Commit Graph
6944 Commits
Author SHA1 Message Date
Obique 2665a4a878 Further optimized awareness 2019-10-12 11:57:58 -04:00
Peter Tigges af895e073f Added RGB color table 2019-10-12 12:58:18 +00:00
Ziggy 0c6b577e9f 29: Equipment statmods now grant skillmods 2019-10-12 11:20:49 +02:00
Ziggy 8ae326ed50 179: Added flytext when dodging an attack 2019-10-12 11:12:41 +02:00
Obique f3d1dd0801 Further optimized CreatureObjectAwareness 2019-10-11 14:48:44 -04:00
Obique e9200b8889 Optimized CreatureObjectAwareness and added a unit test to verify stability 2019-10-11 11:55:31 -04:00
Obique da83754a7f Converted 'CreatureObjectAwareness' to kotlin 2019-10-09 19:35:50 -04:00
Obique d30afe8887 Created a double buffered array list for object awareness per-creature, per-chunk 2019-10-09 19:14:56 -04:00
Obique 1223d3fd0e Added lock to ensure TerrainMap won't update the same chunk in two different threads 2019-10-09 19:14:34 -04:00
Obique PSWG eaa1c650b0 Merged in Obique/holocore (pull request #662)
Quality assurance
2019-10-09 06:42:25 +00:00
Obique ddd20b652c Fixed system chat room spam 2019-10-09 02:40:39 -04:00
Obique 03e6193452 Fixed import in test after SkillModService was moved 2019-10-08 18:49:25 -04:00
Obique f50144bd1d Merge branch 'quality_assurance' of bitbucket.org:projectswg/holocore into quality_assurance 2019-10-08 18:45:20 -04:00
Mads Boddum c9685294ca Merged in M4SS/holocore/178 (pull request #660)
Dodging and base combat stats #178
2019-10-08 22:08:38 +00:00
Mads Boddum 2738d1ff1f Merged in M4SS/holocore/29 (pull request #661)
Stat mods now also add relevant skill mods #29
2019-10-08 22:08:25 +00:00
Mads Boddum 485f91a3c3 Merged in M4SS/holocore/143 (pull request #653)
143: Server log available in-game as a chat room for admins
2019-10-08 22:08:18 +00:00
Ziggy 3e59185bf7 Stat mods now also add relevant skill mods #29 2019-10-08 15:25:13 +02:00
Ziggy 3a2298bb53 clientEffectId back to 0 #178 2019-10-08 11:46:45 +02:00
Ziggy 30cf2e253e Single target attacks may now be dodged #178 2019-10-08 11:42:19 +02:00
Ziggy 7c8bd3f6bc Characters start with 5% block, dodge, evasion, parry, critical and strikethrough chance #178 2019-10-08 11:39:45 +02:00
Obique c83ff608cb Fixed armor mitigation calculation 2019-10-07 14:09:20 -04:00
Obique 79be6ac361 Changed armor protection to int value 1500-6000 2019-10-07 12:29:01 -04:00
Obique eb92f81716 Streamlined protection service 2019-10-06 16:04:37 -04:00
Obique 93275b7679 Armor protection works now - still needs to be cleaned up 2019-10-06 11:00:55 -04:00
Obique 45e353a4e8 Fixed randomness in skillmod updates 2019-10-05 11:32:10 -04:00
Obique 021c74e036 Converted ProtectionService to kotlin 2019-10-05 10:08:53 -04:00
Obique 7b79182c6a Converted GalacticResourceSpawner to kotlin and fixed resource spawn count 2019-10-05 09:42:38 -04:00
Obique d6f3655556 Added toString() in RawResource and converted GalacticResourceSpawner to kotlin 2019-10-05 09:02:22 -04:00
Obique 053b1de384 Added converter for Terrain (incomplete) 2019-10-05 08:01:55 -04:00
Obique a5a981e68f Fixed patrol heading 2019-09-27 07:47:25 -04:00
Obique PSWG 6f1a814235 Merged in Obique/holocore (pull request #659)
Quality assurance
2019-09-27 02:56:24 +00:00
Obique c352e827a3 Removed unused import 2019-09-26 15:29:45 -04:00
Obique b8cb4c01e0 Degrees != Radians 2019-09-26 15:22:49 -04:00
Obique d705adc581 Ensured NPCs will attack even if the enemy becomes attackable after being aware 2019-09-26 12:28:02 -04:00
Obique 39efffbdca Improved NPC combat navigation 2019-09-26 12:16:57 -04:00
Obique 9c27612791 Fixed patrol not fighting together when attacking a player 2019-09-26 11:44:56 -04:00
Obique b22404f01d Fixed spawning count for NPCs after death 2019-09-23 10:16:06 -04:00
Peter Tigges 3db7298c83 Merged in Undercova/holocore_chf (pull request #14)
Character Farm content
2019-09-23 13:20:22 +00:00
Peter Tigges 630730d50f Activated Character Farm patrol routes 2019-09-23 08:17:51 +00:00
Peter Tigges 07fb0b9f30 Added patrol routes for Character Farm area 2019-09-23 08:17:17 +00:00
Peter Tigges 7086165131 Activated Character Farm spawns 2019-09-23 08:16:02 +00:00
Peter Tigges fde39d62c5 Added Character Farm spawns 2019-09-23 08:15:01 +00:00
Peter Tigges 2045a9ba39 Added fast travel to Character Farm Test area to frog 2019-09-23 08:13:30 +00:00
Obique 220c483423 Fixed the mass multiplication of NPCs 2019-09-22 18:59:56 -04:00
Obique d45f911ffa Changed non-patrol spawns to begin respawning immediately after death, rather than waiting for the whole group to die 2019-09-22 18:49:28 -04:00
Obique f2603765b3 Added 15s respawn timer for NPC v NPC combat 2019-09-22 18:49:16 -04:00
Obique bfafa64831 Added group combat for patrols 2019-09-22 18:39:46 -04:00
Obique fe2abbc2d6 Fixed loiter movement over time 2019-09-22 17:28:02 -04:00
Obique b248cbb219 Fixed loiter spawning location 2019-09-22 17:19:45 -04:00
Obique 78d0e9e71a Added small variation in combat loops 2019-09-18 15:55:48 -04:00