diff --git a/src/services/commands/CommandService.java b/src/services/commands/CommandService.java index 7dcaad521..a92d34f9e 100644 --- a/src/services/commands/CommandService.java +++ b/src/services/commands/CommandService.java @@ -69,7 +69,7 @@ public class CommandService extends Service { if (player.getCreatureObject() == null) return; - if (command.getGodLevel() > 0 && player.getAccessLevel() == AccessLevel.PLAYER) + if ((command.getGodLevel() > 0 || command.getCharacterAbility().toLowerCase().equals("admin"))&& player.getAccessLevel() == AccessLevel.PLAYER)//HACK @Glen characterAbility check should be handled in the "has ability" TODO below. Not sure if abilities are implemented yet. return; // TODO: Check if the player has the ability