematic_psg_borvo_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Borvo's Stolen Shield 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/shield_generator_personal_borvo.iff 0 25 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_content_schematic_psg_droideka_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Droideka Personal Shield 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/shield_generator_personal_droideka.iff 0 25 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_gunship_cargo_hold object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Gunship Cargo Hold 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/cargo_hold/crg_pob_gunship_huge.iff 0 3 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_gunship_imperial_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Imperial Gunship 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/chassis/player_gunship_imperial.iff 0 3 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_gunship_neutral_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Freelancer Gunship 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/chassis/player_gunship_neutral.iff 0 3 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_gunship_rebel_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Rebel Gunship 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/chassis/player_gunship_rebel.iff 0 3 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_pob_furniture_chair_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Ship Passenger Seating Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_pob_chair.iff 0 3 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_pob_furniture_couch_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Ship Passenger Lounge Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_pob_couch.iff 0 3 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_booster_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-1x 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk1.iff 0 3 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_booster_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-2x 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk2.iff 0 3 class_structures_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_booster_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-3x 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk3.iff 0 3 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_booster_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-4x 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk4.iff 0 3 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_booster_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-5x 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk5.iff 0 3 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_capacitor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Alpha 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk1.iff 0 3 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_capacitor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Beta 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk2.iff 0 3 class_structures_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_capacitor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Gamma 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk3.iff 0 3 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_capacitor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Delta 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk4.iff 0 3 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_capacitor_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Epsilon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk5.iff 0 3 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_engine_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype I 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk1.iff 0 3 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_engine_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype II 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk2.iff 0 3 class_structures_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_engine_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype III 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk3.iff 0 3 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_engine_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype IV 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk4.iff 0 3 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_engine_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype V 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk5.iff 0 3 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_reactor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype A 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_02_mk1.iff 0 3 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_reactor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype B 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_02_mk2.iff 0 3 class_structures_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_reactor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype C 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_02_mk3.iff 0 3 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_reactor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype D 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_02_mk4.iff 0 3 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_crafting_collection_reward_reactor_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype E 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_01_mk5.iff 0 3 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_cs_beast_holocron_bm_bite_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bite 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_bite_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bite 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_bite_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bite 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_bite_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bite 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_bite_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bite 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_bolster_armor_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bolster Armor 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_bolster_armor_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bolster Armor 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_bolster_armor_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bolster Armor 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_bolster_armor_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bolster Armor 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_bolster_armor_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bolster Armor 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_charge_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Charge 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_charge_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Charge 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_charge_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Charge 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_charge_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Charge 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_charge_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Charge 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_claw_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Claw 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_claw_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Claw 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_claw_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Claw 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_claw_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Claw 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_claw_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Claw 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_damage_disease_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Disease 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_damage_disease_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Disease 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_damage_disease_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Disease 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_damage_disease_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Disease 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_damage_disease_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Disease 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_damage_poison_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Poison 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_damage_poison_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Poison 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_damage_poison_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Poison 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_damage_poison_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Poison 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_damage_poison_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Poison 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_dampen_pain_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Dampen Pain 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_dampen_pain_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Dampen Pain 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_dampen_pain_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Dampen Pain 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_dampen_pain_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Dampen Pain 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_dampen_pain_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Dampen Pain 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_defensive_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Defensive 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_defensive_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Defensive 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_defensive_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Defensive 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_defensive_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Defensive 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_defensive_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Defensive 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_deflective_hide object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Deflective Hide 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_enfeeble_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Enfeeble 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_enfeeble_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Enfeeble 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_enfeeble_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Enfeeble 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_enfeeble_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Enfeeble 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_enfeeble_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Enfeeble 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_enrage object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Enrage 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_flank_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Flank 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_flank_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Flank 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_flank_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Flank 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_frenzy object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Frenzy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_hamstring_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Hamstring 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_hamstring_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Hamstring 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_hamstring_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Hamstring 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_hamstring_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Hamstring 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_hamstring_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Hamstring 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_kick_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Kick 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_kick_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Kick 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_kick_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Kick 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_kick_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Kick 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_kick_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Kick 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_paralytic_poison object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Paralytic Poison 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_preperation object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Preperation 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_provoke_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Provoke 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_provoke_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Provoke 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_provoke_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Provoke 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_provoke_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Provoke 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_provoke_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Provoke 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_puncture_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Puncture 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_puncture_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Puncture 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_puncture_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Puncture 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_shaken_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Shaken 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_shaken_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Shaken 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_shaken_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Shaken 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_shield_master object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Shield Master 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_siphon_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Siphon 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_siphon_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Siphon 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_siphon_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Siphon 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_siphon_master object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Drain Essence 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_slash_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Slash 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_slash_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Slash 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_slash_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Slash 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_slash_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Slash 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_slash_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Slash 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_spit_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Spit 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_spit_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Spit 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_spit_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Spit 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_spit_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Spit 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_spit_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Spit 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_stomp_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Stomp 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_stomp_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Stomp 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_stomp_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Stomp 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_stomp_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Stomp 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_stomp_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Stomp 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_trample object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Trample 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_wing_buffet_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Wing Buffet 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_wing_buffet_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Wing Buffet 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_wing_buffet_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Wing Buffet 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_wing_buffet_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Wing Buffet 4 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_cs_beast_holocron_bm_wing_buffet_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Wing Buffet 5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 beast ability -item_dwartii_statue_braata_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Dwartii Statue Braata 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/collection_dwartii_statue_braata.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -item_dwartii_statue_faya_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Dwartii Statue Faya 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/collection_dwartii_statue_faya.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -item_dwartii_statue_sistros_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Dwartii Statue Sistros 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/collection_dwartii_statue_sistros.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -item_dwartii_statue_yanjon_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Dwartii Statue Yanjon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/collection_dwartii_statue_yanjon.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -item_empire_day_imperial_crafting_schematic_console_component object/tangible/loot/npc_loot/datapad_generic.iff schematic Requisition for Imperial Command Console Com-Scan Components 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_event_empire_day_console_component.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 Empire Day Schematic -item_empire_day_imperial_crafting_schematic_e11_cartridges object/tangible/loot/npc_loot/datapad_generic.iff schematic Requisition for E-11 Gas Cartridges 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_event_empire_day_e11_cartridges.iff 0 1 class_munitions_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 Empire Day Schematic -item_empire_day_imperial_crafting_schematic_mouse_arm object/tangible/loot/npc_loot/datapad_generic.iff schematic Requisition for Improved Mouse Droid Arm Manipulators 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_event_empire_day_mouse_arm.iff 0 1 class_engineering_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 Empire Day Schematic -item_empire_day_imperial_crafting_schematic_rank object/tangible/loot/npc_loot/datapad_generic.iff schematic Requisition for Imperial Second Lieutenant Rank Insignias 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_event_empire_day_rank.iff 0 1 class_domestics_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 Empire Day Schematic -item_empire_day_rebel_aa1n_verbo_brains object/tangible/loot/npc_loot/datapad_generic.iff schematic Requisition for AA-1n VerboBrains 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_event_empire_day_aa1n_verbobrain.iff 0 1 class_engineering_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 Empire Day Schematic -item_empire_day_rebel_carrier_steering_mechanisms object/tangible/loot/npc_loot/datapad_generic.iff schematic Requisition for Crew Carrier Steering Mechanisms 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_event_empire_day_carrier_steering_mechanism.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 Empire Day Schematic -item_empire_day_rebel_dh17_gas_cartridges object/tangible/loot/npc_loot/datapad_generic.iff schematic Requisition for DH-17 Gas Cartridges 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_event_empire_day_dh17_cartridges.iff 0 1 class_munitions_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 Empire Day Schematic -item_empire_day_rebel_field_rations object/tangible/loot/npc_loot/datapad_generic.iff schematic Requisition for Rebel Field Rations 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_event_empire_day_rations.iff 0 1 class_domestics_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 0 Empire Day Schematic -item_event_lifeday_bantha_surprise_recipe object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Bantha Surprise Recipe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/food/bantha_surprise.iff 0 1 class_domestics_phase4_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_framed_beetle_specimen_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Framed Beetle Specimens 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_framed_beetle_specimen_collection_reward.iff 0 1 class_structures_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 60 6 -1 1000 0 0 -item_gcw_schematic_barricades_tool object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Barricades Construction Tool 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/gcw_barricade_tool.iff 0 1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 GCW crafting quest schematic -item_gcw_schematic_patrol_tool object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Patrol Construction Tool 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/gcw_patrol_tool.iff 0 1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 GCW crafting quest schematic -item_gcw_schematic_reinforcement_tool object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Reinforcement Point Construction Tool 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/gcw_spawner_tool.iff 0 1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 GCW crafting quest schematic -item_gcw_schematic_tower_tool object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Tower Construction Tool 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/gcw_tower_tool.iff 0 1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 GCW crafting quest schematic -item_gcw_schematic_turret_tool object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Turret Construction Tool 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/gcw_turret_tool.iff 0 1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 GCW crafting quest schematic -item_gcw_schematic_vehicle_tool object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Vehicle Construction Tool 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/gcw_vehicle_tool.iff 0 1 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 GCW crafting quest schematic -item_gunship_cargo_hold_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Gunship Cargo Hold 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/cargo_hold/crg_pob_gunship_huge.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gunship_imperial_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Imperial Gunship 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/chassis/player_gunship_imperial.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gunship_neutral_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Freelancer Gunship 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/chassis/player_gunship_neutral.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gunship_rebel_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Rebel Gunship 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/chassis/player_gunship_rebel.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_schematic_backpack_01_07 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Rebel Ace Field Pack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/clothing/clothing_backpack_field_07.iff 0 1 class_domestics_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_schematic_backpack_01_08 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Imperial Ace Field Pack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/clothing/clothing_backpack_field_08.iff 0 1 class_domestics_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_schematic_backpack_01_09 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Pilot Ace Field Pack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/clothing/clothing_backpack_field_09.iff 0 1 class_domestics_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_schematic_backpack_krayt_skull_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Rucksack of the Tusken King 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/clothing/clothing_backpack_krayt_skull.iff 0 1 class_domestics_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_schematic_elite_gaffi_stick_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Elite Gaderiffi Stick 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_gaderiffi_elite.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_schematic_elite_tusken_rifle_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Elite Tusken Rifle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_tusken_elite.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_schematic_nightsister_hat_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Nightsister Carnage Beret 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/clothing/clothing_hat_nightsister_s02.iff 0 1 class_domestics_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_schematic_saber_03_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Schematic: Juyo Saberstaff 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_polearm_gen4_heroic.iff 0 1 class_forcesensitive_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Polearm lightsaber schematic heroic instance reward. -item_interdiction_terminal_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Interdiction Burst Generator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/reverse_engineering/interdiction_generator.iff 0 5 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_interface_scanner_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Droid Interface Scanner 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/reverse_engineering/droid_interface_scanner.iff 0 5 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_kommerken_steak_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Kommerken Steak 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/food/dish_kommerken_steak.iff 0 1 class_domestics_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_limited_use_combat_fan_l_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Prop Metal Fan (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/dance_prop/prop_combat_fan_l.iff 0 1 class_entertainer_phase4_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_limited_use_schematic_backdrop_generator_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Backdrop Generator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_stage_backdrop.iff 0 1 class_structures_phase2_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_limited_use_schematic_bounty_dc15_04_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Master Crafted DC-15 Rifle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_rifle_dc15_bounty.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Bounty Check Collection Reward -item_limited_use_schematic_bounty_ee3_04_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Master Crafted EE3 Carbine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_carbine_ee3_bounty.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Bounty Check Collection Reward -item_limited_use_schematic_commando_ice_gun_04_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: CC-V 'Legion' Cryo Projector 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_heavy_carbonite_rifle.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Heroic Boss Drop. Commando Only Heavy Weapon. -item_limited_use_schematic_downey_box object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Downey Box 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/instrument/instrument_downey_box.iff 0 1 class_entertainer_phase4_02 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_limited_use_schematic_green_gem_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Green Light Gem 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_light_gem_green.iff 0 1 class_structures_phase2_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_limited_use_schematic_jessoon object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Flanged Jessoon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/instrument/instrument_flanged_jessoon.iff 0 1 class_entertainer_phase3_02 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_limited_use_schematic_purple_gem_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Purple Light Gem 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_light_gem_purple.iff 0 1 class_structures_phase2_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_limited_use_schematic_pyro_machine_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Stage Pyrotechnics Machine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_stage_pyro.iff 0 1 class_structures_phase2_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_limited_use_schematic_red_gem_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Red Light Gem 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_light_gem_red.iff 0 1 class_structures_phase2_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_limited_use_schematic_smoke_machine_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Stage Smoke Machine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_stage_smoke.iff 0 1 class_structures_phase2_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_limited_use_schematic_stage_controller_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Stage Controller 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_stage_controller.iff 0 1 class_structures_phase2_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_meatlump_camp_light_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic a schematic for a Meatlump Lantern, Style 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_meatlump_camping_light_01.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_meatlump_camp_light_schematic_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic a schematic for a Meatlump Lantern, Style 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_meatlump_camping_light_02.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_meatlump_grill_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic a schematic for a Meatlump Grill, Style 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_meatlump_grill_01.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_meatlump_grill_schematic_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic a schematic for a Meatlump Grill, Style 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_meatlump_grill_02.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mtp_meatlump_lump_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Meatlump Recipe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/food/meatlump_lumps.iff 0 1 class_domestics_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mun_marauder_schem_s02_bicep_l object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Recon Marauder Armor Left Bicep 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s02_bicep_l.iff 0 1 class_munitions_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mun_marauder_schem_s02_bicep_r object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Recon Marauder Armor Right Bicep 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s02_bicep_r.iff 0 1 class_munitions_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mun_marauder_schem_s02_boots object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Recon Marauder Armor Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s02_boots.iff 0 1 class_munitions_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mun_marauder_schem_s02_bracer_l object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Recon Marauder Armor Left Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s02_bracer_l.iff 0 1 class_munitions_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mun_marauder_schem_s02_bracer_r object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Recon Marauder Armor Right Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s02_bracer_r.iff 0 1 class_munitions_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mun_marauder_schem_s02_chest object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Recon Marauder Armor Chest Plate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s02_chest.iff 0 1 class_munitions_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mun_marauder_schem_s02_gloves object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Recon Marauder Armor Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s02_gloves.iff 0 1 class_munitions_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mun_marauder_schem_s02_helm object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Recon Marauder Armor Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s02_helmet.iff 0 1 class_munitions_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mun_marauder_schem_s02_leggings object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Recon Marauder Armor Leggings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s02_leggings.iff 0 1 class_munitions_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mun_marauder_schem_s03_bicep_l object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Assault Marauder Armor Left Bicep 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s03_bicep_l.iff 0 1 class_munitions_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mun_marauder_schem_s03_bicep_r object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Assault Marauder Armor Right Bicep 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s03_bicep_r.iff 0 1 class_munitions_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mun_marauder_schem_s03_boots object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Assault Marauder Armor Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s03_boots.iff 0 1 class_munitions_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mun_marauder_schem_s03_bracer_l object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Assault Marauder Armor Left Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s03_bracer_l.iff 0 1 class_munitions_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mun_marauder_schem_s03_bracer_r object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Assault Marauder Armor Right Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s03_bracer_r.iff 0 1 class_munitions_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mun_marauder_schem_s03_chest object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Assault Marauder Armor Chest Plate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s03_chest.iff 0 1 class_munitions_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mun_marauder_schem_s03_gloves object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Assault Marauder Armor Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s03_gloves.iff 0 1 class_munitions_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mun_marauder_schem_s03_helm object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Assault Marauder Armor Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s03_helmet.iff 0 1 class_munitions_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_mun_marauder_schem_s03_leggings object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Assault Marauder Armor Leggings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s03_leggings.iff 0 1 class_munitions_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_npe_schematic_meat_jerky_01_01 object/tangible/loot/npc_loot/datapad_generic.iff schematic Meat Jerky Recipe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/food/dish_meat_jerky.iff 0 1 class_trader 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 npe food schematic -item_npe_schematic_simple_tea_01_01 object/tangible/loot/npc_loot/datapad_generic.iff schematic Simple Tea Recipe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/food/drink_newbie_tea.iff 0 1 class_trader 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 npe food schematic -item_outbreak_lung_vat_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Schematic for an Experimental Lung Vat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_outbreak_lung_vat.iff 0 1 class_structures_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_outbreak_prison_guard_jacket_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Schematic for Prison Guard Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/clothing/clothing_jacket_outbreak_prison_guard.iff 0 1 class_domestics_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_outbreak_prison_guard_pants_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Schematic for Prison Guard Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/clothing/clothing_pants_outbreak_prison_guard.iff 0 1 class_domestics_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_outbreak_prisoner_bodysuit_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Schematic for a Prisoner Jumpsuit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/clothing/clothing_outbreak_prisoner_bodysuit.iff 0 1 class_domestics_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_outbreak_science_desk_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Schematic for a Scientific Work Desk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_outbreak_science_desk.iff 0 1 class_structures_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_outbreak_shackled_prisoner_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Schematic for a Shackled Prisoner 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_outbreak_shackled_prisoner.iff 0 1 class_structures_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_outbreak_stormtooper_pile_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Schematic for a Pile of Stormtroopers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_outbreak_stormtrooper_pile.iff 0 1 class_structures_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pob_furniture_chair_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Ship Passenger Seating, Style 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_pob_chair.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pob_furniture_couch_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Ship Passenger Lounge, Style 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_pob_couch.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pvp_imperial_spec_ops_schematic_dye_kit_01_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Imperial Spec Ops Armor Dye Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/pvp_spec_ops_imperial_armor_dye_kit.iff 0 1 class_trader 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 -item_pvp_rebel_spec_ops_schematic_dye_kit_01_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Rebel Spec Ops Armor Dye Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/pvp_spec_ops_rebel_armor_dye_kit.iff 0 1 class_trader 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 -item_restuss_schematic_dye_kit_01_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Crusader Armor Dye Kit. 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/crusader_armor_dye_kit.iff 0 1 class_trader 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 -item_restuss_schematic_saber_04_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a One-Handed Lightsaber Hilt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_one_handed_gen4_restuss.iff 0 1 class_forcesensitive_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW Jedi Saber Schematic -item_reward_eng_elite_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Incom Elite II Prototype Engine (POB ship only) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/engine/eng_elite_mk2.iff 0 1 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_reward_nova_engine_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Nova Industries Prototype Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/engine/nova_eng_01.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_reward_nova_wpn_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Nova Industries Prototype Ion Cannon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/weapon/wpn_nova_ioncannon.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_reward_orion_engine_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Orion Industries Prototype Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/engine/orion_eng_01.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_reward_orion_wpn_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Orion Industries Prototype Disrupter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/weapon/wpn_orion_disruptor.iff 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_schematic_carbine_heroic_sd_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: 'Whistler' Modified Carbine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_carbine_heroic_sd.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_schematic_fifth_gen_saber_03_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a 5th Generation One-Handed Lightsaber Hilt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_one_handed_gen5.iff 0 0 class_forcesensitive_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 5th gen 1h -item_schematic_fifth_gen_saber_03_02 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a 5th Generation Two-Handed Lightsaber Hilt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_two_handed_gen5.iff 0 0 class_forcesensitive_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 5th gen 2h -item_schematic_fifth_gen_saber_03_03 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a 5th Generation Polearm Lightsaber Hilt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_polearm_gen5.iff 0 0 class_forcesensitive_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 5th gen polearm -item_schematic_imperial_command_hat object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Imperial Command Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/clothing/clothing_hat_imperial_command.iff 0 1 class_domestics_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_schematic_pistol_dd6_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Pistol DD6 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_pistol_dd6.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_schematic_pistol_heroic_exar_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: DL-T Heavy Blaster Pistol 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_pistol_heroic_exar.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_schematic_pistol_heroic_sd_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: P-8 Lamprey Pistol 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_pistol_heroic_sd.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_schematic_polearm_heroic_sd_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Acidic Paragon Vibro Axe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_polearm_heroic_sd.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_schematic_prop_ribbon_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Prop Mystical Ribbon (Right) - Aqua 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/dance_prop/prop_ribbon_r_s06.iff 0 1 class_entertainer_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_schematic_prop_ribbon_01_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Prop Mystical Ribbon (Right) - Lime 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/dance_prop/prop_ribbon_r_s07.iff 0 1 class_entertainer_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_schematic_prop_ribbon_01_03 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Prop Mystical Ribbon (Right) - Orange 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/dance_prop/prop_ribbon_r_s08.iff 0 1 class_entertainer_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_schematic_prop_ribbon_01_04 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Prop Mystical Ribbon (Left) - Aqua 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/dance_prop/prop_ribbon_l_s06.iff 0 1 class_entertainer_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_schematic_prop_ribbon_01_05 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Prop Mystical Ribbon (Left) - Lime 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/dance_prop/prop_ribbon_l_s07.iff 0 1 class_entertainer_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_schematic_prop_ribbon_01_06 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Prop Mystical Ribbon (Left) - Orange 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/dance_prop/prop_ribbon_l_s08.iff 0 1 class_entertainer_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_schematic_pvp_bf_saber_03_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a One-Handed Sith-Saber 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_one_handed_pvp_bf.iff 0 1 class_forcesensitive_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 BF Reward -item_schematic_pvp_bf_saber_03_02 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Two-Handed Mysterious Lightsaber Hilt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_two_handed_pvp_bf.iff 0 1 class_forcesensitive_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 BF Reward -item_schematic_pvp_bf_saber_03_03 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Double-Bladed Darth Phobos Lightsaber Hilt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_polearm_pvp_bf.iff 0 1 class_forcesensitive_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 BF Reward -item_schematic_pvp_bf_saber_03_04 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Fifth Generation One-Handed Sith-Saber 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_one_handed_pvp_bf_gen5.iff 0 1 class_forcesensitive_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 BF Reward -item_schematic_pvp_bf_saber_03_05 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Fifth Generation Two-Handed Mysterious Lightsaber Hilt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_two_handed_pvp_bf_gen5.iff 0 1 class_forcesensitive_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 BF Reward -item_schematic_pvp_bf_saber_03_06 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Fifth Generation Double-Bladed Darth Phobos Lightsaber Hilt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_polearm_pvp_bf_gen5.iff 0 1 class_forcesensitive_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 BF Reward -item_schematic_pvp_gcw_saber_1h_gen4 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Fourth Generation One-Handed Lightsaber Hilt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_one_handed_gcw_s01_gen4.iff 0 1 class_forcesensitive_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 -item_schematic_pvp_gcw_saber_1h_gen5 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Fifth Generation One-Handed Lightsaber Hilt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_one_handed_gcw_s01_gen5.iff 0 1 class_forcesensitive_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 -item_schematic_pvp_gcw_saber_2h_gen4 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Fourth Generation Two-Handed Lightsaber Hilt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_two_handed_gcw_s01_gen4.iff 0 1 class_forcesensitive_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 -item_schematic_pvp_gcw_saber_2h_gen5 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Fifth Generation Two-Handed Lightsaber Hilt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_two_handed_gcw_s01_gen5.iff 0 1 class_forcesensitive_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 -item_space_shield_high_capacity_projector object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: High Capacity Projector Shield - MK5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/shields/shield_high_capacity_projector_mk5.iff 0 5 class_structures_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 31 -1 -1 0 0 0 -item_space_weapon_efficiency_booster object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Weapon Efficiency Booster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/weapon/weapon_efficiency_booster.iff 0 5 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_scurrier_final_palm_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: A Potted Palm Tree 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_tcg_scurrier_palm.iff 0 1 class_trader 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tow_schematic_cannon_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Lava Cannon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_heavy_lava_cannon.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic -item_tow_schematic_carbine_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Sfor Republic Carbine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_carbine_republic_sfor.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic -item_tow_schematic_display_case_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Display Case 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/must_furniture_display_case.iff 0 5 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_schematic_flamer_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Heavy Republic Flamer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_heavy_republic_flamer.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic -item_tow_schematic_jedi_relic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Jedi Relic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/must_furniture_jedi_relic_01.iff 0 1 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_schematic_jedi_statue_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Jedi Statue 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/must_furniture_jedi_statue.iff 0 1 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_schematic_lance_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Obsidian Lance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_lance_obsidian.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic -item_tow_schematic_lance_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Xandank Lance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_lance_xandank.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic -item_tow_schematic_mustafar_painting_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Mustafar Painting 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/must_painting_01.iff 0 5 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_schematic_mustafar_painting_02_03 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Mustafar Painting 3 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/must_painting_03.iff 0 5 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_schematic_mustafarian_chair_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Mustafarian Chair 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/must_chair_01.iff 0 1 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_schematic_mustafarian_table_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Mustafarian Table, Large 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/must_table_large_01.iff 0 1 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_schematic_mustafarian_table_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Mustafarian Table, Medium 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/must_table_medium_01.iff 0 1 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_schematic_old_republic_tech_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Old Republic Technology 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/must_furniture_old_republic_tech_01.iff 0 5 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_schematic_old_republic_tech_02_09 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Old Republic Technology 9 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/must_furniture_old_republic_tech_09.iff 0 5 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_schematic_pistol_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Ion Relic Pistol 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_pistol_ion_relic.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic -item_tow_schematic_pistol_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Disruptor Pistol 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_pistol_disrupter.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic -item_tow_schematic_psg_05_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Old Republic Personal Shield Generator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/shield_generator_personal_old_republic.iff 0 5 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_schematic_radar_screen_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Radar Screen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/must_radar_screen.iff 0 1 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_schematic_reactor_02_01 object/tangible/loot/npc_loot/datapad_generic.iff schematic Modified Fusion Reactor Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/space/reactor/mustafar_fusion_reactor.iff 0 5 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_schematic_rifle_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a DP-23 Rifle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_rifle_dp23.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic -item_tow_schematic_rifle_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Disruptor Rifle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_rifle_disrupter.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic -item_tow_schematic_saber_03_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Old Republic One-Handed Lightsaber Hilt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_one_handed_gen4_must.iff 0 1 class_forcesensitive_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW Jedi Saber Schematic -item_tow_schematic_saber_03_02 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Old Republic Two-Handed Lightsaber Hilt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_two_handed_gen4_must.iff 0 1 class_forcesensitive_phase4_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW Jedi Saber Schematic -item_tow_schematic_sword_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Two-Handed Obsidian Sword 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_2h_sword_obsidian.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic -item_tow_schematic_sword_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Two-Handed Tulrus Sword 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_2h_sword_tulrus.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic -item_tow_schematic_sword_03_03 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a One-Handed Obsidian Sword 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_sword_obsidian.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic -item_tow_schematic_sword_03_04 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a One-Handed Mustafar Bandit Sword 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_sword_bandit.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic -item_tow_schematic_tech_analyzer_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Tech Analyzer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/must_old_republic_tech_analyzer.iff 0 1 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_schematic_throwpillow_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Throwpillow, Yellow 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/must_furniture_throw_pillow_01.iff 0 1 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_schematic_throwpillow_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Throwpillow, Red 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/must_furniture_throw_pillow_02.iff 0 1 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_tow_schematic_throwpillow_02_03 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Throwpillow, Blue 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/must_furniture_throw_pillow_03.iff 0 1 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ToW expansion -item_treasure_map_backpack_schematic_04_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Ayelixe/Krongbing Textiles Survival Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/clothing/clothing_backpack_treasure_map_s01.iff 0 1 class_domestics_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_treasure_map_backpack_schematic_04_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Ayelixe/Krongbing Textiles Survival Backpack V2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/clothing/clothing_backpack_treasure_map_s06.iff 0 1 class_domestics_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_treasure_map_bar_counter_s1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Bar Counter Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_bar_counter_s1.iff 0 1 class_domestics_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 treasure map furniture limited use schematic -item_treasure_map_bar_piece_curve_s1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Bar Corner Piece 1 Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_bar_curve_s1.iff 0 1 class_domestics_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 treasure map furniture limited use schematic -item_treasure_map_bar_piece_curve_s2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Bar Corner Piece 2 Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_bar_curve_s2.iff 0 1 class_domestics_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 treasure map furniture limited use schematic -item_treasure_map_bar_piece_straight_s1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Bar Corner Piece 3 Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_bar_straight_s1.iff 0 1 class_domestics_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 treasure map furniture limited use schematic -item_treasure_map_bar_piece_straight_s2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Bar Counter Large Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_bar_straight_s2.iff 0 1 class_domestics_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 treasure map furniture limited use schematic -item_war_intel_datapad_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: War IntelPad 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_war_intel_datapad.iff 0 1 class_engineering_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -kashyyyk_treehouse object/tangible/loot/loot_schematic/shared_kashyyyk_treehouse_scem.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/structure/kashyyyk_treehouse.iff 0 1 class_structures_phase4_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -landspeeder_av21_schematic object/tangible/loot/loot_schematic/shared_corellian_corvette_landspeeder_av21_schematic.iff schematic Landspeeder schematic (AV-21) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/vehicle/civilian/landspeeder_av21.iff 0 1 class_engineering_phase1_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -mandalorian_jetpack object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_jetpack_schematic.iff schematic A schematic for a Mandalorian Jetpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/vehicle/civilian/jetpack.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -mandalorian_wine_schematic object/tangible/loot/loot_schematic/shared_death_watch_drink_mandalorian_wine_schematic.iff schematic Recipe for Mandalorian Wine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/food/drink_mandalorian_wine.iff 0 1 class_domestics_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -metal_recycler object/tangible/loot/loot_schematic/shared_metal_recycler_schematic.iff schematic Metal Recycler Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_recycler_metal.iff 0 1 class_engineering_phase1_02 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -microphone_s01 object/tangible/loot/loot_schematic/shared_microphone_s01_schematic.iff schematic Microphone Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_microphone_s01.iff 0 1 class_entertainer_phase1_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -microphone_s02 object/tangible/loot/loot_schematic/shared_microphone_s02_schematic.iff schematic Microphone Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_microphone_s02.iff 0 1 class_entertainer_phase1_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -ns_gate object/tangible/loot/loot_schematic/shared_wod_ns_gate_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/wod_ns_gate.iff 0 1 class_structures_phase1_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -ns_hut object/tangible/loot/loot_schematic/shared_wod_ns_hut.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/structure/wod_ns_hut.iff 0 1 class_structures_phase4_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -ore_recycler object/tangible/loot/loot_schematic/shared_ore_recycler_schematic.iff schematic Ore Recycler Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_recycler_ore.iff 0 1 class_engineering_phase1_02 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -painting_schematic_blueleaf_temple object/tangible/loot/bestine/shared_bestine_painting_schematic_blueleaf_temple.iff schematic Blue Leaf Temple Painting Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_blueleaf_temple.iff 0 2 class_structures_phase3_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Bestine painting -painting_schematic_blumbush object/tangible/loot/bestine/shared_bestine_painting_schematic_blumbrush.iff schematic Blumbush Painting Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_blumbush.iff 0 2 class_structures_phase3_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Bestine painting -painting_schematic_boffa object/tangible/loot/bestine/shared_bestine_painting_schematic_boffa.iff schematic Boffa Plant Painting Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_boffa.iff 0 2 class_structures_phase3_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Bestine painting -painting_schematic_golden_flower_01 object/tangible/loot/bestine/shared_bestine_painting_schematic_golden_flower_01.iff schematic Golden Petals 1 Painting Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_golden_flower_01.iff 0 2 class_structures_phase3_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Bestine painting -painting_schematic_golden_flower_02 object/tangible/loot/bestine/shared_bestine_painting_schematic_golden_flower_02.iff schematic Golden Petals 2 Painting Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_golden_flower_02.iff 0 2 class_structures_phase3_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Bestine painting -painting_schematic_golden_flower_03 object/tangible/loot/bestine/shared_bestine_painting_schematic_golden_flower_03.iff schematic Golden Petals 3 Painting Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_golden_flower_03.iff 0 2 class_structures_phase3_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Bestine painting -painting_schematic_house object/tangible/loot/bestine/shared_bestine_painting_schematic_house.iff schematic Residential House Painting Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_house.iff 0 2 class_structures_phase3_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Bestine painting -painting_schematic_krayt_skeleton object/tangible/loot/bestine/shared_bestine_painting_schematic_krayt_skeleton.iff schematic Krayt Dragon SKeleton Painting Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_krayt_skeleton.iff 0 2 class_structures_phase3_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Bestine painting -painting_schematic_lucky_despot object/tangible/loot/bestine/shared_bestine_painting_schematic_lucky_despot.iff schematic Lucky Despot Wreckage Painting Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_lucky_despot.iff 0 2 class_structures_phase3_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Bestine painting -painting_schematic_mattberry object/tangible/loot/bestine/shared_bestine_painting_schematic_mattberry.iff schematic Mattberry Plant Painting Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_mattberry.iff 0 2 class_structures_phase3_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Bestine painting -painting_schematic_moncal_eye_01 object/tangible/loot/bestine/shared_bestine_painting_schematic_moncal_eye_01.iff schematic Mon Calamari Eye Painting 1 Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_moncal_eye_01.iff 0 2 class_structures_phase3_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Bestine painting -painting_schematic_moncal_eye_02 object/tangible/loot/bestine/shared_bestine_painting_schematic_moncal_eye_02.iff schematic Mon Calamari Eye Painting 2 Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_moncal_eye_02.iff 0 2 class_structures_phase3_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Bestine painting -painting_schematic_rainbow_berry_bush object/tangible/loot/bestine/shared_bestine_painting_schematic_rainbow_berry_bush.iff schematic Rainbow Berry Bush Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_rainbow_berry_bush.iff 0 2 class_structures_phase3_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Bestine painting -painting_schematic_raventhorn object/tangible/loot/bestine/shared_bestine_painting_schematic_raventhorn.iff schematic Raventhorn Plant Painting Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_raventhorn.iff 0 2 class_structures_phase3_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Bestine painting -painting_schematic_ronka object/tangible/loot/bestine/shared_bestine_painting_schematic_ronka.iff schematic Ronka Plant Painting Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_ronka.iff 0 2 class_structures_phase3_03 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Bestine painting -park_bench object/tangible/loot/loot_schematic/shared_park_bench_schematic.iff schematic Park Bench Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_bench_park.iff 0 1 class_structures_phase1_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -pistol_de_10_schematic object/tangible/loot/loot_schematic/shared_death_watch_pistol_de10_schematic.iff schematic DE10 Pistol Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_pistol_de_10.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -pitcher_full object/tangible/loot/loot_schematic/shared_pitcher_full_schematic.iff schematic Drinking Pitcher Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_pitcher_full.iff 0 1 class_domestics_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -planning_table_bestine_imp object/tangible/loot/loot_schematic/shared_planning_table_bestine_imp_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_planning_table_bestine_imp_schematic.iff 0 1 class_engineering_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -planning_table_bestine_reb object/tangible/loot/loot_schematic/shared_planning_table_bestine_reb_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_planning_table_bestine_reb_schematic.iff 0 1 class_engineering_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -planning_table_dearic_imp object/tangible/loot/loot_schematic/shared_planning_table_dearic_imp_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_planning_table_dearic_imp_schematic.iff 0 1 class_engineering_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -planning_table_dearic_reb object/tangible/loot/loot_schematic/shared_planning_table_dearic_reb_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_planning_table_dearic_reb_schematic.iff 0 1 class_engineering_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -planning_table_keren_imp object/tangible/loot/loot_schematic/shared_planning_table_keren_imp_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_planning_table_keren_imp_schematic.iff 0 1 class_engineering_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -planning_table_keren_reb object/tangible/loot/loot_schematic/shared_planning_table_keren_reb_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_planning_table_keren_reb_schematic.iff 0 1 class_engineering_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -portable_bazaar_terminal object/tangible/loot/loot_schematic/shared_portable_bazaar_terminal_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_portable_bazaar_terminal_schematic.iff 0 1 class_engineering_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -portable_space_terminal object/tangible/loot/loot_schematic/shared_portable_space_terminal_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_portable_space_terminal_schematic.iff 0 1 class_engineering_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -professors_desk object/tangible/loot/loot_schematic/shared_professors_desk_schematic.iff schematic Professor's Desk Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_professors_desk.iff 0 1 class_structures_phase4_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -radar_screen object/tangible/loot/loot_schematic/shared_radar_screen_schematic.iff schematic Radar Screen Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_radar_table.iff 0 1 class_structures_phase4_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -radio object/tangible/loot/loot_schematic/shared_radio_schematic.iff schematic Radio Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_radio.iff 0 1 class_engineering_phase1_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -razor_knuckler_schematic object/tangible/loot/loot_schematic/shared_death_watch_razor_knuckler_schematic.iff schematic Black Sun Razor Knuckler Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_razor_knuckler.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_assault_bicep_l_schematic object/tangible/loot/factional_schematic/shared_rebel_assault_bicep_l_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_assault_bicep_l.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_assault_bicep_r_schematic object/tangible/loot/factional_schematic/shared_rebel_assault_bicep_r_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_assault_bicep_r.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_assault_boots_schematic object/tangible/loot/factional_schematic/shared_rebel_assault_boots_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_assault_boots.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_assault_bracer_l_schematic object/tangible/loot/factional_schematic/shared_rebel_assault_bracer_l_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_assault_bracer_l.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_assault_bracer_r_schematic object/tangible/loot/factional_schematic/shared_rebel_assault_bracer_r_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_assault_bracer_r.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_assault_chest_plate_schematic object/tangible/loot/factional_schematic/shared_rebel_assault_chest_plate_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_assault_chest.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_assault_gloves_schematic object/tangible/loot/factional_schematic/shared_rebel_assault_gloves_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_assault_gloves.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_assault_helmet_schematic object/tangible/loot/factional_schematic/shared_rebel_assault_helmet_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_assault_helmet.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_assault_leggings_schematic object/tangible/loot/factional_schematic/shared_rebel_assault_leggings_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_assault_leggings.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_battle_bicep_l_schematic object/tangible/loot/factional_schematic/shared_rebel_battle_bicep_l_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_battle_bicep_l.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_battle_bicep_r_schematic object/tangible/loot/factional_schematic/shared_rebel_battle_bicep_r_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_battle_bicep_r.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_battle_boots_schematic object/tangible/loot/factional_schematic/shared_rebel_battle_boots_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_battle_boots.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_battle_bracer_l_schematic object/tangible/loot/factional_schematic/shared_rebel_battle_bracer_l_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_battle_bracer_l.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_battle_bracer_r_schematic object/tangible/loot/factional_schematic/shared_rebel_battle_bracer_r_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_battle_bracer_r.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_battle_chest_plate_schematic object/tangible/loot/factional_schematic/shared_rebel_battle_chest_plate_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_battle_chest.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_battle_gloves_schematic object/tangible/loot/factional_schematic/shared_rebel_battle_gloves_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_battle_gloves.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_battle_helmet_schematic object/tangible/loot/factional_schematic/shared_rebel_battle_helmet_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_battle_helmet.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_battle_leggings_schematic object/tangible/loot/factional_schematic/shared_rebel_battle_leggings_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_battle_leggings.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_marine_bicep_l_schematic object/tangible/loot/factional_schematic/shared_rebel_marine_bicep_l_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_marine_bicep_l.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_marine_bicep_r_schematic object/tangible/loot/factional_schematic/shared_rebel_marine_bicep_r_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_marine_bicep_r.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_marine_boots_schematic object/tangible/loot/factional_schematic/shared_rebel_marine_boots_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_marine_boots.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_marine_bracer_l_schematic object/tangible/loot/factional_schematic/shared_rebel_marine_bracer_l_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_marine_bracer_l.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_marine_bracer_r_schematic object/tangible/loot/factional_schematic/shared_rebel_marine_bracer_r_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_marine_bracer_r.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_marine_chest_plate_rebel_schematic object/tangible/loot/factional_schematic/shared_rebel_marine_chest_plate_rebel_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_marine_chest.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_marine_gloves_schematic object/tangible/loot/factional_schematic/shared_rebel_marine_gloves_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_marine_gloves.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_marine_helmet_schematic object/tangible/loot/factional_schematic/shared_rebel_marine_helmet_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_marine_helmet.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_marine_leggings_schematic object/tangible/loot/factional_schematic/shared_rebel_marine_leggings_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_rebel_marine_leggings.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rebel_trooper_helmet_schematic object/tangible/loot/loot_schematic/shared_rebel_trooper_helmet_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/clothing/clothing_hat_rebel_trooper.iff 0 1 class_domestics_phase4_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -rifle_berserker_schematic object/tangible/loot/loot_schematic/shared_corellian_corvette_rifle_berserker_schematic.iff schematic Berserker Rifle Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_rifle_berserker.iff 0 5 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -schematic_exar_kun_2h_sword_massassi_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Massassi Enforcer Blade Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_2h_sword_kun_massassi.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -schematic_exar_kun_brazier_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Replica Exar Kun Brazier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_heroic_exar_kun_fire_pit.iff 0 1 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -schematic_exar_kun_carbine_massassi_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Massassi Guardian Carbine Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_carbine_kun_massassi.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -schematic_exar_kun_table_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Replica Exar Kun Table 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_table_heroic_exar_kun.iff 0 1 class_structures_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -schematic_exar_kun_torture_table_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Replica Torture Table 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_heroic_exar_kun_torture_table.iff,int:loot_schematic.uses=1,string:loot_schematic.skill_req=class_structures_phase3_novice 0 1 class_structures_phase3_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -shisa object/tangible/loot/loot_schematic/shared_shisa_schematic.iff schematic Shisa Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_shisa.iff 0 1 class_structures_phase1_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -slave_brazier object/tangible/loot/loot_schematic/shared_slave_brazier_schematic.iff schematic Slave Brazier Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_slave_brazier.iff 0 1 class_structures_phase4_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -sm_hut object/tangible/loot/loot_schematic/shared_wod_sm_hut.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/structure/wod_sm_hut.iff 0 1 class_structures_phase4_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -spear_rack object/tangible/loot/loot_schematic/shared_spear_rack_schematic.iff schematic Spear Display Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_spear_stand.iff 0 1 class_munitions_phase2_05 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -speeder_desert_skiff object/tangible/loot/loot_schematic/shared_speeder_desert_skiff_schematic.iff schematic Schematic: Desert Skiff 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/vehicle/civilian/landspeeder_desert_skiff.iff 0 1 class_engineering_phase1_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -speeder_usv5 object/tangible/loot/loot_schematic/shared_speeder_usv5_schematic.iff schematic Schematic: USV-5 Landspeeder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/vehicle/civilian/landspeeder_usv5.iff 0 1 class_engineering_phase1_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -stove object/tangible/loot/loot_schematic/shared_stove_schematic.iff schematic Portable Stove Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_stove.iff 0 1 class_domestics_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -streetlamp object/tangible/loot/loot_schematic/shared_streetlamp_schematic.iff schematic Street Lamp Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_lamp_street.iff 0 1 class_engineering_phase1_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -stuffed_fish object/tangible/loot/loot_schematic/shared_stuffed_fish_schematic.iff schematic Display Fish Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_display_fish.iff 0 1 class_domestics_phase2_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -tanning_hide_s01 object/tangible/loot/loot_schematic/shared_tanning_hide_s01_schematic.iff schematic Tanning Hide Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/tanning_hide.iff 0 1 class_structures_phase4_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -tanning_hide_s02 object/tangible/loot/loot_schematic/shared_tanning_hide_s02_schematic.iff schematic Tanning Hide Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/tanning_hide_2.iff 0 1 class_structures_phase4_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -tatooine_tapestry object/tangible/loot/loot_schematic/shared_tatooine_tapestry_schematic.iff schematic Tapestry (Tatooine) Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_tatooine_tapestry.iff 0 1 class_domestics_phase2_02 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -tech_console_s01 object/tangible/loot/loot_schematic/shared_technical_console_s01_schematic.iff schematic Technical Console Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_technical_console_s01.iff 0 1 class_structures_phase4_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -tech_console_s02 object/tangible/loot/loot_schematic/shared_technical_console_s02_schematic.iff schematic Technical Console Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_technical_console_s02.iff 0 1 class_structures_phase4_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -throw_pillow object/tangible/loot/loot_schematic/shared_throwpillow_schematic.iff schematic Throwpillow Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_throwpillow.iff 0 1 class_domestics_phase1_02 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -trandoshan_hunter_rifle object/tangible/loot/loot_schematic/shared_trandoshan_hunter_rifle_schematic.iff schematic Trandoshan Hunter's Rifle Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_rifle_trando_hunter_crafted.iff 0 1 class_munitions_phase4_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -tumble_blender object/tangible/loot/loot_schematic/shared_tumble_blender_schematic.iff schematic Tumble Blender 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_tumble_blender.iff 0 1 class_engineering_phase1_02 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -utensils object/tangible/loot/loot_schematic/shared_utensils_schematic.iff schematic Kitchen Utensils Draft Schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/furniture_utensils.iff 0 1 class_domestics_phase1_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -vehicle_lava_res_kit object/tangible/loot/loot_schematic/shared_vehicle_lava_res_kit_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/item/item_lava_res_kit_schem.iff 0 1 class_engineering_phase1_02 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -wod_floating_stones object/tangible/loot/loot_schematic/shared_wod_floating_stones_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/city/wod_floating_stones_city.iff 0 1 class_structures_phase1_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -wod_tower object/tangible/loot/loot_schematic/shared_wod_tower_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/city/wod_tower.iff 0 1 class_structures_phase1_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -wod_trilithon object/tangible/loot/loot_schematic/shared_wod_trilithon_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/furniture/city/wod_trilithon.iff 0 1 class_structures_phase1_master 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -yt1300_house object/tangible/loot/loot_schematic/shared_yt1300_house_schematic.iff schematic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 object/draft_schematic/structure/yt1300_house.iff 0 1 class_structures_phase4_novice 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -relic_pvp_kill_captain object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Captain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -relic_pvp_kill_colonel object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Colonel 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -relic_pvp_kill_corporal object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Corporal/High Trooper 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -relic_pvp_kill_general object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: General 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -relic_pvp_kill_lance_corporal object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Lance Corporal/Trooper 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -relic_pvp_kill_lieutenant object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Lieutenant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -relic_pvp_kill_lt_colonel object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Lt. Colonel/Commander 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -relic_pvp_kill_major object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Major 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -relic_pvp_kill_master_sergeant object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Master Sergeant/Senior Sergeant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -relic_pvp_kill_private object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Private 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -relic_pvp_kill_sergeant object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Sergeant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -relic_pvp_kill_sergeant_major object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Sergeant Major 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_afflicted_human object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Afflicted Human Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_afflicted_rodian object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Afflicted Rodian Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_afflicted_twilek object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Afflicted Twi'lek Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_afflicted_wookiee object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Afflicted Wookiee Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_aqualish_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Aqualish Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_aqualish_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Aqualish Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_bith_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Bith Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_bith_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Bith Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_boba_fett object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Boba Fett Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_bothan_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Bothan Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_bothan_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Bothan Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_c_3po object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: C-3PO Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_chadra_fan_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Chadra-Fan Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_chadra_fan_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Chadra-Fan Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_chevin_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Chevin Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_chiss_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Chiss Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_chiss_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Chiss Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_dantari_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Dantari Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_dantari_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Dantari Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_darth_vader object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Darth Vader Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_death_trooper object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Death Trooper Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_devaronian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Devaronian Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_gamorrean_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Gamorrean Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_geonosian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Geonosian Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_gotal_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Gotal Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_gran_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Gran Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_gungan_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Gungan Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_han_solo object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Han Solo Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_human_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Human Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_human_female_dark_jedi object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Human Dark Jedi Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_human_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Human Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_human_male_dark_jedi object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Human Dark Jedi Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_hutt_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Hutt Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_hutt_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Hutt Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_ishi_tib_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Ishi Tib Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_ithorian object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Ithorian Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_jabba object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Jabba the Hutt Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_jawa_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Jawa Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_kitonak_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Kitonak Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_klatooinian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Klatooinian Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_kowakian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Kowakian Monkey Lizard Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_leia_organa object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Leia Organa Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_luke_skywalker object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Luke Skywalker Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_message_box object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Message Window 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_mon_mothma object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Mon Mothma Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_moncal_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Mon Calamari Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_moncal_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Mon Calamari Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_neimoidian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Neimoidian Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_nien_nunb object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Nien Nunb Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_nightsister object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Nightsister Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_nikto_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Nikto Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_palowick_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Pa'lowick Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_palpatine object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Emperor Palpatine Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_quarren_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Quarren Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_r2d2 object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: R2-D2 Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_rodian_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Rodian Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_rodian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Rodian Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_selonian_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Selonian Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_selonian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Selonian Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_sullustan object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Sullustan Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_talz_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Talz Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_toydarian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Toydarian Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_trandoshan_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Trandoshan Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_trandoshan_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Trandoshan Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_tusken_raider object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Tusken Raider Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_twilek_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Twi'Lek Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_twilek_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Twi'Lek Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_weequay_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Weequay Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_whiphid_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Whiphid Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_wookiee_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Wookiee Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_wookiee_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Wookiee Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_zabrak_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Zabrak Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_comm_zabrak_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Zabrak Comm Message 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_all_chemical_survey_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chemical Survey Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_all_firework_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Type 1 Firework 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_all_general_tool_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Weapon, Droid, and General Item Chronicle Relic: Crafting Tool 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_all_mineral_survey_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mineral Survey Device 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_all_starship_tool_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Starship Chronicle Relic: Crafting Tool 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_chance_cube_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chance Cube 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_creature_habitat_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Creature Habitat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_armor_padding_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Armor Padding 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_bacta_kit_charge_loader_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bacta Kit Charge Loader 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_bantha_butter_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Bantha Butter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_bespin_port_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bespin Port 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_bivoli_tempari_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Bivoli Tempari 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_blood_chowder_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Blood Chowder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_blue_milk_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Blue Milk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_bounty_hunter_pack_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bounty Hunter Pack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_cloak_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Cloak 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_cor_brandy_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Corellian Brandy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_council_robe_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Councilman's Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_crested_necklace_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Crested Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_elegant_gem_necklace_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Gemstone Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_element_processing_fliter_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Element Processing Filter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_eng_blubbery_fish_substitute_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Blubbery Fish Substitute 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_eng_coarse_fish_substitute_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Coarse Fish Substitute 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_eng_cooked_fish_substitute_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Cooked Fish Substitute 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_eng_cooked_meat_substitute_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Cooked Meat Substitute 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_eng_jaar_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Jaar 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_eng_jawa_beer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Jawa Beer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_eng_stringy_meat_substitute_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Stringy Meat Substitute 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_eng_tender_meat_substitute_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tender Meat Substitute 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_enzyme_reprossing_filter_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Enzyme Re-Processor Filter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_fancy_belt_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Fancy Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_food_bacta_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bacta Kit Mark I 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_food_bacta_01_02 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bacta Kit Mark II 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_food_bacta_01_03 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bacta Kit Mark III 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_gem_crest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Gemstone Crest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_havla_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Havla 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_hot_pants_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Hot Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_infiltration_suit_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Infiltration Suit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_ithorian_fiery_shirt_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ithorian Fiery Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_large_pendant_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Large Pendant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_metal_bikini_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Metal Bikini 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_military_pack_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Military Travel Pack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_pikatta_pie_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Pikatta Pie 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_pilot_jacket_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Pilot's Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_protato_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Protato 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_rakririan_burnout_sauce_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Rakririan Burnout Sauce 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_rancor_aid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rancor Aid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_robe_honor_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Robe of Honor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_signet_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Signet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_smuggler_delight_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Smugglers Delight 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_spec_ops_pack_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Spec Ops Pack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_terratta_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Terratta 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_uniform_boots_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Uniform Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_uniform_jacket_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Dress Uniform Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_vagnerian_canape_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Vagnerian Canape 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_vas_brandy_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Vasarian Brandy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_vayerbok_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Vayerbok 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_veghash_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Veghash 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_dom_veronian_berry_wine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Veronian Berry Wine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_adv_control_unit_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Advanced Control Unit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_combat_module_electric_shocker_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Droid Combat - Electric Shocker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_combat_module_flame_jet_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Droid Combat - Flame Jet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_combat_module_torture_panel_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Droid Combat - Torture Panel 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cww8_droid_chassis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chassis - CWW8 Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_crafted_forearm_l_01_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Athakam Medtech Left Forearm Replacement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_crafted_forearm_r_01_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Athakam Medtech Right Forearm Replacement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_crafted_s01_arm_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Athakam Medtech Left Arm Replacement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_crafted_s01_arm_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Athakam Medtech Right Arm Replacement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_crafted_s02_arm_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat Left Arm Enhancement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_crafted_s02_arm_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat Right Arm Enhancement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_crafted_s02_forearm_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat LeftForearm Enhancement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_crafted_s02_forearm_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat Right Forearm Enhancement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_crafted_s02_hand_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat Left Hand Enhancement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_crafted_s02_hand_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat Right Hand Enhancement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_crafted_s02_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat Legs Enhancement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_crafted_s05_forearm_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Holowan Mechanicals Cybernetic Left Forearm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_crafted_s05_forearm_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Holowan Mechanicals Cybernetic Right Forearm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_crafted_s05_hand_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Holowan Mechanicals Cybernetic Left Hand 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_crafted_s05_hand_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Holowan Mechanicals Cybernetic Right Hand 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_hand_l_01_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Athakam Medtech Left Hand Replacement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_hand_r_01_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Athakam Medtech Right Hand Replacement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_module_health_one_core_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Uni-Core Health Enhancement Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_module_health_three_core_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tri-Core Health Enhancement Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_cybernetic_module_health_two_core_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Dual-Core Health Enhancement Module 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_deed_8d8_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: 8D8 Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_deed_cww8_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: CWW8 Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_deed_dwarf_spider_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Dwarf Spider Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_deed_ins_444_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: INS-444 Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_deed_lin_demplition_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: LIN Demolitionmech Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_deed_magnaguard_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Magnaguard 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_deed_mark_iv_sentry_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Mark IV Sentry Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_deed_protocol_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Protocol Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_deed_r2_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: R2 Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_deed_super_battle_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Super Battle Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_deed_surgical_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Surgical Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_detonation_module_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Detonation 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_doctor_bag_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Doctor Bag 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_droid_brain_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Component - Droid Brain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_droid_reconst_a_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Reconstuction Kit A 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_droid_reconst_b_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Reconstuction Kit B 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_droid_reconst_c_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Reconstuction Kit C 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_droid_reconst_d_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Reconstuction Kit D 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_droid_repair_a_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Repair Kit A 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_droid_repair_b_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Repair Kit B 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_droid_repair_c_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Repair Kit C 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_droid_repair_d_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Repair Kit D 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_droid_storage_compartment_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Component - Droid Storage Compartment 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_dwarf_spider_droid_chassis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chassis - Dwarf Spider Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_electronic_control_unit_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Control Unit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_lin_demolition_droid_chassis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chassis - LIN Demolitionmech Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_magnaguard_droid_chassis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chassis - Magnaguard 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_mark_iv_sentry_droid_chassis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chassis - Mark IV Sentry Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_merchant_barker_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Merchant Barker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_module_effect_confetti_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Effect - Confetti 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_module_effect_danding_jawa_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Effect - Dancing Jawa 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_module_effect_foam_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Effect - Foam 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_module_effect_mind_bloom_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Effect - Mind Bloom 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_mustafar_panning_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mustafarian Panning Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_parrot_cage_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Nemoidian Bird Cage 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_super_battle_droid_chassis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chassis - Super Battle Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_v1_flight_computer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a v1 Flight Computer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_v2_flight_computer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a v2 Flight Computer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_v3_flight_computer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a v3 Flight Computer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_v4_flight_computer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a v4 Flight Computer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_v5_flight_computer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a v5 Flight Computer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_eng_v6_flight_computer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a v6 Flight Computer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_adv_laser_rifle_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Advanced Laser Rifle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_blasterfist_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Blasterfist 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_bone_armor_bicep_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Left Bicep 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_bone_armor_bicep_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Right Bicep 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_bone_armor_boots_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_bone_armor_bracer_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Left Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_bone_armor_bracer_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Right Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_bone_armor_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Chest Plate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_bone_armor_gloves_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_bone_armor_helm_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_bone_armor_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Leggings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_cdef_pistol_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a CDEF Pistol 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_chitin_armor_bicep_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Left Bicep 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_chitin_armor_bicep_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Right Bicep 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_chitin_armor_boots_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_chitin_armor_bracer_1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Left Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_chitin_armor_bracer_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Right Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_chitin_armor_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Chest Plate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_chitin_armor_gloves_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_chitin_armor_helm_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_chitin_armor_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Leggings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_composite_bicep_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Left Bicep 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_composite_bicep_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Right Bicep 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_composite_boots_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_composite_bracer_1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Left Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_composite_bracer_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Right Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_composite_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Chest Plate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_composite_gloves_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_composite_helm_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_composite_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Leggings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_cryo_lance_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Cryo Lance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_curved_sword_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Curved Sword 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_d18_pistol_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a D18 Pistol 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_dl44_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a DL44 Metal Pistol 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_dxr6_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a DXR6 Heavy Carbine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_e11_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an E11 Carbine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_e5_carbine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an E5 Carbine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_ee3_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an EE3 Carbine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_enzyme_extractor_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Enzyme Extractor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_gaderiffi_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Gaderiffi Baton 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_kashyyykian_black_mtn_armor_bicep_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Kashyyykian Black Mountain Armor Left Bicep 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_kashyyykian_black_mtn_armor_bicep_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Kashyyykian Black Mountain Armor Right Bicep 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_kashyyykian_black_mtn_armor_bracer_1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Kashyyykian Black Mountain Armor Left Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_kashyyykian_black_mtn_armor_bracer_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Kashyyykian Black Mountain Armor Right Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_kashyyykian_black_mtn_armor_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Kashyyykian Black Mountain Armor Chest Plate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_kashyyykian_black_mtn_armor_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Kashyyykian Black Mountain Armor Leggings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_long_vibro_axe_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Long Vibro Axe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_melee_core_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Standard Melee Weapon Core 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_melee_reinforcement_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Melee Weapon Reinforcement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_padded_helm_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Padded Armor Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_pistol_blaster_barrel_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Blaster Pistol Barrel 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_power_hammer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Power Hammer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_rocket_launcher_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rocket Launcher 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_rsf_sword_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a RSF Sword 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_ryyk_blade_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Ryyk Blade 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_stun_baton_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Stun Baton 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_t21_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a T21 Rifle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_tantel_armor_bicep_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Left Bicep 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_tantel_armor_bicep_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Right Bicep 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_tantel_armor_boots_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_tantel_armor_bracer_1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Left Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_tantel_armor_bracer_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Right Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_tantel_armor_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Chest Plate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_tantel_armor_gloves_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_tantel_armor_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Leggings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_tantel_helm_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_tusken_rifle_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tusken Rifle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_ubese_armor_boots_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_ubese_armor_bracer_1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Left Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_ubese_armor_bracer_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Right Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_ubese_armor_gloves_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_ubese_armor_jacket_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Chest Plate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_ubese_armor_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Leggings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_ubese_armor_shirt_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_ubese_helm_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_vibro_axe_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Vibro Axe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_mun_vibro_knucklers_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a pair of Vibroknucklers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_personal_chemical_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Personal Chemical Extractor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_personal_mineral_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Personal Mineral Extractor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_adv_blaster_green_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Advanced Blaster (Green) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_adv_blaster_red_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Advanced Blaster (Red) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_advanced_camp_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Advanced Camp Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_basic_camp_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Basic Camp Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_candle_bestine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Candle 'Bestine' 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_candle_coronet_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Candle 'Coronet' 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_candle_dearic_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Candle 'Dearic' 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_candle_restuss_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Candle 'Restuss' 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_candle_theed_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Candle 'Theed' 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_capacitor_mark1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark I Weapons Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_capacitor_mark2_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark II Weapons Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_capacitor_mark3_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark III Weapons Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_capacitor_mark4_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark IV Weapons Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_capacitor_mark5_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark V Weapons Capacitor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_component_analysis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Componenet Analysis Tool 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_data_terminal_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Data Terminal (Freestanding) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_dunelizard_s1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Dunelizard Chassis Blueprint, Style 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_elegant_armoire_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Armoire 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_elegant_bookcase_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Bookcase 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_elegant_chair_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Chair 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_elegant_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Chest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_elegant_couch_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Couch 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_elegant_end_table_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant End table 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_elegant_loveseat_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Loveseat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_elite_camp_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elite Camp Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_equipment_factory_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Equipment Factory 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_experimental_ion_cannon_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Experimental Ion Cannon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_food_factory_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Food Factory 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_fusion_power_gen_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Fusion Power Generator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_gungan_head_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Gungan Head Statue 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_gunship_reactor_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Gunship Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_hvy_fuel_cell_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Heavy Fuel Cell Mark 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_improved_camp_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Improved Camp Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_incubation_unit_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Incubator Unit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_large_bed_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Large Bed 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_light_power_unit_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Light Power Core Unit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_luxury_camp_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Luxury Camp Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_mark1_engine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark I Starfighter Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_mark2_engine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark II Starfighter Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_mark3_engine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark III Starfighter Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_mark4_engine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark IV Starfighter Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_mark5_engine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark V Starfighter Engine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_metal_chair_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Metal Chair 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_mineral_mining_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Mineral Mining Installation 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_moisture_evap_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Moisture Vaporator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_ottoman_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ottoman 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_quality_camp_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Quality Camp Kit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_reactor_mark1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark I Fusion Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_reactor_mark2_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark II Fusion Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_reactor_mark3_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark III Fusion Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_reactor_mark4_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark IV Fusion Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_reactor_mark5_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark V Fusion Reactor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_rustic_armoire_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Armoire 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_rustic_bookcase_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Bookcase 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_rustic_cabinet_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Cabinet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_rustic_chair_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Chair 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_rustic_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Chest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_rustic_couch_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Couch 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_rustic_end_table_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic End table 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_rustic_loveseat_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Loveseat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_sensor_decoy_launcher_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Sensor Decoy Launcher 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_shield_mark1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark I Shield Generator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_shield_mark2_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark II Shield Generator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_shield_mark3_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark III Shield Generator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_shield_mark4_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark IV Shield Generator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_shield_mark5_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark V Shield Generator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_small_bed_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Small Bed 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_small_couch_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Small Couch 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_small_potted_plant_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Small Potted Plant, Style One 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_small_table_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Small Table 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_tiki_torch_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Torch 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_tractor_beam_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tractor Beam 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_xwing_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a X-wing Chassis Blueprint 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_str_yt_1300_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a YT-1300 Chassis Blueprint 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_craft_travel_pack_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Travel Pack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_aakuan object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Aa'kuan 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_aakuan_defender object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Aa'kuan Defenders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_aakuan_follower object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Aa'kuan Followers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_aakuan_guardian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Aa'kuan Guardians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_aakuan_keeper object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Aa'kuan Keepers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_aakuan_steward object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Aa'kuan Stewards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_aakuan_warder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Aa'kuan Warders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_aclo object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill A.C.L.O. Members 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_aclo_officer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill A.C.L.O. Officers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_aclo_saboteur object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill A.C.L.O. Saboteurs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_aclo_slicer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill A.C.L.O. Slicers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_aclo_soldier object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill A.C.L.O. Soldiers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_afarathu_bodyguard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Afarathu Cult Bodyguards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_afarathu_brute object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Afarathu Cult Brutes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_afarathu_cult object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Afarathu Cult Members 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_afarathu_follower object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Afarathu Cult Followers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_afarathu_leader object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Afarathu Cult Leader 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_afarathu_savage object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Afarathu Cult Savages 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_afarathu_zealot object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Afarathu Cult Zealots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_afflicted_maintenance_boss object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cornburr 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_afflicted_rancor object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Undead Rancor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_ancient_krayt_dragon object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Dragon Ancients 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_berkens_crowned_lava_runner object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Crowned Lava Runners 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_berkens_lava_runner object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lava Runner Tanrays 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_berkens_lava_runner_stalker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lava Runner Stalkers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_berkens_xandank_packleader object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Xandank Packleaders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_berkens_xankdank_stalker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Xandank Stalkers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_binayre_hooligan object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Binayre Hooligans 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_binayre_pirate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Binayre Pirates 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_binayre_ruffian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Binayre Ruffians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_binayre_scalawag object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Binayre Scalawag 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_binayre_smuggler object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Binayre Smugglers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_binayre_swindler object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Binayre Swindlers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_blackscale_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Blackscale Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_blacksun_aggressor object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Aggressors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_blacksun_enforcer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Enforcers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_blacksun_enforcer_silver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Elite Black Sun Enforcers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_blacksun_gunman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Gunmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_blacksun_hitman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Hitmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_blacksun_reaper object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Blood Reapers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_borgle_harvester object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Borgle Bat Harvesters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_borgle_protector object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Borgle Protectors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_borvo_brigand object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Borvo Brigands 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_borvo_prowler object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Borvo Prowlers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_borvo_swindler object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Borvo Swindlers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_brood_i_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood I Arachne 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_brood_ia_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood I Aurek Arachne 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_brood_ii_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood II Arachne 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_brood_iia_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood II Aurek Arachne 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_brood_v_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood V Arachne 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_brood_va_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood V Aurek Arachne 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_brood_x_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood X Arachne 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_brood_xa_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood X Aurek Arachne 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_bull_rancor object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Bull Rancor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_byd_chillings object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Byd Chillings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_canyon_corsair_captain object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Canyon Corsair Captains 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_canyon_corsair_cutthroat object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Canyon Corsair Cutthroats 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_canyon_corsair_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Canyon Corsair Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_canyon_corsair_strong object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Canyon Corsair Strong Pirates 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_canyon_corsair_weak object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Canyon Corsair Weak Pirates 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_captain_sait object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Grand Admiral Sait 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_cave_beetle object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cave Beetles 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_chirq_cavalier object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Chirq Council Cavaliers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_chirq_chemist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Chirq Council Chemists 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_chirq_council object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Chirq 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_chirq_mech object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Chirq Council Mechanized Guardians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_chirq_sentinel object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Chirq Council Sentinels 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_chirq_vanquisher object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Chirq Council Vanquishers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_chirq_watcher object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Chirq Council Watchers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_clipped_fynock object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Clipped Fynocks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_cobral_assassin object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cobral Assassins 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_cobral_bandit object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cobral Bandits 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_cobral_boss object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Neo-Cobral Boss 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_cobral_hitman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cobral Hitmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_cobral_runner object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cobral Runners 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_cobral_thief object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cobral Thieves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_cobral_thug object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cobral Thugs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_colonel_or5 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Colonel OR-5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_corsair object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Canyon Corsairs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_corsec_deserter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill CorSec Deserters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_corsec_renegade object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Renegade CorSec Troopers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_crazed_geonosian_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Crazed Geonosians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_crystal_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Force Crystal Hunters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dark_jedi object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Dark Jedi 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dark_jedi_master object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Dark Jedi Masters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_darkwalker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Darkwalker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_darkwalker_deathraven object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Deathravens 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_darkwalker_drudge object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Drudges 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_darkwalker_grinder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Grinders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_darkwalker_guardiol object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Guardiols 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_darkwalker_preylord object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Preylords 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_darkwalker_ruffal object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Ruffals 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_darkwalker_scoff object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Scoffs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_darkwalker_sentinel object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Sentinels 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_darkwalker_systol object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Systols 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_darkwalker_technick object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Technicks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_darkwalker_triop object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Triops 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_darkwalker_vindicator object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Vindicators 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_death_trooper_10 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Troopers (Lvl 10+) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_death_trooper_50 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Troopers (Lvl 50+) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_death_trooper_90 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Troopers (Lvl 90+) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_deflarian_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Deflarian Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_deflarian_henchman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Deflarian Henchmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_devastator object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Devastator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_doane_watki object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Doane Watki 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_doom_bringer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Doom Bringer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_drall object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Drall 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_drall_chieftain object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Drall Chieftain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_drall_footsoldier object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Drall Patriot Footsoldiers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_drall_legionnare object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Drall Patriot Legionnares 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_drall_patriot object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Drall Patriots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_drall_patriot_conqueror object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Drall Patriot Conquerors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_drall_patriot_tactician object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Drall Patriot Tacticians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_drall_patriot_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Drall Patriot Warriors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dulak_frenzied object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Frenzied Donkuwah 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dulak_laborer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Grungy Donkuwah Laborers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dulak_leader object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Dulok Outcast Leader 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dulak_outcast object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Dulok Outcasts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dulak_raider object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Dulok Outcast Raiders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dulak_scout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Donkuwah Scouts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dulak_tribesman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Donkuwah Tribesmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dulak_twisted object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Twisted Donkuwah Scavengers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dune_lizard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any type of Dune Lizard 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dw_assassin object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Assassins 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dw_battle_droid object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Watch Battle Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dw_bloodguard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Watch Bloodguards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dw_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dw_henchman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Henchmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dw_overlord object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Death Watch Overlord 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dw_super_battle_droid object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Watch Super Battle Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dw_thug object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Thugs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_dw_wraith object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Watch Wraiths 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_elite_canyon_corsair object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Elite Canyon Corsair 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_ep3_general_grievous object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill N-K "Necrosis" 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_ep3_rryatt_minstyngar_lvl3_boss object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Goretongue 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_ep3_rryatt_mouf_bloodclaw_boss object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Rotclaw 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_ep3_rryatt_walluga_smasher_boss object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Wallugget 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_ep3_slaver_blackscale_kamurith_ysskir object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Ysskir 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_famished_sludge_panther object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Famished Sludge Panthers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_feared_fynock object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Feared Fynock Youths 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_frenzied_fynock object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Frenzied Fynock Guardians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_frenzied_kahmurra object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Frenzied Kahmurra 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_fynock object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any type of Fynock 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_genetic_kahmurra object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Genetically Enhanced Kahmurra 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_geonosian_droideka object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Alert Droidekas 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_geonosian_kliknik object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Enhanced Klikniks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_giant_decay_mite_guardian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Giant Decay Mite Guardians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_giant_decay_mite_protector object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Giant Decay Mite Protectors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_giant_decay_mite_sentry object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Giant Decay Mite Sentries 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_giant_decay_mite_soldier object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Giant Decay Mite Soldiers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_giant_dune_kimogila object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Giant Dune Kimogilas 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_gondula object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Members of the Gondula Tribe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_gondula_shaman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Gondula Shaman 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_gondula_tribesman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Gondula Tribesmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_gondula_veteran object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Gondula Veterans 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_gondula_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Gondula Warriors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_gorax object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Gorax 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_greater_desert_womprat object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Greater Desert Womp Rats 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_greater_sludge_panther object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Greater Sludge Panthers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_greyshroud_terrorist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Grey Shroud Terrorists 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_axkva_min object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Heroic Axkva Min 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_captain_prat object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Watch Captain Prat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_comander_kenkirk object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Commander Kenkirk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_exar_caretaker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Caretaker of the Lost 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_exar_chaos object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Embraced Chaos of Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_exar_gackle object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Vin`rith 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_exar_harmony object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Lingering Harmony of Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_exar_hate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Clenched Fist of Hate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_exar_kun object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_exar_minder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Minder of Weak Wills 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_exar_skreeg object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mother Luresh 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_exar_vengence object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Promised Vengeance of Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_exar_wrath object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Unquenchable Wrath of Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_gorvo object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Gorvo 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_ig88 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill IG-88 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_kimaru object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kimaru 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_krix_swiftshadow object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krix Swiftshadow 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_lelli_hi object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lelli Hi 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_nandina object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nandina 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_heroic_suin_chalo object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Suin Chalo 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_hk_ak_prime object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill AK-Prime 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_hk_cym_prototype object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill CY-M Prototype 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_hk_forward_comander object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Forward Commander Mk II 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_hk_gk_oppressor object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill GK Oppressor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_hk_hk47 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill HK-47 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_hk_taskmaster object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill HK-Taskmaster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_hk58_aurek object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill HK-58 Aurek 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_hk58_besh object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill HK-58 Besh 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_ig88_alpha object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tao-Ni Security Mechanized Alpha Class 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_ig88_beta object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tao-Ni Security Mechanized Beta Class 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_ig88_blue object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Blue Tao-Ni Security Battle Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_ig88_omega object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tao-Ni Security Mechanized Omega Class 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_ig88_purple object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Purple Tao-Ni Security Battle Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_ig88_red object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Red Tao-Ni Security Battle Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_jabba_assassin object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Jabba Assassins 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_jabba_enforcer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Jabba Enforcers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_jabba_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Jabba Compound Guard 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_jabba_henchman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Jabba Henchmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_janta object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Members of the Janta Tribe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_janta_harvester object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Harvesters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_janta_herbalist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Herbalists 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_janta_primalist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Primalists 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_janta_rockshaper object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Rockshapers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_janta_scout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Scouts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_janta_shaman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Shaman 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_janta_soothsayer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Soothsayer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_janta_tribesman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Tribesmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_janta_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Warriors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_jonni_skaak object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Jonni Skaak 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_kahmurra object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Kahmurra 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_kahmurra_engineer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kahmurra Bio Engineers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_kelson_sharphorn object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kelson Sharphorn 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_kimogila_hatchling object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kimogila Hatchlings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_kliknik_dark_defender object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kliknik Dark Defenders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_kliknik_dark_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kliknik Dark Warriors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_kliknik_dark_worker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kliknik Dark Workers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_kobola_assassin object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kobola Assassins 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_kobola_foreman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kobola Foremen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_kobola_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kobola Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_kobola_miner object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kobola Miners 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_korga_adept object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Adepts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_korga_ancient object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Ancients 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_korga_battlelord object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Battlelords 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_korga_dark_shaman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Dark Shaman 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_korga_elder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Elders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_korga_enraged object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Enraged Korga 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_korga_frenzied object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Frenzied Korga 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_korga_laborer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Laborers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_korga_scout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Scouts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_korga_spiritmaster object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Spiritmasters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_krayt_cult object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Cult Members 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_krayt_cult_acolyte object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Cult Acolytes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_krayt_cult_ministrant object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Cult Ministrant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_krayt_cult_monk object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Cult Monks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_krayt_cult_novice object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Cult Novice 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_krayt_cult_zealot object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Cult Zealots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_krayt_dragon object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any type of Krayt Dragon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_kunga object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Members of the Kunga Tribe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_kunga_harvester object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kunga Harvesters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_kunga_herbalist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kunga Herbalists 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_kunga_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kunga Hunters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_kunga_loreweaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kunga Loreweavers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_kunga_primalist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kunga Clan Primalists 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_kunga_tribesman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kunga Tribe Members 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_laserflit object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Laserflit Gang Members 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_aakuan object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Aa'kuan 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_aakuan_defender object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Aa'kuan Defenders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_aakuan_follower object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Aa'kuan Followers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_aakuan_guardian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Aa'kuan Guardians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_aakuan_keeper object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Aa'kuan Keepers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_aakuan_steward object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Aa'kuan Stewards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_aakuan_warder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Aa'kuan Warders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_aclo object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from A.C.L.O. Members 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_aclo_officer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from A.C.L.O. Officers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_aclo_saboteur object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from A.C.L.O. Saboteurs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_aclo_slicer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from A.C.L.O. Slicers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_aclo_soldier object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from A.C.L.O. Soldiers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_afarathu_bodyguard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Afarathu Cult Bodyguards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_afarathu_brute object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Afarathu Cult Brutes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_afarathu_cult object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Afarathu Cult Members 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_afarathu_follower object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Afarathu Cult Followers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_afarathu_leader object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Afarathu Cult Leader 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_afarathu_savage object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Afarathu Cult Savages 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_afarathu_zealot object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Afarathu Cult Zealots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_afflicted_maintenance_boss object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cornburr 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_afflicted_rancor object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Undead Rancor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_ancient_krayt_dragon object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Dragon Ancients 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_berkens_crowned_lava_runner object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Crowned Lava Runners 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_berkens_lava_runner object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lava Runner Tanrays 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_berkens_lava_runner_stalker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lava Runner Stalkers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_berkens_xandank_packleader object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Xandank Packleaders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_berkens_xankdank_stalker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Xandank Stalkers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_binayre_hooligan object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Binayre Hooligans 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_binayre_pirate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Binayre Pirates 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_binayre_ruffian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Binayre Ruffians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_binayre_scalawag object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Binayre Scalawag 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_binayre_smuggler object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Binayre Smugglers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_binayre_swindler object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Binayre Swindlers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_blackscale_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Blackscale Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_blacksun_aggressor object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Aggressors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_blacksun_enforcer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Enforcers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_blacksun_enforcer_silver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Elite Black Sun Enforcers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_blacksun_gunman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Gunmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_blacksun_hitman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Hitmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_blacksun_reaper object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Blood Reapers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_borgle_harvester object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Borgle Bat Harvesters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_borgle_protector object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Borgle Protectors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_borvo_brigand object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Borvo Brigands 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_borvo_prowler object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Borvo Prowlers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_borvo_swindler object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Borvo Swindlers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_brood_i_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood I Arachne 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_brood_ia_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood I Aurek Arachne 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_brood_ii_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood II Arachne 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_brood_iia_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood II Aurek Arachne 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_brood_v_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood V Arachne 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_brood_va_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood V Aurek Arachne 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_brood_x_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood X Arachne 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_brood_xa_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood X Aurek Arachne 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_bull_rancor object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Bull Rancor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_byd_chillings object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Byd Chillings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_canyon_corsair_captain object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Canyon Corsair Captains 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_canyon_corsair_cutthroat object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Canyon Corsair Cutthroats 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_canyon_corsair_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Canyon Corsair Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_canyon_corsair_strong object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Canyon Corsair Strong Pirates 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_canyon_corsair_weak object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Canyon Corsair Weak Pirates 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_captain_sait object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Grand Admiral Sait 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_cave_beetle object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cave Beetles 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_chirq_cavalier object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Chirq Council Cavaliers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_chirq_chemist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Chirq Council Chemists 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_chirq_council object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Chirq 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_chirq_mech object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Chirq Council Mechanized Guardians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_chirq_sentinel object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Chirq Council Sentinels 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_chirq_vanquisher object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Chirq Council Vanquishers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_chirq_watcher object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Chirq Council Watchers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_clipped_fynock object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Clipped Fynocks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_cobral_assassin object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cobral Assassins 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_cobral_bandit object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cobral Bandits 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_cobral_boss object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Neo-Cobral Boss 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_cobral_hitman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cobral Hitmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_cobral_runner object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cobral Runners 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_cobral_thief object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cobral Thieves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_cobral_thug object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cobral Thugs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_colonel_or5 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Colonel OR-5 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_corsair object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Canyon Corsairs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_corsec_deserter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from CorSec Deserters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_corsec_renegade object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Renegade CorSec Troopers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_crazed_geonosian_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Crazed Geonosians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_crystal_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Force Crystal Hunters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dark_jedi object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Dark Jedi 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dark_jedi_master object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Dark Jedi Masters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_darkwalker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Darkwalker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_darkwalker_deathraven object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Deathravens 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_darkwalker_drudge object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Drudges 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_darkwalker_grinder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Grinders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_darkwalker_guardiol object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Guardiols 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_darkwalker_preylord object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Preylords 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_darkwalker_ruffal object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Ruffals 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_darkwalker_scoff object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Scoffs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_darkwalker_sentinel object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Sentinels 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_darkwalker_systol object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Systols 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_darkwalker_technick object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Technicks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_darkwalker_triop object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Triops 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_darkwalker_vindicator object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Vindicators 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_death_trooper_10 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Troopers (Lvl 10+) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_death_trooper_50 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Troopers (Lvl 50+) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_death_trooper_90 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Troopers (Lvl 90+) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_deflarian_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Deflarian Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_deflarian_henchman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Deflarian Henchmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_devastator object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Devastator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_doane_watki object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Doane Watki 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_doom_bringer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Doom Bringer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_drall object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Drall 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_drall_chieftain object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Drall Chieftain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_drall_footsoldier object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Drall Patriot Footsoldiers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_drall_legionnare object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Drall Patriot Legionnares 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_drall_patriot object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Drall Patriots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_drall_patriot_conqueror object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Drall Patriot Conquerors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_drall_patriot_tactician object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Drall Patriot Tacticians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_drall_patriot_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Drall Patriot Warriors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dulak_frenzied object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Frenzied Donkuwah 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dulak_laborer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Grungy Donkuwah Laborers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dulak_leader object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Dulok Outcast Leader 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dulak_outcast object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Dulok Outcasts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dulak_raider object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Dulok Outcast Raiders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dulak_scout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Donkuwah Scouts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dulak_tribesman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Donkuwah Tribesmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dulak_twisted object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Twisted Donkuwah Scavengers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dune_lizard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any type of Dune Lizard 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dw_assassin object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Assassins 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dw_battle_droid object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Watch Battle Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dw_bloodguard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Watch Bloodguards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dw_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dw_henchman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Henchmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dw_overlord object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Death Watch Overlord 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dw_super_battle_droid object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Watch Super Battle Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dw_thug object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Thugs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_dw_wraith object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Watch Wraiths 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_elite_canyon_corsair object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Elite Canyon Corsair 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_ep3_general_grievous object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from N-K "Necrosis" 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_ep3_rryatt_minstyngar_lvl3_boss object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Goretongue 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_ep3_rryatt_mouf_bloodclaw_boss object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Rotclaw 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_ep3_rryatt_walluga_smasher_boss object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Wallugget 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_ep3_slaver_blackscale_kamurith_ysskir object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Ysskir 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_famished_sludge_panther object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Famished Sludge Panthers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_feared_fynock object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Feared Fynock Youths 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_frenzied_fynock object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Frenzied Fynock Guardians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_frenzied_kahmurra object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Frenzied Kahmurra 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_fynock object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any type of Fynock 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_genetic_kahmurra object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Genetically Enhanced Kahmurra 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_geonosian_droideka object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Alert Droidekas 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_geonosian_kliknik object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Enhanced Klikniks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_giant_decay_mite_guardian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Giant Decay Mite Guardians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_giant_decay_mite_protector object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Giant Decay Mite Protectors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_giant_decay_mite_sentry object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Giant Decay Mite Sentries 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_giant_decay_mite_soldier object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Giant Decay Mite Soldiers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_giant_dune_kimogila object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Giant Dune Kimogilas 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_gondula object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Members of the Gondula Tribe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_gondula_shaman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Gondula Shaman 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_gondula_tribesman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Gondula Tribesmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_gondula_veteran object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Gondula Veterans 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_gondula_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Gondula Warriors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_gorax object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Gorax 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_greater_desert_womprat object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Greater Desert Womp Rats 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_greater_sludge_panther object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Greater Sludge Panthers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_greyshroud_terrorist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Grey Shroud Terrorists 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_axkva_min object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Heroic Axkva Min 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_captain_prat object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Watch Captain Prat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_comander_kenkirk object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Commander Kenkirk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_exar_caretaker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Caretaker of the Lost 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_exar_chaos object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Embraced Chaos of Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_exar_gackle object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Vin`rith 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_exar_harmony object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Lingering Harmony of Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_exar_hate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Clenched Fist of Hate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_exar_kun object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_exar_minder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Minder of Weak Wills 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_exar_skreeg object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mother Luresh 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_exar_vengence object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Promised Vengeance of Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_exar_wrath object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Unquenchable Wrath of Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_gorvo object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Gorvo 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_ig88 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from IG-88 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_kimaru object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kimaru 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_krix_swiftshadow object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krix Swiftshadow 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_lelli_hi object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lelli Hi 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_nandina object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nandina 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_heroic_suin_chalo object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Suin Chalo 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_hk_ak_prime object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from AK-Prime 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_hk_cym_prototype object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from CY-M Prototype 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_hk_forward_comander object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Forward Commander Mk II 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_hk_gk_oppressor object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from GK Oppressor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_hk_hk47 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from HK-47 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_hk_taskmaster object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from HK-Taskmaster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_hk58_aurek object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from HK-58 Aurek 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_hk58_besh object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from HK-58 Besh 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_ig88_alpha object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tao-Ni Security Mechanized Alpha Class 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_ig88_beta object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tao-Ni Security Mechanized Beta Class 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_ig88_blue object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Blue Tao-Ni Security Battle Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_ig88_omega object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tao-Ni Security Mechanized Omega Class 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_ig88_purple object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Purple Tao-Ni Security Battle Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_ig88_red object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Red Tao-Ni Security Battle Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_jabba_assassin object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Jabba Assassins 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_jabba_enforcer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Jabba Enforcers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_jabba_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Jabba Compound Guard 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_jabba_henchman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Jabba Henchmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_janta object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Members of the Janta Tribe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_janta_harvester object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Harvesters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_janta_herbalist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Herbalists 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_janta_primalist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Primalists 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_janta_rockshaper object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Rockshapers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_janta_scout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Scouts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_janta_shaman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Shaman 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_janta_soothsayer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Soothsayer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_janta_tribesman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Tribesmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_janta_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Warriors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_jonni_skaak object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Jonni Skaak 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_kahmurra object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Kahmurra 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_kahmurra_engineer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kahmurra Bio Engineers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_kelson_sharphorn object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kelson Sharphorn 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_kimogila_hatchling object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kimogila Hatchlings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_kliknik_dark_defender object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kliknik Dark Defenders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_kliknik_dark_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kliknik Dark Warriors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_kliknik_dark_worker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kliknik Dark Workers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_kobola_assassin object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kobola Assassins 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_kobola_foreman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kobola Foremen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_kobola_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kobola Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_kobola_miner object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kobola Miners 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_korga_adept object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Adepts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_korga_ancient object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Ancients 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_korga_battlelord object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Battlelords 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_korga_dark_shaman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Dark Shaman 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_korga_elder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Elders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_korga_enraged object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Enraged Korga 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_korga_frenzied object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Frenzied Korga 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_korga_laborer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Laborers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_korga_scout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Scouts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_korga_spiritmaster object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Spiritmasters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_krayt_cult object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Cult Members 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_krayt_cult_acolyte object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Cult Acolytes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_krayt_cult_ministrant object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Cult Ministrant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_krayt_cult_monk object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Cult Monks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_krayt_cult_novice object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Cult Novice 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_krayt_cult_zealot object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Cult Zealots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_krayt_dragon object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any type of Krayt Dragon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_kunga object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Members of the Kunga Tribe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_kunga_harvester object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kunga Harvesters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_kunga_herbalist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kunga Herbalists 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_kunga_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kunga Hunters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_kunga_loreweaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kunga Loreweavers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_kunga_primalist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kunga Clan Primalists 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_kunga_tribesman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kunga Tribe Members 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_laserflit object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Laserflit Gang Members 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_lord_nyax object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_lost_aqualish object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_lost_aqualish_bomber object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Bombers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_lost_aqualish_captain object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Captains 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_lost_aqualish_commando object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Commandos 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_lost_aqualish_infiltrator object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Infiltrators 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_lost_aqualish_lookout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Lookouts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_lost_aqualish_marksman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Marksmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_lost_aqualish_marshall object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Marshalls 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_lost_aqualish_warchief object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Lost Aqualish Warchief 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_malfosa object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Malfosa 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_marauder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Marauders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_marauder_frenzied object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Frenzied Marauders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_master_droid_engineer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from The Master Droid Engineer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mauler object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Mauler 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mauler_acolyte object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mauler Acolytes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mauler_apprentice object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mauler Apprentices 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mauler_lord object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mauler Lords 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_meatlump_donk object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Donks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_meatlump_dunder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Dunders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_meatlump_lieutenant object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Lieutenants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_meatlump_lunk object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Lunks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_meatlump_nerp object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Nerps 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_meatlump_simp object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Simps 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_meatlump_stooge object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Stooges 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mokk object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Members of the Mokk Tribe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mokk_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mokk Hunters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mokk_loreweaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mokk Loreweavers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mokk_rockshaper object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mokk Rockshapers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mokk_scout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mokk Scouts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mokk_shaman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mokk Shaman 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mokk_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mokk Warriors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mordran object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mordran 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mountain_squill object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mountain Squill 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mountain_squill_guardians object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mountain Squill Guardians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mountain_squill_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mountain Squill Hunters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mummer_bane object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Banes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mummer_brute object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Brutes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mummer_flailer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Flailers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mummer_goon object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Goons 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mummer_salver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Salvers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mummer_scientist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Scientists 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mummer_toxer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Toxers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mutant_mite_giant object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Giant Mutant Bark Mites 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mutant_mite_hatchling object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mutant Bark Mite Hatchlings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mutant_mite_soldier object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mutant Bark Mite Soldiers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mutant_mite_worker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mutant Bark Mite Workers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_mutated_kahmurra object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mutated Kahmurra 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_narglatch object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Narglatch 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_narglatch_female object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Narglatch Females 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_narglatch_guardian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Narglatch Guardians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_narglatch_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Narglatch Hunters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nedgarr_bandit object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nedgarr Bandits 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nightsister_crystal_guardian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Crystal Guardians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nightsister_elder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Elders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nightsister_initiate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Initiates 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nightsister_protector object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Protectors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nightsister_rancor object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Rancors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nightsister_ranger object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Rangers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nightsister_sentinal object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Sentinels 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nightsister_sentry object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Sentries 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nightsister_spellweaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Spell Weavers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nsh_droid object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from N.S.H. Combat Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nsh_elite object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from N.S.H. Elites 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nsh_enforcer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from N.S.H. Enforcers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nsh_officer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from N.S.H. Officers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nsh_sergeant object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from N.S.H. Sergeants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nyax_disciple object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax Disciples 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nyax_fanatic object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax Fanatics 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nyax_fiend object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax Fiends 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nyax_followers object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Followers of Lord Nyax 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nyax_minion object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax Minions 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nyax_visionary object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax Visionaries 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_nyax_zealot object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax Zealots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_open_hand_of_hate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Open Hand of Hate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_panshee object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Members of the Panshee Tribe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_panshee_shaman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Panshee Shaman 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_panshee_tribesman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Panshee Tribesmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_panshee_veteran object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Panshee Veterans 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_panshee_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Panshee Warriors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_pirate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sand Slum Pirates 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_plains_beetle object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Plains Kubaza Beetles 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_plains_beetle_queen object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Plains Kubaza Beetle Queens 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_plains_beetle_soldier object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Plains Kubaza Beetle Soldiers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_plains_beetle_worker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Plains Kubaza Beetle Workers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_plains_xandak object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Plains Xandanks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_psychotic_dweller object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Psychotic Cave-Dwellers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_rogue_corsec object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Rogue CorSec 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_romo_vax_henchman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Romo Vax Henchmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_salvage_bandit object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Salvage Bandits 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_sand_splitter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sand Splitters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_sand_splitter_brute object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sand Splitter Brutes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_sand_splitter_knave object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sand Splitter Knaves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_sand_splitter_ruffian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sand Splitter Ruffians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_sennex object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sennex 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_sennex_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sennex Hunters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_sennex_lookout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sennex Lookouts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_sennex_slaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sennex Slavers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_sennex_slaver_veteran object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sennex Slaver Veterans 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_sennex_warder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sennex Warders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_sher_kar object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sher Kar 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_shinn object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Vaigon Shinn 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_shinn_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Vaigon Shinn Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_sif object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sif 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_skaak_bootjack object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Bootjacks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_skaak_crasher object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Crashers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_skaak_machinist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Machinists 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_skaak_maniac object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Maniacs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_skaak_pariah object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Pariahs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_skaak_raider object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Raiders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_skaak_scrounger object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Scroungers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_skaak_tipper_gang object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Skaak Tipper 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_skaelor_tay object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaelor Tay 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_slicer_qa object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Slicer Quality Assurance Staff Members 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_slicer_sentry object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Slicer Sentries 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_slicer_student object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Slicer Students 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_sludge_panther object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sludge Panthers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_smc_dragoon object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Dragoons 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_smc_guardian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Guardians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_smc_huntress object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Huntresses 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_smc_initiate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Initiates 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_smc_rancor object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Rancors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_smc_scout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Scouts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_smc_witch object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Arch Witches 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_social_afflicted object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Afflicted 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_spider_broodling object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cavern Spider Broodlings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_spider_clan_spider object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cavern Spiders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_spider_crawler object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Crawlers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_spider_elder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Elders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_spider_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cavern Spider Hunters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_spider_initiate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Initiates 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_spider_protector object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Protectors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_spider_queen object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cavern Spider Queens 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_spider_rec_queen object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Reclusive Cavern Spider Queens 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_spider_recluse object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Reclusive Cavern Spiders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_spider_sentinel object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Sentinels 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_spider_sentry object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Sentries 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_spider_spellweaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Auspexes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_spider_stalker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Stalkers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_spider_webdancer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Web Dancers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_stonewall_antagonist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs LC-92 Antagonists 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_stonewall_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs ZH-28 Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_stonewall_labs object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Stonewall Labs Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_stonewall_mechthorian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs Mechthorians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_stonewall_overseer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs SWL-5 Overseers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_stonewall_preserver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs Preserver Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_stonewall_surveillance object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs Surveillance Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_stonewall_watchman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs Watchman Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_tao_security object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tao-Ni Security Elite Protectors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_thirsty_borgle object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Blood Thirsty Borgles 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_torton_adolescent object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Adolescent Pygmy Tortons 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_torton_adult object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Adult Pygmy Tortons 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_torton_juvenile object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Juvenile Pygmy Tortons 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_torton_protector object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Pygmy Torton Protectors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_tulrus object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tulrus 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_tulrus_bull object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tulrus Bulls 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_tulrus_matriarch object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tulrus Matriarches 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_tusken_blood_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Blood Hunters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_tusken_chief object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Tusken Chief 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_tusken_elite_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Elite Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_tusken_flesh_render object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Flesh Renders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_tusken_follower object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Followers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_tusken_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_tusken_king object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from The Heroic Tusken King 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_tusken_raider object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Raiders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_tusken_savage object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Savages 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_tusken_sniper object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Snipers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_tusken_vile_cheiftain object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Tusken Vile Chieftain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_tusken_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Warriors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_tuskens object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any type of Tusken 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_tyrena_elite_slaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Elite Slaver Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_tyrena_slaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Slaver Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_ultragungan_battle_droid object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Ultragungan Flawed Battle Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_ultragungan_droidtech object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Ultragungan Droidtechs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_unkajo object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Unkajo 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_untrained_jedi object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Untrained Wielders of the Dark Side 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_valarian_crew_chief object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Valarian Crew Chiefs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_valarian_enforcer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Valarian Command Enforcers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_valarian_mechanic object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Valarian Mechanics 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_valarian_pod_racer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Valarian Pod Racers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_valarian_vandal object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Valarian Blood Vandals 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_valarians object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Valarians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_veermok_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Veermok Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_veermok_ravager object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Veermok Ravagers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_veermok_scavenger object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Veermok Scavengers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_veermok_scout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Veermok Scouts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_veermok_sentry object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Veermok Sentries 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_vekis_kiyanu object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Vekis