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Massive refactor of awareness to include unit tests, different object storage system, and more independence from Holocore specifically
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/************************************************************************************
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* Copyright (c) 2015 /// Project SWG /// www.projectswg.com *
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* *
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* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
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* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
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* Our goal is to create an emulator which will provide a server for players to *
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* continue playing a game similar to the one they used to play. We are basing *
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* it on the final publish of the game prior to end-game events. *
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* *
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* This file is part of Holocore. *
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* *
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* -------------------------------------------------------------------------------- *
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* *
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* Holocore is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* Holocore is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with Holocore. If not, see <http://www.gnu.org/licenses/>. *
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* *
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***********************************************************************************/
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package resources.objects.awareness;
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import java.util.concurrent.atomic.AtomicInteger;
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import org.junit.Assert;
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import resources.objects.SWGObject;
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import resources.objects.awareness.TerrainMap.TerrainMapCallback;
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class MapCallback implements TerrainMapCallback {
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private final BlockingCounter withinRange = new BlockingCounter();
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private final BlockingCounter outOfRange = new BlockingCounter();
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private final BlockingCounter successfulMove = new BlockingCounter();
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private final BlockingCounter failedMove = new BlockingCounter();
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@Override
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public void onWithinRange(SWGObject obj, SWGObject inRange) {
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withinRange.increment();
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}
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@Override
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public void onOutOfRange(SWGObject obj, SWGObject outRange) {
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outOfRange.increment();
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}
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@Override
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public void onMoveSuccess(SWGObject obj) {
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successfulMove.increment();
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}
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@Override
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public void onMoveFailure(SWGObject obj) {
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failedMove.increment();
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}
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public void set(int withinRange, int outOfRange, int successful, int failed) {
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this.withinRange.set(withinRange);
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this.outOfRange.set(outOfRange);
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this.successfulMove.set(successful);
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this.failedMove.set(failed);
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}
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public int getWithinRange() {
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return withinRange.get();
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}
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public int getOutOfRange() {
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return outOfRange.get();
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}
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public int getSuccess() {
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return successfulMove.get();
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}
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public int getFailed() {
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return failedMove.get();
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}
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public void waitAndTest(int withinRange, int outOfRange, int successful, int failed, long timeout) {
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waitFor(withinRange, outOfRange, successful, failed, timeout);
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testAssert(withinRange, outOfRange, successful, failed);
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}
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public void waitFor(int withinRange, int outOfRange, int successful, int failed, long timeout) {
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long start = System.nanoTime();
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this.withinRange.waitUntil(withinRange, timeout);
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this.outOfRange.waitUntil(outOfRange, timeout-(long)((System.nanoTime()-start)/1E6));
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this.successfulMove.waitUntil(successful, timeout-(long)((System.nanoTime()-start)/1E6));
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this.failedMove.waitUntil(failed, timeout-(long)((System.nanoTime()-start)/1E6));
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}
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public void testAssert(int withinRange, int outOfRange, int successful, int failed) {
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Assert.assertEquals("TEST-WITHIN-RANGE", withinRange, this.withinRange.get());
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Assert.assertEquals("TEST-OUT-OF-RANGE", outOfRange, this.outOfRange.get());
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Assert.assertEquals("TEST-SUCCESSFUL-MOVE", successful, this.successfulMove.get());
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Assert.assertEquals("TEST-FAILED-MOVE", failed, this.failedMove.get());
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}
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private static class BlockingCounter {
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private final Object mutex;
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private final AtomicInteger integer;
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public BlockingCounter() {
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mutex = new Object();
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integer = new AtomicInteger(0);
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}
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public boolean waitUntil(int value, long timeout) {
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long start = System.nanoTime();
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while (timeout > 0 && integer.get() < value && waitForChange(timeout)) {
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timeout -= (long) ((System.nanoTime()-start)/1E6);
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start = System.nanoTime();
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if (integer.get() >= value)
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return true;
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}
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return false;
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}
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public boolean waitForChange(long timeout) {
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synchronized (mutex) {
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int initial = integer.get();
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try {
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mutex.wait(timeout);
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} catch (InterruptedException e) {
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return false;
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}
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return initial != integer.get();
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}
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}
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public void increment() {
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integer.incrementAndGet();
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synchronized (mutex) {
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mutex.notifyAll();
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}
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}
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public int get() {
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return integer.get();
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}
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public void set(int i) {
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integer.set(i);
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synchronized (mutex) {
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mutex.notifyAll();
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}
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}
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}
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}
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