diff --git a/serverdata/loot/loot_table.sdb b/serverdata/loot/loot_table.sdb index 08dd4d99e..f8b30503b 100644 --- a/serverdata/loot/loot_table.sdb +++ b/serverdata/loot/loot_table.sdb @@ -6,27 +6,27 @@ avatar_trando trando_fighters carbine_avatar_trando;pistol_avatar_trando_special avatar_trando_cmd trando_cmd carbine_avatar_trando;heavy_avatar_acid_beam;pistol_avatar_trando_special;rifle_avatar_laser_trando;baton_avatar_trando_stun_stick;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 avatar_trando_scale trando_scale carbine_avatar_trando;heavy_avatar_acid_beam;pistol_avatar_trando_special;rifle_avatar_laser_trando;baton_avatar_trando_stun_stick;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 avatar_wke wke_fighters lance_avatar_wke_heartlance;sword_avatar_wke_spiritblade;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -axkva axkva item_heroic_schematic_nightsister_hat_01_01;item_heroic_schematic_nightsister_hat_01_01;item_heroic_schematic_saber_03_01;item_heroic_schematic_saber_03_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_heroic_random_ring_01_03;item_heroic_random_ring_01_03;item_heroic_random_ring_01_04;item_heroic_random_ring_01_04;item_limited_use_schematic_commando_ice_gun_04_01;object/tangible/loot/quest/lance_nightsister_schematic.iff;item_heroic_axkva_min_claw;item_heroic_axkva_min_claw_light;item_heroic_axkva_min_crystal_s01;item_heroic_axkva_min_crystal_s02;item_heroic_axkva_min_crystal_s03 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -bantha_bonecracker_loot creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 76 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 92 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -borvo_acklay npc_cash_loot_21_30 item_junk_npc_21thru25_01_01;item_junk_npc_21thru25_01_02;item_junk_npc_21thru25_01_03;item_junk_npc_21thru25_01_04;item_junk_npc_21thru25_01_05;item_junk_npc_26thru30_01_01;item_junk_npc_26thru30_01_02;item_junk_npc_26thru30_01_03;item_junk_npc_26thru30_01_04;item_junk_npc_26thru30_01_05 50 borvo_acklay object/tangible/quest/quest_start/borvo_acklay_armor.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -boss_force_dark_npc_71_80 dynamic_armor_boss dynamic_armor_boss 50 dynamic_armor_standard dynamic_armor_standard 65 dynamic_clothing_boss dynamic_clothing_boss 80 dynamic_clothing_standard dynamic_clothing_standard 90 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 100 0 0 0 0 0 0 0 0 0 0 0 -boss_force_dark_npc_81_90 dynamic_armor_boss dynamic_armor_boss 55 dynamic_armor_standard dynamic_armor_standard 64 dynamic_clothing_boss dynamic_clothing_boss 73 dynamic_clothing_standard dynamic_clothing_standard 82 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 91 wp_boss_force_81_90 object/tangible/component/weapon/vibro_unit_nightsister.iff 100 0 0 0 0 0 0 0 0 0 0 -boss_force_light_npc_71_80 dynamic_armor_boss dynamic_armor_boss 50 dynamic_armor_standard dynamic_armor_standard 65 dynamic_clothing_boss dynamic_clothing_boss 80 dynamic_clothing_standard dynamic_clothing_standard 90 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 100 0 0 0 0 0 0 0 0 0 0 0 -boss_force_light_npc_81_90 dynamic_armor_boss dynamic_armor_boss 56 dynamic_armor_standard dynamic_armor_standard 67 dynamic_clothing_boss dynamic_clothing_boss 78 dynamic_clothing_standard dynamic_clothing_standard 89 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 100 0 0 0 0 0 0 0 0 0 0 0 -boss_npc_1_10 dynamic_clothing_standard dynamic_clothing_standard 50 dynamic_clothing_boss dynamic_clothing_boss 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -boss_npc_11_20 dynamic_clothing_standard dynamic_clothing_standard 33 dynamic_clothing_boss dynamic_clothing_boss 67 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -boss_npc_21_30 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 70 dynamic_clothing_boss dynamic_clothing_boss 80 dynamic_armor_standard dynamic_armor_standard 90 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 100 0 0 0 0 0 0 0 0 0 0 0 -boss_npc_31_40 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 70 dynamic_clothing_boss dynamic_clothing_boss 80 dynamic_armor_standard dynamic_armor_standard 90 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 100 0 0 0 0 0 0 0 0 0 0 0 -boss_npc_41_50 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 70 dynamic_clothing_boss dynamic_clothing_boss 80 dynamic_armor_standard dynamic_armor_standard 90 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 100 0 0 0 0 0 0 0 0 0 0 0 -boss_npc_51_60 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 70 dynamic_clothing_boss dynamic_clothing_boss 80 dynamic_armor_standard dynamic_armor_standard 90 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 100 0 0 0 0 0 0 0 0 0 0 0 -boss_npc_61_70 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 70 dynamic_clothing_boss dynamic_clothing_boss 80 dynamic_armor_standard dynamic_armor_standard 90 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 100 0 0 0 0 0 0 0 0 0 0 0 -boss_npc_71_80 dynamic_armor_boss dynamic_armor_boss 55 dynamic_clothing_standard dynamic_clothing_standard 64 dynamic_clothing_boss dynamic_clothing_boss 73 dynamic_armor_standard dynamic_armor_standard 82 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 91 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 100 0 0 0 0 0 0 0 0 0 0 -boss_npc_81_90 dynamic_armor_boss dynamic_armor_boss 55 dynamic_clothing_standard dynamic_clothing_standard 64 dynamic_clothing_boss dynamic_clothing_boss 73 dynamic_armor_standard dynamic_armor_standard 82 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 91 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 100 0 0 0 0 0 0 0 0 0 0 -bounty_boss dynamic_clothing_standard dynamic_clothing_standard 6 dynamic_clothing_boss dynamic_clothing_boss 22 dynamic_armor_boss dynamic_armor_boss 72 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 78 armor_schematic object/tangible/loot/loot_schematic/death_watch_bounty_hunter_chest_plate_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_leggings_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_helmet_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_belt_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_boots_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_gloves_schematic.iff 100 0 0 0 0 0 0 0 0 0 0 0 +axkva axkva item_heroic_schematic_nightsister_hat_01_01;item_heroic_schematic_nightsister_hat_01_01;item_heroic_schematic_saber_03_01;item_heroic_schematic_saber_03_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_heroic_random_ring_01_03;item_heroic_random_ring_01_03;item_heroic_random_ring_01_04;item_heroic_random_ring_01_04;item_limited_use_schematic_commando_ice_gun_04_01;object/tangible/loot/quest/lance_nightsister_schematic.iff;item_heroic_axkva_min_claw;item_heroic_axkva_min_claw_light;item_heroic_axkva_min_crystal_s01;item_heroic_axkva_min_crystal_s02;item_heroic_axkva_min_crystal_s03 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +bantha_bonecracker_loot creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 76 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 16 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 8 0 0 0 0 0 0 0 0 0 0 0 0 0 +borvo_acklay npc_cash_loot_21_30 item_junk_npc_21thru25_01_01;item_junk_npc_21thru25_01_02;item_junk_npc_21thru25_01_03;item_junk_npc_21thru25_01_04;item_junk_npc_21thru25_01_05;item_junk_npc_26thru30_01_01;item_junk_npc_26thru30_01_02;item_junk_npc_26thru30_01_03;item_junk_npc_26thru30_01_04;item_junk_npc_26thru30_01_05 50 borvo_acklay object/tangible/quest/quest_start/borvo_acklay_armor.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +boss_force_dark_npc_71_80 dynamic_armor_boss dynamic_armor_boss 50 dynamic_armor_standard dynamic_armor_standard 15 dynamic_clothing_boss dynamic_clothing_boss 15 dynamic_clothing_standard dynamic_clothing_standard 10 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 10 0 0 0 0 0 0 0 0 0 0 0 +boss_force_dark_npc_81_90 dynamic_armor_boss dynamic_armor_boss 55 dynamic_armor_standard dynamic_armor_standard 9 dynamic_clothing_boss dynamic_clothing_boss 9 dynamic_clothing_standard dynamic_clothing_standard 9 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 9 wp_boss_force_81_90 object/tangible/component/weapon/vibro_unit_nightsister.iff 9 0 0 0 0 0 0 0 0 0 0 +boss_force_light_npc_71_80 dynamic_armor_boss dynamic_armor_boss 50 dynamic_armor_standard dynamic_armor_standard 15 dynamic_clothing_boss dynamic_clothing_boss 15 dynamic_clothing_standard dynamic_clothing_standard 10 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 10 0 0 0 0 0 0 0 0 0 0 0 +boss_force_light_npc_81_90 dynamic_armor_boss dynamic_armor_boss 56 dynamic_armor_standard dynamic_armor_standard 11 dynamic_clothing_boss dynamic_clothing_boss 11 dynamic_clothing_standard dynamic_clothing_standard 11 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 11 0 0 0 0 0 0 0 0 0 0 0 +boss_npc_1_10 dynamic_clothing_standard dynamic_clothing_standard 50 dynamic_clothing_boss dynamic_clothing_boss 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +boss_npc_11_20 dynamic_clothing_standard dynamic_clothing_standard 33 dynamic_clothing_boss dynamic_clothing_boss 34 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 33 0 0 0 0 0 0 0 0 0 0 0 0 0 +boss_npc_21_30 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 10 dynamic_armor_standard dynamic_armor_standard 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10 0 0 0 0 0 0 0 0 0 0 0 +boss_npc_31_40 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 10 dynamic_armor_standard dynamic_armor_standard 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10 0 0 0 0 0 0 0 0 0 0 0 +boss_npc_41_50 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 10 dynamic_armor_standard dynamic_armor_standard 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10 0 0 0 0 0 0 0 0 0 0 0 +boss_npc_51_60 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 10 dynamic_armor_standard dynamic_armor_standard 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10 0 0 0 0 0 0 0 0 0 0 0 +boss_npc_61_70 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 10 dynamic_armor_standard dynamic_armor_standard 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10 0 0 0 0 0 0 0 0 0 0 0 +boss_npc_71_80 dynamic_armor_boss dynamic_armor_boss 55 dynamic_clothing_standard dynamic_clothing_standard 9 dynamic_clothing_boss dynamic_clothing_boss 9 dynamic_armor_standard dynamic_armor_standard 9 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 9 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 9 0 0 0 0 0 0 0 0 0 0 +boss_npc_81_90 dynamic_armor_boss dynamic_armor_boss 55 dynamic_clothing_standard dynamic_clothing_standard 9 dynamic_clothing_boss dynamic_clothing_boss 9 dynamic_armor_standard dynamic_armor_standard 9 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 9 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 9 0 0 0 0 0 0 0 0 0 0 +bounty_boss dynamic_clothing_standard dynamic_clothing_standard 6 dynamic_clothing_boss dynamic_clothing_boss 16 dynamic_armor_boss dynamic_armor_boss 50 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 6 armor_schematic object/tangible/loot/loot_schematic/death_watch_bounty_hunter_chest_plate_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_leggings_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_helmet_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_belt_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_boots_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_gloves_schematic.iff 22 0 0 0 0 0 0 0 0 0 0 0 bounty_elite dynamic_armor_standard dynamic_armor_standard 43 dynamic_clothing_standard dynamic_clothing_standard 33 armor_schematic object/tangible/loot/loot_schematic/death_watch_bounty_hunter_chest_plate_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_leggings_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_helmet_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_belt_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_boots_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_gloves_schematic.iff 12 dynamic_armor_boss dynamic_armor_boss 6 dynamic_clothing_boss dynamic_clothing_boss 6 0 0 0 0 0 0 0 0 0 0 0 -bounty_low dynamic_armor_standard dynamic_armor_standard 68 dynamic_clothing_standard dynamic_clothing_standard 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -bounty_medium dynamic_armor_standard dynamic_armor_standard 75 dynamic_clothing_standard dynamic_clothing_standard 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -bull_rancor_81_90 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 48 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_boss dynamic_clothing_boss 72 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 84 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 92 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 100 0 0 0 0 0 0 0 0 0 +bounty_low dynamic_armor_standard dynamic_armor_standard 68 dynamic_clothing_standard dynamic_clothing_standard 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +bounty_medium dynamic_armor_standard dynamic_armor_standard 75 dynamic_clothing_standard dynamic_clothing_standard 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +bull_rancor_81_90 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 23 dynamic_armor_boss dynamic_armor_boss 12 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 9 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 8 0 0 0 0 0 0 0 0 0 binayre_pirates_lvl4 rifle_t21 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 binayre_pirates_lvl5 grenade_imperial_detonator;heavy_acid_beam 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 col_aurebesh_tiles col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_xesh_02_01;col_aurebesh_tile_xesh_02_01;col_aurebesh_tile_xesh_02_01;col_aurebesh_tile_wesk_02_01;col_aurebesh_tile_wesk_02_01;col_aurebesh_tile_wesk_02_01;col_aurebesh_tile_vev_02_01;col_aurebesh_tile_vev_02_01;col_aurebesh_tile_usk_02_01;col_aurebesh_tile_usk_02_01;col_aurebesh_tile_usk_02_01;col_aurebesh_tile_trill_02_01;col_aurebesh_tile_trill_02_01;col_aurebesh_tile_thesh_02_01;col_aurebesh_tile_thesh_02_01;col_aurebesh_tile_shen_02_01;col_aurebesh_tile_senth_02_01;col_aurebesh_tile_resh_02_01;col_aurebesh_tile_resh_02_01;col_aurebesh_tile_qek_02_01;col_aurebesh_tile_qek_02_01;col_aurebesh_tile_peth_02_01;col_aurebesh_tile_osk_02_01;col_aurebesh_tile_orenth_02_01;col_aurebesh_tile_orenth_02_01;col_aurebesh_tile_onith_02_01;col_aurebesh_tile_nern_02_01;col_aurebesh_tile_nern_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_mern_02_01;col_aurebesh_tile_leth_02_01;col_aurebesh_tile_leth_02_01;col_aurebesh_tile_krill_02_01;col_aurebesh_tile_krill_02_01;col_aurebesh_tile_kerenth_02_01;col_aurebesh_tile_jenth_02_01;col_aurebesh_tile_isk_02_01;col_aurebesh_tile_isk_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_grek_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_esk_02_01;col_aurebesh_tile_esk_02_01;col_aurebesh_tile_esk_02_01;col_aurebesh_tile_enth_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_cresh_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_besh_02_01;col_aurebesh_tile_besh_02_01;col_aurebesh_tile_aurek_02_01;col_aurebesh_tile_aurek_02_01;col_aurebesh_tile_aurek_02_01;col_aurebesh_tile_aurek_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 @@ -78,28 +78,28 @@ col_tusken_valuables col_fried_icecream_fryer_broken_activation;col_fried_icecr components_high components_high object/tangible/component/armor/armor_core_assault_advanced.iff;object/tangible/component/armor/armor_core_assault_basic.iff;object/tangible/component/armor/armor_core_battle_advanced.iff;object/tangible/component/armor/armor_core_battle_standard.iff;object/tangible/component/armor/armor_core_recon_advanced.iff;object/tangible/component/armor/bone_fragment_woolamander_harrower.iff;object/tangible/component/armor/hide_gurk_king.iff;object/tangible/component/armor/scale_giant_dune_kimogila.iff;object/tangible/component/chemistry/biologic_effect_controller.iff;object/tangible/component/chemistry/dispersal_mechanism.iff;object/tangible/component/chemistry/infection_amplifier.iff;object/tangible/component/chemistry/janta_blood.iff;object/tangible/component/chemistry/liquid_delivery_suspension.iff;object/tangible/component/chemistry/rancor_bile.iff;object/tangible/component/chemistry/release_mechanism_duration.iff;object/tangible/component/chemistry/resilience_compound.iff;object/tangible/component/chemistry/solid_delivery_shell.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/clothing_treatment_crystalline.iff;object/tangible/component/clothing/leather_heavy_duty.iff;object/tangible/component/munition/kliknick_gland.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_bounty.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_durability.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_max_damage.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_min_damage.iff;object/tangible/component/weapon/blaster_rifle_barrel.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_bounty.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_durability.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_gorax.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_max_damage.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_min_damage.iff;object/tangible/component/weapon/projectile_rifle_barrel.iff;object/tangible/component/weapon/scope_weapon_advanced.iff;object/tangible/component/weapon/stock_advanced.iff;object/tangible/component/weapon/vibro_unit_enhancement_durability.iff;object/tangible/component/weapon/vibro_unit_enhancement_max_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_min_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_wounding.iff;object/tangible/component/weapon/vibro_unit_nightsister.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 components_low components_low object/tangible/component/armor/armor_core_assault_advanced.iff;object/tangible/component/armor/armor_core_assault_basic.iff;object/tangible/component/armor/armor_core_battle_advanced.iff;object/tangible/component/armor/armor_core_battle_standard.iff;object/tangible/component/armor/armor_core_recon_advanced.iff;object/tangible/component/armor/bone_fragment_woolamander_harrower.iff;object/tangible/component/armor/hide_gurk_king.iff;object/tangible/component/armor/scale_giant_dune_kimogila.iff;object/tangible/component/chemistry/biologic_effect_controller.iff;object/tangible/component/chemistry/dispersal_mechanism.iff;object/tangible/component/chemistry/infection_amplifier.iff;object/tangible/component/chemistry/janta_blood.iff;object/tangible/component/chemistry/liquid_delivery_suspension.iff;object/tangible/component/chemistry/rancor_bile.iff;object/tangible/component/chemistry/release_mechanism_duration.iff;object/tangible/component/chemistry/resilience_compound.iff;object/tangible/component/chemistry/solid_delivery_shell.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/clothing_treatment_crystalline.iff;object/tangible/component/clothing/leather_heavy_duty.iff;object/tangible/component/munition/kliknick_gland.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_bounty.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_durability.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_max_damage.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_min_damage.iff;object/tangible/component/weapon/blaster_rifle_barrel.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_bounty.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_durability.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_gorax.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_max_damage.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_min_damage.iff;object/tangible/component/weapon/projectile_rifle_barrel.iff;object/tangible/component/weapon/scope_weapon_advanced.iff;object/tangible/component/weapon/stock_advanced.iff;object/tangible/component/weapon/vibro_unit_enhancement_durability.iff;object/tangible/component/weapon/vibro_unit_enhancement_max_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_min_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_wounding.iff;object/tangible/component/weapon/vibro_unit_nightsister.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 components_medium components_medium object/tangible/component/armor/armor_core_assault_advanced.iff;object/tangible/component/armor/armor_core_assault_basic.iff;object/tangible/component/armor/armor_core_battle_advanced.iff;object/tangible/component/armor/armor_core_battle_standard.iff;object/tangible/component/armor/armor_core_recon_advanced.iff;object/tangible/component/armor/bone_fragment_woolamander_harrower.iff;object/tangible/component/armor/hide_gurk_king.iff;object/tangible/component/armor/scale_giant_dune_kimogila.iff;object/tangible/component/chemistry/biologic_effect_controller.iff;object/tangible/component/chemistry/dispersal_mechanism.iff;object/tangible/component/chemistry/infection_amplifier.iff;object/tangible/component/chemistry/janta_blood.iff;object/tangible/component/chemistry/liquid_delivery_suspension.iff;object/tangible/component/chemistry/rancor_bile.iff;object/tangible/component/chemistry/release_mechanism_duration.iff;object/tangible/component/chemistry/resilience_compound.iff;object/tangible/component/chemistry/solid_delivery_shell.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/clothing_treatment_crystalline.iff;object/tangible/component/clothing/leather_heavy_duty.iff;object/tangible/component/munition/kliknick_gland.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_bounty.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_durability.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_max_damage.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_min_damage.iff;object/tangible/component/weapon/blaster_rifle_barrel.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_bounty.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_durability.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_gorax.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_max_damage.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_min_damage.iff;object/tangible/component/weapon/projectile_rifle_barrel.iff;object/tangible/component/weapon/scope_weapon_advanced.iff;object/tangible/component/weapon/stock_advanced.iff;object/tangible/component/weapon/vibro_unit_enhancement_durability.iff;object/tangible/component/weapon/vibro_unit_enhancement_max_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_min_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_wounding.iff;object/tangible/component/weapon/vibro_unit_nightsister.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -corellian_slaver_clerk npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 50 object/tangible/quest/corellian_slaver_clerk_datapad.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -corellian_slaver_faye_patrick npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 50 object/tangible/quest/corellia_tyrena_faye_datapad.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -creature_1_10 creature_cash_loot_1_10 item_junk_creature_1thru10_01_01;item_junk_creature_1thru10_01_02;item_junk_creature_1thru10_01_03;item_junk_creature_1thru10_01_04;item_junk_creature_1thru10_01_05 78 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 91 ranged_1_10 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -creature_11_20 creature_cash_loot_11_20 item_junk_creature_11thru20_01_01;item_junk_creature_11thru20_01_02;item_junk_creature_11thru20_01_03;item_junk_creature_11thru20_01_04;item_junk_creature_11thru20_01_05 70 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 85 ranged_11_20 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 95 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -creature_21_30 creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 70 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 85 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 95 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -creature_31_40 creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 70 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 85 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 95 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -creature_41_50 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 70 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 85 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 95 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -creature_51_60 creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 70 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 85 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 95 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -creature_61_70 creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 70 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 85 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 95 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -creature_71_80 creature_cash_loot_71_80 item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05 70 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 85 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 95 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -creature_81_90 creature_cash_loot_81_90 item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05 70 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 85 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 95 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -deranged_mantigrue_loot creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 78 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 91 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -droid_1_10 droid_cash_loot_1_10 item_junk_droid_1thru5_01_01;item_junk_droid_1thru5_01_02;item_junk_droid_1thru5_01_03;item_junk_droid_1thru5_01_04;item_junk_droid_1thru5_01_05;item_junk_droid_6thru10_01_01;item_junk_droid_6thru10_01_02;item_junk_droid_6thru10_01_03;item_junk_droid_6thru10_01_04;item_junk_droid_6thru10_01_05 75 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 90 dynamic_simple dynamic_simple 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -droid_11_20 droid_cash_loot_11_20 item_junk_droid_11thru15_01_01;item_junk_droid_11thru15_01_02;item_junk_droid_11thru15_01_03;item_junk_droid_11thru15_01_04;item_junk_droid_11thru15_01_05;item_junk_droid_16thru20_01_01;item_junk_droid_16thru20_01_02;item_junk_droid_16thru20_01_03;item_junk_droid_16thru20_01_04;item_junk_droid_16thru20_01_05 70 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 85 dynamic_simple dynamic_simple 95 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -droid_21_30 droid_cash_loot_21_30 item_junk_droid_21thru25_01_01;item_junk_droid_21thru25_01_02;item_junk_droid_21thru25_01_03;item_junk_droid_21thru25_01_04;item_junk_droid_21thru25_01_05;item_junk_droid_26thru30_01_01;item_junk_droid_26thru30_01_02;item_junk_droid_26thru30_01_03;item_junk_droid_26thru30_01_04;item_junk_droid_26thru30_01_05 70 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 85 dynamic_simple dynamic_simple 95 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -droid_31_40 droid_cash_loot_31_40 item_junk_droid_31thru35_01_01;item_junk_droid_31thru35_01_02;item_junk_droid_31thru35_01_03;item_junk_droid_31thru35_01_04;item_junk_droid_31thru35_01_05;item_junk_droid_36thru40_01_01;item_junk_droid_36thru40_01_02;item_junk_droid_36thru40_01_03;item_junk_droid_36thru40_01_04;item_junk_droid_36thru40_01_05 70 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 85 dynamic_simple dynamic_simple 95 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -droid_41_50 droid_cash_loot_41_50 item_junk_droid_41thru45_01_01;item_junk_droid_41thru45_01_02;item_junk_droid_41thru45_01_03;item_junk_droid_41thru45_01_04;item_junk_droid_41thru45_01_05;item_junk_droid_46thru50_01_01;item_junk_droid_46thru50_01_02;item_junk_droid_46thru50_01_03;item_junk_droid_46thru50_01_04;item_junk_droid_46thru50_01_05 70 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 85 dynamic_simple dynamic_simple 95 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -droid_51_60 droid_cash_loot_51_60 item_junk_droid_51thru55_01_01;item_junk_droid_51thru55_01_02;item_junk_droid_51thru55_01_03;item_junk_droid_51thru55_01_04;item_junk_droid_51thru55_01_05;item_junk_droid_56thru60_01_01;item_junk_droid_56thru60_01_02;item_junk_droid_56thru60_01_03;item_junk_droid_56thru60_01_04;item_junk_droid_56thru60_01_05 70 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 85 dynamic_simple dynamic_simple 95 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -droid_61_70 droid_cash_loot_61_70 item_junk_droid_61thru65_01_01;item_junk_droid_61thru65_01_02;item_junk_droid_61thru65_01_03;item_junk_droid_61thru65_01_04;item_junk_droid_61thru65_01_05;item_junk_droid_66thru70_01_01;item_junk_droid_66thru70_01_02;item_junk_droid_66thru70_01_03;item_junk_droid_66thru70_01_04;item_junk_droid_66thru70_01_05 70 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 85 dynamic_simple dynamic_simple 95 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -droid_71_80 droid_cash_loot_71_80 item_junk_droid_71thru75_01_01;item_junk_droid_71thru75_01_02;item_junk_droid_71thru75_01_03;item_junk_droid_71thru75_01_04;item_junk_droid_71thru75_01_05;item_junk_droid_76thru82_01_01;item_junk_droid_76thru82_01_02;item_junk_droid_76thru82_01_03;item_junk_droid_76thru82_01_04;item_junk_droid_76thru82_01_05 70 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 85 dynamic_simple dynamic_simple 95 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -droid_81_90 droid_cash_loot_81_90 item_junk_droid_83plus_01_01;item_junk_droid_83plus_01_02;item_junk_droid_83plus_01_03;item_junk_droid_83plus_01_04;item_junk_droid_83plus_01_05 70 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 85 dynamic_simple dynamic_simple 95 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -dune_kimogila dynamic_clothing_standard dynamic_clothing_standard 60 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 80 dune_kimogila object/tangible/component/armor/scale_giant_dune_kimogila.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 +corellian_slaver_clerk npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 50 object/tangible/quest/corellian_slaver_clerk_datapad.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +corellian_slaver_faye_patrick npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 50 object/tangible/quest/corellia_tyrena_faye_datapad.