Kiyanu 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_loot_womprat_social object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Womp Rats 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_lord_nyax object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_lost_aqualish object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_lost_aqualish_bomber object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Bombers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_lost_aqualish_captain object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Captains 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_lost_aqualish_commando object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Commandos 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_lost_aqualish_infiltrator object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Infiltrators 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_lost_aqualish_lookout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Lookouts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_lost_aqualish_marksman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Marksmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_lost_aqualish_marshall object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Marshalls 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_lost_aqualish_warchief object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Lost Aqualish Warchief 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_malfosa object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Malfosa 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_marauder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Marauders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_marauder_frenzied object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Frenzied Marauders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_master_droid_engineer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill The Master Droid Engineer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mauler object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Mauler 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mauler_acolyte object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mauler Acolytes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mauler_apprentice object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mauler Apprentices 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mauler_lord object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mauler Lords 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_meatlump_donk object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Donks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_meatlump_dunder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Dunders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_meatlump_lieutenant object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Lieutenants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_meatlump_lunk object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Lunks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_meatlump_nerp object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Nerps 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_meatlump_simp object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Simps 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_meatlump_stooge object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Stooges 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mokk object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Members of the Mokk Tribe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mokk_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mokk Hunters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mokk_loreweaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mokk Loreweavers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mokk_rockshaper object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mokk Rockshapers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mokk_scout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mokk Scouts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mokk_shaman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mokk Shaman 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mokk_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mokk Warriors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mordran object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mordran 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mountain_squill object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mountain Squill 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mountain_squill_guardians object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mountain Squill Guardians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mountain_squill_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mountain Squill Hunters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mummer_bane object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Banes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mummer_brute object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Brutes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mummer_flailer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Flailers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mummer_goon object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Goons 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mummer_salver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Salvers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mummer_scientist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Scientists 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mummer_toxer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Toxers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mutant_mite_giant object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Giant Mutant Bark Mites 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mutant_mite_hatchling object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mutant Bark Mite Hatchlings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mutant_mite_soldier object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mutant Bark Mite Soldiers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mutant_mite_worker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mutant Bark Mite Workers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_mutated_kahmurra object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mutated Kahmurra 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_narglatch object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Narglatch 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_narglatch_female object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Narglatch Females 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_narglatch_guardian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Narglatch Guardians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_narglatch_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Narglatch Hunters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nedgarr_bandit object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nedgarr Bandits 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nightsister_crystal_guardian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Crystal Guardians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nightsister_elder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Elders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nightsister_initiate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Initiates 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nightsister_protector object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Protectors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nightsister_rancor object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Rancors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nightsister_ranger object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Rangers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nightsister_sentinal object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Sentinels 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nightsister_sentry object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Sentries 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nightsister_spellweaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Spell Weavers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nsh_droid object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill N.S.H. Combat Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nsh_elite object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill N.S.H. Elites 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nsh_enforcer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill N.S.H. Enforcers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nsh_officer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill N.S.H. Officers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nsh_sergeant object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill N.S.H. Sergeants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nyax_disciple object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax Disciples 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nyax_fanatic object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax Fanatics 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nyax_fiend object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax Fiends 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nyax_followers object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Followers of Lord Nyax 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nyax_minion object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax Minions 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nyax_visionary object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax Visionaries 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_nyax_zealot object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax Zealots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_open_hand_of_hate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Open Hand of Hate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_panshee object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Members of the Panshee Tribe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_panshee_shaman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Panshee Shaman 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_panshee_tribesman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Panshee Tribesmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_panshee_veteran object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Panshee Veterans 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_panshee_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Panshee Warriors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_pirate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sand Slum Pirates 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_plains_beetle object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Plains Kubaza Beetles 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_plains_beetle_queen object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Plains Kubaza Beetle Queens 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_plains_beetle_soldier object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Plains Kubaza Beetle Soldiers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_plains_beetle_worker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Plains Kubaza Beetle Workers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_plains_xandak object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Plains Xandanks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_psychotic_dweller object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Psychotic Cave-Dwellers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_rogue_corsec object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Rogue CorSec 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_romo_vax_henchman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Romo Vax Henchmen 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_salvage_bandit object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Salvage Bandits 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_sand_splitter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sand Splitters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_sand_splitter_brute object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sand Splitter Brutes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_sand_splitter_knave object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sand Splitter Knaves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_sand_splitter_ruffian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sand Splitter Ruffians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_sennex object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sennex 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_sennex_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sennex Hunters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_sennex_lookout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sennex Lookouts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_sennex_slaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sennex Slavers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_sennex_slaver_veteran object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sennex Slaver Veterans 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_sennex_warder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sennex Warders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_sher_kar object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sher Kar 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_shinn object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Vaigon Shinn 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_shinn_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Vaigon Shinn Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_sif object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sif 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_skaak_bootjack object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Bootjacks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_skaak_crasher object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Crashers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_skaak_machinist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Machinists 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_skaak_maniac object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Maniacs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_skaak_pariah object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Pariahs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_skaak_raider object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Raiders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_skaak_scrounger object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Scroungers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_skaak_tipper_gang object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Skaak Tipper 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_skaelor_tay object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaelor Tay 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_slicer_qa object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Slicer Quality Assurance Staff Members 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_slicer_sentry object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Slicer Sentries 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_slicer_student object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Slicer Students 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_sludge_panther object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sludge Panthers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_smc_dragoon object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Dragoons 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_smc_guardian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Guardians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_smc_huntress object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Huntresses 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_smc_initiate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Initiates 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_smc_rancor object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Rancors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_smc_scout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Scouts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_smc_witch object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Arch Witches 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_social_afflicted object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Afflicted 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_spider_broodling object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cavern Spider Broodlings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_spider_clan_spider object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cavern Spiders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_spider_crawler object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Crawlers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_spider_elder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Elders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_spider_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cavern Spider Hunters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_spider_initiate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Initiates 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_spider_protector object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Protectors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_spider_queen object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cavern Spider Queens 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_spider_rec_queen object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Reclusive Cavern Spider Queens 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_spider_recluse object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Reclusive Cavern Spiders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_spider_sentinel object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Sentinels 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_spider_sentry object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Sentries 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_spider_spellweaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Auspexes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_spider_stalker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Stalkers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_spider_webdancer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Web Dancers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_stonewall_antagonist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs LC-92 Antagonists 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_stonewall_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs ZH-28 Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_stonewall_labs object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Stonewall Labs Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_stonewall_mechthorian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs Mechthorians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_stonewall_overseer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs SWL-5 Overseers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_stonewall_preserver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs Preserver Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_stonewall_surveillance object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs Surveillance Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_stonewall_watchman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs Watchman Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_tao_security object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tao-Ni Security Elite Protectors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_thirsty_borgle object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Blood Thirsty Borgles 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_torton_adolescent object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Adolescent Pygmy Tortons 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_torton_adult object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Adult Pygmy Tortons 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_torton_juvenile object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Juvenile Pygmy Tortons 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_torton_protector object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Pygmy Torton Protectors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_tulrus object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tulrus 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_tulrus_bull object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tulrus Bulls 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_tulrus_matriarch object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tulrus Matriarches 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_tusken_blood_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Blood Hunters 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_tusken_chief object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Tusken Chief 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_tusken_elite_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Elite Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_tusken_flesh_render object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Flesh Renders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_tusken_follower object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Followers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_tusken_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_tusken_king object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill The Heroic Tusken King 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_tusken_raider object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Raiders 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_tusken_savage object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Savages 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_tusken_sniper object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Snipers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_tusken_vile_cheiftain object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Tusken Vile Chieftain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_tusken_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Warriors 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_tuskens object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any type of Tusken 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_tyrena_elite_slaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Elite Slaver Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_tyrena_slaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Slaver Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_ultragungan_battle_droid object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Ultragungan Flawed Battle Droids 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_ultragungan_droidtech object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Ultragungan Droidtechs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_unkajo object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Unkajo 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_untrained_jedi object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Untrained Wielders of the Dark Side 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_valarian_crew_chief object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Valarian Crew Chiefs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_valarian_enforcer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Valarian Command Enforcers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_valarian_mechanic object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Valarian Mechanics 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_valarian_pod_racer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Valarian Pod Racers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_valarian_vandal object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Valarian Blood Vandals 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_valarians object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Valarians 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_veermok_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Veermok Guards 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_veermok_ravager object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Veermok Ravagers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_veermok_scavenger object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Veermok Scavengers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_veermok_scout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Veermok Scouts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_veermok_sentry object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Veermok Sentries 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_vekis_kiyanu object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Vekis Kiyanu 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_destroy_womprat_social object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Womp Rats 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_corellia_afarathu_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Afarathu Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_corellia_agrilat_swamp object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Agrilat Swamp 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_corellia_agrilat_swamp_track object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Agrilat Swamp Track 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_corellia_council_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Chirq Council Bunker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_corellia_crystal_fountain object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Crystal Fountain of Bela Vistal 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_corellia_deflarian_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Deflarian Bunker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_corellia_drall_patriot_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Drall Patriot's Bunker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_corellia_drall_patriot_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Drall Patriot's Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_corellia_greyshroud_terrorist object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Grey Shroud Terrorist Base 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_corellia_lord_nyax_cult object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Lord Nyax Cult 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_corellia_nedgarr_hideout object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Nedgarr Bandit Hideout 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_corellia_psychotic_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Psychotic Cave-Dweller Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_corellia_rebel_hideout object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Rebel Hideout 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_corellia_rogue_corsec object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Rogue Corsec Base 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_corellia_slaver_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Slaver Bunker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_corellia_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Corellia Stronghold 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_corellia_vreni_theater object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Grand Theater of Vreni Island 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_dantooine_crystal_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Force Crystal Hunter's Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_dantooine_dantari_village object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the southern Dantari Village 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_dantooine_janta_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Janta Stronghold 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_dantooine_kunga_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Kunga Stronghold 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_dantooine_mokk_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Mokk Stronghold 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_dathomir_nightsister_labor_camp object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Nightsister Forced Labor camp 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_dathomir_nightsister_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Nightsister Stronghold 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_dathomir_quarantine_alpha object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Quarantine Zone Camp Alpha 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_dathomir_quarantine_beta object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Quarantine Zone Camp Beta 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_dathomir_quarantine_delta object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Quarantine Zone Camp Delta 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_dathomir_quarantine_entrance object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Quarantine Zone Entrance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_dathomir_quarantine_epsilon object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Quarantine Zone Camp Epsilon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_dathomir_quarantine_gamma object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Quarantine Zone Camp Gamma 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_dathomir_smc object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Singing Mountain Clan Village 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_dathomir_smc_vs_nightsister object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Singing Mountain Clan vs. Nightsister Battle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_dathomir_spiderclan_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Nightspider Cult Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_endor_blacksun_compound object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Black Sun Stronghold 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_endor_deathwatch object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Death Watch Bunker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_endor_dulak_village object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Northern Dulok Village 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_endor_dulak_village_east object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Eastern Dulok Village 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_endor_ewok_lake_village object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to an Ewok Lake Village 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_endor_ewok_tree_village object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to an Ewok Tree Village 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_endor_korga_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Korga Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_endor_marauder_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Marauder's Stronghold 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_endor_tao_ni_compound object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Tao-Ni Security Compound 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_global_generic object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to a Generic Location 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_kashyyyk_blackscale_slaver object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Blackscale Slaver Compound 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_lok_blood_razor_transport object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Downed Blood Razor Transport 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_lok_canyon_corsair object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Canyon Corsair's Stronghold 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_lok_droid_engineer_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Droid Engineer's Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_lok_great_maze_lok object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to The Great Maze of Lok 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_lok_imperial_outpost object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Lok Imperial Outpost 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_lok_kimo_skeleton object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Great Kimogila's Skeleton 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_lok_kimo_town object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Kimogila Town 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_lok_mount_chaolt object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Mount Chaolt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_lok_nym_compound object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Nym's Factory Compound 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_lok_slicer_house object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Slicer House 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_mustafar_berkens_flow object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Burken's Flow 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_mustafar_burning_plains object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to The Burning Plains 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_mustafar_crash_excavation_site object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Crash Excavation Site 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_mustafar_tulrus_grounds object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Tulrus Nesting Grounds 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_naboo_amidala_beach object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Amidala's Beach 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_naboo_borvo_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Borvo Bunker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_naboo_darkwalker_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Darkwalker Bunker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_naboo_darkwalker_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Darkwalker Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_naboo_deeja_waterfall object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Dee'ja Peak Waterfall 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_naboo_gungan_sacred_place object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Gungan Sacred Place 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_naboo_imperial_vs_gungan_battle object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Imperial vs. Gungan Battle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_naboo_mauler_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Mauler Stronghold 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_naboo_mummer_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Mummer Bunker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_naboo_mummer_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Mummer Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_naboo_narglatch_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Narglatch Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_naboo_skaak_tipper_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Skaak Tipper Bunker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_naboo_skaak_tipper_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Skaak Tipper Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_naboo_stonewall_labs object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Stonewall Labs 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_naboo_theed_waterfall object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Theed Waterfall 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_naboo_veermok_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Veermok Caves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_naboo_weapon_facility object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Weapon Development Facility 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_rori_bark_mite_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Giant Bark Mite Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_rori_borgle_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Borgle Bat Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_rori_cobral_hideout object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Cobral Hideout 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_rori_garyn_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Garyn Raider's Bunker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_rori_hyperdrive_facility object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Imperial Research Facility 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_rori_imperial_encampment object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Imperial Encampment 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_rori_kobola_mine object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Kobola Spice Mine 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_rori_rebel_outpost object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Rebel Outpost 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_rori_tierce_estate object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Tierce Martano's Estate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_rori_torton_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Pygmy Torton Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_talus_aakuan_champion_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Aakuan Champion's Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_talus_aclo_officer object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the A.C.L.O. Office 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_talus_arachne_cave_one object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Arachne Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_talus_arachne_cave_three object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Arachne Warren 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_talus_arachne_cave_two object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Arachne Lair 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_talus_binyare_pirate_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Binyare Pirate Bunker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_talus_corsec_vs_flail_battle object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Corsec vs. Flail Battle Site 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_talus_decay_mite_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Giant Decay Mite Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_talus_durbin_village object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Lost Village of Durbin 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_talus_giant_fynock_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Giant Fynock Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_talus_imperial_outpost object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Talus Imperial Outpost 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_talus_imperial_vs_rebel_battle object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Imperial vs. Rebel Battle Site 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_talus_kahmurra_bio_station object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Kahmurra Biogenetic Research Station 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_talus_lost_aqualish_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Lost Aqualish War Party Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_talus_nsh_base object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the N.S.H. Base 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_talus_sif_encampment object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Sif Encampment 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_talus_weapons_depot object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Weapons Depot 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_beetle_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Beetle Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_ben_kenobi_hut object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Ben Kenobi's Hut 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_darklighter object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Darklighter's Estate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_escape_pod object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Escape Pod used by C-3PO and R2-D2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_fort_tusken object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Fort Tusken 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_hutt_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Hutt Hideout 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_jabbas_palace object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Jabba's Palace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_jawa object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Jawa Trading Outpost 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_krayt_cult_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Krayt Cult Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_krayt_dragon_skeleton object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Ancient Krayt Dragon Skeleton 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_krayt_graveyard object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Krayt Dragon Graveyard 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_lars_homestead object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Lars Homestead 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_laserflit_hangout object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Laserflit Hangout 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_mos_espa_arena_track object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Old Mos Espa Arena Track 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_pirate_base object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Pirate Base 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_romo_vax_hideout object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Romo Vax's Hideout 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_sennex_compound object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Sennex Compound 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_sennex_slave_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Sennex Slave Bunker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_squill_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Squill Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_tusken_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Tusken Bunker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_tusken_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Tusken Cave 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_vaigon_shinn_hideout object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Vaigon Shinn's Hideout 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_valarian_command_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Valarian Strategic Command Bunker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_tatooine_valarian_pod_racer object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Valarian Pod Racer Bunker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_yavin4_blue_leaf_temple object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to The Temple of the Blueleaf 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_yavin4_dark_jedi_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Dark Jedi Bunker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_yavin4_geonosian_lab object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Geonosian Bio Lab 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_yavin4_massassi_temple object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to The Great Massassi Temple 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_goto_yavin4_temple_exar_kun object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to The Temple of Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_anchorhead_tavern object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Anchorhead Tavern Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_aurilia_guildhall object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Aurilia Guildhall Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_bela_vistal_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Bela Vistal Cantina Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_bestine_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Bestine Cantina Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_coronet_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Coronet Cantina Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_coronet_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Coronet Theater Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_dantooine_mining_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Dantooine Mining Outpost Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_dantooine_pirate_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Dantooine Pirate Outpost Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_darklighter_estate object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Darklighter Estate Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_dathomir_science_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Dathomir Science Outpost Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_dearic_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Dearic Cantina Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_dearic_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Dearic Theater Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_deeja_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Dee'ja Peak Theater Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_doaba_guerfel_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Doaba Guerfel Cantina Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_doaba_guerfel_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Doaba Guerfel Theater Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_eisley_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Mos Eisley Cantina Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_eisley_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Mos Eisley Theater Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_endor_research_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Endor Research Outpost Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_endor_smuggler_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Endor Smuggler Outpost Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_entha_cafe object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Mos Entha Cafe Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_entha_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Mos Entha Theater Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_espa_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Mos Espa Cantina Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_jabbas_palace_throne_room object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Jabba's Palace Throne Room Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_kaadara_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Kaadara Cantina Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_kaadara_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Kaadara Theater Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_keren_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Keren Cantina Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_keren_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Keren Theater Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_kor_vella_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Kor Vella Cantina Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_moenia_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Moenia Cantina Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_narmle_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Narmle Theater Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_nashal_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Nashal Cantina Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_nyms_stronghold object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Nym's Stronghold Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_taike_tavern object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Mos Taike Tavern Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_theed_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Theed Cantina Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_theed_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Theed Theater Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_tyrena_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Tyrena Cantina Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_tyrena_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Tyrena Theater Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_vreni_island_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Vreni Island Cantina Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_wayfar_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Wayfar Cantina Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_yavin4_labor_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Yavin 4 Labor Outpost Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_perform_yavin4_mining_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Yavin 4 Mining Outpost Performance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_test_comm_01 object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Comm. Message From Darth Vader 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_test_comm_02 object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Comm. Message From Mr. Love 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_test_craft_item_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Small Glasses 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_test_destroy_multiple_01 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kreetles 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_test_destroy_multiple_02 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Kreetles 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_test_destroy_multiple_loot_01 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kreetles 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_test_destroy_multiple_loot_02 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Kreetles 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_test_goto_location object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Go to the Tusken Village 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -saga_relic_test_retrieve_item_01 object/tangible/saga_system/saga_relic_retrieve.iff storyteller Chronicle Relic: Test Retrieve Item 01 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_cn_aakuan object/tangible/storyteller/story_token_combat_npc.iff storyteller Aa'kuan 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_acklay object/tangible/storyteller/story_token_combat_npc.iff storyteller Acklay 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_aqualish object/tangible/storyteller/story_token_combat_npc.iff storyteller Aqualish Soldier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_bark_mite object/tangible/storyteller/story_token_combat_npc.iff storyteller Bark Mite 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_battle_droid object/tangible/storyteller/story_token_combat_npc.iff storyteller Battle Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_baz_nitch object/tangible/storyteller/story_token_combat_npc.iff storyteller Baz Nitch 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_black_sun_thug object/tangible/storyteller/story_token_combat_npc.iff storyteller Black Sun Pirate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_blastromech object/tangible/storyteller/story_token_combat_npc.iff storyteller Blastromech 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_cn_bomarr_monk object/tangible/storyteller/story_token_combat_npc.iff storyteller B'Omarr Monk 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_cn_chiss object/tangible/storyteller/story_token_combat_npc.iff storyteller Chiss Poacher 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_dalyrake object/tangible/storyteller/story_token_combat_npc.iff storyteller Dalyrake 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_dark_jedi object/tangible/storyteller/story_token_combat_npc.iff storyteller Dark Jedi 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_cn_dark_trooper object/tangible/storyteller/story_token_combat_npc.iff storyteller Dark Trooper 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_dewback object/tangible/storyteller/story_token_combat_npc.iff storyteller Dewback 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_cn_droideka object/tangible/storyteller/story_token_combat_npc.iff storyteller Droideka 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_dulok object/tangible/storyteller/story_token_combat_npc.iff storyteller Dulok 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_eopie object/tangible/storyteller/story_token_combat_npc.iff storyteller Eopie 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_cn_ewok object/tangible/storyteller/story_token_combat_npc.iff storyteller Ewok 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_exar_kun_cultists object/tangible/storyteller/story_token_combat_npc.iff storyteller Cultist 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 4 1 -st_cn_gamorrean_guard object/tangible/storyteller/story_token_combat_npc.iff storyteller Gamorrean Guard 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_gaping_spider object/tangible/storyteller/story_token_combat_npc.iff storyteller Gaping Spider 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_generic_thug object/tangible/storyteller/story_token_combat_npc.iff storyteller Thug 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_geonosian object/tangible/storyteller/story_token_combat_npc.iff storyteller Geonosian Warrior 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_graul object/tangible/storyteller/story_token_combat_npc.iff storyteller Graul 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_cn_gungan object/tangible/storyteller/story_token_combat_npc.iff storyteller Gungan 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_hermit_spider object/tangible/storyteller/story_token_combat_npc.iff storyteller Hermit Spider 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_horned_krevol object/tangible/storyteller/story_token_combat_npc.iff storyteller Horned Krevol 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_hoth_imperial_atst object/tangible/storyteller/story_token_combat_npc.iff storyteller Imperial AT-ST 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 5 1 -st_cn_hoth_imperial_snowtrooper object/tangible/storyteller/story_token_combat_npc.iff storyteller Imperial Snowtrooper 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 5 1 -st_cn_hoth_rebel_snow_trooper object/tangible/storyteller/story_token_combat_npc.iff storyteller Rebel Snow Trooper 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 5 1 -st_cn_hoth_wampa object/tangible/storyteller/story_token_combat_npc.iff storyteller Wampa 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 5 1 -st_cn_ig_assassin_droid object/tangible/storyteller/story_token_combat_npc.iff storyteller IG Assassin Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_cn_imperial_officer object/tangible/storyteller/story_token_combat_npc.iff storyteller Imperial Officer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_imperial_pilot object/tangible/storyteller/story_token_combat_npc.iff storyteller Imperial Pilot 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_cn_jabba_thug object/tangible/storyteller/story_token_combat_npc.iff storyteller Jabba Thug 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_jawa object/tangible/storyteller/story_token_combat_npc.iff storyteller Jawa 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_jinda object/tangible/storyteller/story_token_combat_npc.iff storyteller Jinda 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_kimogila object/tangible/storyteller/story_token_combat_npc.iff storyteller Kimogila 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_cn_krayt_dragon object/tangible/storyteller/story_token_combat_npc.iff storyteller Krayt Dragon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_cn_marauder object/tangible/storyteller/story_token_combat_npc.iff storyteller Marauder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_mauler object/tangible/storyteller/story_token_combat_npc.iff storyteller Mauler 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_meatlump_01 object/tangible/storyteller/story_token_combat_npc.iff storyteller Meatlump 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_cn_merek object/tangible/storyteller/story_token_combat_npc.iff storyteller Merek 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_nightsister_bloodguard object/tangible/storyteller/story_token_combat_npc.iff storyteller Nightsister Bloodguard 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_nightsister_warrior object/tangible/storyteller/story_token_combat_npc.iff storyteller Nightsister Warrior 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_probot object/tangible/storyteller/story_token_combat_npc.iff storyteller Probot Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_cn_quenker object/tangible/storyteller/story_token_combat_npc.iff storyteller Quenker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_rakqua_shaman object/tangible/storyteller/story_token_combat_npc.iff storyteller Rakqua Shaman 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_rakqua_warrior object/tangible/storyteller/story_token_combat_npc.iff storyteller Rakqua Warrior 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_rancor object/tangible/storyteller/story_token_combat_npc.iff storyteller Rancor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_rebel_commando object/tangible/storyteller/story_token_combat_npc.iff storyteller Rebel Commando 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_rebel_heavy_trooper object/tangible/storyteller/story_token_combat_npc.iff storyteller Rebel Trooper 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_rebel_officer object/tangible/storyteller/story_token_combat_npc.iff storyteller Rebel Officer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_rebel_pilot object/tangible/storyteller/story_token_combat_npc.iff storyteller Rebel Pilot 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_cn_sennex_pirate object/tangible/storyteller/story_token_combat_npc.iff storyteller Sennex Pirate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_shadow_pirate object/tangible/storyteller/story_token_combat_npc.iff storyteller Shadow Pirate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_singing_mtn_guardian object/tangible/storyteller/story_token_combat_npc.iff storyteller Singing Mountain Clan Guardian 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_singing_mtn_huntress object/tangible/storyteller/story_token_combat_npc.iff storyteller Singing Mountain Clan Huntress 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_spice_collective object/tangible/storyteller/story_token_combat_npc.iff storyteller Spice Collective Enforcer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_stormtrooper_01 object/tangible/storyteller/story_token_combat_npc.iff storyteller Stormtrooper 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_cn_stormtrooper_squad_leader object/tangible/storyteller/story_token_combat_npc.iff storyteller Stormtrooper Squad Leader 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_super_battle_droid object/tangible/storyteller/story_token_combat_npc.iff storyteller Super Battle Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_tusken_raider_01_01 object/tangible/storyteller/story_token_combat_npc.iff storyteller Tusken Raider 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_cn_veermok object/tangible/storyteller/story_token_combat_npc.iff storyteller Veermok 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_vet_reward_dark_jedi_boss object/tangible/storyteller/story_token_vet_reward.iff storyteller Dark Jedi Boss (Veteran Reward Token) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1 0 1 -st_cn_vet_reward_nightsister_boss object/tangible/storyteller/story_token_vet_reward.iff storyteller Nightsister Boss (Veteran Reward Token) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1 0 1 -st_cn_vet_reward_rebel_commando_boss object/tangible/storyteller/story_token_vet_reward.iff storyteller Rebel Commando Boss (Veteran Reward Token) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1 0 1 -st_cn_vet_reward_stormtrooper_boss object/tangible/storyteller/story_token_vet_reward.iff storyteller Stormtrooper Boss (Veteran Reward Token) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1 0 1 -st_cn_vet_reward_super_battle_droid_boss object/tangible/storyteller/story_token_vet_reward.iff storyteller Super Battle Droid Boss (Veteran Reward Token) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1 0 1 -st_cn_vet_reward_tusken_boss object/tangible/storyteller/story_token_vet_reward.iff storyteller Tusken Raider Boss (Veteran Reward Token) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1 0 1 -st_cn_womprat object/tangible/storyteller/story_token_combat_npc.iff storyteller Womp Rat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_cn_wookiee_commando object/tangible/storyteller/story_token_combat_npc.iff storyteller Wookiee Commando 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_wookiee_forest_stalker object/tangible/storyteller/story_token_combat_npc.iff storyteller Wookiee Forest Stalker 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_wookiee_freedom_fighter object/tangible/storyteller/story_token_combat_npc.iff storyteller Wookiee Freedom Fighter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_cn_worrt object/tangible/storyteller/story_token_combat_npc.iff storyteller Worrt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_fn_4lom object/tangible/storyteller/story_token_flavor_npc.iff storyteller LOM Series Protocol Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_fn_astromech_waiter object/tangible/storyteller/story_token_flavor_npc.iff storyteller Astromech Waiter Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_fn_eg6_power_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller EG-6 Power Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_fn_emperor_royal_guard object/tangible/storyteller/story_token_flavor_npc.iff storyteller Imperial Royal Guard 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_fn_le_repair_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller LE Repair Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_fn_mse_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller MSE-6 "Mouse" Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_fn_protocol_droid_3po_gold object/tangible/storyteller/story_token_flavor_npc.iff storyteller 3PO Protocol Droid - Gold 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_fn_protocol_droid_3po_red object/tangible/storyteller/story_token_flavor_npc.iff storyteller 3PO Protocol Droid - Red 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_fn_protocol_droid_3po_silver object/tangible/storyteller/story_token_flavor_npc.iff storyteller 3PO Protocol Droid - Silver 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_fn_r2_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller R2 Astromech Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_fn_r3_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller R3 Astromech Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_fn_r4_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller R4 Astromech Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_fn_r5_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller R5 Astromech Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_fn_storyteller_vendor object/tangible/storyteller/story_token_flavor_npc.iff storyteller Storyteller Vendor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_fn_surgical_droid_21b object/tangible/storyteller/story_token_flavor_npc.iff storyteller 2-1B Surgical Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_fn_wookiee_lifeday_elder object/tangible/storyteller/story_token_flavor_npc.iff storyteller Wookiee Life Day Elder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_fn_wookiee_lifeday_female object/tangible/storyteller/story_token_flavor_npc.iff storyteller Wookiee Life Day Female 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_fn_wookiee_lifeday_male object/tangible/storyteller/story_token_flavor_npc.iff storyteller Wookiee Life Day Male 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -st_ie_artillery_strike_01_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Artillery Strike 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_bats object/tangible/storyteller/story_token_immediate_fx.iff storyteller Bats 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_butterflies_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Butterflies 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_electric_spark_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Electrical Charge 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_explosion_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Explosion 01 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_explosion_02 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Explosion 02 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_explosion_03 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Explosion 03 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_explosion_04 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Explosion 04 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_green_splurt object/tangible/storyteller/story_token_immediate_fx.iff storyteller Green Splurt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_imperial_airstrike object/tangible/storyteller/story_token_immediate_fx.iff storyteller Imperial Airstrike 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_imperial_transport_touch_and_go object/tangible/storyteller/story_token_immediate_fx.iff storyteller Landing Imperial Transport 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_insect_and_bile_grenade object/tangible/storyteller/story_token_immediate_fx.iff storyteller Insect Grenade 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_landmine_explosion_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Landmine Explosion 01 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_landmine_explosion_02 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Landmine Explosion 02 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_lava_fire object/tangible/storyteller/story_token_immediate_fx.iff storyteller Lava Fire 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_moths object/tangible/storyteller/story_token_immediate_fx.iff storyteller Moths 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_rebel_airstrike object/tangible/storyteller/story_token_immediate_fx.iff storyteller Rebel Airstrike 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_rebel_transport_touch_and_go object/tangible/storyteller/story_token_immediate_fx.iff storyteller Landing Rebel Transport 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_sky_battle_tie_bomber_vs_bwing_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Sky Battle: TIE Bomber vs B-Wing 01 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_sky_battle_tie_bomber_vs_bwing_02 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Sky Battle: TIE Bomber vs B-Wing 02 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_sky_battle_tie_bomber_vs_bwing_03 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Sky Battle: TIE Bomber vs B-Wing 03 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_sky_battle_tie_vs_xwing_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Sky Battle: TIE vs X-Wing 01 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_sky_battle_tie_vs_xwing_02 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Sky Battle: TIE vs X-Wing 02 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_sky_battle_tie_vs_xwing_03 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Sky Battle: TIE vs X-Wing 03 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_transport_touch_and_go object/tangible/storyteller/story_token_immediate_fx.iff storyteller Landing Transport 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_ie_white_sparks object/tangible/storyteller/story_token_immediate_fx.iff storyteller White Sparks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_o_boss_maker object/tangible/storyteller/story_token_generic.iff storyteller NPC: Boss Difficulty Token 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 5 1 -st_o_buildout_blueprint object/tangible/storyteller/story_token_blueprint.iff storyteller Storyteller Blueprint 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_o_buildout_blueprint_blank object/tangible/storyteller/story_token_blueprint_blank.iff storyteller Blank Storyteller Blueprint 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_o_destructible_prop_maker object/tangible/storyteller/story_token_generic.iff storyteller Prop: Make Destroyable Token 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 20 1 -st_o_elite_maker object/tangible/storyteller/story_token_generic.iff storyteller NPC: Elite Difficulty Token 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 20 1 -st_o_jukebox_converter object/tangible/storyteller/story_token_generic.iff storyteller Prop: Jukebox Addon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pe_blazing_fire object/tangible/storyteller/story_token_static_fx.iff storyteller Blazing Fire 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_pe_broken_electronics object/tangible/storyteller/story_token_static_fx.iff storyteller Broken Electronics 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_pe_droideka_shield object/tangible/storyteller/story_token_static_fx.iff storyteller Force Shield 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_pe_electricity object/tangible/storyteller/story_token_static_fx.iff storyteller Electricity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_pe_fog object/tangible/storyteller/story_token_static_fx.iff storyteller Fog 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_pe_smoke object/tangible/storyteller/story_token_static_fx.iff storyteller Smoke 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_pe_smoke_large object/tangible/storyteller/story_token_static_fx.iff storyteller Smoke, Large 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 6 1 -st_pr_21bmedical_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down 2-1B Surgical Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_4lom_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down LOM Protocol Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_antenna object/tangible/storyteller/story_token_prop.iff storyteller Antenna 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_at_at object/tangible/storyteller/story_token_prop.iff storyteller AT-AT 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_at_st object/tangible/storyteller/story_token_prop.iff storyteller AT-ST 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_atf_sith_altar object/tangible/storyteller/story_token_prop.iff storyteller Sith Altar 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_banner_free_style object/tangible/storyteller/story_token_prop.iff storyteller Large Banner 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_banner_generic_01 object/tangible/storyteller/story_token_prop.iff storyteller Banner 01 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_banner_generic_02 object/tangible/storyteller/story_token_prop.iff storyteller Banner 02 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_bantha_saddled object/tangible/storyteller/story_token_prop.iff storyteller Saddled Bantha 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_campfire_logs_smoldering_01_01 object/tangible/storyteller/story_token_prop.iff storyteller Campfire 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_chair_cafe object/tangible/storyteller/story_token_prop.iff storyteller Cafe Chair 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_clone_barc_speeder object/tangible/storyteller/story_token_prop.iff storyteller BARC Speeder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_cooling_unit object/tangible/storyteller/story_token_prop.iff storyteller Cooling Unit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_destroyed_transport_1 object/tangible/storyteller/story_token_prop.iff storyteller Destroyed Transport - Front Half 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_destroyed_transport_2 object/tangible/storyteller/story_token_prop.iff storyteller Destroyed Transport - Back Half 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_droid_lottery object/tangible/storyteller/story_token_prop.iff storyteller Lottery Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_droid_race object/tangible/storyteller/story_token_prop.iff storyteller Race Coordinator Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_droid_scavenger object/tangible/storyteller/story_token_prop.iff storyteller Scavenger Hunt Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_droideka_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down Droideka 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_edb_all_meat_s01 object/tangible/storyteller/story_token_prop.iff storyteller Hunk of Meat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_entrance_arch object/tangible/storyteller/story_token_prop.iff storyteller Arch 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_eqp_bacta_tank_lg object/tangible/storyteller/story_token_prop.iff storyteller Bacta Tank 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_eqp_bones_must_monster_jaw_large object/tangible/storyteller/story_token_prop.iff storyteller Large Monstrous Skull 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_eqp_bones_must_monster_jaw_small object/tangible/storyteller/story_token_prop.iff storyteller Monstrous Skull 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_eqp_camping_chair_s1 object/tangible/storyteller/story_token_prop.iff storyteller Folding Chair 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_eqp_camping_chair_s2 object/tangible/storyteller/story_token_prop.iff storyteller Chair 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_escape_pod object/tangible/storyteller/story_token_prop.iff storyteller Escape Pod 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_escape_pod_door object/tangible/storyteller/story_token_prop.iff storyteller Escape Pod Door 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_eventteam_nyms_chair object/tangible/storyteller/story_token_prop.iff storyteller Anniversary Event Chair 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_eventteam_nyms_main object/tangible/storyteller/story_token_prop.iff storyteller Anniversary Event Main D?cor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_exar_kun_brazier object/tangible/storyteller/story_token_prop.iff storyteller Brazier from the Tomb of Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_exar_kun_column object/tangible/storyteller/story_token_prop.iff storyteller Column from the Tomb of Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_exar_kun_column_broken object/tangible/storyteller/story_token_prop.iff storyteller Broken Column from the Tomb of Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_exar_kun_table object/tangible/storyteller/story_token_prop.iff storyteller Table from the Tomb of Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_exar_kun_torch_01 object/tangible/storyteller/story_token_prop.iff storyteller Small Torch from the Tomb of Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_exar_kun_torch_02 object/tangible/storyteller/story_token_prop.iff storyteller Large Torch from the Tomb of Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_exar_kun_torture_table object/tangible/storyteller/story_token_prop.iff storyteller Torture Table from the Tomb of Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_exar_kun_zapper object/tangible/storyteller/story_token_prop.iff storyteller Fixture from the Tomb of Exar Kun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_fire_pit object/tangible/storyteller/story_token_prop.iff storyteller Fire Pit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_flagpole_corellia object/tangible/storyteller/story_token_prop.iff storyteller Corellia Flag 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_flagpole_dantooine object/tangible/storyteller/story_token_prop.iff storyteller Dantooine Flag 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_flagpole_dathomir object/tangible/storyteller/story_token_prop.iff storyteller Dathomir Flag 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_flagpole_endor object/tangible/storyteller/story_token_prop.iff storyteller Endor Flag 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_flagpole_lok object/tangible/storyteller/story_token_prop.iff storyteller Lok Flag 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_flagpole_naboo object/tangible/storyteller/story_token_prop.iff storyteller Naboo Flag 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_flagpole_rori object/tangible/storyteller/story_token_prop.iff storyteller Rori Flag 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_flagpole_talus object/tangible/storyteller/story_token_prop.iff storyteller Talus Flag 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_flagpole_tatooine object/tangible/storyteller/story_token_prop.iff storyteller Tatooine Flag 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_flagpole_yavin4 object/tangible/storyteller/story_token_prop.iff storyteller Yavin Flag 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_flash_speeder object/tangible/storyteller/story_token_prop.iff storyteller Flash Speeder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_fruit_stand object/tangible/storyteller/story_token_prop.iff storyteller Small Fruit-Stand 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_gaming_kiosk object/tangible/storyteller/story_token_prop.iff storyteller Gaming Table 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_garden_gazebo object/tangible/storyteller/story_token_prop.iff storyteller Garden Gazebo 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_gate_corellia_01 object/tangible/storyteller/story_token_prop.iff storyteller Gate: Corellia Style 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_gate_corellia_02 object/tangible/storyteller/story_token_prop.iff storyteller Gate: Corellia Style 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_gate_naboo_01 object/tangible/storyteller/story_token_prop.iff storyteller Gate: Naboo Style 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_gate_tatooine_01 object/tangible/storyteller/story_token_prop.iff storyteller Gate: Tatooine Style 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_generator object/tangible/storyteller/story_token_prop.iff storyteller Generator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_gravestone_01 object/tangible/storyteller/story_token_prop.iff storyteller Gravestone 01 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_gravestone_02 object/tangible/storyteller/story_token_prop.iff storyteller Gravestone 02 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_gravestone_03 object/tangible/storyteller/story_token_prop.iff storyteller Gravestone 03 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_guard_tower object/tangible/storyteller/story_token_prop.iff storyteller Guard Tower 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_holiday_emperors_day_fountain object/tangible/storyteller/story_token_prop.iff storyteller Holiday D?cor: Yoda Fountain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_holiday_emperors_day_statue object/tangible/storyteller/story_token_prop.iff storyteller Holiday D?cor: Emperor Statue 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_holiday_lifeday_tree object/tangible/storyteller/story_token_prop.iff storyteller Holiday D?cor: Life Day Tree 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_holiday_loveday_fountain object/tangible/storyteller/story_token_prop.iff storyteller Holiday Decor: Love Day Fountain 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_hologram_data_disk_01 object/tangible/storyteller/story_token_prop.iff storyteller Datadisk Hologram 01 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_hologram_data_disk_02 object/tangible/storyteller/story_token_prop.iff storyteller Datadisk Hologram 02 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_hoth_cable_box_01 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Cable Box 01 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_hoth_cable_box_02 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Cable Box 02 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_hoth_cable_box_03 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Cable Box 03 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_hoth_crate_01 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Crate 01 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_hoth_crate_02 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Crate 02 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_hoth_crate_03 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Crate 03 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_hoth_icicle_01 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Icicle Cluster 01 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_hoth_icicle_02 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Icicle Cluster 02 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_hoth_icicle_03 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Icicle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_hoth_light_standing object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Standing Lights 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_hoth_radio object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Radio 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_hoth_scaffold object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Scaffold 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_hoth_snow_trooper_gun object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Snow Trooper Gun 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_hoth_terminal_01 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Terminal 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_hoth_toolbox object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Toolbox 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 1 1 -st_pr_installation_creature_farm object/tangible/storyteller/story_token_prop.iff storyteller Installation: Creature Farm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_installation_flora_farm object/tangible/storyteller/story_token_prop.iff storyteller Installation: Flora Farm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_installation_fusion_generator object/tangible/storyteller/story_token_prop.iff storyteller Installation: Fusion Generator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_installation_gas_harvester object/tangible/storyteller/story_token_prop.iff storyteller Installation: Gas Harvester 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_installation_liquid_harvester object/tangible/storyteller/story_token_prop.iff storyteller Installation: Liquid Harvester 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_installation_moisture_harvester object/tangible/storyteller/story_token_prop.iff storyteller Installation: Moisture Harvester 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_installation_ore_harvester_style_1 object/tangible/storyteller/story_token_prop.iff storyteller Installation: Ore Harvester - Type 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_installation_ore_harvester_style_2 object/tangible/storyteller/story_token_prop.iff storyteller Installation: Ore Harvester - Type 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_installation_solar_generator object/tangible/storyteller/story_token_prop.iff storyteller Installation: Solar Generator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_installation_wind_generator object/tangible/storyteller/story_token_prop.iff storyteller Installation: Wind Generator 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_invitation_terminal object/tangible/storyteller/story_token_prop.iff storyteller Storyteller Invitation Terminal 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_jukebox object/tangible/storyteller/story_token_prop.iff storyteller Jukebox 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_krayt_skull object/tangible/storyteller/story_token_prop.iff storyteller Krayt Dragon Skull 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_lambda_shuttle_static_s01 object/tangible/storyteller/story_token_prop.iff storyteller Lambda Shuttle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_landspeeder_av21 object/tangible/storyteller/story_token_prop.iff storyteller AV-21 Landspeeder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_landspeeder_xp34 object/tangible/storyteller/story_token_prop.iff storyteller XP-34 Landspeeder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_lava_skiff object/tangible/storyteller/story_token_prop.iff storyteller Lava Skiff 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_lemedical_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down LE Medical Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_meat_rack object/tangible/storyteller/story_token_prop.iff storyteller Rack of Meats 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_nightsister_gate object/tangible/storyteller/story_token_prop.iff storyteller Nightsister-style Gate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_palette_food object/tangible/storyteller/story_token_prop.iff storyteller Supply Palette with Food 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_palette_supply_01 object/tangible/storyteller/story_token_prop.iff storyteller Supply Palette 01 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_palette_supply_02 object/tangible/storyteller/story_token_prop.iff storyteller Supply Palette 02 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_palette_supply_03 object/tangible/storyteller/story_token_prop.iff storyteller Supply Palette 03 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_palette_supply_04 object/tangible/storyteller/story_token_prop.iff storyteller Supply Palette 04 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_palette_supply_05 object/tangible/storyteller/story_token_prop.iff storyteller Supply Palette 05 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_pillar_corellia_01 object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Corellia Style 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_pillar_corellia_02 object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Corellia Style 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_pillar_military_imp_strong object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Imperial Style 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_pillar_military_imp_weak object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Imperial Style 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_pillar_military_reb_strong object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Rebel Style 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_pillar_military_reb_weak object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Rebel Style 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_pillar_naboo_01 object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Naboo Style 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_pillar_naboo_02 object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Naboo Style 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_pillar_tatooine_01 object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Tatooine Style 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_platform_stage object/tangible/storyteller/story_token_prop.iff storyteller Stage 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_poi_all_ithorian_head object/tangible/storyteller/story_token_prop.iff storyteller Ithorian Skull 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_poi_all_xwing object/tangible/storyteller/story_token_prop.iff storyteller X-Wing 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_poi_tao_podracer_sebulba_destroyed object/tangible/storyteller/story_token_prop.iff storyteller Destroyed Podracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_potted_plant_flowers_orange object/tangible/storyteller/story_token_prop.iff storyteller Plotted Plant - Orange Flowers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_potted_plant_flowers_purple object/tangible/storyteller/story_token_prop.iff storyteller Plotted Plant - Purple Flowers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_powerdroid_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down EG-6 Power Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_probedroid_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down Probe Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_r2_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down R2 Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_r3_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down R3 Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_r4_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down R4 Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_r5_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down R5 Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_ra7_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down RA-7 Droid 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_rodian_shuttle object/tangible/storyteller/story_token_prop.iff storyteller Rodian Shuttle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_sandcrawler object/tangible/storyteller/story_token_prop.iff storyteller Sandcrawler 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_scaffolding_short object/tangible/storyteller/story_token_prop.iff storyteller Scaffolding, Short 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_scaffolding_tall object/tangible/storyteller/story_token_prop.iff storyteller Scaffolding, Tall 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_scarecrow_01 object/tangible/storyteller/story_token_prop.iff storyteller Scarecrow Kashyyyk Style I 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_scarecrow_02 object/tangible/storyteller/story_token_prop.iff storyteller Scarecrow Kashyyyk Style II 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_shuttle object/tangible/storyteller/story_token_prop.iff storyteller Shuttle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_speeder_ab1 object/tangible/storyteller/story_token_prop.iff storyteller AB-1 Landspeeder 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_speeder_bike object/tangible/storyteller/story_token_prop.iff storyteller Speeder Bike 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_streetlamp_large_01 object/tangible/storyteller/story_token_prop.iff storyteller Streetlamp Large Style 01 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_streetlamp_small_01 object/tangible/storyteller/story_token_prop.iff storyteller Streetlamp Small Style 01 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_swoop_bike object/tangible/storyteller/story_token_prop.iff storyteller Swoop Bike 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_table_dark_01 object/tangible/storyteller/story_token_prop.iff storyteller Jedi Table Style 02 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_table_dark_02 object/tangible/storyteller/story_token_prop.iff storyteller Jedi Table Style 03 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_table_light_01 object/tangible/storyteller/story_token_prop.iff storyteller Jedi Table Style 01 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_table_modern_dining object/tangible/storyteller/story_token_prop.iff storyteller Modern Dining Table 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_tank_farm object/tangible/storyteller/story_token_prop.iff storyteller Tank Farm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_tent_basic_01_01 object/tangible/storyteller/story_token_prop.iff storyteller Basic Tent 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_thm_all_impl_banner_freestand_s01 object/tangible/storyteller/story_token_prop.iff storyteller Imperial Banner 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_thm_all_rebl_banner_freestand_s01 object/tangible/storyteller/story_token_prop.iff storyteller Rebel Banner 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_thm_all_tato_banner_freestand_s01 object/tangible/storyteller/story_token_prop.iff storyteller Tatooine Banner 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_thm_corl_banner_govt_tall object/tangible/storyteller/story_token_prop.iff storyteller Corellian Banner 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_tie_bomber object/tangible/storyteller/story_token_prop.iff storyteller TIE Bomber 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_tie_fighter object/tangible/storyteller/story_token_prop.iff storyteller TIE Fighter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_tiki_torch_01_01 object/tangible/storyteller/story_token_prop.iff storyteller Tiki Torch 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_wall_corellia_01 object/tangible/storyteller/story_token_prop.iff storyteller Wall: Corellia Style 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_wall_corellia_02 object/tangible/storyteller/story_token_prop.iff storyteller Wall: Corellia Style 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_wall_military_imp_strong object/tangible/storyteller/story_token_prop.iff storyteller Wall: Imperial Style 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_wall_military_imp_weak object/tangible/storyteller/story_token_prop.iff storyteller Wall: Imperial Style 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_wall_military_reb_strong object/tangible/storyteller/story_token_prop.iff storyteller Wall: Rebel Style 1 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_wall_military_reb_weak object/tangible/storyteller/story_token_prop.iff storyteller Wall: Rebel Style 2 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_wall_naboo_short object/tangible/storyteller/story_token_prop.iff storyteller Wall: Naboo Style Short 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_wall_naboo_tall object/tangible/storyteller/story_token_prop.iff storyteller Wall: Naboo Style Tall 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_wall_tatooine_01 object/tangible/storyteller/story_token_prop.iff storyteller Wall: Tatooine Style 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_web object/tangible/storyteller/story_token_prop.iff storyteller Webbed Tree 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_worklamp object/tangible/storyteller/story_token_prop.iff storyteller Worklamp 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_yt1300_ground object/tangible/storyteller/story_token_prop.iff storyteller YT 1300 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_pr_yt2400_ground_r0 object/tangible/storyteller/story_token_prop.iff storyteller YT 2400 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_th_flat_large_01_01 object/tangible/jedi/jedi_holocron_generic.iff storyteller Flatening Layer 50m 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_th_flat_medium_01_01 object/tangible/jedi/jedi_holocron_generic.iff storyteller Flatening Layer 25m 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 -st_th_flat_small_01_01 object/tangible/jedi/jedi_holocron_generic.iff storyteller Flatening Layer 10m 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 1 \ No newline at end of file +item_name iff_template type string_name volume hit_points lifespan buff_name hide_buff_identity cool_down_group reuse_time healing_power client_effect client_animation grant_GCW_faction grant_GCW_value grant_vehicle grant_mount grant_greeter grant_holopet grant_familiar collection_beginSlotId collection_endSlotId collection_name collection_slot_name schematic_id schematic_type schematic_use schematic_skill_needed required_faction required_level required_profession no_trade bio_link skill_mods index_color_0 index_color_1 index_color_2 index_color_3 value isUnique charges comments +TEXT PRIMARY KEY TEXT NOT NULL TEXT NOT NULL TEXT INTEGER INTEGER INTEGER TEXT NOT NULL INTEGER TEXT NOT NULL INTEGER INTEGER TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL INTEGER TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT NOT NULL TEXT INTEGER INTEGER TEXT TEXT NOT NULL INTEGER NOT NULL TEXT NOT NULL INTEGER INTEGER TEXT NOT NULL INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER TEXT +col_hoth_sharpshooter_buff_02_01 object/tangible/collection/reward/col_hoth_sharpshooter_buff.iff consumable a Hoth Radio 1 1000 0 0 0 0 clienteffect/medic_reckless_stimulation.cef 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_aurilia_buff_crystal_03_01 object/building/content/aurilia/loot/aurilian_crystal_small.iff consumable A Small Aurilian Crystal 1 1000 0 aurilian_crystal_small 0 0 0 appearance/pt_heal_health_buff_2.prt 0 0 0 75 0 0 -1 -1 -1 -1 0 1 1 +item_aurilia_buff_crystal_03_02 object/building/content/aurilia/loot/aurilian_crystal_medium.iff consumable A Medium Aurilian Crystal 1 1000 0 aurilian_crystal_medium 0 0 0 appearance/pt_heal_health_buff_2.prt 0 0 0 75 0 0 -1 -1 -1 -1 0 1 1 +item_aurilia_buff_crystal_03_03 object/building/content/aurilia/loot/aurilian_crystal_large.iff consumable A Large Aurilian Crystal 1 1000 0 aurilian_crystal_large 0 0 0 appearance/pt_heal_health_buff_2.prt 0 0 0 75 0 0 -1 -1 -1 -1 0 1 1 +item_auto_level_50_buddy_conversion object/tangible/loot/misc/buddy_level_holocron.iff consumable Holocron of Knowledge 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_bactapack_01_01 object/tangible/medicine/instant_stimpack/bactapack_generic.iff consumable Bactapack 1 1000 0 0 0 300 0 0 0 1 0 0 -1 -1 -1 -1 0 0 2 +item_bounty_hunter_clicky_01_02 object/tangible/loot/generic_usable/survey_pad_adv_generic_lt_4.iff consumable Fugitive Tracking Droid Enhancer 1 1000 0 roadmapBhClicky 0 long_reuse_4 3600 0 appearance/pt_heal.prt 0 0 0 1 bounty_hunter 0 0 -1 -1 -1 -1 5000 0 0 +item_commando_clicky_01_02 object/tangible/loot/generic_usable/tubed_device_generic.iff consumable Heavy Weapons Cooling Module 1 1000 0 roadmapCommandoClicky 0 long_reuse_4 3600 0 appearance/pt_heal.prt 0 0 0 1 commando 0 0 -1 -1 -1 -1 5000 0 0 +item_consumable_detect_hidden_02_01 object/tangible/loot/generic_usable/binoculars_s2_generic.iff consumable Electrobinoculars 1 1000 0 detectHiddenConsumable20 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 8 +item_consumable_detect_hidden_02_02 object/tangible/loot/generic_usable/binoculars_s2_generic.iff consumable Advanced Electrobinoculars 1 1000 0 detectHiddenConsumable40 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 8 +item_consumable_detect_hidden_02_03 object/tangible/loot/generic_usable/binoculars_s2_generic.iff consumable Superior Electrobinoculars 1 1000 0 detectHiddenConsumable65 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 8 +item_consumable_detect_hidden_02_04 object/tangible/loot/generic_usable/binoculars_s1_generic.iff consumable Experimental Electrobinoculars 1 1000 0 detectHiddenConsumable100 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 8 +item_consumable_drop_agi_lvl01_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Dexterity Stim 1 1000 0 agiConsumable5 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 2 -1 -1 90 0 3 +item_consumable_drop_agi_lvl10_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Improved Dexterity Stim 1 1000 0 agiConsumable10 0 short_reuse_4 5 0 0 0 0 10 0 0 -1 2 -1 -1 210 0 3 +item_consumable_drop_agi_lvl20_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Advanced Dexterity Stim 1 1000 0 agiConsumable15 0 short_reuse_4 5 0 0 0 0 20 0 0 -1 2 -1 -1 470 0 3 +item_consumable_drop_agi_lvl30_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Quickness Stim 1 1000 0 agiConsumable20 0 short_reuse_4 5 0 0 0 0 30 0 0 -1 2 -1 -1 840 0 3 +item_consumable_drop_agi_lvl40_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Improved Quickness Stim 1 1000 0 agiConsumable25 0 short_reuse_4 5 0 0 0 0 40 0 0 -1 2 -1 -1 1290 0 3 +item_consumable_drop_agi_lvl50_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Advanced Quickness Stim 1 1000 0 agiConsumable30 0 short_reuse_4 5 0 0 0 0 50 0 0 -1 2 -1 -1 1750 0 3 +item_consumable_drop_agi_lvl60_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Agility Stim 1 1000 0 agiConsumable35 0 short_reuse_4 5 0 0 0 0 60 0 0 -1 2 -1 -1 2220 0 3 +item_consumable_drop_agi_lvl70_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Improved Agility Stim 1 1000 0 agiConsumable40 0 short_reuse_4 5 0 0 0 0 70 0 0 -1 2 -1 -1 2610 0 3 +item_consumable_drop_agi_lvl80_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Advanced Agility Stim 1 1000 0 agiConsumable45 0 short_reuse_4 5 0 0 0 0 80 0 0 -1 2 -1 -1 2890 0 3 +item_consumable_drop_con_lvl01_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Fitness Stim 1 1000 0 conConsumable5 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 5 -1 -1 90 0 3 +item_consumable_drop_con_lvl10_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Improved Fitness Stim 1 1000 0 conConsumable10 0 short_reuse_4 5 0 0 0 0 10 0 0 -1 5 -1 -1 210 0 3 +item_consumable_drop_con_lvl20_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Advanced Fitness Stim 1 1000 0 conConsumable15 0 short_reuse_4 5 0 0 0 0 20 0 0 -1 5 -1 -1 470 0 3 +item_consumable_drop_con_lvl30_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Health Stim 1 1000 0 conConsumable20 0 short_reuse_4 5 0 0 0 0 30 0 0 -1 7 -1 -1 840 0 3 +item_consumable_drop_con_lvl40_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Improved Health Stim 1 1000 0 conConsumable25 0 short_reuse_4 5 0 0 0 0 40 0 0 -1 7 -1 -1 1290 0 3 +item_consumable_drop_con_lvl50_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Advanced Health Stim 1 1000 0 conConsumable30 0 short_reuse_4 5 0 0 0 0 50 0 0 -1 7 -1 -1 1750 0 3 +item_consumable_drop_con_lvl60_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Constitution Stim 1 1000 0 conConsumable35 0 short_reuse_4 5 0 0 0 0 60 0 0 -1 6 -1 -1 2220 0 3 +item_consumable_drop_con_lvl70_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Improved Constitution Stim 1 1000 0 conConsumable40 0 short_reuse_4 5 0 0 0 0 70 0 0 -1 6 -1 -1 2610 0 3 +item_consumable_drop_con_lvl80_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Advanced Constitution Stim 1 1000 0 conConsumable45 0 short_reuse_4 5 0 0 0 0 80 0 0 -1 6 -1 -1 2890 0 3 +item_consumable_drop_lck_lvl01_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Hopeful Trinket 1 1000 0 lckConsumable5 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 90 0 3 +item_consumable_drop_lck_lvl10_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Charmed Trinket 1 1000 0 lckConsumable10 0 short_reuse_4 5 0 0 0 0 10 0 0 -1 -1 -1 -1 210 0 3 +item_consumable_drop_lck_lvl20_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Lucky Trinket 1 1000 0 lckConsumable15 0 short_reuse_4 5 0 0 0 0 20 0 0 -1 -1 -1 -1 470 0 3 +item_consumable_drop_lck_lvl30_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Hopeful Keepsake 1 1000 0 lckConsumable20 0 short_reuse_4 5 0 0 0 0 30 0 0 -1 -1 -1 -1 840 0 3 +item_consumable_drop_lck_lvl40_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Charmed Keepsake 1 1000 0 lckConsumable25 0 short_reuse_4 5 0 0 0 0 40 0 0 -1 -1 -1 -1 1290 0 3 +item_consumable_drop_lck_lvl50_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Lucky Keepsake 1 1000 0 lckConsumable30 0 short_reuse_4 5 0 0 0 0 50 0 0 -1 -1 -1 -1 1750 0 3 +item_consumable_drop_lck_lvl60_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Hopeful Artifact 1 1000 0 lckConsumable35 0 short_reuse_4 5 0 0 0 0 60 0 0 -1 -1 -1 -1 2220 0 3 +item_consumable_drop_lck_lvl70_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Charmed Artifact 1 1000 0 lckConsumable40 0 short_reuse_4 5 0 0 0 0 70 0 0 -1 -1 -1 -1 2610 0 3 +item_consumable_drop_lck_lvl80_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Lucky Artifact 1 1000 0 lckConsumable45 0 short_reuse_4 5 0 0 0 0 80 0 0 -1 -1 -1 -1 2890 0 3 +item_consumable_drop_pre_lvl01_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Perception Scope 1 1000 0 preConsumable5 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 90 0 3 +item_consumable_drop_pre_lvl10_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Improved Perception Scope 1 1000 0 preConsumable10 0 short_reuse_4 5 0 0 0 0 10 0 0 -1 -1 -1 -1 210 0 3 +item_consumable_drop_pre_lvl20_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Advanced Perception Scope 1 1000 0 preConsumable15 0 short_reuse_4 5 0 0 0 0 20 0 0 -1 -1 -1 -1 470 0 3 +item_consumable_drop_pre_lvl30_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Ocular Enhancement Scope 1 1000 0 preConsumable20 0 short_reuse_4 5 0 0 0 0 30 0 0 -1 -1 -1 -1 840 0 3 +item_consumable_drop_pre_lvl40_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Improved Ocular Enhancement Scope 1 1000 0 preConsumable25 0 short_reuse_4 5 0 0 0 0 40 0 0 -1 -1 -1 -1 1290 0 3 +item_consumable_drop_pre_lvl50_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Advanced Ocular Enhancement Scope 1 1000 0 preConsumable30 0 short_reuse_4 5 0 0 0 0 50 0 0 -1 -1 -1 -1 1750 0 3 +item_consumable_drop_pre_lvl60_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Precision Scope 1 1000 0 preConsumable35 0 short_reuse_4 5 0 0 0 0 60 0 0 -1 -1 -1 -1 2220 0 3 +item_consumable_drop_pre_lvl70_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Improved Precision Scope 1 1000 0 preConsumable40 0 short_reuse_4 5 0 0 0 0 70 0 0 -1 -1 -1 -1 2610 0 3 +item_consumable_drop_pre_lvl80_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Advanced Precision Scope 1 1000 0 preConsumable45 0 short_reuse_4 5 0 0 0 0 80 0 0 -1 -1 -1 -1 2890 0 3 +item_consumable_drop_sta_lvl01_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Fortitude Stim 1 1000 0 staConsumable5 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 6 -1 -1 90 0 3 +item_consumable_drop_sta_lvl10_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Improved Fortitude Stim 1 1000 0 staConsumable10 0 short_reuse_4 5 0 0 0 0 10 0 0 -1 6 -1 -1 210 0 3 +item_consumable_drop_sta_lvl20_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Advanced Fortitude Stim 1 1000 0 staConsumable15 0 short_reuse_4 5 0 0 0 0 20 0 0 -1 6 -1 -1 470 0 3 +item_consumable_drop_sta_lvl30_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Endurance Stim 1 1000 0 staConsumable20 0 short_reuse_4 5 0 0 0 0 30 0 0 -1 6 -1 -1 840 0 3 +item_consumable_drop_sta_lvl40_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Improved Endurance Stim 1 1000 0 staConsumable25 0 short_reuse_4 5 0 0 0 0 40 0 0 -1 6 -1 -1 1290 0 3 +item_consumable_drop_sta_lvl50_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Advanced Endurance Stim 1 1000 0 staConsumable30 0 short_reuse_4 5 0 0 0 0 50 0 0 -1 6 -1 -1 1750 0 3 +item_consumable_drop_sta_lvl60_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Stamina Stim 1 1000 0 staConsumable35 0 short_reuse_4 5 0 0 0 0 60 0 0 -1 6 -1 -1 2220 0 3 +item_consumable_drop_sta_lvl70_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Improved Stamina Stim 1 1000 0 staConsumable40 0 short_reuse_4 5 0 0 0 0 70 0 0 -1 6 -1 -1 2610 0 3 +item_consumable_drop_sta_lvl80_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Advanced Stamina Stim 1 1000 0 staConsumable45 0 short_reuse_4 5 0 0 0 0 80 0 0 -1 6 -1 -1 2890 0 3 +item_consumable_drop_str_lvl01_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Energy Stim 1 1000 0 strConsumable5 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 4 -1 -1 90 0 3 +item_consumable_drop_str_lvl10_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Improved Energy Stim 1 1000 0 strConsumable10 0 short_reuse_4 5 0 0 0 0 10 0 0 -1 4 -1 -1 210 0 3 +item_consumable_drop_str_lvl20_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Advanced Energy Stim 1 1000 0 strConsumable15 0 short_reuse_4 5 0 0 0 0 20 0 0 -1 4 -1 -1 470 0 3 +item_consumable_drop_str_lvl30_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Power Stim 1 1000 0 strConsumable20 0 short_reuse_4 5 0 0 0 0 30 0 0 -1 4 -1 -1 840 0 3 +item_consumable_drop_str_lvl40_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Improved Power Stim 1 1000 0 strConsumable25 0 short_reuse_4 5 0 0 0 0 40 0 0 -1 4 -1 -1 1290 0 3 +item_consumable_drop_str_lvl50_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Advanced Power Stim 1 1000 0 strConsumable30 0 short_reuse_4 5 0 0 0 0 50 0 0 -1 4 -1 -1 1750 0 3 +item_consumable_drop_str_lvl60_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Strength Stim 1 1000 0 strConsumable35 0 short_reuse_4 5 0 0 0 0 60 0 0 -1 4 -1 -1 2220 0 3 +item_consumable_drop_str_lvl70_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Improved Strength Stim 1 1000 0 strConsumable40 0 short_reuse_4 5 0 0 0 0 70 0 0 -1 4 -1 -1 2610 0 3 +item_consumable_drop_str_lvl80_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Advanced Strength Stim 1 1000 0 strConsumable45 0 short_reuse_4 5 0 0 0 0 80 0 0 -1 4 -1 -1 2890 0 3 +item_content_binocs_detection_03_01 object/tangible/loot/generic_usable/binoculars_s1_generic.iff consumable Infrared Electrobinoculars 1 1000 0 contentClickDetectionAcc 0 long_reuse_4 180 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_content_binocs_detection_03_02 object/tangible/loot/generic_usable/binoculars_s1_generic.iff consumable Thermal Imaging Electrobinoculars 1 1000 0 contentClickDetectionAcc2 0 long_reuse_4 1800 0 0 0 0 37 0 0 -1 -1 -1 -1 3000 0 0 +item_content_charged_combo_acc_02_01 object/tangible/loot/generic_usable/software_module_generic.iff consumable Targeting Assistance Mem-Stik 1 1000 0 contentChargedComboAcc_1 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 175 0 8 Naboo/Jabba/Correlia quest reward +item_content_charged_health_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_b.iff consumable Vita-Protein Injection 1 1000 0 contentChargedHealth_1 0 short_reuse_3 5 0 0 0 0 1 0 0 -1 -1 -1 -1 175 0 8 Naboo/Jabba/Correlia quest reward +item_content_charged_health_02_02 object/tangible/medicine/instant_stimpack/stimpack_generic_c.iff consumable Nutritional Supplements 1 1000 0 contentChargedHealth_2 0 short_reuse_3 5 0 0 0 0 1 0 0 -1 -1 -1 -1 175 0 8 Naboo/Jabba/Correlia quest reward +item_content_charged_health_stam_will_03_01 object/tangible/loot/generic_usable/bottle_liquid_generic.iff consumable Fitness Drink 1 1000 0 contentChargedHealthActionWill_1 0 short_reuse_3 5 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 12 +item_content_charged_melee_acc_02_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Detachable Sword Stabilizer 1 1000 0 contentChargedMeleeAcc 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 175 0 8 Naboo/Jabba/Correlia quest reward +item_content_charged_melee_def_02_01 object/tangible/loot/generic_usable/ration_kit_device_generic.iff consumable Plasma Shield Generator 1 1000 0 contentChargedMeleeDef 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 175 0 8 Naboo/Jabba/Correlia quest reward +item_content_charged_poison_res_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_a.iff consumable Personal Poison Inoculator 1 1000 0 contentChargedPoisonResist 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 175 0 8 Naboo/Jabba/Correlia quest reward +item_content_charged_proc_cold_02_01 object/tangible/loot/generic_usable/sphere_grenade_generic.iff consumable Nass Cryo Bombs 1 1000 0 proc_content_charged_proc_cold 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 200 0 8 +item_content_charged_proc_fire_02_01 object/tangible/loot/generic_usable/frag_grenade.iff consumable Pooja's Grenade 1 1000 0 proc_content_charged_proc_fire 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 200 0 8 +item_content_charged_proc_melee_poison_03_01 object/tangible/loot/generic_usable/spray_unit_small_01_generic.iff consumable Toxic Weapon Spray 1 1000 0 proc_content_charged_proc_melee_poison_1 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 12 +item_content_charged_proc_melee_poison_03_02 object/tangible/loot/generic_usable/spray_unit_small_01_generic.iff consumable Venomous Weapon Spray 1 1000 0 proc_content_charged_proc_melee_poison_2 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 12 +item_content_charged_proc_rng_heat_03_01 object/tangible/loot/generic_usable/elect_power_unit_generic.iff consumable Capacitor Overcharger 1 1000 0 proc_content_charged_proc_range_heat_1 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 12 +item_content_charged_proc_rng_heat_03_02 object/tangible/loot/generic_usable/elect_power_unit_generic.iff consumable Capacitor Supercharger 1 1000 0 proc_content_charged_proc_range_heat_2 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 12 +item_content_charged_rng_acc_02_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Detachable Weapon Scope 1 1000 0 contentChargedRngAcc 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 175 0 8 Naboo/Jabba/Correlia quest reward +item_content_charged_rng_def_02_01 object/tangible/loot/generic/battery_useable_generic.iff consumable Hugo's Bodyspray 1 1000 0 contentChargedRngDefense_1 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 175 0 8 Naboo/Jabba/Correlia quest reward +item_content_charged_rng_def_02_02 object/tangible/loot/generic_usable/motivator_device_generic.iff consumable Diffusion Generator 1 1000 0 contentChargedRngDefense_2 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 175 0 8 Naboo/Jabba/Correlia quest reward +item_content_charged_stamina_03_01 object/tangible/medicine/instant_stimpack/stimpack_generic_c.iff consumable Glycogen Supplements 1 1000 0 contentChargedStamina_1 0 short_reuse_3 5 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 12 +item_content_charged_ter_neg_02_01 object/tangible/loot/generic_usable/survey_pad_adv_generic.iff consumable Planetary Positioning System 1 1000 0 contentChargedStamina_1 0 short_reuse_3 5 0 0 0 0 1 0 0 -1 -1 -1 -1 55 0 25 Naboo/Jabba/Correlia quest reward +item_content_charged_willpower_03_01 object/tangible/loot/generic_usable/handheld_viewscreen_2_generic.iff consumable Easy Reference Bookchip 1 1000 0 contentChargedWill_1 0 short_reuse_3 5 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 12 +item_content_click_health_02_01 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Nourishing Vita-Caps 1 1000 0 contentChargedHealth_2 0 short_reuse_3 5 0 0 0 0 1 0 0 -1 -1 -1 -1 1500 0 0 +item_content_click_health_regen_02_01 object/tangible/loot/generic_usable/rebreather_generic.iff consumable Boss Nass Aqualung 1 1000 0 contentClickConstitution 0 long_reuse_4 1800 0 0 0 0 1 0 0 -1 -1 -1 -1 1500 0 0 +item_content_click_will_02_01 object/tangible/loot/generic_usable/handheld_viewscreen_2_generic.iff consumable Mark IV Pocket Secretary 1 1000 0 contentClickWillpower 0 long_reuse_3 1800 0 0 0 0 1 0 0 -1 -1 -1 -1 175 0 8 Naboo/Jabba/Correlia quest reward +item_content_combo_speed_02_01 object/tangible/loot/generic_usable/spray_unit_small_01_generic.iff consumable All Purpose Lubricating Spray 1 1000 0 contentChargedComboSpeed 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 150 0 8 +item_content_food_combo_acc_02_02 object/tangible/food/generic/dish_ahrisa.iff consumable Homemade Sweet Cakes 1 1000 0 contentChargedComboAcc_2 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 175 0 8 Naboo/Jabba/Correlia quest reward +item_content_imperial_combo_speed_04_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Imperial Combat Efficiency Stim 1 1000 0 contentChargedComboSpeed_2 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 30 -1 -1 100 0 12 +item_content_rebel_combo_speed_04_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Combat Efficiency Stim 1 1000 0 contentChargedComboSpeed_2 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 30 -1 -1 100 0 12 +item_content_selonian_laser_scope_03_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable A Selonian Laser Scope 1 1000 0 preConsumable40 0 short_reuse_4 60 0 0 0 0 40 0 0 -1 -1 -1 -1 3000 0 20 +item_content_selonian_psg_04_01 object/tangible/loot/generic_usable/selonian_psg.iff consumable A Selonian Personal Shield Generator 1 1000 0 selonianPSG 0 long_reuse_3 3600 0 0 0 0 40 0 0 -1 -1 -1 -1 5000 0 0 +item_content_stim_donuts_02_01 object/tangible/medicine/instant_stimpack/filled_pastry_generic.iff consumable Filled Pastry 1 1000 0 0 0 485 0 0 0 20 0 0 -1 -1 -1 -1 300 0 5 +item_content_stim_dragonet_steak_02_01 object/tangible/medicine/instant_stimpack/roast_generic.iff consumable Steak 1 1000 0 0 0 485 0 0 0 20 0 0 -1 -1 -1 -1 300 0 5 +item_content_stim_fish_02_01 object/tangible/medicine/instant_stimpack/bluefish_generic.iff consumable Bluefish 1 1000 0 0 0 485 0 0 0 20 0 0 -1 -1 -1 -1 300 0 5 +item_content_stimpack_high_03_01 object/tangible/medicine/instant_stimpack/stimpack_syren.iff consumable Syren Root Extract 1 1000 0 0 0 4500 0 0 0 30 0 0 -1 -1 -1 -1 750 0 5 +item_content_stimpack_high_04_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable A Potent Bacta Syringe 1 1000 0 0 0 4500 0 0 0 30 0 0 -1 -1 -1 -1 2500 0 20 +item_costume_battle_droid object/tangible/item/costume_kit/costume_deed.iff consumable Battle Droid Costume Instructions 1 1000 0 costume_battle_droid 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +item_costume_burning_ewok object/tangible/item/costume_kit/costume_deed.iff consumable Burning Ewok Costume Instructions 1 1000 0 costume_burning_ewok 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +item_costume_chiss_01 object/tangible/item/costume_kit/costume_deed.iff consumable Chiss Costume Instructions 1 1000 0 costume_chiss_01 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +item_costume_droideka object/tangible/item/costume_kit/costume_deed.iff consumable Droideka Costume Instructions 1 1000 0 costume_droideka 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +item_costume_ewok object/tangible/item/costume_kit/costume_deed.iff consumable Ewok Costume Instructions 1 1000 0 costume_ewok 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +item_costume_exar_kun_cultist object/tangible/item/costume_kit/costume_deed.iff consumable Exar Kun Cultist Costume Instructions 1 1000 0 costume_exar_kun_cultist 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +item_costume_gamorrean_guard object/tangible/item/costume_kit/costume_deed.iff consumable Gamorrean Guard Costume Instructions 1 1000 0 costume_gamorrean_guard 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +item_costume_gungan object/tangible/item/costume_kit/costume_deed.iff consumable Gungan Costume Instructions 1 1000 0 costume_gungan 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +item_costume_jawa object/tangible/item/costume_kit/costume_deed.iff consumable Jawa Costume Instructions 1 1000 0 costume_jawa 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +item_costume_monkey_lizard object/tangible/item/costume_kit/costume_deed.iff consumable Kowakian Monkey-lizard Costume Instructions 1 1000 0 costume_monkey_lizard 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +item_costume_toydarian object/tangible/item/costume_kit/costume_deed.iff consumable Toydarian Costume Instructions 1 1000 0 costume_toydarian 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +item_costume_undead_wookiee object/tangible/item/costume_kit/costume_deed.iff consumable Afflicted Wookiee Costume Instructions 1 1000 0 costume_undead_wookie 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +item_cs_damage_booster_e_04_01 object/tangible/gcw/base_rewards/military_damage_booster.iff consumable Customer Appreciation Damage Booster Pack 1 1000 0 proc_gcw_base_damage_e 0 0 0 0 0 0 55 0 0 -1 -1 -1 -1 0 1 5 +item_cs_damage_shield_e_04_01 object/tangible/gcw/base_rewards/military_damage_shield.iff consumable Customer Appreciation Personal Reactive Shield 1 1000 0 gcw_base_damage_shield_e 0 0 0 0 0 0 55 0 0 -1 -1 -1 -1 0 1 5 +item_cs_exp_buff_item_03_01 object/tangible/veteran_reward/exp_buff_item.iff consumable Customer Appreciation Experience Chip 1 1000 0 vet_exp_buff_item_buff 0 600 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 50 +item_cs_reactive_critical_heal_e_04_01 object/tangible/gcw/base_rewards/military_reactive_critical_stimpack.iff consumable Customer Appreciation Reactive Stim Injector 1 1000 0 gcw_base_critical_heal_e 0 1800 0 0 0 0 55 0 0 -1 -1 -1 -1 0 1 5 +item_entertainer_clicky_01_02 object/tangible/loot/generic_usable/speaker_generic.iff consumable Portable Hypersound Speakers 1 1000 0 roadmapEntertainerClicky 0 long_reuse_4 3600 0 appearance/pt_heal.prt 0 0 0 1 entertainer 0 0 -1 -1 -1 -1 5000 0 0 +item_event_air_cake_01_02 object/tangible/food/crafted/dessert_air_cake.iff consumable Anniversary Cake 1 1000 0 event_run_speed 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 roadmap food +item_event_air_cake_01_03 object/tangible/food/generic/dessert_cookie.iff consumable Wookiee-ookiees 1 1000 0 event_lifeday_cookie 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 lifeday food +item_event_dance_party_device_03_01 object/tangible/loot/generic_usable/survey_pad_adv_generic.iff consumable Sliced Neural Attunement Amplifier 1 1000 3000 event_dance_party 0 short_reuse_4 60 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 4 +item_event_dance_party_device_03_02 object/tangible/loot/generic_usable/survey_pad_adv_generic.iff consumable Sliced Neural Attunement Amplifier 1 1000 3000 event_dance_party 0 short_reuse_4 60 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 2 lifeday vendor +item_event_energy_drink_01_02 object/tangible/food/crafted/drink_veronian_berry_wine.iff consumable Lokkian Booster Blast 1 1000 0 event_vitality_boost 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 roadmap food +item_event_energy_drink_01_03 object/tangible/food/generic/drink_coffee.iff consumable Hoth Chocolate 1 1000 3000 event_lifeday_drink 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 lifeday food +item_event_ewok_berry_01_02 object/tangible/food/generic/dessert_ewok_berry_choc.iff consumable Chocolate Covered Camby Berries 1 1000 1209600 event_ewok_berry 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 ewok festival food +item_event_ewok_drink_01_01 object/tangible/food/generic/drink_ewok_chak.iff consumable Chak Juice 1 1000 1209600 event_ewok_drink 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 ewok festival food +item_event_halloween_bat_pheromone_01_01 object/tangible/event_perk/halloween_bat_pheromone.iff consumable Bat Pheromone 1 1000 0 event_halloween_bat_swarm 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 halloween item +item_event_halloween_spider_pheromone_01_01 object/tangible/event_perk/halloween_spider_pheromone.iff consumable Spider Pheromone 1 1000 0 event_halloween_spider_swarm 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 halloween item +item_event_imperial_chocolate_01_01 object/tangible/food/generic/dessert_imperial_chocolate.iff consumable Gracious Government Mix 1 1000 3000 event_imperial_chocolate 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +item_event_imperial_cookies_01_01 object/tangible/food/generic/dessert_imperial_cookies.iff consumable Order 66 Cookies 1 1000 0 event_imperial_cookies 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 emperors day food +item_event_lifeday_bantha_surprise object/tangible/food/crafted/crafted_bantha_surprise.iff consumable Bantha Surprise 1 1000 0 lifeday_bantha_surprise 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1 0 0 +item_event_loveday_ewok_cupid_costume object/tangible/holiday/love_day/love_day_ewok_cupid_costume.iff consumable Ewok Festival of Love Costume Instructions 1 1000 0 costume_loveday_ewok_cupid 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 +item_event_loveday_hearts object/tangible/holiday/love_day/rewards_10/love_day_2010_hearts.iff consumable Ewok Festival of Love Hearts 1 1000 0 loveday_hearts_item 0 loveday_hearts_effect 240 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 +item_event_rebel_candy_01_01 object/tangible/food/generic/dessert_rebel_candy.iff consumable Favorites of the Force 1 1000 3000 event_rebel_candy 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +item_event_rebel_drink_01_01 object/tangible/food/generic/dessert_rebel_drink.iff consumable Death Star Destruction 1 1000 0 event_rebel_drink 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 emperors day food +item_food_edible_jar_berries_02_01 object/tangible/food/foraged/edible_jar_berries_generic.iff consumable Jar of Foraged Berries 1 1000 0 foraged_berries 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_edible_jar_berries_03_01 object/tangible/food/foraged/edible_jar_berries_generic.iff consumable Jar of Foraged Berries 1 1000 0 foraged_berries_mid 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_edible_jar_berries_04_01 object/tangible/food/foraged/edible_jar_berries_generic.iff consumable Jar of Foraged Berries 1 1000 0 foraged_berries_high 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_edible_jar_bugs_02_01 object/tangible/food/foraged/edible_jar_bugs_generic.iff consumable Jar of Foraged Bugs 1 1000 0 foraged_bugs 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_edible_jar_bugs_03_01 object/tangible/food/foraged/edible_jar_bugs_generic.iff consumable Jar of Foraged Bugs 1 1000 0 foraged_bugs_mid 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_edible_jar_bugs_04_01 object/tangible/food/foraged/edible_jar_bugs_generic.iff consumable Jar of Foraged Bugs 1 1000 0 foraged_bugs_high 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_edible_jar_fungus_02_01 object/tangible/food/foraged/edible_jar_fungus_generic.iff consumable Jar of Foraged Fungus 1 1000 0 foraged_fungus 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_edible_jar_fungus_03_01 object/tangible/food/foraged/edible_jar_fungus_generic.iff consumable Jar of Foraged Fungus 1 1000 0 foraged_fungus_mid 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_edible_jar_fungus_04_01 object/tangible/food/foraged/edible_jar_fungus_generic.iff consumable Jar of Foraged Fungus 1 1000 0 foraged_fungus_high 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_edible_jar_funk_02_01 object/tangible/food/foraged/edible_jar_funk_generic.iff consumable Jar of Edible Funk 1 1000 0 foraged_funk 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_edible_jar_funk_03_01 object/tangible/food/foraged/edible_jar_funk_generic.iff consumable Jar of Edible Funk 1 1000 0 foraged_funk_mid 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_edible_jar_funk_04_01 object/tangible/food/foraged/edible_jar_funk_generic.iff consumable Jar of Edible Funk 1 1000 0 foraged_funk_high 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_edible_jar_livers_02_01 object/tangible/food/foraged/edible_jar_livers_generic.iff consumable Jar of Foraged Livers 1 1000 0 foraged_livers 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_edible_jar_livers_03_01 object/tangible/food/foraged/edible_jar_livers_generic.iff consumable Jar of Foraged Livers 1 1000 0 foraged_livers_mid 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_edible_jar_livers_04_01 object/tangible/food/foraged/edible_jar_livers_generic.iff consumable Jar of Foraged Livers 1 1000 0 foraged_livers_high 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_fruit_02_01 object/tangible/food/foraged/foraged_fruit_s1_generic.iff consumable Maroj Melon 1 1000 0 foraged_fruit_1 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_fruit_02_02 object/tangible/food/foraged/foraged_fruit_s2_generic.iff consumable Wild Snaff 1 1000 0 foraged_fruit_2 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_fruit_02_03 object/tangible/food/foraged/foraged_fruit_s3_generic.iff consumable Alever Tweth'pek 1 1000 0 foraged_fruit_3 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_fruit_02_04 object/tangible/food/foraged/foraged_fruit_s4_generic.iff consumable Ko-Do Fruit 1 1000 0 foraged_fruit_4 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_fruit_02_05 object/tangible/food/foraged/foraged_fruit_s5_generic.iff consumable Sijjo Sewi 1 1000 0 foraged_fruit_5 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_fruit_03_01 object/tangible/food/foraged/foraged_fruit_s1_generic.iff consumable Maroj Melon 1 1000 0 foraged_fruit_1_mid 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_fruit_03_02 object/tangible/food/foraged/foraged_fruit_s2_generic.iff consumable Wild Snaff 1 1000 0 foraged_fruit_2_mid 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_fruit_03_03 object/tangible/food/foraged/foraged_fruit_s3_generic.iff consumable Alever Tweth'pek 1 1000 0 foraged_fruit_3_mid 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_fruit_03_04 object/tangible/food/foraged/foraged_fruit_s4_generic.iff consumable Ko-Do Fruit 1 1000 0 foraged_fruit_4_mid 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_fruit_03_05 object/tangible/food/foraged/foraged_fruit_s5_generic.iff consumable Sijjo Sewi 1 1000 0 foraged_fruit_5_mid 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_fruit_04_01 object/tangible/food/foraged/foraged_fruit_s1_generic.iff consumable Maroj Melon 1 1000 0 foraged_fruit_1_high 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_fruit_04_02 object/tangible/food/foraged/foraged_fruit_s2_generic.iff consumable Wild Snaff 1 1000 0 foraged_fruit_2_high 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_fruit_04_03 object/tangible/food/foraged/foraged_fruit_s3_generic.iff consumable Alever Tweth'pek 1 1000 0 foraged_fruit_3_high 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_fruit_04_04 object/tangible/food/foraged/foraged_fruit_s4_generic.iff consumable Ko-Do Fruit 1 1000 0 foraged_fruit_4_high 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_fruit_04_05 object/tangible/food/foraged/foraged_fruit_s5_generic.iff consumable Sijjo Sewi 1 1000 0 foraged_fruit_5_high 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_vegetable_02_02 object/tangible/food/foraged/foraged_vegetable_s2_generic.iff consumable Schule Nef 1 1000 0 foraged_vegetable_2 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_vegetable_02_03 object/tangible/food/foraged/foraged_vegetable_s3_generic.iff consumable Flurr-Cle Onion 1 1000 0 foraged_vegetable_3 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_vegetable_02_04 object/tangible/food/foraged/foraged_vegetable_s4_generic.iff consumable Etost'Ew Zann 1 1000 0 foraged_vegetable_4 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_vegetable_02_05 object/tangible/food/foraged/foraged_vegetable_s5_generic.iff consumable Sosi Hodor 1 1000 0 foraged_vegetable_5 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_vegetable_03_02 object/tangible/food/foraged/foraged_vegetable_s2_generic.iff consumable Schule Nef 1 1000 0 foraged_vegetable_2_mid 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_vegetable_03_03 object/tangible/food/foraged/foraged_vegetable_s3_generic.iff consumable Flurr-Cle Onion 1 1000 0 foraged_vegetable_3_mid 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_vegetable_03_04 object/tangible/food/foraged/foraged_vegetable_s4_generic.iff consumable Etost'Ew Zann 1 1000 0 foraged_vegetable_4_mid 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_vegetable_03_05 object/tangible/food/foraged/foraged_vegetable_s5_generic.iff consumable Sosi Hodor 1 1000 0 foraged_vegetable_5_mid 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_vegetable_04_02 object/tangible/food/foraged/foraged_vegetable_s2_generic.iff consumable Schule Nef 1 1000 0 foraged_vegetable_2_high 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_vegetable_04_03 object/tangible/food/foraged/foraged_vegetable_s3_generic.iff consumable Flurr-Cle Onion 1 1000 0 foraged_vegetable_3_high 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_vegetable_04_04 object/tangible/food/foraged/foraged_vegetable_s4_generic.iff consumable Etost'Ew Zann 1 1000 0 foraged_vegetable_4_high 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_food_foraged_vegetable_04_05 object/tangible/food/foraged/foraged_vegetable_s5_generic.iff consumable Sosi Hodor 1 1000 0 foraged_vegetable_5_high 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 6 +item_force_crystal_04_01 object/tangible/item/quest/force_sensitive/fs_crystal_health.iff consumable Biological Focus Crystal 1 1000 0 forceCrystalHealth 0 forceVillageBuff_1 86400 0 appearance/pt_heal_resist_states.prt survey 0 0 0 80 0 0 -1 -1 -1 -1 0 0 0 FS Village Reward +item_force_crystal_04_02 object/tangible/item/quest/force_sensitive/fs_crystal_force.iff consumable Synapse Focus Crystal 1 1000 0 forceCrystalForce 0 forceVillageBuff_2 86400 0 appearance/pt_heal_resist_states.prt survey 0 0 0 80 0 0 -1 -1 -1 -1 0 0 0 FS Village Reward +item_force_sensitive_clicky_01_02 object/tangible/loot/generic_usable/generic_crystal.iff consumable Meditation Crystal 1 1000 0 roadmapFsClicky 0 long_reuse_4 3600 0 appearance/pt_heal.prt 0 0 0 1 force_sensitive 0 0 -1 -1 -1 -1 5000 0 0 +item_gcw_base_action_a_03_01 object/tangible/gcw/base_rewards/military_actionpack.iff consumable Military Adrenaline Injection A 1 1000 0 0 0 1750 0 0 0 55 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_action_b_03_01 object/tangible/gcw/base_rewards/military_actionpack.iff consumable Military Adrenaline Injection B 1 1000 0 0 0 2000 0 0 0 60 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_action_c_03_01 object/tangible/gcw/base_rewards/military_actionpack.iff consumable Military Adrenaline Injection C 1 1000 0 0 0 2250 0 0 0 65 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_action_d_03_01 object/tangible/gcw/base_rewards/military_actionpack.iff consumable Military Adrenaline Injection D 1 1000 0 0 0 2500 0 0 0 70 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_action_e_04_01 object/tangible/gcw/base_rewards/military_actionpack.iff consumable Military Adrenaline Injection E 1 1000 0 0 0 2750 0 0 0 75 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_damage_absorb_a_03_01 object/tangible/gcw/base_rewards/military_damage_absorb.iff consumable Military Pain Numbing Powder A 1 1000 0 gcw_base_damage_absorb_a 0 0 0 0 0 0 55 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_damage_absorb_b_03_01 object/tangible/gcw/base_rewards/military_damage_absorb.iff consumable Military Pain Numbing Powder B 1 1000 0 gcw_base_damage_absorb_b 0 0 0 0 0 0 60 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_damage_absorb_c_03_01 object/tangible/gcw/base_rewards/military_damage_absorb.iff consumable Military Pain Numbing Powder C 1 1000 0 gcw_base_damage_absorb_c 0 0 0 0 0 0 65 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_damage_absorb_d_03_01 object/tangible/gcw/base_rewards/military_damage_absorb.iff consumable Military Pain Numbing Powder D 1 1000 0 gcw_base_damage_absorb_d 0 0 0 0 0 0 70 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_damage_absorb_e_04_01 object/tangible/gcw/base_rewards/military_damage_absorb.iff consumable Military Pain Numbing Powder E 1 1000 0 gcw_base_damage_absorb_e 0 0 0 0 0 0 75 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_damage_booster_a_03_01 object/tangible/gcw/base_rewards/military_damage_booster.iff consumable Military Damage Booster Pack A 1 1000 0 proc_gcw_base_damage_a 0 0 0 0 0 0 55 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_damage_booster_b_03_01 object/tangible/gcw/base_rewards/military_damage_booster.iff consumable Military Damage Booster Pack B 1 1000 0 proc_gcw_base_damage_b 0 0 0 0 0 0 60 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_damage_booster_c_03_01 object/tangible/gcw/base_rewards/military_damage_booster.iff consumable Military Damage Booster Pack C 1 1000 0 proc_gcw_base_damage_c 0 0 0 0 0 0 65 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_damage_booster_d_03_01 object/tangible/gcw/base_rewards/military_damage_booster.iff consumable Military Damage Booster Pack D 1 1000 0 proc_gcw_base_damage_d 0 0 0 0 0 0 70 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_damage_booster_e_04_01 object/tangible/gcw/base_rewards/military_damage_booster.iff consumable Military Damage Booster Pack E 1 1000 0 proc_gcw_base_damage_e 0 0 0 0 0 0 75 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_damage_shield_a_03_01 object/tangible/gcw/base_rewards/military_damage_shield.iff consumable Military Personal Reactive Shield A 1 1000 0 gcw_base_damage_shield_a 0 0 0 0 0 0 55 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_damage_shield_b_03_01 object/tangible/gcw/base_rewards/military_damage_shield.iff consumable Military Personal Reactive Shield B 1 1000 0 gcw_base_damage_shield_b 0 0 0 0 0 0 60 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_damage_shield_c_03_01 object/tangible/gcw/base_rewards/military_damage_shield.iff consumable Military Personal Reactive Shield C 1 1000 0 gcw_base_damage_shield_c 0 0 0 0 0 0 65 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_damage_shield_d_03_01 object/tangible/gcw/base_rewards/military_damage_shield.iff consumable Military Personal Reactive Shield D 1 1000 0 gcw_base_damage_shield_d 0 0 0 0 0 0 70 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_damage_shield_e_04_01 object/tangible/gcw/base_rewards/military_damage_shield.iff consumable Military Personal Reactive Shield E 1 1000 0 gcw_base_damage_shield_e 0 0 0 0 0 0 75 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_health_a_03_01 object/tangible/gcw/base_rewards/military_stimpack.iff consumable Military Stimpack A 1 1000 0 0 0 3500 0 0 0 55 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_health_b_03_01 object/tangible/gcw/base_rewards/military_stimpack.iff consumable Military Stimpack B 1 1000 0 0 0 4000 0 0 0 55 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_health_c_03_01 object/tangible/gcw/base_rewards/military_stimpack.iff consumable Military Stimpack C 1 1000 0 0 0 4500 0 0 0 55 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_health_d_03_01 object/tangible/gcw/base_rewards/military_stimpack.iff consumable Military Stimpack D 1 1000 0 0 0 5000 0 0 0 55 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_health_e_04_01 object/tangible/gcw/base_rewards/military_stimpack.iff consumable Military Stimpack E 1 1000 0 0 0 5500 0 0 0 55 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_reactive_action_a_03_01 object/tangible/gcw/base_rewards/military_reactive_actionpack.iff consumable Military Reactive Adrenaline Injector A 1 1000 0 gcw_base_reactive_action_a 0 0 0 0 0 0 55 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_reactive_action_b_03_01 object/tangible/gcw/base_rewards/military_reactive_actionpack.iff consumable Military Reactive Adrenaline Injector B 1 1000 0 gcw_base_reactive_action_b 0 0 0 0 0 0 60 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_reactive_action_c_03_01 object/tangible/gcw/base_rewards/military_reactive_actionpack.iff consumable Military Reactive Adrenaline Injector C 1 1000 0 gcw_base_reactive_action_c 0 0 0 0 0 0 65 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_reactive_action_d_03_01 object/tangible/gcw/base_rewards/military_reactive_actionpack.iff consumable Military Reactive Adrenaline Injector D 1 1000 0 gcw_base_reactive_action_d 0 0 0 0 0 0 70 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_reactive_action_e_04_01 object/tangible/gcw/base_rewards/military_reactive_actionpack.iff consumable Military Reactive Adrenaline Injector E 1 1000 0 gcw_base_reactive_action_e 0 0 0 0 0 0 75 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_reactive_critical_heal_a_03_01 object/tangible/gcw/base_rewards/military_reactive_critical_stimpack.iff consumable Military Critical Reactive Stim Injector A 1 1000 0 gcw_base_critical_heal_a 0 1800 0 0 0 0 55 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_reactive_critical_heal_b_03_01 object/tangible/gcw/base_rewards/military_reactive_critical_stimpack.iff consumable Military Critical Reactive Stim Injector B 1 1000 0 gcw_base_critical_heal_b 0 1800 0 0 0 0 60 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_reactive_critical_heal_c_03_01 object/tangible/gcw/base_rewards/military_reactive_critical_stimpack.iff consumable Military Critical Reactive Stim Injector C 1 1000 0 gcw_base_critical_heal_c 0 1800 0 0 0 0 65 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_reactive_critical_heal_d_03_01 object/tangible/gcw/base_rewards/military_reactive_critical_stimpack.iff consumable Military Critical Reactive Stim Injector D 1 1000 0 gcw_base_critical_heal_d 0 1800 0 0 0 0 70 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_reactive_critical_heal_e_04_01 object/tangible/gcw/base_rewards/military_reactive_critical_stimpack.iff consumable Military Critical Reactive Stim Injector E 1 1000 0 gcw_base_critical_heal_e 0 1800 0 0 0 0 75 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_reactive_heal_a_03_01 object/tangible/gcw/base_rewards/military_reactive_stimpack.iff consumable Military Reactive Stim Injector A 1 1000 0 gcw_base_reactive_heal_a 0 0 0 0 0 0 55 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_reactive_heal_b_03_01 object/tangible/gcw/base_rewards/military_reactive_stimpack.iff consumable Military Reactive Stim Injector B 1 1000 0 gcw_base_reactive_heal_b 0 0 0 0 0 0 60 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_reactive_heal_c_03_01 object/tangible/gcw/base_rewards/military_reactive_stimpack.iff consumable Military Reactive Stim Injector C 1 1000 0 gcw_base_reactive_heal_c 0 0 0 0 0 0 65 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_reactive_heal_d_03_01 object/tangible/gcw/base_rewards/military_reactive_stimpack.iff consumable Military Reactive Stim Injector D 1 1000 0 gcw_base_reactive_heal_d 0 0 0 0 0 0 70 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_reactive_heal_e_04_01 object/tangible/gcw/base_rewards/military_reactive_stimpack.iff consumable Military Reactive Stim Injector E 1 1000 0 gcw_base_reactive_heal_e 0 0 0 0 0 0 75 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_city_burst_run_01_01 object/tangible/gcw/gcw_stim_02.iff consumable Steroid Surge 1 1000 0 gcw_stim_burst_run_01 0 gcw_stims 300 0 0 0 0 55 0 0 -1 -1 -1 -1 0 0 10 +item_gcw_city_detect_hiden_01_01 object/tangible/gcw/gcw_stim_02.iff consumable Sensory Enhancement Stim 1 1000 0 gcw_stim_detect_hidden_01 0 gcw_stims 300 0 0 0 0 55 0 0 -1 -1 -1 -1 0 0 10 +item_gcw_city_health_stim_01_01 object/tangible/gcw/gcw_stim_01.iff consumable High Potency Military Stimpack 1 1000 0 0 gcw_healing_stims 20 5000 0 0 0 55 0 0 -1 -1 -1 -1 0 0 10 +item_gcw_city_purge_debuff_01_01 object/tangible/gcw/gcw_stim_02.iff consumable Organic Recalibrator 1 1000 0 gcw_stim_remove_debuff_01 0 gcw_stims 300 0 0 0 0 55 0 0 -1 -1 -1 -1 0 0 10 +item_gcw_invasion_binoculars object/tangible/gcw/gcw_invasion_binoculars_01.iff consumable Tactical Electrobinoculars 1 1000 0 gcw_invasion_binoculars 0 gcw_binoculars 180 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_gcw_mine_disarm_kit_03_01 object/tangible/faction_perk/faction_base_item/mine_disarm_kit.iff consumable Mine Disarm Kit 1 1000 0 0 mine_disarm 60 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 5 +item_gcw_mini_turret_consumable object/tangible/gcw/gcw_mini_turret.iff consumable Factional Mini-Turret 1 1000 0 gcw_mini_turret 0 itemBuffClick 300 0 0 0 0 60 0 0 -1 -1 -1 -1 0 0 10 Group Bonus for Treasure Maps +item_heroic_ig_88_head_01_01 object/tangible/item/ig_droid_head.iff consumable Dented IG Droid Head 1 1000 0 0 epicStuff 0 0 clienteffect/medic_reckless_stimulation.cef 0 0 0 85 0 0 -1 -1 -1 -1 0 0 0 +item_holocron_06_01 object/tangible/jedi/jedi_holocron_generic.iff consumable Holocron: Form Zero Lightsaber Combat 1 1000 0 holocron_1 0 itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey 0 0 0 65 0 0 -1 2 -1 -1 0 0 0 mustafar expansion +item_holocron_06_02 object/tangible/jedi/jedi_holocron_generic.iff consumable Holocron: Form I Lightsaber Combat 1 1000 0 holocron_2 0 itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey 0 0 0 65 0 0 -1 10 -1 -1 0 0 0 mustafar expansion +item_holocron_06_03 object/tangible/jedi/jedi_holocron_generic.iff consumable Holocron: Form II Lightsaber Combat 1 1000 0 holocron_3 0 itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey 0 0 0 65 0 0 -1 7 -1 -1 0 0 0 mustafar expansion +item_holocron_06_04 object/tangible/jedi/jedi_holocron_generic.iff consumable Holocron: Form III Lightsaber Combat 1 1000 0 holocron_4 0 itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey 0 0 0 65 0 0 -1 31 -1 -1 0 0 0 mustafar expansion +item_holocron_06_05 object/tangible/jedi/jedi_holocron_generic.iff consumable Holocron: Form IV Lightsaber Combat 1 1000 0 holocron_5 0 itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey 0 0 0 65 0 0 -1 4 -1 -1 0 0 0 mustafar expansion +item_holocron_06_06 object/tangible/jedi/jedi_holocron_generic.iff consumable Holocron: Form V Lightsaber Combat 1 1000 0 holocron_6 0 itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey 0 0 0 65 0 0 -1 30 -1 -1 0 0 0 mustafar expansion +item_holocron_06_07 object/tangible/jedi/jedi_holocron_generic.iff consumable Holocron: Form VI Lightsaber Combat 1 1000 0 holocron_7 0 itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey 0 0 0 65 0 0 -1 25 -1 -1 0 0 0 mustafar expansion +item_holocron_06_08 object/tangible/jedi/jedi_holocron_generic.iff consumable Holocron: Form VII Lightsaber Combat 1 1000 0 holocron_8 0 itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey 0 0 0 65 0 0 -1 17 -1 -1 0 0 0 mustafar expansion +item_ice_cream_buff_action_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff consumable Corellian Fried Ice Cream 1 1000 0 ice_cream_heal_action 1 food_buff 601 0 survey 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 Fried Ice Cream Buff/Debuff +item_ice_cream_buff_action_reduction_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff consumable Chef's Corellian Fried Ice Cream 1 1000 0 ice_cream_action_reduction 0 food_buff 610 0 survey 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 Fried Ice Cream Buff/Debuff +item_ice_cream_buff_debuff_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff consumable Corellian Fried Ice Cream 1 1000 0 ice_cream_debuff 1 food_buff 90 0 survey 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 Fried Ice Cream Buff/Debuff +item_ice_cream_buff_forage_buff_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff consumable Corellian Fried Ice Cream 1 1000 0 ice_cream_forage_buff 1 food_buff 1500 0 survey 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 Fried Ice Cream Buff/Debuff +item_ice_cream_buff_health_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff consumable Corellian Fried Ice Cream 1 1000 0 ice_cream_heal_health 1 food_buff 601 0 survey 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 Fried Ice Cream Buff/Debuff +item_ice_cream_buff_remove_debuff_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff consumable Corellian Fried Ice Cream 1 1000 0 ice_cream_remove_debuff 1 food_buff 601 0 survey 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 Fried Ice Cream Buff/Debuff +item_ice_cream_buff_remove_weakened_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff consumable Corellian Fried Ice Cream 1 1000 0 ice_cream_remove_weaken_state 1 food_buff 603 0 survey 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 Fried Ice Cream Buff/Debuff +item_ice_cream_buff_xp_bonus_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff consumable Corellian Fried Ice Cream 1 1000 0 ice_cream_xp_bonus 1 food_buff 3600 0 survey 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 Fried Ice Cream Buff/Debuff +item_lifeday_costume_lifeday_monkeylizard object/tangible/holiday/life_day/rewards_09/lifeday_costume.iff consumable Life Day Kowakian Monkey-lizard Costume Instructions 1 1000 0 costume_lifeday_monkey_lizard 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +item_meatlump_buff_device_bomb_01 object/tangible/meatlump/event/buff_device_meatlump_bomb.iff consumable Wire Cutters 1 1000 0 bomb_defuse_puzzle_buff 0 puzzle_bomb 60 0 survey 0 0 0 1 0 0 -1 -1 -1 -1 0 0 10 +item_meatlump_buff_device_container_01 object/tangible/meatlump/event/buff_device_meatlump_container.iff consumable Lock Breaker Augment 1 1000 0 locked_container_puzzle_buff 0 puzzle_container 60 0 survey 0 0 0 1 0 0 -1 -1 -1 -1 0 0 10 +item_meatlump_buff_device_food_01 object/tangible/meatlump/event/buff_device_meatlump_food.iff consumable Yeast Bolster 1 1000 0 food_supplies_puzzle_buff 0 puzzle_food 60 0 survey 0 0 0 1 0 0 -1 -1 -1 -1 0 0 10 +item_meatlump_buff_device_map_01 object/tangible/meatlump/event/buff_device_meatlump_map.iff consumable Decryption Toolset 1 1000 0 target_map_puzzle_buff 0 puzzle_map 60 0 survey 0 0 0 1 0 0 -1 -1 -1 -1 0 0 10 +item_meatlump_buff_device_safe_01 object/tangible/meatlump/event/buff_device_meatlump_safe.iff consumable Safe Autodialer 1 1000 0 safe_puzzle_buff 0 puzzle_safe 60 0 survey 0 0 0 1 0 0 -1 -1 -1 -1 0 0 10 +item_meatlump_buff_device_weapon_01 object/tangible/meatlump/event/buff_device_meatlump_weapon.iff consumable Abatement Slice 1 1000 0 weapons_cache_puzzle_buff 0 puzzle_weapon 60 0 survey 0 0 0 1 0 0 -1 -1 -1 -1 0 0 10 +item_medic_clicky_01_02 object/tangible/loot/generic_usable/chem_dispersion_device_generic.iff consumable High Density Dispersal Unit 1 1000 0 roadmapMedicClicky 0 long_reuse_4 3600 0 appearance/pt_heal.prt 0 0 0 1 medic 0 0 -1 -1 -1 -1 5000 0 0 +item_mtp_meatlump_lump_02_01 object/tangible/food/generic/mtp_meatlump_lump_food.iff consumable a meatlump 1 1000 0 mtp_meatlump_lump_buff 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1 0 0 +item_mtp_meatlump_xp_wine_02_01 object/tangible/food/mtp_meatlump_xp_wine.iff consumable a bottle of Meatlump wine 1 1000 0 mtp_meatlump_wine_xp_buff 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1 0 0 +item_npe_action_ventilator_01_01 object/tangible/loot/generic_usable/rebreather_generic.iff consumable Hyper Oxygenating Ventilator 1 1000 0 npeStaminaBuff 0 short_reuse_1 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 25 0 3 npe stamina clicky +item_npe_buff_healing_01_01 object/tangible/loot/generic_usable/bacta_ampules_generic.iff consumable Enhanced Bacta Ampules 1 1000 0 npeHealEff 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 45 0 2 npe buff item +item_npe_buff_melee_01_01 object/tangible/loot/generic_usable/stim_a_generic_st_4.iff consumable Manual Dexterity Enhancer 1 1000 0 npeManualAcuity 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 45 0 2 npe buff item +item_npe_buff_ranged_01_01 object/tangible/loot/generic_usable/stim_a_generic_st_4.iff consumable Ocular Acuity Enhancer 1 1000 0 npeVisualAcuity 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 45 0 2 npe buff item +item_npe_combo_acc_buff_01_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Multi-Scope 1 1000 0 npeComboAccLongDuration 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 50 0 4 +item_npe_health_buff_01_01 object/tangible/medicine/instant_stimpack/stimpack_generic_e_st_3.iff consumable Anabolic Compounds 1 1000 0 npeHealthLongDuration 0 short_reuse_3 5 0 0 0 0 1 0 0 -1 -1 -1 -1 50 0 4 +item_npe_health_paste_01_01 object/tangible/loot/generic_usable/tube_paste_generic.iff consumable Bio-Substantive Paste 1 1000 0 npeHealthBuff 0 short_reuse_1 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 25 0 3 npe health buff clicky +item_npe_melee_acc_bookchip_01_01 object/tangible/loot/generic_usable/handheld_viewscreen_2_generic.iff consumable Mastering the Self by Anonymous 1 1000 0 npeMeleeAccuracy 0 short_reuse_1 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 25 0 5 npe melee accuracy buff clicky +item_npe_melee_speed_buff_01_01 object/tangible/loot/generic/battery_useable_generic.iff consumable Aero-Coat Weapon Spray 1 1000 0 npeMeleeSpeedLongDuration 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 50 0 3 +item_npe_rang_acc_device_01_01 object/tangible/loot/generic_usable/survey_pad_adv_generic.iff consumable Auditory Target Acquisition Beacon 1 1000 0 npeRngAccuracy 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 25 0 3 npe ranged accuracy buff clicky +item_npe_rng_speed_buff_01_01 object/tangible/loot/generic_usable/large_dispersal_unit_generic.iff consumable Trigger Lubrication Silicate 1 1000 0 npeRngSpeedLongDuration 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 50 0 3 +item_npe_stamina_buff_01_01 object/tangible/loot/generic_usable/worklight_generic.iff consumable Mark I Adrenal Stimulator 1 1000 0 npeStaminaLongDuration 0 short_reuse_3 5 0 0 0 0 1 0 0 -1 -1 -1 -1 50 0 4 +item_npe_static_shield_01_01 object/tangible/loot/generic_usable/building_repair_device_generic.iff consumable Repulsor Field Generator 1 1000 0 npeDefenseBuff 0 short_reuse_1 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 25 0 3 npe defense buff clicky +item_npe_tatooine_bug_juice_01_01 object/tangible/loot/generic_usable/bottle_liquid_generic.iff consumable Tatooine Bug Juice 1 1000 0 npeBugJuice 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 250 0 0 +item_npe_will_buff_01_01 object/tangible/loot/generic_usable/handheld_viewscreen_2_generic.iff consumable Bookchip: Poetry and Musings 1 1000 0 npeWillLongDuration 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 50 0 3 +item_off_temp_stimpack_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_a.iff consumable Field Stimpack A 1 1000 0 0 0 945 0 0 0 1 0 0 -1 -1 -1 -1 0 0 4 +item_off_temp_stimpack_02_02 object/tangible/medicine/instant_stimpack/stimpack_generic_b.iff consumable Field Stimpack B 1 1000 0 0 0 1505 0 0 0 1 0 0 -1 -1 -1 -1 0 0 4 +item_off_temp_stimpack_02_03 object/tangible/medicine/instant_stimpack/stimpack_generic_c.iff consumable Field Stimpack C 1 1000 0 0 0 1910 0 0 0 1 0 0 -1 -1 -1 -1 0 0 4 +item_off_temp_stimpack_02_04 object/tangible/medicine/instant_stimpack/stimpack_generic_d.iff consumable Field Stimpack D 1 1000 0 0 0 2485 0 0 0 1 0 0 -1 0 52 -1 0 0 4 +item_off_temp_stimpack_02_05 object/tangible/medicine/instant_stimpack/stimpack_generic_e.iff consumable Field Stimpack E 1 1000 0 0 0 2975 0 0 0 1 0 0 -1 0 60 -1 0 0 4 +item_off_temp_stimpack_02_06 object/tangible/medicine/instant_stimpack/stimpack_generic_e.iff consumable Field Stimpack F 1 1000 0 0 0 3465 0 0 0 1 0 0 -1 0 2 -1 0 0 4 +item_off_temp_tactical_buff_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Tactical Serum A 1 1000 0 of_tactical_drop_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 22 0 0 -1 0 45 -1 0 0 4 +item_off_temp_tactical_buff_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Tactical Serum B 1 1000 0 of_tactical_drop_2 0 short_reuse_5 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 30 0 0 -1 0 7 -1 0 0 4 +item_off_temp_tactical_buff_02_03 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Tactical Serum C 1 1000 0 of_tactical_drop_3 0 short_reuse_6 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 44 0 0 -1 0 15 -1 0 0 4 +item_off_temp_tactical_buff_02_04 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Tactical Serum D 1 1000 0 of_tactical_drop_4 0 short_reuse_7 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 58 0 0 -1 0 23 -1 0 0 4 +item_off_temp_tactical_buff_02_05 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Tactical Serum E 1 1000 0 of_tactical_drop_5 0 short_reuse_8 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 72 0 0 -1 0 31 -1 0 0 4 +item_off_temp_tactical_buff_02_06 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Tactical Serum F 1 1000 0 of_tactical_drop_6 0 short_reuse_9 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 86 0 0 -1 0 37 -1 0 0 4 +item_officer_clicky_01_02 object/tangible/loot/generic_usable/frequency_jammer_wire_generic.iff consumable High Gain Communications Antenna 1 1000 0 roadmapOfficerClicky 0 long_reuse_4 3600 0 appearance/pt_heal.prt 0 0 0 1 officer 0 0 -1 -1 -1 -1 5000 0 0 +item_pub28_meat_pie_02_01 object/tangible/food/crafted/dessert_pikatta_pie.iff consumable Angela's Meat Pie 1 1000 0 pub28MeatPie 0 short_reuse_4 5 0 0 0 0 1 0 0 -1 -1 -1 -1 840 0 8 +item_publish_gift_27_04_01 object/tangible/loot/generic_usable/bacta_tank.iff consumable Concentrated Bacta Tank 1 1000 0 0 publish_gift 3600 0 appearance/pt_heal.prt 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Publish 27 Gift +item_reward_buddy_xp_chip_06_01 object/tangible/veteran_reward/exp_buff_item.iff consumable Buddy Program Cybernetic Experience Chip 1 1000 0 buddy_xp_buff 0 1800 0 appearance/pt_heal_resist_states.prt udaman 0 0 0 1 0 0 -1 -1 -1 -1 0 1 15 +item_roadmap_food_dessert_air_cake_01_02 object/tangible/food/crafted/dessert_air_cake.iff consumable Air Cake 1 1000 0 dessert_air_cake 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_dessert_almond_kwevvu_crisp_munchies_01_02 object/tangible/food/crafted/dessert_almond_kwevvu_crisp_munchies.iff consumable Almond Kwevvu Crisp Munchies 1 1000 0 dessert_almond_kwevvu_crisp_munchies 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 3 roadmap food +item_roadmap_food_dessert_blap_biscuit_01_02 object/tangible/food/crafted/dessert_blap_biscuit.iff consumable Blap Biscuit 1 1000 0 dessert_blap_biscuit 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 3 roadmap food +item_roadmap_food_dessert_blob_candy_01_02 object/tangible/food/crafted/dessert_blob_candy.iff consumable Blob Candy 1 1000 0 dessert_blob_candy 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_dessert_bofa_treat_01_02 object/tangible/food/crafted/dessert_bofa_treat.iff consumable Bofa Treat 1 1000 0 dessert_bofa_treat 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_dessert_cavaellin_creams_01_02 object/tangible/food/crafted/dessert_cavaellin_creams.iff consumable Cavaellin Creams 1 1000 0 dessert_cavaellin_creams 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 roadmap food +item_roadmap_food_dessert_chandad_01_02 object/tangible/food/crafted/dessert_chandad.iff consumable Chandad 1 1000 0 dessert_chandad 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_dessert_citros_snow_cake_01_02 object/tangible/food/crafted/dessert_citros_snow_cake.iff consumable Citros Snow Cake 1 1000 0 dessert_citros_snow_cake 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 4 roadmap food +item_roadmap_food_dessert_deneelian_fizz_pudding_01_02 object/tangible/food/crafted/dessert_deneelian_fizz_pudding.iff consumable Deneelian Fizz Pudding 1 1000 0 dessert_deneelian_fizz_pudding 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 2 roadmap food +item_roadmap_food_dessert_dweezel_01_02 object/tangible/food/crafted/dessert_dweezel.iff consumable Dweezel 1 1000 0 dessert_dweezel 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_dessert_felbar_01_02 object/tangible/food/crafted/dessert_felbar.iff consumable Felbar 1 1000 0 dessert_felbar 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 3 roadmap food +item_roadmap_food_dessert_gorrnar_01_02 object/tangible/food/crafted/dessert_gorrnar.iff consumable Gorrnar 1 1000 0 dessert_gorrnar 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 2 roadmap food +item_roadmap_food_dessert_kiwik_clusjo_swirl_01_02 object/tangible/food/crafted/dessert_kiwik_clusjo_swirl.iff consumable Kiwik Clusjo Swirl 1 1000 0 dessert_kiwik_clusjo_swirl 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_dessert_parwan_nutricake_01_02 object/tangible/food/crafted/dessert_parwan_nutricake.iff consumable Parwan Nutricake 1 1000 0 dessert_parwan_nutricake 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 4 roadmap food +item_roadmap_food_dessert_pastebread_01_02 object/tangible/food/crafted/dessert_pastebread.iff consumable Pastebread 1 1000 0 dessert_pastebread 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 3 roadmap food +item_roadmap_food_dessert_pikatta_pie_01_02 object/tangible/food/crafted/dessert_pikatta_pie.iff consumable Pikatta Pie 1 1000 0 dessert_pikatta_pie 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 4 roadmap food +item_roadmap_food_dessert_pkneb_01_02 object/tangible/food/crafted/dessert_pkneb.iff consumable Pkneb 1 1000 0 dessert_pkneb 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_dessert_pyollian_cake_01_02 object/tangible/food/crafted/dessert_pyollian_cake.iff consumable Pyollia Cake 1 1000 0 dessert_pyollian_cake 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 4 roadmap food +item_roadmap_food_dessert_smugglers_delight_01_02 object/tangible/food/crafted/dessert_smugglers_delight.iff consumable Smugglers Delight 1 1000 0 dessert_smugglers_delight 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 roadmap food +item_roadmap_food_dessert_sweesonberry_rolls_01_02 object/tangible/food/crafted/dessert_sweesonberry_rolls.iff consumable Sweesonberry Rolls 1 1000 0 dessert_sweesonberry_rolls 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 3 roadmap food +item_roadmap_food_dessert_vagnerian_canape_01_02 object/tangible/food/crafted/dessert_vagnerian_canape.iff consumable Vagnerian Canape 1 1000 0 dessert_vagnerian_canape 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_dessert_won_won_01_02 object/tangible/food/crafted/dessert_won_won.iff consumable Won Won 1 1000 0 dessert_won_won 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_dish_ahrisa_01_02 object/tangible/food/crafted/dish_ahrisa.iff consumable Ahrisa 1 1000 0 dish_ahrisa 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 3 roadmap food +item_roadmap_food_dish_bivoli_tempari_01_02 object/tangible/food/crafted/dish_bivoli_tempari.iff consumable Bivoli Tempari 1 1000 0 dish_bivoli_tempari 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 2 roadmap food +item_roadmap_food_dish_blood_chowder_01_02 object/tangible/food/crafted/dish_blood_chowder.iff consumable Blood Chowder 1 1000 0 dish_blood_chowder 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_dish_cho_nor_hoola_01_02 object/tangible/food/crafted/dish_cho_nor_hoola.iff consumable Cho Nor Hoola 1 1000 0 dish_cho_nor_hoola 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_dish_crispic_01_02 object/tangible/food/crafted/dish_crispic.iff consumable Crispic 1 1000 0 dish_crispic 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_dish_dustcrepe_01_02 object/tangible/food/crafted/dish_dustcrepe.iff consumable Dustcrepe 1 1000 0 dish_dustcrepe 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 2 roadmap food +item_roadmap_food_dish_exo_protein_wafers_01_02 object/tangible/food/crafted/dish_exo_protein_wafers.iff consumable Exo-Protein Wafers 1 1000 0 dish_exo_protein_wafers 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_dish_gruuvan_shaal_01_02 object/tangible/food/crafted/dish_gruuvan_shaal.iff consumable Gruuvan Shaal 1 1000 0 dish_gruuvan_shaal 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 3 roadmap food +item_roadmap_food_dish_havla_01_02 object/tangible/food/crafted/dish_havla.iff consumable Havla 1 1000 0 dish_havla 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 3 roadmap food +item_roadmap_food_dish_kanali_wafers_01_02 object/tangible/food/crafted/dish_kanali_wafers.iff consumable Kanali Wafers 1 1000 0 dish_kanali_wafers 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_dish_karkan_ribenes_01_02 object/tangible/food/crafted/dish_karkan_ribenes.iff consumable Karkan Ribenes 1 1000 0 dish_karkan_ribenes 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 2 roadmap food +item_roadmap_food_dish_ormachek_01_02 object/tangible/food/crafted/dish_ormachek.iff consumable Ormachek 1 1000 0 dish_ormachek 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 roadmap food +item_roadmap_food_dish_rakririan_burnout_sauce_01_02 object/tangible/food/crafted/dish_rakririan_burnout_sauce.iff consumable Rakririan Burnout Sauce 1 1000 0 dish_rakririan_burnout_sauce 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 2 roadmap food +item_roadmap_food_dish_rations_01_02 object/tangible/food/crafted/dish_rations.iff consumable Rations 1 1000 0 dish_rations 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_dish_scrimpi_01_02 object/tangible/food/crafted/dish_scrimpi.iff consumable Scrimpi 1 1000 0 dish_scrimpi 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 3 roadmap food +item_roadmap_food_dish_synthsteak_01_02 object/tangible/food/crafted/dish_synthsteak.iff consumable Synthsteak 1 1000 0 dish_synthsteak 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 4 roadmap food +item_roadmap_food_dish_teltier_noodles_01_02 object/tangible/food/crafted/dish_teltier_noodles.iff consumable Teltier Noodles 1 1000 0 dish_teltier_noodles 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_dish_terratta_01_02 object/tangible/food/crafted/dish_terratta.iff consumable Terratta 1 1000 0 dish_terratta 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 2 roadmap food +item_roadmap_food_dish_thakitillo_01_02 object/tangible/food/crafted/dish_thakitillo.iff consumable Thakitillo 1 1000 0 dish_thakitillo 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 2 roadmap food +item_roadmap_food_dish_travel_biscuits_01_02 object/tangible/food/crafted/dish_travel_biscuits.iff consumable Travel Biscuits 1 1000 0 dish_travel_biscuits 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_dish_trimpian_01_02 object/tangible/food/crafted/dish_trimpian.iff consumable Trimpian 1 1000 0 dish_trimpian 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_dish_vegeparsine_01_02 object/tangible/food/crafted/dish_vegeparsine.iff consumable Vegeparsine 1 1000 0 dish_vegeparsine 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 2 roadmap food +item_roadmap_food_dish_veghash_01_02 object/tangible/food/crafted/dish_veghash.iff consumable Veghash 1 1000 0 dish_veghash 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 4 roadmap food +item_roadmap_food_dish_vercupti_of_agazza_boleruuee_01_02 object/tangible/food/crafted/dish_vercupti_of_agazza_boleruuee.iff consumable Vercupti of Agazza Boleruuee 1 1000 0 dish_vercupti_of_agazza_boleruuee 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 2 roadmap food +item_roadmap_food_drink_accarragm_01_02 object/tangible/food/crafted/drink_accarragm.iff consumable Accarragm 1 1000 0 drink_accarragm 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_drink_aitha_01_02 object/tangible/food/crafted/drink_aitha.iff consumable Aitha 1 1000 0 drink_aitha 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 4 roadmap food +item_roadmap_food_drink_bespin_port_01_02 object/tangible/food/crafted/drink_bespin_port.iff consumable Bespin Port 1 1000 0 drink_bespin_port 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 5 roadmap food +item_roadmap_food_drink_blue_milk_01_02 object/tangible/food/crafted/drink_blue_milk.iff consumable Blue Milk 1 1000 0 drink_blue_milk 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 4 roadmap food +item_roadmap_food_drink_breath_of_heaven_01_02 object/tangible/food/crafted/drink_breath_of_heaven.iff consumable Breath of Heaven 1 1000 0 drink_breath_of_heaven 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 2 roadmap food +item_roadmap_food_drink_caf_01_02 object/tangible/food/crafted/drink_caf.iff consumable Caf 1 1000 0 drink_caf 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_drink_corellian_ale_01_02 object/tangible/food/crafted/drink_corellian_ale.iff consumable Corellian Ale 1 1000 0 drink_corellian_ale 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_drink_corellian_brandy_01_02 object/tangible/food/crafted/drink_corellian_brandy.iff consumable Corellian Brandy 1 1000 0 drink_corellian_brandy 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_drink_deuterium_pyro_01_02 object/tangible/food/crafted/drink_deuterium_pyro.iff consumable Deuterium Pyro 1 1000 0 drink_deuterium_pyro 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_drink_durindfire_01_02 object/tangible/food/crafted/drink_durindfire.iff consumable Durindfire 1 1000 0 drink_durindfire 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_drink_elshandruu_pica_thundercloud_01_02 object/tangible/food/crafted/drink_elshandruu_pica_thundercloud.iff consumable Elshandruu Pica Thundercloud 1 1000 0 drink_elshandruu_pica_thundercloud 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_drink_flameout_01_02 object/tangible/food/crafted/drink_flameout.iff consumable Flameout 1 1000 0 drink_flameout 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 2 roadmap food +item_roadmap_food_drink_garrmorl_01_02 object/tangible/food/crafted/drink_garrmorl.iff consumable Garrmorl 1 1000 0 drink_garrmorl 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_drink_gralinyn_juice_01_02 object/tangible/food/crafted/drink_gralinyn_juice.iff consumable Gralinyn Juice 1 1000 0 drink_gralinyn_juice 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_drink_ithorian_mist_01_02 object/tangible/food/crafted/drink_ithorian_mist.iff consumable Ithorian Mist 1 1000 0 drink_ithorian_mist 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_drink_jaar_01_02 object/tangible/food/crafted/drink_jaar.iff consumable Jaar 1 1000 0 drink_jaar 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 2 roadmap food +item_roadmap_food_drink_jawa_beer_01_02 object/tangible/food/crafted/drink_jawa_beer.iff consumable Jawa Beer 1 1000 0 drink_jawa_beer 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 5 roadmap food +item_roadmap_food_drink_mandalorian_wine_01_02 object/tangible/food/crafted/drink_mandalorian_wine.iff consumable Mandalorian Wine 1 1000 0 drink_mandalorian_wine 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 2 roadmap food +item_roadmap_food_drink_ruby_bliel_01_02 object/tangible/food/crafted/drink_ruby_bliel.iff consumable Ruby Bliel 1 1000 0 drink_ruby_bliel 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 4 roadmap food +item_roadmap_food_drink_spiced_tea_01_02 object/tangible/food/crafted/drink_spiced_tea.iff consumable Spiced Tea 1 1000 0 drink_simple_tea 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 3 roadmap food +item_roadmap_food_drink_starshine_surprise_01_02 object/tangible/food/crafted/drink_starshine_surprise.iff consumable Starshine Surprise 1 1000 0 drink_starshine_surprise 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 2 roadmap food +item_roadmap_food_drink_tssolok_01_02 object/tangible/food/crafted/drink_tssolok.iff consumable Tssolok 1 1000 0 drink_tssolok 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 3 roadmap food +item_roadmap_food_drink_vasarian_brandy_01_02 object/tangible/food/crafted/drink_vasarian_brandy.iff consumable Vasarian Brandy 1 1000 0 drink_vasarian_brandy 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_drink_vayerbok_01_02 object/tangible/food/crafted/drink_vayerbok.iff consumable Vayerbok 1 1000 0 drink_vayerbok 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_roadmap_food_drink_veronian_berry_wine_01_02 object/tangible/food/crafted/drink_veronian_berry_wine.iff consumable Veronian Berry Wine 1 1000 0 drink_veronian_berry_wine 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 6 roadmap food +item_smuggler_clicky_01_02 object/tangible/loot/generic_usable/datadisk_generic.iff consumable Plan Beta 1 1000 0 roadmapSmugglerClicky 0 long_reuse_4 3600 0 appearance/pt_heal.prt 0 0 0 1 smuggler 0 0 -1 -1 -1 -1 5000 0 0 +item_spy_clicky_01_02 object/tangible/loot/generic_usable/datadisk_generic.iff consumable Plan Alpha 1 1000 0 roadmapSpyClicky 0 long_reuse_4 3600 0 appearance/pt_heal.prt 0 0 0 1 spy 0 0 -1 -1 -1 -1 5000 0 0 +item_stimpack_a_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_a.iff consumable Stimpack A 1 1000 0 0 0 700 0 0 0 1 0 0 -1 -1 -1 -1 100 0 5 +item_stimpack_b_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_b.iff consumable Stimpack B 1 1000 0 0 0 1600 0 0 0 1 0 0 -1 -1 -1 -1 200 0 5 +item_stimpack_c_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_c.iff consumable Stimpack C 1 1000 0 0 0 2800 0 0 0 1 0 0 -1 -1 -1 -1 300 0 5 +item_stimpack_d_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_d.iff consumable Stimpack D 1 1000 0 0 0 4000 0 0 0 1 0 0 -1 -1 -1 -1 400 0 5 +item_stimpack_e_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_e.iff consumable Stimpack E 1 1000 0 0 0 4800 0 0 0 1 0 0 -1 -1 -1 -1 500 0 5 +item_tcg_loot_reward_series1_beru_whitesuns_cookbook object/tangible/tcg/series1/house_capacity_beru_whitesuns_cookbook.iff consumable Beru Whitesun's Cookbook 1 1000 0 0 0 0 clienteffect/tcg_add_storage_cookbook.cef 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_gorax_ear object/tangible/tcg/series1/reuseable_buff_item_gorax_ear.iff consumable Gorax Ear 1 1000 0 tcg_series1_gorax_ear 0 long_reuse_4 3600 0 clienteffect/tcg_gorax_ear.cef 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_hans_hydrospanner object/tangible/tcg/series1/consumable_hans_hydrospanner.iff consumable Han's Hydrospanner 1 1000 0 tcg_series1_hans_hydrospanner 0 0 0 clienteffect/tcg_xp.cef 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series1_housecleaning_kit object/tangible/tcg/series1/house_capacity_housecleaning_kit.iff consumable Housecleaning Kit 1 1000 0 0 0 0 clienteffect/tcg_add_storage_house_cleaning.cef 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_keelkana_tooth object/tangible/tcg/series1/consumable_keelkana_tooth.iff consumable Keelkana Tooth 1 1000 0 tcg_series1_keelkana_tooth 0 0 0 clienteffect/tcg_xp_keelkana_tooth.cef 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series1_lepese_dictionary object/tangible/tcg/series1/consumable_lepese_dictionary.iff consumable Lepese Dictionary 1 1000 0 tcg_series1_lepese_dictionary 0 0 0 clienteffect/tcg_xp_instant.cef 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series1_mandalorian_strongbox object/tangible/tcg/series1/consumable_mandalorian_strongbox.iff consumable Mandalorian Strongbox 1 1000 0 tcg_series1_mandalorian_strongbox 0 0 0 clienteffect/tcg_xp.cef 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series1_morgukai_shadow_scroll object/tangible/tcg/series1/reuseable_buff_item_morgukai_shadow_scroll.iff consumable Morgukai Shadow Scroll 1 1000 0 tcg_series1_morgukai_shadow_scroll 0 long_reuse_4 3600 0 clienteffect/tcg_shadow_scroll.cef 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_nuna_ball_advertisement object/tangible/tcg/series1/consumable_nuna_ball_advertisement.iff consumable Nuna-ball Advertisement 1 1000 0 tcg_series1_nuna_ball_advertisement 0 0 0 clienteffect/tcg_xp_instant_nuna_ball.cef 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series1_organizational_datapad object/tangible/tcg/series1/consumable_versafunction88_datapad.iff consumable Organizational Datapad 1 1000 0 0 0 0 clienteffect/tcg_add_storage_datapad.cef 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_radtrooper_badge object/tangible/tcg/series1/consumable_radtrooper_badge.iff consumable Radtrooper Insignia 1 1000 0 tcg_series1_radtrooper_badge 0 0 0 clienteffect/tcg_xp.cef 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series1_sanyassan_skull object/tangible/tcg/series1/reuseable_buff_item_sanyassan_skull.iff consumable Sanyassan Skull 1 1000 0 tcg_series1_sanyassan_skull 0 long_reuse_4 3600 0 clienteffect/tcg_sanyassan_skull.cef 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_tusken_talisman object/tangible/tcg/series1/reuseable_buff_item_tusken_talisman.iff consumable Muur Talisman 1 1000 0 tcg_series1_tusken_talisman 0 long_reuse_4 3600 0 clienteffect/tcg_talisman.cef 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_versafunction88_datapad object/tangible/tcg/series1/house_capacity_organizational_datapad.iff consumable Versafunction88 Datapad 1 1000 0 tcg_series1_versafunction88_datapad 0 0 0 clienteffect/tcg_xp_instant.cef 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series3_gargans_hands_of_seduction object/tangible/tcg/series3/reuseable_buff_gargans_hands_of_seduction.iff consumable Gargan's Hands of Seduction 1 1000 0 tcg_series3_hands_of_seduction 1 itemBuffClick 0 0 0 0 0 1 0 0 -1 2 -1 -1 0 0 0 +item_tcg_loot_reward_series3_general_grievous_gutsack object/tangible/tcg/series3/consumable_general_grievous_gutsack.iff consumable General Grievous' Gutsack 1 1000 0 tcg_series3_general_grievous_gutsack 0 0 0 clienteffect/general_greivous_gutsack.cef 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series3_hh_15_torpedo_warhead object/tangible/tcg/series3/consumable_hh_15_torpedo_warhead.iff consumable HH-15 Torpedo Warhead 1 1000 0 tcg_series3_hh_15_torpedo_warhead 0 0 0 clienteffect/hh_15_torpedo_warhead.cef salute2 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series3_wookiee_ceremonial_pipe object/tangible/tcg/series3/consumable_wookiee_ceremonial_pipe.iff consumable Wookiee Ceremonial Pipe 1 1000 0 tcg_series3_wookiee_ceremonial_pipe 0 0 0 clienteffect/wookiee_pipe.cef 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series4_ball_of_peace_02_01 object/tangible/tcg/series4/consumable_ball_of_peace.iff consumable Ball of Peace 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_falleens_fist_02_01 object/tangible/tcg/series4/consumable_falleens_fist.iff consumable Falleen's Fist Blueprints 1 1000 0 tcg_series4_falleens_fist 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series5_klorri_clan_shield object/tangible/tcg/series5/consumable_klorri_clan_shield.iff consumable Klorri-Clan Battle Shield 1 1000 0 tcg_series5_klorri_clan_shield 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series6_auto_feeder object/tangible/tcg/series6/reuseable_buff_item_auto_feeder.iff consumable Circus Horrificus Auto Beast Feeder 1 1000 0 tcg_series6_auto_feeder 0 beast_auto_feeder 10 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_beast_muzzle object/tangible/tcg/series6/reuseable_buff_item_beast_muzzle.iff consumable Kashyyykian Beast Muzzle 1 1000 0 tcg_series6_muzzle 0 beast_scale_buff 300 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_ponda_baba_arm object/tangible/tcg/series6/consumable_ponda_baba_arm.iff consumable Ponda Baba's Arm 1 1000 0 tcg_series6_ponda_baba_arm 0 0 0 clienteffect/tcg_xp.cef 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series6_shock_collar object/tangible/tcg/series6/reuseable_buff_item_shock_collar.iff consumable Shock Collar 1 1000 0 tcg_series6_shock_collar 0 beast_scale_buff 300 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_rocket_launcher object/tangible/tcg/series7/consumable_rocket_launcher.iff consumable Shoulder-Fired Rocket Launcher 1 1000 0 tcg_series7_rocket_launcher 0 0 0 clienteffect/hh_15_torpedo_warhead.cef 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tow_bleed_abs_02_01 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Styptic Powder 1 1000 0 towBleedAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 0 4 -1 750 0 10 ToW Cube Loot +item_tow_bleed_abs_02_02 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Styptic Powder 1 1000 0 towBleedAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 0 4 -1 750 0 20 ToW Cube Loot +item_tow_bleed_abs_02_03 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Styptic Powder (Improved) 1 1000 0 towBleedAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 0 4 -1 750 0 10 ToW Cube Loot +item_tow_bleed_abs_02_04 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Styptic Powder (Improved) 1 1000 0 towBleedAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 0 4 -1 750 0 20 ToW Cube Loot +item_tow_bleed_abs_02_05 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Styptic Powder (Advanced) 1 1000 0 towBleedAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 0 4 -1 750 0 10 ToW Cube Loot +item_tow_bleed_abs_02_06 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Styptic Powder (Advanced) 1 1000 0 towBleedAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 0 4 -1 750 0 20 ToW Cube Loot +item_tow_bleed_res_02_01 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Spray 1 1000 0 towBleedResist_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_bleed_res_02_02 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Spray 1 1000 0 towBleedResist_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_bleed_res_02_03 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Spray (Improved) 1 1000 0 towBleedResist_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_bleed_res_02_04 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Spray (Improved) 1 1000 0 towBleedResist_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_bleed_res_02_05 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Spray (Advanced) 1 1000 0 towBleedResist_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_bleed_res_02_06 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Spray (Advanced) 1 1000 0 towBleedResist_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_bleed_res_abs_02_01 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Styptic 1 1000 0 towBleedResistAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_bleed_res_abs_02_02 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Styptic 1 1000 0 towBleedResistAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_bleed_res_abs_02_03 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Styptic (Improved) 1 1000 0 towBleedResistAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_bleed_res_abs_02_04 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Styptic (Improved) 1 1000 0 towBleedResistAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_bleed_res_abs_02_05 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Styptic (Advanced) 1 1000 0 towBleedResistAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_bleed_res_abs_02_06 object/tangible/loot/generic_usable/spray_bottle_generic.iff consumable Dermal Laminant Styptic (Advanced) 1 1000 0 towBleedResistAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_buff_crystal_02_01 object/tangible/loot/generic_usable/crystal_generic.iff consumable Wild Force Shard 1 1000 0 towCrystalOffenseBurst 0 long_reuse_3 3600 0 appearance/pt_special_hit_concuss.prt 0 0 0 1 0 0 -1 1 -1 -1 0 0 0 ToW expansion +item_tow_buff_crystal_02_02 object/tangible/loot/generic_usable/crystal_generic.iff consumable Wild Force Shard 1 1000 0 towCrystalDefenseBurst 0 long_reuse_3 3600 0 appearance/pt_special_hit_concuss.prt 0 0 0 1 0 0 -1 22 -1 -1 0 0 0 ToW expansion +item_tow_buff_crystal_02_03 object/tangible/loot/generic_usable/crystal_generic.iff consumable Shard of the Serpent 1 1000 0 towCrystalDotImmunity 0 towCrystalDotImmunity 3600 0 appearance/pt_special_hit_concuss.prt 0 0 0 1 0 0 -1 30 -1 -1 0 0 0 ToW expansion +item_tow_commander_stim_04_01 object/tangible/medicine/instant_stimpack/stimpack_generic_e.iff consumable Experimental Stimpack E 1 1000 0 0 0 1500 0 0 0 1 0 0 -1 -1 -1 -1 154 0 50 ToW expansion +item_tow_crystal_uber_05_01 object/tangible/loot/generic_usable/crystal_generic.iff consumable Shard of Ferocity 1 1000 0 towCrystalUberCombat 0 long_reuse_4 3600 0 appearance/pt_special_hit_concuss.prt 0 0 0 1 0 0 -1 16 -1 -1 0 0 0 ToW expansion +item_tow_crystal_uber_05_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff consumable Shard of Retaliation 1 1000 0 towCrystalUberDs 0 long_reuse_4 900 0 appearance/pt_special_hit_concuss.prt 0 0 0 1 0 0 -1 4 -1 -1 0 0 0 ToW expansion +item_tow_cube_all_stats_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Hormone Omega 1 1000 0 towHealthConStaWill 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 4 -1 750 0 5 ToW Cube Loot +item_tow_cube_combo_acc_02_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Universal Weapon Scope 1 1000 0 towComboAcc_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_combo_acc_02_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Universal Weapon Scope 1 1000 0 towComboAcc_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_combo_acc_02_03 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Universal Weapon Scope (Improved) 1 1000 0 towComboAcc_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_combo_acc_02_04 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Universal Weapon Scope (Improved) 1 1000 0 towComboAcc_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_combo_acc_02_05 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Universal Weapon Scope (Advanced) 1 1000 0 towComboAcc_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_combo_acc_02_06 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable Universal Weapon Scope (Advanced) 1 1000 0 towComboAcc_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_combo_ds_02_01 object/tangible/loot/generic_usable/survey_pad_adv_generic_st_4.iff consumable True Strike Multi-Retaliation Device 1 1000 0 towComboDs_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_cube_combo_ds_02_02 object/tangible/loot/generic_usable/survey_pad_adv_generic_st_4.iff consumable True Strike Multi-Retaliation Device 1 1000 0 towComboDs_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_combo_ds_02_03 object/tangible/loot/generic_usable/survey_pad_adv_generic_st_4.iff consumable True Strike Multi-Retaliation Device (Improved) 1 1000 0 towComboDs_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_cube_combo_ds_02_04 object/tangible/loot/generic_usable/survey_pad_adv_generic_st_4.iff consumable True Strike Multi-Retaliation Device (Improved) 1 1000 0 towComboDs_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_combo_ds_02_05 object/tangible/loot/generic_usable/survey_pad_adv_generic_st_4.iff consumable True Strike Multi-Retaliation Device (Advanced) 1 1000 0 towComboDs_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_cube_combo_ds_02_06 object/tangible/loot/generic_usable/survey_pad_adv_generic_st_4.iff consumable True Strike Multi-Retaliation Device (Advanced) 1 1000 0 towComboDs_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_combo_speed_02_01 object/tangible/loot/generic_usable/spray_unit_small_01_generic.iff consumable All-Purpose Weapon Lubricant 1 1000 0 towComboSpeed_1 0 short_reuse_4 5 0 appearance/pt_heal_speed_buff.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_cube_combo_speed_02_02 object/tangible/loot/generic_usable/spray_unit_small_01_generic.iff consumable All-Purpose Weapon Lubricant (Advanced) 1 1000 0 towComboSpeed_2 0 short_reuse_4 5 0 appearance/pt_heal_speed_buff.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_const_stamin1_02_01 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Fortitude Enhancement 1 1000 0 towConstStamina_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 1 -1 -1 750 0 7 ToW Cube Loot +item_tow_cube_const_stamina_02_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Fortitude Enhancement 1 1000 0 towConstStamina_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 1 -1 -1 750 0 15 ToW Cube Loot +item_tow_cube_const_stamina_02_03 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Fortitude Enhancement (Advanced) 1 1000 0 towConstStamina_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 1 -1 -1 750 0 5 ToW Cube Loot +item_tow_cube_const_stamina_02_04 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Fortitude Enhancement (Advanced) 1 1000 0 towConstStamina_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_const_stamina_willpower_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Hormone Epsilon 1 1000 0 towConstStaminaWillpower 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 8 -1 750 0 5 ToW Cube Loot +item_tow_cube_const_stamina_willpower_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Hormone Epsilon 1 1000 0 towConstStaminaWillpower 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 8 -1 750 0 10 ToW Cube Loot +item_tow_cube_const_willpower_02_01 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Tenacity Enhancement 1 1000 0 towConstWillpower_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 9 -1 -1 750 0 7 ToW Cube Loot +item_tow_cube_const_willpower_02_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Tenacity Enhancement 1 1000 0 towConstWillpower_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 9 -1 -1 750 0 15 ToW Cube Loot +item_tow_cube_const_willpower_02_03 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Tenacity Enhancement (Advanced) 1 1000 0 towConstWillpower_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 9 -1 -1 750 0 5 ToW Cube Loot +item_tow_cube_const_willpower_02_04 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Tenacity Enhancement (Advanced) 1 1000 0 towConstWillpower_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 9 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_constitution_02_01 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Constitution Boost Stim 1 1000 0 towConstitution_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 8 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_constitution_02_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Constitution Boost Stim 1 1000 0 towConstitution_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 8 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_constitution_02_03 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Constitution Boost Stim (Improved) 1 1000 0 towConstitution_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 8 -1 -1 750 0 7 ToW Cube Loot +item_tow_cube_constitution_02_04 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Constitution Boost Stim (Improved) 1 1000 0 towConstitution_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 8 -1 -1 750 0 15 ToW Cube Loot +item_tow_cube_constitution_02_05 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Constitution Boost Stim (Advanced) 1 1000 0 towConstitution_3 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 8 -1 -1 750 0 5 ToW Cube Loot +item_tow_cube_constitution_02_06 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Constitution Boost Stim (Advanced) 1 1000 0 towConstitution_3 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 8 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_health_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Health Boost Hormone 1 1000 0 towHealth_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 6 -1 750 0 10 ToW Cube Loot +item_tow_cube_health_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Health Boost Hormone 1 1000 0 towHealth_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 6 -1 750 0 20 ToW Cube Loot +item_tow_cube_health_02_03 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Health Boost Hormone (Improved) 1 1000 0 towHealth_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 6 -1 750 0 7 ToW Cube Loot +item_tow_cube_health_02_04 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Health Boost Hormone (Improved) 1 1000 0 towHealth_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 6 -1 750 0 15 ToW Cube Loot +item_tow_cube_health_02_05 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Health Boost Hormone (Advanced) 1 1000 0 towHealth_3 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 6 -1 750 0 5 ToW Cube Loot +item_tow_cube_health_02_06 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Health Boost Hormone (Advanced) 1 1000 0 towHealth_3 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 6 -1 750 0 10 ToW Cube Loot +item_tow_cube_health_02_07 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Minor Health Stim 1 1000 0 towHealth_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 6 -1 750 0 3 ToW Cube Loot +item_tow_cube_health_const_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Resilience Hormones 1 1000 0 towHealthConst_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 37 -1 750 0 7 ToW Cube Loot +item_tow_cube_health_const_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Resilience Hormones 1 1000 0 towHealthConst_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 37 -1 750 0 15 ToW Cube Loot +item_tow_cube_health_const_02_03 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Resilience Hormones (Advanced) 1 1000 0 towHealthConst_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 37 -1 750 0 5 ToW Cube Loot +item_tow_cube_health_const_02_04 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Resilience Hormones (Advanced) 1 1000 0 towHealthConst_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 37 -1 750 0 10 ToW Cube Loot +item_tow_cube_health_const_stamina_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Hormone Alpha 1 1000 0 towHealthConstStamina 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 21 -1 750 0 5 ToW Cube Loot +item_tow_cube_health_const_stamina_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Hormone Alpha 1 1000 0 towHealthConstStamina 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 21 -1 750 0 10 ToW Cube Loot +item_tow_cube_health_const_willpower_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Hormone Beta 1 1000 0 towHealthConstWillpower 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 32 -1 750 0 5 ToW Cube Loot +item_tow_cube_health_const_willpower_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Hormone Beta 1 1000 0 towHealthConstWillpower 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 32 -1 750 0 10 ToW Cube Loot +item_tow_cube_health_stamina_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Endurance Hormones 1 1000 0 towHealthStamina_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 12 -1 750 0 7 ToW Cube Loot +item_tow_cube_health_stamina_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Endurance Hormones 1 1000 0 towHealthStamina_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 12 -1 750 0 15 ToW Cube Loot +item_tow_cube_health_stamina_02_03 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Endurance Hormones (Advanced) 1 1000 0 towHealthStamina_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 12 -1 750 0 5 ToW Cube Loot +item_tow_cube_health_stamina_02_04 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Endurance Hormones (Advanced) 1 1000 0 towHealthStamina_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 12 -1 750 0 10 ToW Cube Loot +item_tow_cube_health_stamina_willpower_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Hormone Gamma 1 1000 0 towHealthStaminaWillpower 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 23 -1 750 0 5 ToW Cube Loot +item_tow_cube_health_stamina_willpower_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Experimental Hormone Gamma 1 1000 0 towHealthStaminaWillpower 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 23 -1 750 0 10 ToW Cube Loot +item_tow_cube_health_willpower_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Instinct Enhancement 1 1000 0 towHealthWillpower_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 30 -1 750 0 7 ToW Cube Loot +item_tow_cube_health_willpower_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Instinct Enhancement 1 1000 0 towHealthWillpower_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 30 -1 750 0 15 ToW Cube Loot +item_tow_cube_health_willpower_02_03 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Instinct Enhancement (Advanced) 1 1000 0 towHealthWillpower_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 30 -1 750 0 5 ToW Cube Loot +item_tow_cube_health_willpower_02_04 object/tangible/loot/generic_usable/stim_syringe_generic.iff consumable Instinct Enhancement (Advanced) 1 1000 0 towHealthWillpower_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 0 30 -1 750 0 10 ToW Cube Loot +item_tow_cube_melee_acc_02_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Melee Weapon Stabilizer 1 1000 0 towMeleeAcc_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_melee_acc_02_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Melee Weapon Stabilizer 1 1000 0 towMeleeAcc_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_melee_acc_02_03 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Melee Weapon Stabilizer (Improved) 1 1000 0 towMeleeAcc_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_melee_acc_02_04 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Melee Weapon Stabilizer (Improved) 1 1000 0 towMeleeAcc_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_melee_acc_02_05 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Melee Weapon Stabilizer (Advanced) 1 1000 0 towMeleeAcc_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_melee_acc_02_06 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Melee Weapon Stabilizer (Advanced) 1 1000 0 towMeleeAcc_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_melee_def_02_01 object/tangible/loot/generic_usable/generator_device_generic.iff consumable Kinetic Repulsion Generator 1 1000 0 towMeleeDef_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_melee_def_02_02 object/tangible/loot/generic_usable/generator_device_generic.iff consumable Kinetic Repulsion Generator 1 1000 0 towMeleeDef_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_melee_def_02_03 object/tangible/loot/generic_usable/generator_device_generic.iff consumable Kinetic Repulsion Generator (Improved) 1 1000 0 towMeleeDef_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_melee_def_02_04 object/tangible/loot/generic_usable/generator_device_generic.iff consumable Kinetic Repulsion Generator (Improved) 1 1000 0 towMeleeDef_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_melee_def_02_05 object/tangible/loot/generic_usable/generator_device_generic.iff consumable Kinetic Repulsion Generator (Advanced) 1 1000 0 towMeleeDef_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_melee_def_02_06 object/tangible/loot/generic_usable/generator_device_generic.iff consumable Kinetic Repulsion Generator (Advanced) 1 1000 0 towMeleeDef_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_melee_ds_02_01 object/tangible/loot/generic_usable/building_repair_device_generic_st_4.iff consumable Static Field Generator 1 1000 0 towMeleeDs_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_melee_ds_02_02 object/tangible/loot/generic_usable/building_repair_device_generic_st_4.iff consumable Static Field Generator 1 1000 0 towMeleeDs_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_melee_ds_02_03 object/tangible/loot/generic_usable/building_repair_device_generic_st_4.iff consumable Static Field Generator (Improved) 1 1000 0 towMeleeDs_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_melee_ds_02_04 object/tangible/loot/generic_usable/building_repair_device_generic_st_4.iff consumable Static Field Generator (Improved) 1 1000 0 towMeleeDs_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_melee_ds_02_05 object/tangible/loot/generic_usable/building_repair_device_generic_st_4.iff consumable Static Field Generator (Advanced) 1 1000 0 towMeleeDs_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_melee_ds_02_06 object/tangible/loot/generic_usable/building_repair_device_generic_st_4.iff consumable Static Field Generator (Advanced) 1 1000 0 towMeleeDs_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_private_def_02_01 object/tangible/loot/generic_usable/generator_device_generic.iff consumable All-Purpose Repulsion Generator 1 1000 0 towPrivateDef_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_cube_private_def_02_02 object/tangible/loot/generic_usable/generator_device_generic.iff consumable All-Purpose Repulsion Generator 1 1000 0 towPrivateDef_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_private_def_02_03 object/tangible/loot/generic_usable/generator_device_generic.iff consumable All-Purpose Repulsion Generator (Improved) 1 1000 0 towPrivateDef_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_cube_private_def_02_04 object/tangible/loot/generic_usable/generator_device_generic.iff consumable All-Purpose Repulsion Generator (Improved) 1 1000 0 towPrivateDef_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_private_def_02_05 object/tangible/loot/generic_usable/generator_device_generic.iff consumable All-Purpose Repulsion Generator (Advanced) 1 1000 0 towPrivateDef_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_cube_private_def_02_06 object/tangible/loot/generic_usable/generator_device_generic.iff consumable All-Purpose Repulsion Generator (Advanced) 1 1000 0 towPrivateDef_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_rng_acc_02_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Ranged Weapon Scope 1 1000 0 towRngAcc_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_rng_acc_02_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Ranged Weapon Scope 1 1000 0 towRngAcc_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_rng_acc_02_03 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Ranged Weapon Scope (Improved) 1 1000 0 towRngAcc_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_rng_acc_02_04 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Ranged Weapon Scope (Improved) 1 1000 0 towRngAcc_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_rng_acc_02_05 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Ranged Weapon Scope (Advanced) 1 1000 0 towRngAcc_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_rng_acc_02_06 object/tangible/loot/generic_usable/scope_weapon_generic.iff consumable External Ranged Weapon Scope (Improved) 1 1000 0 towRngAcc_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_rng_def_02_01 object/tangible/loot/generic_usable/elect_power_unit_generic.iff consumable Image Cohesion Diffusing Module 1 1000 0 towRngDef_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_rng_def_02_02 object/tangible/loot/generic_usable/elect_power_unit_generic.iff consumable Image Cohesion Diffusing Module 1 1000 0 towRngDef_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_rng_def_02_03 object/tangible/loot/generic_usable/elect_power_unit_generic.iff consumable Image Cohesion Diffusing Module (Improved) 1 1000 0 towRngDef_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_rng_def_02_04 object/tangible/loot/generic_usable/elect_power_unit_generic.iff consumable Image Cohesion Diffusing Module (Improved) 1 1000 0 towRngDef_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_rng_def_02_05 object/tangible/loot/generic_usable/elect_power_unit_generic.iff consumable Image Cohesion Diffusing Module (Advanced) 1 1000 0 towRngDef_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_rng_def_02_06 object/tangible/loot/generic_usable/elect_power_unit_generic.iff consumable Image Cohesion Diffusing Module (Advanced) 1 1000 0 towRngDef_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_rng_ds_02_01 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff consumable Auto-Counter IFF Device 1 1000 0 towRngDs_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_rng_ds_02_02 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff consumable Auto-Counter IFF Device 1 1000 0 towRngDs_1 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_rng_ds_02_03 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff consumable Auto-Counter IFF Device (Improved) 1 1000 0 towRngDs_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_rng_ds_02_04 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff consumable Auto-Counter IFF Device (Improved) 1 1000 0 towRngDs_2 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_rng_ds_02_05 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff consumable Auto-Counter IFF Device (Advanced) 1 1000 0 towRngDs_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_rng_ds_02_06 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff consumable Auto-Counter IFF Device (Advanced) 1 1000 0 towRngDs_3 0 short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_stamina_02_01 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Stamina Boost Stim 1 1000 0 towStamina_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 6 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_stamina_02_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Stamina Boost Stim 1 1000 0 towStamina_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 6 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_stamina_02_03 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Stamina Boost Stim (Improved) 1 1000 0 towStamina_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 6 -1 -1 750 0 7 ToW Cube Loot +item_tow_cube_stamina_02_04 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Stamina Boost Stim (Improved) 1 1000 0 towStamina_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 6 -1 -1 750 0 15 ToW Cube Loot +item_tow_cube_stamina_02_05 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Stamina Boost Stim (Advanced) 1 1000 0 towStamina_3 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 6 -1 -1 750 0 5 ToW Cube Loot +item_tow_cube_stamina_02_06 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Stamina Boost Stim (Advanced) 1 1000 0 towStamina_3 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 6 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_stamina_willpower_02_01 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Determination Enhancement 1 1000 0 towStaminaWillpower_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 3 -1 -1 750 0 7 ToW Cube Loot +item_tow_cube_stamina_willpower_02_02 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Determination Enhancement 1 1000 0 towStaminaWillpower_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 3 -1 -1 750 0 15 ToW Cube Loot +item_tow_cube_stamina_willpower_02_03 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Determination Enhancement (Advanced) 1 1000 0 towStaminaWillpower_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 3 -1 -1 750 0 5 ToW Cube Loot +item_tow_cube_stamina_willpower_02_04 object/tangible/loot/generic_usable/stim_medium_generic.iff consumable Determination Enhancement (Advanced) 1 1000 0 towStaminaWillpower_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 3 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_willpower_02_01 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Willpower Boost Stim 1 1000 0 towWillpower_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 4 -1 -1 750 0 10 ToW Cube Loot +item_tow_cube_willpower_02_02 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Willpower Boost Stim 1 1000 0 towWillpower_1 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 4 -1 -1 750 0 20 ToW Cube Loot +item_tow_cube_willpower_02_03 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Willpower Boost Stim (Improved) 1 1000 0 towWillpower_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 4 -1 -1 750 0 7 ToW Cube Loot +item_tow_cube_willpower_02_04 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Willpower Boost Stim (Improved) 1 1000 0 towWillpower_2 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 4 -1 -1 750 0 15 ToW Cube Loot +item_tow_cube_willpower_02_05 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Willpower Boost Stim (Advanced) 1 1000 0 towWillpower_3 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 4 -1 -1 750 0 5 ToW Cube Loot +item_tow_cube_willpower_02_06 object/tangible/loot/generic_usable/stim_a_generic.iff consumable Willpower Boost Stim (Advanced) 1 1000 0 towWillpower_3 0 short_reuse_3 5 0 appearance/pt_heal_wound.prt 0 0 0 1 0 0 -1 4 -1 -1 750 0 10 ToW Cube Loot +item_tow_cystal_buff_drained_05_01 object/tangible/loot/mustafar/lava_crystal_click.iff consumable Lair Crystal 1 1000 0 crystal_buff_drained 0 tow_finale 900 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tow_disease_abs_02_01 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets 1 1000 0 towDiseaseAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_disease_abs_02_02 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets 1 1000 0 towDiseaseAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_disease_abs_02_03 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets (Improved) 1 1000 0 towDiseaseAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_disease_abs_02_04 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets (Improved) 1 1000 0 towDiseaseAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_disease_abs_02_05 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets (Advanced) 1 1000 0 towDiseaseAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_disease_abs_02_06 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets (Advanced) 1 1000 0 towDiseaseAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_disease_res_02_01 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Immu-Boost Caplets 1 1000 0 towDiseaseResist_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_disease_res_02_02 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Immu-Boost Caplets 1 1000 0 towDiseaseResist_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_disease_res_02_03 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Immu-Boost Caplets (Improved) 1 1000 0 towDiseaseResist_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_disease_res_02_04 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Immu-Boost Caplets (Improved) 1 1000 0 towDiseaseResist_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_disease_res_02_05 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Immu-Boost Caplets (Advanced) 1 1000 0 towDiseaseResist_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_disease_res_02_06 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Immu-Boost Caplets (Advanced) 1 1000 0 towDiseaseResist_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_disease_res_abs_02_01 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets with Immu-Boost 1 1000 0 towDiseaseResistAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_disease_res_abs_02_02 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets with Immu-Boost 1 1000 0 towDiseaseResistAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_disease_res_abs_02_03 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets with Immu-Boost (Improved) 1 1000 0 towDiseaseResistAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_disease_res_abs_02_04 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets with Immu-Boost (Improved) 1 1000 0 towDiseaseResistAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_disease_res_abs_02_05 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets with Immu-Boost (Advanced) 1 1000 0 towDiseaseResistAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_disease_res_abs_02_06 object/tangible/loot/generic_usable/supplement_solid_pills.iff consumable Antibiotic Caplets with Immu-Boost (Advanced) 1 1000 0 towDiseaseResistAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_factory_gaurd_trinket_04_01 object/tangible/loot/generic_usable/building_repair_device_generic_lt_4.iff consumable Old Republic Repulsion Generator 1 1000 0 towFacGuardDefenseItem 0 long_reuse_4 1800 0 0 0 0 80 0 0 -1 -1 -1 -1 7700 0 0 ToW expansion +item_tow_fire_abs_02_01 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant Spray 1 1000 0 towFireAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_fire_abs_02_02 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant Spray 1 1000 0 towFireAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_fire_abs_02_03 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant Spray (Improved) 1 1000 0 towFireAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_fire_abs_02_04 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant Spray (Improved) 1 1000 0 towFireAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_fire_abs_02_05 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant Spray (Advanced) 1 1000 0 towFireAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_fire_abs_02_06 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant Spray (Advanced) 1 1000 0 towFireAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_fire_res_02_01 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Prevention Spray 1 1000 0 towFireResist_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_fire_res_02_02 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Prevention Spray 1 1000 0 towFireResist_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_fire_res_02_03 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Prevention Spray (Improved) 1 1000 0 towFireResist_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_fire_res_02_04 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Prevention Spray (Improved) 1 1000 0 towFireResist_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_fire_res_02_05 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Prevention Spray (Advanced) 1 1000 0 towFireResist_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_fire_res_02_06 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Prevention Spray (Advanced) 1 1000 0 towFireResist_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_fire_res_abs_02_01 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant and Prevention Spray 1 1000 0 towFireResistAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_fire_res_abs_02_02 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant and Prevention Spray 1 1000 0 towFireResistAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_fire_res_abs_02_03 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant and Prevention Spray (Improved) 1 1000 0 towFireResistAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_fire_res_abs_02_04 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant and Prevention Spray (Improved) 1 1000 0 towFireResistAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_fire_res_abs_02_05 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant and Prevention Spray (Advanced) 1 1000 0 towFireResistAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_fire_res_abs_02_06 object/tangible/loot/generic_usable/spray_unit_small_generic.iff consumable Fire Retardant and Prevention Spray (Advanced) 1 1000 0 towFireResistAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_states.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_foreman_burst_run_04_01 object/tangible/loot/generic_usable/stim_a_generic_lt_4.iff consumable Sprint Enhancement Stim 1 1000 0 burstRun 0 long_reuse_4 1800 0 0 0 0 80 0 0 -1 11 -1 -1 7700 0 0 ToW expansion +item_tow_foreman_fire_absorb_04_01 object/tangible/loot/generic_usable/large_dispersal_unit_generic_lt_4.iff consumable Cooling Spray Unit 1 1000 0 towForemanCoolingItem 0 long_reuse_4 1800 0 0 0 0 80 0 0 -1 -1 -1 -1 7700 0 0 ToW expansion +item_tow_fwd_commander_stim_05_01 object/tangible/loot/generic_usable/stim_syringe_generic_lt_4.iff consumable Revitalization Pack 1 1000 0 towCommanderIIRegenItem 0 long_reuse_4 1800 0 0 0 0 80 0 0 -1 21 -1 -1 7700 0 0 ToW expansion +item_tow_haste_02_01 object/tangible/loot/generic_usable/rebreather_generic.iff consumable Glucose Metabolite Inhaler 1 1000 0 towHaste_1 0 short_reuse_4 5 0 appearance/pt_state_knockdown.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_haste_02_02 object/tangible/loot/generic_usable/rebreather_generic.iff consumable Glucose Metabolite Inhaler 1 1000 0 towHaste_1 0 short_reuse_4 5 0 appearance/pt_state_knockdown.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_haste_02_03 object/tangible/loot/generic_usable/rebreather_generic.iff consumable Glucose Metabolite Inhaler (Advanced) 1 1000 0 towHaste_2 0 short_reuse_4 5 0 appearance/pt_state_knockdown.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_haste_02_04 object/tangible/loot/generic_usable/rebreather_generic.iff consumable Glucose Metabolite Inhaler (Advanced) 1 1000 0 towHaste_2 0 short_reuse_4 5 0 appearance/pt_state_knockdown.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_hk47_move_immune_06_01 object/tangible/loot/generic_usable/generator_device_generic_lt_4.iff consumable Anti-Mobility Dampening Device 1 1000 0 towHk47MoveImmuneItem 0 long_reuse_4 1800 0 0 0 0 80 0 0 -1 -1 -1 -1 7700 0 0 ToW expansion +item_tow_holocron_ab_immune_02_01 object/tangible/jedi/jedi_holocron_dark_generic.iff consumable Sith Holocron 1 1000 0 towCrystalABImmune 0 towCrystalABImmune 3600 0 appearance/pt_special_hit_concuss.prt 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_tow_mafosa_mez_immune_06_01 object/tangible/loot/generic_usable/slave_collar_generic.iff consumable Synaptic Stimulation Collar 1 1000 0 towMafosaMezImmune 0 long_reuse_4 1800 0 0 0 0 80 0 0 -1 -1 -1 -1 7700 0 0 ToW expansion +item_tow_poison_abs_02_01 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Interdiction Compound 1 1000 0 towPoisonAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_poison_abs_02_02 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Interdiction Compound 1 1000 0 towPoisonAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_poison_abs_02_03 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Interdiction Compound (Improved) 1 1000 0 towPoisonAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_poison_abs_02_04 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Interdiction Compound (Improved) 1 1000 0 towPoisonAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_poison_abs_02_05 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Interdiction Compound (Advanced) 1 1000 0 towPoisonAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_poison_abs_02_06 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Interdiction Compound (Advanced) 1 1000 0 towPoisonAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_poison_res_02_01 object/tangible/loot/generic_usable/supplement_liquid.iff consumable Poison Prevention Serum 1 1000 0 towPoisonResist_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_poison_res_02_02 object/tangible/loot/generic_usable/supplement_liquid.iff consumable Poison Prevention Serum 1 1000 0 towPoisonResist_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_poison_res_02_03 object/tangible/loot/generic_usable/supplement_liquid.iff consumable Poison Prevention Serum (Improved) 1 1000 0 towPoisonResist_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_poison_res_02_04 object/tangible/loot/generic_usable/supplement_liquid.iff consumable Poison Prevention Serum (Improved) 1 1000 0 towPoisonResist_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_poison_res_02_05 object/tangible/loot/generic_usable/supplement_liquid.iff consumable Poison Prevention Serum (Advanced) 1 1000 0 towPoisonResist_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_poison_res_02_06 object/tangible/loot/generic_usable/supplement_liquid.iff consumable Poison Prevention Serum (Advanced) 1 1000 0 towPoisonResist_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 20 ToW Cube Loot +item_tow_poison_res_abs_02_01 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Prevention and Interdiction Compound 1 1000 0 towPoisonResistAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 1 0 0 -1 0 16 -1 750 0 5 ToW Cube Loot +item_tow_poison_res_abs_02_02 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Prevention and Interdiction Compound 1 1000 0 towPoisonResistAbsorb_1 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 1 0 0 -1 0 16 -1 750 0 10 ToW Cube Loot +item_tow_poison_res_abs_02_03 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Prevention and Interdiction Compound (Improved) 1 1000 0 towPoisonResistAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 1 0 0 -1 0 16 -1 750 0 5 ToW Cube Loot +item_tow_poison_res_abs_02_04 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Prevention and Interdiction Compound (Improved) 1 1000 0 towPoisonResistAbsorb_2 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 1 0 0 -1 0 16 -1 750 0 10 ToW Cube Loot +item_tow_poison_res_abs_02_05 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Prevention and Interdiction Compound (Advanced) 1 1000 0 towPoisonResistAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 1 0 0 -1 0 16 -1 750 0 5 ToW Cube Loot +item_tow_poison_res_abs_02_06 object/tangible/loot/generic_usable/medic_powder_generic.iff consumable Poison Prevention and Interdiction Compound (Advanced) 1 1000 0 towPoisonResistAbsorb_3 0 short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt 0 0 0 1 0 0 -1 0 16 -1 750 0 10 ToW Cube Loot +item_tow_proc_a_02_01 object/tangible/loot/generic_usable/rocket_generic.iff consumable Fiery Strike 1 1000 0 proc_tow_proc_a_1 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_proc_a_02_02 object/tangible/loot/generic_usable/rocket_generic.iff consumable Fiery Strike 1 1000 0 proc_tow_proc_a_1 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_proc_a_02_03 object/tangible/loot/generic_usable/rocket_generic.iff consumable Fiery Strike (Improved) 1 1000 0 proc_tow_proc_a_2 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_proc_a_02_04 object/tangible/loot/generic_usable/rocket_generic.iff consumable Fiery Strike (Improved) 1 1000 0 proc_tow_proc_a_2 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_proc_a_02_05 object/tangible/loot/generic_usable/rocket_generic.iff consumable Fiery Strike (Advanced) 1 1000 0 proc_tow_proc_a_3 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_proc_a_02_06 object/tangible/loot/generic_usable/rocket_generic.iff consumable Fiery Strike (Advanced) 1 1000 0 proc_tow_proc_a_3 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_proc_b_02_01 object/tangible/loot/generic_usable/power_output_analyzer_generic.iff consumable Overwhelming Shock 1 1000 0 proc_tow_proc_b_1 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_proc_b_02_02 object/tangible/loot/generic_usable/power_output_analyzer_generic.iff consumable Overwhelming Shock 1 1000 0 proc_tow_proc_b_1 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_proc_b_02_03 object/tangible/loot/generic_usable/power_output_analyzer_generic.iff consumable Overwhelming Shock (Improved) 1 1000 0 proc_tow_proc_b_2 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_proc_b_02_04 object/tangible/loot/generic_usable/power_output_analyzer_generic.iff consumable Overwhelming Shock (Improved) 1 1000 0 proc_tow_proc_b_2 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_proc_b_02_05 object/tangible/loot/generic_usable/power_output_analyzer_generic.iff consumable Overwhelming Shock (Advanced) 1 1000 0 proc_tow_proc_b_3 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 5 ToW Cube Loot +item_tow_proc_b_02_06 object/tangible/loot/generic_usable/power_output_analyzer_generic.iff consumable Overwhelming Shock (Advanced) 1 1000 0 proc_tow_proc_b_3 0 short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt 0 0 0 1 0 0 -1 -1 -1 -1 750 0 10 ToW Cube Loot +item_tow_proc_generic_03_01 object/tangible/loot/mustafar/old_republic_tech_02.iff consumable Mustafarian Injector 1 1000 0 towPoisonResistAbsorb_3 0 tow_proc 120 0 appearance/pt_heal_resist_states.prt survey 0 0 0 55 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_tow_proc_melee_03_01 object/tangible/loot/generic_usable/poison_grenade_generic.iff consumable Mustafarian Blade Globe 1 1000 0 proc_tow_proc_b_7 0 tow_proc 120 0 appearance/pt_heal_resist_states.prt survey 0 0 0 55 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_tow_proc_ranged_03_01 object/tangible/loot/generic_usable/disease_grenade_generic.iff consumable Mustafarian Distance Globe 1 1000 0 proc_tow_proc_b_6 0 tow_proc 120 0 appearance/pt_heal_resist_states.prt survey 0 0 0 55 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_trader_assembly_consumable_buff_04_01 object/tangible/loot/misc/trader_experimentation_buff.iff consumable Trader Schematic Assembly Algorithm 1 1000 0 trader_assembly_collection_buff 0 itemBuffClick 0 0 appearance/pt_heal_health_buff_2.prt 0 0 0 1 0 0 -1 -1 -1 -1 1000 0 10 Trader counter reward +item_trader_clicky_01_02 object/tangible/loot/generic_usable/tool_generic.iff consumable Personal Crafting Enhancement Unit 1 1000 0 roadmapTraderClicky 0 long_reuse_4 3600 0 appearance/pt_heal.prt 0 0 0 1 trader 0 0 -1 -1 -1 -1 5000 0 0 +item_treasure_map_bonus_buff_04_01 object/tangible/item/treasure_map/relic_buff_s01.iff consumable Rare Rol Stone 1 1000 0 treasure_bonus_combat_strikethrough_chance 0 long_reuse_4 3600 0 appearance/pt_jedi_tempt_hatred.prt 0 0 0 80 0 0 -1 -1 -1 -1 0 0 0 Group Bonus for Treasure Maps +item_treasure_map_bonus_buff_04_02 object/tangible/item/treasure_map/relic_buff_s02.iff consumable Rare Nova Crystal 1 1000 0 treasure_bonus_combat_critical_hit 0 long_reuse_4 3600 0 appearance/pt_atarufocus.prt 0 0 0 80 0 0 -1 -1 -1 -1 0 0 0 Group Bonus for Treasure Maps +item_treasure_map_bonus_buff_04_03 object/tangible/item/treasure_map/relic_buff_s03.iff consumable Rare Power Gem 1 1000 0 treasure_bonus_combat_dodge 0 long_reuse_4 3600 0 appearance/pt_vaapad_focus_disc2.prt 0 0 0 80 0 0 -1 -1 -1 -1 0 0 0 Group Bonus for Treasure Maps +item_treasure_map_bonus_buff_04_04 object/tangible/item/treasure_map/relic_buff_s01.iff consumable Rare Corusca Gem 1 1000 0 treasure_bonus_combat_critical_hit_reduction 0 long_reuse_4 3600 0 appearance/pt_jedi_alacrity.prt 0 0 0 80 0 0 -1 -1 -1 -1 0 0 0 Group Bonus for Treasure Maps +item_treasure_map_bonus_buff_04_05 object/tangible/item/treasure_map/relic_buff_s02.iff consumable Rare Sasho Gem 1 1000 0 treasure_bonus_combat_parry 0 long_reuse_4 3600 0 appearance/pt_medic_enhanced_dodge.prt 0 0 0 80 0 0 -1 -1 -1 -1 0 0 0 Group Bonus for Treasure Maps +item_treasure_map_bonus_buff_04_06 object/tangible/item/treasure_map/relic_buff_s03.iff consumable Rare Ankarres Sapphire 1 1000 0 treasure_bonus_heal_health_action 0 long_reuse_4 3600 0 appearance/pt_heal_resuscitate.prt 0 0 0 80 0 0 -1 -1 -1 -1 0 0 0 Group Bonus for Treasure Maps +item_treasure_map_bonus_consumable_04_01 object/tangible/food/bottle/treasure_bonus_bottle_s01.iff consumable Flask of Elba Water 1 1000 0 treasure_bonus_combat_block_chance 0 itemBuffClick 1800 0 appearance/pt_heal_health_buff_2.prt 0 0 0 80 0 0 -1 -1 -1 -1 1000 0 10 Group Bonus for Treasure Maps +item_treasure_map_bonus_consumable_04_02 object/tangible/food/bottle/treasure_bonus_bottle_s02.iff consumable Flask of Naris-bud Tea 1 1000 0 treasure_bonus_combat_evasion_chance 0 itemBuffClick 1800 0 appearance/pt_heal_health_buff_2.prt 0 0 0 80 0 0 -1 -1 -1 -1 1000 0 10 Group Bonus for Treasure Maps +item_treasure_map_bonus_consumable_04_03 object/tangible/food/bottle/treasure_bonus_bottle_s03.iff consumable Small flask of Nerfmilk 1 1000 0 treasure_bonus_snare_immunity 0 itemBuffClick 1800 0 appearance/pt_heal_health_buff_2.prt 0 0 0 80 0 0 -1 -1 -1 -1 1000 0 10 Group Bonus for Treasure Maps +item_ultra_battery_10_01 object/tangible/loot/generic/battery_useable_generic.iff consumable Blixtev's Ultra Body Spray 1 1000 0 proc_fire_attack 0 itemBuffClick_1 5 0 appearance/pt_heal_resist_states.prt udaman 0 0 0 45 0 0 -1 12 -1 -1 0 0 100 +item_vet_exp_buff_item_03_01 object/tangible/veteran_reward/exp_buff_item.iff consumable Cybernetic Experience Chip 1 1000 0 vet_exp_buff_item_buff 0 600 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 50 +item_vet_reward_78month_ttgm_itt object/tangible/veteran_reward/vet_ttgm_itt.iff consumable Flight of the Veteran 1 1000 0 0 ttgm_itt_group 21600 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +costume_4lom object/tangible/item/costume_kit/costume_deed.iff costume 4Lom Costume Instructions 1 1000 0 costume_4lom 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +costume_chevin object/tangible/item/costume_kit/costume_deed.iff costume Chevin Costume Instructions 1 1000 0 costume_chevin 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +costume_dantari_f object/tangible/item/costume_kit/costume_deed.iff costume Dantari Femal Costume Instructions 1 1000 0 costume_dantari_f 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +costume_dantari_m object/tangible/item/costume_kit/costume_deed.iff costume Dantari Male Costume Instructions 1 1000 0 costume_dantari_m 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +costume_darktrooper_3 object/tangible/item/costume_kit/costume_deed.iff costume Dark Trooper Costume Instructions 1 1000 0 costume_darktrooper 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +costume_droid_8t88 object/tangible/item/costume_kit/costume_deed.iff costume 8t88 Costume Instructions 1 1000 0 costume_droid_8t88 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +costume_ig106 object/tangible/item/costume_kit/costume_deed.iff costume IG-106 Costume Instructions 1 1000 0 costume_ig106 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +costume_muftak object/tangible/item/costume_kit/costume_deed.iff costume Talz Costume Instructions 1 1000 0 costume_muftak 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +costume_mustafarian_01 object/tangible/item/costume_kit/costume_deed.iff costume Mustafar Lava Miner Costume Instructions 1 1000 0 costume_mustafarian_01 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +costume_royal_guard object/tangible/item/costume_kit/costume_deed.iff costume Imperial Guard Costume Instructions 1 1000 0 costume_royal_guard 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +costume_spider_droid object/tangible/item/costume_kit/costume_deed.iff costume B'omarr Monk Costume Instructions 1 1000 0 costume_spider_droid 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +costume_super_battle_droid object/tangible/item/costume_kit/costume_deed.iff costume Super Battle Droid Costume Instructions 1 1000 0 costume_super_battle_droid 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 storyteller costume +item_dna_kittle object/tangible/loot/beast/dna_container.iff dna DNA Storage Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_kittle.