diff --git a/src/services/chat/ChatRoomHandler.java b/src/services/chat/ChatRoomHandler.java index a65d827c5..d9287ab35 100644 --- a/src/services/chat/ChatRoomHandler.java +++ b/src/services/chat/ChatRoomHandler.java @@ -142,8 +142,8 @@ public class ChatRoomHandler { // Re-send the player the room list with just this room as it could have been public/hidden // This also "refreshes" the client, not sending this will cause a Chat channel unavailable message. - if (!room.isPublic()) - player.sendPacket(new ChatRoomList(room)); + // if (!room.isPublic()) + player.sendPacket(new ChatRoomList(room)); // Notify players of success, it's ChatResult.SUCCESS at this point player.sendPacket(new ChatOnEnteredRoom(avatar, result, room.getId(), sequence));