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +creature_1_10 creature_cash_loot_1_10 item_junk_creature_1thru10_01_01;item_junk_creature_1thru10_01_02;item_junk_creature_1thru10_01_03;item_junk_creature_1thru10_01_04;item_junk_creature_1thru10_01_05 78 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 13 ranged_1_10 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0 +creature_11_20 creature_cash_loot_11_20 item_junk_creature_11thru20_01_01;item_junk_creature_11thru20_01_02;item_junk_creature_11thru20_01_03;item_junk_creature_11thru20_01_04;item_junk_creature_11thru20_01_05 70 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 15 ranged_11_20 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +creature_21_30 creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 70 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 15 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 10 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +creature_31_40 creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 70 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 15 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 10 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +creature_41_50 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 70 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 15 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 10 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +creature_51_60 creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 70 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 15 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 10 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +creature_61_70 creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 70 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 15 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 10 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +creature_71_80 creature_cash_loot_71_80 item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05 70 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 15 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 10 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +creature_81_90 creature_cash_loot_81_90 item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05 70 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 15 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 10 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +deranged_mantigrue_loot creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 78 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 13 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0 +droid_1_10 droid_cash_loot_1_10 item_junk_droid_1thru5_01_01;item_junk_droid_1thru5_01_02;item_junk_droid_1thru5_01_03;item_junk_droid_1thru5_01_04;item_junk_droid_1thru5_01_05;item_junk_droid_6thru10_01_01;item_junk_droid_6thru10_01_02;item_junk_droid_6thru10_01_03;item_junk_droid_6thru10_01_04;item_junk_droid_6thru10_01_05 75 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 15 dynamic_simple dynamic_simple 10 0 0 0 0 0 0 0 0 0 0 0 0 0 +droid_11_20 droid_cash_loot_11_20 item_junk_droid_11thru15_01_01;item_junk_droid_11thru15_01_02;item_junk_droid_11thru15_01_03;item_junk_droid_11thru15_01_04;item_junk_droid_11thru15_01_05;item_junk_droid_16thru20_01_01;item_junk_droid_16thru20_01_02;item_junk_droid_16thru20_01_03;item_junk_droid_16thru20_01_04;item_junk_droid_16thru20_01_05 70 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +droid_21_30 droid_cash_loot_21_30 item_junk_droid_21thru25_01_01;item_junk_droid_21thru25_01_02;item_junk_droid_21thru25_01_03;item_junk_droid_21thru25_01_04;item_junk_droid_21thru25_01_05;item_junk_droid_26thru30_01_01;item_junk_droid_26thru30_01_02;item_junk_droid_26thru30_01_03;item_junk_droid_26thru30_01_04;item_junk_droid_26thru30_01_05 70 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +droid_31_40 droid_cash_loot_31_40 item_junk_droid_31thru35_01_01;item_junk_droid_31thru35_01_02;item_junk_droid_31thru35_01_03;item_junk_droid_31thru35_01_04;item_junk_droid_31thru35_01_05;item_junk_droid_36thru40_01_01;item_junk_droid_36thru40_01_02;item_junk_droid_36thru40_01_03;item_junk_droid_36thru40_01_04;item_junk_droid_36thru40_01_05 70 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +droid_41_50 droid_cash_loot_41_50 item_junk_droid_41thru45_01_01;item_junk_droid_41thru45_01_02;item_junk_droid_41thru45_01_03;item_junk_droid_41thru45_01_04;item_junk_droid_41thru45_01_05;item_junk_droid_46thru50_01_01;item_junk_droid_46thru50_01_02;item_junk_droid_46thru50_01_03;item_junk_droid_46thru50_01_04;item_junk_droid_46thru50_01_05 70 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +droid_51_60 droid_cash_loot_51_60 item_junk_droid_51thru55_01_01;item_junk_droid_51thru55_01_02;item_junk_droid_51thru55_01_03;item_junk_droid_51thru55_01_04;item_junk_droid_51thru55_01_05;item_junk_droid_56thru60_01_01;item_junk_droid_56thru60_01_02;item_junk_droid_56thru60_01_03;item_junk_droid_56thru60_01_04;item_junk_droid_56thru60_01_05 70 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +droid_61_70 droid_cash_loot_61_70 item_junk_droid_61thru65_01_01;item_junk_droid_61thru65_01_02;item_junk_droid_61thru65_01_03;item_junk_droid_61thru65_01_04;item_junk_droid_61thru65_01_05;item_junk_droid_66thru70_01_01;item_junk_droid_66thru70_01_02;item_junk_droid_66thru70_01_03;item_junk_droid_66thru70_01_04;item_junk_droid_66thru70_01_05 70 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +droid_71_80 droid_cash_loot_71_80 item_junk_droid_71thru75_01_01;item_junk_droid_71thru75_01_02;item_junk_droid_71thru75_01_03;item_junk_droid_71thru75_01_04;item_junk_droid_71thru75_01_05;item_junk_droid_76thru82_01_01;item_junk_droid_76thru82_01_02;item_junk_droid_76thru82_01_03;item_junk_droid_76thru82_01_04;item_junk_droid_76thru82_01_05 70 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +droid_81_90 droid_cash_loot_81_90 item_junk_droid_83plus_01_01;item_junk_droid_83plus_01_02;item_junk_droid_83plus_01_03;item_junk_droid_83plus_01_04;item_junk_droid_83plus_01_05 70 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +dune_kimogila dynamic_clothing_standard dynamic_clothing_standard 60 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 20 dune_kimogila object/tangible/component/armor/scale_giant_dune_kimogila.iff 20 0 0 0 0 0 0 0 0 0 0 0 0 0 dwb_dthwatch_ext object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff;object/tangible/loot/dungeon/death_watch_bunker/jetpack_base.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 dwb_blksun_interior object/tangible/loot/tool/usable_datapad.iff;object/tangible/loot/loot_schematic/death_watch_pistol_de_10_schematic.iff;object/tangible/wearables/goggles/rebreather.iff;object/tangible/loot/loot_schematic/death_watch_executioners_hack_schematic.iff;object/tangible/loot/dungeon/death_watch_bunker/pistol_de10_barrel.iff;object/tangible/dungeon/death_watch_bunker/gel_packet.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 dwb_dthwatch_lvl1 object/tangible/loot/tool/usable_datapad.iff;object/tangible/wearables/goggles/rebreather.iff;object/tangible/loot/loot_schematic/death_watch_pistol_de_10_schematic.iff;object/tangible/loot/loot_schematic/death_watch_executioners_hack_schematic.iff;object/tangible/loot/dungeon/death_watch_bunker/ducted_fan.iff;object/tangible/loot/dungeon/death_watch_bunker/pistol_de10_barrel.iff;object/tangible/loot/dungeon/death_watch_bunker/emulsion_protection.iff;object/tangible/loot/dungeon/death_watch_bunker/binary_liquid.iff;object/tangible/loot/loot_schematic/death_watch_drink_mandalorian_wine_schematic.iff;object/tangible/dungeon/death_watch_bunker/gel_packet.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 @@ -107,79 +107,79 @@ dwb_dthwatch_lvl2 object/tangible/loot/tool/usable_datapad.iff;object/tangible/ dwb_dthwatch_boss object/tangible/loot/dungeon/death_watch_bunker/ducted_fan.iff;object/tangible/loot/dungeon/death_watch_bunker/fuel_dispersion_unit.iff;object/tangible/loot/dungeon/death_watch_bunker/fuel_injector_tank.iff;object/tangible/loot/dungeon/death_watch_bunker/jetpack_stabilizer.iff;object/tangible/loot/dungeon/death_watch_bunker/emulsion_protection.iff;object/tangible/loot/dungeon/death_watch_bunker/binary_liquid.iff;object/tangible/loot/loot_schematic/death_watch_drink_mandalorian_wine_schematic.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 dwb_dthwatch_miner object/tangible/loot/tool/usable_datapad.iff;object/tangible/wearables/goggles/rebreather.iff;object/tangible/dungeon/death_watch_bunker/gel_packet.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 dwb_dthwatch_civilian object/tangible/loot/tool/usable_datapad.iff;object/tangible/wearables/goggles/rebreather.iff;object/tangible/dungeon/death_watch_bunker/gel_packet.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -echo_base_generic_soldier echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 80 echo_base_generic_soldier st_pr_hoth_cable_box_01;st_pr_hoth_cable_box_02;st_pr_hoth_cable_box_03;st_pr_hoth_crate_01;st_pr_hoth_crate_02;st_pr_hoth_crate_03;st_pr_hoth_icicle_01;st_pr_hoth_icicle_02;st_pr_hoth_icicle_03;st_pr_hoth_light_standing;st_pr_hoth_scaffold;st_pr_hoth_terminal_01;st_pr_hoth_toolbox;st_pr_hoth_radio;st_pr_hoth_snow_trooper_gun 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -echo_base_imperial_soldier echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 45 echo_base_generic_soldier st_pr_hoth_cable_box_01;st_pr_hoth_cable_box_02;st_pr_hoth_cable_box_03;st_pr_hoth_crate_01;st_pr_hoth_crate_02;st_pr_hoth_crate_03;st_pr_hoth_icicle_01;st_pr_hoth_icicle_02;st_pr_hoth_icicle_03;st_pr_hoth_light_standing;st_pr_hoth_scaffold;st_pr_hoth_terminal_01;st_pr_hoth_toolbox;st_pr_hoth_radio;st_pr_hoth_snow_trooper_gun 78 echo_base_imperial_soldier st_cn_hoth_imperial_snowtrooper 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -echo_base_rebel_soldier echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 45 echo_base_generic_soldier st_pr_hoth_cable_box_01;st_pr_hoth_cable_box_02;st_pr_hoth_cable_box_03;st_pr_hoth_crate_01;st_pr_hoth_crate_02;st_pr_hoth_crate_03;st_pr_hoth_icicle_01;st_pr_hoth_icicle_02;st_pr_hoth_icicle_03;st_pr_hoth_light_standing;st_pr_hoth_scaffold;st_pr_hoth_terminal_01;st_pr_hoth_toolbox;st_pr_hoth_radio;st_pr_hoth_snow_trooper_gun 78 echo_base_rebel_soldier st_cn_hoth_rebel_snow_trooper 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -echo_base_sharpshooter echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 50 echo_base_sharpshooter weapon_a280_blaster_rifle;weapon_eweb_blaster_rifle;st_cn_hoth_imperial_atst;st_cn_hoth_imperial_atst 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +echo_base_generic_soldier echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 80 echo_base_generic_soldier st_pr_hoth_cable_box_01;st_pr_hoth_cable_box_02;st_pr_hoth_cable_box_03;st_pr_hoth_crate_01;st_pr_hoth_crate_02;st_pr_hoth_crate_03;st_pr_hoth_icicle_01;st_pr_hoth_icicle_02;st_pr_hoth_icicle_03;st_pr_hoth_light_standing;st_pr_hoth_scaffold;st_pr_hoth_terminal_01;st_pr_hoth_toolbox;st_pr_hoth_radio;st_pr_hoth_snow_trooper_gun 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +echo_base_imperial_soldier echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 45 echo_base_generic_soldier st_pr_hoth_cable_box_01;st_pr_hoth_cable_box_02;st_pr_hoth_cable_box_03;st_pr_hoth_crate_01;st_pr_hoth_crate_02;st_pr_hoth_crate_03;st_pr_hoth_icicle_01;st_pr_hoth_icicle_02;st_pr_hoth_icicle_03;st_pr_hoth_light_standing;st_pr_hoth_scaffold;st_pr_hoth_terminal_01;st_pr_hoth_toolbox;st_pr_hoth_radio;st_pr_hoth_snow_trooper_gun 33 echo_base_imperial_soldier st_cn_hoth_imperial_snowtrooper 22 0 0 0 0 0 0 0 0 0 0 0 0 0 +echo_base_rebel_soldier echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 45 echo_base_generic_soldier st_pr_hoth_cable_box_01;st_pr_hoth_cable_box_02;st_pr_hoth_cable_box_03;st_pr_hoth_crate_01;st_pr_hoth_crate_02;st_pr_hoth_crate_03;st_pr_hoth_icicle_01;st_pr_hoth_icicle_02;st_pr_hoth_icicle_03;st_pr_hoth_light_standing;st_pr_hoth_scaffold;st_pr_hoth_terminal_01;st_pr_hoth_toolbox;st_pr_hoth_radio;st_pr_hoth_snow_trooper_gun 33 echo_base_rebel_soldier st_cn_hoth_rebel_snow_trooper 22 0 0 0 0 0 0 0 0 0 0 0 0 0 +echo_base_sharpshooter echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 50 echo_base_sharpshooter weapon_a280_blaster_rifle;weapon_eweb_blaster_rifle;st_cn_hoth_imperial_atst;st_cn_hoth_imperial_atst 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 echo_base_tauntaun_generic echo_base_tauntaun_junk heroic_echo_tauntaun_junk_02_01;heroic_echo_tauntaun_junk_02_02;heroic_echo_tauntaun_junk_02_03;heroic_echo_tauntaun_junk_02_04 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -echo_base_wampa_berserker echo_base_wampa_junk heroic_echo_wampa_junk_02_01;heroic_echo_wampa_junk_02_02;heroic_echo_wampa_junk_02_03;heroic_echo_wampa_junk_02_04 93 echo_base_wampa_berserker st_cn_hoth_wampa 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -echo_base_wampa_boss echo_base_wampa_junk heroic_echo_wampa_junk_02_01;heroic_echo_wampa_junk_02_02;heroic_echo_wampa_junk_02_03;heroic_echo_wampa_junk_02_04 66 st_cn_hoth_wampa st_cn_hoth_wampa 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +echo_base_wampa_berserker echo_base_wampa_junk heroic_echo_wampa_junk_02_01;heroic_echo_wampa_junk_02_02;heroic_echo_wampa_junk_02_03;heroic_echo_wampa_junk_02_04 93 echo_base_wampa_berserker st_cn_hoth_wampa 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +echo_base_wampa_boss echo_base_wampa_junk heroic_echo_wampa_junk_02_01;heroic_echo_wampa_junk_02_02;heroic_echo_wampa_junk_02_03;heroic_echo_wampa_junk_02_04 66 st_cn_hoth_wampa st_cn_hoth_wampa 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 echo_base_wampa_boss item_heroic_backpack_tauntaun_skull_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 echo_base_wampa_generic echo_base_wampa_junk heroic_echo_wampa_junk_02_01;heroic_echo_wampa_junk_02_02;heroic_echo_wampa_junk_02_03;heroic_echo_wampa_junk_02_04 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -elder_pugoriss_loot creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 78 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 91 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -elite_creature_1_10 creature_cash_loot_1_10 item_junk_creature_1thru10_01_01;item_junk_creature_1thru10_01_02;item_junk_creature_1thru10_01_03;item_junk_creature_1thru10_01_04;item_junk_creature_1thru10_01_05 55 dynamic_clothing_standard dynamic_clothing_standard 75 dynamic_armor_standard dynamic_armor_standard 95 dynamic_clothing_boss dynamic_clothing_boss 100 0 0 0 0 0 0 0 0 0 0 0 0 -elite_creature_11_20 creature_cash_loot_11_20 item_junk_creature_11thru20_01_01;item_junk_creature_11thru20_01_02;item_junk_creature_11thru20_01_03;item_junk_creature_11thru20_01_04;item_junk_creature_11thru20_01_05 50 dynamic_clothing_standard dynamic_clothing_standard 70 dynamic_armor_standard dynamic_armor_standard 90 dynamic_clothing_boss dynamic_clothing_boss 95 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 100 0 0 0 0 0 0 0 0 0 0 0 -elite_creature_21_30 creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 45 dynamic_clothing_standard dynamic_clothing_standard 65 dynamic_clothing_boss dynamic_clothing_boss 70 dynamic_armor_standard dynamic_armor_standard 90 dynamic_armor_boss dynamic_armor_boss 95 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_creature_31_40 creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 64 dynamic_clothing_boss dynamic_clothing_boss 68 dynamic_armor_standard dynamic_armor_standard 92 dynamic_armor_boss dynamic_armor_boss 96 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_creature_41_50 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 64 dynamic_clothing_boss dynamic_clothing_boss 68 dynamic_armor_standard dynamic_armor_standard 92 dynamic_armor_boss dynamic_armor_boss 96 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_creature_51_60 creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 64 dynamic_clothing_boss dynamic_clothing_boss 68 dynamic_armor_standard dynamic_armor_standard 92 dynamic_armor_boss dynamic_armor_boss 96 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_creature_61_70 creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 64 dynamic_clothing_boss dynamic_clothing_boss 68 dynamic_armor_standard dynamic_armor_standard 92 dynamic_armor_boss dynamic_armor_boss 96 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_creature_71_80 creature_cash_loot_71_80 item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 64 dynamic_clothing_boss dynamic_clothing_boss 68 dynamic_armor_standard dynamic_armor_standard 92 dynamic_armor_boss dynamic_armor_boss 96 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_creature_81_90 creature_cash_loot_81_90 item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 64 dynamic_clothing_boss dynamic_clothing_boss 68 dynamic_armor_standard dynamic_armor_standard 92 dynamic_armor_boss dynamic_armor_boss 96 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_droid_1_10 droid_cash_loot_1_10 item_junk_droid_1thru5_01_01;item_junk_droid_1thru5_01_02;item_junk_droid_1thru5_01_03;item_junk_droid_1thru5_01_04;item_junk_droid_1thru5_01_05;item_junk_droid_6thru10_01_01;item_junk_droid_6thru10_01_02;item_junk_droid_6thru10_01_03;item_junk_droid_6thru10_01_04;item_junk_droid_6thru10_01_05 85 dynamic_clothing_standard dynamic_clothing_standard 95 dynamic_clothing_boss dynamic_clothing_boss 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -elite_droid_11_20 droid_cash_loot_11_20 item_junk_droid_11thru15_01_01;item_junk_droid_11thru15_01_02;item_junk_droid_11thru15_01_03;item_junk_droid_11thru15_01_04;item_junk_droid_11thru15_01_05;item_junk_droid_16thru20_01_01;item_junk_droid_16thru20_01_02;item_junk_droid_16thru20_01_03;item_junk_droid_16thru20_01_04;item_junk_droid_16thru20_01_05 80 dynamic_clothing_standard dynamic_clothing_standard 90 dynamic_clothing_boss dynamic_clothing_boss 95 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -elite_droid_21_30 droid_cash_loot_21_30 item_junk_droid_21thru25_01_01;item_junk_droid_21thru25_01_02;item_junk_droid_21thru25_01_03;item_junk_droid_21thru25_01_04;item_junk_droid_21thru25_01_05;item_junk_droid_26thru30_01_01;item_junk_droid_26thru30_01_02;item_junk_droid_26thru30_01_03;item_junk_droid_26thru30_01_04;item_junk_droid_26thru30_01_05 56 dynamic_armor_standard dynamic_armor_standard 80 dynamic_armor_boss dynamic_armor_boss 84 dynamic_clothing_standard dynamic_clothing_standard 92 dynamic_clothing_boss dynamic_clothing_boss 96 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_droid_31_40 droid_cash_loot_31_40 item_junk_droid_31thru35_01_01;item_junk_droid_31thru35_01_02;item_junk_droid_31thru35_01_03;item_junk_droid_31thru35_01_04;item_junk_droid_31thru35_01_05;item_junk_droid_36thru40_01_01;item_junk_droid_36thru40_01_02;item_junk_droid_36thru40_01_03;item_junk_droid_36thru40_01_04;item_junk_droid_36thru40_01_05 56 dynamic_armor_standard dynamic_armor_standard 80 dynamic_armor_boss dynamic_armor_boss 84 dynamic_clothing_standard dynamic_clothing_standard 92 dynamic_clothing_boss dynamic_clothing_boss 96 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_droid_41_50 droid_cash_loot_41_50 item_junk_droid_41thru45_01_01;item_junk_droid_41thru45_01_02;item_junk_droid_41thru45_01_03;item_junk_droid_41thru45_01_04;item_junk_droid_41thru45_01_05;item_junk_droid_46thru50_01_01;item_junk_droid_46thru50_01_02;item_junk_droid_46thru50_01_03;item_junk_droid_46thru50_01_04;item_junk_droid_46thru50_01_05 56 dynamic_armor_standard dynamic_armor_standard 80 dynamic_armor_boss dynamic_armor_boss 84 dynamic_clothing_standard dynamic_clothing_standard 92 dynamic_clothing_boss dynamic_clothing_boss 96 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_droid_51_60 droid_cash_loot_51_60 item_junk_droid_51thru55_01_01;item_junk_droid_51thru55_01_02;item_junk_droid_51thru55_01_03;item_junk_droid_51thru55_01_04;item_junk_droid_51thru55_01_05;item_junk_droid_56thru60_01_01;item_junk_droid_56thru60_01_02;item_junk_droid_56thru60_01_03;item_junk_droid_56thru60_01_04;item_junk_droid_56thru60_01_05 56 dynamic_armor_standard dynamic_armor_standard 80 dynamic_armor_boss dynamic_armor_boss 84 dynamic_clothing_standard dynamic_clothing_standard 92 dynamic_clothing_boss dynamic_clothing_boss 96 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_droid_61_70 droid_cash_loot_61_70 item_junk_droid_61thru65_01_01;item_junk_droid_61thru65_01_02;item_junk_droid_61thru65_01_03;item_junk_droid_61thru65_01_04;item_junk_droid_61thru65_01_05;item_junk_droid_66thru70_01_01;item_junk_droid_66thru70_01_02;item_junk_droid_66thru70_01_03;item_junk_droid_66thru70_01_04;item_junk_droid_66thru70_01_05 56 dynamic_armor_standard dynamic_armor_standard 80 dynamic_armor_boss dynamic_armor_boss 84 dynamic_clothing_standard dynamic_clothing_standard 92 dynamic_clothing_boss dynamic_clothing_boss 96 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_droid_71_80 droid_cash_loot_71_80 item_junk_droid_71thru75_01_01;item_junk_droid_71thru75_01_02;item_junk_droid_71thru75_01_03;item_junk_droid_71thru75_01_04;item_junk_droid_71thru75_01_05;item_junk_droid_76thru82_01_01;item_junk_droid_76thru82_01_02;item_junk_droid_76thru82_01_03;item_junk_droid_76thru82_01_04;item_junk_droid_76thru82_01_05 56 dynamic_armor_standard dynamic_armor_standard 80 dynamic_armor_boss dynamic_armor_boss 84 dynamic_clothing_standard dynamic_clothing_standard 92 dynamic_clothing_boss dynamic_clothing_boss 96 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_droid_81_90 droid_cash_loot_81_90 item_junk_droid_83plus_01_01;item_junk_droid_83plus_01_02;item_junk_droid_83plus_01_03;item_junk_droid_83plus_01_04;item_junk_droid_83plus_01_05 56 dynamic_armor_standard dynamic_armor_standard 80 dynamic_armor_boss dynamic_armor_boss 84 dynamic_clothing_standard dynamic_clothing_standard 92 dynamic_clothing_boss dynamic_clothing_boss 96 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_force_dark_npc_71_80 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 37 dynamic_armor_standard dynamic_armor_standard 62 dynamic_armor_boss dynamic_armor_boss 74 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 86 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 93 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 100 0 0 0 0 0 0 0 0 0 -elite_force_dark_npc_81_90 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 37 dynamic_armor_standard dynamic_armor_standard 62 dynamic_armor_boss dynamic_armor_boss 74 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 86 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 93 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 100 0 0 0 0 0 0 0 0 0 -elite_force_light_npc_71_80 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 37 dynamic_armor_standard dynamic_armor_standard 62 dynamic_armor_boss dynamic_armor_boss 74 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 86 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 91 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 96 col_5th_gen_1h_lightsaber col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 100 0 0 0 0 0 0 0 0 -elite_force_light_npc_81_90 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 37 dynamic_armor_standard dynamic_armor_standard 62 dynamic_armor_boss dynamic_armor_boss 74 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 86 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 91 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 96 col_5th_gen_1h_lightsaber col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 100 0 0 0 0 0 0 0 0 -elite_insect_1_10 insect_cash_loot_1_10 item_junk_insect_1thru10_01_01;item_junk_insect_1thru10_01_02;item_junk_insect_1thru10_01_03;item_junk_insect_1thru10_01_04;item_junk_insect_1thru10_01_05 50 dynamic_clothing_standard dynamic_clothing_standard 75 dynamic_clothing_boss dynamic_clothing_boss 95 dynamic_armor_standard dynamic_armor_standard 100 0 0 0 0 0 0 0 0 0 0 0 0 -elite_insect_11_20 insect_cash_loot_11_20 item_junk_insect_11thru20_01_01;item_junk_insect_11thru20_01_02;item_junk_insect_11thru20_01_03;item_junk_insect_11thru20_01_04;item_junk_insect_11thru20_01_05 50 dynamic_clothing_standard dynamic_clothing_standard 70 dynamic_clothing_boss dynamic_clothing_boss 90 dynamic_armor_standard dynamic_armor_standard 95 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 100 0 0 0 0 0 0 0 0 0 0 0 -elite_insect_21_30 insect_cash_loot_21_30 item_junk_insect_21thru30_01_01;item_junk_insect_21thru30_01_02;item_junk_insect_21thru30_01_03;item_junk_insect_21thru30_01_04;item_junk_insect_21thru30_01_05 45 dynamic_clothing_standard dynamic_clothing_standard 65 dynamic_clothing_boss dynamic_clothing_boss 85 dynamic_armor_standard dynamic_armor_standard 90 dynamic_armor_boss dynamic_armor_boss 95 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_insect_31_40 insect_cash_loot_31_40 item_junk_insect_31thru40_01_01;item_junk_insect_31thru40_01_02;item_junk_insect_31thru40_01_03;item_junk_insect_31thru40_01_04;item_junk_insect_31thru40_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 56 dynamic_clothing_boss dynamic_clothing_boss 62 dynamic_armor_standard dynamic_armor_standard 88 dynamic_armor_boss dynamic_armor_boss 94 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_insect_41_50 insect_cash_loot_41_50 item_junk_insect_41thru50_01_01;item_junk_insect_41thru50_01_02;item_junk_insect_41thru50_01_03;item_junk_insect_41thru50_01_04;item_junk_insect_41thru50_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 56 dynamic_clothing_boss dynamic_clothing_boss 62 dynamic_armor_standard dynamic_armor_standard 88 dynamic_armor_boss dynamic_armor_boss 94 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_insect_51_60 insect_cash_loot_51_60 item_junk_insect_51thru60_01_01;item_junk_insect_51thru60_01_02;item_junk_insect_51thru60_01_03;item_junk_insect_51thru60_01_04;item_junk_insect_51thru60_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 56 dynamic_clothing_boss dynamic_clothing_boss 62 dynamic_armor_standard dynamic_armor_standard 88 dynamic_armor_boss dynamic_armor_boss 94 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_insect_61_70 insect_cash_loot_61_70 item_junk_insect_61thru70_01_01;item_junk_insect_61thru70_01_02;item_junk_insect_61thru70_01_03;item_junk_insect_61thru70_01_04;item_junk_insect_61thru70_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 56 dynamic_clothing_boss dynamic_clothing_boss 62 dynamic_armor_standard dynamic_armor_standard 88 dynamic_armor_boss dynamic_armor_boss 94 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_insect_71_80 insect_cash_loot_71_80 item_junk_insect_71thru80_01_01;item_junk_insect_71thru80_01_02;item_junk_insect_71thru80_01_03;item_junk_insect_71thru80_01_04;item_junk_insect_71thru80_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 56 dynamic_clothing_boss dynamic_clothing_boss 62 dynamic_armor_standard dynamic_armor_standard 88 dynamic_armor_boss dynamic_armor_boss 94 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_insect_81_90 insect_cash_loot_81_90 item_junk_insect_81thru90_01_01;item_junk_insect_81thru90_01_02;item_junk_insect_81thru90_01_03;item_junk_insect_81thru90_01_04;item_junk_insect_81thru90_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 56 dynamic_clothing_boss dynamic_clothing_boss 60 dynamic_armor_standard dynamic_armor_standard 92 dynamic_armor_boss dynamic_armor_boss 96 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_insect_scorp_kliknik insect_cash_loot_81_90 item_junk_insect_81thru90_01_01;item_junk_insect_81thru90_01_02;item_junk_insect_81thru90_01_03;item_junk_insect_81thru90_01_04;item_junk_insect_81thru90_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 56 dynamic_clothing_boss dynamic_clothing_boss 60 dynamic_armor_standard dynamic_armor_standard 92 dynamic_armor_boss dynamic_armor_boss 96 scorpion_kliknik object/tangible/furniture/all/frn_all_trophy_scorpion_kliknik.