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 +item_dna_minstyngar object/tangible/loot/beast/dna_container.iff dna DNA Storage Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_minstyngar.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 +item_dna_mouf object/tangible/loot/beast/dna_container.iff dna DNA Storage Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_mouf.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 +item_dna_nerf object/tangible/loot/beast/dna_container.iff dna DNA Storage Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_nerf.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 +item_dna_uller object/tangible/loot/beast/dna_container.iff dna DNA Storage Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_uller.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 +item_dna_walluga object/tangible/loot/beast/dna_container.iff dna DNA Storage Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_walluga.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 +item_dna_webweaver object/tangible/loot/beast/dna_container.iff dna DNA Storage Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_webweaver.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 +item_dna_worm object/tangible/loot/beast/dna_container.iff dna DNA Storage Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_walluga.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 +item_pet_egg_chuba_01_01 object/tangible/loot/beast/dna_container.iff dna Chuba DNA 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 int:beast.dna.creature_template=-1676177755,string:beast.dna.parent_creature_template=chuba_pet,float:beast.dna.quality=90.000000,int:beast.dna.converted_pet=1 +item_tauntaun_dna object/tangible/loot/beast/dna_container.iff dna DNA Storage Device (Tauntaun) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_tauntaun.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 +item_wampa_dna object/tangible/loot/beast/dna_container.iff dna DNA Storage Device (Wampa) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 string:beast.dna.creature_template=object/mobile/beast_master/bm_wampa.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1 +col_reward_imperial_gcw_1000_02_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff grant A Lesser Imperial Insignia 1 1000 0 0 0 0 imperial 1000 0 0 1 1 0 -1 -1 -1 -1 0 0 0 +col_reward_imperial_gcw_2500_02_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff grant An Imperial Insignia 1 1000 0 0 0 0 imperial 2500 0 0 1 1 0 -1 -1 -1 -1 0 0 0 +col_reward_imperial_gcw_500_01_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff grant An Empire Day Imperial Insignia 1 1000 0 0 0 0 imperial 500 0 0 1 1 0 -1 -1 -1 -1 0 0 0 +col_reward_rebel_gcw_1000_02_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff grant A Lesser Rebel Insignia 1 1000 0 0 0 0 rebel 1000 0 0 1 1 0 -1 -1 -1 -1 0 0 0 +col_reward_rebel_gcw_2500_02_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff grant A Rebel Insignia 1 1000 0 0 0 0 rebel 2500 0 0 1 1 0 -1 -1 -1 -1 0 0 0 +col_reward_rebel_gcw_500_01_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff grant A Remembrance Day Rebel Insignia 1 1000 0 0 0 0 rebel 500 0 0 1 1 0 -1 -1 -1 -1 0 0 0 +item_deed_barc_imperial_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff grant Imperial BARC Deed 1 15000 0 0 0 0 0 barc_speeder_imperial 0 0 1 0 0 -1 -1 -1 -1 0 1 0 +item_deed_barc_rebel_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff grant Rebel BARC Deed 1 15000 0 0 0 0 0 barc_speeder_rebel 0 0 1 0 0 -1 -1 -1 -1 0 1 0 +item_deed_grievous_wheel_bike object/tangible/loot/generic_deed/vehicle_generic.iff grant Vehicle Deed: Tsmeu-6 Personal Wheel Bike 1 15000 0 0 0 0 0 grievous_wheel_bike 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_deed_hoth_at_st_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff grant AT-ST Deed 1 15000 0 0 0 0 0 hoth_at_st 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_deed_hover_chair_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff grant Hover Chair Vehicle Deed 1 15000 0 0 0 0 0 hover_chair 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_deed_landspeeder_usv5_s02 object/tangible/loot/generic_deed/vehicle_generic.iff grant Vehicle Deed: USV-5 Modified Landspeeder 1 15000 0 0 0 0 0 landspeeder_usv5_s02 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_deed_landspeeder_x38_02_01 object/tangible/loot/generic_deed/vehicle_generic.iff grant XP-38 Landspeeder Deed 1 1000 0 0 0 0 0 xp38 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_deed_light_bend_barc_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff grant Light Bending BARC Speeder Deed 1 10000 0 0 0 0 0 speeder_light_bend 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_deed_pod_racer_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff grant Gasgano Podracer Deed 1 15000 0 0 0 0 0 pod_racer_one 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_deed_pod_racer_06_02 object/tangible/loot/generic_deed/vehicle_generic.iff grant Mawhonical Podracer Deed 1 15000 0 0 0 0 0 pod_racer_two 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_deed_pod_racer_06_03 object/tangible/loot/generic_deed/vehicle_generic.iff grant Light Bending Gasgano Podracer Deed 1 15000 0 0 0 0 0 lb_pod_racer_one 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_deed_podracer_anakin object/tangible/loot/generic_deed/vehicle_generic.iff grant Vehicle Deed: Anakin's Radon-Ulzer Podracer 1 15000 0 0 0 0 0 podracer_anakin 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_deed_snowspeeder_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff grant Snowspeeder Deed 1 15000 0 0 0 0 0 snowspeeder 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_deed_walker_06_02 object/tangible/loot/generic_deed/vehicle_generic.iff grant AT-RT Deed 1 10000 0 0 0 0 0 walker_at_rt_camo 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_deed_walker_at_xt_06_02 object/tangible/loot/generic_deed/vehicle_generic.iff grant AT-XT Deed 1 10000 0 0 0 0 0 walker_at_xt 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_empire_day_6yr_greeter_tie_pilot object/tangible/veteran_reward/terminal_greeter_empire_day_tiefighter_pilot.iff grant Employment Terminal: Tie Fighter Pilot Greeter 1 1000 0 0 0 0 0 tie_fighter_pilot_greeter 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_empire_day_6yr_greeter_xwing_pilot object/tangible/veteran_reward/terminal_greeter_empire_day_xwing_pilot.iff grant Employment Terminal: X-wing Pilot Greeter 1 1000 0 0 0 0 0 xwing_fighter_pilot_greeter 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_event_lifeday_gcw_imperial_disk object/tangible/event_perk/lifeday_imperial_gcw_disk.iff grant Blackmail Package 1 1000 0 0 0 0 imperial 50 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_event_lifeday_gcw_rebel_disk object/tangible/event_perk/lifeday_rebel_gcw_disk.iff grant List of Favors 1 1000 0 0 0 0 rebel 50 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_event_lifeday_stap_speeder object/tangible/event_perk/vehicle_deed_stap_speeder.iff grant Vehicle Deed: STAP-1 1 1000 0 0 0 0 0 stap_speeder_gift 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_event_loveday_ewok_cupid_deed object/tangible/holiday/love_day/love_day_ewok_cupid_familiar_deed.iff grant Ewok Festival of Love Familiar Deed 1 1000 0 0 0 0 0 loveday_ewok_cupid_familiar 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 +item_gcw_atst_familiar object/tangible/loot/loot_schematic/generic_limited_use.iff grant AT-ST Familiar Deed 1 1000 0 0 0 0 0 gcw_atst_familiar 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_gcw_atxt_familiar object/tangible/loot/loot_schematic/generic_limited_use.iff grant AT-XT Familiar Deed 1 1000 0 0 0 0 0 gcw_atxt_familiar 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_gcw_points_imperial_gcw_10_01_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff grant A 10 Point GCW Imperial Insignia 1 1000 0 0 0 0 imperial 10 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_gcw_points_imperial_gcw_100_01_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff grant A 100 Point Imperial Insignia 1 1000 0 0 0 0 imperial 100 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_gcw_points_imperial_gcw_1000_01_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff grant A 1000 Point Imperial Insignia 1 1000 0 0 0 0 imperial 1000 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_gcw_points_rebel_gcw_10_01_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff grant A 10 Point GCW Rebel Insignia 1 1000 0 0 0 0 rebel 10 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_gcw_points_rebel_gcw_100_01_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff grant A 100 Point Rebel Insignia 1 1000 0 0 0 0 rebel 100 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_gcw_points_rebel_gcw_1000_01_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff grant A 1000 Point Rebel Insignia 1 1000 0 0 0 0 rebel 1000 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_holopet_atat_data_cube_01_01 object/tangible/item/data_cube.iff grant AT-AT Holo-pet Data Cube 1 1000 0 0 0 0 0 atat 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_holopet_cle004_data_cube_01_01 object/tangible/item/data_cube.iff grant CLE-004 Holo-pet Data Cube 1 1000 0 0 0 0 0 cle004 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_holopet_ewok_data_cube_01_01 object/tangible/item/data_cube.iff grant Ewok Holo-pet Data Cube 1 1000 0 0 0 0 0 ewok 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_holopet_hoth_probe_droid_data_cube_01_01 object/tangible/item/data_cube.iff grant Probe Droid Holo-pet Data Cube 1 1000 0 0 0 0 0 hoth_probe_droid 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_holopet_hoth_tauntaun_data_cube_01_01 object/tangible/item/data_cube.iff grant Tauntaun Holo-pet Data Cube 1 1000 0 0 0 0 0 hoth_tauntaun 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_holopet_ins444_data_cube_01_01 object/tangible/item/data_cube.iff grant INS-444 Holo-pet Data Cube 1 1000 0 0 0 0 0 ins444 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_holopet_jawa_data_cube_01_01 object/tangible/item/data_cube.iff grant Jawa Holo-pet Data Cube 1 1000 0 0 0 0 0 jawa 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_holopet_jax_data_cube_01_01 object/tangible/item/data_cube.iff grant Jax Holo-pet Data Cube 1 1000 0 0 0 0 0 jax 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_holopet_pekopeko_data_cube_01_01 object/tangible/item/data_cube.iff grant Peko Peko Holo-pet Data Cube 1 1000 0 0 0 0 0 pekopeko 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_holopet_quenker_data_cube_01_01 object/tangible/item/data_cube.iff grant Quenker Holo-pet Data Cube 1 1000 0 0 0 0 0 quenker 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_holopet_rancor_data_cube_01_01 object/tangible/item/data_cube.iff grant Rancor Holo-pet Data Cube 1 1000 0 0 0 0 0 rancor 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_holopet_slicehound_data_cube_01_01 object/tangible/item/data_cube.iff grant Slice Hound Holo-pet Data Cube 1 1000 0 0 0 0 0 slicehound 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_holopet_squall_data_cube_01_01 object/tangible/item/data_cube.iff grant Squall Holo-pet Data Cube 1 1000 0 0 0 0 0 squall 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_holopet_veermok_data_cube_01_01 object/tangible/item/data_cube.iff grant Veermok Holo-pet Data Cube 1 1000 0 0 0 0 0 veermok 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pet_mount_carrion_01_01 object/tangible/deed/pet_deed/carrion_spat_generic_deed.iff grant Kartha's Cliff-Jumper 1 1000 0 0 0 0 0 carrion_spat 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pet_mount_lava_flea_01_01 object/tangible/deed/pet_deed/lava_flea_generic_deed.iff grant Lava Flea Mount 1 1000 0 0 0 0 0 som_lava_flea_preorder 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_pgc_chronicler_tent_deed object/tangible/saga_system/rewards/structure_deed_player_tent_chronicler.iff grant Structure Deed: Chronicles Tent 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_sandcrawler_house_deed object/tangible/saga_system/rewards/structure_deed_player_house_sandcrawler.iff grant Structure Deed: Sandcrawler House 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_publish_gift_33_camp_01_01 object/tangible/deed/camp_deed/camp_basic_deed.iff grant Basic Camp 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_roadmap_deed_landspeeder_x31_01_02 object/tangible/loot/generic_deed/vehicle_generic.iff grant X-31 Landspeeder Deed 1 1000 0 0 0 0 0 x31 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_roadmap_deed_speederbike_01_02 object/tangible/loot/generic_deed/vehicle_generic.iff grant Speederbike Deed 1 1000 0 0 0 0 0 spdrbike 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_roadmap_deed_speederbike_swoop_01_02 object/tangible/loot/generic_deed/vehicle_generic.iff grant Swoop Deed 1 1000 0 0 0 0 0 swoop 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_barn object/tangible/tcg/series1/structure_deed_barn.iff grant Structure Deed: Barn 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_diner object/tangible/tcg/series1/structure_deed_diner.iff grant Structure Deed: Diner 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_greeter_bomarr_monk object/tangible/tcg/series1/greeter_deed_bomarr_monk.iff grant Employment Terminal: B'omarr Monk Greeter 1 1000 0 0 0 0 0 greeter_bomarr_monk 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series1_greeter_ewok object/tangible/tcg/series1/greeter_deed_ewok.iff grant Employment Terminal: Ewok Greeter 1 1000 0 0 0 0 0 greeter_ewok 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series1_greeter_gungan object/tangible/tcg/series1/greeter_deed_gungan.iff grant Employment Terminal: Gungan Greeter 1 1000 0 0 0 0 0 greeter_gungan 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series1_greeter_jawa object/tangible/tcg/series1/greeter_deed_jawa.iff grant Employment Terminal: Jawa Greeter 1 1000 0 0 0 0 0 greeter_jawa 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series1_greeter_meatlump object/tangible/tcg/series1/greeter_deed_meatlump.iff grant Employment Terminal: Meatlump Greeter 1 1000 0 0 0 0 0 greeter_meatlump 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series1_greeter_serving_droid object/tangible/tcg/series1/greeter_deed_serving_droid.iff grant Employment Terminal:Serving Droid Greeter 1 1000 0 0 0 0 0 greeter_serving_droid 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series1_mechno_chair object/tangible/tcg/series1/vehicle_deed_mechno_chair.iff grant Vehicle Deed: Mechno Chair 1 1000 0 0 0 0 0 mechno_chair 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_organa_speeder object/tangible/tcg/series1/vehicle_deed_organa_speeder.iff grant Vehicle Deed: XJ-2 Airspeeder 1 1000 0 0 0 0 0 organa_speeder 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_podracer_gasgano object/tangible/tcg/series1/vehicle_deed_podracer_gasgano.iff grant Vehicle Deed: Ord Pedrovia Podracer 1 1000 0 0 0 0 0 pod_racer_one 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_podracer_mawhonic object/tangible/tcg/series1/vehicle_deed_podracer_mawhonic.iff grant Vehicle Deed: GPE-3130 Podracer 1 1000 0 0 0 0 0 pod_racer_two 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_sith_speeder object/tangible/tcg/series1/vehicle_deed_sith_speeder.iff grant Vehicle Deed: Sith Speeder 1 1000 0 0 0 0 0 sith_speeder 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_target_creature object/tangible/tcg/series1/target_creature_deed.iff grant Acklay Target Creature Controller 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_v_wing object/tangible/ship/crafted/chassis/vwing_reward_deed.iff grant Starship Deed: V-wing 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_vendor_bomarr_monk object/tangible/tcg/series1/vendor_deed_bomarr_monk.iff grant Employment Contract: B'omarr Monk Vendor 1 1000 0 0 0 0 0 0 0 1 0 0 special_vendor_tcg_series1_bomarr_monk=1 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series1_vendor_ewok object/tangible/tcg/series1/vendor_deed_ewok.iff grant Employment Contract: Ewok Vendor 1 1000 0 0 0 0 0 0 0 1 0 0 special_vendor_tcg_series1_ewok=1 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series1_vendor_gungan object/tangible/tcg/series1/vendor_deed_gungan.iff grant Employment Contract: Gungan Vendor 1 1000 0 0 0 0 0 0 0 1 0 0 special_vendor_tcg_series1_gungan=1 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series1_vendor_jawa object/tangible/tcg/series1/vendor_deed_jawa.iff grant Employment Contract: Jawa Vendor 1 1000 0 0 0 0 0 0 0 1 0 0 special_vendor_tcg_series1_jawa=1 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series1_vendor_meatlump object/tangible/tcg/series1/vendor_deed_meatlump.iff grant Employment Contract: Meatlump Vendor 1 1000 0 0 0 0 0 0 0 1 0 0 special_vendor_tcg_series1_meatlump=1 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series1_vendor_serving_droid object/tangible/tcg/series1/vendor_deed_serving_droid.iff grant Employment Contract: Serving Droid Vendor 1 1000 0 0 0 0 0 0 0 1 0 0 special_vendor_tcg_series1_serving_droid=1 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series3_armored_bantha object/tangible/tcg/series3/mount_deed_armored_bantha.iff grant Pet Deed: Armored Bantha Mount 1 1000 0 0 0 0 0 tcg_armored_bantha 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series3_battle_droid_vendor object/tangible/tcg/series3/vendor_deed_battle_droid.iff grant Employment Contract: Battle Droid Vendor 1 1000 0 0 0 0 0 0 0 1 0 0 special_vendor_tcg_series3_battle_droid=1 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series3_creature_pet_deed_massiff object/tangible/tcg/series3/creature_pet_deed_mastiff.iff grant Massiff Feeding Bowl 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series3_greeter_battle_droid object/tangible/tcg/series3/greeter_deed_battle_droid.iff grant Employment Terminal: Battle Droid Greeter 1 1000 0 0 0 0 0 battle_droid_greeter 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series3_greeter_toydarian object/tangible/tcg/series3/greeter_deed_toydarian.iff grant Employment Terminal: Toydarian Greeter 1 1000 0 0 0 0 0 toydarian_greeter 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series3_greeter_tusken object/tangible/tcg/series3/greeter_deed_tusken.iff grant Employment Terminal: Tusken Raider Greeter 1 1000 0 0 0 0 0 tusken_greeter 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series3_jedi_meditation_room_deed object/tangible/tcg/series3/structure_deed_jedi_meditation_room_deed.iff grant Structure Deed: Jedi Meditation Room 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series3_koro2_exodrive_airspeeder object/tangible/tcg/series3/vehicle_deed_koro2_exodrive_airspeeder.iff grant Vehicle Deed: Koro-2 Exodrive Airspeeder 1 1000 0 0 0 0 0 koro2_speeder 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series3_nightsister_vendor object/tangible/tcg/series3/vendor_deed_nightsister.iff grant Employment Contract: Nightsister Vendor 1 1000 0 0 0 0 0 0 0 1 0 0 special_vendor_tcg_series3_nightsister=1 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series3_podracer_longtail object/tangible/tcg/series3/vehicle_deed_podracer_longtail.iff grant Vehicle Deed: IPG-X1131 Longtail Engine Podracer 1 1000 0 0 0 0 0 pod_racer_ipg_longtail 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series3_sith_meditation_room_deed object/tangible/tcg/series3/structure_deed_sith_meditation_room_deed.iff grant Structure Deed: Sith Meditation Room 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series3_swamp_speeder object/tangible/tcg/series3/vehicle_deed_swamp_speeder.iff grant Vehicle Deed: Swamp Speeder 1 1000 0 0 0 0 0 swamp_speeder 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series3_target_dummy object/tangible/tcg/series3/target_dummy_deed.iff grant Target Dummy Controller 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_balta_podracer_02_01 object/tangible/tcg/series4/vehicle_deed_balta_podracer.iff grant Balta-Trabaat BT310 Podracer 1 1000 0 0 0 0 0 balta_podracer 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_creature_pet_deed_nuna_02_01 object/tangible/tcg/series4/creature_pet_deed_nuna.iff grant Nuna Feeding Bowl 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_geonosian_speeder_02_01 object/tangible/tcg/series4/vehicle_deed_geonosian_speeder.iff grant Vehicle Deed: Geonosian Speeder 1 1000 0 0 0 0 0 geonosian_speeder 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_greeter_nightsister object/tangible/tcg/series4/greeter_deed_nightsister.iff grant Employment Terminal: Nightsister Greeter 1 1000 0 0 0 0 0 greeter_nightsister 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series4_greeter_palowick object/tangible/tcg/series4/greeter_deed_pa_lowick.iff grant Employment Terminal: Pa'lowick Greeter 1 1000 0 0 0 0 0 greeter_pa_lowick 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series4_peko_peko_mount_02_01 object/tangible/tcg/series4/mount_deed_peko_peko.iff grant Toxic Peko-Peko Mount 1 1000 0 0 0 0 0 tcg_peko_peko_mount 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_relaxation_pool_deed_02_01 object/tangible/tcg/series4/structure_deed_relaxation_pool.iff grant Structure Deed: Muunilinst Relaxation Pool 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_senate_pod_02_01 object/tangible/tcg/series4/vehicle_deed_senate_pod.iff grant Vehicle Deed: Senate Pod 1 1000 0 0 0 0 0 senate_pod 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_vendor_kitonak_02_01 object/tangible/tcg/series4/vendor_deed_kitonak.iff grant Employment Contract: Kitonak Vendor 1 1000 0 0 0 0 0 0 0 1 0 0 special_vendor_tcg_series4_kitonak=1 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series4_vendor_toydarian_02_01 object/tangible/tcg/series4/vendor_deed_toydarian.iff grant Employment Contract: Toydarian Vendor 1 1000 0 0 0 0 0 0 0 1 0 0 special_vendor_tcg_series4_toydarian=1 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series5_air2_swoop_speeder object/tangible/tcg/series5/vehicle_deed_air2_swoop_speeder.iff grant Vehicle Deed: Air-2 Racing Swoop 1 1000 0 0 0 0 0 air2_swoop_speeder 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series5_creature_pet_deed_scurrier_02_01 object/tangible/tcg/series5/creature_pet_deed_scurrier.iff grant Scurrier Feeding Bowl 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series5_fg_8t8_podracer object/tangible/tcg/series5/vehicle_deed_fg_8t8_podracer.iff grant Vehicle Deed: Farwan & Glott FG 8T8-Twin Block2 Special Podracer 1 1000 0 0 0 0 0 fg_8t8_podracer 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series5_greeter_royal_guard object/tangible/tcg/series5/greeter_deed_royal_guard.iff grant Employment Terminal: Royal Guard Greeter 1 1000 0 0 0 0 0 greeter_royal_guard 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series5_greeter_senate_guard object/tangible/tcg/series5/greeter_deed_senate_guard.iff grant Employment Terminal: Senate Guard Greeter 1 1000 0 0 0 0 0 greeter_senate_guard 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +item_tcg_loot_reward_series5_player_house_atat object/tangible/tcg/series5/structure_deed_player_house_atat.iff grant Structure Deed: AT-AT House 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series5_player_house_hangar object/tangible/tcg/series5/structure_deed_player_house_hangar.iff grant Structure Deed: Starship Hangar 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series5_title object/tangible/tcg/series5/title_grant.iff grant Breakthrough 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series5_xj6_air_speeder object/tangible/tcg/series5/vehicle_deed_xj6_air_speeder.iff grant Vehicle Deed: XJ-6 Airspeeder 1 1000 0 0 0 0 0 xj6_air_speeder 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_a1_deluxe_floater object/tangible/loot/generic_deed/vehicle_generic.iff grant Vehicle Deed: A1 Deluxe Floater 1 1000 0 0 0 0 0 a1_deluxe_floater 0 0 1 0 0 -1 -1 -1 -1 0 0 0 TCG Set 6 +item_tcg_loot_reward_series6_buildreward_hk47_jet_pack object/tangible/tcg/series6/deed_tcg_hk47_jetpack.iff grant Vehicle Deed: HK-47 Jetpack 1 1000 0 0 0 0 0 hk47_jetpack 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_deed_emperor_spire object/tangible/tcg/series6/structure_deed_emperors_spire.iff grant Structure Deed: Emperor's Spire 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_deed_rebel_spire object/tangible/tcg/series6/structure_deed_rebel_spire.iff grant Structure Deed: Rebel Spire 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_dewback_armor object/tangible/tcg/series6/dewback_armor_statue.iff grant Armored Dewback Statue 1 1000 0 0 0 0 0 tcg6_armored_dewback 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_gualaar_mount object/tangible/tcg/series6/mount_deed_gualaar.iff grant Pet Deed: Gualaar Mount 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_ric_920_speeder object/tangible/loot/generic_deed/vehicle_generic.iff grant Vehicle Deed: RIC-920 Rickshaw 1 1000 0 0 0 0 0 speeder_ric_920 0 0 1 0 0 -1 -1 -1 -1 0 0 0 TCG Set 6 +item_tcg_loot_reward_series7_atpt_walker object/tangible/loot/generic_deed/vehicle_generic.iff grant Vehicle Deed: AT-PT Walker 1 1000 0 0 0 0 0 tcg_at_pt_walker 0 0 1 0 0 -1 -1 -1 -1 0 0 0 TCG Set 6 +item_tcg_loot_reward_series7_buildreward_republic_gunship object/tangible/tcg/series7/combine_reward_deed_republic_gunship.iff grant Vehicle Deed: Republic Gunship 1 1000 0 0 0 0 0 tcg_republic_gunship 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_deed_commando_bunker object/tangible/tcg/series7/structure_deed_commando_bunker.iff grant Structure Deed: Commando Bunker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_deed_vehicle_garage object/tangible/tcg/series7/structure_deed_vehicle_garage.iff grant Structure Deed: Vehicle Garage 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_deed_vip_bunker object/tangible/tcg/series7/structure_deed_vip_bunker.iff grant Structure Deed: V.I.P. Bunker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_hutt_fighter_familiar object/tangible/tcg/series7/familiar_deed_hutt_fighter.iff grant Hutt Fighter Familiar Deed 1 1000 0 0 0 0 0 tcg_hutt_fighter_familiar 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_military_transport object/tangible/loot/generic_deed/vehicle_generic.iff grant Vehicle Deed: RAM-1511 Transport 1 1000 0 0 0 0 0 tcg_military_transport 0 0 1 0 0 -1 -1 -1 -1 0 0 0 TCG Set 6 +item_tcg_loot_reward_series7_tie_fighter_familiar object/tangible/tcg/series7/familiar_deed_tie_fighter.iff grant TIE Fighter Familiar Deed 1 1000 0 0 0 0 0 tcg_tie_fighter_familiar 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_xwing_fighter_familiar object/tangible/tcg/series7/familiar_deed_xwing_fighter.iff grant X-Wing Fighter Familiar Deed 1 1000 0 0 0 0 0 tcg_xwing_fighter_familiar 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_merr_sonn_jt12_jetpack_deed object/tangible/tcg/series3/deed_tcg_merr_sonn_jt12_jetpack.iff grant Vehicle Deed: Merr-Sonn JT-12 Jetpack 1 1000 0 0 0 0 0 mandalorian_jetpack 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tow_schematic_vehicle_02_01 object/tangible/loot/loot_schematic/generic_vehicle.iff grant Lava Skiff Deed 1 1000 0 0 0 0 0 lava_skiff 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ToW Vehicle +item_tow_schematic_vehicle_02_02 object/tangible/loot/loot_schematic/generic_vehicle.iff grant Transport Skiff Deed 1 1000 0 0 0 0 0 desert_skiff 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ToW Vehicle +item_vehicle_deed_flare_s_swoop object/tangible/deed/vehicle_deed/flare_s_swoop.iff grant Vehicle Deed: Flare S Swoop 1 1000 0 0 0 0 0 flare_s_swoop 0 0 1 0 0 -1 12 -1 -1 0 0 0 +item_vehicle_deed_hoverlifter_speeder object/tangible/deed/vehicle_deed/hoverlifter_speeder.iff grant Vehicle Deed: Hover Lifter Speeder 1 1000 0 0 0 0 0 hoverlifter_speeder 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_vet_reward_greeter_gamorrean object/tangible/terminal/greeter_terminal.iff grant Employment Terminal: Gamorrean Greeter 1 1000 0 0 0 0 0 greeter_gamorrean 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +fish_gooberfish_pant_snatcher_02_01 object/tangible/fishing/fish/fish_naboo_gooberfish.iff item A Gooberfish Pant Snatcher 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 2500 0 0 +heroic_echo_at_at_junk_02_01 object/tangible/loot/creature_loot/generic/heroic_echo_at_at_junk_01.iff item an ammunition crate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +heroic_echo_at_at_junk_02_02 object/tangible/loot/creature_loot/generic/heroic_echo_at_at_junk_02.iff item an Imperial ration kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +heroic_echo_at_at_junk_02_03 object/tangible/loot/creature_loot/generic/heroic_echo_at_at_junk_03.iff item AT-AT movement control module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +heroic_echo_at_at_junk_02_04 object/tangible/loot/creature_loot/generic/heroic_echo_at_at_junk_04.iff item a disabled navigation module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +heroic_echo_at_at_junk_02_05 object/tangible/loot/creature_loot/generic/heroic_echo_at_at_junk_05.iff item AT-AT seam sealant 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +heroic_echo_snow_speeder_junk_02_01 object/tangible/loot/creature_loot/generic/heroic_echo_snow_speeder_junk_01.iff item corrupt data disk 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +heroic_echo_snow_speeder_junk_02_02 object/tangible/loot/creature_loot/generic/heroic_echo_snow_speeder_junk_02.iff item a Rebel clearance badge 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +heroic_echo_snow_speeder_junk_02_03 object/tangible/loot/creature_loot/generic/heroic_echo_snow_speeder_junk_03.iff item a Rebel medic kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +heroic_echo_snow_speeder_junk_02_04 object/tangible/loot/creature_loot/generic/heroic_echo_snow_speeder_junk_04.iff item a repair kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +heroic_echo_snow_speeder_junk_02_05 object/tangible/loot/creature_loot/generic/heroic_echo_snow_speeder_junk_05.iff item an empty crate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +heroic_echo_tauntaun_junk_02_01 object/tangible/loot/creature_loot/generic/heroic_echo_tauntaun_junk_01.iff item Tauntaun bones 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +heroic_echo_tauntaun_junk_02_02 object/tangible/loot/creature_loot/generic/heroic_echo_tauntaun_junk_02.iff item a Tauntaun heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +heroic_echo_tauntaun_junk_02_03 object/tangible/loot/creature_loot/generic/heroic_echo_tauntaun_junk_03.iff item a Tauntaun eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +heroic_echo_tauntaun_junk_02_04 object/tangible/loot/creature_loot/generic/heroic_echo_tauntaun_junk_04.iff item a ruptured Tauntaun stomach 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +heroic_echo_wampa_junk_02_01 object/tangible/loot/creature_loot/generic/heroic_echo_wampa_junk_01.iff item an infected Wampa liver 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +heroic_echo_wampa_junk_02_02 object/tangible/loot/creature_loot/generic/heroic_echo_wampa_junk_02.iff item Tauntaun skull and bones 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +heroic_echo_wampa_junk_02_03 object/tangible/loot/creature_loot/generic/heroic_echo_wampa_junk_03.iff item unidentified bones 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +heroic_echo_wampa_junk_02_04 object/tangible/loot/creature_loot/generic/heroic_echo_wampa_junk_04.iff item a human skull 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +hoth_rebel_barricade_inventory object/tangible/destructible/barricade_inventory.iff item a defensive barricade 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +imperial_community_painting_2008_02_01 object/tangible/furniture/decorative/imperial_community_painting_2008.iff item United in Our Cause 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_axkva_min_key_04_01 object/tangible/quest/township/axkva_min_key.iff item The Nightsister Key of Exile 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_axkva_min_shards_04_01 object/tangible/quest/township/axkva_nightsister_shards.iff item The Shards of Hatred, Obedience, Pity, and Indifference 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 0 +item_battlefield_imperial_token_battlefield2 object/tangible/gcw/battlefield_imperial_token.iff item Imperial Jungle Warfare Battlefield Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 19 -1 -1 0 0 0 +item_battlefield_imperial_token_battlefield3 object/tangible/gcw/battlefield_imperial_token.iff item Imperial Bunker Assault Battlefield Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 24 -1 -1 0 0 0 +item_battlefield_imperial_token_battlefield4 object/tangible/gcw/battlefield_imperial_token.iff item Imperial Data Runner Battlefield Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 39 -1 -1 0 0 0 +item_battlefield_imperial_token_massassi_isle object/tangible/gcw/battlefield_imperial_token.iff item Imperial Massassi Isle Battlefield Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 27 -1 -1 0 0 0 +item_battlefield_rebel_token_battlefield2 object/tangible/gcw/battlefield_rebel_token.iff item Rebel Jungle Warfare Battlefield Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 19 -1 -1 0 0 0 +item_battlefield_rebel_token_battlefield3 object/tangible/gcw/battlefield_rebel_token.iff item Rebel Bunker Assault Battlefield Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 24 -1 -1 0 0 0 +item_battlefield_rebel_token_battlefield4 object/tangible/gcw/battlefield_rebel_token.iff item Rebel Data Runner Battlefield Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 39 -1 -1 0 0 0 +item_battlefield_rebel_token_massassi_isle object/tangible/gcw/battlefield_rebel_token.iff item Rebel Massassi Isle Battlefield Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 27 -1 -1 0 0 0 +item_beast_dye_01 object/tangible/item/beast/beast_dye.iff item Beast Dye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_beast_storage_device_01 object/tangible/item/beast/barn_lite/beast_dna_storage_device.iff item Beast Encoder and Replicator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_bm_enzyme_centrifuge_01_01 object/tangible/component/genetic_engineering/centrifuge_unit.iff item Centrifuge Unit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_bm_enzyme_centrifuge_use_01_01 object/tangible/component/genetic_engineering/centrifuge_use_tray.iff item Centrifuge Tray 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_bm_enzyme_combiner_01_01 object/tangible/component/genetic_engineering/combiner_unit.iff item Combiner Unit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_bm_enzyme_combiner_use_01_01 object/tangible/component/genetic_engineering/combiner_use_capsule.iff item Combiner Capsule 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_bm_enzyme_extractor object/tangible/component/genetic_engineering/enzyme_extraction_unit.iff item Enzyme Extractor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 5 +item_bm_enzyme_processor_01_01 object/tangible/component/genetic_engineering/processor_unit.iff item Processor Unit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_bm_enzyme_processor_use_01_01 object/tangible/component/genetic_engineering/processor_use_mold.iff item Processor Mold 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_bm_enzyme_type_3 object/tangible/loot/beast/enzyme_3.iff item Enzyme 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_col_reward_spy_camp_chair object/tangible/camp/camp_chair_s1.iff item Wayfar Spy Camp Chair 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 0 +item_content_bubble_tank_02_01 object/tangible/furniture/decorative/bubble_tank.iff item Decorative Bubble Tank 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 2800 0 0 +item_content_dance_prop_03_01 object/tangible/dance_prop/generic_prop_ribbon_spark_r.iff item Captivator Ribbon 1 1000 0 0 0 0 0 0 0 1 0 0 stamina_modified=5 -1 -1 -1 -1 800 0 0 +item_content_decor_hologram_disk_03_01 object/tangible/furniture/decorative/frn_hologram_data_disk_s01.iff item Data Disk Hologram 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1200 0 0 +item_content_instrument_bandfill_03_01 object/tangible/instrument/bandfill.iff item Virtuoso Bandfill 1 1000 0 0 0 0 0 0 0 1 0 0 stamina_modified=5 -1 -1 -1 -1 800 0 0 +item_content_shisa_02_01 object/tangible/furniture/decorative/shisa.iff item Shisa 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 2800 0 0 +item_content_veh_custom_kit_02_01 object/tangible/item/generic_vehicle_customization.iff item Barada's Vehicle Customization Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 75 0 5 +item_content_veh_custom_kit_02_02 object/tangible/item/generic_vehicle_customization.iff item Vehicle Customization Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 2 +item_corellia_junk_agrilat_plumed_rasp_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Plumed Rasp Feather 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 338 0 0 +item_corellia_junk_bageraset_01_01 object/tangible/loot/creature_loot/generic/arm_bone_generic.iff item Bageraset Bone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 267 0 0 +item_corellia_junk_canoid_01_01 object/tangible/loot/creature_loot/generic/big_tooth_generic.iff item Canoid Tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 267 0 0 +item_corellia_junk_canoid_hunter_01_01 object/tangible/loot/creature_loot/generic/brain_s01.iff item Canoid Hunter Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 267 0 0 +item_corellia_junk_canoid_pack_leader_01_01 object/tangible/loot/creature_loot/generic/bug_jar.iff item Canoid Pack Leader Parasites 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 281 0 0 +item_corellia_junk_carrion_spat_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Carrion Spat Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 295 0 0 +item_corellia_junk_corellian_butterfly_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Corellian Butterfly Antennae 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_corellia_junk_corellian_butterfly_defender_01_01 object/tangible/loot/creature_loot/generic/liver_s02.iff item Corellian Butterfly Defender Gland 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 323 0 0 +item_corellia_junk_corellian_butterfly_drone_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Corellian Butterfly Drone Antennae 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 180 0 0 +item_corellia_junk_corellian_butterfly_drone_large_01_01 object/tangible/loot/creature_loot/generic/generic_heart.iff item Large Corellian Butterfly Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 191 0 0 +item_corellia_junk_corellian_butterfly_monarch_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Corellian Butterfly Larvae 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 338 0 0 +item_corellia_junk_corellian_butterfly_warrior_01_01 object/tangible/loot/creature_loot/generic/liver_s02.iff item Corellian Butterfly Warrior Organ 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 323 0 0 +item_corellia_junk_corellian_butterfly_worker_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item Corellian Butterfly Worker Gland 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 254 0 0 +item_corellia_junk_crazed_durni_01_01 object/tangible/loot/creature_loot/generic/guts_jar.iff item Crazed Durni Intestines 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 267 0 0 +item_corellia_junk_crimson_sand_panther_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Crimson Sand Panther Tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 413 0 0 +item_corellia_junk_dalyrake_01_01 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Dalyrake Arm 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 281 0 0 +item_corellia_junk_dalyrake_harvester_01_01 object/tangible/loot/creature_loot/generic/alien_brain.iff item Dalyrake Harvester Arm 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 352 0 0 +item_corellia_junk_deranged_wrix_01_01 object/tangible/loot/creature_loot/generic/brain_s01.iff item Deranged Wrix Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 309 0 0 +item_corellia_junk_devil_gulginaw_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Devil Gulginaw Gland 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 309 0 0 +item_corellia_junk_dire_cat_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Dire Cat Tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 254 0 0 +item_corellia_junk_durni_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Durni Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_corellia_junk_dwarf_gronda_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Dwarf Gronda Stomach 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 294 0 0 +item_corellia_junk_female_dire_cat_01_01 object/tangible/loot/creature_loot/generic/heart_s02.iff item Dire Cat Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 267 0 0 +item_corellia_junk_female_forest_slice_hound_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Forest Slice Hound Tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 280 0 0 +item_corellia_junk_female_grassland_slice_hound_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Grassland Slice Hound Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 267 0 0 +item_corellia_junk_female_sand_panther_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Sand Panther Jaw 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 398 0 0 +item_corellia_junk_female_slice_hound_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Slice Hound Tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 228 0 0 +item_corellia_junk_forest_murra_01_01 object/tangible/loot/creature_loot/generic/stomach_s02.iff item Forest Murra Stomach 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 291 0 0 +item_corellia_junk_forest_slice_hound_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Slice Hound Jaw 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 291 0 0 +item_corellia_junk_giant_carrion_spat_01_01 object/tangible/loot/creature_loot/generic/arm_bone_generic.iff item Giant Carrion Spat Bone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 280 0 0 +item_corellia_junk_giant_dalyrake_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Giant Dalyrake Antenna 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 382 0 0 +item_corellia_junk_giant_gubbur_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Giant Gubbar Antenna 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 227 0 0 +item_corellia_junk_grand_wrix_01_01 object/tangible/loot/creature_loot/generic/generic_heart.iff item Grand Wrix Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 382 0 0 +item_corellia_junk_grassland_slice_hound_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Grassland Slice Hound Shank 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 280 0 0 +item_corellia_junk_great_plains_stalker_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Great Plains Stalker Tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 587 0 0 +item_corellia_junk_greater_gulginaw_01_01 object/tangible/loot/creature_loot/generic/guts_jar.iff item Greater Gulginaw Guts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 382 0 0 +item_corellia_junk_gronda_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Gronda Jaw Bone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 308 0 0 +item_corellia_junk_gronda_elder_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gronda Elder Gland 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 323 0 0 +item_corellia_junk_gronda_juggernaut_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Gronda Juggernaut Leg 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 587 0 0 +item_corellia_junk_gubbur_01_01 object/tangible/loot/creature_loot/generic/stomach_s02.iff item Gubbur Stomach 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 191 0 0 +item_corellia_junk_gulginaw_01_01 object/tangible/loot/creature_loot/generic/heart_s03.iff item Gulginaw Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 228 0 0 +item_corellia_junk_gurrcat_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Gurrcat Fang 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 267 0 0 +item_corellia_junk_howling_plumed_rasp_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Howling Plumed Rasp Feather 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 191 0 0 +item_corellia_junk_humbaba_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Humbaba Leg 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 309 0 0 +item_corellia_junk_krahbu_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Krahbu Stomach 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 253 0 0 +item_corellia_junk_majestic_plumed_rasp_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Majestic Plumed Rasp Feather 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 323 0 0 +item_corellia_junk_mottled_wrix_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Mottled Wrix Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 352 0 0 +item_corellia_junk_mountain_murra_01_01 object/tangible/loot/creature_loot/generic/brain_s01.iff item Mountain Murra Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 294 0 0 +item_corellia_junk_murra_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item Murra Liver 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 253 0 0 +item_corellia_junk_noxious_vrelt_scavenger_01_01 object/tangible/loot/creature_loot/generic/heart_s03.iff item Noxious Vrelt Gland 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 240 0 0 +item_corellia_junk_paralope_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Paralope Hoof 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 191 0 0 +item_corellia_junk_plumed_rasp_01_01 object/tangible/loot/creature_loot/generic/arm_bone_generic.iff item Plumed Rasp Bone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_corellia_junk_rogue_bageraset_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Rogue Bageraset Stomach 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 240 0 0 +item_corellia_junk_sand_panther_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Sand Panther Tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 398 0 0 +item_corellia_junk_sand_panther_cub_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Sand Panther Cub Jaw 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 382 0 0 +item_corellia_junk_savage_humbaba_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Savage Humbaba Parasites 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 413 0 0 +item_corellia_junk_scavenger_rat_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Scavenger Rat Parasites 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 227 0 0 +item_corellia_junk_sharnaff_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Sharnaff Hoof 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 353 0 0 +item_corellia_junk_sharnaff_bull_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Sharnaff Bull Gland 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 368 0 0 +item_corellia_junk_slice_hound_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Slice Hound Jaw Bone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 253 0 0 +item_corellia_junk_swamp_gurrcat_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Swamp Gurrcat Tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 228 0 0 +item_corellia_junk_tabage_01_01 object/tangible/loot/creature_loot/generic/heart_s02.iff item Tabage Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 228 0 0 +item_corellia_junk_violent_krahbu_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Violent Krahbu Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_corellia_junk_vrelt_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Vrelt Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 191 0 0 +item_corellia_junk_vynock_01_01 object/tangible/loot/creature_loot/generic/arm_bone_generic.iff item Vynock Wing Bone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 253 0 0 +item_corellia_junk_war_gronda_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item War Gronda Liver 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 398 0 0 +item_corellia_junk_wooded_paralope_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Wooded Paralope Hoof 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_corellia_junk_wrix_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Wrix Tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 240 0 0 +item_costume_kit object/tangible/item/costume_kit/costume_kit.iff item Standard Holoshroud 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 for common costumes +item_costume_kit_holiday object/tangible/item/costume_kit/costume_kit_holiday.iff item Holiday Holoshroud 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 for holiday costumes +item_crafting_display_terminal_01_01 object/tangible/terminal/crafting_assembly_terminal.iff item Crafting Assembly Terminal 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_cs_decor_stuffed_rancor_02_01 object/tangible/loot/mustafar/stuff_rancor_doll.iff item Customer Appreciation Huggable Rancor Doll 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_cts_sarlacc_mini_game object/tangible/furniture/house_cleanup/sarlacc_mini_s02.iff item Deluxe Sarlacc Trash Can 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_cts_sarlacc_non_functional object/tangible/furniture/house_cleanup/sarlacc_mini_s01.iff item Sarlacc Trash Can 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_datapad_01_01 object/tangible/loot/tool/datapad_broken.iff item Datapad 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 32 0 0 +item_death_troopers_painting object/tangible/furniture/all/frn_all_death_troopers_painting.iff item Death Troopers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_dianoga_dumpster object/tangible/furniture/city/dianoga_dumpster.iff item Dianoga Dumpster 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_droid_collection_reward_goggles object/tangible/collection/reward/target_reticule_goggles.iff item Targeting Reticule Goggles 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_emperors_day_anniversary_goggles object/tangible/veteran_reward/emperors_day_goggles.iff item Novaless Soni-Optics Goggles Mark V 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_empire_day_6yr_painting object/tangible/holiday/empire_day/return_of_the_jedi_painting.iff item Six Years of Galaxies 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_empire_day_component_aa1n_circuit object/tangible/holiday/empire_day/component/aa1n_circuit_board.iff item Crate of AA-1n Circuit Boards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_aa1n_cpu object/tangible/holiday/empire_day/component/aa1n_central_processor.iff item Crate of AA-1n Central Processors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_aa1n_io object/tangible/holiday/empire_day/component/aa1n_io_bus_port.iff item Crate of AA-1n I/O Bus Ports 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_aa1n_memory object/tangible/holiday/empire_day/component/aa1n_memory_bank.iff item Crate of AA-1n Memory Banks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_carrier_rotary object/tangible/holiday/empire_day/component/carrier_rotary_valve.iff item Crate of Rotary Valves 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_carrier_steering_gear object/tangible/holiday/empire_day/component/carrier_steering_gear.iff item Crate of Steering Gears 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_carrier_steering_shaft object/tangible/holiday/empire_day/component/carrier_steering_shaft.iff item Crate of Steering Shafts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_carrier_torque object/tangible/holiday/empire_day/component/carrier_torque_sensor.iff item Crate of Torque Sensors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_console_circuit object/tangible/holiday/empire_day/component/console_circuit_board.iff item Crate of Circuit Boards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_console_cpu object/tangible/holiday/empire_day/component/console_central_processor.iff item Crate of Central Processors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_console_decrypt object/tangible/holiday/empire_day/component/console_decryption_coprocessor.iff item Crate of Decryption Co-Processors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_console_readout object/tangible/holiday/empire_day/component/console_readout_display.iff item Crate of Readout Displays 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_dh17_enclosure object/tangible/holiday/empire_day/component/dh17_cartridge_enclosures.iff item Crate of DH-17 Cartridge Enclosures 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_dh17_gas object/tangible/holiday/empire_day/component/dh17_condensed_reactive_gasses.iff item Crate of DH-17 Reactive Gasses 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_dh17_grip object/tangible/holiday/empire_day/component/dh17_cartridge_grips.iff item Crate of DH-17 Cartridge Grips 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_dh17_valve object/tangible/holiday/empire_day/component/dh17_cartridge_valves.iff item Crate of DH-17 Cartridge Valves 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_e11_enclosure object/tangible/holiday/empire_day/component/e11_cartridge_enclosures.iff item Crate of E-11 Cartridge Enclosures 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_e11_gas object/tangible/holiday/empire_day/component/e11_condensed_reactive_gasses.iff item Crate of E-11 Reactive Gasses 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_e11_grip object/tangible/holiday/empire_day/component/e11_cartridge_grips.iff item Crate of E-11 Cartridge Grips 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_e11_valve object/tangible/holiday/empire_day/component/e11_cartridge_valves.iff item Crate of E-11 Cartridge Valves 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_mouse_ball object/tangible/holiday/empire_day/component/mouse_ball_joint.iff item Crate of Droid Arm Ball Joints 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_mouse_clamp object/tangible/holiday/empire_day/component/mouse_manipulation_clamp_hand.iff item Crate of Droid Arm Clamp Hands 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_mouse_servo object/tangible/holiday/empire_day/component/mouse_servo_motor.iff item Crate of Droid Servo Motors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_mouse_translation object/tangible/holiday/empire_day/component/mouse_translation_joint.iff item Crate of Droid Arm Translation Joints 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_rank_blue_squares object/tangible/holiday/empire_day/component/rank_blue_rank_squares.iff item Crate of Imperial Rank Squares, Blue 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_rank_cylinder object/tangible/holiday/empire_day/component/rank_metal_plaque.iff item Crate of Imperial Code Cylinders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_rank_plaque object/tangible/holiday/empire_day/component/rank_code_cylinder.iff item Crate of Metal Rank Plaques 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_rank_red_squares object/tangible/holiday/empire_day/component/rank_red_rank_squares.iff item Crate of Imperial Rank Squares, Red 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_ration_carbohydrate object/tangible/holiday/empire_day/component/ration_high_carbohydrate_concentrate.iff item Crate of Carbohydrate Concentrate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_ration_fats object/tangible/holiday/empire_day/component/ration_poly_unsaturated_fats.iff item Crate of Poly-Unsaturated Fats 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_ration_preservative object/tangible/holiday/empire_day/component/ration_non_nutritive_preservative.iff item Crate of Non-Nutritive Preservative 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_component_ration_protein object/tangible/holiday/empire_day/component/ration_high_protein_concentrate.iff item Crate of Protein Concentrate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Empire Day Component +item_empire_day_imperial_banner_01_01 object/tangible/holiday/empire_day/empire_day_imperial_banner.iff item Empire Day Imperial Banner 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_empire_day_imperial_fireworks object/tangible/firework/firework_s19.iff item Imperial Empire Day Fireworks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_empire_day_imperial_hanging_sign_02_01 object/tangible/item/skillmod/skillmod_empire_day_2009_hanging_sign.iff item Imperial Insignia House Sign (hanging) 1 1000 0 0 0 0 0 0 0 1 0 0 special_sign_imp_empire_day_hanging=1 -1 -1 -1 -1 0 0 0 +item_empire_day_imperial_jade_number object/tangible/loot/creature_loot/generic/mara_jade_comm_number.iff item Mara Jade's Com-Number 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_empire_day_imperial_player_city_kiosk object/tangible/holiday/empire_day/imperial_recruitment_defaced_kiosks_city_object.iff item Imperial Recruitment Kiosk (Defaced) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_empire_day_imperial_player_city_kiosk_defaced object/tangible/holiday/empire_day/imperial_recruitment_kiosks_city_object.iff item Imperial Recruitment Kiosk 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_empire_day_imperial_standing_sign_02_01 object/tangible/item/skillmod/skillmod_empire_day_2009_standing_sign.iff item Imperial Insignia House Sign (standing) 1 1000 0 0 0 0 0 0 0 1 0 0 special_sign_imp_empire_day_standing=1 -1 -1 -1 -1 0 0 0 +item_empire_day_imperial_token object/tangible/holiday/empire_day/imperial_token.iff item Empire Day Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 31 -1 -1 0 0 0 +item_empire_day_poster_imperial_recruitement object/tangible/holiday/empire_day/imperial_recruitment_poster.iff item Imperial Recruitment Poster 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_empire_day_poster_imperial_recruitement_defaced object/tangible/holiday/empire_day/imperial_recruitment_poster_defaced.iff item Defaced Imperial Recruitment Poster 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_empire_day_poster_rebel_resistance object/tangible/holiday/empire_day/rebel_resistance_poster.iff item Rebel Resistance Poster 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_empire_day_poster_rebel_resistance_torn object/tangible/holiday/empire_day/rebel_resistance_poster_torn.iff item Torn Rebel Resistance Poster 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_empire_day_rebel_antilles_autograph object/tangible/loot/creature_loot/generic/wedge_antilles_autograph.iff item Wedge Antilles' Autograph 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_empire_day_rebel_banner_01_01 object/tangible/holiday/empire_day/remembrance_day_rebel_banner.iff item Remembrance Day Alliance Banner 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_empire_day_rebel_fireworks object/tangible/firework/firework_s20.iff item Alliance Remembrance Day Fireworks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_empire_day_rebel_hanging_sign_02_01 object/tangible/item/skillmod/skillmod_remembrance_day_2009_hanging_sign.iff item Rebel Insignia House Sign (hanging) 1 1000 0 0 0 0 0 0 0 1 0 0 special_sign_reb_empire_day_hanging=1 -1 -1 -1 -1 0 0 0 +item_empire_day_rebel_player_city_kiosk object/tangible/holiday/empire_day/rebel_resistance_defaced_kiosks_city_object.iff item Rebel Resistance Kiosk (Defaced) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_empire_day_rebel_player_city_kiosk_defaced object/tangible/holiday/empire_day/rebel_resistance_kiosks_city_object.iff item Rebel Resistance Kiosk 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_empire_day_rebel_standing_sign_02_01 object/tangible/item/skillmod/skillmod_remembrance_day_2009_standing_sign.iff item Rebel Insignia House Sign (standing) 1 1000 0 0 0 0 0 0 0 1 0 0 special_sign_reb_empire_day_standing=1 -1 -1 -1 -1 0 0 0 +item_empire_day_rebel_token object/tangible/holiday/empire_day/rebel_token.iff item Remembrance Day Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 7 -1 -1 0 0 0 +item_ep3_rewards_prayor_mobile object/tangible/furniture/ep3_rewards/wke_prayer_mobile.iff item a prayer mobile 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Quest reward for quest ep3_forest_kerritamba_epic_5 +item_ep3_rewards_sayormi_mobile_01_01 object/tangible/furniture/ep3_rewards/sayormi_mobile.iff item a Sayormi mobile 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_event_ewok_berry_01_01 object/tangible/food/generic/dessert_ewok_berry.iff item Camby Berries 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 0 ewok festival +item_event_firework_show_04_01 object/tangible/loot/generic_usable/rocket_generic.iff item Gigantic Firework Package 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_event_firework_show_04_02 object/tangible/loot/generic_usable/rocket_generic.iff item Holiday Firework Package 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 0 lifeday vendor +item_event_flower_02_01 object/tangible/dance_prop/prop_ewok_flowers.iff item Flower Bouquet 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ewok festival +item_event_flower_from_2008 object/tangible/dance_prop/prop_ewok_flowers.iff item Flower Bouquet (Commemorative Version) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ewok festival +item_event_flower_from_2009 object/tangible/holiday/love_day/love_day_prop_2009_flowers_reward.iff item Bouquet of Flowers (Commemorative Version) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ewok festival +item_event_halloween_coin object/tangible/event_perk/halloween_coin.iff item Galactic Moon Coin 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_event_halloween_house_sign object/tangible/sign/player/house_address_halloween_sign.iff item Crescent Moon House Sign (Hanging) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 halloween item. To make a custom house sign, attach this script and see this entry in item_stats.tab for the objvar setup. Sign template has to be in the object/tangible/sign/player/ folder and begin with house_address_ +item_event_halloween_house_sign_standing object/tangible/sign/player/shop_sign_halloween_sign.iff item Crescent Moon House Sign (Standing) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 halloween item. To make a custom house sign, attach this script and see this entry in item_stats.tab for the objvar setup. Sign template has to be in the object/tangible/sign/player/ folder and begin with house_address_ +item_event_halloween_krayt_01 object/tangible/event_perk/halloween_krayt_dragon_skeleton.iff item Krayt Dragon Skeleton 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_event_halloween_lantern_01 object/tangible/event_perk/halloween_sith_o_lantern_01.iff item Sith O'Lantern I 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 halloween item +item_event_halloween_lantern_02 object/tangible/event_perk/halloween_sith_o_lantern_02.iff item Sith O'Lantern II 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 halloween item +item_event_halloween_lantern_03 object/tangible/event_perk/halloween_sith_o_lantern_03.iff item Sith O'Lantern III 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 halloween item +item_event_halloween_lantern_04 object/tangible/event_perk/halloween_sith_o_lantern_04.iff item Sith O'Lantern IV 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 halloween item +item_event_halloween_lantern_05 object/tangible/event_perk/halloween_sith_o_lantern_05.iff item Sith O'Lantern V 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 halloween item +item_event_halloween_painting object/tangible/event_perk/halloween_painting.iff item The Galactic Moon Festival 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 halloween item +item_event_halloween_skull_candle_01 object/tangible/event_perk/halloween_skull_candle_01.iff item Candle on a Skull 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 halloween item +item_event_halloween_skull_candle_02 object/tangible/event_perk/halloween_skull_candle_02.iff item Candle in a Skull 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 halloween item +item_event_halloween_song_book object/tangible/event_perk/halloween_song_book.iff item Max Rebo's Collected Classics: Dirge 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 halloween item +item_event_halloween_spider_web_01 object/tangible/event_perk/halloween_spider_web_01.iff item Spider Web Decoration Style I 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 halloween item +item_event_halloween_spider_web_02 object/tangible/event_perk/halloween_spider_web_02.iff item Spider Web Decoration Style II 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 halloween item +item_event_halloween_spider_web_03 object/tangible/event_perk/halloween_spider_web_03.iff item Spider Web Decoration Style II 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 halloween item +item_event_halloween_trick_device_01_01 object/tangible/veteran_reward/item_trick_treat_1.iff item Trick or Treat Projector I 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 0 halloween item +item_event_halloween_trick_device_02_01 object/tangible/veteran_reward/item_trick_treat_2.iff item Trick or Treat Projector II 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 0 halloween item +item_event_halloween_trick_device_03_01 object/tangible/veteran_reward/item_trick_treat_3.iff item Trick or Treat Projector III 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 halloween item +item_event_imperial_decorative_chocolate_01_01 object/tangible/holiday/empire_day/decorative_imperial_chocolate.iff item Gracious Government Mix 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 emperors day food +item_event_imperial_decorative_cookies_01_01 object/tangible/holiday/empire_day/decorative_imperial_cookes.iff item Order 66 Cookies 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 emperors day food +item_event_lifeday_aquarium object/tangible/event_perk/lifeday_pocket_aquarium.iff item Pocket Aquarium 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_event_lifeday_decorated_tree object/tangible/event_perk/life_day_tree_dressed.iff item Life Day Decorated Young Wroshyr Tree 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_event_lifeday_family_painting object/tangible/event_perk/lifeday_painting.iff item Family Bonds 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_event_lifeday_holo_table object/tangible/event_perk/lifeday_holo_table.iff item Holo-Entertainment Table 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_event_lifeday_imperial_token object/tangible/event_perk/lifeday_imperial_token.iff item Imperial Propaganda Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_event_lifeday_monkey_cage object/tangible/event_perk/lifeday_monkey_cage.iff item Kowakian Cage 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_event_lifeday_present_pile object/tangible/event_perk/life_day_presents.iff item Life Day Pile of Presents 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_event_lifeday_proton_chair object/tangible/furniture/lifeday/lifeday_proton_chair.iff item Proton Chair 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_event_lifeday_rebel_token object/tangible/event_perk/lifeday_rebel_token.iff item Rebel Alliance Propaganda Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_event_lifeday_tree object/tangible/event_perk/life_day_tree.iff item Young Wroshyr Tree 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_event_loveday_card_01 object/tangible/holiday/love_day/love_day_card_01.iff item First Ewok Festival of Love Card 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 ewok festival of love 2009 +item_event_loveday_card_02 object/tangible/holiday/love_day/love_day_card_02.iff item Second Ewok Festival of Love Card 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 ewok festival of love 2009 +item_event_loveday_card_03 object/tangible/holiday/love_day/love_day_card_03.iff item Third Ewok Festival of Love Card 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 ewok festival of love 2009 +item_event_loveday_card_04 object/tangible/holiday/love_day/love_day_card_04.iff item Fourth Ewok Festival of Love Card 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 ewok festival of love 2009 +item_event_loveday_card_05 object/tangible/holiday/love_day/love_day_card_05.iff item Fifth Ewok Festival of Love Card 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 ewok festival of love 2009 +item_event_loveday_card_06 object/tangible/holiday/love_day/love_day_card_06.iff item Sixth Ewok Festival of Love Card 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 ewok festival of love 2009 +item_event_loveday_card_07 object/tangible/holiday/love_day/love_day_card_07.iff item Seventh Ewok Festival of Love Card 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 ewok festival of love 2009 +item_event_loveday_card_stack object/tangible/holiday/love_day/love_day_card_stack.iff item Bundle of Ewok Festival of Love Cards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 +item_event_loveday_chak_heart object/tangible/holiday/love_day/love_day_chak_bark_currency.iff item Ewok Festival of Love Chak Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 ewok festival of love 2009 +item_event_loveday_decorative_berry object/tangible/food/generic/dessert_ewok_berry.iff item Decorative Camby Berries 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ewok festival +item_event_loveday_decorative_berry_chocolate object/tangible/food/generic/dessert_ewok_berry_choc.iff item Decorative Chocolate Covered Camby Berries 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ewok festival food +item_event_loveday_decorative_drink object/tangible/food/generic/drink_ewok_chak.iff item Decorative Chak Juice 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ewok festival food +item_event_loveday_flowers_2009 object/tangible/holiday/love_day/love_day_prop_2009_flowers_reward.iff item Bouquet of Flowers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 +item_event_loveday_flowers_2010 object/tangible/holiday/love_day/rewards_10/love_day_prop_2010_flowers.iff item Exquisite Bouquet of Flowers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 +item_event_loveday_fountain object/tangible/holiday/love_day/love_day_fountain_reward.iff item Fountain of Chocolate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 +item_event_loveday_fountain_with_flowers object/tangible/holiday/love_day/love_day_fountain_with_flowers_reward.iff item Fountain of Chocolate (with flowers) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 +item_event_loveday_painting_2009 object/tangible/holiday/love_day/love_day_2009_painting_reward.iff item Ewok Festival of Love Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 +item_event_loveday_painting_2010 object/tangible/holiday/love_day/rewards_10/love_day_2010_painting.iff item Ewok Festival of Love Painting 2010 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 +item_event_rebel_decorative_candy_01_01 object/tangible/holiday/empire_day/decorative_rebel_candy.iff item Favorites of the Force 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 emperors day food +item_event_rebel_decorative_drink_01_01 object/tangible/holiday/empire_day/decorative_rebel_drink.iff item Death Star Destruction 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 emperors day food +item_facebook_reward_01 object/tangible/item/market/facebook_reward_01.iff item Bobble-Head Stormtrooper Squad Leader 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 marketing facebook reward +item_facebook_reward_02 object/tangible/item/market/facebook_reward_02.iff item Bobble-Head C-3PO 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 marketing facebook reward +item_fan_faire_09_live_quest_reward object/tangible/furniture/all/frn_all_escape_pod_statuette.iff item Fan Faire 2009 Escape Pod Statuette 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_feather_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Mottled Feather 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 40 0 0 +item_galactic_gathering_2008_painting_04_01 object/tangible/veteran_reward/frn_galactic_gathering_2008_painting.iff item Galactic Gathering 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Summit 2008 reward. +item_gcw_adrenalin_stimulant object/tangible/gcw/crafting_quest/gcw_adrenalin_stimulant.iff item Adrenalin Stimulant 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 100 +item_gcw_bacta_injectors object/tangible/gcw/crafting_quest/gcw_bacta_injectors.iff item Bacta Injectors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 100 +item_gcw_base_cooldown_a_03_01 object/tangible/gcw/base_rewards/military_cooldown_reducer.iff item Military Dexterity Enhancement A 1 1000 0 0 0 0 0 0 0 55 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_cooldown_b_03_01 object/tangible/gcw/base_rewards/military_cooldown_reducer.iff item Military Dexterity Enhancement B 1 1000 0 0 0 0 0 0 0 60 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_cooldown_c_03_01 object/tangible/gcw/base_rewards/military_cooldown_reducer.iff item Military Dexterity Enhancement C 1 1000 0 0 0 0 0 0 0 65 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_cooldown_d_03_01 object/tangible/gcw/base_rewards/military_cooldown_reducer.iff item Military Dexterity Enhancement D 1 1000 0 0 0 0 0 0 0 70 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_cooldown_e_04_01 object/tangible/gcw/base_rewards/military_cooldown_reducer.iff item Military Dexterity Enhancement E 1 1000 0 0 0 0 0 0 0 75 0 0 -1 -1 -1 -1 0 1 5 +item_gcw_base_rally_banner_04_01 object/tangible/gcw/base_rewards/rally_banner_inv.iff item Rallying Banner 1 1000 0 0 0 0 0 0 0 75 0 0 -1 -1 -1 -1 0 1 10 +item_gcw_energy_absorbant object/tangible/gcw/crafting_quest/gcw_energy_absorbant.iff item Energy Absorbant Coating 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 100 +item_gcw_engine_booster object/tangible/gcw/crafting_quest/gcw_engine_booster.iff item Engine Booster 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 100 +item_gcw_heat_absorbent_casing object/tangible/gcw/crafting_quest/gcw_heat_absorbent_casing.iff item Heat Absorbent Casing 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 100 +item_gcw_heat_resistant_wiring object/tangible/gcw/crafting_quest/gcw_heat_resistant_wiring.iff item Heat resistant wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 100 +item_gcw_high_density_plating object/tangible/gcw/crafting_quest/gcw_high_density_plating.iff item High Density Plating 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 100 +item_gcw_high_performance_circuit_board object/tangible/gcw/crafting_quest/gcw_high_performance_circuit_board.iff item High Performance Circuit Board 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 100 +item_gcw_imperial_rug_01 object/tangible/furniture/gcw/gcw_imperial_rug_01.iff item Imperial Rug 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_gcw_imperial_token object/tangible/gcw/gcw_imperial_token.iff item Imperial Galactic Civil War Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_gcw_landing_beacon object/tangible/gcw/crafting_quest/gcw_landing_beacon.iff item High Frequency Landing Beacon 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 100 +item_gcw_rapid_firing_mech object/tangible/gcw/crafting_quest/gcw_rapid_firing_mech.iff item Rapid Firing Mechanism 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 100 +item_gcw_rebel_rug_01 object/tangible/furniture/gcw/gcw_rebel_rug_01.iff item Rebel Rug 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_gcw_rebel_token object/tangible/gcw/gcw_rebel_token.iff item Rebel Alliance Galactic Civil War Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_gcw_recruitment_letter_01_01 object/tangible/item/kashyyyk/eqp_wookiee_scroll_s01.iff item Letter of Commendation 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_gcw_signal_amplifier object/tangible/gcw/crafting_quest/gcw_signal_amplifier.iff item Signal Amplifier 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 100 +item_gcw_weapon_rack_01 object/tangible/furniture/gcw/gcw_weapon_rack_01.iff item Weapons Rack 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_gcw_weapon_rack_02 object/tangible/furniture/gcw/gcw_weapon_rack_02.iff item Empty Weapons Rack 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_gcw_weapon_stabilizers object/tangible/gcw/crafting_quest/gcw_weapon_stabilizers.iff item Weapon Stabilizers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 100 +item_generated_backdrop_01_1 object/tangible/item/entertainer_console/stage_generated_backdrop_01.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_generated_backdrop_01_10 object/tangible/item/entertainer_console/stage_generated_backdrop_10.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_generated_backdrop_01_2 object/tangible/item/entertainer_console/stage_generated_backdrop_02.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_generated_backdrop_01_3 object/tangible/item/entertainer_console/stage_generated_backdrop_03.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_generated_backdrop_01_4 object/tangible/item/entertainer_console/stage_generated_backdrop_04.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_generated_backdrop_01_5 object/tangible/item/entertainer_console/stage_generated_backdrop_05.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_generated_backdrop_01_6 object/tangible/item/entertainer_console/stage_generated_backdrop_06.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_generated_backdrop_01_7 object/tangible/item/entertainer_console/stage_generated_backdrop_07.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_generated_backdrop_01_8 object/tangible/item/entertainer_console/stage_generated_backdrop_08.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_generated_backdrop_01_9 object/tangible/item/entertainer_console/stage_generated_backdrop_09.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_generated_backdrop_wide_01_1 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_01.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_generated_backdrop_wide_01_10 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_10.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_generated_backdrop_wide_01_2 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_02.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_generated_backdrop_wide_01_3 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_03.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_generated_backdrop_wide_01_4 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_04.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_generated_backdrop_wide_01_5 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_05.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_generated_backdrop_wide_01_6 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_06.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_generated_backdrop_wide_01_7 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_07.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_generated_backdrop_wide_01_8 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_08.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_generated_backdrop_wide_01_9 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_09.iff item Holographic Backdrop 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_axkva_min_claw object/tangible/loot/npc_loot/heroic_axkva_min_claw.iff item Axkva Min Ceiling Claw 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_axkva_min_claw_light object/tangible/loot/npc_loot/heroic_axkva_min_claw_light.iff item Axkva Min Claw Lamp 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_axkva_min_crystal_s01 object/tangible/loot/npc_loot/heroic_axkva_min_crystal_s01.iff item Axkva Min Crystal 1 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_axkva_min_crystal_s02 object/tangible/loot/npc_loot/heroic_axkva_min_crystal_s02.iff item Axkva Min Crystal 2 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_axkva_min_crystal_s03 object/tangible/loot/npc_loot/heroic_axkva_min_crystal_s03.iff item Axkva Min Crystal 3 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_axkva_min_painting_01_01 object/tangible/furniture/decorative/heroic_axkva_min_painting.iff item Portrait of Axkva Min 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_destroyer_cooling_coil object/tangible/loot/npc_loot/heroic_destroyer_cooling_coil.iff item Star Destroyer Cooling Coil 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_destroyer_power_transformer object/tangible/loot/npc_loot/heroic_destroyer_power_transformer.iff item Star Destroyer Power Transformer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_destroyer_solar_console object/tangible/loot/npc_loot/heroic_destroyer_reactor_console.iff item Star Destroyer Solar Console 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_destroyer_space_beacon object/tangible/loot/npc_loot/heroic_destroyer_space_beacon.iff item Star Destroyer Space Beacon 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_exar_artifact_02_01 object/tangible/loot/creature_loot/generic/heroic_exar_artifact_01.iff item An Artifact 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_heroic_exar_artifact_crate_02_01 object/tangible/loot/creature_loot/generic/heroic_exar_artifact_crate.iff item An Artifact Crate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_heroic_exar_artifact_scroll_02_01 object/tangible/loot/creature_loot/generic/heroic_exar_artifact_scroll.iff item An Ancient Scroll 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_heroic_exar_brazier object/tangible/loot/npc_loot/heroic_exar_brazier.iff item Exar Kun Brazier 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_exar_broach_02_01 object/tangible/loot/creature_loot/generic/heroic_exar_broach.iff item collectable commerative millennium Exar Kun coin of the possessed 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 750 0 0 +item_heroic_exar_claw_s01 object/tangible/loot/npc_loot/heroic_exar_claw_s01.iff item Exar Kun Floor Claw 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_exar_claw_s02 object/tangible/loot/npc_loot/heroic_exar_claw_s02.iff item Exar Kun Ceiling Claw 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_exar_excavation_toolchest_02_01 object/tangible/loot/creature_loot/generic/heroic_exar_excavation_toolchest.iff item Excavation Toolchest 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_heroic_exar_gackle_bat_wing_02_01 object/tangible/loot/creature_loot/generic/heroic_exar_gackle_bat_wing.iff item A Gackle Bat Wing 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +item_heroic_exar_kun_fresco_02_01 object/tangible/painting/painting_loot_heroic_exar_kun.iff item An Exar Kun Fresco 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_exar_kun_painting_01_01 object/tangible/furniture/decorative/heroic_exar_kun_painting.iff item The Will of Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_exar_kun_ultra_rare_02_01 object/tangible/painting/painting_heroic_exar_kun_ultra_rare.iff item Exar Kun Mural 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_exar_roots_s01 object/tangible/loot/npc_loot/heroic_exar_roots_s01.iff item Exar Kun Roots 1 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_exar_roots_s02 object/tangible/loot/npc_loot/heroic_exar_roots_s02.iff item Exar Kun Roots 2 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_exar_roots_s03 object/tangible/loot/npc_loot/heroic_exar_roots_s03.iff item Exar Kun Roots 3 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_exar_roots_s04 object/tangible/loot/npc_loot/heroic_exar_roots_s04.iff item Exar Kun Roots 4 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_exar_torch object/tangible/loot/npc_loot/heroic_exar_torch.iff item Exar Kun Torch 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_ig88_painting_01_01 object/tangible/furniture/decorative/heroic_ig88_painting.iff item The Wrath of IG-88 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_ig88_sm_generator object/tangible/loot/npc_loot/heroic_sm_generator.iff item IG-88 Small Generator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_ig88_solar_panel object/tangible/loot/npc_loot/heroic_solar_panel.iff item IG-88 Solar Panel 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_ig88_wall_lamp object/tangible/loot/npc_loot/heroic_wall_lamp.iff item IG-88 Wall Lamp 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_marauder_king_painting_01_01 object/tangible/furniture/decorative/heroic_marauder_king_painting.iff item Marauder King 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_sd_access_id_02_01 object/tangible/loot/creature_loot/generic/heroic_sd_access_id.iff item An Access Identification Card 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_heroic_sd_mess_kit_02_01 object/tangible/loot/creature_loot/generic/heroic_sd_mess_kit.iff item A Mess Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_heroic_sd_missile_crate_02_01 object/tangible/loot/creature_loot/generic/heroic_sd_missile_crate.iff item A Small Missile Crate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_heroic_sd_net_trap_02_01 object/tangible/loot/creature_loot/generic/heroic_sd_net_trap.iff item Gas Powered Net Trap 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_heroic_sd_poison_canister_02_01 object/tangible/loot/creature_loot/generic/heroic_sd_poison_canister.iff item A Poison Canister 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_heroic_sd_pressure_pump_02_01 object/tangible/loot/creature_loot/generic/heroic_sd_pressure_pump.iff item A Broken Pressure Pump 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_heroic_token_axkva_01_01 object/tangible/loot/misc/axkva_token.iff item Axkva Min Token of Heroism 1 1000 0 0 0 0 0 0 0 75 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_token_black_sun_01_01 object/tangible/loot/misc/black_sun_token.iff item Black Sun Token of Heroism 1 1000 0 0 0 0 0 0 0 75 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_token_box_01_01 object/tangible/loot/misc/heroic_token_box.iff item Box of Achievements 1 1000 0 0 0 0 0 0 0 75 0 0 -1 -1 -1 -1 0 1 0 +item_heroic_token_echo_base_01_01 object/tangible/loot/misc/echo_base_token.iff item Echo Base Token of Heroism 1 1000 0 0 0 0 0 0 0 75 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_token_exar_01_01 object/tangible/loot/misc/exar_token.iff item Exar Kun Token of Heroism 1 1000 0 0 0 0 0 0 0 75 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_token_ig88_01_01 object/tangible/loot/misc/ig88_token.iff item Droid Factory Token of Heroism 1 1000 0 0 0 0 0 0 0 75 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_token_marauder_01_01 object/tangible/loot/misc/marauder_token.iff item Marauder Token of Heroism 1 1000 0 0 0 0 0 0 0 75 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_token_tusken_01_01 object/tangible/loot/misc/tusken_token.iff item Mos Espa Token of Heroism 1 1000 0 0 0 0 0 0 0 75 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_tusken_cargo_pocket_02_01 object/tangible/loot/creature_loot/generic/heroic_tusken_cargo_pocket.iff item A Small Pouch 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_heroic_tusken_disabled_beacon_02_01 object/tangible/loot/creature_loot/generic/heroic_tusken_disabled_beacon.iff item A Disabled Homing Beacon 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_heroic_tusken_meat_rack object/tangible/loot/npc_loot/heroic_tusken_meat_rack.iff item Tusken Raider Meat Rack 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_tusken_medic_kit_02_01 object/tangible/loot/creature_loot/generic/heroic_tusken_medic_kit.iff item A Medic Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_heroic_tusken_old_capacitor_02_01 object/tangible/loot/creature_loot/generic/heroic_tusken_old_capacitor.iff item A Malfunctioning Capacitor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_heroic_tusken_painting_01_01 object/tangible/furniture/decorative/heroic_tusken_painting.iff item March of the Tuskens 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_tusken_shelves object/tangible/loot/npc_loot/heroic_tusken_shelves.iff item Tusken Raider Shelves 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_tusken_shredded_shoe_02_01 object/tangible/loot/creature_loot/generic/heroic_tusken_shredded_shoe.iff item A Shredded Shoe 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_heroic_tusken_slave_collar_02_01 object/tangible/loot/creature_loot/generic/heroic_tusken_slave_collar.iff item A Restraining Collar 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_heroic_tusken_stairs object/tangible/loot/npc_loot/heroic_tusken_stairs.iff item Tusken Raider Stairs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_tusken_vent_pillar object/tangible/loot/npc_loot/heroic_tusken_vent_pillar.iff item Tusken Raider Vents 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_hologram_aotc_cybernetic_arm object/tangible/hologram/hologram_aotc_cybernetic_arm.iff item Hologram of Jedi Knight Skywalker's Cybernetic Arm 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_holopet_data_cube_gift_01_01 object/tangible/item/leather_package.iff item Holo-pet Data Cube Package 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_holopet_emitter_01_01 object/tangible/furniture/all/frn_holopet_base.iff item Holo-pet Emitter 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_hoth_flawless_painting object/tangible/furniture/decorative/heroic_hoth_painting.iff item Battle of Echo Base 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Hoth Reward for Flawless Win +item_housepack_emperor_chair_01_01 object/tangible/furniture/house_cleanup/emperor_chair.iff item Emperor's Senate Office Chair 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_housepack_emperor_desk_01_01 object/tangible/furniture/house_cleanup/emperor_desk.iff item Emperor's Senate Office Desk 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_housepack_emperor_desk_lamp_01_01 object/tangible/furniture/house_cleanup/emperor_lamp.iff item Emperor's Senate Office Lamp 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_housepack_painting_imperial_01_01 object/tangible/painting/painting_house_cleanup_imperial.iff item Birth of a Death Star 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_housepack_painting_rebel_01_01 object/tangible/painting/painting_house_cleanup_rebel.iff item The War Phoenix 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_housepack_xeno_couch_01_01 object/tangible/furniture/house_cleanup/xeno_couch.iff item Couch 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_housepack_xeno_desk_01_01 object/tangible/furniture/house_cleanup/xeno_desk.iff item Desk 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_housepack_xeno_desk_lamp_01_01 object/tangible/furniture/house_cleanup/xeno_desk_lamp.iff item Desk Lamp 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_housepack_xeno_recliner_01_01 object/tangible/furniture/house_cleanup/xeno_throne.iff item Recliner 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_housepack_xeno_rug_01_01 object/tangible/furniture/house_cleanup/xeno_rug.iff item Rug 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_housepack_xeno_table_01_01 object/tangible/furniture/house_cleanup/xeno_table.iff item Table 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_instrument_traz object/tangible/instrument/traz.iff item Traz 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 instrumentVisualId=3;instrumentAudioId=1 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instrumentVisualId=3;instrumentAudioId=4 +item_instrument_flute_droopy_hue object/tangible/instrument/flute_droopy_hue.iff item Chidinkaluhorn 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 instrumentVisualId=3;instrumentAudioId=4 +item_instrument_kloo_horn object/tangible/instrument/kloo_horn.iff item Kloohorn 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 instrumentVisualId=3;instrumentAudioId=5 +item_instrument_kloo_horn_hue object/tangible/instrument/kloo_horn_hue.iff item Kloohorn 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 instrumentVisualId=3;instrumentAudioId=5 +item_instrument_fizz object/tangible/instrument/fizz.iff item Fizzz 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 instrumentVisualId=3;instrumentAudioId=6 +item_instrument_fizz_hue object/tangible/instrument/fizz_hue.iff item Fizzz 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 instrumentVisualId=3;instrumentAudioId=6 +item_instrument_bandfill object/tangible/instrument/bandfill.iff item Bandfill 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 instrumentVisualId=1;instrumentAudioId=7 +item_instrument_bandfill_hue object/tangible/instrument/bandfill_hue.iff item Bandfill 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 instrumentVisualId=1;instrumentAudioId=7 +item_instrument_ommni_box object/tangible/instrument/ommni_box.iff item Ommni box 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 instrumentVisualId=4;instrumentAudioId=8 +item_instrument_ommni_box_hue object/tangible/instrument/ommni_box_hue.iff item Ommni box 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 instrumentVisualId=4;instrumentAudioId=8 +item_instrument_nalargon object/tangible/instrument/nalargon.iff item Nalargon 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 instrumentVisualId=2;instrumentAudioId=9 +item_instrument_nalargon_hue object/tangible/instrument/nalargon_hue.iff item Nalargon 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 instrumentVisualId=2;instrumentAudioId=9 +item_instrument_mandoviol object/tangible/instrument/mandoviol.iff item Mandoviol 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 instrumentVisualId=5;instrumentAudioId=10 +item_instrument_mandoviol_hue object/tangible/instrument/mandoviol_hue.iff item Mandoviol 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 instrumentVisualId=5;instrumentAudioId=10 +item_instrument_xantha object/tangible/instrument/xantha.iff item Xantha 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 instrumentVisualId=5;instrumentAudioId=11 +item_instrument_xantha_hue object/tangible/instrument/xantha_hue.iff item Xantha 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 instrumentVisualId=5;instrumentAudioId=11 +item_instrument_flanged_jessoon object/tangible/instrument/flanged_jessoon.iff item Flanged jessoon 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 instrumentVisualId=3;instrumentAudioId=12 +item_instrument_valahorn object/tangible/instrument/valahorn.iff item Valahorn 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 instrumentVisualId=3;instrumentAudioId=13 +item_instrument_downey_box object/tangible/instrument/downey_box.iff item Downey box 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 instrumentVisualId=4;instrumentAudioId=14 +item_interdiction_crate_01_01 object/tangible/space/special_loot/piracy_crate.iff item A Crate of Components 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_interdiction_data_disk_01 object/tangible/space/special_loot/interdiction_data_disk.iff item Convoy Flight Plan: Security Rating 1 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_interdiction_data_disk_02 object/tangible/space/special_loot/interdiction_data_disk.iff item Convoy Flight Plan: Security Rating 2 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_interdiction_data_disk_03 object/tangible/space/special_loot/interdiction_data_disk.iff item Convoy Flight Plan: Security Rating 3 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_interdiction_data_disk_04 object/tangible/space/special_loot/interdiction_data_disk.iff item Convoy Flight Plan: Security Rating 4 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_interdiction_data_disk_05 object/tangible/space/special_loot/interdiction_data_disk.iff item Convoy Flight Plan: Security Rating 5 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_interdiction_terminal_01_01 object/tangible/space/mission_objects/interdiction_terminal.iff item Interdiction Burst Generator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_junk_creature_11thru20_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 80 0 0 +item_junk_creature_11thru20_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 80 0 0 +item_junk_creature_11thru20_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 80 0 0 +item_junk_creature_11thru20_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 80 0 0 +item_junk_creature_11thru20_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 80 0 0 +item_junk_creature_1thru10_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 60 0 0 +item_junk_creature_1thru10_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 60 0 0 +item_junk_creature_1thru10_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 60 0 0 +item_junk_creature_1thru10_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 60 0 0 +item_junk_creature_1thru10_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 60 0 0 +item_junk_creature_21thru30_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 105 0 0 +item_junk_creature_21thru30_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 105 0 0 +item_junk_creature_21thru30_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 105 0 0 +item_junk_creature_21thru30_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 105 0 0 +item_junk_creature_21thru30_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 105 0 0 +item_junk_creature_31thru40_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 130 0 0 +item_junk_creature_31thru40_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 130 0 0 +item_junk_creature_31thru40_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 130 0 0 +item_junk_creature_31thru40_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 130 0 0 +item_junk_creature_31thru40_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 130 0 0 +item_junk_creature_41thru50_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 155 0 0 +item_junk_creature_41thru50_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 155 0 0 +item_junk_creature_41thru50_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 155 0 0 +item_junk_creature_41thru50_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 155 0 0 +item_junk_creature_41thru50_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 155 0 0 +item_junk_creature_51thru60_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 185 0 0 +item_junk_creature_51thru60_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 185 0 0 +item_junk_creature_51thru60_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 185 0 0 +item_junk_creature_51thru60_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 185 0 0 +item_junk_creature_51thru60_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 185 0 0 +item_junk_creature_61thru70_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_junk_creature_61thru70_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_junk_creature_61thru70_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_junk_creature_61thru70_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_junk_creature_61thru70_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_junk_creature_71thru80_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 245 0 0 +item_junk_creature_71thru80_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 245 0 0 +item_junk_creature_71thru80_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 245 0 0 +item_junk_creature_71thru80_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 245 0 0 +item_junk_creature_71thru80_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 245 0 0 +item_junk_creature_81thru90_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 975 0 0 +item_junk_creature_81thru90_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 975 0 0 +item_junk_creature_81thru90_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 975 0 0 +item_junk_creature_81thru90_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 975 0 0 +item_junk_creature_81thru90_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 975 0 0 +item_junk_droid_11thru15_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 6 -1 -1 80 0 0 +item_junk_droid_11thru15_01_02 object/tangible/loot/npc_loot/canister_small_device_generic.iff item Deprecated Droid Software 1 1000 0 0 0 0 0 0 0 1 0 0 -1 12 -1 -1 80 0 0 +item_junk_droid_11thru15_01_03 object/tangible/loot/npc_loot/medical_device_generic.iff item Worn Servo Joint 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 80 0 0 +item_junk_droid_11thru15_01_04 object/tangible/loot/npc_loot/radio_generic.iff item Vocabulator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 80 0 0 +item_junk_droid_11thru15_01_05 object/tangible/loot/npc_loot/chassis_blueprint_device_generic.iff item Rapid Program Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 80 0 0 +item_junk_droid_16thru20_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 9 -1 -1 105 0 0 +item_junk_droid_16thru20_01_02 object/tangible/loot/npc_loot/small_motor_generic.iff item Burnt Out Droid Motor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 4 -1 -1 105 0 0 +item_junk_droid_16thru20_01_03 object/tangible/loot/npc_loot/datadisk_generic.iff item Demagnetized Datadisk 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 105 0 0 +item_junk_droid_16thru20_01_04 object/tangible/loot/npc_loot/decryptor_generic.iff item Unpowered Memory Encryptor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 105 0 0 +item_junk_droid_16thru20_01_05 object/tangible/loot/npc_loot/disk_drive_generic.iff item Data Housing 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 105 0 0 +item_junk_droid_1thru5_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 1 -1 -1 45 0 0 +item_junk_droid_1thru5_01_02 object/tangible/loot/npc_loot/circuit_board_generic.iff item Mark I Circuit Board 1 1000 0 0 0 0 0 0 0 1 0 0 -1 11 -1 -1 45 0 0 +item_junk_droid_1thru5_01_03 object/tangible/loot/npc_loot/aero_magnifier_generic.iff item Outdated Aeromagnifier 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 +item_junk_droid_1thru5_01_04 object/tangible/loot/npc_loot/comlink_civilian_generic.iff item Comlink 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 +item_junk_droid_1thru5_01_05 object/tangible/loot/npc_loot/elect_module_misc_01.iff item Control Box 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 +item_junk_droid_21thru25_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 12 -1 -1 130 0 0 +item_junk_droid_21thru25_01_02 object/tangible/loot/npc_loot/circuit_board_generic.iff item Mark II Circuit Board 1 1000 0 0 0 0 0 0 0 1 0 0 -1 4 -1 -1 130 0 0 +item_junk_droid_21thru25_01_03 object/tangible/loot/npc_loot/elect_module_complex_generic.iff item Differential Regulator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 130 0 0 +item_junk_droid_21thru25_01_04 object/tangible/loot/npc_loot/elect_module_simple_generic.iff item Untuned Circuit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 130 0 0 +item_junk_droid_21thru25_01_05 object/tangible/loot/npc_loot/elect_power_unit_generic.iff item Power Converter 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 130 0 0 +item_junk_droid_26thru30_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 15 -1 -1 155 0 0 +item_junk_droid_26thru30_01_02 object/tangible/loot/npc_loot/copper_battery_generic.iff item Weak Copper Battery 1 1000 0 0 0 0 0 0 0 1 0 0 -1 6 -1 -1 155 0 0 +item_junk_droid_26thru30_01_03 object/tangible/loot/npc_loot/electronic_key_generic.iff item Restraining Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 155 0 0 +item_junk_droid_26thru30_01_04 object/tangible/loot/npc_loot/engineer_analysis_board_generic.iff item Self Analysis Circuit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 155 0 0 +item_junk_droid_26thru30_01_05 object/tangible/loot/npc_loot/frequency_jammer_wire_generic.iff item Wire Element 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 155 0 0 +item_junk_droid_31thru35_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 19 -1 -1 185 0 0 +item_junk_droid_31thru35_01_02 object/tangible/loot/npc_loot/canister_small_device_generic.iff item Software Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 27 -1 -1 185 0 0 +item_junk_droid_31thru35_01_03 object/tangible/loot/npc_loot/generator_device_generic.iff item Power Supply 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 185 0 0 +item_junk_droid_31thru35_01_04 object/tangible/loot/npc_loot/software_module_generic.iff item Mark II Vocabulation Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 185 0 0 +item_junk_droid_31thru35_01_05 object/tangible/loot/npc_loot/tubed_device_generic.iff item Hydraulics System 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 185 0 0 +item_junk_droid_36thru40_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 24 -1 -1 215 0 0 +item_junk_droid_36thru40_01_02 object/tangible/loot/npc_loot/small_motor_generic.iff item Droid Motor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 6 -1 -1 215 0 0 +item_junk_droid_36thru40_01_03 object/tangible/loot/npc_loot/aero_magnifier_generic.iff item Aeromagnifier 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_junk_droid_36thru40_01_04 object/tangible/loot/npc_loot/comlink_civilian_generic.iff item Comlink 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_junk_droid_36thru40_01_05 object/tangible/loot/npc_loot/elect_module_misc_01.iff item Control Box 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_junk_droid_41thru45_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 25 -1 -1 245 0 0 +item_junk_droid_41thru45_01_02 object/tangible/loot/npc_loot/circuit_board_generic.iff item Mark III Circuit Board 1 1000 0 0 0 0 0 0 0 1 0 0 -1 15 -1 -1 245 0 0 +item_junk_droid_41thru45_01_03 object/tangible/loot/npc_loot/elect_module_wires.iff item Emergency Reactivator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 245 0 0 +item_junk_droid_41thru45_01_04 object/tangible/loot/npc_loot/impulse_detector_01_generic.iff item Cracked Remote Transmitter 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 245 0 0 +item_junk_droid_41thru45_01_05 object/tangible/loot/npc_loot/impulse_detector_02_generic.iff item Damaged Transceiver 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 245 0 0 +item_junk_droid_46thru50_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 27 -1 -1 280 0 0 +item_junk_droid_46thru50_01_02 object/tangible/loot/npc_loot/copper_battery_generic.iff item Mythra Copper Battery 1 1000 0 0 0 0 0 0 0 1 0 0 -1 24 -1 -1 280 0 0 +item_junk_droid_46thru50_01_03 object/tangible/loot/npc_loot/medical_device_generic.iff item Servo Joint 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 280 0 0 +item_junk_droid_46thru50_01_04 object/tangible/loot/npc_loot/radio_generic.iff item Vocabulator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 280 0 0 +item_junk_droid_46thru50_01_05 object/tangible/loot/npc_loot/chassis_blueprint_device_generic.iff item Rapid Program Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 280 0 0 +item_junk_droid_51thru55_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 29 -1 -1 315 0 0 +item_junk_droid_51thru55_01_02 object/tangible/loot/npc_loot/canister_small_device_generic.iff item Software Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 9 -1 -1 315 0 0 +item_junk_droid_51thru55_01_03 object/tangible/loot/npc_loot/datadisk_generic.iff item Datadisk 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 315 0 0 +item_junk_droid_51thru55_01_04 object/tangible/loot/npc_loot/decryptor_generic.iff item Memory Encryptor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 315 0 0 +item_junk_droid_51thru55_01_05 object/tangible/loot/npc_loot/disk_drive_generic.iff item Data Housing 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 315 0 0 +item_junk_droid_56thru60_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 32 -1 -1 350 0 0 +item_junk_droid_56thru60_01_02 object/tangible/loot/npc_loot/small_motor_generic.iff item Droid Motor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 12 -1 -1 350 0 0 +item_junk_droid_56thru60_01_03 object/tangible/loot/npc_loot/software_module_orange_generic.iff item Mark V Vocab Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +item_junk_droid_56thru60_01_04 object/tangible/loot/npc_loot/elect_module_complex_generic.iff item Differential Regulator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +item_junk_droid_56thru60_01_05 object/tangible/loot/npc_loot/elect_module_simple_generic.iff item Circuit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +item_junk_droid_61thru65_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 12 2 -1 385 0 0 +item_junk_droid_61thru65_01_02 object/tangible/loot/npc_loot/circuit_board_generic.iff item Mark IV Circuit Board 1 1000 0 0 0 0 0 0 0 1 0 0 -1 27 -1 -1 385 0 0 +item_junk_droid_61thru65_01_03 object/tangible/loot/npc_loot/electronic_key_generic.iff item Restraining Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 385 0 0 +item_junk_droid_61thru65_01_04 object/tangible/loot/npc_loot/engineer_analysis_board_generic.iff item Self Analysis Circuit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 385 0 0 +item_junk_droid_61thru65_01_05 object/tangible/loot/npc_loot/frequency_jammer_wire_generic.iff item Wire Element 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 385 0 0 +item_junk_droid_66thru70_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 12 4 -1 425 0 0 +item_junk_droid_66thru70_01_02 object/tangible/loot/npc_loot/copper_battery_generic.iff item Thallium Copper Battery 1 1000 0 0 0 0 0 0 0 1 0 0 -1 33 -1 -1 425 0 0 +item_junk_droid_66thru70_01_03 object/tangible/loot/npc_loot/generator_device_generic.iff item Power Supply 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 425 0 0 +item_junk_droid_66thru70_01_04 object/tangible/loot/npc_loot/software_module_generic.iff item Mark VII Vocabulation Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 425 0 0 +item_junk_droid_66thru70_01_05 object/tangible/loot/npc_loot/tubed_device_generic.iff item Plugged Hydraulics System 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 425 0 0 +item_junk_droid_6thru10_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 4 -1 -1 60 0 0 +item_junk_droid_6thru10_01_02 object/tangible/loot/npc_loot/copper_battery_generic.iff item Desh Copper Battery 1 1000 0 0 0 0 0 0 0 1 0 0 -1 1 -1 -1 60 0 0 +item_junk_droid_6thru10_01_03 object/tangible/loot/npc_loot/elect_module_wires.iff item Emergency Reactivator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 60 0 0 +item_junk_droid_6thru10_01_04 object/tangible/loot/npc_loot/impulse_detector_01_generic.iff item Remote Transmitter 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 60 0 0 +item_junk_droid_6thru10_01_05 object/tangible/loot/npc_loot/impulse_detector_02_generic.iff item Transceiver 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 60 0 0 +item_junk_droid_71thru75_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 12 22 -1 460 0 0 +item_junk_droid_71thru75_01_02 object/tangible/loot/npc_loot/canister_small_device_generic.iff item Software Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 0 -1 -1 460 0 0 +item_junk_droid_71thru75_01_03 object/tangible/loot/npc_loot/disk_drive_generic.iff item Data Housing 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 460 0 0 +item_junk_droid_71thru75_01_04 object/tangible/loot/npc_loot/elect_module_complex_generic.iff item Differential Regulator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 460 0 0 +item_junk_droid_71thru75_01_05 object/tangible/loot/npc_loot/elect_power_unit_generic.iff item Power Converter 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 460 0 0 +item_junk_droid_76thru82_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 12 27 -1 500 0 0 +item_junk_droid_76thru82_01_02 object/tangible/loot/npc_loot/small_motor_generic.iff item Droid Motor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 22 -1 -1 500 0 0 +item_junk_droid_76thru82_01_03 object/tangible/loot/npc_loot/engineer_analysis_board_generic.iff item Self Analysis Circuit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_junk_droid_76thru82_01_04 object/tangible/loot/npc_loot/medical_device_generic.iff item Servo Joint 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_junk_droid_76thru82_01_05 object/tangible/loot/npc_loot/aero_magnifier_generic.iff item Aeromagnifier 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_junk_droid_83plus_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 12 6 -1 545 0 0 +item_junk_droid_83plus_01_02 object/tangible/loot/npc_loot/circuit_board_generic.iff item Mark V Circuit Board 1 1000 0 0 0 0 0 0 0 1 0 0 -1 6 -1 -1 545 0 0 +item_junk_droid_83plus_01_03 object/tangible/loot/npc_loot/datapad_flashy_generic.iff item Datapad 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 545 0 0 +item_junk_droid_83plus_01_04 object/tangible/loot/npc_loot/software_module_red_generic.iff item Mark X Vocab Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 545 0 0 +item_junk_droid_83plus_01_05 object/tangible/loot/npc_loot/small_motor_generic.iff item Locomotor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 35 -1 -1 545 0 0 +item_junk_imitation_pearl_01_01 object/tangible/loot/npc_loot/pearl_generic.iff item Scratched Krayt Dragon Pearl 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 900 0 0 krayt cash prize +item_junk_imitation_pearl_01_02 object/tangible/loot/npc_loot/pearl_generic.iff item Cracked Krayt Dragon Pearl 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1200 0 0 krayt cash prize +item_junk_insect_11thru20_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 315 0 0 +item_junk_insect_11thru20_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 315 0 0 +item_junk_insect_11thru20_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 315 0 0 +item_junk_insect_11thru20_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 315 0 0 +item_junk_insect_11thru20_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 315 0 0 +item_junk_insect_1thru10_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 280 0 0 +item_junk_insect_1thru10_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 280 0 0 +item_junk_insect_1thru10_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 280 0 0 +item_junk_insect_1thru10_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 280 0 0 +item_junk_insect_1thru10_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 280 0 0 +item_junk_insect_21thru30_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +item_junk_insect_21thru30_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +item_junk_insect_21thru30_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +item_junk_insect_21thru30_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +item_junk_insect_21thru30_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +item_junk_insect_31thru40_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 385 0 0 +item_junk_insect_31thru40_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 385 0 0 +item_junk_insect_31thru40_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 385 0 0 +item_junk_insect_31thru40_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 385 0 0 +item_junk_insect_31thru40_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 385 0 0 +item_junk_insect_41thru50_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 425 0 0 +item_junk_insect_41thru50_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 425 0 0 +item_junk_insect_41thru50_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 425 0 0 +item_junk_insect_41thru50_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 425 0 0 +item_junk_insect_41thru50_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 425 0 0 +item_junk_insect_51thru60_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 460 0 0 +item_junk_insect_51thru60_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 460 0 0 +item_junk_insect_51thru60_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 460 0 0 +item_junk_insect_51thru60_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 460 0 0 +item_junk_insect_51thru60_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 460 0 0 +item_junk_insect_61thru70_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_junk_insect_61thru70_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_junk_insect_61thru70_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_junk_insect_61thru70_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_junk_insect_61thru70_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_junk_insect_71thru80_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 545 0 0 +item_junk_insect_71thru80_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 545 0 0 +item_junk_insect_71thru80_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 545 0 0 +item_junk_insect_71thru80_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 545 0 0 +item_junk_insect_71thru80_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 545 0 0 +item_junk_insect_81thru90_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 975 0 0 +item_junk_insect_81thru90_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 975 0 0 +item_junk_insect_81thru90_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 975 0 0 +item_junk_insect_81thru90_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 975 0 0 +item_junk_insect_81thru90_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 975 0 0 +item_junk_itv object/tangible/veteran_reward/instant_travel_terminal.iff item ITV: Rattletrap 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_junk_npc_11thru15_01_01 object/tangible/loot/npc_loot/rocket_ammo_generic.iff item Explosive Dud 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 80 0 0 +item_junk_npc_11thru15_01_02 object/tangible/loot/npc_loot/aero_magnifier_generic.iff item Aeromagnifier 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 80 0 0 +item_junk_npc_11thru15_01_03 object/tangible/loot/npc_loot/rusty_toolkit_generic.iff item Tool Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 80 0 0 +item_junk_npc_11thru15_01_04 object/tangible/loot/npc_loot/hyperdrive_part_generic.iff item Hyperdrive Unit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 80 0 0 +item_junk_npc_11thru15_01_05 object/tangible/loot/npc_loot/scope_weapon_generic.iff item Weapon Scope 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 80 0 0 +item_junk_npc_16thru20_01_01 object/tangible/loot/npc_loot/cage_generic.iff item Wooden Cage 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 105 0 0 +item_junk_npc_16thru20_01_02 object/tangible/loot/npc_loot/serum_vial_generic.iff item Unidentified Serum Vial 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 105 0 0 +item_junk_npc_16thru20_01_03 object/tangible/loot/npc_loot/metal_ball_generic.iff item Bearing 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 105 0 0 +item_junk_npc_16thru20_01_04 object/tangible/loot/npc_loot/shield_module_generic.iff item Shield Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 105 0 0 +item_junk_npc_16thru20_01_05 object/tangible/loot/npc_loot/bottle_s04_generic.iff item Simple Bottle 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 105 0 0 +item_junk_npc_1thru5_01_01 object/tangible/loot/npc_loot/basket_generic.iff item Basket 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 +item_junk_npc_1thru5_01_02 object/tangible/loot/npc_loot/bowl_generic.iff item Simple Bowl 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 +item_junk_npc_1thru5_01_03 object/tangible/loot/npc_loot/clamp_generic.iff item Clamps 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 +item_junk_npc_1thru5_01_04 object/tangible/loot/npc_loot/id_chip_generic.iff item ID Chip 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 +item_junk_npc_1thru5_01_05 object/tangible/loot/npc_loot/impulse_detector_01_generic.iff item Impulse Detector 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 +item_junk_npc_21thru25_01_01 object/tangible/loot/npc_loot/shisa_generic.iff item Shisa 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 130 0 0 +item_junk_npc_21thru25_01_02 object/tangible/loot/npc_loot/healing_chemical_generic.iff item Unidentified Chemicals 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 130 0 0 +item_junk_npc_21thru25_01_03 object/tangible/loot/npc_loot/metal_barrel_generic.iff item Barrel 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 130 0 0 +item_junk_npc_21thru25_01_04 object/tangible/loot/npc_loot/shoe_soul_generic.iff item Shoe Sole 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 130 0 0 +item_junk_npc_21thru25_01_05 object/tangible/loot/npc_loot/answering_machine_generic.iff item Ambush Detector 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 130 0 0 +item_junk_npc_26thru30_01_01 object/tangible/loot/npc_loot/small_motor_generic.iff item Motor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 155 0 0 +item_junk_npc_26thru30_01_02 object/tangible/loot/npc_loot/medical_device_generic.iff item Medical Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 155 0 0 +item_junk_npc_26thru30_01_03 object/tangible/loot/npc_loot/software_module_generic.iff item Software Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 155 0 0 +item_junk_npc_26thru30_01_04 object/tangible/loot/npc_loot/chassis_blueprint_device_generic.iff item Chassis Blueprints 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 155 0 0 +item_junk_npc_26thru30_01_05 object/tangible/loot/npc_loot/metal_case_generic.iff item Dented Metal Case 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 155 0 0 +item_junk_npc_31thru35_01_01 object/tangible/loot/npc_loot/speaker_generic.iff item Speakers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 185 0 0 +item_junk_npc_31thru35_01_02 object/tangible/loot/npc_loot/bottle_s02_generic.iff item Empty Bottle 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 185 0 0 +item_junk_npc_31thru35_01_03 object/tangible/loot/npc_loot/substance_analyzer_generic.iff item Substance Analyzer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 185 0 0 +item_junk_npc_31thru35_01_04 object/tangible/loot/npc_loot/impulse_detector_02_generic.iff item Impulse Detector 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 185 0 0 +item_junk_npc_31thru35_01_05 object/tangible/loot/npc_loot/motivator_device_generic.iff item Burnt Out Motivator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 185 0 0 +item_junk_npc_36thru40_01_01 object/tangible/loot/npc_loot/jewelry_ear_s04.iff item Cheap Jewel 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_junk_npc_36thru40_01_02 object/tangible/loot/npc_loot/bug_jar_generic.iff item Indigenous Bug Collection 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_junk_npc_36thru40_01_03 object/tangible/loot/npc_loot/notebook_generic.iff item Used Notebook 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_junk_npc_36thru40_01_04 object/tangible/loot/npc_loot/survival_equipment_generic.iff item Survival Gear 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_junk_npc_36thru40_01_05 object/tangible/loot/npc_loot/power_output_analyzer_generic.iff item Power Output Analyzer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_junk_npc_41thru45_01_01 object/tangible/loot/npc_loot/organichem_stores_generic.iff item Organichem Stores 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 245 0 0 +item_junk_npc_41thru45_01_02 object/tangible/loot/npc_loot/syringe_generic.iff item Syringe 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 245 0 0 +item_junk_npc_41thru45_01_03 object/tangible/loot/npc_loot/broad_spectrum_med_device_generic.iff item Medical Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 245 0 0 +item_junk_npc_41thru45_01_04 object/tangible/loot/npc_loot/prop_jacket_generic.iff item Used Jacket 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 245 0 0 +item_junk_npc_41thru45_01_05 object/tangible/loot/npc_loot/tool_bundle_generic.iff item Bundle of Tools 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 245 0 0 +item_junk_npc_46thru50_01_01 object/tangible/loot/npc_loot/chem_dispersion_device_generic.iff item Chemical Dispersion Unit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 280 0 0 +item_junk_npc_46thru50_01_02 object/tangible/loot/npc_loot/tube_paste_generic.iff item Dried Paste 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 280 0 0 +item_junk_npc_46thru50_01_03 object/tangible/loot/npc_loot/installation_repair_device_generic.iff item Unpowered Installation Repair Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 280 0 0 +item_junk_npc_46thru50_01_04 object/tangible/loot/npc_loot/tubed_device_generic.iff item Tubing 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 280 0 0 +item_junk_npc_46thru50_01_05 object/tangible/loot/npc_loot/blue_wiring_generic.iff item Used Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 280 0 0 +item_junk_npc_51thru55_01_01 object/tangible/loot/npc_loot/writing_utensils_generic.iff item Writing Utensil 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 315 0 0 +item_junk_npc_51thru55_01_02 object/tangible/loot/npc_loot/large_dispersal_unit_generic.iff item Dispersal Unit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 315 0 0 +item_junk_npc_51thru55_01_03 object/tangible/loot/npc_loot/jewelry_ear_s02.iff item Costume Ear Bead 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 315 0 0 +item_junk_npc_51thru55_01_04 object/tangible/loot/npc_loot/bacta_ampules_generic.iff item Spent Bacta Ampules 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 315 0 0 +item_junk_npc_51thru55_01_05 object/tangible/loot/npc_loot/radio_generic.iff item Com Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 315 0 0 +item_junk_npc_56thru60_01_01 object/tangible/loot/npc_loot/id_chip_generic.iff item Used ID Chip 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +item_junk_npc_56thru60_01_02 object/tangible/loot/npc_loot/clothing_repair_device_generic.iff item Clothing Repair Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +item_junk_npc_56thru60_01_03 object/tangible/loot/npc_loot/ration_kit_device_generic.iff item Rations Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +item_junk_npc_56thru60_01_04 object/tangible/loot/npc_loot/survey_pad_adv_generic.iff item Unpowered Survey Pad 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +item_junk_npc_56thru60_01_05 object/tangible/loot/npc_loot/laser_trap_generic.iff item Laser Trap 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 350 0 0 +item_junk_npc_61thru65_01_01 object/tangible/loot/npc_loot/rebreather_generic.iff item Clogged Rebreather 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 385 0 0 +item_junk_npc_61thru65_01_02 object/tangible/loot/npc_loot/ledger_generic.iff item Used Ledger 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 385 0 0 +item_junk_npc_61thru65_01_03 object/tangible/loot/npc_loot/handheld_viewscreen_1_generic.iff item Vidscreen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 385 0 0 +item_junk_npc_61thru65_01_04 object/tangible/loot/npc_loot/recording_rod_generic.iff item Recording Rod 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 385 0 0 +item_junk_npc_61thru65_01_05 object/tangible/loot/npc_loot/shield_module_generic.iff item Shield Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 385 0 0 +item_junk_npc_66thru70_01_01 object/tangible/loot/npc_loot/armor_repair_device_generic.iff item Armor Repair Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 425 0 0 +item_junk_npc_66thru70_01_02 object/tangible/loot/npc_loot/medical_device_generic.iff item Medical Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 425 0 0 +item_junk_npc_66thru70_01_03 object/tangible/loot/npc_loot/medical_console_generic.iff item Medical Console 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 425 0 0 +item_junk_npc_66thru70_01_04 object/tangible/loot/npc_loot/hyperdrive_part_generic.iff item Speeder Drive 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 425 0 0 +item_junk_npc_66thru70_01_05 object/tangible/loot/npc_loot/camera_generic.iff item Worklight 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 425 0 0 +item_junk_npc_6thru10_01_01 object/tangible/loot/npc_loot/bottle_s03_generic.iff item Colored Bottle 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 60 0 0 +item_junk_npc_6thru10_01_02 object/tangible/loot/npc_loot/launcher_tube_generic.iff item Launcher Tube 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 60 0 0 +item_junk_npc_6thru10_01_03 object/tangible/loot/npc_loot/ledger_generic.iff item Ledger 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 60 0 0 +item_junk_npc_6thru10_01_04 object/tangible/loot/npc_loot/cloth_box_generic.iff item Cloth Box 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 60 0 0 +item_junk_npc_6thru10_01_05 object/tangible/loot/npc_loot/magseal_detector_generic.iff item Magseal Detector 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 60 0 0 +item_junk_npc_71thru75_01_01 object/tangible/loot/npc_loot/clamp_generic.iff item Molecular Clamp 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 460 0 0 +item_junk_npc_71thru75_01_02 object/tangible/loot/npc_loot/jewelry_setting_generic.iff item Costume Jewelry Setting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 460 0 0 +item_junk_npc_71thru75_01_03 object/tangible/loot/npc_loot/red_wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 460 0 0 +item_junk_npc_71thru75_01_04 object/tangible/loot/npc_loot/rocket_generic.iff item Rocket Dud 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 460 0 0 +item_junk_npc_71thru75_01_05 object/tangible/loot/npc_loot/bottle_s01_generic.iff item Cracked Bottle 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 460 0 0 +item_junk_npc_76thru82_01_01 object/tangible/loot/npc_loot/briefcase_generic.iff item Attache Case 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_junk_npc_76thru82_01_02 object/tangible/loot/npc_loot/canister_small_device_generic.iff item Tech Canister 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_junk_npc_76thru82_01_03 object/tangible/loot/npc_loot/chance_cube_8_generic.iff item Loaded Chance Cube 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_junk_npc_76thru82_01_04 object/tangible/loot/npc_loot/clipon_id_badge_generic.iff item ID Badge 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_junk_npc_76thru82_01_05 object/tangible/loot/npc_loot/software_module_generic.iff item Wiped Software Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_junk_npc_83plus_01_01 object/tangible/loot/npc_loot/artifact_generic.iff item Collapsed Artifact 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 545 0 0 +item_junk_npc_83plus_01_02 object/tangible/loot/npc_loot/jewelry_ear_s13.iff item Ear Jewel 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 545 0 0 +item_junk_npc_83plus_01_03 object/tangible/loot/npc_loot/handheld_viewscreen_2_generic.iff item Used Vidscreen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 545 0 0 +item_junk_npc_83plus_01_04 object/tangible/loot/npc_loot/power_output_analyzer_generic.iff item Power Output Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 545 0 0 +item_junk_npc_83plus_01_05 object/tangible/loot/npc_loot/circuit_board_generic.iff item Circuit Board 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 545 0 0 +item_katiara_gravestone_quest_item object/tangible/quest/nova_orion/nova_orion_katiara_gravestone.iff item Katiara's Gravestone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 0 +item_katiara_toy object/tangible/loot/quest/nova_orion/stuffed_star_destroyer.iff item Katiara's Toy 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_katiara_toy_quest_item object/tangible/loot/quest/nova_orion/stuffed_star_destroyer_quest_item.iff item Katiara's Toy 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 0 +item_lifeday_09_fireplace_01 object/tangible/holiday/life_day/rewards_09/lifeday_fireplace_01.iff item Rustic Fireplace 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_09_fireplace_02 object/tangible/holiday/life_day/rewards_09/lifeday_fireplace_02.iff item Kashyyykian Fireplace 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_09_fruitcake_decorative object/tangible/holiday/life_day/rewards_09/lifeday_decor_fruitcake.iff item Decorative Fruitcake 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_09_hoth_chocolate_decorative object/tangible/holiday/life_day/rewards_09/lifeday_decor_hoth_chocolate.iff item Decorative Hoth Chocolate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_09_lamp_01 object/tangible/holiday/life_day/rewards_09/lifeday_lamp_01.iff item Large Hanging Lamp 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_09_lamp_02 object/tangible/holiday/life_day/rewards_09/lifeday_lamp_02.iff item Small Hanging Lamp 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_09_ornament object/tangible/holiday/life_day/rewards_09/lifeday_ornament.iff item Life Day 2009 Ornament 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_09_painting object/tangible/holiday/life_day/rewards_09/lifeday_painting.iff item Life Day 2009 Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_09_varactyl_nog_decorative object/tangible/holiday/life_day/rewards_09/lifeday_decor_varactyl_nog.iff item Decorative Varactyl Egg Nog 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_09_wookiee_cookie_decorative object/tangible/holiday/life_day/rewards_09/lifeday_decor_cookie.iff item Decorative Wookiee-ookiees 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_bunting_01_01 object/tangible/furniture/lifeday/lifeday_bunting.iff item Life Day Bunting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_gift_04_01 object/tangible/furniture/decorative/event_chewbacca_toy.iff item Wookiee Hero Figurine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_gift_04_02 object/tangible/furniture/decorative/event_lifeday05_painting_01.iff item Pilgrimage 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_gift_04_03 object/tangible/furniture/decorative/event_lifeday05_painting_02.iff item Memories Past 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_gift_04_04 object/tangible/furniture/decorative/event_lifeday05_painting_03.iff item Triumph 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_gift_04_05 object/tangible/furniture/decorative/event_wookiee_rifle_display.iff item Wookiee Rifle Display 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_gift_04_06 object/tangible/furniture/decorative/event_wookiee_shield.iff item Wookiee Ceremonial Shield 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_gift_04_07 object/tangible/furniture/decorative/event_wroshyr_tree.iff item Miniature Wroshyr Tree 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_gift_04_08 object/tangible/furniture/decorative/event_lifeday07_painting_01.iff item Ancient Life Day 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_gift_04_09 object/tangible/furniture/decorative/event_lifeday07_lamp.iff item Life Day Lamp 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_gift_04_10 object/tangible/furniture/decorative/event_lifeday07_plant.iff item Kachirho Wall Cornucopia 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_gift_04_11 object/tangible/furniture/decorative/event_lifeday07_orb.iff item Hanging Life Day Orb 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_gift_04_12 object/tangible/furniture/decorative/event_lifeday07_banner_kit.iff item Wookiee Home Banner Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_gift_other_01_01 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box for a Friend 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 2005 +item_lifeday_gift_other_01_02 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box for a Friend 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 2006 +item_lifeday_gift_other_01_03 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box for a Friend 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 2008 +item_lifeday_gift_other_01_04 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box for a Friend 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 2009 +item_lifeday_gift_self_01_01 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 2005 +item_lifeday_gift_self_01_02 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 2006 +item_lifeday_gift_self_01_03 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 2008 +item_lifeday_gift_self_01_04 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 2009 +item_lifeday_incense_burner_01_01 object/tangible/furniture/lifeday/lifeday_incense_burner.iff item Life Day Incense Burner 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_mini_tree_01_01 object/tangible/furniture/lifeday/lifeday_mini_tree.iff item Miniature Life Day Tree 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_painting_01_01_01 object/tangible/furniture/lifeday/lifeday_painting_s01.iff item Life Day Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_painting_02_01_01 object/tangible/furniture/lifeday/lifeday_painting_s02.iff item Life Day Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_painting_03_01_01 object/tangible/furniture/lifeday/lifeday_painting_s03.iff item Life Day Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_painting_04_01_01 object/tangible/furniture/lifeday/lifeday_painting_s04.iff item Life Day Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_painting_05_01_01 object/tangible/furniture/lifeday/lifeday_painting_s05.iff item Life Day Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_lifeday_wreath_01_01 object/tangible/furniture/lifeday/lifeday_wreath.iff item Life Day Wreath 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_mail_opt_in_1_reward object/tangible/furniture/all/frn_all_rug_bantha_skin.iff item Bantha Skin Rug 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1000 0 0 +item_mail_opt_in_2_reward object/tangible/furniture/all/frn_all_statuette_cityhall_naboo.iff item An Architects Rendition of a Nabooian City Hall 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1000 0 0 marketing email collection +item_mail_opt_in_3_reward object/tangible/furniture/all/frn_all_statuette_jabba_palace.iff item An Architects Rendition of Jabba's Palace 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 marketing email collection +item_meatlump_device_bomb_01 object/tangible/meatlump/event/slicing_device_meatlump_bomb.iff item Bomb Defuser 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 24 +item_meatlump_device_container_01 object/tangible/meatlump/event/slicing_device_meatlump_container.iff item Lock Breaker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 24 +item_meatlump_device_food_01 object/tangible/meatlump/event/slicing_device_meatlump_food.iff item Biological Yeast Dispenser 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 24 +item_meatlump_device_map_01 object/tangible/meatlump/event/slicing_device_meatlump_map.iff item Decryptor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 24 +item_meatlump_device_safe_01 object/tangible/meatlump/event/slicing_device_meatlump_safe.iff item Safe Slicer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 24 +item_meatlump_device_weapon_01 object/tangible/meatlump/event/slicing_device_meatlump_weapon.iff item Power Cell Abatement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 24 +item_meatlump_junkloot_bedroll_01_01 object/tangible/loot/dungeon/meatlump/musty_smelling_bedroll.iff item a Musty Smelling Bedroll 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 300 0 0 +item_meatlump_junkloot_datapad_picture_01_01 object/tangible/loot/dungeon/meatlump/picture_of_mom.iff item a Datapad Picture 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 50 0 0 +item_meatlump_junkloot_drainstopper_01_01 object/tangible/loot/dungeon/meatlump/drain_stopper.iff item a Drain Stopper 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 200 0 0 +item_meatlump_junkloot_flaring_kit_01_01 object/tangible/loot/dungeon/meatlump/flaring_swagging_cutting_kit.iff item a Flaring, Swagging and Cutting Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 +item_meatlump_junkloot_handtorch_01_01 object/tangible/loot/dungeon/meatlump/hand_torch.iff item a Hand Torch 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 200 0 0 +item_meatlump_junkloot_instrument_pouch_01_01 object/tangible/loot/dungeon/meatlump/instrument_pouch.iff item an Instrument Pouch 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 200 0 0 +item_meatlump_junkloot_leak_system_01_01 object/tangible/loot/dungeon/meatlump/leak_inspection_system.iff item a Leak Inspection System 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 800 0 0 +item_meatlump_junkloot_lumpclip_01_01 object/tangible/loot/dungeon/meatlump/lump_clip.iff item a Lump Clip 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 200 0 0 +item_meatlump_junkloot_magnetic_locator_01_01 object/tangible/loot/dungeon/meatlump/magnetic_locator.iff item a Magnetic Locator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 400 0 0 +item_meatlump_junkloot_pet_01_01 object/tangible/loot/dungeon/meatlump/meatlump_pet_01.iff item Baxter 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 800 0 0 +item_meatlump_junkloot_pet_01_02 object/tangible/loot/dungeon/meatlump/meatlump_pet_02.iff item Weezy 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 800 0 0 +item_meatlump_junkloot_pet_01_03 object/tangible/loot/dungeon/meatlump/meatlump_pet_03.iff item Comet 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 800 0 0 +item_meatlump_junkloot_petrified_meatlump_01_01 object/tangible/loot/dungeon/meatlump/petrified_meatlump.iff item a Petrified Meatlump 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 50 0 0 +item_meatlump_junkloot_pie_01_01 object/tangible/loot/dungeon/meatlump/half_eaten_pie.iff item a Half Eaten Pie 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 50 0 0 +item_meatlump_junkloot_pipe_cutter_01_01 object/tangible/loot/dungeon/meatlump/pipe_cutter.iff item a Pipe Cutter 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 200 0 0 +item_meatlump_junkloot_plunger_01_01 object/tangible/loot/dungeon/meatlump/plunger.iff item a Plunger 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 0 +item_meatlump_junkloot_pressure_gauge_01_01 object/tangible/loot/dungeon/meatlump/pressure_guage.iff item a Pressure Gauge 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 0 +item_meatlump_junkloot_sculpture_01_01 object/tangible/loot/dungeon/meatlump/meatlump_sculpture_01.iff item a Meatlump Sculpture, Style 1 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 200 0 0 +item_meatlump_junkloot_sculpture_01_02 object/tangible/loot/dungeon/meatlump/meatlump_sculpture_02.iff item a Meatlump Sculpture, Style 2 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 200 0 0 +item_meatlump_junkloot_temperature_clamp_01_01 object/tangible/loot/dungeon/meatlump/temperature_clamp.iff item a Temperature Clamp 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 300 0 0 +item_meatlump_junkloot_towel_01_01 object/tangible/loot/dungeon/meatlump/clean_towel.iff item a Clean Towel 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 300 0 0 +item_meatlump_lump_01_01 object/tangible/loot/dungeon/meatlump/meatlump_lump.iff item Meatlump Lump 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_meatlump_lump_unfinished_01_01 object/tangible/meatlump/hideout/meatlump_lump_unfinished.iff item An Unmarked Meatlump Lump 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_mini_vehicle_terminal_awing object/tangible/furniture/terminal/terminal_mini_vehicle.iff item Terminal Control for Miniature A-Wing Toy 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_mini_vehicle_terminal_barc object/tangible/furniture/terminal/terminal_mini_vehicle.iff item Terminal Control for Miniature Barc Toy 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_mini_vehicle_terminal_basilisk object/tangible/furniture/terminal/terminal_mini_vehicle.iff item Terminal Control for Miniature Basilisk War Droid Toy 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_mtp_hideout_quest_comlink object/tangible/meatlump/event/quest_comlink.iff item Smuggler Shuttle Comlink 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 meatlump quest item +item_mtp_king_corellia_times_story object/tangible/meatlump/hideout/mtp_king_story.iff item a copy of Vani Korr's second Meatlump article 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_mtp_meatlump_king_reward object/tangible/meatlump/reward/mtp_king_cutout.iff item The Meatlump King: The Cardboardening 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_naboo_junk_alpha_veermok_01_01 object/tangible/loot/creature_loot/generic/humanoid_skull.iff item Alpha Veermok Skull 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 146 0 0 +item_naboo_junk_elder_female_swamp_tusk_cat_01_01 object/tangible/loot/creature_loot/generic/humanoid_arm_bone.iff item Elder Female Tusk Cat Bone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 281 0 0 +item_naboo_junk_elder_male_swamp_tusk_cat_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Elder Male Tusk Cat Tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 267 0 0 +item_naboo_junk_fambaa_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Fambaa Leg 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 179 0 0 +item_naboo_junk_giant_peko_peko_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Giant Peko Peko Feather 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_naboo_junk_giant_veermok_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Giant Veermok Lungs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 257 0 0 +item_naboo_junk_gungan_falumpaset_01_01 object/tangible/loot/creature_loot/generic/stomach_s02.iff item Gungan Falumpaset Stomach 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_naboo_junk_gungan_fambaa_01_01 object/tangible/loot/creature_loot/generic/generic_brain.iff item Gungan Fambaa Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_naboo_junk_gungan_kaadu_01_01 object/tangible/loot/creature_loot/generic/humanoid_arm_bone.iff item Gungan Fambaa Bone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 191 0 0 +item_naboo_junk_gungan_veermok_01_01 object/tangible/loot/creature_loot/generic/humanoid_skull.iff item Gungan Veermok Skull 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 191 0 0 +item_naboo_junk_ikopi_stag_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Ikopi Hoof 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 281 0 0 +item_naboo_junk_kaadu_female_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Kaadu Female Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 91 0 0 +item_naboo_junk_mauler_veermok_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item Mauler Veermok Gland 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 665 0 0 +item_naboo_junk_naboo_greater_shaupaut_elder_01_01 object/tangible/loot/creature_loot/generic/humanoid_arm_bone.iff item Greater Shaupaut Elder Bone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 281 0 0 +item_naboo_junk_naboo_shaupaut_elder_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Shaupaut Elder Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 228 0 0 +item_naboo_junk_naboo_shaupaut_hunter_elder_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Shaupaut Hunter Tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 267 0 0 +item_naboo_junk_naboo_veermok_01_01 object/tangible/loot/creature_loot/generic/humanoid_arm_bone.iff item Veermok Arm Bone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 228 0 0 +item_naboo_junk_naboo_veermok_guard_01_01 object/tangible/loot/creature_loot/generic/humanoid_skull.iff item Veermok Guard Skull 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 241 0 0 +item_naboo_junk_naboo_veermok_ravager_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Veermok Ravager Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 254 0 0 +item_naboo_junk_naboo_veermok_scavenger_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item Veermok Ravager Liver 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_naboo_junk_naboo_veermok_scout_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Veermok Scout Stomach 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 228 0 0 +item_naboo_junk_naboo_veermok_sentry_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Veermok Sentry Tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 241 0 0 +item_naboo_junk_narglatch_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Narglatch Tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 163 0 0 +item_naboo_junk_narglatch_cub_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Narglatch Cub Jaw 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 157 0 0 +item_naboo_junk_narglatch_female_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Narglatch Female Gland 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 180 0 0 +item_naboo_junk_nightspider_dirtcrawler_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Nightspider Dirtcrawler Leg 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 168 0 0 +item_naboo_junk_nightspider_vinecrawler_01_01 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Nightspider Vinecrawler Mandible 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 180 0 0 +item_naboo_junk_nightspider_vineripper_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Nightspider Vineripper Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 157 0 0 +item_naboo_junk_nightspider_vineshredder_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Nightspider Vineshredder Leg 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 168 0 0 +item_naboo_junk_peko_peko_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Peko Peko Feather 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 0 +item_naboo_junk_peko_peko_albatross_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Peko Peko Albatross Feather 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 974 0 0 +item_naboo_junk_rogue_fambaa_01_01 object/tangible/loot/creature_loot/generic/guts_jar.iff item Rogue Fambaa Innards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 180 0 0 +item_naboo_junk_shaupaut_hunter_01_01 object/tangible/loot/creature_loot/generic/humanoid_arm_bone.iff item Shaupat Hunter Bone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 168 0 0 +item_naboo_junk_spitting_rawl_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Spitting Rawl Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 180 0 0 +item_naboo_junk_swamp_stalker_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Swamp Stalker Fang 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 281 0 0 +item_naboo_junk_vine_rawl_01_01 object/tangible/loot/creature_loot/generic/lizard_scale_generic.iff item Vine Rawl Scale 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 137 0 0 +item_nova_orion_space_resource_01_01 object/tangible/space/story_loot/nova_orion_crystal.iff item Midlithe Crystal 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_npe_dance_prop_l_entertainer_02_01 object/tangible/dance_prop/generic_prop_sparkler_l.iff item Dance Sparkler (left) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 250 0 0 +item_npe_dance_prop_r_entertainer_02_01 object/tangible/dance_prop/generic_prop_sparkler_r.iff item Dance Sparkler (right) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 250 0 0 +item_npe_gen_craft_tool_trader_03_01 object/tangible/crafting/station/generic_generic_tool.iff item Tuned Crafting Tool 1 1000 0 0 0 0 0 0 0 1 0 0 general_assembly=5 -1 -1 -1 -1 0 0 0 +item_npe_junk_ampule_container_01_01 object/tangible/loot/npc_loot/bacta_ampules_generic.iff item Bacta Ampule Container 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 34 0 0 npe junk loot +item_npe_junk_blank_datadisk_01_01 object/tangible/loot/npc_loot/datadisk_generic.iff item Datadisk 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 49 0 0 npe junk loot +item_npe_junk_blank_parchment_01_01 object/tangible/loot/npc_loot/scroll_generic.iff item Blank Parchment 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 npe junk loot +item_npe_junk_bookchip_01_01 object/tangible/loot/npc_loot/handheld_viewscreen_1_generic.iff item Propaganda Bookchip 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 npe junk loot +item_npe_junk_bowl_01_01 object/tangible/loot/npc_loot/bowl_generic.iff item Simple Bowl 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 49 0 0 +item_npe_junk_briefcase_01_01 object/tangible/loot/npc_loot/briefcase_generic.iff item Briefcase 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 40 0 0 npe junk loot +item_npe_junk_chance_cube_01_01 object/tangible/loot/npc_loot/chance_cube_8_generic.iff item Ritual Cube 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 49 0 0 npe junk loot +item_npe_junk_chem_dispersal_01_01 object/tangible/loot/npc_loot/chem_dispersion_device_generic.iff item Chemical Dispersal Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 32 0 0 npe junk loot +item_npe_junk_circuit_board_01_01 object/tangible/loot/npc_loot/circuit_board_generic.iff item Circuit Board 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 34 0 0 npe junk loot +item_npe_junk_complex_module_01_01 object/tangible/loot/npc_loot/elect_module_complex_generic.iff item Electronics Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 40 0 0 npe junk loot +item_npe_junk_copper_battery_01_01 object/tangible/loot/npc_loot/copper_battery_generic.iff item Platinite Copper Battery 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 npe junk loot +item_npe_junk_costume_jewel_01_01 object/tangible/loot/npc_loot/jewelry_setting_generic.iff item Faux Jewel 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 40 0 0 npe junk loot +item_npe_junk_creature_blood_01_01 object/tangible/loot/npc_loot/serum_vial_generic.iff item Blood 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 44 0 0 npe junk loot +item_npe_junk_creature_brain_01_01 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 npe junk loot +item_npe_junk_creature_cage_01_01 object/tangible/loot/npc_loot/cage_generic.iff item Small Cage 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 44 0 0 npe junk loot +item_npe_junk_creature_eye_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 49 0 0 npe junk loot +item_npe_junk_creature_heart_01_01 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 npe junk loot +item_npe_junk_decryptor_01_01 object/tangible/loot/npc_loot/decryptor_generic.iff item Decryptor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 32 0 0 npe junk loot +item_npe_junk_dirty_cloth_01_01 object/tangible/loot/npc_loot/cloth_box_generic.iff item Cloth Swatches 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 37 0 0 npe junk loot +item_npe_junk_droid_circuitry_01_01 object/tangible/loot/npc_loot/elect_module_simple_generic.iff item Droid Memory Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 49 0 0 npe junk loot +item_npe_junk_enigmatic_circuit_01_01 object/tangible/loot/npc_loot/engineer_analysis_board_generic.iff item Circuitry 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 37 0 0 npe junk loot +item_npe_junk_feather_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Feather 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 44 0 0 npe junk loot +item_npe_junk_frequency_jammer_01_01 object/tangible/loot/npc_loot/frequency_jammer_wire_generic.iff item Frequency Jamming Wired 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 40 0 0 npe junk loot +item_npe_junk_holo_recorder_01_01 object/tangible/loot/npc_loot/camera_generic.iff item Holorecorder 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 npe junk loot +item_npe_junk_imitation_pearl_01_01 object/tangible/loot/npc_loot/pearl_generic.iff item Imitation Krayt Dragon Pearl 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 npe junk loot +item_npe_junk_lizard_scale_01_01 object/tangible/loot/creature_loot/generic/lizard_scale_generic.iff item Lizard Scale 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 49 0 0 npe junk loot +item_npe_junk_newsfilter_module_01_01 object/tangible/loot/npc_loot/chassis_blueprint_device_generic.iff item Newsfilter Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 49 0 0 npe junk loot +item_npe_junk_palm_diary_01_01 object/tangible/loot/npc_loot/ledger_generic.iff item Palm Diary 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 49 0 0 npe junk loot +item_npe_junk_paw_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Paw 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 49 0 0 npe junk loot +item_npe_junk_power_unit_01_01 object/tangible/loot/npc_loot/elect_power_unit_generic.iff item Power Unit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 32 0 0 npe junk loot +item_npe_junk_rusty_case_01_01 object/tangible/loot/npc_loot/rusty_toolkit_generic.iff item Rusty Case 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 40 0 0 npe junk loot +item_npe_junk_sacred_writings_01_01 object/tangible/loot/npc_loot/scroll_generic.iff item Sacred Writings 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 +item_npe_junk_stomach_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Stomach 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 npe junk loot +item_npe_junk_tooth_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 npe junk loot +item_npe_junk_used_travel_ticket_01_01 object/tangible/loot/npc_loot/id_chip_generic.iff item Canceled Travel Ticket 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 49 0 0 npe junk loot +item_npe_junk_wing_bone_01_01 object/tangible/loot/creature_loot/generic/arm_bone_generic.iff item Wing Bone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 40 0 0 npe junk loot +item_npe_junk_wire_blue_01_01 object/tangible/loot/npc_loot/blue_wiring_generic.iff item Wiring 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 37 0 0 npe junk loot +item_npe_junk_worklight_01_01 object/tangible/loot/npc_loot/worklight_generic.iff item Worklight 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 34 0 0 npe junk loot +item_npe_smooth_slitherhorn_01_01 object/tangible/instrument/slitherhorn.iff item Smooth Slitherhorn 1 1000 0 0 0 0 0 0 0 1 0 0 stamina_modified=3 -1 -1 -1 -1 250 0 0 +item_npe_sparky_droid_02_01 object/tangible/furniture/technical/npe_sparky_r2.iff item Re-assembled R2 Unit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_npe_uniform_crate_01_01 object/tangible/npe/npe_generic_uniform_box.iff item Standard Issue Uniform Package 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_nym_themepark_arena_poster_01_01 object/tangible/furniture/nym_themepark/nym_themepark_arena_poster.iff item Nym's Arena Poster 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_nym_themepark_backpack_01_01 object/tangible/furniture/nym_themepark/nym_themepark_backpack.iff item Lok Revenant Backpack 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_nym_themepark_decal_reward_01_01 object/tangible/furniture/nym_themepark/nym_themepark_logo_decal.iff item Lok Revenant Graffiti 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_nym_themepark_dna_extractor object/tangible/furniture/nym_themepark/nym_themepark_dna_extractor.iff item DNA Extractor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 41 -1 -1 0 0 0 Nym's Themepark 2010 +item_nym_themepark_mounted_slugthrower_01_01 object/tangible/furniture/nym_themepark/nym_themepark_mounted_slugthrower.iff item Mounted Nym's Slugthrower 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_nym_themepark_painting_01_01 object/tangible/furniture/nym_themepark/nym_themepark_painting.iff item Nym's Revenge 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_nym_themepark_rug_01_01 object/tangible/furniture/nym_themepark/nym_themepark_rug.iff item Lok Revenant Rug 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_nym_themepark_surveillance_device object/tangible/furniture/nym_themepark/nym_themepark_surveillance_device.iff item Surveillance Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Nym's Themepark 2010 +item_outbreak_decal_arrow_left object/tangible/loot/undead/decal_arrow_left.iff item Painted Arrow (Left) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_decal_arrow_right object/tangible/loot/undead/decal_arrow_right.iff item Painted Arrow (Right) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_decal_dltby object/tangible/loot/undead/decal_dltby.iff item Painted Bite Warning 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_decal_hplgm object/tangible/loot/undead/decal_hlpgm.iff item Painted Cry For Help 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_decal_htchbrkn object/tangible/loot/undead/decal_htchbrkn.iff item Painted Warning 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_decal_mtpsd object/tangible/loot/undead/decal_mtpsd.iff item Painted Instructions 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_hooked_helmet object/tangible/loot/undead/hooked_helmet.iff item Helmet on a Hook 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_prison_guard_cargo_pocket object/tangible/component/clothing/cargo_pocket_prison_guard.iff item Prison Guard Cargo Pocket 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_prison_guard_fiberplast_panel object/tangible/component/clothing/fiberplast_panel_prison_guard.iff item Gray Synthetic Cloth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_prison_guard_heavy_clasp object/tangible/component/clothing/clasp_heavy_duty_prison_guard.iff item Prison Guard Clasp 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_prison_guard_leather object/tangible/component/clothing/leather_prison_guard.iff item Gray Leather 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_prison_guard_trim object/tangible/component/clothing/trim_outbreak_prison_guard_jacket.iff item Prison Guard Trim 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_prisoner_bodysuit_cargo_pocket object/tangible/component/clothing/cargo_pocket_prisoner_jumpsuit.iff item Orange Cargo Pocket 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_prisoner_bodysuit_metal_fasteners object/tangible/component/clothing/metal_fasteners_prisoner_jumpsuit.iff item Non-metal Fastener 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_prisoner_bodysuit_synthetic_cloth object/tangible/component/clothing/synthetic_cloth_prisoner_jumpsuit.iff item Orange Synthetic Cloth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_undead_arm object/tangible/furniture/all/undead_arm.iff item Rotting Arm 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_undead_brain object/tangible/loot/undead/outbreak_undead_brain.iff item Rotting Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_undead_deathtrooper_gloves object/tangible/loot/undead/outbreak_undead_deathtrooper_gloves.iff item Destroyed Stormtrooper Gloves 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_undead_eye object/tangible/loot/undead/outbreak_undead_eye.iff item Rotting Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_undead_foot object/tangible/furniture/all/undead_foot.iff item Rotting Foot 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_undead_hand object/tangible/furniture/all/undead_hand.iff item Rotting Hand 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_undead_head object/tangible/furniture/all/undead_head.iff item Rotting Head 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_undead_heart object/tangible/loot/undead/outbreak_undead_heart.iff item Rotting Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_undead_jaw object/tangible/loot/undead/outbreak_undead_jaw.iff item Rotting Jaw Bone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_undead_leg object/tangible/furniture/all/undead_leg.iff item Rotting Leg 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_undead_liver object/tangible/loot/undead/outbreak_undead_liver.iff item Rotting Liver 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_undead_lungs object/tangible/loot/undead/outbreak_undead_lungs.iff item Rotting Lungs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_undead_stomach object/tangible/loot/undead/outbreak_undead_stomach.iff item Rotting Stomach 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_undead_tooth object/tangible/loot/undead/outbreak_undead_tooth.iff item Rotting Tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_painting_outbreak_biohazard_01 object/tangible/painting/painting_outbreak_biohazard_01.iff item Caution 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_painting_outbreak_biohazard_02 object/tangible/painting/painting_outbreak_biohazard_02.iff item Warning 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_painting_outbreak_biohazard_03 object/tangible/painting/painting_outbreak_biohazard_03.iff item Biohazard 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_booster_pack object/tangible/saga_system/pgc_chronicles_booster_pack.iff item Chronicles Booster Pack 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_booster_pack_comm object/tangible/saga_system/pgc_chronicles_booster_pack.iff item Chronicles Comm. Message Relics Booster Pack 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_booster_pack_goto object/tangible/saga_system/pgc_chronicles_booster_pack.iff item Chronicles Go To Relics Booster Pack 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_chronicle_master_sign object/tangible/sign/player/pgc_sign_standing.iff item Chronicle Master Sign (Standing) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 halloween item. To make a custom house sign, attach this script and see this entry in item_stats.tab for the objvar setup. Sign template has to be in the object/tangible/sign/player/ folder and begin with house_address_ +item_pgc_chronicle_master_sign_02 object/tangible/sign/player/pgc_sign_hanging.iff item Chronicle Master Sign (Hanging) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_chronicle_master_statuette object/tangible/saga_system/rewards/pgc_robe_statue.iff item Chronicle Master Statuette 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_decal_pgc_s01 object/tangible/saga_system/rewards/decal_pgc_s01.iff item Yoda Graffiti 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_decal_pgc_s02 object/tangible/saga_system/rewards/decal_pgc_s02.iff item Rebel Graffiti 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_decal_pgc_s03 object/tangible/saga_system/rewards/decal_pgc_s03.iff item Stormtrooper Graffiti 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_decal_pgc_s04 object/tangible/saga_system/rewards/decal_pgc_s04.iff item Imperial Graffiti 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_decal_pgc_s05 object/tangible/saga_system/rewards/decal_pgc_s05.iff item Imperial Starfighter Graffiti 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_decal_pgc_s06 object/tangible/saga_system/rewards/decal_pgc_s06.iff item Rebel Starfighter Graffiti 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_fireplace object/tangible/saga_system/rewards/frn_fireplace.iff item Fireplace 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_glass_pane_01 object/tangible/saga_system/rewards/pgc_glass_pane_01.iff item Large Square Pane of Glass 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_glass_pane_02 object/tangible/saga_system/rewards/pgc_glass_pane_02.iff item Large Rectangular Pane of Glass 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_jabba_chandelier object/tangible/saga_system/rewards/jabba_chandelier.iff item Jabba's Chandelier 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_jabba_drapes object/tangible/saga_system/rewards/jabba_drapes.iff item Jabba's Drapes 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_jabba_fancyrug object/tangible/saga_system/rewards/jabba_fancyrug.iff item Jabba's Rug 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_jabba_gargoyle object/tangible/saga_system/rewards/jabba_gargoyle.iff item Jabba's Gargoyle 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_jabba_generator object/tangible/saga_system/rewards/jabba_generator.iff item Jabba's Generator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_jabba_table object/tangible/saga_system/rewards/jabba_table.iff item Jabba's Bar-Style Table 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_jabba_tassels object/tangible/saga_system/rewards/jabba_tassels.iff item Jabba's Tassels 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_jabba_windchime object/tangible/saga_system/rewards/jabba_windchime.iff item Jabba's Wind Chime 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_monitorscreen object/tangible/saga_system/rewards/pgc_monitorscreen.iff item Monitorscreen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_monitorscreen_sm object/tangible/saga_system/rewards/pgc_monitorscreen_sm.iff item Small Monitorscreen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_corellia object/tangible/saga_system/rewards/planet_hologram_corellia.iff item Large Hologram of Corellia 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_corellia_02 object/tangible/saga_system/rewards/planet_hologram_corellia_02.iff item Hologram of Corellia 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_dantooine object/tangible/saga_system/rewards/planet_hologram_dantooine.iff item Large Hologram of Dantooine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_dantooine_02 object/tangible/saga_system/rewards/planet_hologram_dantooine_02.iff item Hologram of Dantooine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_dathomir object/tangible/saga_system/rewards/planet_hologram_dathomir.iff item Large Hologram of Dathomir 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_dathomir_02 object/tangible/saga_system/rewards/planet_hologram_dathomir_02.iff item Hologram of Dathomir 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_endor object/tangible/saga_system/rewards/planet_hologram_endor.iff item Large Hologram of Endor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_endor_02 object/tangible/saga_system/rewards/planet_hologram_endor_02.iff item Hologram of Endor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_lok object/tangible/saga_system/rewards/planet_hologram_lok.iff item Large Hologram of Lok 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_lok_02 object/tangible/saga_system/rewards/planet_hologram_lok_02.iff item Hologram of Lok 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_naboo object/tangible/saga_system/rewards/planet_hologram_naboo.iff item Large Hologram of Naboo 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_naboo_02 object/tangible/saga_system/rewards/planet_hologram_naboo_02.iff item Hologram of Naboo 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_rori object/tangible/saga_system/rewards/planet_hologram_rori.iff item Large Hologram of Rori 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_rori_02 object/tangible/saga_system/rewards/planet_hologram_rori_02.iff item Hologram of Rori 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_talus object/tangible/saga_system/rewards/planet_hologram_talus.iff item Large Hologram of Talus 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_talus_02 object/tangible/saga_system/rewards/planet_hologram_talus_02.iff item Hologram of Talus 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_tatooine object/tangible/saga_system/rewards/planet_hologram_tatooine.iff item Large Hologram of Tatooine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_tatooine_02 object/tangible/saga_system/rewards/planet_hologram_tatooine_02.iff item Hologram of Tatooine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_yavin4 object/tangible/saga_system/rewards/planet_hologram_yavin4.iff item Large Hologram of Yavin 4 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_planet_hologram_yavin4_02 object/tangible/saga_system/rewards/planet_hologram_yavin4_02.iff item Hologram of Yavin 4 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_relic_fragment object/tangible/saga_system/pgc_relic_fragment.iff item Chronicle Relic Fragment 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_starship_storage_device_01 object/tangible/saga_system/rewards/starship_storage_device.iff item Stardock Coordination Terminal 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_starter_kit object/tangible/saga_system/pgc_chronicles_booster_pack.iff item Chronicles Start Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_token_01 object/tangible/saga_system/pgc_chronicles_token_01.iff item Copper Chronicles Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_token_02 object/tangible/saga_system/pgc_chronicles_token_02.iff item Silver Chronicles Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pgc_token_03 object/tangible/saga_system/pgc_chronicles_token_03.iff item Gold Chronicles Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_powerup_melee_accuracy_01_01 object/tangible/powerup/weapon/melee_accuracy.iff item Weight Balancing Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_powerup_melee_accuracy_02_01 object/tangible/powerup/weapon/melee_accuracy.iff item Weight Balancing Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_powerup_melee_actioncost_01_01 object/tangible/powerup/weapon/melee_actioncost.iff item Hilt Reinforcement Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_powerup_melee_actioncost_02_01 object/tangible/powerup/weapon/melee_actioncost.iff item Hilt Reinforcement Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_powerup_melee_damage_01_01 object/tangible/powerup/weapon/melee_damage.iff item Inertial Fluctuator Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_powerup_melee_damage_02_01 object/tangible/powerup/weapon/melee_damage.iff item Inertial Fluctuator Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_powerup_melee_eledamage_01_01 object/tangible/powerup/weapon/melee_eledamage.iff item Element Dispersal Tuning Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_powerup_melee_speed_01_01 object/tangible/powerup/weapon/melee_speed.iff item Tactical Grip Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_powerup_melee_wound_01_01 object/tangible/powerup/weapon/melee_wound.iff item Surface Serration Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_powerup_ranged_accuracy_01_01 object/tangible/powerup/weapon/ranged_accuracy.iff item Tactical Scope 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_powerup_ranged_accuracy_02_01 object/tangible/powerup/weapon/ranged_accuracy.iff item Tactical Scope 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_powerup_ranged_actioncost_01_01 object/tangible/powerup/weapon/ranged_actioncost.iff item Reinforced Stock 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_powerup_ranged_actioncost_02_01 object/tangible/powerup/weapon/ranged_actioncost.iff item Reinforced Stock 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_powerup_ranged_damage_01_01 object/tangible/powerup/weapon/ranged_damage.iff item High Power Barrel 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_powerup_ranged_damage_02_01 object/tangible/powerup/weapon/ranged_damage.iff item High Power Barrel 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_powerup_ranged_eledamage_01_01 object/tangible/powerup/weapon/ranged_eledamage.iff item Tuning Coupler 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_powerup_ranged_speed_01_01 object/tangible/powerup/weapon/ranged_speed.iff item Tactical Grip 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_powerup_ranged_wound_01_01 object/tangible/powerup/weapon/ranged_wound.iff item Burst Focusing Muzzle 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_prolog_content_decorative_science_datapad object/tangible/loot/quest/prolog_content_science_datapad.iff item Mysterious Science Datapad 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 emperors day food +item_publish_gift_29_corellia_04_01 object/tangible/furniture/decorative/pub29_corellia_painting.iff item Mystic Corellia 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 This could come out of the publish 29 gift. +item_publish_gift_29_generic_04_01 object/tangible/loot/generic_usable/scroll_generic.iff item Rolled-up Poster 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Publish 29 Gift +item_publish_gift_29_mustafar_04_01 object/tangible/furniture/decorative/pub29_mustafar_painting.iff item It Came From Mustafar! 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 This could come out of the publish 29 gift. +item_publish_gift_29_ryatt_04_01 object/tangible/furniture/decorative/pub29_ryatt_painting.iff item Survive the Ryatt Trail 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 This could come out of the publish 29 gift. +item_publish_gift_33_picture_01_01 object/tangible/painting/painting_chp5.iff item Around the Campfire 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_publish_gift_35_04_01 object/tangible/quest/quest_start/chapter7_publish_gift_collection_token.iff item C-3PO's Comlink 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Publish 34 Gift +item_publish_gift_36_04_01 object/tangible/quest/quest_start/chapter8_publish_gift_collection_token.iff item R2-D2's Comlink 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Publish 35 Gift +item_publish_gift_37_04_01 object/tangible/terminal/terminal_gcw_publish_gift.iff item War Terminal 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Publish Gift +item_publish_gift_38_04_01 object/tangible/meatlump/reward/mtp_king_painting.iff item Painting of The Meatlump King 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_publish_gift_comlink_painting_01_01 object/tangible/item/publish_gift_chapter_7_painting_01.iff item Rodian Collector 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_publish_gift_datapad_painting_01_01 object/tangible/item/publish_gift_chapter_7_painting_02.iff item The Jewelry Collection 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_publish_gift_magic_control_object_03_01 object/tangible/item/publish_gift_magic_painting_ctrl_obj.iff item Wim Magwit's Magic Painting Controller 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_publish_gift_magic_painting_1_03_01 object/tangible/item/publish_gift_magic_painting_1.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_publish_gift_magic_painting_10_03_01 object/tangible/item/publish_gift_magic_painting_10.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_publish_gift_magic_painting_2_03_01 object/tangible/item/publish_gift_magic_painting_2.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_publish_gift_magic_painting_3_03_01 object/tangible/item/publish_gift_magic_painting_3.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_publish_gift_magic_painting_4_03_01 object/tangible/item/publish_gift_magic_painting_4.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_publish_gift_magic_painting_5_03_01 object/tangible/item/publish_gift_magic_painting_5.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_publish_gift_magic_painting_6_03_01 object/tangible/item/publish_gift_magic_painting_6.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_publish_gift_magic_painting_7_03_01 object/tangible/item/publish_gift_magic_painting_7.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_publish_gift_magic_painting_8_03_01 object/tangible/item/publish_gift_magic_painting_8.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_publish_gift_magic_painting_9_03_01 object/tangible/item/publish_gift_magic_painting_9.iff item Wim Magwit's Magic Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_publish_gift_update_14_comlink object/tangible/quest/quest_start/update_14_quest_comlink.iff item Jabba's Comlink 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_publish_gift_update_14_statuette object/tangible/item/publish_gift_update_14.iff item Undead Rancor Statuette 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_publish_gift_update_15 object/tangible/item/publish_gift_update_15.iff item Galactic Civil War Collectible Globe 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 update 15 publish gift +item_publish_gift_update_16 object/tangible/item/publish_gift_update_16.iff item Nym Collectible Globe 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 update 16 publish gift +item_pvp_captain_battle_banner_imperial_reward_04_01 object/tangible/gcw/pvp_rank_rewards/imperial_battle_banner.iff item Imperial Battle Standard 1 1000 0 0 0 0 0 0 0 75 0 0 -1 -1 -1 -1 0 1 0 +item_pvp_captain_battle_banner_rebel_reward_04_01 object/tangible/gcw/pvp_rank_rewards/rebel_battle_banner.iff item Rebel Battle Standard 1 1000 0 0 0 0 0 0 0 75 0 0 -1 -1 -1 -1 0 1 0 +item_pvp_imperial_painting_03_01 object/tangible/painting/painting_pvp_reward_imperial.iff item Painting "Might of the Empire" 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_pvp_lieutenant_comm_link_imperial_reward_04_01 object/tangible/gcw/pvp_rank_rewards/comm_link.iff item Imperial Military Communication Link 1 1000 0 0 0 0 0 0 0 75 0 0 -1 -1 -1 -1 0 1 0 +item_pvp_lieutenant_comm_link_rebel_reward_04_01 object/tangible/gcw/pvp_rank_rewards/comm_link.iff item Rebel Military Communication Link 1 1000 0 0 0 0 0 0 0 75 0 0 -1 -1 -1 -1 0 1 0 +item_pvp_rebel_painting_03_01 object/tangible/painting/painting_pvp_reward_rebel.iff item Painting "We will never surrender" 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_respec_token_01_01 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff item Character Respec Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 10 +item_restuss_imperial_commendation_02_01 object/tangible/quest/restuss_imperial_token.iff item Imperial Restuss Commendation 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_restuss_rebel_commendation_02_01 object/tangible/quest/restuss_rebel_token.iff item Rebel Restuss Commendation 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_reverse_engineering_powerup_armor_02_01 object/tangible/loot/generic_usable/copper_battery_usuable.iff item Armor Powerup 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_reverse_engineering_powerup_clothing_02_01 object/tangible/loot/generic_usable/chassis_blueprint_usuable.iff item Clothing Powerup 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_reverse_engineering_powerup_weapon_02_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Weapon Powerup 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_reward_loyalty_gcw_01 object/tangible/furniture/gcw/gcw_loyalty_painting_01.iff item Multi-Painting: Forces Under Siege 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 2010 gcw loyalty reward +item_reward_modify_pistol_01_01 object/tangible/smuggler/illegal_weapon_module.iff item Illegal Pistol Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 DO NOT USE TEMPLATE ELSEWHERE +item_reward_recapture_gcw_imperial_painting_01 object/tangible/furniture/gcw/gcw_imperial_painting_01.iff item Painting: Triumph of the Galactic Empire 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 2010 gcw re-entitlement reward +item_reward_recapture_gcw_rebel_painting_01 object/tangible/furniture/gcw/gcw_rebel_painting_01.iff item Painting: Victory of the Rebel Alliance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 2010 gcw re-entitlement reward +item_roadmap_spice_booster_blue_01_02 object/tangible/loot/npc_loot/spice_booster_blue_generic.iff item Booster Blue 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_roadmap_spice_crash_n_burn_01_02 object/tangible/loot/npc_loot/spice_crash_n_burn_generic.iff item Crash 'n Burn 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_roadmap_spice_droid_lube_01_02 object/tangible/loot/npc_loot/spice_droid_lube_generic.iff item Droid Lube 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_roadmap_spice_giggledust_01_02 object/tangible/loot/npc_loot/spice_giggledust_generic.iff item Giggledust 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_roadmap_spice_grey_gabaki_01_02 object/tangible/loot/npc_loot/spice_grey_gabaki_generic.iff item Grey Gabaki 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_roadmap_spice_gunjack_01_02 object/tangible/loot/npc_loot/spice_gunjack_generic.iff item Gunjack 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_roadmap_spice_kliknik_boost_01_02 object/tangible/loot/npc_loot/spice_kliknik_boost_generic.iff item Kliknik Boost 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_roadmap_spice_kwi_boost_01_02 object/tangible/loot/npc_loot/spice_kwi_boost_generic.iff item Kwi Boost 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_roadmap_spice_muon_gold_01_02 object/tangible/loot/npc_loot/spice_muon_gold_generic.iff item Muon Gold 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_roadmap_spice_neutron_pixey_01_02 object/tangible/loot/npc_loot/spice_neutron_pixey_generic.iff item Neutron Pixey 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_roadmap_spice_pyrepenol_01_02 object/tangible/loot/npc_loot/spice_pyrepenol_generic.iff item Pyrepenol 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_roadmap_spice_scramjet_01_02 object/tangible/loot/npc_loot/spice_scramjet_generic.iff item Scramjet 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_roadmap_spice_sedative_h4b_01_02 object/tangible/loot/npc_loot/spice_sedative_h4b_generic.iff item H4B Sedative 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_roadmap_spice_shadowpaw_01_02 object/tangible/loot/npc_loot/spice_shadowpaw_generic.iff item Shadowpaw 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_roadmap_spice_sweetblossom_01_02 object/tangible/loot/npc_loot/spice_sweetblossom_generic.iff item Sweetblossom 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_roadmap_spice_thruster_head_01_02 object/tangible/loot/npc_loot/spice_thruster_head_generic.iff item Thruster Head 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_roadmap_spice_yarrock_01_02 object/tangible/loot/npc_loot/spice_yarrock_generic.iff item Yarrock 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_rtp_rebel_banner_01 object/tangible/furniture/all/frn_all_banner_rebel.iff item Rebel Banner 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_small_naboo_house_model object/tangible/furniture/all/frn_all_statuette_small_naboo_house.iff item Guy Remmington's Architect Model 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1000 0 0 marketing email collection +item_smuggler_contraband_01_01 object/tangible/smuggler/contraband/contraband_1.iff item XJ9 Hypercharger 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_01_02 object/tangible/smuggler/contraband/contraband_2.iff item Chemical Warhead 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_01_03 object/tangible/smuggler/contraband/contraband_3.iff item Enhanced Weapon Cartridge 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_01_04 object/tangible/smuggler/contraband/contraband_4.iff item Chak-root 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_01_05 object/tangible/smuggler/contraband/contraband_5.iff item Imperial Rank Cylinder 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_02_01 object/tangible/smuggler/contraband/contraband_6.iff item Kessel Tea 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_02_02 object/tangible/smuggler/contraband/contraband_7.iff item Imperial Grade Detonators 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_02_03 object/tangible/smuggler/contraband/contraband_8.iff item Digital Droid Reprogrammer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_02_04 object/tangible/smuggler/contraband/contraband_9.iff item Unlicensed Inert Gas Mixer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_02_05 object/tangible/smuggler/contraband/contraband_10.iff item Synthetic Faleen Pheremones 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_03_01 object/tangible/smuggler/contraband/contraband_11.iff item Modified Vibro Power Cell 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_03_02 object/tangible/smuggler/contraband/contraband_12.iff item Rigged Cargo Scanner 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_03_03 object/tangible/smuggler/contraband/contraband_13.iff item Imperial Communications Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_03_04 object/tangible/smuggler/contraband/contraband_14.iff item Turgur Gas 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_03_05 object/tangible/smuggler/contraband/contraband_15.iff item Sarlacc Spore 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_04_01 object/tangible/smuggler/contraband/contraband_16.iff item Credit Chip Counterfeiting Machine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_04_02 object/tangible/smuggler/contraband/contraband_17.iff item Concentrated Arachne Venom 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_04_03 object/tangible/smuggler/contraband/contraband_18.iff item Imperial Security Bureau Decryptor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_04_04 object/tangible/smuggler/contraband/contraband_19.iff item Imperial Scientist Badge 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_04_05 object/tangible/smuggler/contraband/contraband_20.iff item Imperial Master Key 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_05_01 object/tangible/smuggler/contraband/contraband_21.iff item Max Reebo's Greatest Hits 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_05_02 object/tangible/smuggler/contraband/contraband_22.iff item Disintegration Weapon 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_05_03 object/tangible/smuggler/contraband/contraband_23.iff item Widow's Breath Rebreather 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_05_04 object/tangible/smuggler/contraband/contraband_24.iff item Restricted Melon 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_05_05 object/tangible/smuggler/contraband/contraband_25.iff item Radioactive Weapons Core 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_smuggler_contraband_crate_01_01 object/tangible/smuggler/contraband/contraband_general.iff item Crate of Contraband 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 0 +item_smuggler_contraband_crate_01_02 object/tangible/smuggler/contraband/contraband_general_2.iff item Crate of Illicit Contraband 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 0 +item_special_sign_halloween_hanging_sign object/tangible/item/skillmod/skillmod_halloween_event_hanging_sign.iff item Crescent Moon House Sign (Hanging, Version II) 1 1000 0 0 0 0 0 0 0 1 0 0 special_sign_halloween_hanging_sign=1 -1 -1 -1 -1 0 0 0 halloween item version 2 +item_special_sign_halloween_standing_sign object/tangible/item/skillmod/skillmod_halloween_event_standing_sign.iff item Crescent Moon House Sign (Standing, Version II) 1 1000 0 0 0 0 0 0 0 1 0 0 special_sign_halloween_standing_sign=1 -1 -1 -1 -1 0 0 0 halloween item version 2 +item_special_sign_pgc_consumable object/tangible/item/skillmod/skillmod_pgc_hanging_sign.iff item Chronicle Master Sign (Hanging) 1 1000 0 0 0 0 0 0 0 1 0 0 special_sign_chronicle_master_hanging_sign=1 -1 -1 -1 -1 0 0 0 +item_special_sign_pgc_consumable_02 object/tangible/item/skillmod/skillmod_pgc_standing_sign.iff item Chronicle Master Sign (Standing) 1 1000 0 0 0 0 0 0 0 1 0 0 special_sign_chronicle_master_standing_sign=1 -1 -1 -1 -1 0 0 0 +item_stage_backdrop_01_01 object/tangible/item/publish_gift_magic_painting_ctrl_obj.iff item Stage Backdrop Generator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_stage_controller_01_01 object/tangible/item/publish_gift_magic_painting_ctrl_obj.iff item Stage Controller 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_stage_pyrotechnic_01_01 object/tangible/item/publish_gift_magic_painting_ctrl_obj.iff item Stage Pyrotechnic Machine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_stage_smoke_01_01 object/tangible/item/publish_gift_magic_painting_ctrl_obj.iff item Stage Smoke Machine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_storage_increase_05_03 object/tangible/loot/generic_usable/generic_storage_increase.iff item A Crate for Increased Building Storage 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_storage_increase_05_04 object/tangible/loot/generic_usable/generic_storage_increase.iff item A Crate for Increased Building Storage 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tatooine_junk_bantha_01_01 object/tangible/loot/creature_loot/generic/generic_horn.iff item Bantha Tusk 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 0 +item_tatooine_junk_bocatt_01_01 object/tangible/loot/creature_loot/generic/alien_brain.iff item Bocatt Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 127 0 0 +item_tatooine_junk_bull_bantha_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Bull Bantha Tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 108 0 0 +item_tatooine_junk_canyon_krayt_dragon_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Krayt Pearl Gland 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 973 0 0 +item_tatooine_junk_cu_pa_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Cu pa Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 92 0 0 +item_tatooine_junk_desert_razorback_01_01 object/tangible/loot/creature_loot/generic/generic_heart.iff item Desert Razorback Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 191 0 0 +item_tatooine_junk_desert_squill_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item Desert Squill Liver 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 146 0 0 +item_tatooine_junk_dewback_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Dewback Stomach 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 127 0 0 +item_tatooine_junk_dewback_cannibal_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Cannibal Dewback Stomach 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 92 0 0 +item_tatooine_junk_dim_u_bantha_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Dim-U Bantha Foot 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 37 0 0 +item_tatooine_junk_domestic_eopie_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Eopie Hoof 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 30 0 0 +item_tatooine_junk_dragonet_01_01 object/tangible/loot/creature_loot/generic/guts_jar.iff item Dragonet Intestines 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 203 0 0 +item_tatooine_junk_dune_bantha_01_01 object/tangible/loot/creature_loot/generic/heart_s02.iff item Dune Bantha Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 157 0 0 +item_tatooine_junk_dwarf_bantha object/tangible/loot/creature_loot/generic/heart_s02.iff item Dwarf Bantha Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 71 0 0 +item_tatooine_junk_dwarf_eopie object/tangible/loot/creature_loot/generic/heart_s03.iff item Dwarf Eopie Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 32 0 0 +item_tatooine_junk_dwarf_nuna_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Dwarf Nuna Jaw Bone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 32 0 0 +item_tatooine_junk_eopie_01_01 object/tangible/loot/creature_loot/generic/liver_s02.iff item Eopie Innards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 40 0 0 +item_tatooine_junk_feral_bantha_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Feral Bantha Lungs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 109 0 0 +item_tatooine_junk_giant_canyon_krayt_dragon_01_01 object/tangible/loot/creature_loot/generic/stomach_s02.iff item Canyon Krayt Dragon Stomach 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1008 0 0 +item_tatooine_junk_giant_sand_beetle_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Sand Beetle Larva 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 215 0 0 +item_tatooine_junk_giant_worrt_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Giant Worrt Leg Parts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 92 0 0 +item_tatooine_junk_gorg_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Gorg Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 34 0 0 +item_tatooine_junk_greater_desert_womprat_01_01 object/tangible/loot/creature_loot/generic/bug_jar.iff item Desert Womprat Mites 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 84 0 0 +item_tatooine_junk_jundland_eopie_01_01 object/tangible/loot/creature_loot/generic/guts_jar.iff item Jundland Eopie Entrails 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 168 0 0 +item_tatooine_junk_juvenile_canyon_krayt_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Juvenile Krayt Talon Joint 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 980 0 0 +item_tatooine_junk_krayt_dragon_ancient_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Ancient Krayt Pearl Gland 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1019 0 0 +item_tatooine_junk_kreetle_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Kreetle Antennae 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 32 0 0 +item_tatooine_junk_lesser_desert_womprat_01_01 object/tangible/loot/creature_loot/generic/heart_s02.iff item Desert Womprat Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 34 0 0 +item_tatooine_junk_lesser_dewback_01_01 object/tangible/loot/creature_loot/generic/lizard_scale_generic.iff item Lesser Dewback Scale 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 +item_tatooine_junk_malignant_squill_01_01 object/tangible/loot/creature_loot/generic/alien_brain.iff item Malignant Squill Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 587 0 0 +item_tatooine_junk_matriarch_bantha_01_01 object/tangible/loot/creature_loot/generic/big_tooth_generic.iff item Matriarch Bantha Tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 109 0 0 +item_tatooine_junk_minor_worrt_01_01 object/tangible/loot/creature_loot/generic/stomach_s02.iff item Minor Worrt Stomach 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 32 0 0 +item_tatooine_junk_mound_mite_01_01 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Mound Mite Mandible 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 41 0 0 +item_tatooine_junk_mountain_dewback_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Mountain Dewback Parasites 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 180 0 0 +item_tatooine_junk_mountain_squill_01_01 object/tangible/loot/creature_loot/generic/arm_bone_generic.iff item Mountain Squill Arm Bone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 203 0 0 +item_tatooine_junk_mountain_worrt_01_01 object/tangible/loot/creature_loot/generic/generic_brain.iff item Mountain Worrt Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 146 0 0 +item_tatooine_junk_mutant_womprat_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Mutant Womprat Eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 85 0 0 +item_tatooine_junk_rill_01_01 object/tangible/loot/creature_loot/generic/generic_heart.iff item Rill Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 34 0 0 +item_tatooine_junk_rock_beetle_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Rock Beetle Larvae 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 137 0 0 +item_tatooine_junk_rockmite_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Rock Mite Antennae 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 37 0 0 +item_tatooine_junk_rogue_bantha_01_01 object/tangible/loot/creature_loot/generic/generic_horn.iff item Rogue Bantha Tusk 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 0 +item_tatooine_junk_ronto_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Ronto Hoof 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 127 0 0 +item_tatooine_junk_ronto_male_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item Male Ronto Liver 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 136 0 0 +item_tatooine_junk_scyk_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Scyk Stomach 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 78 0 0 +item_tatooine_junk_sevorrt_01_01 object/tangible/loot/creature_loot/generic/guts_jar.iff item Sevorrt Innards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 45 0 0 +item_tatooine_junk_squill_01_01 object/tangible/loot/creature_loot/generic/heart_s02.iff item Squill Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 85 0 0 +item_tatooine_junk_swarming_lesser_dewback_01_01 object/tangible/loot/creature_loot/generic/heart_s03.iff item Swarming Lesser Dewback Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 85 0 0 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0 1 0 0 -1 -1 -1 -1 34 0 0 +item_tatooine_junk_worrt_01_01 object/tangible/loot/creature_loot/generic/alien_brain.iff item Worrt Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 37 0 0 +item_tatooine_junk_zucca_boar_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Zucca Boar Hoof 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 59 0 0 +item_tcg_loot_reward_series1_bas_relief object/tangible/tcg/series1/decorative_bas_relief.iff item Great Hyperspace War Bas-Relief 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_chon_bust object/tangible/tcg/series1/decorative_chon_bust.iff item Chon Actrion Bust 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_computer_console_01 object/tangible/tcg/series1/decorative_computer_console_01.iff item Large Computer Console 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_computer_console_02 object/tangible/tcg/series1/decorative_computer_console_02.iff item Computer Console with Seating 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_darth_vader_statuette object/tangible/tcg/series1/decorative_statuette_darth_vader.iff item Darth Vader Statuette 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_diner_booth object/tangible/furniture/all/frn_diner_booth.iff item Diner Booth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_diner_counter_center object/tangible/furniture/all/frn_diner_counter_center.iff item Diner Counter Center 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_diner_counter_corner object/tangible/furniture/all/frn_diner_counter_corner.iff item Diner Counter Corner Piece 1 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_diner_counter_corner_s02 object/tangible/furniture/all/frn_diner_counter_corner_s02.iff item Diner Counter Corner Piece 2 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_diner_package object/tangible/npe/npe_generic_uniform_box.iff item Diner Starter Pack 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_diner_table object/tangible/furniture/all/frn_diner_table.iff item Diner Table 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_display_case_01 object/tangible/tcg/series1/decorative_display_case_01.iff item Glass Display Case 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_display_case_02 object/tangible/tcg/series1/decorative_display_case_02.iff item Chandrilan Display Case 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_dooku_bust object/tangible/tcg/series1/decorative_dooku_bust.iff item Count Dooku Bust 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_drink_dispenser object/tangible/tcg/series1/decorative_drink_dispenser.iff item Drink Dispenser 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 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item Jedi Library Bookshelf 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_painting_alliance_propaganda object/tangible/tcg/series1/decorative_painting_alliance_propaganda.iff item Painting: Alliance Propaganda 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_painting_darth_vader object/tangible/tcg/series1/decorative_painting_darth_vader.iff item Painting: Darth Vader 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_painting_imperial_propaganda object/tangible/tcg/series1/decorative_painting_imperial_propaganda.iff item Painting: Imperial Propaganda 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_painting_jedi_crest object/tangible/tcg/series1/decorative_painting_jedi_crest.iff item Painting: Jedi Crest 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_painting_trooper object/tangible/tcg/series1/decorative_painting_trooper.iff item Painting: Trooper 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_princess_leia_statuette object/tangible/tcg/series1/decorative_statuette_princess_leia.iff item Princess Leia Statuette 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series1_video_game_table object/tangible/tcg/series1/video_game_table.iff item M'a Jong's Galactic Tiles Arcade Game 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series3_boba_fett_statue object/tangible/tcg/series3/combine_object_boba_fett_statue.iff item Boba Fett Statue 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series3_darth_vader_obi_wan_diorama object/tangible/tcg/series3/decorative_darth_vader_obi_wan_diorama.iff item Darth Vader vs. Obi-Wan Kenobi Diorama 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series3_empal_surecon_center_medical_table object/tangible/tcg/series3/decorative_empal_surecon_center_medical_table.iff item EmPal SuRecon Center Medical Table 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series3_emperor_palpatine_statuette object/tangible/tcg/series3/decorative_emperor_palpatine_statuette.iff item Emperor Palpatine Statuette 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series3_hoth_travel_advertisement object/tangible/tcg/series3/decorative_hoth_travel_advertisement.iff item Hoth Travel Advertisement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series3_house_sign object/tangible/item/skillmod/skillmod_tcg_set3_hanging_standing_sign.iff item House Sign 1 1000 0 0 0 0 0 0 0 1 0 0 special_sign_tcg_series3=1 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series3_jango_fett_memorial_statue object/tangible/tcg/series3/combine_object_jango_fett_memorial_statue.iff item Jango Fett Memorial Statue 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series3_mandalorian_skull_banner object/tangible/tcg/series3/combine_object_mandalorian_skull_banner.iff item Mandalorian Skull Banner 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series3_merr_sonn_jt12_jetpack_blueprints object/tangible/tcg/series3/combine_object_merr_sonn_jt12_jetpack_blueprints.iff item Merr-Sonn JT-12 Jetpack Blueprints 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series3_mustafar_travel_advertisement object/tangible/tcg/series3/decorative_mustafar_travel_advertisement.iff item Mustafar Travel Advertisement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series3_swg_tcg_painting object/tangible/tcg/series3/decorative_swg_tcg_painting.iff item Star Wars Galaxies Trading Card Game Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series3_wompa_skin_rug object/tangible/tcg/series3/decorative_wompa_skin_rug.iff item Wampa-Skin Rug 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_chewbacca_statuette_02_01 object/tangible/tcg/series4/decorative_chewbacca_statuette.iff item Chewbacca Statuette 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_child_bed_02_01 object/tangible/tcg/series4/decorative_child_bed_01.iff item Child's Bed 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_droid_oil_bath_02_01 object/tangible/tcg/series4/decorative_droid_oil_bath.iff item Oil Bath 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_generic_rug_02_01 object/tangible/tcg/series4/decorative_tcg_rug_01.iff item Mysterious Rug 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_han_solo_statuette_02_01 object/tangible/tcg/series4/decorative_han_solo_statuette.iff item Han Solo Statuette 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_home_itv_02_01 object/tangible/tcg/series4/instant_travel_terminal_home.iff item Geonosian Solar Sailer ITV 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_kashyyyk_travel_advertisement_02_01 object/tangible/tcg/series4/decorative_kashyyyk_travel_advertisement.iff item Kashyyyk Travel Advertisement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_leia_and_r2_diorama_02_01 object/tangible/tcg/series4/decorative_leia_r2_diorama.iff item Princess Leia & R2-D2 Diorama 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_location_itv_02_01 object/tangible/tcg/series4/instant_travel_terminal_location.iff item Corellian G9 Rigger Freighter ITV 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_medical_table_02_01 object/tangible/tcg/series4/decorative_medical_table_01.iff item Polis Massan Medical Table 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_stuffed_tauntaun_02_01 object/tangible/tcg/series4/decorative_stuffed_tauntaun.iff item Tauntaun Stuffed Animal 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_stuffed_wampa_02_01 object/tangible/tcg/series4/decorative_stuffed_wampa.iff item Wampa Stuffed Animal 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_t16_toy_02_01 object/tangible/tcg/series4/consumable_t16_toy.iff item T-16 Skyhopper Toy 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_tatooine_travel_advertisement_02_01 object/tangible/tcg/series4/decorative_tatooine_travel_advertisement.iff item Tatooine Travel Advertisement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_tauntaun_ride_02_01 object/tangible/tcg/series4/decorative_tauntaun_ride.iff item Antique Tauntaun Ride 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series4_video_game_table_02_01 object/tangible/tcg/series4/video_game_table.iff item M'a Jong's Galactic Tiles Arcade Cabinet 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series5_armored_varactyl_statue object/tangible/tcg/series5/varactyl_armor_statue.iff item Armored Varactyl Statue 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series5_atat_blueprint object/tangible/tcg/series5/combine_object_at_at_blueprint.iff item AT-AT Blueprint 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series5_atat_head_itv object/tangible/tcg/series5/combine_object_itv_atat_head.iff item AT-AT Head 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series5_atat_statuette object/tangible/tcg/series5/combine_object_atat_statuette.iff item AT-AT Statuette 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series5_deathstar_hologram object/tangible/tcg/series5/decorative_deathstar_hologram.iff item Death Star Under Construction Hologram 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series5_galactic_hunters_poster object/tangible/tcg/series5/decorative_galactic_hunters_poster.iff item Galactic Hunter Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series5_house_sign object/tangible/item/skillmod/skillmod_tcg_set5_hanging_standing_sign.iff item Welcome House Sign 1 1000 0 0 0 0 0 0 0 1 0 0 special_sign_tcg_series5=1 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series5_jabbas_roasting_spit object/tangible/tcg/series5/food_station_jabbas_roasting_spit.iff item Jabba's roasting spit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series5_lcd_screen object/tangible/tcg/series5/decorative_lcd_screen.iff item LCD Screen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series5_mustafar_diorama object/tangible/tcg/series5/decorative_mustafar_diorama.iff item Mustafar Diorama 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series5_painting_jedi_techniques object/tangible/tcg/series5/decorative_jedi_forms_painting.iff item Lightsaber Techniques Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 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object/tangible/tcg/series5/decorative_trench_run_diorama.iff item Trench Run Diorama 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series5_vader_statuette object/tangible/tcg/series5/combine_object_vader_statuette.iff item Kneeling Vader Statuette 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_baby_colo_fish object/tangible/tcg/series6/decorative_baby_colo_claw_fish.iff item Baby Colo Claw Fish 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_baby_colo_fishtank object/tangible/tcg/series6/decorative_baby_colo_claw_fishtank.iff item Baby Colo Claw Fish Tank 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_baby_colo_set object/tangible/tcg/series6/multi_item_baby_colo_claw_set.iff item Baby Colo Claw Fish and Tank 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_beast_poster_spined_rancor object/tangible/tcg/series6/painting_spined_rancor.iff item Spined Rancor Poster 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_beast_poster_winged_quenker object/tangible/tcg/series6/painting_winged_quenker.iff item Winged Quenker Poster 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_build01_hk47_statuette object/tangible/tcg/series6/combine_object_hk47_statuette.iff item HK-47 Statuette 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_build02_hk47_mustafar_diorama object/tangible/tcg/series6/combine_object_hk47_mustafar_diorama.iff item HK-47 Mustafar Diorama 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_build03_battle_droid_statuette object/tangible/tcg/series6/combine_object_battle_droid_statuette.iff item Battle Droid Statuette 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_build04_hkdroid_series_poster object/tangible/tcg/series6/combine_object_hk_droids_poster.iff item HK-47 Poster 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_cloud_car_itv object/tangible/tcg/series6/itv_cloud_car.iff item Twin Pod Cloud Car (ITV) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_cloud_city_hologram object/tangible/tcg/series6/hologram_cloud_city.iff item Cloud City Hologram 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_han_greedo_diorama object/tangible/tcg/series6/diorama_han_greedo.iff item Han and Greedo Diorama 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_house_lamp object/tangible/tcg/series6/decorative_house_lamp.iff item Otoh Gunga House Lamp 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_jabba_bed object/tangible/tcg/series6/decorative_jabba_bed.iff item Jabba's Bed 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_jedi_council_diorama object/tangible/tcg/series6/diorama_jedi_council.iff item Jedi Council Diorama 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_lando_statuette object/tangible/tcg/series6/statuette_lando.iff item Lando Statuette 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_travel_ad_coruscant object/tangible/tcg/series6/painting_travel_ad_coruscant.iff item Coruscant Travel Advertisement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series6_travel_ad_ord_mantell object/tangible/tcg/series6/painting_travel_ad_ord_mantell.iff item Ord Mantell Travel Advertisement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_atst_chair object/tangible/tcg/series7/decorative_atst_chair.iff item AT-ST Chair 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_battle_worn_armor_kit object/tangible/tcg/series7/armor_kit_composite_battleworn.iff item Battle Worn Composite Armor Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_build01_tie_canopy object/tangible/tcg/series7/combine_object_tie_canopy.iff item TIE Canopy 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_build02_xwing_wing object/tangible/tcg/series7/combine_object_xwing_wing.iff item X-Wing Wing 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_build03_gunship_blueprint object/tangible/tcg/series7/combine_object_gunship_blueprint.iff item Gunship Blueprint 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_build04_broken_ball_turret object/tangible/tcg/series7/combine_object_broken_ball_turret.iff item Broken Ball Turret 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_build05_eweb_decor object/tangible/tcg/series7/combine_object_eweb_decor.iff item Decorative E-Web 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 no longer part of the build-an-item for this set +item_tcg_loot_reward_series7_camo_armor_kit object/tangible/tcg/series7/armor_kit_composite_camo.iff item Camo Composite Armor Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_figrin_dan_diorama object/tangible/tcg/series7/diorama_firgrin_dan.iff item Figrin D'an Band Diorama 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_imperial_graffiti_01 object/tangible/tcg/series7/decal_imperial_graffiti_01.iff item Imperial Graffiti 01 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_imperial_graffiti_02 object/tangible/tcg/series7/decal_imperial_graffiti_02.iff item Imperial Graffiti 02 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_imperial_graffiti_03 object/tangible/tcg/series7/decal_imperial_graffiti_03.iff item Imperial Graffiti 03 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_imperial_graffiti_set object/tangible/tcg/series7/multi_item_imperial_graffiti_set.iff item Imperial Graffiti Set 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_lando_poster object/tangible/tcg/series7/painting_lando_poster.iff item Lando Blue Milk Poster 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_max_rebo_diorama object/tangible/tcg/series7/diorama_max_rebo.iff item Max Rebo Band Diorama 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_rebel_graffiti_01 object/tangible/tcg/series7/decal_rebel_graffiti_01.iff item Rebel Graffiti 01 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_rebel_graffiti_02 object/tangible/tcg/series7/decal_rebel_graffiti_02.iff item Rebel Graffiti 02 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_rebel_graffiti_03 object/tangible/tcg/series7/decal_rebel_graffiti_03.iff item Rebel Graffiti 03 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_loot_reward_series7_rebel_graffiti_set object/tangible/tcg/series7/multi_item_rebel_graffiti_set.iff item Rebel Graffiti Set 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_nuna_rotten_egg_02_01 object/tangible/tcg/series4/house_pet_rotten_egg.iff item a batch of rotten eggs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_promotion_booster_01_01 object/tangible/tcg/booster.iff item Champions of the Force Digital Booster Pack 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_promotion_card_01_01 object/tangible/tcg/card.iff item Champions of the Force: Bane's Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_promotion_card_01_02 object/tangible/tcg/card.iff item Champions of the Force: Windu's Guile 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_promotion_card_01_03 object/tangible/tcg/card.iff item Champions of the Force: Death Star Hologram 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_promotion_card_01_04 object/tangible/tcg/card.iff item Champions of the Force: Adrick 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_promotion_card_01_05 object/tangible/tcg/card.iff item Squadrons Over Corellia: Shalera 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_promotion_card_01_06 object/tangible/tcg/card.iff item Squadrons Over Corellia: Mack Jasper 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_promotion_card_01_07 object/tangible/tcg/card.iff item Squadrons Over Corellia: Mellichae 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_promotion_card_01_08 object/tangible/tcg/card.iff item Squadrons Over Corellia: Mellichae 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Dropped too early, reverting to an existing card +item_tcg_promotion_card_01_08_v2 object/tangible/tcg/card.iff item Galactic Hunters: Merchant Trainer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Version 2 since we had to take existing an point to something existing +item_tcg_promotion_card_01_09 object/tangible/tcg/card.iff item Squadrons Over Corellia: Mellichae 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Dropped too early, reverting to an existing card +item_tcg_promotion_card_01_09_v2 object/tangible/tcg/card.iff item Galactic Hunters: Jawa Beads 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Version 2 since we had to take existing an point to something existing +item_tcg_promotion_card_01_10 object/tangible/tcg/card.iff item Squadrons Over Corellia: Mellichae 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Dropped too early, reverting to an existing card +item_tcg_promotion_card_01_10_v2 object/tangible/tcg/card.iff item Galactic Hunters: LE Repair Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Version 2 since we had to take existing an point to something existing +item_tcg_promotion_card_01_11 object/tangible/tcg/card.iff item Agents of Deception: Warehousing 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_promotion_card_01_12 object/tangible/tcg/card.iff item Agents of Deception: Ephant Mon 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_promotion_card_01_13 object/tangible/tcg/card.iff item Agents of Deception: Gorax 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_promotion_card_01_14 object/tangible/tcg/card.iff item The Shadow Syndicate: Leebo Digital Promo Card 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_promotion_card_01_15 object/tangible/tcg/card.iff item The Shadow Syndicate: Barabel Hunter Digital Promo Card 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_promotion_card_01_16 object/tangible/tcg/card.iff item The Shadow Syndicate: Jedi Mind Trick Digital Promo Card 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_promotion_starter_01_01 object/tangible/tcg/starter.iff item Champions of the Force: Starter Deck 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_scurrier_trash_item_02_01 object/tangible/tcg/series5/combine_object_house_pet_scurrier_leftover_01.iff item a leftover piece of garbage (1 of 4) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_scurrier_trash_item_02_02 object/tangible/tcg/series5/combine_object_house_pet_scurrier_leftover_02.iff item a leftover piece of garbage (2 of 4) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_scurrier_trash_item_02_03 object/tangible/tcg/series5/combine_object_house_pet_scurrier_leftover_03.iff item a leftover piece of garbage (3 of 4) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_scurrier_trash_item_02_04 object/tangible/tcg/series5/combine_object_house_pet_scurrier_leftover_04.iff item a leftover piece of garbage (4 of 4) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_token_duty_space_01_01 object/tangible/loot/misc/axkva_token.iff item A Duty Mission Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_tooth_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Decayed Tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 34 0 0 +item_tooth_01_02 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Decayed Tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 37 0 0 +item_tow_decor_jedi_relic_02_03 object/tangible/loot/mustafar/jedi_relic_03.iff item Jedi Relic 1 1000 0 0 0 0 0 0 0 1 0 0 -1 26 -1 -1 6500 0 0 ToW expansion +item_tow_decor_lava_geode_02_01 object/tangible/loot/mustafar/lava_geode.iff item Lava Geode 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion +item_tow_decor_painting_02_02 object/tangible/loot/mustafar/must_painting_02.iff item Beginnings 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion +item_tow_decor_painting_02_04 object/tangible/loot/mustafar/must_painting_04.iff item Living Canals 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion +item_tow_decor_sith_relic_02_01 object/tangible/loot/mustafar/sith_relic_01.iff item Sith Relic 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion +item_tow_decor_stuffed_bantha_02_01 object/tangible/loot/mustafar/stuff_bantha_doll.iff item Stuffed Bantha 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion +item_tow_decor_stuffed_dewback_02_01 object/tangible/loot/mustafar/stuffed_dewback_doll.iff item Stuffed Dewback 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion +item_tow_decor_stuffed_rancor_02_01 object/tangible/loot/mustafar/stuff_rancor_doll.iff item Stuffed Rancor Doll 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion +item_tow_junk_creature_antenna_02_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item a Mustafarian insect antenna 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_creature_blood_02_01 object/tangible/loot/npc_loot/serum_vial_generic.iff item a bottle of Mustafarian creature blood 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_creature_bone_02_01 object/tangible/loot/creature_loot/generic/humanoid_arm_bone.iff item a Mustafarian creature bone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_creature_brain_02_01 object/tangible/loot/creature_loot/generic/generic_brain.iff item a Mustafarian creature brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_creature_eye_02_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item a blistmok eyeball 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_creature_hide_02_01 object/tangible/loot/creature_loot/generic/generic_hide.iff item a patch of tough hide 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_creature_horn_02_01 object/tangible/loot/creature_loot/generic/generic_horn.iff item a tulrus horn 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_creature_intestines_02_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Mustafarian creature intestines 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_creature_jaw_02_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item a xandank jaw 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_creature_mandible_02_01 object/tangible/loot/creature_loot/generic/mantis_arm.iff item a Mustafarian insect mandible 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_creature_talon_02_01 object/tangible/loot/creature_loot/generic/generic_horn.iff item a jundak talon 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_creature_tooth_02_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item a tanray tooth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_droid_memory_unit_02_01 object/tangible/loot/npc_loot/software_module_generic.iff item a damaged droid memory unit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_droid_motivator_02_01 object/tangible/loot/npc_loot/small_motor_generic.iff item a damaged droid motivator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_droid_power_cell_02_01 object/tangible/loot/npc_loot/elect_power_unit_generic.iff item a damaged droid power cell 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_insect_eye_02_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item a Mustafarian insect eye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_insect_leg_02_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item a lava flea leg 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_insect_shell_02_01 object/tangible/loot/npc_loot/bug_jar_generic.iff item a kubaza beetle shell 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_jewelry_onyx_02_01 object/tangible/loot/npc_loot/jewelry_ear_s12.iff item a piece of onyx jewelry 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_lava_rock_02_01 object/tangible/loot/npc_loot/rock_generic.iff item a decorated lava rock 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_lava_tongs_02_01 object/tangible/loot/npc_loot/clamp_generic.iff item a pair of lava rock tongs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_mining_tool_02_01 object/tangible/loot/npc_loot/installation_repair_device_generic.iff item a small mining tool 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_junk_swivel_joint_02_01 object/tangible/loot/npc_loot/shield_module_generic.iff item a damaged droid swivel joint 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 500 0 0 ToW Junk +item_tow_misc_dance_prop_l_02_01 object/tangible/dance_prop/generic_must_prop_baton_01_l.iff item Weighted Dance Baton 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion +item_tow_misc_dance_prop_l_02_02 object/tangible/dance_prop/generic_must_prop_baton_02_l.iff item Dance Baton (Left) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion +item_tow_misc_dance_prop_l_02_03 object/tangible/dance_prop/generic_must_prop_baton_03_l.iff item Flat Blade Dance Baton (Left) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion +item_tow_misc_dance_prop_l_02_04 object/tangible/dance_prop/generic_must_prop_baton_04_l.iff item Ornate Dance Baton (Left) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion +item_tow_misc_dance_prop_r_02_01 object/tangible/dance_prop/generic_must_prop_baton_01_r.iff item Weighted Dance Baton 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion +item_tow_misc_dance_prop_r_02_02 object/tangible/dance_prop/generic_must_prop_baton_02_r.iff item Dance Baton (Right) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion +item_tow_misc_dance_prop_r_02_03 object/tangible/dance_prop/generic_must_prop_baton_03_r.iff item Flat Blade Dance Baton (Right) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion +item_tow_misc_dance_prop_r_02_04 object/tangible/dance_prop/generic_must_prop_baton_04_r.iff item Ornate Dance Baton (Right) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion +item_tow_misc_eye_of_mesra_02_01 object/tangible/loot/mustafar/generic_eye_of_mesra.iff item Eyes of Mesra 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 7500 0 0 ToW expansion +item_tow_painting_02_01 object/tangible/loot/mustafar/mustafar_map.iff item Map of Mustafar 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion +item_tow_trophey_02_01 object/tangible/loot/mustafar/trophey_lava_beetle.iff item Mounted Kubaza Beetle Head 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6000 0 0 ToW expansion +item_tow_trophey_02_02 object/tangible/loot/mustafar/trophey_tulrus_spine.iff item Mounted Tulrus Spine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6000 0 0 ToW expansion +item_tow_trophey_02_03 object/tangible/loot/mustafar/trophey_xandank.iff item Mounted Xandank Head 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6000 0 0 ToW expansion +item_tow_trophey_02_04 object/tangible/loot/mustafar/bones_must_monster_jaw_small.iff item Jundak Skull 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6000 0 0 ToW expansion +item_tow_trophey_02_05 object/tangible/loot/mustafar/trophey_lava_lizard_heart.iff item Mounted Lava Lizard Heart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6000 0 0 ToW expansion +item_tow_trophey_02_06 object/tangible/loot/mustafar/trophey_blistmok_skin.iff item Blistmok Skin Rug 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 6000 0 0 ToW expansion +item_treasure_map_1_10 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Adventurer's Treasure) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_treasure_map_11_20 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Villager's Hidden Savings) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_treasure_map_21_30 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Trader's Hidden Treasure) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_treasure_map_31_40 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Bounty Hunter's Hidden Stash) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_treasure_map_41_50 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Droid Data Disk) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_treasure_map_51_60 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Jedi Knight's body) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_treasure_map_61_70 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Jedi Artifacts) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_treasure_map_71_80 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Cursed Item) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_treasure_map_81_90 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Mysterious Container) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_vet_5_year_painting_01_01 object/tangible/veteran_reward/frn_vet_5_year_painting.iff item Five Years of Galaxies 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_vet_63_month_palpatine_statue object/tangible/veteran_reward/frn_vet_palpatine_statue.iff item Empire Day Emperor's Statue 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_vet_63_month_yoda_fountain object/tangible/veteran_reward/frn_yoda_fountain.iff item Remembrance Day Yoda Fountain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_vet_66_month_jedi_temple object/tangible/veteran_reward/frn_vet_jedi_temple.iff item Life 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_vet_66_month_jedi_temple_burning object/tangible/veteran_reward/frn_vet_jedi_temple_burning.iff item Death 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_vet_homing_beacon_03_01 object/tangible/item/vet_reward_homing_beacon.iff item Homing Beacon 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_vet_reward_72month_darth_maul object/tangible/veteran_reward/darth_maul_statue.iff item Darth Maul 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 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object/tangible/meatlump/reward/mtp_meatlump_graffiti_07.iff item Meatlump Graffiti, English Style 3 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +nebulon_frigate_holo_recapture object/tangible/furniture/decorative/hologram_nebulon_frigate.iff item Hologram of EF76 Nebulon-B 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +nebulon_frigate_holo_retention object/tangible/furniture/decorative/hologram_nebulon_frigate_custom.iff item Customizable Hologram of EF76 Nebulon-B 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +prop_gcw_imp_glowstick_l object/tangible/dance_prop/prop_gcw_imp_glowstick_l.iff item Prop Glowstick (Left) - Imperial 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +prop_gcw_imp_glowstick_r object/tangible/dance_prop/prop_gcw_imp_glowstick_r.iff item Prop Glowstick (Right) - Imperial 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +prop_gcw_reb_glowstick_l object/tangible/dance_prop/prop_gcw_reb_glowstick_l.iff item Prop Glowstick (Left) - Rebel 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +prop_gcw_reb_glowstick_r object/tangible/dance_prop/prop_gcw_reb_glowstick_r.iff item Prop Glowstick (Right) - Rebel 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +publish_gift_chapter_11_snow_balls_02_01 object/tangible/item/publish_gift_chapter_11_snow_balls.iff item a stack of snowballs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 25 +publish_gift_chapter_11_snow_machine_02_01 object/tangible/item/publish_gift_chapter_11_snow_machine.iff item Hoth Snow Machine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +rebel_community_painting_2008_02_01 object/tangible/furniture/decorative/rebel_community_painting_2008.iff item The March to Restuss 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +recapture_gift_chapter_11_hoth_hologram_02_01 object/tangible/veteran_reward/frn_hoth_recapture_gift.iff item The Battle of Hoth 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +survey_tool_all object/tangible/survey_tool/survey_tool_all.iff item Complete Resource Survey Tool 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +survey_tool_gas object/tangible/survey_tool/survey_tool_gas.iff item Gas Pocket Survey Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +survey_tool_geo object/tangible/survey_tool/survey_tool_geo_thermal.iff item Geothermal Energy Survey Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +survey_tool_inorganic object/tangible/survey_tool/survey_tool_inorganic.iff item Inorganic Survey Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +survey_tool_liquid object/tangible/survey_tool/survey_tool_liquid.iff item Chemical Survey Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +survey_tool_lumber object/tangible/survey_tool/survey_tool_lumber.iff item Flora Survey Tool 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +survey_tool_mineral object/tangible/survey_tool/survey_tool_mineral.iff item Mineral Survey Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +survey_tool_moisture object/tangible/survey_tool/survey_tool_moisture.iff item Water Survey Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +survey_tool_organic object/tangible/survey_tool/survey_tool_organic.iff item Organic Survey Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +survey_tool_solar object/tangible/survey_tool/survey_tool_solar.iff item Ambient Solar Energy Surveying Tool 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +survey_tool_wind object/tangible/survey_tool/survey_tool_wind.iff item Wind Current Surveying Tool 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +chapter_8_space_mobile_02_01 object/tangible/collection/reward/space_mobile_publish_gift.iff object A Space Mobile 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_fish_tank_bubble_stone_02_01 object/tangible/fishing/fish/fish_tank_bubble_stone.iff object Bubbling Stone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_fish_tank_front_panel_02_01 object/tangible/fishing/fish/fish_tank_front_panel.iff object Transparisteel Front Panel 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_fish_tank_left_panel_02_01 object/tangible/fishing/fish/fish_tank_left_panel.iff object Transparisteel Left Panel 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_fish_tank_rear_panel_02_01 object/tangible/fishing/fish/fish_tank_rear_panel.iff object Transparisteel Back Panel 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_fish_tank_right_panel_02_01 object/tangible/fishing/fish/fish_tank_right_panel.iff object Transparisteel Right Panel 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_fish_tank_tubing_02_01 object/tangible/fishing/fish/fish_tank_tubing.iff object Tubing 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_holo_emitter_reward_02_01 object/tangible/collection/reward/col_holo_emitter_reward.iff object Holo-Pet Emitter 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_ig_88_metal_stand_02_01 object/tangible/loot/creature_loot/collections/ig_88_stand.iff object 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_ig_88_wooden_dowel_02_01 object/tangible/loot/creature_loot/collections/ig_88_wooden_dowel.iff object A Wood Support Dowel (IG-88) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_listening_device_02_01 object/tangible/collection/meatlump_listening_device.iff object a Meatlump listening device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_magseal_keycard_corellia_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card 1 1000 0 0 0 0 0 0 0 1 0 0 -1 33 -1 -1 0 0 0 +col_magseal_keycard_dantooine_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card 1 1000 0 0 0 0 0 0 0 1 0 0 -1 36 -1 -1 0 0 0 +col_magseal_keycard_dathomir_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card 1 1000 0 0 0 0 0 0 0 1 0 0 -1 40 -1 -1 0 0 0 +col_magseal_keycard_endor_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card 1 1000 0 0 0 0 0 0 0 1 0 0 -1 39 -1 -1 0 0 0 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-1 0 0 0 +col_meatlump_recruit_manual_02_01 object/tangible/loot/creature_loot/collections/meatlump_recruit_manual.iff object Meatlump Manifesto 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_photo_camera_02_01 object/tangible/loot/creature_loot/collections/col_photo_durni_camera_01.iff object A Digital Camera 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_photo_durni_reward_01 object/tangible/collection/reward/col_photo_durni_reward_01.iff object A Durni Mosaic 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_beetle_specimen_02_01 object/tangible/collection/reward/framed_beetle_specimen.iff object 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_buddy_painting_01 object/tangible/collection/reward/buddy_painting_01.iff object The Phantom Menace 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_buddy_painting_02 object/tangible/collection/reward/buddy_painting_02.iff object Attack of the Clones 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_buddy_painting_03 object/tangible/collection/reward/buddy_painting_03.iff object Revenge of the Sith 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_com_link_painting_02_01 object/tangible/collection/reward/com_link_painting_reward.iff object Comlink painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_datapad_painting_02_01 object/tangible/collection/reward/datapad_painting_reward.iff object Datapad Painting 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_dejarik_table_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Dejarik Table Schematic 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_desert_demon_doll_02_01 object/tangible/collection/reward/desert_demon_doll_reward.iff object Desert Demon Doll 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_dooku_plaque_02_01 object/tangible/collection/reward/count_dooku_lightsaber_plaque_reward.iff object Count Dooku Lightsaber Plaque 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_dwarti_statue_02_01 object/tangible/collection/reward/dwarti_statue_01.iff object 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_dwarti_statue_02_02 object/tangible/collection/reward/dwarti_statue_02.iff object 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_dwarti_statue_02_03 object/tangible/collection/reward/dwarti_statue_03.iff object 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_dwarti_statue_02_04 object/tangible/collection/reward/dwarti_statue_04.iff object 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_emperor_statuette_02_01 object/tangible/collection/reward/emperor_statuette_reward.iff object Emperor Palpatine Statuette 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_entertainer_horn_02_01 object/tangible/collection/reward/col_reward_entertainer_horn.iff object A Millennia Horn 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_family_heirloom_02_01 object/tangible/collection/reward/col_family_heirloom_reward.iff object A Family Heirloom 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_feather_duster_02_01 object/tangible/collection/reward/col_reward_feather_duster.iff object A Feather Duster 1 1000 0 0 0 0 0 0 0 1 0 0 -1 7 -1 -1 0 0 0 +col_reward_feather_duster_02_02 object/tangible/collection/reward/col_reward_feather_duster.iff object A Feather Duster 1 1000 0 0 0 0 0 0 0 1 0 0 -1 15 -1 -1 0 0 0 +col_reward_feather_duster_02_03 object/tangible/collection/reward/col_reward_feather_duster.iff object A Feather Duster 1 1000 0 0 0 0 0 0 0 1 0 0 -1 24 -1 -1 0 0 0 +col_reward_feather_duster_02_04 object/tangible/collection/reward/col_reward_feather_duster.iff object A Feather Duster 1 1000 0 0 0 0 0 0 0 1 0 0 -1 34 -1 -1 0 0 0 +col_reward_feather_duster_02_05 object/tangible/collection/reward/col_reward_feather_duster.iff object A Feather Duster 1 1000 0 0 0 0 0 0 0 1 0 0 -1 51 -1 -1 0 0 0 +col_reward_forage_worm_trophy_02_01 object/tangible/collection/reward/col_reward_forage_worm_trophy.iff object A Stuffed Forage Worm 1 1000 0 0 0 0 0 0 0 1 0 0 -1 7 -1 -1 0 0 0 +col_reward_heroic_exar_kun_lost_journal_02_01 object/tangible/collection/reward/col_reward_heroic_exar_kun_lost_journal.iff object Walter Emanus' lost journal 1 1000 0 0 0 0 0 0 0 1 0 0 -1 222 -1 -1 0 0 0 +col_reward_hoth_ice_sculpture_tauntaun_02_01 object/tangible/collection/reward/col_reward_hoth_ice_sculpture_tauntaun_01.iff object an ice sculpture 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_hoth_ice_sculpture_wampa_02_01 object/tangible/collection/reward/col_reward_hoth_ice_sculpture_wampa_01.iff object an ice sculpture 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_hoth_meteorite_geode_02_01 object/tangible/collection/reward/col_reward_hoth_meteorite_geode.iff object A Hoth Geode 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_hoth_tauntaun_head_02_01 object/tangible/collection/reward/col_reward_hoth_tauntaun_head.iff object Mounted Tauntaun Head 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_jedi_holocron_pedestal_02_01 object/tangible/collection/reward/holocron_pedestal_reward_jedi.iff object Jedi Holocron Pedestal Pedestal 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_lightsaber_hilt_shrine_02_01 object/tangible/collection/reward/lightsaber_hilt_shrine.iff object Lightsaber Shrine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_meatlump_doll_hench_02_01 object/tangible/collection/reward/col_reward_meatlump_doll_hench.iff object A Meatlump Hench Doll 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_meatlump_doll_king_02_01 object/tangible/collection/reward/col_reward_meatlump_doll_king.iff object A Meatlump King Doll 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_meatlump_doll_officer_02_01 object/tangible/collection/reward/col_reward_meatlump_doll_officer.iff object A Meatlump Officer Doll 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_mon_mothma_statuette_02_01 object/tangible/collection/reward/mon_mothma_statuette_reward.iff object Mon Mothma Statuette 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_potted_flower_02_01 object/tangible/collection/reward/potted_flower_reward_01.iff object Potted Flower 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_potted_flower_02_02 object/tangible/collection/reward/potted_flower_reward_02.iff object Potted Flower 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_potted_flower_02_03 object/tangible/collection/reward/potted_flower_reward_03.iff object Potted Flower 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_potted_flower_02_04 object/tangible/collection/reward/potted_flower_reward_04.iff object Potted Flower 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_potted_flower_02_05 object/tangible/collection/reward/potted_flower_reward_05.iff object Potted Flower 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_potted_plant_02_01 object/tangible/collection/reward/potted_planet_reward_01.iff object Potted Plant 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_potted_plant_02_02 object/tangible/collection/reward/potted_planet_reward_02.iff object Potted Plant 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_potted_plant_02_03 object/tangible/collection/reward/potted_planet_reward_03.iff object Potted Plant 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_potted_plant_02_04 object/tangible/collection/reward/potted_planet_reward_04.iff object Potted Plant 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_potted_plant_02_05 object/tangible/collection/reward/potted_planet_reward_05.iff object Potted Plant 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_resource_harvest_02_01 object/tangible/collection/reward/col_resource_harvest_reward.iff object Faux Bantha-skin Rug 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_resource_harvest_bone_02_01 object/tangible/collection/reward/col_resource_harvest_reward_bone.iff object A Human Skeleton Replica 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_resource_harvest_meat_02_01 object/tangible/collection/reward/col_resource_harvest_reward_meat.iff object A Meat Rack 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_rock_02_01 object/tangible/collection/reward/rock_reward_01.iff object 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_sith_holocron_pedestal_02_01 object/tangible/collection/reward/holocron_pedestal_reward_sith.iff object Sith Holocron Pedestal 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_reward_tatooine_vistas_painting_02_01 object/tangible/collection/reward/col_reward_tatooine_vistas_painting.iff object A Panoramic Painting - Tatooine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_taxi_sd_painting_02_01 object/tangible/collection/reward/space_taxi_sd_reward.iff object Liberating the Blackguard. 