Undercova
|
6e8782441f
|
Updated performance database to CU data
|
2022-07-21 01:42:23 +02:00 |
|
Ziggy
|
e48c8d0464
|
Fixed a bug where NPCs couldn't attack
|
2022-07-21 00:35:46 +02:00 |
|
Josh Larson
|
aeaa2192d2
|
Merge pull request #694 from madsboddum/Holocore-693
Entertainers are now granted a Slitherhorn so they can earn Musician XP
|
2022-07-20 15:40:09 -05:00 |
|
Ziggy
|
41ab9ea00b
|
Entertainers are now granted a Slitherhorn so they can earn Musician XP
Relates to GitHub issue #693
|
2022-07-20 22:35:33 +02:00 |
|
Josh Larson
|
66ca9b6abc
|
Merge pull request #692 from madsboddum/Holocore-691
Entertainers get Dancing XP by dancing
|
2022-07-20 14:44:16 -05:00 |
|
Ziggy
|
fb92f3e1f3
|
Entertainers get Dancing XP by dancing
Relates to GitHub issue #691
|
2022-07-20 21:41:22 +02:00 |
|
Josh Larson
|
f5fe43ebe5
|
Merge pull request #690 from Josh-Larson/improvement_cleanup_test_sleeps
Removed remaining Thread.sleep's from test cases
|
2022-07-20 14:25:42 -05:00 |
|
Josh Larson
|
0240df46c6
|
Removed remaining Thread.sleep's from test cases
|
2022-07-20 14:20:00 -05:00 |
|
Josh Larson
|
aed84df4cd
|
Merge pull request #674 from madsboddum/Holocore-671
Holocore-671 Previous learned and dropped ability can still be execut…
|
2022-07-20 14:14:21 -05:00 |
|
Ziggy
|
72d90e14eb
|
Attempt at fixing flakiness of tests in AbilityTest
|
2022-07-20 21:06:26 +02:00 |
|
Ziggy
|
b60780cfe9
|
Our other commands are lowercased, so let's lowercase this one as well
|
2022-07-20 20:52:00 +02:00 |
|
Ziggy
|
f6068438eb
|
Holocore-671 Previous learned and dropped ability can still be executed from toolbar
Reduced test runtime by checking the command queue more often during certain tests
|
2022-07-20 20:52:00 +02:00 |
|
Josh Larson
|
c9fe97be1c
|
Added waitForNextPacket function to GenericPlayer for concurrent packet tests
|
2022-07-20 13:50:16 -05:00 |
|
Josh Larson
|
7b0c2a0506
|
Merge pull request #686 from madsboddum/Holocore-683
Holocore-683 Indoor trainers now show up correctly on planetary map (…
|
2022-07-20 10:52:20 -05:00 |
|
Ziggy
|
48dab66e95
|
Holocore-683 Indoor trainers now show up correctly on planetary map (category)
|
2022-07-20 17:50:41 +02:00 |
|
Josh Larson
|
1b1ee2e701
|
Merge pull request #687 from madsboddum/Holocore-679
Grant Novice Entertainer upon character creation
|
2022-07-20 10:47:17 -05:00 |
|
Josh Larson
|
3e0e650dd2
|
Merge pull request #684 from madsboddum/utility-sourceset
Fixed utility sourceset compilation error
|
2022-07-20 10:44:07 -05:00 |
|
Ziggy
|
abac1c4183
|
Grant Novice Entertainer upon character creation
Relates to GitHub issue #679
|
2022-07-20 17:35:08 +02:00 |
|
Undercova
|
fa14a56526
|
Merge pull request #685 from madsboddum/Fixed-brawler-map
Fixed brawler trainers sometimes being named ";" on the map
|
2022-07-20 17:14:07 +02:00 |
|
Ziggy
|
e12dcebec4
|
Fixed brawler trainers sometimes being named ";" on the map
|
2022-07-20 17:10:00 +02:00 |
|
Ziggy
|
e81c284253
|
Fixed utility sourceset compilation error
|
2022-07-20 17:03:09 +02:00 |
|
Undercova
|
970d25fc46
|
Merge branch 'cu_quality_assurance' of https://github.com/ProjectSWGCore/Holocore into cu_quality_assurance
|
2022-07-20 03:32:48 +02:00 |
|
Undercova
|
523a1f95ba
|
Updated some coordinates for trainers in Mos Eisley
|
2022-07-20 03:32:09 +02:00 |
|
Josh Larson
|
6e7b18a7dd
|
Merge branch 'cu_quality_assurance' of https://github.com/ProjectSWGCore/Holocore into cu_quality_assurance
2022.07.19
|
2022-07-19 17:07:14 -05:00 |
|
Josh Larson
|
07b721d298
|
Fixed NPCs location in buildings (should not use terrain height)
|
2022-07-19 17:06:54 -05:00 |
|
Josh Larson
|
b5f597e767
|
Cleaned up DynamicSpawnService's terrain getHeight call
|
2022-07-19 06:52:17 -05:00 |
|
Josh Larson
|
e87ec25a72
|
Merge pull request #681 from Josh-Larson/cu_quality_assurance
