Fixed ConnectionService bugs and improved the disconnect system

This commit is contained in:
Obique
2015-02-11 08:28:56 -06:00
committed by Obique
parent 714a3aeb98
commit c841430c32
2 changed files with 61 additions and 14 deletions
+61 -12
View File
@@ -1,12 +1,17 @@
package services.galaxy;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;
import java.util.Queue;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.TimeUnit;
import network.packets.soe.Disconnect;
import network.packets.soe.Disconnect.DisconnectReason;
import network.packets.swg.zone.HeartBeatMessage;
import intents.CloseConnectionIntent;
import intents.GalacticPacketIntent;
import intents.PlayerEventIntent;
import resources.control.Intent;
@@ -17,33 +22,40 @@ import resources.player.PlayerState;
public class ConnectionService extends Service {
private static final double LD_THRESHOLD = TimeUnit.SECONDS.toMillis(30);
private static final double DISAPPEAR_THRESHOLD = TimeUnit.MINUTES.toMillis(3);
private static final double LD_THRESHOLD = TimeUnit.MINUTES.toMillis(3); // Time since last packet
private static final double DISAPPEAR_THRESHOLD = TimeUnit.MINUTES.toMillis(2); // Time after the LD
private final ScheduledExecutorService updateService;
private final Runnable updateRunnable;
private final Runnable disappearRunnable;
private final Queue <Player> disappearPlayers;
private final List <Player> zonedInPlayers;
public ConnectionService() {
updateService = Executors.newSingleThreadScheduledExecutor();
zonedInPlayers = new LinkedList<Player>();
disappearPlayers = new LinkedList<Player>();
updateRunnable = new Runnable() {
public void run() {
synchronized (zonedInPlayers) {
for (Player p : zonedInPlayers) {
if (p.getTimeSinceLastPacket() > DISAPPEAR_THRESHOLD) {
p.setPlayerState(PlayerState.DISCONNECTED);
System.out.println("[" + p.getUsername() +"] " + p.getCharacterName() + " disappeared");
new PlayerEventIntent(p, PlayerEvent.PE_DISAPPEAR).broadcast();
} else if (p.getTimeSinceLastPacket() > LD_THRESHOLD) {
if (p.getPlayerState() != PlayerState.LOGGED_OUT)
System.out.println("[" + p.getUsername() +"] Logged out " + p.getCharacterName());
p.setPlayerState(PlayerState.LOGGED_OUT);
if (p.getTimeSinceLastPacket() > LD_THRESHOLD) {
logOut(p);
disconnect(p, DisconnectReason.TIMEOUT);
}
}
}
}
};
disappearRunnable = new Runnable() {
public void run() {
Player p = disappearPlayers.poll();
synchronized (zonedInPlayers) {
if (p != null && zonedInPlayers.contains(p))
disappear(p);
}
}
};
}
@Override
@@ -77,8 +89,7 @@ public class ConnectionService extends Service {
if (((PlayerEventIntent)i).getEvent() == PlayerEvent.PE_ZONE_IN) {
Player p = ((PlayerEventIntent)i).getPlayer();
synchronized (zonedInPlayers) {
if (zonedInPlayers.contains(p))
zonedInPlayers.remove(p);
removeOld(p);
zonedInPlayers.add(p);
}
} else if (((PlayerEventIntent)i).getEvent() == PlayerEvent.PE_DISAPPEAR) {
@@ -92,8 +103,46 @@ public class ConnectionService extends Service {
Player p = gpi.getPlayerManager().getPlayerFromNetworkId(gpi.getNetworkId());
if (p != null)
p.sendPacket(gpi.getPacket());
} else if (((GalacticPacketIntent)i).getPacket() instanceof Disconnect) {
GalacticPacketIntent gpi = (GalacticPacketIntent) i;
Player p = gpi.getPlayerManager().getPlayerFromNetworkId(gpi.getNetworkId());
if (p != null) {
logOut(p);
disconnect(p, DisconnectReason.OTHER_SIDE_TERMINATED);
}
}
}
}
private void removeOld(Player nPlayer) {
synchronized (zonedInPlayers) {
Iterator <Player> zonedIterator = zonedInPlayers.iterator();
while (zonedIterator.hasNext()) {
Player old = zonedIterator.next();
if (old.equals(nPlayer)) {
zonedIterator.remove();
disconnect(old, DisconnectReason.NEW_CONNECTION_ATTEMPT);
}
}
}
}
private void logOut(Player p) {
if (p.getPlayerState() != PlayerState.LOGGED_OUT)
System.out.println("[" + p.getUsername() +"] Logged out " + p.getCharacterName());
p.setPlayerState(PlayerState.LOGGED_OUT);
disappearPlayers.add(p);
updateService.schedule(disappearRunnable, (long) DISAPPEAR_THRESHOLD, TimeUnit.MILLISECONDS);
}
private void disappear(Player p) {
p.setPlayerState(PlayerState.DISCONNECTED);
System.out.println("[" + p.getUsername() +"] " + p.getCharacterName() + " disappeared");
new PlayerEventIntent(p, PlayerEvent.PE_DISAPPEAR).broadcast();
}
private void disconnect(Player player, DisconnectReason reason) {
new CloseConnectionIntent(player.getConnectionId(), player.getNetworkId(), reason).broadcast();
}
}