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_treasure_chest_02_01 object/tangible/collection/reward/treasure_chest_reward.iff object A Magseal Safe 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_rock_bubbling_reward_01_01 object/tangible/collection/reward/rock_bubbling_reward.iff object A Bubbling Stone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_rock_burning_reward_01_01 object/tangible/collection/reward/rock_burning_reward.iff object A Burning Stone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_rock_glowing_reward_01_01 object/tangible/collection/reward/rock_glowing_reward.iff object A Glowing Stone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_rock_steaming_reward_01_01 object/tangible/collection/reward/rock_steaming_reward.iff object A Steaming Stone 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_stormtrooper_metal_stand_02_01 object/tangible/loot/creature_loot/collections/stormtrooper_stand.iff object 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_stormtrooper_wooden_dowel_02_01 object/tangible/loot/creature_loot/collections/stormtrooper_wooden_dowel.iff object A Wood Support Dowel (Stormtrooper) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +col_trader_dom_gem_bead_02_01 object/tangible/loot/creature_loot/collections/trader_dom_gem_bead.iff object Gem Accent Bead 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 0 Domestic Trader Collection +col_trader_dom_gold_bead_02_01 object/tangible/loot/creature_loot/collections/trader_dom_gold_bead.iff object Gold Accent Bead 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 0 Domestic Trader Collection +col_trader_dom_gold_wire_02_01 object/tangible/loot/creature_loot/collections/trader_dom_gold_wire.iff object Gold Soft Wire 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 0 Domestic Trader Collection +col_trader_dom_green_bead_02_01 object/tangible/loot/creature_loot/collections/trader_dom_green_bead.iff object Green Accent Bead 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 0 Domestic Trader Collection +col_trader_dom_jewelry_clasp_02_01 object/tangible/loot/creature_loot/collections/trader_dom_jewelry_clasp.iff object Jewelry Clasp 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 100 0 0 Domestic Trader Collection +col_trader_eng_head_02_01 object/tangible/loot/creature_loot/collections/trader_eng_head.iff object IG-88's Head 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1000 0 0 Engineering Trader Collection +col_trader_eng_left_arm_02_01 object/tangible/loot/creature_loot/collections/trader_eng_left_arm.iff object IG-88's Left Arm 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1000 0 0 Engineering Trader Collection +col_trophy_bane_back_spider_02_01 object/tangible/furniture/all/frn_all_trophy_bane_back_spider_new.iff object A hunting trophy of a bane back spider 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1000 0 0 +col_trophy_finned_blaggart_02_01 object/tangible/furniture/all/frn_all_trophy_finned_blaggart_new.iff object A hunting trophy of a finned blaggart 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1000 0 0 +col_trophy_murra_blanca_02_01 object/tangible/furniture/all/frn_all_trophy_murra_blanca_new.iff object A hunting trophy of a murra blanca 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1000 0 0 +col_trophy_mutant_acklay_02_01 object/tangible/furniture/all/frn_all_trophy_mutant_acklay_new.iff object A hunting trophy of a mutant acklay 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1000 0 0 +col_trophy_painted_spat_02_01 object/tangible/furniture/all/frn_all_trophy_painted_spat_new.iff object A hunting trophy of a painted spat 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1000 0 0 +col_trophy_scorpion_kliknik_02_01 object/tangible/furniture/all/frn_all_trophy_scorpion_kliknik_new.iff object A hunting trophy of a scorpion kliknik 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1000 0 0 +col_trophy_spiketail_blurrg_02_01 object/tangible/furniture/all/frn_all_trophy_spiketail_blurrg_new.iff object A hunting trophy of a spiketail blurrg 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1000 0 0 +community_painting_2009_imp object/tangible/furniture/decorative/community_painting_2009_imp.iff object Imperial Oasis Incident 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +community_painting_2009_reb object/tangible/furniture/decorative/community_painting_2009_reb.iff object Preparing for the Storm 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +community_tcg_gcw_photo_contest_painting_2010_01 object/tangible/furniture/decorative/community_tcg_gcw_photo_contest_painting_2010_01.iff object Padawan Training 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +community_tcg_gcw_photo_contest_painting_2010_02 object/tangible/furniture/decorative/community_tcg_gcw_photo_contest_painting_2010_02.iff object Imperial Agent 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +community_tcg_gcw_photo_contest_painting_2010_03 object/tangible/furniture/decorative/community_tcg_gcw_photo_contest_painting_2010_03.iff object Intense Performer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +item_meatlump_pallet_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object a schematic for a wooden palette 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_theater_buildout_schematic_01_01 object/tangible/jedi/jedi_holocron_generic.iff object Theater Buildout Schematic 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +painting_schematic_mattberry object/tangible/loot/bestine/shared_bestine_painting_schematic_mattberry.iff schematic Mattberry Plant Painting Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_mattberry.iff 0 2 class_structures_phase3_03 1 0 0 -1 -1 -1 -1 0 0 0 Bestine painting +painting_schematic_moncal_eye_01 object/tangible/loot/bestine/shared_bestine_painting_schematic_moncal_eye_01.iff schematic Mon Calamari Eye Painting 1 Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_moncal_eye_01.iff 0 2 class_structures_phase3_03 1 0 0 -1 -1 -1 -1 0 0 0 Bestine painting +painting_schematic_moncal_eye_02 object/tangible/loot/bestine/shared_bestine_painting_schematic_moncal_eye_02.iff schematic Mon Calamari Eye Painting 2 Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_moncal_eye_02.iff 0 2 class_structures_phase3_03 1 0 0 -1 -1 -1 -1 0 0 0 Bestine painting +painting_schematic_rainbow_berry_bush object/tangible/loot/bestine/shared_bestine_painting_schematic_rainbow_berry_bush.iff schematic Rainbow Berry Bush Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_rainbow_berry_bush.iff 0 2 class_structures_phase3_03 1 0 0 -1 -1 -1 -1 0 0 0 Bestine painting +painting_schematic_raventhorn object/tangible/loot/bestine/shared_bestine_painting_schematic_raventhorn.iff schematic Raventhorn Plant Painting Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_raventhorn.iff 0 2 class_structures_phase3_03 1 0 0 -1 -1 -1 -1 0 0 0 Bestine painting +painting_schematic_ronka object/tangible/loot/bestine/shared_bestine_painting_schematic_ronka.iff schematic Ronka Plant Painting Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_ronka.iff 0 2 class_structures_phase3_03 1 0 0 -1 -1 -1 -1 0 0 0 Bestine painting +painting_schematic_blueleaf_temple object/tangible/loot/bestine/shared_bestine_painting_schematic_blueleaf_temple.iff schematic Blue Leaf Temple Painting Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_blueleaf_temple.iff 0 2 class_structures_phase3_03 1 0 0 -1 -1 -1 -1 0 0 0 Bestine painting +painting_schematic_blumbush object/tangible/loot/bestine/shared_bestine_painting_schematic_blumbrush.iff schematic Blumbush Painting Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_blumbush.iff 0 2 class_structures_phase3_03 1 0 0 -1 -1 -1 -1 0 0 0 Bestine painting +painting_schematic_boffa object/tangible/loot/bestine/shared_bestine_painting_schematic_boffa.iff schematic Boffa Plant Painting Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_boffa.iff 0 2 class_structures_phase3_03 1 0 0 -1 -1 -1 -1 0 0 0 Bestine painting +painting_schematic_golden_flower_01 object/tangible/loot/bestine/shared_bestine_painting_schematic_golden_flower_01.iff schematic Golden Petals 1 Painting Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_golden_flower_01.iff 0 2 class_structures_phase3_03 1 0 0 -1 -1 -1 -1 0 0 0 Bestine painting +painting_schematic_golden_flower_02 object/tangible/loot/bestine/shared_bestine_painting_schematic_golden_flower_02.iff schematic Golden Petals 2 Painting Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_golden_flower_02.iff 0 2 class_structures_phase3_03 1 0 0 -1 -1 -1 -1 0 0 0 Bestine painting +painting_schematic_golden_flower_03 object/tangible/loot/bestine/shared_bestine_painting_schematic_golden_flower_03.iff schematic Golden Petals 3 Painting Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_golden_flower_03.iff 0 2 class_structures_phase3_03 1 0 0 -1 -1 -1 -1 0 0 0 Bestine painting +painting_schematic_house object/tangible/loot/bestine/shared_bestine_painting_schematic_house.iff schematic Residential House Painting Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_house.iff 0 2 class_structures_phase3_03 1 0 0 -1 -1 -1 -1 0 0 0 Bestine painting +painting_schematic_krayt_skeleton object/tangible/loot/bestine/shared_bestine_painting_schematic_krayt_skeleton.iff schematic Krayt Dragon SKeleton Painting Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_krayt_skeleton.iff 0 2 class_structures_phase3_03 1 0 0 -1 -1 -1 -1 0 0 0 Bestine painting +painting_schematic_lucky_despot object/tangible/loot/bestine/shared_bestine_painting_schematic_lucky_despot.iff schematic Lucky Despot Wreckage Painting Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/bestine/painting_bestine_lucky_despot.iff 0 2 class_structures_phase3_03 1 0 0 -1 -1 -1 -1 0 0 0 Bestine painting +command_console object/tangible/loot/loot_schematic/shared_command_console_schematic.iff schematic Command Console Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_command_console.iff 0 1 class_structures_phase4_novice 1 0 0 -1 -1 -1 -1 0 0 0 +landspeeder_av21_schematic object/tangible/loot/loot_schematic/shared_corellian_corvette_landspeeder_av21_schematic.iff schematic Landspeeder schematic (AV-21) 1 1000 0 0 0 0 0 object/draft_schematic/vehicle/civilian/landspeeder_av21.iff 0 1 class_engineering_phase1_master 1 0 0 -1 -1 -1 -1 0 0 0 +rifle_berserker_schematic object/tangible/loot/loot_schematic/shared_corellian_corvette_rifle_berserker_schematic.iff schematic Berserker Rifle Schematic 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_rifle_berserker.iff 0 5 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +corellian_flagpole object/tangible/loot/loot_schematic/shared_corellian_flagpole_schematic.iff schematic Corellian Flag Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_corellia_flagpole.iff 0 1 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +couch_blue object/tangible/loot/loot_schematic/shared_couch_blue_schematic.iff schematic Blue Couch Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_couch_blue.iff 0 1 class_structures_phase3_03 1 0 0 -1 -1 -1 -1 0 0 0 +creature_recycler object/tangible/loot/loot_schematic/shared_creature_recycler_schematic.iff schematic Creature Recycler Schematic 1 1000 0 0 0 0 0 object/draft_schematic/item/item_recycler_creature.iff 0 1 class_engineering_phase1_02 1 0 0 -1 -1 -1 -1 0 0 0 +armor_bounty_hunter_crafted_belt object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_belt_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Belt 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_belt.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +armor_bounty_hunter_crafted_bicep_l object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_bicep_l_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Left Bicep 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_bicep_l.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +armor_bounty_hunter_crafted_bicep_r object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_bicep_r_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Right Bicep 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_bicep_r.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +armor_bounty_hunter_crafted_boots object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_boots_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Boots 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_boots.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +armor_bounty_hunter_crafted_bracer_l object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_bracer_l_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Left Bracer 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_bracer_l.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +armor_bounty_hunter_crafted_bracer_r object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_bracer_r_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Right Bracer 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_bracer_r.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +armor_bounty_hunter_crafted_chest object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_chest_plate_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Chestplate 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_chest.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +armor_bounty_hunter_crafted_gloves object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_gloves_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Gloves 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_gloves.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +armor_bounty_hunter_crafted_helmet object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_helmet_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Helmet 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_helmet.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +armor_bounty_hunter_crafted_leggings object/tangible/loot/loot_schematic/shared_death_watch_bounty_hunter_leggings_schematic.iff schematic Appearance Schematic Bounty Hunter Armor Leggings 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_bounty_hunter_crafted_leggings.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +mandalorian_wine_schematic object/tangible/loot/loot_schematic/shared_death_watch_drink_mandalorian_wine_schematic.iff schematic Recipe for Mandalorian Wine 1 1000 0 0 0 0 0 object/draft_schematic/food/drink_mandalorian_wine.iff 0 1 class_domestics_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +executioners_hack_schematic object/tangible/loot/loot_schematic/shared_death_watch_executioners_hack_schematic.iff schematic Black Sun Executioner's Hack Schematic 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_executioners_hack.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +dwb_armor_mandalorian_belt object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_belt_schematic.iff schematic Appearance Schematic Mandalorian Belt 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_belt.iff 0 1 class_domestics_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +dwb_armor_mandalorian_bicep_l object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_bicep_l_schematic.iff schematic Appearance Schematic Mandalorian Armor Left Bicep 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_bicep_l.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +dwb_armor_mandalorian_bicep_r object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_bicep_r_schematic.iff schematic Appearance Schematic Mandalorian Armor Right Bicep 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_bicep_r.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +dwb_armor_mandalorian_boots object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_boots_schematic.iff schematic Appearance Schematic Mandalorian Armor Boots 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_boots.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +dwb_armor_mandalorian_bracer_l object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_bracer_l_schematic.iff schematic Appearance Schematic Mandalorian Armor Left Bracer 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_bracer_l.iff 0 1 class_engineering_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +dwb_armor_mandalorian_bracer_r object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_bracer_r_schematic.iff schematic Appearance Schematic Mandalorian Armor Right Bracer 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_bracer_r.iff 0 1 class_engineering_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +dwb_armor_mandalorian_chest object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_chest_plate_schematic.iff schematic Appearance Schematic Mandalorian Armor Chestplate 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_chest.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +dwb_armor_mandalorian_gloves object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_gloves_schematic.iff schematic Appearance Schematic Mandalorian Armor Gloves 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_gloves.iff 0 1 class_domestics_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +dwb_armor_mandalorian_helmet object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_helmet_schematic.iff schematic Appearance Schematic Mandalorian Armor Helmet 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_helmet.iff 0 1 class_engineering_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +mandalorian_jetpack object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_jetpack_schematic.iff schematic A schematic for a Mandalorian Jetpack 1 1000 0 0 0 0 0 object/draft_schematic/vehicle/civilian/jetpack.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +dwb_armor_mandalorian_leggings object/tangible/loot/loot_schematic/shared_death_watch_mandalorian_leggings_schematic.iff schematic Appearance Schematic Mandalorian Armor Leggings 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_mandalorian_leggings.iff 0 1 class_domestics_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +pistol_de_10_schematic object/tangible/loot/loot_schematic/shared_death_watch_pistol_de10_schematic.iff schematic DE10 Pistol Schematic 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_pistol_de_10.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +razor_knuckler_schematic object/tangible/loot/loot_schematic/shared_death_watch_razor_knuckler_schematic.iff schematic Black Sun Razor Knuckler Schematic 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_razor_knuckler.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +diagnostic_screen object/tangible/loot/loot_schematic/shared_diagnostic_screen_schematic.iff schematic Diagnostic Screen Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_diagnostic_screen.iff 0 1 class_structures_phase1_master 1 0 0 -1 -1 -1 -1 0 0 0 +droid_body object/tangible/loot/loot_schematic/shared_droid_body_schematic.iff schematic Droid Body Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_droid_body.iff 0 1 class_engineering_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +droid_head object/tangible/loot/loot_schematic/shared_droid_head_schematic.iff schematic Droid Head Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_droid_head.iff 0 1 class_engineering_phase2_03 1 0 0 -1 -1 -1 -1 0 0 0 +elegant_cabinet object/tangible/loot/loot_schematic/shared_elegant_cabinet_schematic.iff schematic Elegant Cabinet Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_cabinet_elegant.iff 0 1 class_engineering_phase1_master 1 0 0 -1 -1 -1 -1 0 0 0 +flora_recycler object/tangible/loot/loot_schematic/shared_flora_recycler_schematic.iff schematic Flora Recycler Schematic 1 1000 0 0 0 0 0 object/draft_schematic/item/item_recycler_flora.iff 0 1 class_engineering_phase1_02 1 0 0 -1 -1 -1 -1 0 0 0 +foodcart object/tangible/loot/loot_schematic/shared_foodcart_schematic.iff schematic Food Cart Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_food_cart.iff 0 1 class_domestics_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +gambling_table object/tangible/loot/loot_schematic/shared_gambling_table_schematic.iff schematic Gaming Table Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_table_gambling.iff 0 1 class_smuggler_phase2_05 1 0 0 -1 -1 -1 -1 0 0 0 +acklay_bone_segment_schematic object/tangible/loot/loot_schematic/shared_geonosian_acklay_bone_armor_schematic.iff schematic Interwoven Bone Armor Segment Schematic 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_segment_bone_acklay.iff 0 5 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +acklay_muscle_weaving_schematic object/tangible/loot/loot_schematic/shared_geonosian_acklay_muscle_armor_schematic.iff schematic Interwoven R. I. S. Armor Segment Schematic 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_segment_ris_acklay.iff 0 5 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +geonosian_reinforcement_core_schematic object/tangible/loot/loot_schematic/shared_geonosian_reinforcement_core_schematic.iff schematic Geonosian Reinforcement Core Schematic 1 1000 0 0 0 0 0 object/draft_schematic/weapon/component/reinforcement_core_geo.iff 0 5 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +geonosian_sonic_blaster_schematic object/tangible/loot/loot_schematic/shared_geonosian_sonic_blaster_schematic.iff schematic Geonosian Sonic Blaster Schematic 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_pistol_geo_sonic_blaster.iff 0 5 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +geonosian_sword_core_schematic object/tangible/loot/loot_schematic/shared_geonosian_sword_core_schematic.iff schematic Geonosian Sword Core Schematic 1 1000 0 0 0 0 0 object/draft_schematic/weapon/component/sword_core_geo.iff 0 5 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +geonosian_tenloss_dxr6_schematic object/tangible/loot/loot_schematic/shared_geonosian_tenloss_dxr6_schematic.iff schematic Geonosian Tenloss DXR-6 Schematic 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_rifle_tenloss_disrupter.iff 0 5 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +hanging_planter object/tangible/loot/loot_schematic/shared_hanging_planter_schematic.iff schematic Hanging Planter Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_plant_hanging.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +imperial_gunner_helmet_schematic object/tangible/loot/loot_schematic/shared_imperial_gunner_helmet_schematic.iff schematic 1 1000 0 0 0 0 0 object/draft_schematic/clothing/clothing_hat_imperial_gunner.iff 0 1 class_domestics_phase4_novice 1 0 0 -1 -1 -1 -1 0 0 0 +kashyyyk_treehouse object/tangible/loot/loot_schematic/shared_kashyyyk_treehouse_scem.iff schematic 1 1000 0 0 0 0 0 object/draft_schematic/structure/kashyyyk_treehouse.iff 0 1 class_structures_phase4_novice 1 0 0 -1 -1 -1 -1 0 0 0 +metal_recycler object/tangible/loot/loot_schematic/shared_metal_recycler_schematic.iff schematic Metal Recycler Schematic 1 1000 0 0 0 0 0 object/draft_schematic/item/item_recycler_metal.iff 0 1 class_engineering_phase1_02 1 0 0 -1 -1 -1 -1 0 0 0 +microphone_s01 object/tangible/loot/loot_schematic/shared_microphone_s01_schematic.iff schematic Microphone Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_microphone_s01.iff 0 1 class_entertainer_phase1_03 1 0 0 -1 -1 -1 -1 0 0 0 +microphone_s02 object/tangible/loot/loot_schematic/shared_microphone_s02_schematic.iff schematic Microphone Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_microphone_s02.iff 0 1 class_entertainer_phase1_03 1 0 0 -1 -1 -1 -1 0 0 0 +ore_recycler object/tangible/loot/loot_schematic/shared_ore_recycler_schematic.iff schematic Ore Recycler Schematic 1 1000 0 0 0 0 0 object/draft_schematic/item/item_recycler_ore.iff 0 1 class_engineering_phase1_02 1 0 0 -1 -1 -1 -1 0 0 0 +park_bench object/tangible/loot/loot_schematic/shared_park_bench_schematic.iff schematic Park Bench Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_bench_park.iff 0 1 class_structures_phase1_master 1 0 0 -1 -1 -1 -1 0 0 0 +pitcher_full object/tangible/loot/loot_schematic/shared_pitcher_full_schematic.iff schematic Drinking Pitcher Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_pitcher_full.iff 0 1 class_domestics_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +planning_table_bestine_imp object/tangible/loot/loot_schematic/shared_planning_table_bestine_imp_schematic.iff schematic 1 1000 0 0 0 0 0 object/draft_schematic/item/item_planning_table_bestine_imp_schematic.iff 0 1 class_engineering_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +planning_table_bestine_reb object/tangible/loot/loot_schematic/shared_planning_table_bestine_reb_schematic.iff schematic 1 1000 0 0 0 0 0 object/draft_schematic/item/item_planning_table_bestine_reb_schematic.iff 0 1 class_engineering_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +planning_table_dearic_imp object/tangible/loot/loot_schematic/shared_planning_table_dearic_imp_schematic.iff schematic 1 1000 0 0 0 0 0 object/draft_schematic/item/item_planning_table_dearic_imp_schematic.iff 0 1 class_engineering_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +planning_table_dearic_reb object/tangible/loot/loot_schematic/shared_planning_table_dearic_reb_schematic.iff schematic 1 1000 0 0 0 0 0 object/draft_schematic/item/item_planning_table_dearic_reb_schematic.iff 0 1 class_engineering_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +planning_table_keren_imp object/tangible/loot/loot_schematic/shared_planning_table_keren_imp_schematic.iff schematic 1 1000 0 0 0 0 0 object/draft_schematic/item/item_planning_table_keren_imp_schematic.iff 0 1 class_engineering_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +planning_table_keren_reb object/tangible/loot/loot_schematic/shared_planning_table_keren_reb_schematic.iff schematic 1 1000 0 0 0 0 0 object/draft_schematic/item/item_planning_table_keren_reb_schematic.iff 0 1 class_engineering_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +portable_bazaar_terminal object/tangible/loot/loot_schematic/shared_portable_bazaar_terminal_schematic.iff schematic 1 1000 0 0 0 0 0 object/draft_schematic/item/item_portable_bazaar_terminal_schematic.iff 0 1 class_engineering_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +portable_space_terminal object/tangible/loot/loot_schematic/shared_portable_space_terminal_schematic.iff schematic 1 1000 0 0 0 0 0 object/draft_schematic/item/item_portable_space_terminal_schematic.iff 0 1 class_engineering_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +professors_desk object/tangible/loot/loot_schematic/shared_professors_desk_schematic.iff schematic Professor's Desk Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_professors_desk.iff 0 1 class_structures_phase4_novice 1 0 0 -1 -1 -1 -1 0 0 0 +radar_screen object/tangible/loot/loot_schematic/shared_radar_screen_schematic.iff schematic Radar Screen Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_radar_table.iff 0 1 class_structures_phase4_novice 1 0 0 -1 -1 -1 -1 0 0 0 +radio object/tangible/loot/loot_schematic/shared_radio_schematic.iff schematic Radio Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_radio.iff 0 1 class_engineering_phase1_master 1 0 0 -1 -1 -1 -1 0 0 0 +rebel_trooper_helmet_schematic object/tangible/loot/loot_schematic/shared_rebel_trooper_helmet_schematic.iff schematic 1 1000 0 0 0 0 0 object/draft_schematic/clothing/clothing_hat_rebel_trooper.iff 0 1 class_domestics_phase4_novice 1 0 0 -1 -1 -1 -1 0 0 0 +shisa object/tangible/loot/loot_schematic/shared_shisa_schematic.iff schematic Shisa Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_shisa.iff 0 1 class_structures_phase1_master 1 0 0 -1 -1 -1 -1 0 0 0 +slave_brazier object/tangible/loot/loot_schematic/shared_slave_brazier_schematic.iff schematic Slave Brazier Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_slave_brazier.iff 0 1 class_structures_phase4_novice 1 0 0 -1 -1 -1 -1 0 0 0 +spear_rack object/tangible/loot/loot_schematic/shared_spear_rack_schematic.iff schematic Spear Display Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_spear_stand.iff 0 1 class_munitions_phase2_05 1 0 0 -1 -1 -1 -1 0 0 0 +speeder_desert_skiff object/tangible/loot/loot_schematic/shared_speeder_desert_skiff_schematic.iff schematic Schematic: Desert Skiff 1 1000 0 0 0 0 0 object/draft_schematic/vehicle/civilian/landspeeder_desert_skiff.iff 0 1 class_engineering_phase1_master 1 0 0 -1 -1 -1 -1 0 0 0 +speeder_usv5 object/tangible/loot/loot_schematic/shared_speeder_usv5_schematic.iff schematic Schematic: USV-5 Landspeeder 1 1000 0 0 0 0 0 object/draft_schematic/vehicle/civilian/landspeeder_usv5.iff 0 1 class_engineering_phase1_master 1 0 0 -1 -1 -1 -1 0 0 0 +stove object/tangible/loot/loot_schematic/shared_stove_schematic.iff schematic Portable Stove Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_stove.iff 0 1 class_domestics_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +streetlamp object/tangible/loot/loot_schematic/shared_streetlamp_schematic.iff schematic Street Lamp Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_lamp_street.iff 0 1 class_engineering_phase1_master 1 0 0 -1 -1 -1 -1 0 0 0 +stuffed_fish object/tangible/loot/loot_schematic/shared_stuffed_fish_schematic.iff schematic Display Fish Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_display_fish.iff 0 1 class_domestics_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +coffee_table_modern object/tangible/loot/loot_schematic/shared_table_coffee_modern_schematic.iff schematic Modern Table Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_table_coffee_modern_02.iff 0 1 class_structures_phase1_master 1 0 0 -1 -1 -1 -1 0 0 0 +tanning_hide_s01 object/tangible/loot/loot_schematic/shared_tanning_hide_s01_schematic.iff schematic Tanning Hide Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/tanning_hide.iff 0 1 class_structures_phase4_novice 1 0 0 -1 -1 -1 -1 0 0 0 +tanning_hide_s02 object/tangible/loot/loot_schematic/shared_tanning_hide_s02_schematic.iff schematic Tanning Hide Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/tanning_hide_2.iff 0 1 class_structures_phase4_novice 1 0 0 -1 -1 -1 -1 0 0 0 +tatooine_tapestry object/tangible/loot/loot_schematic/shared_tatooine_tapestry_schematic.iff schematic Tapestry (Tatooine) Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_tatooine_tapestry.iff 0 1 class_domestics_phase2_02 1 0 0 -1 -1 -1 -1 0 0 0 +tech_console_s01 object/tangible/loot/loot_schematic/shared_technical_console_s01_schematic.iff schematic Technical Console Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_technical_console_s01.iff 0 1 class_structures_phase4_novice 1 0 0 -1 -1 -1 -1 0 0 0 +tech_console_s02 object/tangible/loot/loot_schematic/shared_technical_console_s02_schematic.iff schematic Technical Console Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_technical_console_s02.iff 0 1 class_structures_phase4_novice 1 0 0 -1 -1 -1 -1 0 0 0 +throw_pillow object/tangible/loot/loot_schematic/shared_throwpillow_schematic.iff schematic Throwpillow Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_throwpillow.iff 0 1 class_domestics_phase1_02 1 0 0 -1 -1 -1 -1 0 0 0 +trandoshan_hunter_rifle object/tangible/loot/loot_schematic/shared_trandoshan_hunter_rifle_schematic.iff schematic Trandoshan Hunter's Rifle Schematic 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_rifle_trando_hunter_crafted.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +tumble_blender object/tangible/loot/loot_schematic/shared_tumble_blender_schematic.iff schematic Tumble Blender 1 1000 0 0 0 0 0 object/draft_schematic/item/item_tumble_blender.iff 0 1 class_engineering_phase1_02 1 0 0 -1 -1 -1 -1 0 0 0 +utensils object/tangible/loot/loot_schematic/shared_utensils_schematic.iff schematic Kitchen Utensils Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_utensils.iff 0 1 class_domestics_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +vehicle_lava_res_kit object/tangible/loot/loot_schematic/shared_vehicle_lava_res_kit_schematic.iff schematic 1 1000 0 0 0 0 0 object/draft_schematic/item/item_lava_res_kit_schem.iff 0 1 class_engineering_phase1_02 1 0 0 -1 -1 -1 -1 0 0 0 +wod_floating_stones object/tangible/loot/loot_schematic/shared_wod_floating_stones_schematic.iff schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/city/wod_floating_stones_city.iff 0 1 class_structures_phase1_master 1 0 0 -1 -1 -1 -1 0 0 0 +ns_gate object/tangible/loot/loot_schematic/shared_wod_ns_gate_schematic.iff schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/wod_ns_gate.iff 0 1 class_structures_phase1_master 1 0 0 -1 -1 -1 -1 0 0 0 +ns_hut object/tangible/loot/loot_schematic/shared_wod_ns_hut.iff schematic 1 1000 0 0 0 0 0 object/draft_schematic/structure/wod_ns_hut.iff 0 1 class_structures_phase4_novice 1 0 0 -1 -1 -1 -1 0 0 0 +sm_hut object/tangible/loot/loot_schematic/shared_wod_sm_hut.iff schematic 1 1000 0 0 0 0 0 object/draft_schematic/structure/wod_sm_hut.iff 0 1 class_structures_phase4_novice 1 0 0 -1 -1 -1 -1 0 0 0 +wod_tower object/tangible/loot/loot_schematic/shared_wod_tower_schematic.iff schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/city/wod_tower.iff 0 1 class_structures_phase1_master 1 0 0 -1 -1 -1 -1 0 0 0 +wod_trilithon object/tangible/loot/loot_schematic/shared_wod_trilithon_schematic.iff schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/city/wod_trilithon.iff 0 1 class_structures_phase1_master 1 0 0 -1 -1 -1 -1 0 0 0 +yt1300_house object/tangible/loot/loot_schematic/shared_yt1300_house_schematic.iff schematic 1 1000 0 0 0 0 0 object/draft_schematic/structure/yt1300_house.iff 0 1 class_structures_phase4_novice 1 0 0 -1 -1 -1 -1 0 0 0 +agitator_motor object/tangible/loot/loot_schematic/shared_agitator_motor_schematic.iff schematic Agitator Motor 1 1000 0 0 0 0 0 object/draft_schematic/item/item_agitator_motor.iff 0 1 class_engineering_phase1_02 1 0 0 -1 -1 -1 -1 0 0 0 +assorted_fruit object/tangible/loot/loot_schematic/shared_assorted_fruit_schematic.iff schematic Assorted Fruit Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_assorted_fruit.iff 0 1 class_domestics_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +bacta_tank object/tangible/loot/loot_schematic/shared_bacta_tank_schematic.iff schematic Bacta Tank Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_bacta_tank_large.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +basket_closed object/tangible/loot/loot_schematic/shared_basket_closed_schematic.iff schematic Closed Basket Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_basket_closed.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +bottle_fat object/tangible/loot/loot_schematic/shared_bottle_fat_schematic.iff schematic Fat Bottle Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_bottle_fat.iff 0 1 class_domestics_phase1_02 1 0 0 -1 -1 -1 -1 0 0 0 +bottle_pear object/tangible/loot/loot_schematic/shared_bottle_pear_schematic.iff schematic Pear-shaped Bottle Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_bottle_pear.iff 0 1 class_domestics_phase1_02 1 0 0 -1 -1 -1 -1 0 0 0 +bottle_tall object/tangible/loot/loot_schematic/shared_bottle_tall_schematic.iff schematic Tall Bottle Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_bottle_tall.iff 0 1 class_domestics_phase1_02 1 0 0 -1 -1 -1 -1 0 0 0 +carved_bowl object/tangible/loot/loot_schematic/shared_bowl_carved_schematic.iff schematic Carved Bowl Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_bowl_carved.iff 0 1 class_domestics_phase1_02 1 0 0 -1 -1 -1 -1 0 0 0 +carved_plain object/tangible/loot/loot_schematic/shared_bowl_plain_schematic.iff schematic Plain Bowl Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_bowl_plain.iff 0 1 class_domestics_phase1_02 1 0 0 -1 -1 -1 -1 0 0 0 +bubble_tank object/tangible/loot/loot_schematic/shared_bubble_tank_schematic.iff schematic Bubble Tank Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_bubble_tank.iff 0 1 class_smuggler_phase2_02 1 0 0 -1 -1 -1 -1 0 0 0 +campfire object/tangible/loot/loot_schematic/shared_campfire_schematic.iff schematic Campfire Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_cabinet_elegant.iff 0 1 class_engineering_phase1_master 1 0 0 -1 -1 -1 -1 0 0 0 +cantina_chair object/tangible/loot/loot_schematic/shared_cantina_chair_schematic.iff schematic Cantina Chair Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_campfire.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +cafe_chair object/tangible/loot/loot_schematic/shared_chair_cafe_schematic.iff schematic Cafe Chair Draft Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_chair_cantina.iff 0 1 class_engineering_phase1_master 1 0 0 -1 -1 -1 -1 0 0 0 +chemical_recycler object/tangible/loot/loot_schematic/shared_chemical_recycler_schematic.iff schematic Chemical Recycler Schematic 1 1000 0 0 0 0 0 object/draft_schematic/item/item_recycler_chemical.iff 0 1 class_engineering_phase1_02 1 0 0 -1 -1 -1 -1 0 0 0 +col_feather_pillow_reward_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic a Feather Pillow Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_throwpillow_hue_s01.iff 0 2 class_structures_phase3_novice 1 0 0 -1 4 -1 -1 0 0 0 +col_fish_tank_reward_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Fish Tank Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_fish_tank.iff 0 2 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +col_fried_icecream_fryer_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Corellian Fried Ice Cream Fryer 1 1000 0 0 0 0 0 object/draft_schematic/item/collection_ice_cream_fryer.iff 0 1 class_domestics_phase1_novice 1 0 0 -1 40 -1 -1 0 0 0 +col_glass_shelving_reward_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Glass Shelves 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_glass_shelves_01.iff 0 2 class_trader 1 0 0 -1 40 -1 -1 0 0 0 +col_holocron_pedestal_jedi_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic a Jedi Holocron Pedestal Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_holocron_pedestal_jedi.iff 0 1 class_trader 1 0 0 -1 -1 -1 -1 1000 0 0 +col_holocron_pedestal_sith_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic a Sith Holocron Pedestal Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_holocron_pedestal_sith.iff 0 1 class_trader 1 0 0 -1 -1 -1 -1 1000 0 0 +col_ig_88_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Posed IG-88 Schematic 1 1000 0 0 0 0 0 object/draft_schematic/item/collection_posed_ig_88.iff 0 1 class_trader 1 0 0 -1 -1 -1 -1 0 0 0 +col_jeweled_necklace_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Schematic for a Nightsister Necklace Replica 1 1000 0 0 0 0 0 object/draft_schematic/clothing/clothing_collection_jeweled_necklace.iff 0 1 class_domestics_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +col_reward_treasure_chest_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Treasure Chest Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_treasure_chest.iff 0 1 class_trader 1 0 0 -1 -1 -1 -1 0 0 0 Collection Rewards +col_stormtrooper_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Posed Stormtrooper Schematic 1 1000 0 0 0 0 0 object/draft_schematic/item/collection_posed_stormtrooper.iff 0 1 class_munitions_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +deprecated_reactor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Deprecated Schematic for Koensayr Reactor "Star Synthesis" Archetype A 1 1000 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_01_mk4.iff 0 3 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +deprecated_reactor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Deprecated Schematic for Koensayr Reactor "Star Synthesis" Archetype B 1 1000 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_02_mk4.iff 0 3 class_structures_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +deprecated_reactor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Deprecated Schematic for Koensayr Reactor "Star Synthesis" Archetype C 1 1000 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_03_mk4.iff 0 3 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +deprecated_reactor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Deprecated Schematic for Koensayr Reactor "Star Synthesis" Archetype D 1 1000 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_04_mk4.iff 0 3 class_structures_phase4_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_armor_recolor_kit_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Crafted Armor Color Kit 1 1000 0 0 0 0 0 object/draft_schematic/armor/crafted_armor_recolor_kit.iff 0 3 class_munitions_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_beast_holocron_04_01 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Truffle Pig 1 1000 0 0 0 0 0 bm_pig_forage 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_beast_holocron_04_02 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Helper Monkey Domestics 1 1000 0 0 0 0 0 bm_helper_monkey_domestic 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_beast_holocron_04_03 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Helper Monkey Engineering 1 1000 0 0 0 0 0 bm_helper_monkey_engineering 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_beast_holocron_04_04 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Helper Monkey Structure 1 1000 0 0 0 0 0 bm_helper_monkey_structure 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_beast_holocron_04_05 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Helper Monkey Munitions 1 1000 0 0 0 0 0 bm_helper_monkey_munitions 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_beast_holocron_04_06 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Helper Monkey Jedi 1 1000 0 0 0 0 0 bm_helper_monkey_jedi 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_beast_holocron_04_07 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Dancing Cat 1 1000 0 0 0 0 0 bm_dancing_cat 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_beast_holocron_04_08 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Dancing Pet 1 1000 0 0 0 0 0 bm_dancing_pet_entertainer 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_beast_holocron_04_09 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Resource Scavenger 1 1000 0 0 0 0 0 bm_survey_bonus 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_beast_holocron_04_10 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Helper Monkey Shipwright 1 1000 0 0 0 0 0 bm_helper_monkey_shipwright 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_collection_dancing_droid_module_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Unknown Droid Module 1 1000 0 0 0 0 0 object/draft_schematic/droid/component/droid_dance_module.iff 0 1 class_engineering_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_hanging_light_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Hanging Light 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_hanging_light_01.iff 0 1 class_trader 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_hanging_light_schematic_01_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Hanging Light, Style 2 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_hanging_light_02.iff 0 2 class_trader 1 0 0 -1 -1 -1 -1 1000 0 0 +item_collection_reward_bane_back_spider_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Bane Back Spider Trophy 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_bane_back_spider_trophy.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 14 0 0 0 +item_collection_reward_booster_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Kuat Drive Yard Experimental Booster BR-1x 1 1000 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk1.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_booster_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Kuat Drive Yard Experimental Booster BR-2x 1 1000 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk2.iff 0 1 class_structures_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_booster_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Kuat Drive Yard Experimental Booster BR-3x 1 1000 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk3.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_booster_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Kuat Drive Yard Experimental Booster BR-4x 1 1000 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk4.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_booster_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Kuat Drive Yard Experimental Booster BR-5x 1 1000 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk5.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_capacitor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Deepwell Capacitor Prototype Alpha 1 1000 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk1.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_capacitor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Deepwell Capacitor Prototype Beta 1 1000 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk2.iff 0 1 class_structures_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_capacitor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Deepwell Capacitor Prototype Gamma 1 1000 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk3.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_capacitor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Deepwell Capacitor Prototype Delta 1 1000 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk4.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_capacitor_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Deepwell Capacitor Prototype Epsilon 1 1000 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk5.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_engine_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for MandalMotors High Output Engine Prototype I 1 1000 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk1.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_engine_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for MandalMotors High Output Engine Prototype II 1 1000 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk2.iff 0 1 class_structures_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_engine_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for MandalMotors High Output Engine Prototype III 1 1000 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk3.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_engine_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for MandalMotors High Output Engine Prototype IV 1 1000 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk4.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_engine_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for MandalMotors High Output Engine Prototype V 1 1000 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk5.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_finned_blaggart_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Finned Blaggart Trophy 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_finned_blaggart_trophy.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_murra_blanca_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Murra Blanca Trophy 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_murra_blanca_trophy.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_mutant_acklay_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Mutant Acklay Trophy 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_mutant_acklay_trophy.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_painted_spat_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Painted Spat Trophy 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_painted_spat_trophy.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_potted_flower_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Small Potted Plant, Style 2 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_flowers_collection_potted_s01.iff 0 1 class_trader 1 0 0 -1 -1 -1 -1 0 0 0 treasure map furniture limited use schematic +item_collection_reward_potted_plant_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Large Potted Plant, Style 2 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_plants_collection_potted_large_s01.iff 0 1 class_trader 1 0 0 -1 -1 -1 -1 0 0 0 treasure map furniture limited use schematic +item_collection_reward_reactor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Koensayr Reactor "Star Synthesis" Archetype A 1 1000 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_02_mk1.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_reactor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Koensayr Reactor "Star Synthesis" Archetype B 1 1000 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_02_mk2.iff 0 1 class_structures_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_reactor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Koensayr Reactor "Star Synthesis" Archetype C 1 1000 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_02_mk3.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_reactor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Koensayr Reactor "Star Synthesis" Archetype D 1 1000 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_02_mk4.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_reactor_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Koensayr Reactor "Star Synthesis" Archetype E 1 1000 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_01_mk5.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_scorpion_kliknik_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Scorpion Kliknik Trophy 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_scorpion_kliknik_trophy.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_collection_reward_spiketail_blurrg_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Spiketail Blurrg Trophy 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_spiketail_blurrg_trophy.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_content_schematic_psg_borvo_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Borvo's Stolen Shield 1 1000 0 0 0 0 0 object/draft_schematic/armor/shield_generator_personal_borvo.iff 0 25 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_content_schematic_psg_droideka_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Droideka Personal Shield 1 1000 0 0 0 0 0 object/draft_schematic/armor/shield_generator_personal_droideka.iff 0 25 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_gunship_cargo_hold object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Gunship Cargo Hold 1 1000 0 0 0 0 0 object/draft_schematic/space/cargo_hold/crg_pob_gunship_huge.iff 0 3 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_gunship_imperial_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Imperial Gunship 1 1000 0 0 0 0 0 object/draft_schematic/space/chassis/player_gunship_imperial.iff 0 3 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_gunship_neutral_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Freelancer Gunship 1 1000 0 0 0 0 0 object/draft_schematic/space/chassis/player_gunship_neutral.iff 0 3 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_gunship_rebel_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Rebel Gunship 1 1000 0 0 0 0 0 object/draft_schematic/space/chassis/player_gunship_rebel.iff 0 3 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_pob_furniture_chair_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Ship Passenger Seating Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_pob_chair.iff 0 3 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_pob_furniture_couch_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Ship Passenger Lounge Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_pob_couch.iff 0 3 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_booster_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-1x 1 1000 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk1.iff 0 3 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_booster_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-2x 1 1000 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk2.iff 0 3 class_structures_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_booster_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-3x 1 1000 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk3.iff 0 3 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_booster_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-4x 1 1000 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk4.iff 0 3 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_booster_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-5x 1 1000 0 0 0 0 0 object/draft_schematic/space/booster/collection_reward_booster_01_mk5.iff 0 3 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_capacitor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Alpha 1 1000 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk1.iff 0 3 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_capacitor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Beta 1 1000 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk2.iff 0 3 class_structures_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_capacitor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Gamma 1 1000 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk3.iff 0 3 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_capacitor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Delta 1 1000 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk4.iff 0 3 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_capacitor_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Epsilon 1 1000 0 0 0 0 0 object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk5.iff 0 3 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_engine_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype I 1 1000 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk1.iff 0 3 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_engine_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype II 1 1000 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk2.iff 0 3 class_structures_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_engine_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype III 1 1000 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk3.iff 0 3 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_engine_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype IV 1 1000 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk4.iff 0 3 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_engine_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype V 1 1000 0 0 0 0 0 object/draft_schematic/space/engine/collection_reward_engine_01_mk5.iff 0 3 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_reactor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype A 1 1000 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_02_mk1.iff 0 3 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_reactor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype B 1 1000 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_02_mk2.iff 0 3 class_structures_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_reactor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype C 1 1000 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_02_mk3.iff 0 3 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_reactor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype D 1 1000 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_02_mk4.iff 0 3 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_crafting_collection_reward_reactor_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype E 1 1000 0 0 0 0 0 object/draft_schematic/space/reactor/collection_reward_reactor_01_mk5.iff 0 3 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_cs_beast_holocron_bm_bite_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bite 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_bite_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bite 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_bite_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bite 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_bite_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bite 4 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_bite_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bite 5 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_bolster_armor_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bolster Armor 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_bolster_armor_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bolster Armor 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_bolster_armor_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bolster Armor 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_bolster_armor_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bolster Armor 4 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_bolster_armor_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Bolster Armor 5 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_charge_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Charge 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_charge_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Charge 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_charge_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Charge 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_charge_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Charge 4 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_charge_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Charge 5 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_claw_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Claw 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_claw_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Claw 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_claw_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Claw 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_claw_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Claw 4 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_claw_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Claw 5 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_damage_disease_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Disease 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_damage_disease_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Disease 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_damage_disease_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Disease 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_damage_disease_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Disease 4 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_damage_disease_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Disease 5 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_damage_poison_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Poison 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_damage_poison_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Poison 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_damage_poison_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Poison 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_damage_poison_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Poison 4 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_damage_poison_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Damage Poison 5 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_dampen_pain_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Dampen Pain 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_dampen_pain_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Dampen Pain 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_dampen_pain_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Dampen Pain 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_dampen_pain_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Dampen Pain 4 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_dampen_pain_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Dampen Pain 5 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_defensive_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Defensive 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_defensive_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Defensive 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_defensive_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Defensive 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_defensive_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Defensive 4 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_defensive_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Defensive 5 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_deflective_hide object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Deflective Hide 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_enfeeble_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Enfeeble 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_enfeeble_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Enfeeble 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_enfeeble_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Enfeeble 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_enfeeble_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Enfeeble 4 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_enfeeble_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Enfeeble 5 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_enrage object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Enrage 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_flank_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Flank 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_flank_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Flank 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_flank_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Flank 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_frenzy object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Frenzy 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_hamstring_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Hamstring 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_hamstring_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Hamstring 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_hamstring_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Hamstring 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_hamstring_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Hamstring 4 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_hamstring_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Hamstring 5 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_kick_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Kick 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_kick_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Kick 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_kick_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Kick 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_kick_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Kick 4 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_kick_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Kick 5 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_paralytic_poison object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Paralytic Poison 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_preperation object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Preperation 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_provoke_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Provoke 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_provoke_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Provoke 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_provoke_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Provoke 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_provoke_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Provoke 4 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_provoke_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Provoke 5 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_puncture_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Puncture 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_puncture_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Puncture 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_puncture_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Puncture 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_shaken_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Shaken 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_shaken_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Shaken 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_shaken_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Shaken 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_shield_master object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Shield Master 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_siphon_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Siphon 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_siphon_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Siphon 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_siphon_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Siphon 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_siphon_master object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Drain Essence 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_slash_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Slash 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_slash_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Slash 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_slash_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Slash 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_slash_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Slash 4 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_slash_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Slash 5 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_spit_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Spit 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_spit_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Spit 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_spit_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Spit 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_spit_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Spit 4 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_spit_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Spit 5 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_stomp_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Stomp 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_stomp_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Stomp 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_stomp_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Stomp 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_stomp_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Stomp 4 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_stomp_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Stomp 5 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_trample object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Trample 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_wing_buffet_1 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Wing Buffet 1 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_wing_buffet_2 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Wing Buffet 2 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_wing_buffet_3 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Wing Buffet 3 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_wing_buffet_4 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Wing Buffet 4 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_cs_beast_holocron_bm_wing_buffet_5 object/tangible/jedi/beast_holocron_generic.iff schematic Beast Knowledge: Wing Buffet 5 1 1000 0 0 0 0 0 5 0 expertise_bm_incubation_base_1 1 0 0 -1 -1 -1 -1 0 0 0 beast ability +item_dwartii_statue_braata_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Dwartii Statue Braata 1 1000 0 0 0 0 0 object/draft_schematic/item/collection_dwartii_statue_braata.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 1000 0 0 +item_dwartii_statue_faya_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Dwartii Statue Faya 1 1000 0 0 0 0 0 object/draft_schematic/item/collection_dwartii_statue_faya.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 1000 0 0 +item_dwartii_statue_sistros_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Dwartii Statue Sistros 1 1000 0 0 0 0 0 object/draft_schematic/item/collection_dwartii_statue_sistros.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 1000 0 0 +item_dwartii_statue_yanjon_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Dwartii Statue Yanjon 1 1000 0 0 0 0 0 object/draft_schematic/item/collection_dwartii_statue_yanjon.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 1000 0 0 +item_empire_day_imperial_crafting_schematic_console_component object/tangible/loot/npc_loot/datapad_generic.iff schematic Requisition for Imperial Command Console Com-Scan Components 1 1000 0 0 0 0 0 object/draft_schematic/item/item_event_empire_day_console_component.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 1 0 Empire Day Schematic +item_empire_day_imperial_crafting_schematic_e11_cartridges object/tangible/loot/npc_loot/datapad_generic.iff schematic Requisition for E-11 Gas Cartridges 1 1000 0 0 0 0 0 object/draft_schematic/item/item_event_empire_day_e11_cartridges.iff 0 1 class_munitions_phase1_novice 1 0 0 -1 -1 -1 -1 0 1 0 Empire Day Schematic +item_empire_day_imperial_crafting_schematic_mouse_arm object/tangible/loot/npc_loot/datapad_generic.iff schematic Requisition for Improved Mouse Droid Arm Manipulators 1 1000 0 0 0 0 0 object/draft_schematic/item/item_event_empire_day_mouse_arm.iff 0 1 class_engineering_phase1_novice 1 0 0 -1 -1 -1 -1 0 1 0 Empire Day Schematic +item_empire_day_imperial_crafting_schematic_rank object/tangible/loot/npc_loot/datapad_generic.iff schematic Requisition for Imperial Second Lieutenant Rank Insignias 1 1000 0 0 0 0 0 object/draft_schematic/item/item_event_empire_day_rank.iff 0 1 class_domestics_phase1_novice 1 0 0 -1 -1 -1 -1 0 1 0 Empire Day Schematic +item_empire_day_rebel_aa1n_verbo_brains object/tangible/loot/npc_loot/datapad_generic.iff schematic Requisition for AA-1n VerboBrains 1 1000 0 0 0 0 0 object/draft_schematic/item/item_event_empire_day_aa1n_verbobrain.iff 0 1 class_engineering_phase1_novice 1 0 0 -1 -1 -1 -1 0 1 0 Empire Day Schematic +item_empire_day_rebel_carrier_steering_mechanisms object/tangible/loot/npc_loot/datapad_generic.iff schematic Requisition for Crew Carrier Steering Mechanisms 1 1000 0 0 0 0 0 object/draft_schematic/item/item_event_empire_day_carrier_steering_mechanism.iff 0 1 class_structures_phase1_novice 1 0 0 -1 -1 -1 -1 0 1 0 Empire Day Schematic +item_empire_day_rebel_dh17_gas_cartridges object/tangible/loot/npc_loot/datapad_generic.iff schematic Requisition for DH-17 Gas Cartridges 1 1000 0 0 0 0 0 object/draft_schematic/item/item_event_empire_day_dh17_cartridges.iff 0 1 class_munitions_phase1_novice 1 0 0 -1 -1 -1 -1 0 1 0 Empire Day Schematic +item_empire_day_rebel_field_rations object/tangible/loot/npc_loot/datapad_generic.iff schematic Requisition for Rebel Field Rations 1 1000 0 0 0 0 0 object/draft_schematic/item/item_event_empire_day_rations.iff 0 1 class_domestics_phase1_novice 1 0 0 -1 -1 -1 -1 0 1 0 Empire Day Schematic +item_event_lifeday_bantha_surprise_recipe object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Bantha Surprise Recipe 1 1000 0 0 0 0 0 object/draft_schematic/food/bantha_surprise.iff 0 1 class_domestics_phase4_03 1 0 0 -1 -1 -1 -1 0 0 0 +item_framed_beetle_specimen_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Framed Beetle Specimens 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_framed_beetle_specimen_collection_reward.iff 0 1 class_structures_phase1_novice 1 0 0 -1 60 6 -1 1000 0 0 +item_gcw_schematic_barricades_tool object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Barricades Construction Tool 1 1000 0 0 0 0 0 object/draft_schematic/item/gcw_barricade_tool.iff 0 1 1 0 0 -1 -1 -1 -1 7500 0 0 GCW crafting quest schematic +item_gcw_schematic_patrol_tool object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Patrol Construction Tool 1 1000 0 0 0 0 0 object/draft_schematic/item/gcw_patrol_tool.iff 0 1 1 0 0 -1 -1 -1 -1 7500 0 0 GCW crafting quest schematic +item_gcw_schematic_reinforcement_tool object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Reinforcement Point Construction Tool 1 1000 0 0 0 0 0 object/draft_schematic/item/gcw_spawner_tool.iff 0 1 1 0 0 -1 -1 -1 -1 7500 0 0 GCW crafting quest schematic +item_gcw_schematic_tower_tool object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Tower Construction Tool 1 1000 0 0 0 0 0 object/draft_schematic/item/gcw_tower_tool.iff 0 1 1 0 0 -1 -1 -1 -1 7500 0 0 GCW crafting quest schematic +item_gcw_schematic_turret_tool object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Turret Construction Tool 1 1000 0 0 0 0 0 object/draft_schematic/item/gcw_turret_tool.iff 0 1 1 0 0 -1 -1 -1 -1 7500 0 0 GCW crafting quest schematic +item_gcw_schematic_vehicle_tool object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Vehicle Construction Tool 1 1000 0 0 0 0 0 object/draft_schematic/item/gcw_vehicle_tool.iff 0 1 1 0 0 -1 -1 -1 -1 7500 0 0 GCW crafting quest schematic +item_gunship_cargo_hold_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Gunship Cargo Hold 1 1000 0 0 0 0 0 object/draft_schematic/space/cargo_hold/crg_pob_gunship_huge.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_gunship_imperial_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Imperial Gunship 1 1000 0 0 0 0 0 object/draft_schematic/space/chassis/player_gunship_imperial.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_gunship_neutral_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Freelancer Gunship 1 1000 0 0 0 0 0 object/draft_schematic/space/chassis/player_gunship_neutral.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_gunship_rebel_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Rebel Gunship 1 1000 0 0 0 0 0 object/draft_schematic/space/chassis/player_gunship_rebel.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_schematic_backpack_01_07 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Rebel Ace Field Pack 1 1000 0 0 0 0 0 object/draft_schematic/clothing/clothing_backpack_field_07.iff 0 1 class_domestics_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_schematic_backpack_01_08 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Imperial Ace Field Pack 1 1000 0 0 0 0 0 object/draft_schematic/clothing/clothing_backpack_field_08.iff 0 1 class_domestics_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_schematic_backpack_01_09 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Pilot Ace Field Pack 1 1000 0 0 0 0 0 object/draft_schematic/clothing/clothing_backpack_field_09.iff 0 1 class_domestics_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_schematic_backpack_krayt_skull_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Rucksack of the Tusken King 1 1000 0 0 0 0 0 object/draft_schematic/clothing/clothing_backpack_krayt_skull.iff 0 1 class_domestics_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_schematic_elite_gaffi_stick_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Elite Gaderiffi Stick 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_gaderiffi_elite.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_schematic_elite_tusken_rifle_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Elite Tusken Rifle 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_tusken_elite.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_schematic_nightsister_hat_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Nightsister Carnage Beret 1 1000 0 0 0 0 0 object/draft_schematic/clothing/clothing_hat_nightsister_s02.iff 0 1 class_domestics_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_heroic_schematic_saber_03_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Schematic: Juyo Saberstaff 1 1000 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_polearm_gen4_heroic.iff 0 1 class_forcesensitive_phase4_05 1 0 0 -1 -1 -1 -1 0 0 0 Polearm lightsaber schematic heroic instance reward. +item_interdiction_terminal_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Interdiction Burst Generator 1 1000 0 0 0 0 0 object/draft_schematic/space/reverse_engineering/interdiction_generator.iff 0 5 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_interface_scanner_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Droid Interface Scanner 1 1000 0 0 0 0 0 object/draft_schematic/space/reverse_engineering/droid_interface_scanner.iff 0 5 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_kommerken_steak_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Kommerken Steak 1 1000 0 0 0 0 0 object/draft_schematic/food/dish_kommerken_steak.iff 0 1 class_domestics_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_limited_use_combat_fan_l_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Prop Metal Fan (Left) 1 1000 0 0 0 0 0 object/draft_schematic/dance_prop/prop_combat_fan_l.iff 0 1 class_entertainer_phase4_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_limited_use_schematic_backdrop_generator_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Backdrop Generator 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_stage_backdrop.iff 0 1 class_structures_phase2_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_limited_use_schematic_bounty_dc15_04_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Master Crafted DC-15 Rifle 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_rifle_dc15_bounty.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 Bounty Check Collection Reward +item_limited_use_schematic_bounty_ee3_04_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Master Crafted EE3 Carbine 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_carbine_ee3_bounty.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 Bounty Check Collection Reward +item_limited_use_schematic_commando_ice_gun_04_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: CC-V 'Legion' Cryo Projector 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_heavy_carbonite_rifle.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 Heroic Boss Drop. Commando Only Heavy Weapon. +item_limited_use_schematic_downey_box object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Downey Box 1 1000 0 0 0 0 0 object/draft_schematic/instrument/instrument_downey_box.iff 0 1 class_entertainer_phase4_02 1 0 0 -1 -1 -1 -1 0 0 0 +item_limited_use_schematic_green_gem_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Green Light Gem 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_light_gem_green.iff 0 1 class_structures_phase2_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_limited_use_schematic_jessoon object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Flanged Jessoon 1 1000 0 0 0 0 0 object/draft_schematic/instrument/instrument_flanged_jessoon.iff 0 1 class_entertainer_phase3_02 1 0 0 -1 -1 -1 -1 0 0 0 +item_limited_use_schematic_purple_gem_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Purple Light Gem 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_light_gem_purple.iff 0 1 class_structures_phase2_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_limited_use_schematic_pyro_machine_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Stage Pyrotechnics Machine 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_stage_pyro.iff 0 1 class_structures_phase2_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_limited_use_schematic_red_gem_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Red Light Gem 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_light_gem_red.iff 0 1 class_structures_phase2_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_limited_use_schematic_smoke_machine_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Stage Smoke Machine 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_stage_smoke.iff 0 1 class_structures_phase2_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_limited_use_schematic_stage_controller_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Draft Schematic: Stage Controller 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_stage_controller.iff 0 1 class_structures_phase2_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_meatlump_camp_light_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic a schematic for a Meatlump Lantern, Style 1 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_meatlump_camping_light_01.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_meatlump_camp_light_schematic_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic a schematic for a Meatlump Lantern, Style 2 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_meatlump_camping_light_02.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_meatlump_grill_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic a schematic for a Meatlump Grill, Style 1 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_meatlump_grill_01.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_meatlump_grill_schematic_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic a schematic for a Meatlump Grill, Style 2 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_meatlump_grill_02.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_mtp_meatlump_lump_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Meatlump Recipe 1 1000 0 0 0 0 0 object/draft_schematic/food/meatlump_lumps.iff 0 1 class_domestics_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_mun_marauder_schem_s02_bicep_l object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Recon Marauder Armor Left Bicep 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s02_bicep_l.iff 0 1 class_munitions_phase4_05 1 0 0 -1 -1 -1 -1 0 0 0 +item_mun_marauder_schem_s02_bicep_r object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Recon Marauder Armor Right Bicep 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s02_bicep_r.iff 0 1 class_munitions_phase4_05 1 0 0 -1 -1 -1 -1 0 0 0 +item_mun_marauder_schem_s02_boots object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Recon Marauder Armor Boots 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s02_boots.iff 0 1 class_munitions_phase4_05 1 0 0 -1 -1 -1 -1 0 0 0 +item_mun_marauder_schem_s02_bracer_l object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Recon Marauder Armor Left Bracer 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s02_bracer_l.iff 0 1 class_munitions_phase4_05 1 0 0 -1 -1 -1 -1 0 0 0 +item_mun_marauder_schem_s02_bracer_r object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Recon Marauder Armor Right Bracer 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s02_bracer_r.iff 0 1 class_munitions_phase4_05 1 0 0 -1 -1 -1 -1 0 0 0 +item_mun_marauder_schem_s02_chest object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Recon Marauder Armor Chest Plate 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s02_chest.iff 0 1 class_munitions_phase4_05 1 0 0 -1 -1 -1 -1 0 0 0 +item_mun_marauder_schem_s02_gloves object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Recon Marauder Armor Gloves 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s02_gloves.iff 0 1 class_munitions_phase4_05 1 0 0 -1 -1 -1 -1 0 0 0 +item_mun_marauder_schem_s02_helm object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Recon Marauder Armor Helmet 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s02_helmet.iff 0 1 class_munitions_phase4_05 1 0 0 -1 -1 -1 -1 0 0 0 +item_mun_marauder_schem_s02_leggings object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Recon Marauder Armor Leggings 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s02_leggings.iff 0 1 class_munitions_phase4_05 1 0 0 -1 -1 -1 -1 0 0 0 +item_mun_marauder_schem_s03_bicep_l object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Assault Marauder Armor Left Bicep 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s03_bicep_l.iff 0 1 class_munitions_phase4_05 1 0 0 -1 -1 -1 -1 0 0 0 +item_mun_marauder_schem_s03_bicep_r object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Assault Marauder Armor Right Bicep 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s03_bicep_r.iff 0 1 class_munitions_phase4_05 1 0 0 -1 -1 -1 -1 0 0 0 +item_mun_marauder_schem_s03_boots object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Assault Marauder Armor Boots 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s03_boots.iff 0 1 class_munitions_phase4_05 1 0 0 -1 -1 -1 -1 0 0 0 +item_mun_marauder_schem_s03_bracer_l object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Assault Marauder Armor Left Bracer 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s03_bracer_l.iff 0 1 class_munitions_phase4_05 1 0 0 -1 -1 -1 -1 0 0 0 +item_mun_marauder_schem_s03_bracer_r object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Assault Marauder Armor Right Bracer 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s03_bracer_r.iff 0 1 class_munitions_phase4_05 1 0 0 -1 -1 -1 -1 0 0 0 +item_mun_marauder_schem_s03_chest object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Assault Marauder Armor Chest Plate 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s03_chest.iff 0 1 class_munitions_phase4_05 1 0 0 -1 -1 -1 -1 0 0 0 +item_mun_marauder_schem_s03_gloves object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Assault Marauder Armor Gloves 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s03_gloves.iff 0 1 class_munitions_phase4_05 1 0 0 -1 -1 -1 -1 0 0 0 +item_mun_marauder_schem_s03_helm object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Assault Marauder Armor Helmet 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s03_helmet.iff 0 1 class_munitions_phase4_05 1 0 0 -1 -1 -1 -1 0 0 0 +item_mun_marauder_schem_s03_leggings object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Assault Marauder Armor Leggings 1 1000 0 0 0 0 0 object/draft_schematic/armor/armor_appearance_marauder_s03_leggings.iff 0 1 class_munitions_phase4_05 1 0 0 -1 -1 -1 -1 0 0 0 +item_npe_schematic_meat_jerky_01_01 object/tangible/loot/npc_loot/datapad_generic.iff schematic Meat Jerky Recipe 1 1000 0 0 0 0 0 object/draft_schematic/food/dish_meat_jerky.iff 0 1 class_trader 1 0 0 -1 -1 -1 -1 0 0 0 npe food schematic +item_npe_schematic_simple_tea_01_01 object/tangible/loot/npc_loot/datapad_generic.iff schematic Simple Tea Recipe 1 1000 0 0 0 0 0 object/draft_schematic/food/drink_newbie_tea.iff 0 1 class_trader 1 0 0 -1 -1 -1 -1 0 0 0 npe food schematic +item_outbreak_lung_vat_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Schematic for an Experimental Lung Vat 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_outbreak_lung_vat.iff 0 1 class_structures_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_prison_guard_jacket_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Schematic for Prison Guard Jacket 1 1000 0 0 0 0 0 object/draft_schematic/clothing/clothing_jacket_outbreak_prison_guard.iff 0 1 class_domestics_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_prison_guard_pants_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Schematic for Prison Guard Pants 1 1000 0 0 0 0 0 object/draft_schematic/clothing/clothing_pants_outbreak_prison_guard.iff 0 1 class_domestics_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_prisoner_bodysuit_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Schematic for a Prisoner Jumpsuit 1 1000 0 0 0 0 0 object/draft_schematic/clothing/clothing_outbreak_prisoner_bodysuit.iff 0 1 class_domestics_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_science_desk_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Schematic for a Scientific Work Desk 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_outbreak_science_desk.iff 0 1 class_structures_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_shackled_prisoner_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Schematic for a Shackled Prisoner 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_outbreak_shackled_prisoner.iff 0 1 class_structures_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_outbreak_stormtooper_pile_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic A Schematic for a Pile of Stormtroopers 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_outbreak_stormtrooper_pile.iff 0 1 class_structures_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_pob_furniture_chair_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Ship Passenger Seating, Style 2 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_pob_chair.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_pob_furniture_couch_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Ship Passenger Lounge, Style 2 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_collection_pob_couch.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_pvp_imperial_spec_ops_schematic_dye_kit_01_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Imperial Spec Ops Armor Dye Kit 1 1000 0 0 0 0 0 object/draft_schematic/armor/pvp_spec_ops_imperial_armor_dye_kit.iff 0 1 class_trader 1 0 0 -1 -1 -1 -1 2500 0 0 +item_pvp_rebel_spec_ops_schematic_dye_kit_01_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Rebel Spec Ops Armor Dye Kit 1 1000 0 0 0 0 0 object/draft_schematic/armor/pvp_spec_ops_rebel_armor_dye_kit.iff 0 1 class_trader 1 0 0 -1 -1 -1 -1 2500 0 0 +item_restuss_schematic_dye_kit_01_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Crusader Armor Dye Kit. 1 1000 0 0 0 0 0 object/draft_schematic/armor/crusader_armor_dye_kit.iff 0 1 class_trader 1 0 0 -1 -1 -1 -1 2500 0 0 +item_restuss_schematic_saber_04_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a One-Handed Lightsaber Hilt 1 1000 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_one_handed_gen4_restuss.iff 0 1 class_forcesensitive_phase4_05 1 0 0 -1 -1 -1 -1 7500 0 0 ToW Jedi Saber Schematic +item_reward_eng_elite_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Incom Elite II Prototype Engine (POB ship only) 1 1000 0 0 0 0 0 object/draft_schematic/space/engine/eng_elite_mk2.iff 0 1 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_reward_nova_engine_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Nova Industries Prototype Engine 1 1000 0 0 0 0 0 object/draft_schematic/space/engine/nova_eng_01.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_reward_nova_wpn_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Nova Industries Prototype Ion Cannon 1 1000 0 0 0 0 0 object/draft_schematic/space/weapon/wpn_nova_ioncannon.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_reward_orion_engine_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Orion Industries Prototype Engine 1 1000 0 0 0 0 0 object/draft_schematic/space/engine/orion_eng_01.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_reward_orion_wpn_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Orion Industries Prototype Disrupter 1 1000 0 0 0 0 0 object/draft_schematic/space/weapon/wpn_orion_disruptor.iff 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_schematic_carbine_heroic_sd_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: 'Whistler' Modified Carbine 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_carbine_heroic_sd.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_schematic_fifth_gen_saber_03_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a 5th Generation One-Handed Lightsaber Hilt 1 1000 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_one_handed_gen5.iff 0 0 class_forcesensitive_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 5th gen 1h +item_schematic_fifth_gen_saber_03_02 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a 5th Generation Two-Handed Lightsaber Hilt 1 1000 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_two_handed_gen5.iff 0 0 class_forcesensitive_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 5th gen 2h +item_schematic_fifth_gen_saber_03_03 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a 5th Generation Polearm Lightsaber Hilt 1 1000 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_polearm_gen5.iff 0 0 class_forcesensitive_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 5th gen polearm +item_schematic_imperial_command_hat object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Imperial Command Hat 1 1000 0 0 0 0 0 object/draft_schematic/clothing/clothing_hat_imperial_command.iff 0 1 class_domestics_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_schematic_pistol_dd6_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Pistol DD6 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_pistol_dd6.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_schematic_pistol_heroic_exar_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: DL-T Heavy Blaster Pistol 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_pistol_heroic_exar.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_schematic_pistol_heroic_sd_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: P-8 Lamprey Pistol 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_pistol_heroic_sd.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_schematic_polearm_heroic_sd_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Acidic Paragon Vibro Axe 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_polearm_heroic_sd.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +item_schematic_prop_ribbon_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Prop Mystical Ribbon (Right) - Aqua 1 1000 0 0 0 0 0 object/draft_schematic/dance_prop/prop_ribbon_r_s06.iff 0 1 class_entertainer_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_schematic_prop_ribbon_01_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Prop Mystical Ribbon (Right) - Lime 1 1000 0 0 0 0 0 object/draft_schematic/dance_prop/prop_ribbon_r_s07.iff 0 1 class_entertainer_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_schematic_prop_ribbon_01_03 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Prop Mystical Ribbon (Right) - Orange 1 1000 0 0 0 0 0 object/draft_schematic/dance_prop/prop_ribbon_r_s08.iff 0 1 class_entertainer_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_schematic_prop_ribbon_01_04 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Prop Mystical Ribbon (Left) - Aqua 1 1000 0 0 0 0 0 object/draft_schematic/dance_prop/prop_ribbon_l_s06.iff 0 1 class_entertainer_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_schematic_prop_ribbon_01_05 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Prop Mystical Ribbon (Left) - Lime 1 1000 0 0 0 0 0 object/draft_schematic/dance_prop/prop_ribbon_l_s07.iff 0 1 class_entertainer_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_schematic_prop_ribbon_01_06 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Prop Mystical Ribbon (Left) - Orange 1 1000 0 0 0 0 0 object/draft_schematic/dance_prop/prop_ribbon_l_s08.iff 0 1 class_entertainer_phase1_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_schematic_pvp_bf_saber_03_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a One-Handed Sith-Saber 1 1000 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_one_handed_pvp_bf.iff 0 1 class_forcesensitive_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 BF Reward +item_schematic_pvp_bf_saber_03_02 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Two-Handed Mysterious Lightsaber Hilt 1 1000 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_two_handed_pvp_bf.iff 0 1 class_forcesensitive_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 BF Reward +item_schematic_pvp_bf_saber_03_03 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Double-Bladed Darth Phobos Lightsaber Hilt 1 1000 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_polearm_pvp_bf.iff 0 1 class_forcesensitive_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 BF Reward +item_schematic_pvp_bf_saber_03_04 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Fifth Generation One-Handed Sith-Saber 1 1000 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_one_handed_pvp_bf_gen5.iff 0 1 class_forcesensitive_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 BF Reward +item_schematic_pvp_bf_saber_03_05 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Fifth Generation Two-Handed Mysterious Lightsaber Hilt 1 1000 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_two_handed_pvp_bf_gen5.iff 0 1 class_forcesensitive_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 BF Reward +item_schematic_pvp_bf_saber_03_06 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Fifth Generation Double-Bladed Darth Phobos Lightsaber Hilt 1 1000 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_polearm_pvp_bf_gen5.iff 0 1 class_forcesensitive_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 BF Reward +item_schematic_pvp_gcw_saber_1h_gen4 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Fourth Generation One-Handed Lightsaber Hilt 1 1000 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_one_handed_gcw_s01_gen4.iff 0 1 class_forcesensitive_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 +item_schematic_pvp_gcw_saber_1h_gen5 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Fifth Generation One-Handed Lightsaber Hilt 1 1000 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_one_handed_gcw_s01_gen5.iff 0 1 class_forcesensitive_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 +item_schematic_pvp_gcw_saber_2h_gen4 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Fourth Generation Two-Handed Lightsaber Hilt 1 1000 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_two_handed_gcw_s01_gen4.iff 0 1 class_forcesensitive_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 +item_schematic_pvp_gcw_saber_2h_gen5 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Fifth Generation Two-Handed Lightsaber Hilt 1 1000 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_two_handed_gcw_s01_gen5.iff 0 1 class_forcesensitive_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 +item_space_shield_high_capacity_projector object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: High Capacity Projector Shield - MK5 1 1000 0 0 0 0 0 object/draft_schematic/space/shields/shield_high_capacity_projector_mk5.iff 0 5 class_structures_phase4_05 1 0 0 -1 31 -1 -1 0 0 0 +item_space_weapon_efficiency_booster object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Weapon Efficiency Booster 1 1000 0 0 0 0 0 object/draft_schematic/space/weapon/weapon_efficiency_booster.iff 0 5 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_tcg_scurrier_final_palm_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: A Potted Palm Tree 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_tcg_scurrier_palm.iff 0 1 class_trader 1 0 0 -1 -1 -1 -1 0 0 0 +item_tow_schematic_cannon_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Lava Cannon 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_heavy_lava_cannon.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic +item_tow_schematic_carbine_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Sfor Republic Carbine 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_carbine_republic_sfor.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic +item_tow_schematic_display_case_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Display Case 1 1000 0 0 0 0 0 object/draft_schematic/furniture/must_furniture_display_case.iff 0 5 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_tow_schematic_flamer_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Heavy Republic Flamer 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_heavy_republic_flamer.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic +item_tow_schematic_jedi_relic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Jedi Relic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/must_furniture_jedi_relic_01.iff 0 1 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_tow_schematic_jedi_statue_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Jedi Statue 1 1000 0 0 0 0 0 object/draft_schematic/furniture/must_furniture_jedi_statue.iff 0 1 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_tow_schematic_lance_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Obsidian Lance 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_lance_obsidian.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic +item_tow_schematic_lance_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Xandank Lance 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_lance_xandank.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic +item_tow_schematic_mustafar_painting_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Mustafar Painting 1 1 1000 0 0 0 0 0 object/draft_schematic/furniture/must_painting_01.iff 0 5 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_tow_schematic_mustafar_painting_02_03 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Mustafar Painting 3 1 1000 0 0 0 0 0 object/draft_schematic/furniture/must_painting_03.iff 0 5 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_tow_schematic_mustafarian_chair_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Mustafarian Chair 1 1000 0 0 0 0 0 object/draft_schematic/furniture/must_chair_01.iff 0 1 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_tow_schematic_mustafarian_table_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Mustafarian Table, Large 1 1000 0 0 0 0 0 object/draft_schematic/furniture/must_table_large_01.iff 0 1 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_tow_schematic_mustafarian_table_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Mustafarian Table, Medium 1 1000 0 0 0 0 0 object/draft_schematic/furniture/must_table_medium_01.iff 0 1 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_tow_schematic_old_republic_tech_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Old Republic Technology 1 1 1000 0 0 0 0 0 object/draft_schematic/furniture/must_furniture_old_republic_tech_01.iff 0 5 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_tow_schematic_old_republic_tech_02_09 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Old Republic Technology 9 1 1000 0 0 0 0 0 object/draft_schematic/furniture/must_furniture_old_republic_tech_09.iff 0 5 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_tow_schematic_pistol_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Ion Relic Pistol 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_pistol_ion_relic.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic +item_tow_schematic_pistol_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Disruptor Pistol 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_pistol_disrupter.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic +item_tow_schematic_psg_05_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic: Old Republic Personal Shield Generator 1 1000 0 0 0 0 0 object/draft_schematic/armor/shield_generator_personal_old_republic.iff 0 5 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_tow_schematic_radar_screen_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Radar Screen 1 1000 0 0 0 0 0 object/draft_schematic/furniture/must_radar_screen.iff 0 1 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_tow_schematic_reactor_02_01 object/tangible/loot/npc_loot/datapad_generic.iff schematic Modified Fusion Reactor Schematic 1 1000 0 0 0 0 0 object/draft_schematic/space/reactor/mustafar_fusion_reactor.iff 0 5 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_tow_schematic_rifle_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a DP-23 Rifle 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_rifle_dp23.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic +item_tow_schematic_rifle_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Disruptor Rifle 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_rifle_disrupter.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic +item_tow_schematic_saber_03_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Old Republic One-Handed Lightsaber Hilt 1 1000 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_one_handed_gen4_must.iff 0 1 class_forcesensitive_phase4_05 1 0 0 -1 -1 -1 -1 7500 0 0 ToW Jedi Saber Schematic +item_tow_schematic_saber_03_02 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff schematic Technical Readout of a Old Republic Two-Handed Lightsaber Hilt 1 1000 0 0 0 0 0 object/draft_schematic/weapon/lightsaber_two_handed_gen4_must.iff 0 1 class_forcesensitive_phase4_05 1 0 0 -1 -1 -1 -1 7500 0 0 ToW Jedi Saber Schematic +item_tow_schematic_sword_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Two-Handed Obsidian Sword 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_2h_sword_obsidian.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic +item_tow_schematic_sword_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a Two-Handed Tulrus Sword 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_2h_sword_tulrus.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic +item_tow_schematic_sword_03_03 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a One-Handed Obsidian Sword 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_sword_obsidian.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic +item_tow_schematic_sword_03_04 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Technical Readout of a One-Handed Mustafar Bandit Sword 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_sword_bandit.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 7500 0 0 ToW Weapon Schematic +item_tow_schematic_tech_analyzer_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Tech Analyzer 1 1000 0 0 0 0 0 object/draft_schematic/furniture/must_old_republic_tech_analyzer.iff 0 1 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_tow_schematic_throwpillow_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Throwpillow, Yellow 1 1000 0 0 0 0 0 object/draft_schematic/furniture/must_furniture_throw_pillow_01.iff 0 1 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_tow_schematic_throwpillow_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Throwpillow, Red 1 1000 0 0 0 0 0 object/draft_schematic/furniture/must_furniture_throw_pillow_02.iff 0 1 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_tow_schematic_throwpillow_02_03 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: Throwpillow, Blue 1 1000 0 0 0 0 0 object/draft_schematic/furniture/must_furniture_throw_pillow_03.iff 0 1 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 ToW expansion +item_treasure_map_backpack_schematic_04_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Ayelixe/Krongbing Textiles Survival Backpack 1 1000 0 0 0 0 0 object/draft_schematic/clothing/clothing_backpack_treasure_map_s01.iff 0 1 class_domestics_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_treasure_map_backpack_schematic_04_02 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for Ayelixe/Krongbing Textiles Survival Backpack V2 1 1000 0 0 0 0 0 object/draft_schematic/clothing/clothing_backpack_treasure_map_s06.iff 0 1 class_domestics_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +item_treasure_map_bar_counter_s1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Bar Counter Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_bar_counter_s1.iff 0 1 class_domestics_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 treasure map furniture limited use schematic +item_treasure_map_bar_piece_curve_s1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Bar Corner Piece 1 Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_bar_curve_s1.iff 0 1 class_domestics_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 treasure map furniture limited use schematic +item_treasure_map_bar_piece_curve_s2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Bar Corner Piece 2 Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_bar_curve_s2.iff 0 1 class_domestics_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 treasure map furniture limited use schematic +item_treasure_map_bar_piece_straight_s1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Bar Corner Piece 3 Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_bar_straight_s1.iff 0 1 class_domestics_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 treasure map furniture limited use schematic +item_treasure_map_bar_piece_straight_s2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Bar Counter Large Schematic 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_bar_straight_s2.iff 0 1 class_domestics_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 treasure map furniture limited use schematic +item_war_intel_datapad_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic Deed: War IntelPad 1 1000 0 0 0 0 0 object/draft_schematic/item/item_war_intel_datapad.iff 0 1 class_engineering_phase2_novice 1 0 0 -1 -1 -1 -1 0 0 0 +schematic_exar_kun_2h_sword_massassi_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Massassi Enforcer Blade Schematic 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_2h_sword_kun_massassi.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +schematic_exar_kun_brazier_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Replica Exar Kun Brazier 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_heroic_exar_kun_fire_pit.iff 0 1 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +schematic_exar_kun_carbine_massassi_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Massassi Guardian Carbine Schematic 1 1000 0 0 0 0 0 object/draft_schematic/weapon/appearance/weapon_appearance_carbine_kun_massassi.iff 0 1 class_munitions_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +schematic_exar_kun_table_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Replica Exar Kun Table 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_table_heroic_exar_kun.iff 0 1 class_structures_phase4_master 1 0 0 -1 -1 -1 -1 0 0 0 +schematic_exar_kun_torture_table_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff schematic Schematic for a Replica Torture Table 1 1000 0 0 0 0 0 object/draft_schematic/furniture/furniture_heroic_exar_kun_torture_table.iff,int:loot_schematic.uses=1,string:loot_schematic.skill_req=class_structures_phase3_novice 0 1 class_structures_phase3_novice 1 0 0 -1 -1 -1 -1 0 0 0 +relic_pvp_kill_captain object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Captain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +relic_pvp_kill_colonel object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Colonel 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +relic_pvp_kill_corporal object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Corporal/High Trooper 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +relic_pvp_kill_general object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: General 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +relic_pvp_kill_lance_corporal object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Lance Corporal/Trooper 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +relic_pvp_kill_lieutenant object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Lieutenant 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +relic_pvp_kill_lt_colonel object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Lt. Colonel/Commander 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +relic_pvp_kill_major object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Major 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +relic_pvp_kill_master_sergeant object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Master Sergeant/Senior Sergeant 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +relic_pvp_kill_private object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Private 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +relic_pvp_kill_sergeant object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Sergeant 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +relic_pvp_kill_sergeant_major object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Sergeant Major 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_afflicted_human object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Afflicted Human Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_afflicted_rodian object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Afflicted Rodian Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_afflicted_twilek object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Afflicted Twi'lek Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_afflicted_wookiee object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Afflicted Wookiee Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_aqualish_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Aqualish Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_aqualish_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Aqualish Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_bith_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Bith Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_bith_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Bith Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_boba_fett object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Boba Fett Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_bothan_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Bothan Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_bothan_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Bothan Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_c_3po object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: C-3PO Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_chadra_fan_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Chadra-Fan Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_chadra_fan_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Chadra-Fan Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_chevin_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Chevin Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_chiss_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Chiss Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_chiss_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Chiss Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_dantari_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Dantari Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_dantari_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Dantari Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_darth_vader object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Darth Vader Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_death_trooper object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Death Trooper Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_devaronian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Devaronian Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_gamorrean_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Gamorrean Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_geonosian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Geonosian Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_gotal_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Gotal Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_gran_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Gran Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_gungan_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Gungan Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_han_solo object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Han Solo Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_human_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Human Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_human_female_dark_jedi object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Human Dark Jedi Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_human_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Human Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_human_male_dark_jedi object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Human Dark Jedi Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_hutt_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Hutt Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_hutt_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Hutt Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_ishi_tib_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Ishi Tib Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_ithorian object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Ithorian Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_jabba object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Jabba the Hutt Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_jawa_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Jawa Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_kitonak_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Kitonak Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_klatooinian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Klatooinian Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_kowakian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Kowakian Monkey Lizard Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_leia_organa object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Leia Organa Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_luke_skywalker object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Luke Skywalker Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_message_box object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Message Window 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_mon_mothma object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Mon Mothma Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_moncal_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Mon Calamari Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_moncal_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Mon Calamari Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_neimoidian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Neimoidian Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_nien_nunb object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Nien Nunb Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_nightsister object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Nightsister Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_nikto_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Nikto Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_palowick_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Pa'lowick Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_palpatine object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Emperor Palpatine Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_quarren_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Quarren Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_r2d2 object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: R2-D2 Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_rodian_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Rodian Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_rodian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Rodian Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_selonian_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Selonian Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_selonian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Selonian Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_sullustan object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Sullustan Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_talz_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Talz Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_toydarian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Toydarian Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_trandoshan_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Trandoshan Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_trandoshan_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Trandoshan Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_tusken_raider object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Tusken Raider Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_twilek_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Twi'Lek Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_twilek_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Twi'Lek Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_weequay_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Weequay Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_whiphid_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Whiphid Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_wookiee_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Wookiee Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_wookiee_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Wookiee Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_zabrak_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Zabrak Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_comm_zabrak_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Zabrak Comm Message 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_all_chemical_survey_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chemical Survey Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_all_firework_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Type 1 Firework 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_all_general_tool_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Weapon, Droid, and General Item Chronicle Relic: Crafting Tool 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_all_mineral_survey_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mineral Survey Device 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_all_starship_tool_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Starship Chronicle Relic: Crafting Tool 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_chance_cube_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chance Cube 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_creature_habitat_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Creature Habitat 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_armor_padding_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Armor Padding 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_bacta_kit_charge_loader_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bacta Kit Charge Loader 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_bantha_butter_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Bantha Butter 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_bespin_port_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bespin Port 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_bivoli_tempari_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Bivoli Tempari 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_blood_chowder_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Blood Chowder 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_blue_milk_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Blue Milk 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_bounty_hunter_pack_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bounty Hunter Pack 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_cloak_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Cloak 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_cor_brandy_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Corellian Brandy 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_council_robe_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Councilman's Robe 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_crested_necklace_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Crested Necklace 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_elegant_gem_necklace_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Gemstone Necklace 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_element_processing_fliter_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Element Processing Filter 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_eng_blubbery_fish_substitute_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Blubbery Fish Substitute 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_eng_coarse_fish_substitute_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Coarse Fish Substitute 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_eng_cooked_fish_substitute_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Cooked Fish Substitute 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_eng_cooked_meat_substitute_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Cooked Meat Substitute 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_eng_jaar_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Jaar 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_eng_jawa_beer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Jawa Beer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_eng_stringy_meat_substitute_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Stringy Meat Substitute 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_eng_tender_meat_substitute_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tender Meat Substitute 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_enzyme_reprossing_filter_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Enzyme Re-Processor Filter 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_fancy_belt_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Fancy Belt 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_food_bacta_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bacta Kit Mark I 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_food_bacta_01_02 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bacta Kit Mark II 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_food_bacta_01_03 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bacta Kit Mark III 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_gem_crest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Gemstone Crest 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_havla_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Havla 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_hot_pants_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Hot Pants 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_infiltration_suit_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Infiltration Suit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_ithorian_fiery_shirt_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ithorian Fiery Shirt 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_large_pendant_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Large Pendant 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_metal_bikini_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Metal Bikini 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_military_pack_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Military Travel Pack 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_pikatta_pie_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Pikatta Pie 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_pilot_jacket_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Pilot's Jacket 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_protato_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Protato 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_rakririan_burnout_sauce_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Rakririan Burnout Sauce 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_rancor_aid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rancor Aid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_robe_honor_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Robe of Honor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_signet_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Signet 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_smuggler_delight_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Smugglers Delight 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_spec_ops_pack_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Spec Ops Pack 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_terratta_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Terratta 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_uniform_boots_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Uniform Boots 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_uniform_jacket_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Dress Uniform Jacket 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_vagnerian_canape_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Vagnerian Canape 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_vas_brandy_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Vasarian Brandy 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_vayerbok_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Vayerbok 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_veghash_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Veghash 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_dom_veronian_berry_wine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Veronian Berry Wine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_adv_control_unit_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Advanced Control Unit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_combat_module_electric_shocker_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Droid Combat - Electric Shocker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_combat_module_flame_jet_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Droid Combat - Flame Jet 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_combat_module_torture_panel_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Droid Combat - Torture Panel 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cww8_droid_chassis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chassis - CWW8 Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_crafted_forearm_l_01_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Athakam Medtech Left Forearm Replacement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_crafted_forearm_r_01_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Athakam Medtech Right Forearm Replacement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_crafted_s01_arm_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Athakam Medtech Left Arm Replacement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_crafted_s01_arm_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Athakam Medtech Right Arm Replacement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_crafted_s02_arm_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat Left Arm Enhancement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_crafted_s02_arm_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat Right Arm Enhancement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_crafted_s02_forearm_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat LeftForearm Enhancement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_crafted_s02_forearm_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat Right Forearm Enhancement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_crafted_s02_hand_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat Left Hand Enhancement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_crafted_s02_hand_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat Right Hand Enhancement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_crafted_s02_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat Legs Enhancement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_crafted_s05_forearm_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Holowan Mechanicals Cybernetic Left Forearm 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_crafted_s05_forearm_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Holowan Mechanicals Cybernetic Right Forearm 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_crafted_s05_hand_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Holowan Mechanicals Cybernetic Left Hand 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_crafted_s05_hand_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Holowan Mechanicals Cybernetic Right Hand 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_hand_l_01_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Athakam Medtech Left Hand Replacement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_hand_r_01_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Athakam Medtech Right Hand Replacement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_module_health_one_core_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Uni-Core Health Enhancement Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_module_health_three_core_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tri-Core Health Enhancement Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_cybernetic_module_health_two_core_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Dual-Core Health Enhancement Module 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_deed_8d8_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: 8D8 Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_deed_cww8_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: CWW8 Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_deed_dwarf_spider_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Dwarf Spider Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_deed_ins_444_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: INS-444 Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_deed_lin_demplition_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: LIN Demolitionmech Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_deed_magnaguard_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Magnaguard 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_deed_mark_iv_sentry_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Mark IV Sentry Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_deed_protocol_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Protocol Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_deed_r2_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: R2 Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_deed_super_battle_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Super Battle Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_deed_surgical_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Surgical Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_detonation_module_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Detonation 1 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_doctor_bag_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Doctor Bag 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_droid_brain_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Component - Droid Brain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_droid_reconst_a_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Reconstuction Kit A 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_droid_reconst_b_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Reconstuction Kit B 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_droid_reconst_c_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Reconstuction Kit C 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_droid_reconst_d_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Reconstuction Kit D 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_droid_repair_a_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Repair Kit A 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_droid_repair_b_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Repair Kit B 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_droid_repair_c_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Repair Kit C 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_droid_repair_d_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Repair Kit D 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_droid_storage_compartment_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Component - Droid Storage Compartment 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_dwarf_spider_droid_chassis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chassis - Dwarf Spider Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_electronic_control_unit_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Control Unit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_lin_demolition_droid_chassis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chassis - LIN Demolitionmech Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_magnaguard_droid_chassis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chassis - Magnaguard 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_mark_iv_sentry_droid_chassis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chassis - Mark IV Sentry Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_merchant_barker_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Merchant Barker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_module_effect_confetti_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Effect - Confetti 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_module_effect_danding_jawa_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Effect - Dancing Jawa 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_module_effect_foam_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Effect - Foam 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_module_effect_mind_bloom_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Effect - Mind Bloom 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_mustafar_panning_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mustafarian Panning Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_parrot_cage_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Nemoidian Bird Cage 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_super_battle_droid_chassis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chassis - Super Battle Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_v1_flight_computer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a v1 Flight Computer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_v2_flight_computer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a v2 Flight Computer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_v3_flight_computer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a v3 Flight Computer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_v4_flight_computer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a v4 Flight Computer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_v5_flight_computer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a v5 Flight Computer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_eng_v6_flight_computer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a v6 Flight Computer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_adv_laser_rifle_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Advanced Laser Rifle 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_blasterfist_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Blasterfist 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_bone_armor_bicep_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Left Bicep 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_bone_armor_bicep_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Right Bicep 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_bone_armor_boots_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Boots 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_bone_armor_bracer_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Left Bracer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_bone_armor_bracer_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Right Bracer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_bone_armor_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Chest Plate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_bone_armor_gloves_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Gloves 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_bone_armor_helm_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Helmet 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_bone_armor_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Leggings 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_cdef_pistol_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a CDEF Pistol 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_chitin_armor_bicep_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Left Bicep 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_chitin_armor_bicep_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Right Bicep 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_chitin_armor_boots_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Boots 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_chitin_armor_bracer_1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Left Bracer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_chitin_armor_bracer_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Right Bracer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_chitin_armor_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Chest Plate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_chitin_armor_gloves_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Gloves 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_chitin_armor_helm_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Helmet 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_chitin_armor_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Leggings 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_composite_bicep_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Left Bicep 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_composite_bicep_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Right Bicep 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_composite_boots_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Boots 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_composite_bracer_1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Left Bracer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_composite_bracer_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Right Bracer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_composite_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Chest Plate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_composite_gloves_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Gloves 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_composite_helm_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Helmet 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_composite_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Leggings 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_cryo_lance_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Cryo Lance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_curved_sword_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Curved Sword 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_d18_pistol_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a D18 Pistol 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_dl44_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a DL44 Metal Pistol 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_dxr6_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a DXR6 Heavy Carbine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_e11_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an E11 Carbine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_e5_carbine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an E5 Carbine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_ee3_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an EE3 Carbine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_enzyme_extractor_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Enzyme Extractor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_gaderiffi_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Gaderiffi Baton 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_kashyyykian_black_mtn_armor_bicep_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Kashyyykian Black Mountain Armor Left Bicep 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_kashyyykian_black_mtn_armor_bicep_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Kashyyykian Black Mountain Armor Right Bicep 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_kashyyykian_black_mtn_armor_bracer_1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Kashyyykian Black Mountain Armor Left Bracer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_kashyyykian_black_mtn_armor_bracer_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Kashyyykian Black Mountain Armor Right Bracer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_kashyyykian_black_mtn_armor_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Kashyyykian Black Mountain Armor Chest Plate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_kashyyykian_black_mtn_armor_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Kashyyykian Black Mountain Armor Leggings 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_long_vibro_axe_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Long Vibro Axe 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_melee_core_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Standard Melee Weapon Core 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_melee_reinforcement_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Melee Weapon Reinforcement 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_padded_helm_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Padded Armor Helmet 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_pistol_blaster_barrel_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Blaster Pistol Barrel 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_power_hammer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Power Hammer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_rocket_launcher_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rocket Launcher 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_rsf_sword_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a RSF Sword 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_ryyk_blade_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Ryyk Blade 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_stun_baton_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Stun Baton 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_t21_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a T21 Rifle 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_tantel_armor_bicep_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Left Bicep 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_tantel_armor_bicep_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Right Bicep 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_tantel_armor_boots_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Boots 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_tantel_armor_bracer_1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Left Bracer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_tantel_armor_bracer_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Right Bracer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_tantel_armor_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Chest Plate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_tantel_armor_gloves_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Gloves 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_tantel_armor_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Leggings 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_tantel_helm_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Helmet 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_tusken_rifle_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tusken Rifle 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_ubese_armor_boots_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Boots 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_ubese_armor_bracer_1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Left Bracer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_ubese_armor_bracer_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Right Bracer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_ubese_armor_gloves_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Gloves 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_ubese_armor_jacket_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Chest Plate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_ubese_armor_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Leggings 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_ubese_armor_shirt_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Shirt 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_ubese_helm_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Helmet 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_vibro_axe_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Vibro Axe 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_mun_vibro_knucklers_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a pair of Vibroknucklers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_personal_chemical_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Personal Chemical Extractor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_personal_mineral_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Personal Mineral Extractor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_adv_blaster_green_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Advanced Blaster (Green) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_adv_blaster_red_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Advanced Blaster (Red) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_advanced_camp_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Advanced Camp Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_basic_camp_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Basic Camp Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_candle_bestine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Candle 'Bestine' 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_candle_coronet_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Candle 'Coronet' 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_candle_dearic_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Candle 'Dearic' 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_candle_restuss_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Candle 'Restuss' 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_candle_theed_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Candle 'Theed' 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_capacitor_mark1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark I Weapons Capacitor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_capacitor_mark2_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark II Weapons Capacitor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_capacitor_mark3_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark III Weapons Capacitor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_capacitor_mark4_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark IV Weapons Capacitor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_capacitor_mark5_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark V Weapons Capacitor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_component_analysis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Componenet Analysis Tool 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_data_terminal_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Data Terminal (Freestanding) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_dunelizard_s1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Dunelizard Chassis Blueprint, Style 1 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_elegant_armoire_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Armoire 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_elegant_bookcase_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Bookcase 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_elegant_chair_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Chair 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_elegant_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Chest 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_elegant_couch_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Couch 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_elegant_end_table_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant End table 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_elegant_loveseat_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Loveseat 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_elite_camp_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elite Camp Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_equipment_factory_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Equipment Factory 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_experimental_ion_cannon_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Experimental Ion Cannon 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_food_factory_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Food Factory 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_fusion_power_gen_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Fusion Power Generator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_gungan_head_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Gungan Head Statue 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_gunship_reactor_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Gunship Reactor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_hvy_fuel_cell_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Heavy Fuel Cell Mark 1 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_improved_camp_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Improved Camp Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_incubation_unit_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Incubator Unit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_large_bed_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Large Bed 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_light_power_unit_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Light Power Core Unit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_luxury_camp_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Luxury Camp Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_mark1_engine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark I Starfighter Engine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_mark2_engine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark II Starfighter Engine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_mark3_engine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark III Starfighter Engine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_mark4_engine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark IV Starfighter Engine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_mark5_engine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark V Starfighter Engine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_metal_chair_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Metal Chair 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_mineral_mining_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Mineral Mining Installation 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_moisture_evap_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Moisture Vaporator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_ottoman_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ottoman 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_quality_camp_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Quality Camp Kit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_reactor_mark1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark I Fusion Reactor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_reactor_mark2_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark II Fusion Reactor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_reactor_mark3_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark III Fusion Reactor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_reactor_mark4_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark IV Fusion Reactor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_reactor_mark5_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark V Fusion Reactor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_rustic_armoire_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Armoire 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_rustic_bookcase_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Bookcase 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_rustic_cabinet_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Cabinet 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_rustic_chair_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Chair 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_rustic_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Chest 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_rustic_couch_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Couch 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_rustic_end_table_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic End table 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_rustic_loveseat_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Loveseat 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_sensor_decoy_launcher_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Sensor Decoy Launcher 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_shield_mark1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark I Shield Generator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_shield_mark2_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark II Shield Generator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_shield_mark3_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark III Shield Generator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_shield_mark4_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark IV Shield Generator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_shield_mark5_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark V Shield Generator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_small_bed_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Small Bed 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_small_couch_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Small Couch 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_small_potted_plant_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Small Potted Plant, Style One 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_small_table_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Small Table 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_tiki_torch_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Torch 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_tractor_beam_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tractor Beam 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_xwing_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a X-wing Chassis Blueprint 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_str_yt_1300_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a YT-1300 Chassis Blueprint 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_craft_travel_pack_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Travel Pack 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_aakuan object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Aa'kuan 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_aakuan_defender object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Aa'kuan Defenders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_aakuan_follower object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Aa'kuan Followers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_aakuan_guardian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Aa'kuan Guardians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_aakuan_keeper object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Aa'kuan Keepers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_aakuan_steward object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Aa'kuan Stewards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_aakuan_warder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Aa'kuan Warders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_aclo object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill A.C.L.O. Members 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_aclo_officer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill A.C.L.O. Officers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_aclo_saboteur object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill A.C.L.O. Saboteurs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_aclo_slicer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill A.C.L.O. Slicers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_aclo_soldier object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill A.C.L.O. Soldiers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_afarathu_bodyguard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Afarathu Cult Bodyguards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_afarathu_brute object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Afarathu Cult Brutes 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_afarathu_cult object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Afarathu Cult Members 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_afarathu_follower object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Afarathu Cult Followers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_afarathu_leader object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Afarathu Cult Leader 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_afarathu_savage object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Afarathu Cult Savages 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_afarathu_zealot object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Afarathu Cult Zealots 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_afflicted_maintenance_boss object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cornburr 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_afflicted_rancor object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Undead Rancor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_ancient_krayt_dragon object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Dragon Ancients 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_berkens_crowned_lava_runner object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Crowned Lava Runners 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_berkens_lava_runner object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lava Runner Tanrays 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_berkens_lava_runner_stalker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lava Runner Stalkers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_berkens_xandank_packleader object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Xandank Packleaders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_berkens_xankdank_stalker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Xandank Stalkers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_binayre_hooligan object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Binayre Hooligans 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_binayre_pirate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Binayre Pirates 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_binayre_ruffian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Binayre Ruffians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_binayre_scalawag object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Binayre Scalawag 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_binayre_smuggler object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Binayre Smugglers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_binayre_swindler object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Binayre Swindlers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_blackscale_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Blackscale Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_blacksun_aggressor object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Aggressors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_blacksun_enforcer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Enforcers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_blacksun_enforcer_silver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Elite Black Sun Enforcers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_blacksun_gunman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Gunmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_blacksun_hitman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Hitmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_blacksun_reaper object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Blood Reapers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_borgle_harvester object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Borgle Bat Harvesters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_borgle_protector object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Borgle Protectors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_borvo_brigand object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Borvo Brigands 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_borvo_prowler object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Borvo Prowlers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_borvo_swindler object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Borvo Swindlers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_brood_i_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood I Arachne 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_brood_ia_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood I Aurek Arachne 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_brood_ii_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood II Arachne 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_brood_iia_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood II Aurek Arachne 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_brood_v_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood V Arachne 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_brood_va_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood V Aurek Arachne 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_brood_x_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood X Arachne 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_brood_xa_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood X Aurek Arachne 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_bull_rancor object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Bull Rancor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_byd_chillings object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Byd Chillings 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_canyon_corsair_captain object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Canyon Corsair Captains 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_canyon_corsair_cutthroat object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Canyon Corsair Cutthroats 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_canyon_corsair_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Canyon Corsair Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_canyon_corsair_strong object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Canyon Corsair Strong Pirates 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_canyon_corsair_weak object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Canyon Corsair Weak Pirates 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_captain_sait object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Grand Admiral Sait 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_cave_beetle object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cave Beetles 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_chirq_cavalier object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Chirq Council Cavaliers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_chirq_chemist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Chirq Council Chemists 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_chirq_council object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Chirq 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_chirq_mech object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Chirq Council Mechanized Guardians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_chirq_sentinel object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Chirq Council Sentinels 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_chirq_vanquisher object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Chirq Council Vanquishers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_chirq_watcher object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Chirq Council Watchers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_clipped_fynock object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Clipped Fynocks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_cobral_assassin object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cobral Assassins 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_cobral_bandit object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cobral Bandits 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_cobral_boss object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Neo-Cobral Boss 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_cobral_hitman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cobral Hitmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_cobral_runner object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cobral Runners 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_cobral_thief object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cobral Thieves 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_cobral_thug object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cobral Thugs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_colonel_or5 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Colonel OR-5 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_corsair object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Canyon Corsairs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_corsec_deserter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill CorSec Deserters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_corsec_renegade object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Renegade CorSec Troopers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_crazed_geonosian_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Crazed Geonosians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_crystal_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Force Crystal Hunters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dark_jedi object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Dark Jedi 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dark_jedi_master object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Dark Jedi Masters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_darkwalker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Darkwalker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_darkwalker_deathraven object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Deathravens 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_darkwalker_drudge object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Drudges 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_darkwalker_grinder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Grinders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_darkwalker_guardiol object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Guardiols 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_darkwalker_preylord object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Preylords 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_darkwalker_ruffal object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Ruffals 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_darkwalker_scoff object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Scoffs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_darkwalker_sentinel object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Sentinels 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_darkwalker_systol object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Systols 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_darkwalker_technick object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Technicks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_darkwalker_triop object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Triops 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_darkwalker_vindicator object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Vindicators 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_death_trooper_10 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Troopers (Lvl 10+) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_death_trooper_50 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Troopers (Lvl 50+) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_death_trooper_90 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Troopers (Lvl 90+) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_deflarian_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Deflarian Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_deflarian_henchman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Deflarian Henchmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_devastator object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Devastator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_doane_watki object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Doane Watki 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_doom_bringer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Doom Bringer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_drall object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Drall 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_drall_chieftain object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Drall Chieftain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_drall_footsoldier object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Drall Patriot Footsoldiers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_drall_legionnare object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Drall Patriot Legionnares 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_drall_patriot object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Drall Patriots 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_drall_patriot_conqueror object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Drall Patriot Conquerors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_drall_patriot_tactician object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Drall Patriot Tacticians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_drall_patriot_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Drall Patriot Warriors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dulak_frenzied object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Frenzied Donkuwah 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dulak_laborer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Grungy Donkuwah Laborers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dulak_leader object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Dulok Outcast Leader 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dulak_outcast object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Dulok Outcasts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dulak_raider object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Dulok Outcast Raiders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dulak_scout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Donkuwah Scouts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dulak_tribesman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Donkuwah Tribesmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dulak_twisted object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Twisted Donkuwah Scavengers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dune_lizard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any type of Dune Lizard 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dw_assassin object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Assassins 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dw_battle_droid object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Watch Battle Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dw_bloodguard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Watch Bloodguards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dw_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dw_henchman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Henchmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dw_overlord object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Death Watch Overlord 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dw_super_battle_droid object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Watch Super Battle Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dw_thug object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Thugs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_dw_wraith object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Watch Wraiths 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_elite_canyon_corsair object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Elite Canyon Corsair 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_ep3_general_grievous object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill N-K "Necrosis" 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_ep3_rryatt_minstyngar_lvl3_boss object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Goretongue 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_ep3_rryatt_mouf_bloodclaw_boss object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Rotclaw 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_ep3_rryatt_walluga_smasher_boss object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Wallugget 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_ep3_slaver_blackscale_kamurith_ysskir object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Ysskir 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_famished_sludge_panther object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Famished Sludge Panthers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_feared_fynock object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Feared Fynock Youths 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_frenzied_fynock object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Frenzied Fynock Guardians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_frenzied_kahmurra object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Frenzied Kahmurra 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_fynock object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any type of Fynock 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_genetic_kahmurra object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Genetically Enhanced Kahmurra 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_geonosian_droideka object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Alert Droidekas 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_geonosian_kliknik object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Enhanced Klikniks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_giant_decay_mite_guardian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Giant Decay Mite Guardians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_giant_decay_mite_protector object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Giant Decay Mite Protectors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_giant_decay_mite_sentry object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Giant Decay Mite Sentries 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_giant_decay_mite_soldier object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Giant Decay Mite Soldiers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_giant_dune_kimogila object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Giant Dune Kimogilas 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_gondula object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Members of the Gondula Tribe 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_gondula_shaman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Gondula Shaman 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_gondula_tribesman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Gondula Tribesmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_gondula_veteran object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Gondula Veterans 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_gondula_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Gondula Warriors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_gorax object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Gorax 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_greater_desert_womprat object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Greater Desert Womp Rats 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_greater_sludge_panther object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Greater Sludge Panthers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_greyshroud_terrorist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Grey Shroud Terrorists 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_axkva_min object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Heroic Axkva Min 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_captain_prat object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Watch Captain Prat 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_comander_kenkirk object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Commander Kenkirk 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_exar_caretaker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Caretaker of the Lost 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_exar_chaos object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Embraced Chaos of Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_exar_gackle object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Vin`rith 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_exar_harmony object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Lingering Harmony of Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_exar_hate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Clenched Fist of Hate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_exar_kun object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_exar_minder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Minder of Weak Wills 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_exar_skreeg object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mother Luresh 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_exar_vengence object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Promised Vengeance of Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_exar_wrath object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Unquenchable Wrath of Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_gorvo object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Gorvo 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_ig88 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill IG-88 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_kimaru object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kimaru 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_krix_swiftshadow object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krix Swiftshadow 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_lelli_hi object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lelli Hi 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_nandina object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nandina 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_heroic_suin_chalo object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Suin Chalo 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_hk_ak_prime object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill AK-Prime 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_hk_cym_prototype object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill CY-M Prototype 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_hk_forward_comander object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Forward Commander Mk II 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_hk_gk_oppressor object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill GK Oppressor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_hk_hk47 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill HK-47 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_hk_taskmaster object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill HK-Taskmaster 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_hk58_aurek object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill HK-58 Aurek 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_hk58_besh object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill HK-58 Besh 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_ig88_alpha object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tao-Ni Security Mechanized Alpha Class 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_ig88_beta object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tao-Ni Security Mechanized Beta Class 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_ig88_blue object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Blue Tao-Ni Security Battle Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_ig88_omega object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tao-Ni Security Mechanized Omega Class 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_ig88_purple object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Purple Tao-Ni Security Battle Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_ig88_red object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Red Tao-Ni Security Battle Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_jabba_assassin object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Jabba Assassins 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_jabba_enforcer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Jabba Enforcers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_jabba_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Jabba Compound Guard 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_jabba_henchman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Jabba Henchmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_janta object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Members of the Janta Tribe 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_janta_harvester object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Harvesters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_janta_herbalist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Herbalists 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_janta_primalist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Primalists 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_janta_rockshaper object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Rockshapers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_janta_scout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Scouts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_janta_shaman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Shaman 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_janta_soothsayer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Soothsayer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_janta_tribesman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Tribesmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_janta_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Warriors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_jonni_skaak object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Jonni Skaak 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_kahmurra object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Kahmurra 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_kahmurra_engineer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kahmurra Bio Engineers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_kelson_sharphorn object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kelson Sharphorn 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_kimogila_hatchling object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kimogila Hatchlings 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_kliknik_dark_defender object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kliknik Dark Defenders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_kliknik_dark_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kliknik Dark Warriors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_kliknik_dark_worker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kliknik Dark Workers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_kobola_assassin object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kobola Assassins 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_kobola_foreman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kobola Foremen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_kobola_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kobola Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_kobola_miner object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kobola Miners 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_korga_adept object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Adepts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_korga_ancient object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Ancients 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_korga_battlelord object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Battlelords 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_korga_dark_shaman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Dark Shaman 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_korga_elder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Elders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_korga_enraged object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Enraged Korga 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_korga_frenzied object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Frenzied Korga 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_korga_laborer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Laborers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_korga_scout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Scouts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_korga_spiritmaster object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Spiritmasters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_krayt_cult object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Cult Members 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_krayt_cult_acolyte object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Cult Acolytes 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_krayt_cult_ministrant object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Cult Ministrant 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_krayt_cult_monk object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Cult Monks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_krayt_cult_novice object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Cult Novice 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_krayt_cult_zealot object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Cult Zealots 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_krayt_dragon object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any type of Krayt Dragon 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_kunga object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Members of the Kunga Tribe 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_kunga_harvester object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kunga Harvesters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_kunga_herbalist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kunga Herbalists 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_kunga_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kunga Hunters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_kunga_loreweaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kunga Loreweavers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_kunga_primalist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kunga Clan Primalists 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_kunga_tribesman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kunga Tribe Members 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_laserflit object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Laserflit Gang Members 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_aakuan object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Aa'kuan 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_aakuan_defender object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Aa'kuan Defenders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_aakuan_follower object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Aa'kuan Followers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_aakuan_guardian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Aa'kuan Guardians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_aakuan_keeper object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Aa'kuan Keepers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_aakuan_steward object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Aa'kuan Stewards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_aakuan_warder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Aa'kuan Warders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_aclo object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from A.C.L.O. Members 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_aclo_officer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from A.C.L.O. Officers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_aclo_saboteur object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from A.C.L.O. Saboteurs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_aclo_slicer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from A.C.L.O. Slicers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_aclo_soldier object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from A.C.L.O. Soldiers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_afarathu_bodyguard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Afarathu Cult Bodyguards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_afarathu_brute object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Afarathu Cult Brutes 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_afarathu_cult object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Afarathu Cult Members 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_afarathu_follower object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Afarathu Cult Followers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_afarathu_leader object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Afarathu Cult Leader 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_afarathu_savage object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Afarathu Cult Savages 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_afarathu_zealot object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Afarathu Cult Zealots 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_afflicted_maintenance_boss object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cornburr 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_afflicted_rancor object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Undead Rancor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_ancient_krayt_dragon object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Dragon Ancients 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_berkens_crowned_lava_runner object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Crowned Lava Runners 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_berkens_lava_runner object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lava Runner Tanrays 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_berkens_lava_runner_stalker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lava Runner Stalkers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_berkens_xandank_packleader object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Xandank Packleaders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_berkens_xankdank_stalker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Xandank Stalkers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_binayre_hooligan object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Binayre Hooligans 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_binayre_pirate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Binayre Pirates 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_binayre_ruffian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Binayre Ruffians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_binayre_scalawag object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Binayre Scalawag 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_binayre_smuggler object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Binayre Smugglers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_binayre_swindler object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Binayre Swindlers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_blackscale_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Blackscale Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_blacksun_aggressor object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Aggressors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_blacksun_enforcer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Enforcers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_blacksun_enforcer_silver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Elite Black Sun Enforcers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_blacksun_gunman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Gunmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_blacksun_hitman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Hitmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_blacksun_reaper object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Blood Reapers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_borgle_harvester object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Borgle Bat Harvesters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_borgle_protector object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Borgle Protectors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_borvo_brigand object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Borvo Brigands 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_borvo_prowler object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Borvo Prowlers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_borvo_swindler object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Borvo Swindlers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_brood_i_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood I Arachne 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_brood_ia_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood I Aurek Arachne 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_brood_ii_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood II Arachne 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_brood_iia_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood II Aurek Arachne 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_brood_v_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood V Arachne 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_brood_va_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood V Aurek Arachne 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_brood_x_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood X Arachne 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_brood_xa_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood X Aurek Arachne 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_bull_rancor object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Bull Rancor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_byd_chillings object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Byd Chillings 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_canyon_corsair_captain object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Canyon Corsair Captains 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_canyon_corsair_cutthroat object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Canyon Corsair Cutthroats 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_canyon_corsair_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Canyon Corsair Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_canyon_corsair_strong object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Canyon Corsair Strong Pirates 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_canyon_corsair_weak object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Canyon Corsair Weak Pirates 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_captain_sait object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Grand Admiral Sait 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_cave_beetle object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cave Beetles 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_chirq_cavalier object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Chirq Council Cavaliers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_chirq_chemist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Chirq Council Chemists 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_chirq_council object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Chirq 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_chirq_mech object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Chirq Council Mechanized Guardians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_chirq_sentinel object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Chirq Council Sentinels 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_chirq_vanquisher object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Chirq Council Vanquishers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_chirq_watcher object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Chirq Council Watchers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_clipped_fynock object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Clipped Fynocks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_cobral_assassin object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cobral Assassins 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_cobral_bandit object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cobral Bandits 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_cobral_boss object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Neo-Cobral Boss 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_cobral_hitman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cobral Hitmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_cobral_runner object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cobral Runners 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_cobral_thief object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cobral Thieves 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_cobral_thug object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cobral Thugs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_colonel_or5 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Colonel OR-5 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_corsair object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Canyon Corsairs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_corsec_deserter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from CorSec Deserters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_corsec_renegade object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Renegade CorSec Troopers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_crazed_geonosian_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Crazed Geonosians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_crystal_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Force Crystal Hunters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dark_jedi object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Dark Jedi 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dark_jedi_master object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Dark Jedi Masters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_darkwalker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Darkwalker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_darkwalker_deathraven object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Deathravens 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_darkwalker_drudge object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Drudges 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_darkwalker_grinder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Grinders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_darkwalker_guardiol object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Guardiols 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_darkwalker_preylord