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Added WaypointColor enum, Updated Waypoint bytes structure, Added ignore to flags list for PlayerObject
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@@ -27,6 +27,7 @@ public class PlayerObject extends IntangibleObject {
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private SWGMap<String, Integer> experience = new SWGMap<>(BaselineType.PLAY, 8, 0);
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private SWGMap<Long, WaypointObject> waypoints = new SWGMap<>(BaselineType.PLAY, 8, 1);
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private SWGMap<Integer, Integer> quests = new SWGMap<>(BaselineType.PLAY, 8, 7);
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@SuppressWarnings("unused")
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private SWGList<Integer> flags = new SWGList<>(BaselineType.PLAY, 3, 0);
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public PlayerObject(long objectId) {
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