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Merge conflict fix attempt
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@@ -166,10 +166,11 @@ public class ConnectionService extends Service {
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int deltaTime = (int) ((System.currentTimeMillis()) - startTime);
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int newTotalTime = currentTime + (int) TimeUnit.MILLISECONDS.toSeconds(deltaTime);
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playerObject.setPlayTime(newTotalTime);
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if (p.getPlayerState() != PlayerState.LOGGED_OUT)
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System.out.println("[" + p.getUsername() +"] Logged out " + p.getCharacterName());
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playerObject.setPlayTime(newTotalTime);
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p.setPlayerState(PlayerState.LOGGED_OUT);
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disappearPlayers.add(p);
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updateService.schedule(disappearRunnable, (long) DISAPPEAR_THRESHOLD, TimeUnit.MILLISECONDS);
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