Added baselines for PlayerObject - mostly hardcoded atm

This commit is contained in:
Obique
2014-12-06 00:54:51 -06:00
committed by Obique
parent 68b15090ca
commit ab3aba4235
@@ -1,9 +1,170 @@
package resources.objects.player;
import network.packets.swg.zone.SceneEndBaselines;
import network.packets.swg.zone.UpdatePostureMessage;
import network.packets.swg.zone.baselines.Baseline;
import network.packets.swg.zone.baselines.Baseline.BaselineType;
import network.packets.swg.zone.baselines.PLAY6;
import network.packets.swg.zone.baselines.PLAY9;
import resources.network.BaselineBuilder;
import resources.objects.creature.CreatureObject;
import resources.objects.intangible.IntangibleObject;
import resources.player.Player;
public class PlayerObject extends IntangibleObject {
private String profession = "";
private String biography = "";
private boolean showBackpack = true;
private boolean showHelmet = true;
public PlayerObject(long objectId) {
super(objectId);
}
public String getProfession() {
return profession;
}
public String getBiography() {
return biography;
}
public boolean isShowBackpack() {
return showBackpack;
}
public boolean isShowHelmet() {
return showHelmet;
}
public void setProfession(String profession) {
this.profession = profession;
}
public void setBiography(String biography) {
this.biography = biography;
}
public void setShowBackpack(boolean showBackpack) {
this.showBackpack = showBackpack;
}
public void setShowHelmet(boolean showHelmet) {
this.showHelmet = showHelmet;
}
public void createObject(Player target) {
super.sendSceneCreateObject(target);
// BaselineBuilder bb = new BaselineBuilder(this, BaselineType.PLAY, 3);
// createBaseline3(target, bb);
// bb.sendTo(target);
// bb = new BaselineBuilder(this, BaselineType.PLAY, 6);
// createBaseline6(target, bb);
// bb.sendTo(target);
// bb = new BaselineBuilder(this, BaselineType.PLAY, 8);
// createBaseline8(target, bb);
// bb.sendTo(target);
// bb = new BaselineBuilder(this, BaselineType.PLAY, 9);
// createBaseline9(target, bb);
// bb.sendTo(target);
PLAY6 play6 = new PLAY6();
// PLAY9 play9 = new PLAY9();
play6.setId(getObjectId()); play6.setType(BaselineType.PLAY); play6.setNum(6);
// play9.setId(getObjectId()); play9.setType(BaselineType.PLAY); play9.setNum(6);
target.sendPacket(new Baseline(getObjectId(), play6));
createChildrenObjects(target);
target.sendPacket(new SceneEndBaselines(getObjectId()));
}
public void createChildrenObjects(Player target) {
if (getParent() != null && getParent() instanceof CreatureObject)
target.sendPacket(new UpdatePostureMessage(((CreatureObject)getParent()).getPosture().getId(), getObjectId()));
super.createChildrenObjects(target);
}
public void createBaseline3(Player target, BaselineBuilder bb) {
super.createBaseline3(target, bb);
bb.addInt(0);
bb.addInt(0); // Flags List Size
bb.addInt(0); // My Profile List Size
bb.addAscii(profession);
bb.addInt(0); // Born Date
bb.addInt(0); // Total Play Time
}
public void createBaseline6(Player target, BaselineBuilder bb) {
super.createBaseline6(target, bb);
bb.addByte(0); // Admin Tag
bb.addInt(0); // Current Rank
bb.addFloat(0); // Rank Progress
bb.addInt(0); // Highest Rebel Rank
bb.addInt(0); // Highest Imperial Rank
bb.addInt(0); // Next Update Time
bb.addAscii(""); // Home
bb.addByte(0); // Citizenship
bb.addAscii(""); // City Region Defender 'region'
bb.addByte(0); // City Region Defender byte #1
bb.addByte(0); // City Region Defender byte #2
bb.addAscii(""); // Guild Region Defender 'region'
bb.addByte(0); // Guild Region Defender byte #1
bb.addByte(0); // Guild Region Defender byte #2
bb.addLong(0); // General?
bb.addInt(0); // Guild Rank Title?
bb.addShort(0); // Citizen Rank Title? 6 bytes
bb.addInt(1); // Speeder Elevation
bb.addAscii(""); // Vehicle Attack Command
}
public void createBaseline8(Player target, BaselineBuilder bb) {
super.createBaseline8(target, bb);
bb.addInt(0); // XP List Size
bb.addInt(0); // Waypoint List Size
bb.addInt(100); // Current Force Power
bb.addInt(100); // Max Force Power
bb.addInt(0); // Current FS Quest List
bb.addInt(0); // Completed FS Quest List
bb.addInt(0); // Active Quest
bb.addInt(0); // Quest Journal
bb.addAscii(""); // Profession Wheel Position
}
public void createBaseline9(Player target, BaselineBuilder bb) {
super.createBaseline9(target, bb);
bb.addInt(0); // Experimentation Flag
bb.addInt(0); // Crafting Stage
bb.addLong(0); // Nearest Crafting Station
bb.addInt(0); // Draft Schematic List
bb.addInt(0); // List of some kind?
bb.addInt(0); // Experimentation Points
bb.addInt(0); // Accomplishment Counter
bb.addInt(0); // Friends List
bb.addInt(0); // Ignore List
bb.addInt(0); // Language ID
bb.addInt(0); // Current Stomach
bb.addInt(0); // Max Stomach
bb.addInt(0); // Current Drink
bb.addInt(0); // Max Drink
bb.addInt(0); // Current Consumable
bb.addInt(0); // Max Consumable
bb.addInt(0); // Waypoint List
bb.addInt(0); // Defenders List
bb.addInt(0); // Kill Meter Points
bb.addInt(0); // Unk
bb.addLong(0); // Pet
bb.addInt(0); // Pet Abilities
bb.addInt(0); // Active Pet Abilities
bb.addByte(0); // Unk sometimes 0x01 or 0x02
bb.addInt(0); // Unk sometimes 4
bb.addLong(0); // Unk Bitmask starts with 0x20 ends with 0x40
bb.addLong(0); // Unk
bb.addByte(0); // Unk
bb.addLong(0); // Unk sometimes 856
bb.addLong(0); // Unk sometimes 8559
bb.addInt(0); // Residence Time
}
}