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https://github.com/ProjectSWGCore/Holocore.git
synced 2026-10-10 00:13:42 -04:00
Added WeaponObject baselines, Updated TangibleObject baselines, Updated CreatureObject Baselines
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package resources.objects.weapon;
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import network.packets.swg.zone.baselines.Baseline.BaselineType;
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import resources.network.BaselineBuilder;
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import resources.objects.tangible.TangibleObject;
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import resources.player.Player;
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public class WeaponObject extends TangibleObject {
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private static final long serialVersionUID = 1L;
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private float attackSpeed = 0.5f;
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private float maxRange = 5f;
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private int type = WeaponType.UNARMED;
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public WeaponObject(long objectId) {
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super(objectId);
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}
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public float getAttackSpeed() {
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return attackSpeed;
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}
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public void setAttackSpeed(float attackSpeed) {
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this.attackSpeed = attackSpeed;
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}
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public float getMaxRange() {
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return maxRange;
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}
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public void setMaxRange(float maxRange) {
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this.maxRange = maxRange;
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}
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public int getType() {
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return type;
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}
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public void setType(int type) {
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this.type = type;
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}
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public void createObject(Player target) {
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super.sendSceneCreateObject(target);
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BaselineBuilder bb = new BaselineBuilder(this, BaselineType.WEAO, 3);
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createBaseline3(target, bb);
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bb.sendTo(target);
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bb = new BaselineBuilder(this, BaselineType.WEAO, 6);
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createBaseline6(target, bb);
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bb.sendTo(target);
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}
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public void createBaseline3(Player target, BaselineBuilder bb) {
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super.createBaseline3(target, bb);
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bb.addFloat(attackSpeed);
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bb.addInt(0); // accuracy (pre-nge)
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bb.addInt(0); // unknown
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bb.addFloat(maxRange);
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bb.addInt(1); // unknown (set to 1 for default weapon)
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bb.addInt(0); // weapon particle effect?
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bb.addInt(0); // weapon particle effect color?
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bb.incremeantOperandCount(7);
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}
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public void createBaseline6(Player target, BaselineBuilder bb) {
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super.createBaseline6(target, bb);
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bb.addInt(type);
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bb.incremeantOperandCount(1);
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}
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public void createBaseline8(Player target, BaselineBuilder bb) {
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super.createBaseline8(target, bb);
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}
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public void createBaseline9(Player target, BaselineBuilder bb) {
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super.createBaseline9(target, bb);
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}
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}
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