object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Preylords 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_darkwalker_ruffal object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Ruffals 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_darkwalker_scoff object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Scoffs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_darkwalker_sentinel object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Sentinels 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_darkwalker_systol object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Systols 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_darkwalker_technick object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Technicks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_darkwalker_triop object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Triops 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_darkwalker_vindicator object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Vindicators 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_death_trooper_10 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Troopers (Lvl 10+) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_death_trooper_50 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Troopers (Lvl 50+) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_death_trooper_90 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Troopers (Lvl 90+) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_deflarian_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Deflarian Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_deflarian_henchman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Deflarian Henchmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_devastator object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Devastator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_doane_watki object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Doane Watki 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_doom_bringer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Doom Bringer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_drall object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Drall 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_drall_chieftain object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Drall Chieftain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_drall_footsoldier object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Drall Patriot Footsoldiers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_drall_legionnare object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Drall Patriot Legionnares 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_drall_patriot object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Drall Patriots 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_drall_patriot_conqueror object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Drall Patriot Conquerors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_drall_patriot_tactician object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Drall Patriot Tacticians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_drall_patriot_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Drall Patriot Warriors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dulak_frenzied object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Frenzied Donkuwah 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dulak_laborer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Grungy Donkuwah Laborers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dulak_leader object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Dulok Outcast Leader 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dulak_outcast object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Dulok Outcasts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dulak_raider object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Dulok Outcast Raiders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dulak_scout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Donkuwah Scouts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dulak_tribesman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Donkuwah Tribesmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dulak_twisted object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Twisted Donkuwah Scavengers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dune_lizard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any type of Dune Lizard 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dw_assassin object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Assassins 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dw_battle_droid object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Watch Battle Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dw_bloodguard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Watch Bloodguards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dw_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dw_henchman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Henchmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dw_overlord object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Death Watch Overlord 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dw_super_battle_droid object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Watch Super Battle Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dw_thug object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Thugs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_dw_wraith object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Watch Wraiths 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_elite_canyon_corsair object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Elite Canyon Corsair 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_ep3_general_grievous object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from N-K "Necrosis" 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_ep3_rryatt_minstyngar_lvl3_boss object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Goretongue 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_ep3_rryatt_mouf_bloodclaw_boss object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Rotclaw 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_ep3_rryatt_walluga_smasher_boss object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Wallugget 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_ep3_slaver_blackscale_kamurith_ysskir object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Ysskir 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_famished_sludge_panther object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Famished Sludge Panthers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_feared_fynock object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Feared Fynock Youths 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_frenzied_fynock object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Frenzied Fynock Guardians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_frenzied_kahmurra object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Frenzied Kahmurra 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_fynock object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any type of Fynock 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_genetic_kahmurra object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Genetically Enhanced Kahmurra 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_geonosian_droideka object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Alert Droidekas 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_geonosian_kliknik object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Enhanced Klikniks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_giant_decay_mite_guardian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Giant Decay Mite Guardians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_giant_decay_mite_protector object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Giant Decay Mite Protectors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_giant_decay_mite_sentry object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Giant Decay Mite Sentries 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_giant_decay_mite_soldier object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Giant Decay Mite Soldiers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_giant_dune_kimogila object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Giant Dune Kimogilas 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_gondula object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Members of the Gondula Tribe 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_gondula_shaman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Gondula Shaman 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_gondula_tribesman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Gondula Tribesmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_gondula_veteran object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Gondula Veterans 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_gondula_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Gondula Warriors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_gorax object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Gorax 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_greater_desert_womprat object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Greater Desert Womp Rats 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_greater_sludge_panther object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Greater Sludge Panthers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_greyshroud_terrorist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Grey Shroud Terrorists 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_axkva_min object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Heroic Axkva Min 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_captain_prat object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Watch Captain Prat 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_comander_kenkirk object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Commander Kenkirk 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_exar_caretaker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Caretaker of the Lost 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_exar_chaos object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Embraced Chaos of Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_exar_gackle object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Vin`rith 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_exar_harmony object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Lingering Harmony of Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_exar_hate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Clenched Fist of Hate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_exar_kun object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_exar_minder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Minder of Weak Wills 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_exar_skreeg object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mother Luresh 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_exar_vengence object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Promised Vengeance of Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_exar_wrath object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Unquenchable Wrath of Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_gorvo object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Gorvo 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_ig88 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from IG-88 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_kimaru object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kimaru 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_krix_swiftshadow object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krix Swiftshadow 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_lelli_hi object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lelli Hi 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_nandina object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nandina 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_heroic_suin_chalo object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Suin Chalo 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_hk_ak_prime object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from AK-Prime 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_hk_cym_prototype object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from CY-M Prototype 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_hk_forward_comander object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Forward Commander Mk II 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_hk_gk_oppressor object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from GK Oppressor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_hk_hk47 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from HK-47 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_hk_taskmaster object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from HK-Taskmaster 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_hk58_aurek object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from HK-58 Aurek 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_hk58_besh object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from HK-58 Besh 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_ig88_alpha object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tao-Ni Security Mechanized Alpha Class 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_ig88_beta object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tao-Ni Security Mechanized Beta Class 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_ig88_blue object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Blue Tao-Ni Security Battle Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_ig88_omega object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tao-Ni Security Mechanized Omega Class 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_ig88_purple object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Purple Tao-Ni Security Battle Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_ig88_red object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Red Tao-Ni Security Battle Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_jabba_assassin object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Jabba Assassins 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_jabba_enforcer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Jabba Enforcers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_jabba_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Jabba Compound Guard 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_jabba_henchman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Jabba Henchmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_janta object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Members of the Janta Tribe 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_janta_harvester object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Harvesters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_janta_herbalist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Herbalists 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_janta_primalist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Primalists 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_janta_rockshaper object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Rockshapers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_janta_scout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Scouts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_janta_shaman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Shaman 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_janta_soothsayer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Soothsayer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_janta_tribesman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Tribesmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_janta_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Warriors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_jonni_skaak object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Jonni Skaak 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_kahmurra object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Kahmurra 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_kahmurra_engineer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kahmurra Bio Engineers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_kelson_sharphorn object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kelson Sharphorn 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_kimogila_hatchling object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kimogila Hatchlings 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_kliknik_dark_defender object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kliknik Dark Defenders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_kliknik_dark_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kliknik Dark Warriors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_kliknik_dark_worker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kliknik Dark Workers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_kobola_assassin object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kobola Assassins 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_kobola_foreman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kobola Foremen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_kobola_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kobola Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_kobola_miner object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kobola Miners 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_korga_adept object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Adepts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_korga_ancient object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Ancients 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_korga_battlelord object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Battlelords 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_korga_dark_shaman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Dark Shaman 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_korga_elder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Elders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_korga_enraged object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Enraged Korga 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_korga_frenzied object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Frenzied Korga 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_korga_laborer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Laborers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_korga_scout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Scouts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_korga_spiritmaster object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Spiritmasters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_krayt_cult object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Cult Members 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_krayt_cult_acolyte object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Cult Acolytes 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_krayt_cult_ministrant object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Cult Ministrant 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_krayt_cult_monk object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Cult Monks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_krayt_cult_novice object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Cult Novice 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_krayt_cult_zealot object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Cult Zealots 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_krayt_dragon object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any type of Krayt Dragon 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_kunga object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Members of the Kunga Tribe 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_kunga_harvester object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kunga Harvesters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_kunga_herbalist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kunga Herbalists 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_kunga_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kunga Hunters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_kunga_loreweaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kunga Loreweavers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_kunga_primalist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kunga Clan Primalists 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_kunga_tribesman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kunga Tribe Members 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_laserflit object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Laserflit Gang Members 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_lord_nyax object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_lost_aqualish object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_lost_aqualish_bomber object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Bombers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_lost_aqualish_captain object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Captains 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_lost_aqualish_commando object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Commandos 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_lost_aqualish_infiltrator object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Infiltrators 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_lost_aqualish_lookout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Lookouts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_lost_aqualish_marksman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Marksmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_lost_aqualish_marshall object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Marshalls 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_lost_aqualish_warchief object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Lost Aqualish Warchief 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_malfosa object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Malfosa 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_marauder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Marauders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_marauder_frenzied object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Frenzied Marauders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_master_droid_engineer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from The Master Droid Engineer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mauler object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Mauler 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mauler_acolyte object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mauler Acolytes 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mauler_apprentice object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mauler Apprentices 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mauler_lord object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mauler Lords 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_meatlump_donk object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Donks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_meatlump_dunder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Dunders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_meatlump_lieutenant object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Lieutenants 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_meatlump_lunk object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Lunks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_meatlump_nerp object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Nerps 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_meatlump_simp object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Simps 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_meatlump_stooge object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Stooges 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mokk object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Members of the Mokk Tribe 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mokk_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mokk Hunters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mokk_loreweaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mokk Loreweavers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mokk_rockshaper object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mokk Rockshapers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mokk_scout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mokk Scouts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mokk_shaman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mokk Shaman 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mokk_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mokk Warriors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mordran object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mordran 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mountain_squill object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mountain Squill 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mountain_squill_guardians object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mountain Squill Guardians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mountain_squill_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mountain Squill Hunters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mummer_bane object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Banes 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mummer_brute object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Brutes 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mummer_flailer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Flailers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mummer_goon object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Goons 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mummer_salver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Salvers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mummer_scientist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Scientists 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mummer_toxer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Toxers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mutant_mite_giant object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Giant Mutant Bark Mites 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mutant_mite_hatchling object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mutant Bark Mite Hatchlings 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mutant_mite_soldier object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mutant Bark Mite Soldiers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mutant_mite_worker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mutant Bark Mite Workers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_mutated_kahmurra object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mutated Kahmurra 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_narglatch object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Narglatch 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_narglatch_female object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Narglatch Females 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_narglatch_guardian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Narglatch Guardians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_narglatch_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Narglatch Hunters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nedgarr_bandit object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nedgarr Bandits 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nightsister_crystal_guardian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Crystal Guardians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nightsister_elder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Elders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nightsister_initiate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Initiates 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nightsister_protector object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Protectors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nightsister_rancor object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Rancors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nightsister_ranger object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Rangers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nightsister_sentinal object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Sentinels 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nightsister_sentry object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Sentries 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nightsister_spellweaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Spell Weavers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nsh_droid object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from N.S.H. Combat Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nsh_elite object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from N.S.H. Elites 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nsh_enforcer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from N.S.H. Enforcers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nsh_officer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from N.S.H. Officers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nsh_sergeant object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from N.S.H. Sergeants 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nyax_disciple object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax Disciples 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nyax_fanatic object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax Fanatics 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nyax_fiend object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax Fiends 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nyax_followers object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Followers of Lord Nyax 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nyax_minion object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax Minions 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nyax_visionary object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax Visionaries 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_nyax_zealot object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax Zealots 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_open_hand_of_hate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Open Hand of Hate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_panshee object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Members of the Panshee Tribe 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_panshee_shaman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Panshee Shaman 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_panshee_tribesman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Panshee Tribesmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_panshee_veteran object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Panshee Veterans 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_panshee_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Panshee Warriors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_pirate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sand Slum Pirates 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_plains_beetle object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Plains Kubaza Beetles 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_plains_beetle_queen object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Plains Kubaza Beetle Queens 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_plains_beetle_soldier object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Plains Kubaza Beetle Soldiers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_plains_beetle_worker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Plains Kubaza Beetle Workers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_plains_xandak object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Plains Xandanks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_psychotic_dweller object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Psychotic Cave-Dwellers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_rogue_corsec object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Rogue CorSec 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_romo_vax_henchman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Romo Vax Henchmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_salvage_bandit object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Salvage Bandits 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_sand_splitter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sand Splitters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_sand_splitter_brute object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sand Splitter Brutes 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_sand_splitter_knave object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sand Splitter Knaves 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_sand_splitter_ruffian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sand Splitter Ruffians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_sennex object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sennex 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_sennex_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sennex Hunters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_sennex_lookout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sennex Lookouts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_sennex_slaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sennex Slavers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_sennex_slaver_veteran object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sennex Slaver Veterans 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_sennex_warder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sennex Warders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_sher_kar object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sher Kar 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_shinn object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Vaigon Shinn 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_shinn_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Vaigon Shinn Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_sif object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sif 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_skaak_bootjack object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Bootjacks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_skaak_crasher object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Crashers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_skaak_machinist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Machinists 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_skaak_maniac object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Maniacs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_skaak_pariah object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Pariahs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_skaak_raider object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Raiders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_skaak_scrounger object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Scroungers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_skaak_tipper_gang object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Skaak Tipper 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_skaelor_tay object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaelor Tay 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_slicer_qa object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Slicer Quality Assurance Staff Members 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_slicer_sentry object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Slicer Sentries 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_slicer_student object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Slicer Students 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_sludge_panther object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sludge Panthers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_smc_dragoon object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Dragoons 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_smc_guardian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Guardians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_smc_huntress object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Huntresses 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_smc_initiate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Initiates 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_smc_rancor object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Rancors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_smc_scout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Scouts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_smc_witch object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Arch Witches 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_social_afflicted object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Afflicted 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_spider_broodling object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cavern Spider Broodlings 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_spider_clan_spider object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cavern Spiders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_spider_crawler object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Crawlers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_spider_elder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Elders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_spider_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cavern Spider Hunters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_spider_initiate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Initiates 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_spider_protector object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Protectors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_spider_queen object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cavern Spider Queens 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_spider_rec_queen object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Reclusive Cavern Spider Queens 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_spider_recluse object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Reclusive Cavern Spiders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_spider_sentinel object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Sentinels 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_spider_sentry object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Sentries 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_spider_spellweaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Auspexes 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_spider_stalker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Stalkers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_spider_webdancer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Web Dancers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_stonewall_antagonist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs LC-92 Antagonists 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_stonewall_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs ZH-28 Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_stonewall_labs object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Stonewall Labs Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_stonewall_mechthorian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs Mechthorians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_stonewall_overseer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs SWL-5 Overseers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_stonewall_preserver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs Preserver Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_stonewall_surveillance object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs Surveillance Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_stonewall_watchman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs Watchman Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_tao_security object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tao-Ni Security Elite Protectors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_thirsty_borgle object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Blood Thirsty Borgles 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_torton_adolescent object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Adolescent Pygmy Tortons 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_torton_adult object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Adult Pygmy Tortons 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_torton_juvenile object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Juvenile Pygmy Tortons 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_torton_protector object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Pygmy Torton Protectors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_tulrus object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tulrus 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_tulrus_bull object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tulrus Bulls 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_tulrus_matriarch object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tulrus Matriarches 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_tusken_blood_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Blood Hunters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_tusken_chief object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Tusken Chief 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_tusken_elite_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Elite Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_tusken_flesh_render object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Flesh Renders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_tusken_follower object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Followers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_tusken_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_tusken_king object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from The Heroic Tusken King 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_tusken_raider object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Raiders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_tusken_savage object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Savages 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_tusken_sniper object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Snipers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_tusken_vile_cheiftain object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Tusken Vile Chieftain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_tusken_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Warriors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_tuskens object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any type of Tusken 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_tyrena_elite_slaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Elite Slaver Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_tyrena_slaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Slaver Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_ultragungan_battle_droid object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Ultragungan Flawed Battle Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_ultragungan_droidtech object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Ultragungan Droidtechs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_unkajo object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Unkajo 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_untrained_jedi object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Untrained Wielders of the Dark Side 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_valarian_crew_chief object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Valarian Crew Chiefs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_valarian_enforcer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Valarian Command Enforcers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_valarian_mechanic object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Valarian Mechanics 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_valarian_pod_racer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Valarian Pod Racers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_valarian_vandal object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Valarian Blood Vandals 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_valarians object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Valarians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_veermok_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Veermok Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_veermok_ravager object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Veermok Ravagers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_veermok_scavenger object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Veermok Scavengers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_veermok_scout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Veermok Scouts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_veermok_sentry object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Veermok Sentries 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_vekis_kiyanu object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Vekis Kiyanu 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_loot_womprat_social object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Womp Rats 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_lord_nyax object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_lost_aqualish object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_lost_aqualish_bomber object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Bombers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_lost_aqualish_captain object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Captains 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_lost_aqualish_commando object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Commandos 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_lost_aqualish_infiltrator object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Infiltrators 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_lost_aqualish_lookout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Lookouts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_lost_aqualish_marksman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Marksmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_lost_aqualish_marshall object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Marshalls 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_lost_aqualish_warchief object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Lost Aqualish Warchief 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_malfosa object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Malfosa 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_marauder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Marauders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_marauder_frenzied object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Frenzied Marauders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_master_droid_engineer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill The Master Droid Engineer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mauler object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Mauler 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mauler_acolyte object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mauler Acolytes 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mauler_apprentice object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mauler Apprentices 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mauler_lord object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mauler Lords 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_meatlump_donk object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Donks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_meatlump_dunder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Dunders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_meatlump_lieutenant object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Lieutenants 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_meatlump_lunk object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Lunks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_meatlump_nerp object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Nerps 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_meatlump_simp object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Simps 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_meatlump_stooge object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Stooges 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mokk object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Members of the Mokk Tribe 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mokk_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mokk Hunters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mokk_loreweaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mokk Loreweavers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mokk_rockshaper object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mokk Rockshapers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mokk_scout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mokk Scouts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mokk_shaman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mokk Shaman 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mokk_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mokk Warriors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mordran object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mordran 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mountain_squill object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mountain Squill 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mountain_squill_guardians object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mountain Squill Guardians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mountain_squill_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mountain Squill Hunters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mummer_bane object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Banes 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mummer_brute object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Brutes 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mummer_flailer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Flailers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mummer_goon object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Goons 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mummer_salver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Salvers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mummer_scientist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Scientists 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mummer_toxer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Toxers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mutant_mite_giant object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Giant Mutant Bark Mites 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mutant_mite_hatchling object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mutant Bark Mite Hatchlings 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mutant_mite_soldier object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mutant Bark Mite Soldiers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mutant_mite_worker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mutant Bark Mite Workers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_mutated_kahmurra object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mutated Kahmurra 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_narglatch object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Narglatch 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_narglatch_female object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Narglatch Females 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_narglatch_guardian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Narglatch Guardians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_narglatch_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Narglatch Hunters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nedgarr_bandit object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nedgarr Bandits 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nightsister_crystal_guardian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Crystal Guardians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nightsister_elder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Elders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nightsister_initiate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Initiates 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nightsister_protector object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Protectors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nightsister_rancor object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Rancors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nightsister_ranger object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Rangers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nightsister_sentinal object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Sentinels 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nightsister_sentry object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Sentries 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nightsister_spellweaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Spell Weavers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nsh_droid object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill N.S.H. Combat Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nsh_elite object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill N.S.H. Elites 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nsh_enforcer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill N.S.H. Enforcers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nsh_officer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill N.S.H. Officers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nsh_sergeant object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill N.S.H. Sergeants 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nyax_disciple object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax Disciples 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nyax_fanatic object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax Fanatics 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nyax_fiend object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax Fiends 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nyax_followers object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Followers of Lord Nyax 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nyax_minion object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax Minions 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nyax_visionary object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax Visionaries 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_nyax_zealot object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax Zealots 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_open_hand_of_hate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Open Hand of Hate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_panshee object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Members of the Panshee Tribe 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_panshee_shaman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Panshee Shaman 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_panshee_tribesman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Panshee Tribesmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_panshee_veteran object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Panshee Veterans 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_panshee_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Panshee Warriors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_pirate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sand Slum Pirates 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_plains_beetle object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Plains Kubaza Beetles 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_plains_beetle_queen object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Plains Kubaza Beetle Queens 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_plains_beetle_soldier object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Plains Kubaza Beetle Soldiers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_plains_beetle_worker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Plains Kubaza Beetle Workers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_plains_xandak object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Plains Xandanks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_psychotic_dweller object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Psychotic Cave-Dwellers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_rogue_corsec object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Rogue CorSec 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_romo_vax_henchman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Romo Vax Henchmen 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_salvage_bandit object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Salvage Bandits 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_sand_splitter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sand Splitters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_sand_splitter_brute object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sand Splitter Brutes 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_sand_splitter_knave object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sand Splitter Knaves 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_sand_splitter_ruffian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sand Splitter Ruffians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_sennex object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sennex 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_sennex_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sennex Hunters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_sennex_lookout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sennex Lookouts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_sennex_slaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sennex Slavers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_sennex_slaver_veteran object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sennex Slaver Veterans 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_sennex_warder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sennex Warders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_sher_kar object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sher Kar 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_shinn object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Vaigon Shinn 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_shinn_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Vaigon Shinn Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_sif object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sif 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_skaak_bootjack object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Bootjacks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_skaak_crasher object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Crashers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_skaak_machinist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Machinists 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_skaak_maniac object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Maniacs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_skaak_pariah object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Pariahs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_skaak_raider object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Raiders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_skaak_scrounger object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Scroungers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_skaak_tipper_gang object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Skaak Tipper 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_skaelor_tay object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaelor Tay 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_slicer_qa object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Slicer Quality Assurance Staff Members 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_slicer_sentry object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Slicer Sentries 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_slicer_student object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Slicer Students 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_sludge_panther object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sludge Panthers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_smc_dragoon object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Dragoons 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_smc_guardian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Guardians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_smc_huntress object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Huntresses 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_smc_initiate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Initiates 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_smc_rancor object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Rancors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_smc_scout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Scouts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_smc_witch object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Arch Witches 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_social_afflicted object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Afflicted 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_spider_broodling object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cavern Spider Broodlings 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_spider_clan_spider object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cavern Spiders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_spider_crawler object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Crawlers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_spider_elder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Elders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_spider_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cavern Spider Hunters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_spider_initiate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Initiates 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_spider_protector object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Protectors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_spider_queen object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cavern Spider Queens 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_spider_rec_queen object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Reclusive Cavern Spider Queens 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_spider_recluse object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Reclusive Cavern Spiders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_spider_sentinel object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Sentinels 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_spider_sentry object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Sentries 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_spider_spellweaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Auspexes 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_spider_stalker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Stalkers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_spider_webdancer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Web Dancers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_stonewall_antagonist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs LC-92 Antagonists 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_stonewall_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs ZH-28 Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_stonewall_labs object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Stonewall Labs Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_stonewall_mechthorian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs Mechthorians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_stonewall_overseer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs SWL-5 Overseers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_stonewall_preserver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs Preserver Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_stonewall_surveillance object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs Surveillance Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_stonewall_watchman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs Watchman Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_tao_security object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tao-Ni Security Elite Protectors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_thirsty_borgle object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Blood Thirsty Borgles 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_torton_adolescent object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Adolescent Pygmy Tortons 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_torton_adult object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Adult Pygmy Tortons 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_torton_juvenile object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Juvenile Pygmy Tortons 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_torton_protector object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Pygmy Torton Protectors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_tulrus object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tulrus 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_tulrus_bull object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tulrus Bulls 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_tulrus_matriarch object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tulrus Matriarches 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_tusken_blood_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Blood Hunters 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_tusken_chief object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Tusken Chief 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_tusken_elite_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Elite Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_tusken_flesh_render object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Flesh Renders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_tusken_follower object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Followers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_tusken_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_tusken_king object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill The Heroic Tusken King 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_tusken_raider object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Raiders 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_tusken_savage object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Savages 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_tusken_sniper object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Snipers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_tusken_vile_cheiftain object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Tusken Vile Chieftain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_tusken_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Warriors 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_tuskens object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any type of Tusken 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_tyrena_elite_slaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Elite Slaver Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_tyrena_slaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Slaver Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_ultragungan_battle_droid object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Ultragungan Flawed Battle Droids 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_ultragungan_droidtech object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Ultragungan Droidtechs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_unkajo object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Unkajo 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_untrained_jedi object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Untrained Wielders of the Dark Side 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_valarian_crew_chief object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Valarian Crew Chiefs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_valarian_enforcer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Valarian Command Enforcers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_valarian_mechanic object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Valarian Mechanics 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_valarian_pod_racer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Valarian Pod Racers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_valarian_vandal object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Valarian Blood Vandals 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_valarians object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Valarians 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_veermok_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Veermok Guards 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_veermok_ravager object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Veermok Ravagers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_veermok_scavenger object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Veermok Scavengers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_veermok_scout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Veermok Scouts 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_veermok_sentry object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Veermok Sentries 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_vekis_kiyanu object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Vekis Kiyanu 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_destroy_womprat_social object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Womp Rats 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_corellia_afarathu_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Afarathu Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_corellia_agrilat_swamp object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Agrilat Swamp 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_corellia_agrilat_swamp_track object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Agrilat Swamp Track 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_corellia_council_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Chirq Council Bunker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_corellia_crystal_fountain object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Crystal Fountain of Bela Vistal 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_corellia_deflarian_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Deflarian Bunker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_corellia_drall_patriot_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Drall Patriot's Bunker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_corellia_drall_patriot_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Drall Patriot's Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_corellia_greyshroud_terrorist object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Grey Shroud Terrorist Base 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_corellia_lord_nyax_cult object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Lord Nyax Cult 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_corellia_nedgarr_hideout object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Nedgarr Bandit Hideout 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_corellia_psychotic_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Psychotic Cave-Dweller Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_corellia_rebel_hideout object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Rebel Hideout 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_corellia_rogue_corsec object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Rogue Corsec Base 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_corellia_slaver_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Slaver Bunker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_corellia_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Corellia Stronghold 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_corellia_vreni_theater object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Grand Theater of Vreni Island 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_dantooine_crystal_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Force Crystal Hunter's Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_dantooine_dantari_village object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the southern Dantari Village 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_dantooine_janta_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Janta Stronghold 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_dantooine_kunga_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Kunga Stronghold 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_dantooine_mokk_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Mokk Stronghold 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_dathomir_nightsister_labor_camp object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Nightsister Forced Labor camp 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_dathomir_nightsister_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Nightsister Stronghold 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_dathomir_quarantine_alpha object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Quarantine Zone Camp Alpha 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_dathomir_quarantine_beta object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Quarantine Zone Camp Beta 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_dathomir_quarantine_delta object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Quarantine Zone Camp Delta 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_dathomir_quarantine_entrance object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Quarantine Zone Entrance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_dathomir_quarantine_epsilon object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Quarantine Zone Camp Epsilon 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_dathomir_quarantine_gamma object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Quarantine Zone Camp Gamma 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_dathomir_smc object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Singing Mountain Clan Village 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_dathomir_smc_vs_nightsister object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Singing Mountain Clan vs. Nightsister Battle 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_dathomir_spiderclan_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Nightspider Cult Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_endor_blacksun_compound object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Black Sun Stronghold 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_endor_deathwatch object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Death Watch Bunker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_endor_dulak_village object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Northern Dulok Village 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_endor_dulak_village_east object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Eastern Dulok Village 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_endor_ewok_lake_village object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to an Ewok Lake Village 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_endor_ewok_tree_village object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to an Ewok Tree Village 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_endor_korga_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Korga Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_endor_marauder_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Marauder's Stronghold 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_endor_tao_ni_compound object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Tao-Ni Security Compound 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_global_generic object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to a Generic Location 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_kashyyyk_blackscale_slaver object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Blackscale Slaver Compound 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_lok_blood_razor_transport object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Downed Blood Razor Transport 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_lok_canyon_corsair object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Canyon Corsair's Stronghold 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_lok_droid_engineer_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Droid Engineer's Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_lok_great_maze_lok object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to The Great Maze of Lok 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_lok_imperial_outpost object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Lok Imperial Outpost 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_lok_kimo_skeleton object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Great Kimogila's Skeleton 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_lok_kimo_town object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Kimogila Town 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_lok_mount_chaolt object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Mount Chaolt 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_lok_nym_compound object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Nym's Factory Compound 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_lok_slicer_house object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Slicer House 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_mustafar_berkens_flow object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Burken's Flow 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_mustafar_burning_plains object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to The Burning Plains 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_mustafar_crash_excavation_site object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Crash Excavation Site 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_mustafar_tulrus_grounds object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Tulrus Nesting Grounds 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_naboo_amidala_beach object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Amidala's Beach 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_naboo_borvo_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Borvo Bunker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_naboo_darkwalker_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Darkwalker Bunker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_naboo_darkwalker_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Darkwalker Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_naboo_deeja_waterfall object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Dee'ja Peak Waterfall 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_naboo_gungan_sacred_place object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Gungan Sacred Place 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_naboo_imperial_vs_gungan_battle object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Imperial vs. Gungan Battle 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_naboo_mauler_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Mauler Stronghold 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_naboo_mummer_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Mummer Bunker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_naboo_mummer_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Mummer Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_naboo_narglatch_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Narglatch Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_naboo_skaak_tipper_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Skaak Tipper Bunker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_naboo_skaak_tipper_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Skaak Tipper Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_naboo_stonewall_labs object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Stonewall Labs 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_naboo_theed_waterfall object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Theed Waterfall 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_naboo_veermok_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Veermok Caves 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_naboo_weapon_facility object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Weapon Development Facility 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_rori_bark_mite_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Giant Bark Mite Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_rori_borgle_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Borgle Bat Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_rori_cobral_hideout object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Cobral Hideout 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_rori_garyn_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Garyn Raider's Bunker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_rori_hyperdrive_facility object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Imperial Research Facility 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_rori_imperial_encampment object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Imperial Encampment 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_rori_kobola_mine object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Kobola Spice Mine 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_rori_rebel_outpost object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Rebel Outpost 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_rori_tierce_estate object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Tierce Martano's Estate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_rori_torton_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Pygmy Torton Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_talus_aakuan_champion_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Aakuan Champion's Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_talus_aclo_officer object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the A.C.L.O. Office 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_talus_arachne_cave_one object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Arachne Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_talus_arachne_cave_three object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Arachne Warren 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_talus_arachne_cave_two object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Arachne Lair 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_talus_binyare_pirate_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Binyare Pirate Bunker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_talus_corsec_vs_flail_battle object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Corsec vs. Flail Battle Site 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_talus_decay_mite_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Giant Decay Mite Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_talus_durbin_village object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Lost Village of Durbin 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_talus_giant_fynock_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Giant Fynock Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_talus_imperial_outpost object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Talus Imperial Outpost 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_talus_imperial_vs_rebel_battle object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Imperial vs. Rebel Battle Site 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_talus_kahmurra_bio_station object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Kahmurra Biogenetic Research Station 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_talus_lost_aqualish_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Lost Aqualish War Party Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_talus_nsh_base object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the N.S.H. Base 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_talus_sif_encampment object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Sif Encampment 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_talus_weapons_depot object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Weapons Depot 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_beetle_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Beetle Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_ben_kenobi_hut object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Ben Kenobi's Hut 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_darklighter object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Darklighter's Estate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_escape_pod object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Escape Pod used by C-3PO and R2-D2 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_fort_tusken object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Fort Tusken 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_hutt_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Hutt Hideout 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_jabbas_palace object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Jabba's Palace 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_jawa object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Jawa Trading Outpost 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_krayt_cult_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Krayt Cult Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_krayt_dragon_skeleton object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Ancient Krayt Dragon Skeleton 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_krayt_graveyard object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Krayt Dragon Graveyard 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_lars_homestead object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Lars Homestead 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_laserflit_hangout object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Laserflit Hangout 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_mos_espa_arena_track object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Old Mos Espa Arena Track 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_pirate_base object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Pirate Base 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_romo_vax_hideout object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Romo Vax's Hideout 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_sennex_compound object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Sennex Compound 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_sennex_slave_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Sennex Slave Bunker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_squill_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Squill Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_tusken_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Tusken Bunker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_tusken_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Tusken Cave 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_vaigon_shinn_hideout object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Vaigon Shinn's Hideout 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_valarian_command_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Valarian Strategic Command Bunker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_tatooine_valarian_pod_racer object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Valarian Pod Racer Bunker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_yavin4_blue_leaf_temple object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to The Temple of the Blueleaf 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_yavin4_dark_jedi_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Dark Jedi Bunker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_yavin4_geonosian_lab object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Geonosian Bio Lab 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_yavin4_massassi_temple object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to The Great Massassi Temple 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_goto_yavin4_temple_exar_kun object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to The Temple of Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_anchorhead_tavern object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Anchorhead Tavern Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_aurilia_guildhall object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Aurilia Guildhall Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_bela_vistal_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Bela Vistal Cantina Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_bestine_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Bestine Cantina Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_coronet_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Coronet Cantina Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_coronet_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Coronet Theater Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_dantooine_mining_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Dantooine Mining Outpost Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_dantooine_pirate_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Dantooine Pirate Outpost Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_darklighter_estate object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Darklighter Estate Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_dathomir_science_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Dathomir Science Outpost Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_dearic_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Dearic Cantina Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_dearic_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Dearic Theater Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_deeja_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Dee'ja Peak Theater Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_doaba_guerfel_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Doaba Guerfel Cantina Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_doaba_guerfel_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Doaba Guerfel Theater Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_eisley_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Mos Eisley Cantina Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_eisley_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Mos Eisley Theater Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_endor_research_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Endor Research Outpost Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_endor_smuggler_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Endor Smuggler Outpost Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_entha_cafe object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Mos Entha Cafe Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_entha_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Mos Entha Theater Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_espa_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Mos Espa Cantina Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_jabbas_palace_throne_room object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Jabba's Palace Throne Room Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_kaadara_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Kaadara Cantina Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_kaadara_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Kaadara Theater Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_keren_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Keren Cantina Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_keren_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Keren Theater Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_kor_vella_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Kor Vella Cantina Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_moenia_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Moenia Cantina Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_narmle_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Narmle Theater Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_nashal_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Nashal Cantina Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_nyms_stronghold object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Nym's Stronghold Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_taike_tavern object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Mos Taike Tavern Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_theed_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Theed Cantina Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_theed_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Theed Theater Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_tyrena_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Tyrena Cantina Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_tyrena_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Tyrena Theater Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_vreni_island_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Vreni Island Cantina Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_wayfar_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Wayfar Cantina Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_yavin4_labor_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Yavin 4 Labor Outpost Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_perform_yavin4_mining_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Yavin 4 Mining Outpost Performance 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_test_comm_01 object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Comm. Message From Darth Vader 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_test_comm_02 object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Comm. Message From Mr. Love 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_test_craft_item_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Small Glasses 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_test_destroy_multiple_01 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kreetles 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_test_destroy_multiple_02 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Kreetles 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_test_destroy_multiple_loot_01 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kreetles 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_test_destroy_multiple_loot_02 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Kreetles 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_test_goto_location object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Go to the Tusken Village 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +saga_relic_test_retrieve_item_01 object/tangible/saga_system/saga_relic_retrieve.iff storyteller Chronicle Relic: Test Retrieve Item 01 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_cn_aakuan object/tangible/storyteller/story_token_combat_npc.iff storyteller Aa'kuan 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_acklay object/tangible/storyteller/story_token_combat_npc.iff storyteller Acklay 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_aqualish object/tangible/storyteller/story_token_combat_npc.iff storyteller Aqualish Soldier 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_bark_mite object/tangible/storyteller/story_token_combat_npc.iff storyteller Bark Mite 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_battle_droid object/tangible/storyteller/story_token_combat_npc.iff storyteller Battle Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_baz_nitch object/tangible/storyteller/story_token_combat_npc.iff storyteller Baz Nitch 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_black_sun_thug object/tangible/storyteller/story_token_combat_npc.iff storyteller Black Sun Pirate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_blastromech object/tangible/storyteller/story_token_combat_npc.iff storyteller Blastromech 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_cn_bomarr_monk object/tangible/storyteller/story_token_combat_npc.iff storyteller B'Omarr Monk 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_cn_chiss object/tangible/storyteller/story_token_combat_npc.iff storyteller Chiss Poacher 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_dalyrake object/tangible/storyteller/story_token_combat_npc.iff storyteller Dalyrake 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_dark_jedi object/tangible/storyteller/story_token_combat_npc.iff storyteller Dark Jedi 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_cn_dark_trooper object/tangible/storyteller/story_token_combat_npc.iff storyteller Dark Trooper 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_dewback object/tangible/storyteller/story_token_combat_npc.iff storyteller Dewback 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_cn_droideka object/tangible/storyteller/story_token_combat_npc.iff storyteller Droideka 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_dulok object/tangible/storyteller/story_token_combat_npc.iff storyteller Dulok 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_eopie object/tangible/storyteller/story_token_combat_npc.iff storyteller Eopie 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_cn_ewok object/tangible/storyteller/story_token_combat_npc.iff storyteller Ewok 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_exar_kun_cultists object/tangible/storyteller/story_token_combat_npc.iff storyteller Cultist 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 4 1 +st_cn_gamorrean_guard object/tangible/storyteller/story_token_combat_npc.iff storyteller Gamorrean Guard 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_gaping_spider object/tangible/storyteller/story_token_combat_npc.iff storyteller Gaping Spider 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_generic_thug object/tangible/storyteller/story_token_combat_npc.iff storyteller Thug 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_geonosian object/tangible/storyteller/story_token_combat_npc.iff storyteller Geonosian Warrior 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_graul object/tangible/storyteller/story_token_combat_npc.iff storyteller Graul 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_cn_gungan object/tangible/storyteller/story_token_combat_npc.iff storyteller Gungan 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_hermit_spider object/tangible/storyteller/story_token_combat_npc.iff storyteller Hermit Spider 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 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storyteller Imperial Officer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_imperial_pilot object/tangible/storyteller/story_token_combat_npc.iff storyteller Imperial Pilot 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_cn_jabba_thug object/tangible/storyteller/story_token_combat_npc.iff storyteller Jabba Thug 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_jawa object/tangible/storyteller/story_token_combat_npc.iff storyteller Jawa 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_jinda object/tangible/storyteller/story_token_combat_npc.iff storyteller Jinda 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_kimogila object/tangible/storyteller/story_token_combat_npc.iff storyteller Kimogila 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_cn_krayt_dragon object/tangible/storyteller/story_token_combat_npc.iff storyteller Krayt Dragon 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_cn_marauder object/tangible/storyteller/story_token_combat_npc.iff storyteller Marauder 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_mauler object/tangible/storyteller/story_token_combat_npc.iff storyteller Mauler 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_meatlump_01 object/tangible/storyteller/story_token_combat_npc.iff storyteller Meatlump 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_cn_merek object/tangible/storyteller/story_token_combat_npc.iff storyteller Merek 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_nightsister_bloodguard object/tangible/storyteller/story_token_combat_npc.iff storyteller Nightsister Bloodguard 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_nightsister_warrior object/tangible/storyteller/story_token_combat_npc.iff storyteller Nightsister Warrior 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_probot object/tangible/storyteller/story_token_combat_npc.iff storyteller Probot Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_cn_quenker object/tangible/storyteller/story_token_combat_npc.iff storyteller Quenker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_rakqua_shaman object/tangible/storyteller/story_token_combat_npc.iff storyteller Rakqua Shaman 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_rakqua_warrior object/tangible/storyteller/story_token_combat_npc.iff storyteller Rakqua Warrior 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_rancor object/tangible/storyteller/story_token_combat_npc.iff storyteller Rancor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_rebel_commando object/tangible/storyteller/story_token_combat_npc.iff storyteller Rebel Commando 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_rebel_heavy_trooper object/tangible/storyteller/story_token_combat_npc.iff storyteller Rebel Trooper 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_rebel_officer object/tangible/storyteller/story_token_combat_npc.iff storyteller Rebel Officer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_rebel_pilot object/tangible/storyteller/story_token_combat_npc.iff storyteller Rebel Pilot 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_cn_sennex_pirate object/tangible/storyteller/story_token_combat_npc.iff storyteller Sennex Pirate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_shadow_pirate object/tangible/storyteller/story_token_combat_npc.iff storyteller Shadow Pirate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_singing_mtn_guardian object/tangible/storyteller/story_token_combat_npc.iff storyteller Singing Mountain Clan Guardian 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_singing_mtn_huntress object/tangible/storyteller/story_token_combat_npc.iff storyteller Singing Mountain Clan Huntress 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_spice_collective object/tangible/storyteller/story_token_combat_npc.iff storyteller Spice Collective Enforcer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_stormtrooper_01 object/tangible/storyteller/story_token_combat_npc.iff storyteller Stormtrooper 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_cn_stormtrooper_squad_leader object/tangible/storyteller/story_token_combat_npc.iff storyteller Stormtrooper Squad Leader 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_super_battle_droid object/tangible/storyteller/story_token_combat_npc.iff storyteller Super Battle Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_tusken_raider_01_01 object/tangible/storyteller/story_token_combat_npc.iff storyteller Tusken Raider 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_cn_veermok object/tangible/storyteller/story_token_combat_npc.iff storyteller Veermok 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_vet_reward_dark_jedi_boss object/tangible/storyteller/story_token_vet_reward.iff storyteller Dark Jedi Boss (Veteran Reward Token) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1 0 1 +st_cn_vet_reward_nightsister_boss object/tangible/storyteller/story_token_vet_reward.iff storyteller Nightsister Boss (Veteran Reward Token) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1 0 1 +st_cn_vet_reward_rebel_commando_boss object/tangible/storyteller/story_token_vet_reward.iff storyteller Rebel Commando Boss (Veteran Reward Token) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1 0 1 +st_cn_vet_reward_stormtrooper_boss object/tangible/storyteller/story_token_vet_reward.iff storyteller Stormtrooper Boss (Veteran Reward Token) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1 0 1 +st_cn_vet_reward_super_battle_droid_boss object/tangible/storyteller/story_token_vet_reward.iff storyteller Super Battle Droid Boss (Veteran Reward Token) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1 0 1 +st_cn_vet_reward_tusken_boss object/tangible/storyteller/story_token_vet_reward.iff storyteller Tusken Raider Boss (Veteran Reward Token) 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 1 0 1 +st_cn_womprat object/tangible/storyteller/story_token_combat_npc.iff storyteller Womp Rat 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_cn_wookiee_commando object/tangible/storyteller/story_token_combat_npc.iff storyteller Wookiee Commando 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_wookiee_forest_stalker object/tangible/storyteller/story_token_combat_npc.iff storyteller Wookiee Forest Stalker 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_wookiee_freedom_fighter object/tangible/storyteller/story_token_combat_npc.iff storyteller Wookiee Freedom Fighter 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_cn_worrt object/tangible/storyteller/story_token_combat_npc.iff storyteller Worrt 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_fn_4lom object/tangible/storyteller/story_token_flavor_npc.iff storyteller LOM Series Protocol Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_fn_astromech_waiter object/tangible/storyteller/story_token_flavor_npc.iff storyteller Astromech Waiter Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_fn_eg6_power_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller EG-6 Power Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_fn_emperor_royal_guard object/tangible/storyteller/story_token_flavor_npc.iff storyteller Imperial Royal Guard 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_fn_le_repair_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller LE Repair Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_fn_mse_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller MSE-6 "Mouse" Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_fn_protocol_droid_3po_gold object/tangible/storyteller/story_token_flavor_npc.iff storyteller 3PO Protocol Droid - Gold 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_fn_protocol_droid_3po_red object/tangible/storyteller/story_token_flavor_npc.iff storyteller 3PO Protocol Droid - Red 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_fn_protocol_droid_3po_silver object/tangible/storyteller/story_token_flavor_npc.iff storyteller 3PO Protocol Droid - Silver 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_fn_r2_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller R2 Astromech Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_fn_r3_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller R3 Astromech Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_fn_r4_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller R4 Astromech Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_fn_r5_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller R5 Astromech Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_fn_storyteller_vendor object/tangible/storyteller/story_token_flavor_npc.iff storyteller Storyteller Vendor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_fn_surgical_droid_21b object/tangible/storyteller/story_token_flavor_npc.iff storyteller 2-1B Surgical Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_fn_wookiee_lifeday_elder object/tangible/storyteller/story_token_flavor_npc.iff storyteller Wookiee Life Day Elder 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_fn_wookiee_lifeday_female object/tangible/storyteller/story_token_flavor_npc.iff storyteller Wookiee Life Day Female 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_fn_wookiee_lifeday_male object/tangible/storyteller/story_token_flavor_npc.iff storyteller Wookiee Life Day Male 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +st_ie_artillery_strike_01_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Artillery Strike 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_bats object/tangible/storyteller/story_token_immediate_fx.iff storyteller Bats 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_butterflies_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Butterflies 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_electric_spark_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Electrical Charge 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_explosion_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Explosion 01 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_explosion_02 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Explosion 02 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_explosion_03 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Explosion 03 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_explosion_04 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Explosion 04 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_green_splurt object/tangible/storyteller/story_token_immediate_fx.iff storyteller Green Splurt 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_imperial_airstrike object/tangible/storyteller/story_token_immediate_fx.iff storyteller Imperial Airstrike 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_imperial_transport_touch_and_go object/tangible/storyteller/story_token_immediate_fx.iff storyteller Landing Imperial Transport 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_insect_and_bile_grenade object/tangible/storyteller/story_token_immediate_fx.iff storyteller Insect Grenade 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_landmine_explosion_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Landmine Explosion 01 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_landmine_explosion_02 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Landmine Explosion 02 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_lava_fire object/tangible/storyteller/story_token_immediate_fx.iff storyteller Lava Fire 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_moths object/tangible/storyteller/story_token_immediate_fx.iff storyteller Moths 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_rebel_airstrike object/tangible/storyteller/story_token_immediate_fx.iff storyteller Rebel Airstrike 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_rebel_transport_touch_and_go object/tangible/storyteller/story_token_immediate_fx.iff storyteller Landing Rebel Transport 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_sky_battle_tie_bomber_vs_bwing_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Sky Battle: TIE Bomber vs B-Wing 01 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_sky_battle_tie_bomber_vs_bwing_02 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Sky Battle: TIE Bomber vs B-Wing 02 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_sky_battle_tie_bomber_vs_bwing_03 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Sky Battle: TIE Bomber vs B-Wing 03 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_sky_battle_tie_vs_xwing_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Sky Battle: TIE vs X-Wing 01 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_sky_battle_tie_vs_xwing_02 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Sky Battle: TIE vs X-Wing 02 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_sky_battle_tie_vs_xwing_03 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Sky Battle: TIE vs X-Wing 03 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_transport_touch_and_go object/tangible/storyteller/story_token_immediate_fx.iff storyteller Landing Transport 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_ie_white_sparks object/tangible/storyteller/story_token_immediate_fx.iff storyteller White Sparks 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_o_boss_maker object/tangible/storyteller/story_token_generic.iff storyteller NPC: Boss Difficulty Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 5 1 +st_o_buildout_blueprint object/tangible/storyteller/story_token_blueprint.iff storyteller Storyteller Blueprint 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_o_buildout_blueprint_blank object/tangible/storyteller/story_token_blueprint_blank.iff storyteller Blank Storyteller Blueprint 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_o_destructible_prop_maker object/tangible/storyteller/story_token_generic.iff storyteller Prop: Make Destroyable Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 20 1 +st_o_elite_maker object/tangible/storyteller/story_token_generic.iff storyteller NPC: Elite Difficulty Token 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 20 1 +st_o_jukebox_converter object/tangible/storyteller/story_token_generic.iff storyteller Prop: Jukebox Addon 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pe_blazing_fire object/tangible/storyteller/story_token_static_fx.iff storyteller Blazing Fire 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_pe_broken_electronics object/tangible/storyteller/story_token_static_fx.iff storyteller Broken Electronics 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_pe_droideka_shield object/tangible/storyteller/story_token_static_fx.iff storyteller Force Shield 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_pe_electricity object/tangible/storyteller/story_token_static_fx.iff storyteller Electricity 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_pe_fog object/tangible/storyteller/story_token_static_fx.iff storyteller Fog 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_pe_smoke object/tangible/storyteller/story_token_static_fx.iff storyteller Smoke 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_pe_smoke_large object/tangible/storyteller/story_token_static_fx.iff storyteller Smoke, Large 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 6 1 +st_pr_21bmedical_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down 2-1B Surgical Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_4lom_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down LOM Protocol Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_antenna object/tangible/storyteller/story_token_prop.iff storyteller Antenna 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_at_at object/tangible/storyteller/story_token_prop.iff storyteller AT-AT 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_at_st object/tangible/storyteller/story_token_prop.iff storyteller AT-ST 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_atf_sith_altar object/tangible/storyteller/story_token_prop.iff storyteller Sith Altar 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_banner_free_style object/tangible/storyteller/story_token_prop.iff storyteller Large Banner 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_banner_generic_01 object/tangible/storyteller/story_token_prop.iff storyteller Banner 01 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_banner_generic_02 object/tangible/storyteller/story_token_prop.iff storyteller Banner 02 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_bantha_saddled object/tangible/storyteller/story_token_prop.iff storyteller Saddled Bantha 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_campfire_logs_smoldering_01_01 object/tangible/storyteller/story_token_prop.iff storyteller Campfire 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_chair_cafe object/tangible/storyteller/story_token_prop.iff storyteller Cafe Chair 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_clone_barc_speeder object/tangible/storyteller/story_token_prop.iff storyteller BARC Speeder 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_cooling_unit object/tangible/storyteller/story_token_prop.iff storyteller Cooling Unit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_destroyed_transport_1 object/tangible/storyteller/story_token_prop.iff storyteller Destroyed Transport - Front Half 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_destroyed_transport_2 object/tangible/storyteller/story_token_prop.iff storyteller Destroyed Transport - Back Half 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_droid_lottery object/tangible/storyteller/story_token_prop.iff storyteller Lottery Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_droid_race object/tangible/storyteller/story_token_prop.iff storyteller Race Coordinator Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_droid_scavenger object/tangible/storyteller/story_token_prop.iff storyteller Scavenger Hunt Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_droideka_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down Droideka 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_edb_all_meat_s01 object/tangible/storyteller/story_token_prop.iff storyteller Hunk of Meat 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_entrance_arch object/tangible/storyteller/story_token_prop.iff storyteller Arch 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_eqp_bacta_tank_lg object/tangible/storyteller/story_token_prop.iff storyteller Bacta Tank 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_eqp_bones_must_monster_jaw_large object/tangible/storyteller/story_token_prop.iff storyteller Large Monstrous Skull 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_eqp_bones_must_monster_jaw_small object/tangible/storyteller/story_token_prop.iff storyteller Monstrous Skull 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_eqp_camping_chair_s1 object/tangible/storyteller/story_token_prop.iff storyteller Folding Chair 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_eqp_camping_chair_s2 object/tangible/storyteller/story_token_prop.iff storyteller Chair 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_escape_pod object/tangible/storyteller/story_token_prop.iff storyteller Escape Pod 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_escape_pod_door object/tangible/storyteller/story_token_prop.iff storyteller Escape Pod Door 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_eventteam_nyms_chair object/tangible/storyteller/story_token_prop.iff storyteller Anniversary Event Chair 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_eventteam_nyms_main object/tangible/storyteller/story_token_prop.iff storyteller Anniversary Event Main D?cor 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_exar_kun_brazier object/tangible/storyteller/story_token_prop.iff storyteller Brazier from the Tomb of Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_exar_kun_column object/tangible/storyteller/story_token_prop.iff storyteller Column from the Tomb of Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_exar_kun_column_broken object/tangible/storyteller/story_token_prop.iff storyteller Broken Column from the Tomb of Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_exar_kun_table object/tangible/storyteller/story_token_prop.iff storyteller Table from the Tomb of Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_exar_kun_torch_01 object/tangible/storyteller/story_token_prop.iff storyteller Small Torch from the Tomb of Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_exar_kun_torch_02 object/tangible/storyteller/story_token_prop.iff storyteller Large Torch from the Tomb of Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_exar_kun_torture_table object/tangible/storyteller/story_token_prop.iff storyteller Torture Table from the Tomb of Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_exar_kun_zapper object/tangible/storyteller/story_token_prop.iff storyteller Fixture from the Tomb of Exar Kun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_fire_pit object/tangible/storyteller/story_token_prop.iff storyteller Fire Pit 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_flagpole_corellia object/tangible/storyteller/story_token_prop.iff storyteller Corellia Flag 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_flagpole_dantooine object/tangible/storyteller/story_token_prop.iff storyteller Dantooine Flag 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_flagpole_dathomir object/tangible/storyteller/story_token_prop.iff storyteller Dathomir Flag 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_flagpole_endor object/tangible/storyteller/story_token_prop.iff storyteller Endor Flag 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_flagpole_lok object/tangible/storyteller/story_token_prop.iff storyteller Lok Flag 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_flagpole_naboo object/tangible/storyteller/story_token_prop.iff storyteller Naboo Flag 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_flagpole_rori object/tangible/storyteller/story_token_prop.iff storyteller Rori Flag 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_flagpole_talus object/tangible/storyteller/story_token_prop.iff storyteller Talus Flag 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_flagpole_tatooine object/tangible/storyteller/story_token_prop.iff storyteller Tatooine Flag 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_flagpole_yavin4 object/tangible/storyteller/story_token_prop.iff storyteller Yavin Flag 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_flash_speeder object/tangible/storyteller/story_token_prop.iff storyteller Flash Speeder 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_fruit_stand object/tangible/storyteller/story_token_prop.iff storyteller Small Fruit-Stand 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_gaming_kiosk object/tangible/storyteller/story_token_prop.iff storyteller Gaming Table 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_garden_gazebo object/tangible/storyteller/story_token_prop.iff storyteller Garden Gazebo 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_gate_corellia_01 object/tangible/storyteller/story_token_prop.iff storyteller Gate: Corellia Style 1 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_gate_corellia_02 object/tangible/storyteller/story_token_prop.iff storyteller Gate: Corellia Style 2 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_gate_naboo_01 object/tangible/storyteller/story_token_prop.iff storyteller Gate: Naboo Style 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_gate_tatooine_01 object/tangible/storyteller/story_token_prop.iff storyteller Gate: Tatooine Style 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_generator object/tangible/storyteller/story_token_prop.iff storyteller Generator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_gravestone_01 object/tangible/storyteller/story_token_prop.iff storyteller Gravestone 01 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_gravestone_02 object/tangible/storyteller/story_token_prop.iff storyteller Gravestone 02 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_gravestone_03 object/tangible/storyteller/story_token_prop.iff storyteller Gravestone 03 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_guard_tower object/tangible/storyteller/story_token_prop.iff storyteller Guard Tower 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_holiday_emperors_day_fountain object/tangible/storyteller/story_token_prop.iff storyteller Holiday D?cor: Yoda Fountain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_holiday_emperors_day_statue object/tangible/storyteller/story_token_prop.iff storyteller Holiday D?cor: Emperor Statue 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_holiday_lifeday_tree object/tangible/storyteller/story_token_prop.iff storyteller Holiday D?cor: Life Day Tree 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_holiday_loveday_fountain object/tangible/storyteller/story_token_prop.iff storyteller Holiday Decor: Love Day Fountain 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_hologram_data_disk_01 object/tangible/storyteller/story_token_prop.iff storyteller Datadisk Hologram 01 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_hologram_data_disk_02 object/tangible/storyteller/story_token_prop.iff storyteller Datadisk Hologram 02 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_hoth_cable_box_01 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Cable Box 01 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_hoth_cable_box_02 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Cable Box 02 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_hoth_cable_box_03 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Cable Box 03 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_hoth_crate_01 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Crate 01 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_hoth_crate_02 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Crate 02 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_hoth_crate_03 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Crate 03 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_hoth_icicle_01 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Icicle Cluster 01 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_hoth_icicle_02 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Icicle Cluster 02 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_hoth_icicle_03 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Icicle 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_hoth_light_standing object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Standing Lights 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_hoth_radio object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Radio 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_hoth_scaffold object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Scaffold 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_hoth_snow_trooper_gun object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Snow Trooper Gun 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_hoth_terminal_01 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Terminal 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_hoth_toolbox object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Toolbox 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 1 1 +st_pr_installation_creature_farm object/tangible/storyteller/story_token_prop.iff storyteller Installation: Creature Farm 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_installation_flora_farm object/tangible/storyteller/story_token_prop.iff storyteller Installation: Flora Farm 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_installation_fusion_generator object/tangible/storyteller/story_token_prop.iff storyteller Installation: Fusion Generator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_installation_gas_harvester object/tangible/storyteller/story_token_prop.iff storyteller Installation: Gas Harvester 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_installation_liquid_harvester object/tangible/storyteller/story_token_prop.iff storyteller Installation: Liquid Harvester 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_installation_moisture_harvester object/tangible/storyteller/story_token_prop.iff storyteller Installation: Moisture Harvester 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_installation_ore_harvester_style_1 object/tangible/storyteller/story_token_prop.iff storyteller Installation: Ore Harvester - Type 1 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_installation_ore_harvester_style_2 object/tangible/storyteller/story_token_prop.iff storyteller Installation: Ore Harvester - Type 2 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_installation_solar_generator object/tangible/storyteller/story_token_prop.iff storyteller Installation: Solar Generator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_installation_wind_generator object/tangible/storyteller/story_token_prop.iff storyteller Installation: Wind Generator 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_invitation_terminal object/tangible/storyteller/story_token_prop.iff storyteller Storyteller Invitation Terminal 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_jukebox object/tangible/storyteller/story_token_prop.iff storyteller Jukebox 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_krayt_skull object/tangible/storyteller/story_token_prop.iff storyteller Krayt Dragon Skull 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_lambda_shuttle_static_s01 object/tangible/storyteller/story_token_prop.iff storyteller Lambda Shuttle 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_landspeeder_av21 object/tangible/storyteller/story_token_prop.iff storyteller AV-21 Landspeeder 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_landspeeder_xp34 object/tangible/storyteller/story_token_prop.iff storyteller XP-34 Landspeeder 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_lava_skiff object/tangible/storyteller/story_token_prop.iff storyteller Lava Skiff 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_lemedical_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down LE Medical Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_meat_rack object/tangible/storyteller/story_token_prop.iff storyteller Rack of Meats 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_nightsister_gate object/tangible/storyteller/story_token_prop.iff storyteller Nightsister-style Gate 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_palette_food object/tangible/storyteller/story_token_prop.iff storyteller Supply Palette with Food 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_palette_supply_01 object/tangible/storyteller/story_token_prop.iff storyteller Supply Palette 01 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_palette_supply_02 object/tangible/storyteller/story_token_prop.iff storyteller Supply Palette 02 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_palette_supply_03 object/tangible/storyteller/story_token_prop.iff storyteller Supply Palette 03 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_palette_supply_04 object/tangible/storyteller/story_token_prop.iff storyteller Supply Palette 04 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_palette_supply_05 object/tangible/storyteller/story_token_prop.iff storyteller Supply Palette 05 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_pillar_corellia_01 object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Corellia Style 1 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_pillar_corellia_02 object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Corellia Style 2 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_pillar_military_imp_strong object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Imperial Style 1 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_pillar_military_imp_weak object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Imperial Style 2 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_pillar_military_reb_strong object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Rebel Style 1 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_pillar_military_reb_weak object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Rebel Style 2 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_pillar_naboo_01 object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Naboo Style 1 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_pillar_naboo_02 object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Naboo Style 2 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_pillar_tatooine_01 object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Tatooine Style 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_platform_stage object/tangible/storyteller/story_token_prop.iff storyteller Stage 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_poi_all_ithorian_head object/tangible/storyteller/story_token_prop.iff storyteller Ithorian Skull 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_poi_all_xwing object/tangible/storyteller/story_token_prop.iff storyteller X-Wing 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_poi_tao_podracer_sebulba_destroyed object/tangible/storyteller/story_token_prop.iff storyteller Destroyed Podracer 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_potted_plant_flowers_orange object/tangible/storyteller/story_token_prop.iff storyteller Plotted Plant - Orange Flowers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_potted_plant_flowers_purple object/tangible/storyteller/story_token_prop.iff storyteller Plotted Plant - Purple Flowers 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_powerdroid_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down EG-6 Power Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_probedroid_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down Probe Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_r2_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down R2 Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_r3_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down R3 Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_r4_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down R4 Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_r5_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down R5 Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_ra7_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down RA-7 Droid 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_rodian_shuttle object/tangible/storyteller/story_token_prop.iff storyteller Rodian Shuttle 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_sandcrawler object/tangible/storyteller/story_token_prop.iff storyteller Sandcrawler 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_scaffolding_short object/tangible/storyteller/story_token_prop.iff storyteller Scaffolding, Short 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_scaffolding_tall object/tangible/storyteller/story_token_prop.iff storyteller Scaffolding, Tall 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_scarecrow_01 object/tangible/storyteller/story_token_prop.iff storyteller Scarecrow Kashyyyk Style I 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_scarecrow_02 object/tangible/storyteller/story_token_prop.iff storyteller Scarecrow Kashyyyk Style II 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_shuttle object/tangible/storyteller/story_token_prop.iff storyteller Shuttle 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_speeder_ab1 object/tangible/storyteller/story_token_prop.iff storyteller AB-1 Landspeeder 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_speeder_bike object/tangible/storyteller/story_token_prop.iff storyteller Speeder Bike 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_streetlamp_large_01 object/tangible/storyteller/story_token_prop.iff storyteller Streetlamp Large Style 01 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_streetlamp_small_01 object/tangible/storyteller/story_token_prop.iff storyteller Streetlamp Small Style 01 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_swoop_bike object/tangible/storyteller/story_token_prop.iff storyteller Swoop Bike 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_table_dark_01 object/tangible/storyteller/story_token_prop.iff storyteller Jedi Table Style 02 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_table_dark_02 object/tangible/storyteller/story_token_prop.iff storyteller Jedi Table Style 03 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_table_light_01 object/tangible/storyteller/story_token_prop.iff storyteller Jedi Table Style 01 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_table_modern_dining object/tangible/storyteller/story_token_prop.iff storyteller Modern Dining Table 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_tank_farm object/tangible/storyteller/story_token_prop.iff storyteller Tank Farm 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_tent_basic_01_01 object/tangible/storyteller/story_token_prop.iff storyteller Basic Tent 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_thm_all_impl_banner_freestand_s01 object/tangible/storyteller/story_token_prop.iff storyteller Imperial Banner 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_thm_all_rebl_banner_freestand_s01 object/tangible/storyteller/story_token_prop.iff storyteller Rebel Banner 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_thm_all_tato_banner_freestand_s01 object/tangible/storyteller/story_token_prop.iff storyteller Tatooine Banner 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_thm_corl_banner_govt_tall object/tangible/storyteller/story_token_prop.iff storyteller Corellian Banner 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_tie_bomber object/tangible/storyteller/story_token_prop.iff storyteller TIE Bomber 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_tie_fighter object/tangible/storyteller/story_token_prop.iff storyteller TIE Fighter 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_tiki_torch_01_01 object/tangible/storyteller/story_token_prop.iff storyteller Tiki Torch 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_wall_corellia_01 object/tangible/storyteller/story_token_prop.iff storyteller Wall: Corellia Style 1 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_wall_corellia_02 object/tangible/storyteller/story_token_prop.iff storyteller Wall: Corellia Style 2 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_wall_military_imp_strong object/tangible/storyteller/story_token_prop.iff storyteller Wall: Imperial Style 1 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_wall_military_imp_weak object/tangible/storyteller/story_token_prop.iff storyteller Wall: Imperial Style 2 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_wall_military_reb_strong object/tangible/storyteller/story_token_prop.iff storyteller Wall: Rebel Style 1 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_wall_military_reb_weak object/tangible/storyteller/story_token_prop.iff storyteller Wall: Rebel Style 2 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_wall_naboo_short object/tangible/storyteller/story_token_prop.iff storyteller Wall: Naboo Style Short 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_wall_naboo_tall object/tangible/storyteller/story_token_prop.iff storyteller Wall: Naboo Style Tall 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_wall_tatooine_01 object/tangible/storyteller/story_token_prop.iff storyteller Wall: Tatooine Style 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_web object/tangible/storyteller/story_token_prop.iff storyteller Webbed Tree 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_worklamp object/tangible/storyteller/story_token_prop.iff storyteller Worklamp 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_yt1300_ground object/tangible/storyteller/story_token_prop.iff storyteller YT 1300 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_pr_yt2400_ground_r0 object/tangible/storyteller/story_token_prop.iff storyteller YT 2400 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_th_flat_large_01_01 object/tangible/jedi/jedi_holocron_generic.iff storyteller Flatening Layer 50m 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_th_flat_medium_01_01 object/tangible/jedi/jedi_holocron_generic.iff storyteller Flatening Layer 25m 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +st_th_flat_small_01_01 object/tangible/jedi/jedi_holocron_generic.iff storyteller Flatening Layer 10m 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 1 +gong_adhesive object/tangible/loot/collectible/collectible_parts/shared_gong_adhesive.iff item Gong Adhesive 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +gong_skin_back object/tangible/loot/collectible/collectible_parts/shared_gong_skin_back.iff item Gong Skin - Back Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +gong_skin_front object/tangible/loot/collectible/collectible_parts/shared_gong_skin_front.iff item Gong Skin - Front Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +gong_structure_01 object/tangible/loot/collectible/collectible_parts/shared_gong_structure_01.iff item Gong Structure - First Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +gong_structure_02 object/tangible/loot/collectible/collectible_parts/shared_gong_structure_02.iff item Gong Structure - Second Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +gong_structure_03 object/tangible/loot/collectible/collectible_parts/shared_gong_structure_03.iff item Gong Structure - Third Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +gong_structure_04 object/tangible/loot/collectible/collectible_parts/shared_gong_structure_04.iff item Gong Structure - Fourth Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +gong_structure_05 object/tangible/loot/collectible/collectible_parts/shared_gong_structure_05.iff item Gong Structure - Fifth Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +gong_structure_06 object/tangible/loot/collectible/collectible_parts/shared_gong_structure_06.iff item Gong Structure - Sixth Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +gong_structure_07 object/tangible/loot/collectible/collectible_parts/shared_gong_structure_07.iff item Gong Structure - Seventh Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +light_table_adhesive object/tangible/loot/collectible/collectible_parts/shared_light_table_adhesive.iff item Glass Top Table Adhesive 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +light_table_glasstop_01 object/tangible/loot/collectible/collectible_parts/shared_light_table_glasstop_01.iff item Glass Top Table - Large Glass Top 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +light_table_glasstop_02 object/tangible/loot/collectible/collectible_parts/shared_light_table_glasstop_02.iff item Glass Top Table - Small Glass Top 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +light_table_structure_01 object/tangible/loot/collectible/collectible_parts/shared_light_table_structure_01.iff item Glass Top Table Base - First Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +light_table_structure_02 object/tangible/loot/collectible/collectible_parts/shared_light_table_structure_02.iff item Glass Top Table Base - Second Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +light_table_structure_03 object/tangible/loot/collectible/collectible_parts/shared_light_table_structure_03.iff item Glass Top Table Base - Third Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +light_table_structure_04 object/tangible/loot/collectible/collectible_parts/shared_light_table_structure_04.iff item Glass Top Table Base - Fourth Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +light_table_structure_05 object/tangible/loot/collectible/collectible_parts/shared_light_table_structure_05.iff item Glass Top Table Base - Fifth Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +light_table_structure_06 object/tangible/loot/collectible/collectible_parts/shared_light_table_structure_06.iff item Glass Top Table Base - Sixth Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +light_table_structure_07 object/tangible/loot/collectible/collectible_parts/shared_light_table_structure_07.iff item Glass Top Table Base - Seventh Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +orange_rug_adhesive object/tangible/loot/collectible/collectible_parts/shared_orange_rug_adhesive.iff item Orange Rug Adhesive 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +orange_rug_dye object/tangible/loot/collectible/collectible_parts/shared_orange_rug_dye.iff item Orange Rug Dye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +orange_rug_patches object/tangible/loot/collectible/collectible_parts/shared_orange_rug_patches.iff item Orange Rug Cloth Patches 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +orange_rug_thread_01 object/tangible/loot/collectible/collectible_parts/shared_orange_rug_thread_01.iff item Orange Rug Thread - First Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +orange_rug_thread_02 object/tangible/loot/collectible/collectible_parts/shared_orange_rug_thread_02.iff item Orange Rug Thread - Second Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +orange_rug_thread_03 object/tangible/loot/collectible/collectible_parts/shared_orange_rug_thread_03.iff item Orange Rug Thread - Third Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +orange_rug_thread_04 object/tangible/loot/collectible/collectible_parts/shared_orange_rug_thread_04.iff item Orange Rug Thread - Fourth Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +orange_rug_thread_05 object/tangible/loot/collectible/collectible_parts/shared_orange_rug_thread_05.iff item Orange Rug Thread - Fifth Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +orange_rug_thread_06 object/tangible/loot/collectible/collectible_parts/shared_orange_rug_thread_06.iff item Orange Rug Thread - Sixth Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +orange_rug_thread_07 object/tangible/loot/collectible/collectible_parts/shared_orange_rug_thread_07.iff item Orange Rug Thread - Seventh Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +sculpture_adhesive object/tangible/loot/collectible/collectible_parts/shared_sculpture_adhesive.iff item Nabooian Sculpture Adhesive 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +sculpture_goldinlay_01 object/tangible/loot/collectible/collectible_parts/shared_sculpture_goldinlay_01.iff item Nabooian Sculpture Gold Plating - First Coating 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +sculpture_goldinlay_02 object/tangible/loot/collectible/collectible_parts/shared_sculpture_goldinlay_02.iff item Nabooian Sculpture Gold Plating - Second Coating 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +sculpture_structure_01 object/tangible/loot/collectible/collectible_parts/shared_sculpture_structure_01.iff item Nabooian Sculpture Base - First Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +sculpture_structure_02 object/tangible/loot/collectible/collectible_parts/shared_sculpture_structure_02.iff item Nabooian Sculpture Base - Second Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +sculpture_structure_03 object/tangible/loot/collectible/collectible_parts/shared_sculpture_structure_03.iff item Nabooian Sculpture Base - Third Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +sculpture_structure_04 object/tangible/loot/collectible/collectible_parts/shared_sculpture_structure_04.iff item Nabooian Sculpture Base - Fourth Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +sculpture_structure_05 object/tangible/loot/collectible/collectible_parts/shared_sculpture_structure_05.iff item Nabooian Sculpture Base - Fifth Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +sculpture_structure_06 object/tangible/loot/collectible/collectible_parts/shared_sculpture_structure_06.iff item Nabooian Sculpture Base - Sixth Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +sculpture_structure_07 object/tangible/loot/collectible/collectible_parts/shared_sculpture_structure_07.iff item Nabooian Sculpture Base - Seventh Section 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +blue_rug_adhesive object/tangible/loot/collectible/collectible_parts/shared_blue_rug_adhesive.iff item Blue Rug Adhesive 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +blue_rug_dye object/tangible/loot/collectible/collectible_parts/shared_blue_rug_dye.iff item Blue Rug Dye 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +blue_rug_patches 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object/tangible/loot/undead/shared_outbreak_undead_heart.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +outbreak_undead_jaw object/tangible/loot/undead/shared_outbreak_undead_jaw.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +outbreak_undead_liver object/tangible/loot/undead/shared_outbreak_undead_liver.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +outbreak_undead_lungs object/tangible/loot/undead/shared_outbreak_undead_lungs.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +outbreak_undead_stomach object/tangible/loot/undead/shared_outbreak_undead_stomach.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +outbreak_undead_tooth object/tangible/loot/undead/shared_outbreak_undead_tooth.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +decal_arrow_left object/tangible/loot/undead/shared_decal_arrow_left.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +decal_arrow_right object/tangible/loot/undead/shared_decal_arrow_right.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +decal_dltby object/tangible/loot/undead/shared_decal_dltby.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +decal_hlpgm object/tangible/loot/undead/shared_decal_hlpgm.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +decal_htchbrkn object/tangible/loot/undead/shared_decal_htchbrkn.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +decal_mtpsd object/tangible/loot/undead/shared_decal_mtpsd.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +decal_smear_01 object/tangible/loot/undead/shared_decal_smear_01.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +decal_smear_02 object/tangible/loot/undead/shared_decal_smear_02.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +decal_smear_03 object/tangible/loot/undead/shared_decal_smear_03.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +decal_splatt_01 object/tangible/loot/undead/shared_decal_splatt_01.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +decal_splatt_02 object/tangible/loot/undead/shared_decal_splatt_02.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +decal_splatt_03 object/tangible/loot/undead/shared_decal_splatt_03.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +hooked_helmet object/tangible/loot/undead/shared_hooked_helmet.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +outbreak_undead_brain object/tangible/loot/undead/shared_outbreak_undead_brain.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +outbreak_undead_deathtrooper_belt object/tangible/loot/undead/shared_outbreak_undead_deathtrooper_belt.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +outbreak_undead_deathtrooper_bicep_l object/tangible/loot/undead/shared_outbreak_undead_deathtrooper_bicep_l.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +outbreak_undead_deathtrooper_bicep_r object/tangible/loot/undead/shared_outbreak_undead_deathtrooper_bicep_r.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +outbreak_undead_deathtrooper_boots object/tangible/loot/undead/shared_outbreak_undead_deathtrooper_boots.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 +outbreak_undead_deathtrooper_bracer_l object/tangible/loot/undead/shared_outbreak_undead_deathtrooper_bracer_l.iff item 1 1000 0 0 0 0 0 0 0 1 0 0 -1 -1 -1 -1 0 0 0 \ No newline at end of file diff --git a/serverdata/nge/items/items_weapon.sdb b/serverdata/nge/items/items_weapon.sdb index 5a3c06a5c..b78a0a8a9 100644 --- a/serverdata/nge/items/items_weapon.sdb +++ b/serverdata/nge/items/items_weapon.sdb @@ -1,368 +1,368 @@ -item_name iff_template type string_name volume hit_points min_damage max_damage weapon_category weapon_type damage_type elemental_type elemental_damage attack_speed special_attack_cost min_range_distance max_range_distance proc_effect target_dps actual_dps lifespan buff_name hide_buff_identity cool_down_group reuse_time healing_power client_effect client_animation grant_GCW_faction grant_GCW_value grant_vehicle grant_mount grant_greeter grant_holopet grant_familiar collection_beginSlotId collection_endSlotId collection_name collection_slot_name schematic_id schematic_type schematic_use schematic_skill_needed armor_level armor_category protection required_faction required_level required_profession race_wookiee race_ithorian race_rodian race_trandoshan race_rest no_trade bio_link worn_item_buff deconstruct sockets skill_mods index_color_0 index_color_1 index_color_2 index_color_3 value isUnique charges comments -TEXT PRIMARY KEY TEXT NOT NULL TEXT NOT NULL TEXT INTEGER INTEGER INTEGER INTEGER TEXT TEXT TEXT TEXT INTEGER INTEGER INTEGER INTEGER INTEGER TEXT INTEGER INTEGER INTEGER TEXT NOT NULL INTEGER TEXT NOT NULL INTEGER INTEGER TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL INTEGER TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT NOT NULL TEXT INTEGER INTEGER TEXT TEXT TEXT REAL TEXT NOT NULL INTEGER NOT NULL TEXT NOT NULL INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER TEXT NOT NULL INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER TEXT -pew_pew object/weapon/ranged/carbine/carbine_e11.iff weapon Ziggy's Pew Pew Gun 1 1000 100000 100000 ranged_weapon CARBINE energy none 0 60 100 0 50 100000 100000 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100000 0 0 -baton_avatar_trando_stun_stick object/weapon/melee/baton/baton_avatar_trando_stun_stick.iff weapon Blackscale Stun Stick 1 1000 597 1193 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 4 895 895 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1500 0 0 -carbine_avatar_trando object/weapon/ranged/carbine/carbine_avatar_trando.iff weapon Blackscale "Hall Sweeper" Carbine 1 1000 338 676 ranged_weapon CARBINE kinetic cold 35 60 100 0 50 507 507 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1500 0 0 -ep3_loot_blackbane object/weapon/melee/knife/ep3_loot_blackbane.iff weapon Blackbane Nail 1 1000 458 915 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 4 687 687 0 0 0 0 0 0 0 0 64 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 640 0 0 -ep3_loot_blackhand object/weapon/ranged/pistol/ep3_loot_blackhand.iff weapon Blackhand Annihilator 1 1000 200 400 ranged_weapon PISTOL kinetic none 0 40 100 0 35 300 300 0 0 0 0 0 0 0 0 64 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 640 0 0 -ep3_loot_calibrated object/weapon/ranged/pistol/ep3_loot_calibrated.iff weapon Perfectly-Calibrated Pistol 1 1000 205 410 ranged_weapon PISTOL energy none 0 40 100 0 25 770 769 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1500 0 0 -ep3_loot_corellian object/weapon/ranged/heavy/ep3_loot_corellian.iff weapon Corellian Destroyer 1 1000 450 900 ranged_weapon DIRECTIONAL_TARGET_WEAPON energy none 0 80 100 0 55 675 675 0 0 0 0 0 0 0 0 64 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 640 0 0 -ep3_loot_corestrike object/weapon/ranged/carbine/ep3_loot_corestrike.iff weapon Corestrike Rancor 1 1000 300 600 ranged_weapon CARBINE energy none 0 60 100 0 35 450 450 0 0 0 0 0 0 0 0 72 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 720 0 0 -ep3_loot_darksting object/weapon/ranged/rifle/ep3_loot_darksting.iff weapon Darksting Assassin 1 1000 225 450 ranged_weapon RIFLE energy none 0 80 100 0 25 338 338 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1500 0 0 -ep3_loot_dawnsorrow object/weapon/ranged/rifle/ep3_loot_dawnsorrow.iff weapon Dawnsorrow Rifle 1 1000 450 900 ranged_weapon RIFLE energy none 0 80 100 0 60 675 675 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1500 0 0 -ep3_loot_deathrain object/weapon/ranged/pistol/ep3_loot_deathrain.iff weapon Deathrain D-50 1 1000 225 450 ranged_weapon PISTOL energy none 0 40 100 0 35 338 338 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1500 0 0 -ep3_loot_dragoneye object/weapon/ranged/pistol/ep3_loot_dragoneye.iff weapon C-10 "Dragoneye Reaper" 1 1000 175 350 ranged_weapon PISTOL energy none 0 40 100 0 25 263 263 0 0 0 0 0 0 0 0 64 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 640 0 0 -ep3_loot_eventide object/weapon/melee/sword/ep3_loot_eventide.iff weapon Eventide Smasher 1 1000 527 1054 melee_weapon UNARMED kinetic none 0 100 100 0 4 791 791 0 0 0 0 0 0 0 0 72 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 720 0 0 -ep3_loot_executer object/weapon/melee/2h_sword/ep3_loot_executer.iff weapon N-K Executer 1 1000 597 1193 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 4 895 895 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1500 0 0 -ep3_loot_firestar object/weapon/ranged/carbine/ep3_loot_firestar.iff weapon Firestar 10-K 1 1000 300 600 ranged_weapon CARBINE energy none 0 60 100 0 60 450 450 0 0 0 0 0 0 0 0 72 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 720 0 0 -ep3_loot_grievance object/weapon/ranged/carbine/ep3_loot_grievance.iff weapon Grievance Striker 1 1000 338 675 ranged_weapon CARBINE energy none 0 60 100 0 35 507 507 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1500 0 0 -ep3_loot_heartstriker object/weapon/melee/special/ep3_loot_heartstriker.iff weapon Sayormi Heartstriker 1 1000 458 915 melee_weapon UNARMED kinetic none 0 100 100 0 4 687 687 0 0 0 0 0 0 0 0 64 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 640 0 0 -ep3_loot_hydra object/weapon/ranged/pistol/ep3_loot_hydra.iff weapon Red Hydra Z-5 1 1000 175 350 ranged_weapon PISTOL energy none 0 40 100 0 25 263 263 0 0 0 0 0 0 0 0 64 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 640 0 0 -ep3_loot_lifeblood object/weapon/melee/2h_sword/ep3_loot_lifeblood.iff weapon Lifeblood Cleaver 1 1000 458 915 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 4 687 687 0 0 0 0 0 0 0 0 64 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 640 0 0 -ep3_loot_liquidsilver object/weapon/ranged/pistol/ep3_loot_liquidsilver.iff weapon Liquidsilver L7 1 1000 175 350 ranged_weapon PISTOL energy none 0 40 100 0 25 263 263 0 0 0 0 0 0 0 0 64 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 640 0 0 -ep3_loot_mark object/weapon/ranged/carbine/ep3_loot_mark.iff weapon Exemplar's Mark 1 1000 300 600 ranged_weapon CARBINE energy none 0 60 100 0 35 450 450 0 0 0 0 0 0 0 0 72 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 720 0 0 -ep3_loot_necrosis object/weapon/melee/special/ep3_loot_necrosis.iff weapon Necrosis Nightblade 1 1000 597 1193 melee_weapon UNARMED kinetic none 0 100 100 0 4 895 895 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1500 0 0 -ep3_loot_nullifier object/weapon/ranged/rifle/ep3_loot_nullifier.iff weapon Nullifier X 1 1000 581 1161 ranged_weapon RIFLE energy none 0 80 100 0 55 871 871 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1500 0 0 -ep3_loot_pestilence object/weapon/melee/polearm/ep3_loot_pestilence.iff weapon Pestilence 1 1000 527 1054 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 4 791 791 0 0 0 0 0 0 0 0 72 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 720 0 0 -ep3_loot_poisonspike object/weapon/melee/polearm/ep3_loot_poisonspike.iff weapon Poisonspike 1 1000 597 1193 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 4 895 895 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1500 0 0 -ep3_loot_quicktrigger object/weapon/ranged/pistol/ep3_loot_quicktrigger.iff weapon Quicktrigger Countermand 1 1000 200 400 ranged_weapon PISTOL energy none 0 40 100 0 25 300 300 0 0 0 0 0 0 0 0 72 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 720 0 0 -ep3_loot_retaliation object/weapon/ranged/rifle/ep3_loot_retaliation.iff weapon Covert Retaliation 1 1000 450 900 ranged_weapon RIFLE energy none 0 80 100 0 60 675 675 0 0 0 0 0 0 0 0 64 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 640 0 0 -ep3_loot_retribution object/weapon/ranged/carbine/ep3_loot_retribution.iff weapon Retribution 1 1000 300 600 ranged_weapon CARBINE energy none 0 60 100 0 35 450 450 0 0 0 0 0 0 0 0 72 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 720 0 0 -ep3_loot_rhiss object/weapon/ranged/pistol/ep3_loot_rhiss.iff weapon Rhiss Mark-20 1 1000 175 350 ranged_weapon PISTOL energy none 0 40 100 0 25 263 263 0 0 0 0 0 0 0 0 64 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 640 0 0 -ep3_loot_rilctur object/weapon/ranged/carbine/ep3_loot_rilctur.iff weapon Rilctur Carbine 1 1000 263 525 ranged_weapon CARBINE energy none 0 60 100 0 35 394 394 0 0 0 0 0 0 0 0 64 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 640 0 0 -ep3_loot_ripper object/weapon/melee/sword/ep3_loot_ripper.iff weapon Bloodshot Ripper 1 1000 597 1193 melee_weapon UNARMED kinetic none 0 100 100 0 4 895 895 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1500 0 0 -ep3_loot_sharpshooter object/weapon/ranged/rifle/ep3_loot_sharpshooter.iff weapon Vershyi Sharpshooter 1 1000 350 700 ranged_weapon RIFLE energy none 0 80 100 0 60 525 525 0 0 0 0 0 0 0 0 64 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 640 0 0 -ep3_loot_sickle object/weapon/melee/2h_sword/ep3_loot_sickle.iff weapon Darstai'is Sickle 1 1000 527 1054 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 4 791 791 0 0 0 0 0 0 0 0 72 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 720 0 0 -ep3_loot_silencer object/weapon/ranged/pistol/ep3_loot_silencer.iff weapon The Silencer 1 1000 200 400 ranged_weapon PISTOL kinetic none 0 40 100 0 25 300 300 0 0 0 0 0 0 0 0 72 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 720 0 0 -ep3_loot_soulstinger object/weapon/melee/special/ep3_loot_soulstinger.iff weapon Sayormi Soulstinger 1 1000 527 1054 melee_weapon UNARMED energy none 0 100 100 0 4 791 791 0 0 0 0 0 0 0 0 72 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 720 0 0 -ep3_loot_strike object/weapon/melee/polearm/ep3_loot_strike.iff weapon Strike Assault Lance 1 1000 458 915 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 4 687 687 0 0 0 0 0 0 0 0 64 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 640 0 0 -ep3_loot_void object/weapon/ranged/heavy/ep3_loot_void.iff weapon The Void 1 1000 515 1030 ranged_weapon DIRECTIONAL_TARGET_WEAPON kinetic none 0 80 100 0 64 773 773 0 0 0 0 0 0 0 0 72 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 720 0 0 -grenade_imperial_detonator object/weapon/ranged/grenade/grenade_imperial_detonator.iff weapon Imperial Detonator 1 1000 721 1442 ranged_weapon THROWN energy none 0 1000 100 0 40 108 108 0 0 0 0 0 0 0 0 72 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 720 0 0 -heavy_acid_beam object/weapon/ranged/heavy/heavy_acid_beam.iff weapon Acid Stream Launcher 1 1000 290 580 ranged_weapon DIRECTIONAL_TARGET_WEAPON kinetic acid 242 80 100 0 64 435 435 0 0 0 0 0 0 0 0 72 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 720 0 0 -heavy_avatar_acid_beam object/weapon/ranged/heavy/heavy_avatar_acid_beam.iff weapon Blackscale Acid Launcher 1 1000 356 711 ranged_weapon DIRECTIONAL_TARGET_WEAPON kinetic acid 242 80 100 0 64 534 534 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1500 0 0 -item_event_loveday_crossbow object/weapon/ranged/rifle/rifle_love_day_crossbow.iff weapon Ewok Festival of Love Crossbow 1 1000 20 40 ranged_weapon RIFLE kinetic none 0 80 100 0 64 38 38 0 0 0 0 0 0 0 0 5 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 ewok festival of love 2009 -item_npe_officer_sidearm object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Officer's Sidearm 1 1000 15 25 ranged_weapon PISTOL kinetic none 0 40 100 0 35 50 50 0 0 0 0 0 0 0 0 1 officer 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 level 1 npe NOTE these dps are higher than average -item_npe_smuggler_han_solo_gun object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Modified DL-44 1 1000 13 27 ranged_weapon PISTOL energy none 0 40 100 0 35 50 50 0 0 0 0 0 0 0 0 1 smuggler 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 level 1 npe NOTE these dps are higher than average -item_outbreak_deathtrooper_rifle object/weapon/ranged/rifle/rifle_deathtroopers.iff weapon A BWDL19 Rifle 1 1000 425 945 ranged_weapon RIFLE energy heat 20 80 100 0 64 900 906 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1000 0 0 pvp BF reward -lance_avatar_wke_heartlance object/weapon/melee/polearm/lance_avatar_wke_heartlance.iff weapon Wookiee Heartlance 1 1000 597 1193 melee_weapon POLEARM_MELEE energy none 0 100 100 0 4 895 895 0 0 0 0 0 0 0 0 72 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 720 0 0 -pistol_avatar_trando_special object/weapon/ranged/pistol/pistol_avatar_trando_special.iff weapon DL44 "Dosh Special" Pistol 1 1000 225 450 ranged_weapon PISTOL energy none 0 40 100 0 35 338 338 0 0 0 0 0 0 0 0 72 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 720 0 0 -rifle_avatar_laser_trando object/weapon/ranged/rifle/rifle_avatar_laser_trando.iff weapon Trandoshan Laser Rifle 1 1000 450 900 ranged_weapon RIFLE energy none 0 80 100 0 64 675 675 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1500 0 0 -rifle_naktra_crystal object/weapon/ranged/rifle/ep3/rifle_naktra_crystal.iff weapon Nak'tra Crystal Rifle 1 1000 450 900 ranged_weapon RIFLE energy none 0 80 100 0 64 675 675 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1500 0 0 -rifle_proton object/weapon/ranged/rifle/rifle_proton.iff weapon Proton Rifle 1 1000 450 900 ranged_weapon RIFLE energy none 0 80 100 0 64 675 675 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1500 0 0 -rifle_t21 object/weapon/ranged/rifle/rifle_t21.iff weapon T21 Rifle 1 1000 450 900 ranged_weapon RIFLE energy none 0 80 100 0 64 675 675 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1500 0 0 -sword_2h_avatar_wke_toothpick object/weapon/melee/2h_sword/2h_sword_avatar_wke_toothpick.iff weapon Wookiee Toothpick 1 1000 597 1193 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 4 895 895 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1500 0 0 -sword_avatar_wke_spiritblade object/weapon/melee/sword/sword_avatar_wke_spiritblade.iff weapon Kashyyyk Spiritblade 1 1000 597 1193 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 4 895 895 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1500 0 0 -weapon_1h_officer_roadmap_01_02 object/weapon/melee/sword/sword_01_static.iff weapon Captain's Sword 1 1000 182 363 melee_weapon ONE_HANDED_MELEE energy none 0 100 100 0 5 273 273 0 0 0 0 0 0 0 0 30 officer 1 1 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 0 0 0 lvl 30 roadmap -weapon_a280_blaster_rifle object/weapon/ranged/rifle/rifle_a280.iff weapon A280 Blaster Rifle 1 1000 485 980 ranged_weapon RIFLE energy none 0 80 100 0 64 915 915 0 0 0 0 0 0 0 0 90 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 3000 0 0 -weapon_acidbeam_commando_roadmap_01_02 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon EZ Strike E-11 Rifle 1 1000 326 600 ranged_weapon RIFLE energy none 0 80 100 0 64 489 579 0 0 0 0 0 0 0 0 50 commando 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 0 0 0 lvl 50 roadmap -weapon_borvo_carbine_03_01 object/weapon/ranged/carbine/carbine_e11.iff weapon Borvo Guard Carbine 1 1000 93 186 ranged_weapon CARBINE energy electricity 12 60 100 0 50 233 233 0 0 0 0 0 0 0 0 25 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Looted from chest in Borvo's Vault -weapon_borvo_pistol_03_01 object/weapon/ranged/pistol/pistol_alliance_disruptor.iff weapon Borvo Guard Pistol 1 1000 62 124 ranged_weapon PISTOL energy electricity 8 40 100 0 35 233 233 0 0 0 0 0 0 0 0 25 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Looted from chest in Borvo's Vault -weapon_borvo_rifle_03_01 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon Borvo Guard Rifle 1 1000 124 248 ranged_weapon RIFLE energy electricity 15 80 100 0 64 233 233 0 0 0 0 0 0 0 0 25 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 Looted from chest in Borvo's Vault -weapon_carbine_02_01 object/weapon/ranged/carbine/carbine_dh17.iff weapon Basic DH-17 Carbine 1 1000 26 52 ranged_weapon CARBINE energy none 0 60 100 0 45 proc_fire_attack_1 65 65 0 0 0 0 0 0 0 0 5 1 1 1 1 1 0 0 0 0 0 ranged_accuracy=1 -1 -1 -1 -1 50 0 0 level 5 required -weapon_carbine_02_02 object/weapon/ranged/carbine/carbine_cdef_npe.iff weapon Issued Carbine 1 1000 15 30 ranged_weapon CARBINE energy none 0 60 100 0 35 38 38 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -weapon_carbine_02_03 object/weapon/ranged/carbine/carbine_cdef_npe.iff weapon Loche's Carbine 1 1000 25 42 ranged_weapon CARBINE energy none 0 60 100 0 35 56 56 0 0 0 0 0 0 0 0 3 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 0 -weapon_carbine_02_04 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon DH-17 1 1000 27 54 ranged_weapon CARBINE energy none 0 60 100 0 40 68 68 0 0 0 0 0 0 0 0 6 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 0 -weapon_carbine_02_05 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon DH-17 1 1000 33 66 ranged_weapon CARBINE energy none 0 60 100 0 40 83 83 0 0 0 0 0 0 0 0 9 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 90 0 0 -weapon_carbine_04_01 object/weapon/ranged/carbine/carbine_dh17_snubnose_npe.iff weapon Modified DH-17 Snubnose 1 1000 46 92 ranged_weapon CARBINE energy none 0 60 100 0 40 115 115 0 0 0 0 0 0 0 0 13 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 130 0 0 -weapon_carbine_bh_roadmap_01_02 object/weapon/ranged/carbine/carbine_ee3_static.iff weapon Rookie Bounty Hunter's EE3 1 1000 109 218 ranged_weapon CARBINE energy none 0 60 100 0 55 273 273 0 0 0 0 0 0 0 0 30 bounty_hunter 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 0 0 0 -weapon_carbine_drop_lvl10_02_01 object/weapon/ranged/carbine/carbine_cdef_npe.iff weapon Modified CDEF Carbine 1 1000 36 71 ranged_weapon CARBINE energy none 0 60 100 0 50 89 89 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -weapon_carbine_drop_lvl20_02_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon DH-17 Carbine Variant 1 1000 68 136 ranged_weapon CARBINE energy none 0 60 100 0 50 171 170 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 0 -weapon_carbine_drop_lvl30_02_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon Retrofitted Black DH-17 Carbine 1 1000 101 202 ranged_weapon CARBINE energy none 0 60 100 0 50 253 253 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 300 0 0 -weapon_carbine_drop_lvl40_02_01 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Adjusted E-11 Carbine 1 1000 139 277 ranged_weapon CARBINE energy none 0 60 100 0 50 347 347 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 400 0 0 -weapon_carbine_drop_lvl50_02_01 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Converted Laser Carbine 1 1000 180 359 ranged_weapon CARBINE energy none 0 60 100 0 50 449 449 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 -weapon_carbine_drop_lvl60_02_01 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Modified Laser Carbine 1 1000 221 441 ranged_weapon CARBINE energy none 0 60 100 0 50 552 552 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 600 0 0 -weapon_carbine_drop_lvl70_02_01 object/weapon/ranged/carbine/carbine_e5_generic.iff weapon E5 Carbine Variant 1 1000 262 523 ranged_weapon CARBINE energy none 0 60 100 0 50 654 654 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 700 0 0 -weapon_carbine_drop_lvl80_02_01 object/weapon/ranged/carbine/carbine_e5_generic.iff weapon Retrofitted E5 Carbine 1 1000 308 616 ranged_weapon CARBINE energy none 0 60 100 0 50 770 770 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -weapon_carbine_imperial_pvp_general_reward_06_01 object/weapon/ranged/carbine/carbine_pvp.iff weapon The Legendary Starlight Carbine 1 3000 389 780 ranged_weapon CARBINE energy cold 20 60 100 0 50 proc_pvp_despair 974 974 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=10 -1 -1 -1 -1 1000 0 0 -weapon_carbine_medic_roadmap_01_02 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Precise Laser Carbine 1 1000 196 391 ranged_weapon CARBINE energy none 0 60 100 0 55 489 489 0 0 0 0 0 0 0 0 50 medic 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 0 0 0 -weapon_carbine_ngant_zarvel_04_01 object/weapon/ranged/carbine/carbine_pvp_ngant.iff weapon N'Gant-Zarvel 9118 Carbine 1 1000 350 650 ranged_weapon CARBINE energy electricity 20 60 100 0 50 900 900 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1000 0 0 -weapon_carbine_pvp_general_reward_06_01 object/weapon/ranged/carbine/carbine_pvp.iff weapon The Legendary Starlight Carbine 1 3000 389 780 ranged_weapon CARBINE energy cold 20 60 100 0 50 proc_pvp_despair 974 974 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=10 -1 -1 -1 -1 1000 0 0 -weapon_carbine_pvp_imperial_general_reward_06_01 object/weapon/ranged/carbine/carbine_e11_mark2.iff weapon Exceptional Imperial E-11 Carbine 1 1000 431 863 ranged_weapon CARBINE energy heat 23 60 100 0 50 1078 1078 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 1000 0 0 -weapon_carbine_spy_roadmap_01_02 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Precise E-11 Carbine 1 1000 196 391 ranged_weapon CARBINE energy none 0 60 100 0 55 489 489 0 0 0 0 0 0 0 0 50 spy 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 0 0 0 -weapon_content_1h_fs_03_01 object/weapon/melee/sword/sword_01_npe.iff weapon Shii-Cho Sword 1 1000 167 333 ranged_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 35 250 250 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 0 -weapon_content_1h_officer_03_01 object/weapon/melee/sword/sword_01_npe.iff weapon Sergeant's Sword 1 1000 167 333 ranged_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 35 250 250 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 0 -weapon_content_1h_tier_7_03_01 object/weapon/melee/sword/sword_02_generic.iff weapon White Thranta Sword 1 1000 91 181 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 136 136 0 0 0 0 0 0 0 0 14 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 140 0 0 -weapon_content_1h_tier_7_03_02 object/weapon/melee/sword/sword_02_generic.iff weapon Valarian Sword 1 1000 109 217 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 163 163 0 0 0 0 0 0 0 0 16 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 160 0 0 -weapon_content_1h_tier_8_03_01 object/weapon/melee/sword/sword_rantok_generic.iff weapon Classic Sword 1 1000 119 238 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 179 179 0 0 0 0 0 0 0 0 18 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 180 0 0 -weapon_content_1h_tier_8_03_02 object/weapon/melee/sword/sword_02_generic.iff weapon Sword of the Runaway 1 1000 156 311 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 234 234 0 0 0 0 0 0 0 0 24 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 240 0 0 -weapon_content_2h_tier_7_03_01 object/weapon/melee/2h_sword/2h_sword_katana_generic.iff weapon White Thranta Katana 1 1000 91 181 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 136 136 0 0 0 0 0 0 0 0 14 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 140 0 0 -weapon_content_2h_tier_7_03_02 object/weapon/melee/2h_sword/2h_sword_katana_generic.iff weapon Valarian Katana 1 1000 109 217 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 163 163 0 0 0 0 0 0 0 0 16 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 160 0 0 -weapon_content_2h_tier_8_03_01 object/weapon/melee/2h_sword/2h_sword_battleaxe_npe.iff weapon Classic Battleaxe 1 1000 119 238 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 179 179 0 0 0 0 0 0 0 0 18 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 180 0 0 -weapon_content_2h_tier_8_03_02 object/weapon/melee/2h_sword/2h_sword_katana_generic.iff weapon Katana of the Runaway 1 1000 156 311 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 234 234 0 0 0 0 0 0 0 0 24 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 240 0 0 -weapon_content_carbine_bh_03_01 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Stalker Carbine 1 1000 96 192 ranged_weapon CARBINE energy none 0 60 100 0 35 241 240 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 0 -weapon_content_carbine_spy_03_01 object/weapon/ranged/carbine/carbine_dh17_snubnose_npe.iff weapon Espionage Carbine 1 1000 96 192 ranged_weapon CARBINE energy none 0 60 100 0 35 241 240 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 0 -weapon_content_carbine_talus_selonian_04_01 object/weapon/ranged/carbine/carbine_alliance_needler.iff weapon Modified Alliance Electro-Needler 1 1000 150 307 ranged_weapon CARBINE kinetic electricity 10 60 100 0 50 381 381 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 0 -weapon_content_carbine_tier_7_03_01 object/weapon/ranged/carbine/carbine_e11_static.iff weapon White Thranta E-11 1 1000 49 98 ranged_weapon CARBINE energy none 0 60 100 0 35 123 123 0 0 0 0 0 0 0 0 14 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 140 0 0 -weapon_content_carbine_tier_7_03_02 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Darklighter's E-11 1 1000 60 120 ranged_weapon CARBINE energy none 0 60 100 0 50 150 150 0 0 0 0 0 0 0 0 14 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 140 0 0 -weapon_content_carbine_tier_8_03_01 object/weapon/ranged/carbine/carbine_ee3_static.iff weapon Classic EE-3 1 1000 66 132 ranged_weapon CARBINE energy none 0 60 100 0 40 166 165 0 0 0 0 0 0 0 0 18 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 180 0 0 -weapon_content_carbine_tier_8_03_02 object/weapon/ranged/carbine/carbine_ee3_static.iff weapon Homesteader's EE-3 1 1000 90 180 ranged_weapon CARBINE energy none 0 60 100 0 50 225 225 0 0 0 0 0 0 0 0 24 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 240 0 0 -weapon_content_corsec_rifle_02_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon CorSec E-11 Rifle 1 1000 146 291 ranged_weapon RIFLE energy none 0 80 100 0 64 273 273 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 0 -weapon_content_corsec_sword_02_01 object/weapon/melee/sword/sword_02_generic.iff weapon CorSec Sword 1 1000 188 376 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 282 282 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 0 -weapon_content_heavy_commando_03_01 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Conscript Carbine 1 1000 40 80 ranged_weapon CARBINE energy none 0 25 100 0 35 241 240 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 0 -weapon_content_heavy_flamer_commando_03_01 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon Special Forces SG-82 1 1000 123 255 ranged_weapon RIFLE energy heat 15 80 100 0 20 235 236 0 0 0 0 0 0 0 0 26 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 260 0 0 -weapon_content_heavy_pistol_tier_7_03_01 object/weapon/ranged/pistol/pistol_dh17_generic.iff weapon Valarian DH-17 1 1000 40 80 ranged_weapon PISTOL energy none 0 40 100 0 35 150 150 0 0 0 0 0 0 0 0 16 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 160 0 0 -weapon_content_heavy_rocket_tier_8_03_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon Homesteader's E-11 1 1000 85 185 ranged_weapon RIFLE energy none 0 60 100 0 50 225 225 0 0 0 0 0 0 0 0 24 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 240 0 0 -weapon_content_knuckler_smuggler_03_01 object/weapon/melee/special/vibroknuckler_npe.iff weapon Swindler Knuckle 1 1000 167 333 ranged_weapon UNARMED kinetic none 0 100 100 0 35 250 250 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 0 -weapon_content_knuckler_tier_7_03_01 object/weapon/melee/special/vibroknuckler_static.iff weapon White Thranta Knuckler 1 1000 91 181 melee_weapon UNARMED kinetic none 0 100 100 0 5 136 136 0 0 0 0 0 0 0 0 14 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 140 0 0 -weapon_content_knuckler_tier_7_03_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Valarian Knuckler 1 1000 109 217 melee_weapon UNARMED kinetic none 0 100 100 0 5 163 163 0 0 0 0 0 0 0 0 16 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 160 0 0 -weapon_content_knuckler_tier_8_03_01 object/weapon/melee/special/vibroknuckler_static.iff weapon Classic Knuckler 1 1000 119 238 melee_weapon UNARMED kinetic none 0 100 100 0 5 179 179 0 0 0 0 0 0 0 0 18 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 180 0 0 -weapon_content_knuckler_tier_8_03_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Knuckler of the Runaway 1 1000 156 311 melee_weapon UNARMED kinetic none 0 100 100 0 5 234 234 0 0 0 0 0 0 0 0 24 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 240 0 0 -weapon_content_pistol_commando_pistol_03_01 object/weapon/ranged/pistol/pistol_d18.iff weapon Special Forces D-18 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 241 240 0 0 0 0 0 0 0 0 26 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 260 0 0 -weapon_content_pistol_lvl33_02_01 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon D-18 Liquidator 1 1000 87 173 ranged_weapon PISTOL energy none 0 40 100 0 35 325 325 0 0 0 0 0 0 0 0 33 1 1 1 1 1 0 0 0 0 0 precision_modified=12 -1 -1 -1 -1 330 0 0 -weapon_content_pistol_medic_03_01 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Field Surgeon Pistol 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 241 240 0 0 0 0 0 0 0 0 26 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 260 0 0 -weapon_content_pistol_officer_03_01 object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Sergeant's Pistol 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 241 240 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 0 -weapon_content_pistol_smuggler_03_01 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Swindler Pistol 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 241 240 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 0 -weapon_content_pistol_spy_03_01 object/weapon/ranged/pistol/pistol_d18.iff weapon Espionage Pistol 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 241 240 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 0 -weapon_content_pistol_talus_slaver_04_01 object/weapon/ranged/pistol/pistol_de_10_generic.iff weapon Modified DE-10 Pistol 1 1000 85 220 ranged_weapon PISTOL energy cold 10 40 100 0 35 381 381 0 0 0 0 0 0 0 0 37 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 370 0 0 -weapon_content_pistol_tier_7_03_01 object/weapon/ranged/pistol/pistol_striker_static.iff weapon White Thranta Striker 1 1000 33 65 ranged_weapon PISTOL energy none 0 40 100 0 35 123 123 0 0 0 0 0 0 0 0 14 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 140 0 0 -weapon_content_pistol_tier_7_03_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Darklighter's Striker 1 1000 40 80 ranged_weapon PISTOL energy none 0 40 100 0 35 150 150 0 0 0 0 0 0 0 0 14 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 140 0 0 -weapon_content_pistol_tier_8_03_01 object/weapon/ranged/pistol/pistol_dh17_generic.iff weapon Classic DH-17 1 1000 44 88 ranged_weapon PISTOL energy none 0 40 100 0 35 166 165 0 0 0 0 0 0 0 0 18 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 180 0 0 -weapon_content_pistol_tier_8_03_02 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon Homesteader's D-18 1 1000 60 120 ranged_weapon PISTOL energy none 0 40 100 0 35 225 225 0 0 0 0 0 0 0 0 24 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 240 0 0 -weapon_content_polearm_fs_03_01 object/weapon/melee/polearm/lance_staff_wood_s2.iff weapon Shii-Cho Staff 1 1000 167 333 ranged_weapon POLEARM_MELEE kinetic none 0 100 100 0 35 250 250 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 0 -weapon_content_polearm_tier_7_03_01 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon White Thranta Lance 1 1000 91 181 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 136 136 0 0 0 0 0 0 0 0 14 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 140 0 0 -weapon_content_polearm_tier_7_03_02 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon Valarian Lance 1 1000 109 217 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 163 163 0 0 0 0 0 0 0 0 16 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 160 0 0 -weapon_content_polearm_tier_8_03_01 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon Classic Lance 1 1000 119 238 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 179 179 0 0 0 0 0 0 0 0 18 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 180 0 0 -weapon_content_polearm_tier_8_03_02 object/weapon/melee/polearm/lance_kaminoan_generic.iff weapon Lance of the Runaway 1 1000 156 311 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 234 234 0 0 0 0 0 0 0 0 24 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 240 0 0 -weapon_content_rifle_bh_03_01 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon Stalker Rifle 1 1000 129 257 ranged_weapon RIFLE energy none 0 80 100 0 35 241 241 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 0 -weapon_content_rifle_tier_7_03_01 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon White Thranta Rifle 1 1000 66 131 ranged_weapon RIFLE energy none 0 80 100 0 64 123 123 0 0 0 0 0 0 0 0 14 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 140 0 0 -weapon_content_rifle_tier_7_03_02 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon Darklighter's SG-82 1 1000 80 160 ranged_weapon RIFLE energy none 0 80 100 0 64 150 150 0 0 0 0 0 0 0 0 14 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 140 0 0 -weapon_content_rifle_tier_8_03_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon Classic E-11 1 1000 89 177 ranged_weapon RIFLE energy none 0 80 100 0 40 166 166 0 0 0 0 0 0 0 0 18 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 180 0 0 -weapon_content_rifle_tier_8_03_02 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon Homesteader's DLT-20 1 1000 120 240 ranged_weapon RIFLE energy none 0 80 100 0 64 225 225 0 0 0 0 0 0 0 0 24 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 240 0 0 -weapon_content_rsf_frag_grenade_02_01 object/weapon/ranged/grenade/grenade_fragmentation_generic.iff weapon Fragmentation Grenade 1 1000 325 650 ranged_weapon THROWN kinetic none 0 1000 100 0 40 49 49 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 15 -weapon_ep3_rewards_sword_wookiee_02_01 object/weapon/melee/sword/ep3/sword_wookiee.iff weapon Blade of Nyenthi'Oris 1 800 597 1193 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 4 895 895 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -weapon_event_hairtrigger_carbine_03_01 object/weapon/ranged/carbine/event_carbine_hairtrigger.iff weapon Hair-Trigger Carbine 1 1000 343 685 ranged_weapon CARBINE energy none 0 60 100 0 50 845 857 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 precision_modified=25,constitution_modified=30 -1 -1 -1 -1 1500 0 0 -weapon_eweb_blaster_rifle object/weapon/ranged/rifle/rifle_eweb.iff weapon E-Web Rifle 1 1000 485 980 ranged_weapon RIFLE energy none 0 80 100 0 64 915 915 0 0 0 0 0 0 0 0 90 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 3000 0 0 -weapon_gcw_carbine_charric_03_01 object/weapon/ranged/carbine/carbine_charric.iff weapon Charric Carbine 1 1000 242 482 ranged_weapon CARBINE kinetic none 0 60 100 0 50 603 603 0 0 0 0 0 0 0 0 65 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 650 0 0 -weapon_gcw_dh18a_pistol_03_01 object/weapon/ranged/pistol/pistol_dh18a_gcw.iff weapon DH-18A Blaster Pistol Prototype 1 1000 161 321 ranged_weapon PISTOL kinetic none 0 40 100 0 35 603 602 0 0 0 0 0 0 0 0 65 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 650 0 0 -weapon_gcw_heavy_pulse_cannon_03_01 object/weapon/ranged/heavy/heavy_pulse_cannon.iff weapon Pulse Cannon 1 1000 462 777 ranged_weapon GROUND_TARGETTING kinetic heat 15 100 100 0 64 643 643 0 0 0 0 0 0 0 0 65 commando 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 650 0 0 GCW -weapon_gcw_lance_03_01 object/weapon/melee/polearm/lance_gcw_gand_shockprod.iff weapon Gand Shockprod Staff 1 1000 428 655 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 567 562 0 0 0 0 0 0 0 0 65 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 650 0 0 -weapon_gcw_tc22_rifle_03_01 object/weapon/ranged/rifle/rifle_tc22_blaster.iff weapon TC-22 Blaster Rifle Replica 1 1000 322 643 ranged_weapon RIFLE kinetic none 0 80 100 0 64 603 602 0 0 0 0 0 0 0 0 65 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 650 0 0 -weapon_grenade_fragmentation_01_01 object/weapon/ranged/grenade/grenade_fragmentation_generic.iff weapon Fragmentation Grenade 1 1000 325 650 ranged_weapon THROWN kinetic none 0 1000 100 0 40 49 49 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 3 -weapon_heavy_cr1_04_01 object/weapon/ranged/heavy/heavy_cr1_blast_cannon.iff weapon CR-1 Blast Cannon 1 1000 600 1000 ranged_weapon DIRECTIONAL_TARGET_WEAPON kinetic cold 50 100 100 0 64 900 900 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1000 0 0 -weapon_heavy_imperial_pvp_general_reward_06_01 object/weapon/ranged/heavy/heavy_pvp.iff weapon The Legendary Reaper Cannon 1 3000 850 1350 ranged_weapon GROUND_TARGETTING energy heat 50 100 100 0 64 1100 1100 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=20 -1 -1 -1 -1 1000 0 0 -weapon_heavy_pvp_general_reward_06_01 object/weapon/ranged/heavy/heavy_pvp.iff weapon The Legendary Reaper Cannon 1 3000 850 1350 ranged_weapon GROUND_TARGETTING energy heat 50 100 100 0 64 1100 1100 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=20 -1 -1 -1 -1 1000 0 0 -weapon_jinkins_j1_01_01 object/weapon/ranged/rifle/jinkins_j1_rifle.iff weapon Jinkins J-1 Rifle 1 1000 336 671 ranged_weapon RIFLE kinetic none 0 80 100 0 64 629 629 0 0 0 0 0 0 0 0 68 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 680 0 0 -weapon_knife_entertainer_roadmap_01_02 object/weapon/melee/knife/knife_dagger_static.iff weapon Entertainer's Dagger 1 1000 190 375 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 282 283 0 0 0 0 0 0 0 0 30 entertainer 1 1 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 0 0 0 -weapon_knife_trader_roadmap_01_02 object/weapon/melee/knife/knife_dagger_static.iff weapon Trader's Dagger 1 1000 80 160 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 120 120 0 0 0 0 0 0 0 0 30 trader 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -weapon_knuckler_buzz_knuck object/weapon/melee/special/pvp_bf_knuckler.iff weapon Buzz-Knuck 1 1000 715 1005 melee_weapon UNARMED kinetic acid 20 100 100 0 5 900 900 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1000 0 0 -weapon_knuckler_ent_roadmap_02_01 object/weapon/melee/special/vibroknuckler_static.iff weapon Entertainer's Vibroknuckler 1 1000 75 165 melee_weapon UNARMED kinetic none 0 100 100 0 5 120 120 0 0 0 0 0 0 0 0 14 entertainer 1 1 1 1 1 0 0 0 0 0 strength_modified=2 -1 -1 -1 -1 0 0 0 -weapon_knuckler_ent_roadmap_02_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Captivator Vibroknuckler 1 1000 147 300 melee_weapon UNARMED kinetic none 0 100 100 0 5 222 224 0 0 0 0 0 0 0 0 22 entertainer 1 1 1 1 1 0 0 0 0 0 strength_modified=4 -1 -1 -1 -1 0 0 0 lvl 22 entertainer roadmap -weapon_knuckler_ent_roadmap_02_03 object/weapon/melee/special/vibroknuckler_static.iff weapon Sensation Vibroknuckler 1 1000 245 450 melee_weapon UNARMED kinetic none 0 100 100 0 5 347 348 0 0 0 0 0 0 0 0 38 entertainer 1 1 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 0 0 0 lvl 38 entertainer roadmap -weapon_knuckler_ent_roadmap_02_04 object/weapon/melee/special/vibroknuckler_static.iff weapon Glamour Vibroknuckler 1 1000 190 375 melee_weapon UNARMED kinetic none 0 100 100 0 5 282 283 0 0 0 0 0 0 0 0 30 entertainer 1 1 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 0 0 0 lvl 30 roadmap -weapon_knuckler_fs_roadmap_01_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Precise Knuckler 1 1000 334 668 melee_weapon UNARMED kinetic none 0 100 100 0 5 501 501 0 0 0 0 0 0 0 0 50 force_sensitive 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 0 0 0 lvl 50 roadmap -weapon_knuckler_fs_roadmap_02_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Neophyte Vibroknuckler 1 1000 188 375 melee_weapon UNARMED kinetic none 0 100 100 0 5 282 282 0 0 0 0 0 0 0 0 30 force_sensitive 1 1 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 0 0 0 lvl 30 roadmap -weapon_knuckler_smuggler_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon Scoundrel's Scout Blaster 1 1000 73 145 ranged_weapon PISTOL kinetic none 0 40 100 0 35 282 273 0 0 0 0 0 0 0 0 30 smuggler 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 0 0 0 lvl 30 roadmap -weapon_knuckler_smuggler_roadmap_02_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Precise Striker Pistol 1 1000 131 261 ranged_weapon PISTOL kinetic none 0 40 100 0 35 490 490 0 0 0 0 0 0 0 0 50 smuggler 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 0 0 0 lvl 50 roadmap -weapon_lightningbeam_commando_roadmap_01_02 object/weapon/ranged/rifle/rifle_dlt20.iff weapon Precise DLT-20 1 1000 182 363 ranged_weapon RIFLE energy none 0 100 100 0 64 273 273 0 0 0 0 0 0 0 0 30 commando 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 0 0 0 lvl 30 roadmap -weapon_magna_guard_polearm_04_01 object/weapon/melee/polearm/lance_staff_magna_guard.iff weapon MagnaGuard Electrostaff 1 1000 700 1000 melee_weapon POLEARM_MELEE kinetic electricity 20 100 100 0 5 900 890 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1000 0 0 pvp BF reward -weapon_mandalorian_carbine_04_01 object/weapon/ranged/carbine/carbine_mandalorian.iff weapon Crusader M-XIII Carbine 1 1000 415 755 ranged_weapon CARBINE energy none 0 60 100 0 50 975 975 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=5 -1 -1 -1 -1 1000 0 0 -weapon_mandalorian_heavy_04_01 object/weapon/ranged/heavy/heavy_mandalorian.iff weapon Crusader M-XX Heavy Rifle 1 1000 800 1300 ranged_weapon GROUND_TARGETTING kinetic electricity 50 100 100 0 64 1050 1050 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 1 0 precision_modified=10,constitution_modified=5 -1 -1 -1 -1 1000 0 0 -weapon_mandalorian_lightsaber_04_01 object/weapon/melee/sword/crafted_saber/sword_lightsaber_mandalorian.iff weapon Jinsu Razor 1 1000 700 1400 melee_weapon ONE_HANDED_SABER energy none 0 100 100 0 5 1050 1050 0 0 0 0 0 0 0 0 75 force_sensitive 1 1 1 1 1 0 0 0 0 0 strength_modified=10,constitution_modified=5 -1 -1 -1 -1 1000 0 0 -weapon_mandalorian_pistol_04_01 object/weapon/ranged/pistol/pistol_mandalorian.iff weapon Crusader M-XII Pistol 1 1000 270 510 ranged_weapon PISTOL energy none 0 40 100 0 35 975 975 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=5 -1 -1 -1 -1 1000 0 0 -weapon_mandalorian_rifle_04_01 object/weapon/ranged/rifle/rifle_mandalorian.iff weapon Crusader M-XIV Rifle 1 1000 530 1030 ranged_weapon RIFLE energy none 0 80 100 0 64 975 975 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=5 -1 -1 -1 -1 1000 0 0 -weapon_mandalorian_sword_04_01 object/weapon/melee/sword/sword_mandalorian.iff weapon Crusader "Templar" Sword 1 1000 750 1350 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1050 1050 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 strength_modified=10,constitution_modified=5 -1 -1 -1 -1 1000 0 0 -weapon_npe_carbine_bh_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon Bounty Hunter Carbine 1 1000 17 43 ranged_weapon CARBINE energy none 0 60 100 0 35 50 50 0 0 0 0 0 0 0 0 1 bounty_hunter 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 level 1 npe NOTE these dps are higher than average -weapon_npe_carbine_spy_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon Spy Carbine 1 1000 17 43 ranged_weapon CARBINE energy none 0 60 100 0 35 50 50 0 0 0 0 0 0 0 0 1 spy 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 level 1 npe NOTE these dps are higher than average -weapon_npe_commando_carbine_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon Commando Carbine 1 1000 20 40 ranged_weapon CARBINE energy none 0 60 100 0 35 50 50 0 0 0 0 0 0 0 0 1 commando 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 level 1 npe NOTE these dps are higher than average -weapon_npe_d44_quest_reward_01_01 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Alliance DL44 1 1000 24 49 ranged_weapon PISTOL energy none 0 40 100 0 35 91 91 0 0 0 0 0 0 0 0 7 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 70 0 0 Quest reward for a GCW quest in the NPE -weapon_npe_e11_quest_reward_01_01 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Imperial Issue Carbine 1 1000 37 73 ranged_weapon CARBINE energy none 0 60 100 0 35 91 92 0 0 0 0 0 0 0 0 7 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Quest reward for a GCW quest in the NPE -weapon_npe_grenade_frag_02_01 object/weapon/ranged/grenade/grenade_fragmentation_generic.iff weapon Fragmentation Grenade 1 1000 80 160 ranged_weapon THROWN kinetic none 0 1000 100 0 35 120 120 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 5 level 12 -weapon_npe_knuckler_fs_03_01 object/weapon/melee/special/vibroknuckler_npe.iff weapon Rydel's Knuckler 1 1000 32 99 melee_weapon UNARMED kinetic none 0 100 100 0 5 66 66 0 0 0 0 0 0 0 0 3 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 0 level 1 npe NOTE these dps are higher than average -weapon_npe_lightsaber_02_01 object/weapon/melee/sword/crafted_saber/generic_sword_lightsaber_one_handed_gen1.iff weapon First Generation Lightsaber 1 1000 100 200 melee_weapon ONE_HANDED_SABER energy none 0 100 100 0 5 405 150 0 0 0 0 0 0 0 0 29 force_sensitive 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -weapon_npe_lightsaber_02_02 object/weapon/melee/sword/crafted_saber/generic_sword_lightsaber_training.iff weapon Training Lightsaber 1 1000 167 333 melee_weapon ONE_HANDED_SABER energy none 0 100 100 0 5 250 250 0 0 0 0 0 0 0 0 26 force_sensitive 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 lvl 26 -weapon_npe_medic_pistol_03_01 object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Medic Pistol 1 1000 13 27 ranged_weapon PISTOL energy none 0 40 100 0 35 50 50 0 0 0 0 0 0 0 0 1 medic 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 level 1 npe NOTE these dps are higher than average -weapon_pistol_02_01 object/weapon/ranged/pistol/pistol_d18.iff weapon Basic D18 Pistol 1 1000 18 35 ranged_weapon PISTOL energy none 0 40 100 0 35 66 66 0 0 0 0 0 0 0 0 5 1 1 1 1 1 0 0 0 0 0 ranged_accuracy=1 -1 -1 -1 -1 50 0 0 level 5 required -weapon_pistol_02_02 object/weapon/ranged/pistol/pistol_cdef_npe.iff weapon Issued Pistol 1 1000 10 26 ranged_weapon PISTOL energy none 0 40 100 0 35 45 45 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 level 1 npe NOTE these dps are higher than average -weapon_pistol_02_03 object/weapon/ranged/pistol/pistol_cdef_npe.iff weapon Loche's Pistol 1 1000 17 28 ranged_weapon PISTOL energy none 0 40 100 0 35 56 56 0 0 0 0 0 0 0 0 3 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 0 level 4 NPE -weapon_pistol_02_04 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon D-18 1 1000 18 36 ranged_weapon PISTOL energy none 0 40 100 0 35 68 68 0 0 0 0 0 0 0 0 6 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 0 level 6 npe -weapon_pistol_02_05 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon D-18 1 1000 22 44 ranged_weapon PISTOL energy none 0 40 100 0 35 83 83 0 0 0 0 0 0 0 0 9 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 90 0 0 level 9 npe -weapon_pistol_04_01 object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Modified Scout Blaster 1 1000 31 61 ranged_weapon PISTOL energy none 0 40 100 0 35 115 115 0 0 0 0 0 0 0 0 13 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 130 0 0 level 13 npe -weapon_pistol_drop_lvl10_02_01 object/weapon/ranged/pistol/pistol_cdef_npe.iff weapon Retrofitted CDEF Pistol 1 1000 24 47 ranged_weapon PISTOL energy none 0 40 100 0 35 89 89 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 lvl10 -weapon_pistol_drop_lvl20_02_01 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon Adjusted D-18 Pistol 1 1000 46 91 ranged_weapon PISTOL energy none 0 40 100 0 35 171 171 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 0 lvl20 -weapon_pistol_drop_lvl30_02_01 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Converted Striker Pistol 1 1000 68 135 ranged_weapon PISTOL energy none 0 40 100 0 35 253 254 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 300 0 0 lvl30 -weapon_pistol_drop_lvl40_02_01 object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Modified Scout Blaster 1 1000 93 185 ranged_weapon PISTOL energy none 0 40 100 0 35 347 348 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 400 0 0 lvl40 -weapon_pistol_drop_lvl50_02_01 object/weapon/ranged/pistol/pistol_de_10_generic.iff weapon DE-10 Pistol Variant 1 1000 120 239 ranged_weapon PISTOL energy none 0 40 100 0 35 449 449 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 lvl50 -weapon_pistol_drop_lvl60_02_01 object/weapon/ranged/pistol/pistol_de_10_generic.iff weapon Retrofitted DE-10 Pistol 1 1000 147 294 ranged_weapon PISTOL energy none 0 40 100 0 35 552 551 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 600 0 0 lvl60 -weapon_pistol_drop_lvl70_02_01 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Adjusted DL-44 Metal Pistol 1 1000 174 348 ranged_weapon PISTOL energy none 0 40 100 0 35 654 653 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 700 0 0 lvl70 -weapon_pistol_drop_lvl80_02_01 object/weapon/ranged/pistol/pistol_flechette_generic.iff weapon Converted Flechette Pistol 1 1000 205 410 ranged_weapon PISTOL energy none 0 40 100 0 35 770 769 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 lvl80 -weapon_pistol_entertainer_roadmap_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Entertainer's Friend 1 1000 131 261 ranged_weapon PISTOL energy none 0 40 100 0 35 120 490 0 0 0 0 0 0 0 0 50 entertainer 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 0 0 0 lvl 50 roadmap -weapon_pistol_imperial_pvp_general_reward_06_01 object/weapon/ranged/pistol/pistol_pvp.iff weapon The Legendary Crimson Nova Pistol 1 3000 259 518 ranged_weapon PISTOL energy electricity 20 40 100 0 35 proc_pvp_despair 971 971 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=10 -1 -1 -1 -1 1000 0 0 -weapon_pistol_medic_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon Medic's Sidearm 1 1000 73 145 ranged_weapon PISTOL energy none 0 40 100 0 35 273 273 0 0 0 0 0 0 0 0 30 medic 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 0 0 0 lvl 30 roadmap -weapon_pistol_officer_roadmap_01_02 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Precise DL 44 1 1000 131 261 ranged_weapon PISTOL energy none 0 40 100 0 35 489 490 0 0 0 0 0 0 0 0 50 officer 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 0 0 0 lvl 50 roadmap -weapon_pistol_officer_roadmap_02_02 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Grooved DL 44 1 1000 73 145 ranged_weapon PISTOL energy none 0 40 100 0 35 273 273 0 0 0 0 0 0 0 0 30 officer 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 0 0 0 lvl 30 roadmap -weapon_pistol_pvp_general_reward_06_01 object/weapon/ranged/pistol/pistol_pvp.iff weapon The Legendary Crimson Nova Pistol 1 3000 259 518 ranged_weapon PISTOL energy electricity 20 40 100 0 35 proc_pvp_despair 971 971 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=10 -1 -1 -1 -1 1000 0 0 -weapon_pistol_pvp_rebel_general_reward_06_01 object/weapon/ranged/pistol/pistol_dl44.iff weapon Exceptional Rebel DL 44 Pistol 1 1000 288 575 ranged_weapon PISTOL energy heat 23 40 100 0 35 1078 1079 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 1000 0 0 -weapon_pistol_smuggler_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon Scoundrel's Scout Blaster 1 1000 73 145 ranged_weapon PISTOL energy none 0 40 100 0 35 273 273 0 0 0 0 0 0 0 0 30 smuggler 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 0 0 0 lvl 30 roadmap -weapon_pistol_smuggler_roadmap_02_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Precise Striker Pistol 1 1000 131 261 ranged_weapon PISTOL energy none 0 40 100 0 35 489 490 0 0 0 0 0 0 0 0 50 smuggler 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 0 0 0 lvl 50 roadmap -weapon_pistol_spy_roadmap_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Agent's Pistol 1 1000 73 145 ranged_weapon PISTOL energy none 0 40 100 0 35 273 273 0 0 0 0 0 0 0 0 30 spy 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 0 0 0 lvl 30 roadmap -weapon_pistol_trader_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon Trader's Friend 1 1000 250 500 ranged_weapon PISTOL energy none 0 40 100 0 35 120 938 0 0 0 0 0 0 0 0 50 trader 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 noncombat roadmap -weapon_polearm_02_01 object/weapon/melee/polearm/lance_staff_wood_s2.iff weapon Basic Wood Staff 1 1000 43 86 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 65 65 0 0 0 0 0 0 0 0 5 1 1 1 1 1 0 0 0 0 0 melee_accuracy=1 -1 -1 -1 -1 50 0 0 level 5 required -weapon_polearm_02_02 object/weapon/melee/polearm/lance_staff_wood_s2_npe.iff weapon Issued Staff 1 1000 29 58 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 44 44 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 level 1 npe -weapon_polearm_02_03 object/weapon/melee/polearm/polearm_vibro_axe_npe.iff weapon Jedi Training Polearm 1 1000 43 75 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 59 59 0 0 0 0 0 0 0 0 1 force_sensitive 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Jedi starter weapon -weapon_polearm_02_04 object/weapon/melee/polearm/lance_staff_wood_s2_npe.iff weapon Reinforced Staff 1 1000 46 91 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 69 69 0 0 0 0 0 0 0 0 6 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 0 level 6 npe -weapon_polearm_02_05 object/weapon/melee/polearm/lance_staff_wood_s2_npe.iff weapon Reinforced Staff 1 1000 64 128 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 96 96 0 0 0 0 0 0 0 0 9 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 90 0 0 level 9 npe -weapon_polearm_04_01 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon Modified Lance 1 1000 85 170 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 128 128 0 0 0 0 0 0 0 0 13 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 130 0 0 level 13 npe -weapon_publish_gift_27_04_01 object/weapon/ranged/pistol/pistol_launcher_targeting.iff weapon Nickel-Plated Targeting Pistol 1 1000 30 60 ranged_weapon GROUND_TARGETTING energy heat 5 100 100 0 64 45 45 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 Publish 27 Weapon Gift -weapon_quest_u10_carbine_01_02 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Modified Precise Laser Carbine 1 1000 244 486 ranged_weapon CARBINE energy none 0 60 100 0 55 608 608 0 0 0 0 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=5 -1 -1 -1 -1 550 0 0 update 10 quest reward -weapon_quest_u10_carbine2_01_02 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Modified Precise E-11 Carbine 1 1000 244 486 ranged_weapon CARBINE energy none 0 60 100 0 55 608 608 0 0 0 0 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=5 -1 -1 -1 -1 550 0 0 update 10 quest reward -weapon_quest_u10_knuckler_01_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Modified Precise Knuckler 1 1000 414 828 melee_weapon UNARMED kinetic none 0 100 100 0 5 621 621 0 0 0 0 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=5 -1 -1 -1 -1 550 0 0 update 10 quest reward -weapon_quest_u10_pistol_01_02 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Modified Precise DL 44 1 1000 162 324 ranged_weapon PISTOL energy none 0 40 100 0 35 608 607 0 0 0 0 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=5 -1 -1 -1 -1 550 0 0 update 10 quest reward -weapon_quest_u10_pistol2_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Modified Precise Striker Pistol 1 1000 162 324 ranged_weapon PISTOL energy none 0 40 100 0 35 608 607 0 0 0 0 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=5 -1 -1 -1 -1 550 0 0 update 10 quest reward -weapon_quest_u10_rifle_01_02 object/weapon/ranged/rifle/rifle_lightning_heavy_static.iff weapon Modified Precise Lightning Cannon 1 1000 324 649 ranged_weapon RIFLE energy none 0 80 100 0 64 608 607 0 0 0 0 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=5 -1 -1 -1 -1 550 0 0 update 10 quest reward -weapon_rebel_heavy_04_01 object/weapon/ranged/heavy/heavy_rebel.iff weapon C-M "Frag Storm" Heavy Shotgun 1 1000 800 1300 ranged_weapon GROUND_TARGETTING kinetic kinetic 50 100 100 0 64 1050 1050 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 1 0 precision_modified=10,constitution_modified=5 -1 -1 -1 -1 1000 0 0 -weapon_rebel_pistol_04_01 object/weapon/ranged/pistol/pistol_rebel.iff weapon C-M "Dead Bolt" Pistol 1 1000 290 450 ranged_weapon PISTOL energy cold 20 40 100 0 35 975 925 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=5 -1 -1 -1 -1 1000 0 0 -weapon_rebel_rifle_04_01 object/weapon/ranged/rifle/rifle_rebel.iff weapon C-M "Reaper" Sniper Rifle 1 1000 560 960 ranged_weapon RIFLE energy cold 20 80 100 0 64 975 950 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=5 -1 -1 -1 -1 1000 0 0 -weapon_rebel_sword_04_01 object/weapon/melee/sword/sword_rebel.iff weapon Nova Edge Sword 1 1000 600 1500 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1050 1050 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 1 0 strength_modified=10,constitution_modified=5 -1 -1 -1 -1 1000 0 0 -weapon_rifle_02_01 object/weapon/ranged/rifle/rifle_dlt20.iff weapon Basic DLT-20 Rifle 1 1000 35 70 ranged_weapon RIFLE energy none 0 80 100 0 55 proc_fire_attack 66 66 0 0 0 0 0 0 0 0 5 1 1 1 1 1 0 0 0 0 0 ranged_accuracy=1 -1 -1 -1 -1 50 0 0 level 5 required -weapon_rifle_02_02 object/weapon/ranged/rifle/rifle_cdef_npe.iff weapon Issued Rifle 1 1000 20 40 ranged_weapon RIFLE energy none 0 80 100 0 35 38 38 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 level 1 npe -weapon_rifle_02_03 object/weapon/ranged/rifle/rifle_cdef_npe.iff weapon Loche's Rifle 1 1000 33 56 ranged_weapon RIFLE energy none 0 80 100 0 35 56 56 0 0 0 0 0 0 0 0 5 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 level 4 NPE -weapon_rifle_02_04 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon DLT-20 1 1000 36 72 ranged_weapon RIFLE energy none 0 80 100 0 50 68 68 0 0 0 0 0 0 0 0 6 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 0 level 6 npe -weapon_rifle_02_05 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon DLT-20 1 1000 44 88 ranged_weapon RIFLE energy none 0 80 100 0 50 83 83 0 0 0 0 0 0 0 0 9 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 90 0 0 level 9 npe -weapon_rifle_04_01 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon Modified SG-82 1 1000 61 122 ranged_weapon RIFLE energy none 0 80 100 0 50 115 114 0 0 0 0 0 0 0 0 13 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 130 0 0 level 13 npe -weapon_rifle_bh_roadmap_01_02 object/weapon/ranged/rifle/rifle_lightning_heavy_static.iff weapon Precise Lightning Cannon 1 1000 261 522 ranged_weapon RIFLE energy none 0 80 100 0 64 489 489 0 0 0 0 0 0 0 0 50 bounty_hunter 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 0 0 0 lvl 50 roadmap -weapon_rifle_drop_lvl10_02_01 object/weapon/ranged/rifle/rifle_cdef_npe.iff weapon Adjusted CDEF Rifle 1 1000 48 95 ranged_weapon RIFLE energy none 0 80 100 0 64 89 89 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 lvl10 -weapon_rifle_drop_lvl20_02_01 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon Converted SG-82 Rifle 1 1000 91 182 ranged_weapon RIFLE energy none 0 80 100 0 64 171 171 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 0 lvl20 -weapon_rifle_drop_lvl30_02_01 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon Modified DLT-20 Rifle 1 1000 135 270 ranged_weapon RIFLE energy none 0 80 100 0 64 253 253 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 300 0 0 lvl30 -weapon_rifle_drop_lvl40_02_01 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon DLT-20 Rifle Variant 1 1000 185 370 ranged_weapon RIFLE energy none 0 80 100 0 64 347 347 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 400 0 0 lvl40 -weapon_rifle_drop_lvl50_02_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon Retrofitted E-11 Rifle 1 1000 240 479 ranged_weapon RIFLE energy none 0 80 100 0 64 449 449 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 lvl50 -weapon_rifle_drop_lvl60_02_01 object/weapon/ranged/rifle/rifle_tusken.iff weapon Adjusted Tusken Rifle 1 1000 294 588 ranged_weapon RIFLE energy none 0 80 100 0 64 552 551 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 600 0 0 lvl60 -weapon_rifle_drop_lvl70_02_01 object/weapon/ranged/rifle/rifle_t21_generic.iff weapon Converted T-21 Rifle 1 1000 349 698 ranged_weapon RIFLE energy none 0 80 100 0 64 654 654 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 700 0 0 lvl70 -weapon_rifle_drop_lvl80_02_01 object/weapon/ranged/rifle/rifle_t21_generic.iff weapon Modified T-21 Rifle 1 1000 411 821 ranged_weapon RIFLE energy none 0 80 100 0 64 770 770 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 lvl80 -weapon_rifle_imperial_pvp_general_reward_06_01 object/weapon/ranged/rifle/rifle_pvp.iff weapon The Legendary Vortex Rifle 1 3000 518 1035 ranged_weapon RIFLE energy acid 20 80 100 0 64 proc_pvp_despair 971 971 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=10 -1 -1 -1 -1 1000 0 0 -weapon_rifle_pvp_general_reward_06_01 object/weapon/ranged/rifle/rifle_pvp.iff weapon The Legendary Vortex Rifle 1 3000 518 1035 ranged_weapon RIFLE energy acid 20 80 100 0 64 proc_pvp_despair 971 971 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=10 -1 -1 -1 -1 1000 0 0 -weapon_roadmap_lightsaber_02_02 object/weapon/melee/sword/crafted_saber/generic_sword_lightsaber_one_handed_gen1.iff weapon First Generation Lightsaber 1 1000 200 400 melee_weapon ONE_HANDED_SABER energy none 0 100 100 0 5 300 300 0 0 0 0 0 0 0 0 30 force_sensitive 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -weapon_smuggler_reward_knucklers_04_01 object/weapon/melee/special/massassiknuckler.iff weapon Underworld Knucklers 1 1000 640 1300 melee_weapon UNARMED kinetic acid 15 100 100 0 5 1020 970 0 0 0 0 0 0 0 0 88 smuggler 1 1 1 1 1 0 0 0 0 0 strength_modified=5,constitution_modified=10 -1 -1 -1 -1 0 0 0 Lv 88 Reward -weapon_smuggler_reward_pistol_04_01 object/weapon/ranged/pistol/pistol_de_10.iff weapon Underworld Sureshot DE10 1 1000 260 520 ranged_weapon PISTOL energy electricity 20 40 100 0 35 920 975 0 0 0 0 0 0 0 0 88 smuggler 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=5 -1 -1 -1 -1 0 0 0 Lv 88 Reward -weapon_smuggler_reward_pistol_dl44_04_01 object/weapon/ranged/pistol/pistol_dl44.iff weapon Underworld Sureshot DL44 1 1000 260 520 ranged_weapon PISTOL energy heat 20 40 100 0 35 920 975 0 0 0 0 0 0 0 0 88 smuggler 1 1 1 1 1 0 0 0 0 0 precision_modified=10,constitution_modified=5 -1 -1 -1 -1 0 0 0 Lv 88 Reward -weapon_smuggler_reward_sword_04_01 object/weapon/melee/knife/knife_vibroblade.iff weapon Underworld Blade 1 1000 680 1260 melee_weapon ONE_HANDED_MELEE kinetic acid 15 100 100 0 5 1000 970 0 0 0 0 0 0 0 0 88 smuggler 1 1 1 1 1 0 0 0 0 0 strength_modified=5,constitution_modified=10 -1 -1 -1 -1 0 0 0 Lv 88 Reward -weapon_spy_fist object/weapon/melee/special/punch_dagger.iff weapon Tenebrous Edge 1 1000 750 1350 melee_weapon UNARMED kinetic none 0 100 100 0 5 1050 1050 0 0 0 0 0 0 0 0 85 spy 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 2000 0 0 pvp BF reward -weapon_sword_1h_02_01 object/weapon/melee/sword/sword_01.iff weapon Basic Sword 1 1000 43 86 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 65 65 0 0 0 0 0 0 0 0 5 1 1 1 1 1 0 0 0 0 0 melee_accuracy=1 -1 -1 -1 -1 50 0 0 level 5 required -weapon_sword_1h_02_02 object/weapon/melee/sword/sword_01_npe.iff weapon Issued Sword 1 1000 29 58 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 44 44 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 level 1 npe -weapon_sword_1h_02_03 object/weapon/melee/sword/sword_01_npe.iff weapon Rydel's Sword 1 1000 43 88 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 66 66 0 0 0 0 0 0 0 0 3 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 0 level 4 NPE -weapon_sword_1h_02_04 object/weapon/melee/sword/sword_01_npe.iff weapon Sword 1 1000 46 91 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 69 69 0 0 0 0 0 0 0 0 6 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 0 level 6 npe -weapon_sword_1h_02_05 object/weapon/melee/sword/sword_01_npe.iff weapon Sword 1 1000 64 128 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 96 96 0 0 0 0 0 0 0 0 9 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 90 0 0 level 9 npe -weapon_sword_1h_04_01 object/weapon/melee/baton/baton_gaderiffi_npe.iff weapon Modified Gaffi Stick 1 1000 85 170 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 128 128 0 0 0 0 0 0 0 0 13 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 130 0 0 level 13 npe -weapon_sword_1h_pvp_04_01 object/weapon/melee/sword/sword_pvp_bf_01.iff weapon Sith Sword 1 1000 715 1005 melee_weapon ONE_HANDED_MELEE kinetic cold 20 100 100 0 5 900 900 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1000 0 0 pvp BF reward -weapon_sword_2h_02_01 object/weapon/melee/2h_sword/2h_sword_battleaxe.iff weapon Basic Battleaxe 1 1000 43 86 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 65 65 0 0 0 0 0 0 0 0 6 1 1 1 1 1 0 0 0 0 0 melee_accuracy=1 -1 -1 -1 -1 60 0 0 level 6 required -weapon_sword_2h_02_02 object/weapon/melee/axe/axe_heavy_duty_npe.iff weapon Issued Axe 1 1000 29 58 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 44 44 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 level 1 npe -weapon_sword_2h_02_03 object/weapon/melee/axe/axe_heavy_duty_npe.iff weapon Rydel's Axe 1 1000 43 88 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 66 66 0 0 0 0 0 0 0 0 3 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 30 0 0 level 4 NPE -weapon_sword_2h_02_04 object/weapon/melee/2h_sword/2h_sword_battleaxe_npe.iff weapon Battleaxe 1 1000 46 91 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 69 69 0 0 0 0 0 0 0 0 6 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 0 level 6 npe -weapon_sword_2h_02_05 object/weapon/melee/2h_sword/2h_sword_battleaxe_npe.iff weapon Battleaxe 1 1000 64 128 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 96 96 0 0 0 0 0 0 0 0 9 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 90 0 0 level 9 npe -weapon_sword_2h_04_01 object/weapon/melee/2h_sword/2h_sword_cleaver_npe.iff weapon Modified Cleaver 1 1000 85 170 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 128 128 0 0 0 0 0 0 0 0 13 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 130 0 0 level 13 npe -weapon_sword_2h_pvp_04_01 object/weapon/melee/2h_sword/2h_sword_pvp_bf_01.iff weapon Vibrosword 1 1000 730 990 melee_weapon TWO_HANDED_MELEE kinetic acid 20 100 100 0 5 900 900 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 1000 0 0 pvp BF reward -weapon_tow_1h_must_bandit_sword_05_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon HK-47 Sword 1 1000 700 1400 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_1h_obsidian_sword_06_01 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Malevolent Obsidian Sword 1 1000 700 1400 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_1h_rantok_05_01 object/weapon/melee/sword/sword_rantok_generic.iff weapon Taskmaster Sword 1 1000 700 1400 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_2h_massassi_sword_06_01 object/weapon/melee/2h_sword/som_2h_sword_massassi.iff weapon Malevolent Heavy Sword 1 1000 700 1400 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_2h_obsidian_04_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Doom Bringer Obsidian Sword 1 1000 683 1366 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1025 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_2h_sith_sword_05_01 object/weapon/melee/2h_sword/2h_sword_sith_generic.iff weapon CY-M Sword 1 1000 700 1400 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_2h_tulrus_sword_05_01 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon HK-47 Tulrus Sword 1 1000 700 1400 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_blasterfist_04_01 object/weapon/melee/special/blasterfist_generic.iff weapon Guardian Blaster Fist 1 1000 642 1283 melee_weapon UNARMED energy heat 45 100 100 0 5 938 963 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_cannon_01_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon 1 1000 633 1266 ranged_weapon GROUND_TARGETTING energy heat 116 100 100 0 64 1000 950 0 0 0 0 0 0 0 0 88 commando 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_cannon_02_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon 1 1000 650 1299 ranged_weapon GROUND_TARGETTING energy heat 120 100 100 0 64 1000 975 0 0 0 0 0 0 0 0 88 commando 1 1 1 1 1 0 0 0 0 0 precision_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_cannon_03_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon 1 1000 667 1333 ranged_weapon GROUND_TARGETTING energy heat 123 100 100 0 64 1000 1000 0 0 0 0 0 0 0 0 88 commando 1 1 1 1 1 0 0 0 0 0 precision_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_cannon_03_02 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Refurbished Lava Cannon 1 1000 667 1333 ranged_weapon GROUND_TARGETTING energy heat 123 100 100 0 64 1000 1000 0 0 0 0 0 0 0 0 88 commando 1 1 1 1 1 0 0 0 0 0 precision_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_cannon_04_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon 1 1000 683 1366 ranged_weapon GROUND_TARGETTING energy heat 128 100 100 0 64 1000 1025 0 0 0 0 0 0 0 0 88 commando 1 1 1 1 1 0 0 0 0 0 precision_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_cannon_04_02 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Devastator Lava Cannon 1 1000 683 1366 ranged_weapon GROUND_TARGETTING energy heat 128 100 100 0 64 1000 1025 0 0 0 0 0 0 0 0 88 commando 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_cannon_05_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon 1 1000 700 1400 ranged_weapon GROUND_TARGETTING energy heat 132 100 100 0 64 1000 1050 0 0 0 0 0 0 0 0 88 commando 1 1 1 1 1 0 0 0 0 0 precision_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_carbine_01_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Sfor Republic Carbine 1 1000 355 710 ranged_weapon CARBINE energy cold 22 60 100 0 50 938 888 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_carbine_02_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Mustafarian Modified Sfor Republic Carbine 1 1000 365 730 ranged_weapon CARBINE energy cold 26 60 100 0 50 938 913 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 precision_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_carbine_03_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Coynite Sfor Republic Carbine 1 1000 375 750 ranged_weapon CARBINE energy cold 28 60 100 0 50 proc_tow_proc_coyn 938 938 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 precision_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_carbine_04_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Sfor Republic Carbine 1 1000 385 770 ranged_weapon CARBINE energy cold 32 60 100 0 50 938 963 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 precision_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_carbine_05_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Sfor Republic Carbine 1 1000 395 790 ranged_weapon CARBINE energy cold 34 60 100 0 50 938 988 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 precision_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_carbine_bola_05_01 object/weapon/ranged/carbine/carbine_bothan_bola_generic.iff weapon Forward Commander Carbine 1 1000 395 790 ranged_weapon CARBINE energy none 0 60 100 0 50 938 988 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_carbine_e5_04_01 object/weapon/ranged/carbine/carbine_e5_generic.iff weapon OR-5's E-5 1 1000 385 770 ranged_weapon CARBINE energy none 0 60 100 0 50 938 963 0 0 0 0 0 0 0 0 88 officer 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_carbine_geo_05_01 object/weapon/ranged/carbine/carbine_geo_generic.iff weapon CY-M Carbine 1 1000 395 790 ranged_weapon CARBINE energy none 0 60 100 0 50 938 988 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_carbine_sfor_03_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Kubaza Carbine 1 1000 375 750 ranged_weapon CARBINE energy electricity 28 60 100 0 50 938 938 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_carbine_sfor_05_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon HK-47 Carbine 1 1000 395 790 ranged_weapon CARBINE energy electricity 34 60 100 0 50 938 988 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_carbine_wookiee_06_01 object/weapon/ranged/carbine/ep3/carbine_wookiee_bowcaster_generic.iff weapon Malevolent Bowcaster 1 1000 395 790 ranged_weapon CARBINE energy none 0 60 100 0 50 938 988 0 0 0 0 0 