From 48fd0ca114ec7bb396ecbd579ef62bf4190bf296 Mon Sep 17 00:00:00 2001 From: Josh Larson Date: Wed, 15 Jan 2025 19:52:15 -0600 Subject: [PATCH] Improved reliability of HealthWoundTest --- .../holocore/services/gameplay/combat/HealthWoundTest.kt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/test/java/com/projectswg/holocore/services/gameplay/combat/HealthWoundTest.kt b/src/test/java/com/projectswg/holocore/services/gameplay/combat/HealthWoundTest.kt index 617b2108f..a878b04bf 100644 --- a/src/test/java/com/projectswg/holocore/services/gameplay/combat/HealthWoundTest.kt +++ b/src/test/java/com/projectswg/holocore/services/gameplay/combat/HealthWoundTest.kt @@ -44,6 +44,7 @@ class HealthWoundTest : AcceptanceTest() { character.player.creatureObject.equippedWeapon.woundChance = 100F val npc = spawnNPC("creature_bantha", character.player.creatureObject.location, combatLevelRange = 80..80) + character.waitUntilAwareOf(npc) character.attack(npc) assertTrue(npc.healthWounds > 0) @@ -56,6 +57,7 @@ class HealthWoundTest : AcceptanceTest() { character.player.creatureObject.equippedWeapon.woundChance = 0F val npc = spawnNPC("creature_bantha", character.player.creatureObject.location, combatLevelRange = 80..80) + character.waitUntilAwareOf(npc) character.attack(npc) assertTrue(npc.healthWounds == 0)