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Added automatic STF parsing for a new object's STF file and detail STF file
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@@ -17,8 +17,6 @@ public class WeaponObject extends TangibleObject implements Encodable{
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public WeaponObject(long objectId) {
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super(objectId);
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setComplexity(0);
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setStf("weapon_name", "default_weapon"); // TODO: Remove when automatic stf is in
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setDetailStf("weapon_name", "default_weapon"); // TODO: Remove when automatic stf is in
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}
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