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Added support for Knockdown Recovery and prevented posture changes /stand, /kneel, /prone and /sit while knocked down
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@@ -12,6 +12,7 @@ cyborgSureShot RIGHT_CLICK_SPECIAL STANDARD ATTACK HEALTH 1 object/tangib
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forceRun Jedi Foce Run X no speed increase atm RIGHT_CLICK_SPECIAL NONE BUFF HEALTH 1 root object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET STANDARD FALSE FALSE SINGLE_TARGET 0 0 0 0 0 0 0 0 1 0 0 0 0 0 150 0 0 0 0 0 0 0 fs_force_run 0 0 1 0 0 0 0 0 0 0 0 0 0 PISTOL RANGED_WEAPON KINETIC KINETIC 0 0 0 fs_force_run FALSE perform_notarget ACTION_NAME 0 0 1 0
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forceStrike Jedi RIGHT_CLICK_SPECIAL STANDARD ATTACK HEALTH 1 appearance/pt_special_attack_defensive_bonus.prt weapon object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET STANDARD TRUE TRUE fire_1_single_medium attack_special_knee_strike_medium combo_2b_medium combo_4c_medium combo_4c_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium *heavy_wpn SINGLE_TARGET 0 0 0 0 20 0 1 0 1 0 0 0 0 0 50 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 PISTOL RANGED_WEAPON KINETIC KINETIC 0 0 0 FALSE ACTION_NAME 0 0 1 0
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forceThrow Jedi Force Throw X delay ignored RIGHT_CLICK_SPECIAL STANDARD DELAY_ATTACK HEALTH 1 object/tangible/space/content_infrastructure/generic_egg_small.iff 0 0 1 TARGET STANDARD FALSE TRUE saberthrow_medium saberthrow_medium saberthrow_medium saberthrow_medium saberthrow_medium saberthrow_^ saberthrow_^ saberthrow_^ SINGLE_TARGET 0 0 0 32 0 0 1 0 1 0 0 0 0 0 50 0 0 0 0 0 forceThrow 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 PISTOL RANGED_WEAPON KINETIC KINETIC 0 0 0 fs_force_throw FALSE perform_target ACTION_NAME 0 0 1 0
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knockdownRecovery RIGHT_CLICK_SPECIAL NONE BUFF HEALTH 1 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET STANDARD TRUE TRUE SINGLE_TARGET 0 0 0 0 0 0 1 0 1 0 0 0 0 0 20 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 PISTOL RANGED_WEAPON KINETIC KINETIC 0 0 0 FALSE perform_notarget ACTION_NAME 0 0 1 0
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legSweep LEFT_CLICK_DEFAULT STANDARD ATTACK HEALTH 1 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET STANDARD TRUE TRUE combo_3d_medium SINGLE_TARGET 0 0 0 0 0 0 0.5 0 1 0 0 0 0 0 8 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 PISTOL RANGED_WEAPON KINETIC KINETIC 0 0 0 FALSE WEAPON_NAME 0 0 1 60
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meleeAssault LEFT_CLICK_DEFAULT STANDARD ATTACK HEALTH 1 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET STANDARD TRUE TRUE attack_high_right_medium_0,attack_high_right_medium_1,attack_high_center_medium_0,attack_high_center_medium_1,attack_high_center_1_jab_double_medium,attack_high_center_medium_2,attack_high_left_medium_0,attack_high_left_medium_1,attack_mid_left_medium_0,attack_mid_left_medium_1,attack_mid_left_medium_2,attack_mid_right_medium_0,attack_mid_right_medium_1,attack_mid_right_medium_2,attack_special_elbow_throw_medium SINGLE_TARGET 0 0 0 0 0 0 1.4 0 1 0 0 0 0 0 12 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 PISTOL RANGED_WEAPON KINETIC KINETIC 0 0 0 FALSE WEAPON_NAME 0 0 1 0
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meleeHit LEFT_CLICK_DEFAULT STANDARD ATTACK HEALTH 1 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET STANDARD TRUE TRUE attack_high_right_medium_0,attack_high_right_medium_1,attack_high_center_medium_0,attack_high_center_medium_1,attack_high_center_1_jab_double_medium,attack_high_center_medium_2,attack_high_left_medium_0,attack_high_left_medium_1,attack_mid_left_medium_0,attack_mid_left_medium_1,attack_mid_left_medium_2,attack_mid_right_medium_0,attack_mid_right_medium_1,attack_mid_right_medium_2,attack_special_elbow_throw_medium SINGLE_TARGET 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 PISTOL RANGED_WEAPON KINETIC KINETIC 0 0 0 FALSE WEAPON_NAME 0 0 1 0
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