From 68a55824c5eda5bea9953c271929e4c17b663c19 Mon Sep 17 00:00:00 2001 From: Ziggy Date: Sun, 8 Jan 2023 10:52:13 +0100 Subject: [PATCH] Spray Shot is now a cone instead of an area attack and the animation is now firing in a cone --- serverdata/command/combat_commands.sdb | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/serverdata/command/combat_commands.sdb b/serverdata/command/combat_commands.sdb index 20f7a48d1..9ff592523 100644 --- a/serverdata/command/combat_commands.sdb +++ b/serverdata/command/combat_commands.sdb @@ -272,8 +272,8 @@ sniperShot_1 Rifleman STANDARD ATTACK 0 20 4 0 0 0 1 SINGLE_TARGET 0 0 0 3.2 sniperShot_2 Rifleman STANDARD ATTACK 0 20 4 0 0 0 1 SINGLE_TARGET 0 0 0 3.4 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_snipe.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium *heavy_wpn spinAttack Pikeman AoE STANDARD ATTACK 0 18 4 0 0 0 1 AREA 5 0 0 1.1 KINETIC KINETIC 16 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE attack_high_left_light_2 spinAttack_1 Pikeman AoE STANDARD ATTACK 0 18 4 0 0 0 1 AREA 5 0 0 1.2 KINETIC KINETIC 16 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE combo_2c -sprayShot Bounty Hunter STANDARD ATTACK 0 16 2 0 0 0 1 AREA 64 15 0 1.4 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_startle.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium *heavy_wpn -sprayShot_1 Bounty Hunter STANDARD ATTACK 0 16 2 0 0 0 1 AREA 64 15 0 1.5 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_startle.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium *heavy_wpn +sprayShot Bounty Hunter STANDARD ATTACK 0 16 2 0 0 0 1 CONE 64 15 0 1.4 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_startle.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE fire_area_medium *heavy_wpn +sprayShot_1 Bounty Hunter STANDARD ATTACK 0 16 2 0 0 0 1 CONE 64 15 0 1.5 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_startle.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE fire_area_medium *heavy_wpn stabilizers Medic STANDARD HEAL 0 2 3 0 0 50 0.5 SINGLE_TARGET 0 0 3 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE heal_* stabilizers_1 Medic STANDARD HEAL 0 2 3 0 0 50 0.5 SINGLE_TARGET 0 0 6 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE heal_* startleShot Rifleman startleShot STANDARD DEBUFF 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.3 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_startle.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium *heavy_wpn