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Added support for Armor Break, which reduces the opponents armor protection by 4.2% temporarily
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actionName profession Working comment commandType validTarget hitType healAttrib setCombatTarget triggerEffect triggerEffectHardpoint effectOnTarget delayAttackEggTemplate delayAttackParticle initialDelayAttackInterval delayAttackInterval delayAttackLoops delayAttackEggPosition validEggTarget doClientAnim forcesCharacterIntoCombat animDefault anim_unarmed anim_onehandmelee anim_twohandmelee anim_polearm anim_pistol anim_lightRifle anim_carbine anim_rifle anim_heavyweapon anim_thrown anim_onehandlightsaber anim_twohandlightsaber anim_polearmlightsaber attackType coneLength coneWidth minRange maxRange addedDamage flatActionDamage percentAddFromWeapon bypassArmor hateDamageModifier maxHate hateAdd hateAddTime hateReduce healthCost actionCost vigorCost mindCost convertDamageToHealth dotType dotIntensity dotDuration buffNameTarget buffStrengthTarget buffDurationTarget buffNameSelf buffStrengthSelf buffDurationSelf canBePunishing increaseCritical increaseStrikethrough reduceGlancing reduceParry reduceBlock reduceDodge overloadWeapon minDamage maxDamage maxOverloadRange weaponType weaponCategory damageType elementalType elementalValue attackSpeed damageRadius specialLine cancelsAutoAttack performance_spam hit_spam ignore_distance pvp_only attack_rolls knockdownChance
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armorBreak LEFT_CLICK_DEFAULT STANDARD ATTACK HEALTH 1 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET STANDARD TRUE TRUE combo_2d_medium SINGLE_TARGET 0 0 0 0 0 0 0.7 0 1 0 0 0 0 0 12 0 0 0 0 0 armorBreak 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 PISTOL RANGED_WEAPON KINETIC KINETIC 0 0 0 FALSE WEAPON_NAME 0 0 1 0
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centerOfBeing RIGHT_CLICK_SPECIAL NONE BUFF HEALTH 1 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET STANDARD TRUE TRUE force_strength_anim SINGLE_TARGET 0 0 0 0 0 0 1 0 1 0 0 0 0 0 50 0 0 0 0 0 0 0 centerOfBeing 0 0 1 0 0 0 0 0 0 0 0 0 0 PISTOL RANGED_WEAPON KINETIC KINETIC 0 0 0 FALSE perform_notarget ACTION_NAME 0 0 1 0
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creatureMeleeAttack LEFT_CLICK_DEFAULT STANDARD ATTACK HEALTH 1 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET STANDARD FALSE FALSE creature_attack_light,creature_attack_medium SINGLE_TARGET 0 0 0 0 0 0 1 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 PISTOL RANGED_WEAPON KINETIC KINETIC 0 0 0 FALSE NO_ATTACK_NAME 0 0 1 0
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creatureRangedAttack LEFT_CLICK_DEFAULT STANDARD ATTACK HEALTH 1 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET STANDARD FALSE FALSE *creature_attack_ranged SINGLE_TARGET 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 PISTOL RANGED_WEAPON KINETIC KINETIC 0 0 0 FALSE NO_ATTACK_NAME 0 0 1 0
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