Merged loading buildouts and snapshots to one config entry

This commit is contained in:
Obique PSWG
2015-07-26 10:36:13 -05:00
parent afce607177
commit a51dfc45d6
+49 -55
View File
@@ -95,8 +95,7 @@ public class ObjectManager extends Manager {
registerForIntent(PlayerEventIntent.TYPE);
registerForIntent(ObjectTeleportIntent.TYPE);
objectAwareness.initialize();
loadBuildouts();
loadSnapshots();
loadClientObjects();
maxObjectId = 1000000000; // Gets over all the buildouts/snapshots
loadObjects();
return super.initialize();
@@ -124,66 +123,61 @@ public class ObjectManager extends Manager {
System.out.printf("ObjectManager: Finished loading %d objects. Time: %fms%n", database.size(), loadTime);
}
private void loadBuildouts() {
private void loadClientObjects() {
Config c = getConfig(ConfigFile.PRIMARY);
if (c.getBoolean("LOAD-BUILDOUTS", false)) {
long startLoad = System.nanoTime();
System.out.println("ObjectManager: Loading buildouts...");
Log.i("ObjectManager", "Loading buildouts...");
String terrain = c.getString("LOAD-BUILDOUTS-FOR", "");
BuildoutLoader loader = new BuildoutLoader();
if (Terrain.doesTerrainExistForName(terrain))
loader.loadBuildoutsForTerrain(Terrain.getTerrainFromName(terrain));
else {
if (!terrain.isEmpty()) {
System.err.println("ObjectManager: Unknown terrain '" + terrain + "'");
Log.e("ObjectManager", "Unknown terrain: %s", terrain);
}
loader.loadAllBuildouts();
if (c.getBoolean("LOAD-OBJECTS", true)) {
String terrainStr = c.getString("LOAD-OBJECTS-FOR", "");
Terrain terrain = null;
if (Terrain.doesTerrainExistForName(terrainStr))
terrain = Terrain.getTerrainFromName(terrainStr);
else if (!terrainStr.isEmpty()) {
System.err.println("ObjectManager: Unknown terrain '" + terrain + "'");
Log.e("ObjectManager", "Unknown terrain: %s", terrain);
}
List <SWGObject> buildouts = loader.getObjects();
for (SWGObject obj : buildouts) {
loadBuildout(obj);
}
objectMap.putAll(loader.getObjectTable());
double loadTime = (System.nanoTime() - startLoad) / 1E6;
System.out.printf("ObjectManager: Finished loading %d buildouts. Time: %fms%n", buildouts.size(), loadTime);
Log.i("ObjectManager", "Finished loading buildouts. Time: %fms", loadTime);
loadBuildouts(terrain);
loadSnapshots(terrain);
} else {
Log.w("ObjectManager", "Did not load buildouts. Reason: Disabled.");
System.out.println("ObjectManager: Buildouts not loaded. Reason: Disabled!");
Log.w("ObjectManager", "Did not load client objects. Reason: Disabled.");
System.out.println("ObjectManager: Did not load client objects. Reason: Disabled!");
}
}
private void loadSnapshots() {
Config c = getConfig(ConfigFile.PRIMARY);
if (c.getBoolean("LOAD-SNAPSHOTS", false)) {
long startLoad = System.nanoTime();
System.out.println("ObjectManager: Loading snapshots...");
Log.i("ObjectManager", "Loading snapshots...");
String terrain = c.getString("LOAD-SNAPSHOTS-FOR", "");
SnapshotLoader loader = new SnapshotLoader();
if (Terrain.doesTerrainExistForName(terrain))
loader.loadSnapshotsForTerrain(Terrain.getTerrainFromName(terrain));
else {
if (!terrain.isEmpty()) {
System.err.println("ObjectManager: Unknown terrain '" + terrain + "'");
Log.e("ObjectManager", "Unknown terrain: %s", terrain);
}
loader.loadAllSnapshots();
}
List <SWGObject> snapshots = loader.getObjects();
for (SWGObject obj : snapshots) {
loadSnapshot(obj);
}
objectMap.putAll(loader.getObjectTable());
double loadTime = (System.nanoTime() - startLoad) / 1E6;
System.out.printf("ObjectManager: Finished loading %d snapshots. Time: %fms%n", snapshots.size(), loadTime);
Log.i("ObjectManager", "Finished loading snapshots. Time: %fms", loadTime);
} else {
Log.w("ObjectManager", "Did not load snapshots. Reason: Disabled.");
System.out.println("ObjectManager: Snapshots not loaded. Reason: Disabled!");
private void loadBuildouts(Terrain terrain) {
long startLoad = System.nanoTime();
System.out.println("ObjectManager: Loading buildouts...");
Log.i("ObjectManager", "Loading buildouts...");
BuildoutLoader loader = new BuildoutLoader();
if (terrain == null)
loader.loadBuildoutsForTerrain(terrain);
else
loader.loadAllBuildouts();
List <SWGObject> buildouts = loader.getObjects();
for (SWGObject obj : buildouts) {
loadBuildout(obj);
}
objectMap.putAll(loader.getObjectTable());
double loadTime = (System.nanoTime() - startLoad) / 1E6;
System.out.printf("ObjectManager: Finished loading %d buildouts. Time: %fms%n", buildouts.size(), loadTime);
Log.i("ObjectManager", "Finished loading buildouts. Time: %fms", loadTime);
}
private void loadSnapshots(Terrain terrain) {
long startLoad = System.nanoTime();
System.out.println("ObjectManager: Loading snapshots...");
Log.i("ObjectManager", "Loading snapshots...");
SnapshotLoader loader = new SnapshotLoader();
if (terrain != null)
loader.loadSnapshotsForTerrain(terrain);
else
loader.loadAllSnapshots();
List <SWGObject> snapshots = loader.getObjects();
for (SWGObject obj : snapshots) {
loadSnapshot(obj);
}
objectMap.putAll(loader.getObjectTable());
double loadTime = (System.nanoTime() - startLoad) / 1E6;
System.out.printf("ObjectManager: Finished loading %d snapshots. Time: %fms%n", snapshots.size(), loadTime);
Log.i("ObjectManager", "Finished loading snapshots. Time: %fms", loadTime);
}
private void loadBuildout(SWGObject obj) {