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Updated CreatureObject to use new Posture enum
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@@ -21,7 +21,7 @@ public class CreatureObject extends TangibleObject {
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private static final long serialVersionUID = 1L;
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private Posture posture = Posture.STANDING;
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private Posture posture = Posture.UPRIGHT;
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private Race race = Race.HUMAN;
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private double movementScale = 1;
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private double movementPercent = 1;
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