From 3ad86cf415feb0b4f0d40a5feda33509bf50f892 Mon Sep 17 00:00:00 2001 From: Mads Boddum Date: Tue, 6 Sep 2016 03:19:01 +0200 Subject: [PATCH] Fixed an issue with weapon elementals on static item weapons preventing proper spawning --- src/services/objects/StaticItemService.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/services/objects/StaticItemService.java b/src/services/objects/StaticItemService.java index 77d31ac47..a36f773c0 100644 --- a/src/services/objects/StaticItemService.java +++ b/src/services/objects/StaticItemService.java @@ -553,7 +553,7 @@ public final class StaticItemService extends Service { object.addAttribute("cat_wpn_damage.wpn_category", weaponCategory); object.addAttribute("cat_wpn_damage.wpn_attack_speed", String.valueOf(attackSpeed)); object.addAttribute("cat_wpn_damage.damage", damageString); - if(elementalType != null) { // Not all weapons have elemental damage. + if(elementalTypeString != null) { // Not all weapons have elemental damage. object.addAttribute("cat_wpn_damage.wpn_elemental_type", elementalTypeString); object.addAttribute("cat_wpn_damage.wpn_elemental_value", String.valueOf(elementalDamage)); }