0 0 0 88 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_flamer_01_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower 1 1000 148 295 ranged_weapon DIRECTIONAL_TARGET_WEAPON energy heat 28 25 100 0 20 938 886 0 0 0 0 0 0 0 0 88 commando 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_flamer_02_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower 1 1000 153 305 ranged_weapon DIRECTIONAL_TARGET_WEAPON energy heat 30 25 100 0 20 938 916 0 0 0 0 0 0 0 0 88 commando 1 1 1 1 1 0 0 0 0 0 precision_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_flamer_03_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower 1 1000 156 312 ranged_weapon DIRECTIONAL_TARGET_WEAPON energy heat 32 25 100 0 20 938 936 0 0 0 0 0 0 0 0 88 commando 1 1 1 1 1 0 0 0 0 0 precision_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_flamer_04_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower 1 1000 162 323 ranged_weapon DIRECTIONAL_TARGET_WEAPON energy heat 34 25 100 0 20 938 970 0 0 0 0 0 0 0 0 88 commando 1 1 1 1 1 0 0 0 0 0 precision_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_flamer_05_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower 1 1000 165 329 ranged_weapon DIRECTIONAL_TARGET_WEAPON energy heat 40 25 100 0 20 938 988 0 0 0 0 0 0 0 0 88 commando 1 1 1 1 1 0 0 0 0 0 precision_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_grenade_fragmentation_04_01 object/weapon/ranged/grenade/grenade_fragmentation_generic.iff weapon Old Republic Fragmentation Grenade 1 1000 721 1442 ranged_weapon THROWN energy none 0 1000 100 0 40 108 108 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 15 ToW expansion -weapon_tow_hammer_03_01 object/weapon/melee/2h_sword/2h_sword_maul.iff weapon Hammer of the Miner 1 1000 667 1333 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1000 0 0 0 0 0 0 0 0 64 1 1 1 1 1 0 0 0 0 0 strength_modified=12 -1 -1 -1 -1 640 0 0 ToW expansion -weapon_tow_heavy_acid_beam_04_01 object/weapon/ranged/heavy/heavy_acid_beam_static.iff weapon Devastator Acid Launcher 1 1000 683 1366 ranged_weapon GROUND_TARGETTING energy acid 128 100 100 0 64 1000 1025 0 0 0 0 0 0 0 0 88 commando 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_heavy_flamer_repub_06_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Malevolent Flamethrower 1 1000 175 350 ranged_weapon DIRECTIONAL_TARGET_WEAPON energy heat 30 25 100 0 20 1000 1050 0 0 0 0 0 0 0 0 88 commando 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_heavy_repub_flamethrower_05_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Oppressor Flame Thrower 1 1000 175 350 ranged_weapon DIRECTIONAL_TARGET_WEAPON energy heat 40 25 100 0 20 1000 1050 0 0 0 0 0 0 0 0 88 commando 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_heavy_rocket_launcher_05_01 object/weapon/ranged/heavy/heavy_rocket_launcher_generic.iff weapon AK-Prime Rocket Launcher 1 1000 659 1317 ranged_weapon GROUND_TARGETTING kinetic heat 135 100 100 0 64 938 988 0 0 0 0 0 0 0 0 88 commando 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_knuckler_05_01 object/weapon/melee/special/vibroknuckler_static.iff weapon Forward Commander Knuckler 1 1000 659 1317 melee_weapon UNARMED kinetic none 0 100 100 0 5 938 988 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_knuckler_blacksun_06_01 object/weapon/melee/special/blacksun_razor_generic.iff weapon Malevolent Razorknuckler 1 1000 700 1400 melee_weapon UNARMED kinetic none 0 100 100 0 5 1000 1050 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_knuckler_massassi_05_01 object/weapon/melee/special/massassiknuckler_generic.iff weapon HK-47 Knuckler 1 1000 659 1317 melee_weapon UNARMED kinetic none 0 100 100 0 5 938 988 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_pistol_01_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Disruptor Pistol 1 1000 235 470 ranged_weapon PISTOL energy none 0 40 100 0 35 938 881 0 0 0 0 0 0 0 0 88 smuggler 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_pistol_01_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol 1 1000 235 470 ranged_weapon PISTOL energy none 0 40 100 0 35 938 881 0 0 0 0 0 0 0 0 88 spy 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_pistol_02_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Mustafarian Modified Disruptor Pistol 1 1000 244 488 ranged_weapon PISTOL energy none 0 40 100 0 35 938 915 0 0 0 0 0 0 0 0 88 smuggler 1 1 1 1 1 0 0 0 0 0 precision_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_pistol_02_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol 1 1000 244 488 ranged_weapon PISTOL energy none 0 40 100 0 35 938 915 0 0 0 0 0 0 0 0 88 spy 1 1 1 1 1 0 0 0 0 0 precision_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_pistol_03_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Coynite Disruptor Pistol 1 1000 250 500 ranged_weapon PISTOL energy none 0 40 100 0 35 proc_tow_proc_coyn 938 938 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 precision_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_pistol_03_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol 1 1000 250 500 ranged_weapon PISTOL energy none 0 40 100 0 35 938 938 0 0 0 0 0 0 0 0 88 spy 1 1 1 1 1 0 0 0 0 0 precision_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_pistol_04_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Disruptor Pistol 1 1000 259 517 ranged_weapon PISTOL energy none 0 40 100 0 35 938 970 0 0 0 0 0 0 0 0 88 smuggler 1 1 1 1 1 0 0 0 0 0 precision_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_pistol_04_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol 1 1000 259 517 ranged_weapon PISTOL energy none 0 40 100 0 35 938 970 0 0 0 0 0 0 0 0 88 spy 1 1 1 1 1 0 0 0 0 0 precision_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_pistol_04_03 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Commander Pistol 1 1000 257 513 ranged_weapon PISTOL energy none 0 40 100 0 35 938 963 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_pistol_05_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Disruptor Pistol 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 938 989 0 0 0 0 0 0 0 0 88 smuggler 1 1 1 1 1 0 0 0 0 0 precision_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_pistol_05_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 938 989 0 0 0 0 0 0 0 0 88 spy 1 1 1 1 1 0 0 0 0 0 precision_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_pistol_de10_04_01 object/weapon/ranged/pistol/pistol_de_10_generic.iff weapon OR-5's DE-10 1 1000 257 513 ranged_weapon PISTOL energy none 0 40 100 0 35 938 963 0 0 0 0 0 0 0 0 88 spy 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_pistol_flechette_05_01 object/weapon/ranged/pistol/pistol_flechette_generic.iff weapon Taskmaster Flechette 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 938 989 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_pistol_intimidator_05_01 object/weapon/ranged/pistol/pistol_intimidator_generic.iff weapon HK-47 Intimidator 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 938 989 0 0 0 0 0 0 0 0 88 officer 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_pistol_ion_relic_05_01 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Oppressor Pistol 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 938 989 0 0 0 0 0 0 0 0 88 spy 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_pistol_kyd21_04_01 object/weapon/ranged/pistol/pistol_kyd21_generic.iff weapon Engineer KYD-21 1 1000 250 500 ranged_weapon PISTOL energy none 0 40 100 0 35 938 938 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_pistol_renegade_06_01 object/weapon/ranged/pistol/pistol_renegade_generic.iff weapon Malevolent Renegade Pistol 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 938 989 0 0 0 0 0 0 0 0 88 smuggler 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_pistol_scatter_04_01 object/weapon/ranged/pistol/pistol_scatter_generic.iff weapon Doom Bringer Scatter 1 1000 257 513 ranged_weapon PISTOL energy none 0 40 100 0 35 938 963 0 0 0 0 0 0 0 0 88 bounty_hunter 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_polearm_01_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Obsidian Lance 1 1000 633 1266 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 950 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_polearm_01_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Xandank Lance 1 1000 633 1266 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 950 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_polearm_02_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Mustafarian Modified Obsidian Lance 1 1000 650 1299 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 975 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_polearm_02_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Xandank Lance 1 1000 650 1299 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 975 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_polearm_03_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Obsidian Lance 1 1000 667 1333 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 1000 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_polearm_03_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Coynite Xandank Lance 1 1000 667 1333 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 proc_tow_proc_coyn 1000 1000 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_polearm_04_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Obsidian Lance 1 1000 683 1366 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 1025 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_polearm_04_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Xandank Lance 1 1000 683 1366 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 1025 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_polearm_05_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Obsidian Lance 1 1000 700 1400 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 1050 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_polearm_05_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Xandank Lance 1 1000 700 1400 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 1050 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_polearm_obsidian_03_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Kubaza Polearm 1 1000 683 1366 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 1025 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_polearm_obsidian_05_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Oppressor Obsidian Polearm 1 1000 700 1400 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 1050 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_polearm_wookiee_lance_06_01 object/weapon/melee/polearm/lance_kashyyk_generic.iff weapon Malevolent Lance 1 1000 700 1400 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 1050 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_polearm_xandak_lance_05_01 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon HK-47 Lance 1 1000 700 1400 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 1050 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_rifle_01_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle 1 1000 463 925 ranged_weapon RIFLE energy none 0 80 100 0 64 938 868 0 0 0 0 0 0 0 0 88 bounty_hunter 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_rifle_01_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Disruptor Rifle 1 1000 463 925 ranged_weapon RIFLE energy electricity 18 80 100 0 64 938 868 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_rifle_02_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle 1 1000 475 950 ranged_weapon RIFLE energy none 0 80 100 0 64 938 891 0 0 0 0 0 0 0 0 88 bounty_hunter 1 1 1 1 1 0 0 0 0 0 precision_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_rifle_02_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Mustafarian Modified Disruptor Rifle 1 1000 475 950 ranged_weapon RIFLE energy electricity 20 80 100 0 64 938 891 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 precision_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_rifle_03_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle 1 1000 500 1000 ranged_weapon RIFLE energy none 0 80 100 0 64 938 938 0 0 0 0 0 0 0 0 88 bounty_hunter 1 1 1 1 1 0 0 0 0 0 precision_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_rifle_03_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Coynite Disruptor Rifle 1 1000 500 1000 ranged_weapon RIFLE energy electricity 22 80 100 0 64 proc_tow_proc_coyn 938 938 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 precision_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_rifle_04_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle 1 1000 514 1027 ranged_weapon RIFLE energy none 0 80 100 0 64 938 963 0 0 0 0 0 0 0 0 88 bounty_hunter 1 1 1 1 1 0 0 0 0 0 precision_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_rifle_04_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Disruptor Rifle 1 1000 514 1027 ranged_weapon RIFLE energy electricity 24 80 100 0 64 938 963 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 precision_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_rifle_05_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle 1 1000 527 1054 ranged_weapon RIFLE energy none 0 80 100 0 64 938 988 0 0 0 0 0 0 0 0 88 bounty_hunter 1 1 1 1 1 0 0 0 0 0 precision_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_rifle_05_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Disruptor Rifle 1 1000 527 1054 ranged_weapon RIFLE energy electricity 26 80 100 0 64 938 988 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 precision_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_rifle_alliance_gauss_05_01 object/weapon/ranged/rifle/rifle_alliance_gauss_generic.iff weapon Taskmaster Gauss Rifle 1 1000 500 1000 ranged_weapon RIFLE energy none 0 80 100 0 64 938 938 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_rifle_dp3_04_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon Doom Bringer DP-23 1 1000 514 1027 ranged_weapon RIFLE energy none 0 80 100 0 64 938 963 0 0 0 0 0 0 0 0 88 bounty_hunter 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_rifle_geo_drill_05_01 object/weapon/ranged/rifle/rifle_geo_drill_generic.iff weapon AK-Prime Rifle 1 1000 527 1054 ranged_weapon RIFLE energy none 0 80 100 0 64 938 988 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_rifle_ink_05_01 object/weapon/ranged/rifle/rifle_massassi_ink_generic.iff weapon CY-M Ink Rifle 1 1000 527 1054 ranged_weapon RIFLE energy none 0 80 100 0 64 938 988 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_rifle_ld1_04_01 object/weapon/ranged/rifle/rifle_ld1_generic.iff weapon Commander LD-1 1 1000 514 1027 ranged_weapon RIFLE energy none 0 80 100 0 64 938 963 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_rifle_lightning_cannon_04_01 object/weapon/ranged/rifle/rifle_lightning_heavy_static.iff weapon Guardian Lightning Cannon 1 1000 510 1045 ranged_weapon RIFLE energy electricity 155 80 100 0 64 1353 1359 0 0 0 0 0 0 0 0 88 bounty_hunter 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_rifle_must_disruptor_05_01 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon HK-47 Disruptor 1 1000 527 1054 ranged_weapon RIFLE energy electricity 28 80 100 0 65 938 988 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_1h_01_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Mustafar Bandit Sword 1 1000 625 1250 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 938 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_1h_01_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Obsidian Sword 1 1000 625 1250 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 938 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_1h_02_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Mustafarian Modified Mustafar Bandit Sword 1 1000 650 1300 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 975 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_1h_02_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Obsidian Sword 1 1000 650 1300 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 975 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_1h_03_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Blade of the Betrayer 1 1000 667 1333 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 proc_tow_proc_b_3 1000 1000 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_1h_03_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Caller of Storms 1 1000 667 1333 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 proc_tow_proc_b_4 1000 1000 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_1h_03_03 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Coynite One Handed Sword 1 1000 667 1333 melee_weapon ONE_HANDED_MELEE kinetic electricity 30 100 100 0 5 proc_tow_proc_coyn 1000 1000 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_1h_04_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Mustafar Bandit Sword 1 1000 683 1366 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1025 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_1h_04_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Obsidian Sword 1 1000 683 1366 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1025 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_1h_05_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Mustafar Bandit Sword 1 1000 700 1400 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_1h_05_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Obsidian Sword 1 1000 700 1400 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_2h_01_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Two-Handed Obsidian Sword 1 1000 625 1250 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 938 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_2h_01_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Two-Handed Tulrus Sword 1 1000 625 1250 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 938 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_2h_02_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Mustafarian Modified Two-Handed Obsidian Sword 1 1000 650 1300 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 975 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_2h_02_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Two-Handed Tulrus Sword 1 1000 650 1300 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 975 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_2h_03_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Two-Handed Obsidian Sword 1 1000 667 1333 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1000 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_2h_03_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Coynite Two-Handed Sword 1 1000 667 1333 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 proc_tow_proc_coyn 1000 1000 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=11 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_2h_04_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Two-Handed Obsidian Sword 1 1000 683 1366 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1025 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_2h_04_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Two-Handed Tulrus Sword 1 1000 683 1366 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1025 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_2h_04_03 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Engineer Sword 1 1000 683 1366 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1025 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_2h_05_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Two-Handed Obsidian Sword 1 1000 700 1400 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_2h_05_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Two-Handed Tulrus Sword 1 1000 700 1400 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 strength_modified=12 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_junti_04_01 object/weapon/melee/sword/sword_mace_junti_generic.iff weapon Commander Mace 1 1000 683 1366 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1025 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_tow_sword_rsf_04_01 object/weapon/melee/sword/sword_rsf_generic.iff weapon OR-5's Sword 1 1000 683 1366 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1025 0 0 0 0 0 0 0 0 88 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2500 0 0 ToW expansion -weapon_unarmed_04_01 object/weapon/melee/special/vibroknuckler_npe.iff weapon Modified Vibroblade 1 1000 85 170 melee_weapon UNARMED kinetic none 0 100 100 0 5 128 128 0 0 0 0 0 0 0 0 13 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 130 0 0 level 13 npe -weapon_westar_pistol_04_01 object/weapon/ranged/pistol/pistol_westar_34.iff weapon WESTAR-34 Blaster Pistol 1 1000 215 425 ranged_weapon PISTOL energy heat 20 40 100 0 35 900 900 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 pvp BF reward -weapon_westar_rifle_04_01 object/weapon/ranged/rifle/rifle_westar_m5.iff weapon WESTAR-M5 Blaster Rifle 1 1000 425 945 ranged_weapon RIFLE energy cold 20 80 100 0 64 900 906 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 pvp BF reward \ No newline at end of file +item_name iff_template type string_name volume hit_points min_damage max_damage weapon_category weapon_type damage_type elemental_type elemental_damage attack_speed special_attack_cost min_range_distance max_range_distance proc_effect target_dps actual_dps lifespan required_faction required_level required_profession race_wookiee race_ithorian race_rodian race_trandoshan race_rest no_trade bio_link deconstruct sockets skill_mods value isUnique charges comments +TEXT PRIMARY KEY TEXT NOT NULL TEXT NOT NULL TEXT INTEGER INTEGER INTEGER INTEGER TEXT TEXT TEXT TEXT INTEGER INTEGER INTEGER INTEGER INTEGER TEXT INTEGER INTEGER INTEGER TEXT NOT NULL INTEGER NOT NULL TEXT NOT NULL INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER TEXT NOT NULL INTEGER INTEGER INTEGER TEXT +pew_pew object/weapon/ranged/carbine/carbine_e11.iff weapon Ziggy's Pew Pew Gun 1 1000 100000 100000 ranged_weapon CARBINE energy none 0 60 100 0 50 100000 100000 0 1 1 1 1 1 1 0 0 0 0 1000000 0 0 +baton_avatar_trando_stun_stick object/weapon/melee/baton/baton_avatar_trando_stun_stick.iff weapon Blackscale Stun Stick 1 1000 597 1193 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 4 895 895 0 80 1 1 1 1 1 0 0 1 0 1000 0 0 +carbine_avatar_trando object/weapon/ranged/carbine/carbine_avatar_trando.iff weapon Blackscale "Hall Sweeper" Carbine 1 1000 338 676 ranged_weapon CARBINE kinetic cold 35 60 100 0 50 507 507 0 80 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_blackbane object/weapon/melee/knife/ep3_loot_blackbane.iff weapon Blackbane Nail 1 1000 458 915 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 4 687 687 0 64 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_blackhand object/weapon/ranged/pistol/ep3_loot_blackhand.iff weapon Blackhand Annihilator 1 1000 200 400 ranged_weapon PISTOL kinetic none 0 40 100 0 35 300 300 0 64 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_calibrated object/weapon/ranged/pistol/ep3_loot_calibrated.iff weapon Perfectly-Calibrated Pistol 1 1000 205 410 ranged_weapon PISTOL energy none 0 40 100 0 25 770 769 0 80 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_corellian object/weapon/ranged/heavy/ep3_loot_corellian.iff weapon Corellian Destroyer 1 1000 450 900 ranged_weapon DIRECTIONAL_TARGET_WEAPON energy none 0 80 100 0 55 675 675 0 64 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_corestrike object/weapon/ranged/carbine/ep3_loot_corestrike.iff weapon Corestrike Rancor 1 1000 300 600 ranged_weapon CARBINE energy none 0 60 100 0 35 450 450 0 72 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_darksting object/weapon/ranged/rifle/ep3_loot_darksting.iff weapon Darksting Assassin 1 1000 225 450 ranged_weapon RIFLE energy none 0 80 100 0 25 338 338 0 80 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_dawnsorrow object/weapon/ranged/rifle/ep3_loot_dawnsorrow.iff weapon Dawnsorrow Rifle 1 1000 450 900 ranged_weapon RIFLE energy none 0 80 100 0 60 675 675 0 80 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_deathrain object/weapon/ranged/pistol/ep3_loot_deathrain.iff weapon Deathrain D-50 1 1000 225 450 ranged_weapon PISTOL energy none 0 40 100 0 35 338 338 0 80 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_dragoneye object/weapon/ranged/pistol/ep3_loot_dragoneye.iff weapon C-10 "Dragoneye Reaper" 1 1000 175 350 ranged_weapon PISTOL energy none 0 40 100 0 25 263 263 0 64 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_eventide object/weapon/melee/sword/ep3_loot_eventide.iff weapon Eventide Smasher 1 1000 527 1054 melee_weapon UNARMED kinetic none 0 100 100 0 4 791 791 0 72 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_executer object/weapon/melee/2h_sword/ep3_loot_executer.iff weapon N-K Executer 1 1000 597 1193 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 4 895 895 0 80 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_firestar object/weapon/ranged/carbine/ep3_loot_firestar.iff weapon Firestar 10-K 1 1000 300 600 ranged_weapon CARBINE energy none 0 60 100 0 60 450 450 0 72 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_grievance object/weapon/ranged/carbine/ep3_loot_grievance.iff weapon Grievance Striker 1 1000 338 675 ranged_weapon CARBINE energy none 0 60 100 0 35 507 507 0 80 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_heartstriker object/weapon/melee/special/ep3_loot_heartstriker.iff weapon Sayormi Heartstriker 1 1000 458 915 melee_weapon UNARMED kinetic none 0 100 100 0 4 687 687 0 64 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_hydra object/weapon/ranged/pistol/ep3_loot_hydra.iff weapon Red Hydra Z-5 1 1000 175 350 ranged_weapon PISTOL energy none 0 40 100 0 25 263 263 0 64 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_lifeblood object/weapon/melee/2h_sword/ep3_loot_lifeblood.iff weapon Lifeblood Cleaver 1 1000 458 915 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 4 687 687 0 64 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_liquidsilver object/weapon/ranged/pistol/ep3_loot_liquidsilver.iff weapon Liquidsilver L7 1 1000 175 350 ranged_weapon PISTOL energy none 0 40 100 0 25 263 263 0 64 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_mark object/weapon/ranged/carbine/ep3_loot_mark.iff weapon Exemplar's Mark 1 1000 300 600 ranged_weapon CARBINE energy none 0 60 100 0 35 450 450 0 72 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_necrosis object/weapon/melee/special/ep3_loot_necrosis.iff weapon Necrosis Nightblade 1 1000 597 1193 melee_weapon UNARMED kinetic none 0 100 100 0 4 895 895 0 80 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_nullifier object/weapon/ranged/rifle/ep3_loot_nullifier.iff weapon Nullifier X 1 1000 581 1161 ranged_weapon RIFLE energy none 0 80 100 0 55 871 871 0 80 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_pestilence object/weapon/melee/polearm/ep3_loot_pestilence.iff weapon Pestilence 1 1000 527 1054 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 4 791 791 0 72 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_poisonspike object/weapon/melee/polearm/ep3_loot_poisonspike.iff weapon Poisonspike 1 1000 597 1193 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 4 895 895 0 80 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_quicktrigger object/weapon/ranged/pistol/ep3_loot_quicktrigger.iff weapon Quicktrigger Countermand 1 1000 200 400 ranged_weapon PISTOL energy none 0 40 100 0 25 300 300 0 72 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_retaliation object/weapon/ranged/rifle/ep3_loot_retaliation.iff weapon Covert Retaliation 1 1000 450 900 ranged_weapon RIFLE energy none 0 80 100 0 60 675 675 0 64 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_retribution object/weapon/ranged/carbine/ep3_loot_retribution.iff weapon Retribution 1 1000 300 600 ranged_weapon CARBINE energy none 0 60 100 0 35 450 450 0 72 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_rhiss object/weapon/ranged/pistol/ep3_loot_rhiss.iff weapon Rhiss Mark-20 1 1000 175 350 ranged_weapon PISTOL energy none 0 40 100 0 25 263 263 0 64 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_rilctur object/weapon/ranged/carbine/ep3_loot_rilctur.iff weapon Rilctur Carbine 1 1000 263 525 ranged_weapon CARBINE energy none 0 60 100 0 35 394 394 0 64 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_ripper object/weapon/melee/sword/ep3_loot_ripper.iff weapon Bloodshot Ripper 1 1000 597 1193 melee_weapon UNARMED kinetic none 0 100 100 0 4 895 895 0 80 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_sharpshooter object/weapon/ranged/rifle/ep3_loot_sharpshooter.iff weapon Vershyi Sharpshooter 1 1000 350 700 ranged_weapon RIFLE energy none 0 80 100 0 60 525 525 0 64 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_sickle object/weapon/melee/2h_sword/ep3_loot_sickle.iff weapon Darstai'is Sickle 1 1000 527 1054 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 4 791 791 0 72 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_silencer object/weapon/ranged/pistol/ep3_loot_silencer.iff weapon The Silencer 1 1000 200 400 ranged_weapon PISTOL kinetic none 0 40 100 0 25 300 300 0 72 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_soulstinger object/weapon/melee/special/ep3_loot_soulstinger.iff weapon Sayormi Soulstinger 1 1000 527 1054 melee_weapon UNARMED energy none 0 100 100 0 4 791 791 0 72 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_strike object/weapon/melee/polearm/ep3_loot_strike.iff weapon Strike Assault Lance 1 1000 458 915 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 4 687 687 0 64 1 1 1 1 1 0 0 1 0 1000 0 0 +ep3_loot_void object/weapon/ranged/heavy/ep3_loot_void.iff weapon The Void 1 1000 515 1030 ranged_weapon DIRECTIONAL_TARGET_WEAPON kinetic none 0 80 100 0 64 773 773 0 72 1 1 1 1 1 0 0 1 0 1000 0 0 +grenade_imperial_detonator object/weapon/ranged/grenade/grenade_imperial_detonator.iff weapon Imperial Detonator 1 1000 721 1442 ranged_weapon THROWN energy none 0 1000 100 0 40 108 108 0 72 1 1 1 1 1 0 0 1 0 1000 0 0 +heavy_acid_beam object/weapon/ranged/heavy/heavy_acid_beam.iff weapon Acid Stream Launcher 1 1000 290 580 ranged_weapon DIRECTIONAL_TARGET_WEAPON kinetic acid 242 80 100 0 64 435 435 0 72 1 1 1 1 1 0 0 1 0 1000 0 0 +heavy_avatar_acid_beam object/weapon/ranged/heavy/heavy_avatar_acid_beam.iff weapon Blackscale Acid Launcher 1 1000 356 711 ranged_weapon DIRECTIONAL_TARGET_WEAPON kinetic acid 242 80 100 0 64 534 534 0 80 1 1 1 1 1 0 0 1 0 1000 0 0 +item_event_loveday_crossbow object/weapon/ranged/rifle/rifle_love_day_crossbow.iff weapon Ewok Festival of Love Crossbow 1 1000 20 40 ranged_weapon RIFLE kinetic none 0 80 100 0 64 38 38 0 5 1 1 1 1 1 0 0 0 0 0 0 0 ewok festival of love 2009 +item_npe_officer_sidearm object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Officer's Sidearm 1 1000 15 25 ranged_weapon PISTOL kinetic none 0 40 100 0 35 50 50 0 1 officer 1 1 1 1 1 0 0 0 0 250 0 0 level 1 npe NOTE these dps are higher than average +item_npe_smuggler_han_solo_gun object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Modified DL-44 1 1000 13 27 ranged_weapon PISTOL energy none 0 40 100 0 35 50 50 0 1 smuggler 1 1 1 1 1 0 0 0 0 250 0 0 level 1 npe NOTE these dps are higher than average +item_outbreak_deathtrooper_rifle object/weapon/ranged/rifle/rifle_deathtroopers.iff weapon A BWDL19 Rifle 1 1000 425 945 ranged_weapon RIFLE energy heat 20 80 100 0 64 900 906 0 75 1 1 1 1 1 0 0 1 0 0 0 0 pvp BF reward +lance_avatar_wke_heartlance object/weapon/melee/polearm/lance_avatar_wke_heartlance.iff weapon Wookiee Heartlance 1 1000 597 1193 melee_weapon POLEARM_MELEE energy none 0 100 100 0 4 895 895 0 72 1 1 1 1 1 0 0 1 0 1000 0 0 +pistol_avatar_trando_special object/weapon/ranged/pistol/pistol_avatar_trando_special.iff weapon DL44 "Dosh Special" Pistol 1 1000 225 450 ranged_weapon PISTOL energy none 0 40 100 0 35 338 338 0 72 1 1 1 1 1 0 0 1 0 1000 0 0 +rifle_avatar_laser_trando object/weapon/ranged/rifle/rifle_avatar_laser_trando.iff weapon Trandoshan Laser Rifle 1 1000 450 900 ranged_weapon RIFLE energy none 0 80 100 0 64 675 675 0 80 1 1 1 1 1 0 0 1 0 1000 0 0 +rifle_naktra_crystal object/weapon/ranged/rifle/ep3/rifle_naktra_crystal.iff weapon Nak'tra Crystal Rifle 1 1000 450 900 ranged_weapon RIFLE energy none 0 80 100 0 64 675 675 0 80 1 1 1 1 1 0 0 1 0 1000 0 0 +rifle_proton object/weapon/ranged/rifle/rifle_proton.iff weapon Proton Rifle 1 1000 450 900 ranged_weapon RIFLE energy none 0 80 100 0 64 675 675 0 80 1 1 1 1 1 0 0 1 0 1000 0 0 +rifle_t21 object/weapon/ranged/rifle/rifle_t21.iff weapon T21 Rifle 1 1000 450 900 ranged_weapon RIFLE energy none 0 80 100 0 64 675 675 0 80 1 1 1 1 1 0 0 1 0 1000 0 0 +sword_2h_avatar_wke_toothpick object/weapon/melee/2h_sword/2h_sword_avatar_wke_toothpick.iff weapon Wookiee Toothpick 1 1000 597 1193 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 4 895 895 0 80 1 1 1 1 1 0 0 1 0 1000 0 0 +sword_avatar_wke_spiritblade object/weapon/melee/sword/sword_avatar_wke_spiritblade.iff weapon Kashyyyk Spiritblade 1 1000 597 1193 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 4 895 895 0 80 1 1 1 1 1 0 0 1 0 1000 0 0 +weapon_1h_officer_roadmap_01_02 object/weapon/melee/sword/sword_01_static.iff weapon Captain's Sword 1 1000 182 363 melee_weapon ONE_HANDED_MELEE energy none 0 100 100 0 5 273 273 0 30 officer 1 1 1 1 1 0 0 0 0 strength_modified=5 2200 0 0 lvl 30 roadmap +weapon_a280_blaster_rifle object/weapon/ranged/rifle/rifle_a280.iff weapon A280 Blaster Rifle 1 1000 485 980 ranged_weapon RIFLE energy none 0 80 100 0 64 915 915 0 90 1 1 1 1 1 0 0 1 0 0 0 0 +weapon_acidbeam_commando_roadmap_01_02 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon EZ Strike E-11 Rifle 1 1000 326 600 ranged_weapon RIFLE energy none 0 80 100 0 64 489 579 0 50 commando 1 1 1 1 1 0 0 0 0 precision_modified=10 4500 0 0 lvl 50 roadmap +weapon_borvo_carbine_03_01 object/weapon/ranged/carbine/carbine_e11.iff weapon Borvo Guard Carbine 1 1000 93 186 ranged_weapon CARBINE energy electricity 12 60 100 0 50 233 233 0 25 1 1 1 1 1 0 0 0 0 1000 0 0 Looted from chest in Borvo's Vault +weapon_borvo_pistol_03_01 object/weapon/ranged/pistol/pistol_alliance_disruptor.iff weapon Borvo Guard Pistol 1 1000 62 124 ranged_weapon PISTOL energy electricity 8 40 100 0 35 233 233 0 25 1 1 1 1 1 0 0 0 0 1000 0 0 Looted from chest in Borvo's Vault +weapon_borvo_rifle_03_01 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon Borvo Guard Rifle 1 1000 124 248 ranged_weapon RIFLE energy electricity 15 80 100 0 64 233 233 0 25 1 1 1 1 1 0 0 0 0 1000 0 0 Looted from chest in Borvo's Vault +weapon_carbine_02_01 object/weapon/ranged/carbine/carbine_dh17.iff weapon Basic DH-17 Carbine 1 1000 26 52 ranged_weapon CARBINE energy none 0 60 100 0 45 proc_fire_attack_1 65 65 0 5 1 1 1 1 1 0 0 0 0 ranged_accuracy=1 45 0 0 level 5 required +weapon_carbine_02_02 object/weapon/ranged/carbine/carbine_cdef_npe.iff weapon Issued Carbine 1 1000 15 30 ranged_weapon CARBINE energy none 0 60 100 0 35 38 38 0 1 1 1 1 1 1 0 0 0 0 45 0 0 +weapon_carbine_02_03 object/weapon/ranged/carbine/carbine_cdef_npe.iff weapon Loche's Carbine 1 1000 25 42 ranged_weapon CARBINE energy none 0 60 100 0 35 56 56 0 3 1 1 1 1 1 0 0 0 0 45 0 0 +weapon_carbine_02_04 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon DH-17 1 1000 27 54 ranged_weapon CARBINE energy none 0 60 100 0 40 68 68 0 6 1 1 1 1 1 0 0 0 0 200 0 0 +weapon_carbine_02_05 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon DH-17 1 1000 33 66 ranged_weapon CARBINE energy none 0 60 100 0 40 83 83 0 9 1 1 1 1 1 0 0 0 0 300 0 0 +weapon_carbine_04_01 object/weapon/ranged/carbine/carbine_dh17_snubnose_npe.iff weapon Modified DH-17 Snubnose 1 1000 46 92 ranged_weapon CARBINE energy none 0 60 100 0 40 115 115 0 13 1 1 1 1 1 0 0 0 0 400 0 0 +weapon_carbine_bh_roadmap_01_02 object/weapon/ranged/carbine/carbine_ee3_static.iff weapon Rookie Bounty Hunter's EE3 1 1000 109 218 ranged_weapon CARBINE energy none 0 60 100 0 55 273 273 0 30 bounty_hunter 1 1 1 1 1 0 0 0 0 precision_modified=5 2200 0 0 +weapon_carbine_drop_lvl10_02_01 object/weapon/ranged/carbine/carbine_cdef_npe.iff weapon Modified CDEF Carbine 1 1000 36 71 ranged_weapon CARBINE energy none 0 60 100 0 50 89 89 0 10 1 1 1 1 1 0 0 0 0 100 0 0 +weapon_carbine_drop_lvl20_02_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon DH-17 Carbine Variant 1 1000 68 136 ranged_weapon CARBINE energy none 0 60 100 0 50 171 170 0 20 1 1 1 1 1 0 0 0 0 200 0 0 +weapon_carbine_drop_lvl30_02_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon Retrofitted Black DH-17 Carbine 1 1000 101 202 ranged_weapon CARBINE energy none 0 60 100 0 50 253 253 0 30 1 1 1 1 1 0 0 0 0 300 0 0 +weapon_carbine_drop_lvl40_02_01 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Adjusted E-11 Carbine 1 1000 139 277 ranged_weapon CARBINE energy none 0 60 100 0 50 347 347 0 40 1 1 1 1 1 0 0 0 0 400 0 0 +weapon_carbine_drop_lvl50_02_01 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Converted Laser Carbine 1 1000 180 359 ranged_weapon CARBINE energy none 0 60 100 0 50 449 449 0 50 1 1 1 1 1 0 0 0 0 500 0 0 +weapon_carbine_drop_lvl60_02_01 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Modified Laser Carbine 1 1000 221 441 ranged_weapon CARBINE energy none 0 60 100 0 50 552 552 0 60 1 1 1 1 1 0 0 0 0 600 0 0 +weapon_carbine_drop_lvl70_02_01 object/weapon/ranged/carbine/carbine_e5_generic.iff weapon E5 Carbine Variant 1 1000 262 523 ranged_weapon CARBINE energy none 0 60 100 0 50 654 654 0 70 1 1 1 1 1 0 0 0 0 700 0 0 +weapon_carbine_drop_lvl80_02_01 object/weapon/ranged/carbine/carbine_e5_generic.iff weapon Retrofitted E5 Carbine 1 1000 308 616 ranged_weapon CARBINE energy none 0 60 100 0 50 770 770 0 80 1 1 1 1 1 0 0 0 0 800 0 0 +weapon_carbine_imperial_pvp_general_reward_06_01 object/weapon/ranged/carbine/carbine_pvp.iff weapon The Legendary Starlight Carbine 1 3000 389 780 ranged_weapon CARBINE energy cold 20 60 100 0 50 proc_pvp_despair 974 974 0 75 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=10 0 0 0 +weapon_carbine_medic_roadmap_01_02 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Precise Laser Carbine 1 1000 196 391 ranged_weapon CARBINE energy none 0 60 100 0 55 489 489 0 50 medic 1 1 1 1 1 0 0 0 0 precision_modified=10 4500 0 0 +weapon_carbine_ngant_zarvel_04_01 object/weapon/ranged/carbine/carbine_pvp_ngant.iff weapon N'Gant-Zarvel 9118 Carbine 1 1000 350 650 ranged_weapon CARBINE energy electricity 20 60 100 0 50 900 900 0 75 1 1 1 1 1 0 0 1 0 1000 0 0 +weapon_carbine_pvp_general_reward_06_01 object/weapon/ranged/carbine/carbine_pvp.iff weapon The Legendary Starlight Carbine 1 3000 389 780 ranged_weapon CARBINE energy cold 20 60 100 0 50 proc_pvp_despair 974 974 0 75 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=10 0 0 0 +weapon_carbine_pvp_imperial_general_reward_06_01 object/weapon/ranged/carbine/carbine_e11_mark2.iff weapon Exceptional Imperial E-11 Carbine 1 1000 431 863 ranged_weapon CARBINE energy heat 23 60 100 0 50 1078 1078 0 75 1 1 1 1 1 0 0 0 0 precision_modified=15 0 0 0 +weapon_carbine_spy_roadmap_01_02 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Precise E-11 Carbine 1 1000 196 391 ranged_weapon CARBINE energy none 0 60 100 0 55 489 489 0 50 spy 1 1 1 1 1 0 0 0 0 precision_modified=10 4500 0 0 +weapon_content_1h_fs_03_01 object/weapon/melee/sword/sword_01_npe.iff weapon Shii-Cho Sword 1 1000 167 333 ranged_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 35 250 250 0 20 1 1 1 1 1 0 0 0 0 1250 0 0 +weapon_content_1h_officer_03_01 object/weapon/melee/sword/sword_01_npe.iff weapon Sergeant's Sword 1 1000 167 333 ranged_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 35 250 250 0 20 1 1 1 1 1 0 0 0 0 1250 0 0 +weapon_content_1h_tier_7_03_01 object/weapon/melee/sword/sword_02_generic.iff weapon White Thranta Sword 1 1000 91 181 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 136 136 0 14 1 1 1 1 1 0 0 0 0 800 0 0 +weapon_content_1h_tier_7_03_02 object/weapon/melee/sword/sword_02_generic.iff weapon Valarian Sword 1 1000 109 217 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 163 163 0 16 1 1 1 1 1 0 0 0 0 950 0 0 +weapon_content_1h_tier_8_03_01 object/weapon/melee/sword/sword_rantok_generic.iff weapon Classic Sword 1 1000 119 238 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 179 179 0 18 1 1 1 1 1 0 0 0 0 1000 0 0 +weapon_content_1h_tier_8_03_02 object/weapon/melee/sword/sword_02_generic.iff weapon Sword of the Runaway 1 1000 156 311 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 234 234 0 24 1 1 1 1 1 0 0 0 0 1600 0 0 +weapon_content_2h_tier_7_03_01 object/weapon/melee/2h_sword/2h_sword_katana_generic.iff weapon White Thranta Katana 1 1000 91 181 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 136 136 0 14 1 1 1 1 1 0 0 0 0 800 0 0 +weapon_content_2h_tier_7_03_02 object/weapon/melee/2h_sword/2h_sword_katana_generic.iff weapon Valarian Katana 1 1000 109 217 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 163 163 0 16 1 1 1 1 1 0 0 0 0 950 0 0 +weapon_content_2h_tier_8_03_01 object/weapon/melee/2h_sword/2h_sword_battleaxe_npe.iff weapon Classic Battleaxe 1 1000 119 238 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 179 179 0 18 1 1 1 1 1 0 0 0 0 1000 0 0 +weapon_content_2h_tier_8_03_02 object/weapon/melee/2h_sword/2h_sword_katana_generic.iff weapon Katana of the Runaway 1 1000 156 311 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 234 234 0 24 1 1 1 1 1 0 0 0 0 1600 0 0 +weapon_content_carbine_bh_03_01 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Stalker Carbine 1 1000 96 192 ranged_weapon CARBINE energy none 0 60 100 0 35 241 240 0 20 1 1 1 1 1 0 0 0 0 1250 0 0 +weapon_content_carbine_spy_03_01 object/weapon/ranged/carbine/carbine_dh17_snubnose_npe.iff weapon Espionage Carbine 1 1000 96 192 ranged_weapon CARBINE energy none 0 60 100 0 35 241 240 0 20 1 1 1 1 1 0 0 0 0 1250 0 0 +weapon_content_carbine_talus_selonian_04_01 object/weapon/ranged/carbine/carbine_alliance_needler.iff weapon Modified Alliance Electro-Needler 1 1000 150 307 ranged_weapon CARBINE kinetic electricity 10 60 100 0 50 381 381 0 40 1 1 1 1 1 0 0 0 0 precision_modified=10 3000 0 0 +weapon_content_carbine_tier_7_03_01 object/weapon/ranged/carbine/carbine_e11_static.iff weapon White Thranta E-11 1 1000 49 98 ranged_weapon CARBINE energy none 0 60 100 0 35 123 123 0 14 1 1 1 1 1 0 0 0 0 800 0 0 +weapon_content_carbine_tier_7_03_02 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Darklighter's E-11 1 1000 60 120 ranged_weapon CARBINE energy none 0 60 100 0 50 150 150 0 14 1 1 1 1 1 0 0 0 0 950 0 0 +weapon_content_carbine_tier_8_03_01 object/weapon/ranged/carbine/carbine_ee3_static.iff weapon Classic EE-3 1 1000 66 132 ranged_weapon CARBINE energy none 0 60 100 0 40 166 165 0 18 1 1 1 1 1 0 0 0 0 1000 0 0 +weapon_content_carbine_tier_8_03_02 object/weapon/ranged/carbine/carbine_ee3_static.iff weapon Homesteader's EE-3 1 1000 90 180 ranged_weapon CARBINE energy none 0 60 100 0 50 225 225 0 24 1 1 1 1 1 0 0 0 0 1600 0 0 +weapon_content_corsec_rifle_02_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon CorSec E-11 Rifle 1 1000 146 291 ranged_weapon RIFLE energy none 0 80 100 0 64 273 273 0 20 1 1 1 1 1 0 0 0 0 1250 0 0 +weapon_content_corsec_sword_02_01 object/weapon/melee/sword/sword_02_generic.iff weapon CorSec Sword 1 1000 188 376 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 282 282 0 20 1 1 1 1 1 0 0 0 0 1250 0 0 +weapon_content_heavy_commando_03_01 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Conscript Carbine 1 1000 40 80 ranged_weapon CARBINE energy none 0 25 100 0 35 241 240 0 20 1 1 1 1 1 0 0 0 0 1250 0 0 +weapon_content_heavy_flamer_commando_03_01 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon Special Forces SG-82 1 1000 123 255 ranged_weapon RIFLE energy heat 15 80 100 0 20 235 236 0 26 1 1 1 1 1 0 0 0 0 1800 0 0 +weapon_content_heavy_pistol_tier_7_03_01 object/weapon/ranged/pistol/pistol_dh17_generic.iff weapon Valarian DH-17 1 1000 40 80 ranged_weapon PISTOL energy none 0 40 100 0 35 150 150 0 16 1 1 1 1 1 0 0 0 0 950 0 0 +weapon_content_heavy_rocket_tier_8_03_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon Homesteader's E-11 1 1000 85 185 ranged_weapon RIFLE energy none 0 60 100 0 50 225 225 0 24 1 1 1 1 1 0 0 0 0 1600 0 0 +weapon_content_knuckler_smuggler_03_01 object/weapon/melee/special/vibroknuckler_npe.iff weapon Swindler Knuckle 1 1000 167 333 ranged_weapon UNARMED kinetic none 0 100 100 0 35 250 250 0 20 1 1 1 1 1 0 0 0 0 1250 0 0 +weapon_content_knuckler_tier_7_03_01 object/weapon/melee/special/vibroknuckler_static.iff weapon White Thranta Knuckler 1 1000 91 181 melee_weapon UNARMED kinetic none 0 100 100 0 5 136 136 0 14 1 1 1 1 1 0 0 0 0 800 0 0 +weapon_content_knuckler_tier_7_03_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Valarian Knuckler 1 1000 109 217 melee_weapon UNARMED kinetic none 0 100 100 0 5 163 163 0 16 1 1 1 1 1 0 0 0 0 950 0 0 +weapon_content_knuckler_tier_8_03_01 object/weapon/melee/special/vibroknuckler_static.iff weapon Classic Knuckler 1 1000 119 238 melee_weapon UNARMED kinetic none 0 100 100 0 5 179 179 0 18 1 1 1 1 1 0 0 0 0 1000 0 0 +weapon_content_knuckler_tier_8_03_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Knuckler of the Runaway 1 1000 156 311 melee_weapon UNARMED kinetic none 0 100 100 0 5 234 234 0 24 1 1 1 1 1 0 0 0 0 1600 0 0 +weapon_content_pistol_commando_pistol_03_01 object/weapon/ranged/pistol/pistol_d18.iff weapon Special Forces D-18 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 241 240 0 26 1 1 1 1 1 0 0 0 0 1800 0 0 +weapon_content_pistol_lvl33_02_01 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon D-18 Liquidator 1 1000 87 173 ranged_weapon PISTOL energy none 0 40 100 0 35 325 325 0 33 1 1 1 1 1 0 0 0 0 precision_modified=12 2800 0 0 +weapon_content_pistol_medic_03_01 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Field Surgeon Pistol 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 241 240 0 26 1 1 1 1 1 0 0 0 0 1800 0 0 +weapon_content_pistol_officer_03_01 object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Sergeant's Pistol 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 241 240 0 20 1 1 1 1 1 0 0 0 0 1250 0 0 +weapon_content_pistol_smuggler_03_01 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Swindler Pistol 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 241 240 0 20 1 1 1 1 1 0 0 0 0 1250 0 0 +weapon_content_pistol_spy_03_01 object/weapon/ranged/pistol/pistol_d18.iff weapon Espionage Pistol 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 241 240 0 20 1 1 1 1 1 0 0 0 0 1250 0 0 +weapon_content_pistol_talus_slaver_04_01 object/weapon/ranged/pistol/pistol_de_10_generic.iff weapon Modified DE-10 Pistol 1 1000 85 220 ranged_weapon PISTOL energy cold 10 40 100 0 35 381 381 0 37 1 1 1 1 1 0 0 0 0 precision_modified=10 2800 0 0 +weapon_content_pistol_tier_7_03_01 object/weapon/ranged/pistol/pistol_striker_static.iff weapon White Thranta Striker 1 1000 33 65 ranged_weapon PISTOL energy none 0 40 100 0 35 123 123 0 14 1 1 1 1 1 0 0 0 0 800 0 0 +weapon_content_pistol_tier_7_03_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Darklighter's Striker 1 1000 40 80 ranged_weapon PISTOL energy none 0 40 100 0 35 150 150 0 14 1 1 1 1 1 0 0 0 0 950 0 0 +weapon_content_pistol_tier_8_03_01 object/weapon/ranged/pistol/pistol_dh17_generic.iff weapon Classic DH-17 1 1000 44 88 ranged_weapon PISTOL energy none 0 40 100 0 35 166 165 0 18 1 1 1 1 1 0 0 0 0 1000 0 0 +weapon_content_pistol_tier_8_03_02 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon Homesteader's D-18 1 1000 60 120 ranged_weapon PISTOL energy none 0 40 100 0 35 225 225 0 24 1 1 1 1 1 0 0 0 0 1600 0 0 +weapon_content_polearm_fs_03_01 object/weapon/melee/polearm/lance_staff_wood_s2.iff weapon Shii-Cho Staff 1 1000 167 333 ranged_weapon POLEARM_MELEE kinetic none 0 100 100 0 35 250 250 0 20 1 1 1 1 1 0 0 0 0 1250 0 0 +weapon_content_polearm_tier_7_03_01 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon White Thranta Lance 1 1000 91 181 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 136 136 0 14 1 1 1 1 1 0 0 0 0 800 0 0 +weapon_content_polearm_tier_7_03_02 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon Valarian Lance 1 1000 109 217 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 163 163 0 16 1 1 1 1 1 0 0 0 0 950 0 0 +weapon_content_polearm_tier_8_03_01 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon Classic Lance 1 1000 119 238 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 179 179 0 18 1 1 1 1 1 0 0 0 0 1000 0 0 +weapon_content_polearm_tier_8_03_02 object/weapon/melee/polearm/lance_kaminoan_generic.iff weapon Lance of the Runaway 1 1000 156 311 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 234 234 0 24 1 1 1 1 1 0 0 0 0 1600 0 0 +weapon_content_rifle_bh_03_01 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon Stalker Rifle 1 1000 129 257 ranged_weapon RIFLE energy none 0 80 100 0 35 241 241 0 20 1 1 1 1 1 0 0 0 0 1250 0 0 +weapon_content_rifle_tier_7_03_01 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon White Thranta Rifle 1 1000 66 131 ranged_weapon RIFLE energy none 0 80 100 0 64 123 123 0 14 1 1 1 1 1 0 0 0 0 800 0 0 +weapon_content_rifle_tier_7_03_02 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon Darklighter's SG-82 1 1000 80 160 ranged_weapon RIFLE energy none 0 80 100 0 64 150 150 0 14 1 1 1 1 1 0 0 0 0 950 0 0 +weapon_content_rifle_tier_8_03_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon Classic E-11 1 1000 89 177 ranged_weapon RIFLE energy none 0 80 100 0 40 166 166 0 18 1 1 1 1 1 0 0 0 0 1000 0 0 +weapon_content_rifle_tier_8_03_02 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon Homesteader's DLT-20 1 1000 120 240 ranged_weapon RIFLE energy none 0 80 100 0 64 225 225 0 24 1 1 1 1 1 0 0 0 0 1600 0 0 +weapon_content_rsf_frag_grenade_02_01 object/weapon/ranged/grenade/grenade_fragmentation_generic.iff weapon Fragmentation Grenade 1 1000 325 650 ranged_weapon THROWN kinetic none 0 1000 100 0 40 49 49 0 1 1 1 1 1 1 0 0 0 0 100 0 15 +weapon_ep3_rewards_sword_wookiee_02_01 object/weapon/melee/sword/ep3/sword_wookiee.iff weapon Blade of Nyenthi'Oris 1 800 597 1193 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 4 895 895 0 80 1 1 1 1 1 0 0 0 0 0 0 0 +weapon_event_hairtrigger_carbine_03_01 object/weapon/ranged/carbine/event_carbine_hairtrigger.iff weapon Hair-Trigger Carbine 1 1000 343 685 ranged_weapon CARBINE energy none 0 60 100 0 50 845 857 0 80 1 1 1 1 1 0 0 0 0 precision_modified=25,constitution_modified=30 0 0 0 +weapon_eweb_blaster_rifle object/weapon/ranged/rifle/rifle_eweb.iff weapon E-Web Rifle 1 1000 485 980 ranged_weapon RIFLE energy none 0 80 100 0 64 915 915 0 90 1 1 1 1 1 0 0 1 0 0 0 0 +weapon_gcw_carbine_charric_03_01 object/weapon/ranged/carbine/carbine_charric.iff weapon Charric Carbine 1 1000 242 482 ranged_weapon CARBINE kinetic none 0 60 100 0 50 603 603 0 65 1 1 1 1 1 0 0 1 0 600 0 0 +weapon_gcw_dh18a_pistol_03_01 object/weapon/ranged/pistol/pistol_dh18a_gcw.iff weapon DH-18A Blaster Pistol Prototype 1 1000 161 321 ranged_weapon PISTOL kinetic none 0 40 100 0 35 603 602 0 65 1 1 1 1 1 0 0 1 0 600 0 0 +weapon_gcw_heavy_pulse_cannon_03_01 object/weapon/ranged/heavy/heavy_pulse_cannon.iff weapon Pulse Cannon 1 1000 462 777 ranged_weapon GROUND_TARGETTING kinetic heat 15 100 100 0 64 643 643 0 65 commando 1 1 1 1 1 0 0 1 0 600 0 0 GCW +weapon_gcw_lance_03_01 object/weapon/melee/polearm/lance_gcw_gand_shockprod.iff weapon Gand Shockprod Staff 1 1000 428 655 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 567 562 0 65 1 1 1 1 1 0 0 1 0 600 0 0 +weapon_gcw_tc22_rifle_03_01 object/weapon/ranged/rifle/rifle_tc22_blaster.iff weapon TC-22 Blaster Rifle Replica 1 1000 322 643 ranged_weapon RIFLE kinetic none 0 80 100 0 64 603 602 0 65 1 1 1 1 1 0 0 1 0 600 0 0 +weapon_grenade_fragmentation_01_01 object/weapon/ranged/grenade/grenade_fragmentation_generic.iff weapon Fragmentation Grenade 1 1000 325 650 ranged_weapon THROWN kinetic none 0 1000 100 0 40 49 49 0 1 1 1 1 1 1 0 0 0 0 0 0 3 +weapon_heavy_cr1_04_01 object/weapon/ranged/heavy/heavy_cr1_blast_cannon.iff weapon CR-1 Blast Cannon 1 1000 600 1000 ranged_weapon DIRECTIONAL_TARGET_WEAPON kinetic cold 50 100 100 0 64 900 900 0 75 1 1 1 1 1 0 0 1 0 1000 0 0 +weapon_heavy_imperial_pvp_general_reward_06_01 object/weapon/ranged/heavy/heavy_pvp.iff weapon The Legendary Reaper Cannon 1 3000 850 1350 ranged_weapon GROUND_TARGETTING energy heat 50 100 100 0 64 1100 1100 0 75 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=20 0 0 0 +weapon_heavy_pvp_general_reward_06_01 object/weapon/ranged/heavy/heavy_pvp.iff weapon The Legendary Reaper Cannon 1 3000 850 1350 ranged_weapon GROUND_TARGETTING energy heat 50 100 100 0 64 1100 1100 0 75 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=20 0 0 0 +weapon_jinkins_j1_01_01 object/weapon/ranged/rifle/jinkins_j1_rifle.iff weapon Jinkins J-1 Rifle 1 1000 336 671 ranged_weapon RIFLE kinetic none 0 80 100 0 64 629 629 0 68 1 1 1 1 1 0 0 1 0 0 0 0 +weapon_knife_entertainer_roadmap_01_02 object/weapon/melee/knife/knife_dagger_static.iff weapon Entertainer's Dagger 1 1000 190 375 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 282 283 0 30 entertainer 1 1 1 1 1 0 0 0 0 strength_modified=5 250 0 0 +weapon_knife_trader_roadmap_01_02 object/weapon/melee/knife/knife_dagger_static.iff weapon Trader's Dagger 1 1000 80 160 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 120 120 0 30 trader 1 1 1 1 1 0 0 0 0 250 0 0 +weapon_knuckler_buzz_knuck object/weapon/melee/special/pvp_bf_knuckler.iff weapon Buzz-Knuck 1 1000 715 1005 melee_weapon UNARMED kinetic acid 20 100 100 0 5 900 900 0 75 1 1 1 1 1 0 0 1 0 1000 0 0 +weapon_knuckler_ent_roadmap_02_01 object/weapon/melee/special/vibroknuckler_static.iff weapon Entertainer's Vibroknuckler 1 1000 75 165 melee_weapon UNARMED kinetic none 0 100 100 0 5 120 120 0 14 entertainer 1 1 1 1 1 0 0 0 0 strength_modified=2 1 0 0 +weapon_knuckler_ent_roadmap_02_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Captivator Vibroknuckler 1 1000 147 300 melee_weapon UNARMED kinetic none 0 100 100 0 5 222 224 0 22 entertainer 1 1 1 1 1 0 0 0 0 strength_modified=4 1 0 0 lvl 22 entertainer roadmap +weapon_knuckler_ent_roadmap_02_03 object/weapon/melee/special/vibroknuckler_static.iff weapon Sensation Vibroknuckler 1 1000 245 450 melee_weapon UNARMED kinetic none 0 100 100 0 5 347 348 0 38 entertainer 1 1 1 1 1 0 0 0 0 strength_modified=10 1 0 0 lvl 38 entertainer roadmap +weapon_knuckler_ent_roadmap_02_04 object/weapon/melee/special/vibroknuckler_static.iff weapon Glamour Vibroknuckler 1 1000 190 375 melee_weapon UNARMED kinetic none 0 100 100 0 5 282 283 0 30 entertainer 1 1 1 1 1 0 0 0 0 strength_modified=5 1 0 0 lvl 30 roadmap +weapon_knuckler_fs_roadmap_01_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Precise Knuckler 1 1000 334 668 melee_weapon UNARMED kinetic none 0 100 100 0 5 501 501 0 50 force_sensitive 1 1 1 1 1 0 0 0 0 strength_modified=3 4500 0 0 lvl 50 roadmap +weapon_knuckler_fs_roadmap_02_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Neophyte Vibroknuckler 1 1000 188 375 melee_weapon UNARMED kinetic none 0 100 100 0 5 282 282 0 30 force_sensitive 1 1 1 1 1 0 0 0 0 strength_modified=5 2200 0 0 lvl 30 roadmap +weapon_knuckler_smuggler_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon Scoundrel's Scout Blaster 1 1000 73 145 ranged_weapon PISTOL kinetic none 0 40 100 0 35 282 273 0 30 smuggler 1 1 1 1 1 0 0 0 0 precision_modified=5 2200 0 0 lvl 30 roadmap +weapon_knuckler_smuggler_roadmap_02_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Precise Striker Pistol 1 1000 131 261 ranged_weapon PISTOL kinetic none 0 40 100 0 35 490 490 0 50 smuggler 1 1 1 1 1 0 0 0 0 precision_modified=10 4500 0 0 lvl 50 roadmap +weapon_lightningbeam_commando_roadmap_01_02 object/weapon/ranged/rifle/rifle_dlt20.iff weapon Precise DLT-20 1 1000 182 363 ranged_weapon RIFLE energy none 0 100 100 0 64 273 273 0 30 commando 1 1 1 1 1 0 0 0 0 precision_modified=5 2200 0 0 lvl 30 roadmap +weapon_magna_guard_polearm_04_01 object/weapon/melee/polearm/lance_staff_magna_guard.iff weapon MagnaGuard Electrostaff 1 1000 700 1000 melee_weapon POLEARM_MELEE kinetic electricity 20 100 100 0 5 900 890 0 75 1 1 1 1 1 0 0 1 0 1000 0 0 pvp BF reward +weapon_mandalorian_carbine_04_01 object/weapon/ranged/carbine/carbine_mandalorian.iff weapon Crusader M-XIII Carbine 1 1000 415 755 ranged_weapon CARBINE energy none 0 60 100 0 50 975 975 0 75 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=5 5000 0 0 +weapon_mandalorian_heavy_04_01 object/weapon/ranged/heavy/heavy_mandalorian.iff weapon Crusader M-XX Heavy Rifle 1 1000 800 1300 ranged_weapon GROUND_TARGETTING kinetic electricity 50 100 100 0 64 1050 1050 0 75 1 1 1 1 1 0 0 1 0 precision_modified=10,constitution_modified=5 5000 0 0 +weapon_mandalorian_lightsaber_04_01 object/weapon/melee/sword/crafted_saber/sword_lightsaber_mandalorian.iff weapon Jinsu Razor 1 1000 700 1400 melee_weapon ONE_HANDED_SABER energy none 0 100 100 0 5 1050 1050 0 75 force_sensitive 1 1 1 1 1 0 0 0 0 strength_modified=10,constitution_modified=5 5000 0 0 +weapon_mandalorian_pistol_04_01 object/weapon/ranged/pistol/pistol_mandalorian.iff weapon Crusader M-XII Pistol 1 1000 270 510 ranged_weapon PISTOL energy none 0 40 100 0 35 975 975 0 75 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=5 5000 0 0 +weapon_mandalorian_rifle_04_01 object/weapon/ranged/rifle/rifle_mandalorian.iff weapon Crusader M-XIV Rifle 1 1000 530 1030 ranged_weapon RIFLE energy none 0 80 100 0 64 975 975 0 75 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=5 5000 0 0 +weapon_mandalorian_sword_04_01 object/weapon/melee/sword/sword_mandalorian.iff weapon Crusader "Templar" Sword 1 1000 750 1350 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1050 1050 0 75 1 1 1 1 1 0 0 0 0 strength_modified=10,constitution_modified=5 5000 0 0 +weapon_npe_carbine_bh_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon Bounty Hunter Carbine 1 1000 17 43 ranged_weapon CARBINE energy none 0 60 100 0 35 50 50 0 1 bounty_hunter 1 1 1 1 1 0 0 0 0 250 0 0 level 1 npe NOTE these dps are higher than average +weapon_npe_carbine_spy_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon Spy Carbine 1 1000 17 43 ranged_weapon CARBINE energy none 0 60 100 0 35 50 50 0 1 spy 1 1 1 1 1 0 0 0 0 250 0 0 level 1 npe NOTE these dps are higher than average +weapon_npe_commando_carbine_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon Commando Carbine 1 1000 20 40 ranged_weapon CARBINE energy none 0 60 100 0 35 50 50 0 1 commando 1 1 1 1 1 0 0 0 0 250 0 0 level 1 npe NOTE these dps are higher than average +weapon_npe_d44_quest_reward_01_01 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Alliance DL44 1 1000 24 49 ranged_weapon PISTOL energy none 0 40 100 0 35 91 91 0 7 1 1 1 1 1 0 0 0 0 400 0 0 Quest reward for a GCW quest in the NPE +weapon_npe_e11_quest_reward_01_01 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Imperial Issue Carbine 1 1000 37 73 ranged_weapon CARBINE energy none 0 60 100 0 35 91 92 0 7 1 1 1 1 1 0 0 0 0 400 0 0 Quest reward for a GCW quest in the NPE +weapon_npe_grenade_frag_02_01 object/weapon/ranged/grenade/grenade_fragmentation_generic.iff weapon Fragmentation Grenade 1 1000 80 160 ranged_weapon THROWN kinetic none 0 1000 100 0 35 120 120 0 1 1 1 1 1 1 0 0 0 0 0 0 5 level 12 +weapon_npe_knuckler_fs_03_01 object/weapon/melee/special/vibroknuckler_npe.iff weapon Rydel's Knuckler 1 1000 32 99 melee_weapon UNARMED kinetic none 0 100 100 0 5 66 66 0 3 1 1 1 1 1 0 0 0 0 250 0 0 level 1 npe NOTE these dps are higher than average +weapon_npe_lightsaber_02_01 object/weapon/melee/sword/crafted_saber/generic_sword_lightsaber_one_handed_gen1.iff weapon First Generation Lightsaber 1 1000 100 200 melee_weapon ONE_HANDED_SABER energy none 0 100 100 0 5 405 150 0 29 force_sensitive 1 1 1 1 1 0 0 0 0 0 0 0 +weapon_npe_lightsaber_02_02 object/weapon/melee/sword/crafted_saber/generic_sword_lightsaber_training.iff weapon Training Lightsaber 1 1000 167 333 melee_weapon ONE_HANDED_SABER energy none 0 100 100 0 5 250 250 0 26 force_sensitive 1 1 1 1 1 0 0 0 0 0 0 0 lvl 26 +weapon_npe_medic_pistol_03_01 object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Medic Pistol 1 1000 13 27 ranged_weapon PISTOL energy none 0 40 100 0 35 50 50 0 1 medic 1 1 1 1 1 0 0 0 0 250 0 0 level 1 npe NOTE these dps are higher than average +weapon_pistol_02_01 object/weapon/ranged/pistol/pistol_d18.iff weapon Basic D18 Pistol 1 1000 18 35 ranged_weapon PISTOL energy none 0 40 100 0 35 66 66 0 5 1 1 1 1 1 0 0 0 0 ranged_accuracy=1 45 0 0 level 5 required +weapon_pistol_02_02 object/weapon/ranged/pistol/pistol_cdef_npe.iff weapon Issued Pistol 1 1000 10 26 ranged_weapon PISTOL energy none 0 40 100 0 35 45 45 0 1 1 1 1 1 1 0 0 0 0 45 0 0 level 1 npe NOTE these dps are higher than average +weapon_pistol_02_03 object/weapon/ranged/pistol/pistol_cdef_npe.iff weapon Loche's Pistol 1 1000 17 28 ranged_weapon PISTOL energy none 0 40 100 0 35 56 56 0 3 1 1 1 1 1 0 0 0 0 45 0 0 level 4 NPE +weapon_pistol_02_04 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon D-18 1 1000 18 36 ranged_weapon PISTOL energy none 0 40 100 0 35 68 68 0 6 1 1 1 1 1 0 0 0 0 200 0 0 level 6 npe +weapon_pistol_02_05 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon D-18 1 1000 22 44 ranged_weapon PISTOL energy none 0 40 100 0 35 83 83 0 9 1 1 1 1 1 0 0 0 0 300 0 0 level 9 npe +weapon_pistol_04_01 object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Modified Scout Blaster 1 1000 31 61 ranged_weapon PISTOL energy none 0 40 100 0 35 115 115 0 13 1 1 1 1 1 0 0 0 0 400 0 0 level 13 npe +weapon_pistol_drop_lvl10_02_01 object/weapon/ranged/pistol/pistol_cdef_npe.iff weapon Retrofitted CDEF Pistol 1 1000 24 47 ranged_weapon PISTOL energy none 0 40 100 0 35 89 89 0 10 1 1 1 1 1 0 0 0 0 100 0 0 lvl10 +weapon_pistol_drop_lvl20_02_01 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon Adjusted D-18 Pistol 1 1000 46 91 ranged_weapon PISTOL energy none 0 40 100 0 35 171 171 0 20 1 1 1 1 1 0 0 0 0 200 0 0 lvl20 +weapon_pistol_drop_lvl30_02_01 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Converted Striker Pistol 1 1000 68 135 ranged_weapon PISTOL energy none 0 40 100 0 35 253 254 0 30 1 1 1 1 1 0 0 0 0 300 0 0 lvl30 +weapon_pistol_drop_lvl40_02_01 object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Modified Scout Blaster 1 1000 93 185 ranged_weapon PISTOL energy none 0 40 100 0 35 347 348 0 40 1 1 1 1 1 0 0 0 0 400 0 0 lvl40 +weapon_pistol_drop_lvl50_02_01 object/weapon/ranged/pistol/pistol_de_10_generic.iff weapon DE-10 Pistol Variant 1 1000 120 239 ranged_weapon PISTOL energy none 0 40 100 0 35 449 449 0 50 1 1 1 1 1 0 0 0 0 500 0 0 lvl50 +weapon_pistol_drop_lvl60_02_01 object/weapon/ranged/pistol/pistol_de_10_generic.iff weapon Retrofitted DE-10 Pistol 1 1000 147 294 ranged_weapon PISTOL energy none 0 40 100 0 35 552 551 0 60 1 1 1 1 1 0 0 0 0 600 0 0 lvl60 +weapon_pistol_drop_lvl70_02_01 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Adjusted DL-44 Metal Pistol 1 1000 174 348 ranged_weapon PISTOL energy none 0 40 100 0 35 654 653 0 70 1 1 1 1 1 0 0 0 0 700 0 0 lvl70 +weapon_pistol_drop_lvl80_02_01 object/weapon/ranged/pistol/pistol_flechette_generic.iff weapon Converted Flechette Pistol 1 1000 205 410 ranged_weapon PISTOL energy none 0 40 100 0 35 770 769 0 80 1 1 1 1 1 0 0 0 0 800 0 0 lvl80 +weapon_pistol_entertainer_roadmap_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Entertainer's Friend 1 1000 131 261 ranged_weapon PISTOL energy none 0 40 100 0 35 120 490 0 50 entertainer 1 1 1 1 1 0 0 0 0 precision_modified=10 250 0 0 lvl 50 roadmap +weapon_pistol_imperial_pvp_general_reward_06_01 object/weapon/ranged/pistol/pistol_pvp.iff weapon The Legendary Crimson Nova Pistol 1 3000 259 518 ranged_weapon PISTOL energy electricity 20 40 100 0 35 proc_pvp_despair 971 971 0 75 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=10 0 0 0 +weapon_pistol_medic_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon Medic's Sidearm 1 1000 73 145 ranged_weapon PISTOL energy none 0 40 100 0 35 273 273 0 30 medic 1 1 1 1 1 0 0 0 0 precision_modified=5 2200 0 0 lvl 30 roadmap +weapon_pistol_officer_roadmap_01_02 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Precise DL 44 1 1000 131 261 ranged_weapon PISTOL energy none 0 40 100 0 35 489 490 0 50 officer 1 1 1 1 1 0 0 0 0 precision_modified=10 4500 0 0 lvl 50 roadmap +weapon_pistol_officer_roadmap_02_02 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Grooved DL 44 1 1000 73 145 ranged_weapon PISTOL energy none 0 40 100 0 35 273 273 0 30 officer 1 1 1 1 1 0 0 0 0 precision_modified=5 2250 0 0 lvl 30 roadmap +weapon_pistol_pvp_general_reward_06_01 object/weapon/ranged/pistol/pistol_pvp.iff weapon The Legendary Crimson Nova Pistol 1 3000 259 518 ranged_weapon PISTOL energy electricity 20 40 100 0 35 proc_pvp_despair 971 971 0 75 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=10 0 0 0 +weapon_pistol_pvp_rebel_general_reward_06_01 object/weapon/ranged/pistol/pistol_dl44.iff weapon Exceptional Rebel DL 44 Pistol 1 1000 288 575 ranged_weapon PISTOL energy heat 23 40 100 0 35 1078 1079 0 75 1 1 1 1 1 0 0 0 0 precision_modified=15 0 0 0 +weapon_pistol_smuggler_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon Scoundrel's Scout Blaster 1 1000 73 145 ranged_weapon PISTOL energy none 0 40 100 0 35 273 273 0 30 smuggler 1 1 1 1 1 0 0 0 0 precision_modified=5 2250 0 0 lvl 30 roadmap +weapon_pistol_smuggler_roadmap_02_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Precise Striker Pistol 1 1000 131 261 ranged_weapon PISTOL energy none 0 40 100 0 35 489 490 0 50 smuggler 1 1 1 1 1 0 0 0 0 precision_modified=10 4500 0 0 lvl 50 roadmap +weapon_pistol_spy_roadmap_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Agent's Pistol 1 1000 73 145 ranged_weapon PISTOL energy none 0 40 100 0 35 273 273 0 30 spy 1 1 1 1 1 0 0 0 0 precision_modified=5 2200 0 0 lvl 30 roadmap +weapon_pistol_trader_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon Trader's Friend 1 1000 250 500 ranged_weapon PISTOL energy none 0 40 100 0 35 120 938 0 50 trader 1 1 1 1 1 0 0 0 0 250 0 0 noncombat roadmap +weapon_polearm_02_01 object/weapon/melee/polearm/lance_staff_wood_s2.iff weapon Basic Wood Staff 1 1000 43 86 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 65 65 0 5 1 1 1 1 1 0 0 0 0 melee_accuracy=1 45 0 0 level 5 required +weapon_polearm_02_02 object/weapon/melee/polearm/lance_staff_wood_s2_npe.iff weapon Issued Staff 1 1000 29 58 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 44 44 0 1 1 1 1 1 1 0 0 0 0 45 0 0 level 1 npe +weapon_polearm_02_03 object/weapon/melee/polearm/polearm_vibro_axe_npe.iff weapon Jedi Training Polearm 1 1000 43 75 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 59 59 0 1 force_sensitive 1 1 1 1 1 0 0 0 0 45 0 0 Jedi starter weapon +weapon_polearm_02_04 object/weapon/melee/polearm/lance_staff_wood_s2_npe.iff weapon Reinforced Staff 1 1000 46 91 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 69 69 0 6 1 1 1 1 1 0 0 0 0 200 0 0 level 6 npe +weapon_polearm_02_05 object/weapon/melee/polearm/lance_staff_wood_s2_npe.iff weapon Reinforced Staff 1 1000 64 128 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 96 96 0 9 1 1 1 1 1 0 0 0 0 300 0 0 level 9 npe +weapon_polearm_04_01 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon Modified Lance 1 1000 85 170 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 128 128 0 13 1 1 1 1 1 0 0 0 0 400 0 0 level 13 npe +weapon_publish_gift_27_04_01 object/weapon/ranged/pistol/pistol_launcher_targeting.iff weapon Nickel-Plated Targeting Pistol 1 1000 30 60 ranged_weapon GROUND_TARGETTING energy heat 5 100 100 0 64 45 45 0 1 1 1 1 1 1 0 0 0 0 0 0 0 Publish 27 Weapon Gift +weapon_quest_u10_carbine_01_02 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Modified Precise Laser Carbine 1 1000 244 486 ranged_weapon CARBINE energy none 0 60 100 0 55 608 608 0 55 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=5 4800 0 0 update 10 quest reward +weapon_quest_u10_carbine2_01_02 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Modified Precise E-11 Carbine 1 1000 244 486 ranged_weapon CARBINE energy none 0 60 100 0 55 608 608 0 55 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=5 4800 0 0 update 10 quest reward +weapon_quest_u10_knuckler_01_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Modified Precise Knuckler 1 1000 414 828 melee_weapon UNARMED kinetic none 0 100 100 0 5 621 621 0 55 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=5 4800 0 0 update 10 quest reward +weapon_quest_u10_pistol_01_02 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Modified Precise DL 44 1 1000 162 324 ranged_weapon PISTOL energy none 0 40 100 0 35 608 607 0 55 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=5 4800 0 0 update 10 quest reward +weapon_quest_u10_pistol2_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Modified Precise Striker Pistol 1 1000 162 324 ranged_weapon PISTOL energy none 0 40 100 0 35 608 607 0 55 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=5 4800 0 0 update 10 quest reward +weapon_quest_u10_rifle_01_02 object/weapon/ranged/rifle/rifle_lightning_heavy_static.iff weapon Modified Precise Lightning Cannon 1 1000 324 649 ranged_weapon RIFLE energy none 0 80 100 0 64 608 607 0 55 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=5 4800 0 0 update 10 quest reward +weapon_rebel_heavy_04_01 object/weapon/ranged/heavy/heavy_rebel.iff weapon C-M "Frag Storm" Heavy Shotgun 1 1000 800 1300 ranged_weapon GROUND_TARGETTING kinetic kinetic 50 100 100 0 64 1050 1050 0 75 1 1 1 1 1 0 0 1 0 precision_modified=10,constitution_modified=5 5000 0 0 +weapon_rebel_pistol_04_01 object/weapon/ranged/pistol/pistol_rebel.iff weapon C-M "Dead Bolt" Pistol 1 1000 290 450 ranged_weapon PISTOL energy cold 20 40 100 0 35 975 925 0 75 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=5 5000 0 0 +weapon_rebel_rifle_04_01 object/weapon/ranged/rifle/rifle_rebel.iff weapon C-M "Reaper" Sniper Rifle 1 1000 560 960 ranged_weapon RIFLE energy cold 20 80 100 0 64 975 950 0 75 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=5 5000 0 0 +weapon_rebel_sword_04_01 object/weapon/melee/sword/sword_rebel.iff weapon Nova Edge Sword 1 1000 600 1500 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1050 1050 0 75 1 1 1 1 1 0 0 1 0 strength_modified=10,constitution_modified=5 5000 0 0 +weapon_rifle_02_01 object/weapon/ranged/rifle/rifle_dlt20.iff weapon Basic DLT-20 Rifle 1 1000 35 70 ranged_weapon RIFLE energy none 0 80 100 0 55 proc_fire_attack 66 66 0 5 1 1 1 1 1 0 0 0 0 ranged_accuracy=1 45 0 0 level 5 required +weapon_rifle_02_02 object/weapon/ranged/rifle/rifle_cdef_npe.iff weapon Issued Rifle 1 1000 20 40 ranged_weapon RIFLE energy none 0 80 100 0 35 38 38 0 1 1 1 1 1 1 0 0 0 0 45 0 0 level 1 npe +weapon_rifle_02_03 object/weapon/ranged/rifle/rifle_cdef_npe.iff weapon Loche's Rifle 1 1000 33 56 ranged_weapon RIFLE energy none 0 80 100 0 35 56 56 0 5 1 1 1 1 1 0 0 0 0 45 0 0 level 4 NPE +weapon_rifle_02_04 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon DLT-20 1 1000 36 72 ranged_weapon RIFLE energy none 0 80 100 0 50 68 68 0 6 1 1 1 1 1 0 0 0 0 200 0 0 level 6 npe +weapon_rifle_02_05 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon DLT-20 1 1000 44 88 ranged_weapon RIFLE energy none 0 80 100 0 50 83 83 0 9 1 1 1 1 1 0 0 0 0 300 0 0 level 9 npe +weapon_rifle_04_01 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon Modified SG-82 1 1000 61 122 ranged_weapon RIFLE energy none 0 80 100 0 50 115 114 0 13 1 1 1 1 1 0 0 0 0 400 0 0 level 13 npe +weapon_rifle_bh_roadmap_01_02 object/weapon/ranged/rifle/rifle_lightning_heavy_static.iff weapon Precise Lightning Cannon 1 1000 261 522 ranged_weapon RIFLE energy none 0 80 100 0 64 489 489 0 50 bounty_hunter 1 1 1 1 1 0 0 0 0 precision_modified=10 4500 0 0 lvl 50 roadmap +weapon_rifle_drop_lvl10_02_01 object/weapon/ranged/rifle/rifle_cdef_npe.iff weapon Adjusted CDEF Rifle 1 1000 48 95 ranged_weapon RIFLE energy none 0 80 100 0 64 89 89 0 10 1 1 1 1 1 0 0 0 0 100 0 0 lvl10 +weapon_rifle_drop_lvl20_02_01 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon Converted SG-82 Rifle 1 1000 91 182 ranged_weapon RIFLE energy none 0 80 100 0 64 171 171 0 20 1 1 1 1 1 0 0 0 0 200 0 0 lvl20 +weapon_rifle_drop_lvl30_02_01 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon Modified DLT-20 Rifle 1 1000 135 270 ranged_weapon RIFLE energy none 0 80 100 0 64 253 253 0 30 1 1 1 1 1 0 0 0 0 300 0 0 lvl30 +weapon_rifle_drop_lvl40_02_01 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon DLT-20 Rifle Variant 1 1000 185 370 ranged_weapon RIFLE energy none 0 80 100 0 64 347 347 0 40 1 1 1 1 1 0 0 0 0 400 0 0 lvl40 +weapon_rifle_drop_lvl50_02_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon Retrofitted E-11 Rifle 1 1000 240 479 ranged_weapon RIFLE energy none 0 80 100 0 64 449 449 0 50 1 1 1 1 1 0 0 0 0 500 0 0 lvl50 +weapon_rifle_drop_lvl60_02_01 object/weapon/ranged/rifle/rifle_tusken.iff weapon Adjusted Tusken Rifle 1 1000 294 588 ranged_weapon RIFLE energy none 0 80 100 0 64 552 551 0 60 1 1 1 1 1 0 0 0 0 600 0 0 lvl60 +weapon_rifle_drop_lvl70_02_01 object/weapon/ranged/rifle/rifle_t21_generic.iff weapon Converted T-21 Rifle 1 1000 349 698 ranged_weapon RIFLE energy none 0 80 100 0 64 654 654 0 70 1 1 1 1 1 0 0 0 0 700 0 0 lvl70 +weapon_rifle_drop_lvl80_02_01 object/weapon/ranged/rifle/rifle_t21_generic.iff weapon Modified T-21 Rifle 1 1000 411 821 ranged_weapon RIFLE energy none 0 80 100 0 64 770 770 0 80 1 1 1 1 1 0 0 0 0 800 0 0 lvl80 +weapon_rifle_imperial_pvp_general_reward_06_01 object/weapon/ranged/rifle/rifle_pvp.iff weapon The Legendary Vortex Rifle 1 3000 518 1035 ranged_weapon RIFLE energy acid 20 80 100 0 64 proc_pvp_despair 971 971 0 75 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=10 0 0 0 +weapon_rifle_pvp_general_reward_06_01 object/weapon/ranged/rifle/rifle_pvp.iff weapon The Legendary Vortex Rifle 1 3000 518 1035 ranged_weapon RIFLE energy acid 20 80 100 0 64 proc_pvp_despair 971 971 0 75 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=10 0 0 0 +weapon_roadmap_lightsaber_02_02 object/weapon/melee/sword/crafted_saber/generic_sword_lightsaber_one_handed_gen1.iff weapon First Generation Lightsaber 1 1000 200 400 melee_weapon ONE_HANDED_SABER energy none 0 100 100 0 5 300 300 0 30 force_sensitive 1 1 1 1 1 0 0 0 0 0 0 0 +weapon_smuggler_reward_knucklers_04_01 object/weapon/melee/special/massassiknuckler.iff weapon Underworld Knucklers 1 1000 640 1300 melee_weapon UNARMED kinetic acid 15 100 100 0 5 1020 970 0 88 smuggler 1 1 1 1 1 0 0 0 0 strength_modified=5,constitution_modified=10 0 0 0 Lv 88 Reward +weapon_smuggler_reward_pistol_04_01 object/weapon/ranged/pistol/pistol_de_10.iff weapon Underworld Sureshot DE10 1 1000 260 520 ranged_weapon PISTOL energy electricity 20 40 100 0 35 920 975 0 88 smuggler 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=5 0 0 0 Lv 88 Reward +weapon_smuggler_reward_pistol_dl44_04_01 object/weapon/ranged/pistol/pistol_dl44.iff weapon Underworld Sureshot DL44 1 1000 260 520 ranged_weapon PISTOL energy heat 20 40 100 0 35 920 975 0 88 smuggler 1 1 1 1 1 0 0 0 0 precision_modified=10,constitution_modified=5 0 0 0 Lv 88 Reward +weapon_smuggler_reward_sword_04_01 object/weapon/melee/knife/knife_vibroblade.iff weapon Underworld Blade 1 1000 680 1260 melee_weapon ONE_HANDED_MELEE kinetic acid 15 100 100 0 5 1000 970 0 88 smuggler 1 1 1 1 1 0 0 0 0 strength_modified=5,constitution_modified=10 0 0 0 Lv 88 Reward +weapon_spy_fist object/weapon/melee/special/punch_dagger.iff weapon Tenebrous Edge 1 1000 750 1350 melee_weapon UNARMED kinetic none 0 100 100 0 5 1050 1050 0 85 spy 1 1 1 1 1 0 0 1 0 0 0 0 pvp BF reward +weapon_sword_1h_02_01 object/weapon/melee/sword/sword_01.iff weapon Basic Sword 1 1000 43 86 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 65 65 0 5 1 1 1 1 1 0 0 0 0 melee_accuracy=1 45 0 0 level 5 required +weapon_sword_1h_02_02 object/weapon/melee/sword/sword_01_npe.iff weapon Issued Sword 1 1000 29 58 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 44 44 0 1 1 1 1 1 1 0 0 0 0 45 0 0 level 1 npe +weapon_sword_1h_02_03 object/weapon/melee/sword/sword_01_npe.iff weapon Rydel's Sword 1 1000 43 88 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 66 66 0 3 1 1 1 1 1 0 0 0 0 45 0 0 level 4 NPE +weapon_sword_1h_02_04 object/weapon/melee/sword/sword_01_npe.iff weapon Sword 1 1000 46 91 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 69 69 0 6 1 1 1 1 1 0 0 0 0 200 0 0 level 6 npe +weapon_sword_1h_02_05 object/weapon/melee/sword/sword_01_npe.iff weapon Sword 1 1000 64 128 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 96 96 0 9 1 1 1 1 1 0 0 0 0 300 0 0 level 9 npe +weapon_sword_1h_04_01 object/weapon/melee/baton/baton_gaderiffi_npe.iff weapon Modified Gaffi Stick 1 1000 85 170 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 128 128 0 13 1 1 1 1 1 0 0 0 0 400 0 0 level 13 npe +weapon_sword_1h_pvp_04_01 object/weapon/melee/sword/sword_pvp_bf_01.iff weapon Sith Sword 1 1000 715 1005 melee_weapon ONE_HANDED_MELEE kinetic cold 20 100 100 0 5 900 900 0 75 1 1 1 1 1 0 0 1 0 1000 0 0 pvp BF reward +weapon_sword_2h_02_01 object/weapon/melee/2h_sword/2h_sword_battleaxe.iff weapon Basic Battleaxe 1 1000 43 86 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 65 65 0 6 1 1 1 1 1 0 0 0 0 melee_accuracy=1 45 0 0 level 6 required +weapon_sword_2h_02_02 object/weapon/melee/axe/axe_heavy_duty_npe.iff weapon Issued Axe 1 1000 29 58 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 44 44 0 1 1 1 1 1 1 0 0 0 0 45 0 0 level 1 npe +weapon_sword_2h_02_03 object/weapon/melee/axe/axe_heavy_duty_npe.iff weapon Rydel's Axe 1 1000 43 88 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 66 66 0 3 1 1 1 1 1 0 0 0 0 45 0 0 level 4 NPE +weapon_sword_2h_02_04 object/weapon/melee/2h_sword/2h_sword_battleaxe_npe.iff weapon Battleaxe 1 1000 46 91 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 69 69 0 6 1 1 1 1 1 0 0 0 0 200 0 0 level 6 npe +weapon_sword_2h_02_05 object/weapon/melee/2h_sword/2h_sword_battleaxe_npe.iff weapon Battleaxe 1 1000 64 128 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 96 96 0 9 1 1 1 1 1 0 0 0 0 300 0 0 level 9 npe +weapon_sword_2h_04_01 object/weapon/melee/2h_sword/2h_sword_cleaver_npe.iff weapon Modified Cleaver 1 1000 85 170 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 128 128 0 13 1 1 1 1 1 0 0 0 0 400 0 0 level 13 npe +weapon_sword_2h_pvp_04_01 object/weapon/melee/2h_sword/2h_sword_pvp_bf_01.iff weapon Vibrosword 1 1000 730 990 melee_weapon TWO_HANDED_MELEE kinetic acid 20 100 100 0 5 900 900 0 75 1 1 1 1 1 0 0 1 0 1000 0 0 pvp BF reward +weapon_tow_1h_must_bandit_sword_05_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon HK-47 Sword 1 1000 700 1400 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 88 1 1 1 1 1 0 0 0 0 7000 0 0 ToW expansion +weapon_tow_1h_obsidian_sword_06_01 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Malevolent Obsidian Sword 1 1000 700 1400 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 88 1 1 1 1 1 0 0 0 0 10000 0 0 ToW expansion +weapon_tow_1h_rantok_05_01 object/weapon/melee/sword/sword_rantok_generic.iff weapon Taskmaster Sword 1 1000 700 1400 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 88 1 1 1 1 1 0 0 0 0 7000 0 0 ToW expansion +weapon_tow_2h_massassi_sword_06_01 object/weapon/melee/2h_sword/som_2h_sword_massassi.iff weapon Malevolent Heavy Sword 1 1000 700 1400 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 88 1 1 1 1 1 0 0 0 0 10000 0 0 ToW expansion +weapon_tow_2h_obsidian_04_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Doom Bringer Obsidian Sword 1 1000 683 1366 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1025 0 88 1 1 1 1 1 0 0 0 0 6500 0 0 ToW expansion +weapon_tow_2h_sith_sword_05_01 object/weapon/melee/2h_sword/2h_sword_sith_generic.iff weapon CY-M Sword 1 1000 700 1400 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 88 1 1 1 1 1 0 0 0 0 7000 0 0 ToW expansion +weapon_tow_2h_tulrus_sword_05_01 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon HK-47 Tulrus Sword 1 1000 700 1400 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 88 1 1 1 1 1 0 0 0 0 7000 0 0 ToW expansion +weapon_tow_blasterfist_04_01 object/weapon/melee/special/blasterfist_generic.iff weapon Guardian Blaster Fist 1 1000 642 1283 melee_weapon UNARMED energy heat 45 100 100 0 5 938 963 0 88 1 1 1 1 1 0 0 0 0 6500 0 0 ToW expansion +weapon_tow_cannon_01_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon 1 1000 633 1266 ranged_weapon GROUND_TARGETTING energy heat 116 100 100 0 64 1000 950 0 88 commando 1 1 1 1 1 0 0 0 0 precision_modified=10 5000 0 0 ToW expansion +weapon_tow_cannon_02_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon 1 1000 650 1299 ranged_weapon GROUND_TARGETTING energy heat 120 100 100 0 64 1000 975 0 88 commando 1 1 1 1 1 0 0 0 0 precision_modified=11 5500 0 0 ToW expansion +weapon_tow_cannon_03_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon 1 1000 667 1333 ranged_weapon GROUND_TARGETTING energy heat 123 100 100 0 64 1000 1000 0 88 commando 1 1 1 1 1 0 0 0 0 precision_modified=11 6000 0 0 ToW expansion +weapon_tow_cannon_03_02 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Refurbished Lava Cannon 1 1000 667 1333 ranged_weapon GROUND_TARGETTING energy heat 123 100 100 0 64 1000 1000 0 88 commando 1 1 1 1 1 0 0 0 0 precision_modified=12 15000 0 0 ToW expansion +weapon_tow_cannon_04_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon 1 1000 683 1366 ranged_weapon GROUND_TARGETTING energy heat 128 100 100 0 64 1000 1025 0 88 commando 1 1 1 1 1 0 0 0 0 precision_modified=12 6500 0 0 ToW expansion +weapon_tow_cannon_04_02 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Devastator Lava Cannon 1 1000 683 1366 ranged_weapon GROUND_TARGETTING energy heat 128 100 100 0 64 1000 1025 0 88 commando 1 1 1 1 1 0 0 0 0 6500 0 0 ToW expansion +weapon_tow_cannon_05_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon 1 1000 700 1400 ranged_weapon GROUND_TARGETTING energy heat 132 100 100 0 64 1000 1050 0 88 commando 1 1 1 1 1 0 0 0 0 precision_modified=12 7000 0 0 ToW expansion +weapon_tow_carbine_01_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Sfor Republic Carbine 1 1000 355 710 ranged_weapon CARBINE energy cold 22 60 100 0 50 938 888 0 88 1 1 1 1 1 0 0 0 0 precision_modified=10 5500 0 0 ToW expansion +weapon_tow_carbine_02_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Mustafarian Modified Sfor Republic Carbine 1 1000 365 730 ranged_weapon CARBINE energy cold 26 60 100 0 50 938 913 0 88 1 1 1 1 1 0 0 0 0 precision_modified=11 6000 0 0 ToW expansion +weapon_tow_carbine_03_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Coynite Sfor Republic Carbine 1 1000 375 750 ranged_weapon CARBINE energy cold 28 60 100 0 50 proc_tow_proc_coyn 938 938 0 88 1 1 1 1 1 0 0 0 0 precision_modified=11 6500 0 0 ToW expansion +weapon_tow_carbine_04_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Sfor Republic Carbine 1 1000 385 770 ranged_weapon CARBINE energy cold 32 60 100 0 50 938 963 0 88 1 1 1 1 1 0 0 0 0 precision_modified=12 7000 0 0 ToW expansion +weapon_tow_carbine_05_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Sfor Republic Carbine 1 1000 395 790 ranged_weapon CARBINE energy cold 34 60 100 0 50 938 988 0 88 1 1 1 1 1 0 0 0 0 precision_modified=12 7000 0 0 ToW expansion +weapon_tow_carbine_bola_05_01 object/weapon/ranged/carbine/carbine_bothan_bola_generic.iff weapon Forward Commander Carbine 1 1000 395 790 ranged_weapon CARBINE energy none 0 60 100 0 50 938 988 0 88 1 1 1 1 1 0 0 0 0 7000 0 0 ToW expansion +weapon_tow_carbine_e5_04_01 object/weapon/ranged/carbine/carbine_e5_generic.iff weapon OR-5's E-5 1 1000 385 770 ranged_weapon CARBINE energy none 0 60 100 0 50 938 963 0 88 officer 1 1 1 1 1 0 0 0 0 6500 0 0 ToW expansion +weapon_tow_carbine_geo_05_01 object/weapon/ranged/carbine/carbine_geo_generic.iff weapon CY-M Carbine 1 1000 395 790 ranged_weapon CARBINE energy none 0 60 100 0 50 938 988 0 88 1 1 1 1 1 0 0 0 0 7000 0 0 ToW expansion +weapon_tow_carbine_sfor_03_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Kubaza Carbine 1 1000 375 750 ranged_weapon CARBINE energy electricity 28 60 100 0 50 938 938 0 88 1 1 1 1 1 0 0 0 0 6000 0 0 ToW expansion +weapon_tow_carbine_sfor_05_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon HK-47 Carbine 1 1000 395 790 ranged_weapon CARBINE energy electricity 34 60 100 0 50 938 988 0 88 1 1 1 1 1 0 0 0 0 7000 0 0 ToW expansion +weapon_tow_carbine_wookiee_06_01 object/weapon/ranged/carbine/ep3/carbine_wookiee_bowcaster_generic.iff weapon Malevolent Bowcaster 1 1000 395 790 ranged_weapon CARBINE energy none 0 60 100 0 50 938 988 0 88 1 0 0 0 0 0 0 0 0 10000 0 0 ToW expansion +weapon_tow_flamer_01_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower 1 1000 148 295 ranged_weapon DIRECTIONAL_TARGET_WEAPON energy heat 28 25 100 0 20 938 886 0 88 commando 1 1 1 1 1 0 0 0 0 precision_modified=10 4000 0 0 ToW expansion +weapon_tow_flamer_02_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower 1 1000 153 305 ranged_weapon DIRECTIONAL_TARGET_WEAPON energy heat 30 25 100 0 20 938 916 0 88 commando 1 1 1 1 1 0 0 0 0 precision_modified=11 4500 0 0 ToW expansion +weapon_tow_flamer_03_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower 1 1000 156 312 ranged_weapon DIRECTIONAL_TARGET_WEAPON energy heat 32 25 100 0 20 938 936 0 88 commando 1 1 1 1 1 0 0 0 0 precision_modified=11 6000 0 0 ToW expansion +weapon_tow_flamer_04_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower 1 1000 162 323 ranged_weapon DIRECTIONAL_TARGET_WEAPON energy heat 34 25 100 0 20 938 970 0 88 commando 1 1 1 1 1 0 0 0 0 precision_modified=12 6500 0 0 ToW expansion +weapon_tow_flamer_05_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower 1 1000 165 329 ranged_weapon DIRECTIONAL_TARGET_WEAPON energy heat 40 25 100 0 20 938 988 0 88 commando 1 1 1 1 1 0 0 0 0 precision_modified=12 7000 0 0 ToW expansion +weapon_tow_grenade_fragmentation_04_01 object/weapon/ranged/grenade/grenade_fragmentation_generic.iff weapon Old Republic Fragmentation Grenade 1 1000 721 1442 ranged_weapon THROWN energy none 0 1000 100 0 40 108 108 0 88 1 1 1 1 1 0 0 0 0 100 0 15 ToW expansion +weapon_tow_hammer_03_01 object/weapon/melee/2h_sword/2h_sword_maul.iff weapon Hammer of the Miner 1 1000 667 1333 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1000 0 64 1 1 1 1 1 0 0 0 0 strength_modified=12 6000 0 0 ToW expansion +weapon_tow_heavy_acid_beam_04_01 object/weapon/ranged/heavy/heavy_acid_beam_static.iff weapon Devastator Acid Launcher 1 1000 683 1366 ranged_weapon GROUND_TARGETTING energy acid 128 100 100 0 64 1000 1025 0 88 commando 1 1 1 1 1 0 0 0 0 6500 0 0 ToW expansion +weapon_tow_heavy_flamer_repub_06_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Malevolent Flamethrower 1 1000 175 350 ranged_weapon DIRECTIONAL_TARGET_WEAPON energy heat 30 25 100 0 20 1000 1050 0 88 commando 1 1 1 1 1 0 0 0 0 10000 0 0 ToW expansion +weapon_tow_heavy_repub_flamethrower_05_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Oppressor Flame Thrower 1 1000 175 350 ranged_weapon DIRECTIONAL_TARGET_WEAPON energy heat 40 25 100 0 20 1000 1050 0 88 commando 1 1 1 1 1 0 0 0 0 7000 0 0 ToW expansion +weapon_tow_heavy_rocket_launcher_05_01 object/weapon/ranged/heavy/heavy_rocket_launcher_generic.iff weapon AK-Prime Rocket Launcher 1 1000 659 1317 ranged_weapon GROUND_TARGETTING kinetic heat 135 100 100 0 64 938 988 0 88 commando 1 1 1 1 1 0 0 0 0 7000 0 0 ToW expansion +weapon_tow_knuckler_05_01 object/weapon/melee/special/vibroknuckler_static.iff weapon Forward Commander Knuckler 1 1000 659 1317 melee_weapon UNARMED kinetic none 0 100 100 0 5 938 988 0 88 1 1 1 1 1 0 0 0 0 7000 0 0 ToW expansion +weapon_tow_knuckler_blacksun_06_01 object/weapon/melee/special/blacksun_razor_generic.iff weapon Malevolent Razorknuckler 1 1000 700 1400 melee_weapon UNARMED kinetic none 0 100 100 0 5 1000 1050 0 88 1 1 1 1 1 0 0 0 0 10000 0 0 ToW expansion +weapon_tow_knuckler_massassi_05_01 object/weapon/melee/special/massassiknuckler_generic.iff weapon HK-47 Knuckler 1 1000 659 1317 melee_weapon UNARMED kinetic none 0 100 100 0 5 938 988 0 88 1 1 1 1 1 0 0 0 0 7000 0 0 ToW expansion +weapon_tow_pistol_01_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Disruptor Pistol 1 1000 235 470 ranged_weapon PISTOL energy none 0 40 100 0 35 938 881 0 88 smuggler 1 1 1 1 1 0 0 0 0 precision_modified=10 5500 0 0 ToW expansion +weapon_tow_pistol_01_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol 1 1000 235 470 ranged_weapon PISTOL energy none 0 40 100 0 35 938 881 0 88 spy 1 1 1 1 1 0 0 0 0 precision_modified=10 5500 0 0 ToW expansion +weapon_tow_pistol_02_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Mustafarian Modified Disruptor Pistol 1 1000 244 488 ranged_weapon PISTOL energy none 0 40 100 0 35 938 915 0 88 smuggler 1 1 1 1 1 0 0 0 0 precision_modified=11 6000 0 0 ToW expansion +weapon_tow_pistol_02_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol 1 1000 244 488 ranged_weapon PISTOL energy none 0 40 100 0 35 938 915 0 88 spy 1 1 1 1 1 0 0 0 0 precision_modified=11 6000 0 0 ToW expansion +weapon_tow_pistol_03_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Coynite Disruptor Pistol 1 1000 250 500 ranged_weapon PISTOL energy none 0 40 100 0 35 proc_tow_proc_coyn 938 938 0 88 1 1 1 1 1 0 0 0 0 precision_modified=11 6500 0 0 ToW expansion +weapon_tow_pistol_03_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol 1 1000 250 500 ranged_weapon PISTOL energy none 0 40 100 0 35 938 938 0 88 spy 1 1 1 1 1 0 0 0 0 precision_modified=11 6500 0 0 ToW expansion +weapon_tow_pistol_04_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Disruptor Pistol 1 1000 259 517 ranged_weapon PISTOL energy none 0 40 100 0 35 938 970 0 88 smuggler 1 1 1 1 1 0 0 0 0 precision_modified=12 7000 0 0 ToW expansion +weapon_tow_pistol_04_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol 1 1000 259 517 ranged_weapon PISTOL energy none 0 40 100 0 35 938 970 0 88 spy 1 1 1 1 1 0 0 0 0 precision_modified=12 7000 0 0 ToW expansion +weapon_tow_pistol_04_03 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Commander Pistol 1 1000 257 513 ranged_weapon PISTOL energy none 0 40 100 0 35 938 963 0 88 1 1 1 1 1 0 0 0 0 6500 0 0 ToW expansion +weapon_tow_pistol_05_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Disruptor Pistol 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 938 989 0 88 smuggler 1 1 1 1 1 0 0 0 0 precision_modified=12 7000 0 0 ToW expansion +weapon_tow_pistol_05_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 938 989 0 88 spy 1 1 1 1 1 0 0 0 0 precision_modified=12 7000 0 0 ToW expansion +weapon_tow_pistol_de10_04_01 object/weapon/ranged/pistol/pistol_de_10_generic.iff weapon OR-5's DE-10 1 1000 257 513 ranged_weapon PISTOL energy none 0 40 100 0 35 938 963 0 88 spy 1 1 1 1 1 0 0 0 0 6500 0 0 ToW expansion +weapon_tow_pistol_flechette_05_01 object/weapon/ranged/pistol/pistol_flechette_generic.iff weapon Taskmaster Flechette 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 938 989 0 88 1 1 1 1 1 0 0 0 0 7000 0 0 ToW expansion +weapon_tow_pistol_intimidator_05_01 object/weapon/ranged/pistol/pistol_intimidator_generic.iff weapon HK-47 Intimidator 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 938 989 0 88 officer 1 1 1 1 1 0 0 0 0 7000 0 0 ToW expansion +weapon_tow_pistol_ion_relic_05_01 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Oppressor Pistol 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 938 989 0 88 spy 1 1 1 1 1 0 0 0 0 7000 0 0 ToW expansion +weapon_tow_pistol_kyd21_04_01 object/weapon/ranged/pistol/pistol_kyd21_generic.iff weapon Engineer KYD-21 1 1000 250 500 ranged_weapon PISTOL energy none 0 40 100 0 35 938 938 0 88 1 1 1 1 1 0 0 0 0 6500 0 0 ToW expansion +weapon_tow_pistol_renegade_06_01 object/weapon/ranged/pistol/pistol_renegade_generic.iff weapon Malevolent Renegade Pistol 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 938 989 0 88 smuggler 1 1 1 1 1 0 0 0 0 10000 0 0 ToW expansion +weapon_tow_pistol_scatter_04_01 object/weapon/ranged/pistol/pistol_scatter_generic.iff weapon Doom Bringer Scatter 1 1000 257 513 ranged_weapon PISTOL energy none 0 40 100 0 35 938 963 0 88 bounty_hunter 1 1 1 1 1 0 0 0 0 6500 0 0 ToW expansion +weapon_tow_polearm_01_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Obsidian Lance 1 1000 633 1266 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 950 0 88 1 1 1 1 1 0 0 0 0 strength_modified=10 5000 0 0 ToW expansion +weapon_tow_polearm_01_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Xandank Lance 1 1000 633 1266 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 950 0 88 1 1 1 1 1 0 0 0 0 strength_modified=10 5000 0 0 ToW expansion +weapon_tow_polearm_02_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Mustafarian Modified Obsidian Lance 1 1000 650 1299 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 975 0 88 1 1 1 1 1 0 0 0 0 strength_modified=11 5500 0 0 ToW expansion +weapon_tow_polearm_02_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Xandank Lance 1 1000 650 1299 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 975 0 88 1 1 1 1 1 0 0 0 0 strength_modified=11 6000 0 0 ToW expansion +weapon_tow_polearm_03_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Obsidian Lance 1 1000 667 1333 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 1000 0 88 1 1 1 1 1 0 0 0 0 strength_modified=11 6000 0 0 ToW expansion +weapon_tow_polearm_03_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Coynite Xandank Lance 1 1000 667 1333 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 proc_tow_proc_coyn 1000 1000 0 88 1 1 1 1 1 0 0 0 0 strength_modified=11 6500 0 0 ToW expansion +weapon_tow_polearm_04_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Obsidian Lance 1 1000 683 1366 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 1025 0 88 1 1 1 1 1 0 0 0 0 strength_modified=12 6500 0 0 ToW expansion +weapon_tow_polearm_04_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Xandank Lance 1 1000 683 1366 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 1025 0 88 1 1 1 1 1 0 0 0 0 strength_modified=12 7000 0 0 ToW expansion +weapon_tow_polearm_05_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Obsidian Lance 1 1000 700 1400 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 1050 0 88 1 1 1 1 1 0 0 0 0 strength_modified=12 7000 0 0 ToW expansion +weapon_tow_polearm_05_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Xandank Lance 1 1000 700 1400 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 1050 0 88 1 1 1 1 1 0 0 0 0 strength_modified=12 7000 0 0 ToW expansion +weapon_tow_polearm_obsidian_03_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Kubaza Polearm 1 1000 683 1366 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 1025 0 88 1 1 1 1 1 0 0 0 0 6000 0 0 ToW expansion +weapon_tow_polearm_obsidian_05_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Oppressor Obsidian Polearm 1 1000 700 1400 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 1050 0 88 1 1 1 1 1 0 0 0 0 7000 0 0 ToW expansion +weapon_tow_polearm_wookiee_lance_06_01 object/weapon/melee/polearm/lance_kashyyk_generic.iff weapon Malevolent Lance 1 1000 700 1400 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 1050 0 88 1 1 1 1 1 0 0 0 0 10000 0 0 ToW expansion +weapon_tow_polearm_xandak_lance_05_01 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon HK-47 Lance 1 1000 700 1400 melee_weapon POLEARM_MELEE kinetic none 0 100 100 0 5 1000 1050 0 88 1 1 1 1 1 0 0 0 0 7000 0 0 ToW expansion +weapon_tow_rifle_01_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle 1 1000 463 925 ranged_weapon RIFLE energy none 0 80 100 0 64 938 868 0 88 bounty_hunter 1 1 1 1 1 0 0 0 0 precision_modified=10 5000 0 0 ToW expansion +weapon_tow_rifle_01_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Disruptor Rifle 1 1000 463 925 ranged_weapon RIFLE energy electricity 18 80 100 0 64 938 868 0 88 1 1 1 1 1 0 0 0 0 precision_modified=10 5000 0 0 ToW expansion +weapon_tow_rifle_02_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle 1 1000 475 950 ranged_weapon RIFLE energy none 0 80 100 0 64 938 891 0 88 bounty_hunter 1 1 1 1 1 0 0 0 0 precision_modified=11 5500 0 0 ToW expansion +weapon_tow_rifle_02_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Mustafarian Modified Disruptor Rifle 1 1000 475 950 ranged_weapon RIFLE energy electricity 20 80 100 0 64 938 891 0 88 1 1 1 1 1 0 0 0 0 precision_modified=11 5500 0 0 ToW expansion +weapon_tow_rifle_03_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle 1 1000 500 1000 ranged_weapon RIFLE energy none 0 80 100 0 64 938 938 0 88 bounty_hunter 1 1 1 1 1 0 0 0 0 precision_modified=11 6000 0 0 ToW expansion +weapon_tow_rifle_03_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Coynite Disruptor Rifle 1 1000 500 1000 ranged_weapon RIFLE energy electricity 22 80 100 0 64 proc_tow_proc_coyn 938 938 0 88 1 1 1 1 1 0 0 0 0 precision_modified=11 6000 0 0 ToW expansion +weapon_tow_rifle_04_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle 1 1000 514 1027 ranged_weapon RIFLE energy none 0 80 100 0 64 938 963 0 88 bounty_hunter 1 1 1 1 1 0 0 0 0 precision_modified=12 6500 0 0 ToW expansion +weapon_tow_rifle_04_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Disruptor Rifle 1 1000 514 1027 ranged_weapon RIFLE energy electricity 24 80 100 0 64 938 963 0 88 1 1 1 1 1 0 0 0 0 precision_modified=12 6500 0 0 ToW expansion +weapon_tow_rifle_05_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle 1 1000 527 1054 ranged_weapon RIFLE energy none 0 80 100 0 64 938 988 0 88 bounty_hunter 1 1 1 1 1 0 0 0 0 precision_modified=12 7000 0 0 ToW expansion +weapon_tow_rifle_05_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Disruptor Rifle 1 1000 527 1054 ranged_weapon RIFLE energy electricity 26 80 100 0 64 938 988 0 88 1 1 1 1 1 0 0 0 0 precision_modified=12 7000 0 0 ToW expansion +weapon_tow_rifle_alliance_gauss_05_01 object/weapon/ranged/rifle/rifle_alliance_gauss_generic.iff weapon Taskmaster Gauss Rifle 1 1000 500 1000 ranged_weapon RIFLE energy none 0 80 100 0 64 938 938 0 88 1 1 1 1 1 0 0 0 0 6500 0 0 ToW expansion +weapon_tow_rifle_dp3_04_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon Doom Bringer DP-23 1 1000 514 1027 ranged_weapon RIFLE energy none 0 80 100 0 64 938 963 0 88 bounty_hunter 1 1 1 1 1 0 0 0 0 6500 0 0 ToW expansion +weapon_tow_rifle_geo_drill_05_01 object/weapon/ranged/rifle/rifle_geo_drill_generic.iff weapon AK-Prime Rifle 1 1000 527 1054 ranged_weapon RIFLE energy none 0 80 100 0 64 938 988 0 88 1 1 1 1 1 0 0 0 0 7000 0 0 ToW expansion +weapon_tow_rifle_ink_05_01 object/weapon/ranged/rifle/rifle_massassi_ink_generic.iff weapon CY-M Ink Rifle 1 1000 527 1054 ranged_weapon RIFLE energy none 0 80 100 0 64 938 988 0 88 1 1 1 1 1 0 0 0 0 7000 0 0 ToW expansion +weapon_tow_rifle_ld1_04_01 object/weapon/ranged/rifle/rifle_ld1_generic.iff weapon Commander LD-1 1 1000 514 1027 ranged_weapon RIFLE energy none 0 80 100 0 64 938 963 0 88 1 1 1 1 1 0 0 0 0 6500 0 0 ToW expansion +weapon_tow_rifle_lightning_cannon_04_01 object/weapon/ranged/rifle/rifle_lightning_heavy_static.iff weapon Guardian Lightning Cannon 1 1000 510 1045 ranged_weapon RIFLE energy electricity 155 80 100 0 64 1353 1359 0 88 bounty_hunter 1 1 1 1 1 0 0 0 0 6500 0 0 ToW expansion +weapon_tow_rifle_must_disruptor_05_01 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon HK-47 Disruptor 1 1000 527 1054 ranged_weapon RIFLE energy electricity 28 80 100 0 65 938 988 0 88 1 1 1 1 1 0 0 0 0 7000 0 0 ToW expansion +weapon_tow_sword_1h_01_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Mustafar Bandit Sword 1 1000 625 1250 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 938 0 88 1 1 1 1 1 0 0 0 0 strength_modified=10 5500 0 0 ToW expansion +weapon_tow_sword_1h_01_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Obsidian Sword 1 1000 625 1250 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 938 0 88 1 1 1 1 1 0 0 0 0 strength_modified=10 5500 0 0 ToW expansion +weapon_tow_sword_1h_02_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Mustafarian Modified Mustafar Bandit Sword 1 1000 650 1300 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 975 0 88 1 1 1 1 1 0 0 0 0 strength_modified=11 6000 0 0 ToW expansion +weapon_tow_sword_1h_02_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Obsidian Sword 1 1000 650 1300 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 975 0 88 1 1 1 1 1 0 0 0 0 strength_modified=11 6000 0 0 ToW expansion +weapon_tow_sword_1h_03_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Blade of the Betrayer 1 1000 667 1333 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 proc_tow_proc_b_3 1000 1000 0 88 1 1 1 1 1 0 0 0 0 strength_modified=11 6500 0 0 ToW expansion +weapon_tow_sword_1h_03_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Caller of Storms 1 1000 667 1333 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 proc_tow_proc_b_4 1000 1000 0 88 1 1 1 1 1 0 0 0 0 strength_modified=11 6500 0 0 ToW expansion +weapon_tow_sword_1h_03_03 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Coynite One Handed Sword 1 1000 667 1333 melee_weapon ONE_HANDED_MELEE kinetic electricity 30 100 100 0 5 proc_tow_proc_coyn 1000 1000 0 88 1 1 1 1 1 0 0 0 0 strength_modified=11 6000 0 0 ToW expansion +weapon_tow_sword_1h_04_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Mustafar Bandit Sword 1 1000 683 1366 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1025 0 88 1 1 1 1 1 0 0 0 0 strength_modified=12 7000 0 0 ToW expansion +weapon_tow_sword_1h_04_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Obsidian Sword 1 1000 683 1366 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1025 0 88 1 1 1 1 1 0 0 0 0 strength_modified=12 7000 0 0 ToW expansion +weapon_tow_sword_1h_05_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Mustafar Bandit Sword 1 1000 700 1400 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 88 1 1 1 1 1 0 0 0 0 strength_modified=12 7000 0 0 ToW expansion +weapon_tow_sword_1h_05_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Obsidian Sword 1 1000 700 1400 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 88 1 1 1 1 1 0 0 0 0 strength_modified=12 7000 0 0 ToW expansion +weapon_tow_sword_2h_01_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Two-Handed Obsidian Sword 1 1000 625 1250 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 938 0 88 1 1 1 1 1 0 0 0 0 strength_modified=10 5500 0 0 ToW expansion +weapon_tow_sword_2h_01_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Two-Handed Tulrus Sword 1 1000 625 1250 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 938 0 88 1 1 1 1 1 0 0 0 0 strength_modified=10 5500 0 0 ToW expansion +weapon_tow_sword_2h_02_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Mustafarian Modified Two-Handed Obsidian Sword 1 1000 650 1300 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 975 0 88 1 1 1 1 1 0 0 0 0 strength_modified=11 6000 0 0 ToW expansion +weapon_tow_sword_2h_02_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Two-Handed Tulrus Sword 1 1000 650 1300 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 975 0 88 1 1 1 1 1 0 0 0 0 strength_modified=11 6000 0 0 ToW expansion +weapon_tow_sword_2h_03_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Two-Handed Obsidian Sword 1 1000 667 1333 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1000 0 88 1 1 1 1 1 0 0 0 0 strength_modified=11 6500 0 0 ToW expansion +weapon_tow_sword_2h_03_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Coynite Two-Handed Sword 1 1000 667 1333 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 proc_tow_proc_coyn 1000 1000 0 88 1 1 1 1 1 0 0 0 0 strength_modified=11 6500 0 0 ToW expansion +weapon_tow_sword_2h_04_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Two-Handed Obsidian Sword 1 1000 683 1366 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1025 0 88 1 1 1 1 1 0 0 0 0 strength_modified=12 7000 0 0 ToW expansion +weapon_tow_sword_2h_04_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Two-Handed Tulrus Sword 1 1000 683 1366 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1025 0 88 1 1 1 1 1 0 0 0 0 strength_modified=12 7000 0 0 ToW expansion +weapon_tow_sword_2h_04_03 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Engineer Sword 1 1000 683 1366 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1025 0 88 1 1 1 1 1 0 0 0 0 6500 0 0 ToW expansion +weapon_tow_sword_2h_05_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Two-Handed Obsidian Sword 1 1000 700 1400 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 88 1 1 1 1 1 0 0 0 0 strength_modified=12 7000 0 0 ToW expansion +weapon_tow_sword_2h_05_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Two-Handed Tulrus Sword 1 1000 700 1400 melee_weapon TWO_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1050 0 88 1 1 1 1 1 0 0 0 0 strength_modified=12 7000 0 0 ToW expansion +weapon_tow_sword_junti_04_01 object/weapon/melee/sword/sword_mace_junti_generic.iff weapon Commander Mace 1 1000 683 1366 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1025 0 88 1 1 1 1 1 0 0 0 0 6500 0 0 ToW expansion +weapon_tow_sword_rsf_04_01 object/weapon/melee/sword/sword_rsf_generic.iff weapon OR-5's Sword 1 1000 683 1366 melee_weapon ONE_HANDED_MELEE kinetic none 0 100 100 0 5 1000 1025 0 88 1 1 1 1 1 0 0 0 0 6500 0 0 ToW expansion +weapon_unarmed_04_01 object/weapon/melee/special/vibroknuckler_npe.iff weapon Modified Vibroblade 1 1000 85 170 melee_weapon UNARMED kinetic none 0 100 100 0 5 128 128 0 13 1 1 1 1 1 0 0 0 0 400 0 0 level 13 npe +weapon_westar_pistol_04_01 object/weapon/ranged/pistol/pistol_westar_34.iff weapon WESTAR-34 Blaster Pistol 1 1000 215 425 ranged_weapon PISTOL energy heat 20 40 100 0 35 900 900 0 75 1 1 1 1 1 0 0 0 0 1000 0 0 pvp BF reward +weapon_westar_rifle_04_01 object/weapon/ranged/rifle/rifle_westar_m5.iff weapon WESTAR-M5 Blaster Rifle 1 1000 425 945 ranged_weapon RIFLE energy cold 20 80 100 0 64 900 906 0 75 1 1 1 1 1 0 0 0 0 1000 0 0 pvp BF reward \ No newline at end of file diff --git a/serverdata/nge/items/items_wearable.sdb b/serverdata/nge/items/items_wearable.sdb index 43893a438..e3e366543 100644 --- a/serverdata/nge/items/items_wearable.sdb +++ b/serverdata/nge/items/items_wearable.sdb @@ -1,1634 +1,1635 @@ -item_name iff_template type string_name volume hit_points min_damage max_damage weapon_category weapon_type damage_type elemental_type elemental_damage attack_speed special_attack_cost min_range_distance max_range_distance proc_effect target_dps actual_dps lifespan buff_name hide_buff_identity cool_down_group reuse_time healing_power client_effect client_animation grant_GCW_faction grant_GCW_value grant_vehicle grant_mount grant_greeter grant_holopet grant_familiar collection_beginSlotId collection_endSlotId collection_name collection_slot_name schematic_id schematic_type schematic_use schematic_skill_needed armor_level armor_category protection required_faction required_level required_profession race_wookiee race_ithorian race_rodian race_trandoshan race_rest no_trade bio_link worn_item_buff deconstruct sockets skill_mods index_color_0 index_color_1 index_color_2 index_color_3 value isUnique charges comments -TEXT PRIMARY KEY TEXT NOT NULL TEXT NOT NULL TEXT INTEGER INTEGER INTEGER INTEGER TEXT TEXT TEXT TEXT INTEGER INTEGER INTEGER INTEGER INTEGER TEXT INTEGER INTEGER INTEGER TEXT NOT NULL INTEGER TEXT NOT NULL INTEGER INTEGER TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL INTEGER TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT NOT NULL TEXT INTEGER INTEGER TEXT TEXT TEXT REAL TEXT NOT NULL INTEGER NOT NULL TEXT NOT NULL INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER TEXT NOT NULL INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER TEXT -armor_deathtrooper_utility_belt_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_utility_belt.iff wearable Death Trooper Armor Utility Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle 0 22 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -armor_galactic_marine_backpack object/tangible/wearables/backpack/backpack_galactic_marine.iff wearable Galactic Marine Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 22 1 1 1 1 1 0 0 0 0 0 strength_modified=35,constitution_modified=30,stamina_modified=30,agility_modified=25,luck_modified=25,precision_modified=35 -1 -1 -1 -1 0 0 0 -armor_galactic_marine_belt object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_belt.iff wearable Galactic Marine Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle 0 imperial 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_mandalorian_imperial_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff wearable Crusader Mark III Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle 0 imperial 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 10000 0 0 -armor_mandalorian_imperial_black_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff wearable Black Crusader Mark III Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle 0 imperial 75 1 1 1 1 1 1 0 0 1 0 -1 31 2 -1 10000 0 0 -armor_mandalorian_imperial_blue_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff wearable Blue Crusader Mark III Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle 0 imperial 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 10000 0 0 -armor_mandalorian_imperial_green_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff wearable Green Crusader Mark III Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle 0 imperial 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 10000 0 0 -armor_mandalorian_imperial_red_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff wearable Red Crusader Mark III Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle 0 imperial 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 10000 0 0 -armor_mandalorian_imperial_white_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff wearable White Crusader Mark III Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle 0 imperial 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 10000 0 0 -armor_mandalorian_rebel_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff wearable Crusader Mark II Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle 0 rebel 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 10000 0 0 -armor_mandalorian_rebel_black_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff wearable Black Crusader Mark II Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle 0 rebel 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 10000 0 0 -armor_mandalorian_rebel_blue_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff wearable Blue Crusader Mark II Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle 0 rebel 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 10000 0 0 -armor_mandalorian_rebel_green_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff wearable Green Crusader Mark II Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle 0 rebel 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 10000 0 0 -armor_mandalorian_rebel_red_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff wearable Red Crusader Mark II Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle 0 rebel 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 10000 0 0 -armor_mandalorian_rebel_white_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff wearable White Crusader Mark II Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle 0 rebel 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 10000 0 0 -armor_pvp_spec_ops_imperial_black_belt_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_utility_belt.iff wearable Black Spec Ops Armor Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle 0 imperial 75 1 1 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 1 -1 0 0 0 -armor_pvp_spec_ops_imperial_white_belt_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_utility_belt.iff wearable White Spec Ops Armor Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle 0 imperial 75 1 1 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 -1 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_green_belt_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_belt.iff wearable Green Spec Ops Armor Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 assault 0 rebel 75 1 1 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 4 5 -1 0 0 0 -armor_pvp_spec_ops_rebel_black_grey_belt_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_belt.iff wearable Grey Spec Ops Armor Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 assault 0 rebel 75 1 1 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 0 -1 0 0 0 -armor_rebel_snow_backpack object/tangible/wearables/backpack/backpack_rebel_snow_soldier.iff wearable Alliance Cold Weather Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 recon 0 rebel 22 1 1 1 1 1 0 1 100001 0 0 strength_modified=35,constitution_modified=30,stamina_modified=30,agility_modified=25,luck_modified=25,precision_modified=35 -1 -1 -1 -1 0 0 0 -armor_rebel_snow_belt object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_belt.iff wearable Alliance Cold Weather Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 recon 0 rebel 22 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 0 -armor_rebel_spec_force_belt object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_belt.iff wearable Rebel SpecForce Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 assault 0 rebel 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -armor_scouttrooper_utility_belt_camo_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_utility_belt_camo.iff wearable Imperial Forest Camouflage Armor Utility Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 recon 0 imperial 80 1 1 1 1 1 1 0 0 0 0 -1 -1 -1 -1 0 1 0 -armor_snowtrooper_backpack object/tangible/wearables/backpack/backpack_snowtrooper.iff wearable Snowtrooper Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle 0 imperial 22 1 1 1 1 1 0 1 110001 0 0 strength_modified=35,constitution_modified=30,stamina_modified=30,agility_modified=25,luck_modified=25,precision_modified=35 -1 -1 -1 -1 0 0 0 -armor_snowtrooper_belt object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_belt.iff wearable Snowtrooper Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle 0 imperial 22 1 1 1 1 1 0 0 110001 1 0 -1 -1 -1 -1 0 0 0 -armor_stormtrooper_utility_belt_camo_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_utility_belt_camo.iff wearable Imperial Forest Camouflage Armor Utility Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battle 0 imperial 80 1 1 1 1 1 1 0 0 0 0 -1 -1 -1 -1 0 1 0 -col_reward_damind_left_bracelet_02_01 object/tangible/collection/reward/col_reward_crystal_bracelet.iff wearable A Damind Bracelet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 absorption_fire=7 -1 -1 -1 -1 0 0 0 -col_reward_eralam_left_bracelet_02_01 object/tangible/collection/reward/col_reward_crystal_bracelet.iff wearable An Eralam Bracelet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 absorption_disease=7 -1 -1 -1 -1 0 0 0 -col_reward_kasha_left_bracelet_02_01 object/tangible/collection/reward/col_reward_crystal_bracelet.iff wearable A Kasha Bracelet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 absorption_bleeding=7 -1 -1 -1 -1 0 0 0 -col_reward_luxum_left_bracelet_02_01 object/tangible/collection/reward/col_reward_crystal_bracelet.iff wearable A Luxum Bracelet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 absorption_poison=7 -1 -1 -1 -1 0 0 0 -cyborg_headband_reward_clothing_01 object/tangible/collection/reward/cyborg_headband.iff wearable Cyborg Headband (Clothing) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 1 -1 -1 -1 -1 1000 0 0 -heroic_minder_creature_knowledge_gloves_02_01 object/tangible/wearables/gloves/minder_gloves_of_creature_knowledge.iff wearable Minder Gloves of Creature Knowledge 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 bm_creature_knowledge=1 -1 -1 -1 -1 0 0 0 -item_aurebesh_decoder_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Aurebesh Decoder Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_band_set_bh_dps_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Enforcer's Band 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10001 0 0 expertise_action_line_dm=1,expertise_action_line_dm_crit=1,expertise_buff_duration_line_bh_return_fire=1,expertise_cooldown_line_dm=1 -1 -1 -1 -1 0 1 0 -item_band_set_bh_utility_a_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Flawless Band 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10002 0 0 precision_modified=50,luck_modified=30 -1 -1 -1 -1 0 1 0 -item_band_set_bh_utility_b_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Band of Dire Fate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10003 0 0 fast_attack_line_dm_cc=2,bh_dire_snare=1,bh_dire_root=1 -1 -1 -1 -1 0 1 0 -item_band_set_commando_dps_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Grenadier's Band 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 commando 1 1 1 1 1 0 0 40001 0 0 expertise_freeshot_co_grenade=2,expertise_action_line_co_grenade=2,fast_attack_line_co_grenade=3 -1 -1 -1 -1 0 1 0 -item_band_set_commando_utility_a_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Frontman's Band 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 commando 1 1 1 1 1 0 0 40002 0 0 constitution_modified=20,combat_block_chance=2,combat_block_value=50 -1 -1 -1 -1 0 1 0 -item_band_set_commando_utility_b_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Juggernaut's Band 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 commando 1 1 1 1 1 0 0 40003 0 0 constitution_modified=10,strength_modified=15,expertise_devastation_bonus=5 -1 -1 -1 -1 0 1 0 -item_band_set_hero_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Band of Heroism 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 1 1 1 1 1 0 0 80001 0 0 strength_modified=30,precision_modified=30,luck_modified=30 -1 -1 -1 -1 0 1 0 -item_band_set_jedi_dps_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Lightsaber Duelist's Band 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 force_sensitive 1 1 1 1 1 0 0 30001 0 0 expertise_action_line_fs_dm=1,expertise_action_line_fs_sweep=1,expertise_cooldown_line_fs_dm=1,expertise_cooldown_line_fs_sweep=2 -1 -1 -1 -1 0 1 0 -item_band_set_jedi_utility_a_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Band of Dark Fury 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 force_sensitive 1 1 1 1 1 0 0 30002 0 0 expertise_action_line_fs_cc_crit=2,expertise_action_line_fs_ae_dm_cc=2,expertise_cooldown_line_fs_cc_crit=3,expertise_cooldown_line_fs_ae_dm_cc=3 -1 -1 -1 -1 0 1 0 -item_band_set_jedi_utility_b_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Guardian's Band 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 force_sensitive 1 1 1 1 1 0 0 30003 0 0 constitution_modified=20,combat_block_chance=2,expertise_action_all=1 -1 -1 -1 -1 0 1 0 -item_band_set_medic_dps_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Striker's Band 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 medic 1 1 1 1 1 0 0 20001 0 0 expertise_action_line_me_dm=1,expertise_action_line_me_burst=2,expertise_action_line_me_smash=2,fast_attack_line_me_dm=1,expertise_buff_duration_line_me_enhance=360 -1 -1 -1 -1 0 1 0 -item_band_set_medic_utility_a_01_01 object/tangible/wearables/ring/ring_s03.iff wearable First Responder's Band 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 medic 1 1 1 1 1 0 0 20002 0 0 fast_attack_line_me_heal=2,expertise_freeshot_me_heal=1,fast_attack_line_me_revive=1,expertise_cooldown_line_me_evasion=6 -1 -1 -1 -1 0 1 0 -item_band_set_medic_utility_b_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Band of Blackbar's Doom 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 medic 1 1 1 1 1 0 0 20003 0 0 expertise_cooldown_line_me_dot=2,fast_attack_line_me_debuff=1,expertise_freeshot_line_me_debuff=1 -1 -1 -1 -1 0 1 0 -item_band_set_officer_dps_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Dead Eye Band 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 officer 1 1 1 1 1 0 0 70001 0 0 expertise_action_line_of_sure=1,expertise_action_line_of_paint=1,expertise_freeshot_of_sure=1,expertise_cooldown_line_of_sure=1,expertise_cooldown_line_of_paint=2 -1 -1 -1 -1 0 1 0 -item_band_set_officer_utility_a_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Hellstorm Band 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 officer 1 1 1 1 1 0 0 70002 0 0 expertise_action_line_of_aoe=2,expertise_freeshot_of_aoe=2 -1 -1 -1 -1 0 1 0 -item_band_set_officer_utility_b_01_01 object/tangible/wearables/ring/ring_s03.iff wearable General's Band 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 officer 1 1 1 1 1 0 0 70003 0 0 expertise_action_line_of_group_buff=2,cooldown_percent_of_group_buff=4,expertise_cooldown_line_of_purge=3,fast_attack_line_of_heal=1,rally_point_duration=1 -1 -1 -1 -1 0 1 0 -item_band_set_smuggler_dps_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Scoundrel's Band 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 smuggler 1 1 1 1 1 0 0 50001 0 0 expertise_action_line_sm_dm=2,fast_attack_line_sm_dm=2,expertise_freeshot_sm_dm=2,expertise_cooldown_line_sm_dm=1 -1 -1 -1 -1 0 1 0 -item_band_set_smuggler_utility_a_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Rogue's Band 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 smuggler 1 1 1 1 1 0 0 50002 0 0 luck_modified=30,bh_dire_snare=7,expertise_freeshot_sm_dm_cc=2,expertise_cooldown_line_sm_dm_cc=1 -1 -1 -1 -1 0 1 0 -item_band_set_smuggler_utility_b_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Gambler's Band 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 smuggler 1 1 1 1 1 0 0 50003 0 0 luck_modified=30,expertise_cooldown_line_sm_false_hope=2 -1 -1 -1 -1 0 1 0 -item_band_set_spy_dps_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Assassin's Band 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 spy 1 1 1 1 1 0 0 60001 0 0 expertise_action_line_sp_dm=2,fast_attack_line_sp_dm=2,expertise_freeshot_sp_dm=1,expertise_cooldown_line_sp_dm=1,expertise_action_line_sp_dot=2 -1 -1 -1 -1 0 1 0 -item_band_set_spy_utility_a_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Band of the Ghost 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 spy 1 1 1 1 1 0 0 60002 0 0 expertise_cooldown_line_sp_preparation=6,expertise_buff_duration_line_sp_preparation=1,fast_attack_line_sp_smoke=1,strength_modified=25 -1 -1 -1 -1 0 1 0 -item_band_set_spy_utility_b_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Band of the Razor Cat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 spy 1 1 1 1 1 0 0 60003 0 0 combat_strikethrough_chance=2,expertise_action_all=1,luck_modified=50 -1 -1 -1 -1 0 1 0 -item_bounty_hunter_backpack_01_02 object/tangible/wearables/backpack/backpack_s05.iff wearable Issued Bounty Hunter Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 bounty_hunter 1 1 1 1 1 0 0 0 0 0 agility_modified=5,precision_modified=5 -1 -1 -1 -1 0 0 0 -item_bounty_hunter_boots_02_01 object/tangible/wearables/boots/boots_s04.iff wearable Issued Bounty Hunter Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 bounty_hunter 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 31 -1 -1 0 0 0 npe clothing -item_bounty_hunter_pants_02_01 object/tangible/wearables/pants/pants_s06.iff wearable Issued Bounty Hunter Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 bounty_hunter 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 68 6 -1 0 0 0 npe clothing -item_bounty_hunter_pendant_01_02 object/tangible/wearables/necklace/necklace_s02.iff wearable Issued Bounty Hunter Pendant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 bounty_hunter 1 1 1 1 1 0 0 0 0 0 precision_modified=12,agility_modified=12 -1 -1 -1 -1 0 0 0 -item_bounty_hunter_ring_01_02 object/tangible/wearables/ring/ring_s02.iff wearable Issued Bounty Hunter Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 bounty_hunter 1 1 1 1 1 0 0 0 0 0 precision_modified=6,constitution_modified=6 -1 -1 -1 -1 0 0 0 -item_bounty_hunter_shirt_02_01 object/tangible/wearables/shirt/shirt_s38.iff wearable Issued Bounty Hunter Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 bounty_hunter 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 68 6 -1 0 0 0 npe clothing -item_bounty_hunter_vest_02_01 object/tangible/wearables/vest/vest_s15.iff wearable Issued Bounty Hunter Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 bounty_hunter 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 68 6 -1 0 0 0 npe clothing -item_bracelet_l_set_bh_dps_01_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Enforcer's Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10001 0 0 expertise_action_line_dm=1,expertise_action_line_dm_crit=1,expertise_buff_duration_line_bh_return_fire=1,expertise_cooldown_line_dm=1 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_bh_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Flawless Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10002 0 0 precision_modified=50,luck_modified=30 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_bh_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Bracelet of Dire Fate (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10003 0 0 fast_attack_line_dm_cc=2,bh_dire_snare=1,bh_dire_root=1 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_commando_dps_01_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Grenadier's Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 commando 1 1 1 1 1 0 0 40001 0 0 expertise_freeshot_co_grenade=2,expertise_action_line_co_grenade=2,fast_attack_line_co_grenade=3 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_commando_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Frontman's Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 commando 1 1 1 1 1 0 0 40002 0 0 constitution_modified=20,combat_block_chance=2,combat_block_value=50 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_commando_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Juggernaut's Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 commando 1 1 1 1 1 0 0 40003 0 0 constitution_modified=10,strength_modified=15,expertise_devastation_bonus=5 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_hero_01_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Bracelet of Heroism (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 1 1 1 1 1 0 0 80001 0 0 strength_modified=30,precision_modified=30,luck_modified=30 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_jedi_dps_01_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Lightsaber Duelist's Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 force_sensitive 1 1 1 1 1 0 0 30001 0 0 expertise_action_line_fs_dm=1,expertise_action_line_fs_sweep=1,expertise_cooldown_line_fs_dm=1,expertise_cooldown_line_fs_sweep=2 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_jedi_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Bracelet of Dark Fury (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 force_sensitive 1 1 1 1 1 0 0 30002 0 0 expertise_action_line_fs_cc_crit=2,expertise_action_line_fs_ae_dm_cc=2,expertise_cooldown_line_fs_cc_crit=3,expertise_cooldown_line_fs_ae_dm_cc=3 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_jedi_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Guardian's Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 force_sensitive 1 1 1 1 1 0 0 30003 0 0 constitution_modified=20,combat_block_chance=2,expertise_action_all=1 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_medic_dps_01_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Striker's Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 medic 1 1 1 1 1 0 0 20001 0 0 expertise_action_line_me_dm=1,expertise_action_line_me_burst=2,expertise_action_line_me_smash=2,fast_attack_line_me_dm=1,expertise_buff_duration_line_me_enhance=360 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_medic_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable First Responder's Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 medic 1 1 1 1 1 0 0 20002 0 0 fast_attack_line_me_heal=2,expertise_freeshot_me_heal=1,fast_attack_line_me_revive=1,expertise_cooldown_line_me_evasion=6 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_medic_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Bracelet of Blackbar's Doom (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 medic 1 1 1 1 1 0 0 20003 0 0 expertise_cooldown_line_me_dot=2,fast_attack_line_me_debuff=1,expertise_freeshot_line_me_debuff=1 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_officer_dps_01_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Dead Eye Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 officer 1 1 1 1 1 0 0 70001 0 0 expertise_action_line_of_sure=1,expertise_action_line_of_paint=1,expertise_freeshot_of_sure=1,expertise_cooldown_line_of_sure=1,expertise_cooldown_line_of_paint=2 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_officer_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Hellstorm Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 officer 1 1 1 1 1 0 0 70002 0 0 expertise_action_line_of_aoe=2,expertise_freeshot_of_aoe=2 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_officer_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable General's Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 officer 1 1 1 1 1 0 0 70003 0 0 expertise_action_line_of_group_buff=2,cooldown_percent_of_group_buff=4,expertise_cooldown_line_of_purge=3,fast_attack_line_of_heal=1,rally_point_duration=1 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_smuggler_dps_01_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Scoundrel's Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 smuggler 1 1 1 1 1 0 0 50001 0 0 expertise_action_line_sm_dm=2,fast_attack_line_sm_dm=2,expertise_freeshot_sm_dm=2,expertise_cooldown_line_sm_dm=1 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_smuggler_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Rogue's Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 smuggler 1 1 1 1 1 0 0 50002 0 0 luck_modified=30,bh_dire_snare=7,expertise_freeshot_sm_dm_cc=2,expertise_cooldown_line_sm_dm_cc=1 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_smuggler_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Gambler's Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 smuggler 1 1 1 1 1 0 0 50003 0 0 luck_modified=30,expertise_cooldown_line_sm_false_hope=2 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_spy_dps_01_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Assassin's Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 spy 1 1 1 1 1 0 0 60001 0 0 expertise_action_line_sp_dm=2,fast_attack_line_sp_dm=2,expertise_freeshot_sp_dm=1,expertise_cooldown_line_sp_dm=1,expertise_action_line_sp_dot=2 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_spy_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Bracelet of the Ghost (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 spy 1 1 1 1 1 0 0 60002 0 0 expertise_cooldown_line_sp_preparation=6,expertise_buff_duration_line_sp_preparation=1,fast_attack_line_sp_smoke=1,strength_modified=25 -1 -1 -1 -1 0 1 0 -item_bracelet_l_set_spy_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Bracelet of the Razor Cat (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 spy 1 1 1 1 1 0 0 60003 0 0 combat_strikethrough_chance=2,expertise_action_all=1,luck_modified=50 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_bh_dps_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Enforcer's Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10001 0 0 expertise_action_line_dm=1,expertise_action_line_dm_crit=1,expertise_buff_duration_line_bh_return_fire=1,expertise_cooldown_line_dm=1 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_bh_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Flawless Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10002 0 0 precision_modified=50,luck_modified=30 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_bh_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Bracelet of Dire Fate (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10003 0 0 fast_attack_line_dm_cc=2,bh_dire_snare=1,bh_dire_root=1 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_commando_dps_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Grenadier's Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 commando 1 1 1 1 1 0 0 40001 0 0 expertise_freeshot_co_grenade=2,expertise_action_line_co_grenade=2,fast_attack_line_co_grenade=3 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_commando_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Frontman's Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 commando 1 1 1 1 1 0 0 40002 0 0 constitution_modified=20,combat_block_chance=2,combat_block_value=50 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_commando_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Juggernaut's Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 commando 1 1 1 1 1 0 0 40003 0 0 constitution_modified=10,strength_modified=15,expertise_devastation_bonus=5 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_hero_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Bracelet of Heroism (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 1 1 1 1 1 0 0 80001 0 0 strength_modified=30,precision_modified=30,luck_modified=30 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_jedi_dps_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Lightsaber Duelist's Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 force_sensitive 1 1 1 1 1 0 0 30001 0 0 expertise_action_line_fs_dm=1,expertise_action_line_fs_sweep=1,expertise_cooldown_line_fs_dm=1,expertise_cooldown_line_fs_sweep=2 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_jedi_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Bracelet of Dark Fury (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 force_sensitive 1 1 1 1 1 0 0 30002 0 0 expertise_action_line_fs_cc_crit=2,expertise_action_line_fs_ae_dm_cc=2,expertise_cooldown_line_fs_cc_crit=3,expertise_cooldown_line_fs_ae_dm_cc=3 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_jedi_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Guardian's Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 force_sensitive 1 1 1 1 1 0 0 30003 0 0 constitution_modified=20,combat_block_chance=2,expertise_action_all=1 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_medic_dps_01_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Striker's Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 medic 1 1 1 1 1 0 0 20001 0 0 expertise_action_line_me_dm=1,expertise_action_line_me_burst=2,expertise_action_line_me_smash=2,fast_attack_line_me_dm=1,expertise_buff_duration_line_me_enhance=360 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_medic_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable First Responder's Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 medic 1 1 1 1 1 0 0 20002 0 0 fast_attack_line_me_heal=2,expertise_freeshot_me_heal=1,fast_attack_line_me_revive=1,expertise_cooldown_line_me_evasion=6 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_medic_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Bracelet of Blackbar's Doom (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 medic 1 1 1 1 1 0 0 20003 0 0 expertise_cooldown_line_me_dot=2,fast_attack_line_me_debuff=1,expertise_freeshot_line_me_debuff=1 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_officer_dps_01_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Dead Eye Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 officer 1 1 1 1 1 0 0 70001 0 0 expertise_action_line_of_sure=1,expertise_action_line_of_paint=1,expertise_freeshot_of_sure=1,expertise_cooldown_line_of_sure=1,expertise_cooldown_line_of_paint=2 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_officer_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Hellstorm Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 officer 1 1 1 1 1 0 0 70002 0 0 expertise_action_line_of_aoe=2,expertise_freeshot_of_aoe=2 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_officer_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable General's Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 officer 1 1 1 1 1 0 0 70003 0 0 expertise_action_line_of_group_buff=2,cooldown_percent_of_group_buff=4,expertise_cooldown_line_of_purge=3,fast_attack_line_of_heal=1,rally_point_duration=1 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_smuggler_dps_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Scoundrel's Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 smuggler 1 1 1 1 1 0 0 50001 0 0 expertise_action_line_sm_dm=2,fast_attack_line_sm_dm=2,expertise_freeshot_sm_dm=2,expertise_cooldown_line_sm_dm=1 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_smuggler_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Rogue's Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 smuggler 1 1 1 1 1 0 0 50002 0 0 luck_modified=30,bh_dire_snare=7,expertise_freeshot_sm_dm_cc=2,expertise_cooldown_line_sm_dm_cc=1 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_smuggler_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Gambler's Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 smuggler 1 1 1 1 1 0 0 50003 0 0 luck_modified=30,expertise_cooldown_line_sm_false_hope=2 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_spy_dps_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Assassin's Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 spy 1 1 1 1 1 0 0 60001 0 0 expertise_action_line_sp_dm=2,fast_attack_line_sp_dm=2,expertise_freeshot_sp_dm=1,expertise_cooldown_line_sp_dm=1,expertise_action_line_sp_dot=2 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_spy_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Bracelet of the Ghost (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 spy 1 1 1 1 1 0 0 60002 0 0 expertise_cooldown_line_sp_preparation=6,expertise_buff_duration_line_sp_preparation=1,fast_attack_line_sp_smoke=1,strength_modified=25 -1 -1 -1 -1 0 1 0 -item_bracelet_r_set_spy_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Bracelet of the Razor Cat (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 spy 1 1 1 1 1 0 0 60003 0 0 combat_strikethrough_chance=2,expertise_action_all=1,luck_modified=50 -1 -1 -1 -1 0 1 0 -item_clothing_backpack_agi_lvl1_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Swift Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_backpack_agi_lvl10_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Dexterous Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_backpack_agi_lvl20_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Nimble Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_backpack_agi_lvl30_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Quick Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_backpack_agi_lvl40_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Adroit Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_backpack_agi_lvl50_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Alert Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_backpack_agi_lvl60_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Backpack of Grace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 60 0 0 -item_clothing_backpack_agi_lvl70_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Balanced Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_backpack_agi_lvl80_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Agile Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_backpack_con_lvl1_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Wellness Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_backpack_con_lvl10_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Vigorous Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_backpack_con_lvl20_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Fit Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_backpack_con_lvl30_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Hardy Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_backpack_con_lvl40_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Robust Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_backpack_con_lvl50_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Backpack of Health 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_backpack_con_lvl60_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Backpack of Constitution 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_backpack_con_lvl70_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Durable Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_backpack_con_lvl80_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Tough Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_backpack_lck_lvl1_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Backpack of Chance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_backpack_lck_lvl10_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Hopeful Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_backpack_lck_lvl20_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Lucky Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_backpack_lck_lvl30_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Charmed Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_backpack_lck_lvl40_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Backpack of Opportunity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_backpack_lck_lvl50_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Backpack of Serendipity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_backpack_lck_lvl60_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Backpack of Success 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_backpack_lck_lvl70_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Backpack of Fate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_backpack_lck_lvl80_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Backpack of Destiny 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_backpack_pre_lvl1_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Sight Enhancement Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_backpack_pre_lvl10_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Backpack of Aim 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_backpack_pre_lvl20_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Backpack Of Veracity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_backpack_pre_lvl30_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Accurate Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_backpack_pre_lvl40_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Sharp Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_backpack_pre_lvl50_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Sure Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_backpack_pre_lvl60_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Exacting Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_backpack_pre_lvl70_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Precise Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_backpack_pre_lvl80_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Faultless Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_backpack_sta_lvl1_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Sheer Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_backpack_sta_lvl10_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Lightweight Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_backpack_sta_lvl20_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Featherweight Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_backpack_sta_lvl30_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Backpack of Stamina 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_backpack_sta_lvl40_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Vital Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_backpack_sta_lvl50_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Tenacious Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_backpack_sta_lvl60_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Backpack of Grit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_backpack_sta_lvl70_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Backpack of Fortitude 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_backpack_sta_lvl80_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Backpack of Endurance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_backpack_str_lvl1_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Weighted Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_backpack_str_lvl10_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Brawny Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_backpack_str_lvl20_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Brute Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_backpack_str_lvl30_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Strength Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_backpack_str_lvl40_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Backpack of Force 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_backpack_str_lvl50_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Stalwart Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_backpack_str_lvl60_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Stout Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_backpack_str_lvl70_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Fervent Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_backpack_str_lvl80_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Mighty Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_bandolier_agi_lvl1_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Swift Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_bandolier_agi_lvl10_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Dexterous Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_bandolier_agi_lvl20_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff wearable Nimble Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_bandolier_agi_lvl30_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Quick Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_bandolier_agi_lvl40_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Adroit Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_bandolier_agi_lvl50_02_01 object/tangible/wearables/bandolier/bandolier_s05.iff wearable Alert Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_bandolier_agi_lvl60_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Bandolier of Grace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_bandolier_agi_lvl70_02_01 object/tangible/wearables/bandolier/bandolier_s07.iff wearable Balanced Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_bandolier_agi_lvl80_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Agile Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_bandolier_con_lvl1_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Wellness Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_bandolier_con_lvl10_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Vigorous Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_bandolier_con_lvl20_02_01 object/tangible/wearables/bandolier/bandolier_s07.iff wearable Fit Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_bandolier_con_lvl30_02_01 object/tangible/wearables/bandolier/bandolier_s08.iff wearable Hardy Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_bandolier_con_lvl40_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Robust Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_bandolier_con_lvl50_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Bandolier of Health 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_bandolier_con_lvl60_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff wearable Bandolier of Constitution 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_bandolier_con_lvl70_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Durable Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_bandolier_con_lvl80_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Tough Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_bandolier_lck_lvl1_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Bandolier of Chance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_bandolier_lck_lvl10_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Hopeful Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_bandolier_lck_lvl20_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Lucky Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_bandolier_lck_lvl30_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff wearable Charmed Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_bandolier_lck_lvl40_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Bandolier of Opportunity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_bandolier_lck_lvl50_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Bandolier of Serendipity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_bandolier_lck_lvl60_02_01 object/tangible/wearables/bandolier/bandolier_s05.iff wearable Bandolier of Success 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_bandolier_lck_lvl70_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Bandolier of Fate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_bandolier_lck_lvl80_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Bandolier of Destiny 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_bandolier_pre_lvl1_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff wearable Sight Enhancement Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_bandolier_pre_lvl10_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff wearable Bandolier of Aim 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_bandolier_pre_lvl20_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Bandolier Of Veracity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_bandolier_pre_lvl30_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Accurate Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_bandolier_pre_lvl40_02_01 object/tangible/wearables/bandolier/bandolier_s05.iff wearable Sharp Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_bandolier_pre_lvl50_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Sure Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_bandolier_pre_lvl60_02_01 object/tangible/wearables/bandolier/bandolier_s07.iff wearable Exacting Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_bandolier_pre_lvl70_02_01 object/tangible/wearables/bandolier/bandolier_s08.iff wearable Precise Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_bandolier_pre_lvl80_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff wearable Faultless Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_bandolier_sta_lvl1_02_01 object/tangible/wearables/bandolier/bandolier_s08.iff wearable Sheer Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_bandolier_sta_lvl10_02_01 object/tangible/wearables/bandolier/bandolier_s08.iff wearable Lightweight Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_bandolier_sta_lvl20_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Featherweight Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_bandolier_sta_lvl30_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Bandolier of Stamina 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_bandolier_sta_lvl40_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff wearable Vital Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_bandolier_sta_lvl50_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Tenacious Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_bandolier_sta_lvl60_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Bandolier of Grit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_bandolier_sta_lvl70_02_01 object/tangible/wearables/bandolier/bandolier_s05.iff wearable Bandolier of Fortitude 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_bandolier_sta_lvl80_02_01 object/tangible/wearables/bandolier/bandolier_s08.iff wearable Bandolier of Endurance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_bandolier_str_lvl1_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Weighted Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_bandolier_str_lvl10_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Brawny Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_bandolier_str_lvl20_02_01 object/tangible/wearables/bandolier/bandolier_s05.iff wearable Brute Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_bandolier_str_lvl30_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Strength Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_bandolier_str_lvl40_02_01 object/tangible/wearables/bandolier/bandolier_s07.iff wearable Bandolier of Force 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_bandolier_str_lvl50_02_01 object/tangible/wearables/bandolier/bandolier_s08.iff wearable Stalwart Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_bandolier_str_lvl60_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Stout Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_bandolier_str_lvl70_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Fervent Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_bandolier_str_lvl80_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Mighty Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_belt_agi_lvl1_02_01 object/tangible/wearables/belt/belt_s01.iff wearable Swift Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_belt_agi_lvl10_02_01 object/tangible/wearables/belt/belt_s01.iff wearable Dexterous Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_belt_agi_lvl20_02_01 object/tangible/wearables/belt/belt_s02.iff wearable Nimble Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_belt_agi_lvl30_02_01 object/tangible/wearables/belt/belt_s03.iff wearable Quick Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_belt_agi_lvl40_02_01 object/tangible/wearables/belt/belt_s04.iff wearable Adroit Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_belt_agi_lvl50_02_01 object/tangible/wearables/belt/belt_s05.iff wearable Alert Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_belt_agi_lvl60_02_01 object/tangible/wearables/belt/belt_s07.iff wearable Belt of Grace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_belt_agi_lvl70_02_01 object/tangible/wearables/belt/belt_s09.iff wearable Balanced Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_belt_agi_lvl80_02_01 object/tangible/wearables/belt/belt_s01.iff wearable Agile Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_belt_con_lvl1_02_01 object/tangible/wearables/belt/belt_s18.iff wearable Wellness Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_belt_con_lvl10_02_01 object/tangible/wearables/belt/belt_s18.iff wearable Vigorous Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_belt_con_lvl20_02_01 object/tangible/wearables/belt/belt_s19.iff wearable Fit Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_belt_con_lvl30_02_01 object/tangible/wearables/belt/belt_s20.iff wearable Hardy Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_belt_con_lvl40_02_01 object/tangible/wearables/belt/belt_s01.iff wearable Robust Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_belt_con_lvl50_02_01 object/tangible/wearables/belt/belt_s02.iff wearable Belt of Health 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_belt_con_lvl60_02_01 object/tangible/wearables/belt/belt_s03.iff wearable Belt of Constitution 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_belt_con_lvl70_02_01 object/tangible/wearables/belt/belt_s04.iff wearable Durable Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_belt_con_lvl80_02_01 object/tangible/wearables/belt/belt_s18.iff wearable Tough Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_belt_lck_lvl1_02_01 object/tangible/wearables/belt/belt_s02.iff wearable Belt of Chance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_belt_lck_lvl10_02_01 object/tangible/wearables/belt/belt_s02.iff wearable Hopeful Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_belt_lck_lvl20_02_01 object/tangible/wearables/belt/belt_s03.iff wearable Lucky Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_belt_lck_lvl30_02_01 object/tangible/wearables/belt/belt_s04.iff wearable Charmed Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_belt_lck_lvl40_02_01 object/tangible/wearables/belt/belt_s05.iff wearable Belt of Opportunity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_belt_lck_lvl50_02_01 object/tangible/wearables/belt/belt_s07.iff wearable Belt of Serendipity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_belt_lck_lvl60_02_01 object/tangible/wearables/belt/belt_s09.iff wearable Belt of Success 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_belt_lck_lvl70_02_01 object/tangible/wearables/belt/belt_s11.iff wearable Belt of Fate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_belt_lck_lvl80_02_01 object/tangible/wearables/belt/belt_s02.iff wearable Belt of Destiny 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_belt_pre_lvl1_02_01 object/tangible/wearables/belt/belt_s15.iff wearable Sight Enhancement Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_belt_pre_lvl10_02_01 object/tangible/wearables/belt/belt_s15.iff wearable Belt of Aim 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_belt_pre_lvl20_02_01 object/tangible/wearables/belt/belt_s16.iff wearable Belt Of Veracity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_belt_pre_lvl30_02_01 object/tangible/wearables/belt/belt_s17.iff wearable Accurate Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_belt_pre_lvl40_02_01 object/tangible/wearables/belt/belt_s18.iff wearable Sharp Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_belt_pre_lvl50_02_01 object/tangible/wearables/belt/belt_s19.iff wearable Sure Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_belt_pre_lvl60_02_01 object/tangible/wearables/belt/belt_s20.iff wearable Exacting Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_belt_pre_lvl70_02_01 object/tangible/wearables/belt/belt_s01.iff wearable Precise Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_belt_pre_lvl80_02_01 object/tangible/wearables/belt/belt_s15.iff wearable Faultless Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_belt_sta_lvl1_02_01 object/tangible/wearables/belt/belt_s11.iff wearable Sheer Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_belt_sta_lvl10_02_01 object/tangible/wearables/belt/belt_s11.iff wearable Lightweight Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_belt_sta_lvl20_02_01 object/tangible/wearables/belt/belt_s12.iff wearable Featherweight Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_belt_sta_lvl30_02_01 object/tangible/wearables/belt/belt_s13.iff wearable Belt of Stamina 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_belt_sta_lvl40_02_01 object/tangible/wearables/belt/belt_s14.iff wearable Vital Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_belt_sta_lvl50_02_01 object/tangible/wearables/belt/belt_s15.iff wearable Tenacious Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_belt_sta_lvl60_02_01 object/tangible/wearables/belt/belt_s16.iff wearable Belt of Grit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_belt_sta_lvl70_02_01 object/tangible/wearables/belt/belt_s17.iff wearable Belt of Fortitude 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_belt_sta_lvl80_02_01 object/tangible/wearables/belt/belt_s11.iff wearable Belt of Endurance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_belt_str_lvl1_02_01 object/tangible/wearables/belt/belt_s05.iff wearable Weighted Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_belt_str_lvl10_02_01 object/tangible/wearables/belt/belt_s05.iff wearable Brawny Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_belt_str_lvl20_02_01 object/tangible/wearables/belt/belt_s07.iff wearable Brute Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_belt_str_lvl30_02_01 object/tangible/wearables/belt/belt_s09.iff wearable Strength Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_belt_str_lvl40_02_01 object/tangible/wearables/belt/belt_s11.iff wearable Belt of Force 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_belt_str_lvl50_02_01 object/tangible/wearables/belt/belt_s12.iff wearable Stalwart Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_belt_str_lvl60_02_01 object/tangible/wearables/belt/belt_s13.iff wearable Stout Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_belt_str_lvl70_02_01 object/tangible/wearables/belt/belt_s14.iff wearable Fervent Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_belt_str_lvl80_02_01 object/tangible/wearables/belt/belt_s05.iff wearable Mighty Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_boots_agi_lvl1_02_01 object/tangible/wearables/boots/boots_s03.iff wearable Swift Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_boots_agi_lvl10_02_01 object/tangible/wearables/boots/boots_s03.iff wearable Dexterous Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_boots_agi_lvl20_02_01 object/tangible/wearables/boots/boots_s04.iff wearable Nimble Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_boots_agi_lvl30_02_01 object/tangible/wearables/boots/boots_s05.iff wearable Quick Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_boots_agi_lvl40_02_01 object/tangible/wearables/boots/boots_s12.iff wearable Adroit Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_boots_agi_lvl50_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Alert Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_boots_agi_lvl60_02_01 object/tangible/wearables/boots/boots_s15.iff wearable Boots of Grace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_boots_agi_lvl70_02_01 object/tangible/wearables/boots/boots_s19.iff wearable Balanced Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_boots_agi_lvl80_02_01 object/tangible/wearables/boots/boots_s03.iff wearable Agile Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_boots_con_lvl1_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Wellness Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_boots_con_lvl10_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Vigorous Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_boots_con_lvl20_02_01 object/tangible/wearables/boots/boots_s15.iff wearable Fit Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_boots_con_lvl30_02_01 object/tangible/wearables/boots/boots_s19.iff wearable Hardy Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_boots_con_lvl40_02_01 object/tangible/wearables/boots/boots_s21.iff wearable Robust Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_boots_con_lvl50_02_01 object/tangible/wearables/boots/boots_s22.iff wearable Boots of Health 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_boots_con_lvl60_02_01 object/tangible/wearables/boots/boots_s34.iff wearable Boots of Constitution 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_boots_con_lvl70_02_01 object/tangible/wearables/boots/boots_s03.iff wearable Durable Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_boots_con_lvl80_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Tough Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_boots_lck_lvl1_02_01 object/tangible/wearables/boots/boots_s15.iff wearable Boots of Chance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_boots_lck_lvl10_02_01 object/tangible/wearables/boots/boots_s15.iff wearable Hopeful Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_boots_lck_lvl20_02_01 object/tangible/wearables/boots/boots_s19.iff wearable Lucky Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_boots_lck_lvl30_02_01 object/tangible/wearables/boots/boots_s21.iff wearable Charmed Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_boots_lck_lvl40_02_01 object/tangible/wearables/boots/boots_s22.iff wearable Boots of Opportunity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_boots_lck_lvl50_02_01 object/tangible/wearables/boots/boots_s34.iff wearable Boots of Serendipity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_boots_lck_lvl60_02_01 object/tangible/wearables/boots/boots_s03.iff wearable Boots of Success 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_boots_lck_lvl70_02_01 object/tangible/wearables/boots/boots_s04.iff wearable Boots of Fate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_boots_lck_lvl80_02_01 object/tangible/wearables/boots/boots_s15.iff wearable Boots of Destiny 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_boots_pre_lvl1_02_01 object/tangible/wearables/boots/boots_s22.iff wearable Sight Enhancement Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_boots_pre_lvl10_02_01 object/tangible/wearables/boots/boots_s22.iff wearable Boots of Aim 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_boots_pre_lvl20_02_01 object/tangible/wearables/boots/boots_s34.iff wearable Boots Of Veracity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_boots_pre_lvl30_02_01 object/tangible/wearables/boots/boots_s03.iff wearable Accurate Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_boots_pre_lvl40_02_01 object/tangible/wearables/boots/boots_s04.iff wearable Sharp Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_boots_pre_lvl50_02_01 object/tangible/wearables/boots/boots_s05.iff wearable Sure Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_boots_pre_lvl60_02_01 object/tangible/wearables/boots/boots_s12.iff wearable Exacting Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_boots_pre_lvl70_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Precise Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_boots_pre_lvl80_02_01 object/tangible/wearables/boots/boots_s22.iff wearable Faultless Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_boots_sta_lvl1_02_01 object/tangible/wearables/boots/boots_s21.iff wearable Sheer Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_boots_sta_lvl10_02_01 object/tangible/wearables/boots/boots_s21.iff wearable Lightweight Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_boots_sta_lvl20_02_01 object/tangible/wearables/boots/boots_s22.iff wearable Featherweight Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_boots_sta_lvl30_02_01 object/tangible/wearables/boots/boots_s34.iff wearable Boots of Stamina 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_boots_sta_lvl40_02_01 object/tangible/wearables/boots/boots_s03.iff wearable Vital Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_boots_sta_lvl50_02_01 object/tangible/wearables/boots/boots_s04.iff wearable Tenacious Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_boots_sta_lvl60_02_01 object/tangible/wearables/boots/boots_s05.iff wearable Boots of Grit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_boots_sta_lvl70_02_01 object/tangible/wearables/boots/boots_s12.iff wearable Boots of Fortitude 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_boots_sta_lvl80_02_01 object/tangible/wearables/boots/boots_s21.iff wearable Boots of Endurance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_boots_str_lvl1_02_01 object/tangible/wearables/boots/boots_s04.iff wearable Weighted Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_boots_str_lvl10_02_01 object/tangible/wearables/boots/boots_s04.iff wearable Brawny Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_boots_str_lvl20_02_01 object/tangible/wearables/boots/boots_s05.iff wearable Brute Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_boots_str_lvl30_02_01 object/tangible/wearables/boots/boots_s12.iff wearable Strength Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_boots_str_lvl40_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Boots of Force 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_boots_str_lvl50_02_01 object/tangible/wearables/boots/boots_s15.iff wearable Stalwart Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_boots_str_lvl60_02_01 object/tangible/wearables/boots/boots_s19.iff wearable Stout Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_boots_str_lvl70_02_01 object/tangible/wearables/boots/boots_s21.iff wearable Fervent Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_boots_str_lvl80_02_01 object/tangible/wearables/boots/boots_s04.iff wearable Mighty Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_bracelet_l_agi_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Swift Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_bracelet_l_agi_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Dexterous Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_bracelet_l_agi_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Nimble Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_bracelet_l_agi_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Quick Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_bracelet_l_agi_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Adroit Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_bracelet_l_agi_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Alert Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_bracelet_l_agi_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Bracelet (Left) of Grace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_bracelet_l_agi_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Balanced Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_bracelet_l_agi_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Agile Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_bracelet_l_con_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Wellness Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_bracelet_l_con_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Vigorous Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_bracelet_l_con_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Fit Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_bracelet_l_con_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Hardy Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_bracelet_l_con_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Robust Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_bracelet_l_con_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Bracelet (Left) of Health 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_bracelet_l_con_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Bracelet (Left) of Constitution 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_bracelet_l_con_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Durable Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_bracelet_l_con_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Tough Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_bracelet_l_lck_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Bracelet (Left) of Chance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_bracelet_l_lck_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Hopeful Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_bracelet_l_lck_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Lucky Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_bracelet_l_lck_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Charmed Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_bracelet_l_lck_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Bracelet (Left) of Opportunity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_bracelet_l_lck_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Bracelet (Left) of Serendipity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_bracelet_l_lck_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Bracelet (Left) of Success 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_bracelet_l_lck_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Bracelet (Left) of Fate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_bracelet_l_lck_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Bracelet (Left) of Destiny 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_bracelet_l_pre_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Sight Enhancement Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_bracelet_l_pre_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Bracelet (Left) of Aim 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_bracelet_l_pre_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Bracelet (Left) Of Veracity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_bracelet_l_pre_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Accurate Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_bracelet_l_pre_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Sharp Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_bracelet_l_pre_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Sure Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_bracelet_l_pre_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Exacting Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_bracelet_l_pre_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Precise Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_bracelet_l_pre_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Faultless Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_bracelet_l_sta_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Sheer Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_bracelet_l_sta_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Lightweight Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_bracelet_l_sta_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Featherweight Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_bracelet_l_sta_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Bracelet (Left) of Stamina 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_bracelet_l_sta_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Vital Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_bracelet_l_sta_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Tenacious Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_bracelet_l_sta_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Bracelet (Left) of Grit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_bracelet_l_sta_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Bracelet (Left) of Fortitude 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_bracelet_l_sta_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Bracelet (Left) of Endurance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_bracelet_l_str_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Weighted Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_bracelet_l_str_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Brawny Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_bracelet_l_str_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Brute Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_bracelet_l_str_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Strength Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_bracelet_l_str_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Bracelet (Left) of Force 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_bracelet_l_str_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Stalwart Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_bracelet_l_str_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Stout Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_bracelet_l_str_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Fervent Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_bracelet_l_str_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Mighty Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_bracelet_r_agi_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Swift Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_bracelet_r_agi_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Dexterous Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_bracelet_r_agi_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Nimble Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_bracelet_r_agi_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Quick Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_bracelet_r_agi_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Adroit Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_bracelet_r_agi_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Alert Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_bracelet_r_agi_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Bracelet (Right) of Grace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_bracelet_r_agi_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Balanced Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_bracelet_r_agi_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Agile Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_bracelet_r_con_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Wellness Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_bracelet_r_con_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Vigorous Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_bracelet_r_con_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Fit Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_bracelet_r_con_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Hardy Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_bracelet_r_con_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Robust Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_bracelet_r_con_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Bracelet (Right) of Health 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_bracelet_r_con_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Bracelet (Right) of Constitution 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_bracelet_r_con_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Durable Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_bracelet_r_con_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Tough Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_bracelet_r_lck_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Bracelet (Right) of Chance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_bracelet_r_lck_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Hopeful Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_bracelet_r_lck_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Lucky Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_bracelet_r_lck_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Charmed Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_bracelet_r_lck_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Bracelet (Right) of Opportunity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_bracelet_r_lck_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Bracelet (Right) of Serendipity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_bracelet_r_lck_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Bracelet (Right) of Success 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_bracelet_r_lck_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Bracelet (Right) of Fate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_bracelet_r_lck_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Bracelet (Right) of Destiny 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_bracelet_r_pre_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Sight Enhancement Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_bracelet_r_pre_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Bracelet (Right) of Aim 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_bracelet_r_pre_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Bracelet (Right) Of Veracity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_bracelet_r_pre_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Accurate Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_bracelet_r_pre_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Sharp Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_bracelet_r_pre_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Sure Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_bracelet_r_pre_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Exacting Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_bracelet_r_pre_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Precise Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_bracelet_r_pre_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Faultless Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_bracelet_r_sta_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Sheer Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_bracelet_r_sta_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Lightweight Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_bracelet_r_sta_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Featherweight Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_bracelet_r_sta_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Bracelet (Right) of Stamina 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_bracelet_r_sta_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Vital Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_bracelet_r_sta_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Tenacious Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_bracelet_r_sta_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Bracelet (Right) of Grit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_bracelet_r_sta_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Bracelet (Right) of Fortitude 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_bracelet_r_sta_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Bracelet (Right) of Endurance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_bracelet_r_str_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Weighted Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_bracelet_r_str_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Brawny Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_bracelet_r_str_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Brute Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_bracelet_r_str_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Strength Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_bracelet_r_str_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Bracelet (Right) of Force 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_bracelet_r_str_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Stalwart Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_bracelet_r_str_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Stout Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_bracelet_r_str_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Fervent Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_bracelet_r_str_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Mighty Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_gloves_agi_lvl1_02_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Swift Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_gloves_agi_lvl10_02_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Dexterous Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_gloves_agi_lvl20_02_01 object/tangible/wearables/gloves/gloves_s03.iff wearable Nimble Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_gloves_agi_lvl30_02_01 object/tangible/wearables/gloves/gloves_s06.iff wearable Quick Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_gloves_agi_lvl40_02_01 object/tangible/wearables/gloves/gloves_s07.iff wearable Adroit Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_gloves_agi_lvl50_02_01 object/tangible/wearables/gloves/gloves_s10.iff wearable Alert Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_gloves_agi_lvl60_02_01 object/tangible/wearables/gloves/gloves_s11.iff wearable Gloves of Grace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_gloves_agi_lvl70_02_01 object/tangible/wearables/gloves/gloves_s12.iff wearable Balanced Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_gloves_agi_lvl80_02_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Agile Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_gloves_con_lvl1_02_01 object/tangible/wearables/gloves/gloves_s11.iff wearable Wellness Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_gloves_con_lvl10_02_01 object/tangible/wearables/gloves/gloves_s11.iff wearable Vigorous Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_gloves_con_lvl20_02_01 object/tangible/wearables/gloves/gloves_s12.iff wearable Fit Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_gloves_con_lvl30_02_01 object/tangible/wearables/gloves/gloves_s13.iff wearable Hardy Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_gloves_con_lvl40_02_01 object/tangible/wearables/gloves/gloves_s14.iff wearable Robust Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_gloves_con_lvl50_02_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Gloves of Health 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_gloves_con_lvl60_02_01 object/tangible/wearables/gloves/gloves_s03.iff wearable Gloves of Constitution 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_gloves_con_lvl70_02_01 object/tangible/wearables/gloves/gloves_s06.iff wearable Durable Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_gloves_con_lvl80_02_01 object/tangible/wearables/gloves/gloves_s11.iff wearable Tough Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_gloves_lck_lvl1_02_01 object/tangible/wearables/gloves/gloves_s14.iff wearable Gloves of Chance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_gloves_lck_lvl10_02_01 object/tangible/wearables/gloves/gloves_s14.iff wearable Hopeful Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_gloves_lck_lvl20_02_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Lucky Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_gloves_lck_lvl30_02_01 object/tangible/wearables/gloves/gloves_s03.iff wearable Charmed Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_gloves_lck_lvl40_02_01 object/tangible/wearables/gloves/gloves_s06.iff wearable Gloves of Opportunity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_gloves_lck_lvl50_02_01 object/tangible/wearables/gloves/gloves_s07.iff wearable Gloves of Serendipity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_gloves_lck_lvl60_02_01 object/tangible/wearables/gloves/gloves_s10.iff wearable Gloves of Success 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_gloves_lck_lvl70_02_01 object/tangible/wearables/gloves/gloves_s11.iff wearable Gloves of Fate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_gloves_lck_lvl80_02_01 object/tangible/wearables/gloves/gloves_s14.iff wearable Gloves of Destiny 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_gloves_pre_lvl1_02_01 object/tangible/wearables/gloves/gloves_s03.iff wearable Sight Enhancement Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_gloves_pre_lvl10_02_01 object/tangible/wearables/gloves/gloves_s03.iff wearable Gloves of Aim 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_gloves_pre_lvl20_02_01 object/tangible/wearables/gloves/gloves_s06.iff wearable Gloves Of Veracity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_gloves_pre_lvl30_02_01 object/tangible/wearables/gloves/gloves_s07.iff wearable Accurate Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_gloves_pre_lvl40_02_01 object/tangible/wearables/gloves/gloves_s10.iff wearable Sharp Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_gloves_pre_lvl50_02_01 object/tangible/wearables/gloves/gloves_s11.iff wearable Sure Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_gloves_pre_lvl60_02_01 object/tangible/wearables/gloves/gloves_s12.iff wearable Exacting Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_gloves_pre_lvl70_02_01 object/tangible/wearables/gloves/gloves_s13.iff wearable Precise Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_gloves_pre_lvl80_02_01 object/tangible/wearables/gloves/gloves_s03.iff wearable Faultless Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_gloves_sta_lvl1_02_01 object/tangible/wearables/gloves/gloves_s13.iff wearable Sheer Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_gloves_sta_lvl10_02_01 object/tangible/wearables/gloves/gloves_s13.iff wearable Lightweight Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_gloves_sta_lvl20_02_01 object/tangible/wearables/gloves/gloves_s14.iff wearable Featherweight Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_gloves_sta_lvl30_02_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Gloves of Stamina 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_gloves_sta_lvl40_02_01 object/tangible/wearables/gloves/gloves_s03.iff wearable Vital Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_gloves_sta_lvl50_02_01 object/tangible/wearables/gloves/gloves_s06.iff wearable Tenacious Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_gloves_sta_lvl60_02_01 object/tangible/wearables/gloves/gloves_s07.iff wearable Gloves of Grit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_gloves_sta_lvl70_02_01 object/tangible/wearables/gloves/gloves_s10.iff wearable Gloves of Fortitude 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_gloves_sta_lvl80_02_01 object/tangible/wearables/gloves/gloves_s13.iff wearable Gloves of Endurance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_gloves_str_lvl1_02_01 object/tangible/wearables/gloves/gloves_s07.iff wearable Weighted Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_gloves_str_lvl10_02_01 object/tangible/wearables/gloves/gloves_s07.iff wearable Brawny Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_gloves_str_lvl20_02_01 object/tangible/wearables/gloves/gloves_s10.iff wearable Brute Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_gloves_str_lvl30_02_01 object/tangible/wearables/gloves/gloves_s11.iff wearable Strength Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_gloves_str_lvl40_02_01 object/tangible/wearables/gloves/gloves_s12.iff wearable Gloves of Force 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_gloves_str_lvl50_02_01 object/tangible/wearables/gloves/gloves_s13.iff wearable Stalwart Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_gloves_str_lvl60_02_01 object/tangible/wearables/gloves/gloves_s14.iff wearable Stout Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_gloves_str_lvl70_02_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Fervent Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_gloves_str_lvl80_02_01 object/tangible/wearables/gloves/gloves_s07.iff wearable Mighty Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_hat_agi_lvl1_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Swift Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_hat_agi_lvl10_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Dexterous Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_hat_agi_lvl20_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Nimble Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_hat_agi_lvl30_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Quick Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_hat_agi_lvl40_02_01 object/tangible/wearables/hat/hat_s12.iff wearable Adroit Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_hat_agi_lvl50_02_01 object/tangible/wearables/hat/hat_s13.iff wearable Alert Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_hat_agi_lvl60_02_01 object/tangible/wearables/hat/hat_s14.iff wearable Hat of Grace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_hat_agi_lvl70_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Balanced Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_hat_agi_lvl80_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Agile Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_hat_con_lvl1_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Wellness Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_hat_con_lvl10_02_01 object/tangible/wearables/hat/hat_s13.iff wearable Vigorous Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_hat_con_lvl20_02_01 object/tangible/wearables/hat/hat_s14.iff wearable Fit Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_hat_con_lvl30_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Hardy Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_hat_con_lvl40_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Robust Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_hat_con_lvl50_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Hat of Health 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_hat_con_lvl60_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Hat of Constitution 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_hat_con_lvl70_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Durable Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_hat_con_lvl80_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Tough Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_hat_lck_lvl1_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Hat of Chance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_hat_lck_lvl10_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Hopeful Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_hat_lck_lvl20_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Lucky Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_hat_lck_lvl30_02_01 object/tangible/wearables/hat/hat_s12.iff wearable Charmed Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_hat_lck_lvl40_02_01 object/tangible/wearables/hat/hat_s13.iff wearable Hat of Opportunity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_hat_lck_lvl50_02_01 object/tangible/wearables/hat/hat_s14.iff wearable Hat of Serendipity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_hat_lck_lvl60_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Hat of Success 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_hat_lck_lvl70_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Hat of Fate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_hat_lck_lvl80_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Hat of Destiny 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_hat_pre_lvl1_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Sight Enhancement Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_hat_pre_lvl10_02_01 object/tangible/wearables/hat/hat_s13.iff wearable Hat of Aim 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_hat_pre_lvl20_02_01 object/tangible/wearables/hat/hat_s14.iff wearable Hat Of Veracity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_hat_pre_lvl30_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Accurate Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_hat_pre_lvl40_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Sharp Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_hat_pre_lvl50_02_01 object/tangible/wearables/hat/hat_s12.iff wearable Sure Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_hat_pre_lvl60_02_01 object/tangible/wearables/hat/hat_s13.iff wearable Exacting Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_hat_pre_lvl70_02_01 object/tangible/wearables/hat/hat_s14.iff wearable Precise Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_hat_pre_lvl80_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Faultless Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_hat_sta_lvl1_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Hat of Endurance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_hat_sta_lvl10_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Lightweight Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_hat_sta_lvl20_02_01 object/tangible/wearables/hat/hat_s12.iff wearable Featherweight Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_hat_sta_lvl30_02_01 object/tangible/wearables/hat/hat_s13.iff wearable Hat of Stamina 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_hat_sta_lvl40_02_01 object/tangible/wearables/hat/hat_s14.iff wearable Vital Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_hat_sta_lvl50_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Tenacious Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_hat_sta_lvl60_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Hat of Grit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_hat_sta_lvl70_02_01 object/tangible/wearables/hat/hat_s12.iff wearable Hat of Fortitude 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_hat_sta_lvl80_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Hat of Endurance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_hat_str_lvl1_02_01 object/tangible/wearables/hat/hat_s12.iff wearable Weighted Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_hat_str_lvl10_02_01 object/tangible/wearables/hat/hat_s12.iff wearable Brawny Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_hat_str_lvl20_02_01 object/tangible/wearables/hat/hat_s13.iff wearable Brute Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_hat_str_lvl30_02_01 object/tangible/wearables/hat/hat_s14.iff wearable Strength Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_hat_str_lvl40_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Hat of Force 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_hat_str_lvl50_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Stalwart Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_hat_str_lvl60_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Stout Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_hat_str_lvl70_02_01 object/tangible/wearables/hat/hat_s12.iff wearable Fervent Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_hat_str_lvl80_02_01 object/tangible/wearables/hat/hat_s12.iff wearable Mighty Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_jacket_agi_lvl1_02_01 object/tangible/wearables/jacket/jacket_s02.iff wearable Swift Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_jacket_agi_lvl10_02_01 object/tangible/wearables/jacket/jacket_s02.iff wearable Dexterous Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_jacket_agi_lvl20_02_01 object/tangible/wearables/jacket/jacket_s03.iff wearable Nimble Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_jacket_agi_lvl30_02_01 object/tangible/wearables/jacket/jacket_s05.iff wearable Quick Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_jacket_agi_lvl40_02_01 object/tangible/wearables/jacket/jacket_s06.iff wearable Adroit Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_jacket_agi_lvl50_02_01 object/tangible/wearables/jacket/jacket_s07.iff wearable Alert Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_jacket_agi_lvl60_02_01 object/tangible/wearables/jacket/jacket_s08.iff wearable Jacket of Grace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_jacket_agi_lvl70_02_01 object/tangible/wearables/jacket/jacket_s10.iff wearable Balanced Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_jacket_agi_lvl80_02_01 object/tangible/wearables/jacket/jacket_s02.iff wearable Agile Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_jacket_con_lvl1_02_01 object/tangible/wearables/jacket/jacket_s18.iff wearable Wellness Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_jacket_con_lvl10_02_01 object/tangible/wearables/jacket/jacket_s18.iff wearable Vigorous Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_jacket_con_lvl20_02_01 object/tangible/wearables/jacket/jacket_s19.iff wearable Fit Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_jacket_con_lvl30_02_01 object/tangible/wearables/jacket/jacket_s21.iff wearable Hardy Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_jacket_con_lvl40_02_01 object/tangible/wearables/jacket/jacket_s22.iff wearable Robust Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_jacket_con_lvl50_02_01 object/tangible/wearables/jacket/jacket_s24.iff wearable Jacket of Health 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_jacket_con_lvl60_02_01 object/tangible/wearables/jacket/jacket_s25.iff wearable Jacket of Constitution 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_jacket_con_lvl70_02_01 object/tangible/wearables/jacket/jacket_s25.iff wearable Durable Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_jacket_con_lvl80_02_01 object/tangible/wearables/jacket/jacket_s18.iff wearable Tough Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_jacket_lck_lvl1_02_01 object/tangible/wearables/jacket/jacket_s15.iff wearable Jacket of Chance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_jacket_lck_lvl10_02_01 object/tangible/wearables/jacket/jacket_s15.iff wearable Hopeful Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_jacket_lck_lvl20_02_01 object/tangible/wearables/jacket/jacket_s16.iff wearable Lucky Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_jacket_lck_lvl30_02_01 object/tangible/wearables/jacket/jacket_s17.iff wearable Charmed Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_jacket_lck_lvl40_02_01 object/tangible/wearables/jacket/jacket_s18.iff wearable Jacket of Opportunity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_jacket_lck_lvl50_02_01 object/tangible/wearables/jacket/jacket_s19.iff wearable Jacket of Serendipity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_jacket_lck_lvl60_02_01 object/tangible/wearables/jacket/jacket_s21.iff wearable Jacket of Success 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_jacket_lck_lvl70_02_01 object/tangible/wearables/jacket/jacket_s22.iff wearable Jacket of Fate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_jacket_lck_lvl80_02_01 object/tangible/wearables/jacket/jacket_s15.iff wearable Jacket of Destiny 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_jacket_pre_lvl1_02_01 object/tangible/wearables/jacket/jacket_s07.iff wearable Sight Enhancement Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_jacket_pre_lvl10_02_01 object/tangible/wearables/jacket/jacket_s07.iff wearable Jacket of Aim 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_jacket_pre_lvl20_02_01 object/tangible/wearables/jacket/jacket_s08.iff wearable Jacket Of Veracity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_jacket_pre_lvl30_02_01 object/tangible/wearables/jacket/jacket_s10.iff wearable Accurate Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_jacket_pre_lvl40_02_01 object/tangible/wearables/jacket/jacket_s11.iff wearable Sharp Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_jacket_pre_lvl50_02_01 object/tangible/wearables/jacket/jacket_s12.iff wearable Sure Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_jacket_pre_lvl60_02_01 object/tangible/wearables/jacket/jacket_s13.iff wearable Exacting Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_jacket_pre_lvl70_02_01 object/tangible/wearables/jacket/jacket_s14.iff wearable Precise Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_jacket_pre_lvl80_02_01 object/tangible/wearables/jacket/jacket_s07.iff wearable Faultless Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_jacket_sta_lvl1_02_01 object/tangible/wearables/jacket/jacket_s11.iff wearable Sheer Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_jacket_sta_lvl10_02_01 object/tangible/wearables/jacket/jacket_s11.iff wearable Lightweight Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_jacket_sta_lvl20_02_01 object/tangible/wearables/jacket/jacket_s12.iff wearable Featherweight Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_jacket_sta_lvl30_02_01 object/tangible/wearables/jacket/jacket_s13.iff wearable Jacket of Stamina 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_jacket_sta_lvl40_02_01 object/tangible/wearables/jacket/jacket_s14.iff wearable Vital Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_jacket_sta_lvl50_02_01 object/tangible/wearables/jacket/jacket_s15.iff wearable Tenacious Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_jacket_sta_lvl60_02_01 object/tangible/wearables/jacket/jacket_s16.iff wearable Jacket of Grit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_jacket_sta_lvl70_02_01 object/tangible/wearables/jacket/jacket_s17.iff wearable Jacket of Fortitude 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_jacket_sta_lvl80_02_01 object/tangible/wearables/jacket/jacket_s11.iff wearable Jacket of Endurance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_jacket_str_lvl1_02_01 object/tangible/wearables/jacket/jacket_s35.iff wearable Weighted Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_jacket_str_lvl10_02_01 object/tangible/wearables/jacket/jacket_s35.iff wearable Brawny Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_jacket_str_lvl20_02_01 object/tangible/wearables/jacket/jacket_s36.iff wearable Brute Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_jacket_str_lvl30_02_01 object/tangible/wearables/jacket/jacket_s36.iff wearable Strength Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_jacket_str_lvl40_02_01 object/tangible/wearables/jacket/jacket_s02.iff wearable Jacket of Force 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_jacket_str_lvl50_02_01 object/tangible/wearables/jacket/jacket_s03.iff wearable Stalwart Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_jacket_str_lvl60_02_01 object/tangible/wearables/jacket/jacket_s05.iff wearable Stout Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_jacket_str_lvl70_02_01 object/tangible/wearables/jacket/jacket_s06.iff wearable Fervent Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_jacket_str_lvl80_02_01 object/tangible/wearables/jacket/jacket_s35.iff wearable Mighty Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_necklace_agi_lvl1_02_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Swift Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_necklace_agi_lvl10_02_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Dexterous Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_necklace_agi_lvl20_02_01 object/tangible/wearables/necklace/necklace_s02.iff wearable Nimble Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_necklace_agi_lvl30_02_01 object/tangible/wearables/necklace/necklace_s03.iff wearable Quick Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_necklace_agi_lvl40_02_01 object/tangible/wearables/necklace/necklace_s04.iff wearable Adroit Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_necklace_agi_lvl50_02_01 object/tangible/wearables/necklace/necklace_s05.iff wearable Alert Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_necklace_agi_lvl60_02_01 object/tangible/wearables/necklace/necklace_s06.iff wearable Necklace of Grace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_necklace_agi_lvl70_02_01 object/tangible/wearables/necklace/necklace_s07.iff wearable Balanced Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_necklace_agi_lvl80_02_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Agile Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_necklace_con_lvl1_02_01 object/tangible/wearables/necklace/necklace_s03.iff wearable Wellness Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_necklace_con_lvl10_02_01 object/tangible/wearables/necklace/necklace_s03.iff wearable Vigorous Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_necklace_con_lvl20_02_01 object/tangible/wearables/necklace/necklace_s04.iff wearable Fit Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_necklace_con_lvl30_02_01 object/tangible/wearables/necklace/necklace_s05.iff wearable Hardy Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_necklace_con_lvl40_02_01 object/tangible/wearables/necklace/necklace_s06.iff wearable Robust Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_necklace_con_lvl50_02_01 object/tangible/wearables/necklace/necklace_s07.iff wearable Necklace of Health 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_necklace_con_lvl60_02_01 object/tangible/wearables/necklace/necklace_s08.iff wearable Necklace of Constitution 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_necklace_con_lvl70_02_01 object/tangible/wearables/necklace/necklace_s09.iff wearable Durable Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_necklace_con_lvl80_02_01 object/tangible/wearables/necklace/necklace_s03.iff wearable Tough Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_necklace_lck_lvl1_02_01 object/tangible/wearables/necklace/necklace_s12.iff wearable Necklace of Chance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_necklace_lck_lvl10_02_01 object/tangible/wearables/necklace/necklace_s12.iff wearable Hopeful Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_necklace_lck_lvl20_02_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Lucky Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_necklace_lck_lvl30_02_01 object/tangible/wearables/necklace/necklace_s02.iff wearable Charmed Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_necklace_lck_lvl40_02_01 object/tangible/wearables/necklace/necklace_s03.iff wearable Necklace of Opportunity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_necklace_lck_lvl50_02_01 object/tangible/wearables/necklace/necklace_s04.iff wearable Necklace of Serendipity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_necklace_lck_lvl60_02_01 object/tangible/wearables/necklace/necklace_s05.iff wearable Necklace of Success 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_necklace_lck_lvl70_02_01 object/tangible/wearables/necklace/necklace_s06.iff wearable Necklace of Fate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_necklace_lck_lvl80_02_01 object/tangible/wearables/necklace/necklace_s12.iff wearable Necklace of Destiny 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_necklace_pre_lvl1_02_01 object/tangible/wearables/necklace/necklace_s05.iff wearable Sight Enhancement Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_necklace_pre_lvl10_02_01 object/tangible/wearables/necklace/necklace_s05.iff wearable Necklace of Aim 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_necklace_pre_lvl20_02_01 object/tangible/wearables/necklace/necklace_s06.iff wearable Necklace Of Veracity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_necklace_pre_lvl30_02_01 object/tangible/wearables/necklace/necklace_s07.iff wearable Accurate Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_necklace_pre_lvl40_02_01 object/tangible/wearables/necklace/necklace_s08.iff wearable Sharp Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_necklace_pre_lvl50_02_01 object/tangible/wearables/necklace/necklace_s09.iff wearable Sure Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_necklace_pre_lvl60_02_01 object/tangible/wearables/necklace/necklace_s10.iff wearable Exacting Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_necklace_pre_lvl70_02_01 object/tangible/wearables/necklace/necklace_s11.iff wearable Precise Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_necklace_pre_lvl80_02_01 object/tangible/wearables/necklace/necklace_s05.iff wearable Faultless Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_necklace_sta_lvl1_02_01 object/tangible/wearables/necklace/necklace_s08.iff wearable Sheer Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_necklace_sta_lvl10_02_01 object/tangible/wearables/necklace/necklace_s08.iff wearable Lightweight Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_necklace_sta_lvl20_02_01 object/tangible/wearables/necklace/necklace_s09.iff wearable Featherweight Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_necklace_sta_lvl30_02_01 object/tangible/wearables/necklace/necklace_s10.iff wearable Necklace of Stamina 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_necklace_sta_lvl40_02_01 object/tangible/wearables/necklace/necklace_s11.iff wearable Vital Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_necklace_sta_lvl50_02_01 object/tangible/wearables/necklace/necklace_s12.iff wearable Tenacious Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_necklace_sta_lvl60_02_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Necklace of Grit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_necklace_sta_lvl70_02_01 object/tangible/wearables/necklace/necklace_s02.iff wearable Necklace of Fortitude 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_necklace_sta_lvl80_02_01 object/tangible/wearables/necklace/necklace_s08.iff wearable Necklace of Endurance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_necklace_str_lvl1_02_01 object/tangible/wearables/necklace/necklace_s10.iff wearable Weighted Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_necklace_str_lvl10_02_01 object/tangible/wearables/necklace/necklace_s10.iff wearable Brawny Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_necklace_str_lvl20_02_01 object/tangible/wearables/necklace/necklace_s11.iff wearable Brute Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_necklace_str_lvl30_02_01 object/tangible/wearables/necklace/necklace_s12.iff wearable Strength Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_necklace_str_lvl40_02_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Necklace of Force 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_necklace_str_lvl50_02_01 object/tangible/wearables/necklace/necklace_s02.iff wearable Stalwart Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_necklace_str_lvl60_02_01 object/tangible/wearables/necklace/necklace_s03.iff wearable Stout Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_necklace_str_lvl70_02_01 object/tangible/wearables/necklace/necklace_s04.iff wearable Fervent Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_necklace_str_lvl80_02_01 object/tangible/wearables/necklace/necklace_s10.iff wearable Mighty Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_pants_agi_lvl1_02_01 object/tangible/wearables/pants/pants_s01.iff wearable Swift Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_pants_agi_lvl10_02_01 object/tangible/wearables/pants/pants_s01.iff wearable Dexterous Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_pants_agi_lvl20_02_01 object/tangible/wearables/pants/pants_s08.iff wearable Nimble Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_pants_agi_lvl30_02_01 object/tangible/wearables/pants/pants_s04.iff wearable Quick Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_pants_agi_lvl40_02_01 object/tangible/wearables/pants/pants_s05.iff wearable Adroit Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_pants_agi_lvl50_02_01 object/tangible/wearables/pants/pants_s06.iff wearable Alert Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_pants_agi_lvl60_02_01 object/tangible/wearables/pants/pants_s07.iff wearable Pants of Grace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_pants_agi_lvl70_02_01 object/tangible/wearables/pants/pants_s08.iff wearable Balanced Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_pants_agi_lvl80_02_01 object/tangible/wearables/pants/pants_s01.iff wearable Agile Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_pants_con_lvl1_02_01 object/tangible/wearables/pants/pants_s22.iff wearable Wellness Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_pants_con_lvl10_02_01 object/tangible/wearables/pants/pants_s09.iff wearable Vigorous Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_pants_con_lvl20_02_01 object/tangible/wearables/pants/pants_s18.iff wearable Fit Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_pants_con_lvl30_02_01 object/tangible/wearables/pants/pants_s21.iff wearable Hardy Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_pants_con_lvl40_02_01 object/tangible/wearables/pants/pants_s22.iff wearable Robust Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_pants_con_lvl50_02_01 object/tangible/wearables/pants/pants_s24.iff wearable Pants of Health 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_pants_con_lvl60_02_01 object/tangible/wearables/pants/pants_s25.iff wearable Pants of Constitution 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_pants_con_lvl70_02_01 object/tangible/wearables/pants/pants_s22.iff wearable Durable Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_pants_con_lvl80_02_01 object/tangible/wearables/pants/pants_s22.iff wearable Tough Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_pants_lck_lvl1_02_01 object/tangible/wearables/pants/pants_s09.iff wearable Pants of Chance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_pants_lck_lvl10_02_01 object/tangible/wearables/pants/pants_s09.iff wearable Hopeful Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_pants_lck_lvl20_02_01 object/tangible/wearables/pants/pants_s10.iff wearable Lucky Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_pants_lck_lvl30_02_01 object/tangible/wearables/pants/pants_s11.iff wearable Charmed Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_pants_lck_lvl40_02_01 object/tangible/wearables/pants/pants_s12.iff wearable Pants of Opportunity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_pants_lck_lvl50_02_01 object/tangible/wearables/pants/pants_s13.iff wearable Pants of Serendipity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_pants_lck_lvl60_02_01 object/tangible/wearables/pants/pants_s14.iff wearable Pants of Success 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_pants_lck_lvl70_02_01 object/tangible/wearables/pants/pants_s15.iff wearable Pants of Fate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_pants_lck_lvl80_02_01 object/tangible/wearables/pants/pants_s09.iff wearable Pants of Destiny 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_pants_pre_lvl1_02_01 object/tangible/wearables/pants/pants_s01.iff wearable Sight Enhancement Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_pants_pre_lvl10_02_01 object/tangible/wearables/pants/pants_s01.iff wearable Pants of Aim 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_pants_pre_lvl20_02_01 object/tangible/wearables/pants/pants_s08.iff wearable Pants Of Veracity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_pants_pre_lvl30_02_01 object/tangible/wearables/pants/pants_s04.iff wearable Accurate Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_pants_pre_lvl40_02_01 object/tangible/wearables/pants/pants_s05.iff wearable Sharp Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_pants_pre_lvl50_02_01 object/tangible/wearables/pants/pants_s06.iff wearable Sure Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_pants_pre_lvl60_02_01 object/tangible/wearables/pants/pants_s07.iff wearable Exacting Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_pants_pre_lvl70_02_01 object/tangible/wearables/pants/pants_s08.iff wearable Precise Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_pants_pre_lvl80_02_01 object/tangible/wearables/pants/pants_s01.iff wearable Faultless Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_pants_sta_lvl1_02_01 object/tangible/wearables/pants/pants_s09.iff wearable Sheer Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_pants_sta_lvl10_02_01 object/tangible/wearables/pants/pants_s09.iff wearable Lightweight Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_pants_sta_lvl20_02_01 object/tangible/wearables/pants/pants_s10.iff wearable Featherweight Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_pants_sta_lvl30_02_01 object/tangible/wearables/pants/pants_s11.iff wearable Pants of Stamina 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_pants_sta_lvl40_02_01 object/tangible/wearables/pants/pants_s12.iff wearable Vital Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_pants_sta_lvl50_02_01 object/tangible/wearables/pants/pants_s13.iff wearable Tenacious Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_pants_sta_lvl60_02_01 object/tangible/wearables/pants/pants_s14.iff wearable Pants of Grit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_pants_sta_lvl70_02_01 object/tangible/wearables/pants/pants_s15.iff wearable Pants of Fortitude 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_pants_sta_lvl80_02_01 object/tangible/wearables/pants/pants_s09.iff wearable Pants of Endurance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_pants_str_lvl1_02_01 object/tangible/wearables/pants/pants_s27.iff wearable Weighted Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_pants_str_lvl10_02_01 object/tangible/wearables/pants/pants_s27.iff wearable Brawny Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_pants_str_lvl20_02_01 object/tangible/wearables/pants/pants_s28.iff wearable Brute Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_pants_str_lvl30_02_01 object/tangible/wearables/pants/pants_s29.iff wearable Strength Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_pants_str_lvl40_02_01 object/tangible/wearables/pants/pants_s30.iff wearable Pants of Force 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_pants_str_lvl50_02_01 object/tangible/wearables/pants/pants_s31.iff wearable Stalwart Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_pants_str_lvl60_02_01 object/tangible/wearables/pants/pants_s27.iff wearable Stout Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_pants_str_lvl70_02_01 object/tangible/wearables/pants/pants_s33.iff wearable Fervent Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_pants_str_lvl80_02_01 object/tangible/wearables/pants/pants_s27.iff wearable Mighty Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_ring_agi_lvl1_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Swift Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_ring_agi_lvl10_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Dexterous Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_ring_agi_lvl20_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Nimble Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_ring_agi_lvl30_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Quick Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_ring_agi_lvl40_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Adroit Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_ring_agi_lvl50_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Alert Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_ring_agi_lvl60_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Ring of Grace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_ring_agi_lvl70_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Balanced Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_ring_agi_lvl80_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Agile Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_ring_con_lvl1_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Wellness Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_ring_con_lvl10_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Vigorous Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_ring_con_lvl20_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Fit Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_ring_con_lvl30_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Hardy Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_ring_con_lvl40_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Robust Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_ring_con_lvl50_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Ring of Health 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_ring_con_lvl60_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Ring of Constitution 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_ring_con_lvl70_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Durable Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_ring_con_lvl80_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Tough Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_ring_lck_lvl1_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Ring of Chance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_ring_lck_lvl10_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Hopeful Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_ring_lck_lvl20_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Lucky Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_ring_lck_lvl30_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Charmed Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_ring_lck_lvl40_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Ring of Opportunity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_ring_lck_lvl50_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Ring of Serendipity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_ring_lck_lvl60_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Ring of Success 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_ring_lck_lvl70_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Ring of Fate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_ring_lck_lvl80_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Ring of Destiny 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_ring_pre_lvl1_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Sight Enhancement Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_ring_pre_lvl10_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Ring of Aim 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_ring_pre_lvl20_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Ring Of Veracity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_ring_pre_lvl30_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Accurate Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_ring_pre_lvl40_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Sharp Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_ring_pre_lvl50_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Sure Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_ring_pre_lvl60_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Exacting Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_ring_pre_lvl70_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Precise Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_ring_pre_lvl80_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Faultless Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_ring_sta_lvl1_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Sheer Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_ring_sta_lvl10_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Lightweight Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_ring_sta_lvl20_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Featherweight Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_ring_sta_lvl30_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Ring of Stamina 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_ring_sta_lvl40_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Vital Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_ring_sta_lvl50_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Tenacious Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_ring_sta_lvl60_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Ring of Grit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_ring_sta_lvl70_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Ring of Fortitude 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_ring_sta_lvl80_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Ring of Endurance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_ring_str_lvl1_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Weighted Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_ring_str_lvl10_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Brawny Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_ring_str_lvl20_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Brute Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 1 1 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_ring_str_lvl30_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Strength Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 1 1 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_ring_str_lvl40_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Ring of Force 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_ring_str_lvl50_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Stalwart Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 1 1 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_ring_str_lvl60_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Stout Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 1 1 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_ring_str_lvl70_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Fervent Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 1 1 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_ring_str_lvl80_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Mighty Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_shirt_agi_lvl1_02_01 object/tangible/wearables/shirt/shirt_s03.iff wearable Swift Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_shirt_agi_lvl10_02_01 object/tangible/wearables/shirt/shirt_s03.iff wearable Dexterous Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_shirt_agi_lvl20_02_01 object/tangible/wearables/shirt/shirt_s04.iff wearable Nimble Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_shirt_agi_lvl30_02_01 object/tangible/wearables/shirt/shirt_s05.iff wearable Quick Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_shirt_agi_lvl40_02_01 object/tangible/wearables/shirt/shirt_s07.iff wearable Adroit Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_shirt_agi_lvl50_02_01 object/tangible/wearables/shirt/shirt_s08.iff wearable Alert Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_shirt_agi_lvl60_02_01 