Lots of work on leveling, XP and skills

This commit is contained in:
Mads Boddum
2016-04-30 08:52:28 +02:00
parent d9ff21bbb3
commit aaf630a3a2
12 changed files with 776 additions and 34 deletions
@@ -0,0 +1,100 @@
/***********************************************************************************
* Copyright (c) 2015 /// Project SWG /// www.projectswg.com *
* *
* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
* Our goal is to create an emulator which will provide a server for players to *
* continue playing a game similar to the one they used to play. We are basing *
* it on the final publish of the game prior to end-game events. *
* *
* This file is part of Holocore. *
* *
* -------------------------------------------------------------------------------- *
* *
* Holocore is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* Holocore is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with Holocore. If not, see <http://www.gnu.org/licenses/>. *
* *
***********************************************************************************/
package services.experience;
import intents.experience.LevelChangedIntent;
import intents.experience.SkillBoxGrantedIntent;
import java.util.HashMap;
import java.util.Map;
import resources.client_info.ClientFactory;
import resources.client_info.visitors.DatatableData;
import resources.control.Intent;
import resources.control.Service;
import resources.objects.creature.CreatureObject;
import resources.objects.player.PlayerObject;
import resources.server_info.Log;
/**
*
* @author Mads
*/
public final class SkillTemplateService extends Service {
private final Map<String, String[]> skillTemplates;
SkillTemplateService() {
skillTemplates = new HashMap<>();
registerForIntent(LevelChangedIntent.TYPE);
}
@Override
public boolean initialize() {
DatatableData skillTemplateTable = (DatatableData) ClientFactory.getInfoFromFile("datatables/skill_template/skill_template.iff");
for (int row = 0; row < skillTemplateTable.getRowCount(); row++) {
String profession = (String) skillTemplateTable.getCell(row, 0);
String[] templates = ((String) skillTemplateTable.getCell(row, 4)).split(",");
skillTemplates.put(profession, templates);
}
return super.initialize();
}
@Override
public void onIntentReceived(Intent i) {
switch(i.getType()) {
case LevelChangedIntent.TYPE: handleLevelChangedIntent((LevelChangedIntent) i); break;
}
}
private void handleLevelChangedIntent(LevelChangedIntent i) {
short newLevel = i.getNewLevel();
CreatureObject creatureObject = i.getCreatureObject();
// Skills are only awarded every third or fourth level
if ((newLevel == 4 || newLevel == 7 || newLevel == 10) || ((newLevel > 10) && (((newLevel - 10) % 4) == 0))) {
PlayerObject playerObject = creatureObject.getPlayerObject();
String profession = playerObject.getProfession();
String[] templates = skillTemplates.get(profession);
if(templates == null) {
Log.w(this, "%s tried to level up to %d with invalid profession %s", creatureObject, newLevel, profession);
} else {
int skillIndex = ((newLevel <= 10) ? ((newLevel - 1) / 3) : ((((newLevel - 10) / 4)) + 3));
String skillName = templates[skillIndex];
new SkillBoxGrantedIntent(skillName, creatureObject).broadcast();
playerObject.setProfWheelPosition(skillName);
// TODO roadmap reward items
}
} else {
Log.d(this, "Level %d has no skillbox - %s is rewarded nothing", newLevel, creatureObject);
}
}
}