From 85119eb032e3445b9ab1db78e678084cc73eafeb Mon Sep 17 00:00:00 2001 From: Obique Date: Sun, 4 Jan 2015 13:32:48 -0600 Subject: [PATCH] Changed the ApproveName function to use a more efficient name checking function --- src/services/player/ZoneService.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/services/player/ZoneService.java b/src/services/player/ZoneService.java index 4107d89c6..2921f20b3 100644 --- a/src/services/player/ZoneService.java +++ b/src/services/player/ZoneService.java @@ -109,7 +109,7 @@ public class ZoneService extends Service { private void handleApproveNameRequest(PlayerManager playerMgr, Player player, ClientVerifyAndLockNameRequest request) { // TODO: Lore reserved name checks - if (!playerMgr.doesPlayerNameExisit(request.getName())) + if (!characterExistsForName(request.getName())) sendPacket(player.getNetworkId(), new ClientVerifyAndLockNameResponse(request.getName(), ErrorMessage.NAME_APPROVED)); else sendPacket(player.getNetworkId(), new ClientVerifyAndLockNameResponse(request.getName(), ErrorMessage.NAME_DECLINED_IN_USE));