Fixed an issue where you wouldn't always get the rewards from a skillbox

This commit is contained in:
Mads Boddum
2016-05-06 05:37:52 +02:00
parent 3b0be70ac9
commit f7d3bcb57e
@@ -78,7 +78,7 @@ public final class SkillTemplateService extends Service {
short newLevel = i.getNewLevel();
CreatureObject creatureObject = i.getCreatureObject();
for (int level = oldLevel; level < newLevel; level++) {
for (int level = oldLevel; level <= newLevel; level++) {
// Skills are only awarded every third or fourth level
if ((level == 4 || level == 7 || level == 10) || ((level > 10) && (((level - 10) % 4) == 0))) {
PlayerObject playerObject = creatureObject.getPlayerObject();