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_npc_1_10 dynamic_clothing_standard dynamic_clothing_standard 80 dynamic_clothing_boss dynamic_clothing_boss 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -elite_npc_11_20 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_clothing_boss dynamic_clothing_boss 84 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -elite_npc_21_30 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 48 dynamic_armor_boss dynamic_armor_boss 61 dynamic_clothing_boss dynamic_clothing_boss 74 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 87 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_npc_31_40 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 48 dynamic_armor_boss dynamic_armor_boss 61 dynamic_clothing_boss dynamic_clothing_boss 74 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 87 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 100 0 0 0 0 0 0 0 0 0 0 -elite_npc_41_50 dynamic_clothing_standard dynamic_clothing_standard 22 dynamic_clothing_boss dynamic_clothing_boss 33 dynamic_armor_standard dynamic_armor_standard 55 dynamic_armor_boss dynamic_armor_boss 66 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 77 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 89 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 100 0 0 0 0 0 0 0 0 0 -elite_npc_51_60 dynamic_clothing_standard dynamic_clothing_standard 22 dynamic_clothing_boss dynamic_clothing_boss 33 dynamic_armor_standard dynamic_armor_standard 55 dynamic_armor_boss dynamic_armor_boss 66 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 77 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 89 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 100 0 0 0 0 0 0 0 0 0 -elite_npc_61_70 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 37 dynamic_armor_standard dynamic_armor_standard 62 dynamic_armor_boss dynamic_armor_boss 74 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 86 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 91 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 96 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 100 0 0 0 0 0 0 0 0 -elite_npc_71_80 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 37 dynamic_armor_standard dynamic_armor_standard 62 dynamic_armor_boss dynamic_armor_boss 74 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 86 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 91 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 96 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 100 0 0 0 0 0 0 0 0 -elite_npc_81_90 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 37 dynamic_armor_standard dynamic_armor_standard 62 dynamic_armor_boss dynamic_armor_boss 74 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 86 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 91 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 96 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 100 0 0 0 0 0 0 0 0 -enraged_bull_rancor_81_90 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 48 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_boss dynamic_clothing_boss 72 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 84 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 92 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 100 0 0 0 0 0 0 0 0 0 -enraged_rancor_81_90 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 48 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_boss dynamic_clothing_boss 72 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 84 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 92 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 100 0 0 0 0 0 0 0 0 0 -erratic_swirl_prong_loot creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 78 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 91 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -etyyy_brightclaw etyyy_brightclaw object/tangible/quest/quest_start/ep3_hunt_loot_brightclaw_jaw.iff 50 mouf object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -etyyy_greyclimber etyyy_greyclimber object/tangible/quest/quest_start/ep3_hunt_loot_greyclimber_eye.iff 50 kashyyyk_bantha object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_pelt_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -etyyy_paleclaw etyyy_paleclaw object/tangible/quest/quest_start/ep3_hunt_loot_paleclaw_jaw.iff 50 mouf object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -etyyy_silkthrower etyyy_silkthrower object/tangible/quest/quest_start/ep3_hunt_loot_silkthrower_fang.iff 50 webweaver object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_leg_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_poison_sac_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -etyyy_spiketop etyyy_spiketop object/tangible/quest/quest_start/ep3_hunt_loot_spiketop_horn.iff 50 uller object/tangible/loot/creature_loot/kashyyyk_loot/uller_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uller_teeth_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -etyyy_stoneleg etyyy_stoneleg object/tangible/quest/quest_start/ep3_hunt_loot_stoneleg_heart.iff 50 walluga object/tangible/loot/creature_loot/kashyyyk_loot/walluga_ear_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/walluga_foot_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +elder_pugoriss_loot creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 78 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 13 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0 +elite_creature_1_10 creature_cash_loot_1_10 item_junk_creature_1thru10_01_01;item_junk_creature_1thru10_01_02;item_junk_creature_1thru10_01_03;item_junk_creature_1thru10_01_04;item_junk_creature_1thru10_01_05 55 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_armor_standard dynamic_armor_standard 20 dynamic_clothing_boss dynamic_clothing_boss 5 0 0 0 0 0 0 0 0 0 0 0 0 +elite_creature_11_20 creature_cash_loot_11_20 item_junk_creature_11thru20_01_01;item_junk_creature_11thru20_01_02;item_junk_creature_11thru20_01_03;item_junk_creature_11thru20_01_04;item_junk_creature_11thru20_01_05 50 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_armor_standard dynamic_armor_standard 20 dynamic_clothing_boss dynamic_clothing_boss 5 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5 0 0 0 0 0 0 0 0 0 0 0 +elite_creature_21_30 creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 45 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_clothing_boss dynamic_clothing_boss 5 dynamic_armor_standard dynamic_armor_standard 20 dynamic_armor_boss dynamic_armor_boss 5 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5 0 0 0 0 0 0 0 0 0 0 +elite_creature_31_40 creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 4 0 0 0 0 0 0 0 0 0 0 +elite_creature_41_50 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 4 0 0 0 0 0 0 0 0 0 0 +elite_creature_51_60 creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 4 0 0 0 0 0 0 0 0 0 0 +elite_creature_61_70 creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 4 0 0 0 0 0 0 0 0 0 0 +elite_creature_71_80 creature_cash_loot_71_80 item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 4 0 0 0 0 0 0 0 0 0 0 +elite_creature_81_90 creature_cash_loot_81_90 item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4 0 0 0 0 0 0 0 0 0 0 +elite_droid_1_10 droid_cash_loot_1_10 item_junk_droid_1thru5_01_01;item_junk_droid_1thru5_01_02;item_junk_droid_1thru5_01_03;item_junk_droid_1thru5_01_04;item_junk_droid_1thru5_01_05;item_junk_droid_6thru10_01_01;item_junk_droid_6thru10_01_02;item_junk_droid_6thru10_01_03;item_junk_droid_6thru10_01_04;item_junk_droid_6thru10_01_05 85 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 5 0 0 0 0 0 0 0 0 0 0 0 0 0 +elite_droid_11_20 droid_cash_loot_11_20 item_junk_droid_11thru15_01_01;item_junk_droid_11thru15_01_02;item_junk_droid_11thru15_01_03;item_junk_droid_11thru15_01_04;item_junk_droid_11thru15_01_05;item_junk_droid_16thru20_01_01;item_junk_droid_16thru20_01_02;item_junk_droid_16thru20_01_03;item_junk_droid_16thru20_01_04;item_junk_droid_16thru20_01_05 80 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 5 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +elite_droid_21_30 droid_cash_loot_21_30 item_junk_droid_21thru25_01_01;item_junk_droid_21thru25_01_02;item_junk_droid_21thru25_01_03;item_junk_droid_21thru25_01_04;item_junk_droid_21thru25_01_05;item_junk_droid_26thru30_01_01;item_junk_droid_26thru30_01_02;item_junk_droid_26thru30_01_03;item_junk_droid_26thru30_01_04;item_junk_droid_26thru30_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 4 0 0 0 0 0 0 0 0 0 0 +elite_droid_31_40 droid_cash_loot_31_40 item_junk_droid_31thru35_01_01;item_junk_droid_31thru35_01_02;item_junk_droid_31thru35_01_03;item_junk_droid_31thru35_01_04;item_junk_droid_31thru35_01_05;item_junk_droid_36thru40_01_01;item_junk_droid_36thru40_01_02;item_junk_droid_36thru40_01_03;item_junk_droid_36thru40_01_04;item_junk_droid_36thru40_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 4 0 0 0 0 0 0 0 0 0 0 +elite_droid_41_50 droid_cash_loot_41_50 item_junk_droid_41thru45_01_01;item_junk_droid_41thru45_01_02;item_junk_droid_41thru45_01_03;item_junk_droid_41thru45_01_04;item_junk_droid_41thru45_01_05;item_junk_droid_46thru50_01_01;item_junk_droid_46thru50_01_02;item_junk_droid_46thru50_01_03;item_junk_droid_46thru50_01_04;item_junk_droid_46thru50_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 4 0 0 0 0 0 0 0 0 0 0 +elite_droid_51_60 droid_cash_loot_51_60 item_junk_droid_51thru55_01_01;item_junk_droid_51thru55_01_02;item_junk_droid_51thru55_01_03;item_junk_droid_51thru55_01_04;item_junk_droid_51thru55_01_05;item_junk_droid_56thru60_01_01;item_junk_droid_56thru60_01_02;item_junk_droid_56thru60_01_03;item_junk_droid_56thru60_01_04;item_junk_droid_56thru60_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 4 0 0 0 0 0 0 0 0 0 0 +elite_droid_61_70 droid_cash_loot_61_70 item_junk_droid_61thru65_01_01;item_junk_droid_61thru65_01_02;item_junk_droid_61thru65_01_03;item_junk_droid_61thru65_01_04;item_junk_droid_61thru65_01_05;item_junk_droid_66thru70_01_01;item_junk_droid_66thru70_01_02;item_junk_droid_66thru70_01_03;item_junk_droid_66thru70_01_04;item_junk_droid_66thru70_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 4 0 0 0 0 0 0 0 0 0 0 +elite_droid_71_80 droid_cash_loot_71_80 item_junk_droid_71thru75_01_01;item_junk_droid_71thru75_01_02;item_junk_droid_71thru75_01_03;item_junk_droid_71thru75_01_04;item_junk_droid_71thru75_01_05;item_junk_droid_76thru82_01_01;item_junk_droid_76thru82_01_02;item_junk_droid_76thru82_01_03;item_junk_droid_76thru82_01_04;item_junk_droid_76thru82_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 4 0 0 0 0 0 0 0 0 0 0 +elite_droid_81_90 droid_cash_loot_81_90 item_junk_droid_83plus_01_01;item_junk_droid_83plus_01_02;item_junk_droid_83plus_01_03;item_junk_droid_83plus_01_04;item_junk_droid_83plus_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4 0 0 0 0 0 0 0 0 0 0 +elite_force_dark_npc_71_80 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_standard dynamic_armor_standard 25 dynamic_armor_boss dynamic_armor_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 7 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 7 0 0 0 0 0 0 0 0 0 +elite_force_dark_npc_81_90 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_standard dynamic_armor_standard 25 dynamic_armor_boss dynamic_armor_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 7 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 7 0 0 0 0 0 0 0 0 0 +elite_force_light_npc_71_80 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_standard dynamic_armor_standard 25 dynamic_armor_boss dynamic_armor_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 5 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 5 col_5th_gen_1h_lightsaber col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 4 0 0 0 0 0 0 0 0 +elite_force_light_npc_81_90 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_standard dynamic_armor_standard 25 dynamic_armor_boss dynamic_armor_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 5 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 5 col_5th_gen_1h_lightsaber col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 4 0 0 0 0 0 0 0 0 +elite_insect_1_10 insect_cash_loot_1_10 item_junk_insect_1thru10_01_01;item_junk_insect_1thru10_01_02;item_junk_insect_1thru10_01_03;item_junk_insect_1thru10_01_04;item_junk_insect_1thru10_01_05 50 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 20 dynamic_armor_standard dynamic_armor_standard 5 0 0 0 0 0 0 0 0 0 0 0 0 +elite_insect_11_20 insect_cash_loot_11_20 item_junk_insect_11thru20_01_01;item_junk_insect_11thru20_01_02;item_junk_insect_11thru20_01_03;item_junk_insect_11thru20_01_04;item_junk_insect_11thru20_01_05 50 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_clothing_boss dynamic_clothing_boss 20 dynamic_armor_standard dynamic_armor_standard 5 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5 0 0 0 0 0 0 0 0 0 0 0 +elite_insect_21_30 insect_cash_loot_21_30 item_junk_insect_21thru30_01_01;item_junk_insect_21thru30_01_02;item_junk_insect_21thru30_01_03;item_junk_insect_21thru30_01_04;item_junk_insect_21thru30_01_05 45 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_clothing_boss dynamic_clothing_boss 20 dynamic_armor_standard dynamic_armor_standard 5 dynamic_armor_boss dynamic_armor_boss 5 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5 0 0 0 0 0 0 0 0 0 0 +elite_insect_31_40 insect_cash_loot_31_40 item_junk_insect_31thru40_01_01;item_junk_insect_31thru40_01_02;item_junk_insect_31thru40_01_03;item_junk_insect_31thru40_01_04;item_junk_insect_31thru40_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 6 dynamic_armor_standard dynamic_armor_standard 26 dynamic_armor_boss dynamic_armor_boss 6 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 6 0 0 0 0 0 0 0 0 0 0 +elite_insect_41_50 insect_cash_loot_41_50 item_junk_insect_41thru50_01_01;item_junk_insect_41thru50_01_02;item_junk_insect_41thru50_01_03;item_junk_insect_41thru50_01_04;item_junk_insect_41thru50_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 6 dynamic_armor_standard dynamic_armor_standard 26 dynamic_armor_boss dynamic_armor_boss 6 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 6 0 0 0 0 0 0 0 0 0 0 +elite_insect_51_60 insect_cash_loot_51_60 item_junk_insect_51thru60_01_01;item_junk_insect_51thru60_01_02;item_junk_insect_51thru60_01_03;item_junk_insect_51thru60_01_04;item_junk_insect_51thru60_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 6 dynamic_armor_standard dynamic_armor_standard 26 dynamic_armor_boss dynamic_armor_boss 6 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 6 0 0 0 0 0 0 0 0 0 0 +elite_insect_61_70 insect_cash_loot_61_70 item_junk_insect_61thru70_01_01;item_junk_insect_61thru70_01_02;item_junk_insect_61thru70_01_03;item_junk_insect_61thru70_01_04;item_junk_insect_61thru70_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 6 dynamic_armor_standard dynamic_armor_standard 26 dynamic_armor_boss dynamic_armor_boss 6 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 6 0 0 0 0 0 0 0 0 0 0 +elite_insect_71_80 insect_cash_loot_71_80 item_junk_insect_71thru80_01_01;item_junk_insect_71thru80_01_02;item_junk_insect_71thru80_01_03;item_junk_insect_71thru80_01_04;item_junk_insect_71thru80_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 6 dynamic_armor_standard dynamic_armor_standard 26 dynamic_armor_boss dynamic_armor_boss 6 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 6 0 0 0 0 0 0 0 0 0 0 +elite_insect_81_90 insect_cash_loot_81_90 item_junk_insect_81thru90_01_01;item_junk_insect_81thru90_01_02;item_junk_insect_81thru90_01_03;item_junk_insect_81thru90_01_04;item_junk_insect_81thru90_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 6 dynamic_armor_standard dynamic_armor_standard 30 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4 0 0 0 0 0 0 0 0 0 0 +elite_insect_scorp_kliknik insect_cash_loot_81_90 item_junk_insect_81thru90_01_01;item_junk_insect_81thru90_01_02;item_junk_insect_81thru90_01_03;item_junk_insect_81thru90_01_04;item_junk_insect_81thru90_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 32 dynamic_armor_boss dynamic_armor_boss 4 scorpion_kliknik object/tangible/furniture/all/frn_all_trophy_scorpion_kliknik.iff 4 0 0 0 0 0 0 0 0 0 0 +elite_npc_1_10 dynamic_clothing_standard dynamic_clothing_standard 80 dynamic_clothing_boss dynamic_clothing_boss 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +elite_npc_11_20 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_clothing_boss dynamic_clothing_boss 16 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 16 0 0 0 0 0 0 0 0 0 0 0 0 0 +elite_npc_21_30 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 13 dynamic_clothing_boss dynamic_clothing_boss 13 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 13 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 13 0 0 0 0 0 0 0 0 0 0 +elite_npc_31_40 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 13 dynamic_clothing_boss dynamic_clothing_boss 13 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 13 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 13 0 0 0 0 0 0 0 0 0 0 +elite_npc_41_50 dynamic_clothing_standard dynamic_clothing_standard 22 dynamic_clothing_boss dynamic_clothing_boss 11 dynamic_armor_standard dynamic_armor_standard 22 dynamic_armor_boss dynamic_armor_boss 11 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 11 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 12 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 11 0 0 0 0 0 0 0 0 0 +elite_npc_51_60 dynamic_clothing_standard dynamic_clothing_standard 22 dynamic_clothing_boss dynamic_clothing_boss 11 dynamic_armor_standard dynamic_armor_standard 22 dynamic_armor_boss dynamic_armor_boss 11 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 11 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 12 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 11 0 0 0 0 0 0 0 0 0 +elite_npc_61_70 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_standard dynamic_armor_standard 25 dynamic_armor_boss dynamic_armor_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 5 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 5 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 4 0 0 0 0 0 0 0 0 +elite_npc_71_80 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_standard dynamic_armor_standard 25 dynamic_armor_boss dynamic_armor_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 5 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 5 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 4 0 0 0 0 0 0 0 0 +elite_npc_81_90 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_standard dynamic_armor_standard 25 dynamic_armor_boss dynamic_armor_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 5 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 5 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4 0 0 0 0 0 0 0 0 +enraged_bull_rancor_81_90 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 12 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 8 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 8 0 0 0 0 0 0 0 0 0 +enraged_rancor_81_90 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 12 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 8 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 8 0 0 0 0 0 0 0 0 0 +erratic_swirl_prong_loot creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 78 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 13 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0 +etyyy_brightclaw etyyy_brightclaw object/tangible/quest/quest_start/ep3_hunt_loot_brightclaw_jaw.iff 50 mouf object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +etyyy_greyclimber etyyy_greyclimber object/tangible/quest/quest_start/ep3_hunt_loot_greyclimber_eye.iff 50 kashyyyk_bantha object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_pelt_01.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +etyyy_paleclaw etyyy_paleclaw object/tangible/quest/quest_start/ep3_hunt_loot_paleclaw_jaw.iff 50 mouf object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +etyyy_silkthrower etyyy_silkthrower object/tangible/quest/quest_start/ep3_hunt_loot_silkthrower_fang.iff 50 webweaver object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_leg_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_poison_sac_01.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +etyyy_spiketop etyyy_spiketop object/tangible/quest/quest_start/ep3_hunt_loot_spiketop_horn.iff 50 uller object/tangible/loot/creature_loot/kashyyyk_loot/uller_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uller_teeth_01.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +etyyy_stoneleg etyyy_stoneleg object/tangible/quest/quest_start/ep3_hunt_loot_stoneleg_heart.iff 50 walluga object/tangible/loot/creature_loot/kashyyyk_loot/walluga_ear_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/walluga_foot_01.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 event_empireday item_empire_day_6yr_painting;item_empire_day_component_aa1n_circuit;item_empire_day_component_aa1n_cpu;item_empire_day_component_aa1n_io;item_empire_day_component_aa1n_memory;item_empire_day_component_carrier_rotary;item_empire_day_component_carrier_steering_gear;item_empire_day_component_carrier_steering_shaft;item_empire_day_component_carrier_torque;item_empire_day_component_console_circuit;item_empire_day_component_console_cpu;item_empire_day_component_console_decrypt;item_empire_day_component_console_readout;item_empire_day_component_dh17_enclosure;item_empire_day_component_dh17_gas;item_empire_day_component_dh17_grip;item_empire_day_component_dh17_valve;item_empire_day_component_e11_enclosure;item_empire_day_component_e11_gas;item_empire_day_component_e11_grip;item_empire_day_component_e11_valve;item_empire_day_component_mouse_ball;item_empire_day_component_mouse_clamp;item_empire_day_component_mouse_servo;item_empire_day_component_mouse_translation;item_empire_day_component_rank_blue_squares;item_empire_day_component_rank_cylinder;item_empire_day_component_rank_plaque;item_empire_day_component_rank_red_squares;item_empire_day_component_ration_carbohydrate;item_empire_day_component_ration_fats;item_empire_day_component_ration_preservative;item_empire_day_component_ration_protein;item_empire_day_imperial_banner_01_01;item_empire_day_imperial_fireworks;item_empire_day_imperial_hanging_sign_02_01;item_empire_day_imperial_jade_number;item_empire_day_imperial_player_city_kiosk;item_empire_day_imperial_player_city_kiosk_defaced;item_empire_day_imperial_standing_sign_02_01;item_empire_day_imperial_token;item_empire_day_poster_imperial_recruitement;item_empire_day_poster_imperial_recruitement_defaced;item_empire_day_poster_rebel_resistance;item_empire_day_poster_rebel_resistance_torn;item_empire_day_rebel_antilles_autograph;item_empire_day_rebel_banner_01_01;item_empire_day_rebel_fireworks;item_empire_day_rebel_hanging_sign_02_01;item_empire_day_rebel_player_city_kiosk;item_empire_day_rebel_player_city_kiosk_defaced;item_empire_day_rebel_standing_sign_02_01;item_empire_day_rebel_token 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 event_halloween item_event_halloween_coin;item_event_halloween_house_sign;item_event_halloween_house_sign_standing;item_event_halloween_krayt_01;item_event_halloween_lantern_01;item_event_halloween_lantern_02;item_event_halloween_lantern_03;item_event_halloween_lantern_04;item_event_halloween_lantern_05;item_event_halloween_painting;item_event_halloween_skull_candle_01;item_event_halloween_skull_candle_02;item_event_halloween_song_book;item_event_halloween_spider_web_01;item_event_halloween_spider_web_02;item_event_halloween_spider_web_03;item_event_halloween_trick_device_01_01;item_event_halloween_trick_device_02_01;item_event_halloween_trick_device_03_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 event_housepack item_housepack_emperor_chair_01_01;item_housepack_emperor_desk_01_01;item_housepack_emperor_desk_lamp_01_01;item_housepack_painting_imperial_01_01;item_housepack_painting_rebel_01_01;item_housepack_xeno_couch_01_01;item_housepack_xeno_desk_01_01;item_housepack_xeno_desk_lamp_01_01;item_housepack_xeno_recliner_01_01;item_housepack_xeno_rug_01_01;item_housepack_xeno_table_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 event_lifeday item_lifeday_09_fireplace_01;item_lifeday_09_fireplace_02;item_lifeday_09_fruitcake_decorative;item_lifeday_09_hoth_chocolate_decorative;item_lifeday_09_lamp_01;item_lifeday_09_lamp_02;item_lifeday_09_ornament;item_lifeday_09_painting;item_lifeday_09_varactyl_nog_decorative;item_lifeday_09_wookiee_cookie_decorative;item_lifeday_bunting_01_01;item_lifeday_gift_04_01;item_lifeday_gift_04_02;item_lifeday_gift_04_03;item_lifeday_gift_04_04;item_lifeday_gift_04_05;item_lifeday_gift_04_06;item_lifeday_gift_04_07;item_lifeday_gift_04_08;item_lifeday_gift_04_09;item_lifeday_gift_04_10;item_lifeday_gift_04_11;item_lifeday_gift_04_12;item_lifeday_gift_other_01_01;item_lifeday_gift_other_01_02;item_lifeday_gift_other_01_03;item_lifeday_gift_other_01_04;item_lifeday_gift_self_01_01;item_lifeday_gift_self_01_02;item_lifeday_gift_self_01_03;item_lifeday_gift_self_01_04;item_lifeday_incense_burner_01_01;item_lifeday_mini_tree_01_01;item_lifeday_painting_01_01_01;item_lifeday_painting_02_01_01;item_lifeday_painting_03_01_01;item_lifeday_painting_04_01_01;item_lifeday_painting_05_01_01;item_lifeday_wreath_01_01;item_event_lifeday_aquarium;item_event_lifeday_decorated_tree;item_event_lifeday_family_painting;item_event_lifeday_holo_table;item_event_lifeday_imperial_token;item_event_lifeday_monkey_cage;item_event_lifeday_present_pile;item_event_lifeday_proton_chair;item_event_lifeday_rebel_token;item_event_lifeday_tree 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 event_publish_reward item_prolog_content_decorative_science_datapad;item_publish_gift_29_corellia_04_01;item_publish_gift_29_generic_04_01;item_publish_gift_29_mustafar_04_01;item_publish_gift_29_ryatt_04_01;item_publish_gift_33_picture_01_01;item_publish_gift_35_04_01;item_publish_gift_36_04_01;item_publish_gift_37_04_01;item_publish_gift_38_04_01;item_publish_gift_comlink_painting_01_01;item_publish_gift_datapad_painting_01_01;item_publish_gift_magic_control_object_03_01;item_publish_gift_magic_painting_1_03_01;item_publish_gift_magic_painting_10_03_01;item_publish_gift_magic_painting_2_03_01;item_publish_gift_magic_painting_3_03_01;item_publish_gift_magic_painting_4_03_01;item_publish_gift_magic_painting_5_03_01;item_publish_gift_magic_painting_6_03_01;item_publish_gift_magic_painting_7_03_01;item_publish_gift_magic_painting_8_03_01;item_publish_gift_magic_painting_9_03_01;item_publish_gift_update_14_comlink;item_publish_gift_update_14_statuette;item_publish_gift_update_15;item_publish_gift_update_16;item_vet_5_year_painting_01_01;item_vet_63_month_palpatine_statue;item_vet_63_month_yoda_fountain;item_vet_66_month_jedi_temple;item_vet_66_month_jedi_temple_burning;item_vet_homing_beacon_03_01;item_vet_reward_72month_darth_maul;item_vet_reward_72month_mace_windu;item_vet_reward_75month_houseplant_02;rebel_community_painting_2008_02_01;recapture_gift_chapter_11_hoth_hologram_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 event_tcg item_tcg_loot_reward_series1_bas_relief;item_tcg_loot_reward_series1_chon_bust;item_tcg_loot_reward_series1_computer_console_01;item_tcg_loot_reward_series1_computer_console_02;item_tcg_loot_reward_series1_darth_vader_statuette;item_tcg_loot_reward_series1_diner_booth;item_tcg_loot_reward_series1_diner_counter_center;item_tcg_loot_reward_series1_diner_counter_corner;item_tcg_loot_reward_series1_diner_counter_corner_s02;item_tcg_loot_reward_series1_diner_package;item_tcg_loot_reward_series1_diner_table;item_tcg_loot_reward_series1_display_case_01;item_tcg_loot_reward_series1_display_case_02;item_tcg_loot_reward_series1_dooku_bust;item_tcg_loot_reward_series1_drink_dispenser;item_tcg_loot_reward_series1_fish_tank;item_tcg_loot_reward_series1_indoor_fountain_01;item_tcg_loot_reward_series1_indoor_fountain_02;item_tcg_loot_reward_series1_indoor_garden_01;item_tcg_loot_reward_series1_indoor_garden_02;item_tcg_loot_reward_series1_jedi_library_bookshelf;item_tcg_loot_reward_series1_painting_alliance_propaganda;item_tcg_loot_reward_series1_painting_darth_vader;item_tcg_loot_reward_series1_painting_imperial_propaganda;item_tcg_loot_reward_series1_painting_jedi_crest;item_tcg_loot_reward_series1_painting_trooper;item_tcg_loot_reward_series1_princess_leia_statuette;item_tcg_loot_reward_series1_video_game_table;item_tcg_loot_reward_series3_boba_fett_statue;item_tcg_loot_reward_series3_darth_vader_obi_wan_diorama;item_tcg_loot_reward_series3_empal_surecon_center_medical_table;item_tcg_loot_reward_series3_emperor_palpatine_statuette;item_tcg_loot_reward_series3_hoth_travel_advertisement;item_tcg_loot_reward_series3_house_sign;item_tcg_loot_reward_series3_jango_fett_memorial_statue;item_tcg_loot_reward_series3_mandalorian_skull_banner;item_tcg_loot_reward_series3_merr_sonn_jt12_jetpack_blueprints;item_tcg_loot_reward_series3_mustafar_travel_advertisement;item_tcg_loot_reward_series3_swg_tcg_painting;item_tcg_loot_reward_series3_wompa_skin_rug;item_tcg_loot_reward_series4_chewbacca_statuette_02_01;item_tcg_loot_reward_series4_child_bed_02_01;item_tcg_loot_reward_series4_droid_oil_bath_02_01;item_tcg_loot_reward_series4_generic_rug_02_01;item_tcg_loot_reward_series4_han_solo_statuette_02_01;item_tcg_loot_reward_series4_home_itv_02_01;item_tcg_loot_reward_series4_kashyyyk_travel_advertisement_02_01;item_tcg_loot_reward_series4_leia_and_r2_diorama_02_01;item_tcg_loot_reward_series4_location_itv_02_01;item_tcg_loot_reward_series4_medical_table_02_01;item_tcg_loot_reward_series4_stuffed_tauntaun_02_01;item_tcg_loot_reward_series4_stuffed_wampa_02_01;item_tcg_loot_reward_series4_t16_toy_02_01;item_tcg_loot_reward_series4_tatooine_travel_advertisement_02_01;item_tcg_loot_reward_series4_tauntaun_ride_02_01;item_tcg_loot_reward_series4_video_game_table_02_01;item_tcg_loot_reward_series5_armored_varactyl_statue;item_tcg_loot_reward_series5_atat_blueprint;item_tcg_loot_reward_series5_atat_head_itv;item_tcg_loot_reward_series5_atat_statuette;item_tcg_loot_reward_series5_deathstar_hologram;item_tcg_loot_reward_series5_galactic_hunters_poster;item_tcg_loot_reward_series5_house_sign;item_tcg_loot_reward_series5_jabbas_roasting_spit;item_tcg_loot_reward_series5_lcd_screen;item_tcg_loot_reward_series5_mustafar_diorama;item_tcg_loot_reward_series5_painting_jedi_techniques;item_tcg_loot_reward_series5_rain_storm;item_tcg_loot_reward_series5_signal_unit;item_tcg_loot_reward_series5_skywalker_statuette_02_01;item_tcg_loot_reward_series5_theater_poster;item_tcg_loot_reward_series5_tiefighter_chair;item_tcg_loot_reward_series5_trench_run_diorama;item_tcg_loot_reward_series5_vader_statuette;item_tcg_loot_reward_series6_baby_colo_fish;item_tcg_loot_reward_series6_baby_colo_fishtank;item_tcg_loot_reward_series6_baby_colo_set;item_tcg_loot_reward_series6_beast_poster_spined_rancor;item_tcg_loot_reward_series6_beast_poster_winged_quenker;item_tcg_loot_reward_series6_build01_hk47_statuette;item_tcg_loot_reward_series6_build02_hk47_mustafar_diorama;item_tcg_loot_reward_series6_build03_battle_droid_statuette;item_tcg_loot_reward_series6_build04_hkdroid_series_poster;item_tcg_loot_reward_series6_cloud_car_itv;item_tcg_loot_reward_series6_cloud_city_hologram;item_tcg_loot_reward_series6_han_greedo_diorama;item_tcg_loot_reward_series6_house_lamp;item_tcg_loot_reward_series6_jabba_bed;item_tcg_loot_reward_series6_jedi_council_diorama;item_tcg_loot_reward_series6_lando_statuette;item_tcg_loot_reward_series6_travel_ad_coruscant;item_tcg_loot_reward_series6_travel_ad_ord_mantell;item_tcg_loot_reward_series7_atst_chair;item_tcg_loot_reward_series7_battle_worn_armor_kit;item_tcg_loot_reward_series7_build01_tie_canopy;item_tcg_loot_reward_series7_build02_xwing_wing;item_tcg_loot_reward_series7_build03_gunship_blueprint;item_tcg_loot_reward_series7_build04_broken_ball_turret;item_tcg_loot_reward_series7_build05_eweb_decor;item_tcg_loot_reward_series7_camo_armor_kit;item_tcg_loot_reward_series7_figrin_dan_diorama;item_tcg_loot_reward_series7_imperial_graffiti_01;item_tcg_loot_reward_series7_imperial_graffiti_02;item_tcg_loot_reward_series7_imperial_graffiti_03;item_tcg_loot_reward_series7_imperial_graffiti_set;item_tcg_loot_reward_series7_lando_poster;item_tcg_loot_reward_series7_max_rebo_diorama;item_tcg_loot_reward_series7_rebel_graffiti_01;item_tcg_loot_reward_series7_rebel_graffiti_02;item_tcg_loot_reward_series7_rebel_graffiti_03;item_tcg_loot_reward_series7_rebel_graffiti_set;item_tcg_nuna_rotten_egg_02_01;item_tcg_promotion_booster_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -exar_caretaker exar_caretaker schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;st_pr_exar_kun_torture_table;st_pr_exar_kun_torture_table;st_pr_exar_kun_torture_table;st_pr_exar_kun_torture_table;st_pr_exar_kun_zapper;st_pr_exar_kun_zapper;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_exar_brazier;item_heroic_exar_claw_s01;item_heroic_exar_claw_s02;item_heroic_exar_roots_s01;item_heroic_exar_roots_s02;item_heroic_exar_roots_s03;item_heroic_exar_roots_s04;item_heroic_exar_torch 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -exar_exar_kun exar_exar_kun item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_exar_brazier;item_heroic_exar_claw_s01;item_heroic_exar_claw_s02;item_heroic_exar_roots_s01;item_heroic_exar_roots_s02;item_heroic_exar_roots_s03;item_heroic_exar_roots_s04;item_heroic_exar_torch 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -exar_gackle_bat exar_gackle_bat item_heroic_exar_gackle_bat_wing_02_01 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -exar_hate_fist exar_hate_fist col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -exar_minder exar_minder col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -exar_open_hand exar_open_hand col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -flit_bloodsucker_loot creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 78 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 91 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 +exar_caretaker exar_caretaker schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;st_pr_exar_kun_torture_table;st_pr_exar_kun_torture_table;st_pr_exar_kun_torture_table;st_pr_exar_kun_torture_table;st_pr_exar_kun_zapper;st_pr_exar_kun_zapper;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_exar_brazier;item_heroic_exar_claw_s01;item_heroic_exar_claw_s02;item_heroic_exar_roots_s01;item_heroic_exar_roots_s02;item_heroic_exar_roots_s03;item_heroic_exar_roots_s04;item_heroic_exar_torch 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +exar_exar_kun exar_exar_kun item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_exar_brazier;item_heroic_exar_claw_s01;item_heroic_exar_claw_s02;item_heroic_exar_roots_s01;item_heroic_exar_roots_s02;item_heroic_exar_roots_s03;item_heroic_exar_roots_s04;item_heroic_exar_torch 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +exar_gackle_bat exar_gackle_bat item_heroic_exar_gackle_bat_wing_02_01 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +exar_hate_fist exar_hate_fist col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +exar_minder exar_minder col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +exar_open_hand exar_open_hand col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +flit_bloodsucker_loot creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 78 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 13 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0 forest_exemplar forest_exemplar ep3_loot_mark;ep3_loot_corestrike;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_rations.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_spice.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_07.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_vitamins.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_rations.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_spice.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_07.