Commit Graph
6944 Commits
Author SHA1 Message Date
Josh Larson 1b115e75f0 Merge pull request #202 from madsboddum/special_line_damage
Ability-specific modifiers now increase damage done
2020-04-02 13:54:05 -04:00
Josh Larson 70ec2a9f28 Merge pull request #186 from madsboddum/177
Fixed issue where buff value was displayed as "1.#R" points #177
2020-04-01 13:07:48 -04:00
Ziggy c48782007b Heals are no longer displayed as attacks in the combat log #201 2020-03-29 15:30:39 +02:00
Ziggy 97eb728ec0 Fixed issue where spent expertise points weren't displayed to the player #200 2020-03-29 12:38:44 +02:00
Ziggy ae5af75ab2 Added effects for medic Bacta Bomb and Bacta Grenade 2020-03-29 12:02:18 +02:00
Ziggy 7f65daac4a Ability-specific modifiers now increase damage done 2020-03-29 11:55:27 +02:00
Ziggy 3b0f591567 Fixed issue where buff value was displayed as 1.#R points #177 2020-03-29 11:50:31 +02:00
Josh Larson a8bfa2d252 Merge pull request #193 from madsboddum/176
Fixed issue where you could buff invulnerable NPCs and your buff woul…
2020-03-29 00:28:04 -04:00
Josh Larson 5cc0610ae5 Merge pull request #192 from madsboddum/static_item_colors
Fixed issue where static items were created with the wrong colors
2020-03-29 00:27:38 -04:00
Undercova 751b549660 Moved crystals to their own item database sdb
Added values for crystal components
2020-03-28 21:48:36 +01:00
Ziggy 254540db34 Fixed issue where you could buff invulnerable NPCs and your buff would vanish if targeting something that is not a CreatureObject #176 2020-03-28 18:04:00 +01:00
Ziggy 84a7b388f8 Fixed issue where static items were created with the wrong colors 2020-03-28 16:27:23 +01:00
Josh Larson 243773ec25 Merge pull request #183 from madsboddum/176
Prevent players from buffing NPCs #176
2020-03-27 23:47:45 -04:00
Josh Larson 54b02972b1 Merge pull request #184 from madsboddum/139
Fix issue where loitering NPCs inside buildings would teleport to 0 0…
2020-03-27 23:47:06 -04:00
Josh Larson dee2609a75 Merge pull request #185 from madsboddum/60
Fix issue where aggressive NPCs teleport away from players instead of…
2020-03-27 23:46:55 -04:00
Josh Larson ac31df9dbc Merge pull request #187 from madsboddum/equipment_skill_mods
Exotic mods from equipment are granted to the player when equipped
2020-03-27 23:45:41 -04:00
Josh Larson 8d2a3406cd Merge pull request #188 from madsboddum/line_me_heal
Medic heals can freeshot
2020-03-27 23:45:29 -04:00
Josh Larson 7867c4c99c Merge pull request #189 from madsboddum/login_service_concurrent
Fix potential concurrent modifications in LoginService
2020-03-27 23:45:22 -04:00
Josh Larson 1d0115be3d Merge pull request #190 from madsboddum/two_rings
Fix issue where you can only equip one ring
2020-03-27 23:44:58 -04:00
Ziggy a98b27c5e9 Fix issue where you can only equip one ring 2020-03-28 02:15:29 +01:00
Ziggy 5caf7a1412 Fix potential concurrent modifications in LoginService 2020-03-27 23:04:28 +01:00
Ziggy c07905cf27 Medic heals can freeshot 2020-03-27 22:47:09 +01:00
Ziggy c4dd62f4f1 Exotic mods from equipment are granted to the player when equipped 2020-03-27 22:43:38 +01:00
Ziggy 867dbcda4d Fix issue where aggressive NPCs teleport away from players instead of attacking them #60 2020-03-27 21:02:51 +01:00
