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https://github.com/ProjectSWGCore/Holocore.git
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PlayerState set to ZONING_IN on zoneIn, CmdSceneReady is now sent back to the client and the player state is set to ZONED_IN
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@@ -285,6 +285,7 @@ public class ObjectManager extends Manager {
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Player player = playerManager.getPlayerFromNetworkId(netId);
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if (player == null)
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return;
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player.setPlayerState(PlayerState.ZONING_IN);
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verifyPlayerObjectsSet(player, characterId);
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long objId = player.getCreatureObject().getObjectId();
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Race race = ((CreatureObject) player.getCreatureObject()).getRace();
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@@ -301,7 +302,6 @@ public class ObjectManager extends Manager {
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creature.createObject(player);
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creature.clearAware();
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updateAwarenessForObject(creature);
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player.setPlayerState(PlayerState.ZONED_IN);
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System.out.println("[" + player.getUsername() + "] " + player.getCharacterName() + " is zoning in");
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new PlayerEventIntent(player, galaxy, PlayerEvent.PE_ZONE_IN).broadcast();
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}
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