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_vitamins.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 forest_kerritamba forest_kerritamba ep3_loot_corellian;ep3_loot_dragoneye;ep3_loot_liquidsilver;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_artifact.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_jaw.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_medallion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_skull.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_artifact.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_jaw.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_medallion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_skull.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_spirits.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 forest_mouf forest_mouf ep3_loot_blackhand;ep3_loot_hydra;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 @@ -188,21 +188,21 @@ forest_snake forest_snake object/tangible/loot/creature_loot/kashyyyk_loot/snake forest_steelhoof forest_steelhoof ep3_loot_firestar;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 forest_vesad forest_vesad ep3_loot_void;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_leg_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_poison_sac_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_leg_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_poison_sac_01.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 forest_warchief forest_warchief object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_artifact.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_jaw.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_medallion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_skull.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_artifact.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_jaw.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_medallion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_skull.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_spirits.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -generic object/tangible/component/armor/armor_core_assault_advanced.iff 34 object/tangible/component/armor/armor_core_recon_advanced.iff 67 object/tangible/component/armor/armor_core_battle_advanced.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -geonosian dynamic_clothing_standard dynamic_clothing_standard 34 dynamic_armor_standard dynamic_armor_standard 33 geonosian object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/loot/loot_schematic/geonosian_tenloss_dxr6_schematic.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -geonosian_acklay_bunker_boss geonosian_acklay_bunker_boss object/tangible/component/weapon/acklay_bone_reinforcement_core.iff 20 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 40 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_boss dynamic_clothing_boss 80 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 100 0 0 0 0 0 0 0 0 0 0 0 -geonosian_droideka dynamic_armor_standard dynamic_armor_standard 50 geonosian_droideka object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_yellow.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -geonosian_gaping_spider_fire dynamic_armor_standard dynamic_armor_standard 33 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 66 geonosian_gaping_spider_fire object/tangible/component/weapon/spider_spine.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -geonosian_humanoid dynamic_clothing_standard dynamic_clothing_standard 50 geonosian_humanoid object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/loot_schematic/geonosian_reinforcement_core_schematic.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -geonosian_kliknik_strong dynamic_clothing_standard dynamic_clothing_standard 33 dynamic_armor_standard dynamic_armor_standard 66 geonosian_kliknik_strong object/tangible/food/spice/spice_kliknik_boost.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -geonosian_kliknik_weak dynamic_clothing_standard dynamic_clothing_standard 33 dynamic_armor_standard dynamic_armor_standard 66 geonosian_kliknik_weak object/tangible/food/spice/spice_kliknik_boost.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -geonosian_kwi dynamic_clothing_standard dynamic_clothing_standard 33 dynamic_armor_standard dynamic_armor_standard 66 geonosian_kwi object/tangible/food/spice/spice_kwi_boost.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -geonosian_mercenary dynamic_armor_standard dynamic_armor_standard 50 geonosian_mercenary object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/loot_schematic/geonosian_sword_core_schematic.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -geonosian_probot dynamic_armor_standard dynamic_armor_standard 50 geonosian_probot object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_yellow.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -geonosian_scientist dynamic_clothing_standard dynamic_clothing_standard 50 geonosian_scientist object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_yellow.iff;object/tangible/loot/loot_schematic/geonosian_sonic_blaster_schematic.iff;object/tangible/loot/loot_schematic/geonosian_reinforcement_core_schematic.iff;object/tangible/loot/loot_schematic/geonosian_sword_core_schematic.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -giant_peko_peko_loot creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 78 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 91 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -greater_gulginaw_loot creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 78 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 91 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -gurk_king creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 25 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 50 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 75 gurk_king object/tangible/component/armor/hide_gurk_king.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 +generic object/tangible/component/armor/armor_core_assault_advanced.iff 33 object/tangible/component/armor/armor_core_recon_advanced.iff 34 object/tangible/component/armor/armor_core_battle_advanced.iff 33 0 0 0 0 0 0 0 0 0 0 0 0 0 +geonosian dynamic_clothing_standard dynamic_clothing_standard 33 dynamic_armor_standard dynamic_armor_standard 34 geonosian object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/loot/loot_schematic/geonosian_tenloss_dxr6_schematic.iff 33 0 0 0 0 0 0 0 0 0 0 0 0 0 +geonosian_acklay_bunker_boss geonosian_acklay_bunker_boss object/tangible/component/weapon/acklay_bone_reinforcement_core.iff 20 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 20 dynamic_armor_boss dynamic_armor_boss 20 dynamic_clothing_boss dynamic_clothing_boss 20 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 20 0 0 0 0 0 0 0 0 0 0 0 +geonosian_droideka dynamic_armor_standard dynamic_armor_standard 50 geonosian_droideka object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_yellow.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +geonosian_gaping_spider_fire dynamic_armor_standard dynamic_armor_standard 33 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 33 geonosian_gaping_spider_fire object/tangible/component/weapon/spider_spine.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 +geonosian_humanoid dynamic_clothing_standard dynamic_clothing_standard 50 geonosian_humanoid object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/loot_schematic/geonosian_reinforcement_core_schematic.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +geonosian_kliknik_strong dynamic_clothing_standard dynamic_clothing_standard 33 dynamic_armor_standard dynamic_armor_standard 33 geonosian_kliknik_strong object/tangible/food/spice/spice_kliknik_boost.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 +geonosian_kliknik_weak dynamic_clothing_standard dynamic_clothing_standard 33 dynamic_armor_standard dynamic_armor_standard 33 geonosian_kliknik_weak object/tangible/food/spice/spice_kliknik_boost.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 +geonosian_kwi dynamic_clothing_standard dynamic_clothing_standard 33 dynamic_armor_standard dynamic_armor_standard 33 geonosian_kwi object/tangible/food/spice/spice_kwi_boost.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 +geonosian_mercenary dynamic_armor_standard dynamic_armor_standard 50 geonosian_mercenary object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/loot_schematic/geonosian_sword_core_schematic.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +geonosian_probot dynamic_armor_standard dynamic_armor_standard 50 geonosian_probot object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_yellow.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +geonosian_scientist dynamic_clothing_standard dynamic_clothing_standard 50 geonosian_scientist object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_yellow.iff;object/tangible/loot/loot_schematic/geonosian_sonic_blaster_schematic.iff;object/tangible/loot/loot_schematic/geonosian_reinforcement_core_schematic.iff;object/tangible/loot/loot_schematic/geonosian_sword_core_schematic.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +giant_peko_peko_loot creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 78 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 13 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0 +greater_gulginaw_loot creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 78 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 13 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0 +gurk_king creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 25 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 25 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 25 gurk_king object/tangible/component/armor/hide_gurk_king.iff 25 0 0 0 0 0 0 0 0 0 0 0 0 heroic_exar_caretaker col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 heroic_exar_gackle_bat item_heroic_exar_gackle_bat_wing_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 heroic_exar_hate_fist col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 @@ -211,22 +211,22 @@ heroic_exar_minder col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_l heroic_exar_open_hand col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 heroic_sd_junk item_heroic_sd_missile_crate_02_01;item_heroic_sd_poison_canister_02_01;item_heroic_sd_pressure_pump_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 heroic_tusken_junk item_heroic_tusken_disabled_beacon_02_01;item_heroic_tusken_medic_kit_02_01;item_heroic_tusken_old_capacitor_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -hostile_thune_mother_loot creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 78 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 91 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 +hostile_thune_mother_loot creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 78 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 13 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0 housing_improvement_01 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_04;item_collection_housing_improvement_01_04;item_collection_housing_improvement_01_05;item_collection_housing_improvement_01_05;item_collection_housing_improvement_01_05;item_collection_housing_improvement_01_05;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 housing_improvement_02 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_02_01;item_collection_housing_improvement_02_01;item_collection_housing_improvement_02_01;item_collection_housing_improvement_02_01;item_collection_housing_improvement_02_02;item_collection_housing_improvement_02_02;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_07;item_collection_housing_improvement_02_07;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_10;item_collection_housing_improvement_02_10;item_collection_housing_improvement_02_10;item_collection_housing_improvement_02_10 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 housing_improvement_03 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_03_01;item_collection_housing_improvement_03_01;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_04;item_collection_housing_improvement_03_04;item_collection_housing_improvement_03_04;item_collection_housing_improvement_03_04;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_09;item_collection_housing_improvement_03_09;item_collection_housing_improvement_03_09;item_collection_housing_improvement_03_09;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 housing_improvement_04 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_02;item_collection_housing_improvement_04_02;item_collection_housing_improvement_04_02;item_collection_housing_improvement_04_02;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_10;item_collection_housing_improvement_04_10 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 housing_improvement_05 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_06;item_collection_housing_improvement_05_06;item_collection_housing_improvement_05_07;item_collection_housing_improvement_05_07;item_collection_housing_improvement_05_07;item_collection_housing_improvement_05_07;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -ig88 ig88 item_heroic_ig_88_head_01_01;item_heroic_ig_88_head_01_01;item_heroic_schematic_saber_03_01;item_heroic_schematic_saber_03_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_heroic_random_ring_01_03;item_heroic_random_ring_01_03;item_heroic_random_ring_01_04;item_heroic_random_ring_01_04;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_ig88_sm_generator;item_heroic_ig88_wall_lamp 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -insect_1_10 insect_cash_loot_1_10 item_junk_insect_1thru10_01_01;item_junk_insect_1thru10_01_02;item_junk_insect_1thru10_01_03;item_junk_insect_1thru10_01_04;item_junk_insect_1thru10_01_05 75 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 90 ranged_1_10 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -insect_11_20 insect_cash_loot_11_20 item_junk_insect_11thru20_01_01;item_junk_insect_11thru20_01_02;item_junk_insect_11thru20_01_03;item_junk_insect_11thru20_01_04;item_junk_insect_11thru20_01_05 75 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 90 ranged_11_20 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 95 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -insect_21_30 insect_cash_loot_21_30 item_junk_insect_21thru30_01_01;item_junk_insect_21thru30_01_02;item_junk_insect_21thru30_01_03;item_junk_insect_21thru30_01_04;item_junk_insect_21thru30_01_05 75 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 90 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 95 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -insect_31_40 insect_cash_loot_31_40 item_junk_insect_31thru40_01_01;item_junk_insect_31thru40_01_02;item_junk_insect_31thru40_01_03;item_junk_insect_31thru40_01_04;item_junk_insect_31thru40_01_05 75 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 90 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 95 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -insect_41_50 insect_cash_loot_41_50 item_junk_insect_41thru50_01_01;item_junk_insect_41thru50_01_02;item_junk_insect_41thru50_01_03;item_junk_insect_41thru50_01_04;item_junk_insect_41thru50_01_05 75 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 90 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 95 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -insect_51_60 insect_cash_loot_51_60 item_junk_insect_51thru60_01_01;item_junk_insect_51thru60_01_02;item_junk_insect_51thru60_01_03;item_junk_insect_51thru60_01_04;item_junk_insect_51thru60_01_05 75 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 90 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 95 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -insect_61_70 insect_cash_loot_61_70 item_junk_insect_61thru70_01_01;item_junk_insect_61thru70_01_02;item_junk_insect_61thru70_01_03;item_junk_insect_61thru70_01_04;item_junk_insect_61thru70_01_05 75 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 90 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 95 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -insect_71_80 insect_cash_loot_71_80 item_junk_insect_71thru80_01_01;item_junk_insect_71thru80_01_02;item_junk_insect_71thru80_01_03;item_junk_insect_71thru80_01_04;item_junk_insect_71thru80_01_05 75 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 90 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 95 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -insect_81_90 insect_cash_loot_81_90 item_junk_insect_81thru90_01_01;item_junk_insect_81thru90_01_02;item_junk_insect_81thru90_01_03;item_junk_insect_81thru90_01_04;item_junk_insect_81thru90_01_05 75 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 90 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 95 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 +ig88 ig88 item_heroic_ig_88_head_01_01;item_heroic_ig_88_head_01_01;item_heroic_schematic_saber_03_01;item_heroic_schematic_saber_03_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_heroic_random_ring_01_03;item_heroic_random_ring_01_03;item_heroic_random_ring_01_04;item_heroic_random_ring_01_04;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_ig88_sm_generator;item_heroic_ig88_wall_lamp 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +insect_1_10 insect_cash_loot_1_10 item_junk_insect_1thru10_01_01;item_junk_insect_1thru10_01_02;item_junk_insect_1thru10_01_03;item_junk_insect_1thru10_01_04;item_junk_insect_1thru10_01_05 75 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 15 ranged_1_10 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 10 0 0 0 0 0 0 0 0 0 0 0 0 0 +insect_11_20 insect_cash_loot_11_20 item_junk_insect_11thru20_01_01;item_junk_insect_11thru20_01_02;item_junk_insect_11thru20_01_03;item_junk_insect_11thru20_01_04;item_junk_insect_11thru20_01_05 75 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 15 ranged_11_20 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 5 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +insect_21_30 insect_cash_loot_21_30 item_junk_insect_21thru30_01_01;item_junk_insect_21thru30_01_02;item_junk_insect_21thru30_01_03;item_junk_insect_21thru30_01_04;item_junk_insect_21thru30_01_05 75 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 15 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 5 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +insect_31_40 insect_cash_loot_31_40 item_junk_insect_31thru40_01_01;item_junk_insect_31thru40_01_02;item_junk_insect_31thru40_01_03;item_junk_insect_31thru40_01_04;item_junk_insect_31thru40_01_05 75 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 15 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 5 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +insect_41_50 insect_cash_loot_41_50 item_junk_insect_41thru50_01_01;item_junk_insect_41thru50_01_02;item_junk_insect_41thru50_01_03;item_junk_insect_41thru50_01_04;item_junk_insect_41thru50_01_05 75 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 15 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 5 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +insect_51_60 insect_cash_loot_51_60 item_junk_insect_51thru60_01_01;item_junk_insect_51thru60_01_02;item_junk_insect_51thru60_01_03;item_junk_insect_51thru60_01_04;item_junk_insect_51thru60_01_05 75 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 15 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 5 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +insect_61_70 insect_cash_loot_61_70 item_junk_insect_61thru70_01_01;item_junk_insect_61thru70_01_02;item_junk_insect_61thru70_01_03;item_junk_insect_61thru70_01_04;item_junk_insect_61thru70_01_05 75 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 15 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 5 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +insect_71_80 insect_cash_loot_71_80 item_junk_insect_71thru80_01_01;item_junk_insect_71thru80_01_02;item_junk_insect_71thru80_01_03;item_junk_insect_71thru80_01_04;item_junk_insect_71thru80_01_05 75 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 15 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 5 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 +insect_81_90 insect_cash_loot_81_90 item_junk_insect_81thru90_01_01;item_junk_insect_81thru90_01_02;item_junk_insect_81thru90_01_03;item_junk_insect_81thru90_01_04;item_junk_insect_81thru90_01_05 75 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 15 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 5 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 5 0 0 0 0 0 0 0 0 0 0 0 0 inv_publish_datapad_component_01 col_publish_datapad_component_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 inv_publish_datapad_component_02 col_publish_datapad_component_01_02 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 inv_publish_datapad_component_03 col_publish_datapad_component_01_03 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 @@ -248,51 +248,51 @@ kashyyyk_uller uller object/tangible/loot/creature_loot/kashyyyk_loot/uller_horn kashyyyk_varactyl varactyl object/tangible/loot/creature_loot/kashyyyk_loot/varactyl_claw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/varactyl_feather_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 kashyyyk_walluga walluga object/tangible/loot/creature_loot/kashyyyk_loot/walluga_ear_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/walluga_foot_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 kashyyyk_webweaver webweaver object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_leg_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_poison_sac_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -krayt_dragon_high creature_cash_krayt item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_02;item_junk_imitation_pearl_01_02;item_tatooine_junk_krayt_dragon_ancient_01_01;item_tatooine_junk_giant_canyon_krayt_dragon_01_01 50 saber_crystals_high item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_16;item_krayt_pearl_04_16;item_krayt_pearl_04_17;item_krayt_pearl_04_18;item_krayt_pearl_04_19 70 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 90 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 100 0 0 0 0 0 0 0 0 0 0 0 0 -krayt_dragon_medium creature_cash_krayt item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_02;item_junk_imitation_pearl_01_02;item_tatooine_junk_canyon_krayt_dragon_01_01 72 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -krayt_dragon_low creature_cash_krayt item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_02;item_junk_imitation_pearl_01_02;item_tatooine_junk_juvenile_canyon_krayt_01_01 72 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -loot_low loot_low weapon_pistol_02_04;weapon_rifle_02_04;weapon_carbine_02_04;weapon_polearm_02_04;weapon_sword_1h_02_04;weapon_sword_2h_02_04;item_npe_junk_power_unit_01_01;item_npe_junk_ampule_container_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_briefcase_01_01;item_npe_junk_holo_recorder_01_01;item_npe_junk_newsfilter_module_01_01;item_npe_junk_chem_dispersal_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_dirty_cloth_01_01;item_npe_junk_complex_module_01_01;item_npe_junk_copper_battery_01_01;item_npe_junk_blank_datadisk_01_01;item_npe_junk_decryptor_01_01;item_npe_junk_worklight_01_01;item_npe_junk_enigmatic_circuit_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_bookchip_01_01;item_npe_junk_palm_diary_01_01;item_npe_junk_imitation_pearl_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -mand_blksun_ext npc_cash_loot_81_90 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 76 wearables_81_90 item_clothing_shirt_agi_lvl80_02_01;item_clothing_shirt_sta_lvl80_02_01;item_clothing_shirt_con_lvl80_02_01;item_clothing_shirt_str_lvl80_02_01;item_clothing_shirt_pre_lvl80_02_01;item_clothing_shirt_lck_lvl80_02_01;item_clothing_boots_agi_lvl80_02_01;item_clothing_boots_sta_lvl80_02_01;item_clothing_boots_con_lvl80_02_01;item_clothing_boots_str_lvl80_02_01;item_clothing_boots_pre_lvl80_02_01;item_clothing_boots_lck_lvl80_02_01;item_clothing_gloves_agi_lvl80_02_01;item_clothing_gloves_sta_lvl80_02_01;item_clothing_gloves_con_lvl80_02_01;item_clothing_gloves_str_lvl80_02_01;item_clothing_gloves_pre_lvl80_02_01;item_clothing_gloves_lck_lvl80_02_01;item_clothing_shoes_agi_lvl80_02_01;item_clothing_shoes_sta_lvl80_02_01;item_clothing_shoes_con_lvl80_02_01;item_clothing_shoes_str_lvl80_02_01;item_clothing_shoes_pre_lvl80_02_01;item_clothing_shoes_lck_lvl80_02_01;item_clothing_backpack_agi_lvl80_02_01;item_clothing_backpack_sta_lvl80_02_01;item_clothing_backpack_con_lvl80_02_01;item_clothing_backpack_str_lvl80_02_01;item_clothing_backpack_pre_lvl80_02_01;item_clothing_backpack_lck_lvl80_02_01;item_clothing_bandolier_agi_lvl80_02_01;item_clothing_bandolier_sta_lvl80_02_01;item_clothing_bandolier_con_lvl80_02_01;item_clothing_bandolier_str_lvl80_02_01;item_clothing_bandolier_pre_lvl80_02_01;item_clothing_bandolier_lck_lvl80_02_01;item_clothing_belt_agi_lvl80_02_01;item_clothing_belt_sta_lvl80_02_01;item_clothing_belt_con_lvl80_02_01;item_clothing_belt_str_lvl80_02_01;item_clothing_belt_pre_lvl80_02_01;item_clothing_belt_lck_lvl80_02_01;item_clothing_jacket_agi_lvl80_02_01;item_clothing_jacket_sta_lvl80_02_01;item_clothing_jacket_con_lvl80_02_01;item_clothing_jacket_str_lvl80_02_01;item_clothing_jacket_pre_lvl80_02_01;item_clothing_jacket_lck_lvl80_02_01;item_clothing_pants_agi_lvl80_02_01;item_clothing_pants_sta_lvl80_02_01;item_clothing_pants_con_lvl80_02_01;item_clothing_pants_str_lvl80_02_01;item_clothing_pants_pre_lvl80_02_01;item_clothing_pants_lck_lvl80_02_01;item_clothing_vest_agi_lvl80_02_01;item_clothing_vest_sta_lvl80_02_01;item_clothing_vest_con_lvl80_02_01;item_clothing_vest_str_lvl80_02_01;item_clothing_vest_pre_lvl80_02_01;item_clothing_vest_lck_lvl80_02_01;item_clothing_hat_agi_lvl80_02_01;item_clothing_hat_sta_lvl80_02_01;item_clothing_hat_con_lvl80_02_01;item_clothing_hat_str_lvl80_02_01;item_clothing_hat_pre_lvl80_02_01;item_clothing_hat_lck_lvl80_02_01;item_clothing_bracelet_l_agi_lvl80_02_01;item_clothing_bracelet_l_sta_lvl80_02_01;item_clothing_bracelet_l_con_lvl80_02_01;item_clothing_bracelet_l_str_lvl80_02_01;item_clothing_bracelet_l_pre_lvl80_02_01;item_clothing_bracelet_l_lck_lvl80_02_01;item_clothing_bracelet_r_agi_lvl80_02_01;item_clothing_bracelet_r_sta_lvl80_02_01;item_clothing_bracelet_r_con_lvl80_02_01;item_clothing_bracelet_r_str_lvl80_02_01;item_clothing_bracelet_r_pre_lvl80_02_01;item_clothing_bracelet_r_lck_lvl80_02_01;item_clothing_ring_agi_lvl80_02_01;item_clothing_ring_sta_lvl80_02_01;item_clothing_ring_con_lvl80_02_01;item_clothing_ring_str_lvl80_02_01;item_clothing_ring_pre_lvl80_02_01;item_clothing_ring_lck_lvl80_02_01;item_clothing_necklace_agi_lvl80_02_01;item_clothing_necklace_sta_lvl80_02_01;item_clothing_necklace_con_lvl80_02_01;item_clothing_necklace_str_lvl80_02_01;item_clothing_necklace_pre_lvl80_02_01;item_clothing_necklace_lck_lvl80_02_01 84 armor_81_90 armor_assault_agi_lvl80_chest_02_01;armor_assault_agi_lvl80_leggings_02_01;armor_assault_agi_lvl80_helmet_02_01;armor_assault_agi_lvl80_bicep_l_02_01;armor_assault_agi_lvl80_bicep_r_02_01;armor_assault_agi_lvl80_bracer_l_02_01;armor_assault_agi_lvl80_bracer_r_02_01;armor_assault_agi_lvl80_gloves_02_01;armor_assault_agi_lvl80_boots_02_01;armor_assault_sta_lvl80_leggings_02_01;armor_assault_sta_lvl80_helmet_02_01;armor_assault_sta_lvl80_bicep_l_02_01;armor_assault_sta_lvl80_bicep_r_02_01;armor_assault_sta_lvl80_bracer_l_02_01;armor_assault_sta_lvl80_bracer_r_02_01;armor_assault_sta_lvl80_gloves_02_01;armor_assault_sta_lvl80_boots_02_01;armor_assault_con_lvl80_chest_02_01;armor_assault_con_lvl80_leggings_02_01;armor_assault_con_lvl80_helmet_02_01;armor_assault_con_lvl80_bicep_l_02_01;armor_assault_con_lvl80_bicep_r_02_01;armor_assault_con_lvl80_bracer_l_02_01;armor_assault_con_lvl80_bracer_r_02_01;armor_assault_con_lvl80_gloves_02_01;armor_assault_con_lvl80_boots_02_01;armor_assault_pre_lvl80_chest_02_01;armor_assault_pre_lvl80_leggings_02_01;armor_assault_pre_lvl80_helmet_02_01;armor_assault_pre_lvl80_bicep_l_02_01;armor_assault_pre_lvl80_bicep_r_02_01;armor_assault_pre_lvl80_bracer_l_02_01;armor_assault_pre_lvl80_bracer_r_02_01;armor_assault_pre_lvl80_gloves_02_01;armor_assault_pre_lvl80_boots_02_01;armor_assault_lck_lvl80_leggings_02_01;armor_assault_lck_lvl80_helmet_02_01;armor_assault_lck_lvl80_bicep_l_02_01;armor_assault_lck_lvl80_bicep_r_02_01;armor_assault_lck_lvl80_bracer_l_02_01;armor_assault_lck_lvl80_bracer_r_02_01;armor_assault_lck_lvl80_gloves_02_01;armor_assault_lck_lvl80_boots_02_01;armor_battle_agi_lvl80_chest_02_01;armor_battle_agi_lvl80_leggings_02_01;armor_battle_agi_lvl80_helmet_02_01;armor_battle_agi_lvl80_bicep_l_02_01;armor_battle_agi_lvl80_bicep_r_02_01;armor_battle_agi_lvl80_bracer_l_02_01;armor_battle_agi_lvl80_bracer_r_02_01;armor_battle_agi_lvl80_gloves_02_01;armor_battle_agi_lvl80_boots_02_01;armor_battle_sta_lvl80_chest_02_01;armor_battle_sta_lvl80_leggings_02_01;armor_battle_sta_lvl80_helmet_02_01;armor_battle_sta_lvl80_bicep_l_02_01;armor_battle_sta_lvl80_bicep_r_02_01;armor_battle_sta_lvl80_bracer_l_02_01;armor_battle_sta_lvl80_bracer_r_02_01;armor_battle_sta_lvl80_gloves_02_01;armor_battle_sta_lvl80_boots_02_01;armor_battle_con_lvl80_chest_02_01;armor_battle_con_lvl80_leggings_02_01;armor_battle_con_lvl80_helmet_02_01;armor_battle_con_lvl80_bicep_l_02_01;armor_battle_con_lvl80_bicep_r_02_01;armor_battle_con_lvl80_bracer_l_02_01;armor_battle_con_lvl80_bracer_r_02_01;armor_battle_con_lvl80_gloves_02_01;armor_battle_con_lvl80_boots_02_01;armor_battle_pre_lvl80_chest_02_01;armor_battle_pre_lvl80_leggings_02_01;armor_battle_pre_lvl80_helmet_02_01;armor_battle_pre_lvl80_bicep_l_02_01;armor_battle_pre_lvl80_bicep_r_02_01;armor_battle_pre_lvl80_bracer_l_02_01;armor_battle_pre_lvl80_bracer_r_02_01;armor_battle_pre_lvl80_gloves_02_01;armor_battle_pre_lvl80_boots_02_01;armor_battle_lck_lvl80_chest_02_01;armor_battle_lck_lvl80_leggings_02_01;armor_battle_lck_lvl80_helmet_02_01;armor_battle_lck_lvl80_bicep_l_02_01;armor_battle_lck_lvl80_bicep_r_02_01;armor_battle_lck_lvl80_bracer_l_02_01;armor_battle_lck_lvl80_bracer_r_02_01;armor_battle_lck_lvl80_gloves_02_01;armor_battle_lck_lvl80_boots_02_01;armor_recon_agi_lvl80_chest_02_01;armor_recon_agi_lvl80_leggings_02_01;armor_recon_agi_lvl80_helmet_02_01;armor_recon_agi_lvl80_bicep_l_02_01;armor_recon_agi_lvl80_bicep_r_02_01;armor_recon_agi_lvl80_bracer_l_02_01;armor_recon_agi_lvl80_bracer_r_02_01;armor_recon_agi_lvl80_gloves_02_01;armor_recon_agi_lvl80_boots_02_01;armor_recon_sta_lvl80_chest_02_01;armor_recon_sta_lvl80_leggings_02_01;armor_recon_sta_lvl80_helmet_02_01;armor_recon_sta_lvl80_bicep_l_02_01;armor_recon_sta_lvl80_bicep_r_02_01;armor_recon_sta_lvl80_bracer_l_02_01;armor_recon_sta_lvl80_bracer_r_02_01;armor_recon_sta_lvl80_gloves_02_01;armor_recon_sta_lvl80_boots_02_01;armor_recon_con_lvl80_chest_02_01;armor_recon_con_lvl80_leggings_02_01;armor_recon_con_lvl80_helmet_02_01;armor_recon_con_lvl80_bicep_l_02_01;armor_recon_con_lvl80_bicep_r_02_01;armor_recon_con_lvl80_bracer_l_02_01;armor_recon_con_lvl80_bracer_r_02_01;armor_recon_con_lvl80_gloves_02_01;armor_recon_con_lvl80_boots_02_01;armor_recon_pre_lvl80_chest_02_01;armor_recon_pre_lvl80_leggings_02_01;armor_recon_pre_lvl80_helmet_02_01;armor_recon_pre_lvl80_bicep_l_02_01;armor_recon_pre_lvl80_bicep_r_02_01;armor_recon_pre_lvl80_bracer_l_02_01;armor_recon_pre_lvl80_bracer_r_02_01;armor_recon_pre_lvl80_gloves_02_01;armor_recon_pre_lvl80_boots_02_01;armor_recon_lck_lvl80_chest_02_01;armor_recon_lck_lvl80_leggings_02_01;armor_recon_lck_lvl80_helmet_02_01;armor_recon_lck_lvl80_bicep_l_02_01;armor_recon_lck_lvl80_bicep_r_02_01;armor_recon_lck_lvl80_bracer_l_02_01;armor_recon_lck_lvl80_bracer_r_02_01;armor_recon_lck_lvl80_gloves_02_01;armor_recon_lck_lvl80_boots_02_01;armor_assault_sta_lvl80_chest_02_01;armor_assault_lck_lvl80_chest_02_01 92 mand_blksun_ext object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff;object/tangible/loot/dungeon/death_watch_bunker/jetpack_base.