Ziggy d1ae75ae2c Fix issue where loitering NPCs inside buildings would teleport to 0 0 0 in the world as soon as they move #139 2020-03-27 21:01:22 +01:00
Ziggy 423805635a Prevent players from buffing NPCs #176 2020-03-27 20:27:28 +01:00
Josh Larson 7571fdc852 Merge pull request #165 from daddyap/quality_assurance
Fixed Vehicle Issues
2020.03.24
2020-03-23 19:16:11 -04:00
DaddyAP c621b8e1f9 Change dismount function back to original and updated AwarenessService 2020-03-22 18:54:46 -05:00
DaddyAP 91fc902f3c Remove null check and changed function call 2020-03-22 17:22:08 -05:00
Josh Larson c922071e89 Merge pull request #175 from madsboddum/jedi_parry_chance
Jedi saber block chance increases parry chance
2020-03-22 17:58:14 -04:00
Josh Larson 0cfcb96b30 Merge pull request #173 from madsboddum/name_generator_test
Test that verifies that we can generate names for all known races
2020-03-22 17:57:17 -04:00
Josh Larson 81f474c685 Merge pull request #172 from madsboddum/swgbitset_tests
Tests of SWGBitSet#getLength and SWGBitSet#decode
2020-03-22 17:56:51 -04:00
Josh Larson 7fcfdb1aad Merge pull request #171 from madsboddum/combat_log_color
Proper coloring in the combat log instead of always yellow (miss)
2020-03-22 17:56:38 -04:00
Josh Larson 48e67511da Merge pull request #170 from madsboddum/combat_roll_precision
Chance of rolling devastation, parry and dodge is no longer rounded down
2020-03-22 17:56:24 -04:00
DaddyAP fdf25b4231 Removed unnessesary function and added null check in SWGObject and udpated 2020-03-22 16:14:00 -05:00
Ziggy 14bb0c7ee6 Jedi saber block chance increases parry chance 2020-03-22 16:38:45 +01:00
Ziggy acec29f812 Test that verifies that we can generate names for all known races 2020-03-22 13:42:31 +01:00
Ziggy f8b1a77460 Tests of SWGBitSet#getLength and SWGBitSet#decode 2020-03-22 12:44:08 +01:00
Ziggy 0b249aa2c0 Proper coloring in the combat log instead of always yellow (miss) 2020-03-22 12:23:50 +01:00
Ziggy 9b0e53155a Chance of rolling devastation, parry and dodge is no longer rounded down 2020-03-22 12:19:29 +01:00
Josh Larson 41294ff8f3 Merge pull request #169 from madsboddum/gcw_regions_ranks
GCW ranks influence amount of points generated and increased base amo…
2020-03-21 20:24:27 -04:00
Ziggy 6f4a4a6e15 GCW ranks influence amount of points generated and increased base amount of points per tick 200% 2020-03-22 01:18:12 +01:00
Josh Larson 62333f2b5a Merge pull request #168 from madsboddum/gcw_regions_activity
GCW regions determine a player inactive if player is inside a private building
2020-03-21 20:11:49 -04:00
Josh Larson 02f4ba80a8 Merge pull request #166 from madsboddum/fix_buff_enemies
Fixed being able to buff enemies
2020-03-21 20:11:06 -04:00
Josh Larson bc23d2d29e Merge pull request #167 from madsboddum/67
Parry #67
2020-03-21 20:10:20 -04:00
Ziggy 4d6453c956 GCW regions determine a player inactive if player is inside a private building 2020-03-22 00:52:30 +01:00
Ziggy 93704d40a8 Add parry roll to combat engine #67 2020-03-22 00:18:13 +01:00
Ziggy 8d1d4c9db5 Fixed being able to buff enemies 2020-03-21 23:52:56 +01:00
Josh Larson e63bc59199 Merge pull request #164 from madsboddum/166
Set bonus items applied to static items
2020-03-21 18:27:14 -04:00
Josh Larson 3653fd3ef3 Merge pull request #161 from ProjectSWGCore/quality_assurance
Stable code - updating master
2020-03-21 18:25:30 -04:00