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Welcome to the new world of serialization. Beware
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@@ -41,8 +41,6 @@ import utilities.Encoder.StringType;
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public class GuildObject extends SWGObject {
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private static final long serialVersionUID = 1L;
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private SWGSet<String> abbreviations = new SWGSet<String>(3, 4, StringType.ASCII);
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private SWGMap<String, CurrentServerGCWZonePercent> gcwImperialScorePercentileThisGalaxy = new SWGMap<>(6, 2);
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private SWGMap<String, CurrentServerGCWZonePercent> gcwGroupImperialScorePercentileThisGalaxy = new SWGMap<>(6, 3);
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