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 -meatlump_merkie_howzat npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 50 object/tangible/quest/quest_start/corellia_coronet_meatlump_act1_viewscreen.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mtp_instance_droid droid_cash_loot_61_70 item_junk_droid_61thru65_01_01;item_junk_droid_61thru65_01_02;item_junk_droid_61thru65_01_03;item_junk_droid_61thru65_01_04;item_junk_droid_61thru65_01_05;item_junk_droid_66thru70_01_01;item_junk_droid_66thru70_01_02;item_junk_droid_66thru70_01_03;item_junk_droid_66thru70_01_04;item_junk_droid_66thru70_01_05 70 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 82 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 85 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 88 dynamic_simple dynamic_simple 94 mtp_instance item_meatlump_lump_unfinished_01_01 100 0 0 0 0 0 0 0 0 0 0 -mtp_instance_npc common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 mtp_instance item_meatlump_lump_unfinished_01_01 10 dynamic_armor_standard dynamic_armor_standard 16 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_simple dynamic_simple 26 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 28 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 32 npc_cash_loot_61_70 item_junk_npc_61thru65_01_01;item_junk_npc_61thru65_01_02;item_junk_npc_61thru65_01_03;item_junk_npc_61thru65_01_04;item_junk_npc_61thru65_01_05;item_junk_npc_66thru70_01_01;item_junk_npc_66thru70_01_02;item_junk_npc_66thru70_01_03;item_junk_npc_66thru70_01_04;item_junk_npc_66thru70_01_05 62 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 64 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 66 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 70 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 82 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 86 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 88 npc_cash_loot_71_80 item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05 94 npc_cash_loot_81_90 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 100 -mustafar_ash_scale ash_scale object/tangible/loot/mustafar/cube_loot/cube_loot_1y.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_blackguard blackguard object/tangible/loot/mustafar/cube_loot/cube_loot_1a.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1j.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1s.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1q.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_blistmok blistmok item_tow_junk_creature_eye_02_01;object/tangible/item/som/blistmok_heart.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1y.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1f.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_blistmok_shrieker blistmok_shrieker object/tangible/loot/mustafar/cube_loot/cube_loot_1f.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_blistmok_trampler blistmok_trampler object/tangible/loot/mustafar/cube_loot/cube_loot_1y.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_cinderclaw cinderclaw object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_coyn coyn object/tangible/loot/mustafar/cube_loot/cube_loot_1b.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1k.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1t.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2d.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_coyn_captain coyn_captain_drop armor_tow_chest_03_02 50 coyn_captain_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2n.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_coyn_commander coyn_commander_drop armor_tow_chest_03_01 50 coyn_commander_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2e.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2r.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_deathsting deathsting object/tangible/loot/mustafar/cube_loot/cube_loot_1f.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +krayt_dragon_high creature_cash_krayt item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_02;item_junk_imitation_pearl_01_02;item_tatooine_junk_krayt_dragon_ancient_01_01;item_tatooine_junk_giant_canyon_krayt_dragon_01_01 50 saber_crystals_high item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_16;item_krayt_pearl_04_16;item_krayt_pearl_04_17;item_krayt_pearl_04_18;item_krayt_pearl_04_19 20 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 20 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 10 0 0 0 0 0 0 0 0 0 0 0 0 +krayt_dragon_medium creature_cash_krayt item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_02;item_junk_imitation_pearl_01_02;item_tatooine_junk_canyon_krayt_dragon_01_01 72 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 28 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +krayt_dragon_low creature_cash_krayt item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_02;item_junk_imitation_pearl_01_02;item_tatooine_junk_juvenile_canyon_krayt_01_01 72 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 28 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +loot_low loot_low weapon_pistol_02_04;weapon_rifle_02_04;weapon_carbine_02_04;weapon_polearm_02_04;weapon_sword_1h_02_04;weapon_sword_2h_02_04;item_npe_junk_power_unit_01_01;item_npe_junk_ampule_container_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_briefcase_01_01;item_npe_junk_holo_recorder_01_01;item_npe_junk_newsfilter_module_01_01;item_npe_junk_chem_dispersal_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_dirty_cloth_01_01;item_npe_junk_complex_module_01_01;item_npe_junk_copper_battery_01_01;item_npe_junk_blank_datadisk_01_01;item_npe_junk_decryptor_01_01;item_npe_junk_worklight_01_01;item_npe_junk_enigmatic_circuit_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_bookchip_01_01;item_npe_junk_palm_diary_01_01;item_npe_junk_imitation_pearl_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +mand_blksun_ext npc_cash_loot_81_90 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 76 wearables_81_90 item_clothing_shirt_agi_lvl80_02_01;item_clothing_shirt_sta_lvl80_02_01;item_clothing_shirt_con_lvl80_02_01;item_clothing_shirt_str_lvl80_02_01;item_clothing_shirt_pre_lvl80_02_01;item_clothing_shirt_lck_lvl80_02_01;item_clothing_boots_agi_lvl80_02_01;item_clothing_boots_sta_lvl80_02_01;item_clothing_boots_con_lvl80_02_01;item_clothing_boots_str_lvl80_02_01;item_clothing_boots_pre_lvl80_02_01;item_clothing_boots_lck_lvl80_02_01;item_clothing_gloves_agi_lvl80_02_01;item_clothing_gloves_sta_lvl80_02_01;item_clothing_gloves_con_lvl80_02_01;item_clothing_gloves_str_lvl80_02_01;item_clothing_gloves_pre_lvl80_02_01;item_clothing_gloves_lck_lvl80_02_01;item_clothing_shoes_agi_lvl80_02_01;item_clothing_shoes_sta_lvl80_02_01;item_clothing_shoes_con_lvl80_02_01;item_clothing_shoes_str_lvl80_02_01;item_clothing_shoes_pre_lvl80_02_01;item_clothing_shoes_lck_lvl80_02_01;item_clothing_backpack_agi_lvl80_02_01;item_clothing_backpack_sta_lvl80_02_01;item_clothing_backpack_con_lvl80_02_01;item_clothing_backpack_str_lvl80_02_01;item_clothing_backpack_pre_lvl80_02_01;item_clothing_backpack_lck_lvl80_02_01;item_clothing_bandolier_agi_lvl80_02_01;item_clothing_bandolier_sta_lvl80_02_01;item_clothing_bandolier_con_lvl80_02_01;item_clothing_bandolier_str_lvl80_02_01;item_clothing_bandolier_pre_lvl80_02_01;item_clothing_bandolier_lck_lvl80_02_01;item_clothing_belt_agi_lvl80_02_01;item_clothing_belt_sta_lvl80_02_01;item_clothing_belt_con_lvl80_02_01;item_clothing_belt_str_lvl80_02_01;item_clothing_belt_pre_lvl80_02_01;item_clothing_belt_lck_lvl80_02_01;item_clothing_jacket_agi_lvl80_02_01;item_clothing_jacket_sta_lvl80_02_01;item_clothing_jacket_con_lvl80_02_01;item_clothing_jacket_str_lvl80_02_01;item_clothing_jacket_pre_lvl80_02_01;item_clothing_jacket_lck_lvl80_02_01;item_clothing_pants_agi_lvl80_02_01;item_clothing_pants_sta_lvl80_02_01;item_clothing_pants_con_lvl80_02_01;item_clothing_pants_str_lvl80_02_01;item_clothing_pants_pre_lvl80_02_01;item_clothing_pants_lck_lvl80_02_01;item_clothing_vest_agi_lvl80_02_01;item_clothing_vest_sta_lvl80_02_01;item_clothing_vest_con_lvl80_02_01;item_clothing_vest_str_lvl80_02_01;item_clothing_vest_pre_lvl80_02_01;item_clothing_vest_lck_lvl80_02_01;item_clothing_hat_agi_lvl80_02_01;item_clothing_hat_sta_lvl80_02_01;item_clothing_hat_con_lvl80_02_01;item_clothing_hat_str_lvl80_02_01;item_clothing_hat_pre_lvl80_02_01;item_clothing_hat_lck_lvl80_02_01;item_clothing_bracelet_l_agi_lvl80_02_01;item_clothing_bracelet_l_sta_lvl80_02_01;item_clothing_bracelet_l_con_lvl80_02_01;item_clothing_bracelet_l_str_lvl80_02_01;item_clothing_bracelet_l_pre_lvl80_02_01;item_clothing_bracelet_l_lck_lvl80_02_01;item_clothing_bracelet_r_agi_lvl80_02_01;item_clothing_bracelet_r_sta_lvl80_02_01;item_clothing_bracelet_r_con_lvl80_02_01;item_clothing_bracelet_r_str_lvl80_02_01;item_clothing_bracelet_r_pre_lvl80_02_01;item_clothing_bracelet_r_lck_lvl80_02_01;item_clothing_ring_agi_lvl80_02_01;item_clothing_ring_sta_lvl80_02_01;item_clothing_ring_con_lvl80_02_01;item_clothing_ring_str_lvl80_02_01;item_clothing_ring_pre_lvl80_02_01;item_clothing_ring_lck_lvl80_02_01;item_clothing_necklace_agi_lvl80_02_01;item_clothing_necklace_sta_lvl80_02_01;item_clothing_necklace_con_lvl80_02_01;item_clothing_necklace_str_lvl80_02_01;item_clothing_necklace_pre_lvl80_02_01;item_clothing_necklace_lck_lvl80_02_01 8 armor_81_90 armor_assault_agi_lvl80_chest_02_01;armor_assault_agi_lvl80_leggings_02_01;armor_assault_agi_lvl80_helmet_02_01;armor_assault_agi_lvl80_bicep_l_02_01;armor_assault_agi_lvl80_bicep_r_02_01;armor_assault_agi_lvl80_bracer_l_02_01;armor_assault_agi_lvl80_bracer_r_02_01;armor_assault_agi_lvl80_gloves_02_01;armor_assault_agi_lvl80_boots_02_01;armor_assault_sta_lvl80_leggings_02_01;armor_assault_sta_lvl80_helmet_02_01;armor_assault_sta_lvl80_bicep_l_02_01;armor_assault_sta_lvl80_bicep_r_02_01;armor_assault_sta_lvl80_bracer_l_02_01;armor_assault_sta_lvl80_bracer_r_02_01;armor_assault_sta_lvl80_gloves_02_01;armor_assault_sta_lvl80_boots_02_01;armor_assault_con_lvl80_chest_02_01;armor_assault_con_lvl80_leggings_02_01;armor_assault_con_lvl80_helmet_02_01;armor_assault_con_lvl80_bicep_l_02_01;armor_assault_con_lvl80_bicep_r_02_01;armor_assault_con_lvl80_bracer_l_02_01;armor_assault_con_lvl80_bracer_r_02_01;armor_assault_con_lvl80_gloves_02_01;armor_assault_con_lvl80_boots_02_01;armor_assault_pre_lvl80_chest_02_01;armor_assault_pre_lvl80_leggings_02_01;armor_assault_pre_lvl80_helmet_02_01;armor_assault_pre_lvl80_bicep_l_02_01;armor_assault_pre_lvl80_bicep_r_02_01;armor_assault_pre_lvl80_bracer_l_02_01;armor_assault_pre_lvl80_bracer_r_02_01;armor_assault_pre_lvl80_gloves_02_01;armor_assault_pre_lvl80_boots_02_01;armor_assault_lck_lvl80_leggings_02_01;armor_assault_lck_lvl80_helmet_02_01;armor_assault_lck_lvl80_bicep_l_02_01;armor_assault_lck_lvl80_bicep_r_02_01;armor_assault_lck_lvl80_bracer_l_02_01;armor_assault_lck_lvl80_bracer_r_02_01;armor_assault_lck_lvl80_gloves_02_01;armor_assault_lck_lvl80_boots_02_01;armor_battle_agi_lvl80_chest_02_01;armor_battle_agi_lvl80_leggings_02_01;armor_battle_agi_lvl80_helmet_02_01;armor_battle_agi_lvl80_bicep_l_02_01;armor_battle_agi_lvl80_bicep_r_02_01;armor_battle_agi_lvl80_bracer_l_02_01;armor_battle_agi_lvl80_bracer_r_02_01;armor_battle_agi_lvl80_gloves_02_01;armor_battle_agi_lvl80_boots_02_01;armor_battle_sta_lvl80_chest_02_01;armor_battle_sta_lvl80_leggings_02_01;armor_battle_sta_lvl80_helmet_02_01;armor_battle_sta_lvl80_bicep_l_02_01;armor_battle_sta_lvl80_bicep_r_02_01;armor_battle_sta_lvl80_bracer_l_02_01;armor_battle_sta_lvl80_bracer_r_02_01;armor_battle_sta_lvl80_gloves_02_01;armor_battle_sta_lvl80_boots_02_01;armor_battle_con_lvl80_chest_02_01;armor_battle_con_lvl80_leggings_02_01;armor_battle_con_lvl80_helmet_02_01;armor_battle_con_lvl80_bicep_l_02_01;armor_battle_con_lvl80_bicep_r_02_01;armor_battle_con_lvl80_bracer_l_02_01;armor_battle_con_lvl80_bracer_r_02_01;armor_battle_con_lvl80_gloves_02_01;armor_battle_con_lvl80_boots_02_01;armor_battle_pre_lvl80_chest_02_01;armor_battle_pre_lvl80_leggings_02_01;armor_battle_pre_lvl80_helmet_02_01;armor_battle_pre_lvl80_bicep_l_02_01;armor_battle_pre_lvl80_bicep_r_02_01;armor_battle_pre_lvl80_bracer_l_02_01;armor_battle_pre_lvl80_bracer_r_02_01;armor_battle_pre_lvl80_gloves_02_01;armor_battle_pre_lvl80_boots_02_01;armor_battle_lck_lvl80_chest_02_01;armor_battle_lck_lvl80_leggings_02_01;armor_battle_lck_lvl80_helmet_02_01;armor_battle_lck_lvl80_bicep_l_02_01;armor_battle_lck_lvl80_bicep_r_02_01;armor_battle_lck_lvl80_bracer_l_02_01;armor_battle_lck_lvl80_bracer_r_02_01;armor_battle_lck_lvl80_gloves_02_01;armor_battle_lck_lvl80_boots_02_01;armor_recon_agi_lvl80_chest_02_01;armor_recon_agi_lvl80_leggings_02_01;armor_recon_agi_lvl80_helmet_02_01;armor_recon_agi_lvl80_bicep_l_02_01;armor_recon_agi_lvl80_bicep_r_02_01;armor_recon_agi_lvl80_bracer_l_02_01;armor_recon_agi_lvl80_bracer_r_02_01;armor_recon_agi_lvl80_gloves_02_01;armor_recon_agi_lvl80_boots_02_01;armor_recon_sta_lvl80_chest_02_01;armor_recon_sta_lvl80_leggings_02_01;armor_recon_sta_lvl80_helmet_02_01;armor_recon_sta_lvl80_bicep_l_02_01;armor_recon_sta_lvl80_bicep_r_02_01;armor_recon_sta_lvl80_bracer_l_02_01;armor_recon_sta_lvl80_bracer_r_02_01;armor_recon_sta_lvl80_gloves_02_01;armor_recon_sta_lvl80_boots_02_01;armor_recon_con_lvl80_chest_02_01;armor_recon_con_lvl80_leggings_02_01;armor_recon_con_lvl80_helmet_02_01;armor_recon_con_lvl80_bicep_l_02_01;armor_recon_con_lvl80_bicep_r_02_01;armor_recon_con_lvl80_bracer_l_02_01;armor_recon_con_lvl80_bracer_r_02_01;armor_recon_con_lvl80_gloves_02_01;armor_recon_con_lvl80_boots_02_01;armor_recon_pre_lvl80_chest_02_01;armor_recon_pre_lvl80_leggings_02_01;armor_recon_pre_lvl80_helmet_02_01;armor_recon_pre_lvl80_bicep_l_02_01;armor_recon_pre_lvl80_bicep_r_02_01;armor_recon_pre_lvl80_bracer_l_02_01;armor_recon_pre_lvl80_bracer_r_02_01;armor_recon_pre_lvl80_gloves_02_01;armor_recon_pre_lvl80_boots_02_01;armor_recon_lck_lvl80_chest_02_01;armor_recon_lck_lvl80_leggings_02_01;armor_recon_lck_lvl80_helmet_02_01;armor_recon_lck_lvl80_bicep_l_02_01;armor_recon_lck_lvl80_bicep_r_02_01;armor_recon_lck_lvl80_bracer_l_02_01;armor_recon_lck_lvl80_bracer_r_02_01;armor_recon_lck_lvl80_gloves_02_01;armor_recon_lck_lvl80_boots_02_01;armor_assault_sta_lvl80_chest_02_01;armor_assault_lck_lvl80_chest_02_01 8 mand_blksun_ext object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff;object/tangible/loot/dungeon/death_watch_bunker/jetpack_base.iff 8 0 0 0 0 0 0 0 0 0 0 0 0 +meatlump_merkie_howzat npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 50 object/tangible/quest/quest_start/corellia_coronet_meatlump_act1_viewscreen.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mtp_instance_droid droid_cash_loot_61_70 item_junk_droid_61thru65_01_01;item_junk_droid_61thru65_01_02;item_junk_droid_61thru65_01_03;item_junk_droid_61thru65_01_04;item_junk_droid_61thru65_01_05;item_junk_droid_66thru70_01_01;item_junk_droid_66thru70_01_02;item_junk_droid_66thru70_01_03;item_junk_droid_66thru70_01_04;item_junk_droid_66thru70_01_05 70 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 12 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 3 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 3 dynamic_simple dynamic_simple 6 mtp_instance item_meatlump_lump_unfinished_01_01 6 0 0 0 0 0 0 0 0 0 0 +mtp_instance_npc common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 mtp_instance item_meatlump_lump_unfinished_01_01 6 dynamic_armor_standard dynamic_armor_standard 6 dynamic_clothing_standard dynamic_clothing_standard 4 dynamic_simple dynamic_simple 6 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 2 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 4 npc_cash_loot_61_70 item_junk_npc_61thru65_01_01;item_junk_npc_61thru65_01_02;item_junk_npc_61thru65_01_03;item_junk_npc_61thru65_01_04;item_junk_npc_61thru65_01_05;item_junk_npc_66thru70_01_01;item_junk_npc_66thru70_01_02;item_junk_npc_66thru70_01_03;item_junk_npc_66thru70_01_04;item_junk_npc_66thru70_01_05 30 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 2 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 2 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 4 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 12 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 4 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 2 npc_cash_loot_71_80 item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05 6 npc_cash_loot_81_90 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 6 +mustafar_ash_scale ash_scale object/tangible/loot/mustafar/cube_loot/cube_loot_1y.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_blackguard blackguard object/tangible/loot/mustafar/cube_loot/cube_loot_1a.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1j.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1s.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1q.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_blistmok blistmok item_tow_junk_creature_eye_02_01;object/tangible/item/som/blistmok_heart.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1y.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1f.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_blistmok_shrieker blistmok_shrieker object/tangible/loot/mustafar/cube_loot/cube_loot_1f.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_blistmok_trampler blistmok_trampler object/tangible/loot/mustafar/cube_loot/cube_loot_1y.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_cinderclaw cinderclaw object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_coyn coyn object/tangible/loot/mustafar/cube_loot/cube_loot_1b.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1k.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1t.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2d.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_coyn_captain coyn_captain_drop armor_tow_chest_03_02 50 coyn_captain_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2n.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_coyn_commander coyn_commander_drop armor_tow_chest_03_01 50 coyn_commander_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2e.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2r.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_deathsting deathsting object/tangible/loot/mustafar/cube_loot/cube_loot_1f.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 mustafar_droid droid item_tow_junk_droid_motivator_02_01;item_tow_junk_droid_power_cell_02_01;item_tow_junk_droid_memory_unit_02_01;item_tow_junk_swivel_joint_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_eradicator eradicator object/tangible/loot/mustafar/cube_loot/cube_loot_2b.iff 50 droid item_tow_junk_droid_motivator_02_01;item_tow_junk_droid_power_cell_02_01;item_tow_junk_droid_memory_unit_02_01;item_tow_junk_swivel_joint_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_flea_smoldering lava_flea_smoldering object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_jundak jundak item_tow_junk_creature_talon_02_01;object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_jundak_devourer jundak_devourer object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_eradicator eradicator object/tangible/loot/mustafar/cube_loot/cube_loot_2b.iff 50 droid item_tow_junk_droid_motivator_02_01;item_tow_junk_droid_power_cell_02_01;item_tow_junk_droid_memory_unit_02_01;item_tow_junk_swivel_joint_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_flea_smoldering lava_flea_smoldering object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_jundak jundak item_tow_junk_creature_talon_02_01;object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_jundak_devourer jundak_devourer object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 mustafar_lava_beetle insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_lava_flea lava_flea item_tow_junk_insect_leg_02_01;object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_lava_lizard lava_lizard item_tow_junk_creature_tooth_02_01;object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_lislot treasure_hunter_lislot_drop item_tow_duster_01_01 50 treasure_hunter_lislot_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2k.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_mustafarian_bandit mustafarian_bandit object/tangible/loot/mustafar/cube_loot/cube_loot_1i.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1r.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_mustafarian_bandit_king bandit_king weapon_tow_hammer_03_01 50 bandit_king_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2l.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_narl treasure_hunter_narl_drop item_tow_bandolier_01_01 50 treasure_hunter_narl_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2j.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2f.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_lava_flea lava_flea item_tow_junk_insect_leg_02_01;object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_lava_lizard lava_lizard item_tow_junk_creature_tooth_02_01;object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_lislot treasure_hunter_lislot_drop item_tow_duster_01_01 50 treasure_hunter_lislot_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2k.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_mustafarian_bandit mustafarian_bandit object/tangible/loot/mustafar/cube_loot/cube_loot_1i.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1r.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_mustafarian_bandit_king bandit_king weapon_tow_hammer_03_01 50 bandit_king_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2l.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_narl treasure_hunter_narl_drop item_tow_bandolier_01_01 50 treasure_hunter_narl_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2j.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2f.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 mustafar_npc npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_orf_tulrus orf_tulrus object/tangible/loot/mustafar/cube_loot/cube_loot_2p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_orf_xandank orf_xandank object/tangible/loot/mustafar/cube_loot/cube_loot_2q.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_pulverizer pulverizer object/tangible/loot/mustafar/cube_loot/cube_loot_2c.iff 50 droid item_tow_junk_droid_motivator_02_01;item_tow_junk_droid_power_cell_02_01;item_tow_junk_droid_memory_unit_02_01;item_tow_junk_swivel_joint_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_ruins ruins object/tangible/loot/mustafar/cube_loot/cube_loot_1d.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1m.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1v.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_orf_tulrus orf_tulrus object/tangible/loot/mustafar/cube_loot/cube_loot_2p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_orf_xandank orf_xandank object/tangible/loot/mustafar/cube_loot/cube_loot_2q.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_pulverizer pulverizer object/tangible/loot/mustafar/cube_loot/cube_loot_2c.iff 50 droid item_tow_junk_droid_motivator_02_01;item_tow_junk_droid_power_cell_02_01;item_tow_junk_droid_memory_unit_02_01;item_tow_junk_swivel_joint_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_ruins ruins object/tangible/loot/mustafar/cube_loot/cube_loot_1d.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1m.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1v.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 mustafar_ruins_leader ruins_leader object/tangible/loot/mustafar/cube_loot/cube_loot_1e.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1n.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1w.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_sansii blackguard_sansii_drop item_jedi_robe_04_01 50 blackguard_sansii_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2g.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2t.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_scorching_terror scorching_terror object/tangible/loot/mustafar/cube_loot/cube_loot_1o.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_sansii blackguard_sansii_drop item_jedi_robe_04_01 50 blackguard_sansii_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2g.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2t.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_scorching_terror scorching_terror object/tangible/loot/mustafar/cube_loot/cube_loot_1o.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 mustafar_sherkar_consort sher_kar_consort object/tangible/loot/mustafar/cube_loot/cube_loot_3r.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 mustafar_sinistros sinstros item_tow_schematic_vehicle_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_storm storm object/tangible/loot/mustafar/cube_loot/cube_loot_1c.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1l.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1u.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2h.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_storm_lord storm_lord_drop weapon_tow_sword_1h_03_02;item_jedi_robe_04_02;item_tow_ring_01_01 50 storm_lord_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2s.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2o.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_storm_lord_prophet storm_lord_prophet_drop item_tow_shoes_03_01 50 storm_lord_prophet_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2m.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_treasure treasure object/tangible/loot/mustafar/cube_loot/cube_loot_1h.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1q.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1h.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_tremor_foot tremorfoot object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_storm storm object/tangible/loot/mustafar/cube_loot/cube_loot_1c.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1l.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1u.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2h.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_storm_lord storm_lord_drop weapon_tow_sword_1h_03_02;item_jedi_robe_04_02;item_tow_ring_01_01 50 storm_lord_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2s.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2o.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_storm_lord_prophet storm_lord_prophet_drop item_tow_shoes_03_01 50 storm_lord_prophet_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2m.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_treasure treasure object/tangible/loot/mustafar/cube_loot/cube_loot_1h.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1q.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1h.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_tremor_foot tremorfoot object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 mustafar_trial_akprime ak_prime_loot weapon_tow_rifle_geo_drill_05_01;weapon_tow_heavy_rocket_launcher_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3h.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 mustafar_trial_cmdr_mk2 commander_mk2_loot weapon_tow_carbine_bola_05_01;weapon_tow_knuckler_05_01;item_tow_fwd_commander_stim_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3i.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 mustafar_trial_col_or5 colonel_or5_loot weapon_tow_carbine_e5_04_01;weapon_tow_pistol_de10_04_01;weapon_tow_sword_rsf_04_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 @@ -303,138 +303,138 @@ mustafar_trial_engineer master_droid_loot weapon_tow_pistol_kyd21_04_01;weapon_t mustafar_trial_factory_guardian factory_guardian_loot item_tow_ring_droideng_04_01;item_tow_ring_bioeng_04_01;item_tow_ring_chef_04_01;weapon_tow_rifle_lightning_cannon_04_01;weapon_tow_blasterfist_04_01;item_tow_factory_gaurd_trinket_04_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3a.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 mustafar_trial_foreman kubaza_foreman weapon_tow_carbine_sfor_03_01;weapon_tow_polearm_obsidian_03_01;weapon_tow_grenade_fragmentation_04_01;item_tow_ring_armorsmith_04_01;item_tow_ring_weaponsmith_04_01;item_tow_foreman_fire_absorb_04_01;item_tow_foreman_burst_run_04_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3b.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 mustafar_trial_forward_cmdr forward_commander item_tow_commander_stim_04_01;weapon_tow_rifle_ld1_04_01;weapon_tow_pistol_04_03;weapon_tow_sword_junti_04_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3f.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_3l.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_trial_hk47 hk47_loot item_tow_hk47_move_immune_06_01;weapon_tow_carbine_sfor_05_01;weapon_tow_rifle_must_disruptor_05_01;weapon_tow_pistol_intimidator_05_01;weapon_tow_knuckler_massassi_05_01;weapon_tow_1h_must_bandit_sword_05_01;weapon_tow_polearm_xandak_lance_05_01;weapon_tow_2h_tulrus_sword_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3m.iff;item_tow_schematic_saber_03_01 33 hk47_yt2400 object/tangible/ship/crafted/chassis/yt2400_reward_deed.iff 67 hk_47_cube object/tangible/loot/mustafar/cube_loot/cube_loot_3p.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_trial_hk47 hk47_loot item_tow_hk47_move_immune_06_01;weapon_tow_carbine_sfor_05_01;weapon_tow_rifle_must_disruptor_05_01;weapon_tow_pistol_intimidator_05_01;weapon_tow_knuckler_massassi_05_01;weapon_tow_1h_must_bandit_sword_05_01;weapon_tow_polearm_xandak_lance_05_01;weapon_tow_2h_tulrus_sword_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3m.iff;item_tow_schematic_saber_03_01 33 hk47_yt2400 object/tangible/ship/crafted/chassis/yt2400_reward_deed.iff 34 hk_47_cube object/tangible/loot/mustafar/cube_loot/cube_loot_3p.iff 33 0 0 0 0 0 0 0 0 0 0 0 0 0 mustafar_trial_oppressor gk_oppressor_loot weapon_tow_heavy_repub_flamethrower_05_01;weapon_tow_pistol_ion_relic_05_01;weapon_tow_polearm_obsidian_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3e.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_trial_sherkar sher_kar_loot weapon_tow_heavy_flamer_repub_06_01;weapon_tow_carbine_wookiee_06_01;weapon_tow_pistol_renegade_06_01;weapon_tow_knuckler_blacksun_06_01;weapon_tow_1h_obsidian_sword_06_01;weapon_tow_2h_massassi_sword_06_01;weapon_tow_polearm_wookiee_lance_06_01;item_tow_mafosa_mez_immune_06_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3n.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_3o.iff;item_tow_schematic_saber_03_02 50 sher_kar_loot_b weapon_tow_heavy_flamer_repub_06_01;weapon_tow_carbine_wookiee_06_01;weapon_tow_pistol_renegade_06_01;weapon_tow_knuckler_blacksun_06_01;weapon_tow_1h_obsidian_sword_06_01;weapon_tow_2h_massassi_sword_06_01;weapon_tow_polearm_wookiee_lance_06_01;item_tow_mafosa_mez_immune_06_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3n.