Improved API for accessing the terrain height
2022.07.18
|
2022-07-18 22:56:07 -05:00 |
|
Josh Larson
|
6a98b67b77
|
Cleaned up previous commit in NavigationPoint and set all NPC spawns to the correct elevation
|
2022-07-18 22:51:48 -05:00 |
|
Josh Larson
|
d2e3e911de
|
Improved API for accessing the terrain height
|
2022-07-18 22:23:25 -05:00 |
|
Josh Larson
|
6fd6588c5c
|
Merge pull request #680 from Josh-Larson/cu_quality_assurance
Fixed dynamic spawn system using new terrain loader
|
2022-07-18 21:09:05 -05:00 |
|
Josh Larson
|
c008ad910d
|
Fixed dynamic spawn system using new terrain loader
|
2022-07-18 20:56:13 -05:00 |
|
Undercova
|
c22db42f4c
|
Added several patrol routes to some Mos Eisley NPCs
Renamed the testing rings for combat and crafting
Changed the cloning sound
|
2022-07-18 22:43:08 +02:00 |
|
Undercova
|
dcb3595766
|
Merge branch 'cu_quality_assurance' of https://github.com/ProjectSWGCore/Holocore into cu_quality_assurance
2022.07.17
|
2022-07-17 20:12:15 +02:00 |
|
Undercova
|
fd80fae342
|
Added some CL 1 to 3 newbie spawns so players can fight something in their range
Removed a campfire outside Mos Eisley
|
2022-07-17 20:11:41 +02:00 |
|
Josh Larson
|
20e127e7dc
|
Merge pull request #673 from madsboddum/Holocore-598
Holocore-598 Special attacks should say "Too tired" when their costs …
|
2022-07-17 13:08:42 -05:00 |
|
Josh Larson
|
65c698929a
|
Merge pull request #670 from madsboddum/Holocore-436
Holocore-436 [Brawler] Bleed Attack
|
2022-07-17 13:02:23 -05:00 |
|
Ziggy
|
dd9629741c
|
Holocore-598 Special attacks should say "Too tired" when their costs exceed your current action or mind
|
2022-07-17 19:11:32 +02:00 |
|
Ziggy
|
93f8bfe985
|
Holocore-436 [Brawler] Bleed Attack
|
2022-07-17 15:53:17 +02:00 |
|
Josh Larson
|
60ba47ca62
|
Merge pull request #668 from madsboddum/Holocore-568
Holocore-568 Global cooldown should prevent ability execution
|
2022-07-17 04:15:27 -05:00 |
|
Ziggy
|
a3ce2019ac
|
Holocore-568 Global cooldown should prevent ability execution
More specifically, it should be queued for later execution for when the relevant cooldowns have expired.
|
2022-07-17 03:21:04 +02:00 |
|
Josh Larson
|
61a2a26d2c
|
Merge pull request #667 from madsboddum/Improved-tests
Improved-tests
|
2022-07-16 18:43:07 -05:00 |
|
Ziggy
|
a33c613c9a
|
Improved tests for item transfers by decoupling them from the implementation
This way we also get slightly more code coverage, because we're closer to executing a transferItemXXX
command like the real game would.
|
2022-07-17 01:30:01 +02:00 |
|
Josh Larson
|
bd7a357368
|
Merge pull request #665 from madsboddum/encodable_nullability
Better nullability support in Encodable
|
2022-07-15 13:32:11 -05:00 |
|
Ziggy
|
f6155b8dd2
|
Better nullability support in Encodable
|
2022-07-15 20:28:05 +02:00 |
|
Josh Larson
|
e7624de7ba
|
Merge pull request #629 from madsboddum/group_inviter_name
Show name of the player that invited you to a group instead of %TT
|
2022-07-15 12:00:44 -05:00 |
|
Ziggy
|
d1d6313c3b
|
Split the single GroupEventIntent into multiple intents, so we can benefit from null-checking by the compiler
|
2022-07-15 18:57:09 +02:00 |
|
Josh Larson
|
1ee2d17033
|
Merge pull request #664 from madsboddum/lightsabers
Added support for lightsabers, as well as a couple of Lightsaber skil…
|
2022-07-14 20:00:46 -05:00 |
|
Ziggy
|
065338adb7
|
Added support for lightsabers, as well as a couple of Lightsaber skill tree abilities
|
2022-07-15 02:47:58 +02:00 |
|
Undercova
|
2c53879b53
|
Updated armor / weapon / wearable items so they use CU modifiers
Updated NPC stats for CL 1 to 10 so they are easier to fight
2022.07.14
|
2022-07-14 04:23:50 +02:00 |
|
Josh Larson
|
50c64164cb
|
Added building names to buildout files
|
2022-07-13 19:58:00 -05:00 |
|