Standard Skillmod Functionality (Luck, Const, Stam...)

This commit is contained in:
dennise1975
2017-06-27 20:45:42 -05:00
parent 93abb6ddf0
commit 9778cb6f73
3 changed files with 85 additions and 121 deletions
@@ -176,7 +176,7 @@ public class TestObjectAwareness {
Assert.assertNull("Player1 is in a parent!", player1.getParent());
// Mount
Assert.assertTrue(fireAndWait(100, new ContainerTransferIntent(player1, vehicle,vehicle))); //Should Be (player, oldcontainer, newcontainer)
Assert.assertTrue(fireAndWait(100, new ContainerTransferIntent(player1, null,vehicle)));
player1.setStatesBitmask(CreatureState.RIDING_MOUNT);
vehicle.setStatesBitmask(CreatureState.MOUNTED_CREATURE);
vehicle.setPosture(Posture.DRIVING_VEHICLE);
@@ -216,7 +216,7 @@ public class TestObjectAwareness {
Assert.assertTrue(fireAndWait(100, new ObjectCreatedIntent(player2)));
Assert.assertTrue(fireAndWait(100, new ObjectCreatedIntent(npc)));
Assert.assertTrue(fireAndWait(100, new ObjectCreatedIntent(vehicle)));
Assert.assertTrue(fireAndWait(100, new ContainerTransferIntent(player1, vehicle, vehicle))); //Should Be (player, oldcontainer, newcontainer)
Assert.assertTrue(fireAndWait(100, new ContainerTransferIntent(player1, null, vehicle)));
player1.setStatesBitmask(CreatureState.RIDING_MOUNT);
vehicle.setStatesBitmask(CreatureState.MOUNTED_CREATURE);
vehicle.setPosture(Posture.DRIVING_VEHICLE);