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_3o.iff;item_tow_schematic_saber_03_02 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_trial_sherkar sher_kar_loot weapon_tow_heavy_flamer_repub_06_01;weapon_tow_carbine_wookiee_06_01;weapon_tow_pistol_renegade_06_01;weapon_tow_knuckler_blacksun_06_01;weapon_tow_1h_obsidian_sword_06_01;weapon_tow_2h_massassi_sword_06_01;weapon_tow_polearm_wookiee_lance_06_01;item_tow_mafosa_mez_immune_06_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3n.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_3o.iff;item_tow_schematic_saber_03_02 50 sher_kar_loot_b weapon_tow_heavy_flamer_repub_06_01;weapon_tow_carbine_wookiee_06_01;weapon_tow_pistol_renegade_06_01;weapon_tow_knuckler_blacksun_06_01;weapon_tow_1h_obsidian_sword_06_01;weapon_tow_2h_massassi_sword_06_01;weapon_tow_polearm_wookiee_lance_06_01;item_tow_mafosa_mez_immune_06_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3n.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_3o.iff;item_tow_schematic_saber_03_02 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 mustafar_trial_taskmaster hk_taskmaster_loot weapon_tow_pistol_flechette_05_01;weapon_tow_1h_rantok_05_01;weapon_tow_rifle_alliance_gauss_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3k.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_tulrus tulrus item_tow_junk_creature_horn_02_01;object/tangible/item/som/tulrus_parts.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_tulrus_drenched tulrus_drenched object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_vansk blackguard_vansk_drop weapon_tow_sword_1h_03_01 50 blackguard_vansk_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2i.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_voakar_duset voakar_duset object/tangible/loot/mustafar/cube_loot/cube_loot_2a.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_xandank xandank item_tow_junk_creature_jaw_02_01;object/tangible/item/som/xandank_jaw.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1o.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_xandank_patriarch xandank_patriarch object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -mustafar_xandank_plated xankdank_plated object/tangible/loot/mustafar/cube_loot/cube_loot_1o.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_tulrus tulrus item_tow_junk_creature_horn_02_01;object/tangible/item/som/tulrus_parts.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_tulrus_drenched tulrus_drenched object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_vansk blackguard_vansk_drop weapon_tow_sword_1h_03_01 50 blackguard_vansk_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2i.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_voakar_duset voakar_duset object/tangible/loot/mustafar/cube_loot/cube_loot_2a.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_xandank xandank item_tow_junk_creature_jaw_02_01;object/tangible/item/som/xandank_jaw.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1o.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_xandank_patriarch xandank_patriarch object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +mustafar_xandank_plated xankdank_plated object/tangible/loot/mustafar/cube_loot/cube_loot_1o.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 myyydril_deathswarm myyydril_deathswarm ep3_loot_pestilence;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_blood.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_enzymes.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_fluid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_larvae.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_leg.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_parasites.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_pincer.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison_sac.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_rotting_meat.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_blood.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_enzymes.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_fluid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_larvae.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_leg.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_parasites.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_pincer.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison_sac.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_rotting_meat.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 myyydril_eviserator myyydril_eviserator ep3_loot_retribution;ep3_loot_silencer;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 myyydril_grievous myyydril_grievous ep3_loot_necrosis;ep3_loot_ripper;ep3_loot_executer;ep3_loot_poisonspike;ep3_loot_darksting;ep3_loot_deathrain;ep3_loot_grievance;ep3_loot_nullifier;rifle_proton;ep3_loot_retaliation;ep3_loot_calibrated;ep3_loot_dawnsorrow 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 myyydril_nefarious myyydril_nefarious ep3_loot_eventide;rifle_naktra_crystal;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -narglatch_guardian_loot creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 50 dynamic_clothing_standard dynamic_clothing_standard 70 dynamic_clothing_boss dynamic_clothing_boss 75 dynamic_armor_standard dynamic_armor_standard 95 dynamic_armor_boss dynamic_armor_boss 100 0 0 0 0 0 0 0 0 0 0 0 -npc_1_10 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 12 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 88 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 92 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 100 0 0 0 0 0 0 0 0 0 0 0 -npc_11_20 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_clothing_standard dynamic_clothing_standard 12 dynamic_simple dynamic_simple 16 npc_cash_loot_11_20 item_junk_npc_11thru15_01_01;item_junk_npc_11thru15_01_02;item_junk_npc_11thru15_01_03;item_junk_npc_11thru15_01_04;item_junk_npc_11thru15_01_05;item_junk_npc_16thru20_01_01;item_junk_npc_16thru20_01_02;item_junk_npc_16thru20_01_03;item_junk_npc_16thru20_01_04;item_junk_npc_16thru20_01_05 80 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 84 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 92 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 96 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 100 0 0 0 0 0 0 0 0 -npc_21_30 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 12 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_simple dynamic_simple 24 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 29 npc_cash_loot_21_30 item_junk_npc_21thru25_01_01;item_junk_npc_21thru25_01_02;item_junk_npc_21thru25_01_03;item_junk_npc_21thru25_01_04;item_junk_npc_21thru25_01_05;item_junk_npc_26thru30_01_01;item_junk_npc_26thru30_01_02;item_junk_npc_26thru30_01_03;item_junk_npc_26thru30_01_04;item_junk_npc_26thru30_01_05 49 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 52 power_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 60 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 68 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 73 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 93 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 97 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 100 0 0 -npc_31_40 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 12 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_simple dynamic_simple 24 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 29 npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 52 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 55 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 60 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 65 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 70 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 94 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 97 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 100 0 0 -npc_41_50 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 12 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_simple dynamic_simple 24 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 36 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 41 npc_cash_loot_41_50 item_junk_npc_41thru45_01_01;item_junk_npc_41thru45_01_02;item_junk_npc_41thru45_01_03;item_junk_npc_41thru45_01_04;item_junk_npc_41thru45_01_05;item_junk_npc_46thru50_01_01;item_junk_npc_46thru50_01_02;item_junk_npc_46thru50_01_03;item_junk_npc_46thru50_01_04;item_junk_npc_46thru50_01_05 70 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 73 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 78 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 83 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 91 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 94 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 97 wearables_41_50 item_clothing_shirt_agi_lvl40_02_01;item_clothing_shirt_sta_lvl40_02_01;item_clothing_shirt_con_lvl40_02_01;item_clothing_shirt_str_lvl40_02_01;item_clothing_shirt_pre_lvl40_02_01;item_clothing_shirt_lck_lvl40_02_01;item_clothing_boots_agi_lvl40_02_01;item_clothing_boots_sta_lvl40_02_01;item_clothing_boots_con_lvl40_02_01;item_clothing_boots_str_lvl40_02_01;item_clothing_boots_pre_lvl40_02_01;item_clothing_boots_lck_lvl40_02_01;item_clothing_gloves_agi_lvl40_02_01;item_clothing_gloves_sta_lvl40_02_01;item_clothing_gloves_con_lvl40_02_01;item_clothing_gloves_str_lvl40_02_01;item_clothing_gloves_pre_lvl40_02_01;item_clothing_gloves_lck_lvl40_02_01;item_clothing_shoes_agi_lvl40_02_01;item_clothing_shoes_sta_lvl40_02_01;item_clothing_shoes_con_lvl40_02_01;item_clothing_shoes_str_lvl40_02_01;item_clothing_shoes_pre_lvl40_02_01;item_clothing_shoes_lck_lvl40_02_01;item_clothing_backpack_agi_lvl40_02_01;item_clothing_backpack_sta_lvl40_02_01;item_clothing_backpack_con_lvl40_02_01;item_clothing_backpack_str_lvl40_02_01;item_clothing_backpack_pre_lvl40_02_01;item_clothing_backpack_lck_lvl40_02_01;item_clothing_bandolier_agi_lvl40_02_01;item_clothing_bandolier_sta_lvl40_02_01;item_clothing_bandolier_con_lvl40_02_01;item_clothing_bandolier_str_lvl40_02_01;item_clothing_bandolier_pre_lvl40_02_01;item_clothing_bandolier_lck_lvl40_02_01;item_clothing_belt_agi_lvl40_02_01;item_clothing_belt_sta_lvl40_02_01;item_clothing_belt_con_lvl40_02_01;item_clothing_belt_str_lvl40_02_01;item_clothing_belt_pre_lvl40_02_01;item_clothing_belt_lck_lvl40_02_01;item_clothing_jacket_agi_lvl40_02_01;item_clothing_jacket_sta_lvl40_02_01;item_clothing_jacket_con_lvl40_02_01;item_clothing_jacket_str_lvl40_02_01;item_clothing_jacket_pre_lvl40_02_01;item_clothing_jacket_lck_lvl40_02_01;item_clothing_pants_agi_lvl40_02_01;item_clothing_pants_sta_lvl40_02_01;item_clothing_pants_con_lvl40_02_01;item_clothing_pants_str_lvl40_02_01;item_clothing_pants_pre_lvl40_02_01;item_clothing_pants_lck_lvl40_02_01;item_clothing_vest_agi_lvl40_02_01;item_clothing_vest_sta_lvl40_02_01;item_clothing_vest_con_lvl40_02_01;item_clothing_vest_str_lvl40_02_01;item_clothing_vest_pre_lvl40_02_01;item_clothing_vest_lck_lvl40_02_01;item_clothing_hat_agi_lvl40_02_01;item_clothing_hat_sta_lvl40_02_01;item_clothing_hat_con_lvl40_02_01;item_clothing_hat_str_lvl40_02_01;item_clothing_hat_pre_lvl40_02_01;item_clothing_hat_lck_lvl40_02_01;item_clothing_bracelet_l_agi_lvl40_02_01;item_clothing_bracelet_l_sta_lvl40_02_01;item_clothing_bracelet_l_con_lvl40_02_01;item_clothing_bracelet_l_str_lvl40_02_01;item_clothing_bracelet_l_pre_lvl40_02_01;item_clothing_bracelet_l_lck_lvl40_02_01;item_clothing_bracelet_r_agi_lvl40_02_01;item_clothing_bracelet_r_sta_lvl40_02_01;item_clothing_bracelet_r_con_lvl40_02_01;item_clothing_bracelet_r_str_lvl40_02_01;item_clothing_bracelet_r_pre_lvl40_02_01;item_clothing_bracelet_r_lck_lvl40_02_01;item_clothing_ring_agi_lvl40_02_01;item_clothing_ring_sta_lvl40_02_01;item_clothing_ring_con_lvl40_02_01;item_clothing_ring_str_lvl40_02_01;item_clothing_ring_pre_lvl40_02_01;item_clothing_ring_lck_lvl40_02_01;item_clothing_necklace_agi_lvl40_02_01;item_clothing_necklace_sta_lvl40_02_01;item_clothing_necklace_con_lvl40_02_01;item_clothing_necklace_str_lvl40_02_01;item_clothing_necklace_pre_lvl40_02_01;item_clothing_necklace_lck_lvl40_02_01 100 0 -npc_51_60 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 11 dynamic_armor_standard dynamic_armor_standard 16 dynamic_clothing_standard dynamic_clothing_standard 19 dynamic_simple dynamic_simple 22 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 28 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 33 npc_cash_loot_51_60 item_junk_npc_51thru55_01_01;item_junk_npc_51thru55_01_02;item_junk_npc_51thru55_01_03;item_junk_npc_51thru55_01_04;item_junk_npc_51thru55_01_05;item_junk_npc_56thru60_01_01;item_junk_npc_56thru60_01_02;item_junk_npc_56thru60_01_03;item_junk_npc_56thru60_01_04;item_junk_npc_56thru60_01_05 73 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 76 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 79 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 82 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 90 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 95 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 98 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 100 0 -npc_61_70 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 11 dynamic_armor_standard dynamic_armor_standard 16 dynamic_clothing_standard dynamic_clothing_standard 19 dynamic_simple dynamic_simple 22 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 28 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 33 npc_cash_loot_61_70 item_junk_npc_61thru65_01_01;item_junk_npc_61thru65_01_02;item_junk_npc_61thru65_01_03;item_junk_npc_61thru65_01_04;item_junk_npc_61thru65_01_05;item_junk_npc_66thru70_01_01;item_junk_npc_66thru70_01_02;item_junk_npc_66thru70_01_03;item_junk_npc_66thru70_01_04;item_junk_npc_66thru70_01_05 73 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 76 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 79 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 82 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 90 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 95 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 98 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 100 0 -npc_71_80 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 15 dynamic_clothing_standard dynamic_clothing_standard 23 dynamic_simple dynamic_simple 25 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 31 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 36 npc_cash_loot_71_80 item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05 76 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 78 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 80 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 92 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 95 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 98 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 100 0 0 -npc_71_80_force_dark rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 9 dynamic_armor_standard dynamic_armor_standard 17 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_simple dynamic_simple 27 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 33 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 38 npc_cash_loot_71_80 item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05 78 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 80 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 82 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 94 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 97 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 100 0 0 0 -npc_71_80_force_light rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 9 dynamic_armor_standard dynamic_armor_standard 17 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_simple dynamic_simple 27 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 33 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 38 npc_cash_loot_71_80 item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05 78 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 80 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 82 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 94 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 97 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 100 0 0 0 -npc_81_90 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 5 dynamic_armor_standard dynamic_armor_standard 9 dynamic_clothing_standard dynamic_clothing_standard 11 dynamic_simple dynamic_simple 13 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 15 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 18 npc_cash_loot_81_90 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 75 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 77 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 79 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 81 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 94 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 98 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 100 0 0 -npc_81_90_force_dark rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 6 dynamic_armor_standard dynamic_armor_standard 10 dynamic_clothing_standard dynamic_clothing_standard 14 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 16 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 22 npc_cash_loot_81_90 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 73 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 75 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 77 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 93 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 97 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 100 0 0 0 0 -npc_81_90_force_light rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 6 dynamic_armor_standard dynamic_armor_standard 10 dynamic_clothing_standard dynamic_clothing_standard 14 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 16 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 22 npc_cash_loot_81_90 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 73 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 75 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 77 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 93 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 97 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 100 0 0 0 0 -npe_battle_loot npe_battle_loot weapon_pistol_02_05;weapon_rifle_02_05;weapon_carbine_02_05;weapon_polearm_02_05;weapon_sword_1h_02_05;weapon_sword_2h_02_05;item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_blightbane_loot npe_blightbane_loot item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_carax_loot npe_carax_loot weapon_carbine_04_01;weapon_polearm_04_01;item_npe_action_ventilator_01_01 15 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 30 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 45 dynamic_clothing_standard dynamic_clothing_standard 60 dynamic_simple dynamic_simple 75 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 90 loot_high weapon_pistol_02_05;weapon_rifle_02_05;weapon_carbine_02_05;weapon_polearm_02_05;weapon_sword_1h_02_05;weapon_sword_2h_02_05 100 0 0 0 0 0 0 0 0 0 -npe_construct_loot npe_construct_loot weapon_sword_1h_04_01;weapon_sword_2h_04_01 15 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 30 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 45 dynamic_clothing_standard dynamic_clothing_standard 60 dynamic_simple dynamic_simple 75 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 90 loot_high weapon_pistol_02_05;weapon_rifle_02_05;weapon_carbine_02_05;weapon_polearm_02_05;weapon_sword_1h_02_05;weapon_sword_2h_02_05 100 0 0 0 0 0 0 0 0 0 -npe_droid npe_droid item_npe_rng_speed_buff_01_01;item_npe_melee_speed_buff_01_01;item_npe_junk_bookchip_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_circuit_board_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_droid_4warning_loot npe_droid_4warning_loot item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_droid_espy_loot npe_droid_espy_loot item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_droid_rescind_loot npe_droid_rescind_loot item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_droid_seeker_loot npe_droid_seeker_loot item_npe_junk_power_unit_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_holo_recorder_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_flyer npe_flyer item_npe_junk_wing_bone_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_flyer_boss npe_flyer_boss item_npe_junk_wing_bone_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_genesis npe_genesis item_npe_junk_palm_diary_01_01;item_npe_junk_imitation_pearl_01_01;item_npe_junk_dirty_cloth_01_01;item_npe_junk_worklight_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_genesis_boss npe_genesis_boss item_npe_health_buff_01_01;item_npe_stamina_buff_01_01;item_npe_junk_palm_diary_01_01;item_npe_junk_imitation_pearl_01_01;item_npe_junk_dirty_cloth_01_01;item_npe_junk_worklight_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_ground npe_ground item_npe_junk_lizard_scale_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_ground_boss npe_ground_boss item_npe_junk_lizard_scale_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_i10_probe_loot npe_i10_probe_loot item_npe_junk_power_unit_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_holo_recorder_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_insect npe_insect item_npe_junk_creature_eye_01_01;item_npe_junk_creature_brain_01_01;item_npe_junk_imitation_pearl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_insect_boss npe_insect_boss item_npe_junk_creature_eye_01_01;item_npe_junk_creature_brain_01_01;item_npe_health_buff_01_01;item_npe_stamina_buff_01_01;item_npe_junk_imitation_pearl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_k3i_buzzer_loot npe_k3i_buzzer_loot item_npe_junk_power_unit_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_holo_recorder_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_malevolence_loot npe_malevolence_loot weapon_unarmed_04_01;item_npe_static_shield_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_overlord_loot npe_overlord_loot weapon_pistol_04_01;weapon_rifle_04_01;item_npe_health_paste_01_01;item_npe_rang_acc_device_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_quietus_loot npe_quietus_loot item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_rakqua_bowman_loot npe_rakqua_bowman_loot weapon_carbine_02_04;weapon_sword_2h_02_04;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_rakqua_guard_loot npe_rakqua_guard_loot weapon_pistol_02_05;weapon_polearm_02_05;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_rakqua_rifle_loot npe_rakqua_rifle_loot weapon_carbine_02_05;weapon_sword_2h_02_05;item_npe_necklace_resists_01_01;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_rakqua_shaman_loot npe_rakqua_shaman_loot weapon_rifle_02_04;weapon_sword_1h_02_04;item_npe_bracelet_ter_neg_01_01;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_rakqua_warrior_loot npe_rakqua_warrior_loot item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01;weapon_pistol_02_04;weapon_polearm_02_04 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_rakqua_witch_loot npe_rakqua_witch_loot weapon_rifle_02_05;weapon_sword_1h_02_05;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_slicer npe_slicer item_npe_junk_briefcase_01_01;item_npe_junk_holo_recorder_01_01;item_npe_junk_newsfilter_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_slicer_boss npe_slicer_boss item_npe_buff_ranged_01_01;item_npe_buff_melee_01_01;item_npe_buff_healing_01_01;item_npe_junk_briefcase_01_01;item_npe_junk_holo_recorder_01_01;item_npe_junk_newsfilter_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_thug npe_thug item_npe_junk_blank_parchment_01_01;item_npe_junk_used_travel_ticket_01_01;item_npe_junk_creature_cage_01_01;item_npe_junk_rusty_case_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_thug_boss npe_thug_boss item_npe_will_buff_01_01;item_npe_combo_acc_buff_01_01;item_npe_junk_blank_parchment_01_01;item_npe_junk_used_travel_ticket_01_01;item_npe_junk_creature_cage_01_01;item_npe_junk_rusty_case_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_venomstriker_loot npe_venomstriker_loot item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -npe_widow_loot npe_widow_loot item_npe_melee_acc_bookchip_01_01;item_npe_necklace_heal_eff_01_01;item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 36 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 52 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_simple dynamic_simple 84 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 0 0 0 -pearl_high item_junk_imitation_pearl_01_01 60 item_krayt_pearl_04_01 68 item_krayt_pearl_04_02 76 item_krayt_pearl_04_03 84 item_krayt_pearl_04_04 92 item_krayt_pearl_04_05 100 0 0 0 0 0 0 0 0 0 0 -pearl_low item_junk_imitation_pearl_01_02 20 item_junk_imitation_pearl_01_02 40 item_krayt_pearl_04_12 50 item_krayt_pearl_04_13 60 item_krayt_pearl_04_14 70 item_krayt_pearl_04_15 80 item_krayt_pearl_04_16 90 item_krayt_pearl_04_17 100 0 0 0 0 0 0 0 0 -pearl_medium item_junk_imitation_pearl_01_01 26 item_junk_imitation_pearl_01_02 52 item_krayt_pearl_04_06 60 item_krayt_pearl_04_07 68 item_krayt_pearl_04_08 76 item_krayt_pearl_04_09 84 item_krayt_pearl_04_10 92 item_krayt_pearl_04_11 100 0 0 0 0 0 0 0 0 -peko_peko dynamic_armor_standard 40 dynamic_clothing_standard 60 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 80 peko_peko object/tangible/component/armor/feather_peko_albatross.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 +narglatch_guardian_loot creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 50 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_clothing_boss dynamic_clothing_boss 5 dynamic_armor_standard dynamic_armor_standard 20 dynamic_armor_boss dynamic_armor_boss 5 0 0 0 0 0 0 0 0 0 0 0 +npc_1_10 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 12 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 68 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 4 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 8 0 0 0 0 0 0 0 0 0 0 0 +npc_11_20 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_clothing_standard dynamic_clothing_standard 12 dynamic_simple dynamic_simple 16 npc_cash_loot_11_20 item_junk_npc_11thru15_01_01;item_junk_npc_11thru15_01_02;item_junk_npc_11thru15_01_03;item_junk_npc_11thru15_01_04;item_junk_npc_11thru15_01_05;item_junk_npc_16thru20_01_01;item_junk_npc_16thru20_01_02;item_junk_npc_16thru20_01_03;item_junk_npc_16thru20_01_04;item_junk_npc_16thru20_01_05 48 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 4 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 8 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 4 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 4 0 0 0 0 0 0 0 0 +npc_21_30 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 3 dynamic_armor_standard dynamic_armor_standard 5 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 4 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_21_30 item_junk_npc_21thru25_01_01;item_junk_npc_21thru25_01_02;item_junk_npc_21thru25_01_03;item_junk_npc_21thru25_01_04;item_junk_npc_21thru25_01_05;item_junk_npc_26thru30_01_01;item_junk_npc_26thru30_01_02;item_junk_npc_26thru30_01_03;item_junk_npc_26thru30_01_04;item_junk_npc_26thru30_01_05 20 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 power_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 8 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 8 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 5 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 20 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 4 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 3 0 0 +npc_31_40 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 3 dynamic_armor_standard dynamic_armor_standard 5 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 4 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 23 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 5 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 5 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 5 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 24 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 3 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 3 0 0 +npc_41_50 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 3 dynamic_armor_standard dynamic_armor_standard 5 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 4 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 12 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_41_50 item_junk_npc_41thru45_01_01;item_junk_npc_41thru45_01_02;item_junk_npc_41thru45_01_03;item_junk_npc_41thru45_01_04;item_junk_npc_41thru45_01_05;item_junk_npc_46thru50_01_01;item_junk_npc_46thru50_01_02;item_junk_npc_46thru50_01_03;item_junk_npc_46thru50_01_04;item_junk_npc_46thru50_01_05 29 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 5 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 5 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 8 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 3 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 3 wearables_41_50 item_clothing_shirt_agi_lvl40_02_01;item_clothing_shirt_sta_lvl40_02_01;item_clothing_shirt_con_lvl40_02_01;item_clothing_shirt_str_lvl40_02_01;item_clothing_shirt_pre_lvl40_02_01;item_clothing_shirt_lck_lvl40_02_01;item_clothing_boots_agi_lvl40_02_01;item_clothing_boots_sta_lvl40_02_01;item_clothing_boots_con_lvl40_02_01;item_clothing_boots_str_lvl40_02_01;item_clothing_boots_pre_lvl40_02_01;item_clothing_boots_lck_lvl40_02_01;item_clothing_gloves_agi_lvl40_02_01;item_clothing_gloves_sta_lvl40_02_01;item_clothing_gloves_con_lvl40_02_01;item_clothing_gloves_str_lvl40_02_01;item_clothing_gloves_pre_lvl40_02_01;item_clothing_gloves_lck_lvl40_02_01;item_clothing_shoes_agi_lvl40_02_01;item_clothing_shoes_sta_lvl40_02_01;item_clothing_shoes_con_lvl40_02_01;item_clothing_shoes_str_lvl40_02_01;item_clothing_shoes_pre_lvl40_02_01;item_clothing_shoes_lck_lvl40_02_01;item_clothing_backpack_agi_lvl40_02_01;item_clothing_backpack_sta_lvl40_02_01;item_clothing_backpack_con_lvl40_02_01;item_clothing_backpack_str_lvl40_02_01;item_clothing_backpack_pre_lvl40_02_01;item_clothing_backpack_lck_lvl40_02_01;item_clothing_bandolier_agi_lvl40_02_01;item_clothing_bandolier_sta_lvl40_02_01;item_clothing_bandolier_con_lvl40_02_01;item_clothing_bandolier_str_lvl40_02_01;item_clothing_bandolier_pre_lvl40_02_01;item_clothing_bandolier_lck_lvl40_02_01;item_clothing_belt_agi_lvl40_02_01;item_clothing_belt_sta_lvl40_02_01;item_clothing_belt_con_lvl40_02_01;item_clothing_belt_str_lvl40_02_01;item_clothing_belt_pre_lvl40_02_01;item_clothing_belt_lck_lvl40_02_01;item_clothing_jacket_agi_lvl40_02_01;item_clothing_jacket_sta_lvl40_02_01;item_clothing_jacket_con_lvl40_02_01;item_clothing_jacket_str_lvl40_02_01;item_clothing_jacket_pre_lvl40_02_01;item_clothing_jacket_lck_lvl40_02_01;item_clothing_pants_agi_lvl40_02_01;item_clothing_pants_sta_lvl40_02_01;item_clothing_pants_con_lvl40_02_01;item_clothing_pants_str_lvl40_02_01;item_clothing_pants_pre_lvl40_02_01;item_clothing_pants_lck_lvl40_02_01;item_clothing_vest_agi_lvl40_02_01;item_clothing_vest_sta_lvl40_02_01;item_clothing_vest_con_lvl40_02_01;item_clothing_vest_str_lvl40_02_01;item_clothing_vest_pre_lvl40_02_01;item_clothing_vest_lck_lvl40_02_01;item_clothing_hat_agi_lvl40_02_01;item_clothing_hat_sta_lvl40_02_01;item_clothing_hat_con_lvl40_02_01;item_clothing_hat_str_lvl40_02_01;item_clothing_hat_pre_lvl40_02_01;item_clothing_hat_lck_lvl40_02_01;item_clothing_bracelet_l_agi_lvl40_02_01;item_clothing_bracelet_l_sta_lvl40_02_01;item_clothing_bracelet_l_con_lvl40_02_01;item_clothing_bracelet_l_str_lvl40_02_01;item_clothing_bracelet_l_pre_lvl40_02_01;item_clothing_bracelet_l_lck_lvl40_02_01;item_clothing_bracelet_r_agi_lvl40_02_01;item_clothing_bracelet_r_sta_lvl40_02_01;item_clothing_bracelet_r_con_lvl40_02_01;item_clothing_bracelet_r_str_lvl40_02_01;item_clothing_bracelet_r_pre_lvl40_02_01;item_clothing_bracelet_r_lck_lvl40_02_01;item_clothing_ring_agi_lvl40_02_01;item_clothing_ring_sta_lvl40_02_01;item_clothing_ring_con_lvl40_02_01;item_clothing_ring_str_lvl40_02_01;item_clothing_ring_pre_lvl40_02_01;item_clothing_ring_lck_lvl40_02_01;item_clothing_necklace_agi_lvl40_02_01;item_clothing_necklace_sta_lvl40_02_01;item_clothing_necklace_con_lvl40_02_01;item_clothing_necklace_str_lvl40_02_01;item_clothing_necklace_pre_lvl40_02_01;item_clothing_necklace_lck_lvl40_02_01 