Ziggy
e81c284253
Fixed utility sourceset compilation error
2022-07-20 17:03:09 +02:00
Undercova
970d25fc46
Merge branch 'cu_quality_assurance' of https://github.com/ProjectSWGCore/Holocore into cu_quality_assurance
2022-07-20 03:32:48 +02:00
Undercova
523a1f95ba
Updated some coordinates for trainers in Mos Eisley
2022-07-20 03:32:09 +02:00
Josh Larson
6e7b18a7dd
Merge branch 'cu_quality_assurance' of https://github.com/ProjectSWGCore/Holocore into cu_quality_assurance
2022.07.19
2022-07-19 17:07:14 -05:00
Josh Larson
07b721d298
Fixed NPCs location in buildings (should not use terrain height)
2022-07-19 17:06:54 -05:00
Josh Larson
b5f597e767
Cleaned up DynamicSpawnService's terrain getHeight call
2022-07-19 06:52:17 -05:00
Josh Larson
e87ec25a72
Merge pull request #681 from Josh-Larson/cu_quality_assurance
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Improved API for accessing the terrain height
2022.07.18
2022-07-18 22:56:07 -05:00
Josh Larson
6a98b67b77
Cleaned up previous commit in NavigationPoint and set all NPC spawns to the correct elevation
2022-07-18 22:51:48 -05:00
Josh Larson
d2e3e911de
Improved API for accessing the terrain height
2022-07-18 22:23:25 -05:00
Josh Larson
6fd6588c5c
Merge pull request #680 from Josh-Larson/cu_quality_assurance
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Fixed dynamic spawn system using new terrain loader
2022-07-18 21:09:05 -05:00
Josh Larson
c008ad910d
Fixed dynamic spawn system using new terrain loader
2022-07-18 20:56:13 -05:00
Undercova
c22db42f4c
Added several patrol routes to some Mos Eisley NPCs
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Renamed the testing rings for combat and crafting
Changed the cloning sound
2022-07-18 22:43:08 +02:00
Undercova
dcb3595766
Merge branch 'cu_quality_assurance' of https://github.com/ProjectSWGCore/Holocore into cu_quality_assurance
2022.07.17
2022-07-17 20:12:15 +02:00
Undercova
fd80fae342
Added some CL 1 to 3 newbie spawns so players can fight something in their range
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Removed a campfire outside Mos Eisley
2022-07-17 20:11:41 +02:00
Josh Larson
20e127e7dc
Merge pull request #673 from madsboddum/Holocore-598
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Holocore-598 Special attacks should say "Too tired" when their costs …
2022-07-17 13:08:42 -05:00
Josh Larson
65c698929a
Merge pull request #670 from madsboddum/Holocore-436
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Holocore-436 [Brawler] Bleed Attack
2022-07-17 13:02:23 -05:00
Ziggy
dd9629741c
Holocore-598 Special attacks should say "Too tired" when their costs exceed your current action or mind
2022-07-17 19:11:32 +02:00
Ziggy
93f8bfe985
Holocore-436 [Brawler] Bleed Attack
2022-07-17 15:53:17 +02:00
Josh Larson
60ba47ca62
Merge pull request #668 from madsboddum/Holocore-568
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Holocore-568 Global cooldown should prevent ability execution
2022-07-17 04:15:27 -05:00
Ziggy
a3ce2019ac
Holocore-568 Global cooldown should prevent ability execution
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More specifically, it should be queued for later execution for when the relevant cooldowns have expired.
2022-07-17 03:21:04 +02:00
Josh Larson
61a2a26d2c
Merge pull request #667 from madsboddum/Improved-tests
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Improved-tests
2022-07-16 18:43:07 -05:00
Ziggy
a33c613c9a
Improved tests for item transfers by decoupling them from the implementation
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This way we also get slightly more code coverage, because we're closer to executing a transferItemXXX
command like the real game would.