object/tangible/wearables/shirt/shirt_s09.iff wearable Shirt of Grace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_shirt_agi_lvl70_02_01 object/tangible/wearables/shirt/shirt_s10.iff wearable Balanced Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_shirt_agi_lvl80_02_01 object/tangible/wearables/shirt/shirt_s03.iff wearable Agile Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_shirt_con_lvl1_02_01 object/tangible/wearables/shirt/shirt_s26.iff wearable Wellness Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_shirt_con_lvl10_02_01 object/tangible/wearables/shirt/shirt_s26.iff wearable Vigorous Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_shirt_con_lvl20_02_01 object/tangible/wearables/shirt/shirt_s27.iff wearable Fit Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_shirt_con_lvl30_02_01 object/tangible/wearables/shirt/shirt_s08.iff wearable Hardy Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_shirt_con_lvl40_02_01 object/tangible/wearables/shirt/shirt_s30.iff wearable Robust Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_shirt_con_lvl50_02_01 object/tangible/wearables/shirt/shirt_s32.iff wearable Shirt of Health 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_shirt_con_lvl60_02_01 object/tangible/wearables/shirt/shirt_s34.iff wearable Shirt of Constitution 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_shirt_con_lvl70_02_01 object/tangible/wearables/shirt/shirt_s38.iff wearable Durable Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_shirt_con_lvl80_02_01 object/tangible/wearables/shirt/shirt_s26.iff wearable Tough Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_shirt_lck_lvl1_02_01 object/tangible/wearables/shirt/shirt_s07.iff wearable Shirt of Chance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_shirt_lck_lvl10_02_01 object/tangible/wearables/shirt/shirt_s07.iff wearable Hopeful Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_shirt_lck_lvl20_02_01 object/tangible/wearables/shirt/shirt_s26.iff wearable Lucky Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_shirt_lck_lvl30_02_01 object/tangible/wearables/shirt/shirt_s27.iff wearable Charmed Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_shirt_lck_lvl40_02_01 object/tangible/wearables/shirt/shirt_s08.iff wearable Shirt of Opportunity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_shirt_lck_lvl50_02_01 object/tangible/wearables/shirt/shirt_s30.iff wearable Shirt of Serendipity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_shirt_lck_lvl60_02_01 object/tangible/wearables/shirt/shirt_s32.iff wearable Shirt of Success 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_shirt_lck_lvl70_02_01 object/tangible/wearables/shirt/shirt_s34.iff wearable Shirt of Fate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_shirt_lck_lvl80_02_01 object/tangible/wearables/shirt/shirt_s07.iff wearable Shirt of Destiny 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_shirt_pre_lvl1_02_01 object/tangible/wearables/shirt/shirt_s10.iff wearable Sight Enhancement Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_shirt_pre_lvl10_02_01 object/tangible/wearables/shirt/shirt_s10.iff wearable Shirt of Aim 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_shirt_pre_lvl20_02_01 object/tangible/wearables/shirt/shirt_s11.iff wearable Shirt Of Veracity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_shirt_pre_lvl30_02_01 object/tangible/wearables/shirt/shirt_s05.iff wearable Accurate Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_shirt_pre_lvl40_02_01 object/tangible/wearables/shirt/shirt_s13.iff wearable Sharp Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_shirt_pre_lvl50_02_01 object/tangible/wearables/shirt/shirt_s14.iff wearable Sure Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_shirt_pre_lvl60_02_01 object/tangible/wearables/shirt/shirt_s15.iff wearable Exacting Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_shirt_pre_lvl70_02_01 object/tangible/wearables/shirt/shirt_s16.iff wearable Precise Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_shirt_pre_lvl80_02_01 object/tangible/wearables/shirt/shirt_s10.iff wearable Faultless Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_shirt_sta_lvl1_02_01 object/tangible/wearables/shirt/shirt_s11.iff wearable Sheer Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_shirt_sta_lvl10_02_01 object/tangible/wearables/shirt/shirt_s11.iff wearable Lightweight Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_shirt_sta_lvl20_02_01 object/tangible/wearables/shirt/shirt_s05.iff wearable Featherweight Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_shirt_sta_lvl30_02_01 object/tangible/wearables/shirt/shirt_s13.iff wearable Shirt of Stamina 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_shirt_sta_lvl40_02_01 object/tangible/wearables/shirt/shirt_s14.iff wearable Vital Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_shirt_sta_lvl50_02_01 object/tangible/wearables/shirt/shirt_s15.iff wearable Tenacious Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_shirt_sta_lvl60_02_01 object/tangible/wearables/shirt/shirt_s16.iff wearable Shirt of Grit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_shirt_sta_lvl70_02_01 object/tangible/wearables/shirt/shirt_s07.iff wearable Shirt of Fortitude 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_shirt_sta_lvl80_02_01 object/tangible/wearables/shirt/shirt_s11.iff wearable Shirt of Endurance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_shirt_str_lvl1_02_01 object/tangible/wearables/shirt/shirt_s42.iff wearable Weighted Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_shirt_str_lvl10_02_01 object/tangible/wearables/shirt/shirt_s42.iff wearable Brawny Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_shirt_str_lvl20_02_01 object/tangible/wearables/shirt/shirt_s03.iff wearable Brute Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_shirt_str_lvl30_02_01 object/tangible/wearables/shirt/shirt_s04.iff wearable Strength Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_shirt_str_lvl40_02_01 object/tangible/wearables/shirt/shirt_s05.iff wearable Shirt of Force 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_shirt_str_lvl50_02_01 object/tangible/wearables/shirt/shirt_s07.iff wearable Stalwart Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_shirt_str_lvl60_02_01 object/tangible/wearables/shirt/shirt_s08.iff wearable Stout Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_shirt_str_lvl70_02_01 object/tangible/wearables/shirt/shirt_s09.iff wearable Fervent Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_shirt_str_lvl80_02_01 object/tangible/wearables/shirt/shirt_s42.iff wearable Mighty Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_shoes_agi_lvl1_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Swift Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_shoes_agi_lvl10_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Dexterous Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_shoes_agi_lvl20_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Nimble Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_shoes_agi_lvl30_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Quick Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_shoes_agi_lvl40_02_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Adroit Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_shoes_agi_lvl50_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Alert Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_shoes_agi_lvl60_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Shoes of Grace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_shoes_agi_lvl70_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Balanced Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_shoes_agi_lvl80_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Agile Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_shoes_con_lvl1_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Wellness Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_shoes_con_lvl10_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Vigorous Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_shoes_con_lvl20_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Fit Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_shoes_con_lvl30_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Hardy Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_shoes_con_lvl40_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Robust Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_shoes_con_lvl50_02_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Shoes of Health 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_shoes_con_lvl60_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Shoes of Constitution 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_shoes_con_lvl70_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Durable Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_shoes_con_lvl80_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Tough Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_shoes_lck_lvl1_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Shoes of Chance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_shoes_lck_lvl10_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Hopeful Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_shoes_lck_lvl20_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Lucky Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_shoes_lck_lvl30_02_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Charmed Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_shoes_lck_lvl40_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Shoes of Opportunity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_shoes_lck_lvl50_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Shoes of Serendipity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_shoes_lck_lvl60_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Shoes of Success 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_shoes_lck_lvl70_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Shoes of Fate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_shoes_lck_lvl80_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Shoes of Destiny 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_shoes_pre_lvl1_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Sight Enhancement Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_shoes_pre_lvl10_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Shoes of Aim 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_shoes_pre_lvl20_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Shoes Of Veracity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_shoes_pre_lvl30_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Accurate Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_shoes_pre_lvl40_02_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Sharp Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_shoes_pre_lvl50_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Sure Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_shoes_pre_lvl60_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Exacting Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_shoes_pre_lvl70_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Precise Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_shoes_pre_lvl80_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Faultless Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_shoes_sta_lvl1_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Sheer Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_shoes_sta_lvl10_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Lightweight Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_shoes_sta_lvl20_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Featherweight Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_shoes_sta_lvl30_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Shoes of Stamina 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_shoes_sta_lvl40_02_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Vital Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_shoes_sta_lvl50_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Tenacious Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_shoes_sta_lvl60_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Shoes of Grit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_shoes_sta_lvl70_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Shoes of Fortitude 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_shoes_sta_lvl80_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Shoes of Endurance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_shoes_str_lvl1_02_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Weighted Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_shoes_str_lvl10_02_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Brawny Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_shoes_str_lvl20_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Brute Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_shoes_str_lvl30_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Strength Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_shoes_str_lvl40_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Shoes of Force 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_shoes_str_lvl50_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Stalwart Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_shoes_str_lvl60_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Stout Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_shoes_str_lvl70_02_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Fervent Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_shoes_str_lvl80_02_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Mighty Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_spy_stealth_boots_02_01 object/tangible/wearables/boots/boots_s22.iff wearable Stealth Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 spy 0 0 1 1 1 0 0 0 0 0 camouflage=20 -1 31 -1 -1 450 0 0 -item_clothing_spy_stealth_duster_02_01 object/tangible/wearables/jacket/jacket_s21.iff wearable Stealth Duster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 spy 0 0 1 1 1 0 0 0 0 0 camouflage=20 -1 3 3 -1 450 0 0 -item_clothing_spy_stealth_gloves_02_01 object/tangible/wearables/gloves/gloves_s06.iff wearable Stealth Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 spy 0 0 1 1 1 0 0 0 0 0 camouflage=20 -1 31 -1 -1 900 0 0 -item_clothing_spy_stealth_pants_02_01 object/tangible/wearables/pants/pants_s21.iff wearable Stealth Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 spy 0 0 1 1 1 0 0 0 0 0 camouflage=20 -1 6 6 -1 450 0 0 -item_clothing_spy_stealth_shirt_02_01 object/tangible/wearables/shirt/shirt_s08.iff wearable Stealth Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 spy 0 0 1 1 1 0 0 0 0 0 camouflage=20 -1 6 -1 -1 900 0 0 -item_clothing_vest_agi_lvl1_02_01 object/tangible/wearables/vest/vest_s01.iff wearable Swift Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_vest_agi_lvl10_02_01 object/tangible/wearables/vest/vest_s01.iff wearable Dexterous Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_vest_agi_lvl20_02_01 object/tangible/wearables/vest/vest_s02.iff wearable Nimble Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_vest_agi_lvl30_02_01 object/tangible/wearables/vest/vest_s03.iff wearable Quick Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_vest_agi_lvl40_02_01 object/tangible/wearables/vest/vest_s04.iff wearable Adroit Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_vest_agi_lvl50_02_01 object/tangible/wearables/vest/vest_s05.iff wearable Alert Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_vest_agi_lvl60_02_01 object/tangible/wearables/vest/vest_s06.iff wearable Vest of Grace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_vest_agi_lvl70_02_01 object/tangible/wearables/vest/vest_s09.iff wearable Balanced Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_vest_agi_lvl80_02_01 object/tangible/wearables/vest/vest_s01.iff wearable Agile Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_vest_con_lvl1_02_01 object/tangible/wearables/vest/vest_s05.iff wearable Wellness Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_vest_con_lvl10_02_01 object/tangible/wearables/vest/vest_s05.iff wearable Vigorous Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_vest_con_lvl20_02_01 object/tangible/wearables/vest/vest_s06.iff wearable Fit Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_vest_con_lvl30_02_01 object/tangible/wearables/vest/vest_s09.iff wearable Hardy Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_vest_con_lvl40_02_01 object/tangible/wearables/vest/vest_s10.iff wearable Robust Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_vest_con_lvl50_02_01 object/tangible/wearables/vest/vest_s11.iff wearable Vest of Health 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_vest_con_lvl60_02_01 object/tangible/wearables/vest/vest_s15.iff wearable Vest of Constitution 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_vest_con_lvl70_02_01 object/tangible/wearables/vest/vest_s01.iff wearable Durable Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_vest_con_lvl80_02_01 object/tangible/wearables/vest/vest_s05.iff wearable Tough Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_vest_lck_lvl1_02_01 object/tangible/wearables/vest/vest_s06.iff wearable Vest of Chance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_vest_lck_lvl10_02_01 object/tangible/wearables/vest/vest_s06.iff wearable Hopeful Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_vest_lck_lvl20_02_01 object/tangible/wearables/vest/vest_s09.iff wearable Lucky Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_vest_lck_lvl30_02_01 object/tangible/wearables/vest/vest_s10.iff wearable Charmed Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_vest_lck_lvl40_02_01 object/tangible/wearables/vest/vest_s11.iff wearable Vest of Opportunity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_vest_lck_lvl50_02_01 object/tangible/wearables/vest/vest_s15.iff wearable Vest of Serendipity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_vest_lck_lvl60_02_01 object/tangible/wearables/vest/vest_s01.iff wearable Vest of Success 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_vest_lck_lvl70_02_01 object/tangible/wearables/vest/vest_s02.iff wearable Vest of Fate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_vest_lck_lvl80_02_01 object/tangible/wearables/vest/vest_s06.iff wearable Vest of Destiny 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_vest_pre_lvl1_02_01 object/tangible/wearables/vest/vest_s11.iff wearable Sight Enhancement Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_vest_pre_lvl10_02_01 object/tangible/wearables/vest/vest_s11.iff wearable Vest of Aim 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_vest_pre_lvl20_02_01 object/tangible/wearables/vest/vest_s15.iff wearable Vest Of Veracity 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_vest_pre_lvl30_02_01 object/tangible/wearables/vest/vest_s01.iff wearable Accurate Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_vest_pre_lvl40_02_01 object/tangible/wearables/vest/vest_s02.iff wearable Sharp Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_vest_pre_lvl50_02_01 object/tangible/wearables/vest/vest_s03.iff wearable Sure Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_vest_pre_lvl60_02_01 object/tangible/wearables/vest/vest_s04.iff wearable Exacting Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_vest_pre_lvl70_02_01 object/tangible/wearables/vest/vest_s05.iff wearable Precise Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_vest_pre_lvl80_02_01 object/tangible/wearables/vest/vest_s11.iff wearable Faultless Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_vest_sta_lvl1_02_01 object/tangible/wearables/vest/vest_s10.iff wearable Sheer Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_vest_sta_lvl10_02_01 object/tangible/wearables/vest/vest_s10.iff wearable Lightweight Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_vest_sta_lvl20_02_01 object/tangible/wearables/vest/vest_s11.iff wearable Featherweight Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_vest_sta_lvl30_02_01 object/tangible/wearables/vest/vest_s15.iff wearable Vest of Stamina 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_vest_sta_lvl40_02_01 object/tangible/wearables/vest/vest_s01.iff wearable Vital Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_vest_sta_lvl50_02_01 object/tangible/wearables/vest/vest_s02.iff wearable Tenacious Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_vest_sta_lvl60_02_01 object/tangible/wearables/vest/vest_s03.iff wearable Vest of Grit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_vest_sta_lvl70_02_01 object/tangible/wearables/vest/vest_s04.iff wearable Vest of Fortitude 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_vest_sta_lvl80_02_01 object/tangible/wearables/vest/vest_s10.iff wearable Vest of Endurance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 80 0 0 -item_clothing_vest_str_lvl1_02_01 object/tangible/wearables/vest/vest_s02.iff wearable Weighted Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 5 0 0 -item_clothing_vest_str_lvl10_02_01 object/tangible/wearables/vest/vest_s02.iff wearable Brawny Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 10 0 0 -item_clothing_vest_str_lvl20_02_01 object/tangible/wearables/vest/vest_s03.iff wearable Brute Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 20 0 0 -item_clothing_vest_str_lvl30_02_01 object/tangible/wearables/vest/vest_s04.iff wearable Strength Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 30 0 0 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 30 0 0 -item_clothing_vest_str_lvl40_02_01 object/tangible/wearables/vest/vest_s05.iff wearable Vest of Force 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 0 0 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 40 0 0 -item_clothing_vest_str_lvl50_02_01 object/tangible/wearables/vest/vest_s06.iff wearable Stalwart Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 50 0 0 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 50 0 0 -item_clothing_vest_str_lvl60_02_01 object/tangible/wearables/vest/vest_s09.iff wearable Stout Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 60 0 0 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 60 0 0 -item_clothing_vest_str_lvl70_02_01 object/tangible/wearables/vest/vest_s10.iff wearable Fervent Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 0 0 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 70 0 0 -item_clothing_vest_str_lvl80_02_01 object/tangible/wearables/vest/vest_s02.iff wearable Mighty Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 0 0 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 80 0 0 -item_collection_reward_cybernetic_arm_01_01 object/tangible/wearables/cybernetic/s04/cybernetic_s04_arm_r.iff wearable A Cybernetic Deconstruction Arm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 expertise_reverse_engineering_bonus=5,luck_modified=110 -1 -1 -1 -1 0 0 0 -item_commando_backpack_01_02 object/tangible/wearables/backpack/backpack_s04.iff wearable Issued Commando Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 commando 1 1 1 1 1 0 0 0 0 0 agility_modified=5,precision_modified=5 -1 -1 -1 -1 0 0 0 -item_commando_boots_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Issued Commando Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 commando 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 31 63 -1 0 0 0 npe clothing -item_commando_pants_02_01 object/tangible/wearables/pants/pants_s14.iff wearable Issued Commando Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 commando 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 60 6 -1 0 0 0 npe clothing -item_commando_pendant_01_02 object/tangible/wearables/necklace/necklace_s07.iff wearable Issued Commando Pendant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 commando 1 1 1 1 1 0 0 0 0 0 precision_modified=12,agility_modified=12 -1 -1 -1 -1 0 0 0 -item_commando_ring_01_02 object/tangible/wearables/ring/ring_s03.iff wearable Issued Commando Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 commando 1 1 1 1 1 0 0 0 0 0 precision_modified=6,constitution_modified=6 -1 -1 -1 -1 0 0 0 -item_commando_shirt_02_01 object/tangible/wearables/armor/ubese/armor_ubese_shirt.iff wearable Issued Commando Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 commando 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 6 -1 -1 0 0 0 npe clothing -item_commando_vest_02_01 object/tangible/wearables/vest/vest_s04.iff wearable Issued Commando Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 commando 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 11 -1 -1 0 0 0 npe clothing -item_content_anyzas_bracelet_lvl37_04_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable An Ornate Bracelet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 37 1 1 1 1 1 0 0 0 0 0 constitution_modified=15,luck_modified=15 -1 -1 -1 -1 1000 0 0 -item_content_backpack_rsf_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable RSF Spec Ops Pack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 slope_move=5 -1 -1 -1 -1 1500 0 0 -item_content_bh_pants_03_01 object/tangible/wearables/pants/pants_s21.iff wearable Stalker Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=4 -1 100 111 -1 800 0 0 -item_content_bh_shirt_03_01 object/tangible/wearables/shirt/shirt_s10.iff wearable Stalker Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=4 -1 141 7 -1 800 0 0 -item_content_boots_ter_neg_02_01 object/tangible/wearables/boots/boots_s12.iff wearable Bib's Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 1200 0 0 -item_content_bracelet_rng_acc_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Gyroscopic Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 800 0 0 content sam -item_content_click_rng_def_02_01 object/tangible/wearables/necklace/necklace_s04.iff wearable Theed Crest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=7 -1 -1 -1 -1 1500 0 0 -item_content_clothing_thranta_boots_02_01 object/tangible/wearables/boots/boots_s22.iff wearable Thranta Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=4 -1 -1 -1 -1 950 0 0 -item_content_clothing_thranta_bracelet_l_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Thranta Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=4 -1 -1 -1 -1 950 0 0 -item_content_clothing_thranta_bracelet_r_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Thranta Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=4 -1 -1 -1 -1 950 0 0 -item_content_clothing_thranta_pants_02_01 object/tangible/wearables/pants/pants_s33.iff wearable Thranta Trousers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=4 -1 -1 -1 -1 950 0 0 -item_content_clothing_thranta_shirt_02_01 object/tangible/wearables/shirt/shirt_s42.iff wearable Thranta Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=4 -1 -1 -1 -1 950 0 0 -item_content_commando_shirt_03_01 object/tangible/wearables/shirt/shirt_s13.iff wearable Conscript Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=4 -1 194 -1 -1 800 0 0 -item_content_gloves_rng_acc_03_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Gyroscopic Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 1200 0 0 -item_content_hat_rng_def_03_01 object/tangible/wearables/hat/hat_s14.iff wearable Bolt Resistant Headwrap 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 1200 0 0 -item_content_jacket_corsec_02_01 object/tangible/wearables/jacket/jacket_s05.iff wearable CorSec Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=4 -1 -1 -1 -1 1500 0 0 -item_content_jacket_rng_defense_03_01 object/tangible/wearables/jacket/jacket_s07.iff wearable Bolt Resistant Scout Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 1200 0 0 -item_content_jacket_rsf_02_01 object/tangible/wearables/jacket/jacket_s13.iff wearable Royal Security Forces Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 1500 0 0 -item_content_medal_combo_02_01 object/tangible/wearables/necklace/necklace_s08.iff wearable Medal for Distinguished Service 1 1000 0 0 0 0 0 0 0 0 0 0 contentWornComboDef 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 0 -item_content_medic_ring_03_01 object/tangible/wearables/ring/ring_s04.iff wearable Field Surgeon Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 800 0 0 -item_content_necklace_finale_imp_04_01 object/tangible/wearables/necklace/necklace_ace_pilot_empire.iff wearable Medal of the Emperor's Fist 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=8,agility_modified=8,constitution_modified=8,strength_modified=8,precision_modified=8,luck_modified=8 -1 -1 -1 -1 2250 0 0 -item_content_necklace_finale_reb_04_01 object/tangible/wearables/necklace/necklace_ace_pilot_rebel.iff wearable Medal of Bothawui 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=8,agility_modified=8,constitution_modified=8,strength_modified=8,precision_modified=8,luck_modified=8 -1 -1 -1 -1 2250 0 0 -item_content_necklace_lvl33_02_01 object/tangible/wearables/necklace/necklace_s02.iff wearable Constable Brooch 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 33 1 1 1 1 1 0 0 0 0 0 luck_modified=15,stamina_modified=10 -1 -1 -1 -1 2800 0 0 -item_content_officer_pants_03_01 object/tangible/wearables/pants/pants_s13.iff wearable Dress Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=4 -1 42 -1 -1 800 0 0 -item_content_officer_shirt_03_01 object/tangible/wearables/shirt/shirt_s08.iff wearable Dress Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=4 -1 42 -1 -1 800 0 0 -item_content_pants_rng_def_02_01 object/tangible/wearables/pants/pants_s08.iff wearable Bolt Resistant Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 800 0 0 -item_content_pants_ter_neg_02_01 object/tangible/wearables/pants/pants_s07.iff wearable Explorer's Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 slope_move=5 -1 -1 -1 -1 1500 0 0 -item_content_ring_lvl33_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Ring of Enforcement 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 33 1 1 1 1 1 0 0 0 0 0 precision_modified=10,strength_modified=10 -1 -1 -1 -1 2800 0 0 -item_content_ring_ree_yees_02_01 object/tangible/wearables/ring/ring_s04.iff wearable a Stolen Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=4 -1 -1 -1 -1 1500 0 0 -item_content_selonian_necklace_04_01 object/tangible/wearables/necklace/necklace_s01.iff wearable A Selonian Honor Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40 1 1 1 1 1 0 0 0 0 0 stamina_modified=22 -1 -1 -1 -1 3500 0 0 -item_content_shirt_rng_def_03_01 object/tangible/wearables/shirt/shirt_s10.iff wearable Bolt Resistant Work Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 800 0 0 content sam -item_content_slaver_hat_04_01 object/tangible/wearables/helmet/helmet_s06.iff wearable A Well-Worn Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 37 0 0 1 1 1 0 0 0 0 0 agility_modified=10,precision_modified=10,stamina_modified=10 -1 6 0 -1 2500 0 0 -item_content_slaver_ith_hat_04_01 object/tangible/wearables/ithorian/ith_hat_s01.iff wearable A Well-Worn Ithorian Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 37 0 1 0 0 0 0 0 0 0 0 agility_modified=10,precision_modified=10,stamina_modified=10 -1 30 31 -1 2500 0 0 -item_content_slaver_twk_hat_04_01 object/tangible/wearables/hat/hat_twilek_s03.iff wearable A Well-Worn Twi'lek Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 37 0 0 0 0 1 0 0 0 0 0 agility_modified=10,precision_modified=10,stamina_modified=10 -1 48 55 -1 2500 0 0 -item_content_slaver_wke_hood_04_01 object/tangible/wearables/wookiee/wke_hood_s03.iff wearable A Well-Worn Wookiee Hood 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 37 1 0 0 0 0 0 0 0 0 0 agility_modified=10,precision_modified=10,stamina_modified=10 -1 31 44 -1 2500 0 0 -item_content_smuggler_pants_03_01 object/tangible/wearables/pants/pants_s08.iff wearable Swindler Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=4 -1 13 42 -1 800 0 0 -item_content_smuggler_shirt_03_01 object/tangible/wearables/shirt/shirt_s16.iff wearable Swindler Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=4 -1 6 -1 -1 800 0 0 -item_content_spy_bracer_l_03_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Espionage Bracelet (Left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=4 -1 -1 -1 -1 1500 0 0 -item_content_spy_bracer_r_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Espionage Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=4 -1 -1 -1 -1 1500 0 0 -item_content_spy_pants_03_01 object/tangible/wearables/pants/pants_s07.iff wearable Espionage Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=4 -1 -1 -1 -1 800 0 0 -item_content_spy_shirt_03_01 object/tangible/wearables/shirt/shirt_s05.iff wearable Espionage Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=4 -1 -1 -1 -1 800 0 0 -item_content_thranta_necklace_03_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Thranta Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=6,precision_modified=5,strength_modified=5 -1 -1 -1 -1 1000 0 0 Wookiee/Ithorian version of the above wearable buff reward for group encounter. -item_content_thranta_sunguard_03_01 object/tangible/wearables/hat/hat_s10.iff wearable Thranta Sunguard 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=6,precision_modified=5,strength_modified=5 -1 -1 -1 -1 1000 0 0 Wearable buff reward for group encounter. -item_content_trader_ring_03_01 object/tangible/wearables/ring/ring_s02.iff wearable Entrepreneur Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 800 0 0 -item_development_combat_test_ring_06_01 object/tangible/wearables/ring/ring_s01.iff wearable Blixtev's Ultra Testing Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=200,agility_modified=200,constitution_modified=200,strength_modified=200,precision_modified=200,luck_modified=200 -1 -1 -1 -1 0 0 0 -item_empire_day_imperial_sandtrooper_backpack object/tangible/wearables/backpack/empireday_sandtrooper_backpack.iff wearable Imperial Sandtrooper Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_empire_day_rebel_camoflauge_backpack object/tangible/wearables/backpack/empireday_rebel_endor_backpack.iff wearable Alliance Camouflage Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_entertainer_backpack_01_02 object/tangible/wearables/backpack/backpack_s01.iff wearable Issued Entertainer's Pack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 entertainer 1 1 1 1 1 0 0 0 0 0 agility_modified=5,precision_modified=5 -1 -1 -1 -1 0 0 0 -item_entertainer_boots_02_01 object/tangible/wearables/boots/boots_s05.iff wearable Issued Entertainer Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 43 31 -1 0 0 0 npe clothing -item_entertainer_gloves_02_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Issued Entertainer Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 31 245 -1 0 0 0 npe clothing -item_entertainer_hat_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Issued Entertainer Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 6 244 -1 0 0 0 npe clothing -item_entertainer_pants_02_01 object/tangible/wearables/pants/pants_s08.iff wearable Issued Entertainer Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 6 244 -1 0 0 0 npe clothing -item_entertainer_pendant_01_02 object/tangible/wearables/necklace/necklace_s12.iff wearable Issued Entertainer Pendant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 entertainer 1 1 1 1 1 0 0 0 0 0 stamina_modified=3,prop_assembly=5 -1 -1 -1 -1 0 0 0 -item_entertainer_ring_01_02 object/tangible/wearables/ring/ring_s04.iff wearable Issued Entertainer Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 entertainer 1 1 1 1 1 0 0 0 0 0 precision_modified=6,constitution_modified=6 -1 -1 -1 -1 0 0 0 -item_entertainer_roadmap_boots_02_01 object/tangible/wearables/boots/boots_s03.iff wearable Captivator Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 -1 0 0 -1 0 0 0 roadmap reward -item_entertainer_roadmap_cloak_02_01 object/tangible/wearables/robe/robe_s05.iff wearable Captivator Cloak 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 0 -1 -1 0 0 0 roadmap reward -item_entertainer_roadmap_gloves_02_01 object/tangible/wearables/gloves/gloves_s06.iff wearable Captivator Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 -1 0 0 -1 200 0 0 roadmap reward -item_entertainer_roadmap_gloves_02_02 object/tangible/wearables/wookiee/wke_gloves_s04.iff wearable Captivator Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 entertainer 1 0 0 0 0 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 19 4 -1 0 0 0 roadmap reward -item_entertainer_roadmap_hat_02_01 object/tangible/wearables/ithorian/ith_hat_s04.iff wearable Captivator Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 entertainer 0 1 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 -1 -1 -1 0 0 0 roadmap reward -item_entertainer_roadmap_jumpsuit_02_01 object/tangible/wearables/ithorian/ith_bodysuit_s01.iff wearable Captivator Jumpsuit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 entertainer 0 1 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 0 216 -1 0 0 0 roadmap reward -item_entertainer_roadmap_pants_02_01 object/tangible/wearables/pants/pants_s26.iff wearable Captivator Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 216 77 -1 0 0 0 roadmap reward -item_entertainer_roadmap_robe_02_01 object/tangible/wearables/wookiee/wke_shirt_s01.iff wearable Captivator Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 entertainer 1 0 0 0 0 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 19 4 -1 0 0 0 roadmap reward -item_entertainer_shirt_02_01 object/tangible/wearables/shirt/shirt_s15.iff wearable Issued Entertainer Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 244 -1 -1 0 0 0 npe clothing -item_entertainer_shirt_02_02 object/tangible/wearables/bikini/bikini_s03.iff wearable Issued Entertainer Top 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 174 31 -1 0 0 0 npe clothing -item_entertainer_shoes_02_01 object/tangible/wearables/shoes/shoes_s09.iff wearable Issued Entertainer Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 6 7 -1 0 0 0 npe clothing -item_entertainer_skirt_02_01 object/tangible/wearables/skirt/skirt_s10.iff wearable Issued Entertainer Skirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 6 174 -1 0 0 0 npe clothing -item_event_gmf_backpack_01 object/tangible/wearables/backpack/backpack_gmf_01.iff wearable Galactic Moon Festival Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_gmf_jacket_01 object/tangible/wearables/jacket/jacket_gmf_01.iff wearable Galactic Moon Festival Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_gmf_wings_01 object/tangible/wearables/backpack/back_gmf_wings.iff wearable Galactic Moon Festival Wings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_event_lifeday_bandolier object/tangible/wearables/bandolier/lifeday_08_bandolier.iff wearable Kashyyyk Elite Hunter Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=15,stamina_modified=15,luck_modified=15,strength_modified=15,precision_modified=15,agility_modified=15 -1 -1 -1 -1 0 0 0 -item_event_loveday_halo object/tangible/wearables/hat/hat_loveday_halo_01.iff wearable Ewok Festival of Love Halo 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 -item_event_loveday_wings object/tangible/wearables/backpack/back_love_day_wings.iff wearable Ewok Festival of Love Wings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 -item_event_loveday_wings_blue object/tangible/wearables/backpack/back_love_day_10_blue_wings.iff wearable Blue Ewok Festival of Love Wings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 -item_event_loveday_wings_gold object/tangible/wearables/backpack/back_love_day_10_golden_wings.iff wearable Golden Ewok Festival of Love Wings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 -item_event_loveday_wings_pink object/tangible/wearables/backpack/back_love_day_10_pink_wings.iff wearable Pink Ewok Festival of Love Wings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 ewok festival of love 2009 -item_event_microservo_gloves_03_01 object/tangible/wearables/gloves/gloves_bossk_reward.iff wearable Microservo Enhanced Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 precision_modified=30,constitution_modified=25 -1 -1 -1 -1 0 0 0 -item_fannypack_04_01 object/tangible/wearables/backpack/fannypack_s01.iff wearable Belt of Master Bodo Baas 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 90001 0 0 luck_modified=50,strength_modified=50,precision_modified=50,constitution_modified=50 -1 -1 -1 -1 0 0 0 -item_force_sensitive_backpack_01_02 object/tangible/wearables/backpack/backpack_s01.iff wearable Issued Force Sensitive Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 force_sensitive 1 1 1 1 1 0 0 0 0 0 agility_modified=5,strength_modified=5 -1 -1 -1 -1 0 0 0 -item_force_sensitive_boots_02_01 object/tangible/wearables/boots/boots_s21.iff wearable Issued Force Sensitive Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 force_sensitive 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 50 47 -1 0 0 0 npe clothing -item_force_sensitive_jacket_02_01 object/tangible/wearables/jacket/jacket_s13.iff wearable Issued Force Sensitive Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 force_sensitive 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 60 6 -1 0 0 0 npe clothing -item_force_sensitive_pants_02_01 object/tangible/wearables/pants/pants_s15.iff wearable Issued Force Sensitive Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 force_sensitive 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 60 -1 -1 0 0 0 npe clothing -item_force_sensitive_pendant_01_02 object/tangible/wearables/necklace/necklace_s12.iff wearable Issued Force Sensitive Pendant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 force_sensitive 1 1 1 1 1 0 0 0 0 0 strength_modified=12,agility_modified=12 -1 -1 -1 -1 0 0 0 -item_force_sensitive_ring_01_02 object/tangible/wearables/ring/ring_s01.iff wearable Issued Force Sensitive Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 force_sensitive 1 1 1 1 1 0 0 0 0 0 strength_modified=6,constitution_modified=6 -1 -1 -1 -1 0 0 0 -item_force_sensitive_ring_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Gleaming Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 force_sensitive 1 1 1 1 1 0 0 0 0 0 agility_modified=5,strength_modified=5 -1 -1 -1 -1 0 0 0 -item_force_sensitive_roadmap_boots_02_01 object/tangible/wearables/boots/boots_s04.iff wearable Martial Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 force_sensitive 0 0 1 1 1 0 0 0 0 0 -1 10 31 -1 0 0 0 roadmap reward -item_force_sensitive_roadmap_gloves_02_01 object/tangible/wearables/gloves/gloves_s06.iff wearable Martial Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 force_sensitive 0 0 1 1 1 0 0 0 0 0 -1 31 -1 -1 0 0 0 roadmap reward -item_force_sensitive_roadmap_gloves_02_02 object/tangible/wearables/wookiee/wke_gloves_s04.iff wearable Martial Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 force_sensitive 1 0 0 0 0 0 0 0 0 0 tka_armor=2,constitution_modified=1 -1 38 3 -1 0 0 0 roadmap reward -item_force_sensitive_roadmap_hat_02_01 object/tangible/wearables/ithorian/ith_hat_s01.iff wearable Martial Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 force_sensitive 0 1 0 0 0 0 0 0 0 0 tka_armor=2,constitution_modified=1 -1 -1 -1 -1 0 0 0 roadmap reward -item_force_sensitive_roadmap_jumpsuit_02_01 object/tangible/wearables/ithorian/ith_bodysuit_s02.iff wearable Martial Jumpsuit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 force_sensitive 0 1 0 0 0 0 0 0 0 0 tka_armor=2,constitution_modified=1 -1 65 90 -1 0 0 0 roadmap reward -item_force_sensitive_roadmap_pants_02_01 object/tangible/wearables/pants/pants_s21.iff wearable Martial Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 force_sensitive 0 0 1 1 1 0 0 0 0 0 tka_armor=2,constitution_modified=1 -1 65 90 -1 0 0 0 roadmap reward -item_force_sensitive_roadmap_shirt_02_01 object/tangible/wearables/shirt/shirt_s34.iff wearable Martial Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 force_sensitive 0 0 1 1 1 0 0 0 0 0 tka_armor=2,constitution_modified=1 -1 65 90 -1 0 0 0 roadmap reward -item_force_sensitive_roadmap_shoulder_pad_02_01 object/tangible/wearables/wookiee/wke_shoulder_pad_s01.iff wearable Martial Shoulderguard 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 force_sensitive 1 0 0 0 0 0 0 0 0 0 tka_armor=2,constitution_modified=1 -1 38 3 -1 0 0 0 roadmap reward -item_force_sensitive_shirt_02_01 object/tangible/wearables/shirt/shirt_s14.iff wearable Issued Force Sensitive Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 force_sensitive 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 60 60 -1 0 0 0 npe clothing -item_gcw_imperial_cape_01 object/tangible/wearables/cape/cape_imperial_01.iff wearable Imperial Cape 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gcw_imperial_galactic_marine_belt object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_belt_gcw.iff wearable Battle Worn Imperial Galactic Marine Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -item_gcw_imperial_jacket_01 object/tangible/wearables/jacket/jacket_gcw_imperial_01.iff wearable Imperial Trenchcoat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gcw_imperial_scouttrooper_utility_belt object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_utility_belt_gcw.iff wearable Battle Worn Imperial Scout Trooper Utility Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -item_gcw_imperial_shocktrooper_utility_belt object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_utility_belt_gcw.iff wearable Battle Worn Imperial Shock Trooper Utility Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -item_gcw_imperial_stormtrooper_belt object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_utility_belt_gcw.iff wearable Battle Worn Imperial Stormtrooper Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -item_gcw_rebel_assault_utility_belt object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_belt_gcw.iff wearable Battle Worn Rebel Assault Utility Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -item_gcw_rebel_battle_utility_belt object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_belt_gcw.iff wearable Battle Worn Rebel Battle Utility Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -item_gcw_rebel_cape_01 object/tangible/wearables/cape/cape_rebel_01.iff wearable Rebel Cape 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gcw_rebel_jacket_01 object/tangible/wearables/jacket/jacket_gcw_rebel_01.iff wearable Rebel Trenchcoat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_gcw_rebel_marine_belt object/tangible/wearables/armor/marine/armor_marine_belt_gcw.iff wearable Battle Worn Rebel Marine Utility Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -item_gcw_rebel_specforce_utility_belt object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_belt_gcw.iff wearable Battle Worn Rebel SpecForce Utility Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 0 -item_gcw_set_bracelet_l_imperial_01 object/tangible/wearables/bracelet/bracelet_gcw_imperial_l.iff wearable Imperial Siege Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 85 1 1 1 1 1 0 0 0 0 0 constitution_modified=40,stamina_modified=10,luck_modified=20 -1 -1 -1 -1 0 1 0 -item_gcw_set_bracelet_l_rebel_01 object/tangible/wearables/bracelet/bracelet_gcw_rebel_l.iff wearable Rebellion Siege Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 85 1 1 1 1 1 0 0 0 0 0 constitution_modified=40,stamina_modified=10,luck_modified=20 -1 -1 -1 -1 0 1 0 -item_gcw_set_bracelet_r_imperial_01 object/tangible/wearables/bracelet/bracelet_gcw_imperial_r.iff wearable Imperial Siege Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 85 1 1 1 1 1 0 0 0 0 0 constitution_modified=40,stamina_modified=10,luck_modified=20 -1 -1 -1 -1 0 1 0 -item_gcw_set_bracelet_r_rebel_01 object/tangible/wearables/bracelet/bracelet_gcw_rebel_r.iff wearable Rebellion Siege Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 85 1 1 1 1 1 0 0 0 0 0 constitution_modified=40,stamina_modified=10,luck_modified=20 -1 -1 -1 -1 0 1 0 -item_gcw_set_necklace_imperial_01 object/tangible/wearables/necklace/necklace_gcw_imperial.iff wearable Imperial Siege Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 85 1 1 1 1 1 0 0 0 0 0 constitution_modified=40,stamina_modified=10,luck_modified=20 -1 -1 -1 -1 0 1 0 -item_gcw_set_necklace_rebel_01 object/tangible/wearables/necklace/necklace_gcw_rebel.iff wearable Rebellion Siege Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 85 1 1 1 1 1 0 0 0 0 0 constitution_modified=40,stamina_modified=10,luck_modified=20 -1 -1 -1 -1 0 1 0 -item_gcw_set_ring_imperial_01 object/tangible/wearables/ring/ring_gcw_imperial.iff wearable Imperial Siege Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 85 1 1 1 1 1 0 0 0 0 0 constitution_modified=40,stamina_modified=10,luck_modified=20 -1 -1 -1 -1 0 1 0 -item_gcw_set_ring_rebel_01 object/tangible/wearables/ring/ring_gcw_rebel.iff wearable Rebellion Siege Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 85 1 1 1 1 1 0 0 0 0 0 constitution_modified=40,stamina_modified=10,luck_modified=20 -1 -1 -1 -1 0 1 0 -item_god_craftingsuit_06_01 object/tangible/wearables/bodysuit/bodysuit_atat.iff wearable PSWG's Ultra Crafting Suit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 luck_modified=1010,armor_experimentation=25,armor_assembly=25,general_experimentation=25,general_assembly=25,droid_experimentation=25,droid_assembly=25,weapon_experimentation=25,weapon_assembly=25,food_experimentation=25,food_assembly=25,clothing_experimentation=25,clothing_assembly=25,structure_experimentation=25,structure_assembly=25,chassis_experimentation=25,chassis_assembly=25,weapon_systems_experimentation=25,engine_experimentation=25,engine_assembly=25,booster_experimentation=25,booster_assembly=25,power_systems_experimentation=25,shields_experimentation=25,shields_assembly=25,advanced_ship_experimentation=25,cybernetic_assembly=25,cybernetic_experimentation=25 -1 -1 -1 -1 0 1 0 for testing crafting -item_heroic_backpack_krayt_skull_01_01 object/tangible/wearables/backpack/backpack_krayt_skull.iff wearable Rucksack of the Tusken King 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=30,stamina_modified=30,luck_modified=30,strength_modified=35,precision_modified=35,agility_modified=25 -1 -1 -1 -1 0 0 0 -item_heroic_backpack_tauntaun_skull_01_01 object/tangible/wearables/backpack/backpack_tauntaun_skull.iff wearable A Tauntaun Rucksack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_bracelet_l_01_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Champion's Metal Band (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_bracelet_l_01_02 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Champion's Golden Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_bracelet_l_01_03 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Champion's Golden Symbol (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_bracelet_l_01_04 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Champion's Bangles (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_bracelet_l_01_05 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Champion's Metal Bracelet (left) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_bracelet_r_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Champion's Metal Band (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_bracelet_r_01_02 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Champion's Golden Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_bracelet_r_01_03 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Champion's Golden Symbol (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_bracelet_r_01_04 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Champion's Bangles (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_bracelet_r_01_05 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Champion's Metal Bracelet (right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_neck_01_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Champion's Plated Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_neck_01_02 object/tangible/wearables/necklace/necklace_s02.iff wearable Champion's Stately Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_neck_01_03 object/tangible/wearables/necklace/necklace_s03.iff wearable Champion's Crested Neckpiece 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_neck_01_04 object/tangible/wearables/necklace/necklace_s04.iff wearable Champion's Gemstone Crest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_neck_01_05 object/tangible/wearables/necklace/necklace_s05.iff wearable Champion's Gemstone Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_neck_01_06 object/tangible/wearables/necklace/necklace_s06.iff wearable Champion's Metal Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_neck_01_07 object/tangible/wearables/necklace/necklace_s07.iff wearable Champion's Emerald Pendant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_neck_01_08 object/tangible/wearables/necklace/necklace_s08.iff wearable Champion's Large Pendant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_neck_01_09 object/tangible/wearables/necklace/necklace_s09.iff wearable Champion's Silver Pendant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_neck_01_10 object/tangible/wearables/necklace/necklace_s10.iff wearable Champion's Crystal Symbol 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_neck_01_11 object/tangible/wearables/necklace/necklace_s11.iff wearable Champion's Striped Pendant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_neck_01_12 object/tangible/wearables/necklace/necklace_s12.iff wearable Champion's Elegant Gemstone 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_ring_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Gilded Combatant's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_ring_01_02 object/tangible/wearables/ring/ring_s02.iff wearable Fancy Combatant's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_ring_01_03 object/tangible/wearables/ring/ring_s03.iff wearable Elegant Combatant's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_heroic_random_ring_01_04 object/tangible/wearables/ring/ring_s04.iff wearable Fine Combatant's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_ithorian_gloves_02_01 object/tangible/wearables/ithorian/ith_gloves_s02.iff wearable Issued Ithorian Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 agility_modified=3 -1 6 -1 -1 0 0 0 npe clothing -item_ithorian_pants_02_01 object/tangible/wearables/ithorian/ith_pants_s19.iff wearable Issued Ithorian Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 agility_modified=3 -1 6 63 -1 0 0 0 npe clothing -item_ithorian_shirt_02_01 object/tangible/wearables/ithorian/ith_shirt_s09.iff wearable Issued Ithorian Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 agility_modified=3 -1 31 63 -1 0 0 0 npe clothing -item_ithorian_vest_02_01 object/tangible/wearables/ithorian/ith_vest_s02.iff wearable Issued Ithorian Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 agility_modified=3 -1 0 63 -1 0 0 0 npe clothing -item_lifeday_09_jacket_01 object/tangible/wearables/jacket/jacket_lifeday_09_01.iff wearable Life Day Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_09_jacket_02 object/tangible/wearables/jacket/jacket_lifeday_09_02.iff wearable Holiday Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_lifeday_gift_04_13 object/tangible/wearables/necklace/necklace_lifeday.iff wearable Wookiee Life Day Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_medic_backpack_01_02 object/tangible/wearables/backpack/backpack_s03.iff wearable Issued Medic Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 medic 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_medic_pants_02_01 object/tangible/wearables/pants/pants_s05.iff wearable Issued Medic Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 medic 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 42 215 -1 0 0 0 npe clothing -item_medic_pendant_01_02 object/tangible/wearables/necklace/necklace_s09.iff wearable Issued Medic Pendant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 medic 1 1 1 1 1 0 0 0 0 0 precision_modified=12,agility_modified=12 -1 -1 -1 -1 0 0 0 -item_medic_ring_01_02 object/tangible/wearables/ring/ring_s01.iff wearable Issued Medic Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 medic 1 1 1 1 1 0 0 0 0 0 precision_modified=6,constitution_modified=6 -1 -1 -1 -1 0 0 0 -item_medic_shirt_02_01 object/tangible/wearables/shirt/shirt_s27.iff wearable Issued Medic Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 medic 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 42 -1 -1 0 0 0 npe clothing -item_medic_shoes_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Issued Medic Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 medic 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 44 15 -1 0 0 0 npe clothing -item_medic_vest_02_01 object/tangible/wearables/vest/vest_s05.iff wearable Issued Medic Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 medic 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 48 -1 -1 0 0 0 npe clothing -item_necklace_set_bh_dps_01_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Enforcer's Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10001 0 0 expertise_action_line_dm=1,expertise_action_line_dm_crit=1,expertise_buff_duration_line_bh_return_fire=1,expertise_cooldown_line_dm=1 -1 -1 -1 -1 0 1 0 -item_necklace_set_bh_utility_a_01_01 object/tangible/wearables/necklace/necklace_s02.iff wearable Flawless Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10002 0 0 precision_modified=50,luck_modified=30 -1 -1 -1 -1 0 1 0 -item_necklace_set_bh_utility_b_01_01 object/tangible/wearables/necklace/necklace_s03.iff wearable Necklace of Dire Fate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10003 0 0 fast_attack_line_dm_cc=2,bh_dire_snare=1,bh_dire_root=1 -1 -1 -1 -1 0 1 0 -item_necklace_set_commando_dps_01_01 object/tangible/wearables/necklace/necklace_s10.iff wearable Grenadier's Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 commando 1 1 1 1 1 0 0 40001 0 0 expertise_freeshot_co_grenade=2,expertise_action_line_co_grenade=2,fast_attack_line_co_grenade=3 -1 -1 -1 -1 0 1 0 -item_necklace_set_commando_utility_a_01_01 object/tangible/wearables/necklace/necklace_s11.iff wearable Frontman's Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 commando 1 1 1 1 1 0 0 40002 0 0 constitution_modified=20,combat_block_chance=2,combat_block_value=50 -1 -1 -1 -1 0 1 0 -item_necklace_set_commando_utility_b_01_01 object/tangible/wearables/necklace/necklace_s12.iff wearable Juggernaut's Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 commando 1 1 1 1 1 0 0 40003 0 0 constitution_modified=10,strength_modified=15,expertise_devastation_bonus=5 -1 -1 -1 -1 0 1 0 -item_necklace_set_hero_01_01 object/tangible/wearables/necklace/necklace_s10.iff wearable Necklace of Heroism 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 1 1 1 1 1 0 0 80001 0 0 strength_modified=30,precision_modified=30,luck_modified=30 -1 -1 -1 -1 0 1 0 -item_necklace_set_jedi_dps_01_01 object/tangible/wearables/necklace/necklace_s07.iff wearable Lightsaber Duelist's Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 force_sensitive 1 1 1 1 1 0 0 30001 0 0 expertise_action_line_fs_dm=1,expertise_action_line_fs_sweep=1,expertise_cooldown_line_fs_dm=1,expertise_cooldown_line_fs_sweep=2 -1 -1 -1 -1 0 1 0 -item_necklace_set_jedi_utility_a_01_01 object/tangible/wearables/necklace/necklace_s08.iff wearable Necklace of Dark Fury 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 force_sensitive 1 1 1 1 1 0 0 30002 0 0 expertise_action_line_fs_cc_crit=2,expertise_action_line_fs_ae_dm_cc=2,expertise_cooldown_line_fs_cc_crit=3,expertise_cooldown_line_fs_ae_dm_cc=3 -1 -1 -1 -1 0 1 0 -item_necklace_set_jedi_utility_b_01_01 object/tangible/wearables/necklace/necklace_s09.iff wearable Guardian's Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 force_sensitive 1 1 1 1 1 0 0 30003 0 0 constitution_modified=20,combat_block_chance=2,expertise_action_all=1 -1 -1 -1 -1 0 1 0 -item_necklace_set_medic_dps_01_01 object/tangible/wearables/necklace/necklace_s04.iff wearable Striker's Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 medic 1 1 1 1 1 0 0 20001 0 0 expertise_action_line_me_dm=1,expertise_action_line_me_burst=2,expertise_action_line_me_smash=2,fast_attack_line_me_dm=1,expertise_buff_duration_line_me_enhance=360 -1 -1 -1 -1 0 1 0 -item_necklace_set_medic_utility_a_01_01 object/tangible/wearables/necklace/necklace_s05.iff wearable First Responder's Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 medic 1 1 1 1 1 0 0 20002 0 0 fast_attack_line_me_heal=2,expertise_freeshot_me_heal=1,fast_attack_line_me_revive=1,expertise_cooldown_line_me_evasion=6 -1 -1 -1 -1 0 1 0 -item_necklace_set_medic_utility_b_01_01 object/tangible/wearables/necklace/necklace_s06.iff wearable Necklace of Blackbar's Doom 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 medic 1 1 1 1 1 0 0 20003 0 0 expertise_cooldown_line_me_dot=2,fast_attack_line_me_debuff=1,expertise_freeshot_line_me_debuff=1 -1 -1 -1 -1 0 1 0 -item_necklace_set_officer_dps_01_01 object/tangible/wearables/necklace/necklace_s07.iff wearable Dead Eye Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 officer 1 1 1 1 1 0 0 70001 0 0 expertise_action_line_of_sure=1,expertise_action_line_of_paint=1,expertise_freeshot_of_sure=1,expertise_cooldown_line_of_sure=1,expertise_cooldown_line_of_paint=2 -1 -1 -1 -1 0 1 0 -item_necklace_set_officer_utility_a_01_01 object/tangible/wearables/necklace/necklace_s08.iff wearable Hellstorm Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 officer 1 1 1 1 1 0 0 70002 0 0 expertise_action_line_of_aoe=2,expertise_freeshot_of_aoe=2 -1 -1 -1 -1 0 1 0 -item_necklace_set_officer_utility_b_01_01 object/tangible/wearables/necklace/necklace_s09.iff wearable General's Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 officer 1 1 1 1 1 0 0 70003 0 0 expertise_action_line_of_group_buff=2,cooldown_percent_of_group_buff=4,expertise_cooldown_line_of_purge=3,fast_attack_line_of_heal=1,rally_point_duration=1 -1 -1 -1 -1 0 1 0 -item_necklace_set_smuggler_dps_01_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Scoundrel's Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 smuggler 1 1 1 1 1 0 0 50001 0 0 expertise_action_line_sm_dm=2,fast_attack_line_sm_dm=2,expertise_freeshot_sm_dm=2,expertise_cooldown_line_sm_dm=1 -1 -1 -1 -1 0 1 0 -item_necklace_set_smuggler_utility_a_01_01 object/tangible/wearables/necklace/necklace_s02.iff wearable Rogue's Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 smuggler 1 1 1 1 1 0 0 50002 0 0 luck_modified=30,bh_dire_snare=7,expertise_freeshot_sm_dm_cc=2,expertise_cooldown_line_sm_dm_cc=1 -1 -1 -1 -1 0 1 0 -item_necklace_set_smuggler_utility_b_01_01 object/tangible/wearables/necklace/necklace_s03.iff wearable Gambler's Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 smuggler 1 1 1 1 1 0 0 50003 0 0 luck_modified=30,expertise_cooldown_line_sm_false_hope=2 -1 -1 -1 -1 0 1 0 -item_necklace_set_spy_dps_01_01 object/tangible/wearables/necklace/necklace_s04.iff wearable Assassin's Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 spy 1 1 1 1 1 0 0 60001 0 0 expertise_action_line_sp_dm=2,fast_attack_line_sp_dm=2,expertise_freeshot_sp_dm=1,expertise_cooldown_line_sp_dm=1,expertise_action_line_sp_dot=2 -1 -1 -1 -1 0 1 0 -item_necklace_set_spy_utility_a_01_01 object/tangible/wearables/necklace/necklace_s05.iff wearable Necklace of the Ghost 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 spy 1 1 1 1 1 0 0 60002 0 0 expertise_cooldown_line_sp_preparation=6,expertise_buff_duration_line_sp_preparation=1,fast_attack_line_sp_smoke=1,strength_modified=25 -1 -1 -1 -1 0 1 0 -item_necklace_set_spy_utility_b_01_01 object/tangible/wearables/necklace/necklace_s06.iff wearable Necklace of the Razor Cat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 spy 1 1 1 1 1 0 0 60003 0 0 combat_strikethrough_chance=2,expertise_action_all=1,luck_modified=50 -1 -1 -1 -1 0 1 0 -item_npe_backpack_reward_01_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Simple Outdoorsman Pack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_npe_backpack_reward_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Simple Tech Pack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_npe_bandolier_carbine_acc_01_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Worn Carbine Specialist's Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_bandolier_pistol_acc_01_01 object/tangible/wearables/bandolier/bandolier_s02.iff wearable Worn Gunfighter's Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_bandolier_rifle_acc_01_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Worn Sharpshooter's Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_bandolier_rng_acc_01_01 object/tangible/wearables/bandolier/bandolier_s05.iff wearable Worn Soldier's Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_belt_1h_acc_01_01 object/tangible/wearables/belt/belt_s04.iff wearable Frayed Swordsman Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_belt_2h_acc_01_01 object/tangible/wearables/belt/belt_s04.iff wearable Frayed Heavy Swordsman's Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_belt_melee_acc_01_01 object/tangible/wearables/belt/belt_s01.iff wearable Frayed Pit-Fighter's Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_belt_polearm_acc_01_01 object/tangible/wearables/belt/belt_s03.iff wearable Frayed Apprentice Pikeman's Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_belt_unarmed_acc_01_01 object/tangible/wearables/belt/belt_s02.iff wearable Frayed Teras Kasi Student's Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_bracelet_assembly_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Artisan Bracelet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 general_assembly=2 -1 -1 -1 -1 0 0 0 -item_npe_bracelet_fs_01_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Auric Symbol 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 0 0 0 -item_npe_bracelet_melee_defense_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Warped Brawler's Bracelet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_bracelet_rng_defense_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Warped Soldier's Bracelet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_bracelet_ter_neg_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Warped Traveler's Bracelet 1 1000 0 0 0 0 0 0 0 0 0 0 trivialSlopeMove 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_npe_bracelet_unarmed_damage_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Warped Strongman's Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_hunting_necklace_01_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Hunting Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_inaldras_bracelet_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Inaldra's Bracelet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_medic_bracelet_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Polis Massan Bracelet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=2 -1 -1 -1 -1 0 0 0 -item_npe_necklace_heal_eff_01_01 object/tangible/wearables/necklace/necklace_s03.iff wearable Simple Health Professional Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 trivialHealEfficiency 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_npe_necklace_protection_02_01 object/tangible/wearables/necklace/necklace_s07.iff wearable Lucky Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_necklace_resists_01_01 object/tangible/wearables/necklace/necklace_s02.iff wearable Simple Bio-suppression Defense Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 trivialComboResist 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_npe_ring_1h_speed_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Tarnished Swordsman Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_ring_2h_speed_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Tarnished Heavy Swordsman Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_ring_carbine_speed_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Tarnished Carbine Specialist Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_ring_melee_speed_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Tarnished Brawling Champion Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_ring_pistol_speed_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Tarnished Gunfighter's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_ring_polearm_speed_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Tarnished Polearm Specialist Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_ring_rifle_speed_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Tarnished Sharpshooter Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_ring_rng_speed_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Tarnished Soldier's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_ring_unarmed_speed_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Tarnished Teras Kasi Student Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 0 0 0 -item_npe_spy_specop_pants object/tangible/wearables/pants/pants_s21.iff wearable Special Ops Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 spy 1 1 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 0 0 0 NPE profession quest reward -item_npe_trando_necklace_01_01 object/tangible/wearables/necklace/necklace_s10.iff wearable Heavy Ornamental Necklet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 0 0 0 Clothing armor boot substitute for trandoshans. -item_officer_backpack_01_02 object/tangible/wearables/backpack/backpack_s03.iff wearable Issued Officer Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 officer 1 1 1 1 1 0 0 0 0 0 agility_modified=5,precision_modified=5 -1 -1 -1 -1 0 0 0 -item_officer_belt_02_01 object/tangible/wearables/belt/belt_s11.iff wearable Issued Officer Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 officer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 0 -1 -1 0 0 0 npe clothing -item_officer_boots_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Issued Officer Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 officer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 0 31 -1 0 0 0 npe clothing -item_officer_pants_02_01 object/tangible/wearables/pants/pants_s15.iff wearable Issued Officer Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 officer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 42 -1 -1 0 0 0 npe clothing -item_officer_pendant_01_02 object/tangible/wearables/necklace/necklace_s08.iff wearable Issued Officer Pendant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 officer 1 1 1 1 1 0 0 0 0 0 precision_modified=12,agility_modified=12 -1 -1 -1 -1 0 0 0 -item_officer_ring_01_02 object/tangible/wearables/ring/ring_s04.iff wearable Issued Officer Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 officer 1 1 1 1 1 0 0 0 0 0 precision_modified=6,constitution_modified=6 -1 -1 -1 -1 0 0 0 -item_officer_shirt_02_01 object/tangible/wearables/shirt/shirt_s34.iff wearable Issued Officer Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 officer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 42 42 -1 0 0 0 npe clothing -item_outbreak_undead_deathtrooper_belt object/tangible/loot/undead/outbreak_undead_deathtrooper_belt.iff wearable Destroyed Stormtrooper Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_outbreak_undead_deathtrooper_bicep_l object/tangible/loot/undead/outbreak_undead_deathtrooper_bicep_l.iff wearable Destroyed Stormtrooper Bicep (L) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_outbreak_undead_deathtrooper_bicep_r object/tangible/loot/undead/outbreak_undead_deathtrooper_bicep_r.iff wearable Destroyed Stormtrooper Bicep (R) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_outbreak_undead_deathtrooper_boots object/tangible/loot/undead/outbreak_undead_deathtrooper_boots.iff wearable Destroyed Stormtrooper Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_outbreak_undead_deathtrooper_bracer_l object/tangible/loot/undead/outbreak_undead_deathtrooper_bracer_l.iff wearable Destroyed Stormtrooper Bracer (L) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_outbreak_undead_deathtrooper_bracer_r object/tangible/loot/undead/outbreak_undead_deathtrooper_bracer_r.iff wearable Destroyed Stormtrooper Bracer (R) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_outbreak_undead_deathtrooper_chest object/tangible/loot/undead/outbreak_undead_deathtrooper_chest.iff wearable Destroyed Stormtrooper Chest Plate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_outbreak_undead_deathtrooper_helmet object/tangible/loot/undead/outbreak_undead_deathtrooper_helmet.iff wearable Destroyed Stormtrooper Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_outbreak_undead_deathtrooper_leggings object/tangible/loot/undead/outbreak_undead_deathtrooper_leggings.iff wearable Destroyed Stormtrooper Leggings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_pgc_chronicle_master_robe object/tangible/wearables/robe/robe_chronicle_master.iff wearable Chronicle Master Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_pub28_corsec_ring_02_01 object/tangible/wearables/ring/ring_s01.iff wearable CorSec Guard Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 36 1 1 1 1 1 0 0 0 0 0 constitution_modified=9,strength_modified=9 -1 -1 -1 -1 2700 0 0 -item_pub28_corsec_ring_02_02 object/tangible/wearables/ring/ring_s02.iff wearable CorSec Marksmen Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 36 1 1 1 1 1 0 0 0 0 0 agility_modified=9,precision_modified=9 -1 -1 -1 -1 2700 0 0 -item_pub28_corsec_ring_02_03 object/tangible/wearables/ring/ring_s03.iff wearable CorSec Administrator Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 36 1 1 1 1 1 0 0 0 0 0 luck_modified=9,constitution_modified=9 -1 -1 -1 -1 2700 0 0 -item_pvp_imperial_colonel_signet_ring_05_01 object/tangible/wearables/ring/ring_s03.iff wearable Colonel Signet Ring of the Empire 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 75 1 1 1 1 1 0 0 0 0 0 agility_modified=40,strength_modified=24,precision_modified=24,constitution_modified=60 -1 -1 -1 -1 0 1 0 -item_pvp_imperial_sergeant_major_medal_03_01 object/tangible/wearables/necklace/necklace_deepspace_empire_f.iff wearable Nova Star Medal of the Empire 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 1 1 1 1 1 1 0 0 0 0 0 luck_modified=30,strength_modified=24,precision_modified=24,constitution_modified=30 -1 -1 -1 -1 0 1 0 -item_pvp_rebel_colonel_signet_ring_05_01 object/tangible/wearables/ring/ring_s03.iff wearable Colonel Signet Ring of the Rebel Alliance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 75 1 1 1 1 1 0 0 0 0 0 agility_modified=40,strength_modified=24,precision_modified=24,constitution_modified=60 -1 -1 -1 -1 0 1 0 -item_pvp_rebel_sergeant_major_medal_03_01 object/tangible/wearables/necklace/necklace_deepspace_rebel_f.iff wearable Crimson Phoenix Medal of the Rebel Alliance 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 1 1 1 1 1 1 0 0 0 0 0 luck_modified=30,strength_modified=24,precision_modified=24,constitution_modified=30 -1 -1 -1 -1 0 1 0 -item_quest_reward_imperial_pilot_medal_01_01 object/tangible/wearables/necklace/necklace_ace_pilot_empire.iff wearable Imperial Medal of Honor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 5000 0 0 -item_quest_reward_neutral_pilot_medal_01_01 object/tangible/wearables/necklace/necklace_ace_pilot_neutral.iff wearable Civilian Medal of Honor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 5000 0 0 -item_quest_reward_rebel_pilot_medal_01_01 object/tangible/wearables/necklace/necklace_ace_pilot_rebel.iff wearable Alliance Medal of Honor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 5000 0 0 -item_ring_set_bh_dps_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Enforcer's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10001 0 0 expertise_action_line_dm=1,expertise_action_line_dm_crit=1,expertise_buff_duration_line_bh_return_fire=1,expertise_cooldown_line_dm=1 -1 -1 -1 -1 0 1 0 -item_ring_set_bh_utility_a_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Flawless Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10002 0 0 precision_modified=50,luck_modified=30 -1 -1 -1 -1 0 1 0 -item_ring_set_bh_utility_b_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Ring of Dire Fate 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10003 0 0 fast_attack_line_dm_cc=2,bh_dire_snare=1,bh_dire_root=1 -1 -1 -1 -1 0 1 0 -item_ring_set_commando_dps_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Grenadier's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 commando 1 1 1 1 1 0 0 40001 0 0 expertise_freeshot_co_grenade=2,expertise_action_line_co_grenade=2,fast_attack_line_co_grenade=3 -1 -1 -1 -1 0 1 0 -item_ring_set_commando_utility_a_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Frontman's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 commando 1 1 1 1 1 0 0 40002 0 0 constitution_modified=20,combat_block_chance=2,combat_block_value=50 -1 -1 -1 -1 0 1 0 -item_ring_set_commando_utility_b_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Juggernaut's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 commando 1 1 1 1 1 0 0 40003 0 0 constitution_modified=10,strength_modified=15,expertise_devastation_bonus=5 -1 -1 -1 -1 0 1 0 -item_ring_set_hero_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Ring of Heroism 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 1 1 1 1 1 0 0 80001 0 0 strength_modified=30,precision_modified=30,luck_modified=30 -1 -1 -1 -1 0 1 0 -item_ring_set_jedi_dps_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Lightsaber Duelist's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 force_sensitive 1 1 1 1 1 0 0 30001 0 0 expertise_action_line_fs_dm=1,expertise_action_line_fs_sweep=1,expertise_cooldown_line_fs_dm=1,expertise_cooldown_line_fs_sweep=2 -1 -1 -1 -1 0 1 0 -item_ring_set_jedi_utility_a_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Ring of Dark Fury 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 force_sensitive 1 1 1 1 1 0 0 30002 0 0 expertise_action_line_fs_cc_crit=2,expertise_action_line_fs_ae_dm_cc=2,expertise_cooldown_line_fs_cc_crit=3,expertise_cooldown_line_fs_ae_dm_cc=3 -1 -1 -1 -1 0 1 0 -item_ring_set_jedi_utility_b_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Guardian's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 force_sensitive 1 1 1 1 1 0 0 30003 0 0 constitution_modified=20,combat_block_chance=2,expertise_action_all=1 -1 -1 -1 -1 0 1 0 -item_ring_set_medic_dps_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Striker's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 medic 1 1 1 1 1 0 0 20001 0 0 expertise_action_line_me_dm=1,expertise_action_line_me_burst=2,expertise_action_line_me_smash=2,fast_attack_line_me_dm=1,expertise_buff_duration_line_me_enhance=360 -1 -1 -1 -1 0 1 0 -item_ring_set_medic_utility_a_01_01 object/tangible/wearables/ring/ring_s01.iff wearable First Responder's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 medic 1 1 1 1 1 0 0 20002 0 0 fast_attack_line_me_heal=2,expertise_freeshot_me_heal=1,fast_attack_line_me_revive=1,expertise_cooldown_line_me_evasion=6 -1 -1 -1 -1 0 1 0 -item_ring_set_medic_utility_b_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Ring of Blackbar's Doom 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 medic 1 1 1 1 1 0 0 20003 0 0 expertise_cooldown_line_me_dot=2,fast_attack_line_me_debuff=1,expertise_freeshot_line_me_debuff=1 -1 -1 -1 -1 0 1 0 -item_ring_set_officer_dps_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Dead Eye Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 officer 1 1 1 1 1 0 0 70001 0 0 expertise_action_line_of_sure=1,expertise_action_line_of_paint=1,expertise_freeshot_of_sure=1,expertise_cooldown_line_of_sure=1,expertise_cooldown_line_of_paint=2 -1 -1 -1 -1 0 1 0 -item_ring_set_officer_utility_a_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Hellstorm Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 officer 1 1 1 1 1 0 0 70002 0 0 expertise_action_line_of_aoe=2,expertise_freeshot_of_aoe=2 -1 -1 -1 -1 0 1 0 -item_ring_set_officer_utility_b_01_01 object/tangible/wearables/ring/ring_s01.iff wearable General's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 officer 1 1 1 1 1 0 0 70003 0 0 expertise_action_line_of_group_buff=2,cooldown_percent_of_group_buff=4,expertise_cooldown_line_of_purge=3,fast_attack_line_of_heal=1,rally_point_duration=1 -1 -1 -1 -1 0 1 0 -item_ring_set_smuggler_dps_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Scoundrel's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 smuggler 1 1 1 1 1 0 0 50001 0 0 expertise_action_line_sm_dm=2,fast_attack_line_sm_dm=2,expertise_freeshot_sm_dm=2,expertise_cooldown_line_sm_dm=1 -1 -1 -1 -1 0 1 0 -item_ring_set_smuggler_utility_a_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Rogue's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 smuggler 1 1 1 1 1 0 0 50002 0 0 luck_modified=30,bh_dire_snare=7,expertise_freeshot_sm_dm_cc=2,expertise_cooldown_line_sm_dm_cc=1 -1 -1 -1 -1 0 1 0 -item_ring_set_smuggler_utility_b_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Gambler's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 smuggler 1 1 1 1 1 0 0 50003 0 0 luck_modified=30,expertise_cooldown_line_sm_false_hope=2 -1 -1 -1 -1 0 1 0 -item_ring_set_spy_dps_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Assassin's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 spy 1 1 1 1 1 0 0 60001 0 0 expertise_action_line_sp_dm=2,fast_attack_line_sp_dm=2,expertise_freeshot_sp_dm=1,expertise_cooldown_line_sp_dm=1,expertise_action_line_sp_dot=2 -1 -1 -1 -1 0 1 0 -item_ring_set_spy_utility_a_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Ring of the Ghost 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 spy 1 1 1 1 1 0 0 60002 0 0 expertise_cooldown_line_sp_preparation=6,expertise_buff_duration_line_sp_preparation=1,fast_attack_line_sp_smoke=1,strength_modified=25 -1 -1 -1 -1 0 1 0 -item_ring_set_spy_utility_b_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Ring of the Razor Cat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 spy 1 1 1 1 1 0 0 60003 0 0 -1 -1 -1 -1 0 1 0 -item_roadmap_belt_bounty_hunter_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff wearable Belt of the Bounty Hunter 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 90 bounty_hunter 1 1 1 1 1 0 0 0 0 0 constitution_modified=20,agility_modified=15,precision_modified=15 -1 -1 -1 -1 0 0 0 -item_roadmap_belt_commando_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff wearable Commando's Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 90 commando 1 1 1 1 1 0 0 0 0 0 constitution_modified=20,agility_modified=15,precision_modified=15 -1 -1 -1 -1 0 0 0 -item_roadmap_belt_entertainer_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff wearable Entertainer's Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 entertainer 1 1 1 1 1 0 0 0 0 0 constitution_modified=20,agility_modified=15,precision_modified=15 -1 -1 -1 -1 0 0 0 -item_roadmap_belt_force_sensitive_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff wearable Belt of the Force Sensitive 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 90 force_sensitive 1 1 1 1 1 0 0 0 0 0 constitution_modified=20,agility_modified=15,strength_modified=15 -1 -1 -1 -1 0 0 0 -item_roadmap_belt_medic_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff wearable Medic's Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 90 medic 1 1 1 1 1 0 0 0 0 0 constitution_modified=20,agility_modified=15,precision_modified=15 -1 -1 -1 -1 0 0 0 -item_roadmap_belt_officer_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff wearable Officer's Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 90 officer 1 1 1 1 1 0 0 0 0 0 constitution_modified=20,agility_modified=15,precision_modified=15 -1 -1 -1 -1 0 0 0 -item_roadmap_belt_smuggler_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff wearable Belt of the Smuggler 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 90 smuggler 1 1 1 1 1 0 0 0 0 0 constitution_modified=20,agility_modified=15,precision_modified=15 -1 -1 -1 -1 0 0 0 -item_roadmap_belt_spy_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff wearable Belt of the Spy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 90 spy 1 1 1 1 1 0 0 0 0 0 constitution_modified=20,agility_modified=15,precision_modified=15 -1 -1 -1 -1 0 0 0 -item_roadmap_belt_trader_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff wearable Trader's Belt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 appearance/pt_heal.prt 0 0 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 constitution_modified=20,agility_modified=15,precision_modified=15 -1 -1 -1 -1 0 0 0 -item_senator_gloves object/tangible/wearables/gloves/gloves_s06.iff wearable Senator Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 1 1 1 0 0 0 0 0 -1 255 -1 -1 0 0 0 -item_senator_ithorian_gloves object/tangible/wearables/ithorian/ith_gloves_s02.iff wearable Ithorian Senator Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 255 255 -1 0 0 0 -item_senator_ithorian_robe object/tangible/wearables/ithorian/ith_robe_s03.iff wearable Ithorian Senator Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 255 48 -1 0 0 0 -item_senator_robe object/tangible/wearables/robe/robe_s01.iff wearable Senator Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 255 112 -1 0 0 0 -item_senator_wookiee_robe object/tangible/wearables/robe/robe_s18.iff wearable Wookiee Senator Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 24 -1 -1 0 0 0 -item_smuggler_backpack_01_02 object/tangible/wearables/backpack/backpack_s05.iff wearable Issued Smuggler Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 smuggler 1 1 1 1 1 0 0 0 0 0 agility_modified=5,precision_modified=5 -1 -1 -1 -1 0 0 0 -item_smuggler_boots_02_01 object/tangible/wearables/boots/boots_s12.iff wearable Issued Smuggler Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 smuggler 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 31 -1 -1 0 0 0 npe clothing -item_smuggler_pants_02_01 object/tangible/wearables/pants/pants_s08.iff wearable Issued Smuggler Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 smuggler 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 174 202 -1 0 0 0 npe clothing -item_smuggler_pendant_01_02 object/tangible/wearables/necklace/necklace_s11.iff wearable Issued Smuggler Pendant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 smuggler 1 1 1 1 1 0 0 0 0 0 precision_modified=12,agility_modified=12 -1 -1 -1 -1 0 0 0 -item_smuggler_reward_necklace_04_01 object/tangible/wearables/necklace/necklace_s09.iff wearable Underworld Necklace of Precision 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 smuggler 1 1 1 1 1 0 0 0 0 0 precision_modified=25,luck_modified=10 -1 -1 -1 -1 0 0 0 -item_smuggler_reward_ring_04_01 object/tangible/wearables/ring/ring_s02.iff wearable Underworld Ring of Luck 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 70 smuggler 1 1 1 1 1 0 0 0 0 0 luck_modified=20,constitution_modified=15 -1 -1 -1 -1 0 0 0 -item_smuggler_ring_01_02 object/tangible/wearables/ring/ring_s03.iff wearable Issued Smuggler Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 smuggler 1 1 1 1 1 0 0 0 0 0 precision_modified=6,constitution_modified=6 -1 -1 -1 -1 0 0 0 -item_smuggler_shirt_02_01 object/tangible/wearables/shirt/shirt_s16.iff wearable Issued Smuggler Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 smuggler 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 42 -1 -1 0 0 0 npe clothing -item_smuggler_vest_02_01 object/tangible/wearables/vest/vest_s09.iff wearable Issued Smuggler Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 smuggler 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 31 -1 -1 0 0 0 npe clothing -item_spy_backpack_01_02 object/tangible/wearables/backpack/backpack_s06.iff wearable Issued Spy Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 spy 1 1 1 1 1 0 0 0 0 0 agility_modified=5,precision_modified=5 -1 -1 -1 -1 0 0 0 -item_spy_boots_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Issued Spy Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 spy 0 0 1 0 1 0 0 0 0 0 agility_modified=3 -1 31 63 -1 0 0 0 npe clothing -item_spy_gloves_02_01 object/tangible/wearables/gloves/gloves_s06.iff wearable Issued Spy Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 spy 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 31 31 -1 0 0 0 npe clothing -item_spy_pants_02_01 object/tangible/wearables/pants/pants_s30.iff wearable Issued Spy Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 spy 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 90 46 -1 0 0 0 npe clothing -item_spy_pendant_01_02 object/tangible/wearables/necklace/necklace_s01.iff wearable Issued Spy Pendant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 spy 1 1 1 1 1 0 0 0 0 0 precision_modified=12,agility_modified=12 -1 -1 -1 -1 0 0 0 -item_spy_ring_01_02 object/tangible/wearables/ring/ring_s02.iff wearable Issued Spy Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 spy 1 1 1 1 1 0 0 0 0 0 precision_modified=6,constitution_modified=6 -1 -1 -1 -1 0 0 0 -item_spy_shirt_02_01 object/tangible/wearables/shirt/shirt_s30.iff wearable Issued Spy Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 spy 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 90 3 -1 0 0 0 npe clothing -item_tcg_loot_reward_series1_arc170_flightsuit object/tangible/tcg/series1/wearable_arc170_flightsuit.iff wearable ARC-170 Flight Suit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_black_corset_dress object/tangible/tcg/series1/wearable_black_corset_dress.iff wearable Black Corset Dress 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_black_flightsuit object/tangible/tcg/series1/wearable_imperial_flightsuit.iff wearable Imperial Life Support Flight Suit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_glowing_blue_eyes object/tangible/tcg/series1/wearable_glowing_blue_eyes.iff wearable Guise of the Apprentice 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_glowing_red_eyes object/tangible/tcg/series1/wearable_glowing_red_eyes.iff wearable Guise of the Sith 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_naboo_jacket object/tangible/tcg/series1/wearable_naboo_jacket.iff wearable Bodyguard Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_orange_flightsuit object/tangible/tcg/series1/wearable_orange_flightsuit.iff wearable Rebel Life Support Flight Suit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series1_snow_jacket object/tangible/tcg/series1/wearable_snow_jacket.iff wearable Snow Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series3_guise_of_the_master object/tangible/tcg/series3/wearable_guise_of_the_master.iff wearable Guise of the Master 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_chandrilan_dress_02_01 object/tangible/tcg/series4/wearable_chandrilan_dress.iff wearable Chandrilan Dress 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series4_guise_of_vapaad_02_01 object/tangible/tcg/series4/wearable_guise_of_vapaad.iff wearable Guise of Vaapad 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_ceremonial_travel_headdress object/tangible/tcg/series5/wearable_ceremonial_travel_headdress.iff wearable Ceremonial Travel Headdress 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series5_nightsister_backpack object/tangible/tcg/series5/nightsister_backpack.iff wearable Nightsister Feather Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_greedo_outfit object/tangible/tcg/series6/wearable_greedos_outfit.iff wearable Greedo's Outfit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_guise_of_fire object/tangible/tcg/series6/wearable_guise_of_fire.iff wearable Guise of Fire 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series6_guise_of_ice object/tangible/tcg/series6/wearable_guise_of_ice.iff wearable Guise of Ice 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_armored_backpack object/tangible/tcg/series7/wearable_backpack_armored.iff wearable Armored Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_embroidered_sash object/tangible/tcg/series7/wearable_sash_embroidered.iff wearable Embroidered Sash 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_gold_cape object/tangible/tcg/series7/wearable_gold_cape.iff wearable Elegant Golden Cape 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_handmade_sash object/tangible/tcg/series7/wearable_sash_handmade.iff wearable Handmade Corellian Sash 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_purple_cape object/tangible/tcg/series7/wearable_purple_cape.iff wearable Regal Purple Cape 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tcg_loot_reward_series7_recon_backpack object/tangible/tcg/series7/wearable_backpack_recon.iff wearable Recon Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_tow_bandolier_03_01 object/tangible/wearables/bandolier/bandolier_s02.iff wearable Bandolier of the Frenzied 1 1000 0 0 0 0 0 0 0 0 0 0 proc_tow_proc_b_5 0 0 0 appearance/pt_heal.prt 0 0 0 0 65 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion -item_tow_bracelet_proc_combat_03_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Amoebic Discharge Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 proc_tow_proc_bracelet_combo 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW expansion -item_tow_bracelet_proc_melee_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Bio-Capacitance Discharge Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 proc_tow_proc_bracelet_melee 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW expansion -item_tow_bracelet_proc_rng_03_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Explosive Pellet Bracer 1 1000 0 0 0 0 0 0 0 0 0 0 proc_tow_proc_bracelet_range 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW expansion -item_tow_bracelet_survey_03_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Surveyor's Bracelet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 0 0 surveying=20 -1 -1 -1 -1 7500 0 0 ToW expansion -item_tow_clothing_03_01 object/tangible/wearables/hat/hat_s02_generic.iff wearable Mustafarian Mining Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 21 62 -1 7500 0 0 ToW expansion -item_tow_clothing_03_02 object/tangible/wearables/bodysuit/bodysuit_s08_generic.iff wearable Mustafarian Mining Suit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 62 -1 -1 7500 0 0 ToW expansion -item_tow_clothing_03_03 object/tangible/wearables/boots/boots_s04.iff wearable Mustafarian Miner's Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 31 -1 -1 7500 0 0 ToW expansion -item_tow_clothing_03_04 object/tangible/wearables/gloves/gloves_s02.iff wearable Mustafarian Mining Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 31 -1 -1 7500 0 0 ToW expansion -item_tow_duster_03_01 object/tangible/wearables/robe/robe_s27.iff wearable Duster of Stealth 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 65 0 0 1 1 1 0 0 0 0 0 camouflage=20,constitution_modified=18 -1 -1 -1 -1 6500 0 0 ToW expansion -item_tow_gloves_microsensory_02_01 object/tangible/wearables/gloves/gloves_s12.iff wearable Microsensory Mesh Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 towGlovesHealEff 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25000 0 0 ToW expansion -item_tow_necklace_03_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Miners Medallion 1 1000 0 0 0 0 0 0 0 0 0 0 towFireResist_3 0 0 0 appearance/pt_heal_resist_states.prt survey 0 0 0 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 0 ToW expansion -item_tow_necklace_taming_03_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Domesticator's Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 72 1 1 1 1 1 0 0 0 0 0 bm_creature_knowledge=2 -1 -1 -1 -1 6800 0 0 ToW expansion -item_tow_necklace_taming_03_02 object/tangible/wearables/necklace/necklace_s06.iff wearable Subduer's Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 74 1 1 1 1 1 0 0 0 0 0 bm_creature_knowledge=4 -1 -1 -1 -1 7000 0 0 ToW expansion -item_tow_necklace_taming_03_03 object/tangible/wearables/necklace/necklace_s09.iff wearable Subjucator's Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 76 1 1 1 1 1 0 0 0 0 0 bm_creature_knowledge=6 -1 -1 -1 -1 7400 0 0 ToW expansion -item_tow_necklace_taming_03_04 object/tangible/wearables/necklace/necklace_s08.iff wearable Tamer's Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 78 1 1 1 1 1 0 0 0 0 0 bm_creature_knowledge=8 -1 -1 -1 -1 7600 0 0 ToW expansion -item_tow_necklace_taming_03_05 object/tangible/wearables/necklace/necklace_s12.iff wearable Master Taming Necklace 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 1 1 1 1 1 0 0 0 0 0 bm_creature_knowledge=10 -1 -1 -1 -1 7800 0 0 ToW expansion -item_tow_ring_03_01 object/tangible/wearables/ring/ring_s03.iff wearable Ring of the Elements 1 1000 0 0 0 0 0 0 0 0 0 0 towRingAbsorption 0 0 0 appearance/pt_heal.prt 0 0 0 0 65 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion -item_tow_ring_armorsmith_04_01 object/tangible/wearables/ring/ring_s01.iff wearable Relic Armorsmith's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 towArmorAssembly 0 0 0 0 0 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion -item_tow_ring_bioeng_04_01 object/tangible/wearables/ring/ring_s04.iff wearable Relic Bioengineer's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 towMedAssembly 0 0 0 0 0 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion -item_tow_ring_chef_04_01 object/tangible/wearables/ring/ring_s01.iff wearable Relic Chef's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 towFoodAssembly 0 0 0 0 0 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion -item_tow_ring_droideng_04_01 object/tangible/wearables/ring/ring_s03.iff wearable Relic Droid Engineer's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 towDroidAssembly 0 0 0 0 0 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion -item_tow_ring_weaponsmith_04_01 object/tangible/wearables/ring/ring_s02.iff wearable Relic Weaponsmith's Ring 1 1000 0 0 0 0 0 0 0 0 0 0 towWeaponAssembly 0 0 0 0 0 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 6500 0 0 ToW expansion -item_tow_shoes_03_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Monk's Sandals 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 65 0 0 1 1 1 0 0 0 0 0 slope_move=15 -1 -1 -1 -1 6500 0 0 ToW expansion -item_trader_backpack_01_02 object/tangible/wearables/backpack/backpack_s04.iff wearable Issued Trader Backpack 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 general_assembly=5,hiring=3 -1 -1 -1 -1 0 0 0 -item_trader_pants_02_01 object/tangible/wearables/pants/pants_s13.iff wearable Issued Trader Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 90 -1 -1 0 0 0 npe clothing -item_trader_pendant_01_02 object/tangible/wearables/necklace/necklace_s07.iff wearable Issued Trader Pendant 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 general_assembly=5,bonus.hiring=2 -1 -1 -1 -1 0 0 0 -item_trader_ring_01_02 object/tangible/wearables/ring/ring_s02.iff wearable Issued Trader Ring 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 general_assembly=5,constitution_modified=6 -1 -1 -1 -1 0 0 0 -item_trader_roadmap_boots_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Trader's Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 trader 0 0 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 31 91 -1 0 0 0 roadmap reward -item_trader_roadmap_gloves_02_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Trader's Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 trader 0 0 1 1 1 0 0 0 0 0 -1 31 -1 -1 0 0 0 roadmap reward -item_trader_roadmap_gloves_02_02 object/tangible/wearables/wookiee/wke_gloves_s04.iff wearable Trader's Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 trader 1 0 0 0 0 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 56 31 -1 0 0 0 roadmap reward -item_trader_roadmap_hat_02_01 object/tangible/wearables/ithorian/ith_hat_s02.iff wearable Trader's Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 trader 0 1 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 -1 -1 -1 0 0 0 roadmap reward -item_trader_roadmap_jumpsuit_02_01 object/tangible/wearables/bodysuit/bodysuit_s13.iff wearable Trader's Jumpsuit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 trader 0 0 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 42 42 -1 0 0 0 roadmap reward -item_trader_roadmap_jumpsuit_02_02 object/tangible/wearables/ithorian/ith_bodysuit_s06.iff wearable Trader's Jumpsuit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 trader 0 1 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 42 31 -1 0 0 0 roadmap reward -item_trader_roadmap_shoulder_pad_02_01 object/tangible/wearables/wookiee/wke_shoulder_pad_s02.iff wearable Trader's Shoulderpads 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 trader 1 0 0 0 0 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 56 31 -1 0 0 0 roadmap reward -item_trader_shirt_02_01 object/tangible/wearables/shirt/shirt_s15.iff wearable Issued Trader Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 trader 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 241 -1 -1 0 0 0 npe clothing -item_trader_shoes_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Issued Trader Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 trader 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 11 -1 -1 0 0 0 npe clothing -item_trader_vest_02_01 object/tangible/wearables/vest/vest_s01.iff wearable Issued Trader Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 trader 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 241 138 -1 0 0 0 npe clothing -item_treasure_map_bracelet_r_absorb_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Adventurer Hiker & Hunter Counter-Toxin Wristband Prototype I (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 11 1 1 1 1 1 0 0 0 0 0 absorption_poison=2,absorption_fire=2,absorption_disease=2,absorption_bleeding=2 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_absorb_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Adventurer Hiker & Hunter Counter-Toxin Wristband Prototype II (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 31 1 1 1 1 1 0 0 0 0 0 absorption_poison=4,absorption_fire=4,absorption_disease=4,absorption_bleeding=4 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_absorb_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Adventurer Hiker & Hunter Counter-Toxin Wristband Prototype III (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 51 1 1 1 1 1 0 0 0 0 0 absorption_poison=6,absorption_fire=6,absorption_disease=6,absorption_bleeding=6 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_absorb_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Adventurer Hiker & Hunter Counter-Toxin Wristband Prototype IV (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 absorption_poison=8,absorption_fire=8,absorption_disease=8,absorption_bleeding=8 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_bh_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Courier Wrist Communications Scanner SCNv1 (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 11 bounty_hunter 1 1 1 1 1 0 0 0 0 0 droid_find_speed=4,stamina_modified=8,expertise_critical_niche_pvp=1 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_bh_01_02 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable BlasTech WrisTek - Wrist Assault Booster Alpha (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 21 bounty_hunter 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_dm=1,expertise_freeshot_dm=1,expertise_damage_line_dm=1,expertise_action_line_dm=1 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_bh_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Courier Wrist Communications Scanner SCNv2 (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 31 bounty_hunter 1 1 1 1 1 0 0 0 0 0 droid_find_speed=6,stamina_modified=12,expertise_critical_niche_pvp=1 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_bh_02_02 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable BlasTech WrisTek - Wrist Assault Booster Beta (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 41 bounty_hunter 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_dm=2,expertise_freeshot_dm=2,expertise_damage_line_dm=2,expertise_action_line_dm=2 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_bh_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Courier Wrist Communications Scanner SCNv3 (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 51 bounty_hunter 1 1 1 1 1 0 0 0 0 0 droid_find_speed=8,stamina_modified=16,expertise_critical_niche_pvp=2 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_bh_03_02 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable BlasTech WrisTek - Wrist Assault Booster Gamma (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 61 bounty_hunter 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_dm=3,expertise_freeshot_dm=3,expertise_damage_line_dm=3,expertise_action_line_dm=3 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_bh_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Courier Wrist Communications Scanner SCNv4 (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 bounty_hunter 1 1 1 1 1 0 0 0 0 0 droid_find_speed=10,stamina_modified=20,expertise_critical_niche_pvp=2 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_bh_04_02 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable BlasTech WrisTek - Wrist Assault Booster Zulu (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 bounty_hunter 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_dm=4,expertise_freeshot_dm=4,expertise_damage_line_dm=4,expertise_action_line_dm=4 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_co_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Traxes BioElectronic Targeting Assist Wrist Implant PTI-I (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 21 commando 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_co_dm=1,expertise_freeshot_co_dm=1,expertise_damage_line_co_dm=1,expertise_action_line_co_dm=1 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_co_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Traxes BioElectronic Targeting Assist Wrist Implant PTI-II (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 41 commando 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_co_dm=2,expertise_freeshot_co_dm=2,expertise_damage_line_co_dm=2,expertise_action_line_co_dm=2 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_co_03_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Traxes BioElectronic Targeting Assist Wrist Implant PTI-III (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 61 commando 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_co_dm=3,expertise_freeshot_co_dm=3,expertise_damage_line_co_dm=3,expertise_action_line_co_dm=3 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_co_04_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Traxes BioElectronic Targeting Assist Wrist Implant PTI-IV (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 commando 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_co_dm=4,expertise_freeshot_co_dm=4,expertise_damage_line_co_dm=4,expertise_action_line_co_dm=4 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_counter_insurgent_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Idellian Arrays PLFS-1000 Insurgent Scanner Wrist Module (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 11 1 1 1 1 1 0 0 0 0 0 detect_hidden=4 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_counter_insurgent_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Idellian Arrays PLFS-2000 Insurgent Scanner Wrist Module (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 31 1 1 1 1 1 0 0 0 0 0 detect_hidden=6 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_counter_insurgent_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Idellian Arrays PLFS-3000 Insurgent Scanner Wrist Module (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 51 1 1 1 1 1 0 0 0 0 0 detect_hidden=8 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_counter_insurgent_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Idellian Arrays PLFS-4000 Insurgent Scanner Wrist Module (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 detect_hidden=10 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Bracelet of Inspired Status (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 entertainer 1 1 1 1 1 0 0 0 0 0 expertise_en_inspire_pulse_duration_increase=1 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_fs_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Padawan's Training Wristguard (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 21 force_sensitive 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_fs_dm=1,expertise_freeshot_fs_dm=1,expertise_damage_line_fs_dm=1,expertise_action_line_fs_dm=1 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_fs_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Initiate's Wristguard (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 41 force_sensitive 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_fs_dm=2,expertise_freeshot_fs_dm=2,expertise_damage_line_fs_dm=2,expertise_action_line_fs_dm=2 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_fs_02_02 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Initiate's Meditation Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 31 force_sensitive 1 1 1 1 1 0 0 0 0 0 jedi_saber_assembly=3,jedi_saber_experimentation=5 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_fs_03_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Jedi's Wristguard (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 61 force_sensitive 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_fs_dm=3,expertise_freeshot_fs_dm=3,expertise_damage_line_fs_dm=3,expertise_action_line_fs_dm=3 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_fs_03_02 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Jedi's Meditation Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 51 force_sensitive 1 1 1 1 1 0 0 0 0 0 jedi_saber_assembly=3,jedi_saber_experimentation=8 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_fs_04_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Jedi Knight's Wristguard (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 force_sensitive 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_fs_dm=4,expertise_freeshot_fs_dm=4,expertise_damage_line_fs_dm=4,expertise_action_line_fs_dm=4 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_fs_04_02 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Jedi Knight Meditation Bracelet (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 force_sensitive 1 1 1 1 1 0 0 0 0 0 jedi_saber_assembly=3,jedi_saber_experimentation=10 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_me_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Saldalith Manufacturing Veridicator 100 (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 21 medic 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_me_dm=1,expertise_healing_all=1,expertise_damage_line_me_dm=1,expertise_action_line_me_dm=1 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_me_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Saldalith Manufacturing Veridicator 110 (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 41 medic 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_me_dm=2,expertise_healing_all=2,expertise_damage_line_me_dm=2,expertise_action_line_me_dm=2 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_me_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Saldalith Manufacturing Veridicator 200 (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 61 medic 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_me_dm=3,expertise_healing_all=3,expertise_damage_line_me_dm=3,expertise_action_line_me_dm=3 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_me_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Saldalith Manufacturing Veridicator 200a (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 medic 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_me_dm=4,expertise_healing_all=4,expertise_damage_line_me_dm=4,expertise_action_line_me_dm=4 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_of_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable SoroSuub Personnel Comlink Wrist-P1 (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 21 officer 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_of_sure=1,expertise_freeshot_of_sure=1,expertise_damage_line_of_sure=1,expertise_action_line_of_sure=1 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_of_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable SoroSuub Personnel Comlink Wrist-P2 (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 41 officer 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_of_sure=2,expertise_freeshot_of_sure=2,expertise_damage_line_of_sure=2,expertise_action_line_of_sure=2 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_of_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable SoroSuub Personnel Comlink Wrist-P3 (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 61 officer 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_of_sure=3,expertise_freeshot_of_sure=3,expertise_damage_line_of_sure=3,expertise_action_line_of_sure=3 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_of_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable SoroSuub Personnel Comlink Wrist-P4 (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 officer 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_of_sure=4,expertise_freeshot_of_sure=4,expertise_damage_line_of_sure=4,expertise_action_line_of_sure=4 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_resist_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Adventurer Hiker & Hunter Toxin Resistant Wristband Prototype I (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 11 1 1 1 1 1 0 0 0 0 0 resistance_poison=2,resistance_fire=2,resistance_disease=2,resistance_bleeding=2 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_resist_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Adventurer Hiker & Hunter Toxin Resistant Wristband Prototype II (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 31 1 1 1 1 1 0 0 0 0 0 resistance_poison=4,resistance_fire=4,resistance_disease=4,resistance_bleeding=4 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_resist_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Adventurer Hiker & Hunter Toxin Resistant Wristband Prototype III (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 51 1 1 1 1 1 0 0 0 0 0 resistance_poison=6,resistance_fire=6,resistance_disease=6,resistance_bleeding=6 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_resist_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Adventurer Hiker & Hunter Toxin Resistant Wristband Prototype IV (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 1 1 1 1 1 0 0 0 0 0 resistance_poison=8,resistance_fire=8,resistance_disease=8,resistance_bleeding=8 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_sm_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Merr-Sonn Targeter Ranging Wrist Assist v1 (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 21 smuggler 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_sm_dm=1,expertise_freeshot_sm_dm=1,expertise_damage_line_sm_dm=1,expertise_action_line_sm_dm=1 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_sm_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Merr-Sonn Targeter Ranging Wrist Assist v2 (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 41 smuggler 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_sm_dm=2,expertise_freeshot_sm_dm=2,expertise_damage_line_sm_dm=2,expertise_action_line_sm_dm=2 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_sm_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Merr-Sonn Targeter Ranging Wrist Assist v3 (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 61 smuggler 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_sm_dm=3,expertise_freeshot_sm_dm=3,expertise_damage_line_sm_dm=3,expertise_action_line_sm_dm=3 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_sm_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Merr-Sonn Targeter Ranging Wrist Assist v4 (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 85 smuggler 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_sm_dm=4,expertise_freeshot_sm_dm=4,expertise_damage_line_sm_dm=4,expertise_action_line_sm_dm=4 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_sp_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Corellidyne Personal Insurgency Wrist Implant -Red- (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 11 spy 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_sp_dm=1,expertise_freeshot_sp_dm=1,expertise_damage_line_sp_dm=1,expertise_action_line_sp_dm=1 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_sp_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Corellidyne Personal Insurgency Wrist Implant -Green- (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 31 spy 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_sp_dm=2,expertise_freeshot_sp_dm=2,expertise_damage_line_sp_dm=2,expertise_action_line_sp_dm=2 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_sp_03_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Corellidyne Personal Insurgency Wrist Implant -Blue- (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 51 spy 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_sp_dm=3,expertise_freeshot_sp_dm=3,expertise_damage_line_sp_dm=3,expertise_action_line_sp_dm=3 -1 -1 -1 -1 0 0 0 -item_treasure_map_bracelet_r_sp_04_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Corellidyne Personal Insurgency Wrist Implant -Black- (Right) 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 75 spy 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_sp_dm=4,expertise_freeshot_sp_dm=4,expertise_damage_line_sp_dm=4,expertise_action_line_sp_dm=4 -1 -1 -1 -1 0 0 0 -item_wookiee_gloves_02_01 object/tangible/wearables/wookiee/wke_gloves_s04.iff wearable Issued Wookiee Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 agility_modified=3 -1 59 26 -1 0 0 0 npe clothing -item_wookiee_hat_02_01 object/tangible/wearables/wookiee/wke_hood_s03.iff wearable Issued Wookiee Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 agility_modified=3 -1 41 16 -1 0 0 0 npe clothing -item_wookiee_pants_02_01 object/tangible/wearables/wookiee/wke_skirt_s03.iff wearable Issued Wookiee Skirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 agility_modified=3 -1 29 59 -1 0 0 0 npe clothing -item_wookiee_shirt_02_01 object/tangible/wearables/wookiee/wke_shirt_s02.iff wearable Issued Wookiee Tunic 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 agility_modified=3 -1 29 59 -1 0 0 0 npe clothing -item_clothing_jacket_imperial_01_01 object/tangible/wearables/jacket/jacket_s02.iff wearable Swift Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 100 0 0 -item_clothing_bandolier_tusken_01_01 object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff wearable Tusken Raider Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 0 -item_clothing_bandolier_tusken_01_02 object/tangible/wearables/bandolier/bandolier_tusken_raider_s02.iff wearable Tusken Raider Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 0 -item_clothing_bandolier_tusken_01_03 object/tangible/wearables/bandolier/bandolier_tusken_raider_s03.iff wearable Tusken Raider Bandolier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 0 -item_clothing_bikini_01_01 object/tangible/wearables/bikini/bikini_s01.iff wearable Revealing Bikini 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_bikini_01_02 object/tangible/wearables/bikini/bikini_s02.iff wearable Metal Bikini 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_bikini_01_03 object/tangible/wearables/bikini/bikini_s03.iff wearable Low-Cut Top 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_bikini_01_04 object/tangible/wearables/bikini/bikini_s04.iff wearable Revealing Top 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_bikini_leggings_01_01 object/tangible/wearables/bikini/bikini_leggings_s01.iff wearable Bikini Leggings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_bodysuit_at_at_01_01 object/tangible/wearables/bodysuit/bodysuit_atat.iff wearable AT-AT Pilot Bodysuit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_bodysuit_bwing_01_01 object/tangible/wearables/bodysuit/bodysuit_bwing.iff wearable B-Wing Pilot Bodysuit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_bodysuit_tie_fighter_01_01 object/tangible/wearables/bodysuit/bodysuit_tie_fighter.iff wearable Tie Pilot Bodysuit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_bodysuit_trando_slaver_01_01 object/tangible/wearables/bodysuit/bodysuit_trando_slaver.iff wearable 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_boots_01_03 object/tangible/wearables/boots/boots_s03.iff wearable Wrapped Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_boots_01_04 object/tangible/wearables/boots/boots_s04.iff wearable Hide Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_boots_01_05 object/tangible/wearables/boots/boots_s05.iff wearable Sturdy Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_boots_01_12 object/tangible/wearables/boots/boots_s12.iff wearable High Quality Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_boots_01_14 object/tangible/wearables/boots/boots_s14.iff wearable Uniform Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_boots_01_15 object/tangible/wearables/boots/boots_s15.iff wearable Standard Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_boots_01_19 object/tangible/wearables/boots/boots_s19.iff wearable Thermal Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_boots_01_21 object/tangible/wearables/boots/boots_s21.iff wearable Paneled Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_boots_01_22 object/tangible/wearables/boots/boots_s22.iff wearable Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_boots_tusken_raider_01_01 object/tangible/wearables/boots/boots_tusken_raider.iff wearable Tusken Raider Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_boots_nightsister_01_01 object/tangible/wearables/boots/nightsister_boots.iff wearable Intricate Boots 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_bustier_01_01 object/tangible/wearables/bustier/bustier_s01.iff wearable Light Bustier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_bustier_01_02 object/tangible/wearables/bustier/bustier_s02.iff wearable Small Bustier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_bustier_01_03 object/tangible/wearables/bustier/bustier_s03.iff wearable Sports Bustier 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_dress_01_05 object/tangible/wearables/dress/dress_s05.iff wearable Decorative Dress 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_06 object/tangible/wearables/dress/dress_s06.iff wearable Maiden's Dress 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_07 object/tangible/wearables/dress/dress_s07.iff wearable Pleated Dress 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_08 object/tangible/wearables/dress/dress_s08.iff wearable Exotic Leotard 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_09 object/tangible/wearables/dress/dress_s09.iff wearable Loose Dress 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_10 object/tangible/wearables/dress/dress_s10.iff wearable Plain Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_11 object/tangible/wearables/dress/dress_s11.iff wearable Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_12 object/tangible/wearables/dress/dress_s12.iff wearable Plain Short Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_13 object/tangible/wearables/dress/dress_s13.iff wearable Smock 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_14 object/tangible/wearables/dress/dress_s14.iff wearable Exquisite Gown 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_15 object/tangible/wearables/dress/dress_s15.iff wearable Grand Healer's Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_16 object/tangible/wearables/dress/dress_s16.iff wearable Cloaked Dress 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_18 object/tangible/wearables/dress/dress_s18.iff wearable Administrator's Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_19 object/tangible/wearables/dress/dress_s19.iff wearable Doctor's Dress 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_23 object/tangible/wearables/dress/dress_s23.iff wearable Councilman's Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_26 object/tangible/wearables/dress/dress_s26.iff wearable Frock 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_27 object/tangible/wearables/dress/dress_s27.iff wearable Formal Gown 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_29 object/tangible/wearables/dress/dress_s29.iff wearable Sleeveless Dress 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_30 object/tangible/wearables/dress/dress_s30.iff wearable Elegant Gown 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_31 object/tangible/wearables/dress/dress_s31.iff wearable Longsleeve Gown 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_32 object/tangible/wearables/dress/dress_s32.iff wearable Intricate Dress 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_33 object/tangible/wearables/dress/dress_s33.iff wearable Patterned Slip Dress 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_34 object/tangible/wearables/dress/dress_s34.iff wearable Luxurious Gown 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_01_35 object/tangible/wearables/dress/dress_s35.iff wearable Grand Ball Gown 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_dress_nightsister_01_01 object/tangible/wearables/dress/nightsister_dress.iff wearable Vibrant Dread Shroud 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_gloves_01_02 object/tangible/wearables/gloves/gloves_s02.iff wearable Leather Work Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_gloves_01_03 object/tangible/wearables/gloves/gloves_s03.iff wearable Cold Weather Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_gloves_01_06 object/tangible/wearables/gloves/gloves_s06.iff wearable Tipless Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_gloves_01_07 object/tangible/wearables/gloves/gloves_s07.iff wearable Long Leather Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_gloves_01_10 object/tangible/wearables/gloves/gloves_s10.iff wearable Heavy Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_gloves_01_11 object/tangible/wearables/gloves/gloves_s11.iff wearable Workman's Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_gloves_01_12 object/tangible/wearables/gloves/gloves_s12.iff wearable Leather Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_gloves_01_13 object/tangible/wearables/gloves/gloves_s13.iff wearable Long Uniform Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_gloves_01_14 object/tangible/wearables/gloves/gloves_s14.iff wearable Link-Steel Reinforced Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_gloves_tusken_raider_01_01 object/tangible/wearables/gloves/gloves_tusken_raider.iff wearable Tusken Raider Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_goggles_anniversary_01_01 object/tangible/wearables/goggles/goggles_anniversary.iff wearable Anniversary Goggles 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -item_clothing_goggles_goggles_01_01 object/tangible/wearables/goggles/goggles_s01.iff wearable Special Edition Goggles 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -item_clothing_goggles_goggles_01_02 object/tangible/wearables/goggles/goggles_s02.iff wearable Special Edition Goggles 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -item_clothing_goggles_goggles_01_03 object/tangible/wearables/goggles/goggles_s03.iff wearable Special Edition Goggles 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1000 0 0 -item_clothing_goggles_goggles_01_04 object/tangible/wearables/goggles/goggles_s04.iff wearable 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_goggles_goggles_01_05 object/tangible/wearables/goggles/goggles_s05.iff wearable 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_goggles_goggles_01_06 object/tangible/wearables/goggles/goggles_s06.iff wearable 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_hat_chef_01_01 object/tangible/wearables/hat/hat_chef_s01.iff wearable Kitchen Master's Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_hat_chef_01_02 object/tangible/wearables/hat/hat_chef_s02.iff wearable Bake Master's Cap 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_hat_imp_01_01 object/tangible/wearables/hat/hat_imp_s01.iff wearable Imperial Command Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_hat_imp_01_02 object/tangible/wearables/hat/hat_imp_s02.iff wearable 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_hat_rebel_trooper_01_01 object/tangible/wearables/hat/hat_rebel_trooper_01.iff wearable Rebel Trooper Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_hat_01_02 object/tangible/wearables/hat/hat_s02.iff wearable Warm Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_hat_01_04 object/tangible/wearables/hat/hat_s04.iff wearable Swoop Helm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_hat_01_10 object/tangible/wearables/hat/hat_s10.iff wearable Sunguard 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_hat_01_12 object/tangible/wearables/hat/hat_s12.iff wearable Large Headwrap 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_hat_01_13 object/tangible/wearables/hat/hat_s13.iff wearable Decorative Headdress 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_hat_01_14 object/tangible/wearables/hat/hat_s14.iff wearable Headwrap 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_hat_twilek_01_01 object/tangible/wearables/hat/hat_twilek_s01.iff wearable Twi'lek Bone Crest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_hat_twilek_01_02 object/tangible/wearables/hat/hat_twilek_s02.iff wearable Twi'lek Lekku Wrap 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_hat_twilek_01_03 object/tangible/wearables/hat/hat_twilek_s03.iff wearable Twi'lek Noble's Crest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_hat_twilek_01_04 object/tangible/wearables/hat/hat_twilek_s04.iff wearable Lekku Ys'rak 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_hat_twilek_01_05 object/tangible/wearables/hat/hat_twilek_s05.iff wearable Grand Twi'lek Headpiece 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_hat_nightsister_01_01 object/tangible/wearables/hat/nightsister_hat_s01.iff wearable Nightsister Aerie Stalker Hood 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 -item_clothing_hat_nightsister_01_02 object/tangible/wearables/hat/nightsister_hat_s02.iff wearable Nightsister Carnage Beret 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 -item_clothing_hat_nightsister_01_03 object/tangible/wearables/hat/nightsister_hat_s03.iff wearable Nightsister Tarnished Shroud 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 500 0 0 -item_clothing_helmet_at_at_01_01 object/tangible/wearables/helmet/helmet_atat.iff wearable AT-AT Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_helmet_fighter_blacksun_01_01 object/tangible/wearables/helmet/helmet_fighter_blacksun_ace.iff wearable Black Sun Ace Fighter Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_helmet_fighter_imperial_01_01 object/tangible/wearables/helmet/helmet_fighter_imperial_ace.iff wearable Imperial Ace Fighter Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_helmet_fighter_privateer_01_01 object/tangible/wearables/helmet/helmet_fighter_privateer_ace.iff wearable Privateer Ace Fighter Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_helmet_fighter_rebel_01_01 object/tangible/wearables/helmet/helmet_fighter_rebel_ace.iff wearable Rebel Ace Fighter Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_helmet_tie_fighter_01_01 object/tangible/wearables/helmet/helmet_tie_fighter.iff wearable Tie Pilot Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_helmet_tusken_raider_01_01 object/tangible/wearables/helmet/helmet_tusken_raider_s01.iff wearable Tusken Raider Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_helmet_tusken_raider_01_02 object/tangible/wearables/helmet/helmet_tusken_raider_s01.iff wearable Tusken Raider Helmet 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_apron_chef_jacket_01_01 object/tangible/wearables/ithorian/apron_chef_jacket_s01_ith.iff wearable Ithorian Apron 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_hat_chef_01_01 object/tangible/wearables/ithorian/hat_chef_s01_ith.iff wearable Pouffy Ithorian Chef Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_hat_chef_01_02 object/tangible/wearables/ithorian/hat_chef_s02_ith.iff wearable Small Ithorian Chef Hat 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_bodysuit_01_01 object/tangible/wearables/ithorian/ith_bodysuit_s01.iff wearable Ithorian Comfort-Flex 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_ithorian_bodysuit_01_02 object/tangible/wearables/ithorian/ith_bodysuit_s02.iff wearable Ithorian Technical Suit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_ithorian_bodysuit_01_03 object/tangible/wearables/ithorian/ith_bodysuit_s03.iff wearable Ithorian Tight Fit Jumpsuit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_ithorian_bodysuit_01_04 object/tangible/wearables/ithorian/ith_bodysuit_s04.iff wearable Ithorian Athletic Gear 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_ithorian_bodysuit_01_05 object/tangible/wearables/ithorian/ith_bodysuit_s05.iff wearable Ithorian Nath-Nath Ball Outfit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_ithorian_bodysuit_01_06 object/tangible/wearables/ithorian/ith_bodysuit_s06.iff wearable Ithorian Leather Gear 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_ithorian_dress_01_02 object/tangible/wearables/ithorian/ith_dress_s02.iff wearable Ithorian Dress 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_ithorian_dress_01_03 object/tangible/wearables/ithorian/ith_dress_s02.iff wearable Ithorian Elder's Dress 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_ithorian_gloves_01_01 object/tangible/wearables/ithorian/ith_gloves_s01.iff wearable Ithorian Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_ithorian_gloves_01_02 object/tangible/wearables/ithorian/ith_gloves_s01.iff wearable Ithorian Leather Work Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_ithorian_hat_01_01 object/tangible/wearables/ithorian/ith_hat_s01.iff wearable Ithorian Newsboy 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_hat_01_02 object/tangible/wearables/ithorian/ith_hat_s02.iff wearable Ithorian Religious Cap 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_hat_01_03 object/tangible/wearables/ithorian/ith_hat_s03.iff wearable Ithorian Racing Gear 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_hat_01_04 object/tangible/wearables/ithorian/ith_hat_s04.iff wearable Ithorian Ceremonial Garb 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_pants_01_01 object/tangible/wearables/ithorian/ith_pants_s01.iff wearable Ithorian Striped Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_02 object/tangible/wearables/ithorian/ith_pants_s02.iff wearable Ithorian Three Striped Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_03 object/tangible/wearables/ithorian/ith_pants_s03.iff wearable Ithorian Twin Striped Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_04 object/tangible/wearables/ithorian/ith_pants_s04.iff wearable Ithorian Reinforced Trousers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_05 object/tangible/wearables/ithorian/ith_pants_s05.iff wearable Ithorian Camos 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_06 object/tangible/wearables/ithorian/ith_pants_s06.iff wearable Ithorian Patrol Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_07 object/tangible/wearables/ithorian/ith_pants_s07.iff wearable Ithorian Pants w/ Knee Pads 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_08 object/tangible/wearables/ithorian/ith_pants_s08.iff wearable Ithorian Baggies 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_09 object/tangible/wearables/ithorian/ith_pants_s09.iff wearable Ithorian Mystic Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_10 object/tangible/wearables/ithorian/ith_pants_s10.iff wearable Ithorian Buckle Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_11 object/tangible/wearables/ithorian/ith_pants_s11.iff wearable Ithorian Meshweave Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_12 object/tangible/wearables/ithorian/ith_pants_s12.iff wearable Ithorian Cargo Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_13 object/tangible/wearables/ithorian/ith_pants_s13.iff wearable Ithorian Heavy Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_14 object/tangible/wearables/ithorian/ith_pants_s14.iff wearable Ithorian Khakis 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_15 object/tangible/wearables/ithorian/ith_pants_s15.iff wearable Ithorian Jungle Shorts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_16 object/tangible/wearables/ithorian/ith_pants_s16.iff wearable Ithorian Casual Shorts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_17 object/tangible/wearables/ithorian/ith_pants_s17.iff wearable Ithorian Striped Shorts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_18 object/tangible/wearables/ithorian/ith_pants_s18.iff wearable Ithorian Aquatic Pantaloon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_19 object/tangible/wearables/ithorian/ith_pants_s19.iff wearable Ithorian Heavy Pantaloon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_20 object/tangible/wearables/ithorian/ith_pants_s20.iff wearable Ithorian Plated Pantaloon 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_pants_01_21 object/tangible/wearables/ithorian/ith_pants_s21.iff wearable Strange Ithorian Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_robe_01_02 object/tangible/wearables/ithorian/ith_robe_s02.iff wearable Ithorian Priest's Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_ithorian_robe_01_03 object/tangible/wearables/ithorian/ith_robe_s03.iff wearable Ithorian Merchant's Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_ithorian_shirt_01_01 object/tangible/wearables/ithorian/ith_shirt_s01.iff wearable Ithorian Long Sweater 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_shirt_01_02 object/tangible/wearables/ithorian/ith_shirt_s02.iff wearable Ithorian Frilly Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_shirt_01_03 object/tangible/wearables/ithorian/ith_shirt_s03.iff wearable Ithorian Knitted Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_shirt_01_04 object/tangible/wearables/ithorian/ith_shirt_s04.iff wearable Ithorian Half Sweater 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_shirt_01_05 object/tangible/wearables/ithorian/ith_shirt_s05.iff wearable Ithorian Easy Fit Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_shirt_01_06 object/tangible/wearables/ithorian/ith_shirt_s06.iff wearable Ithorian Two Pocket Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_shirt_01_07 object/tangible/wearables/ithorian/ith_shirt_s07.iff wearable Ithorian Striped Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_shirt_01_08 object/tangible/wearables/ithorian/ith_shirt_s08.iff wearable Ithorian Two Tone Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_shirt_01_09 object/tangible/wearables/ithorian/ith_shirt_s09.iff wearable Ithorian Fade Dyed Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_shirt_01_10 object/tangible/wearables/ithorian/ith_shirt_s10.iff wearable Ithorian Mystic Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_shirt_01_11 object/tangible/wearables/ithorian/ith_shirt_s11.iff wearable Ithorian Supported Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_shirt_01_12 object/tangible/wearables/ithorian/ith_shirt_s12.iff wearable Ithorian Tight Fit Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_shirt_01_13 object/tangible/wearables/ithorian/ith_shirt_s13.iff wearable Ithorian Sport Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_shirt_01_14 object/tangible/wearables/ithorian/ith_shirt_s14.iff wearable Ithorian Fiery Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_skirt_01_01 object/tangible/wearables/ithorian/ith_skirt_s01.iff wearable Ithorian Striped Skirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_skirt_01_02 object/tangible/wearables/ithorian/ith_skirt_s02.iff wearable Ithorian Hemmed Skirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_skirt_01_03 object/tangible/wearables/ithorian/ith_skirt_s03.iff wearable Ithorian Patterned Skirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_ithorian_vest_01_01 object/tangible/wearables/ithorian/ith_vest_s01.iff wearable Ithorian Lifejacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_ithorian_vest_01_02 object/tangible/wearables/ithorian/ith_vest_s02.iff wearable Ithorian Dress Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_ace_imperial_01_01 object/tangible/wearables/jacket/jacket_ace_imperial.iff wearable Imperial Ace Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_jacket_ace_privateer_01_01 object/tangible/wearables/jacket/jacket_ace_privateer.iff wearable Privateer Ace Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_jacket_ace_rebel_01_01 object/tangible/wearables/jacket/jacket_ace_rebel.iff wearable Rebel Ace Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_jacket_gcw_imperial_01_01 object/tangible/wearables/jacket/jacket_gcw_imperial_01.iff wearable 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_jacket_gcw_rebel_01_01 object/tangible/wearables/jacket/jacket_gcw_rebel_01.iff wearable 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 rebel 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_jacket_01_02 object/tangible/wearables/jacket/jacket_s02.iff wearable Shortsleeve Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_03 object/tangible/wearables/jacket/jacket_s03.iff wearable Long Formal Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_05 object/tangible/wearables/jacket/jacket_s05.iff wearable Padded Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_06 object/tangible/wearables/jacket/jacket_s06.iff wearable Vested Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_07 object/tangible/wearables/jacket/jacket_s07.iff wearable Scout Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_08 object/tangible/wearables/jacket/jacket_s08.iff wearable Rugged Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_10 object/tangible/wearables/jacket/jacket_s10.iff wearable Heavy Reinforced Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_11 object/tangible/wearables/jacket/jacket_s11.iff wearable Suit Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_12 object/tangible/wearables/jacket/jacket_s12.iff wearable Casual Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_13 object/tangible/wearables/jacket/jacket_s13.iff wearable Reinforced Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_14 object/tangible/wearables/jacket/jacket_s14.iff wearable Wooly Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_15 object/tangible/wearables/jacket/jacket_s15.iff wearable Labor Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_16 object/tangible/wearables/jacket/jacket_s16.iff wearable Cold Weather Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_17 object/tangible/wearables/jacket/jacket_s17.iff wearable Belted Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_18 object/tangible/wearables/jacket/jacket_s18.iff wearable Reinforced Pullover 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_19 object/tangible/wearables/jacket/jacket_s19.iff wearable Tight Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_21 object/tangible/wearables/jacket/jacket_s21.iff wearable Spec-Ops Duster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_22 object/tangible/wearables/jacket/jacket_s22.iff wearable Dress Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_24 object/tangible/wearables/jacket/jacket_s24.iff wearable Sleeveless Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_25 object/tangible/wearables/jacket/jacket_s25.iff wearable Dress Uniform Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_jacket_01_26 object/tangible/wearables/jacket/jacket_s26.iff wearable Flared Jacket 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_pants_nightsister_01_01 object/tangible/wearables/pants/nightsister_pants_s01.iff wearable Nightsister Pestilence Leggings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_nightsister_01_02 object/tangible/wearables/pants/nightsister_pants_s02.iff wearable Nightsister Scourge Leggings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_01 object/tangible/wearables/pants/pants_s01.iff wearable Striped Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_02 object/tangible/wearables/pants/pants_s02.iff wearable Winged Hawtpants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_04 object/tangible/wearables/pants/pants_s04.iff wearable Pocketed Work Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_05 object/tangible/wearables/pants/pants_s05.iff wearable Thin Striped Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_06 object/tangible/wearables/pants/pants_s06.iff wearable Ribbed Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_07 object/tangible/wearables/pants/pants_s07.iff wearable Basic Camos 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_08 object/tangible/wearables/pants/pants_s08.iff wearable Striped Slacks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_09 object/tangible/wearables/pants/pants_s09.iff wearable Quilted Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_10 object/tangible/wearables/pants/pants_s10.iff wearable Wrinkled Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_11 object/tangible/wearables/pants/pants_s11.iff wearable Desert Crawlers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_12 object/tangible/wearables/pants/pants_s12.iff wearable Work Slacks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_13 object/tangible/wearables/pants/pants_s13.iff wearable Comfortable Slacks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_14 object/tangible/wearables/pants/pants_s14.iff wearable Large Pocket Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_15 object/tangible/wearables/pants/pants_s15.iff wearable Dress Slacks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_17 object/tangible/wearables/pants/pants_s17.iff wearable Shorts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_18 object/tangible/wearables/pants/pants_s18.iff wearable Short Skirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_21 object/tangible/wearables/pants/pants_s21.iff wearable Paramilitary Camos 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_22 object/tangible/wearables/pants/pants_s22.iff wearable Infiltrator Leggings 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_24 object/tangible/wearables/pants/pants_s24.iff wearable Pantaloons 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_25 object/tangible/wearables/pants/pants_s25.iff wearable Casual Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_26 object/tangible/wearables/pants/pants_s26.iff wearable Hot Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_27 object/tangible/wearables/pants/pants_s27.iff wearable Pocketed Shorts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_28 object/tangible/wearables/pants/pants_s28.iff wearable Reinforced Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_29 object/tangible/wearables/pants/pants_s29.iff wearable Crafter's Pants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_30 object/tangible/wearables/pants/pants_s30.iff wearable Padded Workpants 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_31 object/tangible/wearables/pants/pants_s31.iff wearable Slacks 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_32 object/tangible/wearables/pants/pants_s32.iff wearable Short Wrap 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_pants_01_33 object/tangible/wearables/pants/pants_s33.iff wearable Lined Shorts 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_robe_exar_cultist_hood_down_01_01 object/tangible/wearables/robe/exar_cultist_hood_down.iff wearable Cultist Hood Down 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_robe_exar_cultist_hood_up_01_01 object/tangible/wearables/robe/exar_cultist_hood_up.iff wearable Cultist Hood Up 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_robe_prefect_talmont_01_01 object/tangible/wearables/robe/robe_prefect_talmont.iff wearable Prefect Talmont's Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_robe_tusken_raider_01_01 object/tangible/wearables/robe/robe_tusken_raider_s01.iff wearable Tusken Raider Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_robe_tusken_raider_01_02 object/tangible/wearables/robe/robe_tusken_raider_s02.iff wearable Tusken Raider Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_robe_01_01 object/tangible/wearables/robe/robe_s01.iff wearable Robe of Honor 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_robe_01_04 object/tangible/wearables/robe/robe_s04.iff wearable Double Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_robe_01_05 object/tangible/wearables/robe/robe_s05.iff wearable Cloak 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_robe_01_12 object/tangible/wearables/robe/robe_s12.iff wearable Grand Mayoral Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_robe_01_18 object/tangible/wearables/robe/robe_s18.iff wearable Wookiee Smock 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_robe_01_27 object/tangible/wearables/robe/robe_s27.iff wearable Gunman's Duster 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_robe_01_32 object/tangible/wearables/robe/robe_s32.iff wearable Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_robe_01_33 object/tangible/wearables/robe/robe_s33.iff wearable Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 250 0 0 -item_clothing_shirt_nightsister_01_01 object/tangible/wearables/shirt/nightsister_shirt_s01.iff wearable Nightsister Gruesome Wrap 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_shirt_nightsister_01_02 object/tangible/wearables/shirt/nightsister_shirt_s02.iff wearable Nightsister Battle Mantle 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_shirt_nightsister_01_03 object/tangible/wearables/shirt/nightsister_shirt_s03.iff wearable Nightsister Havoc Habit 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_shirt_01_03 object/tangible/wearables/shirt/shirt_s03.iff wearable Plain Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_04 object/tangible/wearables/shirt/shirt_s04.iff wearable Simple Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_05 object/tangible/wearables/shirt/shirt_s05.iff wearable Dress Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_07 object/tangible/wearables/shirt/shirt_s07.iff wearable Casual Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_08 object/tangible/wearables/shirt/shirt_s08.iff wearable Sidebuttoned Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_09 object/tangible/wearables/shirt/shirt_s09.iff wearable Ribbed Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_10 object/tangible/wearables/shirt/shirt_s10.iff wearable Reinforced Work Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_11 object/tangible/wearables/shirt/shirt_s11.iff wearable Wooly Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_12 object/tangible/wearables/shirt/shirt_s12.iff wearable Flared Cuff Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_13 object/tangible/wearables/shirt/shirt_s13.iff wearable Formal Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_14 object/tangible/wearables/shirt/shirt_s14.iff wearable Formfitting Undershirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_15 object/tangible/wearables/shirt/shirt_s15.iff wearable Trim Lined Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_16 object/tangible/wearables/shirt/shirt_s16.iff wearable Longsleeve Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_24 object/tangible/wearables/shirt/shirt_s24.iff wearable Sports Wrap 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_26 object/tangible/wearables/shirt/shirt_s26.iff wearable Lined Workshirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_27 object/tangible/wearables/shirt/shirt_s27.iff wearable Shortsleeve Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_28 object/tangible/wearables/shirt/shirt_s28.iff wearable Dress Blouse 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_30 object/tangible/wearables/shirt/shirt_s30.iff wearable Leather Trim Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_32 object/tangible/wearables/shirt/shirt_s32.iff wearable Suit Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_34 object/tangible/wearables/shirt/shirt_s34.iff wearable Soft Undershirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_38 object/tangible/wearables/shirt/shirt_s38.iff wearable Flex-form Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shirt_01_42 object/tangible/wearables/shirt/shirt_s42.iff wearable Muscle Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_shoes_01_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Dress Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_shoes_01_02 object/tangible/wearables/shoes/shoes_s02.iff wearable Casual Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_shoes_01_03 object/tangible/wearables/shoes/shoes_s03.iff wearable Sneakers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_shoes_01_07 object/tangible/wearables/shoes/shoes_s07.iff wearable Sandals 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_shoes_01_08 object/tangible/wearables/shoes/shoes_s08.iff wearable Women's Shoes 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_shoes_01_09 object/tangible/wearables/shoes/shoes_s09.iff wearable Dress Slippers 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_skirt_01_03 object/tangible/wearables/skirt/skirt_s03.iff wearable Extremely Revealing Skirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_skirt_01_04 object/tangible/wearables/skirt/skirt_s04.iff wearable Pleated Skirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_skirt_01_05 object/tangible/wearables/skirt/skirt_s05.iff wearable Modest Skirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_skirt_01_06 object/tangible/wearables/skirt/skirt_s06.iff wearable Belted Skirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_skirt_01_07 object/tangible/wearables/skirt/skirt_s07.iff wearable Fashionably Pleated Skirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_skirt_01_08 object/tangible/wearables/skirt/skirt_s08.iff wearable Skirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_skirt_01_09 object/tangible/wearables/skirt/skirt_s09.iff wearable Decorative Skirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_skirt_01_10 object/tangible/wearables/skirt/skirt_s10.iff wearable Wrapped Skirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_skirt_01_11 object/tangible/wearables/skirt/skirt_s11.iff wearable Noble Skirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_skirt_01_12 object/tangible/wearables/skirt/skirt_s12.iff wearable Refined Skirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_skirt_01_13 object/tangible/wearables/skirt/skirt_s13.iff wearable Thin Pleated Skirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_skirt_01_14 object/tangible/wearables/skirt/skirt_s14.iff wearable Two-Tone Formal Skirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_vest_01_01 object/tangible/wearables/vest/vest_s01.iff wearable Belted Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_vest_01_02 object/tangible/wearables/vest/vest_s02.iff wearable Crested Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_vest_01_03 object/tangible/wearables/vest/vest_s03.iff wearable Short Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_vest_01_04 object/tangible/wearables/vest/vest_s04.iff wearable Simple Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_vest_01_05 object/tangible/wearables/vest/vest_s05.iff wearable Pullover 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_vest_01_06 object/tangible/wearables/vest/vest_s06.iff wearable Padded Pullover 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_vest_01_09 object/tangible/wearables/vest/vest_s09.iff wearable Cargo Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_vest_01_10 object/tangible/wearables/vest/vest_s10.iff wearable Mangy Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_vest_01_11 object/tangible/wearables/vest/vest_s11.iff wearable Long Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_vest_01_15 object/tangible/wearables/vest/vest_s15.iff wearable Decorative Vest 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_wookiee_gloves_01_01 object/tangible/wearables/wookiee/wke_gloves_s01.iff wearable Patterned Wookiee Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_wookiee_gloves_01_02 object/tangible/wearables/wookiee/wke_gloves_s02.iff wearable Wookiee Arm Wraps 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_wookiee_gloves_01_03 object/tangible/wearables/wookiee/wke_gloves_s03.iff wearable Wookiee Padded Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_wookiee_gloves_01_04 object/tangible/wearables/wookiee/wke_gloves_s04.iff wearable Wookiee Strapped Gloves 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 50 0 0 -item_clothing_wookiee_hat_01_01 object/tangible/wearables/wookiee/wke_hat_s01.iff wearable Wookiee Traveller's Helm 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_wookiee_hood_01_01 object/tangible/wearables/wookiee/wke_hood_s01.iff wearable Tree-Dweller's Hood 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_wookiee_hood_01_02 object/tangible/wearables/wookiee/wke_hood_s02.iff wearable Wookiee Sage's Hood 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_wookiee_hood_01_03 object/tangible/wearables/wookiee/wke_hood_s03.iff wearable Weighted Wookiee Hood 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 150 0 0 -item_clothing_wookiee_lifeday_robe_01_01 object/tangible/wearables/wookiee/wke_lifeday_robe.iff wearable Wookiee Life Day Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_wookiee_lifeday_robe_01_02 object/tangible/wearables/wookiee/wke_lifeday_robe_f.iff wearable Wookiee Life Day Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_wookiee_lifeday_robe_01_03 object/tangible/wearables/wookiee/wke_lifeday_robe_m.iff wearable Wookiee Life Day Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 0 0 0 -item_clothing_wookiee_shirt_01_01 object/tangible/wearables/wookiee/wke_shirt_s01.iff wearable Wookiee Hide Jerkin 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_wookiee_shirt_01_02 object/tangible/wearables/wookiee/wke_shirt_s02.iff wearable Weighted Wookiee Pullover 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_wookiee_shirt_01_03 object/tangible/wearables/wookiee/wke_shirt_s03.iff wearable Wookiee Battle Padding 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_wookiee_shirt_01_04 object/tangible/wearables/wookiee/wke_shirt_s04.iff wearable Crested Battle Padding 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_wookiee_shirt_01_05 object/tangible/wearables/wookiee/wke_shirt_s05.iff wearable Wookiee Under Armor Shirt 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_wookiee_shoulder_pad_01_01 object/tangible/wearables/wookiee/wke_shoulder_pad_s01.iff wearable Heavy Shoulder Pad 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_wookiee_shoulder_pad_01_02 object/tangible/wearables/wookiee/wke_shoulder_pad_s02.iff wearable Wookiee Shoulder Pad 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_wookiee_skirt_01_01 object/tangible/wearables/wookiee/wke_skirt_s01.iff wearable Decorative Waist Wrap 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_wookiee_skirt_01_02 object/tangible/wearables/wookiee/wke_skirt_s02.iff wearable Sigiled Waist Wrap 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_wookiee_skirt_01_03 object/tangible/wearables/wookiee/wke_skirt_s03.iff wearable Weighted Waist Wrap 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_clothing_wookiee_skirt_01_04 object/tangible/wearables/wookiee/wke_skirt_s04.iff wearable Simple Waist Wrap 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 0 -item_npe_fs_robe_02_01 object/tangible/wearables/robe/robe_jedi_padawan_generic.iff wearable Padawan Robe 1 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 force_sensitive 1 1 1 1 1 1 0 90001 0 0 agility_modified=10 -1 -1 -1 -1 0 0 0 \ No newline at end of file +item_name iff_template type string_name volume hit_points buff_name hide_buff_identity client_effect client_animation armor_level armor_category protection required_faction required_level required_profession race_wookiee race_ithorian race_rodian race_trandoshan race_rest no_trade bio_link worn_item_buff deconstruct sockets skill_mods index_color_0 index_color_1 index_color_2 index_color_3 value isUnique comments +TEXT PRIMARY KEY TEXT NOT NULL TEXT NOT NULL TEXT INTEGER INTEGER TEXT NOT NULL INTEGER TEXT NOT NULL TEXT NOT NULL TEXT TEXT REAL TEXT NOT NULL INTEGER NOT NULL TEXT NOT NULL INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER TEXT NOT NULL INTEGER INTEGER INTEGER INTEGER INTEGER INTEGER TEXT +armor_deathtrooper_utility_belt_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_utility_belt.iff wearable Death Trooper Armor Utility Belt 1 1000 0 battle 0 22 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +armor_galactic_marine_backpack object/tangible/wearables/backpack/backpack_galactic_marine.iff wearable Galactic Marine Backpack 1 1000 0 0 imperial 22 1 1 1 1 1 0 0 0 0 0 strength_modified=35,constitution_modified=30,stamina_modified=30,agility_modified=25,luck_modified=25,precision_modified=35 -1 -1 -1 -1 0 0 +armor_galactic_marine_belt object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_belt.iff wearable Galactic Marine Belt 1 1000 0 battle 0 imperial 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_mandalorian_imperial_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff wearable Crusader Mark III Belt 1 1000 0 battle 0 imperial 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 -1 -1 0 0 +armor_mandalorian_imperial_black_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff wearable Black Crusader Mark III Belt 1 1000 0 battle 0 imperial 75 1 1 1 1 1 1 0 0 1 0 -1 31 2 -1 0 0 +armor_mandalorian_imperial_blue_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff wearable Blue Crusader Mark III Belt 1 1000 0 battle 0 imperial 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 4 -1 0 0 +armor_mandalorian_imperial_green_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff wearable Green Crusader Mark III Belt 1 1000 0 battle 0 imperial 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 5 -1 0 0 +armor_mandalorian_imperial_red_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff wearable Red Crusader Mark III Belt 1 1000 0 battle 0 imperial 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 6 -1 0 0 +armor_mandalorian_imperial_white_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff wearable White Crusader Mark III Belt 1 1000 0 battle 0 imperial 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 31 0 -1 0 0 +armor_mandalorian_rebel_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff wearable Crusader Mark II Belt 1 1000 0 battle 0 rebel 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 -1 31 -1 0 0 +armor_mandalorian_rebel_black_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff wearable Black Crusader Mark II Belt 1 1000 0 battle 0 rebel 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 55 31 -1 0 0 +armor_mandalorian_rebel_blue_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff wearable Blue Crusader Mark II Belt 1 1000 0 battle 0 rebel 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 127 31 -1 0 0 +armor_mandalorian_rebel_green_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff wearable Green Crusader Mark II Belt 1 1000 0 battle 0 rebel 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 143 31 -1 0 0 +armor_mandalorian_rebel_red_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff wearable Red Crusader Mark II Belt 1 1000 0 battle 0 rebel 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 119 31 -1 0 0 +armor_mandalorian_rebel_white_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff wearable White Crusader Mark II Belt 1 1000 0 battle 0 rebel 75 1 1 1 1 1 1 0 0 1 0 luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 -1 0 31 -1 0 0 +armor_pvp_spec_ops_imperial_black_belt_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_utility_belt.iff wearable Black Spec Ops Armor Belt 1 1000 0 battle 0 imperial 75 1 1 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 1 -1 0 0 +armor_pvp_spec_ops_imperial_white_belt_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_utility_belt.iff wearable White Spec Ops Armor Belt 1 1000 0 battle 0 imperial 75 1 1 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 -1 -1 -1 0 0 +armor_pvp_spec_ops_rebel_black_green_belt_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_belt.iff wearable Green Spec Ops Armor Belt 1 1000 0 assault 0 rebel 75 1 1 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 4 5 -1 0 0 +armor_pvp_spec_ops_rebel_black_grey_belt_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_belt.iff wearable Grey Spec Ops Armor Belt 1 1000 0 assault 0 rebel 75 1 1 1 1 1 1 0 0 0 0 luck_modified=11,precision_modified=17,constitution_modified=23 -1 5 0 -1 0 0 +armor_rebel_snow_backpack object/tangible/wearables/backpack/backpack_rebel_snow_soldier.iff wearable Alliance Cold Weather Backpack 1 1000 0 recon 0 rebel 22 1 1 1 1 1 0 1 100001 0 0 strength_modified=35,constitution_modified=30,stamina_modified=30,agility_modified=25,luck_modified=25,precision_modified=35 -1 -1 -1 -1 0 0 +armor_rebel_snow_belt object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_belt.iff wearable Alliance Cold Weather Belt 1 1000 0 recon 0 rebel 22 1 1 1 1 1 0 0 100001 1 0 -1 -1 -1 -1 0 0 +armor_rebel_spec_force_belt object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_belt.iff wearable Rebel SpecForce Belt 1 1000 0 assault 0 rebel 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +armor_scouttrooper_utility_belt_camo_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_utility_belt_camo.iff wearable Imperial Forest Camouflage Armor Utility Belt 1 1000 0 recon 0 imperial 80 1 1 1 1 1 1 0 0 0 0 -1 -1 -1 -1 0 1 +armor_snowtrooper_backpack object/tangible/wearables/backpack/backpack_snowtrooper.iff wearable Snowtrooper Backpack 1 1000 0 battle 0 imperial 22 1 1 1 1 1 0 1 110001 0 0 strength_modified=35,constitution_modified=30,stamina_modified=30,agility_modified=25,luck_modified=25,precision_modified=35 -1 -1 -1 -1 0 0 +armor_snowtrooper_belt object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_belt.iff wearable Snowtrooper Belt 1 1000 0 battle 0 imperial 22 1 1 1 1 1 0 0 110001 1 0 -1 -1 -1 -1 0 0 +armor_stormtrooper_utility_belt_camo_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_utility_belt_camo.iff wearable Imperial Forest Camouflage Armor Utility Belt 1 1000 0 battle 0 imperial 80 1 1 1 1 1 1 0 0 0 0 -1 -1 -1 -1 0 1 +col_reward_damind_left_bracelet_02_01 object/tangible/collection/reward/col_reward_crystal_bracelet.iff wearable A Damind Bracelet 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 absorption_fire=7 -1 -1 -1 -1 0 0 +col_reward_eralam_left_bracelet_02_01 object/tangible/collection/reward/col_reward_crystal_bracelet.iff wearable An Eralam Bracelet 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 absorption_disease=7 -1 -1 -1 -1 0 0 +col_reward_kasha_left_bracelet_02_01 object/tangible/collection/reward/col_reward_crystal_bracelet.iff wearable A Kasha Bracelet 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 absorption_bleeding=7 -1 -1 -1 -1 0 0 +col_reward_luxum_left_bracelet_02_01 object/tangible/collection/reward/col_reward_crystal_bracelet.iff wearable A Luxum Bracelet 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 absorption_poison=7 -1 -1 -1 -1 0 0 +cyborg_headband_reward_clothing_01 object/tangible/collection/reward/cyborg_headband.iff wearable Cyborg Headband (Clothing) 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 1 -1 -1 -1 -1 1000 0 +heroic_minder_creature_knowledge_gloves_02_01 object/tangible/wearables/gloves/minder_gloves_of_creature_knowledge.iff wearable Minder Gloves of Creature Knowledge 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 bm_creature_knowledge=1 -1 -1 -1 -1 0 0 +item_aurebesh_decoder_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Aurebesh Decoder Ring 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_band_set_bh_dps_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Enforcer's Band 1 1000 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10001 0 0 expertise_action_line_dm=1,expertise_action_line_dm_crit=1,expertise_buff_duration_line_bh_return_fire=1,expertise_cooldown_line_dm=1 -1 -1 -1 -1 0 1 +item_band_set_bh_utility_a_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Flawless Band 1 1000 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10002 0 0 precision_modified=50,luck_modified=30 -1 -1 -1 -1 0 1 +item_band_set_bh_utility_b_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Band of Dire Fate 1 1000 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10003 0 0 fast_attack_line_dm_cc=2,bh_dire_snare=1,bh_dire_root=1 -1 -1 -1 -1 0 1 +item_band_set_commando_dps_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Grenadier's Band 1 1000 0 0 85 commando 1 1 1 1 1 0 0 40001 0 0 expertise_freeshot_co_grenade=2,expertise_action_line_co_grenade=2,fast_attack_line_co_grenade=3 -1 -1 -1 -1 0 1 +item_band_set_commando_utility_a_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Frontman's Band 1 1000 0 0 85 commando 1 1 1 1 1 0 0 40002 0 0 constitution_modified=20,combat_block_chance=2,combat_block_value=50 -1 -1 -1 -1 0 1 +item_band_set_commando_utility_b_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Juggernaut's Band 1 1000 0 0 85 commando 1 1 1 1 1 0 0 40003 0 0 constitution_modified=10,strength_modified=15,expertise_devastation_bonus=5 -1 -1 -1 -1 0 1 +item_band_set_hero_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Band of Heroism 1 1000 0 0 85 1 1 1 1 1 0 0 80001 0 0 strength_modified=30,precision_modified=30,luck_modified=30 -1 -1 -1 -1 0 1 +item_band_set_jedi_dps_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Lightsaber Duelist's Band 1 1000 0 0 85 force_sensitive 1 1 1 1 1 0 0 30001 0 0 expertise_action_line_fs_dm=1,expertise_action_line_fs_sweep=1,expertise_cooldown_line_fs_dm=1,expertise_cooldown_line_fs_sweep=2 -1 -1 -1 -1 0 1 +item_band_set_jedi_utility_a_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Band of Dark Fury 1 1000 0 0 85 force_sensitive 1 1 1 1 1 0 0 30002 0 0 expertise_action_line_fs_cc_crit=2,expertise_action_line_fs_ae_dm_cc=2,expertise_cooldown_line_fs_cc_crit=3,expertise_cooldown_line_fs_ae_dm_cc=3 -1 -1 -1 -1 0 1 +item_band_set_jedi_utility_b_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Guardian's Band 1 1000 0 0 85 force_sensitive 1 1 1 1 1 0 0 30003 0 0 constitution_modified=20,combat_block_chance=2,expertise_action_all=1 -1 -1 -1 -1 0 1 +item_band_set_medic_dps_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Striker's Band 1 1000 0 0 85 medic 1 1 1 1 1 0 0 20001 0 0 expertise_action_line_me_dm=1,expertise_action_line_me_burst=2,expertise_action_line_me_smash=2,fast_attack_line_me_dm=1,expertise_buff_duration_line_me_enhance=360 -1 -1 -1 -1 0 1 +item_band_set_medic_utility_a_01_01 object/tangible/wearables/ring/ring_s03.iff wearable First Responder's Band 1 1000 0 0 85 medic 1 1 1 1 1 0 0 20002 0 0 fast_attack_line_me_heal=2,expertise_freeshot_me_heal=1,fast_attack_line_me_revive=1,expertise_cooldown_line_me_evasion=6 -1 -1 -1 -1 0 1 +item_band_set_medic_utility_b_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Band of Blackbar's Doom 1 1000 0 0 85 medic 1 1 1 1 1 0 0 20003 0 0 expertise_cooldown_line_me_dot=2,fast_attack_line_me_debuff=1,expertise_freeshot_line_me_debuff=1 -1 -1 -1 -1 0 1 +item_band_set_officer_dps_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Dead Eye Band 1 1000 0 0 85 officer 1 1 1 1 1 0 0 70001 0 0 expertise_action_line_of_sure=1,expertise_action_line_of_paint=1,expertise_freeshot_of_sure=1,expertise_cooldown_line_of_sure=1,expertise_cooldown_line_of_paint=2 -1 -1 -1 -1 0 1 +item_band_set_officer_utility_a_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Hellstorm Band 1 1000 0 0 85 officer 1 1 1 1 1 0 0 70002 0 0 expertise_action_line_of_aoe=2,expertise_freeshot_of_aoe=2 -1 -1 -1 -1 0 1 +item_band_set_officer_utility_b_01_01 object/tangible/wearables/ring/ring_s03.iff wearable General's Band 1 1000 0 0 85 officer 1 1 1 1 1 0 0 70003 0 0 expertise_action_line_of_group_buff=2,cooldown_percent_of_group_buff=4,expertise_cooldown_line_of_purge=3,fast_attack_line_of_heal=1,rally_point_duration=1 -1 -1 -1 -1 0 1 +item_band_set_smuggler_dps_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Scoundrel's Band 1 1000 0 0 85 smuggler 1 1 1 1 1 0 0 50001 0 0 expertise_action_line_sm_dm=2,fast_attack_line_sm_dm=2,expertise_freeshot_sm_dm=2,expertise_cooldown_line_sm_dm=1 -1 -1 -1 -1 0 1 +item_band_set_smuggler_utility_a_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Rogue's Band 1 1000 0 0 85 smuggler 1 1 1 1 1 0 0 50002 0 0 luck_modified=30,bh_dire_snare=7,expertise_freeshot_sm_dm_cc=2,expertise_cooldown_line_sm_dm_cc=1 -1 -1 -1 -1 0 1 +item_band_set_smuggler_utility_b_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Gambler's Band 1 1000 0 0 85 smuggler 1 1 1 1 1 0 0 50003 0 0 luck_modified=30,expertise_cooldown_line_sm_false_hope=2 -1 -1 -1 -1 0 1 +item_band_set_spy_dps_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Assassin's Band 1 1000 0 0 85 spy 1 1 1 1 1 0 0 60001 0 0 expertise_action_line_sp_dm=2,fast_attack_line_sp_dm=2,expertise_freeshot_sp_dm=1,expertise_cooldown_line_sp_dm=1,expertise_action_line_sp_dot=2 -1 -1 -1 -1 0 1 +item_band_set_spy_utility_a_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Band of the Ghost 1 1000 0 0 85 spy 1 1 1 1 1 0 0 60002 0 0 expertise_cooldown_line_sp_preparation=6,expertise_buff_duration_line_sp_preparation=1,fast_attack_line_sp_smoke=1,strength_modified=25 -1 -1 -1 -1 0 1 +item_band_set_spy_utility_b_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Band of the Razor Cat 1 1000 0 0 85 spy 1 1 1 1 1 0 0 60003 0 0 combat_strikethrough_chance=2,expertise_action_all=1,luck_modified=50 -1 -1 -1 -1 0 1 +item_bounty_hunter_backpack_01_02 object/tangible/wearables/backpack/backpack_s05.iff wearable Issued Bounty Hunter Backpack 1 1000 0 0 1 bounty_hunter 1 1 1 1 1 0 0 0 0 0 agility_modified=5,precision_modified=5 -1 -1 -1 -1 0 0 +item_bounty_hunter_boots_02_01 object/tangible/wearables/boots/boots_s04.iff wearable Issued Bounty Hunter Boots 1 1000 0 0 1 bounty_hunter 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 31 -1 -1 0 0 npe clothing +item_bounty_hunter_pants_02_01 object/tangible/wearables/pants/pants_s06.iff wearable Issued Bounty Hunter Pants 1 1000 0 0 1 bounty_hunter 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 68 6 -1 0 0 npe clothing +item_bounty_hunter_pendant_01_02 object/tangible/wearables/necklace/necklace_s02.iff wearable Issued Bounty Hunter Pendant 1 1000 0 0 1 bounty_hunter 1 1 1 1 1 0 0 0 0 0 precision_modified=12,agility_modified=12 -1 -1 -1 -1 0 0 +item_bounty_hunter_ring_01_02 object/tangible/wearables/ring/ring_s02.iff wearable Issued Bounty Hunter Ring 1 1000 0 0 1 bounty_hunter 1 1 1 1 1 0 0 0 0 0 precision_modified=6,constitution_modified=6 -1 -1 -1 -1 0 0 +item_bounty_hunter_shirt_02_01 object/tangible/wearables/shirt/shirt_s38.iff wearable Issued Bounty Hunter Shirt 1 1000 0 0 1 bounty_hunter 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 68 6 -1 0 0 npe clothing +item_bounty_hunter_vest_02_01 object/tangible/wearables/vest/vest_s15.iff wearable Issued Bounty Hunter Vest 1 1000 0 0 1 bounty_hunter 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 68 6 -1 0 0 npe clothing +item_bracelet_l_set_bh_dps_01_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Enforcer's Bracelet (left) 1 1000 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10001 0 0 expertise_action_line_dm=1,expertise_action_line_dm_crit=1,expertise_buff_duration_line_bh_return_fire=1,expertise_cooldown_line_dm=1 -1 -1 -1 -1 0 1 +item_bracelet_l_set_bh_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Flawless Bracelet (left) 1 1000 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10002 0 0 precision_modified=50,luck_modified=30 -1 -1 -1 -1 0 1 +item_bracelet_l_set_bh_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Bracelet of Dire Fate (left) 1 1000 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10003 0 0 fast_attack_line_dm_cc=2,bh_dire_snare=1,bh_dire_root=1 -1 -1 -1 -1 0 1 +item_bracelet_l_set_commando_dps_01_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Grenadier's Bracelet (left) 1 1000 0 0 85 commando 1 1 1 1 1 0 0 40001 0 0 expertise_freeshot_co_grenade=2,expertise_action_line_co_grenade=2,fast_attack_line_co_grenade=3 -1 -1 -1 -1 0 1 +item_bracelet_l_set_commando_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Frontman's Bracelet (left) 1 1000 0 0 85 commando 1 1 1 1 1 0 0 40002 0 0 constitution_modified=20,combat_block_chance=2,combat_block_value=50 -1 -1 -1 -1 0 1 +item_bracelet_l_set_commando_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Juggernaut's Bracelet (left) 1 1000 0 0 85 commando 1 1 1 1 1 0 0 40003 0 0 constitution_modified=10,strength_modified=15,expertise_devastation_bonus=5 -1 -1 -1 -1 0 1 +item_bracelet_l_set_hero_01_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Bracelet of Heroism (left) 1 1000 0 0 85 1 1 1 1 1 0 0 80001 0 0 strength_modified=30,precision_modified=30,luck_modified=30 -1 -1 -1 -1 0 1 +item_bracelet_l_set_jedi_dps_01_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Lightsaber Duelist's Bracelet (left) 1 1000 0 0 85 force_sensitive 1 1 1 1 1 0 0 30001 0 0 expertise_action_line_fs_dm=1,expertise_action_line_fs_sweep=1,expertise_cooldown_line_fs_dm=1,expertise_cooldown_line_fs_sweep=2 -1 -1 -1 -1 0 1 +item_bracelet_l_set_jedi_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Bracelet of Dark Fury (left) 1 1000 0 0 85 force_sensitive 1 1 1 1 1 0 0 30002 0 0 expertise_action_line_fs_cc_crit=2,expertise_action_line_fs_ae_dm_cc=2,expertise_cooldown_line_fs_cc_crit=3,expertise_cooldown_line_fs_ae_dm_cc=3 -1 -1 -1 -1 0 1 +item_bracelet_l_set_jedi_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Guardian's Bracelet (left) 1 1000 0 0 85 force_sensitive 1 1 1 1 1 0 0 30003 0 0 constitution_modified=20,combat_block_chance=2,expertise_action_all=1 -1 -1 -1 -1 0 1 +item_bracelet_l_set_medic_dps_01_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Striker's Bracelet (left) 1 1000 0 0 85 medic 1 1 1 1 1 0 0 20001 0 0 expertise_action_line_me_dm=1,expertise_action_line_me_burst=2,expertise_action_line_me_smash=2,fast_attack_line_me_dm=1,expertise_buff_duration_line_me_enhance=360 -1 -1 -1 -1 0 1 +item_bracelet_l_set_medic_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable First Responder's Bracelet (left) 1 1000 0 0 85 medic 1 1 1 1 1 0 0 20002 0 0 fast_attack_line_me_heal=2,expertise_freeshot_me_heal=1,fast_attack_line_me_revive=1,expertise_cooldown_line_me_evasion=6 -1 -1 -1 -1 0 1 +item_bracelet_l_set_medic_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Bracelet of Blackbar's Doom (left) 1 1000 0 0 85 medic 1 1 1 1 1 0 0 20003 0 0 expertise_cooldown_line_me_dot=2,fast_attack_line_me_debuff=1,expertise_freeshot_line_me_debuff=1 -1 -1 -1 -1 0 1 +item_bracelet_l_set_officer_dps_01_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Dead Eye Bracelet (left) 1 1000 0 0 85 officer 1 1 1 1 1 0 0 70001 0 0 expertise_action_line_of_sure=1,expertise_action_line_of_paint=1,expertise_freeshot_of_sure=1,expertise_cooldown_line_of_sure=1,expertise_cooldown_line_of_paint=2 -1 -1 -1 -1 0 1 +item_bracelet_l_set_officer_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Hellstorm Bracelet (left) 1 1000 0 0 85 officer 1 1 1 1 1 0 0 70002 0 0 expertise_action_line_of_aoe=2,expertise_freeshot_of_aoe=2 -1 -1 -1 -1 0 1 +item_bracelet_l_set_officer_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable General's Bracelet (left) 1 1000 0 0 85 officer 1 1 1 1 1 0 0 70003 0 0 expertise_action_line_of_group_buff=2,cooldown_percent_of_group_buff=4,expertise_cooldown_line_of_purge=3,fast_attack_line_of_heal=1,rally_point_duration=1 -1 -1 -1 -1 0 1 +item_bracelet_l_set_smuggler_dps_01_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Scoundrel's Bracelet (left) 1 1000 0 0 85 smuggler 1 1 1 1 1 0 0 50001 0 0 expertise_action_line_sm_dm=2,fast_attack_line_sm_dm=2,expertise_freeshot_sm_dm=2,expertise_cooldown_line_sm_dm=1 -1 -1 -1 -1 0 1 +item_bracelet_l_set_smuggler_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Rogue's Bracelet (left) 1 1000 0 0 85 smuggler 1 1 1 1 1 0 0 50002 0 0 luck_modified=30,bh_dire_snare=7,expertise_freeshot_sm_dm_cc=2,expertise_cooldown_line_sm_dm_cc=1 -1 -1 -1 -1 0 1 +item_bracelet_l_set_smuggler_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Gambler's Bracelet (left) 1 1000 0 0 85 smuggler 1 1 1 1 1 0 0 50003 0 0 luck_modified=30,expertise_cooldown_line_sm_false_hope=2 -1 -1 -1 -1 0 1 +item_bracelet_l_set_spy_dps_01_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Assassin's Bracelet (left) 1 1000 0 0 85 spy 1 1 1 1 1 0 0 60001 0 0 expertise_action_line_sp_dm=2,fast_attack_line_sp_dm=2,expertise_freeshot_sp_dm=1,expertise_cooldown_line_sp_dm=1,expertise_action_line_sp_dot=2 -1 -1 -1 -1 0 1 +item_bracelet_l_set_spy_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Bracelet of the Ghost (left) 1 1000 0 0 85 spy 1 1 1 1 1 0 0 60002 0 0 expertise_cooldown_line_sp_preparation=6,expertise_buff_duration_line_sp_preparation=1,fast_attack_line_sp_smoke=1,strength_modified=25 -1 -1 -1 -1 0 1 +item_bracelet_l_set_spy_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Bracelet of the Razor Cat (left) 1 1000 0 0 85 spy 1 1 1 1 1 0 0 60003 0 0 combat_strikethrough_chance=2,expertise_action_all=1,luck_modified=50 -1 -1 -1 -1 0 1 +item_bracelet_r_set_bh_dps_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Enforcer's Bracelet (right) 1 1000 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10001 0 0 expertise_action_line_dm=1,expertise_action_line_dm_crit=1,expertise_buff_duration_line_bh_return_fire=1,expertise_cooldown_line_dm=1 -1 -1 -1 -1 0 1 +item_bracelet_r_set_bh_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Flawless Bracelet (right) 1 1000 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10002 0 0 precision_modified=50,luck_modified=30 -1 -1 -1 -1 0 1 +item_bracelet_r_set_bh_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Bracelet of Dire Fate (right) 1 1000 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10003 0 0 fast_attack_line_dm_cc=2,bh_dire_snare=1,bh_dire_root=1 -1 -1 -1 -1 0 1 +item_bracelet_r_set_commando_dps_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Grenadier's Bracelet (right) 1 1000 0 0 85 commando 1 1 1 1 1 0 0 40001 0 0 expertise_freeshot_co_grenade=2,expertise_action_line_co_grenade=2,fast_attack_line_co_grenade=3 -1 -1 -1 -1 0 1 +item_bracelet_r_set_commando_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Frontman's Bracelet (right) 1 1000 0 0 85 commando 1 1 1 1 1 0 0 40002 0 0 constitution_modified=20,combat_block_chance=2,combat_block_value=50 -1 -1 -1 -1 0 1 +item_bracelet_r_set_commando_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Juggernaut's Bracelet (right) 1 1000 0 0 85 commando 1 1 1 1 1 0 0 40003 0 0 constitution_modified=10,strength_modified=15,expertise_devastation_bonus=5 -1 -1 -1 -1 0 1 +item_bracelet_r_set_hero_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Bracelet of Heroism (right) 1 1000 0 0 85 1 1 1 1 1 0 0 80001 0 0 strength_modified=30,precision_modified=30,luck_modified=30 -1 -1 -1 -1 0 1 +item_bracelet_r_set_jedi_dps_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Lightsaber Duelist's Bracelet (right) 1 1000 0 0 85 force_sensitive 1 1 1 1 1 0 0 30001 0 0 expertise_action_line_fs_dm=1,expertise_action_line_fs_sweep=1,expertise_cooldown_line_fs_dm=1,expertise_cooldown_line_fs_sweep=2 -1 -1 -1 -1 0 1 +item_bracelet_r_set_jedi_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Bracelet of Dark Fury (right) 1 1000 0 0 85 force_sensitive 1 1 1 1 1 0 0 30002 0 0 expertise_action_line_fs_cc_crit=2,expertise_action_line_fs_ae_dm_cc=2,expertise_cooldown_line_fs_cc_crit=3,expertise_cooldown_line_fs_ae_dm_cc=3 -1 -1 -1 -1 0 1 +item_bracelet_r_set_jedi_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Guardian's Bracelet (right) 1 1000 0 0 85 force_sensitive 1 1 1 1 1 0 0 30003 0 0 constitution_modified=20,combat_block_chance=2,expertise_action_all=1 -1 -1 -1 -1 0 1 +item_bracelet_r_set_medic_dps_01_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Striker's Bracelet (right) 1 1000 0 0 85 medic 1 1 1 1 1 0 0 20001 0 0 expertise_action_line_me_dm=1,expertise_action_line_me_burst=2,expertise_action_line_me_smash=2,fast_attack_line_me_dm=1,expertise_buff_duration_line_me_enhance=360 -1 -1 -1 -1 0 1 +item_bracelet_r_set_medic_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable First Responder's Bracelet (right) 1 1000 0 0 85 medic 1 1 1 1 1 0 0 20002 0 0 fast_attack_line_me_heal=2,expertise_freeshot_me_heal=1,fast_attack_line_me_revive=1,expertise_cooldown_line_me_evasion=6 -1 -1 -1 -1 0 1 +item_bracelet_r_set_medic_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Bracelet of Blackbar's Doom (right) 1 1000 0 0 85 medic 1 1 1 1 1 0 0 20003 0 0 expertise_cooldown_line_me_dot=2,fast_attack_line_me_debuff=1,expertise_freeshot_line_me_debuff=1 -1 -1 -1 -1 0 1 +item_bracelet_r_set_officer_dps_01_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Dead Eye Bracelet (right) 1 1000 0 0 85 officer 1 1 1 1 1 0 0 70001 0 0 expertise_action_line_of_sure=1,expertise_action_line_of_paint=1,expertise_freeshot_of_sure=1,expertise_cooldown_line_of_sure=1,expertise_cooldown_line_of_paint=2 -1 -1 -1 -1 0 1 +item_bracelet_r_set_officer_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Hellstorm Bracelet (right) 1 1000 0 0 85 officer 1 1 1 1 1 0 0 70002 0 0 expertise_action_line_of_aoe=2,expertise_freeshot_of_aoe=2 -1 -1 -1 -1 0 1 +item_bracelet_r_set_officer_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable General's Bracelet (right) 1 1000 0 0 85 officer 1 1 1 1 1 0 0 70003 0 0 expertise_action_line_of_group_buff=2,cooldown_percent_of_group_buff=4,expertise_cooldown_line_of_purge=3,fast_attack_line_of_heal=1,rally_point_duration=1 -1 -1 -1 -1 0 1 +item_bracelet_r_set_smuggler_dps_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Scoundrel's Bracelet (right) 1 1000 0 0 85 smuggler 1 1 1 1 1 0 0 50001 0 0 expertise_action_line_sm_dm=2,fast_attack_line_sm_dm=2,expertise_freeshot_sm_dm=2,expertise_cooldown_line_sm_dm=1 -1 -1 -1 -1 0 1 +item_bracelet_r_set_smuggler_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Rogue's Bracelet (right) 1 1000 0 0 85 smuggler 1 1 1 1 1 0 0 50002 0 0 luck_modified=30,bh_dire_snare=7,expertise_freeshot_sm_dm_cc=2,expertise_cooldown_line_sm_dm_cc=1 -1 -1 -1 -1 0 1 +item_bracelet_r_set_smuggler_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Gambler's Bracelet (right) 1 1000 0 0 85 smuggler 1 1 1 1 1 0 0 50003 0 0 luck_modified=30,expertise_cooldown_line_sm_false_hope=2 -1 -1 -1 -1 0 1 +item_bracelet_r_set_spy_dps_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Assassin's Bracelet (right) 1 1000 0 0 85 spy 1 1 1 1 1 0 0 60001 0 0 expertise_action_line_sp_dm=2,fast_attack_line_sp_dm=2,expertise_freeshot_sp_dm=1,expertise_cooldown_line_sp_dm=1,expertise_action_line_sp_dot=2 -1 -1 -1 -1 0 1 +item_bracelet_r_set_spy_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Bracelet of the Ghost (right) 1 1000 0 0 85 spy 1 1 1 1 1 0 0 60002 0 0 expertise_cooldown_line_sp_preparation=6,expertise_buff_duration_line_sp_preparation=1,fast_attack_line_sp_smoke=1,strength_modified=25 -1 -1 -1 -1 0 1 +item_bracelet_r_set_spy_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Bracelet of the Razor Cat (right) 1 1000 0 0 85 spy 1 1 1 1 1 0 0 60003 0 0 combat_strikethrough_chance=2,expertise_action_all=1,luck_modified=50 -1 -1 -1 -1 0 1 +item_clothing_backpack_agi_lvl1_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Swift Backpack 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 10 0 +item_clothing_backpack_agi_lvl10_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Dexterous Backpack 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 100 0 +item_clothing_backpack_agi_lvl20_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Nimble Backpack 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 200 0 +item_clothing_backpack_agi_lvl30_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Quick Backpack 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 300 0 +item_clothing_backpack_agi_lvl40_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Adroit Backpack 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +item_clothing_backpack_agi_lvl50_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Alert Backpack 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 500 0 +item_clothing_backpack_agi_lvl60_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Backpack of Grace 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 600 0 +item_clothing_backpack_agi_lvl70_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Balanced Backpack 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 700 0 +item_clothing_backpack_agi_lvl80_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Agile Backpack 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 800 0 +item_clothing_backpack_con_lvl1_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Wellness Backpack 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 10 0 +item_clothing_backpack_con_lvl10_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Vigorous Backpack 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 100 0 +item_clothing_backpack_con_lvl20_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Fit Backpack 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 200 0 +item_clothing_backpack_con_lvl30_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Hardy Backpack 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 300 0 +item_clothing_backpack_con_lvl40_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Robust Backpack 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +item_clothing_backpack_con_lvl50_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Backpack of Health 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 500 0 +item_clothing_backpack_con_lvl60_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Backpack of Constitution 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +item_clothing_backpack_con_lvl70_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Durable Backpack 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 700 0 +item_clothing_backpack_con_lvl80_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Tough Backpack 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 800 0 +item_clothing_backpack_lck_lvl1_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Backpack of Chance 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 10 0 +item_clothing_backpack_lck_lvl10_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Hopeful Backpack 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 100 0 +item_clothing_backpack_lck_lvl20_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Lucky Backpack 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 200 0 +item_clothing_backpack_lck_lvl30_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Charmed Backpack 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 300 0 +item_clothing_backpack_lck_lvl40_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Backpack of Opportunity 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 400 0 +item_clothing_backpack_lck_lvl50_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Backpack of Serendipity 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +item_clothing_backpack_lck_lvl60_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Backpack of Success 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 600 0 +item_clothing_backpack_lck_lvl70_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Backpack of Fate 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +item_clothing_backpack_lck_lvl80_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Backpack of Destiny 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 800 0 +item_clothing_backpack_pre_lvl1_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Sight Enhancement Backpack 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 10 0 +item_clothing_backpack_pre_lvl10_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Backpack of Aim 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 100 0 +item_clothing_backpack_pre_lvl20_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Backpack Of Veracity 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 200 0 +item_clothing_backpack_pre_lvl30_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Accurate Backpack 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 300 0 +item_clothing_backpack_pre_lvl40_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Sharp Backpack 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +item_clothing_backpack_pre_lvl50_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Sure Backpack 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 500 0 +item_clothing_backpack_pre_lvl60_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Exacting Backpack 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +item_clothing_backpack_pre_lvl70_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Precise Backpack 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 700 0 +item_clothing_backpack_pre_lvl80_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Faultless Backpack 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +item_clothing_backpack_sta_lvl1_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Sheer Backpack 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 10 0 +item_clothing_backpack_sta_lvl10_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Lightweight Backpack 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 100 0 +item_clothing_backpack_sta_lvl20_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Featherweight Backpack 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 200 0 +item_clothing_backpack_sta_lvl30_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Backpack of Stamina 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +item_clothing_backpack_sta_lvl40_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Vital Backpack 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 400 0 +item_clothing_backpack_sta_lvl50_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Tenacious Backpack 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +item_clothing_backpack_sta_lvl60_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Backpack of Grit 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 600 0 +item_clothing_backpack_sta_lvl70_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Backpack of Fortitude 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +item_clothing_backpack_sta_lvl80_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Backpack of Endurance 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +item_clothing_backpack_str_lvl1_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Weighted Backpack 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 10 0 +item_clothing_backpack_str_lvl10_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Brawny Backpack 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 100 0 +item_clothing_backpack_str_lvl20_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Brute Backpack 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 200 0 +item_clothing_backpack_str_lvl30_02_01 object/tangible/wearables/backpack/backpack_s05.iff wearable Strength Backpack 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 300 0 +item_clothing_backpack_str_lvl40_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable Backpack of Force 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 400 0 +item_clothing_backpack_str_lvl50_02_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Stalwart Backpack 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 500 0 +item_clothing_backpack_str_lvl60_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Stout Backpack 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 600 0 +item_clothing_backpack_str_lvl70_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Fervent Backpack 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 700 0 +item_clothing_backpack_str_lvl80_02_01 object/tangible/wearables/backpack/backpack_s03.iff wearable Mighty Backpack 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 800 0 +item_clothing_bandolier_agi_lvl1_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Swift Bandolier 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 10 0 +item_clothing_bandolier_agi_lvl10_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Dexterous Bandolier 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 100 0 +item_clothing_bandolier_agi_lvl20_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff wearable Nimble Bandolier 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 200 0 +item_clothing_bandolier_agi_lvl30_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Quick Bandolier 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 300 0 +item_clothing_bandolier_agi_lvl40_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Adroit Bandolier 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +item_clothing_bandolier_agi_lvl50_02_01 object/tangible/wearables/bandolier/bandolier_s05.iff wearable Alert Bandolier 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 500 0 +item_clothing_bandolier_agi_lvl60_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Bandolier of Grace 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 600 0 +item_clothing_bandolier_agi_lvl70_02_01 object/tangible/wearables/bandolier/bandolier_s07.iff wearable Balanced Bandolier 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 700 0 +item_clothing_bandolier_agi_lvl80_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Agile Bandolier 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 800 0 +item_clothing_bandolier_con_lvl1_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Wellness Bandolier 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 10 0 +item_clothing_bandolier_con_lvl10_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Vigorous Bandolier 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 100 0 +item_clothing_bandolier_con_lvl20_02_01 object/tangible/wearables/bandolier/bandolier_s07.iff wearable Fit Bandolier 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 200 0 +item_clothing_bandolier_con_lvl30_02_01 object/tangible/wearables/bandolier/bandolier_s08.iff wearable Hardy Bandolier 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 300 0 +item_clothing_bandolier_con_lvl40_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Robust Bandolier 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +item_clothing_bandolier_con_lvl50_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Bandolier of Health 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 500 0 +item_clothing_bandolier_con_lvl60_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff wearable Bandolier of Constitution 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +item_clothing_bandolier_con_lvl70_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Durable Bandolier 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 700 0 +item_clothing_bandolier_con_lvl80_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Tough Bandolier 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 800 0 +item_clothing_bandolier_lck_lvl1_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Bandolier of Chance 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 10 0 +item_clothing_bandolier_lck_lvl10_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Hopeful Bandolier 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 100 0 +item_clothing_bandolier_lck_lvl20_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Lucky Bandolier 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 200 0 +item_clothing_bandolier_lck_lvl30_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff wearable Charmed Bandolier 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 300 0 +item_clothing_bandolier_lck_lvl40_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Bandolier of Opportunity 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 400 0 +item_clothing_bandolier_lck_lvl50_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Bandolier of Serendipity 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +item_clothing_bandolier_lck_lvl60_02_01 object/tangible/wearables/bandolier/bandolier_s05.iff wearable Bandolier of Success 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 600 0 +item_clothing_bandolier_lck_lvl70_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Bandolier of Fate 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +item_clothing_bandolier_lck_lvl80_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Bandolier of Destiny 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 800 0 +item_clothing_bandolier_pre_lvl1_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff wearable Sight Enhancement Bandolier 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 10 0 +item_clothing_bandolier_pre_lvl10_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff wearable Bandolier of Aim 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 100 0 +item_clothing_bandolier_pre_lvl20_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Bandolier Of Veracity 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 200 0 +item_clothing_bandolier_pre_lvl30_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Accurate Bandolier 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 300 0 +item_clothing_bandolier_pre_lvl40_02_01 object/tangible/wearables/bandolier/bandolier_s05.iff wearable Sharp Bandolier 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +item_clothing_bandolier_pre_lvl50_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Sure Bandolier 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 500 0 +item_clothing_bandolier_pre_lvl60_02_01 object/tangible/wearables/bandolier/bandolier_s07.iff wearable Exacting Bandolier 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +item_clothing_bandolier_pre_lvl70_02_01 object/tangible/wearables/bandolier/bandolier_s08.iff wearable Precise Bandolier 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 700 0 +item_clothing_bandolier_pre_lvl80_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff wearable Faultless Bandolier 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +item_clothing_bandolier_sta_lvl1_02_01 object/tangible/wearables/bandolier/bandolier_s08.iff wearable Sheer Bandolier 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 10 0 +item_clothing_bandolier_sta_lvl10_02_01 object/tangible/wearables/bandolier/bandolier_s08.iff wearable Lightweight Bandolier 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 100 0 +item_clothing_bandolier_sta_lvl20_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Featherweight Bandolier 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 200 0 +item_clothing_bandolier_sta_lvl30_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Bandolier of Stamina 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +item_clothing_bandolier_sta_lvl40_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff wearable Vital Bandolier 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 400 0 +item_clothing_bandolier_sta_lvl50_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Tenacious Bandolier 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +item_clothing_bandolier_sta_lvl60_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Bandolier of Grit 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 600 0 +item_clothing_bandolier_sta_lvl70_02_01 object/tangible/wearables/bandolier/bandolier_s05.iff wearable Bandolier of Fortitude 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +item_clothing_bandolier_sta_lvl80_02_01 object/tangible/wearables/bandolier/bandolier_s08.iff wearable Bandolier of Endurance 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +item_clothing_bandolier_str_lvl1_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Weighted Bandolier 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 10 0 +item_clothing_bandolier_str_lvl10_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Brawny Bandolier 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 100 0 +item_clothing_bandolier_str_lvl20_02_01 object/tangible/wearables/bandolier/bandolier_s05.iff wearable Brute Bandolier 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 200 0 +item_clothing_bandolier_str_lvl30_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Strength Bandolier 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 300 0 +item_clothing_bandolier_str_lvl40_02_01 object/tangible/wearables/bandolier/bandolier_s07.iff wearable Bandolier of Force 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 400 0 +item_clothing_bandolier_str_lvl50_02_01 object/tangible/wearables/bandolier/bandolier_s08.iff wearable Stalwart Bandolier 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 500 0 +item_clothing_bandolier_str_lvl60_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Stout Bandolier 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 600 0 +item_clothing_bandolier_str_lvl70_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff wearable Fervent Bandolier 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 700 0 +item_clothing_bandolier_str_lvl80_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Mighty Bandolier 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 800 0 +item_clothing_belt_agi_lvl1_02_01 object/tangible/wearables/belt/belt_s01.iff wearable Swift Belt 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 10 0 +item_clothing_belt_agi_lvl10_02_01 object/tangible/wearables/belt/belt_s01.iff wearable Dexterous Belt 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 100 0 +item_clothing_belt_agi_lvl20_02_01 object/tangible/wearables/belt/belt_s02.iff wearable Nimble Belt 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 200 0 +item_clothing_belt_agi_lvl30_02_01 object/tangible/wearables/belt/belt_s03.iff wearable Quick Belt 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 300 0 +item_clothing_belt_agi_lvl40_02_01 object/tangible/wearables/belt/belt_s04.iff wearable Adroit Belt 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +item_clothing_belt_agi_lvl50_02_01 object/tangible/wearables/belt/belt_s05.iff wearable Alert Belt 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 500 0 +item_clothing_belt_agi_lvl60_02_01 object/tangible/wearables/belt/belt_s07.iff wearable Belt of Grace 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 600 0 +item_clothing_belt_agi_lvl70_02_01 object/tangible/wearables/belt/belt_s09.iff wearable Balanced Belt 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 700 0 +item_clothing_belt_agi_lvl80_02_01 object/tangible/wearables/belt/belt_s01.iff wearable Agile Belt 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 800 0 +item_clothing_belt_con_lvl1_02_01 object/tangible/wearables/belt/belt_s18.iff wearable Wellness Belt 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 10 0 +item_clothing_belt_con_lvl10_02_01 object/tangible/wearables/belt/belt_s18.iff wearable Vigorous Belt 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 100 0 +item_clothing_belt_con_lvl20_02_01 object/tangible/wearables/belt/belt_s19.iff wearable Fit Belt 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 200 0 +item_clothing_belt_con_lvl30_02_01 object/tangible/wearables/belt/belt_s20.iff wearable Hardy Belt 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 300 0 +item_clothing_belt_con_lvl40_02_01 object/tangible/wearables/belt/belt_s01.iff wearable Robust Belt 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +item_clothing_belt_con_lvl50_02_01 object/tangible/wearables/belt/belt_s02.iff wearable Belt of Health 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 500 0 +item_clothing_belt_con_lvl60_02_01 object/tangible/wearables/belt/belt_s03.iff wearable Belt of Constitution 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +item_clothing_belt_con_lvl70_02_01 object/tangible/wearables/belt/belt_s04.iff wearable Durable Belt 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 700 0 +item_clothing_belt_con_lvl80_02_01 object/tangible/wearables/belt/belt_s18.iff wearable Tough Belt 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 800 0 +item_clothing_belt_lck_lvl1_02_01 object/tangible/wearables/belt/belt_s02.iff wearable Belt of Chance 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 10 0 +item_clothing_belt_lck_lvl10_02_01 object/tangible/wearables/belt/belt_s02.iff wearable Hopeful Belt 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 100 0 +item_clothing_belt_lck_lvl20_02_01 object/tangible/wearables/belt/belt_s03.iff wearable Lucky Belt 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 200 0 +item_clothing_belt_lck_lvl30_02_01 object/tangible/wearables/belt/belt_s04.iff wearable Charmed Belt 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 300 0 +item_clothing_belt_lck_lvl40_02_01 object/tangible/wearables/belt/belt_s05.iff wearable Belt of Opportunity 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 400 0 +item_clothing_belt_lck_lvl50_02_01 object/tangible/wearables/belt/belt_s07.iff wearable Belt of Serendipity 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +item_clothing_belt_lck_lvl60_02_01 object/tangible/wearables/belt/belt_s09.iff wearable Belt of Success 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 600 0 +item_clothing_belt_lck_lvl70_02_01 object/tangible/wearables/belt/belt_s11.iff wearable Belt of Fate 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +item_clothing_belt_lck_lvl80_02_01 object/tangible/wearables/belt/belt_s02.iff wearable Belt of Destiny 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 800 0 +item_clothing_belt_pre_lvl1_02_01 object/tangible/wearables/belt/belt_s15.iff wearable Sight Enhancement Belt 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 10 0 +item_clothing_belt_pre_lvl10_02_01 object/tangible/wearables/belt/belt_s15.iff wearable Belt of Aim 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 100 0 +item_clothing_belt_pre_lvl20_02_01 object/tangible/wearables/belt/belt_s16.iff wearable Belt Of Veracity 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 200 0 +item_clothing_belt_pre_lvl30_02_01 object/tangible/wearables/belt/belt_s17.iff wearable Accurate Belt 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 300 0 +item_clothing_belt_pre_lvl40_02_01 object/tangible/wearables/belt/belt_s18.iff wearable Sharp Belt 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +item_clothing_belt_pre_lvl50_02_01 object/tangible/wearables/belt/belt_s19.iff wearable Sure Belt 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 500 0 +item_clothing_belt_pre_lvl60_02_01 object/tangible/wearables/belt/belt_s20.iff wearable Exacting Belt 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +item_clothing_belt_pre_lvl70_02_01 object/tangible/wearables/belt/belt_s01.iff wearable Precise Belt 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 700 0 +item_clothing_belt_pre_lvl80_02_01 object/tangible/wearables/belt/belt_s15.iff wearable Faultless Belt 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +item_clothing_belt_sta_lvl1_02_01 object/tangible/wearables/belt/belt_s11.iff wearable Sheer Belt 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 10 0 +item_clothing_belt_sta_lvl10_02_01 object/tangible/wearables/belt/belt_s11.iff wearable Lightweight Belt 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 100 0 +item_clothing_belt_sta_lvl20_02_01 object/tangible/wearables/belt/belt_s12.iff wearable Featherweight Belt 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 200 0 +item_clothing_belt_sta_lvl30_02_01 object/tangible/wearables/belt/belt_s13.iff wearable Belt of Stamina 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +item_clothing_belt_sta_lvl40_02_01 object/tangible/wearables/belt/belt_s14.iff wearable Vital Belt 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 400 0 +item_clothing_belt_sta_lvl50_02_01 object/tangible/wearables/belt/belt_s15.iff wearable Tenacious Belt 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +item_clothing_belt_sta_lvl60_02_01 object/tangible/wearables/belt/belt_s16.iff wearable Belt of Grit 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 600 0 +item_clothing_belt_sta_lvl70_02_01 object/tangible/wearables/belt/belt_s17.iff wearable Belt of Fortitude 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +item_clothing_belt_sta_lvl80_02_01 object/tangible/wearables/belt/belt_s11.iff wearable Belt of Endurance 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +item_clothing_belt_str_lvl1_02_01 object/tangible/wearables/belt/belt_s05.iff wearable Weighted Belt 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 10 0 +item_clothing_belt_str_lvl10_02_01 object/tangible/wearables/belt/belt_s05.iff wearable Brawny Belt 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 100 0 +item_clothing_belt_str_lvl20_02_01 object/tangible/wearables/belt/belt_s07.iff wearable Brute Belt 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 200 0 +item_clothing_belt_str_lvl30_02_01 object/tangible/wearables/belt/belt_s09.iff wearable Strength Belt 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 300 0 +item_clothing_belt_str_lvl40_02_01 object/tangible/wearables/belt/belt_s11.iff wearable Belt of Force 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 400 0 +item_clothing_belt_str_lvl50_02_01 object/tangible/wearables/belt/belt_s12.iff wearable Stalwart Belt 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 500 0 +item_clothing_belt_str_lvl60_02_01 object/tangible/wearables/belt/belt_s13.iff wearable Stout Belt 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 600 0 +item_clothing_belt_str_lvl70_02_01 object/tangible/wearables/belt/belt_s14.iff wearable Fervent Belt 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 700 0 +item_clothing_belt_str_lvl80_02_01 object/tangible/wearables/belt/belt_s05.iff wearable Mighty Belt 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 800 0 +item_clothing_boots_agi_lvl1_02_01 object/tangible/wearables/boots/boots_s03.iff wearable Swift Boots 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 10 0 +item_clothing_boots_agi_lvl10_02_01 object/tangible/wearables/boots/boots_s03.iff wearable Dexterous Boots 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 100 0 +item_clothing_boots_agi_lvl20_02_01 object/tangible/wearables/boots/boots_s04.iff wearable Nimble Boots 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 200 0 +item_clothing_boots_agi_lvl30_02_01 object/tangible/wearables/boots/boots_s05.iff wearable Quick Boots 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 300 0 +item_clothing_boots_agi_lvl40_02_01 object/tangible/wearables/boots/boots_s12.iff wearable Adroit Boots 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +item_clothing_boots_agi_lvl50_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Alert Boots 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 500 0 +item_clothing_boots_agi_lvl60_02_01 object/tangible/wearables/boots/boots_s15.iff wearable Boots of Grace 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 600 0 +item_clothing_boots_agi_lvl70_02_01 object/tangible/wearables/boots/boots_s19.iff wearable Balanced Boots 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 700 0 +item_clothing_boots_agi_lvl80_02_01 object/tangible/wearables/boots/boots_s03.iff wearable Agile Boots 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 800 0 +item_clothing_boots_con_lvl1_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Wellness Boots 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 10 0 +item_clothing_boots_con_lvl10_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Vigorous Boots 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 100 0 +item_clothing_boots_con_lvl20_02_01 object/tangible/wearables/boots/boots_s15.iff wearable Fit Boots 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 200 0 +item_clothing_boots_con_lvl30_02_01 object/tangible/wearables/boots/boots_s19.iff wearable Hardy Boots 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 300 0 +item_clothing_boots_con_lvl40_02_01 object/tangible/wearables/boots/boots_s21.iff wearable Robust Boots 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +item_clothing_boots_con_lvl50_02_01 object/tangible/wearables/boots/boots_s22.iff wearable Boots of Health 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 500 0 +item_clothing_boots_con_lvl60_02_01 object/tangible/wearables/boots/boots_s34.iff wearable Boots of Constitution 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +item_clothing_boots_con_lvl70_02_01 object/tangible/wearables/boots/boots_s03.iff wearable Durable Boots 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 700 0 +item_clothing_boots_con_lvl80_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Tough Boots 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 800 0 +item_clothing_boots_lck_lvl1_02_01 object/tangible/wearables/boots/boots_s15.iff wearable Boots of Chance 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 10 0 +item_clothing_boots_lck_lvl10_02_01 object/tangible/wearables/boots/boots_s15.iff wearable Hopeful Boots 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 100 0 +item_clothing_boots_lck_lvl20_02_01 object/tangible/wearables/boots/boots_s19.iff wearable Lucky Boots 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 200 0 +item_clothing_boots_lck_lvl30_02_01 object/tangible/wearables/boots/boots_s21.iff wearable Charmed Boots 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 300 0 +item_clothing_boots_lck_lvl40_02_01 object/tangible/wearables/boots/boots_s22.iff wearable Boots of Opportunity 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 400 0 +item_clothing_boots_lck_lvl50_02_01 object/tangible/wearables/boots/boots_s34.iff wearable Boots of Serendipity 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +item_clothing_boots_lck_lvl60_02_01 object/tangible/wearables/boots/boots_s03.iff wearable Boots of Success 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 600 0 +item_clothing_boots_lck_lvl70_02_01 object/tangible/wearables/boots/boots_s04.iff wearable Boots of Fate 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +item_clothing_boots_lck_lvl80_02_01 object/tangible/wearables/boots/boots_s15.iff wearable Boots of Destiny 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 800 0 +item_clothing_boots_pre_lvl1_02_01 object/tangible/wearables/boots/boots_s22.iff wearable Sight Enhancement Boots 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 10 0 +item_clothing_boots_pre_lvl10_02_01 object/tangible/wearables/boots/boots_s22.iff wearable Boots of Aim 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 100 0 +item_clothing_boots_pre_lvl20_02_01 object/tangible/wearables/boots/boots_s34.iff wearable Boots Of Veracity 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 200 0 +item_clothing_boots_pre_lvl30_02_01 object/tangible/wearables/boots/boots_s03.iff wearable Accurate Boots 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 300 0 +item_clothing_boots_pre_lvl40_02_01 object/tangible/wearables/boots/boots_s04.iff wearable Sharp Boots 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +item_clothing_boots_pre_lvl50_02_01 object/tangible/wearables/boots/boots_s05.iff wearable Sure Boots 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 500 0 +item_clothing_boots_pre_lvl60_02_01 object/tangible/wearables/boots/boots_s12.iff wearable Exacting Boots 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +item_clothing_boots_pre_lvl70_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Precise Boots 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 700 0 +item_clothing_boots_pre_lvl80_02_01 object/tangible/wearables/boots/boots_s22.iff wearable Faultless Boots 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +item_clothing_boots_sta_lvl1_02_01 object/tangible/wearables/boots/boots_s21.iff wearable Sheer Boots 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 10 0 +item_clothing_boots_sta_lvl10_02_01 object/tangible/wearables/boots/boots_s21.iff wearable Lightweight Boots 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 100 0 +item_clothing_boots_sta_lvl20_02_01 object/tangible/wearables/boots/boots_s22.iff wearable Featherweight Boots 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 200 0 +item_clothing_boots_sta_lvl30_02_01 object/tangible/wearables/boots/boots_s34.iff wearable Boots of Stamina 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +item_clothing_boots_sta_lvl40_02_01 object/tangible/wearables/boots/boots_s03.iff wearable Vital Boots 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 400 0 +item_clothing_boots_sta_lvl50_02_01 object/tangible/wearables/boots/boots_s04.iff wearable Tenacious Boots 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +item_clothing_boots_sta_lvl60_02_01 object/tangible/wearables/boots/boots_s05.iff wearable Boots of Grit 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 600 0 +item_clothing_boots_sta_lvl70_02_01 object/tangible/wearables/boots/boots_s12.iff wearable Boots of Fortitude 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +item_clothing_boots_sta_lvl80_02_01 object/tangible/wearables/boots/boots_s21.iff wearable Boots of Endurance 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +item_clothing_boots_str_lvl1_02_01 object/tangible/wearables/boots/boots_s04.iff wearable Weighted Boots 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 10 0 +item_clothing_boots_str_lvl10_02_01 object/tangible/wearables/boots/boots_s04.iff wearable Brawny Boots 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 100 0 +item_clothing_boots_str_lvl20_02_01 object/tangible/wearables/boots/boots_s05.iff wearable Brute Boots 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 200 0 +item_clothing_boots_str_lvl30_02_01 object/tangible/wearables/boots/boots_s12.iff wearable Strength Boots 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 300 0 +item_clothing_boots_str_lvl40_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Boots of Force 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 400 0 +item_clothing_boots_str_lvl50_02_01 object/tangible/wearables/boots/boots_s15.iff wearable Stalwart Boots 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 500 0 +item_clothing_boots_str_lvl60_02_01 object/tangible/wearables/boots/boots_s19.iff wearable Stout Boots 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 600 0 +item_clothing_boots_str_lvl70_02_01 object/tangible/wearables/boots/boots_s21.iff wearable Fervent Boots 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 700 0 +item_clothing_boots_str_lvl80_02_01 object/tangible/wearables/boots/boots_s04.iff wearable Mighty Boots 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 800 0 +item_clothing_bracelet_l_agi_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Swift Bracelet (Left) 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 10 0 +item_clothing_bracelet_l_agi_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Dexterous Bracelet (Left) 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 100 0 +item_clothing_bracelet_l_agi_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Nimble Bracelet (Left) 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 200 0 +item_clothing_bracelet_l_agi_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Quick Bracelet (Left) 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 300 0 +item_clothing_bracelet_l_agi_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Adroit Bracelet (Left) 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +item_clothing_bracelet_l_agi_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Alert Bracelet (Left) 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 500 0 +item_clothing_bracelet_l_agi_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Bracelet (Left) of Grace 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 600 0 +item_clothing_bracelet_l_agi_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Balanced Bracelet (Left) 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 700 0 +item_clothing_bracelet_l_agi_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Agile Bracelet (Left) 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 800 0 +item_clothing_bracelet_l_con_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Wellness Bracelet (Left) 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 10 0 +item_clothing_bracelet_l_con_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Vigorous Bracelet (Left) 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 100 0 +item_clothing_bracelet_l_con_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Fit Bracelet (Left) 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 200 0 +item_clothing_bracelet_l_con_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Hardy Bracelet (Left) 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 300 0 +item_clothing_bracelet_l_con_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Robust Bracelet (Left) 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +item_clothing_bracelet_l_con_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Bracelet (Left) of Health 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 500 0 +item_clothing_bracelet_l_con_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Bracelet (Left) of Constitution 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +item_clothing_bracelet_l_con_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Durable Bracelet (Left) 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 700 0 +item_clothing_bracelet_l_con_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Tough Bracelet (Left) 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 800 0 +item_clothing_bracelet_l_lck_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Bracelet (Left) of Chance 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 10 0 +item_clothing_bracelet_l_lck_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Hopeful Bracelet (Left) 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 100 0 +item_clothing_bracelet_l_lck_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Lucky Bracelet (Left) 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 200 0 +item_clothing_bracelet_l_lck_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Charmed Bracelet (Left) 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 300 0 +item_clothing_bracelet_l_lck_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Bracelet (Left) of Opportunity 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 400 0 +item_clothing_bracelet_l_lck_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Bracelet (Left) of Serendipity 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +item_clothing_bracelet_l_lck_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Bracelet (Left) of Success 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 600 0 +item_clothing_bracelet_l_lck_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Bracelet (Left) of Fate 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +item_clothing_bracelet_l_lck_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Bracelet (Left) of Destiny 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 800 0 +item_clothing_bracelet_l_pre_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Sight Enhancement Bracelet (Left) 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 10 0 +item_clothing_bracelet_l_pre_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Bracelet (Left) of Aim 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 100 0 +item_clothing_bracelet_l_pre_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Bracelet (Left) Of Veracity 