3 0 +npc_51_60 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 5 dynamic_clothing_standard dynamic_clothing_standard 3 dynamic_simple dynamic_simple 3 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 16 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_51_60 item_junk_npc_51thru55_01_01;item_junk_npc_51thru55_01_02;item_junk_npc_51thru55_01_03;item_junk_npc_51thru55_01_04;item_junk_npc_51thru55_01_05;item_junk_npc_56thru60_01_01;item_junk_npc_56thru60_01_02;item_junk_npc_56thru60_01_03;item_junk_npc_56thru60_01_04;item_junk_npc_56thru60_01_05 30 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 3 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 3 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 8 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 5 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 2 0 +npc_61_70 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 5 dynamic_clothing_standard dynamic_clothing_standard 3 dynamic_simple dynamic_simple 3 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 16 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_61_70 item_junk_npc_61thru65_01_01;item_junk_npc_61thru65_01_02;item_junk_npc_61thru65_01_03;item_junk_npc_61thru65_01_04;item_junk_npc_61thru65_01_05;item_junk_npc_66thru70_01_01;item_junk_npc_66thru70_01_02;item_junk_npc_66thru70_01_03;item_junk_npc_66thru70_01_04;item_junk_npc_66thru70_01_05 30 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 3 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 3 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 8 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 5 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 2 0 +npc_71_80 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 4 dynamic_armor_standard dynamic_armor_standard 8 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 2 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_71_80 item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05 40 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 2 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 2 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 12 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 3 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 2 0 0 +npc_71_80_force_dark rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 6 dynamic_armor_standard dynamic_armor_standard 8 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 2 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_71_80 item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05 40 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 2 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 2 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 12 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 3 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3 0 0 0 +npc_71_80_force_light rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 6 dynamic_armor_standard dynamic_armor_standard 8 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 2 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_71_80 item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05 40 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 2 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 2 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 12 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 3 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3 0 0 0 +npc_81_90 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 5 dynamic_armor_standard dynamic_armor_standard 4 dynamic_clothing_standard dynamic_clothing_standard 2 dynamic_simple dynamic_simple 2 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 2 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 3 npc_cash_loot_81_90 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 50 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 2 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 2 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 12 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 4 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 2 0 0 +npc_81_90_force_dark rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 4 dynamic_clothing_standard dynamic_clothing_standard 4 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 2 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 6 npc_cash_loot_81_90 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 50 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 4 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 6 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 4 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 5 0 0 0 0 +npc_81_90_force_light rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 4 dynamic_clothing_standard dynamic_clothing_standard 4 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 2 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 6 npc_cash_loot_81_90 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 50 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 4 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 6 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 4 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 5 0 0 0 0 +npe_battle_loot npe_battle_loot weapon_pistol_02_05;weapon_rifle_02_05;weapon_carbine_02_05;weapon_polearm_02_05;weapon_sword_1h_02_05;weapon_sword_2h_02_05;item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_blightbane_loot npe_blightbane_loot item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_carax_loot npe_carax_loot weapon_carbine_04_01;weapon_polearm_04_01;item_npe_action_ventilator_01_01 15 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 15 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 15 dynamic_clothing_standard dynamic_clothing_standard 15 dynamic_simple dynamic_simple 15 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 15 loot_high weapon_pistol_02_05;weapon_rifle_02_05;weapon_carbine_02_05;weapon_polearm_02_05;weapon_sword_1h_02_05;weapon_sword_2h_02_05 10 0 0 0 0 0 0 0 0 0 +npe_construct_loot npe_construct_loot weapon_sword_1h_04_01;weapon_sword_2h_04_01 15 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 15 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 15 dynamic_clothing_standard dynamic_clothing_standard 15 dynamic_simple dynamic_simple 15 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 15 loot_high weapon_pistol_02_05;weapon_rifle_02_05;weapon_carbine_02_05;weapon_polearm_02_05;weapon_sword_1h_02_05;weapon_sword_2h_02_05 10 0 0 0 0 0 0 0 0 0 +npe_droid npe_droid item_npe_rng_speed_buff_01_01;item_npe_melee_speed_buff_01_01;item_npe_junk_bookchip_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_circuit_board_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_droid_4warning_loot npe_droid_4warning_loot item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_droid_espy_loot npe_droid_espy_loot item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_droid_rescind_loot npe_droid_rescind_loot item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_droid_seeker_loot npe_droid_seeker_loot item_npe_junk_power_unit_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_holo_recorder_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_flyer npe_flyer item_npe_junk_wing_bone_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_flyer_boss npe_flyer_boss item_npe_junk_wing_bone_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_genesis npe_genesis item_npe_junk_palm_diary_01_01;item_npe_junk_imitation_pearl_01_01;item_npe_junk_dirty_cloth_01_01;item_npe_junk_worklight_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_genesis_boss npe_genesis_boss item_npe_health_buff_01_01;item_npe_stamina_buff_01_01;item_npe_junk_palm_diary_01_01;item_npe_junk_imitation_pearl_01_01;item_npe_junk_dirty_cloth_01_01;item_npe_junk_worklight_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_ground npe_ground item_npe_junk_lizard_scale_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_ground_boss npe_ground_boss item_npe_junk_lizard_scale_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_i10_probe_loot npe_i10_probe_loot item_npe_junk_power_unit_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_holo_recorder_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_insect npe_insect item_npe_junk_creature_eye_01_01;item_npe_junk_creature_brain_01_01;item_npe_junk_imitation_pearl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_insect_boss npe_insect_boss item_npe_junk_creature_eye_01_01;item_npe_junk_creature_brain_01_01;item_npe_health_buff_01_01;item_npe_stamina_buff_01_01;item_npe_junk_imitation_pearl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_k3i_buzzer_loot npe_k3i_buzzer_loot item_npe_junk_power_unit_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_holo_recorder_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_malevolence_loot npe_malevolence_loot weapon_unarmed_04_01;item_npe_static_shield_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_overlord_loot npe_overlord_loot weapon_pistol_04_01;weapon_rifle_04_01;item_npe_health_paste_01_01;item_npe_rang_acc_device_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_quietus_loot npe_quietus_loot item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_rakqua_bowman_loot npe_rakqua_bowman_loot weapon_carbine_02_04;weapon_sword_2h_02_04;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_rakqua_guard_loot npe_rakqua_guard_loot weapon_pistol_02_05;weapon_polearm_02_05;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_rakqua_rifle_loot npe_rakqua_rifle_loot weapon_carbine_02_05;weapon_sword_2h_02_05;item_npe_necklace_resists_01_01;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_rakqua_shaman_loot npe_rakqua_shaman_loot weapon_rifle_02_04;weapon_sword_1h_02_04;item_npe_bracelet_ter_neg_01_01;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_rakqua_warrior_loot npe_rakqua_warrior_loot item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01;weapon_pistol_02_04;weapon_polearm_02_04 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_rakqua_witch_loot npe_rakqua_witch_loot weapon_rifle_02_05;weapon_sword_1h_02_05;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_slicer npe_slicer item_npe_junk_briefcase_01_01;item_npe_junk_holo_recorder_01_01;item_npe_junk_newsfilter_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_slicer_boss npe_slicer_boss item_npe_buff_ranged_01_01;item_npe_buff_melee_01_01;item_npe_buff_healing_01_01;item_npe_junk_briefcase_01_01;item_npe_junk_holo_recorder_01_01;item_npe_junk_newsfilter_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_thug npe_thug item_npe_junk_blank_parchment_01_01;item_npe_junk_used_travel_ticket_01_01;item_npe_junk_creature_cage_01_01;item_npe_junk_rusty_case_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_thug_boss npe_thug_boss item_npe_will_buff_01_01;item_npe_combo_acc_buff_01_01;item_npe_junk_blank_parchment_01_01;item_npe_junk_used_travel_ticket_01_01;item_npe_junk_creature_cage_01_01;item_npe_junk_rusty_case_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_venomstriker_loot npe_venomstriker_loot item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +npe_widow_loot npe_widow_loot item_npe_melee_acc_bookchip_01_01;item_npe_necklace_heal_eff_01_01;item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0 +pearl_high item_junk_imitation_pearl_01_01 60 item_krayt_pearl_04_01 8 item_krayt_pearl_04_02 8 item_krayt_pearl_04_03 8 item_krayt_pearl_04_04 8 item_krayt_pearl_04_05 8 0 0 0 0 0 0 0 0 0 0 +pearl_low item_junk_imitation_pearl_01_02 20 item_junk_imitation_pearl_01_02 20 item_krayt_pearl_04_12 10 item_krayt_pearl_04_13 10 item_krayt_pearl_04_14 10 item_krayt_pearl_04_15 10 item_krayt_pearl_04_16 10 item_krayt_pearl_04_17 10 0 0 0 0 0 0 0 0 +pearl_medium item_junk_imitation_pearl_01_01 26 item_junk_imitation_pearl_01_02 26 item_krayt_pearl_04_06 8 item_krayt_pearl_04_07 8 item_krayt_pearl_04_08 8 item_krayt_pearl_04_09 8 item_krayt_pearl_04_10 8 item_krayt_pearl_04_11 8 0 0 0 0 0 0 0 0 +peko_peko dynamic_armor_standard 40 dynamic_clothing_standard 20 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 20 peko_peko object/tangible/component/armor/feather_peko_albatross.iff 20 0 0 0 0 0 0 0 0 0 0 0 0 peko_peko_albatross_high peko_peko object/tangible/component/armor/feather_peko_albatross.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -perlek_scavenger_loot creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 75 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 90 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 +perlek_scavenger_loot creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 75 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 15 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 10 0 0 0 0 0 0 0 0 0 0 0 0 0 quest_spy_21 quest_spy_21 object/tangible/quest/prof_spy_21_incom_plans.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -rancor_81_90 creature_cash_loot_81_90 item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05 80 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 95 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -rancor_monstrous_brute_81_90 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 48 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_boss dynamic_clothing_boss 72 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 84 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 92 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 100 0 0 0 0 0 0 0 0 0 -razor_cat_eviscerator_loot creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 78 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 91 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 +rancor_81_90 creature_cash_loot_81_90 item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05 80 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 15 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 5 0 0 0 0 0 0 0 0 0 0 0 0 0 +rancor_monstrous_brute_81_90 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 12 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 8 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 8 0 0 0 0 0 0 0 0 0 +razor_cat_eviscerator_loot creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 78 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 13 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0 restuss_emperors_hand jinzu item_restuss_schematic_saber_04_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -rhoa_kwi_pack_leader_loot creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 78 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 91 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 +rhoa_kwi_pack_leader_loot creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 78 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 13 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0 sayormi sayormi object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 sayormi_cyrans sayormi_cyrans object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_sickle;object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_quicktrigger 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 sayormi_monk sayormi_monk object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_heartstriker 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 sayormi_queen sayormi_queen object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_soulstinger;object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 sayormi_warrior sayormi_warrior object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_lifeblood;ep3_loot_strike 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 sayormi_witch sayormi_witch object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_blackbane 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -screaming_kai_tok_loot creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 78 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 91 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -sd_boss sd_boss item_heroic_schematic_backpack_01_07;item_heroic_schematic_backpack_01_07;item_heroic_random_neck_01_01;item_heroic_random_neck_01_01;item_heroic_schematic_backpack_01_08;item_heroic_schematic_backpack_01_08;item_heroic_random_neck_01_02;item_heroic_random_neck_01_02;item_heroic_schematic_backpack_01_09;item_heroic_schematic_backpack_01_09;item_heroic_random_neck_01_03;item_heroic_random_neck_01_03;item_heroic_random_neck_01_04;item_heroic_random_neck_01_04;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -sd_sub_1 sd_sub_1 item_heroic_random_neck_01_06;item_heroic_random_neck_01_06;item_heroic_random_neck_01_07;item_heroic_random_neck_01_07;item_heroic_random_neck_01_08;item_heroic_random_neck_01_08;item_schematic_polearm_heroic_sd_01_01;item_schematic_polearm_heroic_sd_01_01;item_heroic_random_neck_01_09;item_heroic_random_neck_01_09;item_heroic_random_neck_01_10;item_heroic_random_neck_01_10;item_heroic_random_neck_01_05;item_heroic_random_neck_01_05;item_schematic_polearm_heroic_sd_01_01;item_schematic_polearm_heroic_sd_01_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -sd_sub_2 sd_sub_2 item_heroic_random_bracelet_r_01_01;item_heroic_random_bracelet_r_01_01;item_heroic_random_bracelet_r_01_02;item_heroic_random_bracelet_r_01_02;item_heroic_random_bracelet_r_01_03;item_heroic_random_bracelet_r_01_03;item_schematic_carbine_heroic_sd_01_01;item_schematic_carbine_heroic_sd_01_01;item_heroic_random_bracelet_r_01_04;item_heroic_random_bracelet_r_01_04;item_heroic_random_bracelet_r_01_05;item_heroic_random_bracelet_r_01_05;item_heroic_random_neck_01_11;item_heroic_random_neck_01_11;item_schematic_carbine_heroic_sd_01_01;item_schematic_carbine_heroic_sd_01_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -sd_sub_3 sd_sub_3 item_heroic_random_bracelet_l_01_01;item_heroic_random_bracelet_l_01_01;item_heroic_random_bracelet_l_01_02;item_heroic_random_bracelet_l_01_02;item_heroic_random_bracelet_l_01_03;item_heroic_random_bracelet_l_01_03;item_schematic_pistol_heroic_sd_01_01;item_schematic_pistol_heroic_sd_01_01;item_heroic_random_bracelet_l_01_04;item_heroic_random_bracelet_l_01_04;item_heroic_random_bracelet_l_01_05;item_heroic_random_bracelet_l_01_05;item_heroic_random_neck_01_12;item_heroic_random_neck_01_12;item_schematic_pistol_heroic_sd_01_01;item_schematic_pistol_heroic_sd_01_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -skaak_tipper_jonni_skaak npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 50 object/tangible/quest/quest_start/naboo_kadaara_jonni_skaak_journal.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -skreeg_warrior_elite_loot creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 78 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 91 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -tatooine_thranta_durr_roddack npc_cash_loot_11_20 item_junk_npc_11thru15_01_01;item_junk_npc_11thru15_01_02;item_junk_npc_11thru15_01_03;item_junk_npc_11thru15_01_04;item_junk_npc_11thru15_01_05;item_junk_npc_16thru20_01_01;item_junk_npc_16thru20_01_02;item_junk_npc_16thru20_01_03;item_junk_npc_16thru20_01_04;item_junk_npc_16thru20_01_05 50 object/tangible/quest/tatooine_eisley_durr_datapad.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -treasure_1_10 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 12 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 24 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 48 ranged_1_10 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 54 ranged_11_20 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 60 treasure_1_10 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10 64 dynamic_simple dynamic_simple 76 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 88 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 100 0 0 0 0 0 0 0 -treasure_11_20 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 12 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 24 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 44 ranged_11_20 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 52 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 60 treasure_11_20 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_bh_01_01;item_treasure_map_bracelet_r_sp_01_01;item_treasure_map_bracelet_r_resist_01_01;item_treasure_map_bracelet_r_absorb_01_01;item_treasure_map_11_20;item_treasure_map_11_20;item_treasure_map_11_20;item_treasure_map_11_20 66 dynamic_simple dynamic_simple 78 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 86 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 94 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 100 0 0 0 0 0 0 -treasure_21_30 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 12 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 22 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 32 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 36 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 42 treasure_21_30 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_counter_insurgent_01_01;item_treasure_map_bracelet_r_bh_01_02;item_treasure_map_bracelet_r_fs_01_01;item_treasure_map_bracelet_r_co_01_01;item_treasure_map_bracelet_r_me_01_01;item_treasure_map_bracelet_r_of_01_01;item_treasure_map_bracelet_r_sm_01_01;item_treasure_map_21_30;item_treasure_map_21_30;item_treasure_map_21_30;item_treasure_map_21_30 48 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 54 dynamic_armor_standard dynamic_armor_standard 78 dynamic_simple dynamic_simple 84 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 90 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 96 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 100 0 0 0 0 -treasure_31_40 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 12 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 22 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 30 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 38 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 46 treasure_31_40 item_treasure_map_bar_counter_s1_schematic;item_treasure_map_bracelet_r_bh_02_01;item_treasure_map_bracelet_r_fs_02_02;item_treasure_map_bracelet_r_sp_02_01;item_treasure_map_bracelet_r_resist_02_01;item_treasure_map_bracelet_r_absorb_02_01;item_treasure_map_bracelet_r_counter_insurgent_02_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_31_40;item_treasure_map_31_40;item_treasure_map_31_40;item_treasure_map_31_40 52 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 62 dynamic_armor_standard dynamic_armor_standard 72 dynamic_simple dynamic_simple 84 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 90 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 96 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 100 0 0 0 0 -treasure_41_50 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 12 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 22 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 30 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 38 treasure_41_50 item_treasure_map_bar_piece_straight_s2_schematic;item_treasure_map_bracelet_r_bh_02_02;item_treasure_map_bracelet_r_fs_02_01;item_treasure_map_bracelet_r_co_02_01;item_treasure_map_bracelet_r_me_02_01;item_treasure_map_bracelet_r_of_02_01;item_treasure_map_bracelet_r_sm_02_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_41_50;item_treasure_map_41_50;item_treasure_map_41_50;item_treasure_map_41_50 44 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 54 dynamic_armor_standard dynamic_armor_standard 72 dynamic_simple dynamic_simple 84 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 90 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 96 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 100 0 0 0 0 0 -treasure_51_60 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 10 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 14 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 17 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 23 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 29 treasure_51_60 item_treasure_map_bar_piece_curve_s2_schematic;item_treasure_map_bracelet_r_bh_03_01;item_treasure_map_bracelet_r_fs_03_02;item_treasure_map_bracelet_r_sp_03_01;item_treasure_map_bracelet_r_resist_03_01;item_treasure_map_bracelet_r_absorb_03_01;item_treasure_map_bracelet_r_counter_insurgent_03_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_51_60;item_treasure_map_51_60;item_treasure_map_51_60;item_treasure_map_51_60;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 33 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 43 dynamic_armor_standard dynamic_armor_standard 53 dynamic_simple dynamic_simple 65 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 71 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 77 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 81 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 87 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 90 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 96 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 100 -treasure_61_70 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 6 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 10 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 16 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 19 treasure_61_70 item_treasure_map_bar_piece_curve_s1_schematic;item_treasure_map_bracelet_r_bh_03_02;item_treasure_map_bracelet_r_fs_03_01;item_treasure_map_bracelet_r_co_03_01;item_treasure_map_bracelet_r_me_03_01;item_treasure_map_bracelet_r_of_03_01;item_treasure_map_bracelet_r_sm_03_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_61_70;item_treasure_map_61_70;item_treasure_map_61_70;item_treasure_map_61_70;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 23 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 33 dynamic_armor_standard dynamic_armor_standard 43 dynamic_simple dynamic_simple 52 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 62 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 72 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 76 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 82 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 90 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 96 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 100 0 -treasure_71_80 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 6 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 10 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 16 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 20 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 26 treasure_71_80 item_treasure_map_bar_piece_straight_s1_schematic;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_bh_04_01;item_treasure_map_bracelet_r_fs_04_02;item_treasure_map_bracelet_r_sp_04_01;item_treasure_map_bracelet_r_resist_04_01;item_treasure_map_bracelet_r_absorb_04_01;item_treasure_map_bracelet_r_counter_insurgent_04_01;item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01;item_treasure_map_backpack_schematic_04_01;item_treasure_map_71_80;item_treasure_map_71_80;item_treasure_map_71_80;item_treasure_map_71_80;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 30 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 40 dynamic_armor_standard dynamic_armor_standard 50 dynamic_simple dynamic_simple 56 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 66 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 76 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 80 saber_crystals_high item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_16;item_krayt_pearl_04_16;item_krayt_pearl_04_17;item_krayt_pearl_04_18;item_krayt_pearl_04_19 86 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 90 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 96 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 100 -treasure_81_90 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 6 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 15 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 24 treasure_81_90 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_bh_04_02;item_treasure_map_bracelet_r_fs_04_01;item_treasure_map_bracelet_r_co_04_01;item_treasure_map_bracelet_r_me_04_01;item_treasure_map_bracelet_r_of_04_01;item_treasure_map_bracelet_r_sm_04_01;item_treasure_map_bracelet_r_sp_04_01;item_treasure_map_bracelet_r_fs_04_02;item_treasure_map_bracelet_r_bh_04_01;item_treasure_map_backpack_schematic_04_01;item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_backpack_schematic_04_02;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 28 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 38 dynamic_armor_standard dynamic_armor_standard 48 dynamic_simple dynamic_simple 54 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 64 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 74 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 78 saber_crystals_high item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_16;item_krayt_pearl_04_16;item_krayt_pearl_04_17;item_krayt_pearl_04_18;item_krayt_pearl_04_19 84 col_5th_gen_1h_lightsaber col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 90 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 96 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 100 0 0 +screaming_kai_tok_loot creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 78 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 13 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0 +sd_boss sd_boss item_heroic_schematic_backpack_01_07;item_heroic_schematic_backpack_01_07;item_heroic_random_neck_01_01;item_heroic_random_neck_01_01;item_heroic_schematic_backpack_01_08;item_heroic_schematic_backpack_01_08;item_heroic_random_neck_01_02;item_heroic_random_neck_01_02;item_heroic_schematic_backpack_01_09;item_heroic_schematic_backpack_01_09;item_heroic_random_neck_01_03;item_heroic_random_neck_01_03;item_heroic_random_neck_01_04;item_heroic_random_neck_01_04;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +sd_sub_1 sd_sub_1 item_heroic_random_neck_01_06;item_heroic_random_neck_01_06;item_heroic_random_neck_01_07;item_heroic_random_neck_01_07;item_heroic_random_neck_01_08;item_heroic_random_neck_01_08;item_schematic_polearm_heroic_sd_01_01;item_schematic_polearm_heroic_sd_01_01;item_heroic_random_neck_01_09;item_heroic_random_neck_01_09;item_heroic_random_neck_01_10;item_heroic_random_neck_01_10;item_heroic_random_neck_01_05;item_heroic_random_neck_01_05;item_schematic_polearm_heroic_sd_01_01;item_schematic_polearm_heroic_sd_01_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +sd_sub_2 sd_sub_2 item_heroic_random_bracelet_r_01_01;item_heroic_random_bracelet_r_01_01;item_heroic_random_bracelet_r_01_02;item_heroic_random_bracelet_r_01_02;item_heroic_random_bracelet_r_01_03;item_heroic_random_bracelet_r_01_03;item_schematic_carbine_heroic_sd_01_01;item_schematic_carbine_heroic_sd_01_01;item_heroic_random_bracelet_r_01_04;item_heroic_random_bracelet_r_01_04;item_heroic_random_bracelet_r_01_05;item_heroic_random_bracelet_r_01_05;item_heroic_random_neck_01_11;item_heroic_random_neck_01_11;item_schematic_carbine_heroic_sd_01_01;item_schematic_carbine_heroic_sd_01_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +sd_sub_3 sd_sub_3 item_heroic_random_bracelet_l_01_01;item_heroic_random_bracelet_l_01_01;item_heroic_random_bracelet_l_01_02;item_heroic_random_bracelet_l_01_02;item_heroic_random_bracelet_l_01_03;item_heroic_random_bracelet_l_01_03;item_schematic_pistol_heroic_sd_01_01;item_schematic_pistol_heroic_sd_01_01;item_heroic_random_bracelet_l_01_04;item_heroic_random_bracelet_l_01_04;item_heroic_random_bracelet_l_01_05;item_heroic_random_bracelet_l_01_05;item_heroic_random_neck_01_12;item_heroic_random_neck_01_12;item_schematic_pistol_heroic_sd_01_01;item_schematic_pistol_heroic_sd_01_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +skaak_tipper_jonni_skaak npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 50 object/tangible/quest/quest_start/naboo_kadaara_jonni_skaak_journal.