Commit Graph
6944 Commits
Author SHA1 Message Date
Ziggy dc61763cec Cybernetic parts can no longer be uninstalled by simply equipping an item that fits into the same slot(s) 2024-06-30 22:24:36 +02:00
Undercova baa1c2e6e4 Merge pull request #1575 from Undercova/master
Content update
2024-06-30 20:12:50 +02:00
Undercova c0dc6ceab6 Added cybernetics database
Updated the 3 cybernetic specialists
Updated conversation of Bib Fortuna and Cheated Gambler in Mos Eisley
Updated the wound chance in weapon database
2024-06-30 19:29:38 +02:00
Ziggy f3a5a3347d Bumped junit 2024-06-29 16:39:38 +02:00
Ziggy 6684dc4101 Take health wounds into account when using a healing ability 2024-06-29 15:22:25 +02:00
Ziggy 25d323e7df Combat engine now takes accuracy bonus from buffs into account 2024-06-29 15:17:50 +02:00
Ziggy de656573b3 Generate random credentials instead of defining them, so there's less setup noise in the test cases 2024-06-22 14:09:38 +02:00
Josh 6722a59470 Merge pull request #1564 from madsboddum/chore/tells/tests
Automated tests for tells
2024-06-22 05:56:23 -05:00
Ziggy 37f5fd13f0 Give the zone-in more time to complete before the testing DSL gives up, in case we're running on a slower system 2024-06-22 12:23:23 +02:00
Ziggy 0ab64cffa8 Created a test suite covering how tells should work, in order to ensure that they keep working 2024-06-22 12:23:23 +02:00
Ziggy 9eff0d826b Automated tests for tells to ensure they keep working 2024-06-22 03:18:30 +02:00
Ziggy a871b1fd63 Testing DSL can now send tells, as well as wait for them 2024-06-22 03:15:48 +02:00
Josh 24c0d7a7c2 Merge pull request #1562 from madsboddum/fix/testing/headless-client-cmdsceneready
Testing DSL now sends CmdSceneReady after character selection like a …
2024-06-21 19:41:06 -05:00
Ziggy 7b3601f59d Testing DSL now sends CmdSceneReady after character selection like a real game client would 2024-06-22 02:21:02 +02:00
Josh Larson f5657869ee Fixed many inspections across the project 2024-06-19 16:01:16 -05:00
Josh Larson 64540024fe Continuing Java to Kotlin refactor 2024-06-19 15:06:52 -05:00
Josh Larson 2be8c55937 Continuing Java to Kotlin refactor 2024-06-19 15:00:47 -05:00
Josh Larson e85783f02c Continuing Java to Kotlin refactor 2024-06-19 14:14:40 -05:00
Josh Larson 90fe904d40 Extensive refactor from Java to Kotlin 2024-06-19 13:45:51 -05:00
Josh a9ec2475b6 Merge pull request #1560 from madsboddum/feature/combat/wounds
Weapons with Wound Chance apply health wounds during combat
2024-06-19 11:30:21 -05:00
Ziggy 8c1e61c754 Added basic support for health wounds being applied during combat
Some system messages or other misc stuff may be missing, but wounds are applied and are accounted for.
2024-06-19 12:16:32 +02:00
Ziggy b623da3df4 Created tests of health wounds, describing how they should work 2024-06-19 12:09:54 +02:00
Josh 55650ca78a Merge pull request #1558 from madsboddum/fix/wounds/persist
Persist wounds, so a server reboot won't reset them
2024-06-19 04:22:23 -05:00
Ziggy 36a5b0993c Persist wounds, so a server reboot won't reset them 2024-06-19 10:34:27 +02:00
Josh 247a29406e Merge pull request #1556 from madsboddum/fix/quests/bank-system-message
Added missing "credits transferred to your account" system message wh…
2024-06-11 13:43:21 -05:00
Ziggy 62ace8f999 Added missing "credits transferred to your account" system message when receiving credits as a quest reward 2024-06-11 14:33:16 +02:00
Josh 8c3f5581d1 Merge pull request #1554 from madsboddum/fix/quests/complete-system-message
Added missing system message when completing a quest
2024-06-11 06:08:11 -05:00
Ziggy b02e14d8fd Added missing system message when completing a quest 2024-06-11 08:41:23 +02:00
Josh 82c7ca0cbd Merge pull request #1553 from madsboddum/fix/quests/quest-received-%tt
Fixed %TT in "quest received" system message
2024-06-10 20:51:56 -05:00
Ziggy 5aa4ab2259 Converted TestQuestLoader to Kotlin 2024-06-10 21:55:38 +02:00
Ziggy 4f80ccf5bc Rename .java to .kt 2024-06-10 21:55:38 +02:00
Ziggy 2b2a12aebd Fixed a bug in the "Quest Received" system message, where it would display %TT instead of the relevant quest category 2024-06-10 21:33:36 +02:00
Josh Larson 14eb41f425 Merge branch 'master' of https://github.com/ProjectSWGCore/Holocore 2024-06-09 16:28:25 -05:00
Josh Larson 591b16988b Converted chat resources to Kotlin and cleaned up some previously converted files 2024-06-09 16:28:02 -05:00
Josh 22086fc46d Merge pull request #1552 from madsboddum/fix/awareness/instancing
Fixed instancing feature in awareness, so we can use it for the NPE t…
2024-06-09 16:00:57 -05:00
Josh Larson 69544a9576 Converted SdbLoader to Kotlin 2024-06-09 16:00:21 -05:00
Josh Larson ecce1fbffd Converted all of the loaders to Kotlin 2024-06-09 15:42:46 -05:00
Ziggy 9a4a4b22f6 Fixed instancing feature in awareness, so we can use it for the NPE tutorial later 2024-06-09 14:58:09 +02:00
Josh Larson 4fd1af6206 Additional progress on converting to Kotlin 2024-06-08 23:31:18 -05:00
Josh Larson 814d88752c Completed the Kotlin conversion for the gameplay resources 2024-06-08 23:16:27 -05:00
Josh Larson a5aacdc4ee Started conversion of Holocore resources to Kotlin 2024-06-08 23:01:06 -05:00
Josh Larson 3c8c1b096d Finished the intent conversion 2024-06-08 22:36:00 -05:00
Josh Larson f844b2eb07 Additional intents converted 2024-06-08 22:16:18 -05:00
Josh Larson 1cf7a3928b More intent conversions 2024-06-08 22:05:22 -05:00
Josh Larson acab7357ba Converted more intents 2024-06-08 21:50:23 -05:00
Josh Larson 70081afff3 Converted server management intents 2024-06-08 21:26:28 -05:00
Josh Larson 22f9a797c2 Added missing @NotNull on RadialHandlers 2024-06-08 21:08:08 -05:00
Josh Larson cea83c52e8 Finished the gameplay intent conversions 2024-06-08 21:04:54 -05:00
Josh Larson 75b5dfea74 Converted more intents to new format 2024-06-08 18:34:51 -05:00
Josh Larson 384d08f506 Converted more intents to standardized format 2024-06-08 17:49:46 -05:00