Put LD character fix into isInAwareness()

This commit is contained in:
Mads Boddum
2016-05-04 16:30:25 +02:00
parent 3d53e6bb61
commit 22eec47c01
+8 -6
View File
@@ -130,11 +130,6 @@ public class ObjectAwareness extends Service {
private void handleObjectCreatedIntent(ObjectCreatedIntent oci) {
SWGObject object = oci.getObject();
if (isInAwareness(object)) {
// We don't add logged out players to awareness when objects are being loaded from ODB.
if(object instanceof CreatureObject && ((CreatureObject) object).isLoggedOutPlayer()) {
return;
}
add(object);
update(object);
}
@@ -247,7 +242,14 @@ public class ObjectAwareness extends Service {
}
private boolean isInAwareness(SWGObject object) {
return object.getParent() == null && object instanceof TangibleObject;
if(object.getParent() == null && object instanceof TangibleObject) {
// We don't add logged out players to awareness when objects are being loaded from ODB.
if(object instanceof CreatureObject && ((CreatureObject) object).isLoggedOutPlayer()) {
return false;
}
return true;
}
return false;
}
private double invertNormalizedValue(double x) {