From 2974456f31337d4cd6e68dbae28efb4e727ce21f Mon Sep 17 00:00:00 2001 From: Josh Larson Date: Thu, 21 Jul 2022 10:54:54 -0500 Subject: [PATCH] Added additional waitForIntents in FactionPvpTest to increase test reliability --- .../holocore/services/gameplay/combat/FactionPvpTest.kt | 1 + 1 file changed, 1 insertion(+) diff --git a/src/test/java/com/projectswg/holocore/services/gameplay/combat/FactionPvpTest.kt b/src/test/java/com/projectswg/holocore/services/gameplay/combat/FactionPvpTest.kt index 52aa9114f..6ab2addbe 100644 --- a/src/test/java/com/projectswg/holocore/services/gameplay/combat/FactionPvpTest.kt +++ b/src/test/java/com/projectswg/holocore/services/gameplay/combat/FactionPvpTest.kt @@ -71,6 +71,7 @@ class FactionPvpTest : TestRunnerSimulatedWorld() { broadcastAndWait(InboundPacketIntent(player, CommandQueueEnqueue(player.creatureObject.objectId, 0, crc, targetObjectId, ""))) player.waitForNextPacket(CommandTimer::class.java) + waitForIntents() } private fun createCreatureObject(): GenericCreatureObject {