Added support for Lunge, the range of which is 20m instead of the range of the melee weapon (5m)

This commit is contained in:
Ziggy
2022-07-06 01:29:53 +02:00
parent da3c132ee7
commit bbe2275d14
+1
View File
@@ -13,6 +13,7 @@ forceRun Jedi Foce Run X no speed increase atm RIGHT_CLICK_SPECIAL NONE BUFF HEA
forceStrike Jedi RIGHT_CLICK_SPECIAL STANDARD ATTACK HEALTH 1 appearance/pt_special_attack_defensive_bonus.prt weapon object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET STANDARD TRUE TRUE fire_1_single_medium attack_special_knee_strike_medium combo_2b_medium combo_4c_medium combo_4c_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium *heavy_wpn SINGLE_TARGET 0 0 0 0 20 0 1 0 1 0 0 0 0 0 50 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 PISTOL RANGED_WEAPON KINETIC KINETIC 0 0 0 FALSE ACTION_NAME 0 0 1 0
forceThrow Jedi Force Throw X delay ignored RIGHT_CLICK_SPECIAL STANDARD DELAY_ATTACK HEALTH 1 object/tangible/space/content_infrastructure/generic_egg_small.iff 0 0 1 TARGET STANDARD FALSE TRUE saberthrow_medium saberthrow_medium saberthrow_medium saberthrow_medium saberthrow_medium saberthrow_^ saberthrow_^ saberthrow_^ SINGLE_TARGET 0 0 0 32 0 0 1 0 1 0 0 0 0 0 50 0 0 0 0 0 forceThrow 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 PISTOL RANGED_WEAPON KINETIC KINETIC 0 0 0 fs_force_throw FALSE perform_target ACTION_NAME 0 0 1 0
legSweep LEFT_CLICK_DEFAULT STANDARD ATTACK HEALTH 1 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET STANDARD TRUE TRUE combo_3d_medium SINGLE_TARGET 0 0 0 0 0 0 0.5 0 1 0 0 0 0 0 8 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 PISTOL RANGED_WEAPON KINETIC KINETIC 0 0 0 FALSE WEAPON_NAME 0 0 1 60
lunge LEFT_CLICK_DEFAULT STANDARD ATTACK HEALTH 1 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET STANDARD TRUE TRUE knockdown_unarmed_1 knockdown_1hmelee_1 knockdown_2hmelee_1 lower_posture_polearm_2 SINGLE_TARGET 0 0 0 20 0 0 1.1 0 1 0 0 0 0 0 8 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 PISTOL RANGED_WEAPON KINETIC KINETIC 0 0 0 FALSE WEAPON_NAME 0 0 1 0
meleeAssault LEFT_CLICK_DEFAULT STANDARD ATTACK HEALTH 1 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET STANDARD TRUE TRUE attack_high_right_medium_0,attack_high_right_medium_1,attack_high_center_medium_0,attack_high_center_medium_1,attack_high_center_1_jab_double_medium,attack_high_center_medium_2,attack_high_left_medium_0,attack_high_left_medium_1,attack_mid_left_medium_0,attack_mid_left_medium_1,attack_mid_left_medium_2,attack_mid_right_medium_0,attack_mid_right_medium_1,attack_mid_right_medium_2,attack_special_elbow_throw_medium SINGLE_TARGET 0 0 0 0 0 0 1.4 0 1 0 0 0 0 0 12 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 PISTOL RANGED_WEAPON KINETIC KINETIC 0 0 0 FALSE WEAPON_NAME 0 0 1 0
meleeHit LEFT_CLICK_DEFAULT STANDARD ATTACK HEALTH 1 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET STANDARD TRUE TRUE attack_high_right_medium_0,attack_high_right_medium_1,attack_high_center_medium_0,attack_high_center_medium_1,attack_high_center_1_jab_double_medium,attack_high_center_medium_2,attack_high_left_medium_0,attack_high_left_medium_1,attack_mid_left_medium_0,attack_mid_left_medium_1,attack_mid_left_medium_2,attack_mid_right_medium_0,attack_mid_right_medium_1,attack_mid_right_medium_2,attack_special_elbow_throw_medium SINGLE_TARGET 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 PISTOL RANGED_WEAPON KINETIC KINETIC 0 0 0 FALSE WEAPON_NAME 0 0 1 0
meleeStrike LEFT_CLICK_DEFAULT STANDARD ATTACK HEALTH 1 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET STANDARD TRUE TRUE attack_high_right_medium_0,attack_high_right_medium_1,attack_high_center_medium_0,attack_high_center_medium_1,attack_high_center_1_jab_double_medium,attack_high_center_medium_2,attack_high_left_medium_0,attack_high_left_medium_1,attack_mid_left_medium_0,attack_mid_left_medium_1,attack_mid_left_medium_2,attack_mid_right_medium_0,attack_mid_right_medium_1,attack_mid_right_medium_2,attack_special_elbow_throw_medium SINGLE_TARGET 0 0 0 0 0 0 1.2 0 1 0 0 0 0 0 6 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 PISTOL RANGED_WEAPON KINETIC KINETIC 0 0 0 FALSE WEAPON_NAME 0 0 1 0