From d1fdcbf84f0d143bdced71dea2711541b09f8bb6 Mon Sep 17 00:00:00 2001 From: Obique PSWG Date: Tue, 24 May 2016 09:40:30 -0500 Subject: [PATCH] Fixed players flickering upon zone in --- src/resources/objects/SWGObject.java | 20 +++++++++++--------- src/services/objects/ObjectAwareness.java | 2 +- 2 files changed, 12 insertions(+), 10 deletions(-) diff --git a/src/resources/objects/SWGObject.java b/src/resources/objects/SWGObject.java index 7f1eb97a6..aac0678a6 100644 --- a/src/resources/objects/SWGObject.java +++ b/src/resources/objects/SWGObject.java @@ -52,6 +52,7 @@ import resources.network.NetBuffer; import resources.objects.building.BuildingObject; import resources.objects.creature.CreatureObject; import resources.player.Player; +import resources.player.PlayerState; import resources.server_info.Log; import services.CoreManager; @@ -128,7 +129,7 @@ public abstract class SWGObject extends BaselineObject implements Comparable getObjectsAware() { Set aware; @@ -789,6 +796,8 @@ public abstract class SWGObject extends BaselineObject implements Comparable(objectsAware); } - if (outOfRange.contains(this)) { - Log.e("SWGObject", "outOfRange contains this"); - } - if (withinRange.contains(this)) { - Log.e("SWGObject", "withinRange contains this"); - } for (SWGObject o : outOfRange) { if (!withinRange.contains(o)) { awarenessOutOfRange(o, true); @@ -940,7 +943,6 @@ public abstract class SWGObject extends BaselineObject implements Comparable