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https://github.com/ProjectSWGCore/Holocore.git
synced 2026-10-08 23:13:25 -04:00
Changed baseline/deltabuilder to be solely created by BaselineObject
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@@ -56,8 +56,8 @@ public class PlayerObject extends IntangibleObject {
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private List<String> joinedChannels = new ArrayList<>();
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// PLAY 03
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private SWGBitSet flagsList = new SWGBitSet(BaselineType.PLAY, 3, 5);
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private SWGBitSet profileFlags = new SWGBitSet(BaselineType.PLAY, 3, 6);
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private SWGBitSet flagsList = new SWGBitSet(3, 5);
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private SWGBitSet profileFlags = new SWGBitSet(3, 6);
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private String title = "";
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private int bornDate = 0;
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private int playTime = 0;
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@@ -66,8 +66,8 @@ public class PlayerObject extends IntangibleObject {
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private int pvpKills = 0;
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private long lifetimeGcwPoints = 0;
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private int lifetimePvpKills = 0;
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private SWGList<Integer> collections = new SWGList<>(BaselineType.PLAY, 3, 16);
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private SWGList<Integer> guildRanks = new SWGList<>(BaselineType.PLAY, 3, 17);
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private SWGList<Integer> collections = new SWGList<>(3, 16);
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private SWGList<Integer> guildRanks = new SWGList<>(3, 17);
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private boolean showHelmet = true;
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private boolean showBackpack = true;
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// PLAY 06
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@@ -79,27 +79,27 @@ public class PlayerObject extends IntangibleObject {
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private int gcwNextUpdate = 0;
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private String home = "";
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// PLAY 08
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private SWGMap<String, Integer> experience = new SWGMap<>(BaselineType.PLAY, 8, 0);
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private SWGMap<Long, WaypointObject> waypoints = new SWGMap<>(BaselineType.PLAY, 8, 1);
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private SWGMap<String, Integer> experience = new SWGMap<>(8, 0);
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private SWGMap<Long, WaypointObject> waypoints = new SWGMap<>(8, 1);
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private boolean citizen = false;
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private int guildRankTitle = 0;
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private int activeQuest = 0;
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private SWGMap<Integer, Integer> quests = new SWGMap<>(BaselineType.PLAY, 8, 7);
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private SWGMap<Integer, Integer> quests = new SWGMap<>(8, 7);
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private String profWheelPosition = "";
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// PLAY 09
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private int experimentFlag = 0;
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private int craftingStage = 0;
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private long nearbyCraftStation = 0;
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private SWGList<String> draftSchemList = new SWGList<>(BaselineType.PLAY, 9, 3);
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private SWGList<String> draftSchemList = new SWGList<>(9, 3);
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private int experimentPoints = 0;
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private SWGList<String> friendsList = new SWGList<>(BaselineType.PLAY, 9, 7, StringType.ASCII);
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private SWGList<String> ignoreList = new SWGList<>(BaselineType.PLAY, 9, 8, StringType.ASCII);
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private SWGList<String> friendsList = new SWGList<>(9, 7, StringType.ASCII);
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private SWGList<String> ignoreList = new SWGList<>(9, 8, StringType.ASCII);
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private int languageId = 0;
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private SWGList<Long> defenders = new SWGList<>(BaselineType.PLAY, 9, 17); // TODO: Change to set
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private SWGList<Long> defenders = new SWGList<>(9, 17); // TODO: Change to set
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private int killMeter = 0;
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private long petId = 0;
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private SWGList<String> petAbilities = new SWGList<>(BaselineType.PLAY, 9, 21);
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private SWGList<String> activePetAbilities = new SWGList<>(BaselineType.PLAY, 9, 22);
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private SWGList<String> petAbilities = new SWGList<>(9, 21);
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private SWGList<String> activePetAbilities = new SWGList<>(9, 22);
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private int startPlayTime;
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public PlayerObject(long objectId) {
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