diff --git a/src/services/combat/CorpseService.java b/src/services/combat/CorpseService.java index 2120dd41d..dd623d59a 100644 --- a/src/services/combat/CorpseService.java +++ b/src/services/combat/CorpseService.java @@ -49,14 +49,10 @@ import utilities.ThreadUtilities; public final class CorpseService extends Service { private final ScheduledExecutorService executor; - // TODO Map terrain to all cloning facilities for that terrain - // TODO cloning facilities with factional restrictions public CorpseService() { executor = Executors.newSingleThreadScheduledExecutor(ThreadUtilities.newThreadFactory("corpse-service")); registerForIntent(CreatureKilledIntent.TYPE); - // TODO register for PlayerEventIntent - // TODO register for ObjectCreatedIntent } @Override @@ -69,7 +65,6 @@ public final class CorpseService extends Service { public void onIntentReceived(Intent i) { switch(i.getType()) { case CreatureKilledIntent.TYPE: handleCreatureKilledIntent((CreatureKilledIntent) i); break; - case PlayerEventIntent.TYPE: handlePlayerEventIntent((PlayerEventIntent) i); break; } } @@ -87,24 +82,6 @@ public final class CorpseService extends Service { } } - private void handlePlayerEventIntent(PlayerEventIntent i) { - switch(i.getEvent()) { - case PE_DISAPPEAR: handleDisappearedPlayer(i.getPlayer()); break; - } - } - - private void handleDisappearedPlayer(Player player) { - CreatureObject disappearedCreature = player.getCreatureObject(); - - switch(disappearedCreature.getPosture()) { - case DEAD: - // If a player is dead when they disappear, we force them to clone at the nearest facility - // TODO cancel currently scheduled forced clone - // TODO force clone - break; - } - } - /** * Only used for NPCs! * @param creatureCorpse non-player creature to delete from the world