2022-07-17 01:30:01 +02:00
Josh Larson
bd7a357368
Merge pull request #665 from madsboddum/encodable_nullability
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Better nullability support in Encodable
2022-07-15 13:32:11 -05:00
Ziggy
f6155b8dd2
Better nullability support in Encodable
2022-07-15 20:28:05 +02:00
Josh Larson
e7624de7ba
Merge pull request #629 from madsboddum/group_inviter_name
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Show name of the player that invited you to a group instead of %TT
2022-07-15 12:00:44 -05:00
Ziggy
d1d6313c3b
Split the single GroupEventIntent into multiple intents, so we can benefit from null-checking by the compiler
2022-07-15 18:57:09 +02:00
Josh Larson
1ee2d17033
Merge pull request #664 from madsboddum/lightsabers
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Added support for lightsabers, as well as a couple of Lightsaber skil…
2022-07-14 20:00:46 -05:00
Ziggy
065338adb7
Added support for lightsabers, as well as a couple of Lightsaber skill tree abilities
2022-07-15 02:47:58 +02:00
Undercova
2c53879b53
Updated armor / weapon / wearable items so they use CU modifiers
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Updated NPC stats for CL 1 to 10 so they are easier to fight
2022.07.14
2022-07-14 04:23:50 +02:00
Josh Larson
50c64164cb
Added building names to buildout files
2022-07-13 19:58:00 -05:00
Josh Larson
45b63ce616
Merge branch 'cu_quality_assurance' of https://github.com/ProjectSWGCore/Holocore into cu_quality_assurance
2022-07-13 19:39:32 -05:00
Josh Larson
1086426a30
Merge pull request #662 from madsboddum/skillpoint_cap_249_bug
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Fixed skillpoint cap being 249 instead of 250
2022-07-13 19:39:16 -05:00
Josh Larson
47076cb091
Updated clientdata
2022-07-13 19:36:49 -05:00
Ziggy
3a532eac9c
Fixed skillpoint cap being 249 instead of 250
2022-07-14 02:36:21 +02:00
Josh Larson
c17154a4db
Merge pull request #661 from madsboddum/Holocore-660
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Holocore-660 Default attack
2022-07-13 19:27:04 -05:00
Ziggy
f04c17bf7f
Holocore-660 Default attack
2022-07-14 01:51:06 +02:00
Josh Larson
607b4ce745
Merge pull request #659 from madsboddum/old-config-files
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Remove unused code for old config files
2022-07-13 17:56:50 -05:00
Ziggy
4d2d91b56e
Remove unused code for old config files
2022-07-14 00:47:47 +02:00
Josh Larson
774a5e50a2
Merge pull request #657 from madsboddum/Holocore-601
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Holocore-601 Cloner window shows no city names
2022-07-13 09:49:43 -05:00
Ziggy
f9c9d90001
Holocore-601 Cloner window shows no city names
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I wasn't able to find the client string, so I just wrote something myself that's pretty close. The city name isn't in the prompt, because we need the prose string for that to work.
2022-07-13 16:26:44 +02:00
Josh Larson
b4dbaa5ef6
Merge pull request #656 from madsboddum/Remove-mockito
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Rewrote ActiveQuestRequirementTest so it doesn't need Mockito, as the…
2022-07-13 07:37:30 -05:00
Ziggy
9738f35448
Rewrote ActiveQuestRequirementTest so it doesn't need Mockito, as the code is perfectly testable without it
2022-07-13 14:25:49 +02:00
Josh Larson
21db28adc6
Merge pull request #655 from madsboddum/Holocore-435
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Holocore-435 [Brawler] Parry Riposte Stance
2022-07-12 23:43:45 -05:00
Ziggy
52ea9667f0
Holocore-435 [Brawler] Parry Riposte Stance
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Lots of file edits because I also created SWGColor and used in relevant places.
It contains commonly used colors for flytexts, so we don't need to look them up each time.
There are way more colors than the ones I added, but I figure it makes sense to add them as we go along.
2022-07-13 02:49:24 +02:00
Josh Larson
90fac06fa6
Merge pull request #654 from madsboddum/unused_highest_id
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Removed an unused local variable, highestId, that was updated but nev…
2022-07-12 16:11:53 -05:00
Josh Larson
ad70add6e0
Merge pull request #653 from madsboddum/junit5
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JUnit 4 -> JUnit 5
2022-07-12 10:34:19 -05:00
Ziggy
a3f38ad5c0
JUnit 4 -> JUnit 5
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We're still getting JUnit 4 in through fast-json, jlcommon-network and jlcommon.
The solution for them is probably to change "implementation" to "testImplementation".
2022-07-12 15:38:04 +02:00
Ziggy
8538c01522
Removed an unused local variable, highestId, that was updated but never accessed, as a different solution further down figures out what the highest ID is
2022-07-12 13:33:17 +02:00
Josh Larson
3d8276b850
Merge pull request #651 from madsboddum/Holocore-650
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Holocore-650 Failed command execution should fail instead of triggeri…
2022-07-11 14:56:08 -05:00
Ziggy
002f5a158c
Holocore-650 Failed command execution should fail instead of triggering cooldown
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I had to make CombatCommandService run as a part of CommandQueueService, so we have a chance to make commands fail properly based on combatcommand-specific checks.
2022-07-11 21:49:13 +02:00