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Fixed an issue where SpawnerService wouldn't terminate as intended if spawnerDatabase doesn't close succesfully
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@@ -95,7 +95,7 @@ public final class SpawnerService extends Service {
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@Override
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public boolean terminate() {
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return spawnerDatabase.close() && super.terminate();
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return super.terminate() && spawnerDatabase.close();
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}
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private void loadSpawners() {
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