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 200 0 +item_clothing_bracelet_l_pre_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Accurate Bracelet (Left) 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 300 0 +item_clothing_bracelet_l_pre_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Sharp Bracelet (Left) 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +item_clothing_bracelet_l_pre_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Sure Bracelet (Left) 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 500 0 +item_clothing_bracelet_l_pre_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Exacting Bracelet (Left) 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +item_clothing_bracelet_l_pre_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Precise Bracelet (Left) 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 700 0 +item_clothing_bracelet_l_pre_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Faultless Bracelet (Left) 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +item_clothing_bracelet_l_sta_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Sheer Bracelet (Left) 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 10 0 +item_clothing_bracelet_l_sta_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Lightweight Bracelet (Left) 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 100 0 +item_clothing_bracelet_l_sta_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Featherweight Bracelet (Left) 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 200 0 +item_clothing_bracelet_l_sta_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Bracelet (Left) of Stamina 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +item_clothing_bracelet_l_sta_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Vital Bracelet (Left) 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 400 0 +item_clothing_bracelet_l_sta_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Tenacious Bracelet (Left) 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +item_clothing_bracelet_l_sta_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Bracelet (Left) of Grit 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 600 0 +item_clothing_bracelet_l_sta_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Bracelet (Left) of Fortitude 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +item_clothing_bracelet_l_sta_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Bracelet (Left) of Endurance 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +item_clothing_bracelet_l_str_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Weighted Bracelet (Left) 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 10 0 +item_clothing_bracelet_l_str_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Brawny Bracelet (Left) 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 100 0 +item_clothing_bracelet_l_str_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Brute Bracelet (Left) 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 200 0 +item_clothing_bracelet_l_str_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Strength Bracelet (Left) 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 300 0 +item_clothing_bracelet_l_str_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Bracelet (Left) of Force 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 400 0 +item_clothing_bracelet_l_str_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Stalwart Bracelet (Left) 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 500 0 +item_clothing_bracelet_l_str_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Stout Bracelet (Left) 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 600 0 +item_clothing_bracelet_l_str_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Fervent Bracelet (Left) 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 700 0 +item_clothing_bracelet_l_str_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Mighty Bracelet (Left) 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 800 0 +item_clothing_bracelet_r_agi_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Swift Bracelet (Right) 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 10 0 +item_clothing_bracelet_r_agi_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Dexterous Bracelet (Right) 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 100 0 +item_clothing_bracelet_r_agi_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Nimble Bracelet (Right) 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 200 0 +item_clothing_bracelet_r_agi_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Quick Bracelet (Right) 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 300 0 +item_clothing_bracelet_r_agi_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Adroit Bracelet (Right) 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +item_clothing_bracelet_r_agi_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Alert Bracelet (Right) 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 500 0 +item_clothing_bracelet_r_agi_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Bracelet (Right) of Grace 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 600 0 +item_clothing_bracelet_r_agi_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Balanced Bracelet (Right) 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 700 0 +item_clothing_bracelet_r_agi_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Agile Bracelet (Right) 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 800 0 +item_clothing_bracelet_r_con_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Wellness Bracelet (Right) 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 10 0 +item_clothing_bracelet_r_con_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Vigorous Bracelet (Right) 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 100 0 +item_clothing_bracelet_r_con_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Fit Bracelet (Right) 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 200 0 +item_clothing_bracelet_r_con_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Hardy Bracelet (Right) 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 300 0 +item_clothing_bracelet_r_con_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Robust Bracelet (Right) 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +item_clothing_bracelet_r_con_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Bracelet (Right) of Health 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 500 0 +item_clothing_bracelet_r_con_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Bracelet (Right) of Constitution 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +item_clothing_bracelet_r_con_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Durable Bracelet (Right) 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 700 0 +item_clothing_bracelet_r_con_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Tough Bracelet (Right) 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 800 0 +item_clothing_bracelet_r_lck_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Bracelet (Right) of Chance 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 10 0 +item_clothing_bracelet_r_lck_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Hopeful Bracelet (Right) 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 100 0 +item_clothing_bracelet_r_lck_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Lucky Bracelet (Right) 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 200 0 +item_clothing_bracelet_r_lck_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Charmed Bracelet (Right) 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 300 0 +item_clothing_bracelet_r_lck_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Bracelet (Right) of Opportunity 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 400 0 +item_clothing_bracelet_r_lck_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Bracelet (Right) of Serendipity 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +item_clothing_bracelet_r_lck_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Bracelet (Right) of Success 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 600 0 +item_clothing_bracelet_r_lck_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Bracelet (Right) of Fate 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +item_clothing_bracelet_r_lck_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Bracelet (Right) of Destiny 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 800 0 +item_clothing_bracelet_r_pre_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Sight Enhancement Bracelet (Right) 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 10 0 +item_clothing_bracelet_r_pre_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Bracelet (Right) of Aim 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 100 0 +item_clothing_bracelet_r_pre_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Bracelet (Right) Of Veracity 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 200 0 +item_clothing_bracelet_r_pre_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Accurate Bracelet (Right) 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 300 0 +item_clothing_bracelet_r_pre_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Sharp Bracelet (Right) 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +item_clothing_bracelet_r_pre_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Sure Bracelet (Right) 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 500 0 +item_clothing_bracelet_r_pre_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Exacting Bracelet (Right) 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +item_clothing_bracelet_r_pre_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Precise Bracelet (Right) 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 700 0 +item_clothing_bracelet_r_pre_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Faultless Bracelet (Right) 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +item_clothing_bracelet_r_sta_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Sheer Bracelet (Right) 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 10 0 +item_clothing_bracelet_r_sta_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Lightweight Bracelet (Right) 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 100 0 +item_clothing_bracelet_r_sta_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Featherweight Bracelet (Right) 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 200 0 +item_clothing_bracelet_r_sta_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Bracelet (Right) of Stamina 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +item_clothing_bracelet_r_sta_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Vital Bracelet (Right) 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 400 0 +item_clothing_bracelet_r_sta_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Tenacious Bracelet (Right) 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +item_clothing_bracelet_r_sta_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Bracelet (Right) of Grit 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 600 0 +item_clothing_bracelet_r_sta_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Bracelet (Right) of Fortitude 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +item_clothing_bracelet_r_sta_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Bracelet (Right) of Endurance 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +item_clothing_bracelet_r_str_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Weighted Bracelet (Right) 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 10 0 +item_clothing_bracelet_r_str_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Brawny Bracelet (Right) 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 100 0 +item_clothing_bracelet_r_str_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Brute Bracelet (Right) 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 200 0 +item_clothing_bracelet_r_str_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Strength Bracelet (Right) 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 300 0 +item_clothing_bracelet_r_str_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Bracelet (Right) of Force 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 400 0 +item_clothing_bracelet_r_str_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Stalwart Bracelet (Right) 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 500 0 +item_clothing_bracelet_r_str_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Stout Bracelet (Right) 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 600 0 +item_clothing_bracelet_r_str_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Fervent Bracelet (Right) 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 700 0 +item_clothing_bracelet_r_str_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Mighty Bracelet (Right) 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 800 0 +item_clothing_gloves_agi_lvl1_02_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Swift Gloves 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 10 0 +item_clothing_gloves_agi_lvl10_02_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Dexterous Gloves 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 100 0 +item_clothing_gloves_agi_lvl20_02_01 object/tangible/wearables/gloves/gloves_s03.iff wearable Nimble Gloves 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 200 0 +item_clothing_gloves_agi_lvl30_02_01 object/tangible/wearables/gloves/gloves_s06.iff wearable Quick Gloves 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 300 0 +item_clothing_gloves_agi_lvl40_02_01 object/tangible/wearables/gloves/gloves_s07.iff wearable Adroit Gloves 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +item_clothing_gloves_agi_lvl50_02_01 object/tangible/wearables/gloves/gloves_s10.iff wearable Alert Gloves 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 500 0 +item_clothing_gloves_agi_lvl60_02_01 object/tangible/wearables/gloves/gloves_s11.iff wearable Gloves of Grace 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 600 0 +item_clothing_gloves_agi_lvl70_02_01 object/tangible/wearables/gloves/gloves_s12.iff wearable Balanced Gloves 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 700 0 +item_clothing_gloves_agi_lvl80_02_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Agile Gloves 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 800 0 +item_clothing_gloves_con_lvl1_02_01 object/tangible/wearables/gloves/gloves_s11.iff wearable Wellness Gloves 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 10 0 +item_clothing_gloves_con_lvl10_02_01 object/tangible/wearables/gloves/gloves_s11.iff wearable Vigorous Gloves 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 100 0 +item_clothing_gloves_con_lvl20_02_01 object/tangible/wearables/gloves/gloves_s12.iff wearable Fit Gloves 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 200 0 +item_clothing_gloves_con_lvl30_02_01 object/tangible/wearables/gloves/gloves_s13.iff wearable Hardy Gloves 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 300 0 +item_clothing_gloves_con_lvl40_02_01 object/tangible/wearables/gloves/gloves_s14.iff wearable Robust Gloves 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +item_clothing_gloves_con_lvl50_02_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Gloves of Health 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 500 0 +item_clothing_gloves_con_lvl60_02_01 object/tangible/wearables/gloves/gloves_s03.iff wearable Gloves of Constitution 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +item_clothing_gloves_con_lvl70_02_01 object/tangible/wearables/gloves/gloves_s06.iff wearable Durable Gloves 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 700 0 +item_clothing_gloves_con_lvl80_02_01 object/tangible/wearables/gloves/gloves_s11.iff wearable Tough Gloves 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 800 0 +item_clothing_gloves_lck_lvl1_02_01 object/tangible/wearables/gloves/gloves_s14.iff wearable Gloves of Chance 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 10 0 +item_clothing_gloves_lck_lvl10_02_01 object/tangible/wearables/gloves/gloves_s14.iff wearable Hopeful Gloves 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 100 0 +item_clothing_gloves_lck_lvl20_02_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Lucky Gloves 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 200 0 +item_clothing_gloves_lck_lvl30_02_01 object/tangible/wearables/gloves/gloves_s03.iff wearable Charmed Gloves 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 300 0 +item_clothing_gloves_lck_lvl40_02_01 object/tangible/wearables/gloves/gloves_s06.iff wearable Gloves of Opportunity 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 400 0 +item_clothing_gloves_lck_lvl50_02_01 object/tangible/wearables/gloves/gloves_s07.iff wearable Gloves of Serendipity 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +item_clothing_gloves_lck_lvl60_02_01 object/tangible/wearables/gloves/gloves_s10.iff wearable Gloves of Success 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 600 0 +item_clothing_gloves_lck_lvl70_02_01 object/tangible/wearables/gloves/gloves_s11.iff wearable Gloves of Fate 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +item_clothing_gloves_lck_lvl80_02_01 object/tangible/wearables/gloves/gloves_s14.iff wearable Gloves of Destiny 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 800 0 +item_clothing_gloves_pre_lvl1_02_01 object/tangible/wearables/gloves/gloves_s03.iff wearable Sight Enhancement Gloves 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 10 0 +item_clothing_gloves_pre_lvl10_02_01 object/tangible/wearables/gloves/gloves_s03.iff wearable Gloves of Aim 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 100 0 +item_clothing_gloves_pre_lvl20_02_01 object/tangible/wearables/gloves/gloves_s06.iff wearable Gloves Of Veracity 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 200 0 +item_clothing_gloves_pre_lvl30_02_01 object/tangible/wearables/gloves/gloves_s07.iff wearable Accurate Gloves 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 300 0 +item_clothing_gloves_pre_lvl40_02_01 object/tangible/wearables/gloves/gloves_s10.iff wearable Sharp Gloves 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +item_clothing_gloves_pre_lvl50_02_01 object/tangible/wearables/gloves/gloves_s11.iff wearable Sure Gloves 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 500 0 +item_clothing_gloves_pre_lvl60_02_01 object/tangible/wearables/gloves/gloves_s12.iff wearable Exacting Gloves 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +item_clothing_gloves_pre_lvl70_02_01 object/tangible/wearables/gloves/gloves_s13.iff wearable Precise Gloves 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 700 0 +item_clothing_gloves_pre_lvl80_02_01 object/tangible/wearables/gloves/gloves_s03.iff wearable Faultless Gloves 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +item_clothing_gloves_sta_lvl1_02_01 object/tangible/wearables/gloves/gloves_s13.iff wearable Sheer Gloves 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 10 0 +item_clothing_gloves_sta_lvl10_02_01 object/tangible/wearables/gloves/gloves_s13.iff wearable Lightweight Gloves 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 100 0 +item_clothing_gloves_sta_lvl20_02_01 object/tangible/wearables/gloves/gloves_s14.iff wearable Featherweight Gloves 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 200 0 +item_clothing_gloves_sta_lvl30_02_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Gloves of Stamina 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +item_clothing_gloves_sta_lvl40_02_01 object/tangible/wearables/gloves/gloves_s03.iff wearable Vital Gloves 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 400 0 +item_clothing_gloves_sta_lvl50_02_01 object/tangible/wearables/gloves/gloves_s06.iff wearable Tenacious Gloves 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +item_clothing_gloves_sta_lvl60_02_01 object/tangible/wearables/gloves/gloves_s07.iff wearable Gloves of Grit 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 600 0 +item_clothing_gloves_sta_lvl70_02_01 object/tangible/wearables/gloves/gloves_s10.iff wearable Gloves of Fortitude 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +item_clothing_gloves_sta_lvl80_02_01 object/tangible/wearables/gloves/gloves_s13.iff wearable Gloves of Endurance 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +item_clothing_gloves_str_lvl1_02_01 object/tangible/wearables/gloves/gloves_s07.iff wearable Weighted Gloves 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 10 0 +item_clothing_gloves_str_lvl10_02_01 object/tangible/wearables/gloves/gloves_s07.iff wearable Brawny Gloves 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 100 0 +item_clothing_gloves_str_lvl20_02_01 object/tangible/wearables/gloves/gloves_s10.iff wearable Brute Gloves 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 200 0 +item_clothing_gloves_str_lvl30_02_01 object/tangible/wearables/gloves/gloves_s11.iff wearable Strength Gloves 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 300 0 +item_clothing_gloves_str_lvl40_02_01 object/tangible/wearables/gloves/gloves_s12.iff wearable Gloves of Force 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 400 0 +item_clothing_gloves_str_lvl50_02_01 object/tangible/wearables/gloves/gloves_s13.iff wearable Stalwart Gloves 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 500 0 +item_clothing_gloves_str_lvl60_02_01 object/tangible/wearables/gloves/gloves_s14.iff wearable Stout Gloves 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 600 0 +item_clothing_gloves_str_lvl70_02_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Fervent Gloves 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 700 0 +item_clothing_gloves_str_lvl80_02_01 object/tangible/wearables/gloves/gloves_s07.iff wearable Mighty Gloves 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 800 0 +item_clothing_hat_agi_lvl1_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Swift Hat 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 10 0 +item_clothing_hat_agi_lvl10_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Dexterous Hat 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 100 0 +item_clothing_hat_agi_lvl20_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Nimble Hat 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 200 0 +item_clothing_hat_agi_lvl30_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Quick Hat 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 300 0 +item_clothing_hat_agi_lvl40_02_01 object/tangible/wearables/hat/hat_s12.iff wearable Adroit Hat 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +item_clothing_hat_agi_lvl50_02_01 object/tangible/wearables/hat/hat_s13.iff wearable Alert Hat 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 500 0 +item_clothing_hat_agi_lvl60_02_01 object/tangible/wearables/hat/hat_s14.iff wearable Hat of Grace 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 600 0 +item_clothing_hat_agi_lvl70_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Balanced Hat 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 700 0 +item_clothing_hat_agi_lvl80_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Agile Hat 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 800 0 +item_clothing_hat_con_lvl1_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Wellness Hat 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 10 0 +item_clothing_hat_con_lvl10_02_01 object/tangible/wearables/hat/hat_s13.iff wearable Vigorous Hat 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 100 0 +item_clothing_hat_con_lvl20_02_01 object/tangible/wearables/hat/hat_s14.iff wearable Fit Hat 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 200 0 +item_clothing_hat_con_lvl30_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Hardy Hat 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 300 0 +item_clothing_hat_con_lvl40_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Robust Hat 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +item_clothing_hat_con_lvl50_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Hat of Health 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 500 0 +item_clothing_hat_con_lvl60_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Hat of Constitution 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +item_clothing_hat_con_lvl70_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Durable Hat 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 700 0 +item_clothing_hat_con_lvl80_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Tough Hat 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 800 0 +item_clothing_hat_lck_lvl1_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Hat of Chance 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 10 0 +item_clothing_hat_lck_lvl10_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Hopeful Hat 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 100 0 +item_clothing_hat_lck_lvl20_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Lucky Hat 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 200 0 +item_clothing_hat_lck_lvl30_02_01 object/tangible/wearables/hat/hat_s12.iff wearable Charmed Hat 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 300 0 +item_clothing_hat_lck_lvl40_02_01 object/tangible/wearables/hat/hat_s13.iff wearable Hat of Opportunity 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 400 0 +item_clothing_hat_lck_lvl50_02_01 object/tangible/wearables/hat/hat_s14.iff wearable Hat of Serendipity 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +item_clothing_hat_lck_lvl60_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Hat of Success 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 600 0 +item_clothing_hat_lck_lvl70_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Hat of Fate 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +item_clothing_hat_lck_lvl80_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Hat of Destiny 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 800 0 +item_clothing_hat_pre_lvl1_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Sight Enhancement Hat 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 10 0 +item_clothing_hat_pre_lvl10_02_01 object/tangible/wearables/hat/hat_s13.iff wearable Hat of Aim 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 100 0 +item_clothing_hat_pre_lvl20_02_01 object/tangible/wearables/hat/hat_s14.iff wearable Hat Of Veracity 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 200 0 +item_clothing_hat_pre_lvl30_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Accurate Hat 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 300 0 +item_clothing_hat_pre_lvl40_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Sharp Hat 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +item_clothing_hat_pre_lvl50_02_01 object/tangible/wearables/hat/hat_s12.iff wearable Sure Hat 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 500 0 +item_clothing_hat_pre_lvl60_02_01 object/tangible/wearables/hat/hat_s13.iff wearable Exacting Hat 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +item_clothing_hat_pre_lvl70_02_01 object/tangible/wearables/hat/hat_s14.iff wearable Precise Hat 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 700 0 +item_clothing_hat_pre_lvl80_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Faultless Hat 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +item_clothing_hat_sta_lvl1_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Hat of Endurance 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 10 0 +item_clothing_hat_sta_lvl10_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Lightweight Hat 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 100 0 +item_clothing_hat_sta_lvl20_02_01 object/tangible/wearables/hat/hat_s12.iff wearable Featherweight Hat 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 200 0 +item_clothing_hat_sta_lvl30_02_01 object/tangible/wearables/hat/hat_s13.iff wearable Hat of Stamina 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +item_clothing_hat_sta_lvl40_02_01 object/tangible/wearables/hat/hat_s14.iff wearable Vital Hat 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 400 0 +item_clothing_hat_sta_lvl50_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Tenacious Hat 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +item_clothing_hat_sta_lvl60_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Hat of Grit 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 600 0 +item_clothing_hat_sta_lvl70_02_01 object/tangible/wearables/hat/hat_s12.iff wearable Hat of Fortitude 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +item_clothing_hat_sta_lvl80_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Hat of Endurance 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +item_clothing_hat_str_lvl1_02_01 object/tangible/wearables/hat/hat_s12.iff wearable Weighted Hat 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 10 0 +item_clothing_hat_str_lvl10_02_01 object/tangible/wearables/hat/hat_s12.iff wearable Brawny Hat 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 100 0 +item_clothing_hat_str_lvl20_02_01 object/tangible/wearables/hat/hat_s13.iff wearable Brute Hat 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 200 0 +item_clothing_hat_str_lvl30_02_01 object/tangible/wearables/hat/hat_s14.iff wearable Strength Hat 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 300 0 +item_clothing_hat_str_lvl40_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Hat of Force 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 400 0 +item_clothing_hat_str_lvl50_02_01 object/tangible/wearables/hat/hat_s04.iff wearable Stalwart Hat 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 500 0 +item_clothing_hat_str_lvl60_02_01 object/tangible/wearables/hat/hat_s10.iff wearable Stout Hat 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 600 0 +item_clothing_hat_str_lvl70_02_01 object/tangible/wearables/hat/hat_s12.iff wearable Fervent Hat 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 700 0 +item_clothing_hat_str_lvl80_02_01 object/tangible/wearables/hat/hat_s12.iff wearable Mighty Hat 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 800 0 +item_clothing_jacket_agi_lvl1_02_01 object/tangible/wearables/jacket/jacket_s02.iff wearable Swift Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 10 0 +item_clothing_jacket_agi_lvl10_02_01 object/tangible/wearables/jacket/jacket_s02.iff wearable Dexterous Jacket 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 100 0 +item_clothing_jacket_agi_lvl20_02_01 object/tangible/wearables/jacket/jacket_s03.iff wearable Nimble Jacket 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 200 0 +item_clothing_jacket_agi_lvl30_02_01 object/tangible/wearables/jacket/jacket_s05.iff wearable Quick Jacket 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 300 0 +item_clothing_jacket_agi_lvl40_02_01 object/tangible/wearables/jacket/jacket_s06.iff wearable Adroit Jacket 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +item_clothing_jacket_agi_lvl50_02_01 object/tangible/wearables/jacket/jacket_s07.iff wearable Alert Jacket 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 500 0 +item_clothing_jacket_agi_lvl60_02_01 object/tangible/wearables/jacket/jacket_s08.iff wearable Jacket of Grace 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 600 0 +item_clothing_jacket_agi_lvl70_02_01 object/tangible/wearables/jacket/jacket_s10.iff wearable Balanced Jacket 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 700 0 +item_clothing_jacket_agi_lvl80_02_01 object/tangible/wearables/jacket/jacket_s02.iff wearable Agile Jacket 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 800 0 +item_clothing_jacket_con_lvl1_02_01 object/tangible/wearables/jacket/jacket_s18.iff wearable Wellness Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 10 0 +item_clothing_jacket_con_lvl10_02_01 object/tangible/wearables/jacket/jacket_s18.iff wearable Vigorous Jacket 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 100 0 +item_clothing_jacket_con_lvl20_02_01 object/tangible/wearables/jacket/jacket_s19.iff wearable Fit Jacket 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 200 0 +item_clothing_jacket_con_lvl30_02_01 object/tangible/wearables/jacket/jacket_s21.iff wearable Hardy Jacket 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 300 0 +item_clothing_jacket_con_lvl40_02_01 object/tangible/wearables/jacket/jacket_s22.iff wearable Robust Jacket 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +item_clothing_jacket_con_lvl50_02_01 object/tangible/wearables/jacket/jacket_s24.iff wearable Jacket of Health 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 500 0 +item_clothing_jacket_con_lvl60_02_01 object/tangible/wearables/jacket/jacket_s25.iff wearable Jacket of Constitution 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +item_clothing_jacket_con_lvl70_02_01 object/tangible/wearables/jacket/jacket_s25.iff wearable Durable Jacket 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 700 0 +item_clothing_jacket_con_lvl80_02_01 object/tangible/wearables/jacket/jacket_s18.iff wearable Tough Jacket 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 800 0 +item_clothing_jacket_lck_lvl1_02_01 object/tangible/wearables/jacket/jacket_s15.iff wearable Jacket of Chance 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 10 0 +item_clothing_jacket_lck_lvl10_02_01 object/tangible/wearables/jacket/jacket_s15.iff wearable Hopeful Jacket 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 100 0 +item_clothing_jacket_lck_lvl20_02_01 object/tangible/wearables/jacket/jacket_s16.iff wearable Lucky Jacket 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 200 0 +item_clothing_jacket_lck_lvl30_02_01 object/tangible/wearables/jacket/jacket_s17.iff wearable Charmed Jacket 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 300 0 +item_clothing_jacket_lck_lvl40_02_01 object/tangible/wearables/jacket/jacket_s18.iff wearable Jacket of Opportunity 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 400 0 +item_clothing_jacket_lck_lvl50_02_01 object/tangible/wearables/jacket/jacket_s19.iff wearable Jacket of Serendipity 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +item_clothing_jacket_lck_lvl60_02_01 object/tangible/wearables/jacket/jacket_s21.iff wearable Jacket of Success 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 600 0 +item_clothing_jacket_lck_lvl70_02_01 object/tangible/wearables/jacket/jacket_s22.iff wearable Jacket of Fate 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +item_clothing_jacket_lck_lvl80_02_01 object/tangible/wearables/jacket/jacket_s15.iff wearable Jacket of Destiny 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 800 0 +item_clothing_jacket_pre_lvl1_02_01 object/tangible/wearables/jacket/jacket_s07.iff wearable Sight Enhancement Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 10 0 +item_clothing_jacket_pre_lvl10_02_01 object/tangible/wearables/jacket/jacket_s07.iff wearable Jacket of Aim 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 100 0 +item_clothing_jacket_pre_lvl20_02_01 object/tangible/wearables/jacket/jacket_s08.iff wearable Jacket Of Veracity 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 200 0 +item_clothing_jacket_pre_lvl30_02_01 object/tangible/wearables/jacket/jacket_s10.iff wearable Accurate Jacket 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 300 0 +item_clothing_jacket_pre_lvl40_02_01 object/tangible/wearables/jacket/jacket_s11.iff wearable Sharp Jacket 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +item_clothing_jacket_pre_lvl50_02_01 object/tangible/wearables/jacket/jacket_s12.iff wearable Sure Jacket 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 500 0 +item_clothing_jacket_pre_lvl60_02_01 object/tangible/wearables/jacket/jacket_s13.iff wearable Exacting Jacket 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +item_clothing_jacket_pre_lvl70_02_01 object/tangible/wearables/jacket/jacket_s14.iff wearable Precise Jacket 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 700 0 +item_clothing_jacket_pre_lvl80_02_01 object/tangible/wearables/jacket/jacket_s07.iff wearable Faultless Jacket 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +item_clothing_jacket_sta_lvl1_02_01 object/tangible/wearables/jacket/jacket_s11.iff wearable Sheer Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 10 0 +item_clothing_jacket_sta_lvl10_02_01 object/tangible/wearables/jacket/jacket_s11.iff wearable Lightweight Jacket 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 100 0 +item_clothing_jacket_sta_lvl20_02_01 object/tangible/wearables/jacket/jacket_s12.iff wearable Featherweight Jacket 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 200 0 +item_clothing_jacket_sta_lvl30_02_01 object/tangible/wearables/jacket/jacket_s13.iff wearable Jacket of Stamina 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +item_clothing_jacket_sta_lvl40_02_01 object/tangible/wearables/jacket/jacket_s14.iff wearable Vital Jacket 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 400 0 +item_clothing_jacket_sta_lvl50_02_01 object/tangible/wearables/jacket/jacket_s15.iff wearable Tenacious Jacket 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +item_clothing_jacket_sta_lvl60_02_01 object/tangible/wearables/jacket/jacket_s16.iff wearable Jacket of Grit 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 600 0 +item_clothing_jacket_sta_lvl70_02_01 object/tangible/wearables/jacket/jacket_s17.iff wearable Jacket of Fortitude 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +item_clothing_jacket_sta_lvl80_02_01 object/tangible/wearables/jacket/jacket_s11.iff wearable Jacket of Endurance 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +item_clothing_jacket_str_lvl1_02_01 object/tangible/wearables/jacket/jacket_s35.iff wearable Weighted Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 10 0 +item_clothing_jacket_str_lvl10_02_01 object/tangible/wearables/jacket/jacket_s35.iff wearable Brawny Jacket 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 100 0 +item_clothing_jacket_str_lvl20_02_01 object/tangible/wearables/jacket/jacket_s36.iff wearable Brute Jacket 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 200 0 +item_clothing_jacket_str_lvl30_02_01 object/tangible/wearables/jacket/jacket_s36.iff wearable Strength Jacket 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 300 0 +item_clothing_jacket_str_lvl40_02_01 object/tangible/wearables/jacket/jacket_s02.iff wearable Jacket of Force 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 400 0 +item_clothing_jacket_str_lvl50_02_01 object/tangible/wearables/jacket/jacket_s03.iff wearable Stalwart Jacket 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 500 0 +item_clothing_jacket_str_lvl60_02_01 object/tangible/wearables/jacket/jacket_s05.iff wearable Stout Jacket 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 600 0 +item_clothing_jacket_str_lvl70_02_01 object/tangible/wearables/jacket/jacket_s06.iff wearable Fervent Jacket 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 700 0 +item_clothing_jacket_str_lvl80_02_01 object/tangible/wearables/jacket/jacket_s35.iff wearable Mighty Jacket 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 800 0 +item_clothing_necklace_agi_lvl1_02_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Swift Necklace 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 10 0 +item_clothing_necklace_agi_lvl10_02_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Dexterous Necklace 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 100 0 +item_clothing_necklace_agi_lvl20_02_01 object/tangible/wearables/necklace/necklace_s02.iff wearable Nimble Necklace 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 200 0 +item_clothing_necklace_agi_lvl30_02_01 object/tangible/wearables/necklace/necklace_s03.iff wearable Quick Necklace 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 300 0 +item_clothing_necklace_agi_lvl40_02_01 object/tangible/wearables/necklace/necklace_s04.iff wearable Adroit Necklace 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +item_clothing_necklace_agi_lvl50_02_01 object/tangible/wearables/necklace/necklace_s05.iff wearable Alert Necklace 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 500 0 +item_clothing_necklace_agi_lvl60_02_01 object/tangible/wearables/necklace/necklace_s06.iff wearable Necklace of Grace 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 600 0 +item_clothing_necklace_agi_lvl70_02_01 object/tangible/wearables/necklace/necklace_s07.iff wearable Balanced Necklace 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 700 0 +item_clothing_necklace_agi_lvl80_02_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Agile Necklace 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 800 0 +item_clothing_necklace_con_lvl1_02_01 object/tangible/wearables/necklace/necklace_s03.iff wearable Wellness Necklace 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 10 0 +item_clothing_necklace_con_lvl10_02_01 object/tangible/wearables/necklace/necklace_s03.iff wearable Vigorous Necklace 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 100 0 +item_clothing_necklace_con_lvl20_02_01 object/tangible/wearables/necklace/necklace_s04.iff wearable Fit Necklace 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 200 0 +item_clothing_necklace_con_lvl30_02_01 object/tangible/wearables/necklace/necklace_s05.iff wearable Hardy Necklace 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 300 0 +item_clothing_necklace_con_lvl40_02_01 object/tangible/wearables/necklace/necklace_s06.iff wearable Robust Necklace 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +item_clothing_necklace_con_lvl50_02_01 object/tangible/wearables/necklace/necklace_s07.iff wearable Necklace of Health 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 500 0 +item_clothing_necklace_con_lvl60_02_01 object/tangible/wearables/necklace/necklace_s08.iff wearable Necklace of Constitution 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +item_clothing_necklace_con_lvl70_02_01 object/tangible/wearables/necklace/necklace_s09.iff wearable Durable Necklace 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 700 0 +item_clothing_necklace_con_lvl80_02_01 object/tangible/wearables/necklace/necklace_s03.iff wearable Tough Necklace 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 800 0 +item_clothing_necklace_lck_lvl1_02_01 object/tangible/wearables/necklace/necklace_s12.iff wearable Necklace of Chance 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 10 0 +item_clothing_necklace_lck_lvl10_02_01 object/tangible/wearables/necklace/necklace_s12.iff wearable Hopeful Necklace 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 100 0 +item_clothing_necklace_lck_lvl20_02_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Lucky Necklace 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 200 0 +item_clothing_necklace_lck_lvl30_02_01 object/tangible/wearables/necklace/necklace_s02.iff wearable Charmed Necklace 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 300 0 +item_clothing_necklace_lck_lvl40_02_01 object/tangible/wearables/necklace/necklace_s03.iff wearable Necklace of Opportunity 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 400 0 +item_clothing_necklace_lck_lvl50_02_01 object/tangible/wearables/necklace/necklace_s04.iff wearable Necklace of Serendipity 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +item_clothing_necklace_lck_lvl60_02_01 object/tangible/wearables/necklace/necklace_s05.iff wearable Necklace of Success 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 600 0 +item_clothing_necklace_lck_lvl70_02_01 object/tangible/wearables/necklace/necklace_s06.iff wearable Necklace of Fate 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +item_clothing_necklace_lck_lvl80_02_01 object/tangible/wearables/necklace/necklace_s12.iff wearable Necklace of Destiny 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 800 0 +item_clothing_necklace_pre_lvl1_02_01 object/tangible/wearables/necklace/necklace_s05.iff wearable Sight Enhancement Necklace 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 10 0 +item_clothing_necklace_pre_lvl10_02_01 object/tangible/wearables/necklace/necklace_s05.iff wearable Necklace of Aim 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 100 0 +item_clothing_necklace_pre_lvl20_02_01 object/tangible/wearables/necklace/necklace_s06.iff wearable Necklace Of Veracity 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 200 0 +item_clothing_necklace_pre_lvl30_02_01 object/tangible/wearables/necklace/necklace_s07.iff wearable Accurate Necklace 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 300 0 +item_clothing_necklace_pre_lvl40_02_01 object/tangible/wearables/necklace/necklace_s08.iff wearable Sharp Necklace 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +item_clothing_necklace_pre_lvl50_02_01 object/tangible/wearables/necklace/necklace_s09.iff wearable Sure Necklace 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 500 0 +item_clothing_necklace_pre_lvl60_02_01 object/tangible/wearables/necklace/necklace_s10.iff wearable Exacting Necklace 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +item_clothing_necklace_pre_lvl70_02_01 object/tangible/wearables/necklace/necklace_s11.iff wearable Precise Necklace 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 700 0 +item_clothing_necklace_pre_lvl80_02_01 object/tangible/wearables/necklace/necklace_s05.iff wearable Faultless Necklace 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +item_clothing_necklace_sta_lvl1_02_01 object/tangible/wearables/necklace/necklace_s08.iff wearable Sheer Necklace 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 10 0 +item_clothing_necklace_sta_lvl10_02_01 object/tangible/wearables/necklace/necklace_s08.iff wearable Lightweight Necklace 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 100 0 +item_clothing_necklace_sta_lvl20_02_01 object/tangible/wearables/necklace/necklace_s09.iff wearable Featherweight Necklace 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 200 0 +item_clothing_necklace_sta_lvl30_02_01 object/tangible/wearables/necklace/necklace_s10.iff wearable Necklace of Stamina 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +item_clothing_necklace_sta_lvl40_02_01 object/tangible/wearables/necklace/necklace_s11.iff wearable Vital Necklace 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 400 0 +item_clothing_necklace_sta_lvl50_02_01 object/tangible/wearables/necklace/necklace_s12.iff wearable Tenacious Necklace 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +item_clothing_necklace_sta_lvl60_02_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Necklace of Grit 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 600 0 +item_clothing_necklace_sta_lvl70_02_01 object/tangible/wearables/necklace/necklace_s02.iff wearable Necklace of Fortitude 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +item_clothing_necklace_sta_lvl80_02_01 object/tangible/wearables/necklace/necklace_s08.iff wearable Necklace of Endurance 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +item_clothing_necklace_str_lvl1_02_01 object/tangible/wearables/necklace/necklace_s10.iff wearable Weighted Necklace 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 10 0 +item_clothing_necklace_str_lvl10_02_01 object/tangible/wearables/necklace/necklace_s10.iff wearable Brawny Necklace 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 100 0 +item_clothing_necklace_str_lvl20_02_01 object/tangible/wearables/necklace/necklace_s11.iff wearable Brute Necklace 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 200 0 +item_clothing_necklace_str_lvl30_02_01 object/tangible/wearables/necklace/necklace_s12.iff wearable Strength Necklace 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 300 0 +item_clothing_necklace_str_lvl40_02_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Necklace of Force 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 400 0 +item_clothing_necklace_str_lvl50_02_01 object/tangible/wearables/necklace/necklace_s02.iff wearable Stalwart Necklace 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 500 0 +item_clothing_necklace_str_lvl60_02_01 object/tangible/wearables/necklace/necklace_s03.iff wearable Stout Necklace 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 600 0 +item_clothing_necklace_str_lvl70_02_01 object/tangible/wearables/necklace/necklace_s04.iff wearable Fervent Necklace 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 700 0 +item_clothing_necklace_str_lvl80_02_01 object/tangible/wearables/necklace/necklace_s10.iff wearable Mighty Necklace 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 800 0 +item_clothing_pants_agi_lvl1_02_01 object/tangible/wearables/pants/pants_s01.iff wearable Swift Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 10 0 +item_clothing_pants_agi_lvl10_02_01 object/tangible/wearables/pants/pants_s01.iff wearable Dexterous Pants 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 100 0 +item_clothing_pants_agi_lvl20_02_01 object/tangible/wearables/pants/pants_s08.iff wearable Nimble Pants 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 200 0 +item_clothing_pants_agi_lvl30_02_01 object/tangible/wearables/pants/pants_s04.iff wearable Quick Pants 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 300 0 +item_clothing_pants_agi_lvl40_02_01 object/tangible/wearables/pants/pants_s05.iff wearable Adroit Pants 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +item_clothing_pants_agi_lvl50_02_01 object/tangible/wearables/pants/pants_s06.iff wearable Alert Pants 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 500 0 +item_clothing_pants_agi_lvl60_02_01 object/tangible/wearables/pants/pants_s07.iff wearable Pants of Grace 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 600 0 +item_clothing_pants_agi_lvl70_02_01 object/tangible/wearables/pants/pants_s08.iff wearable Balanced Pants 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 700 0 +item_clothing_pants_agi_lvl80_02_01 object/tangible/wearables/pants/pants_s01.iff wearable Agile Pants 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 800 0 +item_clothing_pants_con_lvl1_02_01 object/tangible/wearables/pants/pants_s22.iff wearable Wellness Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 10 0 +item_clothing_pants_con_lvl10_02_01 object/tangible/wearables/pants/pants_s09.iff wearable Vigorous Pants 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 100 0 +item_clothing_pants_con_lvl20_02_01 object/tangible/wearables/pants/pants_s18.iff wearable Fit Pants 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 200 0 +item_clothing_pants_con_lvl30_02_01 object/tangible/wearables/pants/pants_s21.iff wearable Hardy Pants 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 300 0 +item_clothing_pants_con_lvl40_02_01 object/tangible/wearables/pants/pants_s22.iff wearable Robust Pants 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +item_clothing_pants_con_lvl50_02_01 object/tangible/wearables/pants/pants_s24.iff wearable Pants of Health 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 500 0 +item_clothing_pants_con_lvl60_02_01 object/tangible/wearables/pants/pants_s25.iff wearable Pants of Constitution 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +item_clothing_pants_con_lvl70_02_01 object/tangible/wearables/pants/pants_s22.iff wearable Durable Pants 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 700 0 +item_clothing_pants_con_lvl80_02_01 object/tangible/wearables/pants/pants_s22.iff wearable Tough Pants 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 800 0 +item_clothing_pants_lck_lvl1_02_01 object/tangible/wearables/pants/pants_s09.iff wearable Pants of Chance 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 10 0 +item_clothing_pants_lck_lvl10_02_01 object/tangible/wearables/pants/pants_s09.iff wearable Hopeful Pants 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 100 0 +item_clothing_pants_lck_lvl20_02_01 object/tangible/wearables/pants/pants_s10.iff wearable Lucky Pants 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 200 0 +item_clothing_pants_lck_lvl30_02_01 object/tangible/wearables/pants/pants_s11.iff wearable Charmed Pants 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 300 0 +item_clothing_pants_lck_lvl40_02_01 object/tangible/wearables/pants/pants_s12.iff wearable Pants of Opportunity 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 400 0 +item_clothing_pants_lck_lvl50_02_01 object/tangible/wearables/pants/pants_s13.iff wearable Pants of Serendipity 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +item_clothing_pants_lck_lvl60_02_01 object/tangible/wearables/pants/pants_s14.iff wearable Pants of Success 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 600 0 +item_clothing_pants_lck_lvl70_02_01 object/tangible/wearables/pants/pants_s15.iff wearable Pants of Fate 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +item_clothing_pants_lck_lvl80_02_01 object/tangible/wearables/pants/pants_s09.iff wearable Pants of Destiny 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 800 0 +item_clothing_pants_pre_lvl1_02_01 object/tangible/wearables/pants/pants_s01.iff wearable Sight Enhancement Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 10 0 +item_clothing_pants_pre_lvl10_02_01 object/tangible/wearables/pants/pants_s01.iff wearable Pants of Aim 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 100 0 +item_clothing_pants_pre_lvl20_02_01 object/tangible/wearables/pants/pants_s08.iff wearable Pants Of Veracity 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 200 0 +item_clothing_pants_pre_lvl30_02_01 object/tangible/wearables/pants/pants_s04.iff wearable Accurate Pants 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 300 0 +item_clothing_pants_pre_lvl40_02_01 object/tangible/wearables/pants/pants_s05.iff wearable Sharp Pants 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +item_clothing_pants_pre_lvl50_02_01 object/tangible/wearables/pants/pants_s06.iff wearable Sure Pants 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 500 0 +item_clothing_pants_pre_lvl60_02_01 object/tangible/wearables/pants/pants_s07.iff wearable Exacting Pants 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +item_clothing_pants_pre_lvl70_02_01 object/tangible/wearables/pants/pants_s08.iff wearable Precise Pants 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 700 0 +item_clothing_pants_pre_lvl80_02_01 object/tangible/wearables/pants/pants_s01.iff wearable Faultless Pants 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +item_clothing_pants_sta_lvl1_02_01 object/tangible/wearables/pants/pants_s09.iff wearable Sheer Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 10 0 +item_clothing_pants_sta_lvl10_02_01 object/tangible/wearables/pants/pants_s09.iff wearable Lightweight Pants 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 100 0 +item_clothing_pants_sta_lvl20_02_01 object/tangible/wearables/pants/pants_s10.iff wearable Featherweight Pants 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 200 0 +item_clothing_pants_sta_lvl30_02_01 object/tangible/wearables/pants/pants_s11.iff wearable Pants of Stamina 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +item_clothing_pants_sta_lvl40_02_01 object/tangible/wearables/pants/pants_s12.iff wearable Vital Pants 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 400 0 +item_clothing_pants_sta_lvl50_02_01 object/tangible/wearables/pants/pants_s13.iff wearable Tenacious Pants 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +item_clothing_pants_sta_lvl60_02_01 object/tangible/wearables/pants/pants_s14.iff wearable Pants of Grit 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 600 0 +item_clothing_pants_sta_lvl70_02_01 object/tangible/wearables/pants/pants_s15.iff wearable Pants of Fortitude 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +item_clothing_pants_sta_lvl80_02_01 object/tangible/wearables/pants/pants_s09.iff wearable Pants of Endurance 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +item_clothing_pants_str_lvl1_02_01 object/tangible/wearables/pants/pants_s27.iff wearable Weighted Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 10 0 +item_clothing_pants_str_lvl10_02_01 object/tangible/wearables/pants/pants_s27.iff wearable Brawny Pants 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 100 0 +item_clothing_pants_str_lvl20_02_01 object/tangible/wearables/pants/pants_s28.iff wearable Brute Pants 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 200 0 +item_clothing_pants_str_lvl30_02_01 object/tangible/wearables/pants/pants_s29.iff wearable Strength Pants 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 300 0 +item_clothing_pants_str_lvl40_02_01 object/tangible/wearables/pants/pants_s30.iff wearable Pants of Force 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 400 0 +item_clothing_pants_str_lvl50_02_01 object/tangible/wearables/pants/pants_s31.iff wearable Stalwart Pants 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 500 0 +item_clothing_pants_str_lvl60_02_01 object/tangible/wearables/pants/pants_s27.iff wearable Stout Pants 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 600 0 +item_clothing_pants_str_lvl70_02_01 object/tangible/wearables/pants/pants_s33.iff wearable Fervent Pants 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 700 0 +item_clothing_pants_str_lvl80_02_01 object/tangible/wearables/pants/pants_s27.iff wearable Mighty Pants 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 800 0 +item_clothing_ring_agi_lvl1_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Swift Ring 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 10 0 +item_clothing_ring_agi_lvl10_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Dexterous Ring 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 100 0 +item_clothing_ring_agi_lvl20_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Nimble Ring 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 200 0 +item_clothing_ring_agi_lvl30_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Quick Ring 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 300 0 +item_clothing_ring_agi_lvl40_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Adroit Ring 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +item_clothing_ring_agi_lvl50_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Alert Ring 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 500 0 +item_clothing_ring_agi_lvl60_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Ring of Grace 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 600 0 +item_clothing_ring_agi_lvl70_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Balanced Ring 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 700 0 +item_clothing_ring_agi_lvl80_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Agile Ring 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 800 0 +item_clothing_ring_con_lvl1_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Wellness Ring 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 10 0 +item_clothing_ring_con_lvl10_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Vigorous Ring 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 100 0 +item_clothing_ring_con_lvl20_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Fit Ring 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 200 0 +item_clothing_ring_con_lvl30_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Hardy Ring 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 300 0 +item_clothing_ring_con_lvl40_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Robust Ring 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +item_clothing_ring_con_lvl50_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Ring of Health 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 500 0 +item_clothing_ring_con_lvl60_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Ring of Constitution 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +item_clothing_ring_con_lvl70_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Durable Ring 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 700 0 +item_clothing_ring_con_lvl80_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Tough Ring 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 800 0 +item_clothing_ring_lck_lvl1_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Ring of Chance 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 10 0 +item_clothing_ring_lck_lvl10_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Hopeful Ring 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 100 0 +item_clothing_ring_lck_lvl20_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Lucky Ring 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 200 0 +item_clothing_ring_lck_lvl30_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Charmed Ring 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 300 0 +item_clothing_ring_lck_lvl40_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Ring of Opportunity 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 400 0 +item_clothing_ring_lck_lvl50_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Ring of Serendipity 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +item_clothing_ring_lck_lvl60_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Ring of Success 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 600 0 +item_clothing_ring_lck_lvl70_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Ring of Fate 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +item_clothing_ring_lck_lvl80_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Ring of Destiny 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 800 0 +item_clothing_ring_pre_lvl1_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Sight Enhancement Ring 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 10 0 +item_clothing_ring_pre_lvl10_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Ring of Aim 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 100 0 +item_clothing_ring_pre_lvl20_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Ring Of Veracity 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 200 0 +item_clothing_ring_pre_lvl30_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Accurate Ring 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 300 0 +item_clothing_ring_pre_lvl40_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Sharp Ring 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +item_clothing_ring_pre_lvl50_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Sure Ring 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 500 0 +item_clothing_ring_pre_lvl60_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Exacting Ring 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +item_clothing_ring_pre_lvl70_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Precise Ring 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 700 0 +item_clothing_ring_pre_lvl80_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Faultless Ring 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +item_clothing_ring_sta_lvl1_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Sheer Ring 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 10 0 +item_clothing_ring_sta_lvl10_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Lightweight Ring 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 100 0 +item_clothing_ring_sta_lvl20_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Featherweight Ring 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 200 0 +item_clothing_ring_sta_lvl30_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Ring of Stamina 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +item_clothing_ring_sta_lvl40_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Vital Ring 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 400 0 +item_clothing_ring_sta_lvl50_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Tenacious Ring 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +item_clothing_ring_sta_lvl60_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Ring of Grit 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 600 0 +item_clothing_ring_sta_lvl70_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Ring of Fortitude 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +item_clothing_ring_sta_lvl80_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Ring of Endurance 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +item_clothing_ring_str_lvl1_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Weighted Ring 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 10 0 +item_clothing_ring_str_lvl10_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Brawny Ring 1 1000 0 0 10 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 100 0 +item_clothing_ring_str_lvl20_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Brute Ring 1 1000 0 0 20 1 1 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 200 0 +item_clothing_ring_str_lvl30_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Strength Ring 1 1000 0 0 30 1 1 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 300 0 +item_clothing_ring_str_lvl40_02_01 object/tangible/wearables/ring/ring_s01.iff wearable Ring of Force 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 400 0 +item_clothing_ring_str_lvl50_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Stalwart Ring 1 1000 0 0 50 1 1 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 500 0 +item_clothing_ring_str_lvl60_02_01 object/tangible/wearables/ring/ring_s03.iff wearable Stout Ring 1 1000 0 0 60 1 1 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 600 0 +item_clothing_ring_str_lvl70_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Fervent Ring 1 1000 0 0 70 1 1 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 700 0 +item_clothing_ring_str_lvl80_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Mighty Ring 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 800 0 +item_clothing_shirt_agi_lvl1_02_01 object/tangible/wearables/shirt/shirt_s03.iff wearable Swift Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 10 0 +item_clothing_shirt_agi_lvl10_02_01 object/tangible/wearables/shirt/shirt_s03.iff wearable Dexterous Shirt 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 100 0 +item_clothing_shirt_agi_lvl20_02_01 object/tangible/wearables/shirt/shirt_s04.iff wearable Nimble Shirt 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 200 0 +item_clothing_shirt_agi_lvl30_02_01 object/tangible/wearables/shirt/shirt_s05.iff wearable Quick Shirt 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 300 0 +item_clothing_shirt_agi_lvl40_02_01 object/tangible/wearables/shirt/shirt_s07.iff wearable Adroit Shirt 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +item_clothing_shirt_agi_lvl50_02_01 object/tangible/wearables/shirt/shirt_s08.iff wearable Alert Shirt 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 500 0 +item_clothing_shirt_agi_lvl60_02_01 object/tangible/wearables/shirt/shirt_s09.iff wearable Shirt of Grace 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 600 0 +item_clothing_shirt_agi_lvl70_02_01 object/tangible/wearables/shirt/shirt_s10.iff wearable Balanced Shirt 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 700 0 +item_clothing_shirt_agi_lvl80_02_01 object/tangible/wearables/shirt/shirt_s03.iff wearable Agile Shirt 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 800 0 +item_clothing_shirt_con_lvl1_02_01 object/tangible/wearables/shirt/shirt_s26.iff wearable Wellness Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 10 0 +item_clothing_shirt_con_lvl10_02_01 object/tangible/wearables/shirt/shirt_s26.iff wearable Vigorous Shirt 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 100 0 +item_clothing_shirt_con_lvl20_02_01 object/tangible/wearables/shirt/shirt_s27.iff wearable Fit Shirt 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 200 0 +item_clothing_shirt_con_lvl30_02_01 object/tangible/wearables/shirt/shirt_s08.iff wearable Hardy Shirt 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 300 0 +item_clothing_shirt_con_lvl40_02_01 object/tangible/wearables/shirt/shirt_s30.iff wearable Robust Shirt 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +item_clothing_shirt_con_lvl50_02_01 object/tangible/wearables/shirt/shirt_s32.iff wearable Shirt of Health 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 500 0 +item_clothing_shirt_con_lvl60_02_01 object/tangible/wearables/shirt/shirt_s34.iff wearable Shirt of Constitution 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +item_clothing_shirt_con_lvl70_02_01 object/tangible/wearables/shirt/shirt_s38.iff wearable Durable Shirt 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 700 0 +item_clothing_shirt_con_lvl80_02_01 object/tangible/wearables/shirt/shirt_s26.iff wearable Tough Shirt 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 800 0 +item_clothing_shirt_lck_lvl1_02_01 object/tangible/wearables/shirt/shirt_s07.iff wearable Shirt of Chance 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 10 0 +item_clothing_shirt_lck_lvl10_02_01 object/tangible/wearables/shirt/shirt_s07.iff wearable Hopeful Shirt 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 100 0 +item_clothing_shirt_lck_lvl20_02_01 object/tangible/wearables/shirt/shirt_s26.iff wearable Lucky Shirt 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 200 0 +item_clothing_shirt_lck_lvl30_02_01 object/tangible/wearables/shirt/shirt_s27.iff wearable Charmed Shirt 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 300 0 +item_clothing_shirt_lck_lvl40_02_01 object/tangible/wearables/shirt/shirt_s08.iff wearable Shirt of Opportunity 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 400 0 +item_clothing_shirt_lck_lvl50_02_01 object/tangible/wearables/shirt/shirt_s30.iff wearable Shirt of Serendipity 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +item_clothing_shirt_lck_lvl60_02_01 object/tangible/wearables/shirt/shirt_s32.iff wearable Shirt of Success 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 600 0 +item_clothing_shirt_lck_lvl70_02_01 object/tangible/wearables/shirt/shirt_s34.iff wearable Shirt of Fate 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +item_clothing_shirt_lck_lvl80_02_01 object/tangible/wearables/shirt/shirt_s07.iff wearable Shirt of Destiny 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 800 0 +item_clothing_shirt_pre_lvl1_02_01 object/tangible/wearables/shirt/shirt_s10.iff wearable Sight Enhancement Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 10 0 +item_clothing_shirt_pre_lvl10_02_01 object/tangible/wearables/shirt/shirt_s10.iff wearable Shirt of Aim 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 100 0 +item_clothing_shirt_pre_lvl20_02_01 object/tangible/wearables/shirt/shirt_s11.iff wearable Shirt Of Veracity 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 200 0 +item_clothing_shirt_pre_lvl30_02_01 object/tangible/wearables/shirt/shirt_s05.iff wearable Accurate Shirt 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 300 0 +item_clothing_shirt_pre_lvl40_02_01 object/tangible/wearables/shirt/shirt_s13.iff wearable Sharp Shirt 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +item_clothing_shirt_pre_lvl50_02_01 object/tangible/wearables/shirt/shirt_s14.iff wearable Sure Shirt 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 500 0 +item_clothing_shirt_pre_lvl60_02_01 object/tangible/wearables/shirt/shirt_s15.iff wearable Exacting Shirt 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +item_clothing_shirt_pre_lvl70_02_01 object/tangible/wearables/shirt/shirt_s16.iff wearable Precise Shirt 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 700 0 +item_clothing_shirt_pre_lvl80_02_01 object/tangible/wearables/shirt/shirt_s10.iff wearable Faultless Shirt 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +item_clothing_shirt_sta_lvl1_02_01 object/tangible/wearables/shirt/shirt_s11.iff wearable Sheer Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 10 0 +item_clothing_shirt_sta_lvl10_02_01 object/tangible/wearables/shirt/shirt_s11.iff wearable Lightweight Shirt 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 100 0 +item_clothing_shirt_sta_lvl20_02_01 object/tangible/wearables/shirt/shirt_s05.iff wearable Featherweight Shirt 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 200 0 +item_clothing_shirt_sta_lvl30_02_01 object/tangible/wearables/shirt/shirt_s13.iff wearable Shirt of Stamina 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +item_clothing_shirt_sta_lvl40_02_01 object/tangible/wearables/shirt/shirt_s14.iff wearable Vital Shirt 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 400 0 +item_clothing_shirt_sta_lvl50_02_01 object/tangible/wearables/shirt/shirt_s15.iff wearable Tenacious Shirt 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +item_clothing_shirt_sta_lvl60_02_01 object/tangible/wearables/shirt/shirt_s16.iff wearable Shirt of Grit 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 600 0 +item_clothing_shirt_sta_lvl70_02_01 object/tangible/wearables/shirt/shirt_s07.iff wearable Shirt of Fortitude 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +item_clothing_shirt_sta_lvl80_02_01 object/tangible/wearables/shirt/shirt_s11.iff wearable Shirt of Endurance 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +item_clothing_shirt_str_lvl1_02_01 object/tangible/wearables/shirt/shirt_s42.iff wearable Weighted Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 10 0 +item_clothing_shirt_str_lvl10_02_01 object/tangible/wearables/shirt/shirt_s42.iff wearable Brawny Shirt 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 100 0 +item_clothing_shirt_str_lvl20_02_01 object/tangible/wearables/shirt/shirt_s03.iff wearable Brute Shirt 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 200 0 +item_clothing_shirt_str_lvl30_02_01 object/tangible/wearables/shirt/shirt_s04.iff wearable Strength Shirt 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 300 0 +item_clothing_shirt_str_lvl40_02_01 object/tangible/wearables/shirt/shirt_s05.iff wearable Shirt of Force 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 400 0 +item_clothing_shirt_str_lvl50_02_01 object/tangible/wearables/shirt/shirt_s07.iff wearable Stalwart Shirt 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 500 0 +item_clothing_shirt_str_lvl60_02_01 object/tangible/wearables/shirt/shirt_s08.iff wearable Stout Shirt 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 600 0 +item_clothing_shirt_str_lvl70_02_01 object/tangible/wearables/shirt/shirt_s09.iff wearable Fervent Shirt 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 700 0 +item_clothing_shirt_str_lvl80_02_01 object/tangible/wearables/shirt/shirt_s42.iff wearable Mighty Shirt 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 800 0 +item_clothing_shoes_agi_lvl1_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Swift Shoes 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 10 0 +item_clothing_shoes_agi_lvl10_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Dexterous Shoes 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 100 0 +item_clothing_shoes_agi_lvl20_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Nimble Shoes 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 200 0 +item_clothing_shoes_agi_lvl30_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Quick Shoes 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 300 0 +item_clothing_shoes_agi_lvl40_02_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Adroit Shoes 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +item_clothing_shoes_agi_lvl50_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Alert Shoes 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 500 0 +item_clothing_shoes_agi_lvl60_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Shoes of Grace 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 600 0 +item_clothing_shoes_agi_lvl70_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Balanced Shoes 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 700 0 +item_clothing_shoes_agi_lvl80_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Agile Shoes 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 800 0 +item_clothing_shoes_con_lvl1_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Wellness Shoes 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 10 0 +item_clothing_shoes_con_lvl10_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Vigorous Shoes 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 100 0 +item_clothing_shoes_con_lvl20_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Fit Shoes 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 200 0 +item_clothing_shoes_con_lvl30_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Hardy Shoes 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 300 0 +item_clothing_shoes_con_lvl40_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Robust Shoes 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +item_clothing_shoes_con_lvl50_02_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Shoes of Health 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 500 0 +item_clothing_shoes_con_lvl60_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Shoes of Constitution 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +item_clothing_shoes_con_lvl70_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Durable Shoes 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 700 0 +item_clothing_shoes_con_lvl80_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Tough Shoes 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 800 0 +item_clothing_shoes_lck_lvl1_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Shoes of Chance 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 10 0 +item_clothing_shoes_lck_lvl10_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Hopeful Shoes 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 100 0 +item_clothing_shoes_lck_lvl20_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Lucky Shoes 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 200 0 +item_clothing_shoes_lck_lvl30_02_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Charmed Shoes 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 300 0 +item_clothing_shoes_lck_lvl40_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Shoes of Opportunity 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 400 0 +item_clothing_shoes_lck_lvl50_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Shoes of Serendipity 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +item_clothing_shoes_lck_lvl60_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Shoes of Success 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 600 0 +item_clothing_shoes_lck_lvl70_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Shoes of Fate 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +item_clothing_shoes_lck_lvl80_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Shoes of Destiny 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 800 0 +item_clothing_shoes_pre_lvl1_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Sight Enhancement Shoes 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 10 0 +item_clothing_shoes_pre_lvl10_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Shoes of Aim 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 100 0 +item_clothing_shoes_pre_lvl20_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Shoes Of Veracity 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 200 0 +item_clothing_shoes_pre_lvl30_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Accurate Shoes 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 300 0 +item_clothing_shoes_pre_lvl40_02_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Sharp Shoes 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +item_clothing_shoes_pre_lvl50_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Sure Shoes 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 500 0 +item_clothing_shoes_pre_lvl60_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Exacting Shoes 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +item_clothing_shoes_pre_lvl70_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Precise Shoes 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 700 0 +item_clothing_shoes_pre_lvl80_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Faultless Shoes 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +item_clothing_shoes_sta_lvl1_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Sheer Shoes 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 10 0 +item_clothing_shoes_sta_lvl10_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Lightweight Shoes 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 100 0 +item_clothing_shoes_sta_lvl20_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Featherweight Shoes 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 200 0 +item_clothing_shoes_sta_lvl30_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Shoes of Stamina 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +item_clothing_shoes_sta_lvl40_02_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Vital Shoes 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 400 0 +item_clothing_shoes_sta_lvl50_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Tenacious Shoes 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +item_clothing_shoes_sta_lvl60_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Shoes of Grit 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 600 0 +item_clothing_shoes_sta_lvl70_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Shoes of Fortitude 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +item_clothing_shoes_sta_lvl80_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Shoes of Endurance 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +item_clothing_shoes_str_lvl1_02_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Weighted Shoes 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 10 0 +item_clothing_shoes_str_lvl10_02_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Brawny Shoes 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 100 0 +item_clothing_shoes_str_lvl20_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Brute Shoes 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 200 0 +item_clothing_shoes_str_lvl30_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Strength Shoes 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 300 0 +item_clothing_shoes_str_lvl40_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Shoes of Force 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 400 0 +item_clothing_shoes_str_lvl50_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Stalwart Shoes 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 500 0 +item_clothing_shoes_str_lvl60_02_01 object/tangible/wearables/shoes/shoes_s03.iff wearable Stout Shoes 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 600 0 +item_clothing_shoes_str_lvl70_02_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Fervent Shoes 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 700 0 +item_clothing_shoes_str_lvl80_02_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Mighty Shoes 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 800 0 +item_clothing_spy_stealth_boots_02_01 object/tangible/wearables/boots/boots_s22.iff wearable Stealth Shoes 1 1000 0 0 1 spy 0 0 1 1 1 0 0 0 0 0 camouflage=20 -1 31 -1 -1 450 0 +item_clothing_spy_stealth_duster_02_01 object/tangible/wearables/jacket/jacket_s21.iff wearable Stealth Duster 1 1000 0 0 1 spy 0 0 1 1 1 0 0 0 0 0 camouflage=20 -1 3 3 -1 450 0 +item_clothing_spy_stealth_gloves_02_01 object/tangible/wearables/gloves/gloves_s06.iff wearable Stealth Gloves 1 1000 0 0 1 spy 0 0 1 1 1 0 0 0 0 0 camouflage=20 -1 31 -1 -1 900 0 +item_clothing_spy_stealth_pants_02_01 object/tangible/wearables/pants/pants_s21.iff wearable Stealth Pants 1 1000 0 0 1 spy 0 0 1 1 1 0 0 0 0 0 camouflage=20 -1 6 6 -1 450 0 +item_clothing_spy_stealth_shirt_02_01 object/tangible/wearables/shirt/shirt_s08.iff wearable Stealth Shirt 1 1000 0 0 1 spy 0 0 1 1 1 0 0 0 0 0 camouflage=20 -1 6 -1 -1 900 0 +item_clothing_vest_agi_lvl1_02_01 object/tangible/wearables/vest/vest_s01.iff wearable Swift Vest 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 10 0 +item_clothing_vest_agi_lvl10_02_01 object/tangible/wearables/vest/vest_s01.iff wearable Dexterous Vest 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 100 0 +item_clothing_vest_agi_lvl20_02_01 object/tangible/wearables/vest/vest_s02.iff wearable Nimble Vest 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 200 0 +item_clothing_vest_agi_lvl30_02_01 object/tangible/wearables/vest/vest_s03.iff wearable Quick Vest 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 agility_modified=8 -1 -1 -1 -1 300 0 +item_clothing_vest_agi_lvl40_02_01 object/tangible/wearables/vest/vest_s04.iff wearable Adroit Vest 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 400 0 +item_clothing_vest_agi_lvl50_02_01 object/tangible/wearables/vest/vest_s05.iff wearable Alert Vest 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 agility_modified=13 -1 -1 -1 -1 500 0 +item_clothing_vest_agi_lvl60_02_01 object/tangible/wearables/vest/vest_s06.iff wearable Vest of Grace 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 agility_modified=15 -1 -1 -1 -1 600 0 +item_clothing_vest_agi_lvl70_02_01 object/tangible/wearables/vest/vest_s09.iff wearable Balanced Vest 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 agility_modified=18 -1 -1 -1 -1 700 0 +item_clothing_vest_agi_lvl80_02_01 object/tangible/wearables/vest/vest_s01.iff wearable Agile Vest 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 agility_modified=20 -1 -1 -1 -1 800 0 +item_clothing_vest_con_lvl1_02_01 object/tangible/wearables/vest/vest_s05.iff wearable Wellness Vest 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=1 -1 -1 -1 -1 10 0 +item_clothing_vest_con_lvl10_02_01 object/tangible/wearables/vest/vest_s05.iff wearable Vigorous Vest 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 constitution_modified=3 -1 -1 -1 -1 100 0 +item_clothing_vest_con_lvl20_02_01 object/tangible/wearables/vest/vest_s06.iff wearable Fit Vest 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 200 0 +item_clothing_vest_con_lvl30_02_01 object/tangible/wearables/vest/vest_s09.iff wearable Hardy Vest 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 constitution_modified=8 -1 -1 -1 -1 300 0 +item_clothing_vest_con_lvl40_02_01 object/tangible/wearables/vest/vest_s10.iff wearable Robust Vest 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 constitution_modified=10 -1 -1 -1 -1 400 0 +item_clothing_vest_con_lvl50_02_01 object/tangible/wearables/vest/vest_s11.iff wearable Vest of Health 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 constitution_modified=13 -1 -1 -1 -1 500 0 +item_clothing_vest_con_lvl60_02_01 object/tangible/wearables/vest/vest_s15.iff wearable Vest of Constitution 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 constitution_modified=15 -1 -1 -1 -1 600 0 +item_clothing_vest_con_lvl70_02_01 object/tangible/wearables/vest/vest_s01.iff wearable Durable Vest 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 constitution_modified=18 -1 -1 -1 -1 700 0 +item_clothing_vest_con_lvl80_02_01 object/tangible/wearables/vest/vest_s05.iff wearable Tough Vest 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 800 0 +item_clothing_vest_lck_lvl1_02_01 object/tangible/wearables/vest/vest_s06.iff wearable Vest of Chance 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=1 -1 -1 -1 -1 10 0 +item_clothing_vest_lck_lvl10_02_01 object/tangible/wearables/vest/vest_s06.iff wearable Hopeful Vest 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 100 0 +item_clothing_vest_lck_lvl20_02_01 object/tangible/wearables/vest/vest_s09.iff wearable Lucky Vest 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 luck_modified=5 -1 -1 -1 -1 200 0 +item_clothing_vest_lck_lvl30_02_01 object/tangible/wearables/vest/vest_s10.iff wearable Charmed Vest 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 300 0 +item_clothing_vest_lck_lvl40_02_01 object/tangible/wearables/vest/vest_s11.iff wearable Vest of Opportunity 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 luck_modified=10 -1 -1 -1 -1 400 0 +item_clothing_vest_lck_lvl50_02_01 object/tangible/wearables/vest/vest_s15.iff wearable Vest of Serendipity 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 luck_modified=13 -1 -1 -1 -1 500 0 +item_clothing_vest_lck_lvl60_02_01 object/tangible/wearables/vest/vest_s01.iff wearable Vest of Success 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 luck_modified=15 -1 -1 -1 -1 600 0 +item_clothing_vest_lck_lvl70_02_01 object/tangible/wearables/vest/vest_s02.iff wearable Vest of Fate 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 luck_modified=18 -1 -1 -1 -1 700 0 +item_clothing_vest_lck_lvl80_02_01 object/tangible/wearables/vest/vest_s06.iff wearable Vest of Destiny 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 luck_modified=20 -1 -1 -1 -1 800 0 +item_clothing_vest_pre_lvl1_02_01 object/tangible/wearables/vest/vest_s11.iff wearable Sight Enhancement Vest 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=1 -1 -1 -1 -1 10 0 +item_clothing_vest_pre_lvl10_02_01 object/tangible/wearables/vest/vest_s11.iff wearable Vest of Aim 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 100 0 +item_clothing_vest_pre_lvl20_02_01 object/tangible/wearables/vest/vest_s15.iff wearable Vest Of Veracity 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 200 0 +item_clothing_vest_pre_lvl30_02_01 object/tangible/wearables/vest/vest_s01.iff wearable Accurate Vest 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 precision_modified=8 -1 -1 -1 -1 300 0 +item_clothing_vest_pre_lvl40_02_01 object/tangible/wearables/vest/vest_s02.iff wearable Sharp Vest 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 precision_modified=10 -1 -1 -1 -1 400 0 +item_clothing_vest_pre_lvl50_02_01 object/tangible/wearables/vest/vest_s03.iff wearable Sure Vest 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 precision_modified=13 -1 -1 -1 -1 500 0 +item_clothing_vest_pre_lvl60_02_01 object/tangible/wearables/vest/vest_s04.iff wearable Exacting Vest 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 precision_modified=15 -1 -1 -1 -1 600 0 +item_clothing_vest_pre_lvl70_02_01 object/tangible/wearables/vest/vest_s05.iff wearable Precise Vest 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 precision_modified=18 -1 -1 -1 -1 700 0 +item_clothing_vest_pre_lvl80_02_01 object/tangible/wearables/vest/vest_s11.iff wearable Faultless Vest 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 precision_modified=20 -1 -1 -1 -1 800 0 +item_clothing_vest_sta_lvl1_02_01 object/tangible/wearables/vest/vest_s10.iff wearable Sheer Vest 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 stamina_modified=1 -1 -1 -1 -1 10 0 +item_clothing_vest_sta_lvl10_02_01 object/tangible/wearables/vest/vest_s10.iff wearable Lightweight Vest 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 stamina_modified=3 -1 -1 -1 -1 100 0 +item_clothing_vest_sta_lvl20_02_01 object/tangible/wearables/vest/vest_s11.iff wearable Featherweight Vest 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 stamina_modified=5 -1 -1 -1 -1 200 0 +item_clothing_vest_sta_lvl30_02_01 object/tangible/wearables/vest/vest_s15.iff wearable Vest of Stamina 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 stamina_modified=8 -1 -1 -1 -1 300 0 +item_clothing_vest_sta_lvl40_02_01 object/tangible/wearables/vest/vest_s01.iff wearable Vital Vest 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 stamina_modified=10 -1 -1 -1 -1 400 0 +item_clothing_vest_sta_lvl50_02_01 object/tangible/wearables/vest/vest_s02.iff wearable Tenacious Vest 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 stamina_modified=13 -1 -1 -1 -1 500 0 +item_clothing_vest_sta_lvl60_02_01 object/tangible/wearables/vest/vest_s03.iff wearable Vest of Grit 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 stamina_modified=15 -1 -1 -1 -1 600 0 +item_clothing_vest_sta_lvl70_02_01 object/tangible/wearables/vest/vest_s04.iff wearable Vest of Fortitude 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 stamina_modified=18 -1 -1 -1 -1 700 0 +item_clothing_vest_sta_lvl80_02_01 object/tangible/wearables/vest/vest_s10.iff wearable Vest of Endurance 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 stamina_modified=20 -1 -1 -1 -1 800 0 +item_clothing_vest_str_lvl1_02_01 object/tangible/wearables/vest/vest_s02.iff wearable Weighted Vest 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 strength_modified=1 -1 -1 -1 -1 10 0 +item_clothing_vest_str_lvl10_02_01 object/tangible/wearables/vest/vest_s02.iff wearable Brawny Vest 1 1000 0 0 10 0 0 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 100 0 +item_clothing_vest_str_lvl20_02_01 object/tangible/wearables/vest/vest_s03.iff wearable Brute Vest 1 1000 0 0 20 0 0 1 1 1 0 0 0 0 0 strength_modified=5 -1 -1 -1 -1 200 0 +item_clothing_vest_str_lvl30_02_01 object/tangible/wearables/vest/vest_s04.iff wearable Strength Vest 1 1000 0 0 30 0 0 1 1 1 0 0 0 0 0 strength_modified=8 -1 -1 -1 -1 300 0 +item_clothing_vest_str_lvl40_02_01 object/tangible/wearables/vest/vest_s05.iff wearable Vest of Force 1 1000 0 0 40 0 0 1 1 1 0 0 0 0 0 strength_modified=10 -1 -1 -1 -1 400 0 +item_clothing_vest_str_lvl50_02_01 object/tangible/wearables/vest/vest_s06.iff wearable Stalwart Vest 1 1000 0 0 50 0 0 1 1 1 0 0 0 0 0 strength_modified=13 -1 -1 -1 -1 500 0 +item_clothing_vest_str_lvl60_02_01 object/tangible/wearables/vest/vest_s09.iff wearable Stout Vest 1 1000 0 0 60 0 0 1 1 1 0 0 0 0 0 strength_modified=15 -1 -1 -1 -1 600 0 +item_clothing_vest_str_lvl70_02_01 object/tangible/wearables/vest/vest_s10.iff wearable Fervent Vest 1 1000 0 0 70 0 0 1 1 1 0 0 0 0 0 strength_modified=18 -1 -1 -1 -1 700 0 +item_clothing_vest_str_lvl80_02_01 object/tangible/wearables/vest/vest_s02.iff wearable Mighty Vest 1 1000 0 0 80 0 0 1 1 1 0 0 0 0 0 strength_modified=20 -1 -1 -1 -1 800 0 +item_collection_reward_cybernetic_arm_01_01 object/tangible/wearables/cybernetic/s04/cybernetic_s04_arm_r.iff wearable A Cybernetic Deconstruction Arm 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 expertise_reverse_engineering_bonus=5,luck_modified=110 -1 -1 -1 -1 0 0 +item_commando_backpack_01_02 object/tangible/wearables/backpack/backpack_s04.iff wearable Issued Commando Backpack 1 1000 0 0 1 commando 1 1 1 1 1 0 0 0 0 0 agility_modified=5,precision_modified=5 -1 -1 -1 -1 0 0 +item_commando_boots_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Issued Commando Boots 1 1000 0 0 1 commando 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 31 63 -1 0 0 npe clothing +item_commando_pants_02_01 object/tangible/wearables/pants/pants_s14.iff wearable Issued Commando Pants 1 1000 0 0 1 commando 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 60 6 -1 0 0 npe clothing +item_commando_pendant_01_02 object/tangible/wearables/necklace/necklace_s07.iff wearable Issued Commando Pendant 1 1000 0 0 1 commando 1 1 1 1 1 0 0 0 0 0 precision_modified=12,agility_modified=12 -1 -1 -1 -1 0 0 +item_commando_ring_01_02 object/tangible/wearables/ring/ring_s03.iff wearable Issued Commando Ring 1 1000 0 0 1 commando 1 1 1 1 1 0 0 0 0 0 precision_modified=6,constitution_modified=6 -1 -1 -1 -1 0 0 +item_commando_shirt_02_01 object/tangible/wearables/armor/ubese/armor_ubese_shirt.iff wearable Issued Commando Shirt 1 1000 0 0 1 commando 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 6 -1 -1 0 0 npe clothing +item_commando_vest_02_01 object/tangible/wearables/vest/vest_s04.iff wearable Issued Commando Vest 1 1000 0 0 1 commando 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 11 -1 -1 0 0 npe clothing +item_content_anyzas_bracelet_lvl37_04_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable An Ornate Bracelet 1 1000 0 0 37 1 1 1 1 1 0 0 0 0 0 constitution_modified=15,luck_modified=15 -1 -1 -1 -1 5500 0 +item_content_backpack_rsf_02_01 object/tangible/wearables/backpack/backpack_s06.iff wearable RSF Spec Ops Pack 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 slope_move=5 -1 -1 -1 -1 1500 0 +item_content_bh_pants_03_01 object/tangible/wearables/pants/pants_s21.iff wearable Stalker Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=4 -1 100 111 -1 800 0 +item_content_bh_shirt_03_01 object/tangible/wearables/shirt/shirt_s10.iff wearable Stalker Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=4 -1 141 7 -1 800 0 +item_content_boots_ter_neg_02_01 object/tangible/wearables/boots/boots_s12.iff wearable Bib's Boots 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 luck_modified=8 -1 -1 -1 -1 1200 0 +item_content_bracelet_rng_acc_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Gyroscopic Bracer 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 800 0 content sam +item_content_click_rng_def_02_01 object/tangible/wearables/necklace/necklace_s04.iff wearable Theed Crest 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=7 -1 -1 -1 -1 1500 0 +item_content_clothing_thranta_boots_02_01 object/tangible/wearables/boots/boots_s22.iff wearable Thranta Boots 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=4 -1 -1 -1 -1 950 0 +item_content_clothing_thranta_bracelet_l_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Thranta Bracelet (Left) 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=4 -1 -1 -1 -1 950 0 +item_content_clothing_thranta_bracelet_r_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Thranta Bracelet (Right) 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=4 -1 -1 -1 -1 950 0 +item_content_clothing_thranta_pants_02_01 object/tangible/wearables/pants/pants_s33.iff wearable Thranta Trousers 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=4 -1 -1 -1 -1 950 0 +item_content_clothing_thranta_shirt_02_01 object/tangible/wearables/shirt/shirt_s42.iff wearable Thranta Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=4 -1 -1 -1 -1 950 0 +item_content_commando_shirt_03_01 object/tangible/wearables/shirt/shirt_s13.iff wearable Conscript Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=4 -1 194 -1 -1 800 0 +item_content_gloves_rng_acc_03_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Gyroscopic Gloves 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 precision_modified=5 -1 -1 -1 -1 1200 0 +item_content_hat_rng_def_03_01 object/tangible/wearables/hat/hat_s14.iff wearable Bolt Resistant Headwrap 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 1200 0 +item_content_jacket_corsec_02_01 object/tangible/wearables/jacket/jacket_s05.iff wearable CorSec Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=4 -1 -1 -1 -1 1500 0 +item_content_jacket_rng_defense_03_01 object/tangible/wearables/jacket/jacket_s07.iff wearable Bolt Resistant Scout Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 1200 0 +item_content_jacket_rsf_02_01 object/tangible/wearables/jacket/jacket_s13.iff wearable Royal Security Forces Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=20 -1 -1 -1 -1 1500 0 +item_content_medal_combo_02_01 object/tangible/wearables/necklace/necklace_s08.iff wearable Medal for Distinguished Service 1 1000 contentWornComboDef 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 1500 0 +item_content_medic_ring_03_01 object/tangible/wearables/ring/ring_s04.iff wearable Field Surgeon Ring 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=5 -1 -1 -1 -1 800 0 +item_content_necklace_finale_imp_04_01 object/tangible/wearables/necklace/necklace_ace_pilot_empire.iff wearable Medal of the Emperor's Fist 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=8,agility_modified=8,constitution_modified=8,strength_modified=8,precision_modified=8,luck_modified=8 -1 -1 -1 -1 2250 0 +item_content_necklace_finale_reb_04_01 object/tangible/wearables/necklace/necklace_ace_pilot_rebel.iff wearable Medal of Bothawui 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=8,agility_modified=8,constitution_modified=8,strength_modified=8,precision_modified=8,luck_modified=8 -1 -1 -1 -1 2250 0 +item_content_necklace_lvl33_02_01 object/tangible/wearables/necklace/necklace_s02.iff wearable Constable Brooch 1 1000 0 0 33 1 1 1 1 1 0 0 0 0 0 luck_modified=15,stamina_modified=10 -1 -1 -1 -1 2800 0 +item_content_officer_pants_03_01 object/tangible/wearables/pants/pants_s13.iff wearable Dress Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=4 -1 42 -1 -1 800 0 +item_content_officer_shirt_03_01 object/tangible/wearables/shirt/shirt_s08.iff wearable Dress Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=4 -1 42 -1 -1 800 0 +item_content_pants_rng_def_02_01 object/tangible/wearables/pants/pants_s08.iff wearable Bolt Resistant Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 800 0 +item_content_pants_ter_neg_02_01 object/tangible/wearables/pants/pants_s07.iff wearable Explorer's Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 slope_move=5 -1 -1 -1 -1 1500 0 +item_content_ring_lvl33_02_01 object/tangible/wearables/ring/ring_s04.iff wearable Ring of Enforcement 1 1000 0 0 33 1 1 1 1 1 0 0 0 0 0 precision_modified=10,strength_modified=10 -1 -1 -1 -1 2800 0 +item_content_ring_ree_yees_02_01 object/tangible/wearables/ring/ring_s04.iff wearable a Stolen Ring 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=4 -1 -1 -1 -1 1500 0 +item_content_selonian_necklace_04_01 object/tangible/wearables/necklace/necklace_s01.iff wearable A Selonian Honor Necklace 1 1000 0 0 40 1 1 1 1 1 0 0 0 0 0 stamina_modified=22 -1 -1 -1 -1 3500 0 +item_content_shirt_rng_def_03_01 object/tangible/wearables/shirt/shirt_s10.iff wearable Bolt Resistant Work Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 800 0 content sam +item_content_slaver_hat_04_01 object/tangible/wearables/helmet/helmet_s06.iff wearable A Well-Worn Hat 1 1000 0 0 37 0 0 1 1 1 0 0 0 0 0 agility_modified=10,precision_modified=10,stamina_modified=10 -1 6 0 -1 2500 0 +item_content_slaver_ith_hat_04_01 object/tangible/wearables/ithorian/ith_hat_s01.iff wearable A Well-Worn Ithorian Hat 1 1000 0 0 37 0 1 0 0 0 0 0 0 0 0 agility_modified=10,precision_modified=10,stamina_modified=10 -1 30 31 -1 2500 0 +item_content_slaver_twk_hat_04_01 object/tangible/wearables/hat/hat_twilek_s03.iff wearable A Well-Worn Twi'lek Hat 1 1000 0 0 37 0 0 0 0 1 0 0 0 0 0 agility_modified=10,precision_modified=10,stamina_modified=10 -1 48 55 -1 2500 0 +item_content_slaver_wke_hood_04_01 object/tangible/wearables/wookiee/wke_hood_s03.iff wearable A Well-Worn Wookiee Hood 1 1000 0 0 37 1 0 0 0 0 0 0 0 0 0 agility_modified=10,precision_modified=10,stamina_modified=10 -1 31 44 -1 2500 0 +item_content_smuggler_pants_03_01 object/tangible/wearables/pants/pants_s08.iff wearable Swindler Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=4 -1 13 42 -1 800 0 +item_content_smuggler_shirt_03_01 object/tangible/wearables/shirt/shirt_s16.iff wearable Swindler Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=4 -1 6 -1 -1 800 0 +item_content_spy_bracer_l_03_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Espionage Bracelet (Left) 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=4 -1 -1 -1 -1 1500 0 +item_content_spy_bracer_r_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Espionage Bracelet (Right) 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=4 -1 -1 -1 -1 1500 0 +item_content_spy_pants_03_01 object/tangible/wearables/pants/pants_s07.iff wearable Espionage Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=4 -1 -1 -1 -1 800 0 +item_content_spy_shirt_03_01 object/tangible/wearables/shirt/shirt_s05.iff wearable Espionage Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=4 -1 -1 -1 -1 800 0 +item_content_thranta_necklace_03_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Thranta Necklace 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=6,precision_modified=5,strength_modified=5 -1 -1 -1 -1 1000 0 Wookiee/Ithorian version of the above wearable buff reward for group encounter. +item_content_thranta_sunguard_03_01 object/tangible/wearables/hat/hat_s10.iff wearable Thranta Sunguard 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 constitution_modified=6,precision_modified=5,strength_modified=5 -1 -1 -1 -1 1000 0 Wearable buff reward for group encounter. +item_content_trader_ring_03_01 object/tangible/wearables/ring/ring_s02.iff wearable Entrepreneur Ring 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=5 -1 -1 -1 -1 800 0 +item_development_combat_test_ring_06_01 object/tangible/wearables/ring/ring_s01.iff wearable Blixtev's Ultra Testing Ring 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=200,agility_modified=200,constitution_modified=200,strength_modified=200,precision_modified=200,luck_modified=200 -1 -1 -1 -1 0 0 +item_empire_day_imperial_sandtrooper_backpack object/tangible/wearables/backpack/empireday_sandtrooper_backpack.iff wearable Imperial Sandtrooper Backpack 1 1000 0 0 imperial 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_empire_day_rebel_camoflauge_backpack object/tangible/wearables/backpack/empireday_rebel_endor_backpack.iff wearable Alliance Camouflage Backpack 1 1000 0 0 rebel 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_entertainer_backpack_01_02 object/tangible/wearables/backpack/backpack_s01.iff wearable Issued Entertainer's Pack 1 1000 0 0 1 entertainer 1 1 1 1 1 0 0 0 0 0 agility_modified=5,precision_modified=5 -1 -1 -1 -1 0 0 +item_entertainer_boots_02_01 object/tangible/wearables/boots/boots_s05.iff wearable Issued Entertainer Boots 1 1000 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 43 31 -1 0 0 npe clothing +item_entertainer_gloves_02_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Issued Entertainer Gloves 1 1000 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 31 245 -1 0 0 npe clothing +item_entertainer_hat_02_01 object/tangible/wearables/hat/hat_s02.iff wearable Issued Entertainer Hat 1 1000 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 6 244 -1 0 0 npe clothing +item_entertainer_pants_02_01 object/tangible/wearables/pants/pants_s08.iff wearable Issued Entertainer Pants 1 1000 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 6 244 -1 0 0 npe clothing +item_entertainer_pendant_01_02 object/tangible/wearables/necklace/necklace_s12.iff wearable Issued Entertainer Pendant 1 1000 0 0 1 entertainer 1 1 1 1 1 0 0 0 0 0 stamina_modified=3,prop_assembly=5 -1 -1 -1 -1 0 0 +item_entertainer_ring_01_02 object/tangible/wearables/ring/ring_s04.iff wearable Issued Entertainer Ring 1 1000 0 0 1 entertainer 1 1 1 1 1 0 0 0 0 0 precision_modified=6,constitution_modified=6 -1 -1 -1 -1 0 0 +item_entertainer_roadmap_boots_02_01 object/tangible/wearables/boots/boots_s03.iff wearable Captivator Boots 1 1000 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 -1 0 0 -1 0 0 roadmap reward +item_entertainer_roadmap_cloak_02_01 object/tangible/wearables/robe/robe_s05.iff wearable Captivator Cloak 1 1000 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 0 -1 -1 0 0 roadmap reward +item_entertainer_roadmap_gloves_02_01 object/tangible/wearables/gloves/gloves_s06.iff wearable Captivator Gloves 1 1000 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 -1 0 0 -1 0 0 roadmap reward +item_entertainer_roadmap_gloves_02_02 object/tangible/wearables/wookiee/wke_gloves_s04.iff wearable Captivator Gloves 1 1000 0 0 1 entertainer 1 0 0 0 0 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 19 4 -1 0 0 roadmap reward +item_entertainer_roadmap_hat_02_01 object/tangible/wearables/ithorian/ith_hat_s04.iff wearable Captivator Hat 1 1000 0 0 1 entertainer 0 1 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 -1 -1 -1 0 0 roadmap reward +item_entertainer_roadmap_jumpsuit_02_01 object/tangible/wearables/ithorian/ith_bodysuit_s01.iff wearable Captivator Jumpsuit 1 1000 0 0 1 entertainer 0 1 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 0 216 -1 0 0 roadmap reward +item_entertainer_roadmap_pants_02_01 object/tangible/wearables/pants/pants_s26.iff wearable Captivator Pants 1 1000 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 216 77 -1 0 0 roadmap reward +item_entertainer_roadmap_robe_02_01 object/tangible/wearables/wookiee/wke_shirt_s01.iff wearable Captivator Robe 1 1000 0 0 1 entertainer 1 0 0 0 0 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 19 4 -1 0 0 roadmap reward +item_entertainer_shirt_02_01 object/tangible/wearables/shirt/shirt_s15.iff wearable Issued Entertainer Shirt 1 1000 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 244 -1 -1 0 0 npe clothing +item_entertainer_shirt_02_02 object/tangible/wearables/bikini/bikini_s03.iff wearable Issued Entertainer Top 1 1000 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 174 31 -1 0 0 npe clothing +item_entertainer_shoes_02_01 object/tangible/wearables/shoes/shoes_s09.iff wearable Issued Entertainer Shoes 1 1000 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 6 7 -1 0 0 npe clothing +item_entertainer_skirt_02_01 object/tangible/wearables/skirt/skirt_s10.iff wearable Issued Entertainer Skirt 1 1000 0 0 1 entertainer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 6 174 -1 0 0 npe clothing +item_event_gmf_backpack_01 object/tangible/wearables/backpack/backpack_gmf_01.iff wearable Galactic Moon Festival Backpack 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_event_gmf_jacket_01 object/tangible/wearables/jacket/jacket_gmf_01.iff wearable Galactic Moon Festival Jacket 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_event_gmf_wings_01 object/tangible/wearables/backpack/back_gmf_wings.iff wearable Galactic Moon Festival Wings 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_event_lifeday_bandolier object/tangible/wearables/bandolier/lifeday_08_bandolier.iff wearable Kashyyyk Elite Hunter Bandolier 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=15,stamina_modified=15,luck_modified=15,strength_modified=15,precision_modified=15,agility_modified=15 -1 -1 -1 -1 0 0 +item_event_loveday_halo object/tangible/wearables/hat/hat_loveday_halo_01.iff wearable Ewok Festival of Love Halo 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 ewok festival of love 2009 +item_event_loveday_wings object/tangible/wearables/backpack/back_love_day_wings.iff wearable Ewok Festival of Love Wings 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 ewok festival of love 2009 +item_event_loveday_wings_blue object/tangible/wearables/backpack/back_love_day_10_blue_wings.iff wearable Blue Ewok Festival of Love Wings 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 ewok festival of love 2009 +item_event_loveday_wings_gold object/tangible/wearables/backpack/back_love_day_10_golden_wings.iff wearable Golden Ewok Festival of Love Wings 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 ewok festival of love 2009 +item_event_loveday_wings_pink object/tangible/wearables/backpack/back_love_day_10_pink_wings.iff wearable Pink Ewok Festival of Love Wings 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 ewok festival of love 2009 +item_event_microservo_gloves_03_01 object/tangible/wearables/gloves/gloves_bossk_reward.iff wearable Microservo Enhanced Gloves 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 precision_modified=30,constitution_modified=25 -1 -1 -1 -1 0 0 +item_fannypack_04_01 object/tangible/wearables/backpack/fannypack_s01.iff wearable Belt of Master Bodo Baas 1 1000 0 0 1 1 1 1 1 1 0 0 90001 0 0 luck_modified=50,strength_modified=50,precision_modified=50,constitution_modified=50 -1 -1 -1 -1 0 0 +item_force_sensitive_backpack_01_02 object/tangible/wearables/backpack/backpack_s01.iff wearable Issued Force Sensitive Backpack 1 1000 0 0 1 force_sensitive 1 1 1 1 1 0 0 0 0 0 agility_modified=5,strength_modified=5 -1 -1 -1 -1 0 0 +item_force_sensitive_boots_02_01 object/tangible/wearables/boots/boots_s21.iff wearable Issued Force Sensitive Boots 1 1000 0 0 1 force_sensitive 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 50 47 -1 0 0 npe clothing +item_force_sensitive_jacket_02_01 object/tangible/wearables/jacket/jacket_s13.iff wearable Issued Force Sensitive Jacket 1 1000 0 0 1 force_sensitive 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 60 6 -1 0 0 npe clothing +item_force_sensitive_pants_02_01 object/tangible/wearables/pants/pants_s15.iff wearable Issued Force Sensitive Pants 1 1000 0 0 1 force_sensitive 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 60 -1 -1 0 0 npe clothing +item_force_sensitive_pendant_01_02 object/tangible/wearables/necklace/necklace_s12.iff wearable Issued Force Sensitive Pendant 1 1000 0 0 1 force_sensitive 1 1 1 1 1 0 0 0 0 0 strength_modified=12,agility_modified=12 -1 -1 -1 -1 0 0 +item_force_sensitive_ring_01_02 object/tangible/wearables/ring/ring_s01.iff wearable Issued Force Sensitive Ring 1 1000 0 0 1 force_sensitive 1 1 1 1 1 0 0 0 0 0 strength_modified=6,constitution_modified=6 -1 -1 -1 -1 0 0 +item_force_sensitive_ring_02_01 object/tangible/wearables/ring/ring_s02.iff wearable Gleaming Ring 1 1000 0 0 1 force_sensitive 1 1 1 1 1 0 0 0 0 0 agility_modified=5,strength_modified=5 -1 -1 -1 -1 250 0 +item_force_sensitive_roadmap_boots_02_01 object/tangible/wearables/boots/boots_s04.iff wearable Martial Boots 1 1000 0 0 1 force_sensitive 0 0 1 1 1 0 0 0 0 0 -1 10 31 -1 200 0 roadmap reward +item_force_sensitive_roadmap_gloves_02_01 object/tangible/wearables/gloves/gloves_s06.iff wearable Martial Gloves 1 1000 0 0 1 force_sensitive 0 0 1 1 1 0 0 0 0 0 -1 31 -1 -1 200 0 roadmap reward +item_force_sensitive_roadmap_gloves_02_02 object/tangible/wearables/wookiee/wke_gloves_s04.iff wearable Martial Gloves 1 1000 0 0 1 force_sensitive 1 0 0 0 0 0 0 0 0 0 tka_armor=2,constitution_modified=1 -1 38 3 -1 200 0 roadmap reward +item_force_sensitive_roadmap_hat_02_01 object/tangible/wearables/ithorian/ith_hat_s01.iff wearable Martial Hat 1 1000 0 0 1 force_sensitive 0 1 0 0 0 0 0 0 0 0 tka_armor=2,constitution_modified=1 -1 -1 -1 -1 200 0 roadmap reward +item_force_sensitive_roadmap_jumpsuit_02_01 object/tangible/wearables/ithorian/ith_bodysuit_s02.iff wearable Martial Jumpsuit 1 1000 0 0 1 force_sensitive 0 1 0 0 0 0 0 0 0 0 tka_armor=2,constitution_modified=1 -1 65 90 -1 200 0 roadmap reward +item_force_sensitive_roadmap_pants_02_01 object/tangible/wearables/pants/pants_s21.iff wearable Martial Pants 1 1000 0 0 1 force_sensitive 0 0 1 1 1 0 0 0 0 0 tka_armor=2,constitution_modified=1 -1 65 90 -1 200 0 roadmap reward +item_force_sensitive_roadmap_shirt_02_01 object/tangible/wearables/shirt/shirt_s34.iff wearable Martial Shirt 1 1000 0 0 1 force_sensitive 0 0 1 1 1 0 0 0 0 0 tka_armor=2,constitution_modified=1 -1 65 90 -1 200 0 roadmap reward +item_force_sensitive_roadmap_shoulder_pad_02_01 object/tangible/wearables/wookiee/wke_shoulder_pad_s01.iff wearable Martial Shoulderguard 1 1000 0 0 1 force_sensitive 1 0 0 0 0 0 0 0 0 0 tka_armor=2,constitution_modified=1 -1 38 3 -1 200 0 roadmap reward +item_force_sensitive_shirt_02_01 object/tangible/wearables/shirt/shirt_s14.iff wearable Issued Force Sensitive Shirt 1 1000 0 0 1 force_sensitive 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 60 60 -1 0 0 npe clothing +item_gcw_imperial_cape_01 object/tangible/wearables/cape/cape_imperial_01.iff wearable Imperial Cape 1 1000 0 0 imperial 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_gcw_imperial_galactic_marine_belt object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_belt_gcw.iff wearable Battle Worn Imperial Galactic Marine Belt 1 1000 0 0 imperial 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +item_gcw_imperial_jacket_01 object/tangible/wearables/jacket/jacket_gcw_imperial_01.iff wearable Imperial Trenchcoat 1 1000 0 0 imperial 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_gcw_imperial_scouttrooper_utility_belt object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_utility_belt_gcw.iff wearable Battle Worn Imperial Scout Trooper Utility Belt 1 1000 0 0 imperial 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +item_gcw_imperial_shocktrooper_utility_belt object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_utility_belt_gcw.iff wearable Battle Worn Imperial Shock Trooper Utility Belt 1 1000 0 0 imperial 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +item_gcw_imperial_stormtrooper_belt object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_utility_belt_gcw.iff wearable Battle Worn Imperial Stormtrooper Belt 1 1000 0 0 imperial 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +item_gcw_rebel_assault_utility_belt object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_belt_gcw.iff wearable Battle Worn Rebel Assault Utility Belt 1 1000 0 0 rebel 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +item_gcw_rebel_battle_utility_belt object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_belt_gcw.iff wearable Battle Worn Rebel Battle Utility Belt 1 1000 0 0 rebel 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +item_gcw_rebel_cape_01 object/tangible/wearables/cape/cape_rebel_01.iff wearable Rebel Cape 1 1000 0 0 rebel 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_gcw_rebel_jacket_01 object/tangible/wearables/jacket/jacket_gcw_rebel_01.iff wearable Rebel Trenchcoat 1 1000 0 0 rebel 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_gcw_rebel_marine_belt object/tangible/wearables/armor/marine/armor_marine_belt_gcw.iff wearable Battle Worn Rebel Marine Utility Belt 1 1000 0 0 rebel 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +item_gcw_rebel_specforce_utility_belt object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_belt_gcw.iff wearable Battle Worn Rebel SpecForce Utility Belt 1 1000 0 0 rebel 22 1 1 1 1 1 0 0 0 1 0 -1 -1 -1 -1 0 0 +item_gcw_set_bracelet_l_imperial_01 object/tangible/wearables/bracelet/bracelet_gcw_imperial_l.iff wearable Imperial Siege Bracelet (left) 1 1000 0 0 imperial 85 1 1 1 1 1 0 0 0 0 0 constitution_modified=40,stamina_modified=10,luck_modified=20 -1 -1 -1 -1 0 1 +item_gcw_set_bracelet_l_rebel_01 object/tangible/wearables/bracelet/bracelet_gcw_rebel_l.iff wearable Rebellion Siege Bracelet (left) 1 1000 0 0 rebel 85 1 1 1 1 1 0 0 0 0 0 constitution_modified=40,stamina_modified=10,luck_modified=20 -1 -1 -1 -1 0 1 +item_gcw_set_bracelet_r_imperial_01 object/tangible/wearables/bracelet/bracelet_gcw_imperial_r.iff wearable Imperial Siege Bracelet (right) 1 1000 0 0 imperial 85 1 1 1 1 1 0 0 0 0 0 constitution_modified=40,stamina_modified=10,luck_modified=20 -1 -1 -1 -1 0 1 +item_gcw_set_bracelet_r_rebel_01 object/tangible/wearables/bracelet/bracelet_gcw_rebel_r.iff wearable Rebellion Siege Bracelet (right) 1 1000 0 0 rebel 85 1 1 1 1 1 0 0 0 0 0 constitution_modified=40,stamina_modified=10,luck_modified=20 -1 -1 -1 -1 0 1 +item_gcw_set_necklace_imperial_01 object/tangible/wearables/necklace/necklace_gcw_imperial.iff wearable Imperial Siege Necklace 1 1000 0 0 imperial 85 1 1 1 1 1 0 0 0 0 0 constitution_modified=40,stamina_modified=10,luck_modified=20 -1 -1 -1 -1 0 1 +item_gcw_set_necklace_rebel_01 object/tangible/wearables/necklace/necklace_gcw_rebel.iff wearable Rebellion Siege Necklace 1 1000 0 0 rebel 85 1 1 1 1 1 0 0 0 0 0 constitution_modified=40,stamina_modified=10,luck_modified=20 -1 -1 -1 -1 0 1 +item_gcw_set_ring_imperial_01 object/tangible/wearables/ring/ring_gcw_imperial.iff wearable Imperial Siege Ring 1 1000 0 0 imperial 85 1 1 1 1 1 0 0 0 0 0 constitution_modified=40,stamina_modified=10,luck_modified=20 -1 -1 -1 -1 0 1 +item_gcw_set_ring_rebel_01 object/tangible/wearables/ring/ring_gcw_rebel.iff wearable Rebellion Siege Ring 1 1000 0 0 rebel 85 1 1 1 1 1 0 0 0 0 0 constitution_modified=40,stamina_modified=10,luck_modified=20 -1 -1 -1 -1 0 1 +item_god_craftingsuit_06_01 object/tangible/wearables/bodysuit/bodysuit_atat.iff wearable PSWG's Ultra Crafting Suit 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 luck_modified=1010,armor_experimentation=25,armor_assembly=25,general_experimentation=25,general_assembly=25,droid_experimentation=25,droid_assembly=25,weapon_experimentation=25,weapon_assembly=25,food_experimentation=25,food_assembly=25,clothing_experimentation=25,clothing_assembly=25,structure_experimentation=25,structure_assembly=25,chassis_experimentation=25,chassis_assembly=25,weapon_systems_experimentation=25,engine_experimentation=25,engine_assembly=25,booster_experimentation=25,booster_assembly=25,power_systems_experimentation=25,shields_experimentation=25,shields_assembly=25,advanced_ship_experimentation=25,cybernetic_assembly=25,cybernetic_experimentation=25 -1 -1 -1 -1 0 1 for testing crafting +item_heroic_backpack_krayt_skull_01_01 object/tangible/wearables/backpack/backpack_krayt_skull.iff wearable Rucksack of the Tusken King 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 constitution_modified=30,stamina_modified=30,luck_modified=30,strength_modified=35,precision_modified=35,agility_modified=25 -1 -1 -1 -1 0 0 +item_heroic_backpack_tauntaun_skull_01_01 object/tangible/wearables/backpack/backpack_tauntaun_skull.iff wearable A Tauntaun Rucksack 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_bracelet_l_01_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff wearable Champion's Metal Band (left) 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_bracelet_l_01_02 object/tangible/wearables/bracelet/bracelet_s03_l.iff wearable Champion's Golden Bracelet (left) 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_bracelet_l_01_03 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Champion's Golden Symbol (left) 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_bracelet_l_01_04 object/tangible/wearables/bracelet/bracelet_s05_l.iff wearable Champion's Bangles (left) 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_bracelet_l_01_05 object/tangible/wearables/bracelet/bracelet_s06_l.iff wearable Champion's Metal Bracelet (left) 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_bracelet_r_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Champion's Metal Band (right) 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_bracelet_r_01_02 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Champion's Golden Bracelet (right) 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_bracelet_r_01_03 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Champion's Golden Symbol (right) 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_bracelet_r_01_04 object/tangible/wearables/bracelet/bracelet_s05_r.iff wearable Champion's Bangles (right) 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_bracelet_r_01_05 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Champion's Metal Bracelet (right) 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_neck_01_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Champion's Plated Necklace 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_neck_01_02 object/tangible/wearables/necklace/necklace_s02.iff wearable Champion's Stately Necklace 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_neck_01_03 object/tangible/wearables/necklace/necklace_s03.iff wearable Champion's Crested Neckpiece 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_neck_01_04 object/tangible/wearables/necklace/necklace_s04.iff wearable Champion's Gemstone Crest 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_neck_01_05 object/tangible/wearables/necklace/necklace_s05.iff wearable Champion's Gemstone Necklace 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_neck_01_06 object/tangible/wearables/necklace/necklace_s06.iff wearable Champion's Metal Necklace 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_neck_01_07 object/tangible/wearables/necklace/necklace_s07.iff wearable Champion's Emerald Pendant 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_neck_01_08 object/tangible/wearables/necklace/necklace_s08.iff wearable Champion's Large Pendant 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_neck_01_09 object/tangible/wearables/necklace/necklace_s09.iff wearable Champion's Silver Pendant 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_neck_01_10 object/tangible/wearables/necklace/necklace_s10.iff wearable Champion's Crystal Symbol 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_neck_01_11 object/tangible/wearables/necklace/necklace_s11.iff wearable Champion's Striped Pendant 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_neck_01_12 object/tangible/wearables/necklace/necklace_s12.iff wearable Champion's Elegant Gemstone 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_ring_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Gilded Combatant's Ring 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_ring_01_02 object/tangible/wearables/ring/ring_s02.iff wearable Fancy Combatant's Ring 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_ring_01_03 object/tangible/wearables/ring/ring_s03.iff wearable Elegant Combatant's Ring 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_heroic_random_ring_01_04 object/tangible/wearables/ring/ring_s04.iff wearable Fine Combatant's Ring 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_ithorian_gloves_02_01 object/tangible/wearables/ithorian/ith_gloves_s02.iff wearable Issued Ithorian Gloves 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 agility_modified=3 -1 6 -1 -1 0 0 npe clothing +item_ithorian_pants_02_01 object/tangible/wearables/ithorian/ith_pants_s19.iff wearable Issued Ithorian Pants 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 agility_modified=3 -1 6 63 -1 0 0 npe clothing +item_ithorian_shirt_02_01 object/tangible/wearables/ithorian/ith_shirt_s09.iff wearable Issued Ithorian Shirt 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 agility_modified=3 -1 31 63 -1 0 0 npe clothing +item_ithorian_vest_02_01 object/tangible/wearables/ithorian/ith_vest_s02.iff wearable Issued Ithorian Vest 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 agility_modified=3 -1 0 63 -1 0 0 npe clothing +item_lifeday_09_jacket_01 object/tangible/wearables/jacket/jacket_lifeday_09_01.iff wearable Life Day Jacket 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_lifeday_09_jacket_02 object/tangible/wearables/jacket/jacket_lifeday_09_02.iff wearable Holiday Jacket 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_lifeday_gift_04_13 object/tangible/wearables/necklace/necklace_lifeday.iff wearable Wookiee Life Day Necklace 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_medic_backpack_01_02 object/tangible/wearables/backpack/backpack_s03.iff wearable Issued Medic Backpack 1 1000 0 0 1 medic 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_medic_pants_02_01 object/tangible/wearables/pants/pants_s05.iff wearable Issued Medic Pants 1 1000 0 0 1 medic 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 42 215 -1 0 0 npe clothing +item_medic_pendant_01_02 object/tangible/wearables/necklace/necklace_s09.iff wearable Issued Medic Pendant 1 1000 0 0 1 medic 1 1 1 1 1 0 0 0 0 0 precision_modified=12,agility_modified=12 -1 -1 -1 -1 0 0 +item_medic_ring_01_02 object/tangible/wearables/ring/ring_s01.iff wearable Issued Medic Ring 1 1000 0 0 1 medic 1 1 1 1 1 0 0 0 0 0 precision_modified=6,constitution_modified=6 -1 -1 -1 -1 0 0 +item_medic_shirt_02_01 object/tangible/wearables/shirt/shirt_s27.iff wearable Issued Medic Shirt 1 1000 0 0 1 medic 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 42 -1 -1 0 0 npe clothing +item_medic_shoes_02_01 object/tangible/wearables/shoes/shoes_s02.iff wearable Issued Medic Shoes 1 1000 0 0 1 medic 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 44 15 -1 0 0 npe clothing +item_medic_vest_02_01 object/tangible/wearables/vest/vest_s05.iff wearable Issued Medic Vest 1 1000 0 0 1 medic 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 48 -1 -1 0 0 npe clothing +item_necklace_set_bh_dps_01_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Enforcer's Necklace 1 1000 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10001 0 0 expertise_action_line_dm=1,expertise_action_line_dm_crit=1,expertise_buff_duration_line_bh_return_fire=1,expertise_cooldown_line_dm=1 -1 -1 -1 -1 0 1 +item_necklace_set_bh_utility_a_01_01 object/tangible/wearables/necklace/necklace_s02.iff wearable Flawless Necklace 1 1000 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10002 0 0 precision_modified=50,luck_modified=30 -1 -1 -1 -1 0 1 +item_necklace_set_bh_utility_b_01_01 object/tangible/wearables/necklace/necklace_s03.iff wearable Necklace of Dire Fate 1 1000 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10003 0 0 fast_attack_line_dm_cc=2,bh_dire_snare=1,bh_dire_root=1 -1 -1 -1 -1 0 1 +item_necklace_set_commando_dps_01_01 object/tangible/wearables/necklace/necklace_s10.iff wearable Grenadier's Necklace 1 1000 0 0 85 commando 1 1 1 1 1 0 0 40001 0 0 expertise_freeshot_co_grenade=2,expertise_action_line_co_grenade=2,fast_attack_line_co_grenade=3 -1 -1 -1 -1 0 1 +item_necklace_set_commando_utility_a_01_01 object/tangible/wearables/necklace/necklace_s11.iff wearable Frontman's Necklace 1 1000 0 0 85 commando 1 1 1 1 1 0 0 40002 0 0 constitution_modified=20,combat_block_chance=2,combat_block_value=50 -1 -1 -1 -1 0 1 +item_necklace_set_commando_utility_b_01_01 object/tangible/wearables/necklace/necklace_s12.iff wearable Juggernaut's Necklace 1 1000 0 0 85 commando 1 1 1 1 1 0 0 40003 0 0 constitution_modified=10,strength_modified=15,expertise_devastation_bonus=5 -1 -1 -1 -1 0 1 +item_necklace_set_hero_01_01 object/tangible/wearables/necklace/necklace_s10.iff wearable Necklace of Heroism 1 1000 0 0 85 1 1 1 1 1 0 0 80001 0 0 strength_modified=30,precision_modified=30,luck_modified=30 -1 -1 -1 -1 0 1 +item_necklace_set_jedi_dps_01_01 object/tangible/wearables/necklace/necklace_s07.iff wearable Lightsaber Duelist's Necklace 1 1000 0 0 85 force_sensitive 1 1 1 1 1 0 0 30001 0 0 expertise_action_line_fs_dm=1,expertise_action_line_fs_sweep=1,expertise_cooldown_line_fs_dm=1,expertise_cooldown_line_fs_sweep=2 -1 -1 -1 -1 0 1 +item_necklace_set_jedi_utility_a_01_01 object/tangible/wearables/necklace/necklace_s08.iff wearable Necklace of Dark Fury 1 1000 0 0 85 force_sensitive 1 1 1 1 1 0 0 30002 0 0 expertise_action_line_fs_cc_crit=2,expertise_action_line_fs_ae_dm_cc=2,expertise_cooldown_line_fs_cc_crit=3,expertise_cooldown_line_fs_ae_dm_cc=3 -1 -1 -1 -1 0 1 +item_necklace_set_jedi_utility_b_01_01 object/tangible/wearables/necklace/necklace_s09.iff wearable Guardian's Necklace 1 1000 0 0 85 force_sensitive 1 1 1 1 1 0 0 30003 0 0 constitution_modified=20,combat_block_chance=2,expertise_action_all=1 -1 -1 -1 -1 0 1 +item_necklace_set_medic_dps_01_01 object/tangible/wearables/necklace/necklace_s04.iff wearable Striker's Necklace 1 1000 0 0 85 medic 1 1 1 1 1 0 0 20001 0 0 expertise_action_line_me_dm=1,expertise_action_line_me_burst=2,expertise_action_line_me_smash=2,fast_attack_line_me_dm=1,expertise_buff_duration_line_me_enhance=360 -1 -1 -1 -1 0 1 +item_necklace_set_medic_utility_a_01_01 object/tangible/wearables/necklace/necklace_s05.iff wearable First Responder's Necklace 1 1000 0 0 85 medic 1 1 1 1 1 0 0 20002 0 0 fast_attack_line_me_heal=2,expertise_freeshot_me_heal=1,fast_attack_line_me_revive=1,expertise_cooldown_line_me_evasion=6 -1 -1 -1 -1 0 1 +item_necklace_set_medic_utility_b_01_01 object/tangible/wearables/necklace/necklace_s06.iff wearable Necklace of Blackbar's Doom 1 1000 0 0 85 medic 1 1 1 1 1 0 0 20003 0 0 expertise_cooldown_line_me_dot=2,fast_attack_line_me_debuff=1,expertise_freeshot_line_me_debuff=1 -1 -1 -1 -1 0 1 +item_necklace_set_officer_dps_01_01 object/tangible/wearables/necklace/necklace_s07.iff wearable Dead Eye Necklace 1 1000 0 0 85 officer 1 1 1 1 1 0 0 70001 0 0 expertise_action_line_of_sure=1,expertise_action_line_of_paint=1,expertise_freeshot_of_sure=1,expertise_cooldown_line_of_sure=1,expertise_cooldown_line_of_paint=2 -1 -1 -1 -1 0 1 +item_necklace_set_officer_utility_a_01_01 object/tangible/wearables/necklace/necklace_s08.iff wearable Hellstorm Necklace 1 1000 0 0 85 officer 1 1 1 1 1 0 0 70002 0 0 expertise_action_line_of_aoe=2,expertise_freeshot_of_aoe=2 -1 -1 -1 -1 0 1 +item_necklace_set_officer_utility_b_01_01 object/tangible/wearables/necklace/necklace_s09.iff wearable General's Necklace 1 1000 0 0 85 officer 1 1 1 1 1 0 0 70003 0 0 expertise_action_line_of_group_buff=2,cooldown_percent_of_group_buff=4,expertise_cooldown_line_of_purge=3,fast_attack_line_of_heal=1,rally_point_duration=1 -1 -1 -1 -1 0 1 +item_necklace_set_smuggler_dps_01_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Scoundrel's Necklace 1 1000 0 0 85 smuggler 1 1 1 1 1 0 0 50001 0 0 expertise_action_line_sm_dm=2,fast_attack_line_sm_dm=2,expertise_freeshot_sm_dm=2,expertise_cooldown_line_sm_dm=1 -1 -1 -1 -1 0 1 +item_necklace_set_smuggler_utility_a_01_01 object/tangible/wearables/necklace/necklace_s02.iff wearable Rogue's Necklace 1 1000 0 0 85 smuggler 1 1 1 1 1 0 0 50002 0 0 luck_modified=30,bh_dire_snare=7,expertise_freeshot_sm_dm_cc=2,expertise_cooldown_line_sm_dm_cc=1 -1 -1 -1 -1 0 1 +item_necklace_set_smuggler_utility_b_01_01 object/tangible/wearables/necklace/necklace_s03.iff wearable Gambler's Necklace 1 1000 0 0 85 smuggler 1 1 1 1 1 0 0 50003 0 0 luck_modified=30,expertise_cooldown_line_sm_false_hope=2 -1 -1 -1 -1 0 1 +item_necklace_set_spy_dps_01_01 object/tangible/wearables/necklace/necklace_s04.iff wearable Assassin's Necklace 1 1000 0 0 85 spy 1 1 1 1 1 0 0 60001 0 0 expertise_action_line_sp_dm=2,fast_attack_line_sp_dm=2,expertise_freeshot_sp_dm=1,expertise_cooldown_line_sp_dm=1,expertise_action_line_sp_dot=2 -1 -1 -1 -1 0 1 +item_necklace_set_spy_utility_a_01_01 object/tangible/wearables/necklace/necklace_s05.iff wearable Necklace of the Ghost 1 1000 0 0 85 spy 1 1 1 1 1 0 0 60002 0 0 expertise_cooldown_line_sp_preparation=6,expertise_buff_duration_line_sp_preparation=1,fast_attack_line_sp_smoke=1,strength_modified=25 -1 -1 -1 -1 0 1 +item_necklace_set_spy_utility_b_01_01 object/tangible/wearables/necklace/necklace_s06.iff wearable Necklace of the Razor Cat 1 1000 0 0 85 spy 1 1 1 1 1 0 0 60003 0 0 combat_strikethrough_chance=2,expertise_action_all=1,luck_modified=50 -1 -1 -1 -1 0 1 +item_npe_backpack_reward_01_01 object/tangible/wearables/backpack/backpack_s01.iff wearable Simple Outdoorsman Pack 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 350 0 +item_npe_backpack_reward_02_01 object/tangible/wearables/backpack/backpack_s04.iff wearable Simple Tech Pack 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 350 0 +item_npe_bandolier_carbine_acc_01_01 object/tangible/wearables/bandolier/bandolier_s03.iff wearable Worn Carbine Specialist's Bandolier 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 200 0 +item_npe_bandolier_pistol_acc_01_01 object/tangible/wearables/bandolier/bandolier_s02.iff wearable Worn Gunfighter's Bandolier 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 200 0 +item_npe_bandolier_rifle_acc_01_01 object/tangible/wearables/bandolier/bandolier_s04.iff wearable Worn Sharpshooter's Bandolier 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 200 0 +item_npe_bandolier_rng_acc_01_01 object/tangible/wearables/bandolier/bandolier_s05.iff wearable Worn Soldier's Bandolier 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 200 0 +item_npe_belt_1h_acc_01_01 object/tangible/wearables/belt/belt_s04.iff wearable Frayed Swordsman Belt 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 200 0 +item_npe_belt_2h_acc_01_01 object/tangible/wearables/belt/belt_s04.iff wearable Frayed Heavy Swordsman's Belt 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 200 0 +item_npe_belt_melee_acc_01_01 object/tangible/wearables/belt/belt_s01.iff wearable Frayed Pit-Fighter's Belt 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 200 0 +item_npe_belt_polearm_acc_01_01 object/tangible/wearables/belt/belt_s03.iff wearable Frayed Apprentice Pikeman's Belt 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 200 0 +item_npe_belt_unarmed_acc_01_01 object/tangible/wearables/belt/belt_s02.iff wearable Frayed Teras Kasi Student's Belt 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 200 0 +item_npe_bracelet_assembly_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Artisan Bracelet 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 general_assembly=2 -1 -1 -1 -1 250 0 +item_npe_bracelet_fs_01_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff wearable Auric Symbol 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 250 0 +item_npe_bracelet_melee_defense_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Warped Brawler's Bracelet 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 200 0 +item_npe_bracelet_rng_defense_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Warped Soldier's Bracelet 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 200 0 +item_npe_bracelet_ter_neg_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Warped Traveler's Bracelet 1 1000 trivialSlopeMove 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 +item_npe_bracelet_unarmed_damage_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Warped Strongman's Bracer 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 200 0 +item_npe_hunting_necklace_01_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Hunting Necklace 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 luck_modified=3 -1 -1 -1 -1 250 0 +item_npe_inaldras_bracelet_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Inaldra's Bracelet 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 250 0 +item_npe_medic_bracelet_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Polis Massan Bracelet 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 stamina_modified=2 -1 -1 -1 -1 250 0 +item_npe_necklace_heal_eff_01_01 object/tangible/wearables/necklace/necklace_s03.iff wearable Simple Health Professional Necklace 1 1000 trivialHealEfficiency 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 +item_npe_necklace_protection_02_01 object/tangible/wearables/necklace/necklace_s07.iff wearable Lucky Necklace 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 -1 -1 -1 350 0 +item_npe_necklace_resists_01_01 object/tangible/wearables/necklace/necklace_s02.iff wearable Simple Bio-suppression Defense Necklace 1 1000 trivialComboResist 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 200 0 +item_npe_ring_1h_speed_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Tarnished Swordsman Ring 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 200 0 +item_npe_ring_2h_speed_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Tarnished Heavy Swordsman Ring 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 200 0 +item_npe_ring_carbine_speed_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Tarnished Carbine Specialist Ring 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 200 0 +item_npe_ring_melee_speed_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Tarnished Brawling Champion Ring 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 200 0 +item_npe_ring_pistol_speed_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Tarnished Gunfighter's Ring 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 200 0 +item_npe_ring_polearm_speed_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Tarnished Polearm Specialist Ring 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 200 0 +item_npe_ring_rifle_speed_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Tarnished Sharpshooter Ring 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 200 0 +item_npe_ring_rng_speed_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Tarnished Soldier's Ring 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 precision_modified=3 -1 -1 -1 -1 200 0 +item_npe_ring_unarmed_speed_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Tarnished Teras Kasi Student Ring 1 1000 0 appearance/pt_heal.prt 0 1 1 1 1 1 1 0 0 0 0 0 strength_modified=3 -1 -1 -1 -1 200 0 +item_npe_spy_specop_pants object/tangible/wearables/pants/pants_s21.iff wearable Special Ops Pants 1 1000 0 0 1 spy 1 1 1 1 1 0 0 0 0 0 agility_modified=10 -1 -1 -1 -1 800 0 NPE profession quest reward +item_npe_trando_necklace_01_01 object/tangible/wearables/necklace/necklace_s10.iff wearable Heavy Ornamental Necklet 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 250 0 Clothing armor boot substitute for trandoshans. +item_officer_backpack_01_02 object/tangible/wearables/backpack/backpack_s03.iff wearable Issued Officer Backpack 1 1000 0 0 1 officer 1 1 1 1 1 0 0 0 0 0 agility_modified=5,precision_modified=5 -1 -1 -1 -1 0 0 +item_officer_belt_02_01 object/tangible/wearables/belt/belt_s11.iff wearable Issued Officer Belt 1 1000 0 0 1 officer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 0 -1 -1 0 0 npe clothing +item_officer_boots_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Issued Officer Boots 1 1000 0 0 1 officer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 0 31 -1 0 0 npe clothing +item_officer_pants_02_01 object/tangible/wearables/pants/pants_s15.iff wearable Issued Officer Pants 1 1000 0 0 1 officer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 42 -1 -1 0 0 npe clothing +item_officer_pendant_01_02 object/tangible/wearables/necklace/necklace_s08.iff wearable Issued Officer Pendant 1 1000 0 0 1 officer 1 1 1 1 1 0 0 0 0 0 precision_modified=12,agility_modified=12 -1 -1 -1 -1 0 0 +item_officer_ring_01_02 object/tangible/wearables/ring/ring_s04.iff wearable Issued Officer Ring 1 1000 0 0 1 officer 1 1 1 1 1 0 0 0 0 0 precision_modified=6,constitution_modified=6 -1 -1 -1 -1 0 0 +item_officer_shirt_02_01 object/tangible/wearables/shirt/shirt_s34.iff wearable Issued Officer Shirt 1 1000 0 0 1 officer 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 42 42 -1 0 0 npe clothing +item_outbreak_undead_deathtrooper_belt object/tangible/loot/undead/outbreak_undead_deathtrooper_belt.iff wearable Destroyed Stormtrooper Belt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_outbreak_undead_deathtrooper_bicep_l object/tangible/loot/undead/outbreak_undead_deathtrooper_bicep_l.iff wearable Destroyed Stormtrooper Bicep (L) 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_outbreak_undead_deathtrooper_bicep_r object/tangible/loot/undead/outbreak_undead_deathtrooper_bicep_r.iff wearable Destroyed Stormtrooper Bicep (R) 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_outbreak_undead_deathtrooper_boots object/tangible/loot/undead/outbreak_undead_deathtrooper_boots.iff wearable Destroyed Stormtrooper Boots 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_outbreak_undead_deathtrooper_bracer_l object/tangible/loot/undead/outbreak_undead_deathtrooper_bracer_l.iff wearable Destroyed Stormtrooper Bracer (L) 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_outbreak_undead_deathtrooper_bracer_r object/tangible/loot/undead/outbreak_undead_deathtrooper_bracer_r.iff wearable Destroyed Stormtrooper Bracer (R) 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_outbreak_undead_deathtrooper_chest object/tangible/loot/undead/outbreak_undead_deathtrooper_chest.iff wearable Destroyed Stormtrooper Chest Plate 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_outbreak_undead_deathtrooper_helmet object/tangible/loot/undead/outbreak_undead_deathtrooper_helmet.iff wearable Destroyed Stormtrooper Helmet 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_outbreak_undead_deathtrooper_leggings object/tangible/loot/undead/outbreak_undead_deathtrooper_leggings.iff wearable Destroyed Stormtrooper Leggings 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_pgc_chronicle_master_robe object/tangible/wearables/robe/robe_chronicle_master.iff wearable Chronicle Master Robe 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_pub28_corsec_ring_02_01 object/tangible/wearables/ring/ring_s01.iff wearable CorSec Guard Ring 1 1000 0 0 36 1 1 1 1 1 0 0 0 0 0 constitution_modified=9,strength_modified=9 -1 -1 -1 -1 2700 0 +item_pub28_corsec_ring_02_02 object/tangible/wearables/ring/ring_s02.iff wearable CorSec Marksmen Ring 1 1000 0 0 36 1 1 1 1 1 0 0 0 0 0 agility_modified=9,precision_modified=9 -1 -1 -1 -1 2700 0 +item_pub28_corsec_ring_02_03 object/tangible/wearables/ring/ring_s03.iff wearable CorSec Administrator Ring 1 1000 0 0 36 1 1 1 1 1 0 0 0 0 0 luck_modified=9,constitution_modified=9 -1 -1 -1 -1 2700 0 +item_pvp_imperial_colonel_signet_ring_05_01 object/tangible/wearables/ring/ring_s03.iff wearable Colonel Signet Ring of the Empire 1 1000 0 0 imperial 75 1 1 1 1 1 0 0 0 0 0 agility_modified=40,strength_modified=24,precision_modified=24,constitution_modified=60 -1 -1 -1 -1 0 1 +item_pvp_imperial_sergeant_major_medal_03_01 object/tangible/wearables/necklace/necklace_deepspace_empire_f.iff wearable Nova Star Medal of the Empire 1 1000 0 0 imperial 1 1 1 1 1 1 0 0 0 0 0 luck_modified=30,strength_modified=24,precision_modified=24,constitution_modified=30 -1 -1 -1 -1 0 1 +item_pvp_rebel_colonel_signet_ring_05_01 object/tangible/wearables/ring/ring_s03.iff wearable Colonel Signet Ring of the Rebel Alliance 1 1000 0 0 rebel 75 1 1 1 1 1 0 0 0 0 0 agility_modified=40,strength_modified=24,precision_modified=24,constitution_modified=60 -1 -1 -1 -1 0 1 +item_pvp_rebel_sergeant_major_medal_03_01 object/tangible/wearables/necklace/necklace_deepspace_rebel_f.iff wearable Crimson Phoenix Medal of the Rebel Alliance 1 1000 0 0 rebel 1 1 1 1 1 1 0 0 0 0 0 luck_modified=30,strength_modified=24,precision_modified=24,constitution_modified=30 -1 -1 -1 -1 0 1 +item_quest_reward_imperial_pilot_medal_01_01 object/tangible/wearables/necklace/necklace_ace_pilot_empire.iff wearable Imperial Medal of Honor 1 1000 0 0 imperial 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2250 0 +item_quest_reward_neutral_pilot_medal_01_01 object/tangible/wearables/necklace/necklace_ace_pilot_neutral.iff wearable Civilian Medal of Honor 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2250 0 +item_quest_reward_rebel_pilot_medal_01_01 object/tangible/wearables/necklace/necklace_ace_pilot_rebel.iff wearable Alliance Medal of Honor 1 1000 0 0 rebel 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 2250 0 +item_ring_set_bh_dps_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Enforcer's Ring 1 1000 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10001 0 0 expertise_action_line_dm=1,expertise_action_line_dm_crit=1,expertise_buff_duration_line_bh_return_fire=1,expertise_cooldown_line_dm=1 -1 -1 -1 -1 0 1 +item_ring_set_bh_utility_a_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Flawless Ring 1 1000 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10002 0 0 precision_modified=50,luck_modified=30 -1 -1 -1 -1 0 1 +item_ring_set_bh_utility_b_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Ring of Dire Fate 1 1000 0 0 85 bounty_hunter 1 1 1 1 1 0 0 10003 0 0 fast_attack_line_dm_cc=2,bh_dire_snare=1,bh_dire_root=1 -1 -1 -1 -1 0 1 +item_ring_set_commando_dps_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Grenadier's Ring 1 1000 0 0 85 commando 1 1 1 1 1 0 0 40001 0 0 expertise_freeshot_co_grenade=2,expertise_action_line_co_grenade=2,fast_attack_line_co_grenade=3 -1 -1 -1 -1 0 1 +item_ring_set_commando_utility_a_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Frontman's Ring 1 1000 0 0 85 commando 1 1 1 1 1 0 0 40002 0 0 constitution_modified=20,combat_block_chance=2,combat_block_value=50 -1 -1 -1 -1 0 1 +item_ring_set_commando_utility_b_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Juggernaut's Ring 1 1000 0 0 85 commando 1 1 1 1 1 0 0 40003 0 0 constitution_modified=10,strength_modified=15,expertise_devastation_bonus=5 -1 -1 -1 -1 0 1 +item_ring_set_hero_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Ring of Heroism 1 1000 0 0 85 1 1 1 1 1 0 0 80001 0 0 strength_modified=30,precision_modified=30,luck_modified=30 -1 -1 -1 -1 0 1 +item_ring_set_jedi_dps_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Lightsaber Duelist's Ring 1 1000 0 0 85 force_sensitive 1 1 1 1 1 0 0 30001 0 0 expertise_action_line_fs_dm=1,expertise_action_line_fs_sweep=1,expertise_cooldown_line_fs_dm=1,expertise_cooldown_line_fs_sweep=2 -1 -1 -1 -1 0 1 +item_ring_set_jedi_utility_a_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Ring of Dark Fury 1 1000 0 0 85 force_sensitive 1 1 1 1 1 0 0 30002 0 0 expertise_action_line_fs_cc_crit=2,expertise_action_line_fs_ae_dm_cc=2,expertise_cooldown_line_fs_cc_crit=3,expertise_cooldown_line_fs_ae_dm_cc=3 -1 -1 -1 -1 0 1 +item_ring_set_jedi_utility_b_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Guardian's Ring 1 1000 0 0 85 force_sensitive 1 1 1 1 1 0 0 30003 0 0 constitution_modified=20,combat_block_chance=2,expertise_action_all=1 -1 -1 -1 -1 0 1 +item_ring_set_medic_dps_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Striker's Ring 1 1000 0 0 85 medic 1 1 1 1 1 0 0 20001 0 0 expertise_action_line_me_dm=1,expertise_action_line_me_burst=2,expertise_action_line_me_smash=2,fast_attack_line_me_dm=1,expertise_buff_duration_line_me_enhance=360 -1 -1 -1 -1 0 1 +item_ring_set_medic_utility_a_01_01 object/tangible/wearables/ring/ring_s01.iff wearable First Responder's Ring 1 1000 0 0 85 medic 1 1 1 1 1 0 0 20002 0 0 fast_attack_line_me_heal=2,expertise_freeshot_me_heal=1,fast_attack_line_me_revive=1,expertise_cooldown_line_me_evasion=6 -1 -1 -1 -1 0 1 +item_ring_set_medic_utility_b_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Ring of Blackbar's Doom 1 1000 0 0 85 medic 1 1 1 1 1 0 0 20003 0 0 expertise_cooldown_line_me_dot=2,fast_attack_line_me_debuff=1,expertise_freeshot_line_me_debuff=1 -1 -1 -1 -1 0 1 +item_ring_set_officer_dps_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Dead Eye Ring 1 1000 0 0 85 officer 1 1 1 1 1 0 0 70001 0 0 expertise_action_line_of_sure=1,expertise_action_line_of_paint=1,expertise_freeshot_of_sure=1,expertise_cooldown_line_of_sure=1,expertise_cooldown_line_of_paint=2 -1 -1 -1 -1 0 1 +item_ring_set_officer_utility_a_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Hellstorm Ring 1 1000 0 0 85 officer 1 1 1 1 1 0 0 70002 0 0 expertise_action_line_of_aoe=2,expertise_freeshot_of_aoe=2 -1 -1 -1 -1 0 1 +item_ring_set_officer_utility_b_01_01 object/tangible/wearables/ring/ring_s01.iff wearable General's Ring 1 1000 0 0 85 officer 1 1 1 1 1 0 0 70003 0 0 expertise_action_line_of_group_buff=2,cooldown_percent_of_group_buff=4,expertise_cooldown_line_of_purge=3,fast_attack_line_of_heal=1,rally_point_duration=1 -1 -1 -1 -1 0 1 +item_ring_set_smuggler_dps_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Scoundrel's Ring 1 1000 0 0 85 smuggler 1 1 1 1 1 0 0 50001 0 0 expertise_action_line_sm_dm=2,fast_attack_line_sm_dm=2,expertise_freeshot_sm_dm=2,expertise_cooldown_line_sm_dm=1 -1 -1 -1 -1 0 1 +item_ring_set_smuggler_utility_a_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Rogue's Ring 1 1000 0 0 85 smuggler 1 1 1 1 1 0 0 50002 0 0 luck_modified=30,bh_dire_snare=7,expertise_freeshot_sm_dm_cc=2,expertise_cooldown_line_sm_dm_cc=1 -1 -1 -1 -1 0 1 +item_ring_set_smuggler_utility_b_01_01 object/tangible/wearables/ring/ring_s03.iff wearable Gambler's Ring 1 1000 0 0 85 smuggler 1 1 1 1 1 0 0 50003 0 0 luck_modified=30,expertise_cooldown_line_sm_false_hope=2 -1 -1 -1 -1 0 1 +item_ring_set_spy_dps_01_01 object/tangible/wearables/ring/ring_s04.iff wearable Assassin's Ring 1 1000 0 0 85 spy 1 1 1 1 1 0 0 60001 0 0 expertise_action_line_sp_dm=2,fast_attack_line_sp_dm=2,expertise_freeshot_sp_dm=1,expertise_cooldown_line_sp_dm=1,expertise_action_line_sp_dot=2 -1 -1 -1 -1 0 1 +item_ring_set_spy_utility_a_01_01 object/tangible/wearables/ring/ring_s01.iff wearable Ring of the Ghost 1 1000 0 0 85 spy 1 1 1 1 1 0 0 60002 0 0 expertise_cooldown_line_sp_preparation=6,expertise_buff_duration_line_sp_preparation=1,fast_attack_line_sp_smoke=1,strength_modified=25 -1 -1 -1 -1 0 1 +item_ring_set_spy_utility_b_01_01 object/tangible/wearables/ring/ring_s02.iff wearable Ring of the Razor Cat 1 1000 0 0 85 spy 1 1 1 1 1 0 0 60003 0 0 -1 -1 -1 -1 0 1 +item_roadmap_belt_bounty_hunter_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff wearable Belt of the Bounty Hunter 1 1000 0 appearance/pt_heal.prt 0 90 bounty_hunter 1 1 1 1 1 0 0 0 0 0 constitution_modified=20,agility_modified=15,precision_modified=15 -1 -1 -1 -1 0 0 +item_roadmap_belt_commando_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff wearable Commando's Belt 1 1000 0 appearance/pt_heal.prt 0 90 commando 1 1 1 1 1 0 0 0 0 0 constitution_modified=20,agility_modified=15,precision_modified=15 -1 -1 -1 -1 0 0 +item_roadmap_belt_entertainer_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff wearable Entertainer's Belt 1 1000 0 appearance/pt_heal.prt 0 1 entertainer 1 1 1 1 1 0 0 0 0 0 constitution_modified=20,agility_modified=15,precision_modified=15 -1 -1 -1 -1 0 0 +item_roadmap_belt_force_sensitive_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff wearable Belt of the Force Sensitive 1 1000 0 appearance/pt_heal.prt 0 90 force_sensitive 1 1 1 1 1 0 0 0 0 0 constitution_modified=20,agility_modified=15,strength_modified=15 -1 -1 -1 -1 0 0 +item_roadmap_belt_medic_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff wearable Medic's Belt 1 1000 0 appearance/pt_heal.prt 0 90 medic 1 1 1 1 1 0 0 0 0 0 constitution_modified=20,agility_modified=15,precision_modified=15 -1 -1 -1 -1 0 0 +item_roadmap_belt_officer_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff wearable Officer's Belt 1 1000 0 appearance/pt_heal.prt 0 90 officer 1 1 1 1 1 0 0 0 0 0 constitution_modified=20,agility_modified=15,precision_modified=15 -1 -1 -1 -1 0 0 +item_roadmap_belt_smuggler_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff wearable Belt of the Smuggler 1 1000 0 appearance/pt_heal.prt 0 90 smuggler 1 1 1 1 1 0 0 0 0 0 constitution_modified=20,agility_modified=15,precision_modified=15 -1 -1 -1 -1 0 0 +item_roadmap_belt_spy_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff wearable Belt of the Spy 1 1000 0 appearance/pt_heal.prt 0 90 spy 1 1 1 1 1 0 0 0 0 0 constitution_modified=20,agility_modified=15,precision_modified=15 -1 -1 -1 -1 0 0 +item_roadmap_belt_trader_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff wearable Trader's Belt 1 1000 0 appearance/pt_heal.prt 0 1 trader 1 1 1 1 1 0 0 0 0 0 constitution_modified=20,agility_modified=15,precision_modified=15 -1 -1 -1 -1 0 0 +item_senator_gloves object/tangible/wearables/gloves/gloves_s06.iff wearable Senator Gloves 1 1000 0 0 1 1 0 1 1 1 0 0 0 0 0 -1 255 -1 -1 0 0 +item_senator_ithorian_gloves object/tangible/wearables/ithorian/ith_gloves_s02.iff wearable Ithorian Senator Gloves 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 255 255 -1 0 0 +item_senator_ithorian_robe object/tangible/wearables/ithorian/ith_robe_s03.iff wearable Ithorian Senator Robe 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 255 48 -1 0 0 +item_senator_robe object/tangible/wearables/robe/robe_s01.iff wearable Senator Robe 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 255 112 -1 0 0 +item_senator_wookiee_robe object/tangible/wearables/robe/robe_s18.iff wearable Wookiee Senator Robe 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 24 -1 -1 0 0 +item_smuggler_backpack_01_02 object/tangible/wearables/backpack/backpack_s05.iff wearable Issued Smuggler Backpack 1 1000 0 0 1 smuggler 1 1 1 1 1 0 0 0 0 0 agility_modified=5,precision_modified=5 -1 -1 -1 -1 0 0 +item_smuggler_boots_02_01 object/tangible/wearables/boots/boots_s12.iff wearable Issued Smuggler Boots 1 1000 0 0 1 smuggler 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 31 -1 -1 0 0 npe clothing +item_smuggler_pants_02_01 object/tangible/wearables/pants/pants_s08.iff wearable Issued Smuggler Pants 1 1000 0 0 1 smuggler 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 174 202 -1 0 0 npe clothing +item_smuggler_pendant_01_02 object/tangible/wearables/necklace/necklace_s11.iff wearable Issued Smuggler Pendant 1 1000 0 0 1 smuggler 1 1 1 1 1 0 0 0 0 0 precision_modified=12,agility_modified=12 -1 -1 -1 -1 0 0 +item_smuggler_reward_necklace_04_01 object/tangible/wearables/necklace/necklace_s09.iff wearable Underworld Necklace of Precision 1 1000 0 0 70 smuggler 1 1 1 1 1 0 0 0 0 0 precision_modified=25,luck_modified=10 -1 -1 -1 -1 0 0 +item_smuggler_reward_ring_04_01 object/tangible/wearables/ring/ring_s02.iff wearable Underworld Ring of Luck 1 1000 0 0 70 smuggler 1 1 1 1 1 0 0 0 0 0 luck_modified=20,constitution_modified=15 -1 -1 -1 -1 0 0 +item_smuggler_ring_01_02 object/tangible/wearables/ring/ring_s03.iff wearable Issued Smuggler Ring 1 1000 0 0 1 smuggler 1 1 1 1 1 0 0 0 0 0 precision_modified=6,constitution_modified=6 -1 -1 -1 -1 0 0 +item_smuggler_shirt_02_01 object/tangible/wearables/shirt/shirt_s16.iff wearable Issued Smuggler Shirt 1 1000 0 0 1 smuggler 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 42 -1 -1 0 0 npe clothing +item_smuggler_vest_02_01 object/tangible/wearables/vest/vest_s09.iff wearable Issued Smuggler Vest 1 1000 0 0 1 smuggler 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 31 -1 -1 0 0 npe clothing +item_spy_backpack_01_02 object/tangible/wearables/backpack/backpack_s06.iff wearable Issued Spy Backpack 1 1000 0 0 1 spy 1 1 1 1 1 0 0 0 0 0 agility_modified=5,precision_modified=5 -1 -1 -1 -1 0 0 +item_spy_boots_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Issued Spy Boots 1 1000 0 0 1 spy 0 0 1 0 1 0 0 0 0 0 agility_modified=3 -1 31 63 -1 0 0 npe clothing +item_spy_gloves_02_01 object/tangible/wearables/gloves/gloves_s06.iff wearable Issued Spy Gloves 1 1000 0 0 1 spy 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 31 31 -1 0 0 npe clothing +item_spy_pants_02_01 object/tangible/wearables/pants/pants_s30.iff wearable Issued Spy Pants 1 1000 0 0 1 spy 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 90 46 -1 0 0 npe clothing +item_spy_pendant_01_02 object/tangible/wearables/necklace/necklace_s01.iff wearable Issued Spy Pendant 1 1000 0 0 1 spy 1 1 1 1 1 0 0 0 0 0 precision_modified=12,agility_modified=12 -1 -1 -1 -1 0 0 +item_spy_ring_01_02 object/tangible/wearables/ring/ring_s02.iff wearable Issued Spy Ring 1 1000 0 0 1 spy 1 1 1 1 1 0 0 0 0 0 precision_modified=6,constitution_modified=6 -1 -1 -1 -1 0 0 +item_spy_shirt_02_01 object/tangible/wearables/shirt/shirt_s30.iff wearable Issued Spy Shirt 1 1000 0 0 1 spy 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 90 3 -1 0 0 npe clothing +item_tcg_loot_reward_series1_arc170_flightsuit object/tangible/tcg/series1/wearable_arc170_flightsuit.iff wearable ARC-170 Flight Suit 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series1_black_corset_dress object/tangible/tcg/series1/wearable_black_corset_dress.iff wearable Black Corset Dress 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series1_black_flightsuit object/tangible/tcg/series1/wearable_imperial_flightsuit.iff wearable Imperial Life Support Flight Suit 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series1_glowing_blue_eyes object/tangible/tcg/series1/wearable_glowing_blue_eyes.iff wearable Guise of the Apprentice 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series1_glowing_red_eyes object/tangible/tcg/series1/wearable_glowing_red_eyes.iff wearable Guise of the Sith 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series1_naboo_jacket object/tangible/tcg/series1/wearable_naboo_jacket.iff wearable Bodyguard Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series1_orange_flightsuit object/tangible/tcg/series1/wearable_orange_flightsuit.iff wearable Rebel Life Support Flight Suit 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series1_snow_jacket object/tangible/tcg/series1/wearable_snow_jacket.iff wearable Snow Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series3_guise_of_the_master object/tangible/tcg/series3/wearable_guise_of_the_master.iff wearable Guise of the Master 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series4_chandrilan_dress_02_01 object/tangible/tcg/series4/wearable_chandrilan_dress.iff wearable Chandrilan Dress 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series4_guise_of_vapaad_02_01 object/tangible/tcg/series4/wearable_guise_of_vapaad.iff wearable Guise of Vaapad 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series5_ceremonial_travel_headdress object/tangible/tcg/series5/wearable_ceremonial_travel_headdress.iff wearable Ceremonial Travel Headdress 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series5_nightsister_backpack object/tangible/tcg/series5/nightsister_backpack.iff wearable Nightsister Feather Backpack 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series6_greedo_outfit object/tangible/tcg/series6/wearable_greedos_outfit.iff wearable Greedo's Outfit 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series6_guise_of_fire object/tangible/tcg/series6/wearable_guise_of_fire.iff wearable Guise of Fire 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series6_guise_of_ice object/tangible/tcg/series6/wearable_guise_of_ice.iff wearable Guise of Ice 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series7_armored_backpack object/tangible/tcg/series7/wearable_backpack_armored.iff wearable Armored Backpack 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series7_embroidered_sash object/tangible/tcg/series7/wearable_sash_embroidered.iff wearable Embroidered Sash 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series7_gold_cape object/tangible/tcg/series7/wearable_gold_cape.iff wearable Elegant Golden Cape 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series7_handmade_sash object/tangible/tcg/series7/wearable_sash_handmade.iff wearable Handmade Corellian Sash 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series7_purple_cape object/tangible/tcg/series7/wearable_purple_cape.iff wearable Regal Purple Cape 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tcg_loot_reward_series7_recon_backpack object/tangible/tcg/series7/wearable_backpack_recon.iff wearable Recon Backpack 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_tow_bandolier_03_01 object/tangible/wearables/bandolier/bandolier_s02.iff wearable Bandolier of the Frenzied 1 1000 proc_tow_proc_b_5 0 appearance/pt_heal.prt 0 65 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 6500 0 ToW expansion +item_tow_bracelet_proc_combat_03_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Amoebic Discharge Bracer 1 1000 proc_tow_proc_bracelet_combo 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 ToW expansion +item_tow_bracelet_proc_melee_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Bio-Capacitance Discharge Bracer 1 1000 proc_tow_proc_bracelet_melee 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 ToW expansion +item_tow_bracelet_proc_rng_03_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Explosive Pellet Bracer 1 1000 proc_tow_proc_bracelet_range 0 0 75 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 ToW expansion +item_tow_bracelet_survey_03_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Surveyor's Bracelet 1 1000 0 0 1 1 1 1 1 1 0 0 0 0 0 surveying=20 -1 -1 -1 -1 7500 0 ToW expansion +item_tow_clothing_03_01 object/tangible/wearables/hat/hat_s02_generic.iff wearable Mustafarian Mining Hat 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 21 62 -1 7500 0 ToW expansion +item_tow_clothing_03_02 object/tangible/wearables/bodysuit/bodysuit_s08_generic.iff wearable Mustafarian Mining Suit 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 62 -1 -1 7500 0 ToW expansion +item_tow_clothing_03_03 object/tangible/wearables/boots/boots_s04.iff wearable Mustafarian Miner's Boots 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 31 -1 -1 7500 0 ToW expansion +item_tow_clothing_03_04 object/tangible/wearables/gloves/gloves_s02.iff wearable Mustafarian Mining Gloves 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 31 -1 -1 7500 0 ToW expansion +item_tow_duster_03_01 object/tangible/wearables/robe/robe_s27.iff wearable Duster of Stealth 1 1000 0 0 65 0 0 1 1 1 0 0 0 0 0 camouflage=20,constitution_modified=18 -1 -1 -1 -1 6500 0 ToW expansion +item_tow_gloves_microsensory_02_01 object/tangible/wearables/gloves/gloves_s12.iff wearable Microsensory Mesh Gloves 1 1000 towGlovesHealEff 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 25000 0 ToW expansion +item_tow_necklace_03_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Miners Medallion 1 1000 towFireResist_3 0 appearance/pt_heal_resist_states.prt survey 0 55 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 7500 0 ToW expansion +item_tow_necklace_taming_03_01 object/tangible/wearables/necklace/necklace_s01.iff wearable Domesticator's Necklace 1 1000 0 0 72 1 1 1 1 1 0 0 0 0 0 bm_creature_knowledge=2 -1 -1 -1 -1 6800 0 ToW expansion +item_tow_necklace_taming_03_02 object/tangible/wearables/necklace/necklace_s06.iff wearable Subduer's Necklace 1 1000 0 0 74 1 1 1 1 1 0 0 0 0 0 bm_creature_knowledge=4 -1 -1 -1 -1 7000 0 ToW expansion +item_tow_necklace_taming_03_03 object/tangible/wearables/necklace/necklace_s09.iff wearable Subjucator's Necklace 1 1000 0 0 76 1 1 1 1 1 0 0 0 0 0 bm_creature_knowledge=6 -1 -1 -1 -1 7400 0 ToW expansion +item_tow_necklace_taming_03_04 object/tangible/wearables/necklace/necklace_s08.iff wearable Tamer's Necklace 1 1000 0 0 78 1 1 1 1 1 0 0 0 0 0 bm_creature_knowledge=8 -1 -1 -1 -1 7600 0 ToW expansion +item_tow_necklace_taming_03_05 object/tangible/wearables/necklace/necklace_s12.iff wearable Master Taming Necklace 1 1000 0 0 80 1 1 1 1 1 0 0 0 0 0 bm_creature_knowledge=10 -1 -1 -1 -1 7800 0 ToW expansion +item_tow_ring_03_01 object/tangible/wearables/ring/ring_s03.iff wearable Ring of the Elements 1 1000 towRingAbsorption 0 appearance/pt_heal.prt 0 65 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 6500 0 ToW expansion +item_tow_ring_armorsmith_04_01 object/tangible/wearables/ring/ring_s01.iff wearable Relic Armorsmith's Ring 1 1000 towArmorAssembly 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 6500 0 ToW expansion +item_tow_ring_bioeng_04_01 object/tangible/wearables/ring/ring_s04.iff wearable Relic Bioengineer's Ring 1 1000 towMedAssembly 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 6500 0 ToW expansion +item_tow_ring_chef_04_01 object/tangible/wearables/ring/ring_s01.iff wearable Relic Chef's Ring 1 1000 towFoodAssembly 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 6500 0 ToW expansion +item_tow_ring_droideng_04_01 object/tangible/wearables/ring/ring_s03.iff wearable Relic Droid Engineer's Ring 1 1000 towDroidAssembly 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 6500 0 ToW expansion +item_tow_ring_weaponsmith_04_01 object/tangible/wearables/ring/ring_s02.iff wearable Relic Weaponsmith's Ring 1 1000 towWeaponAssembly 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 -1 -1 -1 -1 6500 0 ToW expansion +item_tow_shoes_03_01 object/tangible/wearables/shoes/shoes_s07.iff wearable Monk's Sandals 1 1000 0 0 65 0 0 1 1 1 0 0 0 0 0 slope_move=15 -1 -1 -1 -1 6500 0 ToW expansion +item_trader_backpack_01_02 object/tangible/wearables/backpack/backpack_s04.iff wearable Issued Trader Backpack 1 1000 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 general_assembly=5,hiring=3 -1 -1 -1 -1 0 0 +item_trader_pants_02_01 object/tangible/wearables/pants/pants_s13.iff wearable Issued Trader Pants 1 1000 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 agility_modified=3 -1 90 -1 -1 0 0 npe clothing +item_trader_pendant_01_02 object/tangible/wearables/necklace/necklace_s07.iff wearable Issued Trader Pendant 1 1000 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 general_assembly=5,bonus.hiring=2 -1 -1 -1 -1 0 0 +item_trader_ring_01_02 object/tangible/wearables/ring/ring_s02.iff wearable Issued Trader Ring 1 1000 0 0 1 trader 1 1 1 1 1 0 0 0 0 0 general_assembly=5,constitution_modified=6 -1 -1 -1 -1 0 0 +item_trader_roadmap_boots_02_01 object/tangible/wearables/boots/boots_s14.iff wearable Trader's Boots 1 1000 0 0 1 trader 0 0 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 31 91 -1 200 0 roadmap reward +item_trader_roadmap_gloves_02_01 object/tangible/wearables/gloves/gloves_s02.iff wearable Trader's Gloves 1 1000 0 0 1 trader 0 0 1 1 1 0 0 0 0 0 -1 31 -1 -1 200 0 roadmap reward +item_trader_roadmap_gloves_02_02 object/tangible/wearables/wookiee/wke_gloves_s04.iff wearable Trader's Gloves 1 1000 0 0 1 trader 1 0 0 0 0 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 56 31 -1 200 0 roadmap reward +item_trader_roadmap_hat_02_01 object/tangible/wearables/ithorian/ith_hat_s02.iff wearable Trader's Hat 1 1000 0 0 1 trader 0 1 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 -1 -1 -1 200 0 roadmap reward +item_trader_roadmap_jumpsuit_02_01 object/tangible/wearables/bodysuit/bodysuit_s13.iff wearable Trader's Jumpsuit 1 1000 0 0 1 trader 0 0 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 42 42 -1 200 0 roadmap reward +item_trader_roadmap_jumpsuit_02_02 object/tangible/wearables/ithorian/ith_bodysuit_s06.iff wearable Trader's Jumpsuit 1 1000 0 0 1 trader 0 1 1 1 1 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 42 31 -1 200 0 roadmap reward +item_trader_roadmap_shoulder_pad_02_01 object/tangible/wearables/wookiee/wke_shoulder_pad_s02.iff wearable Trader's Shoulderpads 1 1000 0 0 1 trader 1 0 0 0 0 0 0 0 0 0 agility_modified=2,constitution_modified=1 -1 56 31 -1 200 0 roadmap reward +item_trader_shirt_02_01 object/tangible/wearables/shirt/shirt_s15.iff wearable Issued Trader Shirt 1 1000 0 0 1 trader 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 241 -1 -1 0 0 npe clothing +item_trader_shoes_02_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Issued Trader Shoes 1 1000 0 0 1 trader 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 11 -1 -1 0 0 npe clothing +item_trader_vest_02_01 object/tangible/wearables/vest/vest_s01.iff wearable Issued Trader Vest 1 1000 0 0 1 trader 0 0 1 1 1 0 0 0 0 0 agility_modified=3 -1 241 138 -1 0 0 npe clothing +item_treasure_map_bracelet_r_absorb_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Adventurer Hiker & Hunter Counter-Toxin Wristband Prototype I (Right) 1 1000 0 0 11 1 1 1 1 1 0 0 0 0 0 absorption_poison=2,absorption_fire=2,absorption_disease=2,absorption_bleeding=2 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_absorb_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Adventurer Hiker & Hunter Counter-Toxin Wristband Prototype II (Right) 1 1000 0 0 31 1 1 1 1 1 0 0 0 0 0 absorption_poison=4,absorption_fire=4,absorption_disease=4,absorption_bleeding=4 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_absorb_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Adventurer Hiker & Hunter Counter-Toxin Wristband Prototype III (Right) 1 1000 0 0 51 1 1 1 1 1 0 0 0 0 0 absorption_poison=6,absorption_fire=6,absorption_disease=6,absorption_bleeding=6 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_absorb_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Adventurer Hiker & Hunter Counter-Toxin Wristband Prototype IV (Right) 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 absorption_poison=8,absorption_fire=8,absorption_disease=8,absorption_bleeding=8 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_bh_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Courier Wrist Communications Scanner SCNv1 (Right) 1 1000 0 0 11 bounty_hunter 1 1 1 1 1 0 0 0 0 0 droid_find_speed=4,stamina_modified=8,expertise_critical_niche_pvp=1 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_bh_01_02 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable BlasTech WrisTek - Wrist Assault Booster Alpha (Right) 1 1000 0 0 21 bounty_hunter 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_dm=1,expertise_freeshot_dm=1,expertise_damage_line_dm=1,expertise_action_line_dm=1 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_bh_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Courier Wrist Communications Scanner SCNv2 (Right) 1 1000 0 0 31 bounty_hunter 1 1 1 1 1 0 0 0 0 0 droid_find_speed=6,stamina_modified=12,expertise_critical_niche_pvp=1 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_bh_02_02 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable BlasTech WrisTek - Wrist Assault Booster Beta (Right) 1 1000 0 0 41 bounty_hunter 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_dm=2,expertise_freeshot_dm=2,expertise_damage_line_dm=2,expertise_action_line_dm=2 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_bh_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Courier Wrist Communications Scanner SCNv3 (Right) 1 1000 0 0 51 bounty_hunter 1 1 1 1 1 0 0 0 0 0 droid_find_speed=8,stamina_modified=16,expertise_critical_niche_pvp=2 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_bh_03_02 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable BlasTech WrisTek - Wrist Assault Booster Gamma (Right) 1 1000 0 0 61 bounty_hunter 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_dm=3,expertise_freeshot_dm=3,expertise_damage_line_dm=3,expertise_action_line_dm=3 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_bh_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Courier Wrist Communications Scanner SCNv4 (Right) 1 1000 0 0 75 bounty_hunter 1 1 1 1 1 0 0 0 0 0 droid_find_speed=10,stamina_modified=20,expertise_critical_niche_pvp=2 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_bh_04_02 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable BlasTech WrisTek - Wrist Assault Booster Zulu (Right) 1 1000 0 0 85 bounty_hunter 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_dm=4,expertise_freeshot_dm=4,expertise_damage_line_dm=4,expertise_action_line_dm=4 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_co_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Traxes BioElectronic Targeting Assist Wrist Implant PTI-I (Right) 1 1000 0 0 21 commando 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_co_dm=1,expertise_freeshot_co_dm=1,expertise_damage_line_co_dm=1,expertise_action_line_co_dm=1 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_co_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Traxes BioElectronic Targeting Assist Wrist Implant PTI-II (Right) 1 1000 0 0 41 commando 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_co_dm=2,expertise_freeshot_co_dm=2,expertise_damage_line_co_dm=2,expertise_action_line_co_dm=2 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_co_03_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Traxes BioElectronic Targeting Assist Wrist Implant PTI-III (Right) 1 1000 0 0 61 commando 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_co_dm=3,expertise_freeshot_co_dm=3,expertise_damage_line_co_dm=3,expertise_action_line_co_dm=3 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_co_04_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Traxes BioElectronic Targeting Assist Wrist Implant PTI-IV (Right) 1 1000 0 0 85 commando 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_co_dm=4,expertise_freeshot_co_dm=4,expertise_damage_line_co_dm=4,expertise_action_line_co_dm=4 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_counter_insurgent_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Idellian Arrays PLFS-1000 Insurgent Scanner Wrist Module (Right) 1 1000 0 0 11 1 1 1 1 1 0 0 0 0 0 detect_hidden=4 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_counter_insurgent_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Idellian Arrays PLFS-2000 Insurgent Scanner Wrist Module (Right) 1 1000 0 0 31 1 1 1 1 1 0 0 0 0 0 detect_hidden=6 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_counter_insurgent_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Idellian Arrays PLFS-3000 Insurgent Scanner Wrist Module (Right) 1 1000 0 0 51 1 1 1 1 1 0 0 0 0 0 detect_hidden=8 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_counter_insurgent_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Idellian Arrays PLFS-4000 Insurgent Scanner Wrist Module (Right) 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 detect_hidden=10 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Bracelet of Inspired Status (Right) 1 1000 0 0 80 entertainer 1 1 1 1 1 0 0 0 0 0 expertise_en_inspire_pulse_duration_increase=1 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_fs_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Padawan's Training Wristguard (Right) 1 1000 0 0 21 force_sensitive 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_fs_dm=1,expertise_freeshot_fs_dm=1,expertise_damage_line_fs_dm=1,expertise_action_line_fs_dm=1 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_fs_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Initiate's Wristguard (Right) 1 1000 0 0 41 force_sensitive 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_fs_dm=2,expertise_freeshot_fs_dm=2,expertise_damage_line_fs_dm=2,expertise_action_line_fs_dm=2 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_fs_02_02 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Initiate's Meditation Bracelet (Right) 1 1000 0 0 31 force_sensitive 1 1 1 1 1 0 0 0 0 0 jedi_saber_assembly=3,jedi_saber_experimentation=5 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_fs_03_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Jedi's Wristguard (Right) 1 1000 0 0 61 force_sensitive 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_fs_dm=3,expertise_freeshot_fs_dm=3,expertise_damage_line_fs_dm=3,expertise_action_line_fs_dm=3 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_fs_03_02 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Jedi's Meditation Bracelet (Right) 1 1000 0 0 51 force_sensitive 1 1 1 1 1 0 0 0 0 0 jedi_saber_assembly=3,jedi_saber_experimentation=8 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_fs_04_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff wearable Jedi Knight's Wristguard (Right) 1 1000 0 0 85 force_sensitive 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_fs_dm=4,expertise_freeshot_fs_dm=4,expertise_damage_line_fs_dm=4,expertise_action_line_fs_dm=4 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_fs_04_02 object/tangible/wearables/bracelet/bracelet_s04_r.iff wearable Jedi Knight Meditation Bracelet (Right) 1 1000 0 0 75 force_sensitive 1 1 1 1 1 0 0 0 0 0 jedi_saber_assembly=3,jedi_saber_experimentation=10 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_me_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Saldalith Manufacturing Veridicator 100 (Right) 1 1000 0 0 21 medic 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_me_dm=1,expertise_healing_all=1,expertise_damage_line_me_dm=1,expertise_action_line_me_dm=1 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_me_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Saldalith Manufacturing Veridicator 110 (Right) 1 1000 0 0 41 medic 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_me_dm=2,expertise_healing_all=2,expertise_damage_line_me_dm=2,expertise_action_line_me_dm=2 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_me_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Saldalith Manufacturing Veridicator 200 (Right) 1 1000 0 0 61 medic 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_me_dm=3,expertise_healing_all=3,expertise_damage_line_me_dm=3,expertise_action_line_me_dm=3 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_me_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Saldalith Manufacturing Veridicator 200a (Right) 1 1000 0 0 85 medic 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_me_dm=4,expertise_healing_all=4,expertise_damage_line_me_dm=4,expertise_action_line_me_dm=4 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_of_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable SoroSuub Personnel Comlink Wrist-P1 (Right) 1 1000 0 0 21 officer 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_of_sure=1,expertise_freeshot_of_sure=1,expertise_damage_line_of_sure=1,expertise_action_line_of_sure=1 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_of_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable SoroSuub Personnel Comlink Wrist-P2 (Right) 1 1000 0 0 41 officer 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_of_sure=2,expertise_freeshot_of_sure=2,expertise_damage_line_of_sure=2,expertise_action_line_of_sure=2 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_of_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable SoroSuub Personnel Comlink Wrist-P3 (Right) 1 1000 0 0 61 officer 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_of_sure=3,expertise_freeshot_of_sure=3,expertise_damage_line_of_sure=3,expertise_action_line_of_sure=3 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_of_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable SoroSuub Personnel Comlink Wrist-P4 (Right) 1 1000 0 0 85 officer 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_of_sure=4,expertise_freeshot_of_sure=4,expertise_damage_line_of_sure=4,expertise_action_line_of_sure=4 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_resist_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Adventurer Hiker & Hunter Toxin Resistant Wristband Prototype I (Right) 1 1000 0 0 11 1 1 1 1 1 0 0 0 0 0 resistance_poison=2,resistance_fire=2,resistance_disease=2,resistance_bleeding=2 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_resist_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Adventurer Hiker & Hunter Toxin Resistant Wristband Prototype II (Right) 1 1000 0 0 31 1 1 1 1 1 0 0 0 0 0 resistance_poison=4,resistance_fire=4,resistance_disease=4,resistance_bleeding=4 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_resist_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Adventurer Hiker & Hunter Toxin Resistant Wristband Prototype III (Right) 1 1000 0 0 51 1 1 1 1 1 0 0 0 0 0 resistance_poison=6,resistance_fire=6,resistance_disease=6,resistance_bleeding=6 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_resist_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Adventurer Hiker & Hunter Toxin Resistant Wristband Prototype IV (Right) 1 1000 0 0 75 1 1 1 1 1 0 0 0 0 0 resistance_poison=8,resistance_fire=8,resistance_disease=8,resistance_bleeding=8 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_sm_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Merr-Sonn Targeter Ranging Wrist Assist v1 (Right) 1 1000 0 0 21 smuggler 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_sm_dm=1,expertise_freeshot_sm_dm=1,expertise_damage_line_sm_dm=1,expertise_action_line_sm_dm=1 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_sm_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Merr-Sonn Targeter Ranging Wrist Assist v2 (Right) 1 1000 0 0 41 smuggler 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_sm_dm=2,expertise_freeshot_sm_dm=2,expertise_damage_line_sm_dm=2,expertise_action_line_sm_dm=2 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_sm_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Merr-Sonn Targeter Ranging Wrist Assist v3 (Right) 1 1000 0 0 61 smuggler 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_sm_dm=3,expertise_freeshot_sm_dm=3,expertise_damage_line_sm_dm=3,expertise_action_line_sm_dm=3 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_sm_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff wearable Merr-Sonn Targeter Ranging Wrist Assist v4 (Right) 1 1000 0 0 85 smuggler 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_sm_dm=4,expertise_freeshot_sm_dm=4,expertise_damage_line_sm_dm=4,expertise_action_line_sm_dm=4 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_sp_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Corellidyne Personal Insurgency Wrist Implant -Red- (Right) 1 1000 0 0 11 spy 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_sp_dm=1,expertise_freeshot_sp_dm=1,expertise_damage_line_sp_dm=1,expertise_action_line_sp_dm=1 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_sp_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Corellidyne Personal Insurgency Wrist Implant -Green- (Right) 1 1000 0 0 31 spy 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_sp_dm=2,expertise_freeshot_sp_dm=2,expertise_damage_line_sp_dm=2,expertise_action_line_sp_dm=2 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_sp_03_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Corellidyne Personal Insurgency Wrist Implant -Blue- (Right) 1 1000 0 0 51 spy 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_sp_dm=3,expertise_freeshot_sp_dm=3,expertise_damage_line_sp_dm=3,expertise_action_line_sp_dm=3 -1 -1 -1 -1 0 0 +item_treasure_map_bracelet_r_sp_04_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff wearable Corellidyne Personal Insurgency Wrist Implant -Black- (Right) 1 1000 0 0 75 spy 1 1 1 1 1 0 0 0 0 0 expertise_critical_line_sp_dm=4,expertise_freeshot_sp_dm=4,expertise_damage_line_sp_dm=4,expertise_action_line_sp_dm=4 -1 -1 -1 -1 0 0 +item_wookiee_gloves_02_01 object/tangible/wearables/wookiee/wke_gloves_s04.iff wearable Issued Wookiee Gloves 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 agility_modified=3 -1 59 26 -1 0 0 npe clothing +item_wookiee_hat_02_01 object/tangible/wearables/wookiee/wke_hood_s03.iff wearable Issued Wookiee Hat 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 agility_modified=3 -1 41 16 -1 0 0 npe clothing +item_wookiee_pants_02_01 object/tangible/wearables/wookiee/wke_skirt_s03.iff wearable Issued Wookiee Skirt 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 agility_modified=3 -1 29 59 -1 0 0 npe clothing +item_wookiee_shirt_02_01 object/tangible/wearables/wookiee/wke_shirt_s02.iff wearable Issued Wookiee Tunic 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 agility_modified=3 -1 29 59 -1 0 0 npe clothing +item_clothing_jacket_imperial_01_01 object/tangible/wearables/jacket/jacket_s02.iff wearable Swift Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 agility_modified=1 -1 -1 -1 -1 100 0 +item_clothing_bandolier_tusken_01_01 object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff wearable Tusken Raider Bandolier 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_bandolier_tusken_01_02 object/tangible/wearables/bandolier/bandolier_tusken_raider_s02.iff wearable Tusken Raider Bandolier 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_bandolier_tusken_01_03 object/tangible/wearables/bandolier/bandolier_tusken_raider_s03.iff wearable Tusken Raider Bandolier 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_bikini_01_01 object/tangible/wearables/bikini/bikini_s01.iff wearable Revealing Bikini 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_bikini_01_02 object/tangible/wearables/bikini/bikini_s02.iff wearable Metal Bikini 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_bikini_01_03 object/tangible/wearables/bikini/bikini_s03.iff wearable Low-Cut Top 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_bikini_01_04 object/tangible/wearables/bikini/bikini_s04.iff wearable Revealing Top 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_bikini_leggings_01_01 object/tangible/wearables/bikini/bikini_leggings_s01.iff wearable Bikini Leggings 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_bodysuit_at_at_01_01 object/tangible/wearables/bodysuit/bodysuit_atat.iff wearable AT-AT Pilot Bodysuit 1 1000 0 0 imperial 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_bodysuit_bwing_01_01 object/tangible/wearables/bodysuit/bodysuit_bwing.iff wearable B-Wing Pilot Bodysuit 1 1000 0 0 rebel 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_bodysuit_tie_fighter_01_01 object/tangible/wearables/bodysuit/bodysuit_tie_fighter.iff wearable Tie Pilot Bodysuit 1 1000 0 0 imperial 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_bodysuit_trando_slaver_01_01 object/tangible/wearables/bodysuit/bodysuit_trando_slaver.iff wearable 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_boots_01_03 object/tangible/wearables/boots/boots_s03.iff wearable Wrapped Boots 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_boots_01_04 object/tangible/wearables/boots/boots_s04.iff wearable Hide Boots 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_boots_01_05 object/tangible/wearables/boots/boots_s05.iff wearable Sturdy Boots 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_boots_01_12 object/tangible/wearables/boots/boots_s12.iff wearable High Quality Boots 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_boots_01_14 object/tangible/wearables/boots/boots_s14.iff wearable Uniform Boots 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_boots_01_15 object/tangible/wearables/boots/boots_s15.iff wearable Standard Boots 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_boots_01_19 object/tangible/wearables/boots/boots_s19.iff wearable Thermal Boots 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_boots_01_21 object/tangible/wearables/boots/boots_s21.iff wearable Paneled Boots 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_boots_01_22 object/tangible/wearables/boots/boots_s22.iff wearable Boots 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_boots_tusken_raider_01_01 object/tangible/wearables/boots/boots_tusken_raider.iff wearable Tusken Raider Boots 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_boots_nightsister_01_01 object/tangible/wearables/boots/nightsister_boots.iff wearable Intricate Boots 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_bustier_01_01 object/tangible/wearables/bustier/bustier_s01.iff wearable Light Bustier 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_bustier_01_02 object/tangible/wearables/bustier/bustier_s02.iff wearable Small Bustier 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_bustier_01_03 object/tangible/wearables/bustier/bustier_s03.iff wearable Sports Bustier 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_05 object/tangible/wearables/dress/dress_s05.iff wearable Decorative Dress 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_06 object/tangible/wearables/dress/dress_s06.iff wearable Maiden's Dress 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_07 object/tangible/wearables/dress/dress_s07.iff wearable Pleated Dress 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_08 object/tangible/wearables/dress/dress_s08.iff wearable Exotic Leotard 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_09 object/tangible/wearables/dress/dress_s09.iff wearable Loose Dress 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_10 object/tangible/wearables/dress/dress_s10.iff wearable Plain Robe 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_11 object/tangible/wearables/dress/dress_s11.iff wearable Robe 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_12 object/tangible/wearables/dress/dress_s12.iff wearable Plain Short Robe 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_13 object/tangible/wearables/dress/dress_s13.iff wearable Smock 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_14 object/tangible/wearables/dress/dress_s14.iff wearable Exquisite Gown 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_15 object/tangible/wearables/dress/dress_s15.iff wearable Grand Healer's Robe 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_16 object/tangible/wearables/dress/dress_s16.iff wearable Cloaked Dress 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_18 object/tangible/wearables/dress/dress_s18.iff wearable Administrator's Robe 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_19 object/tangible/wearables/dress/dress_s19.iff wearable Doctor's Dress 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_23 object/tangible/wearables/dress/dress_s23.iff wearable Councilman's Robe 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_26 object/tangible/wearables/dress/dress_s26.iff wearable Frock 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_27 object/tangible/wearables/dress/dress_s27.iff wearable Formal Gown 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_29 object/tangible/wearables/dress/dress_s29.iff wearable Sleeveless Dress 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_30 object/tangible/wearables/dress/dress_s30.iff wearable Elegant Gown 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_31 object/tangible/wearables/dress/dress_s31.iff wearable Longsleeve Gown 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_32 object/tangible/wearables/dress/dress_s32.iff wearable Intricate Dress 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_33 object/tangible/wearables/dress/dress_s33.iff wearable Patterned Slip Dress 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_34 object/tangible/wearables/dress/dress_s34.iff wearable Luxurious Gown 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_01_35 object/tangible/wearables/dress/dress_s35.iff wearable Grand Ball Gown 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_dress_nightsister_01_01 object/tangible/wearables/dress/nightsister_dress.iff wearable Vibrant Dread Shroud 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_gloves_01_02 object/tangible/wearables/gloves/gloves_s02.iff wearable Leather Work Gloves 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_gloves_01_03 object/tangible/wearables/gloves/gloves_s03.iff wearable Cold Weather Gloves 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_gloves_01_06 object/tangible/wearables/gloves/gloves_s06.iff wearable Tipless Gloves 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_gloves_01_07 object/tangible/wearables/gloves/gloves_s07.iff wearable Long Leather Gloves 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_gloves_01_10 object/tangible/wearables/gloves/gloves_s10.iff wearable Heavy Gloves 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_gloves_01_11 object/tangible/wearables/gloves/gloves_s11.iff wearable Workman's Gloves 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_gloves_01_12 object/tangible/wearables/gloves/gloves_s12.iff wearable Leather Gloves 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_gloves_01_13 object/tangible/wearables/gloves/gloves_s13.iff wearable Long Uniform Gloves 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_gloves_01_14 object/tangible/wearables/gloves/gloves_s14.iff wearable Link-Steel Reinforced Gloves 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_gloves_tusken_raider_01_01 object/tangible/wearables/gloves/gloves_tusken_raider.iff wearable Tusken Raider Gloves 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_goggles_anniversary_01_01 object/tangible/wearables/goggles/goggles_anniversary.iff wearable Anniversary Goggles 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_goggles_goggles_01_01 object/tangible/wearables/goggles/goggles_s01.iff wearable Special Edition Goggles 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_goggles_goggles_01_02 object/tangible/wearables/goggles/goggles_s02.iff wearable Special Edition Goggles 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_goggles_goggles_01_03 object/tangible/wearables/goggles/goggles_s03.iff wearable Special Edition Goggles 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_goggles_goggles_01_04 object/tangible/wearables/goggles/goggles_s04.iff wearable 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_goggles_goggles_01_05 object/tangible/wearables/goggles/goggles_s05.iff wearable 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_goggles_goggles_01_06 object/tangible/wearables/goggles/goggles_s06.iff wearable 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_hat_chef_01_01 object/tangible/wearables/hat/hat_chef_s01.iff wearable Kitchen Master's Hat 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_hat_chef_01_02 object/tangible/wearables/hat/hat_chef_s02.iff wearable Bake Master's Cap 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_hat_imp_01_01 object/tangible/wearables/hat/hat_imp_s01.iff wearable Imperial Command Hat 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_hat_imp_01_02 object/tangible/wearables/hat/hat_imp_s02.iff wearable 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_hat_rebel_trooper_01_01 object/tangible/wearables/hat/hat_rebel_trooper_01.iff wearable Rebel Trooper Helmet 1 1000 0 0 rebel 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_hat_01_02 object/tangible/wearables/hat/hat_s02.iff wearable Warm Hat 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_hat_01_04 object/tangible/wearables/hat/hat_s04.iff wearable Swoop Helm 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_hat_01_10 object/tangible/wearables/hat/hat_s10.iff wearable Sunguard 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_hat_01_12 object/tangible/wearables/hat/hat_s12.iff wearable Large Headwrap 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_hat_01_13 object/tangible/wearables/hat/hat_s13.iff wearable Decorative Headdress 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_hat_01_14 object/tangible/wearables/hat/hat_s14.iff wearable Headwrap 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_hat_twilek_01_01 object/tangible/wearables/hat/hat_twilek_s01.iff wearable Twi'lek Bone Crest 1 1000 0 0 1 0 0 0 0 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_hat_twilek_01_02 object/tangible/wearables/hat/hat_twilek_s02.iff wearable Twi'lek Lekku Wrap 1 1000 0 0 1 0 0 0 0 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_hat_twilek_01_03 object/tangible/wearables/hat/hat_twilek_s03.iff wearable Twi'lek Noble's Crest 1 1000 0 0 1 0 0 0 0 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_hat_twilek_01_04 object/tangible/wearables/hat/hat_twilek_s04.iff wearable Lekku Ys'rak 1 1000 0 0 1 0 0 0 0 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_hat_twilek_01_05 object/tangible/wearables/hat/hat_twilek_s05.iff wearable Grand Twi'lek Headpiece 1 1000 0 0 1 0 0 0 0 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_hat_nightsister_01_01 object/tangible/wearables/hat/nightsister_hat_s01.iff wearable Nightsister Aerie Stalker Hood 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_hat_nightsister_01_02 object/tangible/wearables/hat/nightsister_hat_s02.iff wearable Nightsister Carnage Beret 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_hat_nightsister_01_03 object/tangible/wearables/hat/nightsister_hat_s03.iff wearable Nightsister Tarnished Shroud 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_helmet_at_at_01_01 object/tangible/wearables/helmet/helmet_atat.iff wearable AT-AT Helmet 1 1000 0 0 imperial 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_helmet_fighter_blacksun_01_01 object/tangible/wearables/helmet/helmet_fighter_blacksun_ace.iff wearable Black Sun Ace Fighter Helmet 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_helmet_fighter_imperial_01_01 object/tangible/wearables/helmet/helmet_fighter_imperial_ace.iff wearable Imperial Ace Fighter Helmet 1 1000 0 0 imperial 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_helmet_fighter_privateer_01_01 object/tangible/wearables/helmet/helmet_fighter_privateer_ace.iff wearable Privateer Ace Fighter Helmet 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_helmet_fighter_rebel_01_01 object/tangible/wearables/helmet/helmet_fighter_rebel_ace.iff wearable Rebel Ace Fighter Helmet 1 1000 0 0 rebel 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_helmet_tie_fighter_01_01 object/tangible/wearables/helmet/helmet_tie_fighter.iff wearable Tie Pilot Helmet 1 1000 0 0 imperial 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_helmet_tusken_raider_01_01 object/tangible/wearables/helmet/helmet_tusken_raider_s01.iff wearable Tusken Raider Helmet 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_helmet_tusken_raider_01_02 object/tangible/wearables/helmet/helmet_tusken_raider_s01.iff wearable Tusken Raider Helmet 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_ithorian_apron_chef_jacket_01_01 object/tangible/wearables/ithorian/apron_chef_jacket_s01_ith.iff wearable Ithorian Apron 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_ithorian_hat_chef_01_01 object/tangible/wearables/ithorian/hat_chef_s01_ith.iff wearable Pouffy Ithorian Chef Hat 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_hat_chef_01_02 object/tangible/wearables/ithorian/hat_chef_s02_ith.iff wearable Small Ithorian Chef Hat 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_bodysuit_01_01 object/tangible/wearables/ithorian/ith_bodysuit_s01.iff wearable Ithorian Comfort-Flex 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_bodysuit_01_02 object/tangible/wearables/ithorian/ith_bodysuit_s02.iff wearable Ithorian Technical Suit 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_bodysuit_01_03 object/tangible/wearables/ithorian/ith_bodysuit_s03.iff wearable Ithorian Tight Fit Jumpsuit 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_bodysuit_01_04 object/tangible/wearables/ithorian/ith_bodysuit_s04.iff wearable Ithorian Athletic Gear 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_bodysuit_01_05 object/tangible/wearables/ithorian/ith_bodysuit_s05.iff wearable Ithorian Nath-Nath Ball Outfit 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_bodysuit_01_06 object/tangible/wearables/ithorian/ith_bodysuit_s06.iff wearable Ithorian Leather Gear 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_dress_01_02 object/tangible/wearables/ithorian/ith_dress_s02.iff wearable Ithorian Dress 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_dress_01_03 object/tangible/wearables/ithorian/ith_dress_s02.iff wearable Ithorian Elder's Dress 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_gloves_01_01 object/tangible/wearables/ithorian/ith_gloves_s01.iff wearable Ithorian Gloves 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_gloves_01_02 object/tangible/wearables/ithorian/ith_gloves_s01.iff wearable Ithorian Leather Work Gloves 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_hat_01_01 object/tangible/wearables/ithorian/ith_hat_s01.iff wearable Ithorian Newsboy 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_hat_01_02 object/tangible/wearables/ithorian/ith_hat_s02.iff wearable Ithorian Religious Cap 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_hat_01_03 object/tangible/wearables/ithorian/ith_hat_s03.iff wearable Ithorian Racing Gear 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_hat_01_04 object/tangible/wearables/ithorian/ith_hat_s04.iff wearable Ithorian Ceremonial Garb 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_01 object/tangible/wearables/ithorian/ith_pants_s01.iff wearable Ithorian Striped Pants 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_02 object/tangible/wearables/ithorian/ith_pants_s02.iff wearable Ithorian Three Striped Pants 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_03 object/tangible/wearables/ithorian/ith_pants_s03.iff wearable Ithorian Twin Striped Pants 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_04 object/tangible/wearables/ithorian/ith_pants_s04.iff wearable Ithorian Reinforced Trousers 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_05 object/tangible/wearables/ithorian/ith_pants_s05.iff wearable Ithorian Camos 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_06 object/tangible/wearables/ithorian/ith_pants_s06.iff wearable Ithorian Patrol Pants 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_07 object/tangible/wearables/ithorian/ith_pants_s07.iff wearable Ithorian Pants w/ Knee Pads 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_08 object/tangible/wearables/ithorian/ith_pants_s08.iff wearable Ithorian Baggies 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_09 object/tangible/wearables/ithorian/ith_pants_s09.iff wearable Ithorian Mystic Pants 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_10 object/tangible/wearables/ithorian/ith_pants_s10.iff wearable Ithorian Buckle Pants 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_11 object/tangible/wearables/ithorian/ith_pants_s11.iff wearable Ithorian Meshweave Pants 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_12 object/tangible/wearables/ithorian/ith_pants_s12.iff wearable Ithorian Cargo Pants 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_13 object/tangible/wearables/ithorian/ith_pants_s13.iff wearable Ithorian Heavy Pants 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_14 object/tangible/wearables/ithorian/ith_pants_s14.iff wearable Ithorian Khakis 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_15 object/tangible/wearables/ithorian/ith_pants_s15.iff wearable Ithorian Jungle Shorts 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_16 object/tangible/wearables/ithorian/ith_pants_s16.iff wearable Ithorian Casual Shorts 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_17 object/tangible/wearables/ithorian/ith_pants_s17.iff wearable Ithorian Striped Shorts 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_18 object/tangible/wearables/ithorian/ith_pants_s18.iff wearable Ithorian Aquatic Pantaloon 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_19 object/tangible/wearables/ithorian/ith_pants_s19.iff wearable Ithorian Heavy Pantaloon 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_20 object/tangible/wearables/ithorian/ith_pants_s20.iff wearable Ithorian Plated Pantaloon 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_pants_01_21 object/tangible/wearables/ithorian/ith_pants_s21.iff wearable Strange Ithorian Pants 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_robe_01_02 object/tangible/wearables/ithorian/ith_robe_s02.iff wearable Ithorian Priest's Robe 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_robe_01_03 object/tangible/wearables/ithorian/ith_robe_s03.iff wearable Ithorian Merchant's Robe 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_shirt_01_01 object/tangible/wearables/ithorian/ith_shirt_s01.iff wearable Ithorian Long Sweater 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_shirt_01_02 object/tangible/wearables/ithorian/ith_shirt_s02.iff wearable Ithorian Frilly Shirt 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_shirt_01_03 object/tangible/wearables/ithorian/ith_shirt_s03.iff wearable Ithorian Knitted Shirt 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_shirt_01_04 object/tangible/wearables/ithorian/ith_shirt_s04.iff wearable Ithorian Half Sweater 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_shirt_01_05 object/tangible/wearables/ithorian/ith_shirt_s05.iff wearable Ithorian Easy Fit Shirt 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_shirt_01_06 object/tangible/wearables/ithorian/ith_shirt_s06.iff wearable Ithorian Two Pocket Shirt 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_shirt_01_07 object/tangible/wearables/ithorian/ith_shirt_s07.iff wearable Ithorian Striped Shirt 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_shirt_01_08 object/tangible/wearables/ithorian/ith_shirt_s08.iff wearable Ithorian Two Tone Shirt 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_shirt_01_09 object/tangible/wearables/ithorian/ith_shirt_s09.iff wearable Ithorian Fade Dyed Shirt 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_shirt_01_10 object/tangible/wearables/ithorian/ith_shirt_s10.iff wearable Ithorian Mystic Shirt 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_shirt_01_11 object/tangible/wearables/ithorian/ith_shirt_s11.iff wearable Ithorian Supported Shirt 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_shirt_01_12 object/tangible/wearables/ithorian/ith_shirt_s12.iff wearable Ithorian Tight Fit Shirt 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_shirt_01_13 object/tangible/wearables/ithorian/ith_shirt_s13.iff wearable Ithorian Sport Shirt 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_shirt_01_14 object/tangible/wearables/ithorian/ith_shirt_s14.iff wearable Ithorian Fiery Shirt 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_skirt_01_01 object/tangible/wearables/ithorian/ith_skirt_s01.iff wearable Ithorian Striped Skirt 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_skirt_01_02 object/tangible/wearables/ithorian/ith_skirt_s02.iff wearable Ithorian Hemmed Skirt 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_skirt_01_03 object/tangible/wearables/ithorian/ith_skirt_s03.iff wearable Ithorian Patterned Skirt 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_vest_01_01 object/tangible/wearables/ithorian/ith_vest_s01.iff wearable Ithorian Lifejacket 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_ithorian_vest_01_02 object/tangible/wearables/ithorian/ith_vest_s02.iff wearable Ithorian Dress Vest 1 1000 0 0 1 0 1 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_ace_imperial_01_01 object/tangible/wearables/jacket/jacket_ace_imperial.iff wearable Imperial Ace Jacket 1 1000 0 0 imperial 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_jacket_ace_privateer_01_01 object/tangible/wearables/jacket/jacket_ace_privateer.iff wearable Privateer Ace Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_jacket_ace_rebel_01_01 object/tangible/wearables/jacket/jacket_ace_rebel.iff wearable Rebel Ace Jacket 1 1000 0 0 rebel 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_jacket_gcw_imperial_01_01 object/tangible/wearables/jacket/jacket_gcw_imperial_01.iff wearable 1 1000 0 0 imperial 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_jacket_gcw_rebel_01_01 object/tangible/wearables/jacket/jacket_gcw_rebel_01.iff wearable 1 1000 0 0 rebel 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_jacket_01_02 object/tangible/wearables/jacket/jacket_s02.iff wearable Shortsleeve Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_03 object/tangible/wearables/jacket/jacket_s03.iff wearable Long Formal Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_05 object/tangible/wearables/jacket/jacket_s05.iff wearable Padded Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_06 object/tangible/wearables/jacket/jacket_s06.iff wearable Vested Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_07 object/tangible/wearables/jacket/jacket_s07.iff wearable Scout Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_08 object/tangible/wearables/jacket/jacket_s08.iff wearable Rugged Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_10 object/tangible/wearables/jacket/jacket_s10.iff wearable Heavy Reinforced Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_11 object/tangible/wearables/jacket/jacket_s11.iff wearable Suit Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_12 object/tangible/wearables/jacket/jacket_s12.iff wearable Casual Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_13 object/tangible/wearables/jacket/jacket_s13.iff wearable Reinforced Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_14 object/tangible/wearables/jacket/jacket_s14.iff wearable Wooly Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_15 object/tangible/wearables/jacket/jacket_s15.iff wearable Labor Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_16 object/tangible/wearables/jacket/jacket_s16.iff wearable Cold Weather Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_17 object/tangible/wearables/jacket/jacket_s17.iff wearable Belted Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_18 object/tangible/wearables/jacket/jacket_s18.iff wearable Reinforced Pullover 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_19 object/tangible/wearables/jacket/jacket_s19.iff wearable Tight Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_21 object/tangible/wearables/jacket/jacket_s21.iff wearable Spec-Ops Duster 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_22 object/tangible/wearables/jacket/jacket_s22.iff wearable Dress Robe 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_24 object/tangible/wearables/jacket/jacket_s24.iff wearable Sleeveless Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_25 object/tangible/wearables/jacket/jacket_s25.iff wearable Dress Uniform Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_jacket_01_26 object/tangible/wearables/jacket/jacket_s26.iff wearable Flared Jacket 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_nightsister_01_01 object/tangible/wearables/pants/nightsister_pants_s01.iff wearable Nightsister Pestilence Leggings 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_pants_nightsister_01_02 object/tangible/wearables/pants/nightsister_pants_s02.iff wearable Nightsister Scourge Leggings 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_pants_01_01 object/tangible/wearables/pants/pants_s01.iff wearable Striped Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_02 object/tangible/wearables/pants/pants_s02.iff wearable Winged Hawtpants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_04 object/tangible/wearables/pants/pants_s04.iff wearable Pocketed Work Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_05 object/tangible/wearables/pants/pants_s05.iff wearable Thin Striped Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_06 object/tangible/wearables/pants/pants_s06.iff wearable Ribbed Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_07 object/tangible/wearables/pants/pants_s07.iff wearable Basic Camos 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_08 object/tangible/wearables/pants/pants_s08.iff wearable Striped Slacks 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_09 object/tangible/wearables/pants/pants_s09.iff wearable Quilted Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_10 object/tangible/wearables/pants/pants_s10.iff wearable Wrinkled Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_11 object/tangible/wearables/pants/pants_s11.iff wearable Desert Crawlers 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_12 object/tangible/wearables/pants/pants_s12.iff wearable Work Slacks 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_13 object/tangible/wearables/pants/pants_s13.iff wearable Comfortable Slacks 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_14 object/tangible/wearables/pants/pants_s14.iff wearable Large Pocket Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_15 object/tangible/wearables/pants/pants_s15.iff wearable Dress Slacks 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_17 object/tangible/wearables/pants/pants_s17.iff wearable Shorts 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_18 object/tangible/wearables/pants/pants_s18.iff wearable Short Skirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_21 object/tangible/wearables/pants/pants_s21.iff wearable Paramilitary Camos 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_22 object/tangible/wearables/pants/pants_s22.iff wearable Infiltrator Leggings 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_24 object/tangible/wearables/pants/pants_s24.iff wearable Pantaloons 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_25 object/tangible/wearables/pants/pants_s25.iff wearable Casual Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_26 object/tangible/wearables/pants/pants_s26.iff wearable Hot Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_27 object/tangible/wearables/pants/pants_s27.iff wearable Pocketed Shorts 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_28 object/tangible/wearables/pants/pants_s28.iff wearable Reinforced Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_29 object/tangible/wearables/pants/pants_s29.iff wearable Crafter's Pants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_30 object/tangible/wearables/pants/pants_s30.iff wearable Padded Workpants 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_31 object/tangible/wearables/pants/pants_s31.iff wearable Slacks 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_32 object/tangible/wearables/pants/pants_s32.iff wearable Short Wrap 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_pants_01_33 object/tangible/wearables/pants/pants_s33.iff wearable Lined Shorts 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_robe_exar_cultist_hood_down_01_01 object/tangible/wearables/robe/exar_cultist_hood_down.iff wearable Cultist Hood Down 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_robe_exar_cultist_hood_up_01_01 object/tangible/wearables/robe/exar_cultist_hood_up.iff wearable Cultist Hood Up 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_robe_prefect_talmont_01_01 object/tangible/wearables/robe/robe_prefect_talmont.iff wearable Prefect Talmont's Robe 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_robe_tusken_raider_01_01 object/tangible/wearables/robe/robe_tusken_raider_s01.iff wearable Tusken Raider Robe 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_robe_tusken_raider_01_02 object/tangible/wearables/robe/robe_tusken_raider_s02.iff wearable Tusken Raider Robe 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_robe_01_01 object/tangible/wearables/robe/robe_s01.iff wearable Robe of Honor 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_robe_01_04 object/tangible/wearables/robe/robe_s04.iff wearable Double Robe 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_robe_01_05 object/tangible/wearables/robe/robe_s05.iff wearable Cloak 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_robe_01_12 object/tangible/wearables/robe/robe_s12.iff wearable Grand Mayoral Robe 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_robe_01_18 object/tangible/wearables/robe/robe_s18.iff wearable Wookiee Smock 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_robe_01_27 object/tangible/wearables/robe/robe_s27.iff wearable Gunman's Duster 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_robe_01_32 object/tangible/wearables/robe/robe_s32.iff wearable Robe 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_robe_01_33 object/tangible/wearables/robe/robe_s33.iff wearable Robe 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_nightsister_01_01 object/tangible/wearables/shirt/nightsister_shirt_s01.iff wearable Nightsister Gruesome Wrap 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_shirt_nightsister_01_02 object/tangible/wearables/shirt/nightsister_shirt_s02.iff wearable Nightsister Battle Mantle 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_shirt_nightsister_01_03 object/tangible/wearables/shirt/nightsister_shirt_s03.iff wearable Nightsister Havoc Habit 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_shirt_01_03 object/tangible/wearables/shirt/shirt_s03.iff wearable Plain Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_04 object/tangible/wearables/shirt/shirt_s04.iff wearable Simple Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_05 object/tangible/wearables/shirt/shirt_s05.iff wearable Dress Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_07 object/tangible/wearables/shirt/shirt_s07.iff wearable Casual Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_08 object/tangible/wearables/shirt/shirt_s08.iff wearable Sidebuttoned Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_09 object/tangible/wearables/shirt/shirt_s09.iff wearable Ribbed Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_10 object/tangible/wearables/shirt/shirt_s10.iff wearable Reinforced Work Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_11 object/tangible/wearables/shirt/shirt_s11.iff wearable Wooly Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_12 object/tangible/wearables/shirt/shirt_s12.iff wearable Flared Cuff Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_13 object/tangible/wearables/shirt/shirt_s13.iff wearable Formal Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_14 object/tangible/wearables/shirt/shirt_s14.iff wearable Formfitting Undershirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_15 object/tangible/wearables/shirt/shirt_s15.iff wearable Trim Lined Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_16 object/tangible/wearables/shirt/shirt_s16.iff wearable Longsleeve Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_24 object/tangible/wearables/shirt/shirt_s24.iff wearable Sports Wrap 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_26 object/tangible/wearables/shirt/shirt_s26.iff wearable Lined Workshirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_27 object/tangible/wearables/shirt/shirt_s27.iff wearable Shortsleeve Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_28 object/tangible/wearables/shirt/shirt_s28.iff wearable Dress Blouse 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_30 object/tangible/wearables/shirt/shirt_s30.iff wearable Leather Trim Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_32 object/tangible/wearables/shirt/shirt_s32.iff wearable Suit Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_34 object/tangible/wearables/shirt/shirt_s34.iff wearable Soft Undershirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_38 object/tangible/wearables/shirt/shirt_s38.iff wearable Flex-form Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shirt_01_42 object/tangible/wearables/shirt/shirt_s42.iff wearable Muscle Shirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shoes_01_01 object/tangible/wearables/shoes/shoes_s01.iff wearable Dress Shoes 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shoes_01_02 object/tangible/wearables/shoes/shoes_s02.iff wearable Casual Shoes 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shoes_01_03 object/tangible/wearables/shoes/shoes_s03.iff wearable Sneakers 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shoes_01_07 object/tangible/wearables/shoes/shoes_s07.iff wearable Sandals 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shoes_01_08 object/tangible/wearables/shoes/shoes_s08.iff wearable Women's Shoes 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_shoes_01_09 object/tangible/wearables/shoes/shoes_s09.iff wearable Dress Slippers 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_skirt_01_03 object/tangible/wearables/skirt/skirt_s03.iff wearable Extremely Revealing Skirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_skirt_01_04 object/tangible/wearables/skirt/skirt_s04.iff wearable Pleated Skirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_skirt_01_05 object/tangible/wearables/skirt/skirt_s05.iff wearable Modest Skirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_skirt_01_06 object/tangible/wearables/skirt/skirt_s06.iff wearable Belted Skirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_skirt_01_07 object/tangible/wearables/skirt/skirt_s07.iff wearable Fashionably Pleated Skirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_skirt_01_08 object/tangible/wearables/skirt/skirt_s08.iff wearable Skirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_skirt_01_09 object/tangible/wearables/skirt/skirt_s09.iff wearable Decorative Skirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_skirt_01_10 object/tangible/wearables/skirt/skirt_s10.iff wearable Wrapped Skirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_skirt_01_11 object/tangible/wearables/skirt/skirt_s11.iff wearable Noble Skirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_skirt_01_12 object/tangible/wearables/skirt/skirt_s12.iff wearable Refined Skirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_skirt_01_13 object/tangible/wearables/skirt/skirt_s13.iff wearable Thin Pleated Skirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_skirt_01_14 object/tangible/wearables/skirt/skirt_s14.iff wearable Two-Tone Formal Skirt 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_vest_01_01 object/tangible/wearables/vest/vest_s01.iff wearable Belted Vest 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_vest_01_02 object/tangible/wearables/vest/vest_s02.iff wearable Crested Vest 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_vest_01_03 object/tangible/wearables/vest/vest_s03.iff wearable Short Vest 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_vest_01_04 object/tangible/wearables/vest/vest_s04.iff wearable Simple Vest 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_vest_01_05 object/tangible/wearables/vest/vest_s05.iff wearable Pullover 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_vest_01_06 object/tangible/wearables/vest/vest_s06.iff wearable Padded Pullover 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_vest_01_09 object/tangible/wearables/vest/vest_s09.iff wearable Cargo Vest 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_vest_01_10 object/tangible/wearables/vest/vest_s10.iff wearable Mangy Vest 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_vest_01_11 object/tangible/wearables/vest/vest_s11.iff wearable Long Vest 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_vest_01_15 object/tangible/wearables/vest/vest_s15.iff wearable Decorative Vest 1 1000 0 0 1 0 0 1 1 1 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_wookiee_gloves_01_01 object/tangible/wearables/wookiee/wke_gloves_s01.iff wearable Patterned Wookiee Gloves 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_wookiee_gloves_01_02 object/tangible/wearables/wookiee/wke_gloves_s02.iff wearable Wookiee Arm Wraps 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_wookiee_gloves_01_03 object/tangible/wearables/wookiee/wke_gloves_s03.iff wearable Wookiee Padded Gloves 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_wookiee_gloves_01_04 object/tangible/wearables/wookiee/wke_gloves_s04.iff wearable Wookiee Strapped Gloves 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_wookiee_hat_01_01 object/tangible/wearables/wookiee/wke_hat_s01.iff wearable Wookiee Traveller's Helm 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_wookiee_hood_01_01 object/tangible/wearables/wookiee/wke_hood_s01.iff wearable Tree-Dweller's Hood 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_wookiee_hood_01_02 object/tangible/wearables/wookiee/wke_hood_s02.iff wearable Wookiee Sage's Hood 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_wookiee_hood_01_03 object/tangible/wearables/wookiee/wke_hood_s03.iff wearable Weighted Wookiee Hood 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_wookiee_lifeday_robe_01_01 object/tangible/wearables/wookiee/wke_lifeday_robe.iff wearable Wookiee Life Day Robe 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_wookiee_lifeday_robe_01_02 object/tangible/wearables/wookiee/wke_lifeday_robe_f.iff wearable Wookiee Life Day Robe 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_wookiee_lifeday_robe_01_03 object/tangible/wearables/wookiee/wke_lifeday_robe_m.iff wearable Wookiee Life Day Robe 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 0 0 +item_clothing_wookiee_shirt_01_01 object/tangible/wearables/wookiee/wke_shirt_s01.iff wearable Wookiee Hide Jerkin 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_wookiee_shirt_01_02 object/tangible/wearables/wookiee/wke_shirt_s02.iff wearable Weighted Wookiee Pullover 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_wookiee_shirt_01_03 object/tangible/wearables/wookiee/wke_shirt_s03.iff wearable Wookiee Battle Padding 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_wookiee_shirt_01_04 object/tangible/wearables/wookiee/wke_shirt_s04.iff wearable Crested Battle Padding 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_wookiee_shirt_01_05 object/tangible/wearables/wookiee/wke_shirt_s05.iff wearable Wookiee Under Armor Shirt 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_wookiee_shoulder_pad_01_01 object/tangible/wearables/wookiee/wke_shoulder_pad_s01.iff wearable Heavy Shoulder Pad 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_wookiee_shoulder_pad_01_02 object/tangible/wearables/wookiee/wke_shoulder_pad_s02.iff wearable Wookiee Shoulder Pad 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_wookiee_skirt_01_01 object/tangible/wearables/wookiee/wke_skirt_s01.iff wearable Decorative Waist Wrap 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_wookiee_skirt_01_02 object/tangible/wearables/wookiee/wke_skirt_s02.iff wearable Sigiled Waist Wrap 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_wookiee_skirt_01_03 object/tangible/wearables/wookiee/wke_skirt_s03.iff wearable Weighted Waist Wrap 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_clothing_wookiee_skirt_01_04 object/tangible/wearables/wookiee/wke_skirt_s04.iff wearable Simple Waist Wrap 1 1000 0 0 1 1 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 100 0 +item_jedi_robe_padawan_04_01 object/tangible/wearables/robe/robe_jedi_padawan_generic.iff wearable Padawan Robe 1 1000 0 0 1 force_sensitive 1 1 1 1 1 1 0 90001 0 0 agility_modified=21 -1 -1 -1 -1 0 0 +item_npe_fs_robe_02_01 object/tangible/wearables/robe/robe_jedi_padawan_generic.iff wearable Padawan Robe 1 1000 0 0 1 force_sensitive 1 1 1 1 1 1 0 90001 0 0 agility_modified=10 -1 -1 -1 -1 0 0 \ No newline at end of file diff --git a/src/main/java/com/projectswg/holocore/resources/support/objects/radial/terminal/TerminalCharacterBuilderRadial.java b/src/main/java/com/projectswg/holocore/resources/support/objects/radial/terminal/TerminalCharacterBuilderRadial.java index 340474cec..c69a43fbc 100644 --- a/src/main/java/com/projectswg/holocore/resources/support/objects/radial/terminal/TerminalCharacterBuilderRadial.java +++ b/src/main/java/com/projectswg/holocore/resources/support/objects/radial/terminal/TerminalCharacterBuilderRadial.java @@ -736,8 +736,7 @@ public class TerminalCharacterBuilderRadial implements RadialHandlerInterface { "item_clothing_boots_01_15", "item_clothing_boots_01_19", "item_clothing_boots_01_21", - "item_clothing_boots_01_22", - "item_clothing_boots_01_24" + "item_clothing_boots_01_22" ); } @@ -1059,7 +1058,6 @@ public class TerminalCharacterBuilderRadial implements RadialHandlerInterface { private static void handleJediRobes(Player player) { spawnItems(player, - "item_jedi_robe_padawan_04_01", "item_npe_fs_robe_02_02", "item_jedi_robe_dark_03_01", "item_jedi_robe_light_03_01",