mirror of
https://github.com/ProjectSWGCore/Holocore.git
synced 2026-10-10 00:13:42 -04:00
Fixed infrequent zone in crash where buildouts were loaded slowly
This commit is contained in:
@@ -146,16 +146,6 @@ public class ObjectAwareness extends Service implements TerrainMapCallback {
|
||||
startScene(creature);
|
||||
break;
|
||||
case PE_ZONE_IN_SERVER:
|
||||
creature.resetAwareness();
|
||||
if (creature.getParent() == null)
|
||||
moveObject(creature, creature.getLocation());
|
||||
else {
|
||||
for (SWGObject obj : creature.getSuperParent().getObjectsAware()) {
|
||||
obj.createObject(creature);
|
||||
creature.createObject(obj);
|
||||
}
|
||||
moveObject(creature, creature.getParent(), creature.getLocation());
|
||||
}
|
||||
p.sendPacket(new CmdSceneReady());
|
||||
break;
|
||||
default:
|
||||
@@ -214,14 +204,21 @@ public class ObjectAwareness extends Service implements TerrainMapCallback {
|
||||
moveObjectWithTransform(i.getObject(), i.getParent(), i.getNewLocation(), i.getSpeed(), i.getUpdateCounter());
|
||||
}
|
||||
|
||||
private void startScene(SWGObject obj) {
|
||||
Location loc = obj.getWorldLocation();
|
||||
private void startScene(CreatureObject creature) {
|
||||
Location loc = creature.getWorldLocation();
|
||||
long time = ProjectSWG.getGalacticTime();
|
||||
Race race = ((CreatureObject) obj).getRace();
|
||||
Race race = ((CreatureObject) creature).getRace();
|
||||
boolean ignoreSnapshots = loc.getTerrain() == Terrain.DEV_AREA;
|
||||
Player owner = obj.getOwner();
|
||||
owner.sendPacket(new CmdStartScene(ignoreSnapshots, obj.getObjectId(), race, loc, time, (int)(System.currentTimeMillis()/1E3)));
|
||||
recursiveCreateObject(obj, owner);
|
||||
Player owner = creature.getOwner();
|
||||
creature.resetAwareness();
|
||||
owner.sendPacket(new CmdStartScene(ignoreSnapshots, creature.getObjectId(), race, loc, time, (int)(System.currentTimeMillis()/1E3)));
|
||||
recursiveCreateObject(creature, owner);
|
||||
if (creature.getParent() != null) {
|
||||
for (SWGObject obj : creature.getSuperParent().getObjectsAware()) {
|
||||
obj.createObject(creature);
|
||||
creature.createObject(obj);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void recursiveCreateObject(SWGObject obj, Player owner) {
|
||||
|
||||
Reference in New Issue
Block a user