Changed data type of spawn_id in static.msdb to INTEGER to match sub-SDBs

This commit is contained in:
Mads Boddum
2017-01-07 07:35:53 +01:00
parent 18e12174fe
commit 5468f1024c
+1 -1
View File
@@ -1,5 +1,5 @@
spawn_id terrain building_id spawner_type cell_id x y z heading active creature_name creature_id spawn_category spawn_area amount behaviour mood equipment_id patrol_id quest_id loot_id max_spawn_time min_spawn_time float_radius
TEXT PRIMARY KEY TEXT NOT NULL TEXT REFERENCES buildings TEXT NOT NULL INTEGER NOT NULL REAL REAL REAL INTEGER INTEGER TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL INTEGER NOT NULL TEXT NOT NULL TEXT NOT NULL INTEGER INTEGER INTEGER INTEGER INTEGER NOT NULL INTEGER NOT NULL INTEGER
INTEGER PRIMARY KEY TEXT NOT NULL TEXT REFERENCES buildings TEXT NOT NULL INTEGER NOT NULL REAL REAL REAL INTEGER INTEGER TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL INTEGER NOT NULL TEXT NOT NULL TEXT NOT NULL INTEGER INTEGER INTEGER INTEGER INTEGER NOT NULL INTEGER NOT NULL INTEGER
corellia.sdb TRUE
dantooine.sdb TRUE
dathomir.sdb TRUE