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Merge conflict, take 2
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@@ -170,7 +170,6 @@ public class ConnectionService extends Service {
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if (p.getPlayerState() != PlayerState.LOGGED_OUT)
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System.out.println("[" + p.getUsername() +"] Logged out " + p.getCharacterName());
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p.setPlayerState(PlayerState.LOGGED_OUT);
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disappearPlayers.add(p);
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updateService.schedule(disappearRunnable, (long) DISAPPEAR_THRESHOLD, TimeUnit.MILLISECONDS);
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