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +skreeg_warrior_elite_loot creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 78 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 13 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0 +tatooine_thranta_durr_roddack npc_cash_loot_11_20 item_junk_npc_11thru15_01_01;item_junk_npc_11thru15_01_02;item_junk_npc_11thru15_01_03;item_junk_npc_11thru15_01_04;item_junk_npc_11thru15_01_05;item_junk_npc_16thru20_01_01;item_junk_npc_16thru20_01_02;item_junk_npc_16thru20_01_03;item_junk_npc_16thru20_01_04;item_junk_npc_16thru20_01_05 50 object/tangible/quest/tatooine_eisley_durr_datapad.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +treasure_1_10 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 18 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 22 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 18 ranged_1_10 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 10 ranged_11_20 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 6 treasure_1_10 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10 8 dynamic_simple dynamic_simple 6 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 6 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 6 0 0 0 0 0 0 0 +treasure_11_20 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 16 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 20 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 16 ranged_11_20 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 10 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 6 treasure_11_20 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_bh_01_01;item_treasure_map_bracelet_r_sp_01_01;item_treasure_map_bracelet_r_resist_01_01;item_treasure_map_bracelet_r_absorb_01_01;item_treasure_map_11_20;item_treasure_map_11_20;item_treasure_map_11_20;item_treasure_map_11_20 8 dynamic_simple dynamic_simple 6 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 6 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 6 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 6 0 0 0 0 0 0 +treasure_21_30 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 16 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 14 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 16 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 6 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 6 treasure_21_30 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_counter_insurgent_01_01;item_treasure_map_bracelet_r_bh_01_02;item_treasure_map_bracelet_r_fs_01_01;item_treasure_map_bracelet_r_co_01_01;item_treasure_map_bracelet_r_me_01_01;item_treasure_map_bracelet_r_of_01_01;item_treasure_map_bracelet_r_sm_01_01;item_treasure_map_21_30;item_treasure_map_21_30;item_treasure_map_21_30;item_treasure_map_21_30 8 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 6 dynamic_armor_standard dynamic_armor_standard 6 dynamic_simple dynamic_simple 6 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 6 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 6 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 4 0 0 0 0 +treasure_31_40 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 16 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 10 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 16 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 6 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 6 treasure_31_40 item_treasure_map_bar_counter_s1_schematic;item_treasure_map_bracelet_r_bh_02_01;item_treasure_map_bracelet_r_fs_02_02;item_treasure_map_bracelet_r_sp_02_01;item_treasure_map_bracelet_r_resist_02_01;item_treasure_map_bracelet_r_absorb_02_01;item_treasure_map_bracelet_r_counter_insurgent_02_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_31_40;item_treasure_map_31_40;item_treasure_map_31_40;item_treasure_map_31_40 8 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 10 dynamic_armor_standard dynamic_armor_standard 6 dynamic_simple dynamic_simple 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 6 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 4 0 0 0 0 +treasure_41_50 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 16 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 16 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 14 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 6 treasure_41_50 item_treasure_map_bar_piece_straight_s2_schematic;item_treasure_map_bracelet_r_bh_02_02;item_treasure_map_bracelet_r_fs_02_01;item_treasure_map_bracelet_r_co_02_01;item_treasure_map_bracelet_r_me_02_01;item_treasure_map_bracelet_r_of_02_01;item_treasure_map_bracelet_r_sm_02_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_41_50;item_treasure_map_41_50;item_treasure_map_41_50;item_treasure_map_41_50 6 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 8 dynamic_armor_standard dynamic_armor_standard 6 dynamic_simple dynamic_simple 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 10 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 6 0 0 0 0 0 +treasure_51_60 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 10 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 10 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 10 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 6 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 6 treasure_51_60 item_treasure_map_bar_piece_curve_s2_schematic;item_treasure_map_bracelet_r_bh_03_01;item_treasure_map_bracelet_r_fs_03_02;item_treasure_map_bracelet_r_sp_03_01;item_treasure_map_bracelet_r_resist_03_01;item_treasure_map_bracelet_r_absorb_03_01;item_treasure_map_bracelet_r_counter_insurgent_03_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_51_60;item_treasure_map_51_60;item_treasure_map_51_60;item_treasure_map_51_60;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 8 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 6 dynamic_armor_standard dynamic_armor_standard 6 dynamic_simple dynamic_simple 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 5 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 3 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 5 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 4 +treasure_61_70 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 10 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 10 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 10 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 6 treasure_61_70 item_treasure_map_bar_piece_curve_s1_schematic;item_treasure_map_bracelet_r_bh_03_02;item_treasure_map_bracelet_r_fs_03_01;item_treasure_map_bracelet_r_co_03_01;item_treasure_map_bracelet_r_me_03_01;item_treasure_map_bracelet_r_of_03_01;item_treasure_map_bracelet_r_sm_03_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_61_70;item_treasure_map_61_70;item_treasure_map_61_70;item_treasure_map_61_70;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 6 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 8 dynamic_armor_standard dynamic_armor_standard 6 dynamic_simple dynamic_simple 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 6 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 6 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 6 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 6 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 4 0 +treasure_71_80 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 10 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 10 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 10 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 6 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 6 treasure_71_80 item_treasure_map_bar_piece_straight_s1_schematic;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_bh_04_01;item_treasure_map_bracelet_r_fs_04_02;item_treasure_map_bracelet_r_sp_04_01;item_treasure_map_bracelet_r_resist_04_01;item_treasure_map_bracelet_r_absorb_04_01;item_treasure_map_bracelet_r_counter_insurgent_04_01;item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01;item_treasure_map_backpack_schematic_04_01;item_treasure_map_71_80;item_treasure_map_71_80;item_treasure_map_71_80;item_treasure_map_71_80;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 6 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 6 dynamic_armor_standard dynamic_armor_standard 6 dynamic_simple dynamic_simple 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 6 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 4 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 saber_crystals_high item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_16;item_krayt_pearl_04_16;item_krayt_pearl_04_17;item_krayt_pearl_04_18;item_krayt_pearl_04_19 6 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 4 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 6 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 4 +treasure_81_90 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 12 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 10 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 10 treasure_81_90 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_bh_04_02;item_treasure_map_bracelet_r_fs_04_01;item_treasure_map_bracelet_r_co_04_01;item_treasure_map_bracelet_r_me_04_01;item_treasure_map_bracelet_r_of_04_01;item_treasure_map_bracelet_r_sm_04_01;item_treasure_map_bracelet_r_sp_04_01;item_treasure_map_bracelet_r_fs_04_02;item_treasure_map_bracelet_r_bh_04_01;item_treasure_map_backpack_schematic_04_01;item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_backpack_schematic_04_02;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 6 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 8 dynamic_armor_standard dynamic_armor_standard 8 dynamic_simple dynamic_simple 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 6 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 8 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 saber_crystals_high item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_16;item_krayt_pearl_04_16;item_krayt_pearl_04_17;item_krayt_pearl_04_18;item_krayt_pearl_04_19 6 col_5th_gen_1h_lightsaber col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 6 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 6 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4 0 0 treasure_bonus_81_90 treasure_bonus_81_90 item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_backpack_schematic_04_01;item_treasure_map_backpack_schematic_04_02;item_treasure_map_bar_counter_s1_schematic;item_treasure_map_bar_piece_curve_s1_schematic;item_treasure_map_bar_piece_curve_s2_schematic;item_treasure_map_bar_piece_straight_s1_schematic;item_treasure_map_bar_piece_straight_s2_schematic;item_treasure_map_bracelet_r_absorb_04_01;item_treasure_map_bracelet_r_bh_04_01;item_treasure_map_bracelet_r_bh_04_02;item_treasure_map_bracelet_r_co_04_01;item_treasure_map_bracelet_r_counter_insurgent_04_01;item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01;item_treasure_map_bracelet_r_fs_04_01;item_treasure_map_bracelet_r_fs_04_02;item_treasure_map_bracelet_r_me_04_01;item_treasure_map_bracelet_r_of_04_01;item_treasure_map_bracelet_r_resist_04_01;item_treasure_map_bracelet_r_sm_04_01;item_treasure_map_bracelet_r_sp_04_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 treasure_rare_bonus_81_90 treasure_rare_bonus_81_90 item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_03;item_treasure_map_bonus_buff_04_04;item_treasure_map_bonus_buff_04_05;item_treasure_map_bonus_buff_04_06;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -tusken tusken item_heroic_schematic_elite_gaffi_stick_01_01;item_heroic_schematic_elite_gaffi_stick_01_01;item_heroic_schematic_elite_tusken_rifle_01_01;item_heroic_schematic_elite_tusken_rifle_01_01;item_heroic_schematic_backpack_krayt_skull_01_01;item_heroic_schematic_backpack_krayt_skull_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_heroic_random_ring_01_03;item_heroic_random_ring_01_03;item_heroic_random_ring_01_04;item_heroic_random_ring_01_04;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_tusken_meat_rack;item_heroic_tusken_shelves;item_heroic_tusken_stairs;item_heroic_tusken_vent_pillar 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -tusken_elite dynamic_armor_jedi_standard dynamic_armor_jedi_standard 10 dynamic_armor_boss dynamic_armor_boss 20 dynamic_clothing_standard dynamic_clothing_standard 36 dynamic_clothing_boss dynamic_clothing_boss 65 tusken_high object/tangible/wearables/bandolier/bandolier_tusken_raider_s03.iff;object/tangible/wearables/bandolier/bandolier_tusken_raider_s03.iff;object/tangible/wearables/robe/robe_tusken_raider_s01.iff;object/tangible/wearables/robe/robe_tusken_raider_s01.iff;object/tangible/wearables/robe/robe_tusken_raider_s02.iff;object/tangible/wearables/robe/robe_tusken_raider_s02.iff;object/tangible/wearables/boots/boots_tusken_raider.iff;object/tangible/wearables/helmet/helmet_tusken_raider_s01.iff;object/tangible/wearables/helmet/helmet_tusken_raider_s02.iff;object/tangible/wearables/gloves/gloves_tusken_raider.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff 72 dynamic_armor_standard dynamic_armor_standard 100 0 0 0 0 0 0 0 0 0 0 -tusken_normal common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 6 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 9 dynamic_armor_standard dynamic_armor_standard 12 dynamic_clothing_standard dynamic_clothing_standard 18 dynamic_simple dynamic_simple 21 tusken_low object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff;object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff;object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff;object/tangible/wearables/boots/boots_tusken_raider.iff;object/tangible/wearables/boots/boots_tusken_raider.iff;object/tangible/wearables/gloves/gloves_tusken_raider.iff;object/tangible/wearables/gloves/gloves_tusken_raider.iff;object/tangible/wearables/helmet/helmet_tusken_raider_s01.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/leather_heavy_duty.iff 36 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 39 npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 79 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 82 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 88 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 97 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 100 0 0 0 0 -undead_1_10 undead_1_10 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 52 dynamic_armor_standard dynamic_armor_standard 64 dynamic_clothing_standard dynamic_clothing_standard 79 dynamic_simple dynamic_simple 86 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 93 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 100 0 0 0 0 0 0 0 0 0 -undead_11_20 undead_11_20 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 52 dynamic_armor_standard dynamic_armor_standard 62 dynamic_clothing_standard dynamic_clothing_standard 73 dynamic_simple dynamic_simple 80 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 87 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 94 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 100 0 0 0 0 0 0 0 0 -undead_21_30 undead_11_20 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 50 dynamic_armor_standard dynamic_armor_standard 60 dynamic_clothing_standard dynamic_clothing_standard 70 dynamic_simple dynamic_simple 77 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 84 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 91 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 94 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 100 0 0 0 0 0 0 0 -undead_31_40 undead_21_30 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 47 dynamic_armor_standard dynamic_armor_standard 54 dynamic_clothing_standard dynamic_clothing_standard 59 dynamic_simple dynamic_simple 66 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 73 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 80 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 85 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 91 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 97 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 100 0 0 0 0 0 -undead_41_50 undead_41_50 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 47 dynamic_armor_standard dynamic_armor_standard 54 dynamic_simple dynamic_simple 61 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 68 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 75 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 82 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 88 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 94 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 100 0 0 0 0 0 0 -undead_51_60 undead_51_60 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 47 dynamic_armor_standard dynamic_armor_standard 54 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 60 dynamic_simple dynamic_simple 67 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 74 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 81 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 88 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 94 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 100 0 0 0 0 0 0 -undead_61_70 undead_61_70 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 47 dynamic_armor_standard dynamic_armor_standard 54 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 60 dynamic_simple dynamic_simple 67 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 74 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 81 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 88 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 94 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 100 0 0 0 0 0 0 -undead_71_80 undead_71_80 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 47 dynamic_armor_standard dynamic_armor_standard 54 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 60 dynamic_simple dynamic_simple 67 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 74 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 81 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 88 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 94 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 100 0 0 0 0 0 0 -undead_81_90 undead_81_90 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 47 dynamic_armor_standard dynamic_armor_standard 54 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 60 dynamic_simple dynamic_simple 67 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 74 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 81 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 88 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 94 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 100 0 0 0 0 0 0 -undead_boss_1_10 undead_boss_05 item_outbreak_undead_head 50 undead_boss_10 item_outbreak_decal_hplgm 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -undead_boss_11_20 undead_boss_15 item_outbreak_decal_htchbrkn 50 undead_boss_20 item_outbreak_decal_dltby 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -undead_boss_21_30 undead_boss_25 item_outbreak_decal_mtpsd 50 undead_boss_30 armor_deathtrooper_utility_belt_04_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -undead_boss_31_40 undead_boss_35 item_outbreak_decal_arrow_left 50 undead_boss_40 item_outbreak_decal_arrow_right 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -undead_boss_41_50 undead_boss_45 item_painting_outbreak_biohazard_03 50 undead_boss_50 item_painting_outbreak_biohazard_02 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -undead_boss_51_60 undead_boss_55 item_painting_outbreak_biohazard_01 50 undead_boss_60 item_outbreak_science_desk_schematic_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -undead_boss_61_70 undead_boss_65 item_outbreak_lung_vat_schematic_01_01 50 undead_boss_70 item_outbreak_stormtooper_pile_schematic_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -undead_boss_71_80 undead_boss_75 item_outbreak_shackled_prisoner_schematic_01_01 50 undead_boss_80 item_outbreak_prisoner_bodysuit_schematic_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +tusken tusken item_heroic_schematic_elite_gaffi_stick_01_01;item_heroic_schematic_elite_gaffi_stick_01_01;item_heroic_schematic_elite_tusken_rifle_01_01;item_heroic_schematic_elite_tusken_rifle_01_01;item_heroic_schematic_backpack_krayt_skull_01_01;item_heroic_schematic_backpack_krayt_skull_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_heroic_random_ring_01_03;item_heroic_random_ring_01_03;item_heroic_random_ring_01_04;item_heroic_random_ring_01_04;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_tusken_meat_rack;item_heroic_tusken_shelves;item_heroic_tusken_stairs;item_heroic_tusken_vent_pillar 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +tusken_elite dynamic_armor_jedi_standard dynamic_armor_jedi_standard 16 dynamic_armor_boss dynamic_armor_boss 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 16 tusken_high object/tangible/wearables/bandolier/bandolier_tusken_raider_s03.iff;object/tangible/wearables/bandolier/bandolier_tusken_raider_s03.iff;object/tangible/wearables/robe/robe_tusken_raider_s01.iff;object/tangible/wearables/robe/robe_tusken_raider_s01.iff;object/tangible/wearables/robe/robe_tusken_raider_s02.iff;object/tangible/wearables/robe/robe_tusken_raider_s02.iff;object/tangible/wearables/boots/boots_tusken_raider.iff;object/tangible/wearables/helmet/helmet_tusken_raider_s01.iff;object/tangible/wearables/helmet/helmet_tusken_raider_s02.iff;object/tangible/wearables/gloves/gloves_tusken_raider.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff 10 dynamic_armor_standard dynamic_armor_standard 26 0 0 0 0 0 0 0 0 0 0 +tusken_normal common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 6 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 9 dynamic_armor_standard dynamic_armor_standard 6 dynamic_clothing_standard dynamic_clothing_standard 3 dynamic_simple dynamic_simple 15 tusken_low object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff;object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff;object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff;object/tangible/wearables/boots/boots_tusken_raider.iff;object/tangible/wearables/boots/boots_tusken_raider.iff;object/tangible/wearables/gloves/gloves_tusken_raider.iff;object/tangible/wearables/gloves/gloves_tusken_raider.iff;object/tangible/wearables/helmet/helmet_tusken_raider_s01.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/leather_heavy_duty.iff 3 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 31 npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 3 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 6 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 6 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 9 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 3 0 0 0 0 +undead_1_10 undead_1_10 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 dynamic_armor_standard dynamic_armor_standard 12 dynamic_clothing_standard dynamic_clothing_standard 15 dynamic_simple dynamic_simple 7 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 0 0 0 0 0 0 0 0 0 +undead_11_20 undead_11_20 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 dynamic_armor_standard dynamic_armor_standard 10 dynamic_clothing_standard dynamic_clothing_standard 11 dynamic_simple dynamic_simple 7 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 6 0 0 0 0 0 0 0 0 +undead_21_30 undead_11_20 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 10 dynamic_armor_standard dynamic_armor_standard 10 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_simple dynamic_simple 7 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 3 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 6 0 0 0 0 0 0 0 +undead_31_40 undead_21_30 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 10 dynamic_armor_standard dynamic_armor_standard 7 dynamic_clothing_standard dynamic_clothing_standard 5 dynamic_simple dynamic_simple 7 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 3 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 3 0 0 0 0 0 +undead_41_50 undead_41_50 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 7 dynamic_simple dynamic_simple 7 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 6 0 0 0 0 0 0 +undead_51_60 undead_51_60 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 7 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 6 dynamic_simple dynamic_simple 7 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 0 0 0 0 0 0 +undead_61_70 undead_61_70 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 7 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 dynamic_simple dynamic_simple 7 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 0 0 0 0 0 0 +undead_71_80 undead_71_80 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 7 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 dynamic_simple dynamic_simple 7 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 0 0 0 0 0 0 +undead_81_90 undead_81_90 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 7 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 dynamic_simple dynamic_simple 7 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 0 0 0 0 0 0 +undead_boss_1_10 undead_boss_05 item_outbreak_undead_head 50 undead_boss_10 item_outbreak_decal_hplgm 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +undead_boss_11_20 undead_boss_15 item_outbreak_decal_htchbrkn 50 undead_boss_20 item_outbreak_decal_dltby 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +undead_boss_21_30 undead_boss_25 item_outbreak_decal_mtpsd 50 undead_boss_30 armor_deathtrooper_utility_belt_04_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +undead_boss_31_40 undead_boss_35 item_outbreak_decal_arrow_left 50 undead_boss_40 item_outbreak_decal_arrow_right 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +undead_boss_41_50 undead_boss_45 item_painting_outbreak_biohazard_03 50 undead_boss_50 item_painting_outbreak_biohazard_02 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +undead_boss_51_60 undead_boss_55 item_painting_outbreak_biohazard_01 50 undead_boss_60 item_outbreak_science_desk_schematic_01_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +undead_boss_61_70 undead_boss_65 item_outbreak_lung_vat_schematic_01_01 50 undead_boss_70 item_outbreak_stormtooper_pile_schematic_01_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +undead_boss_71_80 undead_boss_75 item_outbreak_shackled_prisoner_schematic_01_01 50 undead_boss_80 item_outbreak_prisoner_bodysuit_schematic_01_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 undead_boss_85 undead_boss_85 item_outbreak_prison_guard_pants_schematic_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 undead_boss_90 undead_boss_90 item_outbreak_prison_guard_jacket_schematic_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 undead_boss_95 undead_boss_95 item_outbreak_hooked_helmet 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 undead_cornburr undead_boss_cornburr item_outbreak_cornburr_brain;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 urnsoris urnsoris object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/naktra_crystal.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 uwari uwari object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_blood.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_enzymes.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_fluid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_larvae.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_leg.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_parasites.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_pincer.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison_sac.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_rotting_meat.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -whisper_bird_majestic_loot creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 78 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 91 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 +whisper_bird_majestic_loot creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 78 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 13 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0 wke_resistance wke_resistance object/tangible/component/weapon/quest/blaster_power_handler_faux_bowcaster.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 wke_resistance_commando wke_resistance object/tangible/component/weapon/quest/blaster_power_handler_faux_bowcaster.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 wke_resistance_leader wke_resistance object/tangible/component/weapon/quest/blaster_power_handler_faux_bowcaster.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -wolf_kima_loot creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 78 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 91 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 -woolamander creature_cash_loot_71_80 item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05 25 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 50 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 75 woolamander object/tangible/component/armor/bone_fragment_woolamander_harrower.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 +wolf_kima_loot creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 78 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 13 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0 +woolamander creature_cash_loot_71_80 item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05 25 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 25 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 25 woolamander object/tangible/component/armor/bone_fragment_woolamander_harrower.iff 25 0 0 0 0 0 0 0 0 0 0 0 0 junk_corellia_agrilat_plumed_rasp item_corellia_junk_agrilat_plumed_rasp_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 junk_corellia_bageraset item_corellia_junk_bageraset_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 junk_corellia_canoid item_corellia_junk_canoid_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0